warscript 0.0.1-dev.d750e38 → 0.0.1-dev.d77b529
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +6 -0
- package/attributes.lua +17 -1
- package/config.d.ts +5 -0
- package/config.lua +10 -0
- package/core/dummy.lua +4 -2
- package/core/types/effect.d.ts +12 -4
- package/core/types/effect.lua +67 -104
- package/core/types/frame.d.ts +1 -0
- package/core/types/frame.lua +136 -58
- package/core/types/handle.lua +9 -9
- package/core/types/item.d.ts +1 -0
- package/core/types/item.lua +1 -0
- package/core/types/player.d.ts +18 -1
- package/core/types/player.lua +76 -26
- package/core/types/playerCamera.d.ts +2 -0
- package/core/types/playerCamera.lua +123 -5
- package/core/types/playerColor.lua +4 -3
- package/core/types/sound.d.ts +18 -25
- package/core/types/sound.lua +113 -33
- package/core/types/tileCell.d.ts +11 -1
- package/core/types/tileCell.lua +97 -0
- package/core/types/timer.d.ts +9 -8
- package/core/types/timer.lua +45 -23
- package/core/types/unit.d.ts +5 -0
- package/core/types/unit.lua +5 -0
- package/core/util.d.ts +3 -1
- package/core/util.lua +115 -4
- package/decl/native.d.ts +1718 -964
- package/destroyable.d.ts +1 -0
- package/destroyable.lua +9 -0
- package/engine/behavior.d.ts +14 -1
- package/engine/behavior.lua +230 -70
- package/engine/behaviour/ability/apply-buff.d.ts +5 -0
- package/engine/behaviour/ability/apply-buff.lua +36 -4
- package/engine/behaviour/ability/apply-unit-behavior.lua +6 -0
- package/engine/behaviour/ability/damage.d.ts +13 -3
- package/engine/behaviour/ability/damage.lua +41 -49
- package/engine/behaviour/ability/emulate-impact.d.ts +1 -1
- package/engine/behaviour/ability/emulate-impact.lua +23 -7
- package/engine/behaviour/ability/on-command-impact.d.ts +1 -0
- package/engine/behaviour/ability/on-command-impact.lua +1 -0
- package/engine/behaviour/ability/remove-buffs.d.ts +9 -0
- package/engine/behaviour/ability/remove-buffs.lua +21 -0
- package/engine/behaviour/ability/restore-mana.d.ts +1 -1
- package/engine/behaviour/ability/restore-mana.lua +6 -6
- package/engine/behaviour/ability.d.ts +17 -5
- package/engine/behaviour/ability.lua +97 -24
- package/engine/behaviour/unit/stun-immunity.d.ts +12 -6
- package/engine/behaviour/unit/stun-immunity.lua +57 -31
- package/engine/behaviour/unit.d.ts +41 -2
- package/engine/behaviour/unit.lua +270 -6
- package/engine/buff.d.ts +121 -59
- package/engine/buff.lua +605 -301
- package/engine/index.d.ts +2 -1
- package/engine/internal/ability.d.ts +11 -1
- package/engine/internal/ability.lua +104 -44
- package/engine/internal/item/ability.lua +63 -11
- package/engine/internal/item/fields.d.ts +12 -0
- package/engine/internal/item/fields.lua +33 -0
- package/engine/internal/item/owner-cache.d.ts +5 -0
- package/engine/internal/item/owner-cache.lua +4 -0
- package/engine/internal/item+owner.d.ts +2 -0
- package/engine/internal/item+owner.lua +37 -8
- package/engine/internal/item.d.ts +34 -18
- package/engine/internal/item.lua +308 -102
- package/engine/internal/mechanics/ability-duration.lua +1 -1
- package/engine/internal/mechanics/cast-ability.lua +6 -3
- package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
- package/engine/internal/misc/frame-coordinates.d.ts +2 -0
- package/engine/internal/misc/frame-coordinates.lua +21 -0
- package/engine/internal/misc/get-terrain-z.d.ts +2 -0
- package/engine/internal/misc/get-terrain-z.lua +11 -0
- package/engine/internal/misc/player-local-handle.d.ts +2 -0
- package/engine/internal/misc/player-local-handle.lua +5 -0
- package/engine/internal/misc/unit-ability-level-natives.d.ts +2 -0
- package/engine/internal/misc/unit-ability-level-natives.lua +12 -0
- package/engine/internal/object-data/armor-bonus.d.ts +2 -0
- package/engine/internal/object-data/attribute-bonus.lua +2 -2
- package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
- package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
- package/engine/internal/object-data/evasion-probability.d.ts +2 -0
- package/engine/internal/object-data/evasion-probability.lua +16 -0
- package/engine/internal/object-data/health-bonus.d.ts +2 -0
- package/engine/internal/object-data/health-bonus.lua +16 -0
- package/engine/internal/object-data/health-regeneration-rate-increase.d.ts +2 -0
- package/engine/internal/object-data/health-regeneration-rate-increase.lua +48 -0
- package/engine/internal/object-data/mana-bonus.d.ts +2 -0
- package/engine/internal/object-data/mana-bonus.lua +16 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.d.ts +2 -0
- package/engine/internal/object-data/mana-regeneration-rate-increase-factor.lua +16 -0
- package/engine/internal/unit/ability.d.ts +35 -0
- package/engine/internal/unit/ability.lua +113 -12
- package/engine/internal/unit/add-item-to-slot-init.lua +3 -14
- package/engine/internal/unit/add-item-to-slot.lua +57 -14
- package/engine/internal/unit/allowed-targets.d.ts +1 -1
- package/engine/internal/unit/allowed-targets.lua +9 -1
- package/engine/internal/unit/appearance.d.ts +15 -0
- package/engine/internal/unit/appearance.lua +85 -0
- package/engine/internal/unit/attributes.d.ts +17 -0
- package/engine/internal/unit/attributes.lua +46 -0
- package/engine/internal/unit/bonus.d.ts +16 -0
- package/engine/internal/unit/bonus.lua +119 -8
- package/engine/internal/unit/buff.d.ts +2 -2
- package/engine/internal/unit/buff.lua +34 -19
- package/engine/internal/unit/equipment-inventory.d.ts +44 -0
- package/engine/internal/unit/equipment-inventory.lua +233 -0
- package/engine/internal/unit/expiration-timer.lua +1 -1
- package/engine/internal/unit/extended-inventory.d.ts +25 -0
- package/engine/internal/unit/extended-inventory.lua +99 -0
- package/engine/internal/unit/fly-height.d.ts +7 -0
- package/engine/internal/unit/fly-height.lua +20 -0
- package/engine/internal/unit/ignore-events-items.lua +10 -1
- package/engine/internal/unit/interrupts.d.ts +12 -0
- package/engine/internal/unit/interrupts.lua +28 -0
- package/engine/internal/unit/{item.d.ts → inventory.d.ts} +7 -3
- package/engine/internal/unit/inventory.lua +87 -0
- package/engine/internal/unit/item-container.d.ts +25 -0
- package/engine/internal/unit/item-container.lua +11 -0
- package/engine/internal/unit/item-order-events.d.ts +17 -0
- package/engine/internal/unit/item-order-events.lua +67 -0
- package/engine/internal/unit/item-slot.d.ts +27 -0
- package/engine/internal/unit/item-slot.lua +92 -0
- package/engine/internal/unit/main-selected.lua +12 -27
- package/engine/internal/unit/order.d.ts +20 -0
- package/engine/internal/unit/order.lua +136 -0
- package/engine/internal/unit/pseudo-passive-abilities.d.ts +2 -0
- package/engine/internal/unit/pseudo-passive-abilities.lua +11 -0
- package/engine/internal/unit/range-event.d.ts +12 -0
- package/engine/internal/unit/range-event.lua +90 -0
- package/engine/internal/unit/scale.d.ts +7 -0
- package/engine/internal/unit/scale.lua +20 -0
- package/engine/internal/unit+ability.d.ts +2 -1
- package/engine/internal/unit+ability.lua +73 -3
- package/engine/internal/unit+bonus.lua +3 -3
- package/engine/internal/unit+damage.d.ts +11 -11
- package/engine/internal/unit+damage.lua +43 -14
- package/engine/internal/unit+rally.lua +9 -31
- package/engine/internal/unit+spellSteal.lua +1 -2
- package/engine/internal/unit-missile-data.lua +58 -32
- package/engine/internal/unit-missile-launch.lua +65 -27
- package/engine/internal/unit.d.ts +43 -33
- package/engine/internal/unit.lua +391 -323
- package/engine/lightning.d.ts +4 -3
- package/engine/lightning.lua +22 -15
- package/engine/local-client.d.ts +28 -0
- package/engine/local-client.lua +324 -54
- package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
- package/engine/object-data/auxiliary/animation-name.lua +16 -0
- package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
- package/engine/object-data/auxiliary/armor-type.lua +46 -0
- package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -2
- package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
- package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
- package/engine/object-data/auxiliary/attack-type.lua +42 -0
- package/engine/object-data/auxiliary/equipment-slot.d.ts +12 -0
- package/engine/object-data/auxiliary/equipment-slot.lua +2 -0
- package/engine/object-data/auxiliary/equipment-type.d.ts +12 -0
- package/engine/object-data/auxiliary/equipment-type.lua +26 -0
- package/engine/object-data/auxiliary/health-regeneration-type.d.ts +8 -0
- package/engine/object-data/auxiliary/health-regeneration-type.lua +2 -0
- package/engine/object-data/auxiliary/item-class.d.ts +11 -0
- package/engine/object-data/auxiliary/item-class.lua +2 -0
- package/engine/object-data/auxiliary/item-tag.d.ts +12 -0
- package/engine/object-data/auxiliary/item-tag.lua +2 -0
- package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
- package/engine/object-data/auxiliary/movement-type.lua +22 -0
- package/engine/object-data/auxiliary/order-type.d.ts +939 -0
- package/engine/object-data/auxiliary/order-type.lua +2 -0
- package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
- package/engine/object-data/auxiliary/sound-eax.lua +2 -0
- package/engine/object-data/auxiliary/sound-set-name.d.ts +14 -3
- package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
- package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
- package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
- package/engine/object-data/entry/ability-type/apprehend.d.ts +22 -0
- package/engine/object-data/entry/ability-type/apprehend.lua +66 -0
- package/engine/object-data/entry/ability-type/armor-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/{armor-increase.lua → armor-bonus.lua} +9 -9
- package/engine/object-data/entry/ability-type/aura-of-blight.d.ts +13 -0
- package/engine/object-data/entry/ability-type/aura-of-blight.lua +39 -0
- package/engine/object-data/entry/ability-type/banshee.d.ts +8 -0
- package/engine/object-data/entry/ability-type/banshee.lua +13 -0
- package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.d.ts +12 -0
- package/engine/object-data/entry/ability-type/banshees-wail-damage-amp.lua +27 -0
- package/engine/object-data/entry/ability-type/banshees-wail.d.ts +31 -0
- package/engine/object-data/entry/ability-type/banshees-wail.lua +117 -0
- package/engine/object-data/entry/ability-type/battering-ram.d.ts +33 -0
- package/engine/object-data/entry/ability-type/battering-ram.lua +130 -0
- package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
- package/engine/object-data/entry/ability-type/berserk.lua +13 -0
- package/engine/object-data/entry/ability-type/blank-configurable.d.ts +3 -0
- package/engine/object-data/entry/ability-type/blank-configurable.lua +42 -1
- package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
- package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
- package/engine/object-data/entry/ability-type/cleansing-fire.d.ts +27 -0
- package/engine/object-data/entry/ability-type/cleansing-fire.lua +104 -0
- package/engine/object-data/entry/ability-type/consecration.d.ts +15 -0
- package/engine/object-data/entry/ability-type/consecration.lua +52 -0
- package/engine/object-data/entry/ability-type/cooldown-reduction.d.ts +12 -0
- package/engine/object-data/entry/ability-type/cooldown-reduction.lua +39 -0
- package/engine/object-data/entry/ability-type/critical-strike-system.d.ts +18 -0
- package/engine/object-data/entry/ability-type/critical-strike-system.lua +65 -0
- package/engine/object-data/entry/ability-type/deathseeker-arrows.d.ts +21 -0
- package/engine/object-data/entry/ability-type/deathseeker-arrows.lua +78 -0
- package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
- package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
- package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
- package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
- package/engine/object-data/entry/ability-type/equipment-inventory-interface.d.ts +8 -0
- package/engine/object-data/entry/ability-type/equipment-inventory-interface.lua +13 -0
- package/engine/object-data/entry/ability-type/equipment-inventory.d.ts +13 -0
- package/engine/object-data/entry/ability-type/equipment-inventory.lua +27 -0
- package/engine/object-data/entry/ability-type/equipment.d.ts +13 -0
- package/engine/object-data/entry/ability-type/equipment.lua +27 -0
- package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
- package/engine/object-data/entry/ability-type/grant-talent-point.d.ts +8 -0
- package/engine/object-data/entry/ability-type/grant-talent-point.lua +13 -0
- package/engine/object-data/entry/ability-type/grim-conviction.d.ts +36 -0
- package/engine/object-data/entry/ability-type/grim-conviction.lua +131 -0
- package/engine/object-data/entry/ability-type/grit.d.ts +18 -0
- package/engine/object-data/entry/ability-type/grit.lua +65 -0
- package/engine/object-data/entry/ability-type/guiding-hand.d.ts +27 -0
- package/engine/object-data/entry/ability-type/guiding-hand.lua +104 -0
- package/engine/object-data/entry/ability-type/headsplitter.d.ts +27 -0
- package/engine/object-data/entry/ability-type/headsplitter.lua +104 -0
- package/engine/object-data/entry/ability-type/{armor-increase.d.ts → healing-modifier.d.ts} +4 -3
- package/engine/object-data/entry/ability-type/healing-modifier.lua +26 -0
- package/engine/object-data/entry/ability-type/healing-ward-aura.d.ts +13 -0
- package/engine/object-data/entry/ability-type/healing-ward-aura.lua +39 -0
- package/engine/object-data/entry/ability-type/health-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/health-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/heroic-slash.d.ts +18 -0
- package/engine/object-data/entry/ability-type/heroic-slash.lua +65 -0
- package/engine/object-data/entry/ability-type/holy-wrath.d.ts +30 -0
- package/engine/object-data/entry/ability-type/holy-wrath.lua +117 -0
- package/engine/object-data/entry/ability-type/inspire-courage.d.ts +18 -0
- package/engine/object-data/entry/ability-type/inspire-courage.lua +65 -0
- package/engine/object-data/entry/ability-type/item-life-regeneration.d.ts +10 -0
- package/engine/object-data/entry/ability-type/item-life-regeneration.lua +26 -0
- package/engine/object-data/entry/ability-type/lights-mercy.d.ts +27 -0
- package/engine/object-data/entry/ability-type/lights-mercy.lua +104 -0
- package/engine/object-data/entry/ability-type/mana-bonus.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-bonus.lua +26 -0
- package/engine/object-data/entry/ability-type/mana-efficiency.d.ts +12 -0
- package/engine/object-data/entry/ability-type/mana-efficiency.lua +39 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.d.ts +8 -0
- package/engine/object-data/entry/ability-type/mana-regeneration.lua +26 -0
- package/engine/object-data/entry/ability-type/mind-control.d.ts +21 -0
- package/engine/object-data/entry/ability-type/mind-control.lua +78 -0
- package/engine/object-data/entry/ability-type/on-attack-cast-spell.d.ts +21 -0
- package/engine/object-data/entry/ability-type/on-attack-cast-spell.lua +52 -0
- package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.d.ts +19 -0
- package/engine/object-data/entry/ability-type/on-basic-attack-cast-spell.lua +65 -0
- package/engine/object-data/entry/ability-type/on-hit-cast-spell.d.ts +15 -0
- package/engine/object-data/entry/ability-type/on-hit-cast-spell.lua +26 -0
- package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.d.ts +6 -0
- package/engine/object-data/entry/ability-type/on-magic-attack-cast-spell.lua +12 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
- package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
- package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
- package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
- package/engine/object-data/entry/ability-type/provoke.d.ts +21 -0
- package/engine/object-data/entry/ability-type/provoke.lua +66 -0
- package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
- package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
- package/engine/object-data/entry/ability-type/raise-the-banner.d.ts +9 -0
- package/engine/object-data/entry/ability-type/raise-the-banner.lua +26 -0
- package/engine/object-data/entry/ability-type/reincarnation.d.ts +8 -0
- package/engine/object-data/entry/ability-type/reincarnation.lua +26 -0
- package/engine/object-data/entry/ability-type/resolve.d.ts +12 -0
- package/engine/object-data/entry/ability-type/resolve.lua +39 -0
- package/engine/object-data/entry/ability-type/righteous-fury.d.ts +33 -0
- package/engine/object-data/entry/ability-type/righteous-fury.lua +130 -0
- package/engine/object-data/entry/ability-type/sacred-aura.d.ts +27 -0
- package/engine/object-data/entry/ability-type/sacred-aura.lua +104 -0
- package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
- package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
- package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
- package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
- package/engine/object-data/entry/ability-type/soul-lantern.d.ts +30 -0
- package/engine/object-data/entry/ability-type/soul-lantern.lua +117 -0
- package/engine/object-data/entry/ability-type/spell-amp.d.ts +15 -0
- package/engine/object-data/entry/ability-type/spell-amp.lua +52 -0
- package/engine/object-data/entry/ability-type/spell-critical-strike.d.ts +12 -0
- package/engine/object-data/entry/ability-type/spell-critical-strike.lua +39 -0
- package/engine/object-data/entry/ability-type/spell-vamp.d.ts +12 -0
- package/engine/object-data/entry/ability-type/spell-vamp.lua +39 -0
- package/engine/object-data/entry/ability-type/stackable-evasion.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-evasion.lua +13 -0
- package/engine/object-data/entry/ability-type/stackable-hardened-skin.d.ts +21 -0
- package/engine/object-data/entry/ability-type/stackable-hardened-skin.lua +78 -0
- package/engine/object-data/entry/ability-type/stackable-life-steal.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-life-steal.lua +26 -0
- package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-spell-damage-reduction.lua +13 -0
- package/engine/object-data/entry/ability-type/stackable-thorn-shield.d.ts +9 -0
- package/engine/object-data/entry/ability-type/stackable-thorn-shield.lua +13 -0
- package/engine/object-data/entry/ability-type/stat-details.d.ts +12 -0
- package/engine/object-data/entry/ability-type/stat-details.lua +27 -0
- package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
- package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
- package/engine/object-data/entry/ability-type/surge-of-light.d.ts +33 -0
- package/engine/object-data/entry/ability-type/surge-of-light.lua +130 -0
- package/engine/object-data/entry/ability-type/sweeping-strike.d.ts +57 -0
- package/engine/object-data/entry/ability-type/sweeping-strike.lua +234 -0
- package/engine/object-data/entry/ability-type/talents.d.ts +12 -0
- package/engine/object-data/entry/ability-type/talents.lua +27 -0
- package/engine/object-data/entry/ability-type/unyielding-guard.d.ts +30 -0
- package/engine/object-data/entry/ability-type/unyielding-guard.lua +117 -0
- package/engine/object-data/entry/ability-type/valiant-charge.d.ts +27 -0
- package/engine/object-data/entry/ability-type/valiant-charge.lua +104 -0
- package/engine/object-data/entry/ability-type/warcry.d.ts +9 -0
- package/engine/object-data/entry/ability-type/warcry.lua +26 -0
- package/engine/object-data/entry/ability-type/web.d.ts +12 -0
- package/engine/object-data/entry/ability-type/web.lua +52 -0
- package/engine/object-data/entry/ability-type/withering-fire.d.ts +21 -0
- package/engine/object-data/entry/ability-type/withering-fire.lua +78 -0
- package/engine/object-data/entry/ability-type.d.ts +36 -19
- package/engine/object-data/entry/ability-type.lua +307 -29
- package/engine/object-data/entry/buff-type/applicable.lua +122 -137
- package/engine/object-data/entry/buff-type.d.ts +10 -12
- package/engine/object-data/entry/buff-type.lua +39 -29
- package/engine/object-data/entry/destructible-type.d.ts +32 -2
- package/engine/object-data/entry/destructible-type.lua +181 -0
- package/engine/object-data/entry/item-type.d.ts +18 -3
- package/engine/object-data/entry/item-type.lua +88 -4
- package/engine/object-data/entry/lightning-type.d.ts +6 -8
- package/engine/object-data/entry/lightning-type.lua +1 -1
- package/engine/object-data/entry/sound-preset.d.ts +33 -0
- package/engine/object-data/entry/sound-preset.lua +140 -0
- package/engine/object-data/entry/unit-type.d.ts +71 -6
- package/engine/object-data/entry/unit-type.lua +592 -93
- package/engine/object-data/entry/upgrade.d.ts +2 -2
- package/engine/object-data/entry/upgrade.lua +4 -4
- package/engine/object-data/entry.d.ts +21 -14
- package/engine/object-data/entry.lua +68 -32
- package/engine/object-field/ability.d.ts +4 -4
- package/engine/object-field/ability.lua +9 -8
- package/engine/object-field/item.d.ts +22 -0
- package/engine/object-field/item.lua +118 -0
- package/engine/object-field/unit.d.ts +72 -3
- package/engine/object-field/unit.lua +268 -7
- package/engine/object-field.d.ts +26 -7
- package/engine/object-field.lua +360 -119
- package/engine/random.d.ts +10 -0
- package/engine/random.lua +21 -0
- package/engine/standard/entries/ability-type.d.ts +3102 -7
- package/engine/standard/entries/ability-type.lua +0 -6
- package/engine/standard/entries/buff-type.d.ts +3 -0
- package/engine/standard/entries/buff-type.lua +3 -0
- package/engine/standard/entries/item-type.d.ts +1299 -0
- package/engine/standard/entries/item-type.lua +2 -0
- package/engine/standard/entries/lightning-type.d.ts +42 -15
- package/engine/standard/entries/lightning-type.lua +0 -14
- package/engine/standard/entries/sound-preset.d.ts +10 -0
- package/engine/standard/entries/sound-preset.lua +10 -0
- package/engine/standard/entries/unit-type.d.ts +5 -0
- package/engine/standard/entries/unit-type.lua +5 -0
- package/engine/standard/fields/ability.d.ts +2 -2
- package/engine/standard/fields/ability.lua +2 -2
- package/engine/standard/fields/item.d.ts +4 -0
- package/engine/standard/fields/item.lua +6 -0
- package/engine/standard/fields/unit.d.ts +12 -0
- package/engine/standard/fields/unit.lua +20 -0
- package/engine/synchronization.d.ts +11 -0
- package/engine/synchronization.lua +77 -0
- package/engine/text-tag.d.ts +36 -2
- package/engine/text-tag.lua +250 -10
- package/engine/unit.d.ts +11 -1
- package/engine/unit.lua +11 -1
- package/event.d.ts +1 -1
- package/lualib_bundle.lua +1 -1
- package/math.d.ts +2 -0
- package/math.lua +14 -0
- package/net/socket.lua +1 -1
- package/network.lua +25 -1
- package/objutil/buff.lua +12 -11
- package/objutil/object.lua +1 -1
- package/objutil/unit.lua +8 -0
- package/operation.d.ts +8 -1
- package/operation.lua +38 -18
- package/package.json +3 -23
- package/patch-lua.lua +15 -0
- package/patch-lualib.lua +1 -1
- package/utility/arrays.d.ts +2 -0
- package/utility/arrays.lua +11 -0
- package/utility/callback-array.d.ts +17 -0
- package/utility/callback-array.lua +61 -0
- package/utility/functions.d.ts +8 -0
- package/utility/functions.lua +13 -0
- package/utility/linked-map.d.ts +35 -0
- package/utility/linked-map.lua +107 -0
- package/utility/linked-set.d.ts +5 -1
- package/utility/linked-set.lua +49 -1
- package/utility/lua-maps.d.ts +15 -2
- package/utility/lua-maps.lua +53 -2
- package/utility/lua-sets.d.ts +2 -0
- package/utility/lua-sets.lua +7 -0
- package/utility/random.d.ts +102 -0
- package/utility/random.lua +273 -0
- package/utility/records.lua +20 -1
- package/utility/reflection.lua +11 -7
- package/utility/types.d.ts +3 -0
- package/utility/unordered-map.d.ts +27 -0
- package/utility/unordered-map.lua +99 -0
- package/core/types/order.d.ts +0 -25
- package/core/types/order.lua +0 -55
- package/engine/internal/unit/item.lua +0 -78
- /package/engine/internal/{object-data/armor-increase.d.ts → misc/damage-metadata-by-target.d.ts} +0 -0
- /package/engine/internal/object-data/{armor-increase.lua → armor-bonus.lua} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.d.ts → attribute-bonus.d.ts} +0 -0
- /package/engine/object-data/entry/ability-type/{attribute-increase.lua → attribute-bonus.lua} +0 -0
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@@ -0,0 +1,136 @@
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local ____lualib = require("lualib_bundle")
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local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
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local ____exports = {}
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local ____attributes = require("attributes")
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local attribute = ____attributes.attribute
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local ____unit = require("engine.internal.unit")
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local Unit = ____unit.Unit
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local ____game = require("core.game")
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local elapsedTime = ____game.elapsedTime
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local getUnitCurrentOrder = GetUnitCurrentOrder
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local issueImmediateOrderById = IssueImmediateOrderById
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local issuePointOrderById = IssuePointOrderById
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local issueTargetOrderById = IssueTargetOrderById
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local unitLastOrderKindAttribute = attribute()
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local unitLastOrderIdAttribute = attribute()
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local unitLastOrderStartTimeAttribute = attribute()
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local unitLastOrderStartXAttribute = attribute()
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local unitLastOrderStartYAttribute = attribute()
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local unitLastOrderTargetXAttribute = attribute()
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local unitLastOrderTargetYAttribute = attribute()
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local unitLastOrderTargetAttribute = attribute()
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Unit.onImmediateOrder:addListener(
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4,
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function(unit, orderId)
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unit[unitLastOrderKindAttribute] = 0
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unit[unitLastOrderIdAttribute] = orderId
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unit[unitLastOrderStartTimeAttribute] = elapsedTime()
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unit[unitLastOrderStartXAttribute] = unit.x
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unit[unitLastOrderStartYAttribute] = unit.y
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unit[unitLastOrderTargetXAttribute] = nil
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unit[unitLastOrderTargetYAttribute] = nil
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unit[unitLastOrderTargetAttribute] = nil
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end
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)
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Unit.onPointOrder:addListener(
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4,
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function(unit, orderId, x, y)
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unit[unitLastOrderKindAttribute] = 1
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unit[unitLastOrderIdAttribute] = orderId
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unit[unitLastOrderStartTimeAttribute] = elapsedTime()
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unit[unitLastOrderStartXAttribute] = unit.x
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unit[unitLastOrderStartYAttribute] = unit.y
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unit[unitLastOrderTargetXAttribute] = x
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unit[unitLastOrderTargetYAttribute] = y
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unit[unitLastOrderTargetAttribute] = nil
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end
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)
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Unit.onTargetOrder:addListener(
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4,
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function(unit, orderId, target)
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unit[unitLastOrderKindAttribute] = 2
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unit[unitLastOrderIdAttribute] = orderId
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unit[unitLastOrderStartTimeAttribute] = elapsedTime()
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unit[unitLastOrderStartXAttribute] = unit.x
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unit[unitLastOrderStartYAttribute] = unit.y
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unit[unitLastOrderTargetXAttribute] = target.x
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unit[unitLastOrderTargetYAttribute] = target.y
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unit[unitLastOrderTargetAttribute] = target
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end
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)
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local function toUndefinedIfCurrentOrderDoesNotMatchLast(unit, value)
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local currentOrderId = getUnitCurrentOrder(unit.handle)
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local lastOrderId = unit[unitLastOrderIdAttribute]
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local ____temp_0
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if currentOrderId == lastOrderId or currentOrderId == 851991 and lastOrderId == 851990 then
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____temp_0 = value
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else
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____temp_0 = nil
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end
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return ____temp_0
|
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end
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__TS__ObjectDefineProperty(
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73
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Unit.prototype,
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"currentOrderKind",
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{get = function(self)
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return toUndefinedIfCurrentOrderDoesNotMatchLast(self, self[unitLastOrderKindAttribute]) or 0
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end}
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)
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__TS__ObjectDefineProperty(
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80
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Unit.prototype,
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81
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"currentOrderId",
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{get = function(self)
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return toUndefinedIfCurrentOrderDoesNotMatchLast(self, self[unitLastOrderIdAttribute]) or 0
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end}
|
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85
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)
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86
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__TS__ObjectDefineProperty(
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87
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Unit.prototype,
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88
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"currentOrderStartTime",
|
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89
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{get = function(self)
|
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90
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return toUndefinedIfCurrentOrderDoesNotMatchLast(self, self[unitLastOrderStartTimeAttribute]) or 0
|
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91
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end}
|
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92
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)
|
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93
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__TS__ObjectDefineProperty(
|
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94
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Unit.prototype,
|
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95
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"currentOrderStartX",
|
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96
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{get = function(self)
|
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97
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return toUndefinedIfCurrentOrderDoesNotMatchLast(self, self[unitLastOrderStartXAttribute]) or 0
|
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98
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end}
|
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99
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)
|
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100
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__TS__ObjectDefineProperty(
|
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101
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Unit.prototype,
|
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102
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"currentOrderStartY",
|
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103
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{get = function(self)
|
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104
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return toUndefinedIfCurrentOrderDoesNotMatchLast(self, self[unitLastOrderStartYAttribute]) or 0
|
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105
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end}
|
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106
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)
|
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107
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__TS__ObjectDefineProperty(
|
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108
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Unit.prototype,
|
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109
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"currentOrderTargetX",
|
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110
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{get = function(self)
|
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111
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return toUndefinedIfCurrentOrderDoesNotMatchLast(self, self[unitLastOrderTargetXAttribute]) or 0
|
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112
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end}
|
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113
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)
|
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114
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__TS__ObjectDefineProperty(
|
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115
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Unit.prototype,
|
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116
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+
"currentOrderTargetY",
|
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117
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{get = function(self)
|
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118
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+
return toUndefinedIfCurrentOrderDoesNotMatchLast(self, self[unitLastOrderTargetYAttribute]) or 0
|
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119
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+
end}
|
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120
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)
|
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121
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__TS__ObjectDefineProperty(
|
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122
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Unit.prototype,
|
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123
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+
"currentOrderTarget",
|
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124
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{get = function(self)
|
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125
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return toUndefinedIfCurrentOrderDoesNotMatchLast(self, self[unitLastOrderTargetAttribute])
|
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126
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+
end}
|
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127
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)
|
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128
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+
local issueOrderByKind = {
|
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129
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[0] = issueImmediateOrderById,
|
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130
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[1] = issuePointOrderById,
|
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131
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[2] = function(unitHandle, orderId, widget) return issueTargetOrderById(unitHandle, orderId, widget.handle) end
|
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132
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}
|
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133
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+
Unit.prototype.issueOrder = function(self, orderKind, orderId, xOrTarget, y)
|
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134
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+
return issueOrderByKind[orderKind](self.handle, orderId, xOrTarget, y)
|
|
135
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+
end
|
|
136
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+
return ____exports
|
|
@@ -0,0 +1,11 @@
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1
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local ____exports = {}
|
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2
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+
---
|
|
3
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+
-- @internal For use by internal systems only.
|
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4
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+
____exports.compiletimePseudoPassiveAbilityTypeIds = {}
|
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5
|
+
---
|
|
6
|
+
-- @internal For use by internal systems only.
|
|
7
|
+
____exports.pseudoPassiveAbilityTypeIds = postcompile(function() return ____exports.compiletimePseudoPassiveAbilityTypeIds end)
|
|
8
|
+
---
|
|
9
|
+
-- @internal For use by internal systems only.
|
|
10
|
+
____exports.pseudoPassiveAbilityOrderTypeStringId = "channel"
|
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11
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+
return ____exports
|
|
@@ -0,0 +1,12 @@
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1
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+
/** @noSelfInFile */
|
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2
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+
import { Event } from "../../../event";
|
|
3
|
+
declare module "../unit" {
|
|
4
|
+
interface Unit {
|
|
5
|
+
readonly unitInRangeEvent: Record<number, Event<[unit: Unit, range: number, unitInRange: Unit]>>;
|
|
6
|
+
}
|
|
7
|
+
}
|
|
8
|
+
declare module "../unit" {
|
|
9
|
+
interface Unit {
|
|
10
|
+
readonly unitOutOfRangeEvent: Record<number, Event<[unit: Unit, range: number, unitOutOfRange: Unit]>>;
|
|
11
|
+
}
|
|
12
|
+
}
|
|
@@ -0,0 +1,90 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__New = ____lualib.__TS__New
|
|
3
|
+
local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
|
|
4
|
+
local ____exports = {}
|
|
5
|
+
local ____event = require("event")
|
|
6
|
+
local Event = ____event.Event
|
|
7
|
+
local InitializingEvent = ____event.InitializingEvent
|
|
8
|
+
local TriggerEvent = ____event.TriggerEvent
|
|
9
|
+
local ____unit = require("engine.internal.unit")
|
|
10
|
+
local Unit = ____unit.Unit
|
|
11
|
+
local ____timer = require("core.types.timer")
|
|
12
|
+
local Timer = ____timer.Timer
|
|
13
|
+
local ____attributes = require("attributes")
|
|
14
|
+
local attribute = ____attributes.attribute
|
|
15
|
+
local ____linked_2Dmap = require("utility.linked-map")
|
|
16
|
+
local mutableLinkedMap = ____linked_2Dmap.mutableLinkedMap
|
|
17
|
+
local ____linked_2Dset = require("utility.linked-set")
|
|
18
|
+
local LinkedSet = ____linked_2Dset.LinkedSet
|
|
19
|
+
local mutableLinkedSet = ____linked_2Dset.mutableLinkedSet
|
|
20
|
+
local getTriggerUnit = GetTriggerUnit
|
|
21
|
+
local triggerRegisterUnitInRange = TriggerRegisterUnitInRange
|
|
22
|
+
local eventInvoke = Event.invoke
|
|
23
|
+
__TS__ObjectDefineProperty(
|
|
24
|
+
Unit.prototype,
|
|
25
|
+
"unitInRangeEvent",
|
|
26
|
+
{get = function(self)
|
|
27
|
+
local unit = self
|
|
28
|
+
local handle = self.handle
|
|
29
|
+
local unitInRangeEvent = setmetatable(
|
|
30
|
+
{},
|
|
31
|
+
{__index = function(self, value)
|
|
32
|
+
local event = __TS__New(
|
|
33
|
+
TriggerEvent,
|
|
34
|
+
function(trigger)
|
|
35
|
+
triggerRegisterUnitInRange(trigger, handle, value, nil)
|
|
36
|
+
end,
|
|
37
|
+
function() return unit, value, Unit:of(getTriggerUnit()) end
|
|
38
|
+
)
|
|
39
|
+
rawset(self, value, event)
|
|
40
|
+
return event
|
|
41
|
+
end}
|
|
42
|
+
)
|
|
43
|
+
rawset(self, "unitInRangeEvent", unitInRangeEvent)
|
|
44
|
+
return unitInRangeEvent
|
|
45
|
+
end}
|
|
46
|
+
)
|
|
47
|
+
local units = __TS__New(LinkedSet)
|
|
48
|
+
local unitsInRangeByRangeAttribute = attribute()
|
|
49
|
+
local function registerUnitOfRangeEvent(unit, range, unitInRange)
|
|
50
|
+
units:add(unit)
|
|
51
|
+
unit:getOrPut(unitsInRangeByRangeAttribute, mutableLinkedMap):getOrPut(range, mutableLinkedSet):add(unitInRange)
|
|
52
|
+
end
|
|
53
|
+
__TS__ObjectDefineProperty(
|
|
54
|
+
Unit.prototype,
|
|
55
|
+
"unitOutOfRangeEvent",
|
|
56
|
+
{get = function(self)
|
|
57
|
+
local unit = self
|
|
58
|
+
local unitOutOfRangeEvent = setmetatable(
|
|
59
|
+
{},
|
|
60
|
+
{__index = function(self, value)
|
|
61
|
+
local event = __TS__New(
|
|
62
|
+
InitializingEvent,
|
|
63
|
+
function()
|
|
64
|
+
unit.unitInRangeEvent[value]:addListener(999999, registerUnitOfRangeEvent)
|
|
65
|
+
end
|
|
66
|
+
)
|
|
67
|
+
rawset(self, value, event)
|
|
68
|
+
return event
|
|
69
|
+
end}
|
|
70
|
+
)
|
|
71
|
+
rawset(self, "unitOutOfRangeEvent", unitOutOfRangeEvent)
|
|
72
|
+
return unitOutOfRangeEvent
|
|
73
|
+
end}
|
|
74
|
+
)
|
|
75
|
+
Timer.onPeriod[1]:addListener(function()
|
|
76
|
+
for unit in pairs(units) do
|
|
77
|
+
local unitsInRangeByRange = unit[unitsInRangeByRangeAttribute]
|
|
78
|
+
if unitsInRangeByRange ~= nil then
|
|
79
|
+
for range, unitsInRange in pairs(unitsInRangeByRange) do
|
|
80
|
+
for unitInRange in pairs(unitsInRange) do
|
|
81
|
+
if unit:getDistanceTo(unitInRange) > range then
|
|
82
|
+
unitsInRange:remove(unitInRange)
|
|
83
|
+
eventInvoke(unit.unitOutOfRangeEvent[range], unit, range, unitInRange)
|
|
84
|
+
end
|
|
85
|
+
end
|
|
86
|
+
end
|
|
87
|
+
end
|
|
88
|
+
end
|
|
89
|
+
end)
|
|
90
|
+
return ____exports
|
|
@@ -0,0 +1,20 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
|
|
3
|
+
local ____exports = {}
|
|
4
|
+
local ____unit = require("engine.internal.unit")
|
|
5
|
+
local Unit = ____unit.Unit
|
|
6
|
+
local ____unit = require("engine.standard.fields.unit")
|
|
7
|
+
local SCALING_VALUE_UNIT_FIELD = ____unit.SCALING_VALUE_UNIT_FIELD
|
|
8
|
+
__TS__ObjectDefineProperty(
|
|
9
|
+
Unit.prototype,
|
|
10
|
+
"scale",
|
|
11
|
+
{
|
|
12
|
+
get = function(self)
|
|
13
|
+
return SCALING_VALUE_UNIT_FIELD:getValue(self)
|
|
14
|
+
end,
|
|
15
|
+
set = function(self, value)
|
|
16
|
+
SCALING_VALUE_UNIT_FIELD:setValue(self, value)
|
|
17
|
+
end
|
|
18
|
+
}
|
|
19
|
+
)
|
|
20
|
+
return ____exports
|
|
@@ -1,9 +1,10 @@
|
|
|
1
1
|
/** @noSelfInFile */
|
|
2
|
-
import { Ability } from "./ability";
|
|
2
|
+
import { Ability, UnitAbility } from "./ability";
|
|
3
3
|
import { DispatchingEvent } from "../../event";
|
|
4
4
|
declare module "./unit" {
|
|
5
5
|
namespace Unit {
|
|
6
6
|
const abilityGainedEvent: DispatchingEvent<[Unit, Ability]>;
|
|
7
7
|
const abilityLostEvent: DispatchingEvent<[Unit, Ability]>;
|
|
8
|
+
const abilityLevelChangedEvent: DispatchingEvent<[Unit, UnitAbility]>;
|
|
8
9
|
}
|
|
9
10
|
}
|
|
@@ -7,8 +7,12 @@ local UnitAbility = ____ability.UnitAbility
|
|
|
7
7
|
local ____unit = require("engine.internal.unit")
|
|
8
8
|
local Unit = ____unit.Unit
|
|
9
9
|
local ____event = require("event")
|
|
10
|
-
local Event = ____event.Event
|
|
11
10
|
local createDispatchingEvent = ____event.createDispatchingEvent
|
|
11
|
+
local Event = ____event.Event
|
|
12
|
+
local ____unit_2Dability_2Dlevel_2Dnatives = require("engine.internal.misc.unit-ability-level-natives")
|
|
13
|
+
local rawDecUnitAbilityLevel = ____unit_2Dability_2Dlevel_2Dnatives.rawDecUnitAbilityLevel
|
|
14
|
+
local rawIncUnitAbilityLevel = ____unit_2Dability_2Dlevel_2Dnatives.rawIncUnitAbilityLevel
|
|
15
|
+
local rawSetUnitAbilityLevel = ____unit_2Dability_2Dlevel_2Dnatives.rawSetUnitAbilityLevel
|
|
12
16
|
local abilityGainedEvent = createDispatchingEvent(
|
|
13
17
|
__TS__New(Event),
|
|
14
18
|
function(unit, ability) return ability.typeId end
|
|
@@ -19,6 +23,63 @@ local abilityLostEvent = createDispatchingEvent(
|
|
|
19
23
|
function(unit, ability) return ability.typeId end
|
|
20
24
|
)
|
|
21
25
|
rawset(Unit, "abilityLostEvent", abilityLostEvent)
|
|
26
|
+
local abilityLevelChangedEvent = createDispatchingEvent(
|
|
27
|
+
__TS__New(Event),
|
|
28
|
+
function(unit, ability) return ability.typeId end
|
|
29
|
+
)
|
|
30
|
+
rawset(Unit, "abilityLevelChangedEvent", abilityLevelChangedEvent)
|
|
31
|
+
local getUnitAbilityLevel = GetUnitAbilityLevel
|
|
32
|
+
local function invokeAbilityLevelChangedEvent(unitHandle, abilityTypeId)
|
|
33
|
+
local unit = Unit:of(unitHandle)
|
|
34
|
+
if unit ~= nil then
|
|
35
|
+
local ability = unit:getAbility(abilityTypeId)
|
|
36
|
+
if ability ~= nil then
|
|
37
|
+
Event.invoke(abilityLevelChangedEvent, unit, ability)
|
|
38
|
+
end
|
|
39
|
+
end
|
|
40
|
+
end
|
|
41
|
+
local function invokeAbilityLevelChangedEventIfChanged(unitHandle, abilityTypeId, previousLevel)
|
|
42
|
+
if previousLevel ~= 0 then
|
|
43
|
+
local level = getUnitAbilityLevel(unitHandle, abilityTypeId)
|
|
44
|
+
if level ~= 0 and level ~= previousLevel then
|
|
45
|
+
invokeAbilityLevelChangedEvent(unitHandle, abilityTypeId)
|
|
46
|
+
end
|
|
47
|
+
end
|
|
48
|
+
end
|
|
49
|
+
_G.SetUnitAbilityLevel = function(whichUnit, abilcode, level)
|
|
50
|
+
local previousLevel = getUnitAbilityLevel(whichUnit, abilcode)
|
|
51
|
+
local result = rawSetUnitAbilityLevel(whichUnit, abilcode, level)
|
|
52
|
+
invokeAbilityLevelChangedEventIfChanged(whichUnit, abilcode, previousLevel)
|
|
53
|
+
return result
|
|
54
|
+
end
|
|
55
|
+
_G.IncUnitAbilityLevel = function(whichUnit, abilcode)
|
|
56
|
+
local previousLevel = getUnitAbilityLevel(whichUnit, abilcode)
|
|
57
|
+
local result = rawIncUnitAbilityLevel(whichUnit, abilcode)
|
|
58
|
+
invokeAbilityLevelChangedEventIfChanged(whichUnit, abilcode, previousLevel)
|
|
59
|
+
return result
|
|
60
|
+
end
|
|
61
|
+
_G.DecUnitAbilityLevel = function(whichUnit, abilcode)
|
|
62
|
+
local previousLevel = getUnitAbilityLevel(whichUnit, abilcode)
|
|
63
|
+
local result = rawDecUnitAbilityLevel(whichUnit, abilcode)
|
|
64
|
+
invokeAbilityLevelChangedEventIfChanged(whichUnit, abilcode, previousLevel)
|
|
65
|
+
return result
|
|
66
|
+
end
|
|
67
|
+
local heroSkillTrigger = CreateTrigger()
|
|
68
|
+
TriggerRegisterAnyUnitEventBJ(heroSkillTrigger, EVENT_PLAYER_HERO_SKILL)
|
|
69
|
+
TriggerAddCondition(
|
|
70
|
+
heroSkillTrigger,
|
|
71
|
+
Condition(function()
|
|
72
|
+
if GetLearnedSkillLevel() > 1 then
|
|
73
|
+
local unitHandle = GetTriggerUnit()
|
|
74
|
+
if unitHandle ~= nil then
|
|
75
|
+
invokeAbilityLevelChangedEvent(
|
|
76
|
+
unitHandle,
|
|
77
|
+
GetLearnedSkill()
|
|
78
|
+
)
|
|
79
|
+
end
|
|
80
|
+
end
|
|
81
|
+
end)
|
|
82
|
+
)
|
|
22
83
|
UnitAbility.onCreate:addListener(
|
|
23
84
|
0,
|
|
24
85
|
function(ability)
|
|
@@ -40,8 +101,17 @@ ItemAbility.onCreate:addListener(
|
|
|
40
101
|
end
|
|
41
102
|
end
|
|
42
103
|
)
|
|
104
|
+
ItemAbility.destroyEvent:addListener(
|
|
105
|
+
4,
|
|
106
|
+
function(ability)
|
|
107
|
+
local unit = ability.owner.owner
|
|
108
|
+
if unit ~= nil then
|
|
109
|
+
Event.invoke(abilityLostEvent, unit, ability)
|
|
110
|
+
end
|
|
111
|
+
end
|
|
112
|
+
)
|
|
43
113
|
Unit.itemPickedUpEvent:addListener(
|
|
44
|
-
|
|
114
|
+
-999999,
|
|
45
115
|
function(unit, item)
|
|
46
116
|
for ____, ability in ipairs(item.abilities) do
|
|
47
117
|
Event.invoke(abilityGainedEvent, unit, ability)
|
|
@@ -49,7 +119,7 @@ Unit.itemPickedUpEvent:addListener(
|
|
|
49
119
|
end
|
|
50
120
|
)
|
|
51
121
|
Unit.itemDroppedEvent:addListener(
|
|
52
|
-
|
|
122
|
+
999999,
|
|
53
123
|
function(unit, item)
|
|
54
124
|
for ____, ability in ipairs(item.abilities) do
|
|
55
125
|
Event.invoke(abilityLostEvent, unit, ability)
|
|
@@ -3,9 +3,9 @@ local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
|
|
|
3
3
|
local ____exports = {}
|
|
4
4
|
local ____unit = require("engine.internal.unit")
|
|
5
5
|
local Unit = ____unit.Unit
|
|
6
|
-
local
|
|
7
|
-
local ARMOR_BONUS_DUMMY_ABILITY_FIELD =
|
|
8
|
-
local ARMOR_BONUS_DUMMY_ABILITY_TYPE_ID =
|
|
6
|
+
local ____armor_2Dbonus = require("engine.internal.object-data.armor-bonus")
|
|
7
|
+
local ARMOR_BONUS_DUMMY_ABILITY_FIELD = ____armor_2Dbonus.ARMOR_BONUS_DUMMY_ABILITY_FIELD
|
|
8
|
+
local ARMOR_BONUS_DUMMY_ABILITY_TYPE_ID = ____armor_2Dbonus.ARMOR_BONUS_DUMMY_ABILITY_TYPE_ID
|
|
9
9
|
local getUnitAbility = BlzGetUnitAbility
|
|
10
10
|
local setAbilityRealLevelField = BlzSetAbilityRealLevelField
|
|
11
11
|
local unitAddAbility = UnitAddAbility
|
|
@@ -1,15 +1,8 @@
|
|
|
1
1
|
/** @noSelfInFile */
|
|
2
|
+
import "./unit/allowed-targets";
|
|
2
3
|
import { Widget } from "../../core/types/widget";
|
|
3
|
-
|
|
4
|
-
|
|
5
|
-
const SPELL: jattacktype;
|
|
6
|
-
const NORMAL: jattacktype;
|
|
7
|
-
const PIERCE: jattacktype;
|
|
8
|
-
const SIEGE: jattacktype;
|
|
9
|
-
const MAGIC: jattacktype;
|
|
10
|
-
const CHAOS: jattacktype;
|
|
11
|
-
const HERO: jattacktype;
|
|
12
|
-
}
|
|
4
|
+
import { AttackType } from "../object-data/auxiliary/attack-type";
|
|
5
|
+
import { CombatClassifications } from "../object-data/auxiliary/combat-classification";
|
|
13
6
|
export type DamageType = jdamagetype;
|
|
14
7
|
export declare namespace DamageType {
|
|
15
8
|
const UNKNOWN: jdamagetype;
|
|
@@ -64,6 +57,13 @@ export declare namespace WeaponType {
|
|
|
64
57
|
}
|
|
65
58
|
declare module "./unit" {
|
|
66
59
|
interface Unit {
|
|
67
|
-
damageTarget(target: Widget, amount: number, attack?: boolean, ranged?: boolean, attackType?: AttackType, damageType?: DamageType, weaponType?: WeaponType): boolean;
|
|
60
|
+
damageTarget(target: Widget, amount: number, attack?: boolean, ranged?: boolean, attackType?: AttackType, damageType?: DamageType, weaponType?: WeaponType, metadata?: unknown): boolean;
|
|
61
|
+
/**
|
|
62
|
+
* Deals amount to each allowed unit in collision range of (x, y).
|
|
63
|
+
* A positive maximumDamage caps the total requested damage, shared equally
|
|
64
|
+
* between the targets. Zero or omitted means unlimited; damage mitigation
|
|
65
|
+
* and damage-event modifiers are applied afterward by damageTarget.
|
|
66
|
+
*/
|
|
67
|
+
damageArea(x: number, y: number, range: number, allowedTargetCombatClassifications: CombatClassifications, amount: number, maximumDamage?: number, attack?: boolean, ranged?: boolean, attackType?: AttackType, damageType?: DamageType, weaponType?: WeaponType, metadata?: unknown): void;
|
|
68
68
|
}
|
|
69
69
|
}
|
|
@@ -3,25 +3,21 @@ local __TS__InstanceOf = ____lualib.__TS__InstanceOf
|
|
|
3
3
|
local ____exports = {}
|
|
4
4
|
local ____unit = require("engine.internal.unit")
|
|
5
5
|
local Unit = ____unit.Unit
|
|
6
|
+
require("engine.internal.unit.allowed-targets")
|
|
6
7
|
local ____player = require("core.types.player")
|
|
7
8
|
local Player = ____player.Player
|
|
8
9
|
local ____dummy = require("objutil.dummy")
|
|
9
10
|
local dummyUnitId = ____dummy.dummyUnitId
|
|
11
|
+
local ____attack_2Dtype = require("engine.object-data.auxiliary.attack-type")
|
|
12
|
+
local attackTypeToNative = ____attack_2Dtype.attackTypeToNative
|
|
13
|
+
local ____damage_2Dmetadata_2Dby_2Dtarget = require("engine.internal.misc.damage-metadata-by-target")
|
|
14
|
+
local damageMetadataByTarget = ____damage_2Dmetadata_2Dby_2Dtarget.damageMetadataByTarget
|
|
15
|
+
local ____math = require("math")
|
|
16
|
+
local min = ____math.min
|
|
10
17
|
local createUnit = CreateUnit
|
|
11
18
|
local getOwningPlayer = GetOwningPlayer
|
|
12
19
|
local showUnit = ShowUnit
|
|
13
20
|
local unitDamageTarget = UnitDamageTarget
|
|
14
|
-
____exports.AttackType = {}
|
|
15
|
-
local AttackType = ____exports.AttackType
|
|
16
|
-
do
|
|
17
|
-
AttackType.SPELL = ATTACK_TYPE_NORMAL
|
|
18
|
-
AttackType.NORMAL = ATTACK_TYPE_MELEE
|
|
19
|
-
AttackType.PIERCE = ATTACK_TYPE_PIERCE
|
|
20
|
-
AttackType.SIEGE = ATTACK_TYPE_SIEGE
|
|
21
|
-
AttackType.MAGIC = ATTACK_TYPE_MAGIC
|
|
22
|
-
AttackType.CHAOS = ATTACK_TYPE_CHAOS
|
|
23
|
-
AttackType.HERO = ATTACK_TYPE_HERO
|
|
24
|
-
end
|
|
25
21
|
____exports.DamageType = {}
|
|
26
22
|
local DamageType = ____exports.DamageType
|
|
27
23
|
do
|
|
@@ -88,7 +84,7 @@ for ____, player in ipairs(Player.all) do
|
|
|
88
84
|
showUnit(dummy, false)
|
|
89
85
|
dummies[player] = dummy
|
|
90
86
|
end
|
|
91
|
-
Unit.prototype.damageTarget = function(self, target, amount, attack, ranged, attackType, damageType, weaponType)
|
|
87
|
+
Unit.prototype.damageTarget = function(self, target, amount, attack, ranged, attackType, damageType, weaponType, metadata)
|
|
92
88
|
if attack == nil then
|
|
93
89
|
attack = false
|
|
94
90
|
end
|
|
@@ -96,7 +92,7 @@ Unit.prototype.damageTarget = function(self, target, amount, attack, ranged, att
|
|
|
96
92
|
ranged = false
|
|
97
93
|
end
|
|
98
94
|
if attackType == nil then
|
|
99
|
-
attackType =
|
|
95
|
+
attackType = 0
|
|
100
96
|
end
|
|
101
97
|
if damageType == nil then
|
|
102
98
|
damageType = ____exports.DamageType.MAGIC
|
|
@@ -109,15 +105,48 @@ Unit.prototype.damageTarget = function(self, target, amount, attack, ranged, att
|
|
|
109
105
|
if not getOwningPlayer(handle) then
|
|
110
106
|
handle = dummies[__TS__InstanceOf(target, Unit) and target.owner or (self._owner or Player.neutralAggressive)]
|
|
111
107
|
end
|
|
108
|
+
if __TS__InstanceOf(target, Unit) then
|
|
109
|
+
damageMetadataByTarget[target] = metadata
|
|
110
|
+
end
|
|
112
111
|
return unitDamageTarget(
|
|
113
112
|
handle,
|
|
114
113
|
targetHandle,
|
|
115
114
|
amount,
|
|
116
115
|
attack,
|
|
117
116
|
ranged,
|
|
118
|
-
attackType,
|
|
117
|
+
attackTypeToNative(attackType),
|
|
119
118
|
damageType,
|
|
120
119
|
weaponType
|
|
121
120
|
)
|
|
122
121
|
end
|
|
122
|
+
Unit.prototype.damageArea = function(self, x, y, range, allowedTargetCombatClassifications, amount, maximumDamage, attack, ranged, attackType, damageType, weaponType, metadata)
|
|
123
|
+
if maximumDamage == nil then
|
|
124
|
+
maximumDamage = 0
|
|
125
|
+
end
|
|
126
|
+
local targets = Unit.getAllowedTargetsInCollisionRange(
|
|
127
|
+
self,
|
|
128
|
+
allowedTargetCombatClassifications,
|
|
129
|
+
x,
|
|
130
|
+
y,
|
|
131
|
+
range
|
|
132
|
+
)
|
|
133
|
+
if #targets == 0 then
|
|
134
|
+
return
|
|
135
|
+
end
|
|
136
|
+
if maximumDamage > 0 then
|
|
137
|
+
amount = min(amount, maximumDamage / #targets)
|
|
138
|
+
end
|
|
139
|
+
for ____, target in ipairs(targets) do
|
|
140
|
+
self:damageTarget(
|
|
141
|
+
target,
|
|
142
|
+
amount,
|
|
143
|
+
attack,
|
|
144
|
+
ranged,
|
|
145
|
+
attackType,
|
|
146
|
+
damageType,
|
|
147
|
+
weaponType,
|
|
148
|
+
metadata
|
|
149
|
+
)
|
|
150
|
+
end
|
|
151
|
+
end
|
|
123
152
|
return ____exports
|
|
@@ -23,22 +23,22 @@ local issueTargetOrderById = IssueTargetOrderById
|
|
|
23
23
|
local queuePointOrderById = BlzQueuePointOrderById
|
|
24
24
|
local queueTargetOrderById = BlzQueueTargetOrderById
|
|
25
25
|
local rallyRouteByUnit = setmetatable({}, {__mode = "k"})
|
|
26
|
-
Unit.onPointOrder[
|
|
26
|
+
Unit.onPointOrder[851980]:addListener(function(unit, x, y)
|
|
27
27
|
processPoint(unit, x, y)
|
|
28
28
|
end)
|
|
29
|
-
Unit.onPointOrder[
|
|
29
|
+
Unit.onPointOrder[851971]:addListener(function(unit, x, y)
|
|
30
30
|
if unit:hasAbility(fourCC("ARal")) then
|
|
31
31
|
processPoint(unit, x, y)
|
|
32
32
|
end
|
|
33
33
|
end)
|
|
34
|
-
Unit.onTargetOrder[
|
|
34
|
+
Unit.onTargetOrder[851980]:addListener(function(unit, target)
|
|
35
35
|
if __TS__InstanceOf(target, Unit) then
|
|
36
36
|
processUnit(unit, target)
|
|
37
37
|
elseif __TS__InstanceOf(target, Destructable) then
|
|
38
38
|
processDestructible(unit, target)
|
|
39
39
|
end
|
|
40
40
|
end)
|
|
41
|
-
Unit.onTargetOrder[
|
|
41
|
+
Unit.onTargetOrder[851971]:addListener(function(unit, target)
|
|
42
42
|
if unit:hasAbility(fourCC("ARal")) then
|
|
43
43
|
if __TS__InstanceOf(target, Unit) then
|
|
44
44
|
processUnit(unit, target)
|
|
@@ -116,41 +116,19 @@ __TS__ObjectDefineProperty(
|
|
|
116
116
|
do
|
|
117
117
|
local rallyPoint = rallyRoute[1]
|
|
118
118
|
if __TS__InstanceOf(rallyPoint, Handle) then
|
|
119
|
-
issueTargetOrderById(
|
|
120
|
-
handle,
|
|
121
|
-
orderId("setrally"),
|
|
122
|
-
rallyPoint.handle
|
|
123
|
-
)
|
|
119
|
+
issueTargetOrderById(handle, 851980, rallyPoint.handle)
|
|
124
120
|
elseif rallyPoint ~= nil then
|
|
125
|
-
issuePointOrderById(
|
|
126
|
-
handle,
|
|
127
|
-
orderId("setrally"),
|
|
128
|
-
rallyPoint[1],
|
|
129
|
-
rallyPoint[2]
|
|
130
|
-
)
|
|
121
|
+
issuePointOrderById(handle, 851980, rallyPoint[1], rallyPoint[2])
|
|
131
122
|
else
|
|
132
|
-
issueTargetOrderById(
|
|
133
|
-
handle,
|
|
134
|
-
orderId("setrally"),
|
|
135
|
-
handle
|
|
136
|
-
)
|
|
123
|
+
issueTargetOrderById(handle, 851980, handle)
|
|
137
124
|
end
|
|
138
125
|
end
|
|
139
126
|
for i = 2, #rallyRoute do
|
|
140
127
|
local rallyPoint = rallyRoute[i]
|
|
141
128
|
if __TS__InstanceOf(rallyPoint, Handle) then
|
|
142
|
-
queueTargetOrderById(
|
|
143
|
-
handle,
|
|
144
|
-
orderId("setrally"),
|
|
145
|
-
rallyPoint.handle
|
|
146
|
-
)
|
|
129
|
+
queueTargetOrderById(handle, 851980, rallyPoint.handle)
|
|
147
130
|
else
|
|
148
|
-
queuePointOrderById(
|
|
149
|
-
handle,
|
|
150
|
-
orderId("setrally"),
|
|
151
|
-
rallyPoint[1],
|
|
152
|
-
rallyPoint[2]
|
|
153
|
-
)
|
|
131
|
+
queuePointOrderById(handle, 851980, rallyPoint[1], rallyPoint[2])
|
|
154
132
|
end
|
|
155
133
|
end
|
|
156
134
|
end
|
|
@@ -6,7 +6,6 @@ local ____exports = {}
|
|
|
6
6
|
local ____unit = require("engine.internal.unit")
|
|
7
7
|
local Unit = ____unit.Unit
|
|
8
8
|
local ____unit_2Bdamage = require("engine.internal.unit+damage")
|
|
9
|
-
local AttackType = ____unit_2Bdamage.AttackType
|
|
10
9
|
local DamageType = ____unit_2Bdamage.DamageType
|
|
11
10
|
local ____event = require("event")
|
|
12
11
|
local Event = ____event.Event
|
|
@@ -33,7 +32,7 @@ local spellStealEventStack = {}
|
|
|
33
32
|
Unit.onDamaging:addListener(function(source, target, event)
|
|
34
33
|
if event.amount == 0 and source ~= nil then
|
|
35
34
|
local count = countByUnit[source] or 0
|
|
36
|
-
if count > 0 and event.attackType ==
|
|
35
|
+
if count > 0 and event.attackType == 0 then
|
|
37
36
|
if event.damageType == DamageType.UNKNOWN then
|
|
38
37
|
spellStealEventStack[#spellStealEventStack + 1] = {
|
|
39
38
|
sourceBuffIds = source.buffIds,
|