warscript 0.0.1-dev.d750e38 → 0.0.1-dev.d77b529
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +6 -0
- package/attributes.lua +17 -1
- package/config.d.ts +5 -0
- package/config.lua +10 -0
- package/core/dummy.lua +4 -2
- package/core/types/effect.d.ts +12 -4
- package/core/types/effect.lua +67 -104
- package/core/types/frame.d.ts +1 -0
- package/core/types/frame.lua +136 -58
- package/core/types/handle.lua +9 -9
- package/core/types/item.d.ts +1 -0
- package/core/types/item.lua +1 -0
- package/core/types/player.d.ts +18 -1
- package/core/types/player.lua +76 -26
- package/core/types/playerCamera.d.ts +2 -0
- package/core/types/playerCamera.lua +123 -5
- package/core/types/playerColor.lua +4 -3
- package/core/types/sound.d.ts +18 -25
- package/core/types/sound.lua +113 -33
- package/core/types/tileCell.d.ts +11 -1
- package/core/types/tileCell.lua +97 -0
- package/core/types/timer.d.ts +9 -8
- package/core/types/timer.lua +45 -23
- package/core/types/unit.d.ts +5 -0
- package/core/types/unit.lua +5 -0
- package/core/util.d.ts +3 -1
- package/core/util.lua +115 -4
- package/decl/native.d.ts +1718 -964
- package/destroyable.d.ts +1 -0
- package/destroyable.lua +9 -0
- package/engine/behavior.d.ts +14 -1
- package/engine/behavior.lua +230 -70
- package/engine/behaviour/ability/apply-buff.d.ts +5 -0
- package/engine/behaviour/ability/apply-buff.lua +36 -4
- package/engine/behaviour/ability/apply-unit-behavior.lua +6 -0
- package/engine/behaviour/ability/damage.d.ts +13 -3
- package/engine/behaviour/ability/damage.lua +41 -49
- package/engine/behaviour/ability/emulate-impact.d.ts +1 -1
- package/engine/behaviour/ability/emulate-impact.lua +23 -7
- package/engine/behaviour/ability/on-command-impact.d.ts +1 -0
- package/engine/behaviour/ability/on-command-impact.lua +1 -0
- package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
- package/engine/behaviour/ability/remove-buffs.lua +21 -0
- package/engine/behaviour/ability/restore-mana.d.ts +1 -1
- package/engine/behaviour/ability/restore-mana.lua +6 -6
- package/engine/behaviour/ability.d.ts +17 -5
- package/engine/behaviour/ability.lua +97 -24
- package/engine/behaviour/unit/stun-immunity.d.ts +12 -6
- package/engine/behaviour/unit/stun-immunity.lua +57 -31
- package/engine/behaviour/unit.d.ts +41 -2
- package/engine/behaviour/unit.lua +270 -6
- package/engine/buff.d.ts +121 -59
- package/engine/buff.lua +605 -301
- package/engine/index.d.ts +2 -1
- package/engine/internal/ability.d.ts +11 -1
- package/engine/internal/ability.lua +104 -44
- package/engine/internal/item/ability.lua +63 -11
- package/engine/internal/item/fields.d.ts +12 -0
- package/engine/internal/item/fields.lua +33 -0
- package/engine/internal/item/owner-cache.d.ts +5 -0
- package/engine/internal/item/owner-cache.lua +4 -0
- package/engine/internal/item+owner.d.ts +2 -0
- package/engine/internal/item+owner.lua +37 -8
- package/engine/internal/item.d.ts +34 -18
- package/engine/internal/item.lua +308 -102
- package/engine/internal/mechanics/ability-duration.lua +1 -1
- package/engine/internal/mechanics/cast-ability.lua +6 -3
- package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
- package/engine/internal/misc/frame-coordinates.d.ts +2 -0
- package/engine/internal/misc/frame-coordinates.lua +21 -0
- package/engine/internal/misc/get-terrain-z.d.ts +2 -0
- package/engine/internal/misc/get-terrain-z.lua +11 -0
- package/engine/internal/misc/player-local-handle.d.ts +2 -0
- package/engine/internal/misc/player-local-handle.lua +5 -0
- package/engine/internal/misc/unit-ability-level-natives.d.ts +2 -0
- package/engine/internal/misc/unit-ability-level-natives.lua +12 -0
- package/engine/internal/object-data/armor-bonus.d.ts +2 -0
- package/engine/internal/object-data/attribute-bonus.lua +2 -2
- package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
- package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
- package/engine/internal/object-data/evasion-probability.d.ts +2 -0
- package/engine/internal/object-data/evasion-probability.lua +16 -0
- package/engine/internal/object-data/health-bonus.d.ts +2 -0
- package/engine/internal/object-data/health-bonus.lua +16 -0
- package/engine/internal/object-data/health-regeneration-rate-increase.d.ts +2 -0
- package/engine/internal/object-data/health-regeneration-rate-increase.lua +48 -0
- package/engine/internal/object-data/mana-bonus.d.ts +2 -0
- package/engine/internal/object-data/mana-bonus.lua +16 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
- package/engine/internal/unit/ability.d.ts +35 -0
- package/engine/internal/unit/ability.lua +113 -12
- package/engine/internal/unit/add-item-to-slot-init.lua +3 -14
- package/engine/internal/unit/add-item-to-slot.lua +57 -14
- package/engine/internal/unit/allowed-targets.d.ts +1 -1
- package/engine/internal/unit/allowed-targets.lua +9 -1
- package/engine/internal/unit/appearance.d.ts +15 -0
- package/engine/internal/unit/appearance.lua +85 -0
- package/engine/internal/unit/attributes.d.ts +17 -0
- package/engine/internal/unit/attributes.lua +46 -0
- package/engine/internal/unit/bonus.d.ts +16 -0
- package/engine/internal/unit/bonus.lua +119 -8
- package/engine/internal/unit/buff.d.ts +2 -2
- package/engine/internal/unit/buff.lua +34 -19
- package/engine/internal/unit/equipment-inventory.d.ts +44 -0
- package/engine/internal/unit/equipment-inventory.lua +233 -0
- package/engine/internal/unit/expiration-timer.lua +1 -1
- package/engine/internal/unit/extended-inventory.d.ts +25 -0
- package/engine/internal/unit/extended-inventory.lua +99 -0
- package/engine/internal/unit/fly-height.d.ts +7 -0
- package/engine/internal/unit/fly-height.lua +20 -0
- package/engine/internal/unit/ignore-events-items.lua +10 -1
- package/engine/internal/unit/interrupts.d.ts +12 -0
- package/engine/internal/unit/interrupts.lua +28 -0
- package/engine/internal/unit/{item.d.ts → inventory.d.ts} +7 -3
- package/engine/internal/unit/inventory.lua +87 -0
- package/engine/internal/unit/item-container.d.ts +25 -0
- package/engine/internal/unit/item-container.lua +11 -0
- package/engine/internal/unit/item-order-events.d.ts +17 -0
- package/engine/internal/unit/item-order-events.lua +67 -0
- package/engine/internal/unit/item-slot.d.ts +27 -0
- package/engine/internal/unit/item-slot.lua +92 -0
- package/engine/internal/unit/main-selected.lua +12 -27
- package/engine/internal/unit/order.d.ts +20 -0
- package/engine/internal/unit/order.lua +136 -0
- package/engine/internal/unit/pseudo-passive-abilities.d.ts +2 -0
- package/engine/internal/unit/pseudo-passive-abilities.lua +11 -0
- package/engine/internal/unit/range-event.d.ts +12 -0
- package/engine/internal/unit/range-event.lua +90 -0
- package/engine/internal/unit/scale.d.ts +7 -0
- package/engine/internal/unit/scale.lua +20 -0
- package/engine/internal/unit+ability.d.ts +2 -1
- package/engine/internal/unit+ability.lua +73 -3
- package/engine/internal/unit+bonus.lua +3 -3
- package/engine/internal/unit+damage.d.ts +11 -11
- package/engine/internal/unit+damage.lua +43 -14
- package/engine/internal/unit+rally.lua +9 -31
- package/engine/internal/unit+spellSteal.lua +1 -2
- package/engine/internal/unit-missile-data.lua +58 -32
- package/engine/internal/unit-missile-launch.lua +65 -27
- package/engine/internal/unit.d.ts +43 -33
- package/engine/internal/unit.lua +391 -323
- package/engine/lightning.d.ts +4 -3
- package/engine/lightning.lua +22 -15
- package/engine/local-client.d.ts +28 -0
- package/engine/local-client.lua +324 -54
- package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
- package/engine/object-data/auxiliary/animation-name.lua +16 -0
- package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
- package/engine/object-data/auxiliary/armor-type.lua +46 -0
- package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -2
- package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
- package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
- package/engine/object-data/auxiliary/attack-type.lua +42 -0
- package/engine/object-data/auxiliary/equipment-slot.d.ts +12 -0
- package/engine/object-data/auxiliary/equipment-slot.lua +2 -0
- package/engine/object-data/auxiliary/equipment-type.d.ts +12 -0
- package/engine/object-data/auxiliary/equipment-type.lua +26 -0
- package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
- package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
- package/engine/object-data/auxiliary/item-class.d.ts +11 -0
- package/engine/object-data/auxiliary/item-class.lua +2 -0
- package/engine/object-data/auxiliary/item-tag.d.ts +12 -0
- package/engine/object-data/auxiliary/item-tag.lua +2 -0
- package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
- package/engine/object-data/auxiliary/movement-type.lua +22 -0
- package/engine/object-data/auxiliary/order-type.d.ts +939 -0
- package/engine/object-data/auxiliary/order-type.lua +2 -0
- package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
- package/engine/object-data/auxiliary/sound-eax.lua +2 -0
- package/engine/object-data/auxiliary/sound-set-name.d.ts +14 -3
- package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
- package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
- package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
- package/engine/object-data/entry/ability-type/apprehend.d.ts +22 -0
- package/engine/object-data/entry/ability-type/apprehend.lua +66 -0
- package/engine/object-data/entry/ability-type/armor-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
- package/engine/object-data/entry/ability-type/aura-of-blight.d.ts +13 -0
- package/engine/object-data/entry/ability-type/aura-of-blight.lua +39 -0
- package/engine/object-data/entry/ability-type/banshee.d.ts +8 -0
- package/engine/object-data/entry/ability-type/banshee.lua +13 -0
- package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.d.ts +12 -0
- package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.lua +27 -0
- package/engine/object-data/entry/ability-type/banshees-wail.d.ts +31 -0
- package/engine/object-data/entry/ability-type/banshees-wail.lua +117 -0
- package/engine/object-data/entry/ability-type/battering-ram.d.ts +33 -0
- package/engine/object-data/entry/ability-type/battering-ram.lua +130 -0
- package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
- package/engine/object-data/entry/ability-type/berserk.lua +13 -0
- package/engine/object-data/entry/ability-type/blank-configurable.d.ts +3 -0
- package/engine/object-data/entry/ability-type/blank-configurable.lua +42 -1
- package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
- package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
- package/engine/object-data/entry/ability-type/cleansing-fire.d.ts +27 -0
- package/engine/object-data/entry/ability-type/cleansing-fire.lua +104 -0
- package/engine/object-data/entry/ability-type/consecration.d.ts +15 -0
- package/engine/object-data/entry/ability-type/consecration.lua +52 -0
- package/engine/object-data/entry/ability-type/cooldown-reduction.d.ts +12 -0
- package/engine/object-data/entry/ability-type/cooldown-reduction.lua +39 -0
- package/engine/object-data/entry/ability-type/critical-strike-system.d.ts +18 -0
- package/engine/object-data/entry/ability-type/critical-strike-system.lua +65 -0
- package/engine/object-data/entry/ability-type/deathseeker-arrows.d.ts +21 -0
- package/engine/object-data/entry/ability-type/deathseeker-arrows.lua +78 -0
- package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
- package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
- package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
- package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
- package/engine/object-data/entry/ability-type/equipment-inventory-interface.d.ts +8 -0
- package/engine/object-data/entry/ability-type/equipment-inventory-interface.lua +13 -0
- package/engine/object-data/entry/ability-type/equipment-inventory.d.ts +13 -0
- package/engine/object-data/entry/ability-type/equipment-inventory.lua +27 -0
- package/engine/object-data/entry/ability-type/equipment.d.ts +13 -0
- package/engine/object-data/entry/ability-type/equipment.lua +27 -0
- package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
- package/engine/object-data/entry/ability-type/grant-talent-point.d.ts +8 -0
- package/engine/object-data/entry/ability-type/grant-talent-point.lua +13 -0
- package/engine/object-data/entry/ability-type/grim-conviction.d.ts +36 -0
- package/engine/object-data/entry/ability-type/grim-conviction.lua +131 -0
- package/engine/object-data/entry/ability-type/grit.d.ts +18 -0
- package/engine/object-data/entry/ability-type/grit.lua +65 -0
- package/engine/object-data/entry/ability-type/guiding-hand.d.ts +27 -0
- package/engine/object-data/entry/ability-type/guiding-hand.lua +104 -0
- package/engine/object-data/entry/ability-type/headsplitter.d.ts +27 -0
- package/engine/object-data/entry/ability-type/headsplitter.lua +104 -0
- package/engine/object-data/entry/ability-type/{armor-increase.d.ts → healing-modifier.d.ts} +4 -3
- package/engine/object-data/entry/ability-type/healing-modifier.lua +26 -0
- package/engine/object-data/entry/ability-type/healing-ward-aura.d.ts +13 -0
- package/engine/object-data/entry/ability-type/healing-ward-aura.lua +39 -0
- package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/heroic-slash.d.ts +18 -0
- package/engine/object-data/entry/ability-type/heroic-slash.lua +65 -0
- package/engine/object-data/entry/ability-type/holy-wrath.d.ts +30 -0
- package/engine/object-data/entry/ability-type/holy-wrath.lua +117 -0
- package/engine/object-data/entry/ability-type/inspire-courage.d.ts +18 -0
- package/engine/object-data/entry/ability-type/inspire-courage.lua +65 -0
- package/engine/object-data/entry/ability-type/item-life-regeneration.d.ts +10 -0
- package/engine/object-data/entry/ability-type/item-life-regeneration.lua +26 -0
- package/engine/object-data/entry/ability-type/lights-mercy.d.ts +27 -0
- package/engine/object-data/entry/ability-type/lights-mercy.lua +104 -0
- package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/mana-efficiency.d.ts +12 -0
- package/engine/object-data/entry/ability-type/mana-efficiency.lua +39 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
- package/engine/object-data/entry/ability-type/mind-control.d.ts +21 -0
- package/engine/object-data/entry/ability-type/mind-control.lua +78 -0
- package/engine/object-data/entry/ability-type/on-attack-cast-spell.d.ts +21 -0
- package/engine/object-data/entry/ability-type/on-attack-cast-spell.lua +52 -0
- package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.d.ts +19 -0
- package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.lua +65 -0
- package/engine/object-data/entry/ability-type/on-hit-cast-spell.d.ts +15 -0
- package/engine/object-data/entry/ability-type/on-hit-cast-spell.lua +26 -0
- package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.d.ts +6 -0
- package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.lua +12 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
- package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
- package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
- package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
- package/engine/object-data/entry/ability-type/provoke.d.ts +21 -0
- package/engine/object-data/entry/ability-type/provoke.lua +66 -0
- package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
- package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
- package/engine/object-data/entry/ability-type/raise-the-banner.d.ts +9 -0
- package/engine/object-data/entry/ability-type/raise-the-banner.lua +26 -0
- package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
- package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
- package/engine/object-data/entry/ability-type/resolve.d.ts +12 -0
- package/engine/object-data/entry/ability-type/resolve.lua +39 -0
- package/engine/object-data/entry/ability-type/righteous-fury.d.ts +33 -0
- package/engine/object-data/entry/ability-type/righteous-fury.lua +130 -0
- package/engine/object-data/entry/ability-type/sacred-aura.d.ts +27 -0
- package/engine/object-data/entry/ability-type/sacred-aura.lua +104 -0
- package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
- package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
- package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
- package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
- package/engine/object-data/entry/ability-type/soul-lantern.d.ts +30 -0
- package/engine/object-data/entry/ability-type/soul-lantern.lua +117 -0
- package/engine/object-data/entry/ability-type/spell-amp.d.ts +15 -0
- package/engine/object-data/entry/ability-type/spell-amp.lua +52 -0
- package/engine/object-data/entry/ability-type/spell-critical-strike.d.ts +12 -0
- package/engine/object-data/entry/ability-type/spell-critical-strike.lua +39 -0
- package/engine/object-data/entry/ability-type/spell-vamp.d.ts +12 -0
- package/engine/object-data/entry/ability-type/spell-vamp.lua +39 -0
- package/engine/object-data/entry/ability-type/stackable-evasion.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-evasion.lua +13 -0
- package/engine/object-data/entry/ability-type/stackable-hardened-skin.d.ts +21 -0
- package/engine/object-data/entry/ability-type/stackable-hardened-skin.lua +78 -0
- package/engine/object-data/entry/ability-type/stackable-life-steal.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-life-steal.lua +26 -0
- package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.lua +13 -0
- package/engine/object-data/entry/ability-type/stackable-thorn-shield.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-thorn-shield.lua +13 -0
- package/engine/object-data/entry/ability-type/stat-details.d.ts +12 -0
- package/engine/object-data/entry/ability-type/stat-details.lua +27 -0
- package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
- package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
- package/engine/object-data/entry/ability-type/surge-of-light.d.ts +33 -0
- package/engine/object-data/entry/ability-type/surge-of-light.lua +130 -0
- package/engine/object-data/entry/ability-type/sweeping-strike.d.ts +57 -0
- package/engine/object-data/entry/ability-type/sweeping-strike.lua +234 -0
- package/engine/object-data/entry/ability-type/talents.d.ts +12 -0
- package/engine/object-data/entry/ability-type/talents.lua +27 -0
- package/engine/object-data/entry/ability-type/unyielding-guard.d.ts +30 -0
- package/engine/object-data/entry/ability-type/unyielding-guard.lua +117 -0
- package/engine/object-data/entry/ability-type/valiant-charge.d.ts +27 -0
- package/engine/object-data/entry/ability-type/valiant-charge.lua +104 -0
- package/engine/object-data/entry/ability-type/warcry.d.ts +9 -0
- package/engine/object-data/entry/ability-type/warcry.lua +26 -0
- package/engine/object-data/entry/ability-type/web.d.ts +12 -0
- package/engine/object-data/entry/ability-type/web.lua +52 -0
- package/engine/object-data/entry/ability-type/withering-fire.d.ts +21 -0
- package/engine/object-data/entry/ability-type/withering-fire.lua +78 -0
- package/engine/object-data/entry/ability-type.d.ts +36 -19
- package/engine/object-data/entry/ability-type.lua +307 -29
- package/engine/object-data/entry/buff-type/applicable.lua +122 -137
- package/engine/object-data/entry/buff-type.d.ts +10 -12
- package/engine/object-data/entry/buff-type.lua +39 -29
- package/engine/object-data/entry/destructible-type.d.ts +32 -2
- package/engine/object-data/entry/destructible-type.lua +181 -0
- package/engine/object-data/entry/item-type.d.ts +18 -3
- package/engine/object-data/entry/item-type.lua +88 -4
- package/engine/object-data/entry/lightning-type.d.ts +6 -8
- package/engine/object-data/entry/lightning-type.lua +1 -1
- package/engine/object-data/entry/sound-preset.d.ts +33 -0
- package/engine/object-data/entry/sound-preset.lua +140 -0
- package/engine/object-data/entry/unit-type.d.ts +71 -6
- package/engine/object-data/entry/unit-type.lua +592 -93
- package/engine/object-data/entry/upgrade.d.ts +2 -2
- package/engine/object-data/entry/upgrade.lua +4 -4
- package/engine/object-data/entry.d.ts +21 -14
- package/engine/object-data/entry.lua +68 -32
- package/engine/object-field/ability.d.ts +4 -4
- package/engine/object-field/ability.lua +9 -8
- package/engine/object-field/item.d.ts +22 -0
- package/engine/object-field/item.lua +118 -0
- package/engine/object-field/unit.d.ts +72 -3
- package/engine/object-field/unit.lua +268 -7
- package/engine/object-field.d.ts +26 -7
- package/engine/object-field.lua +360 -119
- package/engine/random.d.ts +10 -0
- package/engine/random.lua +21 -0
- package/engine/standard/entries/ability-type.d.ts +3102 -7
- package/engine/standard/entries/ability-type.lua +0 -6
- package/engine/standard/entries/buff-type.d.ts +3 -0
- package/engine/standard/entries/buff-type.lua +3 -0
- package/engine/standard/entries/item-type.d.ts +1299 -0
- package/engine/standard/entries/item-type.lua +2 -0
- package/engine/standard/entries/lightning-type.d.ts +42 -15
- package/engine/standard/entries/lightning-type.lua +0 -14
- package/engine/standard/entries/sound-preset.d.ts +10 -0
- package/engine/standard/entries/sound-preset.lua +10 -0
- package/engine/standard/entries/unit-type.d.ts +5 -0
- package/engine/standard/entries/unit-type.lua +5 -0
- package/engine/standard/fields/ability.d.ts +2 -2
- package/engine/standard/fields/ability.lua +2 -2
- package/engine/standard/fields/item.d.ts +4 -0
- package/engine/standard/fields/item.lua +6 -0
- package/engine/standard/fields/unit.d.ts +12 -0
- package/engine/standard/fields/unit.lua +20 -0
- package/engine/synchronization.d.ts +11 -0
- package/engine/synchronization.lua +77 -0
- package/engine/text-tag.d.ts +36 -2
- package/engine/text-tag.lua +250 -10
- package/engine/unit.d.ts +11 -1
- package/engine/unit.lua +11 -1
- package/event.d.ts +1 -1
- package/lualib_bundle.lua +1 -1
- package/math.d.ts +2 -0
- package/math.lua +14 -0
- package/net/socket.lua +1 -1
- package/network.lua +25 -1
- package/objutil/buff.lua +12 -11
- package/objutil/object.lua +1 -1
- package/objutil/unit.lua +8 -0
- package/operation.d.ts +8 -1
- package/operation.lua +38 -18
- package/package.json +3 -23
- package/patch-lua.lua +15 -0
- package/patch-lualib.lua +1 -1
- package/utility/arrays.d.ts +2 -0
- package/utility/arrays.lua +11 -0
- package/utility/callback-array.d.ts +17 -0
- package/utility/callback-array.lua +61 -0
- package/utility/functions.d.ts +8 -0
- package/utility/functions.lua +13 -0
- package/utility/linked-map.d.ts +35 -0
- package/utility/linked-map.lua +107 -0
- package/utility/linked-set.d.ts +5 -1
- package/utility/linked-set.lua +49 -1
- package/utility/lua-maps.d.ts +15 -2
- package/utility/lua-maps.lua +53 -2
- package/utility/lua-sets.d.ts +2 -0
- package/utility/lua-sets.lua +7 -0
- package/utility/random.d.ts +102 -0
- package/utility/random.lua +273 -0
- package/utility/records.lua +20 -1
- package/utility/reflection.lua +11 -7
- package/utility/types.d.ts +3 -0
- package/utility/unordered-map.d.ts +27 -0
- package/utility/unordered-map.lua +99 -0
- package/core/types/order.d.ts +0 -25
- package/core/types/order.lua +0 -55
- package/engine/internal/unit/item.lua +0 -78
- /package/engine/internal/{object-data/armor-increase.d.ts → misc/damage-metadata-by-target.d.ts} +0 -0
- /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
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@@ -15,10 +15,10 @@ __TS__SetDescriptor(
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"summonedUnitTypeId",
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{
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get = function(self)
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-
return self:
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+
return self:getObjectDataEntryNumericIdLevelField("Hwe1")
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end,
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set = function(self, summonedUnitTypeId)
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self:
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self:setObjectDataEntryNumericIdLevelField("Hwe1", summonedUnitTypeId)
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end
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},
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true
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@@ -15,10 +15,10 @@ __TS__SetDescriptor(
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"summonedUnitTypeId",
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{
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get = function(self)
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return self:
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return self:getObjectDataEntryNumericIdLevelField("Hwe1")
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end,
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set = function(self, summonedUnitTypeId)
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self:
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self:setObjectDataEntryNumericIdLevelField("Hwe1", summonedUnitTypeId)
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end
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},
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true
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@@ -0,0 +1,33 @@
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1
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/** @noSelfInFile */
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2
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import { AbilityType, AbilityTypeId } from "../ability-type";
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import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
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export declare class SurgeOfLightAbilityType extends AbilityType {
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static readonly BASE_ID: AbilityTypeId;
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/** Ability Passive Radius */
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get passiveRadius(): number[];
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set passiveRadius(passiveRadius: ObjectDataEntryLevelFieldValueSupplier<number>);
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9
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/** Instant Heal to Ally */
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get allyInstantHeal(): number[];
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set allyInstantHeal(allyInstantHeal: ObjectDataEntryLevelFieldValueSupplier<number>);
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/** Heal Per Second to Ally */
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get allyHealPerSecond(): number[];
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set allyHealPerSecond(allyHealPerSecond: ObjectDataEntryLevelFieldValueSupplier<number>);
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/** Mana Restore to Ally */
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get allyManaRestore(): number[];
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set allyManaRestore(allyManaRestore: ObjectDataEntryLevelFieldValueSupplier<number>);
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/** Ally Passive Cooldown */
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get allyPassiveCooldown(): number[];
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set allyPassiveCooldown(allyPassiveCooldown: ObjectDataEntryLevelFieldValueSupplier<number>);
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/** Ally Passive Duration */
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get allyPassiveDuration(): number[];
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set allyPassiveDuration(allyPassiveDuration: ObjectDataEntryLevelFieldValueSupplier<number>);
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/** % Ally Passive Stat Amplify */
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get allyPassiveStatAmplifyPercentage(): number[];
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set allyPassiveStatAmplifyPercentage(allyPassiveStatAmplifyPercentage: ObjectDataEntryLevelFieldValueSupplier<number>);
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/** % Attack Speed Gain */
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get attackSpeedGainPercentage(): number[];
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set attackSpeedGainPercentage(attackSpeedGainPercentage: ObjectDataEntryLevelFieldValueSupplier<number>);
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/** % Movement Speed Gain */
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31
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get movementSpeedGainPercentage(): number[];
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set movementSpeedGainPercentage(movementSpeedGainPercentage: ObjectDataEntryLevelFieldValueSupplier<number>);
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}
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@@ -0,0 +1,130 @@
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1
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local ____lualib = require("lualib_bundle")
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local __TS__Class = ____lualib.__TS__Class
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
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local ____exports = {}
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local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
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7
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local AbilityType = ____ability_2Dtype.AbilityType
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____exports.SurgeOfLightAbilityType = __TS__Class()
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9
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local SurgeOfLightAbilityType = ____exports.SurgeOfLightAbilityType
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SurgeOfLightAbilityType.name = "SurgeOfLightAbilityType"
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__TS__ClassExtends(SurgeOfLightAbilityType, AbilityType)
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SurgeOfLightAbilityType.BASE_ID = fourCC("AHsl")
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__TS__SetDescriptor(
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14
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SurgeOfLightAbilityType.prototype,
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15
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"passiveRadius",
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{
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get = function(self)
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return self:getNumberLevelField("slrd")
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end,
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set = function(self, passiveRadius)
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self:setNumberLevelField("slrd", passiveRadius)
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end
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},
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true
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)
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__TS__SetDescriptor(
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SurgeOfLightAbilityType.prototype,
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"allyInstantHeal",
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{
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get = function(self)
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return self:getNumberLevelField("sol1")
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end,
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set = function(self, allyInstantHeal)
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self:setNumberLevelField("sol1", allyInstantHeal)
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end
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},
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true
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)
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__TS__SetDescriptor(
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SurgeOfLightAbilityType.prototype,
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41
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"allyHealPerSecond",
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{
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get = function(self)
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return self:getNumberLevelField("sol2")
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end,
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set = function(self, allyHealPerSecond)
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self:setNumberLevelField("sol2", allyHealPerSecond)
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end
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},
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true
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)
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__TS__SetDescriptor(
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SurgeOfLightAbilityType.prototype,
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"allyManaRestore",
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{
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get = function(self)
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return self:getNumberLevelField("sol3")
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end,
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set = function(self, allyManaRestore)
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self:setNumberLevelField("sol3", allyManaRestore)
|
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end
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},
|
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63
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true
|
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)
|
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__TS__SetDescriptor(
|
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66
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SurgeOfLightAbilityType.prototype,
|
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67
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"allyPassiveCooldown",
|
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68
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{
|
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69
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get = function(self)
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70
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return self:getNumberLevelField("sol4")
|
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71
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+
end,
|
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72
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set = function(self, allyPassiveCooldown)
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73
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self:setNumberLevelField("sol4", allyPassiveCooldown)
|
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+
end
|
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},
|
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true
|
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77
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)
|
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78
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__TS__SetDescriptor(
|
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SurgeOfLightAbilityType.prototype,
|
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80
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"allyPassiveDuration",
|
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81
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{
|
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82
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get = function(self)
|
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83
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+
return self:getNumberLevelField("sol5")
|
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84
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+
end,
|
|
85
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+
set = function(self, allyPassiveDuration)
|
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86
|
+
self:setNumberLevelField("sol5", allyPassiveDuration)
|
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87
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+
end
|
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+
},
|
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89
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+
true
|
|
90
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+
)
|
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91
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+
__TS__SetDescriptor(
|
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92
|
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SurgeOfLightAbilityType.prototype,
|
|
93
|
+
"allyPassiveStatAmplifyPercentage",
|
|
94
|
+
{
|
|
95
|
+
get = function(self)
|
|
96
|
+
return self:getNumberLevelField("sol6")
|
|
97
|
+
end,
|
|
98
|
+
set = function(self, allyPassiveStatAmplifyPercentage)
|
|
99
|
+
self:setNumberLevelField("sol6", allyPassiveStatAmplifyPercentage)
|
|
100
|
+
end
|
|
101
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+
},
|
|
102
|
+
true
|
|
103
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+
)
|
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104
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+
__TS__SetDescriptor(
|
|
105
|
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SurgeOfLightAbilityType.prototype,
|
|
106
|
+
"attackSpeedGainPercentage",
|
|
107
|
+
{
|
|
108
|
+
get = function(self)
|
|
109
|
+
return self:getNumberLevelField("sol7")
|
|
110
|
+
end,
|
|
111
|
+
set = function(self, attackSpeedGainPercentage)
|
|
112
|
+
self:setNumberLevelField("sol7", attackSpeedGainPercentage)
|
|
113
|
+
end
|
|
114
|
+
},
|
|
115
|
+
true
|
|
116
|
+
)
|
|
117
|
+
__TS__SetDescriptor(
|
|
118
|
+
SurgeOfLightAbilityType.prototype,
|
|
119
|
+
"movementSpeedGainPercentage",
|
|
120
|
+
{
|
|
121
|
+
get = function(self)
|
|
122
|
+
return self:getNumberLevelField("sol8")
|
|
123
|
+
end,
|
|
124
|
+
set = function(self, movementSpeedGainPercentage)
|
|
125
|
+
self:setNumberLevelField("sol8", movementSpeedGainPercentage)
|
|
126
|
+
end
|
|
127
|
+
},
|
|
128
|
+
true
|
|
129
|
+
)
|
|
130
|
+
return ____exports
|
|
@@ -0,0 +1,57 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { AbilityType, AbilityTypeId } from "../ability-type";
|
|
3
|
+
import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
|
|
4
|
+
export declare class SweepingStrikeAbilityType extends AbilityType {
|
|
5
|
+
static readonly BASE_ID: AbilityTypeId;
|
|
6
|
+
/** Damage */
|
|
7
|
+
get damage(): number[];
|
|
8
|
+
set damage(damage: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
9
|
+
/** Attack Distance */
|
|
10
|
+
get attackDistance(): number[];
|
|
11
|
+
set attackDistance(attackDistance: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
12
|
+
/** Attack Angle */
|
|
13
|
+
get attackAngle(): number[];
|
|
14
|
+
set attackAngle(attackAngle: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
15
|
+
/** Damage Delay */
|
|
16
|
+
get damageDelay(): number[];
|
|
17
|
+
set damageDelay(damageDelay: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
18
|
+
/** Damage Strength Modifier (%) */
|
|
19
|
+
get damageStrengthModifierPercentage(): number[];
|
|
20
|
+
set damageStrengthModifierPercentage(damageStrengthModifierPercentage: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
21
|
+
/** Healing Per Target Hit */
|
|
22
|
+
get healingPerTargetHit(): number[];
|
|
23
|
+
set healingPerTargetHit(healingPerTargetHit: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
24
|
+
/** Max Target Hit */
|
|
25
|
+
get maximumTargetsHit(): number[];
|
|
26
|
+
set maximumTargetsHit(maximumTargetsHit: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
27
|
+
/** Armor Reduction */
|
|
28
|
+
get armorReduction(): number[];
|
|
29
|
+
set armorReduction(armorReduction: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
30
|
+
/** Duration Armor Reduction */
|
|
31
|
+
get armorReductionDuration(): number[];
|
|
32
|
+
set armorReductionDuration(armorReductionDuration: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
33
|
+
/** Hero Duration Armor Reduction */
|
|
34
|
+
get armorReductionHeroDuration(): number[];
|
|
35
|
+
set armorReductionHeroDuration(armorReductionHeroDuration: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
36
|
+
/** Attack Speed Reduction (%) */
|
|
37
|
+
get attackSpeedReductionPercentage(): number[];
|
|
38
|
+
set attackSpeedReductionPercentage(attackSpeedReductionPercentage: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
39
|
+
/** Duration Attack Speed Reduction */
|
|
40
|
+
get attackSpeedReductionDuration(): number[];
|
|
41
|
+
set attackSpeedReductionDuration(attackSpeedReductionDuration: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
42
|
+
/** Hero Duration Attack Speed Reduction */
|
|
43
|
+
get attackSpeedReductionHeroDuration(): number[];
|
|
44
|
+
set attackSpeedReductionHeroDuration(attackSpeedReductionHeroDuration: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
45
|
+
/** Damage By Target Max Health (%) */
|
|
46
|
+
get damageByTargetMaximumHealthPercentage(): number[];
|
|
47
|
+
set damageByTargetMaximumHealthPercentage(damageByTargetMaximumHealthPercentage: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
48
|
+
/** Duration Damage By Target Max Health */
|
|
49
|
+
get damageByTargetMaximumHealthDuration(): number[];
|
|
50
|
+
set damageByTargetMaximumHealthDuration(damageByTargetMaximumHealthDuration: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
51
|
+
/** Hero Duration Damage By Target Max Health */
|
|
52
|
+
get damageByTargetMaximumHealthHeroDuration(): number[];
|
|
53
|
+
set damageByTargetMaximumHealthHeroDuration(damageByTargetMaximumHealthHeroDuration: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
54
|
+
/** Cooldown Reduction On Hit */
|
|
55
|
+
get cooldownReductionOnHit(): number[];
|
|
56
|
+
set cooldownReductionOnHit(cooldownReductionOnHit: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
57
|
+
}
|
|
@@ -0,0 +1,234 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
|
+
local ____exports = {}
|
|
6
|
+
local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
|
|
7
|
+
local AbilityType = ____ability_2Dtype.AbilityType
|
|
8
|
+
____exports.SweepingStrikeAbilityType = __TS__Class()
|
|
9
|
+
local SweepingStrikeAbilityType = ____exports.SweepingStrikeAbilityType
|
|
10
|
+
SweepingStrikeAbilityType.name = "SweepingStrikeAbilityType"
|
|
11
|
+
__TS__ClassExtends(SweepingStrikeAbilityType, AbilityType)
|
|
12
|
+
SweepingStrikeAbilityType.BASE_ID = fourCC("AHsw")
|
|
13
|
+
__TS__SetDescriptor(
|
|
14
|
+
SweepingStrikeAbilityType.prototype,
|
|
15
|
+
"damage",
|
|
16
|
+
{
|
|
17
|
+
get = function(self)
|
|
18
|
+
return self:getNumberLevelField("swp1")
|
|
19
|
+
end,
|
|
20
|
+
set = function(self, damage)
|
|
21
|
+
self:setNumberLevelField("swp1", damage)
|
|
22
|
+
end
|
|
23
|
+
},
|
|
24
|
+
true
|
|
25
|
+
)
|
|
26
|
+
__TS__SetDescriptor(
|
|
27
|
+
SweepingStrikeAbilityType.prototype,
|
|
28
|
+
"attackDistance",
|
|
29
|
+
{
|
|
30
|
+
get = function(self)
|
|
31
|
+
return self:getNumberLevelField("swp2")
|
|
32
|
+
end,
|
|
33
|
+
set = function(self, attackDistance)
|
|
34
|
+
self:setNumberLevelField("swp2", attackDistance)
|
|
35
|
+
end
|
|
36
|
+
},
|
|
37
|
+
true
|
|
38
|
+
)
|
|
39
|
+
__TS__SetDescriptor(
|
|
40
|
+
SweepingStrikeAbilityType.prototype,
|
|
41
|
+
"attackAngle",
|
|
42
|
+
{
|
|
43
|
+
get = function(self)
|
|
44
|
+
return self:getNumberLevelField("swp3")
|
|
45
|
+
end,
|
|
46
|
+
set = function(self, attackAngle)
|
|
47
|
+
self:setNumberLevelField("swp3", attackAngle)
|
|
48
|
+
end
|
|
49
|
+
},
|
|
50
|
+
true
|
|
51
|
+
)
|
|
52
|
+
__TS__SetDescriptor(
|
|
53
|
+
SweepingStrikeAbilityType.prototype,
|
|
54
|
+
"damageDelay",
|
|
55
|
+
{
|
|
56
|
+
get = function(self)
|
|
57
|
+
return self:getNumberLevelField("swp4")
|
|
58
|
+
end,
|
|
59
|
+
set = function(self, damageDelay)
|
|
60
|
+
self:setNumberLevelField("swp4", damageDelay)
|
|
61
|
+
end
|
|
62
|
+
},
|
|
63
|
+
true
|
|
64
|
+
)
|
|
65
|
+
__TS__SetDescriptor(
|
|
66
|
+
SweepingStrikeAbilityType.prototype,
|
|
67
|
+
"damageStrengthModifierPercentage",
|
|
68
|
+
{
|
|
69
|
+
get = function(self)
|
|
70
|
+
return self:getNumberLevelField("swp5")
|
|
71
|
+
end,
|
|
72
|
+
set = function(self, damageStrengthModifierPercentage)
|
|
73
|
+
self:setNumberLevelField("swp5", damageStrengthModifierPercentage)
|
|
74
|
+
end
|
|
75
|
+
},
|
|
76
|
+
true
|
|
77
|
+
)
|
|
78
|
+
__TS__SetDescriptor(
|
|
79
|
+
SweepingStrikeAbilityType.prototype,
|
|
80
|
+
"healingPerTargetHit",
|
|
81
|
+
{
|
|
82
|
+
get = function(self)
|
|
83
|
+
return self:getNumberLevelField("swp6")
|
|
84
|
+
end,
|
|
85
|
+
set = function(self, healingPerTargetHit)
|
|
86
|
+
self:setNumberLevelField("swp6", healingPerTargetHit)
|
|
87
|
+
end
|
|
88
|
+
},
|
|
89
|
+
true
|
|
90
|
+
)
|
|
91
|
+
__TS__SetDescriptor(
|
|
92
|
+
SweepingStrikeAbilityType.prototype,
|
|
93
|
+
"maximumTargetsHit",
|
|
94
|
+
{
|
|
95
|
+
get = function(self)
|
|
96
|
+
return self:getNumberLevelField("swp7")
|
|
97
|
+
end,
|
|
98
|
+
set = function(self, maximumTargetsHit)
|
|
99
|
+
self:setNumberLevelField("swp7", maximumTargetsHit)
|
|
100
|
+
end
|
|
101
|
+
},
|
|
102
|
+
true
|
|
103
|
+
)
|
|
104
|
+
__TS__SetDescriptor(
|
|
105
|
+
SweepingStrikeAbilityType.prototype,
|
|
106
|
+
"armorReduction",
|
|
107
|
+
{
|
|
108
|
+
get = function(self)
|
|
109
|
+
return self:getNumberLevelField("swp8")
|
|
110
|
+
end,
|
|
111
|
+
set = function(self, armorReduction)
|
|
112
|
+
self:setNumberLevelField("swp8", armorReduction)
|
|
113
|
+
end
|
|
114
|
+
},
|
|
115
|
+
true
|
|
116
|
+
)
|
|
117
|
+
__TS__SetDescriptor(
|
|
118
|
+
SweepingStrikeAbilityType.prototype,
|
|
119
|
+
"armorReductionDuration",
|
|
120
|
+
{
|
|
121
|
+
get = function(self)
|
|
122
|
+
return self:getNumberLevelField("swpc")
|
|
123
|
+
end,
|
|
124
|
+
set = function(self, armorReductionDuration)
|
|
125
|
+
self:setNumberLevelField("swpc", armorReductionDuration)
|
|
126
|
+
end
|
|
127
|
+
},
|
|
128
|
+
true
|
|
129
|
+
)
|
|
130
|
+
__TS__SetDescriptor(
|
|
131
|
+
SweepingStrikeAbilityType.prototype,
|
|
132
|
+
"armorReductionHeroDuration",
|
|
133
|
+
{
|
|
134
|
+
get = function(self)
|
|
135
|
+
return self:getNumberLevelField("swpd")
|
|
136
|
+
end,
|
|
137
|
+
set = function(self, armorReductionHeroDuration)
|
|
138
|
+
self:setNumberLevelField("swpd", armorReductionHeroDuration)
|
|
139
|
+
end
|
|
140
|
+
},
|
|
141
|
+
true
|
|
142
|
+
)
|
|
143
|
+
__TS__SetDescriptor(
|
|
144
|
+
SweepingStrikeAbilityType.prototype,
|
|
145
|
+
"attackSpeedReductionPercentage",
|
|
146
|
+
{
|
|
147
|
+
get = function(self)
|
|
148
|
+
return self:getNumberLevelField("swp9")
|
|
149
|
+
end,
|
|
150
|
+
set = function(self, attackSpeedReductionPercentage)
|
|
151
|
+
self:setNumberLevelField("swp9", attackSpeedReductionPercentage)
|
|
152
|
+
end
|
|
153
|
+
},
|
|
154
|
+
true
|
|
155
|
+
)
|
|
156
|
+
__TS__SetDescriptor(
|
|
157
|
+
SweepingStrikeAbilityType.prototype,
|
|
158
|
+
"attackSpeedReductionDuration",
|
|
159
|
+
{
|
|
160
|
+
get = function(self)
|
|
161
|
+
return self:getNumberLevelField("swpe")
|
|
162
|
+
end,
|
|
163
|
+
set = function(self, attackSpeedReductionDuration)
|
|
164
|
+
self:setNumberLevelField("swpe", attackSpeedReductionDuration)
|
|
165
|
+
end
|
|
166
|
+
},
|
|
167
|
+
true
|
|
168
|
+
)
|
|
169
|
+
__TS__SetDescriptor(
|
|
170
|
+
SweepingStrikeAbilityType.prototype,
|
|
171
|
+
"attackSpeedReductionHeroDuration",
|
|
172
|
+
{
|
|
173
|
+
get = function(self)
|
|
174
|
+
return self:getNumberLevelField("swpf")
|
|
175
|
+
end,
|
|
176
|
+
set = function(self, attackSpeedReductionHeroDuration)
|
|
177
|
+
self:setNumberLevelField("swpf", attackSpeedReductionHeroDuration)
|
|
178
|
+
end
|
|
179
|
+
},
|
|
180
|
+
true
|
|
181
|
+
)
|
|
182
|
+
__TS__SetDescriptor(
|
|
183
|
+
SweepingStrikeAbilityType.prototype,
|
|
184
|
+
"damageByTargetMaximumHealthPercentage",
|
|
185
|
+
{
|
|
186
|
+
get = function(self)
|
|
187
|
+
return self:getNumberLevelField("swpa")
|
|
188
|
+
end,
|
|
189
|
+
set = function(self, damageByTargetMaximumHealthPercentage)
|
|
190
|
+
self:setNumberLevelField("swpa", damageByTargetMaximumHealthPercentage)
|
|
191
|
+
end
|
|
192
|
+
},
|
|
193
|
+
true
|
|
194
|
+
)
|
|
195
|
+
__TS__SetDescriptor(
|
|
196
|
+
SweepingStrikeAbilityType.prototype,
|
|
197
|
+
"damageByTargetMaximumHealthDuration",
|
|
198
|
+
{
|
|
199
|
+
get = function(self)
|
|
200
|
+
return self:getNumberLevelField("swpg")
|
|
201
|
+
end,
|
|
202
|
+
set = function(self, damageByTargetMaximumHealthDuration)
|
|
203
|
+
self:setNumberLevelField("swpg", damageByTargetMaximumHealthDuration)
|
|
204
|
+
end
|
|
205
|
+
},
|
|
206
|
+
true
|
|
207
|
+
)
|
|
208
|
+
__TS__SetDescriptor(
|
|
209
|
+
SweepingStrikeAbilityType.prototype,
|
|
210
|
+
"damageByTargetMaximumHealthHeroDuration",
|
|
211
|
+
{
|
|
212
|
+
get = function(self)
|
|
213
|
+
return self:getNumberLevelField("swph")
|
|
214
|
+
end,
|
|
215
|
+
set = function(self, damageByTargetMaximumHealthHeroDuration)
|
|
216
|
+
self:setNumberLevelField("swph", damageByTargetMaximumHealthHeroDuration)
|
|
217
|
+
end
|
|
218
|
+
},
|
|
219
|
+
true
|
|
220
|
+
)
|
|
221
|
+
__TS__SetDescriptor(
|
|
222
|
+
SweepingStrikeAbilityType.prototype,
|
|
223
|
+
"cooldownReductionOnHit",
|
|
224
|
+
{
|
|
225
|
+
get = function(self)
|
|
226
|
+
return self:getNumberLevelField("swpb")
|
|
227
|
+
end,
|
|
228
|
+
set = function(self, cooldownReductionOnHit)
|
|
229
|
+
self:setNumberLevelField("swpb", cooldownReductionOnHit)
|
|
230
|
+
end
|
|
231
|
+
},
|
|
232
|
+
true
|
|
233
|
+
)
|
|
234
|
+
return ____exports
|
|
@@ -0,0 +1,12 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { AbilityType, AbilityTypeId } from "../ability-type";
|
|
3
|
+
import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
|
|
4
|
+
/**
|
|
5
|
+
* Hero talents (ATal). Each level is a talent tier holding exactly three ability type ids.
|
|
6
|
+
*/
|
|
7
|
+
export declare class TalentsAbilityType extends AbilityType {
|
|
8
|
+
static readonly BASE_ID: AbilityTypeId;
|
|
9
|
+
/** Talent Tier Abilities */
|
|
10
|
+
get talentTierAbilityTypeIds(): AbilityTypeId[][];
|
|
11
|
+
set talentTierAbilityTypeIds(talentTierAbilityTypeIds: ObjectDataEntryLevelFieldValueSupplier<AbilityTypeId[]>);
|
|
12
|
+
}
|
|
@@ -0,0 +1,27 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
|
+
local ____exports = {}
|
|
6
|
+
local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
|
|
7
|
+
local AbilityType = ____ability_2Dtype.AbilityType
|
|
8
|
+
--- Hero talents (ATal). Each level is a talent tier holding exactly three ability type ids.
|
|
9
|
+
____exports.TalentsAbilityType = __TS__Class()
|
|
10
|
+
local TalentsAbilityType = ____exports.TalentsAbilityType
|
|
11
|
+
TalentsAbilityType.name = "TalentsAbilityType"
|
|
12
|
+
__TS__ClassExtends(TalentsAbilityType, AbilityType)
|
|
13
|
+
TalentsAbilityType.BASE_ID = fourCC("ATal")
|
|
14
|
+
__TS__SetDescriptor(
|
|
15
|
+
TalentsAbilityType.prototype,
|
|
16
|
+
"talentTierAbilityTypeIds",
|
|
17
|
+
{
|
|
18
|
+
get = function(self)
|
|
19
|
+
return self:getObjectDataEntryNumericIdsLevelField("aabi")
|
|
20
|
+
end,
|
|
21
|
+
set = function(self, talentTierAbilityTypeIds)
|
|
22
|
+
self:setObjectDataEntryNumericIdsLevelField("aabi", talentTierAbilityTypeIds)
|
|
23
|
+
end
|
|
24
|
+
},
|
|
25
|
+
true
|
|
26
|
+
)
|
|
27
|
+
return ____exports
|
|
@@ -0,0 +1,30 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { AbilityType, AbilityTypeId } from "../ability-type";
|
|
3
|
+
import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
|
|
4
|
+
export declare class UnyieldingGuardAbilityType extends AbilityType {
|
|
5
|
+
static readonly BASE_ID: AbilityTypeId;
|
|
6
|
+
/** % Damage Reduction */
|
|
7
|
+
get damageReductionPercentage(): number[];
|
|
8
|
+
set damageReductionPercentage(damageReductionPercentage: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
9
|
+
/** % Movement Speed reduction */
|
|
10
|
+
get movementSpeedReductionPercentage(): number[];
|
|
11
|
+
set movementSpeedReductionPercentage(movementSpeedReductionPercentage: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
12
|
+
/** % Attack Speed Increase */
|
|
13
|
+
get attackSpeedIncreasePercentage(): number[];
|
|
14
|
+
set attackSpeedIncreasePercentage(attackSpeedIncreasePercentage: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
15
|
+
/** On Damage Taken Bonus Duration */
|
|
16
|
+
get bonusDurationOnDamageTaken(): number[];
|
|
17
|
+
set bonusDurationOnDamageTaken(bonusDurationOnDamageTaken: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
18
|
+
/** Sweep Remaining Cooldown Reduction On Hit */
|
|
19
|
+
get sweepCooldownReductionOnHit(): number[];
|
|
20
|
+
set sweepCooldownReductionOnHit(sweepCooldownReductionOnHit: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
21
|
+
/** % Damage Reflection */
|
|
22
|
+
get damageReflectionPercentage(): number[];
|
|
23
|
+
set damageReflectionPercentage(damageReflectionPercentage: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
24
|
+
/** Flat Damage Reflection */
|
|
25
|
+
get flatDamageReflection(): number[];
|
|
26
|
+
set flatDamageReflection(flatDamageReflection: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
27
|
+
/** % Ability Speed Increase */
|
|
28
|
+
get abilitySpeedIncreasePercentage(): number[];
|
|
29
|
+
set abilitySpeedIncreasePercentage(abilitySpeedIncreasePercentage: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
30
|
+
}
|
|
@@ -0,0 +1,117 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
|
+
local ____exports = {}
|
|
6
|
+
local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
|
|
7
|
+
local AbilityType = ____ability_2Dtype.AbilityType
|
|
8
|
+
____exports.UnyieldingGuardAbilityType = __TS__Class()
|
|
9
|
+
local UnyieldingGuardAbilityType = ____exports.UnyieldingGuardAbilityType
|
|
10
|
+
UnyieldingGuardAbilityType.name = "UnyieldingGuardAbilityType"
|
|
11
|
+
__TS__ClassExtends(UnyieldingGuardAbilityType, AbilityType)
|
|
12
|
+
UnyieldingGuardAbilityType.BASE_ID = fourCC("AHbd")
|
|
13
|
+
__TS__SetDescriptor(
|
|
14
|
+
UnyieldingGuardAbilityType.prototype,
|
|
15
|
+
"damageReductionPercentage",
|
|
16
|
+
{
|
|
17
|
+
get = function(self)
|
|
18
|
+
return self:getNumberLevelField("bld1")
|
|
19
|
+
end,
|
|
20
|
+
set = function(self, damageReductionPercentage)
|
|
21
|
+
self:setNumberLevelField("bld1", damageReductionPercentage)
|
|
22
|
+
end
|
|
23
|
+
},
|
|
24
|
+
true
|
|
25
|
+
)
|
|
26
|
+
__TS__SetDescriptor(
|
|
27
|
+
UnyieldingGuardAbilityType.prototype,
|
|
28
|
+
"movementSpeedReductionPercentage",
|
|
29
|
+
{
|
|
30
|
+
get = function(self)
|
|
31
|
+
return self:getNumberLevelField("bld2")
|
|
32
|
+
end,
|
|
33
|
+
set = function(self, movementSpeedReductionPercentage)
|
|
34
|
+
self:setNumberLevelField("bld2", movementSpeedReductionPercentage)
|
|
35
|
+
end
|
|
36
|
+
},
|
|
37
|
+
true
|
|
38
|
+
)
|
|
39
|
+
__TS__SetDescriptor(
|
|
40
|
+
UnyieldingGuardAbilityType.prototype,
|
|
41
|
+
"attackSpeedIncreasePercentage",
|
|
42
|
+
{
|
|
43
|
+
get = function(self)
|
|
44
|
+
return self:getNumberLevelField("bld3")
|
|
45
|
+
end,
|
|
46
|
+
set = function(self, attackSpeedIncreasePercentage)
|
|
47
|
+
self:setNumberLevelField("bld3", attackSpeedIncreasePercentage)
|
|
48
|
+
end
|
|
49
|
+
},
|
|
50
|
+
true
|
|
51
|
+
)
|
|
52
|
+
__TS__SetDescriptor(
|
|
53
|
+
UnyieldingGuardAbilityType.prototype,
|
|
54
|
+
"bonusDurationOnDamageTaken",
|
|
55
|
+
{
|
|
56
|
+
get = function(self)
|
|
57
|
+
return self:getNumberLevelField("bld4")
|
|
58
|
+
end,
|
|
59
|
+
set = function(self, bonusDurationOnDamageTaken)
|
|
60
|
+
self:setNumberLevelField("bld4", bonusDurationOnDamageTaken)
|
|
61
|
+
end
|
|
62
|
+
},
|
|
63
|
+
true
|
|
64
|
+
)
|
|
65
|
+
__TS__SetDescriptor(
|
|
66
|
+
UnyieldingGuardAbilityType.prototype,
|
|
67
|
+
"sweepCooldownReductionOnHit",
|
|
68
|
+
{
|
|
69
|
+
get = function(self)
|
|
70
|
+
return self:getNumberLevelField("bld5")
|
|
71
|
+
end,
|
|
72
|
+
set = function(self, sweepCooldownReductionOnHit)
|
|
73
|
+
self:setNumberLevelField("bld5", sweepCooldownReductionOnHit)
|
|
74
|
+
end
|
|
75
|
+
},
|
|
76
|
+
true
|
|
77
|
+
)
|
|
78
|
+
__TS__SetDescriptor(
|
|
79
|
+
UnyieldingGuardAbilityType.prototype,
|
|
80
|
+
"damageReflectionPercentage",
|
|
81
|
+
{
|
|
82
|
+
get = function(self)
|
|
83
|
+
return self:getNumberLevelField("bld6")
|
|
84
|
+
end,
|
|
85
|
+
set = function(self, damageReflectionPercentage)
|
|
86
|
+
self:setNumberLevelField("bld6", damageReflectionPercentage)
|
|
87
|
+
end
|
|
88
|
+
},
|
|
89
|
+
true
|
|
90
|
+
)
|
|
91
|
+
__TS__SetDescriptor(
|
|
92
|
+
UnyieldingGuardAbilityType.prototype,
|
|
93
|
+
"flatDamageReflection",
|
|
94
|
+
{
|
|
95
|
+
get = function(self)
|
|
96
|
+
return self:getNumberLevelField("bld7")
|
|
97
|
+
end,
|
|
98
|
+
set = function(self, flatDamageReflection)
|
|
99
|
+
self:setNumberLevelField("bld7", flatDamageReflection)
|
|
100
|
+
end
|
|
101
|
+
},
|
|
102
|
+
true
|
|
103
|
+
)
|
|
104
|
+
__TS__SetDescriptor(
|
|
105
|
+
UnyieldingGuardAbilityType.prototype,
|
|
106
|
+
"abilitySpeedIncreasePercentage",
|
|
107
|
+
{
|
|
108
|
+
get = function(self)
|
|
109
|
+
return self:getNumberLevelField("bld8")
|
|
110
|
+
end,
|
|
111
|
+
set = function(self, abilitySpeedIncreasePercentage)
|
|
112
|
+
self:setNumberLevelField("bld8", abilitySpeedIncreasePercentage)
|
|
113
|
+
end
|
|
114
|
+
},
|
|
115
|
+
true
|
|
116
|
+
)
|
|
117
|
+
return ____exports
|