warscript 0.0.1-dev.d750e38 → 0.0.1-dev.d77b529
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +6 -0
- package/attributes.lua +17 -1
- package/config.d.ts +5 -0
- package/config.lua +10 -0
- package/core/dummy.lua +4 -2
- package/core/types/effect.d.ts +12 -4
- package/core/types/effect.lua +67 -104
- package/core/types/frame.d.ts +1 -0
- package/core/types/frame.lua +136 -58
- package/core/types/handle.lua +9 -9
- package/core/types/item.d.ts +1 -0
- package/core/types/item.lua +1 -0
- package/core/types/player.d.ts +18 -1
- package/core/types/player.lua +76 -26
- package/core/types/playerCamera.d.ts +2 -0
- package/core/types/playerCamera.lua +123 -5
- package/core/types/playerColor.lua +4 -3
- package/core/types/sound.d.ts +18 -25
- package/core/types/sound.lua +113 -33
- package/core/types/tileCell.d.ts +11 -1
- package/core/types/tileCell.lua +97 -0
- package/core/types/timer.d.ts +9 -8
- package/core/types/timer.lua +45 -23
- package/core/types/unit.d.ts +5 -0
- package/core/types/unit.lua +5 -0
- package/core/util.d.ts +3 -1
- package/core/util.lua +115 -4
- package/decl/native.d.ts +1718 -964
- package/destroyable.d.ts +1 -0
- package/destroyable.lua +9 -0
- package/engine/behavior.d.ts +14 -1
- package/engine/behavior.lua +230 -70
- package/engine/behaviour/ability/apply-buff.d.ts +5 -0
- package/engine/behaviour/ability/apply-buff.lua +36 -4
- package/engine/behaviour/ability/apply-unit-behavior.lua +6 -0
- package/engine/behaviour/ability/damage.d.ts +13 -3
- package/engine/behaviour/ability/damage.lua +41 -49
- package/engine/behaviour/ability/emulate-impact.d.ts +1 -1
- package/engine/behaviour/ability/emulate-impact.lua +23 -7
- package/engine/behaviour/ability/on-command-impact.d.ts +1 -0
- package/engine/behaviour/ability/on-command-impact.lua +1 -0
- package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
- package/engine/behaviour/ability/remove-buffs.lua +21 -0
- package/engine/behaviour/ability/restore-mana.d.ts +1 -1
- package/engine/behaviour/ability/restore-mana.lua +6 -6
- package/engine/behaviour/ability.d.ts +17 -5
- package/engine/behaviour/ability.lua +97 -24
- package/engine/behaviour/unit/stun-immunity.d.ts +12 -6
- package/engine/behaviour/unit/stun-immunity.lua +57 -31
- package/engine/behaviour/unit.d.ts +41 -2
- package/engine/behaviour/unit.lua +270 -6
- package/engine/buff.d.ts +121 -59
- package/engine/buff.lua +605 -301
- package/engine/index.d.ts +2 -1
- package/engine/internal/ability.d.ts +11 -1
- package/engine/internal/ability.lua +104 -44
- package/engine/internal/item/ability.lua +63 -11
- package/engine/internal/item/fields.d.ts +12 -0
- package/engine/internal/item/fields.lua +33 -0
- package/engine/internal/item/owner-cache.d.ts +5 -0
- package/engine/internal/item/owner-cache.lua +4 -0
- package/engine/internal/item+owner.d.ts +2 -0
- package/engine/internal/item+owner.lua +37 -8
- package/engine/internal/item.d.ts +34 -18
- package/engine/internal/item.lua +308 -102
- package/engine/internal/mechanics/ability-duration.lua +1 -1
- package/engine/internal/mechanics/cast-ability.lua +6 -3
- package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
- package/engine/internal/misc/frame-coordinates.d.ts +2 -0
- package/engine/internal/misc/frame-coordinates.lua +21 -0
- package/engine/internal/misc/get-terrain-z.d.ts +2 -0
- package/engine/internal/misc/get-terrain-z.lua +11 -0
- package/engine/internal/misc/player-local-handle.d.ts +2 -0
- package/engine/internal/misc/player-local-handle.lua +5 -0
- package/engine/internal/misc/unit-ability-level-natives.d.ts +2 -0
- package/engine/internal/misc/unit-ability-level-natives.lua +12 -0
- package/engine/internal/object-data/armor-bonus.d.ts +2 -0
- package/engine/internal/object-data/attribute-bonus.lua +2 -2
- package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
- package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
- package/engine/internal/object-data/evasion-probability.d.ts +2 -0
- package/engine/internal/object-data/evasion-probability.lua +16 -0
- package/engine/internal/object-data/health-bonus.d.ts +2 -0
- package/engine/internal/object-data/health-bonus.lua +16 -0
- package/engine/internal/object-data/health-regeneration-rate-increase.d.ts +2 -0
- package/engine/internal/object-data/health-regeneration-rate-increase.lua +48 -0
- package/engine/internal/object-data/mana-bonus.d.ts +2 -0
- package/engine/internal/object-data/mana-bonus.lua +16 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
- package/engine/internal/unit/ability.d.ts +35 -0
- package/engine/internal/unit/ability.lua +113 -12
- package/engine/internal/unit/add-item-to-slot-init.lua +3 -14
- package/engine/internal/unit/add-item-to-slot.lua +57 -14
- package/engine/internal/unit/allowed-targets.d.ts +1 -1
- package/engine/internal/unit/allowed-targets.lua +9 -1
- package/engine/internal/unit/appearance.d.ts +15 -0
- package/engine/internal/unit/appearance.lua +85 -0
- package/engine/internal/unit/attributes.d.ts +17 -0
- package/engine/internal/unit/attributes.lua +46 -0
- package/engine/internal/unit/bonus.d.ts +16 -0
- package/engine/internal/unit/bonus.lua +119 -8
- package/engine/internal/unit/buff.d.ts +2 -2
- package/engine/internal/unit/buff.lua +34 -19
- package/engine/internal/unit/equipment-inventory.d.ts +44 -0
- package/engine/internal/unit/equipment-inventory.lua +233 -0
- package/engine/internal/unit/expiration-timer.lua +1 -1
- package/engine/internal/unit/extended-inventory.d.ts +25 -0
- package/engine/internal/unit/extended-inventory.lua +99 -0
- package/engine/internal/unit/fly-height.d.ts +7 -0
- package/engine/internal/unit/fly-height.lua +20 -0
- package/engine/internal/unit/ignore-events-items.lua +10 -1
- package/engine/internal/unit/interrupts.d.ts +12 -0
- package/engine/internal/unit/interrupts.lua +28 -0
- package/engine/internal/unit/{item.d.ts → inventory.d.ts} +7 -3
- package/engine/internal/unit/inventory.lua +87 -0
- package/engine/internal/unit/item-container.d.ts +25 -0
- package/engine/internal/unit/item-container.lua +11 -0
- package/engine/internal/unit/item-order-events.d.ts +17 -0
- package/engine/internal/unit/item-order-events.lua +67 -0
- package/engine/internal/unit/item-slot.d.ts +27 -0
- package/engine/internal/unit/item-slot.lua +92 -0
- package/engine/internal/unit/main-selected.lua +12 -27
- package/engine/internal/unit/order.d.ts +20 -0
- package/engine/internal/unit/order.lua +136 -0
- package/engine/internal/unit/pseudo-passive-abilities.d.ts +2 -0
- package/engine/internal/unit/pseudo-passive-abilities.lua +11 -0
- package/engine/internal/unit/range-event.d.ts +12 -0
- package/engine/internal/unit/range-event.lua +90 -0
- package/engine/internal/unit/scale.d.ts +7 -0
- package/engine/internal/unit/scale.lua +20 -0
- package/engine/internal/unit+ability.d.ts +2 -1
- package/engine/internal/unit+ability.lua +73 -3
- package/engine/internal/unit+bonus.lua +3 -3
- package/engine/internal/unit+damage.d.ts +11 -11
- package/engine/internal/unit+damage.lua +43 -14
- package/engine/internal/unit+rally.lua +9 -31
- package/engine/internal/unit+spellSteal.lua +1 -2
- package/engine/internal/unit-missile-data.lua +58 -32
- package/engine/internal/unit-missile-launch.lua +65 -27
- package/engine/internal/unit.d.ts +43 -33
- package/engine/internal/unit.lua +391 -323
- package/engine/lightning.d.ts +4 -3
- package/engine/lightning.lua +22 -15
- package/engine/local-client.d.ts +28 -0
- package/engine/local-client.lua +324 -54
- package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
- package/engine/object-data/auxiliary/animation-name.lua +16 -0
- package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
- package/engine/object-data/auxiliary/armor-type.lua +46 -0
- package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -2
- package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
- package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
- package/engine/object-data/auxiliary/attack-type.lua +42 -0
- package/engine/object-data/auxiliary/equipment-slot.d.ts +12 -0
- package/engine/object-data/auxiliary/equipment-slot.lua +2 -0
- package/engine/object-data/auxiliary/equipment-type.d.ts +12 -0
- package/engine/object-data/auxiliary/equipment-type.lua +26 -0
- package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
- package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
- package/engine/object-data/auxiliary/item-class.d.ts +11 -0
- package/engine/object-data/auxiliary/item-class.lua +2 -0
- package/engine/object-data/auxiliary/item-tag.d.ts +12 -0
- package/engine/object-data/auxiliary/item-tag.lua +2 -0
- package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
- package/engine/object-data/auxiliary/movement-type.lua +22 -0
- package/engine/object-data/auxiliary/order-type.d.ts +939 -0
- package/engine/object-data/auxiliary/order-type.lua +2 -0
- package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
- package/engine/object-data/auxiliary/sound-eax.lua +2 -0
- package/engine/object-data/auxiliary/sound-set-name.d.ts +14 -3
- package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
- package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
- package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
- package/engine/object-data/entry/ability-type/apprehend.d.ts +22 -0
- package/engine/object-data/entry/ability-type/apprehend.lua +66 -0
- package/engine/object-data/entry/ability-type/armor-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
- package/engine/object-data/entry/ability-type/aura-of-blight.d.ts +13 -0
- package/engine/object-data/entry/ability-type/aura-of-blight.lua +39 -0
- package/engine/object-data/entry/ability-type/banshee.d.ts +8 -0
- package/engine/object-data/entry/ability-type/banshee.lua +13 -0
- package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.d.ts +12 -0
- package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.lua +27 -0
- package/engine/object-data/entry/ability-type/banshees-wail.d.ts +31 -0
- package/engine/object-data/entry/ability-type/banshees-wail.lua +117 -0
- package/engine/object-data/entry/ability-type/battering-ram.d.ts +33 -0
- package/engine/object-data/entry/ability-type/battering-ram.lua +130 -0
- package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
- package/engine/object-data/entry/ability-type/berserk.lua +13 -0
- package/engine/object-data/entry/ability-type/blank-configurable.d.ts +3 -0
- package/engine/object-data/entry/ability-type/blank-configurable.lua +42 -1
- package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
- package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
- package/engine/object-data/entry/ability-type/cleansing-fire.d.ts +27 -0
- package/engine/object-data/entry/ability-type/cleansing-fire.lua +104 -0
- package/engine/object-data/entry/ability-type/consecration.d.ts +15 -0
- package/engine/object-data/entry/ability-type/consecration.lua +52 -0
- package/engine/object-data/entry/ability-type/cooldown-reduction.d.ts +12 -0
- package/engine/object-data/entry/ability-type/cooldown-reduction.lua +39 -0
- package/engine/object-data/entry/ability-type/critical-strike-system.d.ts +18 -0
- package/engine/object-data/entry/ability-type/critical-strike-system.lua +65 -0
- package/engine/object-data/entry/ability-type/deathseeker-arrows.d.ts +21 -0
- package/engine/object-data/entry/ability-type/deathseeker-arrows.lua +78 -0
- package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
- package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
- package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
- package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
- package/engine/object-data/entry/ability-type/equipment-inventory-interface.d.ts +8 -0
- package/engine/object-data/entry/ability-type/equipment-inventory-interface.lua +13 -0
- package/engine/object-data/entry/ability-type/equipment-inventory.d.ts +13 -0
- package/engine/object-data/entry/ability-type/equipment-inventory.lua +27 -0
- package/engine/object-data/entry/ability-type/equipment.d.ts +13 -0
- package/engine/object-data/entry/ability-type/equipment.lua +27 -0
- package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
- package/engine/object-data/entry/ability-type/grant-talent-point.d.ts +8 -0
- package/engine/object-data/entry/ability-type/grant-talent-point.lua +13 -0
- package/engine/object-data/entry/ability-type/grim-conviction.d.ts +36 -0
- package/engine/object-data/entry/ability-type/grim-conviction.lua +131 -0
- package/engine/object-data/entry/ability-type/grit.d.ts +18 -0
- package/engine/object-data/entry/ability-type/grit.lua +65 -0
- package/engine/object-data/entry/ability-type/guiding-hand.d.ts +27 -0
- package/engine/object-data/entry/ability-type/guiding-hand.lua +104 -0
- package/engine/object-data/entry/ability-type/headsplitter.d.ts +27 -0
- package/engine/object-data/entry/ability-type/headsplitter.lua +104 -0
- package/engine/object-data/entry/ability-type/{armor-increase.d.ts → healing-modifier.d.ts} +4 -3
- package/engine/object-data/entry/ability-type/healing-modifier.lua +26 -0
- package/engine/object-data/entry/ability-type/healing-ward-aura.d.ts +13 -0
- package/engine/object-data/entry/ability-type/healing-ward-aura.lua +39 -0
- package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/heroic-slash.d.ts +18 -0
- package/engine/object-data/entry/ability-type/heroic-slash.lua +65 -0
- package/engine/object-data/entry/ability-type/holy-wrath.d.ts +30 -0
- package/engine/object-data/entry/ability-type/holy-wrath.lua +117 -0
- package/engine/object-data/entry/ability-type/inspire-courage.d.ts +18 -0
- package/engine/object-data/entry/ability-type/inspire-courage.lua +65 -0
- package/engine/object-data/entry/ability-type/item-life-regeneration.d.ts +10 -0
- package/engine/object-data/entry/ability-type/item-life-regeneration.lua +26 -0
- package/engine/object-data/entry/ability-type/lights-mercy.d.ts +27 -0
- package/engine/object-data/entry/ability-type/lights-mercy.lua +104 -0
- package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/mana-efficiency.d.ts +12 -0
- package/engine/object-data/entry/ability-type/mana-efficiency.lua +39 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
- package/engine/object-data/entry/ability-type/mind-control.d.ts +21 -0
- package/engine/object-data/entry/ability-type/mind-control.lua +78 -0
- package/engine/object-data/entry/ability-type/on-attack-cast-spell.d.ts +21 -0
- package/engine/object-data/entry/ability-type/on-attack-cast-spell.lua +52 -0
- package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.d.ts +19 -0
- package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.lua +65 -0
- package/engine/object-data/entry/ability-type/on-hit-cast-spell.d.ts +15 -0
- package/engine/object-data/entry/ability-type/on-hit-cast-spell.lua +26 -0
- package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.d.ts +6 -0
- package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.lua +12 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
- package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
- package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
- package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
- package/engine/object-data/entry/ability-type/provoke.d.ts +21 -0
- package/engine/object-data/entry/ability-type/provoke.lua +66 -0
- package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
- package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
- package/engine/object-data/entry/ability-type/raise-the-banner.d.ts +9 -0
- package/engine/object-data/entry/ability-type/raise-the-banner.lua +26 -0
- package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
- package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
- package/engine/object-data/entry/ability-type/resolve.d.ts +12 -0
- package/engine/object-data/entry/ability-type/resolve.lua +39 -0
- package/engine/object-data/entry/ability-type/righteous-fury.d.ts +33 -0
- package/engine/object-data/entry/ability-type/righteous-fury.lua +130 -0
- package/engine/object-data/entry/ability-type/sacred-aura.d.ts +27 -0
- package/engine/object-data/entry/ability-type/sacred-aura.lua +104 -0
- package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
- package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
- package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
- package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
- package/engine/object-data/entry/ability-type/soul-lantern.d.ts +30 -0
- package/engine/object-data/entry/ability-type/soul-lantern.lua +117 -0
- package/engine/object-data/entry/ability-type/spell-amp.d.ts +15 -0
- package/engine/object-data/entry/ability-type/spell-amp.lua +52 -0
- package/engine/object-data/entry/ability-type/spell-critical-strike.d.ts +12 -0
- package/engine/object-data/entry/ability-type/spell-critical-strike.lua +39 -0
- package/engine/object-data/entry/ability-type/spell-vamp.d.ts +12 -0
- package/engine/object-data/entry/ability-type/spell-vamp.lua +39 -0
- package/engine/object-data/entry/ability-type/stackable-evasion.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-evasion.lua +13 -0
- package/engine/object-data/entry/ability-type/stackable-hardened-skin.d.ts +21 -0
- package/engine/object-data/entry/ability-type/stackable-hardened-skin.lua +78 -0
- package/engine/object-data/entry/ability-type/stackable-life-steal.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-life-steal.lua +26 -0
- package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.lua +13 -0
- package/engine/object-data/entry/ability-type/stackable-thorn-shield.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-thorn-shield.lua +13 -0
- package/engine/object-data/entry/ability-type/stat-details.d.ts +12 -0
- package/engine/object-data/entry/ability-type/stat-details.lua +27 -0
- package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
- package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
- package/engine/object-data/entry/ability-type/surge-of-light.d.ts +33 -0
- package/engine/object-data/entry/ability-type/surge-of-light.lua +130 -0
- package/engine/object-data/entry/ability-type/sweeping-strike.d.ts +57 -0
- package/engine/object-data/entry/ability-type/sweeping-strike.lua +234 -0
- package/engine/object-data/entry/ability-type/talents.d.ts +12 -0
- package/engine/object-data/entry/ability-type/talents.lua +27 -0
- package/engine/object-data/entry/ability-type/unyielding-guard.d.ts +30 -0
- package/engine/object-data/entry/ability-type/unyielding-guard.lua +117 -0
- package/engine/object-data/entry/ability-type/valiant-charge.d.ts +27 -0
- package/engine/object-data/entry/ability-type/valiant-charge.lua +104 -0
- package/engine/object-data/entry/ability-type/warcry.d.ts +9 -0
- package/engine/object-data/entry/ability-type/warcry.lua +26 -0
- package/engine/object-data/entry/ability-type/web.d.ts +12 -0
- package/engine/object-data/entry/ability-type/web.lua +52 -0
- package/engine/object-data/entry/ability-type/withering-fire.d.ts +21 -0
- package/engine/object-data/entry/ability-type/withering-fire.lua +78 -0
- package/engine/object-data/entry/ability-type.d.ts +36 -19
- package/engine/object-data/entry/ability-type.lua +307 -29
- package/engine/object-data/entry/buff-type/applicable.lua +122 -137
- package/engine/object-data/entry/buff-type.d.ts +10 -12
- package/engine/object-data/entry/buff-type.lua +39 -29
- package/engine/object-data/entry/destructible-type.d.ts +32 -2
- package/engine/object-data/entry/destructible-type.lua +181 -0
- package/engine/object-data/entry/item-type.d.ts +18 -3
- package/engine/object-data/entry/item-type.lua +88 -4
- package/engine/object-data/entry/lightning-type.d.ts +6 -8
- package/engine/object-data/entry/lightning-type.lua +1 -1
- package/engine/object-data/entry/sound-preset.d.ts +33 -0
- package/engine/object-data/entry/sound-preset.lua +140 -0
- package/engine/object-data/entry/unit-type.d.ts +71 -6
- package/engine/object-data/entry/unit-type.lua +592 -93
- package/engine/object-data/entry/upgrade.d.ts +2 -2
- package/engine/object-data/entry/upgrade.lua +4 -4
- package/engine/object-data/entry.d.ts +21 -14
- package/engine/object-data/entry.lua +68 -32
- package/engine/object-field/ability.d.ts +4 -4
- package/engine/object-field/ability.lua +9 -8
- package/engine/object-field/item.d.ts +22 -0
- package/engine/object-field/item.lua +118 -0
- package/engine/object-field/unit.d.ts +72 -3
- package/engine/object-field/unit.lua +268 -7
- package/engine/object-field.d.ts +26 -7
- package/engine/object-field.lua +360 -119
- package/engine/random.d.ts +10 -0
- package/engine/random.lua +21 -0
- package/engine/standard/entries/ability-type.d.ts +3102 -7
- package/engine/standard/entries/ability-type.lua +0 -6
- package/engine/standard/entries/buff-type.d.ts +3 -0
- package/engine/standard/entries/buff-type.lua +3 -0
- package/engine/standard/entries/item-type.d.ts +1299 -0
- package/engine/standard/entries/item-type.lua +2 -0
- package/engine/standard/entries/lightning-type.d.ts +42 -15
- package/engine/standard/entries/lightning-type.lua +0 -14
- package/engine/standard/entries/sound-preset.d.ts +10 -0
- package/engine/standard/entries/sound-preset.lua +10 -0
- package/engine/standard/entries/unit-type.d.ts +5 -0
- package/engine/standard/entries/unit-type.lua +5 -0
- package/engine/standard/fields/ability.d.ts +2 -2
- package/engine/standard/fields/ability.lua +2 -2
- package/engine/standard/fields/item.d.ts +4 -0
- package/engine/standard/fields/item.lua +6 -0
- package/engine/standard/fields/unit.d.ts +12 -0
- package/engine/standard/fields/unit.lua +20 -0
- package/engine/synchronization.d.ts +11 -0
- package/engine/synchronization.lua +77 -0
- package/engine/text-tag.d.ts +36 -2
- package/engine/text-tag.lua +250 -10
- package/engine/unit.d.ts +11 -1
- package/engine/unit.lua +11 -1
- package/event.d.ts +1 -1
- package/lualib_bundle.lua +1 -1
- package/math.d.ts +2 -0
- package/math.lua +14 -0
- package/net/socket.lua +1 -1
- package/network.lua +25 -1
- package/objutil/buff.lua +12 -11
- package/objutil/object.lua +1 -1
- package/objutil/unit.lua +8 -0
- package/operation.d.ts +8 -1
- package/operation.lua +38 -18
- package/package.json +3 -23
- package/patch-lua.lua +15 -0
- package/patch-lualib.lua +1 -1
- package/utility/arrays.d.ts +2 -0
- package/utility/arrays.lua +11 -0
- package/utility/callback-array.d.ts +17 -0
- package/utility/callback-array.lua +61 -0
- package/utility/functions.d.ts +8 -0
- package/utility/functions.lua +13 -0
- package/utility/linked-map.d.ts +35 -0
- package/utility/linked-map.lua +107 -0
- package/utility/linked-set.d.ts +5 -1
- package/utility/linked-set.lua +49 -1
- package/utility/lua-maps.d.ts +15 -2
- package/utility/lua-maps.lua +53 -2
- package/utility/lua-sets.d.ts +2 -0
- package/utility/lua-sets.lua +7 -0
- package/utility/random.d.ts +102 -0
- package/utility/random.lua +273 -0
- package/utility/records.lua +20 -1
- package/utility/reflection.lua +11 -7
- package/utility/types.d.ts +3 -0
- package/utility/unordered-map.d.ts +27 -0
- package/utility/unordered-map.lua +99 -0
- package/core/types/order.d.ts +0 -25
- package/core/types/order.lua +0 -55
- package/engine/internal/unit/item.lua +0 -78
- /package/engine/internal/{object-data/armor-increase.d.ts → misc/damage-metadata-by-target.d.ts} +0 -0
- /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
|
@@ -0,0 +1,99 @@
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1
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local ____lualib = require("lualib_bundle")
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local __TS__Class = ____lualib.__TS__Class
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3
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local __TS__New = ____lualib.__TS__New
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local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
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local ____exports = {}
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local ____item = require("engine.internal.item")
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local Item = ____item.Item
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local ____unit = require("engine.internal.unit")
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local Unit = ____unit.Unit
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10
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local ____item_2Dcontainer = require("engine.internal.unit.item-container")
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local unitOwnsItem = ____item_2Dcontainer.unitOwnsItem
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local ____add_2Ditem_2Dto_2Dslot = require("engine.internal.unit.add-item-to-slot")
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local unitAddItemToSlot = ____add_2Ditem_2Dto_2Dslot.unitAddItemToSlot
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local unitExtendedInventorySize = UnitExtendedInventorySize
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local unitHasItemBagged = UnitHasItemBagged
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local unitItemInBagSlot = UnitItemInBagSlot
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local unitRemoveItem = UnitRemoveItem
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local isItemPowerup = IsItemPowerup
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local setItemBooleanField = BlzSetItemBooleanField
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local ____rawget = _G.rawget
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local rawset = _G.rawset
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local ____type = _G.type
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local handleByUnitExtendedInventory = setmetatable({}, {__mode = "k"})
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local function unitExtendedInventoryNext(handle, slot)
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if slot >= unitExtendedInventorySize(handle) then
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return nil, nil
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end
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return slot + 1, Item:of(unitItemInBagSlot(handle, slot))
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end
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--- A live, zero-based view of a unit's extended inventory.
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--
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-- Slot assignment works like the regular inventory's, see {@link unitAddItemToSlot}.
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____exports.UnitExtendedInventory = __TS__Class()
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local UnitExtendedInventory = ____exports.UnitExtendedInventory
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UnitExtendedInventory.name = "UnitExtendedInventory"
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function UnitExtendedInventory.prototype.____constructor(self, handle)
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handleByUnitExtendedInventory[self] = handle
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end
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function UnitExtendedInventory.prototype.has(self, item)
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return unitHasItemBagged(handleByUnitExtendedInventory[self], item.handle)
|
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end
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function UnitExtendedInventory.prototype.findSlot(self, item)
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local handle = handleByUnitExtendedInventory[self]
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for slot = 0, unitExtendedInventorySize(handle) - 1 do
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if unitItemInBagSlot(handle, slot) == item.handle then
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return slot
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end
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end
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return nil
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end
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function UnitExtendedInventory.prototype.isSlotEmpty(self, slot)
|
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52
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return unitItemInBagSlot(handleByUnitExtendedInventory[self], slot) == nil
|
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end
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54
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function UnitExtendedInventory.prototype.__newindex(self, slot, item)
|
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55
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local handle = handleByUnitExtendedInventory[self]
|
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if slot < 1 or slot > unitExtendedInventorySize(handle) then
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return
|
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end
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local previousItem = unitItemInBagSlot(handle, slot - 1)
|
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if previousItem ~= nil and previousItem ~= (item and item.handle) then
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unitRemoveItem(handle, previousItem)
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end
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if item ~= nil then
|
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local itemHandle = item.handle
|
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65
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if unitOwnsItem(handle, itemHandle) then
|
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unitRemoveItem(handle, itemHandle)
|
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67
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end
|
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68
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local isPowerup = isItemPowerup(itemHandle)
|
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69
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if isPowerup then
|
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70
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setItemBooleanField(itemHandle, ITEM_BF_USE_AUTOMATICALLY_WHEN_ACQUIRED, false)
|
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+
end
|
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72
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unitAddItemToSlot(handle, itemHandle, slot - 1, 1)
|
|
73
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if isPowerup then
|
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74
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setItemBooleanField(itemHandle, ITEM_BF_USE_AUTOMATICALLY_WHEN_ACQUIRED, true)
|
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|
+
end
|
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76
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end
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end
|
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78
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function UnitExtendedInventory.prototype.__index(self, key)
|
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79
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+
if ____type(key) == "number" then
|
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80
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return Item:of(unitItemInBagSlot(handleByUnitExtendedInventory[self], key - 1))
|
|
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+
end
|
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82
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return ____rawget(____exports.UnitExtendedInventory.prototype, key)
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end
|
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84
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function UnitExtendedInventory.prototype.__len(self)
|
|
85
|
+
return unitExtendedInventorySize(handleByUnitExtendedInventory[self])
|
|
86
|
+
end
|
|
87
|
+
function UnitExtendedInventory.prototype.__ipairs(self)
|
|
88
|
+
return unitExtendedInventoryNext, handleByUnitExtendedInventory[self], 0
|
|
89
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+
end
|
|
90
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__TS__ObjectDefineProperty(
|
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91
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Unit.prototype,
|
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92
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"extendedInventory",
|
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93
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{get = function(self)
|
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94
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local extendedInventory = __TS__New(____exports.UnitExtendedInventory, self.handle)
|
|
95
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+
rawset(self, "extendedInventory", extendedInventory)
|
|
96
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return extendedInventory
|
|
97
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+
end}
|
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98
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)
|
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99
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return ____exports
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|
@@ -0,0 +1,20 @@
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1
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local ____lualib = require("lualib_bundle")
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2
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local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
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3
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local ____exports = {}
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4
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local ____unit = require("engine.internal.unit")
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local Unit = ____unit.Unit
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6
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local ____unit = require("engine.standard.fields.unit")
|
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7
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+
local FLY_HEIGHT_UNIT_FIELD = ____unit.FLY_HEIGHT_UNIT_FIELD
|
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8
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__TS__ObjectDefineProperty(
|
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9
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+
Unit.prototype,
|
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10
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+
"flyHeight",
|
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11
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+
{
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12
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+
get = function(self)
|
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13
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+
return FLY_HEIGHT_UNIT_FIELD:getValue(self)
|
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14
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+
end,
|
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15
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+
set = function(self, value)
|
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16
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+
FLY_HEIGHT_UNIT_FIELD:setValue(self, value)
|
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17
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+
end
|
|
18
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+
}
|
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19
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+
)
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20
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return ____exports
|
|
@@ -1,5 +1,14 @@
|
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1
1
|
local ____exports = {}
|
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2
|
-
|
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2
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+
local getItemTypeId = GetItemTypeId
|
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3
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+
--- Items that are temporarily excluded from item events (e.g. while an internal system juggles them).
|
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4
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+
--
|
|
3
5
|
-- @internal For use by internal systems only.
|
|
4
6
|
____exports.ignoreEventsItems = {}
|
|
7
|
+
--- Item types that are always excluded from item events (technical items such as slot fillers).
|
|
8
|
+
--
|
|
9
|
+
-- @internal For use by internal systems only.
|
|
10
|
+
____exports.ignoreEventsItemTypeIds = {}
|
|
11
|
+
---
|
|
12
|
+
-- @internal For use by internal systems only.
|
|
13
|
+
____exports.isItemIgnoredInEvents = function(item) return item ~= nil and (____exports.ignoreEventsItems[item] ~= nil or ____exports.ignoreEventsItemTypeIds[getItemTypeId(item)] ~= nil) end
|
|
5
14
|
return ____exports
|
|
@@ -0,0 +1,28 @@
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1
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+
local ____exports = {}
|
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2
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+
local ____unit = require("engine.internal.unit")
|
|
3
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+
local Unit = ____unit.Unit
|
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4
|
+
local ____unit_2Dmissile_2Dlaunch = require("engine.internal.unit-missile-launch")
|
|
5
|
+
local resetAutoAttackTimer = ____unit_2Dmissile_2Dlaunch.resetAutoAttackTimer
|
|
6
|
+
local unitDisableAbility = BlzUnitDisableAbility
|
|
7
|
+
local unitInterruptAttack = BlzUnitInterruptAttack
|
|
8
|
+
Unit.prototype.interruptAttack = function(self)
|
|
9
|
+
unitInterruptAttack(self.handle)
|
|
10
|
+
resetAutoAttackTimer(self)
|
|
11
|
+
end
|
|
12
|
+
Unit.prototype.interruptMovement = function(self)
|
|
13
|
+
local handle = self.handle
|
|
14
|
+
unitDisableAbility(
|
|
15
|
+
handle,
|
|
16
|
+
fourCC("Amov"),
|
|
17
|
+
true,
|
|
18
|
+
false
|
|
19
|
+
)
|
|
20
|
+
unitDisableAbility(
|
|
21
|
+
handle,
|
|
22
|
+
fourCC("Amov"),
|
|
23
|
+
false,
|
|
24
|
+
false
|
|
25
|
+
)
|
|
26
|
+
resetAutoAttackTimer(self)
|
|
27
|
+
end
|
|
28
|
+
return ____exports
|
|
@@ -1,6 +1,7 @@
|
|
|
1
1
|
/** @noSelfInFile */
|
|
2
2
|
import { Item } from "../item";
|
|
3
|
-
|
|
3
|
+
import type { UnitItemContainer } from "./item-container";
|
|
4
|
+
export interface UnitInventory extends UnitItemContainer {
|
|
4
5
|
readonly length: 0 | 1 | 2 | 3 | 4 | 5 | 6;
|
|
5
6
|
[0]: Item | undefined;
|
|
6
7
|
[1]: Item | undefined;
|
|
@@ -9,9 +10,12 @@ export interface UnitItems extends ReadonlyArray<Item | undefined> {
|
|
|
9
10
|
[4]: Item | undefined;
|
|
10
11
|
[5]: Item | undefined;
|
|
11
12
|
}
|
|
12
|
-
|
|
13
|
+
/** A live, zero-based view of a unit's (regular) inventory. */
|
|
14
|
+
export declare class UnitInventory {
|
|
13
15
|
constructor(handle: junit);
|
|
16
|
+
has(item: Item): boolean;
|
|
14
17
|
findSlot(item: Item): 0 | 1 | 2 | 3 | 4 | 5 | undefined;
|
|
18
|
+
isSlotEmpty(slot: 0 | 1 | 2 | 3 | 4 | 5): boolean;
|
|
15
19
|
protected __newindex(slot: number, item: Item | undefined): void;
|
|
16
20
|
protected __index(key: string | number): unknown;
|
|
17
21
|
protected __len(): number;
|
|
@@ -19,6 +23,6 @@ export declare class UnitItems {
|
|
|
19
23
|
}
|
|
20
24
|
declare module "../unit" {
|
|
21
25
|
interface Unit {
|
|
22
|
-
readonly
|
|
26
|
+
readonly inventory: UnitInventory;
|
|
23
27
|
}
|
|
24
28
|
}
|
|
@@ -0,0 +1,87 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__New = ____lualib.__TS__New
|
|
4
|
+
local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
|
|
5
|
+
local ____exports = {}
|
|
6
|
+
local ____item = require("engine.internal.item")
|
|
7
|
+
local Item = ____item.Item
|
|
8
|
+
local ____unit = require("engine.internal.unit")
|
|
9
|
+
local Unit = ____unit.Unit
|
|
10
|
+
local ____utility = require("engine.internal.utility")
|
|
11
|
+
local findUnitItemSlot = ____utility.findUnitItemSlot
|
|
12
|
+
local ____add_2Ditem_2Dto_2Dslot = require("engine.internal.unit.add-item-to-slot")
|
|
13
|
+
local unitAddItemToSlot = ____add_2Ditem_2Dto_2Dslot.unitAddItemToSlot
|
|
14
|
+
local rawset = _G.rawset
|
|
15
|
+
local ____type = _G.type
|
|
16
|
+
local isItemPowerup = IsItemPowerup
|
|
17
|
+
local setItemBooleanField = BlzSetItemBooleanField
|
|
18
|
+
local unitHasItem = UnitHasItem
|
|
19
|
+
local unitInventorySize = UnitInventorySize
|
|
20
|
+
local unitItemInSlot = UnitItemInSlot
|
|
21
|
+
local unitRemoveItem = UnitRemoveItem
|
|
22
|
+
local unitRemoveItemFromSlot = UnitRemoveItemFromSlot
|
|
23
|
+
local handleByUnitInventory = setmetatable({}, {__mode = "k"})
|
|
24
|
+
local function unitInventoryNext(handle, slot)
|
|
25
|
+
if slot >= unitInventorySize(handle) then
|
|
26
|
+
return nil, nil
|
|
27
|
+
end
|
|
28
|
+
return slot + 1, Item:of(unitItemInSlot(handle, slot))
|
|
29
|
+
end
|
|
30
|
+
--- A live, zero-based view of a unit's (regular) inventory.
|
|
31
|
+
____exports.UnitInventory = __TS__Class()
|
|
32
|
+
local UnitInventory = ____exports.UnitInventory
|
|
33
|
+
UnitInventory.name = "UnitInventory"
|
|
34
|
+
function UnitInventory.prototype.____constructor(self, handle)
|
|
35
|
+
handleByUnitInventory[self] = handle
|
|
36
|
+
end
|
|
37
|
+
function UnitInventory.prototype.has(self, item)
|
|
38
|
+
return unitHasItem(handleByUnitInventory[self], item.handle)
|
|
39
|
+
end
|
|
40
|
+
function UnitInventory.prototype.findSlot(self, item)
|
|
41
|
+
return findUnitItemSlot(handleByUnitInventory[self], item.handle)
|
|
42
|
+
end
|
|
43
|
+
function UnitInventory.prototype.isSlotEmpty(self, slot)
|
|
44
|
+
return unitItemInSlot(handleByUnitInventory[self], slot) == nil
|
|
45
|
+
end
|
|
46
|
+
function UnitInventory.prototype.__newindex(self, slot, item)
|
|
47
|
+
local handle = handleByUnitInventory[self]
|
|
48
|
+
if slot < 1 or slot > unitInventorySize(handle) then
|
|
49
|
+
return
|
|
50
|
+
end
|
|
51
|
+
unitRemoveItemFromSlot(handle, slot - 1)
|
|
52
|
+
if item ~= nil then
|
|
53
|
+
local itemHandle = item.handle
|
|
54
|
+
unitRemoveItem(handle, itemHandle)
|
|
55
|
+
local isPowerup = isItemPowerup(itemHandle)
|
|
56
|
+
if isPowerup then
|
|
57
|
+
setItemBooleanField(itemHandle, ITEM_BF_USE_AUTOMATICALLY_WHEN_ACQUIRED, false)
|
|
58
|
+
end
|
|
59
|
+
unitAddItemToSlot(handle, itemHandle, slot - 1)
|
|
60
|
+
if isPowerup then
|
|
61
|
+
setItemBooleanField(itemHandle, ITEM_BF_USE_AUTOMATICALLY_WHEN_ACQUIRED, true)
|
|
62
|
+
end
|
|
63
|
+
end
|
|
64
|
+
end
|
|
65
|
+
function UnitInventory.prototype.__index(self, key)
|
|
66
|
+
if ____type(key) == "number" then
|
|
67
|
+
return Item:of(unitItemInSlot(handleByUnitInventory[self], key - 1))
|
|
68
|
+
end
|
|
69
|
+
return rawget(____exports.UnitInventory.prototype, key)
|
|
70
|
+
end
|
|
71
|
+
function UnitInventory.prototype.__len(self)
|
|
72
|
+
return unitInventorySize(handleByUnitInventory[self])
|
|
73
|
+
end
|
|
74
|
+
function UnitInventory.prototype.__ipairs(self)
|
|
75
|
+
local handle = handleByUnitInventory[self]
|
|
76
|
+
return unitInventoryNext, handle, 0
|
|
77
|
+
end
|
|
78
|
+
__TS__ObjectDefineProperty(
|
|
79
|
+
Unit.prototype,
|
|
80
|
+
"inventory",
|
|
81
|
+
{get = function(self)
|
|
82
|
+
local inventory = __TS__New(____exports.UnitInventory, self.handle)
|
|
83
|
+
rawset(self, "inventory", inventory)
|
|
84
|
+
return inventory
|
|
85
|
+
end}
|
|
86
|
+
)
|
|
87
|
+
return ____exports
|
|
@@ -0,0 +1,25 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import type { Item } from "../item";
|
|
3
|
+
/** Which of a unit's item containers a slot belongs to. */
|
|
4
|
+
export declare const enum UnitItemContainerType {
|
|
5
|
+
INVENTORY = 0,
|
|
6
|
+
EXTENDED_INVENTORY = 1,
|
|
7
|
+
EQUIPMENT_INVENTORY = 2
|
|
8
|
+
}
|
|
9
|
+
export declare const UNIT_INVENTORY_SLOT_COUNT = 6;
|
|
10
|
+
export declare const UNIT_EXTENDED_INVENTORY_SLOT_COUNT = 30;
|
|
11
|
+
export declare const UNIT_EQUIPMENT_INVENTORY_SLOT_COUNT: number;
|
|
12
|
+
/**
|
|
13
|
+
* The API shared by all live views of a unit's item containers: {@link UnitInventory},
|
|
14
|
+
* {@link UnitExtendedInventory} and {@link UnitEquipmentInventory}.
|
|
15
|
+
*
|
|
16
|
+
* Slots are zero-based. Reading `container[slot]` returns the item in the slot, if any; assigning
|
|
17
|
+
* `container[slot] = item` drops whatever the slot held and places the item there (picking it up from
|
|
18
|
+
* wherever it is first), and assigning `undefined` just drops the slot's item.
|
|
19
|
+
*/
|
|
20
|
+
export interface UnitItemContainer extends ReadonlyArray<Item | undefined> {
|
|
21
|
+
readonly length: number;
|
|
22
|
+
has(item: Item): boolean;
|
|
23
|
+
findSlot(item: Item): number | undefined;
|
|
24
|
+
isSlotEmpty(slot: number): boolean;
|
|
25
|
+
}
|
|
@@ -0,0 +1,11 @@
|
|
|
1
|
+
local ____exports = {}
|
|
2
|
+
local unitHasItem = UnitHasItem
|
|
3
|
+
local unitHasItemBagged = UnitHasItemBagged
|
|
4
|
+
local unitHasItemEquipped = UnitHasItemEquipped
|
|
5
|
+
____exports.UNIT_INVENTORY_SLOT_COUNT = 6
|
|
6
|
+
____exports.UNIT_EXTENDED_INVENTORY_SLOT_COUNT = 30
|
|
7
|
+
____exports.UNIT_EQUIPMENT_INVENTORY_SLOT_COUNT = bj_MAX_EQUIPMENT_INVENTORY
|
|
8
|
+
---
|
|
9
|
+
-- @internal For use by internal systems only.
|
|
10
|
+
____exports.unitOwnsItem = function(unitHandle, itemHandle) return unitHasItem(unitHandle, itemHandle) or unitHasItemBagged(unitHandle, itemHandle) or unitHasItemEquipped(unitHandle, itemHandle) end
|
|
11
|
+
return ____exports
|
|
@@ -0,0 +1,17 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { Item } from "../item";
|
|
3
|
+
import { Event } from "../../../event";
|
|
4
|
+
import { UnitItemSlot } from "./item-slot";
|
|
5
|
+
declare module "../unit" {
|
|
6
|
+
namespace Unit {
|
|
7
|
+
/** A unit was ordered to use the item in a slot of any of its item containers. */
|
|
8
|
+
const itemUseOrderEvent: Event<[unit: Unit, item: Item]>;
|
|
9
|
+
/** A unit was ordered to move an item between slots of its item containers. */
|
|
10
|
+
const itemMoveOrderEvent: Event<[
|
|
11
|
+
unit: Unit,
|
|
12
|
+
item: Item,
|
|
13
|
+
slotFrom: UnitItemSlot,
|
|
14
|
+
slotTo: UnitItemSlot
|
|
15
|
+
]>;
|
|
16
|
+
}
|
|
17
|
+
}
|
|
@@ -0,0 +1,67 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__New = ____lualib.__TS__New
|
|
3
|
+
local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
|
|
4
|
+
local ____exports = {}
|
|
5
|
+
local ____unit = require("engine.internal.unit")
|
|
6
|
+
local Unit = ____unit.Unit
|
|
7
|
+
local ____event = require("event")
|
|
8
|
+
local Event = ____event.Event
|
|
9
|
+
local ____item_2Dslot = require("engine.internal.unit.item-slot")
|
|
10
|
+
local UnitItemSlot = ____item_2Dslot.UnitItemSlot
|
|
11
|
+
local invoke = Event.invoke
|
|
12
|
+
__TS__ObjectDefineProperty(
|
|
13
|
+
Unit,
|
|
14
|
+
"itemUseOrderEvent",
|
|
15
|
+
{get = function(self)
|
|
16
|
+
local event = __TS__New(Event)
|
|
17
|
+
local function addListeners(firstOrderType, lastOrderType, containerType)
|
|
18
|
+
for orderType = firstOrderType, lastOrderType do
|
|
19
|
+
local slot = UnitItemSlot:get(containerType, orderType - firstOrderType)
|
|
20
|
+
local function listener(unit)
|
|
21
|
+
local item = slot:getItem(unit)
|
|
22
|
+
if item ~= nil then
|
|
23
|
+
invoke(event, unit, item)
|
|
24
|
+
end
|
|
25
|
+
end
|
|
26
|
+
Unit.onImmediateOrder[orderType]:addListener(listener)
|
|
27
|
+
Unit.onTargetOrder[orderType]:addListener(listener)
|
|
28
|
+
Unit.onPointOrder[orderType]:addListener(listener)
|
|
29
|
+
end
|
|
30
|
+
end
|
|
31
|
+
addListeners(852008, 852013, 0)
|
|
32
|
+
addListeners(852771, 852800, 1)
|
|
33
|
+
addListeners(852801, 852809, 2)
|
|
34
|
+
rawset(Unit, "itemUseOrderEvent", event)
|
|
35
|
+
return event
|
|
36
|
+
end}
|
|
37
|
+
)
|
|
38
|
+
__TS__ObjectDefineProperty(
|
|
39
|
+
Unit,
|
|
40
|
+
"itemMoveOrderEvent",
|
|
41
|
+
{get = function(self)
|
|
42
|
+
local event = __TS__New(Event)
|
|
43
|
+
local function addListeners(firstOrderType, lastOrderType, containerType)
|
|
44
|
+
for orderType = firstOrderType, lastOrderType do
|
|
45
|
+
local slotTo = UnitItemSlot:get(containerType, orderType - firstOrderType)
|
|
46
|
+
Unit.onTargetOrder[orderType]:addListener(function(unit, item)
|
|
47
|
+
local slotFrom = UnitItemSlot:find(unit, item)
|
|
48
|
+
if slotFrom ~= nil then
|
|
49
|
+
invoke(
|
|
50
|
+
event,
|
|
51
|
+
unit,
|
|
52
|
+
item,
|
|
53
|
+
slotFrom,
|
|
54
|
+
slotTo
|
|
55
|
+
)
|
|
56
|
+
end
|
|
57
|
+
end)
|
|
58
|
+
end
|
|
59
|
+
end
|
|
60
|
+
addListeners(852002, 852007, 0)
|
|
61
|
+
addListeners(852714, 852743, 1)
|
|
62
|
+
addListeners(852744, 852752, 2)
|
|
63
|
+
rawset(Unit, "itemMoveOrderEvent", event)
|
|
64
|
+
return event
|
|
65
|
+
end}
|
|
66
|
+
)
|
|
67
|
+
return ____exports
|
|
@@ -0,0 +1,27 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { Item } from "../item";
|
|
3
|
+
import { Unit } from "../unit";
|
|
4
|
+
import { EquipmentSlot } from "../../object-data/auxiliary/equipment-slot";
|
|
5
|
+
import { UNIT_EQUIPMENT_INVENTORY_SLOT_COUNT, UNIT_EXTENDED_INVENTORY_SLOT_COUNT, UNIT_INVENTORY_SLOT_COUNT, UnitItemContainerType } from "./item-container";
|
|
6
|
+
export { UNIT_EQUIPMENT_INVENTORY_SLOT_COUNT, UNIT_EXTENDED_INVENTORY_SLOT_COUNT, UNIT_INVENTORY_SLOT_COUNT, UnitItemContainerType, };
|
|
7
|
+
/**
|
|
8
|
+
* A slot of one of a unit's item containers (the inventory, the extended inventory or the equipment inventory).
|
|
9
|
+
*
|
|
10
|
+
* There is exactly one instance per (container type, index) pair, so slots can be compared by identity.
|
|
11
|
+
*/
|
|
12
|
+
export declare class UnitItemSlot {
|
|
13
|
+
readonly containerType: UnitItemContainerType;
|
|
14
|
+
readonly index: number;
|
|
15
|
+
private static readonly inventorySlots;
|
|
16
|
+
private static readonly extendedInventorySlots;
|
|
17
|
+
private static readonly equipmentInventorySlots;
|
|
18
|
+
private constructor();
|
|
19
|
+
static inventory(index: 0 | 1 | 2 | 3 | 4 | 5): UnitItemSlot;
|
|
20
|
+
static extendedInventory(index: number): UnitItemSlot;
|
|
21
|
+
static equipmentInventory(slot: EquipmentSlot): UnitItemSlot;
|
|
22
|
+
static get(containerType: UnitItemContainerType, index: number): UnitItemSlot;
|
|
23
|
+
/** Returns the slot the item currently occupies in the unit's inventory, extended inventory or equipment inventory, if any. */
|
|
24
|
+
static find(unit: Readonly<Unit>, item: Item): UnitItemSlot | undefined;
|
|
25
|
+
getItem(unit: Readonly<Unit>): Item | undefined;
|
|
26
|
+
private static readonly slotsByContainerType;
|
|
27
|
+
}
|
|
@@ -0,0 +1,92 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__New = ____lualib.__TS__New
|
|
4
|
+
local ____exports = {}
|
|
5
|
+
local itemInSlotByContainerType
|
|
6
|
+
local ____item = require("engine.internal.item")
|
|
7
|
+
local Item = ____item.Item
|
|
8
|
+
local ____item_2Dcontainer = require("engine.internal.unit.item-container")
|
|
9
|
+
local UNIT_EQUIPMENT_INVENTORY_SLOT_COUNT = ____item_2Dcontainer.UNIT_EQUIPMENT_INVENTORY_SLOT_COUNT
|
|
10
|
+
local UNIT_EXTENDED_INVENTORY_SLOT_COUNT = ____item_2Dcontainer.UNIT_EXTENDED_INVENTORY_SLOT_COUNT
|
|
11
|
+
local UNIT_INVENTORY_SLOT_COUNT = ____item_2Dcontainer.UNIT_INVENTORY_SLOT_COUNT
|
|
12
|
+
____exports.UNIT_EQUIPMENT_INVENTORY_SLOT_COUNT = UNIT_EQUIPMENT_INVENTORY_SLOT_COUNT
|
|
13
|
+
____exports.UNIT_EXTENDED_INVENTORY_SLOT_COUNT = UNIT_EXTENDED_INVENTORY_SLOT_COUNT
|
|
14
|
+
____exports.UNIT_INVENTORY_SLOT_COUNT = UNIT_INVENTORY_SLOT_COUNT
|
|
15
|
+
local convertLoadoutSlot = ConvertLoadoutSlot
|
|
16
|
+
local unitExtendedInventorySize = UnitExtendedInventorySize
|
|
17
|
+
local unitInventorySize = UnitInventorySize
|
|
18
|
+
local unitItemInBagSlot = UnitItemInBagSlot
|
|
19
|
+
local unitItemInEquipmentSlot = UnitItemInEquipmentSlot
|
|
20
|
+
local unitItemInSlot = UnitItemInSlot
|
|
21
|
+
--- A slot of one of a unit's item containers (the inventory, the extended inventory or the equipment inventory).
|
|
22
|
+
--
|
|
23
|
+
-- There is exactly one instance per (container type, index) pair, so slots can be compared by identity.
|
|
24
|
+
____exports.UnitItemSlot = __TS__Class()
|
|
25
|
+
local UnitItemSlot = ____exports.UnitItemSlot
|
|
26
|
+
UnitItemSlot.name = "UnitItemSlot"
|
|
27
|
+
function UnitItemSlot.prototype.____constructor(self, containerType, index)
|
|
28
|
+
self.containerType = containerType
|
|
29
|
+
self.index = index
|
|
30
|
+
end
|
|
31
|
+
function UnitItemSlot.inventory(self, index)
|
|
32
|
+
return ____exports.UnitItemSlot.inventorySlots[index + 1]
|
|
33
|
+
end
|
|
34
|
+
function UnitItemSlot.extendedInventory(self, index)
|
|
35
|
+
return ____exports.UnitItemSlot.extendedInventorySlots[index + 1]
|
|
36
|
+
end
|
|
37
|
+
function UnitItemSlot.equipmentInventory(self, slot)
|
|
38
|
+
return ____exports.UnitItemSlot.equipmentInventorySlots[slot + 1]
|
|
39
|
+
end
|
|
40
|
+
function UnitItemSlot.get(self, containerType, index)
|
|
41
|
+
return ____exports.UnitItemSlot.slotsByContainerType[containerType][index + 1]
|
|
42
|
+
end
|
|
43
|
+
function UnitItemSlot.find(self, unit, item)
|
|
44
|
+
local unitHandle = unit.handle
|
|
45
|
+
local itemHandle = item.handle
|
|
46
|
+
for index = 0, unitInventorySize(unitHandle) - 1 do
|
|
47
|
+
if unitItemInSlot(unitHandle, index) == itemHandle then
|
|
48
|
+
return ____exports.UnitItemSlot.inventorySlots[index + 1]
|
|
49
|
+
end
|
|
50
|
+
end
|
|
51
|
+
for index = 0, unitExtendedInventorySize(unitHandle) - 1 do
|
|
52
|
+
if unitItemInBagSlot(unitHandle, index) == itemHandle then
|
|
53
|
+
return ____exports.UnitItemSlot.extendedInventorySlots[index + 1]
|
|
54
|
+
end
|
|
55
|
+
end
|
|
56
|
+
for index = 0, UNIT_EQUIPMENT_INVENTORY_SLOT_COUNT - 1 do
|
|
57
|
+
if unitItemInEquipmentSlot(
|
|
58
|
+
unitHandle,
|
|
59
|
+
convertLoadoutSlot(index)
|
|
60
|
+
) == itemHandle then
|
|
61
|
+
return ____exports.UnitItemSlot.equipmentInventorySlots[index + 1]
|
|
62
|
+
end
|
|
63
|
+
end
|
|
64
|
+
return nil
|
|
65
|
+
end
|
|
66
|
+
function UnitItemSlot.prototype.getItem(self, unit)
|
|
67
|
+
return Item:of(itemInSlotByContainerType[self.containerType](unit.handle, self.index))
|
|
68
|
+
end
|
|
69
|
+
UnitItemSlot.inventorySlots = {}
|
|
70
|
+
UnitItemSlot.extendedInventorySlots = {}
|
|
71
|
+
UnitItemSlot.equipmentInventorySlots = {};
|
|
72
|
+
(function(self)
|
|
73
|
+
for index = 0, UNIT_INVENTORY_SLOT_COUNT - 1 do
|
|
74
|
+
____exports.UnitItemSlot.inventorySlots[index + 1] = __TS__New(____exports.UnitItemSlot, 0, index)
|
|
75
|
+
end
|
|
76
|
+
for index = 0, UNIT_EXTENDED_INVENTORY_SLOT_COUNT - 1 do
|
|
77
|
+
____exports.UnitItemSlot.extendedInventorySlots[index + 1] = __TS__New(____exports.UnitItemSlot, 1, index)
|
|
78
|
+
end
|
|
79
|
+
for index = 0, UNIT_EQUIPMENT_INVENTORY_SLOT_COUNT - 1 do
|
|
80
|
+
____exports.UnitItemSlot.equipmentInventorySlots[index + 1] = __TS__New(____exports.UnitItemSlot, 2, index)
|
|
81
|
+
end
|
|
82
|
+
end)(UnitItemSlot)
|
|
83
|
+
UnitItemSlot.slotsByContainerType = {[0] = ____exports.UnitItemSlot.inventorySlots, [1] = ____exports.UnitItemSlot.extendedInventorySlots, [2] = ____exports.UnitItemSlot.equipmentInventorySlots}
|
|
84
|
+
itemInSlotByContainerType = {
|
|
85
|
+
[0] = unitItemInSlot,
|
|
86
|
+
[1] = unitItemInBagSlot,
|
|
87
|
+
[2] = function(unitHandle, index) return unitItemInEquipmentSlot(
|
|
88
|
+
unitHandle,
|
|
89
|
+
convertLoadoutSlot(index)
|
|
90
|
+
) end
|
|
91
|
+
}
|
|
92
|
+
return ____exports
|
|
@@ -1,46 +1,31 @@
|
|
|
1
1
|
local ____lualib = require("lualib_bundle")
|
|
2
2
|
local __TS__New = ____lualib.__TS__New
|
|
3
3
|
local ____exports = {}
|
|
4
|
-
local ____player = require("core.types.player")
|
|
5
|
-
local Player = ____player.Player
|
|
6
|
-
local ____math = require("math")
|
|
7
|
-
local MAXIMUM_INTEGER = ____math.MAXIMUM_INTEGER
|
|
8
|
-
local MINIMUM_INTEGER = ____math.MINIMUM_INTEGER
|
|
9
4
|
local ____local_2Dclient = require("engine.local-client")
|
|
10
5
|
local LocalClient = ____local_2Dclient.LocalClient
|
|
11
6
|
local ____unit = require("engine.internal.unit")
|
|
12
7
|
local Unit = ____unit.Unit
|
|
13
8
|
local ____event = require("event")
|
|
14
9
|
local Event = ____event.Event
|
|
10
|
+
local ____synchronization = require("engine.synchronization")
|
|
11
|
+
local ObjectBus = ____synchronization.ObjectBus
|
|
15
12
|
local mainSelectedUnitChangeEvent = __TS__New(Event)
|
|
16
13
|
rawset(Unit, "mainSelectedUnitChangeEvent", mainSelectedUnitChangeEvent)
|
|
17
14
|
local mainSelectedUnitByPlayer = {}
|
|
18
|
-
local
|
|
19
|
-
|
|
20
|
-
|
|
21
|
-
|
|
22
|
-
"",
|
|
23
|
-
0
|
|
15
|
+
local unitBus = __TS__New(
|
|
16
|
+
ObjectBus,
|
|
17
|
+
function(unit) return unit.syncId end,
|
|
18
|
+
function(syncId) return Unit:getBySyncId(syncId) end
|
|
24
19
|
)
|
|
25
|
-
BlzFrameSetMinMaxValue(syncSlider, MINIMUM_INTEGER, MAXIMUM_INTEGER)
|
|
26
20
|
LocalClient.mainSelectedUnitChangeEvent:addListener(function()
|
|
27
|
-
|
|
28
|
-
local syncId = ____opt_0 and ____opt_0.syncId
|
|
29
|
-
BlzFrameSetValue(syncSlider, syncId or 0)
|
|
21
|
+
unitBus:send(LocalClient.mainSelectedUnit)
|
|
30
22
|
end)
|
|
31
|
-
|
|
32
|
-
|
|
33
|
-
|
|
34
|
-
|
|
35
|
-
function()
|
|
36
|
-
local player = Player:of(GetTriggerPlayer())
|
|
37
|
-
local mainSelectedUnit = Unit:getBySyncId(BlzGetTriggerFrameValue())
|
|
38
|
-
if mainSelectedUnit ~= mainSelectedUnitByPlayer[player] then
|
|
39
|
-
mainSelectedUnitByPlayer[player] = mainSelectedUnit
|
|
40
|
-
Event.invoke(mainSelectedUnitChangeEvent, player)
|
|
41
|
-
end
|
|
23
|
+
unitBus.event:addListener(function(player, unit)
|
|
24
|
+
if unit ~= mainSelectedUnitByPlayer[player] then
|
|
25
|
+
mainSelectedUnitByPlayer[player] = unit
|
|
26
|
+
Event.invoke(mainSelectedUnitChangeEvent, player)
|
|
42
27
|
end
|
|
43
|
-
)
|
|
28
|
+
end)
|
|
44
29
|
rawset(
|
|
45
30
|
Unit,
|
|
46
31
|
"getMainSelectedOf",
|
|
@@ -0,0 +1,20 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { Widget } from "../../../core/types/widget";
|
|
3
|
+
export declare const enum OrderKind {
|
|
4
|
+
IMMEDIATE = 0,
|
|
5
|
+
POINT = 1,
|
|
6
|
+
TARGET = 2
|
|
7
|
+
}
|
|
8
|
+
declare module "../unit" {
|
|
9
|
+
interface Unit {
|
|
10
|
+
readonly currentOrderKind: OrderKind;
|
|
11
|
+
readonly currentOrderId: number;
|
|
12
|
+
readonly currentOrderStartTime: number;
|
|
13
|
+
readonly currentOrderStartX: number;
|
|
14
|
+
readonly currentOrderStartY: number;
|
|
15
|
+
readonly currentOrderTargetX: number;
|
|
16
|
+
readonly currentOrderTargetY: number;
|
|
17
|
+
readonly currentOrderTarget?: Widget;
|
|
18
|
+
issueOrder(...order: [orderType: OrderKind.IMMEDIATE, orderId: number] | [orderType: OrderKind.POINT, orderId: number, x: number, y: number] | [orderType: OrderKind.TARGET, orderId: number, target: Widget]): boolean;
|
|
19
|
+
}
|
|
20
|
+
}
|