warscript 0.0.1-dev.f5421e8 → 0.0.1-dev.f594e71
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +6 -0
- package/attributes.lua +17 -1
- package/core/types/frame.d.ts +1 -0
- package/core/types/frame.lua +136 -58
- package/core/types/handle.lua +9 -9
- package/core/types/item.d.ts +1 -0
- package/core/types/item.lua +1 -0
- package/core/types/player.d.ts +18 -1
- package/core/types/player.lua +76 -26
- package/core/types/playerCamera.d.ts +2 -0
- package/core/types/playerCamera.lua +123 -5
- package/core/types/playerColor.lua +4 -3
- package/core/types/sound.d.ts +1 -1
- package/core/types/sound.lua +19 -9
- package/core/types/tileCell.d.ts +11 -1
- package/core/types/tileCell.lua +97 -0
- package/core/types/timer.d.ts +3 -1
- package/core/types/timer.lua +27 -2
- package/core/types/unit.d.ts +4 -0
- package/core/types/unit.lua +4 -0
- package/decl/native.d.ts +1718 -964
- package/destroyable.d.ts +1 -0
- package/destroyable.lua +9 -0
- package/engine/behavior.d.ts +14 -1
- package/engine/behavior.lua +230 -70
- package/engine/behaviour/ability/apply-buff.lua +5 -5
- package/engine/behaviour/ability/damage.d.ts +9 -3
- package/engine/behaviour/ability/damage.lua +40 -49
- package/engine/behaviour/ability/emulate-impact.d.ts +1 -1
- package/engine/behaviour/ability/emulate-impact.lua +23 -7
- package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
- package/engine/behaviour/ability/remove-buffs.lua +21 -0
- package/engine/behaviour/ability/restore-mana.d.ts +1 -1
- package/engine/behaviour/ability/restore-mana.lua +6 -6
- package/engine/behaviour/ability.d.ts +12 -6
- package/engine/behaviour/ability.lua +49 -17
- package/engine/behaviour/unit/stun-immunity.d.ts +12 -6
- package/engine/behaviour/unit/stun-immunity.lua +57 -31
- package/engine/behaviour/unit.d.ts +40 -3
- package/engine/behaviour/unit.lua +270 -6
- package/engine/buff.d.ts +75 -28
- package/engine/buff.lua +433 -196
- package/engine/index.d.ts +2 -1
- package/engine/internal/ability.d.ts +11 -1
- package/engine/internal/ability.lua +100 -41
- package/engine/internal/item/ability.lua +63 -11
- package/engine/internal/item/fields.d.ts +12 -0
- package/engine/internal/item/fields.lua +33 -0
- package/engine/internal/item+owner.d.ts +1 -0
- package/engine/internal/item+owner.lua +19 -6
- package/engine/internal/item.d.ts +28 -16
- package/engine/internal/item.lua +241 -82
- package/engine/internal/mechanics/cast-ability.lua +6 -3
- package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
- package/engine/internal/misc/frame-coordinates.d.ts +2 -0
- package/engine/internal/misc/frame-coordinates.lua +21 -0
- package/engine/internal/misc/get-terrain-z.d.ts +2 -0
- package/engine/internal/misc/get-terrain-z.lua +11 -0
- package/engine/internal/misc/player-local-handle.d.ts +2 -0
- package/engine/internal/misc/player-local-handle.lua +5 -0
- package/engine/internal/object-data/armor-bonus.d.ts +2 -0
- package/engine/internal/object-data/attribute-bonus.lua +2 -2
- package/engine/internal/object-data/health-bonus.d.ts +2 -0
- package/engine/internal/object-data/health-bonus.lua +16 -0
- package/engine/internal/object-data/mana-bonus.d.ts +2 -0
- package/engine/internal/object-data/mana-bonus.lua +16 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
- package/engine/internal/unit/ability.d.ts +35 -0
- package/engine/internal/unit/ability.lua +113 -12
- package/engine/internal/unit/allowed-targets.d.ts +1 -1
- package/engine/internal/unit/allowed-targets.lua +9 -1
- package/engine/internal/unit/appearance.d.ts +15 -0
- package/engine/internal/unit/appearance.lua +85 -0
- package/engine/internal/unit/attributes.d.ts +17 -0
- package/engine/internal/unit/attributes.lua +46 -0
- package/engine/internal/unit/bag.d.ts +18 -0
- package/engine/internal/unit/bag.lua +63 -0
- package/engine/internal/unit/bonus.d.ts +6 -0
- package/engine/internal/unit/bonus.lua +33 -3
- package/engine/internal/unit/buff.d.ts +2 -2
- package/engine/internal/unit/buff.lua +34 -19
- package/engine/internal/unit/equipment.d.ts +36 -0
- package/engine/internal/unit/equipment.lua +169 -0
- package/engine/internal/unit/fly-height.d.ts +7 -0
- package/engine/internal/unit/fly-height.lua +20 -0
- package/engine/internal/unit/interrupts.d.ts +12 -0
- package/engine/internal/unit/interrupts.lua +28 -0
- package/engine/internal/unit/{item.d.ts → inventory.d.ts} +3 -3
- package/engine/internal/unit/{item.lua → inventory.lua} +25 -26
- package/engine/internal/unit/main-selected.lua +12 -27
- package/engine/internal/unit/order.d.ts +20 -0
- package/engine/internal/unit/order.lua +136 -0
- package/engine/internal/unit/pseudo-passive-abilities.d.ts +2 -0
- package/engine/internal/unit/pseudo-passive-abilities.lua +11 -0
- package/engine/internal/unit/range-event.d.ts +12 -0
- package/engine/internal/unit/range-event.lua +90 -0
- package/engine/internal/unit/scale.d.ts +7 -0
- package/engine/internal/unit/scale.lua +20 -0
- package/engine/internal/unit+ability.lua +10 -1
- package/engine/internal/unit+bonus.lua +3 -3
- package/engine/internal/unit+damage.d.ts +11 -11
- package/engine/internal/unit+damage.lua +43 -14
- package/engine/internal/unit+spellSteal.lua +1 -2
- package/engine/internal/unit-missile-data.lua +58 -32
- package/engine/internal/unit-missile-launch.lua +52 -14
- package/engine/internal/unit.d.ts +39 -27
- package/engine/internal/unit.lua +382 -269
- package/engine/local-client.d.ts +27 -0
- package/engine/local-client.lua +370 -54
- package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
- package/engine/object-data/auxiliary/armor-type.lua +46 -0
- package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
- package/engine/object-data/auxiliary/attack-type.lua +42 -0
- package/engine/object-data/auxiliary/equipment-slot.d.ts +12 -0
- package/engine/object-data/auxiliary/equipment-slot.lua +2 -0
- package/engine/object-data/auxiliary/equipment-type.d.ts +13 -0
- package/engine/object-data/auxiliary/equipment-type.lua +2 -0
- package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
- package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
- package/engine/object-data/auxiliary/item-tag.d.ts +12 -0
- package/engine/object-data/auxiliary/item-tag.lua +2 -0
- package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
- package/engine/object-data/auxiliary/movement-type.lua +22 -0
- package/engine/object-data/auxiliary/sound-set-name.d.ts +14 -3
- package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
- package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
- package/engine/object-data/entry/ability-type/apprehend.d.ts +22 -0
- package/engine/object-data/entry/ability-type/apprehend.lua +66 -0
- package/engine/object-data/entry/ability-type/armor-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
- package/engine/object-data/entry/ability-type/banshee.d.ts +8 -0
- package/engine/object-data/entry/ability-type/banshee.lua +13 -0
- package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.d.ts +12 -0
- package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.lua +27 -0
- package/engine/object-data/entry/ability-type/banshees-wail.d.ts +31 -0
- package/engine/object-data/entry/ability-type/banshees-wail.lua +117 -0
- package/engine/object-data/entry/ability-type/battering-ram.d.ts +33 -0
- package/engine/object-data/entry/ability-type/battering-ram.lua +130 -0
- package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
- package/engine/object-data/entry/ability-type/berserk.lua +13 -0
- package/engine/object-data/entry/ability-type/blank-configurable.d.ts +3 -0
- package/engine/object-data/entry/ability-type/blank-configurable.lua +30 -0
- package/engine/object-data/entry/ability-type/cleansing-fire.d.ts +27 -0
- package/engine/object-data/entry/ability-type/cleansing-fire.lua +104 -0
- package/engine/object-data/entry/ability-type/consecration.d.ts +15 -0
- package/engine/object-data/entry/ability-type/consecration.lua +52 -0
- package/engine/object-data/entry/ability-type/cooldown-reduction.d.ts +12 -0
- package/engine/object-data/entry/ability-type/cooldown-reduction.lua +39 -0
- package/engine/object-data/entry/ability-type/critical-strike-system.d.ts +18 -0
- package/engine/object-data/entry/ability-type/critical-strike-system.lua +65 -0
- package/engine/object-data/entry/ability-type/deathseeker-arrows.d.ts +21 -0
- package/engine/object-data/entry/ability-type/deathseeker-arrows.lua +78 -0
- package/engine/object-data/entry/ability-type/equipment-inventory-interface.d.ts +8 -0
- package/engine/object-data/entry/ability-type/equipment-inventory-interface.lua +13 -0
- package/engine/object-data/entry/ability-type/equipment-inventory.d.ts +13 -0
- package/engine/object-data/entry/ability-type/equipment-inventory.lua +27 -0
- package/engine/object-data/entry/ability-type/equipment.d.ts +13 -0
- package/engine/object-data/entry/ability-type/equipment.lua +27 -0
- package/engine/object-data/entry/ability-type/grant-talent-point.d.ts +8 -0
- package/engine/object-data/entry/ability-type/grant-talent-point.lua +13 -0
- package/engine/object-data/entry/ability-type/grim-conviction.d.ts +36 -0
- package/engine/object-data/entry/ability-type/grim-conviction.lua +131 -0
- package/engine/object-data/entry/ability-type/grit.d.ts +18 -0
- package/engine/object-data/entry/ability-type/grit.lua +65 -0
- package/engine/object-data/entry/ability-type/guiding-hand.d.ts +27 -0
- package/engine/object-data/entry/ability-type/guiding-hand.lua +104 -0
- package/engine/object-data/entry/ability-type/headsplitter.d.ts +27 -0
- package/engine/object-data/entry/ability-type/headsplitter.lua +104 -0
- package/engine/object-data/entry/ability-type/{armor-increase.d.ts → healing-modifier.d.ts} +4 -3
- package/engine/object-data/entry/ability-type/healing-modifier.lua +26 -0
- package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/heroic-slash.d.ts +18 -0
- package/engine/object-data/entry/ability-type/heroic-slash.lua +65 -0
- package/engine/object-data/entry/ability-type/holy-wrath.d.ts +30 -0
- package/engine/object-data/entry/ability-type/holy-wrath.lua +117 -0
- package/engine/object-data/entry/ability-type/inspire-courage.d.ts +18 -0
- package/engine/object-data/entry/ability-type/inspire-courage.lua +65 -0
- package/engine/object-data/entry/ability-type/lights-mercy.d.ts +27 -0
- package/engine/object-data/entry/ability-type/lights-mercy.lua +104 -0
- package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/mana-efficiency.d.ts +12 -0
- package/engine/object-data/entry/ability-type/mana-efficiency.lua +39 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
- package/engine/object-data/entry/ability-type/mind-control.d.ts +21 -0
- package/engine/object-data/entry/ability-type/mind-control.lua +78 -0
- package/engine/object-data/entry/ability-type/on-attack-cast-spell.d.ts +21 -0
- package/engine/object-data/entry/ability-type/on-attack-cast-spell.lua +52 -0
- package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.d.ts +19 -0
- package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.lua +65 -0
- package/engine/object-data/entry/ability-type/on-hit-cast-spell.d.ts +15 -0
- package/engine/object-data/entry/ability-type/on-hit-cast-spell.lua +26 -0
- package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.d.ts +6 -0
- package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.lua +12 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
- package/engine/object-data/entry/ability-type/provoke.d.ts +21 -0
- package/engine/object-data/entry/ability-type/provoke.lua +66 -0
- package/engine/object-data/entry/ability-type/raise-the-banner.d.ts +9 -0
- package/engine/object-data/entry/ability-type/raise-the-banner.lua +26 -0
- package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
- package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
- package/engine/object-data/entry/ability-type/resolve.d.ts +12 -0
- package/engine/object-data/entry/ability-type/resolve.lua +39 -0
- package/engine/object-data/entry/ability-type/righteous-fury.d.ts +33 -0
- package/engine/object-data/entry/ability-type/righteous-fury.lua +130 -0
- package/engine/object-data/entry/ability-type/sacred-aura.d.ts +27 -0
- package/engine/object-data/entry/ability-type/sacred-aura.lua +104 -0
- package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
- package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
- package/engine/object-data/entry/ability-type/soul-lantern.d.ts +30 -0
- package/engine/object-data/entry/ability-type/soul-lantern.lua +117 -0
- package/engine/object-data/entry/ability-type/spell-amp.d.ts +15 -0
- package/engine/object-data/entry/ability-type/spell-amp.lua +52 -0
- package/engine/object-data/entry/ability-type/spell-critical-strike.d.ts +12 -0
- package/engine/object-data/entry/ability-type/spell-critical-strike.lua +39 -0
- package/engine/object-data/entry/ability-type/spell-vamp.d.ts +12 -0
- package/engine/object-data/entry/ability-type/spell-vamp.lua +39 -0
- package/engine/object-data/entry/ability-type/stackable-evasion.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-evasion.lua +13 -0
- package/engine/object-data/entry/ability-type/stackable-hardened-skin.d.ts +21 -0
- package/engine/object-data/entry/ability-type/stackable-hardened-skin.lua +78 -0
- package/engine/object-data/entry/ability-type/stackable-life-steal.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-life-steal.lua +26 -0
- package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.lua +13 -0
- package/engine/object-data/entry/ability-type/stackable-thorn-shield.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-thorn-shield.lua +13 -0
- package/engine/object-data/entry/ability-type/stat-details.d.ts +12 -0
- package/engine/object-data/entry/ability-type/stat-details.lua +27 -0
- package/engine/object-data/entry/ability-type/surge-of-light.d.ts +33 -0
- package/engine/object-data/entry/ability-type/surge-of-light.lua +130 -0
- package/engine/object-data/entry/ability-type/sweeping-strike.d.ts +57 -0
- package/engine/object-data/entry/ability-type/sweeping-strike.lua +234 -0
- package/engine/object-data/entry/ability-type/talents.d.ts +12 -0
- package/engine/object-data/entry/ability-type/talents.lua +27 -0
- package/engine/object-data/entry/ability-type/unyielding-guard.d.ts +30 -0
- package/engine/object-data/entry/ability-type/unyielding-guard.lua +117 -0
- package/engine/object-data/entry/ability-type/valiant-charge.d.ts +27 -0
- package/engine/object-data/entry/ability-type/valiant-charge.lua +104 -0
- package/engine/object-data/entry/ability-type/warcry.d.ts +9 -0
- package/engine/object-data/entry/ability-type/warcry.lua +26 -0
- package/engine/object-data/entry/ability-type/withering-fire.d.ts +21 -0
- package/engine/object-data/entry/ability-type/withering-fire.lua +78 -0
- package/engine/object-data/entry/ability-type.d.ts +12 -3
- package/engine/object-data/entry/ability-type.lua +148 -7
- package/engine/object-data/entry/buff-type/applicable.lua +113 -104
- package/engine/object-data/entry/buff-type.d.ts +10 -12
- package/engine/object-data/entry/buff-type.lua +37 -27
- package/engine/object-data/entry/destructible-type.d.ts +32 -2
- package/engine/object-data/entry/destructible-type.lua +181 -0
- package/engine/object-data/entry/item-type.d.ts +12 -3
- package/engine/object-data/entry/item-type.lua +52 -0
- package/engine/object-data/entry/lightning-type.d.ts +2 -2
- package/engine/object-data/entry/sound-preset.d.ts +2 -2
- package/engine/object-data/entry/unit-type.d.ts +64 -6
- package/engine/object-data/entry/unit-type.lua +531 -85
- package/engine/object-data/entry/upgrade.d.ts +2 -2
- package/engine/object-data/entry.d.ts +4 -1
- package/engine/object-field/ability.d.ts +4 -4
- package/engine/object-field/ability.lua +9 -8
- package/engine/object-field/item.d.ts +22 -0
- package/engine/object-field/item.lua +118 -0
- package/engine/object-field/unit.d.ts +72 -3
- package/engine/object-field/unit.lua +268 -7
- package/engine/object-field.d.ts +26 -7
- package/engine/object-field.lua +360 -119
- package/engine/random.d.ts +10 -0
- package/engine/random.lua +21 -0
- package/engine/standard/entries/ability-type.d.ts +3102 -7
- package/engine/standard/entries/ability-type.lua +0 -6
- package/engine/standard/entries/buff-type.d.ts +3 -0
- package/engine/standard/entries/buff-type.lua +3 -0
- package/engine/standard/entries/item-type.d.ts +1299 -0
- package/engine/standard/entries/item-type.lua +2 -0
- package/engine/standard/entries/unit-type.d.ts +5 -0
- package/engine/standard/entries/unit-type.lua +5 -0
- package/engine/standard/fields/ability.d.ts +2 -2
- package/engine/standard/fields/ability.lua +2 -2
- package/engine/standard/fields/item.d.ts +4 -0
- package/engine/standard/fields/item.lua +6 -0
- package/engine/standard/fields/unit.d.ts +12 -0
- package/engine/standard/fields/unit.lua +20 -0
- package/engine/synchronization.d.ts +11 -0
- package/engine/synchronization.lua +77 -0
- package/engine/text-tag.d.ts +36 -2
- package/engine/text-tag.lua +250 -10
- package/engine/unit.d.ts +10 -1
- package/engine/unit.lua +10 -1
- package/event.d.ts +1 -1
- package/lualib_bundle.lua +1 -1
- package/math.d.ts +2 -0
- package/math.lua +14 -0
- package/net/socket.lua +1 -1
- package/network.lua +25 -1
- package/objutil/buff.lua +11 -10
- package/objutil/object.lua +1 -1
- package/operation.d.ts +8 -1
- package/operation.lua +38 -18
- package/package.json +3 -23
- package/patch-lua.lua +15 -0
- package/patch-lualib.lua +1 -1
- package/utility/arrays.d.ts +2 -0
- package/utility/arrays.lua +11 -0
- package/utility/callback-array.d.ts +17 -0
- package/utility/callback-array.lua +61 -0
- package/utility/functions.d.ts +8 -0
- package/utility/functions.lua +13 -0
- package/utility/linked-map.d.ts +35 -0
- package/utility/linked-map.lua +107 -0
- package/utility/linked-set.d.ts +5 -1
- package/utility/linked-set.lua +49 -1
- package/utility/lua-maps.d.ts +15 -2
- package/utility/lua-maps.lua +53 -2
- package/utility/lua-sets.d.ts +2 -0
- package/utility/lua-sets.lua +7 -0
- package/utility/random.d.ts +102 -0
- package/utility/random.lua +273 -0
- package/utility/records.lua +20 -1
- package/utility/types.d.ts +3 -0
- package/utility/unordered-map.d.ts +27 -0
- package/utility/unordered-map.lua +99 -0
- package/core/types/order.d.ts +0 -25
- package/core/types/order.lua +0 -55
- /package/engine/internal/{object-data/armor-increase.d.ts → misc/damage-metadata-by-target.d.ts} +0 -0
- /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
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/** @noSelfInFile */
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import { ArmorSoundType } from "../auxiliary/armor-sound-type";
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import { ObjectDataEntry,
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import { ObjectDataEntry, CustomObjectDataEntryId } from "../entry";
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import type { AbilityTypeId } from "./ability-type";
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export type ItemTypeId = (CustomObjectDataEntryId & number & {
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export declare class ItemType extends ObjectDataEntry<ItemTypeId> {
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protected static generateId(): number;
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@@ -17,24 +18,32 @@ export declare class ItemType extends ObjectDataEntry<ItemTypeId> {
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17
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set iconPathSD(iconPathSD: string);
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get iconPathHD(): string;
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set iconPathHD(iconPathHD: string);
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get iconPathDE(): string;
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set iconPathDE(iconPathDE: string);
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get modelPath(): string;
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set modelPath(modelPath: string);
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get modelPathSD(): string;
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set modelPathSD(modelPathSD: string);
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get modelPathHD(): string;
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set modelPathHD(modelPathHD: string);
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get modelPathDE(): string;
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set modelPathDE(modelPathDE: string);
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get scale(): number;
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set scale(scale: number);
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get scaleSD(): number;
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set scaleSD(scaleSD: number);
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get scaleHD(): number;
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set scaleHD(scaleHD: number);
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get scaleDE(): number;
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set scaleDE(scaleDE: number);
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get armorSoundType(): ArmorSoundType;
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set armorSoundType(armorSoundType: ArmorSoundType);
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get armorSoundTypeSD(): ArmorSoundType;
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set armorSoundTypeSD(armorSoundTypeSD: ArmorSoundType);
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get armorSoundTypeHD(): ArmorSoundType;
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set armorSoundTypeHD(armorSoundTypeHD: ArmorSoundType);
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get armorSoundTypeDE(): ArmorSoundType;
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set armorSoundTypeDE(armorSoundTypeDE: ArmorSoundType);
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get description(): string;
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set description(description: string);
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get hotkey(): string;
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@@ -74,6 +74,19 @@ __TS__SetDescriptor(
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},
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75
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true
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)
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+
__TS__SetDescriptor(
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+
ItemType.prototype,
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"iconPathDE",
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80
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{
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get = function(self)
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return self:getStringField("iico:de")
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end,
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set = function(self, iconPathDE)
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self:setStringField("iico:de", iconPathDE)
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+
end
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+
},
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+
true
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+
)
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__TS__SetDescriptor(
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91
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ItemType.prototype,
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79
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"modelPath",
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@@ -113,6 +126,19 @@ __TS__SetDescriptor(
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},
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true
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)
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+
__TS__SetDescriptor(
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ItemType.prototype,
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"modelPathDE",
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{
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get = function(self)
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+
return self:getStringField("ifil:de")
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+
end,
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+
set = function(self, modelPathDE)
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+
self:setStringField("ifil:de", modelPathDE)
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+
end
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+
},
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+
true
|
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+
)
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116
142
|
__TS__SetDescriptor(
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ItemType.prototype,
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"scale",
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@@ -152,6 +178,19 @@ __TS__SetDescriptor(
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},
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true
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)
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+
__TS__SetDescriptor(
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ItemType.prototype,
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+
"scaleDE",
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184
|
+
{
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185
|
+
get = function(self)
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186
|
+
return self:getNumberField("isca:de")
|
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|
+
end,
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188
|
+
set = function(self, scaleDE)
|
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189
|
+
self:setNumberField("isca:de", scaleDE)
|
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|
+
end
|
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|
+
},
|
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|
+
true
|
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+
)
|
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|
__TS__SetDescriptor(
|
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ItemType.prototype,
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157
196
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"armorSoundType",
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|
@@ -191,6 +230,19 @@ __TS__SetDescriptor(
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191
230
|
},
|
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231
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true
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193
232
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)
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233
|
+
__TS__SetDescriptor(
|
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|
+
ItemType.prototype,
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235
|
+
"armorSoundTypeDE",
|
|
236
|
+
{
|
|
237
|
+
get = function(self)
|
|
238
|
+
return self:getStringField("iarm:de")
|
|
239
|
+
end,
|
|
240
|
+
set = function(self, armorSoundTypeDE)
|
|
241
|
+
self:setStringField("iarm:de", armorSoundTypeDE)
|
|
242
|
+
end
|
|
243
|
+
},
|
|
244
|
+
true
|
|
245
|
+
)
|
|
194
246
|
__TS__SetDescriptor(
|
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195
247
|
ItemType.prototype,
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196
248
|
"description",
|
|
@@ -1,7 +1,7 @@
|
|
|
1
1
|
/** @noSelfInFile */
|
|
2
|
-
import { ObjectDataEntry, ObjectDataEntryConstructor,
|
|
2
|
+
import { ObjectDataEntry, ObjectDataEntryConstructor, CustomObjectDataEntryId } from "../entry";
|
|
3
3
|
import { Color } from "../../../core/types/color";
|
|
4
|
-
export type LightningTypeId =
|
|
4
|
+
export type LightningTypeId = CustomObjectDataEntryId & number & {
|
|
5
5
|
readonly __lightningTypeId: unique symbol;
|
|
6
6
|
};
|
|
7
7
|
export type StandardLightningTypeId = LightningTypeId & {
|
|
@@ -1,7 +1,7 @@
|
|
|
1
1
|
/** @noSelfInFile */
|
|
2
|
-
import { ObjectDataEntry,
|
|
2
|
+
import { ObjectDataEntry, CustomObjectDataEntryId } from "../entry";
|
|
3
3
|
import { SoundEax } from "../auxiliary/sound-eax";
|
|
4
|
-
export type SoundPresetId =
|
|
4
|
+
export type SoundPresetId = CustomObjectDataEntryId & string & {
|
|
5
5
|
readonly __soundPresetId: unique symbol;
|
|
6
6
|
};
|
|
7
7
|
export type StandardSoundPresetId = SoundPresetId & {
|
|
@@ -7,13 +7,14 @@ import { Race } from "../auxiliary/race";
|
|
|
7
7
|
import { SoundSetName } from "../auxiliary/sound-set-name";
|
|
8
8
|
import { UnitClassifications } from "../auxiliary/unit-classification";
|
|
9
9
|
import { WeaponSoundType } from "../auxiliary/weapon-sound-type";
|
|
10
|
-
import { ObjectDataEntry, ObjectDataEntryConstructor,
|
|
10
|
+
import { ObjectDataEntry, ObjectDataEntryConstructor, CustomObjectDataEntryId } from "../entry";
|
|
11
11
|
import { ObjectDataEntryIdGenerator } from "../utility/object-data-entry-id-generator";
|
|
12
12
|
import type { AbilityTypeId } from "./ability-type";
|
|
13
13
|
import type { UpgradeId } from "./upgrade";
|
|
14
14
|
import { AnimationQualifier } from "../auxiliary/animation-qualifier";
|
|
15
15
|
import { AttackType } from "../auxiliary/attack-type";
|
|
16
|
-
|
|
16
|
+
import { ArmorType } from "../auxiliary/armor-type";
|
|
17
|
+
export type UnitTypeId = CustomObjectDataEntryId & number & {
|
|
17
18
|
readonly __unitTypeId: unique symbol;
|
|
18
19
|
};
|
|
19
20
|
export type StandardUnitTypeId = UnitTypeId & {
|
|
@@ -23,8 +24,8 @@ export declare class UnitTypeWeapon {
|
|
|
23
24
|
private readonly unitType;
|
|
24
25
|
private readonly index;
|
|
25
26
|
private constructor();
|
|
26
|
-
get attackType(): AttackType;
|
|
27
|
-
set attackType(attackType: AttackType);
|
|
27
|
+
get attackType(): AttackType | undefined;
|
|
28
|
+
set attackType(attackType: AttackType | undefined);
|
|
28
29
|
get backSwingDuration(): number;
|
|
29
30
|
set backSwingDuration(backSwingDuration: number);
|
|
30
31
|
get cooldown(): number;
|
|
@@ -39,8 +40,18 @@ export declare class UnitTypeWeapon {
|
|
|
39
40
|
set damageDiceSideCount(damageDiceSideCount: number);
|
|
40
41
|
get impactDelay(): number;
|
|
41
42
|
set impactDelay(impactDelay: number);
|
|
43
|
+
get missileArc(): number;
|
|
44
|
+
set missileArc(missileArc: number);
|
|
42
45
|
get missileModelPath(): string;
|
|
43
46
|
set missileModelPath(missileModelPath: string);
|
|
47
|
+
get missileModelPathSD(): string;
|
|
48
|
+
set missileModelPathSD(missileModelPathSD: string);
|
|
49
|
+
get missileModelPathHD(): string;
|
|
50
|
+
set missileModelPathHD(missileModelPathHD: string);
|
|
51
|
+
get missileModelPathDE(): string;
|
|
52
|
+
set missileModelPathDE(missileModelPathDE: string);
|
|
53
|
+
get missileSpeed(): number;
|
|
54
|
+
set missileSpeed(missileSpeed: number);
|
|
44
55
|
get range(): number;
|
|
45
56
|
set range(range: number);
|
|
46
57
|
get soundType(): WeaponSoundType;
|
|
@@ -49,6 +60,8 @@ export declare class UnitTypeWeapon {
|
|
|
49
60
|
set soundTypeSD(soundTypeSD: WeaponSoundType);
|
|
50
61
|
get soundTypeHD(): WeaponSoundType;
|
|
51
62
|
set soundTypeHD(soundTypeHD: WeaponSoundType);
|
|
63
|
+
get soundTypeDE(): WeaponSoundType;
|
|
64
|
+
set soundTypeDE(soundTypeDE: WeaponSoundType);
|
|
52
65
|
}
|
|
53
66
|
export declare abstract class UnitType<Id extends UnitTypeId = UnitTypeId> extends ObjectDataEntry<Id> {
|
|
54
67
|
static readonly [id: StandardUnitTypeId]: ObjectDataEntryConstructor<UnitType>;
|
|
@@ -74,12 +87,19 @@ export declare abstract class UnitType<Id extends UnitTypeId = UnitTypeId> exten
|
|
|
74
87
|
set casterUpgradeIconPath(casterUpgradeIconPath: string);
|
|
75
88
|
get deathDuration(): number;
|
|
76
89
|
set deathDuration(deathDuration: number);
|
|
90
|
+
get isDecayable(): boolean;
|
|
91
|
+
set isDecayable(isDecayable: boolean);
|
|
92
|
+
get isRaisable(): boolean;
|
|
93
|
+
set isRaisable(isRaisable: boolean);
|
|
94
|
+
private setDeathTypeFlag;
|
|
77
95
|
get iconPath(): string;
|
|
78
96
|
set iconPath(iconPath: string);
|
|
79
97
|
get iconPathSD(): string;
|
|
80
98
|
set iconPathSD(iconPathSD: string);
|
|
81
99
|
get iconPathHD(): string;
|
|
82
100
|
set iconPathHD(iconPathHD: string);
|
|
101
|
+
get iconPathDE(): string;
|
|
102
|
+
set iconPathDE(iconPathDE: string);
|
|
83
103
|
get isMissileScalingEnabled(): boolean;
|
|
84
104
|
set isMissileScalingEnabled(isMissileScalingEnabled: boolean);
|
|
85
105
|
get maximumPitchAngleDegrees(): number;
|
|
@@ -96,78 +116,106 @@ export declare abstract class UnitType<Id extends UnitTypeId = UnitTypeId> exten
|
|
|
96
116
|
set missileLaunchOffsetZSD(missileLaunchOffsetZSD: number);
|
|
97
117
|
get missileLaunchOffsetZHD(): number;
|
|
98
118
|
set missileLaunchOffsetZHD(missileLaunchOffsetZHD: number);
|
|
119
|
+
get missileLaunchOffsetZDE(): number;
|
|
120
|
+
set missileLaunchOffsetZDE(missileLaunchOffsetZDE: number);
|
|
99
121
|
get missileLaunchSwimmingOffsetZ(): number;
|
|
100
122
|
set missileLaunchSwimmingOffsetZ(missileLaunchOffsetZ: number);
|
|
101
123
|
get missileLaunchSwimmingOffsetZSD(): number;
|
|
102
124
|
set missileLaunchSwimmingOffsetZSD(missileLaunchSwimmingOffsetZSD: number);
|
|
103
125
|
get missileLaunchSwimmingOffsetZHD(): number;
|
|
104
126
|
set missileLaunchSwimmingOffsetZHD(missileLaunchSwimmingOffsetZHD: number);
|
|
127
|
+
get missileLaunchSwimmingOffsetZDE(): number;
|
|
128
|
+
set missileLaunchSwimmingOffsetZDE(missileLaunchSwimmingOffsetZDE: number);
|
|
105
129
|
get missileLaunchVisualOffsetX(): number;
|
|
106
130
|
set missileLaunchVisualOffsetX(missileLaunchVisualOffsetX: number);
|
|
107
131
|
get missileLaunchVisualOffsetXSD(): number;
|
|
108
132
|
set missileLaunchVisualOffsetXSD(missileLaunchVisualOffsetXSD: number);
|
|
109
133
|
get missileLaunchVisualOffsetXHD(): number;
|
|
110
134
|
set missileLaunchVisualOffsetXHD(missileLaunchVisualOffsetXHD: number);
|
|
135
|
+
get missileLaunchVisualOffsetXDE(): number;
|
|
136
|
+
set missileLaunchVisualOffsetXDE(missileLaunchVisualOffsetXDE: number);
|
|
111
137
|
get missileLaunchVisualOffsetY(): number;
|
|
112
138
|
set missileLaunchVisualOffsetY(missileLaunchVisualOffsetY: number);
|
|
113
139
|
get missileLaunchVisualOffsetYSD(): number;
|
|
114
140
|
set missileLaunchVisualOffsetYSD(missileLaunchVisualOffsetYSD: number);
|
|
115
141
|
get missileLaunchVisualOffsetYHD(): number;
|
|
116
142
|
set missileLaunchVisualOffsetYHD(missileLaunchVisualOffsetYHD: number);
|
|
143
|
+
get missileLaunchVisualOffsetYDE(): number;
|
|
144
|
+
set missileLaunchVisualOffsetYDE(missileLaunchVisualOffsetYDE: number);
|
|
117
145
|
get missileImpactOffsetZ(): number;
|
|
118
146
|
set missileImpactOffsetZ(missileImpactOffsetZ: number);
|
|
119
147
|
get missileImpactOffsetZSD(): number;
|
|
120
148
|
set missileImpactOffsetZSD(missileImpactOffsetZSD: number);
|
|
121
149
|
get missileImpactOffsetZHD(): number;
|
|
122
150
|
set missileImpactOffsetZHD(missileImpactOffsetZHD: number);
|
|
151
|
+
get missileImpactOffsetZDE(): number;
|
|
152
|
+
set missileImpactOffsetZDE(missileImpactOffsetZDE: number);
|
|
123
153
|
get missileImpactSwimmingOffsetZ(): number;
|
|
124
154
|
set missileImpactSwimmingOffsetZ(missileImpactSwimmingOffsetZ: number);
|
|
125
155
|
get missileImpactSwimmingOffsetZSD(): number;
|
|
126
156
|
set missileImpactSwimmingOffsetZSD(missileImpactSwimmingOffsetZSD: number);
|
|
127
157
|
get missileImpactSwimmingOffsetZHD(): number;
|
|
128
158
|
set missileImpactSwimmingOffsetZHD(missileImpactSwimmingOffsetZHD: number);
|
|
159
|
+
get missileImpactSwimmingOffsetZDE(): number;
|
|
160
|
+
set missileImpactSwimmingOffsetZDE(missileImpactSwimmingOffsetZDE: number);
|
|
129
161
|
get modelPath(): string;
|
|
130
162
|
set modelPath(modelPath: string);
|
|
131
163
|
get modelPathSD(): string;
|
|
132
164
|
set modelPathSD(modelPathSD: string);
|
|
133
165
|
get modelPathHD(): string;
|
|
134
166
|
set modelPathHD(modelPathHD: string);
|
|
167
|
+
get modelPathDE(): string;
|
|
168
|
+
set modelPathDE(modelPathDE: string);
|
|
135
169
|
get portraitModelPath(): string;
|
|
136
170
|
set portraitModelPath(portraitModelPath: string);
|
|
137
171
|
get portraitModelPathSD(): string;
|
|
138
172
|
set portraitModelPathSD(portraitModelPathSD: string);
|
|
139
173
|
get portraitModelPathHD(): string;
|
|
140
174
|
set portraitModelPathHD(portraitModelPathHD: string);
|
|
175
|
+
get portraitModelPathDE(): string;
|
|
176
|
+
set portraitModelPathDE(portraitModelPathDE: string);
|
|
141
177
|
get runSpeed(): number;
|
|
142
178
|
set runSpeed(runSpeed: number);
|
|
143
179
|
get runSpeedSD(): number;
|
|
144
180
|
set runSpeedSD(runSpeedSD: number);
|
|
145
181
|
get runSpeedHD(): number;
|
|
146
182
|
set runSpeedHD(runSpeedHD: number);
|
|
183
|
+
get runSpeedDE(): number;
|
|
184
|
+
set runSpeedDE(runSpeedDE: number);
|
|
185
|
+
get selectionCircleHeight(): number;
|
|
186
|
+
set selectionCircleHeight(height: number);
|
|
147
187
|
get selectionCircleScale(): number;
|
|
148
188
|
set selectionCircleScale(selectionCircleScale: number);
|
|
149
189
|
get selectionCircleScaleSD(): number;
|
|
150
190
|
set selectionCircleScaleSD(selectionCircleScaleSD: number);
|
|
151
191
|
get selectionCircleScaleHD(): number;
|
|
152
192
|
set selectionCircleScaleHD(selectionCircleScaleHD: number);
|
|
193
|
+
get selectionCircleScaleDE(): number;
|
|
194
|
+
set selectionCircleScaleDE(selectionCircleScaleDE: number);
|
|
153
195
|
get scale(): number;
|
|
154
196
|
set scale(scale: number);
|
|
155
197
|
get scaleSD(): number;
|
|
156
198
|
set scaleSD(scaleSD: number);
|
|
157
199
|
get scaleHD(): number;
|
|
158
200
|
set scaleHD(scaleHD: number);
|
|
201
|
+
get scaleDE(): number;
|
|
202
|
+
set scaleDE(scaleDE: number);
|
|
159
203
|
get scoreScreenIconPath(): string;
|
|
160
204
|
set scoreScreenIconPath(scoreScreenIconPath: string);
|
|
161
205
|
get scoreScreenIconPathSD(): string;
|
|
162
206
|
set scoreScreenIconPathSD(scoreScreenIconPathSD: string);
|
|
163
207
|
get scoreScreenIconPathHD(): string;
|
|
164
208
|
set scoreScreenIconPathHD(scoreScreenIconPathHD: string);
|
|
209
|
+
get scoreScreenIconPathDE(): string;
|
|
210
|
+
set scoreScreenIconPathDE(scoreScreenIconPathDE: string);
|
|
165
211
|
get specialEffectModelPath(): string;
|
|
166
212
|
set specialEffectModelPath(specialEffectModelPath: string);
|
|
167
213
|
get specialEffectModelPathSD(): string;
|
|
168
214
|
set specialEffectModelPathSD(specialEffectModelPathSD: string);
|
|
169
215
|
get specialEffectModelPathHD(): string;
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170
216
|
set specialEffectModelPathHD(specialEffectModelPathHD: string);
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|
217
|
+
get specialEffectModelPathDE(): string;
|
|
218
|
+
set specialEffectModelPathDE(specialEffectModelPathDE: string);
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171
219
|
get shadowImageHeight(): number;
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|
172
220
|
set shadowImageHeight(shadowImageHeight: number);
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|
173
221
|
get shadowImageWidth(): number;
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@@ -182,16 +230,24 @@ export declare abstract class UnitType<Id extends UnitTypeId = UnitTypeId> exten
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|
182
230
|
set walkSpeedSD(walkSpeedSD: number);
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|
183
231
|
get walkSpeedHD(): number;
|
|
184
232
|
set walkSpeedHD(walkSpeedHD: number);
|
|
233
|
+
get walkSpeedDE(): number;
|
|
234
|
+
set walkSpeedDE(walkSpeedDE: number);
|
|
235
|
+
get armor(): number;
|
|
236
|
+
set armor(armor: number);
|
|
185
237
|
get armorSoundType(): ArmorSoundType;
|
|
186
238
|
set armorSoundType(armorSoundType: ArmorSoundType);
|
|
187
239
|
get armorSoundTypeSD(): ArmorSoundType;
|
|
188
240
|
set armorSoundTypeSD(armorSoundTypeSD: ArmorSoundType);
|
|
189
241
|
get armorSoundTypeHD(): ArmorSoundType;
|
|
190
242
|
set armorSoundTypeHD(armorSoundTypeHD: ArmorSoundType);
|
|
243
|
+
get armorSoundTypeDE(): ArmorSoundType;
|
|
244
|
+
set armorSoundTypeDE(armorSoundTypeDE: ArmorSoundType);
|
|
245
|
+
get armorType(): ArmorType;
|
|
246
|
+
set armorType(armorType: ArmorType);
|
|
191
247
|
get combatClassifications(): CombatClassifications;
|
|
192
248
|
set combatClassifications(combatClassifications: CombatClassifications);
|
|
193
|
-
get
|
|
194
|
-
set
|
|
249
|
+
get classifications(): UnitClassifications;
|
|
250
|
+
set classifications(unitClassifications: UnitClassifications);
|
|
195
251
|
get weapons(): TupleOf<UnitTypeWeapon, 2>;
|
|
196
252
|
get firstWeapon(): UnitTypeWeapon;
|
|
197
253
|
get secondWeapon(): UnitTypeWeapon;
|
|
@@ -225,6 +281,8 @@ export declare abstract class UnitType<Id extends UnitTypeId = UnitTypeId> exten
|
|
|
225
281
|
set goldCost(goldCost: number);
|
|
226
282
|
get healthRegenerationRate(): number;
|
|
227
283
|
set healthRegenerationRate(healthRegenerationRate: number);
|
|
284
|
+
get level(): number;
|
|
285
|
+
set level(level: number);
|
|
228
286
|
get manaRegenerationRate(): number;
|
|
229
287
|
set manaRegenerationRate(manaRegenerationRate: number);
|
|
230
288
|
get maximumHealth(): number;
|