warscript 0.0.1-dev.d750e38 → 0.0.1-dev.d77b529
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +6 -0
- package/attributes.lua +17 -1
- package/config.d.ts +5 -0
- package/config.lua +10 -0
- package/core/dummy.lua +4 -2
- package/core/types/effect.d.ts +12 -4
- package/core/types/effect.lua +67 -104
- package/core/types/frame.d.ts +1 -0
- package/core/types/frame.lua +136 -58
- package/core/types/handle.lua +9 -9
- package/core/types/item.d.ts +1 -0
- package/core/types/item.lua +1 -0
- package/core/types/player.d.ts +18 -1
- package/core/types/player.lua +76 -26
- package/core/types/playerCamera.d.ts +2 -0
- package/core/types/playerCamera.lua +123 -5
- package/core/types/playerColor.lua +4 -3
- package/core/types/sound.d.ts +18 -25
- package/core/types/sound.lua +113 -33
- package/core/types/tileCell.d.ts +11 -1
- package/core/types/tileCell.lua +97 -0
- package/core/types/timer.d.ts +9 -8
- package/core/types/timer.lua +45 -23
- package/core/types/unit.d.ts +5 -0
- package/core/types/unit.lua +5 -0
- package/core/util.d.ts +3 -1
- package/core/util.lua +115 -4
- package/decl/native.d.ts +1718 -964
- package/destroyable.d.ts +1 -0
- package/destroyable.lua +9 -0
- package/engine/behavior.d.ts +14 -1
- package/engine/behavior.lua +230 -70
- package/engine/behaviour/ability/apply-buff.d.ts +5 -0
- package/engine/behaviour/ability/apply-buff.lua +36 -4
- package/engine/behaviour/ability/apply-unit-behavior.lua +6 -0
- package/engine/behaviour/ability/damage.d.ts +13 -3
- package/engine/behaviour/ability/damage.lua +41 -49
- package/engine/behaviour/ability/emulate-impact.d.ts +1 -1
- package/engine/behaviour/ability/emulate-impact.lua +23 -7
- package/engine/behaviour/ability/on-command-impact.d.ts +1 -0
- package/engine/behaviour/ability/on-command-impact.lua +1 -0
- package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
- package/engine/behaviour/ability/remove-buffs.lua +21 -0
- package/engine/behaviour/ability/restore-mana.d.ts +1 -1
- package/engine/behaviour/ability/restore-mana.lua +6 -6
- package/engine/behaviour/ability.d.ts +17 -5
- package/engine/behaviour/ability.lua +97 -24
- package/engine/behaviour/unit/stun-immunity.d.ts +12 -6
- package/engine/behaviour/unit/stun-immunity.lua +57 -31
- package/engine/behaviour/unit.d.ts +41 -2
- package/engine/behaviour/unit.lua +270 -6
- package/engine/buff.d.ts +121 -59
- package/engine/buff.lua +605 -301
- package/engine/index.d.ts +2 -1
- package/engine/internal/ability.d.ts +11 -1
- package/engine/internal/ability.lua +104 -44
- package/engine/internal/item/ability.lua +63 -11
- package/engine/internal/item/fields.d.ts +12 -0
- package/engine/internal/item/fields.lua +33 -0
- package/engine/internal/item/owner-cache.d.ts +5 -0
- package/engine/internal/item/owner-cache.lua +4 -0
- package/engine/internal/item+owner.d.ts +2 -0
- package/engine/internal/item+owner.lua +37 -8
- package/engine/internal/item.d.ts +34 -18
- package/engine/internal/item.lua +308 -102
- package/engine/internal/mechanics/ability-duration.lua +1 -1
- package/engine/internal/mechanics/cast-ability.lua +6 -3
- package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
- package/engine/internal/misc/frame-coordinates.d.ts +2 -0
- package/engine/internal/misc/frame-coordinates.lua +21 -0
- package/engine/internal/misc/get-terrain-z.d.ts +2 -0
- package/engine/internal/misc/get-terrain-z.lua +11 -0
- package/engine/internal/misc/player-local-handle.d.ts +2 -0
- package/engine/internal/misc/player-local-handle.lua +5 -0
- package/engine/internal/misc/unit-ability-level-natives.d.ts +2 -0
- package/engine/internal/misc/unit-ability-level-natives.lua +12 -0
- package/engine/internal/object-data/armor-bonus.d.ts +2 -0
- package/engine/internal/object-data/attribute-bonus.lua +2 -2
- package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
- package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
- package/engine/internal/object-data/evasion-probability.d.ts +2 -0
- package/engine/internal/object-data/evasion-probability.lua +16 -0
- package/engine/internal/object-data/health-bonus.d.ts +2 -0
- package/engine/internal/object-data/health-bonus.lua +16 -0
- package/engine/internal/object-data/health-regeneration-rate-increase.d.ts +2 -0
- package/engine/internal/object-data/health-regeneration-rate-increase.lua +48 -0
- package/engine/internal/object-data/mana-bonus.d.ts +2 -0
- package/engine/internal/object-data/mana-bonus.lua +16 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
- package/engine/internal/unit/ability.d.ts +35 -0
- package/engine/internal/unit/ability.lua +113 -12
- package/engine/internal/unit/add-item-to-slot-init.lua +3 -14
- package/engine/internal/unit/add-item-to-slot.lua +57 -14
- package/engine/internal/unit/allowed-targets.d.ts +1 -1
- package/engine/internal/unit/allowed-targets.lua +9 -1
- package/engine/internal/unit/appearance.d.ts +15 -0
- package/engine/internal/unit/appearance.lua +85 -0
- package/engine/internal/unit/attributes.d.ts +17 -0
- package/engine/internal/unit/attributes.lua +46 -0
- package/engine/internal/unit/bonus.d.ts +16 -0
- package/engine/internal/unit/bonus.lua +119 -8
- package/engine/internal/unit/buff.d.ts +2 -2
- package/engine/internal/unit/buff.lua +34 -19
- package/engine/internal/unit/equipment-inventory.d.ts +44 -0
- package/engine/internal/unit/equipment-inventory.lua +233 -0
- package/engine/internal/unit/expiration-timer.lua +1 -1
- package/engine/internal/unit/extended-inventory.d.ts +25 -0
- package/engine/internal/unit/extended-inventory.lua +99 -0
- package/engine/internal/unit/fly-height.d.ts +7 -0
- package/engine/internal/unit/fly-height.lua +20 -0
- package/engine/internal/unit/ignore-events-items.lua +10 -1
- package/engine/internal/unit/interrupts.d.ts +12 -0
- package/engine/internal/unit/interrupts.lua +28 -0
- package/engine/internal/unit/{item.d.ts → inventory.d.ts} +7 -3
- package/engine/internal/unit/inventory.lua +87 -0
- package/engine/internal/unit/item-container.d.ts +25 -0
- package/engine/internal/unit/item-container.lua +11 -0
- package/engine/internal/unit/item-order-events.d.ts +17 -0
- package/engine/internal/unit/item-order-events.lua +67 -0
- package/engine/internal/unit/item-slot.d.ts +27 -0
- package/engine/internal/unit/item-slot.lua +92 -0
- package/engine/internal/unit/main-selected.lua +12 -27
- package/engine/internal/unit/order.d.ts +20 -0
- package/engine/internal/unit/order.lua +136 -0
- package/engine/internal/unit/pseudo-passive-abilities.d.ts +2 -0
- package/engine/internal/unit/pseudo-passive-abilities.lua +11 -0
- package/engine/internal/unit/range-event.d.ts +12 -0
- package/engine/internal/unit/range-event.lua +90 -0
- package/engine/internal/unit/scale.d.ts +7 -0
- package/engine/internal/unit/scale.lua +20 -0
- package/engine/internal/unit+ability.d.ts +2 -1
- package/engine/internal/unit+ability.lua +73 -3
- package/engine/internal/unit+bonus.lua +3 -3
- package/engine/internal/unit+damage.d.ts +11 -11
- package/engine/internal/unit+damage.lua +43 -14
- package/engine/internal/unit+rally.lua +9 -31
- package/engine/internal/unit+spellSteal.lua +1 -2
- package/engine/internal/unit-missile-data.lua +58 -32
- package/engine/internal/unit-missile-launch.lua +65 -27
- package/engine/internal/unit.d.ts +43 -33
- package/engine/internal/unit.lua +391 -323
- package/engine/lightning.d.ts +4 -3
- package/engine/lightning.lua +22 -15
- package/engine/local-client.d.ts +28 -0
- package/engine/local-client.lua +324 -54
- package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
- package/engine/object-data/auxiliary/animation-name.lua +16 -0
- package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
- package/engine/object-data/auxiliary/armor-type.lua +46 -0
- package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -2
- package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
- package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
- package/engine/object-data/auxiliary/attack-type.lua +42 -0
- package/engine/object-data/auxiliary/equipment-slot.d.ts +12 -0
- package/engine/object-data/auxiliary/equipment-slot.lua +2 -0
- package/engine/object-data/auxiliary/equipment-type.d.ts +12 -0
- package/engine/object-data/auxiliary/equipment-type.lua +26 -0
- package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
- package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
- package/engine/object-data/auxiliary/item-class.d.ts +11 -0
- package/engine/object-data/auxiliary/item-class.lua +2 -0
- package/engine/object-data/auxiliary/item-tag.d.ts +12 -0
- package/engine/object-data/auxiliary/item-tag.lua +2 -0
- package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
- package/engine/object-data/auxiliary/movement-type.lua +22 -0
- package/engine/object-data/auxiliary/order-type.d.ts +939 -0
- package/engine/object-data/auxiliary/order-type.lua +2 -0
- package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
- package/engine/object-data/auxiliary/sound-eax.lua +2 -0
- package/engine/object-data/auxiliary/sound-set-name.d.ts +14 -3
- package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
- package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
- package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
- package/engine/object-data/entry/ability-type/apprehend.d.ts +22 -0
- package/engine/object-data/entry/ability-type/apprehend.lua +66 -0
- package/engine/object-data/entry/ability-type/armor-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
- package/engine/object-data/entry/ability-type/aura-of-blight.d.ts +13 -0
- package/engine/object-data/entry/ability-type/aura-of-blight.lua +39 -0
- package/engine/object-data/entry/ability-type/banshee.d.ts +8 -0
- package/engine/object-data/entry/ability-type/banshee.lua +13 -0
- package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.d.ts +12 -0
- package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.lua +27 -0
- package/engine/object-data/entry/ability-type/banshees-wail.d.ts +31 -0
- package/engine/object-data/entry/ability-type/banshees-wail.lua +117 -0
- package/engine/object-data/entry/ability-type/battering-ram.d.ts +33 -0
- package/engine/object-data/entry/ability-type/battering-ram.lua +130 -0
- package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
- package/engine/object-data/entry/ability-type/berserk.lua +13 -0
- package/engine/object-data/entry/ability-type/blank-configurable.d.ts +3 -0
- package/engine/object-data/entry/ability-type/blank-configurable.lua +42 -1
- package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
- package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
- package/engine/object-data/entry/ability-type/cleansing-fire.d.ts +27 -0
- package/engine/object-data/entry/ability-type/cleansing-fire.lua +104 -0
- package/engine/object-data/entry/ability-type/consecration.d.ts +15 -0
- package/engine/object-data/entry/ability-type/consecration.lua +52 -0
- package/engine/object-data/entry/ability-type/cooldown-reduction.d.ts +12 -0
- package/engine/object-data/entry/ability-type/cooldown-reduction.lua +39 -0
- package/engine/object-data/entry/ability-type/critical-strike-system.d.ts +18 -0
- package/engine/object-data/entry/ability-type/critical-strike-system.lua +65 -0
- package/engine/object-data/entry/ability-type/deathseeker-arrows.d.ts +21 -0
- package/engine/object-data/entry/ability-type/deathseeker-arrows.lua +78 -0
- package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
- package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
- package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
- package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
- package/engine/object-data/entry/ability-type/equipment-inventory-interface.d.ts +8 -0
- package/engine/object-data/entry/ability-type/equipment-inventory-interface.lua +13 -0
- package/engine/object-data/entry/ability-type/equipment-inventory.d.ts +13 -0
- package/engine/object-data/entry/ability-type/equipment-inventory.lua +27 -0
- package/engine/object-data/entry/ability-type/equipment.d.ts +13 -0
- package/engine/object-data/entry/ability-type/equipment.lua +27 -0
- package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
- package/engine/object-data/entry/ability-type/grant-talent-point.d.ts +8 -0
- package/engine/object-data/entry/ability-type/grant-talent-point.lua +13 -0
- package/engine/object-data/entry/ability-type/grim-conviction.d.ts +36 -0
- package/engine/object-data/entry/ability-type/grim-conviction.lua +131 -0
- package/engine/object-data/entry/ability-type/grit.d.ts +18 -0
- package/engine/object-data/entry/ability-type/grit.lua +65 -0
- package/engine/object-data/entry/ability-type/guiding-hand.d.ts +27 -0
- package/engine/object-data/entry/ability-type/guiding-hand.lua +104 -0
- package/engine/object-data/entry/ability-type/headsplitter.d.ts +27 -0
- package/engine/object-data/entry/ability-type/headsplitter.lua +104 -0
- package/engine/object-data/entry/ability-type/{armor-increase.d.ts → healing-modifier.d.ts} +4 -3
- package/engine/object-data/entry/ability-type/healing-modifier.lua +26 -0
- package/engine/object-data/entry/ability-type/healing-ward-aura.d.ts +13 -0
- package/engine/object-data/entry/ability-type/healing-ward-aura.lua +39 -0
- package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/heroic-slash.d.ts +18 -0
- package/engine/object-data/entry/ability-type/heroic-slash.lua +65 -0
- package/engine/object-data/entry/ability-type/holy-wrath.d.ts +30 -0
- package/engine/object-data/entry/ability-type/holy-wrath.lua +117 -0
- package/engine/object-data/entry/ability-type/inspire-courage.d.ts +18 -0
- package/engine/object-data/entry/ability-type/inspire-courage.lua +65 -0
- package/engine/object-data/entry/ability-type/item-life-regeneration.d.ts +10 -0
- package/engine/object-data/entry/ability-type/item-life-regeneration.lua +26 -0
- package/engine/object-data/entry/ability-type/lights-mercy.d.ts +27 -0
- package/engine/object-data/entry/ability-type/lights-mercy.lua +104 -0
- package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/mana-efficiency.d.ts +12 -0
- package/engine/object-data/entry/ability-type/mana-efficiency.lua +39 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
- package/engine/object-data/entry/ability-type/mind-control.d.ts +21 -0
- package/engine/object-data/entry/ability-type/mind-control.lua +78 -0
- package/engine/object-data/entry/ability-type/on-attack-cast-spell.d.ts +21 -0
- package/engine/object-data/entry/ability-type/on-attack-cast-spell.lua +52 -0
- package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.d.ts +19 -0
- package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.lua +65 -0
- package/engine/object-data/entry/ability-type/on-hit-cast-spell.d.ts +15 -0
- package/engine/object-data/entry/ability-type/on-hit-cast-spell.lua +26 -0
- package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.d.ts +6 -0
- package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.lua +12 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
- package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
- package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
- package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
- package/engine/object-data/entry/ability-type/provoke.d.ts +21 -0
- package/engine/object-data/entry/ability-type/provoke.lua +66 -0
- package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
- package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
- package/engine/object-data/entry/ability-type/raise-the-banner.d.ts +9 -0
- package/engine/object-data/entry/ability-type/raise-the-banner.lua +26 -0
- package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
- package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
- package/engine/object-data/entry/ability-type/resolve.d.ts +12 -0
- package/engine/object-data/entry/ability-type/resolve.lua +39 -0
- package/engine/object-data/entry/ability-type/righteous-fury.d.ts +33 -0
- package/engine/object-data/entry/ability-type/righteous-fury.lua +130 -0
- package/engine/object-data/entry/ability-type/sacred-aura.d.ts +27 -0
- package/engine/object-data/entry/ability-type/sacred-aura.lua +104 -0
- package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
- package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
- package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
- package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
- package/engine/object-data/entry/ability-type/soul-lantern.d.ts +30 -0
- package/engine/object-data/entry/ability-type/soul-lantern.lua +117 -0
- package/engine/object-data/entry/ability-type/spell-amp.d.ts +15 -0
- package/engine/object-data/entry/ability-type/spell-amp.lua +52 -0
- package/engine/object-data/entry/ability-type/spell-critical-strike.d.ts +12 -0
- package/engine/object-data/entry/ability-type/spell-critical-strike.lua +39 -0
- package/engine/object-data/entry/ability-type/spell-vamp.d.ts +12 -0
- package/engine/object-data/entry/ability-type/spell-vamp.lua +39 -0
- package/engine/object-data/entry/ability-type/stackable-evasion.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-evasion.lua +13 -0
- package/engine/object-data/entry/ability-type/stackable-hardened-skin.d.ts +21 -0
- package/engine/object-data/entry/ability-type/stackable-hardened-skin.lua +78 -0
- package/engine/object-data/entry/ability-type/stackable-life-steal.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-life-steal.lua +26 -0
- package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.lua +13 -0
- package/engine/object-data/entry/ability-type/stackable-thorn-shield.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-thorn-shield.lua +13 -0
- package/engine/object-data/entry/ability-type/stat-details.d.ts +12 -0
- package/engine/object-data/entry/ability-type/stat-details.lua +27 -0
- package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
- package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
- package/engine/object-data/entry/ability-type/surge-of-light.d.ts +33 -0
- package/engine/object-data/entry/ability-type/surge-of-light.lua +130 -0
- package/engine/object-data/entry/ability-type/sweeping-strike.d.ts +57 -0
- package/engine/object-data/entry/ability-type/sweeping-strike.lua +234 -0
- package/engine/object-data/entry/ability-type/talents.d.ts +12 -0
- package/engine/object-data/entry/ability-type/talents.lua +27 -0
- package/engine/object-data/entry/ability-type/unyielding-guard.d.ts +30 -0
- package/engine/object-data/entry/ability-type/unyielding-guard.lua +117 -0
- package/engine/object-data/entry/ability-type/valiant-charge.d.ts +27 -0
- package/engine/object-data/entry/ability-type/valiant-charge.lua +104 -0
- package/engine/object-data/entry/ability-type/warcry.d.ts +9 -0
- package/engine/object-data/entry/ability-type/warcry.lua +26 -0
- package/engine/object-data/entry/ability-type/web.d.ts +12 -0
- package/engine/object-data/entry/ability-type/web.lua +52 -0
- package/engine/object-data/entry/ability-type/withering-fire.d.ts +21 -0
- package/engine/object-data/entry/ability-type/withering-fire.lua +78 -0
- package/engine/object-data/entry/ability-type.d.ts +36 -19
- package/engine/object-data/entry/ability-type.lua +307 -29
- package/engine/object-data/entry/buff-type/applicable.lua +122 -137
- package/engine/object-data/entry/buff-type.d.ts +10 -12
- package/engine/object-data/entry/buff-type.lua +39 -29
- package/engine/object-data/entry/destructible-type.d.ts +32 -2
- package/engine/object-data/entry/destructible-type.lua +181 -0
- package/engine/object-data/entry/item-type.d.ts +18 -3
- package/engine/object-data/entry/item-type.lua +88 -4
- package/engine/object-data/entry/lightning-type.d.ts +6 -8
- package/engine/object-data/entry/lightning-type.lua +1 -1
- package/engine/object-data/entry/sound-preset.d.ts +33 -0
- package/engine/object-data/entry/sound-preset.lua +140 -0
- package/engine/object-data/entry/unit-type.d.ts +71 -6
- package/engine/object-data/entry/unit-type.lua +592 -93
- package/engine/object-data/entry/upgrade.d.ts +2 -2
- package/engine/object-data/entry/upgrade.lua +4 -4
- package/engine/object-data/entry.d.ts +21 -14
- package/engine/object-data/entry.lua +68 -32
- package/engine/object-field/ability.d.ts +4 -4
- package/engine/object-field/ability.lua +9 -8
- package/engine/object-field/item.d.ts +22 -0
- package/engine/object-field/item.lua +118 -0
- package/engine/object-field/unit.d.ts +72 -3
- package/engine/object-field/unit.lua +268 -7
- package/engine/object-field.d.ts +26 -7
- package/engine/object-field.lua +360 -119
- package/engine/random.d.ts +10 -0
- package/engine/random.lua +21 -0
- package/engine/standard/entries/ability-type.d.ts +3102 -7
- package/engine/standard/entries/ability-type.lua +0 -6
- package/engine/standard/entries/buff-type.d.ts +3 -0
- package/engine/standard/entries/buff-type.lua +3 -0
- package/engine/standard/entries/item-type.d.ts +1299 -0
- package/engine/standard/entries/item-type.lua +2 -0
- package/engine/standard/entries/lightning-type.d.ts +42 -15
- package/engine/standard/entries/lightning-type.lua +0 -14
- package/engine/standard/entries/sound-preset.d.ts +10 -0
- package/engine/standard/entries/sound-preset.lua +10 -0
- package/engine/standard/entries/unit-type.d.ts +5 -0
- package/engine/standard/entries/unit-type.lua +5 -0
- package/engine/standard/fields/ability.d.ts +2 -2
- package/engine/standard/fields/ability.lua +2 -2
- package/engine/standard/fields/item.d.ts +4 -0
- package/engine/standard/fields/item.lua +6 -0
- package/engine/standard/fields/unit.d.ts +12 -0
- package/engine/standard/fields/unit.lua +20 -0
- package/engine/synchronization.d.ts +11 -0
- package/engine/synchronization.lua +77 -0
- package/engine/text-tag.d.ts +36 -2
- package/engine/text-tag.lua +250 -10
- package/engine/unit.d.ts +11 -1
- package/engine/unit.lua +11 -1
- package/event.d.ts +1 -1
- package/lualib_bundle.lua +1 -1
- package/math.d.ts +2 -0
- package/math.lua +14 -0
- package/net/socket.lua +1 -1
- package/network.lua +25 -1
- package/objutil/buff.lua +12 -11
- package/objutil/object.lua +1 -1
- package/objutil/unit.lua +8 -0
- package/operation.d.ts +8 -1
- package/operation.lua +38 -18
- package/package.json +3 -23
- package/patch-lua.lua +15 -0
- package/patch-lualib.lua +1 -1
- package/utility/arrays.d.ts +2 -0
- package/utility/arrays.lua +11 -0
- package/utility/callback-array.d.ts +17 -0
- package/utility/callback-array.lua +61 -0
- package/utility/functions.d.ts +8 -0
- package/utility/functions.lua +13 -0
- package/utility/linked-map.d.ts +35 -0
- package/utility/linked-map.lua +107 -0
- package/utility/linked-set.d.ts +5 -1
- package/utility/linked-set.lua +49 -1
- package/utility/lua-maps.d.ts +15 -2
- package/utility/lua-maps.lua +53 -2
- package/utility/lua-sets.d.ts +2 -0
- package/utility/lua-sets.lua +7 -0
- package/utility/random.d.ts +102 -0
- package/utility/random.lua +273 -0
- package/utility/records.lua +20 -1
- package/utility/reflection.lua +11 -7
- package/utility/types.d.ts +3 -0
- package/utility/unordered-map.d.ts +27 -0
- package/utility/unordered-map.lua +99 -0
- package/core/types/order.d.ts +0 -25
- package/core/types/order.lua +0 -55
- package/engine/internal/unit/item.lua +0 -78
- /package/engine/internal/{object-data/armor-increase.d.ts → misc/damage-metadata-by-target.d.ts} +0 -0
- /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
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@@ -0,0 +1,16 @@
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local ____exports = {}
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local ____evasion = require("engine.object-data.entry.ability-type.evasion")
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local EvasionAbilityType = ____evasion.EvasionAbilityType
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---
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-- @internal For use by internal systems.
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____exports.EVASION_PROBABILITY_DUMMY_ABILITY_TYPE_ID = compiletime(function()
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local abilityType = EvasionAbilityType:create()
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abilityType.isInternal = true
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abilityType.isButtonVisible = false
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abilityType.evasionProbability = 0
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return abilityType.id
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end)
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---
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-- @internal For use by internal systems.
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____exports.EVASION_PROBABILITY_ABILITY_FIELD = ABILITY_RLF_CHANCE_TO_EVADE_EEV1
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return ____exports
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@@ -0,0 +1,16 @@
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local ____exports = {}
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local ____health_2Dbonus = require("engine.object-data.entry.ability-type.health-bonus")
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local HealthBonusAbilityType = ____health_2Dbonus.HealthBonusAbilityType
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---
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-- @internal For use by internal systems only.
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____exports.HEALTH_BONUS_DUMMY_ABILITY_TYPE_ID = compiletime(function()
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local abilityType = HealthBonusAbilityType:create()
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abilityType.isInternal = true
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abilityType.isButtonVisible = false
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abilityType.healthBonus = 0
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return abilityType.id
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end)
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---
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-- @internal For use by internal systems only.
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____exports.HEALTH_BONUS_DUMMY_ABILITY_FIELD = ABILITY_ILF_MAX_LIFE_GAINED
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return ____exports
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@@ -0,0 +1,48 @@
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local ____exports = {}
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local ____healing_2Dward_2Daura = require("engine.object-data.entry.ability-type.healing-ward-aura")
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local HealingWardAuraAbilityType = ____healing_2Dward_2Daura.HealingWardAuraAbilityType
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local ____item_2Dlife_2Dregeneration = require("engine.object-data.entry.ability-type.item-life-regeneration")
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local ItemLifeRegenerationAbilityType = ____item_2Dlife_2Dregeneration.ItemLifeRegenerationAbilityType
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local ____combat_2Dclassification = require("engine.object-data.auxiliary.combat-classification")
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local combatClassificationsOf = ____combat_2Dclassification.combatClassificationsOf
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local function createHealthRegenerationDummyAbilityType(healthRegeneration)
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local abilityType = ItemLifeRegenerationAbilityType:create()
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abilityType.isInternal = true
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abilityType.isButtonVisible = false
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abilityType.healthRegeneration = healthRegeneration
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return abilityType.id
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end
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---
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-- @internal For use by internal systems. The ability at index `i` regenerates `2^i` hit
|
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-- points per second; together they compose any value from 0 to 1023.
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____exports.HEALTH_REGENERATION_RATE_INCREASE_DUMMY_ABILITY_TYPE_IDS = compiletime(function()
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local abilityTypeIds = {}
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for i = 0, 9 do
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abilityTypeIds[i + 1] = createHealthRegenerationDummyAbilityType(1 << i)
|
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end
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return abilityTypeIds
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end)
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---
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-- @internal For use by internal systems.
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____exports.HEALTH_REGENERATION_RATE_DECREASE_DUMMY_VALUE = -1024
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---
|
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-- @internal For use by internal systems. Shifts negative values into the positive range.
|
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____exports.HEALTH_REGENERATION_RATE_DECREASE_DUMMY_ABILITY_TYPE_ID = compiletime(function() return createHealthRegenerationDummyAbilityType(____exports.HEALTH_REGENERATION_RATE_DECREASE_DUMMY_VALUE) end)
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---
|
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-- @internal For use by internal systems. Holds the fractional remainder; being an aura,
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-- it accepts field writes but applies with the usual aura delay.
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____exports.FRACTIONAL_HEALTH_REGENERATION_RATE_INCREASE_DUMMY_ABILITY_TYPE_ID = compiletime(function()
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local abilityType = HealingWardAuraAbilityType:create()
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abilityType.isInternal = true
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abilityType.isButtonVisible = false
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abilityType.healthRegeneration = 0
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abilityType.isHealthRegenerationPercentage = false
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abilityType.allowedTargetCombatClassifications = combatClassificationsOf(4096)
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abilityType.buffTypeIds = {}
|
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42
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abilityType.targetEffectPresets = {}
|
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return abilityType.id
|
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end)
|
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45
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+
---
|
|
46
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-- @internal For use by internal systems.
|
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47
|
+
____exports.FRACTIONAL_HEALTH_REGENERATION_RATE_INCREASE_ABILITY_FIELD = ABILITY_RLF_AMOUNT_OF_HIT_POINTS_REGENERATED
|
|
48
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return ____exports
|
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@@ -0,0 +1,16 @@
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1
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local ____exports = {}
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2
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local ____mana_2Dbonus = require("engine.object-data.entry.ability-type.mana-bonus")
|
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3
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local ManaBonusAbilityType = ____mana_2Dbonus.ManaBonusAbilityType
|
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4
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---
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5
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-- @internal For use by internal systems only.
|
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6
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____exports.MANA_BONUS_DUMMY_ABILITY_TYPE_ID = compiletime(function()
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7
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local abilityType = ManaBonusAbilityType:create()
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8
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abilityType.isInternal = true
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9
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abilityType.isButtonVisible = false
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10
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abilityType.manaBonus = 0
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11
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return abilityType.id
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12
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end)
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13
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---
|
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14
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-- @internal For use by internal systems only.
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15
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+
____exports.MANA_BONUS_DUMMY_ABILITY_FIELD = ABILITY_ILF_MAX_MANA_GAINED
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16
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return ____exports
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@@ -0,0 +1,16 @@
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1
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local ____exports = {}
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2
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local ____mana_2Dregeneration = require("engine.object-data.entry.ability-type.mana-regeneration")
|
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3
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local ManaRegenerationAbilityType = ____mana_2Dregeneration.ManaRegenerationAbilityType
|
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4
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---
|
|
5
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+
-- @internal For use by internal systems.
|
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6
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+
____exports.MANA_REGENERATION_RATE_INCREASE_FACTOR_DUMMY_ABILITY_TYPE_ID = compiletime(function()
|
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7
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local abilityType = ManaRegenerationAbilityType:create()
|
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8
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+
abilityType.isInternal = true
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9
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abilityType.isButtonVisible = false
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10
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abilityType.manaRegenerationRateIncreaseFactor = 4
|
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return abilityType.id
|
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12
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end)
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13
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+
---
|
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14
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-- @internal For use by internal systems.
|
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15
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+
____exports.MANA_REGENERATION_RATE_INCREASE_FACTOR_ABILITY_FIELD = ABILITY_RLF_MANA_REGENERATION_BONUS_AS_FRACTION_OF_NORMAL
|
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16
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+
return ____exports
|
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@@ -150,3 +150,38 @@ declare module "../unit" {
|
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150
150
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};
|
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151
151
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}
|
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152
152
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}
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153
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declare module "../unit" {
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namespace Unit {
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const abilityImpactEvent: DispatchingEvent<[Unit, Ability]>;
|
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}
|
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157
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}
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158
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declare module "../unit" {
|
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159
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namespace Unit {
|
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160
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const abilityWidgetTargetImpactEvent: DispatchingEvent<[Unit, Ability, Widget]>;
|
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161
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}
|
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162
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+
}
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163
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declare module "../unit" {
|
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164
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namespace Unit {
|
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165
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const abilityUnitTargetImpactEvent: DispatchingEvent<[Unit, Ability, Unit]>;
|
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166
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+
}
|
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167
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+
}
|
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168
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declare module "../unit" {
|
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169
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namespace Unit {
|
|
170
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+
const abilityItemTargetImpactEvent: DispatchingEvent<[Unit, Ability, Item]>;
|
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}
|
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172
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+
}
|
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173
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+
declare module "../unit" {
|
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174
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namespace Unit {
|
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175
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const abilityDestructibleTargetImpactEvent: DispatchingEvent<[Unit, Ability, Destructable]>;
|
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176
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}
|
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177
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+
}
|
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178
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declare module "../unit" {
|
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179
|
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namespace Unit {
|
|
180
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const abilityPointTargetImpactEvent: DispatchingEvent<[Unit, Ability, number, number]>;
|
|
181
|
+
}
|
|
182
|
+
}
|
|
183
|
+
declare module "../unit" {
|
|
184
|
+
namespace Unit {
|
|
185
|
+
const abilityNoTargetImpactEvent: DispatchingEvent<[Unit, Ability]>;
|
|
186
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}
|
|
187
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}
|
|
@@ -21,6 +21,16 @@ local ____preconditions = require("utility.preconditions")
|
|
|
21
21
|
local checkNotNull = ____preconditions.checkNotNull
|
|
22
22
|
local ____lazy = require("utility.lazy")
|
|
23
23
|
local lazyRecord = ____lazy.lazyRecord
|
|
24
|
+
local ____timer = require("core.types.timer")
|
|
25
|
+
local consumeZeroTimerCallback = ____timer.consumeZeroTimerCallback
|
|
26
|
+
local Timer = ____timer.Timer
|
|
27
|
+
local ____lua_2Dsets = require("utility.lua-sets")
|
|
28
|
+
local luaSetOf = ____lua_2Dsets.luaSetOf
|
|
29
|
+
local ____attributes = require("attributes")
|
|
30
|
+
local attribute = ____attributes.attribute
|
|
31
|
+
local ____pseudo_2Dpassive_2Dabilities = require("engine.internal.unit.pseudo-passive-abilities")
|
|
32
|
+
local pseudoPassiveAbilityOrderTypeStringId = ____pseudo_2Dpassive_2Dabilities.pseudoPassiveAbilityOrderTypeStringId
|
|
33
|
+
local pseudoPassiveAbilityTypeIds = ____pseudo_2Dpassive_2Dabilities.pseudoPassiveAbilityTypeIds
|
|
24
34
|
local eventInvoke = Event.invoke
|
|
25
35
|
local condition = Condition
|
|
26
36
|
local createTrigger = CreateTrigger
|
|
@@ -83,7 +93,7 @@ local function createCommonEvent(underlyingEvent)
|
|
|
83
93
|
underlyingEvent,
|
|
84
94
|
3,
|
|
85
95
|
function(caster, ability)
|
|
86
|
-
return
|
|
96
|
+
return not (pseudoPassiveAbilityTypeIds[ability.typeId] ~= nil), caster, ability
|
|
87
97
|
end
|
|
88
98
|
)
|
|
89
99
|
end
|
|
@@ -163,7 +173,7 @@ local function createNoTargetEvent(underlyingEvent)
|
|
|
163
173
|
underlyingEvent,
|
|
164
174
|
1,
|
|
165
175
|
function(caster, ability, targetUnit, targetItem, targetDestructible, x, y)
|
|
166
|
-
if x == 0 and y == 0 and targetUnit == nil and targetItem == nil and targetDestructible == nil then
|
|
176
|
+
if x == 0 and y == 0 and targetUnit == nil and targetItem == nil and targetDestructible == nil and not (pseudoPassiveAbilityTypeIds[ability.typeId] ~= nil) then
|
|
167
177
|
return true, caster, ability
|
|
168
178
|
else
|
|
169
179
|
return false
|
|
@@ -345,21 +355,17 @@ rawset(
|
|
|
345
355
|
extractAbilityTypeId
|
|
346
356
|
)
|
|
347
357
|
)
|
|
358
|
+
local internalAbilityChannelingFinishEvent = __TS__New(UnitTriggerEvent, EVENT_PLAYER_UNIT_SPELL_FINISH, collectUnitAbilityEventParameters)
|
|
348
359
|
rawset(
|
|
349
360
|
Unit,
|
|
350
361
|
"abilityChannelingFinishEvent",
|
|
351
|
-
createDispatchingEvent(
|
|
352
|
-
__TS__New(UnitTriggerEvent, EVENT_PLAYER_UNIT_SPELL_FINISH, collectUnitAbilityEventParameters),
|
|
353
|
-
extractAbilityTypeId
|
|
354
|
-
)
|
|
362
|
+
createDispatchingEvent(internalAbilityChannelingFinishEvent, extractAbilityTypeId)
|
|
355
363
|
)
|
|
364
|
+
local internalAbilityStopEvent = __TS__New(UnitTriggerEvent, EVENT_PLAYER_UNIT_SPELL_ENDCAST, collectUnitAbilityEventParameters)
|
|
356
365
|
rawset(
|
|
357
366
|
Unit,
|
|
358
367
|
"abilityStopEvent",
|
|
359
|
-
createDispatchingEvent(
|
|
360
|
-
__TS__New(UnitTriggerEvent, EVENT_PLAYER_UNIT_SPELL_ENDCAST, collectUnitAbilityEventParameters),
|
|
361
|
-
extractAbilityTypeId
|
|
362
|
-
)
|
|
368
|
+
createDispatchingEvent(internalAbilityStopEvent, extractAbilityTypeId)
|
|
363
369
|
)
|
|
364
370
|
rawset(
|
|
365
371
|
Unit,
|
|
@@ -376,9 +382,13 @@ rawset(
|
|
|
376
382
|
condition(function()
|
|
377
383
|
local unit = Unit:of(getTriggerUnit())
|
|
378
384
|
if unit ~= nil then
|
|
379
|
-
local ability = unit:
|
|
385
|
+
local ability = unit:getAbility(abilityTypeId)
|
|
380
386
|
if ability ~= nil then
|
|
381
|
-
|
|
387
|
+
if pseudoPassiveAbilityTypeIds[ability.typeId] ~= nil then
|
|
388
|
+
ability:interruptCast()
|
|
389
|
+
else
|
|
390
|
+
eventInvoke(event, unit, ability, orderTypeStringId)
|
|
391
|
+
end
|
|
382
392
|
end
|
|
383
393
|
end
|
|
384
394
|
end)
|
|
@@ -388,4 +398,95 @@ rawset(
|
|
|
388
398
|
end)
|
|
389
399
|
end)
|
|
390
400
|
)
|
|
401
|
+
local internalAbilityImpactEvent = __TS__New(Event)
|
|
402
|
+
local impactCallbackIdAttribute = attribute()
|
|
403
|
+
local function invokeImpactEvent(unit, ability, ...)
|
|
404
|
+
ability[impactCallbackIdAttribute] = nil
|
|
405
|
+
eventInvoke(internalAbilityImpactEvent, unit, ability, ...)
|
|
406
|
+
end
|
|
407
|
+
internalAbilityChannelingStartEvent:addListener(
|
|
408
|
+
999999,
|
|
409
|
+
function(unit, ability, ...)
|
|
410
|
+
ability[impactCallbackIdAttribute] = Timer:run(invokeImpactEvent, unit, ability, ...)
|
|
411
|
+
end
|
|
412
|
+
)
|
|
413
|
+
local function consumeImpactCallback(_, ability)
|
|
414
|
+
local impactCallbackId = ability[impactCallbackIdAttribute]
|
|
415
|
+
if impactCallbackId ~= nil then
|
|
416
|
+
consumeZeroTimerCallback(impactCallbackId)
|
|
417
|
+
end
|
|
418
|
+
end
|
|
419
|
+
internalAbilityChannelingFinishEvent:addListener(999999, consumeImpactCallback)
|
|
420
|
+
internalAbilityStopEvent:addListener(999999, consumeImpactCallback)
|
|
421
|
+
rawset(
|
|
422
|
+
Unit,
|
|
423
|
+
"abilityImpactEvent",
|
|
424
|
+
createDispatchingEvent(
|
|
425
|
+
createCommonEvent(internalAbilityImpactEvent),
|
|
426
|
+
extractAbilityTypeId
|
|
427
|
+
)
|
|
428
|
+
)
|
|
429
|
+
rawset(
|
|
430
|
+
Unit,
|
|
431
|
+
"abilityWidgetTargetImpactEvent",
|
|
432
|
+
createDispatchingEvent(
|
|
433
|
+
createWidgetTargetEvent(internalAbilityImpactEvent),
|
|
434
|
+
extractAbilityTypeId
|
|
435
|
+
)
|
|
436
|
+
)
|
|
437
|
+
rawset(
|
|
438
|
+
Unit,
|
|
439
|
+
"abilityUnitTargetImpactEvent",
|
|
440
|
+
createDispatchingEvent(
|
|
441
|
+
createUnitTargetEvent(internalAbilityImpactEvent),
|
|
442
|
+
extractAbilityTypeId
|
|
443
|
+
)
|
|
444
|
+
)
|
|
445
|
+
rawset(
|
|
446
|
+
Unit,
|
|
447
|
+
"abilityItemTargetImpactEvent",
|
|
448
|
+
createDispatchingEvent(
|
|
449
|
+
createItemTargetEvent(internalAbilityImpactEvent),
|
|
450
|
+
extractAbilityTypeId
|
|
451
|
+
)
|
|
452
|
+
)
|
|
453
|
+
rawset(
|
|
454
|
+
Unit,
|
|
455
|
+
"abilityDestructibleTargetImpactEvent",
|
|
456
|
+
createDispatchingEvent(
|
|
457
|
+
createDestructibleTargetEvent(internalAbilityImpactEvent),
|
|
458
|
+
extractAbilityTypeId
|
|
459
|
+
)
|
|
460
|
+
)
|
|
461
|
+
rawset(
|
|
462
|
+
Unit,
|
|
463
|
+
"abilityPointTargetImpactEvent",
|
|
464
|
+
createDispatchingEvent(
|
|
465
|
+
createPointTargetEvent(internalAbilityImpactEvent),
|
|
466
|
+
extractAbilityTypeId
|
|
467
|
+
)
|
|
468
|
+
)
|
|
469
|
+
rawset(
|
|
470
|
+
Unit,
|
|
471
|
+
"abilityNoTargetImpactEvent",
|
|
472
|
+
createDispatchingEvent(
|
|
473
|
+
createNoTargetEvent(internalAbilityImpactEvent),
|
|
474
|
+
extractAbilityTypeId
|
|
475
|
+
)
|
|
476
|
+
)
|
|
477
|
+
local spellEffectOnlyAbilityTypeIds = luaSetOf(fourCC("AAns"))
|
|
478
|
+
internalAbilityChannelingStartEvent:addListener(
|
|
479
|
+
-999999,
|
|
480
|
+
function(unit, ability)
|
|
481
|
+
if spellEffectOnlyAbilityTypeIds[ability.parentTypeId] ~= nil then
|
|
482
|
+
eventInvoke(internalAbilityChannelingFinishEvent, unit, ability)
|
|
483
|
+
eventInvoke(internalAbilityStopEvent, unit, ability)
|
|
484
|
+
end
|
|
485
|
+
end
|
|
486
|
+
)
|
|
487
|
+
local function doNothing()
|
|
488
|
+
end
|
|
489
|
+
for pseudoPassiveAbilityTypeId in pairs(pseudoPassiveAbilityTypeIds) do
|
|
490
|
+
Unit.abilityCommandEvent[pseudoPassiveAbilityTypeId][pseudoPassiveAbilityOrderTypeStringId]:addListener(999999, doNothing)
|
|
491
|
+
end
|
|
391
492
|
return ____exports
|
|
@@ -2,22 +2,11 @@ local ____exports = {}
|
|
|
2
2
|
local ____unit = require("engine.internal.unit")
|
|
3
3
|
local Unit = ____unit.Unit
|
|
4
4
|
local ____add_2Ditem_2Dto_2Dslot = require("engine.internal.unit.add-item-to-slot")
|
|
5
|
-
local
|
|
6
|
-
local unitsWithFillerItems = ____add_2Ditem_2Dto_2Dslot.unitsWithFillerItems
|
|
7
|
-
local setItemVisible = SetItemVisible
|
|
8
|
-
local unitRemoveItem = UnitRemoveItem
|
|
5
|
+
local unitRemoveFillerItems = ____add_2Ditem_2Dto_2Dslot.unitRemoveFillerItems
|
|
9
6
|
Unit.itemPickedUpEvent:addListener(
|
|
10
|
-
|
|
7
|
+
999999,
|
|
11
8
|
function(unit)
|
|
12
|
-
|
|
13
|
-
if unitsWithFillerItems[handle] ~= nil then
|
|
14
|
-
for previousSlot = 1, 6 do
|
|
15
|
-
local fillerItem = fillerItems[previousSlot]
|
|
16
|
-
unitRemoveItem(handle, fillerItem)
|
|
17
|
-
setItemVisible(fillerItem, false)
|
|
18
|
-
end
|
|
19
|
-
unitsWithFillerItems[handle] = nil
|
|
20
|
-
end
|
|
9
|
+
unitRemoveFillerItems(unit.handle)
|
|
21
10
|
end
|
|
22
11
|
)
|
|
23
12
|
return ____exports
|
|
@@ -4,24 +4,32 @@ local BlankItemType = ____blank.BlankItemType
|
|
|
4
4
|
local ____arrays = require("utility.arrays")
|
|
5
5
|
local array = ____arrays.array
|
|
6
6
|
local ____ignore_2Devents_2Ditems = require("engine.internal.unit.ignore-events-items")
|
|
7
|
-
local
|
|
7
|
+
local ignoreEventsItemTypeIds = ____ignore_2Devents_2Ditems.ignoreEventsItemTypeIds
|
|
8
|
+
local ____item_2Dcontainer = require("engine.internal.unit.item-container")
|
|
9
|
+
local UNIT_EXTENDED_INVENTORY_SLOT_COUNT = ____item_2Dcontainer.UNIT_EXTENDED_INVENTORY_SLOT_COUNT
|
|
10
|
+
local UNIT_INVENTORY_SLOT_COUNT = ____item_2Dcontainer.UNIT_INVENTORY_SLOT_COUNT
|
|
8
11
|
local setItemVisible = SetItemVisible
|
|
9
12
|
local unitAddItem = UnitAddItem
|
|
13
|
+
local unitInventorySize = UnitInventorySize
|
|
14
|
+
local unitItemInBagSlot = UnitItemInBagSlot
|
|
10
15
|
local unitItemInSlot = UnitItemInSlot
|
|
11
16
|
local unitRemoveItem = UnitRemoveItem
|
|
12
|
-
|
|
17
|
+
---
|
|
18
|
+
-- @internal For use by internal systems only.
|
|
19
|
+
____exports.SLOT_FILLER_ITEM_TYPE_ID = compiletime(function()
|
|
13
20
|
local itemType = BlankItemType:create()
|
|
14
21
|
itemType.name = "[Warscript/Dummy] Slot Filler"
|
|
15
22
|
return itemType.id
|
|
16
23
|
end)
|
|
17
|
-
|
|
24
|
+
ignoreEventsItemTypeIds[____exports.SLOT_FILLER_ITEM_TYPE_ID] = true
|
|
25
|
+
--- Enough fillers to occupy every regular and extended inventory slot that precedes the last extended one.
|
|
26
|
+
--
|
|
18
27
|
-- @internal For use by internal systems only.
|
|
19
28
|
____exports.fillerItems = array(
|
|
20
|
-
|
|
29
|
+
UNIT_INVENTORY_SLOT_COUNT + UNIT_EXTENDED_INVENTORY_SLOT_COUNT,
|
|
21
30
|
function()
|
|
22
|
-
local item = CreateItem(
|
|
31
|
+
local item = CreateItem(____exports.SLOT_FILLER_ITEM_TYPE_ID, 0, 0)
|
|
23
32
|
setItemVisible(item, false)
|
|
24
|
-
ignoreEventsItems[item] = true
|
|
25
33
|
return item
|
|
26
34
|
end
|
|
27
35
|
)
|
|
@@ -30,21 +38,56 @@ ____exports.fillerItems = array(
|
|
|
30
38
|
____exports.unitsWithFillerItems = {}
|
|
31
39
|
---
|
|
32
40
|
-- @internal For use by internal systems only.
|
|
33
|
-
____exports.
|
|
34
|
-
|
|
35
|
-
|
|
36
|
-
|
|
37
|
-
|
|
41
|
+
____exports.unitRemoveFillerItems = function(unit)
|
|
42
|
+
if ____exports.unitsWithFillerItems[unit] ~= nil then
|
|
43
|
+
for ____, fillerItem in ipairs(____exports.fillerItems) do
|
|
44
|
+
unitRemoveItem(unit, fillerItem)
|
|
45
|
+
setItemVisible(fillerItem, false)
|
|
46
|
+
end
|
|
47
|
+
____exports.unitsWithFillerItems[unit] = nil
|
|
48
|
+
end
|
|
49
|
+
end
|
|
50
|
+
--- Adds an item to a unit so that it lands in a specific slot of its regular or extended inventory.
|
|
51
|
+
--
|
|
52
|
+
-- The engine fills slots in order (the regular inventory first, then the extended one), so every empty slot
|
|
53
|
+
-- preceding the target is temporarily occupied by a filler item. Unlike `moveslot` orders, this works
|
|
54
|
+
-- regardless of whether the unit can currently act.
|
|
55
|
+
--
|
|
56
|
+
-- @internal For use by internal systems only.
|
|
57
|
+
____exports.unitAddItemToSlot = function(unit, item, slot, containerType)
|
|
58
|
+
if containerType == nil then
|
|
59
|
+
containerType = 0
|
|
60
|
+
end
|
|
61
|
+
local fillerCount = 0
|
|
62
|
+
local function fillEmptySlots(slotCount, itemInSlot)
|
|
63
|
+
for precedingSlot = 0, slotCount - 1 do
|
|
64
|
+
if itemInSlot(unit, precedingSlot) == nil then
|
|
65
|
+
unitAddItem(unit, ____exports.fillerItems[fillerCount + 1])
|
|
66
|
+
fillerCount = fillerCount + 1
|
|
67
|
+
end
|
|
38
68
|
end
|
|
39
69
|
end
|
|
40
|
-
|
|
70
|
+
if containerType == 0 then
|
|
71
|
+
fillEmptySlots(slot, unitItemInSlot)
|
|
72
|
+
else
|
|
73
|
+
fillEmptySlots(
|
|
74
|
+
unitInventorySize(unit),
|
|
75
|
+
unitItemInSlot
|
|
76
|
+
)
|
|
77
|
+
fillEmptySlots(slot, unitItemInBagSlot)
|
|
78
|
+
end
|
|
79
|
+
if fillerCount > 0 then
|
|
80
|
+
____exports.unitsWithFillerItems[unit] = true
|
|
81
|
+
end
|
|
82
|
+
local result = unitAddItem(unit, item)
|
|
41
83
|
if ____exports.unitsWithFillerItems[unit] ~= nil then
|
|
42
|
-
for
|
|
43
|
-
local fillerItem = ____exports.fillerItems[
|
|
84
|
+
for fillerIndex = 0, fillerCount - 1 do
|
|
85
|
+
local fillerItem = ____exports.fillerItems[fillerIndex + 1]
|
|
44
86
|
unitRemoveItem(unit, fillerItem)
|
|
45
87
|
setItemVisible(fillerItem, false)
|
|
46
88
|
end
|
|
47
89
|
____exports.unitsWithFillerItems[unit] = nil
|
|
48
90
|
end
|
|
91
|
+
return result
|
|
49
92
|
end
|
|
50
93
|
return ____exports
|
|
@@ -2,7 +2,7 @@
|
|
|
2
2
|
import { CombatClassifications } from "../../object-data/auxiliary/combat-classification";
|
|
3
3
|
declare module "../unit" {
|
|
4
4
|
interface Unit {
|
|
5
|
-
isAllowedTarget(this: Unit, source: Unit, allowedTargetCombatClassifications
|
|
5
|
+
isAllowedTarget(this: Unit, source: Unit, allowedTargetCombatClassifications?: CombatClassifications): boolean;
|
|
6
6
|
}
|
|
7
7
|
}
|
|
8
8
|
declare module "../unit" {
|
|
@@ -5,7 +5,15 @@ local initializeFilterTargetState = ____combat_2Dclassification.initializeFilter
|
|
|
5
5
|
local ____unit = require("engine.internal.unit")
|
|
6
6
|
local Unit = ____unit.Unit
|
|
7
7
|
Unit.prototype.isAllowedTarget = function(self, source, allowedTargetCombatClassifications)
|
|
8
|
-
|
|
8
|
+
if allowedTargetCombatClassifications ~= nil then
|
|
9
|
+
initializeFilterTargetState(source, allowedTargetCombatClassifications)
|
|
10
|
+
return filterTarget(self)
|
|
11
|
+
end
|
|
12
|
+
initializeFilterTargetState(source, source.firstWeapon.allowedTargetCombatClassifications)
|
|
13
|
+
if filterTarget(self) then
|
|
14
|
+
return true
|
|
15
|
+
end
|
|
16
|
+
initializeFilterTargetState(source, source.secondWeapon.allowedTargetCombatClassifications)
|
|
9
17
|
return filterTarget(self)
|
|
10
18
|
end
|
|
11
19
|
Unit.getAllowedTargetsInRange = function(source, allowedTargetCombatClassifications, x, y, range)
|
|
@@ -0,0 +1,15 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
declare module "../unit" {
|
|
3
|
+
interface Unit {
|
|
4
|
+
getAnimationDuration(this: Unit, animation: string | number): number;
|
|
5
|
+
setAurasEnabled(this: Unit, enabled: boolean, affectsUI?: boolean): void;
|
|
6
|
+
isHeroGlowAllowed: boolean;
|
|
7
|
+
maximumFlyHeight: number;
|
|
8
|
+
showsAirToGroundIndicator: boolean;
|
|
9
|
+
alwaysDisplaysHealth: boolean;
|
|
10
|
+
}
|
|
11
|
+
interface UnitWeapon {
|
|
12
|
+
resetAttack(this: UnitWeapon): void;
|
|
13
|
+
}
|
|
14
|
+
}
|
|
15
|
+
export {};
|
|
@@ -0,0 +1,85 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
|
|
3
|
+
local ____exports = {}
|
|
4
|
+
local ____unit = require("engine.internal.unit")
|
|
5
|
+
local Unit = ____unit.Unit
|
|
6
|
+
local UnitWeapon = ____unit.UnitWeapon
|
|
7
|
+
local allowHeroGlowOnUnit = AllowHeroGlowOnUnit
|
|
8
|
+
local disallowHeroGlowOnUnit = DisallowHeroGlowOnUnit
|
|
9
|
+
local getUnitAnimationDuration = BlzGetUnitAnimationDuration
|
|
10
|
+
local getUnitAnimationDurationByIndex = BlzGetUnitAnimationDurationByIndex
|
|
11
|
+
local getUnitBooleanField = BlzGetUnitBooleanField
|
|
12
|
+
local getUnitRealField = BlzGetUnitRealField
|
|
13
|
+
local heroGlowIsAllowedOnUnit = HeroGlowIsAllowedOnUnit
|
|
14
|
+
local resetUnitAttack = BlzResetUnitAttack
|
|
15
|
+
local setUnitBooleanField = BlzSetUnitBooleanField
|
|
16
|
+
local setUnitRealField = BlzSetUnitRealField
|
|
17
|
+
local unitEnableAuras = BlzUnitEnableAuras
|
|
18
|
+
Unit.prototype.getAnimationDuration = function(self, animation)
|
|
19
|
+
if type(animation) == "number" then
|
|
20
|
+
return getUnitAnimationDurationByIndex(self.handle, animation)
|
|
21
|
+
end
|
|
22
|
+
return getUnitAnimationDuration(self.handle, animation)
|
|
23
|
+
end
|
|
24
|
+
Unit.prototype.setAurasEnabled = function(self, enabled, affectsUI)
|
|
25
|
+
if affectsUI == nil then
|
|
26
|
+
affectsUI = true
|
|
27
|
+
end
|
|
28
|
+
unitEnableAuras(self.handle, enabled, affectsUI)
|
|
29
|
+
end
|
|
30
|
+
__TS__ObjectDefineProperty(
|
|
31
|
+
Unit.prototype,
|
|
32
|
+
"isHeroGlowAllowed",
|
|
33
|
+
{
|
|
34
|
+
get = function(self)
|
|
35
|
+
return heroGlowIsAllowedOnUnit(self.handle)
|
|
36
|
+
end,
|
|
37
|
+
set = function(self, allowed)
|
|
38
|
+
if allowed then
|
|
39
|
+
allowHeroGlowOnUnit(self.handle)
|
|
40
|
+
else
|
|
41
|
+
disallowHeroGlowOnUnit(self.handle)
|
|
42
|
+
end
|
|
43
|
+
end
|
|
44
|
+
}
|
|
45
|
+
)
|
|
46
|
+
__TS__ObjectDefineProperty(
|
|
47
|
+
Unit.prototype,
|
|
48
|
+
"maximumFlyHeight",
|
|
49
|
+
{
|
|
50
|
+
get = function(self)
|
|
51
|
+
return getUnitRealField(self.handle, UNIT_RF_FLY_MAX_HEIGHT)
|
|
52
|
+
end,
|
|
53
|
+
set = function(self, height)
|
|
54
|
+
setUnitRealField(self.handle, UNIT_RF_FLY_MAX_HEIGHT, height)
|
|
55
|
+
end
|
|
56
|
+
}
|
|
57
|
+
)
|
|
58
|
+
__TS__ObjectDefineProperty(
|
|
59
|
+
Unit.prototype,
|
|
60
|
+
"showsAirToGroundIndicator",
|
|
61
|
+
{
|
|
62
|
+
get = function(self)
|
|
63
|
+
return getUnitBooleanField(self.handle, UNIT_BF_SHOW_AIR_TO_GROUND)
|
|
64
|
+
end,
|
|
65
|
+
set = function(self, show)
|
|
66
|
+
setUnitBooleanField(self.handle, UNIT_BF_SHOW_AIR_TO_GROUND, show)
|
|
67
|
+
end
|
|
68
|
+
}
|
|
69
|
+
)
|
|
70
|
+
__TS__ObjectDefineProperty(
|
|
71
|
+
Unit.prototype,
|
|
72
|
+
"alwaysDisplaysHealth",
|
|
73
|
+
{
|
|
74
|
+
get = function(self)
|
|
75
|
+
return getUnitBooleanField(self.handle, UNIT_BF_FORCE_DISPLAY_HP)
|
|
76
|
+
end,
|
|
77
|
+
set = function(self, show)
|
|
78
|
+
setUnitBooleanField(self.handle, UNIT_BF_FORCE_DISPLAY_HP, show)
|
|
79
|
+
end
|
|
80
|
+
}
|
|
81
|
+
)
|
|
82
|
+
UnitWeapon.prototype.resetAttack = function(self)
|
|
83
|
+
resetUnitAttack(self.unit.handle, self.index)
|
|
84
|
+
end
|
|
85
|
+
return ____exports
|
|
@@ -0,0 +1,17 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
declare module "../unit" {
|
|
3
|
+
interface Unit {
|
|
4
|
+
strengthBase: number;
|
|
5
|
+
}
|
|
6
|
+
}
|
|
7
|
+
declare module "../unit" {
|
|
8
|
+
interface Unit {
|
|
9
|
+
agilityBase: number;
|
|
10
|
+
}
|
|
11
|
+
}
|
|
12
|
+
declare module "../unit" {
|
|
13
|
+
interface Unit {
|
|
14
|
+
intelligenceBase: number;
|
|
15
|
+
}
|
|
16
|
+
}
|
|
17
|
+
export {};
|
|
@@ -0,0 +1,46 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
|
|
3
|
+
local ____exports = {}
|
|
4
|
+
local ____unit = require("engine.internal.unit")
|
|
5
|
+
local Unit = ____unit.Unit
|
|
6
|
+
local ____unit = require("engine.standard.fields.unit")
|
|
7
|
+
local AGILITY_UNIT_FIELD = ____unit.AGILITY_UNIT_FIELD
|
|
8
|
+
local INTELLIGENCE_UNIT_FIELD = ____unit.INTELLIGENCE_UNIT_FIELD
|
|
9
|
+
local STRENGTH_UNIT_FIELD = ____unit.STRENGTH_UNIT_FIELD
|
|
10
|
+
__TS__ObjectDefineProperty(
|
|
11
|
+
Unit.prototype,
|
|
12
|
+
"strengthBase",
|
|
13
|
+
{
|
|
14
|
+
get = function(self)
|
|
15
|
+
return STRENGTH_UNIT_FIELD:getValue(self)
|
|
16
|
+
end,
|
|
17
|
+
set = function(self, value)
|
|
18
|
+
STRENGTH_UNIT_FIELD:setValue(self, value)
|
|
19
|
+
end
|
|
20
|
+
}
|
|
21
|
+
)
|
|
22
|
+
__TS__ObjectDefineProperty(
|
|
23
|
+
Unit.prototype,
|
|
24
|
+
"agilityBase",
|
|
25
|
+
{
|
|
26
|
+
get = function(self)
|
|
27
|
+
return AGILITY_UNIT_FIELD:getValue(self)
|
|
28
|
+
end,
|
|
29
|
+
set = function(self, value)
|
|
30
|
+
AGILITY_UNIT_FIELD:setValue(self, value)
|
|
31
|
+
end
|
|
32
|
+
}
|
|
33
|
+
)
|
|
34
|
+
__TS__ObjectDefineProperty(
|
|
35
|
+
Unit.prototype,
|
|
36
|
+
"intelligenceBase",
|
|
37
|
+
{
|
|
38
|
+
get = function(self)
|
|
39
|
+
return INTELLIGENCE_UNIT_FIELD:getValue(self)
|
|
40
|
+
end,
|
|
41
|
+
set = function(self, value)
|
|
42
|
+
INTELLIGENCE_UNIT_FIELD:setValue(self, value)
|
|
43
|
+
end
|
|
44
|
+
}
|
|
45
|
+
)
|
|
46
|
+
return ____exports
|