warscript 0.0.1-dev.d750e38 → 0.0.1-dev.d77b529

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (413) hide show
  1. package/attributes.d.ts +6 -0
  2. package/attributes.lua +17 -1
  3. package/config.d.ts +5 -0
  4. package/config.lua +10 -0
  5. package/core/dummy.lua +4 -2
  6. package/core/types/effect.d.ts +12 -4
  7. package/core/types/effect.lua +67 -104
  8. package/core/types/frame.d.ts +1 -0
  9. package/core/types/frame.lua +136 -58
  10. package/core/types/handle.lua +9 -9
  11. package/core/types/item.d.ts +1 -0
  12. package/core/types/item.lua +1 -0
  13. package/core/types/player.d.ts +18 -1
  14. package/core/types/player.lua +76 -26
  15. package/core/types/playerCamera.d.ts +2 -0
  16. package/core/types/playerCamera.lua +123 -5
  17. package/core/types/playerColor.lua +4 -3
  18. package/core/types/sound.d.ts +18 -25
  19. package/core/types/sound.lua +113 -33
  20. package/core/types/tileCell.d.ts +11 -1
  21. package/core/types/tileCell.lua +97 -0
  22. package/core/types/timer.d.ts +9 -8
  23. package/core/types/timer.lua +45 -23
  24. package/core/types/unit.d.ts +5 -0
  25. package/core/types/unit.lua +5 -0
  26. package/core/util.d.ts +3 -1
  27. package/core/util.lua +115 -4
  28. package/decl/native.d.ts +1718 -964
  29. package/destroyable.d.ts +1 -0
  30. package/destroyable.lua +9 -0
  31. package/engine/behavior.d.ts +14 -1
  32. package/engine/behavior.lua +230 -70
  33. package/engine/behaviour/ability/apply-buff.d.ts +5 -0
  34. package/engine/behaviour/ability/apply-buff.lua +36 -4
  35. package/engine/behaviour/ability/apply-unit-behavior.lua +6 -0
  36. package/engine/behaviour/ability/damage.d.ts +13 -3
  37. package/engine/behaviour/ability/damage.lua +41 -49
  38. package/engine/behaviour/ability/emulate-impact.d.ts +1 -1
  39. package/engine/behaviour/ability/emulate-impact.lua +23 -7
  40. package/engine/behaviour/ability/on-command-impact.d.ts +1 -0
  41. package/engine/behaviour/ability/on-command-impact.lua +1 -0
  42. package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
  43. package/engine/behaviour/ability/remove-buffs.lua +21 -0
  44. package/engine/behaviour/ability/restore-mana.d.ts +1 -1
  45. package/engine/behaviour/ability/restore-mana.lua +6 -6
  46. package/engine/behaviour/ability.d.ts +17 -5
  47. package/engine/behaviour/ability.lua +97 -24
  48. package/engine/behaviour/unit/stun-immunity.d.ts +12 -6
  49. package/engine/behaviour/unit/stun-immunity.lua +57 -31
  50. package/engine/behaviour/unit.d.ts +41 -2
  51. package/engine/behaviour/unit.lua +270 -6
  52. package/engine/buff.d.ts +121 -59
  53. package/engine/buff.lua +605 -301
  54. package/engine/index.d.ts +2 -1
  55. package/engine/internal/ability.d.ts +11 -1
  56. package/engine/internal/ability.lua +104 -44
  57. package/engine/internal/item/ability.lua +63 -11
  58. package/engine/internal/item/fields.d.ts +12 -0
  59. package/engine/internal/item/fields.lua +33 -0
  60. package/engine/internal/item/owner-cache.d.ts +5 -0
  61. package/engine/internal/item/owner-cache.lua +4 -0
  62. package/engine/internal/item+owner.d.ts +2 -0
  63. package/engine/internal/item+owner.lua +37 -8
  64. package/engine/internal/item.d.ts +34 -18
  65. package/engine/internal/item.lua +308 -102
  66. package/engine/internal/mechanics/ability-duration.lua +1 -1
  67. package/engine/internal/mechanics/cast-ability.lua +6 -3
  68. package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
  69. package/engine/internal/misc/frame-coordinates.d.ts +2 -0
  70. package/engine/internal/misc/frame-coordinates.lua +21 -0
  71. package/engine/internal/misc/get-terrain-z.d.ts +2 -0
  72. package/engine/internal/misc/get-terrain-z.lua +11 -0
  73. package/engine/internal/misc/player-local-handle.d.ts +2 -0
  74. package/engine/internal/misc/player-local-handle.lua +5 -0
  75. package/engine/internal/misc/unit-ability-level-natives.d.ts +2 -0
  76. package/engine/internal/misc/unit-ability-level-natives.lua +12 -0
  77. package/engine/internal/object-data/armor-bonus.d.ts +2 -0
  78. package/engine/internal/object-data/attribute-bonus.lua +2 -2
  79. package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
  80. package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
  81. package/engine/internal/object-data/evasion-probability.d.ts +2 -0
  82. package/engine/internal/object-data/evasion-probability.lua +16 -0
  83. package/engine/internal/object-data/health-bonus.d.ts +2 -0
  84. package/engine/internal/object-data/health-bonus.lua +16 -0
  85. package/engine/internal/object-data/health-regeneration-rate-increase.d.ts +2 -0
  86. package/engine/internal/object-data/health-regeneration-rate-increase.lua +48 -0
  87. package/engine/internal/object-data/mana-bonus.d.ts +2 -0
  88. package/engine/internal/object-data/mana-bonus.lua +16 -0
  89. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
  90. package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
  91. package/engine/internal/unit/ability.d.ts +35 -0
  92. package/engine/internal/unit/ability.lua +113 -12
  93. package/engine/internal/unit/add-item-to-slot-init.lua +3 -14
  94. package/engine/internal/unit/add-item-to-slot.lua +57 -14
  95. package/engine/internal/unit/allowed-targets.d.ts +1 -1
  96. package/engine/internal/unit/allowed-targets.lua +9 -1
  97. package/engine/internal/unit/appearance.d.ts +15 -0
  98. package/engine/internal/unit/appearance.lua +85 -0
  99. package/engine/internal/unit/attributes.d.ts +17 -0
  100. package/engine/internal/unit/attributes.lua +46 -0
  101. package/engine/internal/unit/bonus.d.ts +16 -0
  102. package/engine/internal/unit/bonus.lua +119 -8
  103. package/engine/internal/unit/buff.d.ts +2 -2
  104. package/engine/internal/unit/buff.lua +34 -19
  105. package/engine/internal/unit/equipment-inventory.d.ts +44 -0
  106. package/engine/internal/unit/equipment-inventory.lua +233 -0
  107. package/engine/internal/unit/expiration-timer.lua +1 -1
  108. package/engine/internal/unit/extended-inventory.d.ts +25 -0
  109. package/engine/internal/unit/extended-inventory.lua +99 -0
  110. package/engine/internal/unit/fly-height.d.ts +7 -0
  111. package/engine/internal/unit/fly-height.lua +20 -0
  112. package/engine/internal/unit/ignore-events-items.lua +10 -1
  113. package/engine/internal/unit/interrupts.d.ts +12 -0
  114. package/engine/internal/unit/interrupts.lua +28 -0
  115. package/engine/internal/unit/{item.d.ts → inventory.d.ts} +7 -3
  116. package/engine/internal/unit/inventory.lua +87 -0
  117. package/engine/internal/unit/item-container.d.ts +25 -0
  118. package/engine/internal/unit/item-container.lua +11 -0
  119. package/engine/internal/unit/item-order-events.d.ts +17 -0
  120. package/engine/internal/unit/item-order-events.lua +67 -0
  121. package/engine/internal/unit/item-slot.d.ts +27 -0
  122. package/engine/internal/unit/item-slot.lua +92 -0
  123. package/engine/internal/unit/main-selected.lua +12 -27
  124. package/engine/internal/unit/order.d.ts +20 -0
  125. package/engine/internal/unit/order.lua +136 -0
  126. package/engine/internal/unit/pseudo-passive-abilities.d.ts +2 -0
  127. package/engine/internal/unit/pseudo-passive-abilities.lua +11 -0
  128. package/engine/internal/unit/range-event.d.ts +12 -0
  129. package/engine/internal/unit/range-event.lua +90 -0
  130. package/engine/internal/unit/scale.d.ts +7 -0
  131. package/engine/internal/unit/scale.lua +20 -0
  132. package/engine/internal/unit+ability.d.ts +2 -1
  133. package/engine/internal/unit+ability.lua +73 -3
  134. package/engine/internal/unit+bonus.lua +3 -3
  135. package/engine/internal/unit+damage.d.ts +11 -11
  136. package/engine/internal/unit+damage.lua +43 -14
  137. package/engine/internal/unit+rally.lua +9 -31
  138. package/engine/internal/unit+spellSteal.lua +1 -2
  139. package/engine/internal/unit-missile-data.lua +58 -32
  140. package/engine/internal/unit-missile-launch.lua +65 -27
  141. package/engine/internal/unit.d.ts +43 -33
  142. package/engine/internal/unit.lua +391 -323
  143. package/engine/lightning.d.ts +4 -3
  144. package/engine/lightning.lua +22 -15
  145. package/engine/local-client.d.ts +28 -0
  146. package/engine/local-client.lua +324 -54
  147. package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
  148. package/engine/object-data/auxiliary/animation-name.lua +16 -0
  149. package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
  150. package/engine/object-data/auxiliary/armor-type.lua +46 -0
  151. package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -2
  152. package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
  153. package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
  154. package/engine/object-data/auxiliary/attack-type.lua +42 -0
  155. package/engine/object-data/auxiliary/equipment-slot.d.ts +12 -0
  156. package/engine/object-data/auxiliary/equipment-slot.lua +2 -0
  157. package/engine/object-data/auxiliary/equipment-type.d.ts +12 -0
  158. package/engine/object-data/auxiliary/equipment-type.lua +26 -0
  159. package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
  160. package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
  161. package/engine/object-data/auxiliary/item-class.d.ts +11 -0
  162. package/engine/object-data/auxiliary/item-class.lua +2 -0
  163. package/engine/object-data/auxiliary/item-tag.d.ts +12 -0
  164. package/engine/object-data/auxiliary/item-tag.lua +2 -0
  165. package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
  166. package/engine/object-data/auxiliary/movement-type.lua +22 -0
  167. package/engine/object-data/auxiliary/order-type.d.ts +939 -0
  168. package/engine/object-data/auxiliary/order-type.lua +2 -0
  169. package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
  170. package/engine/object-data/auxiliary/sound-eax.lua +2 -0
  171. package/engine/object-data/auxiliary/sound-set-name.d.ts +14 -3
  172. package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
  173. package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
  174. package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
  175. package/engine/object-data/entry/ability-type/apprehend.d.ts +22 -0
  176. package/engine/object-data/entry/ability-type/apprehend.lua +66 -0
  177. package/engine/object-data/entry/ability-type/armor-bonus.d.ts +8 -0
  178. package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
  179. package/engine/object-data/entry/ability-type/aura-of-blight.d.ts +13 -0
  180. package/engine/object-data/entry/ability-type/aura-of-blight.lua +39 -0
  181. package/engine/object-data/entry/ability-type/banshee.d.ts +8 -0
  182. package/engine/object-data/entry/ability-type/banshee.lua +13 -0
  183. package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.d.ts +12 -0
  184. package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.lua +27 -0
  185. package/engine/object-data/entry/ability-type/banshees-wail.d.ts +31 -0
  186. package/engine/object-data/entry/ability-type/banshees-wail.lua +117 -0
  187. package/engine/object-data/entry/ability-type/battering-ram.d.ts +33 -0
  188. package/engine/object-data/entry/ability-type/battering-ram.lua +130 -0
  189. package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
  190. package/engine/object-data/entry/ability-type/berserk.lua +13 -0
  191. package/engine/object-data/entry/ability-type/blank-configurable.d.ts +3 -0
  192. package/engine/object-data/entry/ability-type/blank-configurable.lua +42 -1
  193. package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
  194. package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
  195. package/engine/object-data/entry/ability-type/cleansing-fire.d.ts +27 -0
  196. package/engine/object-data/entry/ability-type/cleansing-fire.lua +104 -0
  197. package/engine/object-data/entry/ability-type/consecration.d.ts +15 -0
  198. package/engine/object-data/entry/ability-type/consecration.lua +52 -0
  199. package/engine/object-data/entry/ability-type/cooldown-reduction.d.ts +12 -0
  200. package/engine/object-data/entry/ability-type/cooldown-reduction.lua +39 -0
  201. package/engine/object-data/entry/ability-type/critical-strike-system.d.ts +18 -0
  202. package/engine/object-data/entry/ability-type/critical-strike-system.lua +65 -0
  203. package/engine/object-data/entry/ability-type/deathseeker-arrows.d.ts +21 -0
  204. package/engine/object-data/entry/ability-type/deathseeker-arrows.lua +78 -0
  205. package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
  206. package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
  207. package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
  208. package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
  209. package/engine/object-data/entry/ability-type/equipment-inventory-interface.d.ts +8 -0
  210. package/engine/object-data/entry/ability-type/equipment-inventory-interface.lua +13 -0
  211. package/engine/object-data/entry/ability-type/equipment-inventory.d.ts +13 -0
  212. package/engine/object-data/entry/ability-type/equipment-inventory.lua +27 -0
  213. package/engine/object-data/entry/ability-type/equipment.d.ts +13 -0
  214. package/engine/object-data/entry/ability-type/equipment.lua +27 -0
  215. package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
  216. package/engine/object-data/entry/ability-type/grant-talent-point.d.ts +8 -0
  217. package/engine/object-data/entry/ability-type/grant-talent-point.lua +13 -0
  218. package/engine/object-data/entry/ability-type/grim-conviction.d.ts +36 -0
  219. package/engine/object-data/entry/ability-type/grim-conviction.lua +131 -0
  220. package/engine/object-data/entry/ability-type/grit.d.ts +18 -0
  221. package/engine/object-data/entry/ability-type/grit.lua +65 -0
  222. package/engine/object-data/entry/ability-type/guiding-hand.d.ts +27 -0
  223. package/engine/object-data/entry/ability-type/guiding-hand.lua +104 -0
  224. package/engine/object-data/entry/ability-type/headsplitter.d.ts +27 -0
  225. package/engine/object-data/entry/ability-type/headsplitter.lua +104 -0
  226. package/engine/object-data/entry/ability-type/{armor-increase.d.ts → healing-modifier.d.ts} +4 -3
  227. package/engine/object-data/entry/ability-type/healing-modifier.lua +26 -0
  228. package/engine/object-data/entry/ability-type/healing-ward-aura.d.ts +13 -0
  229. package/engine/object-data/entry/ability-type/healing-ward-aura.lua +39 -0
  230. package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
  231. package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
  232. package/engine/object-data/entry/ability-type/heroic-slash.d.ts +18 -0
  233. package/engine/object-data/entry/ability-type/heroic-slash.lua +65 -0
  234. package/engine/object-data/entry/ability-type/holy-wrath.d.ts +30 -0
  235. package/engine/object-data/entry/ability-type/holy-wrath.lua +117 -0
  236. package/engine/object-data/entry/ability-type/inspire-courage.d.ts +18 -0
  237. package/engine/object-data/entry/ability-type/inspire-courage.lua +65 -0
  238. package/engine/object-data/entry/ability-type/item-life-regeneration.d.ts +10 -0
  239. package/engine/object-data/entry/ability-type/item-life-regeneration.lua +26 -0
  240. package/engine/object-data/entry/ability-type/lights-mercy.d.ts +27 -0
  241. package/engine/object-data/entry/ability-type/lights-mercy.lua +104 -0
  242. package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
  243. package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
  244. package/engine/object-data/entry/ability-type/mana-efficiency.d.ts +12 -0
  245. package/engine/object-data/entry/ability-type/mana-efficiency.lua +39 -0
  246. package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
  247. package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
  248. package/engine/object-data/entry/ability-type/mind-control.d.ts +21 -0
  249. package/engine/object-data/entry/ability-type/mind-control.lua +78 -0
  250. package/engine/object-data/entry/ability-type/on-attack-cast-spell.d.ts +21 -0
  251. package/engine/object-data/entry/ability-type/on-attack-cast-spell.lua +52 -0
  252. package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.d.ts +19 -0
  253. package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.lua +65 -0
  254. package/engine/object-data/entry/ability-type/on-hit-cast-spell.d.ts +15 -0
  255. package/engine/object-data/entry/ability-type/on-hit-cast-spell.lua +26 -0
  256. package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.d.ts +6 -0
  257. package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.lua +12 -0
  258. package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
  259. package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
  260. package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
  261. package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
  262. package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
  263. package/engine/object-data/entry/ability-type/provoke.d.ts +21 -0
  264. package/engine/object-data/entry/ability-type/provoke.lua +66 -0
  265. package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
  266. package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
  267. package/engine/object-data/entry/ability-type/raise-the-banner.d.ts +9 -0
  268. package/engine/object-data/entry/ability-type/raise-the-banner.lua +26 -0
  269. package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
  270. package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
  271. package/engine/object-data/entry/ability-type/resolve.d.ts +12 -0
  272. package/engine/object-data/entry/ability-type/resolve.lua +39 -0
  273. package/engine/object-data/entry/ability-type/righteous-fury.d.ts +33 -0
  274. package/engine/object-data/entry/ability-type/righteous-fury.lua +130 -0
  275. package/engine/object-data/entry/ability-type/sacred-aura.d.ts +27 -0
  276. package/engine/object-data/entry/ability-type/sacred-aura.lua +104 -0
  277. package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
  278. package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
  279. package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
  280. package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
  281. package/engine/object-data/entry/ability-type/soul-lantern.d.ts +30 -0
  282. package/engine/object-data/entry/ability-type/soul-lantern.lua +117 -0
  283. package/engine/object-data/entry/ability-type/spell-amp.d.ts +15 -0
  284. package/engine/object-data/entry/ability-type/spell-amp.lua +52 -0
  285. package/engine/object-data/entry/ability-type/spell-critical-strike.d.ts +12 -0
  286. package/engine/object-data/entry/ability-type/spell-critical-strike.lua +39 -0
  287. package/engine/object-data/entry/ability-type/spell-vamp.d.ts +12 -0
  288. package/engine/object-data/entry/ability-type/spell-vamp.lua +39 -0
  289. package/engine/object-data/entry/ability-type/stackable-evasion.d.ts +9 -0
  290. package/engine/object-data/entry/ability-type/stackable-evasion.lua +13 -0
  291. package/engine/object-data/entry/ability-type/stackable-hardened-skin.d.ts +21 -0
  292. package/engine/object-data/entry/ability-type/stackable-hardened-skin.lua +78 -0
  293. package/engine/object-data/entry/ability-type/stackable-life-steal.d.ts +9 -0
  294. package/engine/object-data/entry/ability-type/stackable-life-steal.lua +26 -0
  295. package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.d.ts +9 -0
  296. package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.lua +13 -0
  297. package/engine/object-data/entry/ability-type/stackable-thorn-shield.d.ts +9 -0
  298. package/engine/object-data/entry/ability-type/stackable-thorn-shield.lua +13 -0
  299. package/engine/object-data/entry/ability-type/stat-details.d.ts +12 -0
  300. package/engine/object-data/entry/ability-type/stat-details.lua +27 -0
  301. package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
  302. package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
  303. package/engine/object-data/entry/ability-type/surge-of-light.d.ts +33 -0
  304. package/engine/object-data/entry/ability-type/surge-of-light.lua +130 -0
  305. package/engine/object-data/entry/ability-type/sweeping-strike.d.ts +57 -0
  306. package/engine/object-data/entry/ability-type/sweeping-strike.lua +234 -0
  307. package/engine/object-data/entry/ability-type/talents.d.ts +12 -0
  308. package/engine/object-data/entry/ability-type/talents.lua +27 -0
  309. package/engine/object-data/entry/ability-type/unyielding-guard.d.ts +30 -0
  310. package/engine/object-data/entry/ability-type/unyielding-guard.lua +117 -0
  311. package/engine/object-data/entry/ability-type/valiant-charge.d.ts +27 -0
  312. package/engine/object-data/entry/ability-type/valiant-charge.lua +104 -0
  313. package/engine/object-data/entry/ability-type/warcry.d.ts +9 -0
  314. package/engine/object-data/entry/ability-type/warcry.lua +26 -0
  315. package/engine/object-data/entry/ability-type/web.d.ts +12 -0
  316. package/engine/object-data/entry/ability-type/web.lua +52 -0
  317. package/engine/object-data/entry/ability-type/withering-fire.d.ts +21 -0
  318. package/engine/object-data/entry/ability-type/withering-fire.lua +78 -0
  319. package/engine/object-data/entry/ability-type.d.ts +36 -19
  320. package/engine/object-data/entry/ability-type.lua +307 -29
  321. package/engine/object-data/entry/buff-type/applicable.lua +122 -137
  322. package/engine/object-data/entry/buff-type.d.ts +10 -12
  323. package/engine/object-data/entry/buff-type.lua +39 -29
  324. package/engine/object-data/entry/destructible-type.d.ts +32 -2
  325. package/engine/object-data/entry/destructible-type.lua +181 -0
  326. package/engine/object-data/entry/item-type.d.ts +18 -3
  327. package/engine/object-data/entry/item-type.lua +88 -4
  328. package/engine/object-data/entry/lightning-type.d.ts +6 -8
  329. package/engine/object-data/entry/lightning-type.lua +1 -1
  330. package/engine/object-data/entry/sound-preset.d.ts +33 -0
  331. package/engine/object-data/entry/sound-preset.lua +140 -0
  332. package/engine/object-data/entry/unit-type.d.ts +71 -6
  333. package/engine/object-data/entry/unit-type.lua +592 -93
  334. package/engine/object-data/entry/upgrade.d.ts +2 -2
  335. package/engine/object-data/entry/upgrade.lua +4 -4
  336. package/engine/object-data/entry.d.ts +21 -14
  337. package/engine/object-data/entry.lua +68 -32
  338. package/engine/object-field/ability.d.ts +4 -4
  339. package/engine/object-field/ability.lua +9 -8
  340. package/engine/object-field/item.d.ts +22 -0
  341. package/engine/object-field/item.lua +118 -0
  342. package/engine/object-field/unit.d.ts +72 -3
  343. package/engine/object-field/unit.lua +268 -7
  344. package/engine/object-field.d.ts +26 -7
  345. package/engine/object-field.lua +360 -119
  346. package/engine/random.d.ts +10 -0
  347. package/engine/random.lua +21 -0
  348. package/engine/standard/entries/ability-type.d.ts +3102 -7
  349. package/engine/standard/entries/ability-type.lua +0 -6
  350. package/engine/standard/entries/buff-type.d.ts +3 -0
  351. package/engine/standard/entries/buff-type.lua +3 -0
  352. package/engine/standard/entries/item-type.d.ts +1299 -0
  353. package/engine/standard/entries/item-type.lua +2 -0
  354. package/engine/standard/entries/lightning-type.d.ts +42 -15
  355. package/engine/standard/entries/lightning-type.lua +0 -14
  356. package/engine/standard/entries/sound-preset.d.ts +10 -0
  357. package/engine/standard/entries/sound-preset.lua +10 -0
  358. package/engine/standard/entries/unit-type.d.ts +5 -0
  359. package/engine/standard/entries/unit-type.lua +5 -0
  360. package/engine/standard/fields/ability.d.ts +2 -2
  361. package/engine/standard/fields/ability.lua +2 -2
  362. package/engine/standard/fields/item.d.ts +4 -0
  363. package/engine/standard/fields/item.lua +6 -0
  364. package/engine/standard/fields/unit.d.ts +12 -0
  365. package/engine/standard/fields/unit.lua +20 -0
  366. package/engine/synchronization.d.ts +11 -0
  367. package/engine/synchronization.lua +77 -0
  368. package/engine/text-tag.d.ts +36 -2
  369. package/engine/text-tag.lua +250 -10
  370. package/engine/unit.d.ts +11 -1
  371. package/engine/unit.lua +11 -1
  372. package/event.d.ts +1 -1
  373. package/lualib_bundle.lua +1 -1
  374. package/math.d.ts +2 -0
  375. package/math.lua +14 -0
  376. package/net/socket.lua +1 -1
  377. package/network.lua +25 -1
  378. package/objutil/buff.lua +12 -11
  379. package/objutil/object.lua +1 -1
  380. package/objutil/unit.lua +8 -0
  381. package/operation.d.ts +8 -1
  382. package/operation.lua +38 -18
  383. package/package.json +3 -23
  384. package/patch-lua.lua +15 -0
  385. package/patch-lualib.lua +1 -1
  386. package/utility/arrays.d.ts +2 -0
  387. package/utility/arrays.lua +11 -0
  388. package/utility/callback-array.d.ts +17 -0
  389. package/utility/callback-array.lua +61 -0
  390. package/utility/functions.d.ts +8 -0
  391. package/utility/functions.lua +13 -0
  392. package/utility/linked-map.d.ts +35 -0
  393. package/utility/linked-map.lua +107 -0
  394. package/utility/linked-set.d.ts +5 -1
  395. package/utility/linked-set.lua +49 -1
  396. package/utility/lua-maps.d.ts +15 -2
  397. package/utility/lua-maps.lua +53 -2
  398. package/utility/lua-sets.d.ts +2 -0
  399. package/utility/lua-sets.lua +7 -0
  400. package/utility/random.d.ts +102 -0
  401. package/utility/random.lua +273 -0
  402. package/utility/records.lua +20 -1
  403. package/utility/reflection.lua +11 -7
  404. package/utility/types.d.ts +3 -0
  405. package/utility/unordered-map.d.ts +27 -0
  406. package/utility/unordered-map.lua +99 -0
  407. package/core/types/order.d.ts +0 -25
  408. package/core/types/order.lua +0 -55
  409. package/engine/internal/unit/item.lua +0 -78
  410. /package/engine/internal/{object-data/armor-increase.d.ts → misc/damage-metadata-by-target.d.ts} +0 -0
  411. /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
  412. /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
  413. /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
@@ -15,10 +15,10 @@ __TS__SetDescriptor(
15
15
  "normalFormUnitTypeId",
16
16
  {
17
17
  get = function(self)
18
- return self:getObjectDataEntryIdLevelField("Eme1")
18
+ return self:getObjectDataEntryNumericIdLevelField("Eme1")
19
19
  end,
20
20
  set = function(self, normalFormUnitTypeId)
21
- self:setObjectDataEntryIdLevelField("Eme1", normalFormUnitTypeId)
21
+ self:setObjectDataEntryNumericIdLevelField("Eme1", normalFormUnitTypeId)
22
22
  end
23
23
  },
24
24
  true
@@ -119,10 +119,10 @@ __TS__SetDescriptor(
119
119
  "alternateFormUnitTypeId",
120
120
  {
121
121
  get = function(self)
122
- return self:getObjectDataEntryIdLevelField("Emeu")
122
+ return self:getObjectDataEntryNumericIdLevelField("Emeu")
123
123
  end,
124
124
  set = function(self, alternateFormUnitTypeId)
125
- self:setObjectDataEntryIdLevelField("Emeu", alternateFormUnitTypeId)
125
+ self:setObjectDataEntryNumericIdLevelField("Emeu", alternateFormUnitTypeId)
126
126
  end
127
127
  },
128
128
  true
@@ -0,0 +1,21 @@
1
+ /** @noSelfInFile */
2
+ import { AbilityType, AbilityTypeId } from "../ability-type";
3
+ import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
4
+ /**
5
+ * Provoke / Heroic Challenge (AHhc). Its fields live in Data F-I; Data A-E have no metadata.
6
+ */
7
+ export declare class ProvokeAbilityType extends AbilityType {
8
+ static readonly BASE_ID: AbilityTypeId;
9
+ /** Shield Health */
10
+ get shieldHealth(): number[];
11
+ set shieldHealth(shieldHealth: ObjectDataEntryLevelFieldValueSupplier<number>);
12
+ /** Shield Reflect Percent */
13
+ get shieldReflectPercentage(): number[];
14
+ set shieldReflectPercentage(shieldReflectPercentage: ObjectDataEntryLevelFieldValueSupplier<number>);
15
+ /** Shield Duration */
16
+ get shieldDuration(): number[];
17
+ set shieldDuration(shieldDuration: ObjectDataEntryLevelFieldValueSupplier<number>);
18
+ /** Taunted Defense Reduction */
19
+ get tauntedArmorReduction(): number[];
20
+ set tauntedArmorReduction(tauntedArmorReduction: ObjectDataEntryLevelFieldValueSupplier<number>);
21
+ }
@@ -0,0 +1,66 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
+ local ____exports = {}
6
+ local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
7
+ local AbilityType = ____ability_2Dtype.AbilityType
8
+ --- Provoke / Heroic Challenge (AHhc). Its fields live in Data F-I; Data A-E have no metadata.
9
+ ____exports.ProvokeAbilityType = __TS__Class()
10
+ local ProvokeAbilityType = ____exports.ProvokeAbilityType
11
+ ProvokeAbilityType.name = "ProvokeAbilityType"
12
+ __TS__ClassExtends(ProvokeAbilityType, AbilityType)
13
+ ProvokeAbilityType.BASE_ID = fourCC("AHhc")
14
+ __TS__SetDescriptor(
15
+ ProvokeAbilityType.prototype,
16
+ "shieldHealth",
17
+ {
18
+ get = function(self)
19
+ return self:getNumberLevelField("hhc1")
20
+ end,
21
+ set = function(self, shieldHealth)
22
+ self:setNumberLevelField("hhc1", shieldHealth)
23
+ end
24
+ },
25
+ true
26
+ )
27
+ __TS__SetDescriptor(
28
+ ProvokeAbilityType.prototype,
29
+ "shieldReflectPercentage",
30
+ {
31
+ get = function(self)
32
+ return self:getNumberLevelField("hhc2")
33
+ end,
34
+ set = function(self, shieldReflectPercentage)
35
+ self:setNumberLevelField("hhc2", shieldReflectPercentage)
36
+ end
37
+ },
38
+ true
39
+ )
40
+ __TS__SetDescriptor(
41
+ ProvokeAbilityType.prototype,
42
+ "shieldDuration",
43
+ {
44
+ get = function(self)
45
+ return self:getNumberLevelField("hhc3")
46
+ end,
47
+ set = function(self, shieldDuration)
48
+ self:setNumberLevelField("hhc3", shieldDuration)
49
+ end
50
+ },
51
+ true
52
+ )
53
+ __TS__SetDescriptor(
54
+ ProvokeAbilityType.prototype,
55
+ "tauntedArmorReduction",
56
+ {
57
+ get = function(self)
58
+ return self:getNumberLevelField("hhc4")
59
+ end,
60
+ set = function(self, tauntedArmorReduction)
61
+ self:setNumberLevelField("hhc4", tauntedArmorReduction)
62
+ end
63
+ },
64
+ true
65
+ )
66
+ return ____exports
@@ -0,0 +1,17 @@
1
+ /** @noSelfInFile */
2
+ import { AbilityType, AbilityTypeId } from "../ability-type";
3
+ import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
4
+ import { UnitTypeId } from "../unit-type";
5
+ export declare class RaiseDeadAbilityType extends AbilityType {
6
+ static readonly BASE_ID: AbilityTypeId;
7
+ get firstSummonedUnitCount(): number[];
8
+ set firstSummonedUnitCount(firstSummonedUnitCount: ObjectDataEntryLevelFieldValueSupplier<number>);
9
+ get secondSummonedUnitCount(): number[];
10
+ set secondSummonedUnitCount(secondSummonedUnitCount: ObjectDataEntryLevelFieldValueSupplier<number>);
11
+ get firstSummonedUnitTypeId(): UnitTypeId[];
12
+ set firstSummonedUnitTypeId(firstSummonedUnitTypeId: ObjectDataEntryLevelFieldValueSupplier<UnitTypeId>);
13
+ get secondSummonedUnitTypeId(): UnitTypeId[];
14
+ set secondSummonedUnitTypeId(secondSummonedUnitTypeId: ObjectDataEntryLevelFieldValueSupplier<UnitTypeId>);
15
+ get limitCheckUnitTypeId(): UnitTypeId[];
16
+ set limitCheckUnitTypeId(limitCheckUnitTypeId: ObjectDataEntryLevelFieldValueSupplier<UnitTypeId>);
17
+ }
@@ -0,0 +1,78 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
+ local ____exports = {}
6
+ local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
7
+ local AbilityType = ____ability_2Dtype.AbilityType
8
+ ____exports.RaiseDeadAbilityType = __TS__Class()
9
+ local RaiseDeadAbilityType = ____exports.RaiseDeadAbilityType
10
+ RaiseDeadAbilityType.name = "RaiseDeadAbilityType"
11
+ __TS__ClassExtends(RaiseDeadAbilityType, AbilityType)
12
+ RaiseDeadAbilityType.BASE_ID = fourCC("Arai")
13
+ __TS__SetDescriptor(
14
+ RaiseDeadAbilityType.prototype,
15
+ "firstSummonedUnitCount",
16
+ {
17
+ get = function(self)
18
+ return self:getNumberLevelField("Rai1")
19
+ end,
20
+ set = function(self, firstSummonedUnitCount)
21
+ self:setNumberLevelField("Rai1", firstSummonedUnitCount)
22
+ end
23
+ },
24
+ true
25
+ )
26
+ __TS__SetDescriptor(
27
+ RaiseDeadAbilityType.prototype,
28
+ "secondSummonedUnitCount",
29
+ {
30
+ get = function(self)
31
+ return self:getNumberLevelField("Rai2")
32
+ end,
33
+ set = function(self, secondSummonedUnitCount)
34
+ self:setNumberLevelField("Rai2", secondSummonedUnitCount)
35
+ end
36
+ },
37
+ true
38
+ )
39
+ __TS__SetDescriptor(
40
+ RaiseDeadAbilityType.prototype,
41
+ "firstSummonedUnitTypeId",
42
+ {
43
+ get = function(self)
44
+ return self:getObjectDataEntryNumericIdLevelField("Rai3")
45
+ end,
46
+ set = function(self, firstSummonedUnitTypeId)
47
+ self:setObjectDataEntryNumericIdLevelField("Rai3", firstSummonedUnitTypeId)
48
+ end
49
+ },
50
+ true
51
+ )
52
+ __TS__SetDescriptor(
53
+ RaiseDeadAbilityType.prototype,
54
+ "secondSummonedUnitTypeId",
55
+ {
56
+ get = function(self)
57
+ return self:getObjectDataEntryNumericIdLevelField("Rai4")
58
+ end,
59
+ set = function(self, secondSummonedUnitTypeId)
60
+ self:setObjectDataEntryNumericIdLevelField("Rai4", secondSummonedUnitTypeId)
61
+ end
62
+ },
63
+ true
64
+ )
65
+ __TS__SetDescriptor(
66
+ RaiseDeadAbilityType.prototype,
67
+ "limitCheckUnitTypeId",
68
+ {
69
+ get = function(self)
70
+ return self:getObjectDataEntryNumericIdLevelField("Raiu")
71
+ end,
72
+ set = function(self, limitCheckUnitTypeId)
73
+ self:setObjectDataEntryNumericIdLevelField("Raiu", limitCheckUnitTypeId)
74
+ end
75
+ },
76
+ true
77
+ )
78
+ return ____exports
@@ -0,0 +1,9 @@
1
+ /** @noSelfInFile */
2
+ import { AbilityType, AbilityTypeId } from "../ability-type";
3
+ import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
4
+ export declare class RaiseTheBannerAbilityType extends AbilityType {
5
+ static readonly BASE_ID: AbilityTypeId;
6
+ /** Given Abilities */
7
+ get givenAbilityTypeIds(): AbilityTypeId[][];
8
+ set givenAbilityTypeIds(givenAbilityTypeIds: ObjectDataEntryLevelFieldValueSupplier<AbilityTypeId[]>);
9
+ }
@@ -0,0 +1,26 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
+ local ____exports = {}
6
+ local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
7
+ local AbilityType = ____ability_2Dtype.AbilityType
8
+ ____exports.RaiseTheBannerAbilityType = __TS__Class()
9
+ local RaiseTheBannerAbilityType = ____exports.RaiseTheBannerAbilityType
10
+ RaiseTheBannerAbilityType.name = "RaiseTheBannerAbilityType"
11
+ __TS__ClassExtends(RaiseTheBannerAbilityType, AbilityType)
12
+ RaiseTheBannerAbilityType.BASE_ID = fourCC("Aaga")
13
+ __TS__SetDescriptor(
14
+ RaiseTheBannerAbilityType.prototype,
15
+ "givenAbilityTypeIds",
16
+ {
17
+ get = function(self)
18
+ return self:getObjectDataEntryNumericIdsLevelField("aga1")
19
+ end,
20
+ set = function(self, givenAbilityTypeIds)
21
+ self:setObjectDataEntryNumericIdsLevelField("aga1", givenAbilityTypeIds)
22
+ end
23
+ },
24
+ true
25
+ )
26
+ return ____exports
@@ -0,0 +1,8 @@
1
+ /** @noSelfInFile */
2
+ import { AbilityType, AbilityTypeId } from "../ability-type";
3
+ import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
4
+ export declare class ReincarnationAbilityType extends AbilityType {
5
+ static readonly BASE_ID: AbilityTypeId;
6
+ get reincarnationDelay(): number[];
7
+ set reincarnationDelay(reincarnationDelay: ObjectDataEntryLevelFieldValueSupplier<number>);
8
+ }
@@ -0,0 +1,26 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
+ local ____exports = {}
6
+ local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
7
+ local AbilityType = ____ability_2Dtype.AbilityType
8
+ ____exports.ReincarnationAbilityType = __TS__Class()
9
+ local ReincarnationAbilityType = ____exports.ReincarnationAbilityType
10
+ ReincarnationAbilityType.name = "ReincarnationAbilityType"
11
+ __TS__ClassExtends(ReincarnationAbilityType, AbilityType)
12
+ ReincarnationAbilityType.BASE_ID = fourCC("AOre")
13
+ __TS__SetDescriptor(
14
+ ReincarnationAbilityType.prototype,
15
+ "reincarnationDelay",
16
+ {
17
+ get = function(self)
18
+ return self:getNumberLevelField("Ore1")
19
+ end,
20
+ set = function(self, reincarnationDelay)
21
+ self:setNumberLevelField("Ore1", reincarnationDelay)
22
+ end
23
+ },
24
+ true
25
+ )
26
+ return ____exports
@@ -0,0 +1,12 @@
1
+ /** @noSelfInFile */
2
+ import { AbilityType, AbilityTypeId } from "../ability-type";
3
+ import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
4
+ export declare class ResolveAbilityType extends AbilityType {
5
+ static readonly BASE_ID: AbilityTypeId;
6
+ /** Resolve */
7
+ get resolve(): number[];
8
+ set resolve(resolve: ObjectDataEntryLevelFieldValueSupplier<number>);
9
+ /** Flat Bonus */
10
+ get isFlatBonus(): boolean[];
11
+ set isFlatBonus(isFlatBonus: ObjectDataEntryLevelFieldValueSupplier<boolean>);
12
+ }
@@ -0,0 +1,39 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
+ local ____exports = {}
6
+ local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
7
+ local AbilityType = ____ability_2Dtype.AbilityType
8
+ ____exports.ResolveAbilityType = __TS__Class()
9
+ local ResolveAbilityType = ____exports.ResolveAbilityType
10
+ ResolveAbilityType.name = "ResolveAbilityType"
11
+ __TS__ClassExtends(ResolveAbilityType, AbilityType)
12
+ ResolveAbilityType.BASE_ID = fourCC("AIlv")
13
+ __TS__SetDescriptor(
14
+ ResolveAbilityType.prototype,
15
+ "resolve",
16
+ {
17
+ get = function(self)
18
+ return self:getNumberLevelField("Ilv1")
19
+ end,
20
+ set = function(self, resolve)
21
+ self:setNumberLevelField("Ilv1", resolve)
22
+ end
23
+ },
24
+ true
25
+ )
26
+ __TS__SetDescriptor(
27
+ ResolveAbilityType.prototype,
28
+ "isFlatBonus",
29
+ {
30
+ get = function(self)
31
+ return self:getBooleanLevelField("Ilv2")
32
+ end,
33
+ set = function(self, isFlatBonus)
34
+ self:setBooleanLevelField("Ilv2", isFlatBonus)
35
+ end
36
+ },
37
+ true
38
+ )
39
+ return ____exports
@@ -0,0 +1,33 @@
1
+ /** @noSelfInFile */
2
+ import { AbilityType, AbilityTypeId } from "../ability-type";
3
+ import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
4
+ export declare class RighteousFuryAbilityType extends AbilityType {
5
+ static readonly BASE_ID: AbilityTypeId;
6
+ /** Target Intersect Radius */
7
+ get targetIntersectRadius(): number[];
8
+ set targetIntersectRadius(targetIntersectRadius: ObjectDataEntryLevelFieldValueSupplier<number>);
9
+ /** Dash Speed */
10
+ get dashSpeed(): number[];
11
+ set dashSpeed(dashSpeed: ObjectDataEntryLevelFieldValueSupplier<number>);
12
+ /** Dash Damage */
13
+ get dashDamage(): number[];
14
+ set dashDamage(dashDamage: ObjectDataEntryLevelFieldValueSupplier<number>);
15
+ /** Bonus Critical Strike */
16
+ get bonusCriticalStrike(): number[];
17
+ set bonusCriticalStrike(bonusCriticalStrike: ObjectDataEntryLevelFieldValueSupplier<number>);
18
+ /** Normal - Bonus Critical Strike Duration */
19
+ get bonusCriticalStrikeDuration(): number[];
20
+ set bonusCriticalStrikeDuration(bonusCriticalStrikeDuration: ObjectDataEntryLevelFieldValueSupplier<number>);
21
+ /** Hero - Bonus Critical Strike Duration */
22
+ get bonusCriticalStrikeHeroDuration(): number[];
23
+ set bonusCriticalStrikeHeroDuration(bonusCriticalStrikeHeroDuration: ObjectDataEntryLevelFieldValueSupplier<number>);
24
+ /** Remove Buffs On Ability Start */
25
+ get removesBuffsOnStart(): boolean[];
26
+ set removesBuffsOnStart(removesBuffsOnStart: ObjectDataEntryLevelFieldValueSupplier<boolean>);
27
+ /** Movement Speed Slow */
28
+ get movementSpeedSlowFactor(): number[];
29
+ set movementSpeedSlowFactor(movementSpeedSlowFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
30
+ /** Attack Speed Slow */
31
+ get attackSpeedSlowFactor(): number[];
32
+ set attackSpeedSlowFactor(attackSpeedSlowFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
33
+ }
@@ -0,0 +1,130 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
+ local ____exports = {}
6
+ local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
7
+ local AbilityType = ____ability_2Dtype.AbilityType
8
+ ____exports.RighteousFuryAbilityType = __TS__Class()
9
+ local RighteousFuryAbilityType = ____exports.RighteousFuryAbilityType
10
+ RighteousFuryAbilityType.name = "RighteousFuryAbilityType"
11
+ __TS__ClassExtends(RighteousFuryAbilityType, AbilityType)
12
+ RighteousFuryAbilityType.BASE_ID = fourCC("ANcp")
13
+ __TS__SetDescriptor(
14
+ RighteousFuryAbilityType.prototype,
15
+ "targetIntersectRadius",
16
+ {
17
+ get = function(self)
18
+ return self:getNumberLevelField("chra")
19
+ end,
20
+ set = function(self, targetIntersectRadius)
21
+ self:setNumberLevelField("chra", targetIntersectRadius)
22
+ end
23
+ },
24
+ true
25
+ )
26
+ __TS__SetDescriptor(
27
+ RighteousFuryAbilityType.prototype,
28
+ "dashSpeed",
29
+ {
30
+ get = function(self)
31
+ return self:getNumberLevelField("chr1")
32
+ end,
33
+ set = function(self, dashSpeed)
34
+ self:setNumberLevelField("chr1", dashSpeed)
35
+ end
36
+ },
37
+ true
38
+ )
39
+ __TS__SetDescriptor(
40
+ RighteousFuryAbilityType.prototype,
41
+ "dashDamage",
42
+ {
43
+ get = function(self)
44
+ return self:getNumberLevelField("chr2")
45
+ end,
46
+ set = function(self, dashDamage)
47
+ self:setNumberLevelField("chr2", dashDamage)
48
+ end
49
+ },
50
+ true
51
+ )
52
+ __TS__SetDescriptor(
53
+ RighteousFuryAbilityType.prototype,
54
+ "bonusCriticalStrike",
55
+ {
56
+ get = function(self)
57
+ return self:getNumberLevelField("chr3")
58
+ end,
59
+ set = function(self, bonusCriticalStrike)
60
+ self:setNumberLevelField("chr3", bonusCriticalStrike)
61
+ end
62
+ },
63
+ true
64
+ )
65
+ __TS__SetDescriptor(
66
+ RighteousFuryAbilityType.prototype,
67
+ "bonusCriticalStrikeDuration",
68
+ {
69
+ get = function(self)
70
+ return self:getNumberLevelField("chr4")
71
+ end,
72
+ set = function(self, bonusCriticalStrikeDuration)
73
+ self:setNumberLevelField("chr4", bonusCriticalStrikeDuration)
74
+ end
75
+ },
76
+ true
77
+ )
78
+ __TS__SetDescriptor(
79
+ RighteousFuryAbilityType.prototype,
80
+ "bonusCriticalStrikeHeroDuration",
81
+ {
82
+ get = function(self)
83
+ return self:getNumberLevelField("chr5")
84
+ end,
85
+ set = function(self, bonusCriticalStrikeHeroDuration)
86
+ self:setNumberLevelField("chr5", bonusCriticalStrikeHeroDuration)
87
+ end
88
+ },
89
+ true
90
+ )
91
+ __TS__SetDescriptor(
92
+ RighteousFuryAbilityType.prototype,
93
+ "removesBuffsOnStart",
94
+ {
95
+ get = function(self)
96
+ return self:getBooleanLevelField("chr6")
97
+ end,
98
+ set = function(self, removesBuffsOnStart)
99
+ self:setBooleanLevelField("chr6", removesBuffsOnStart)
100
+ end
101
+ },
102
+ true
103
+ )
104
+ __TS__SetDescriptor(
105
+ RighteousFuryAbilityType.prototype,
106
+ "movementSpeedSlowFactor",
107
+ {
108
+ get = function(self)
109
+ return self:getNumberLevelField("nrf3")
110
+ end,
111
+ set = function(self, movementSpeedSlowFactor)
112
+ self:setNumberLevelField("nrf3", movementSpeedSlowFactor)
113
+ end
114
+ },
115
+ true
116
+ )
117
+ __TS__SetDescriptor(
118
+ RighteousFuryAbilityType.prototype,
119
+ "attackSpeedSlowFactor",
120
+ {
121
+ get = function(self)
122
+ return self:getNumberLevelField("nrf4")
123
+ end,
124
+ set = function(self, attackSpeedSlowFactor)
125
+ self:setNumberLevelField("nrf4", attackSpeedSlowFactor)
126
+ end
127
+ },
128
+ true
129
+ )
130
+ return ____exports
@@ -0,0 +1,27 @@
1
+ /** @noSelfInFile */
2
+ import { AbilityType, AbilityTypeId } from "../ability-type";
3
+ import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
4
+ export declare class SacredAuraAbilityType extends AbilityType {
5
+ static readonly BASE_ID: AbilityTypeId;
6
+ /** % Magic Resist Increase for Allies */
7
+ get allyMagicResistanceIncreaseFactor(): number[];
8
+ set allyMagicResistanceIncreaseFactor(allyMagicResistanceIncreaseFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
9
+ /** % Healing Increase for Allies */
10
+ get allyHealingIncreasePercentage(): number[];
11
+ set allyHealingIncreasePercentage(allyHealingIncreasePercentage: ObjectDataEntryLevelFieldValueSupplier<number>);
12
+ /** % Cooldown Reduction Increase for Allies */
13
+ get allyCooldownReductionIncreaseFactor(): number[];
14
+ set allyCooldownReductionIncreaseFactor(allyCooldownReductionIncreaseFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
15
+ /** % Magic Resist Decrease for Enemies */
16
+ get enemyMagicResistanceDecreaseFactor(): number[];
17
+ set enemyMagicResistanceDecreaseFactor(enemyMagicResistanceDecreaseFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
18
+ /** % Healing Decrease for Enemies */
19
+ get enemyHealingDecreaseFactor(): number[];
20
+ set enemyHealingDecreaseFactor(enemyHealingDecreaseFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
21
+ /** % Cooldown Increase for Enemies */
22
+ get enemyCooldownIncreaseFactor(): number[];
23
+ set enemyCooldownIncreaseFactor(enemyCooldownIncreaseFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
24
+ /** Flat Mana Regen for Allies */
25
+ get allyFlatManaRegeneration(): number[];
26
+ set allyFlatManaRegeneration(allyFlatManaRegeneration: ObjectDataEntryLevelFieldValueSupplier<number>);
27
+ }
@@ -0,0 +1,104 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
+ local ____exports = {}
6
+ local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
7
+ local AbilityType = ____ability_2Dtype.AbilityType
8
+ ____exports.SacredAuraAbilityType = __TS__Class()
9
+ local SacredAuraAbilityType = ____exports.SacredAuraAbilityType
10
+ SacredAuraAbilityType.name = "SacredAuraAbilityType"
11
+ __TS__ClassExtends(SacredAuraAbilityType, AbilityType)
12
+ SacredAuraAbilityType.BASE_ID = fourCC("AHas")
13
+ __TS__SetDescriptor(
14
+ SacredAuraAbilityType.prototype,
15
+ "allyMagicResistanceIncreaseFactor",
16
+ {
17
+ get = function(self)
18
+ return self:getNumberLevelField("hsa1")
19
+ end,
20
+ set = function(self, allyMagicResistanceIncreaseFactor)
21
+ self:setNumberLevelField("hsa1", allyMagicResistanceIncreaseFactor)
22
+ end
23
+ },
24
+ true
25
+ )
26
+ __TS__SetDescriptor(
27
+ SacredAuraAbilityType.prototype,
28
+ "allyHealingIncreasePercentage",
29
+ {
30
+ get = function(self)
31
+ return self:getNumberLevelField("hsa2")
32
+ end,
33
+ set = function(self, allyHealingIncreasePercentage)
34
+ self:setNumberLevelField("hsa2", allyHealingIncreasePercentage)
35
+ end
36
+ },
37
+ true
38
+ )
39
+ __TS__SetDescriptor(
40
+ SacredAuraAbilityType.prototype,
41
+ "allyCooldownReductionIncreaseFactor",
42
+ {
43
+ get = function(self)
44
+ return self:getNumberLevelField("hsa3")
45
+ end,
46
+ set = function(self, allyCooldownReductionIncreaseFactor)
47
+ self:setNumberLevelField("hsa3", allyCooldownReductionIncreaseFactor)
48
+ end
49
+ },
50
+ true
51
+ )
52
+ __TS__SetDescriptor(
53
+ SacredAuraAbilityType.prototype,
54
+ "enemyMagicResistanceDecreaseFactor",
55
+ {
56
+ get = function(self)
57
+ return self:getNumberLevelField("hsa4")
58
+ end,
59
+ set = function(self, enemyMagicResistanceDecreaseFactor)
60
+ self:setNumberLevelField("hsa4", enemyMagicResistanceDecreaseFactor)
61
+ end
62
+ },
63
+ true
64
+ )
65
+ __TS__SetDescriptor(
66
+ SacredAuraAbilityType.prototype,
67
+ "enemyHealingDecreaseFactor",
68
+ {
69
+ get = function(self)
70
+ return self:getNumberLevelField("hsa5")
71
+ end,
72
+ set = function(self, enemyHealingDecreaseFactor)
73
+ self:setNumberLevelField("hsa5", enemyHealingDecreaseFactor)
74
+ end
75
+ },
76
+ true
77
+ )
78
+ __TS__SetDescriptor(
79
+ SacredAuraAbilityType.prototype,
80
+ "enemyCooldownIncreaseFactor",
81
+ {
82
+ get = function(self)
83
+ return self:getNumberLevelField("hsa6")
84
+ end,
85
+ set = function(self, enemyCooldownIncreaseFactor)
86
+ self:setNumberLevelField("hsa6", enemyCooldownIncreaseFactor)
87
+ end
88
+ },
89
+ true
90
+ )
91
+ __TS__SetDescriptor(
92
+ SacredAuraAbilityType.prototype,
93
+ "allyFlatManaRegeneration",
94
+ {
95
+ get = function(self)
96
+ return self:getNumberLevelField("hsa7")
97
+ end,
98
+ set = function(self, allyFlatManaRegeneration)
99
+ self:setNumberLevelField("hsa7", allyFlatManaRegeneration)
100
+ end
101
+ },
102
+ true
103
+ )
104
+ return ____exports
@@ -7,4 +7,8 @@ export declare class ShockWaveAbilityType extends AbilityType {
7
7
  set damagePerTarget(damagePerTarget: ObjectDataEntryLevelFieldValueSupplier<number>);
8
8
  get maximumTotalDamage(): number[];
9
9
  set maximumTotalDamage(maximumTotalDamage: ObjectDataEntryLevelFieldValueSupplier<number>);
10
+ get distance(): number[];
11
+ set distance(distance: ObjectDataEntryLevelFieldValueSupplier<number>);
12
+ get finalAreaOfEffect(): number[];
13
+ set finalAreaOfEffect(finalAreaOfEffect: ObjectDataEntryLevelFieldValueSupplier<number>);
10
14
  }
@@ -36,4 +36,30 @@ __TS__SetDescriptor(
36
36
  },
37
37
  true
38
38
  )
39
+ __TS__SetDescriptor(
40
+ ShockWaveAbilityType.prototype,
41
+ "distance",
42
+ {
43
+ get = function(self)
44
+ return self:getNumberLevelField("Osh3")
45
+ end,
46
+ set = function(self, distance)
47
+ self:setNumberLevelField("Osh3", distance)
48
+ end
49
+ },
50
+ true
51
+ )
52
+ __TS__SetDescriptor(
53
+ ShockWaveAbilityType.prototype,
54
+ "finalAreaOfEffect",
55
+ {
56
+ get = function(self)
57
+ return self:getNumberLevelField("Osh4")
58
+ end,
59
+ set = function(self, finalAreaOfEffect)
60
+ self:setNumberLevelField("Osh4", finalAreaOfEffect)
61
+ end
62
+ },
63
+ true
64
+ )
39
65
  return ____exports