warscript 0.0.1-dev.008d8ef
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +23 -0
- package/attributes.d.ts +12 -0
- package/attributes.lua +16 -0
- package/binaryreader.d.ts +21 -0
- package/binaryreader.lua +53 -0
- package/binarywriter.d.ts +21 -0
- package/binarywriter.lua +90 -0
- package/core/dummy.d.ts +22 -0
- package/core/dummy.lua +133 -0
- package/core/game.d.ts +3 -0
- package/core/game.lua +24 -0
- package/core/thread.d.ts +8 -0
- package/core/thread.lua +40 -0
- package/core/types/ability.d.ts +4 -0
- package/core/types/ability.lua +10 -0
- package/core/types/async.d.ts +3 -0
- package/core/types/async.lua +2 -0
- package/core/types/camera.d.ts +4 -0
- package/core/types/camera.lua +21 -0
- package/core/types/cameraField.d.ts +15 -0
- package/core/types/cameraField.lua +38 -0
- package/core/types/color.d.ts +16 -0
- package/core/types/color.lua +93 -0
- package/core/types/destructable.d.ts +31 -0
- package/core/types/destructable.lua +245 -0
- package/core/types/effect.d.ts +31 -0
- package/core/types/effect.lua +209 -0
- package/core/types/frame.d.ts +141 -0
- package/core/types/frame.lua +884 -0
- package/core/types/game.d.ts +8 -0
- package/core/types/game.lua +41 -0
- package/core/types/group.d.ts +21 -0
- package/core/types/group.lua +94 -0
- package/core/types/handle.d.ts +49 -0
- package/core/types/handle.lua +174 -0
- package/core/types/image.d.ts +29 -0
- package/core/types/image.lua +121 -0
- package/core/types/internal/ability+cooldownRemaining.d.ts +1 -0
- package/core/types/internal/ability+cooldownRemaining.lua +0 -0
- package/core/types/item.d.ts +4 -0
- package/core/types/item.lua +6 -0
- package/core/types/missile.d.ts +22 -0
- package/core/types/missile.lua +239 -0
- package/core/types/order.d.ts +25 -0
- package/core/types/order.lua +55 -0
- package/core/types/player.d.ts +71 -0
- package/core/types/player.lua +448 -0
- package/core/types/playerCamera.d.ts +32 -0
- package/core/types/playerCamera.lua +162 -0
- package/core/types/playerColor.d.ts +40 -0
- package/core/types/playerColor.lua +203 -0
- package/core/types/rect.d.ts +39 -0
- package/core/types/rect.lua +152 -0
- package/core/types/region.d.ts +14 -0
- package/core/types/region.lua +84 -0
- package/core/types/sound.d.ts +69 -0
- package/core/types/sound.lua +247 -0
- package/core/types/tileCell.d.ts +13 -0
- package/core/types/tileCell.lua +100 -0
- package/core/types/timer.d.ts +36 -0
- package/core/types/timer.lua +230 -0
- package/core/types/timerDialog.d.ts +19 -0
- package/core/types/timerDialog.lua +95 -0
- package/core/types/unit.d.ts +10 -0
- package/core/types/unit.lua +32 -0
- package/core/types/widget.d.ts +5 -0
- package/core/types/widget.lua +2 -0
- package/core/util.d.ts +62 -0
- package/core/util.lua +464 -0
- package/core/vecmath/common.d.ts +18 -0
- package/core/vecmath/common.lua +29 -0
- package/core/vecmath/mat2.d.ts +73 -0
- package/core/vecmath/mat2.lua +261 -0
- package/core/vecmath/vec3.d.ts +47 -0
- package/core/vecmath/vec3.lua +350 -0
- package/core/vecmath/vec4.d.ts +54 -0
- package/core/vecmath/vec4.lua +400 -0
- package/crypto/ecc.d.ts +6 -0
- package/crypto/ecc.lua +1734 -0
- package/decl/index.d.ts +117 -0
- package/decl/native.d.ts +8198 -0
- package/destroyable.d.ts +20 -0
- package/destroyable.lua +31 -0
- package/engine/ability.d.ts +5 -0
- package/engine/ability.lua +7 -0
- package/engine/behavior.d.ts +28 -0
- package/engine/behavior.lua +181 -0
- package/engine/behaviour/ability/apply-buff.d.ts +38 -0
- package/engine/behaviour/ability/apply-buff.lua +126 -0
- package/engine/behaviour/ability/apply-unit-behavior.d.ts +21 -0
- package/engine/behaviour/ability/apply-unit-behavior.lua +58 -0
- package/engine/behaviour/ability/damage.d.ts +47 -0
- package/engine/behaviour/ability/damage.lua +133 -0
- package/engine/behaviour/ability/heal.d.ts +43 -0
- package/engine/behaviour/ability/heal.lua +114 -0
- package/engine/behaviour/ability/instant-impact.d.ts +6 -0
- package/engine/behaviour/ability/instant-impact.lua +29 -0
- package/engine/behaviour/ability/restore-mana.d.ts +15 -0
- package/engine/behaviour/ability/restore-mana.lua +29 -0
- package/engine/behaviour/ability.d.ts +47 -0
- package/engine/behaviour/ability.lua +237 -0
- package/engine/behaviour/unit/stun-immunity.d.ts +18 -0
- package/engine/behaviour/unit/stun-immunity.lua +67 -0
- package/engine/behaviour/unit.d.ts +21 -0
- package/engine/behaviour/unit.lua +82 -0
- package/engine/buff.d.ts +221 -0
- package/engine/buff.lua +1091 -0
- package/engine/constants.d.ts +7 -0
- package/engine/constants.lua +8 -0
- package/engine/game-map.d.ts +7 -0
- package/engine/game-map.lua +32 -0
- package/engine/index.d.ts +5 -0
- package/engine/index.lua +2 -0
- package/engine/internal/ability.d.ts +91 -0
- package/engine/internal/ability.lua +531 -0
- package/engine/internal/item/ability.d.ts +2 -0
- package/engine/internal/item/ability.lua +48 -0
- package/engine/internal/item+owner.d.ts +7 -0
- package/engine/internal/item+owner.lua +22 -0
- package/engine/internal/item.d.ts +86 -0
- package/engine/internal/item.lua +580 -0
- package/engine/internal/mechanics/ability-duration.d.ts +2 -0
- package/engine/internal/mechanics/ability-duration.lua +13 -0
- package/engine/internal/mechanics/area-damage.d.ts +2 -0
- package/engine/internal/mechanics/area-damage.lua +33 -0
- package/engine/internal/mechanics/cast-ability.d.ts +2 -0
- package/engine/internal/mechanics/cast-ability.lua +86 -0
- package/engine/internal/misc/dummy-units.d.ts +2 -0
- package/engine/internal/misc/dummy-units.lua +14 -0
- package/engine/internal/object-data/armor-increase.d.ts +2 -0
- package/engine/internal/object-data/armor-increase.lua +19 -0
- package/engine/internal/object-data/attribute-bonus.d.ts +2 -0
- package/engine/internal/object-data/attribute-bonus.lua +15 -0
- package/engine/internal/object-data/auto-attack-damage-increase.d.ts +2 -0
- package/engine/internal/object-data/auto-attack-damage-increase.lua +17 -0
- package/engine/internal/object-data/auto-attack-speed-increase.d.ts +2 -0
- package/engine/internal/object-data/auto-attack-speed-increase.lua +14 -0
- package/engine/internal/object-data/dummy-inventory.d.ts +2 -0
- package/engine/internal/object-data/dummy-inventory.lua +16 -0
- package/engine/internal/object-data/dummy-item.d.ts +2 -0
- package/engine/internal/object-data/dummy-item.lua +10 -0
- package/engine/internal/object-data/ghost-visible.d.ts +2 -0
- package/engine/internal/object-data/ghost-visible.lua +15 -0
- package/engine/internal/object-data/invulnerable.d.ts +2 -0
- package/engine/internal/object-data/invulnerable.lua +11 -0
- package/engine/internal/object-data/movement-speed-increase-factor.d.ts +2 -0
- package/engine/internal/object-data/movement-speed-increase-factor.lua +18 -0
- package/engine/internal/unit/ability.d.ts +143 -0
- package/engine/internal/unit/ability.lua +369 -0
- package/engine/internal/unit/allowed-targets.d.ts +17 -0
- package/engine/internal/unit/allowed-targets.lua +19 -0
- package/engine/internal/unit/band-aids/ancestral-spirit-cannibalize.d.ts +2 -0
- package/engine/internal/unit/band-aids/ancestral-spirit-cannibalize.lua +21 -0
- package/engine/internal/unit/bonus.d.ts +40 -0
- package/engine/internal/unit/bonus.lua +188 -0
- package/engine/internal/unit/buff.d.ts +38 -0
- package/engine/internal/unit/buff.lua +81 -0
- package/engine/internal/unit/detach-missiles.d.ts +7 -0
- package/engine/internal/unit/detach-missiles.lua +30 -0
- package/engine/internal/unit/expiration-timer.d.ts +22 -0
- package/engine/internal/unit/expiration-timer.lua +44 -0
- package/engine/internal/unit/ghost-counter.d.ts +12 -0
- package/engine/internal/unit/ghost-counter.lua +26 -0
- package/engine/internal/unit/invulnerability-counter.d.ts +12 -0
- package/engine/internal/unit/invulnerability-counter.lua +26 -0
- package/engine/internal/unit/missile.d.ts +42 -0
- package/engine/internal/unit/missile.lua +70 -0
- package/engine/internal/unit/movement-speed.d.ts +18 -0
- package/engine/internal/unit/movement-speed.lua +42 -0
- package/engine/internal/unit/summon-event.d.ts +12 -0
- package/engine/internal/unit/summon-event.lua +50 -0
- package/engine/internal/unit+ability.d.ts +9 -0
- package/engine/internal/unit+ability.lua +59 -0
- package/engine/internal/unit+bonus.d.ts +8 -0
- package/engine/internal/unit+bonus.lua +40 -0
- package/engine/internal/unit+damage.d.ts +69 -0
- package/engine/internal/unit+damage.lua +123 -0
- package/engine/internal/unit+rally.d.ts +10 -0
- package/engine/internal/unit+rally.lua +159 -0
- package/engine/internal/unit+spellSteal.d.ts +7 -0
- package/engine/internal/unit+spellSteal.lua +64 -0
- package/engine/internal/unit+transport.d.ts +12 -0
- package/engine/internal/unit+transport.lua +96 -0
- package/engine/internal/unit-missile-data.d.ts +2 -0
- package/engine/internal/unit-missile-data.lua +107 -0
- package/engine/internal/unit-missile-launch.d.ts +7 -0
- package/engine/internal/unit-missile-launch.lua +32 -0
- package/engine/internal/unit.d.ts +339 -0
- package/engine/internal/unit.lua +2590 -0
- package/engine/internal/utility.d.ts +2 -0
- package/engine/internal/utility.lua +13 -0
- package/engine/lightning.d.ts +51 -0
- package/engine/lightning.lua +303 -0
- package/engine/local-client.d.ts +16 -0
- package/engine/local-client.lua +86 -0
- package/engine/object-data/auxiliary/animation-name.d.ts +14 -0
- package/engine/object-data/auxiliary/animation-name.lua +2 -0
- package/engine/object-data/auxiliary/animation-qualifier.d.ts +53 -0
- package/engine/object-data/auxiliary/animation-qualifier.lua +2 -0
- package/engine/object-data/auxiliary/armor-sound-type.d.ts +8 -0
- package/engine/object-data/auxiliary/armor-sound-type.lua +2 -0
- package/engine/object-data/auxiliary/attachment-preset.d.ts +14 -0
- package/engine/object-data/auxiliary/attachment-preset.lua +29 -0
- package/engine/object-data/auxiliary/attack-type.d.ts +11 -0
- package/engine/object-data/auxiliary/attack-type.lua +2 -0
- package/engine/object-data/auxiliary/buff-polarity.d.ts +6 -0
- package/engine/object-data/auxiliary/buff-polarity.lua +2 -0
- package/engine/object-data/auxiliary/buff-resistance-type.d.ts +6 -0
- package/engine/object-data/auxiliary/buff-resistance-type.lua +2 -0
- package/engine/object-data/auxiliary/combat-classification.d.ts +44 -0
- package/engine/object-data/auxiliary/combat-classification.lua +206 -0
- package/engine/object-data/auxiliary/detection-type.d.ts +7 -0
- package/engine/object-data/auxiliary/detection-type.lua +2 -0
- package/engine/object-data/auxiliary/model-node-name.d.ts +12 -0
- package/engine/object-data/auxiliary/model-node-name.lua +2 -0
- package/engine/object-data/auxiliary/model-node-qualifier.d.ts +21 -0
- package/engine/object-data/auxiliary/model-node-qualifier.lua +2 -0
- package/engine/object-data/auxiliary/movement-type.d.ts +10 -0
- package/engine/object-data/auxiliary/movement-type.lua +2 -0
- package/engine/object-data/auxiliary/race.d.ts +14 -0
- package/engine/object-data/auxiliary/race.lua +2 -0
- package/engine/object-data/auxiliary/sound-preset-name.d.ts +8 -0
- package/engine/object-data/auxiliary/sound-preset-name.lua +2 -0
- package/engine/object-data/auxiliary/sound-set-name.d.ts +35 -0
- package/engine/object-data/auxiliary/sound-set-name.lua +2 -0
- package/engine/object-data/auxiliary/targeting-type.d.ts +8 -0
- package/engine/object-data/auxiliary/targeting-type.lua +2 -0
- package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +16 -0
- package/engine/object-data/auxiliary/tech-tree-dependency.lua +8 -0
- package/engine/object-data/auxiliary/unit-classification.d.ts +19 -0
- package/engine/object-data/auxiliary/unit-classification.lua +50 -0
- package/engine/object-data/auxiliary/weapon-sound-type.d.ts +17 -0
- package/engine/object-data/auxiliary/weapon-sound-type.lua +2 -0
- package/engine/object-data/entry/ability-type/armor-increase.d.ts +8 -0
- package/engine/object-data/entry/ability-type/armor-increase.lua +26 -0
- package/engine/object-data/entry/ability-type/attribute-increase.d.ts +12 -0
- package/engine/object-data/entry/ability-type/attribute-increase.lua +52 -0
- package/engine/object-data/entry/ability-type/auto-attack-damage-increase.d.ts +8 -0
- package/engine/object-data/entry/ability-type/auto-attack-damage-increase.lua +26 -0
- package/engine/object-data/entry/ability-type/auto-attack-heal-reduction-effect.d.ts +12 -0
- package/engine/object-data/entry/ability-type/auto-attack-heal-reduction-effect.lua +52 -0
- package/engine/object-data/entry/ability-type/auto-attack-speed-increase.d.ts +8 -0
- package/engine/object-data/entry/ability-type/auto-attack-speed-increase.lua +26 -0
- package/engine/object-data/entry/ability-type/bash.d.ts +16 -0
- package/engine/object-data/entry/ability-type/bash.lua +78 -0
- package/engine/object-data/entry/ability-type/berserk.d.ts +10 -0
- package/engine/object-data/entry/ability-type/berserk.lua +39 -0
- package/engine/object-data/entry/ability-type/blank-configurable.d.ts +20 -0
- package/engine/object-data/entry/ability-type/blank-configurable.lua +249 -0
- package/engine/object-data/entry/ability-type/blank-passive.d.ts +6 -0
- package/engine/object-data/entry/ability-type/blank-passive.lua +28 -0
- package/engine/object-data/entry/ability-type/blink.d.ts +10 -0
- package/engine/object-data/entry/ability-type/blink.lua +39 -0
- package/engine/object-data/entry/ability-type/blizzard.d.ts +16 -0
- package/engine/object-data/entry/ability-type/blizzard.lua +78 -0
- package/engine/object-data/entry/ability-type/blood-lust.d.ts +12 -0
- package/engine/object-data/entry/ability-type/blood-lust.lua +52 -0
- package/engine/object-data/entry/ability-type/chain-lightning.d.ts +12 -0
- package/engine/object-data/entry/ability-type/chain-lightning.lua +52 -0
- package/engine/object-data/entry/ability-type/channel.d.ts +47 -0
- package/engine/object-data/entry/ability-type/channel.lua +140 -0
- package/engine/object-data/entry/ability-type/charge-gold-and-lumber.d.ts +14 -0
- package/engine/object-data/entry/ability-type/charge-gold-and-lumber.lua +65 -0
- package/engine/object-data/entry/ability-type/cleaving-attack.d.ts +8 -0
- package/engine/object-data/entry/ability-type/cleaving-attack.lua +26 -0
- package/engine/object-data/entry/ability-type/cluster-rockets.d.ts +18 -0
- package/engine/object-data/entry/ability-type/cluster-rockets.lua +91 -0
- package/engine/object-data/entry/ability-type/cripple.d.ts +12 -0
- package/engine/object-data/entry/ability-type/cripple.lua +52 -0
- package/engine/object-data/entry/ability-type/critical-strike.d.ts +18 -0
- package/engine/object-data/entry/ability-type/critical-strike.lua +91 -0
- package/engine/object-data/entry/ability-type/curse.d.ts +8 -0
- package/engine/object-data/entry/ability-type/curse.lua +26 -0
- package/engine/object-data/entry/ability-type/dark-summoning.d.ts +10 -0
- package/engine/object-data/entry/ability-type/dark-summoning.lua +39 -0
- package/engine/object-data/entry/ability-type/death-coil.d.ts +8 -0
- package/engine/object-data/entry/ability-type/death-coil.lua +26 -0
- package/engine/object-data/entry/ability-type/disease-cloud.d.ts +15 -0
- package/engine/object-data/entry/ability-type/disease-cloud.lua +65 -0
- package/engine/object-data/entry/ability-type/divine-shield.d.ts +5 -0
- package/engine/object-data/entry/ability-type/divine-shield.lua +12 -0
- package/engine/object-data/entry/ability-type/endurance-aura.d.ts +10 -0
- package/engine/object-data/entry/ability-type/endurance-aura.lua +39 -0
- package/engine/object-data/entry/ability-type/engineering-upgrade.d.ts +13 -0
- package/engine/object-data/entry/ability-type/engineering-upgrade.lua +88 -0
- package/engine/object-data/entry/ability-type/evasion.d.ts +8 -0
- package/engine/object-data/entry/ability-type/evasion.lua +26 -0
- package/engine/object-data/entry/ability-type/faerie-fire.d.ts +10 -0
- package/engine/object-data/entry/ability-type/faerie-fire.lua +39 -0
- package/engine/object-data/entry/ability-type/far-sight.d.ts +9 -0
- package/engine/object-data/entry/ability-type/far-sight.lua +26 -0
- package/engine/object-data/entry/ability-type/feral-spirit.d.ts +11 -0
- package/engine/object-data/entry/ability-type/feral-spirit.lua +39 -0
- package/engine/object-data/entry/ability-type/frenzy.d.ts +12 -0
- package/engine/object-data/entry/ability-type/frenzy.lua +52 -0
- package/engine/object-data/entry/ability-type/frost-nova.d.ts +12 -0
- package/engine/object-data/entry/ability-type/frost-nova.lua +52 -0
- package/engine/object-data/entry/ability-type/ghost-visible.d.ts +10 -0
- package/engine/object-data/entry/ability-type/ghost-visible.lua +39 -0
- package/engine/object-data/entry/ability-type/gold-mine.d.ts +12 -0
- package/engine/object-data/entry/ability-type/gold-mine.lua +52 -0
- package/engine/object-data/entry/ability-type/heal.d.ts +8 -0
- package/engine/object-data/entry/ability-type/heal.lua +26 -0
- package/engine/object-data/entry/ability-type/healing-salve.d.ts +22 -0
- package/engine/object-data/entry/ability-type/healing-salve.lua +78 -0
- package/engine/object-data/entry/ability-type/healing-spray.d.ts +18 -0
- package/engine/object-data/entry/ability-type/healing-spray.lua +91 -0
- package/engine/object-data/entry/ability-type/healing-wave.d.ts +12 -0
- package/engine/object-data/entry/ability-type/healing-wave.lua +52 -0
- package/engine/object-data/entry/ability-type/holy-light.d.ts +8 -0
- package/engine/object-data/entry/ability-type/holy-light.lua +26 -0
- package/engine/object-data/entry/ability-type/incinerate.d.ts +18 -0
- package/engine/object-data/entry/ability-type/incinerate.lua +91 -0
- package/engine/object-data/entry/ability-type/inner-fire.d.ts +14 -0
- package/engine/object-data/entry/ability-type/inner-fire.lua +65 -0
- package/engine/object-data/entry/ability-type/inventory.d.ts +16 -0
- package/engine/object-data/entry/ability-type/inventory.lua +78 -0
- package/engine/object-data/entry/ability-type/invulnerable.d.ts +5 -0
- package/engine/object-data/entry/ability-type/invulnerable.lua +12 -0
- package/engine/object-data/entry/ability-type/lightning-shield.d.ts +8 -0
- package/engine/object-data/entry/ability-type/lightning-shield.lua +26 -0
- package/engine/object-data/entry/ability-type/mine.d.ts +10 -0
- package/engine/object-data/entry/ability-type/mine.lua +39 -0
- package/engine/object-data/entry/ability-type/movement-speed-increase.d.ts +8 -0
- package/engine/object-data/entry/ability-type/movement-speed-increase.lua +26 -0
- package/engine/object-data/entry/ability-type/permanent-immolation.d.ts +8 -0
- package/engine/object-data/entry/ability-type/permanent-immolation.lua +26 -0
- package/engine/object-data/entry/ability-type/phoenix-morph.d.ts +25 -0
- package/engine/object-data/entry/ability-type/phoenix-morph.lua +130 -0
- package/engine/object-data/entry/ability-type/recall.d.ts +10 -0
- package/engine/object-data/entry/ability-type/recall.lua +39 -0
- package/engine/object-data/entry/ability-type/rejuvenation.d.ts +20 -0
- package/engine/object-data/entry/ability-type/rejuvenation.lua +65 -0
- package/engine/object-data/entry/ability-type/searing-arrows.d.ts +8 -0
- package/engine/object-data/entry/ability-type/searing-arrows.lua +26 -0
- package/engine/object-data/entry/ability-type/shock-wave.d.ts +10 -0
- package/engine/object-data/entry/ability-type/shock-wave.lua +39 -0
- package/engine/object-data/entry/ability-type/slow-poison.d.ts +12 -0
- package/engine/object-data/entry/ability-type/slow-poison.lua +52 -0
- package/engine/object-data/entry/ability-type/slow.d.ts +12 -0
- package/engine/object-data/entry/ability-type/slow.lua +52 -0
- package/engine/object-data/entry/ability-type/spell-damage-reduction.d.ts +10 -0
- package/engine/object-data/entry/ability-type/spell-damage-reduction.lua +39 -0
- package/engine/object-data/entry/ability-type/spiked-carapace.d.ts +12 -0
- package/engine/object-data/entry/ability-type/spiked-carapace.lua +52 -0
- package/engine/object-data/entry/ability-type/spirit-touch.d.ts +14 -0
- package/engine/object-data/entry/ability-type/spirit-touch.lua +65 -0
- package/engine/object-data/entry/ability-type/storm-bolt.d.ts +8 -0
- package/engine/object-data/entry/ability-type/storm-bolt.lua +26 -0
- package/engine/object-data/entry/ability-type/summon-quilbeast.d.ts +11 -0
- package/engine/object-data/entry/ability-type/summon-quilbeast.lua +39 -0
- package/engine/object-data/entry/ability-type/summon-water-elemental.d.ts +11 -0
- package/engine/object-data/entry/ability-type/summon-water-elemental.lua +39 -0
- package/engine/object-data/entry/ability-type.d.ts +148 -0
- package/engine/object-data/entry/ability-type.lua +1059 -0
- package/engine/object-data/entry/buff-type/applicable.d.ts +15 -0
- package/engine/object-data/entry/buff-type/applicable.lua +333 -0
- package/engine/object-data/entry/buff-type/blank.d.ts +7 -0
- package/engine/object-data/entry/buff-type/blank.lua +17 -0
- package/engine/object-data/entry/buff-type.d.ts +63 -0
- package/engine/object-data/entry/buff-type.lua +316 -0
- package/engine/object-data/entry/destructible-type.d.ts +20 -0
- package/engine/object-data/entry/destructible-type.lua +83 -0
- package/engine/object-data/entry/item-type/blank.d.ts +7 -0
- package/engine/object-data/entry/item-type/blank.lua +21 -0
- package/engine/object-data/entry/item-type.d.ts +48 -0
- package/engine/object-data/entry/item-type.lua +259 -0
- package/engine/object-data/entry/lightning-type.d.ts +36 -0
- package/engine/object-data/entry/lightning-type.lua +191 -0
- package/engine/object-data/entry/unit-type/blank.d.ts +6 -0
- package/engine/object-data/entry/unit-type/blank.lua +13 -0
- package/engine/object-data/entry/unit-type.d.ts +258 -0
- package/engine/object-data/entry/unit-type.lua +1634 -0
- package/engine/object-data/entry/upgrade/blank.d.ts +7 -0
- package/engine/object-data/entry/upgrade/blank.lua +22 -0
- package/engine/object-data/entry/upgrade.d.ts +58 -0
- package/engine/object-data/entry/upgrade.lua +238 -0
- package/engine/object-data/entry.d.ts +79 -0
- package/engine/object-data/entry.lua +634 -0
- package/engine/object-data/utility/object-data-entry-id-generator.d.ts +6 -0
- package/engine/object-data/utility/object-data-entry-id-generator.lua +63 -0
- package/engine/object-data/utility/order-type-string-id-factory.d.ts +9 -0
- package/engine/object-data/utility/order-type-string-id-factory.lua +368 -0
- package/engine/object-field/ability.d.ts +117 -0
- package/engine/object-field/ability.lua +477 -0
- package/engine/object-field/unit.d.ts +16 -0
- package/engine/object-field/unit.lua +52 -0
- package/engine/object-field.d.ts +86 -0
- package/engine/object-field.lua +470 -0
- package/engine/random.d.ts +11 -0
- package/engine/random.lua +18 -0
- package/engine/standard/entries/ability-type.d.ts +8 -0
- package/engine/standard/entries/ability-type.lua +8 -0
- package/engine/standard/entries/lightning-type.d.ts +16 -0
- package/engine/standard/entries/lightning-type.lua +16 -0
- package/engine/standard/entries/unit-type.d.ts +104 -0
- package/engine/standard/entries/unit-type.lua +104 -0
- package/engine/standard/entries/upgrade.d.ts +92 -0
- package/engine/standard/entries/upgrade.lua +92 -0
- package/engine/standard/fields/ability.d.ts +737 -0
- package/engine/standard/fields/ability.lua +749 -0
- package/engine/standard/pathing-textures.d.ts +6 -0
- package/engine/standard/pathing-textures.lua +7 -0
- package/engine/text-tag.d.ts +25 -0
- package/engine/text-tag.lua +109 -0
- package/engine/unit.d.ts +21 -0
- package/engine/unit.lua +39 -0
- package/event.d.ts +52 -0
- package/event.lua +273 -0
- package/exception.d.ts +19 -0
- package/exception.lua +57 -0
- package/file.d.ts +4 -0
- package/file.lua +42 -0
- package/global/math.d.ts +21 -0
- package/global/math.lua +72 -0
- package/global/vec2.d.ts +66 -0
- package/global/vec2.lua +160 -0
- package/index.d.ts +8 -0
- package/index.lua +9 -0
- package/lualib_bundle.lua +2733 -0
- package/math/vec2.d.ts +11 -0
- package/math/vec2.lua +42 -0
- package/math.d.ts +37 -0
- package/math.lua +91 -0
- package/net/signal.d.ts +11 -0
- package/net/signal.lua +56 -0
- package/net/socket.d.ts +9 -0
- package/net/socket.lua +26 -0
- package/network.d.ts +31 -0
- package/network.lua +194 -0
- package/objutil/ability.d.ts +709 -0
- package/objutil/ability.lua +3781 -0
- package/objutil/buff.d.ts +109 -0
- package/objutil/buff.lua +769 -0
- package/objutil/dummy.d.ts +2 -0
- package/objutil/dummy.lua +49 -0
- package/objutil/idgen.d.ts +9 -0
- package/objutil/idgen.lua +92 -0
- package/objutil/item.d.ts +38 -0
- package/objutil/item.lua +254 -0
- package/objutil/object.d.ts +42 -0
- package/objutil/object.lua +213 -0
- package/objutil/unit.d.ts +133 -0
- package/objutil/unit.lua +913 -0
- package/objutil/upgrade.d.ts +22 -0
- package/objutil/upgrade.lua +127 -0
- package/operation.d.ts +35 -0
- package/operation.lua +179 -0
- package/package.json +46 -0
- package/patch-lualib.d.ts +2 -0
- package/patch-lualib.lua +67 -0
- package/patch-natives.d.ts +11 -0
- package/patch-natives.lua +14 -0
- package/property.d.ts +55 -0
- package/property.lua +374 -0
- package/string.d.ts +136 -0
- package/string.lua +48 -0
- package/time/dayOfWeek.d.ts +97 -0
- package/time/dayOfWeek.lua +53 -0
- package/time/localDate.d.ts +145 -0
- package/time/localDate.lua +236 -0
- package/time/localDateTime.d.ts +133 -0
- package/time/localDateTime.lua +154 -0
- package/time/localTime.d.ts +87 -0
- package/time/localTime.lua +91 -0
- package/time/month.d.ts +146 -0
- package/time/month.lua +129 -0
- package/time/year.d.ts +117 -0
- package/time/year.lua +81 -0
- package/types.d.ts +13 -0
- package/types.lua +0 -0
- package/util/objectPool.d.ts +6 -0
- package/util/objectPool.lua +28 -0
- package/util/stream.d.ts +28 -0
- package/util/stream.lua +453 -0
- package/util/stringBuilder.d.ts +8 -0
- package/util/stringBuilder.lua +25 -0
- package/utility/arrays.d.ts +56 -0
- package/utility/arrays.lua +372 -0
- package/utility/base64.d.ts +23 -0
- package/utility/base64.lua +177 -0
- package/utility/bit-set.d.ts +16 -0
- package/utility/bit-set.lua +12 -0
- package/utility/functions.d.ts +5 -0
- package/utility/functions.lua +90 -0
- package/utility/json.d.ts +2 -0
- package/utility/json.lua +400 -0
- package/utility/linked-set.d.ts +49 -0
- package/utility/linked-set.lua +197 -0
- package/utility/lua-maps.d.ts +5 -0
- package/utility/lua-maps.lua +25 -0
- package/utility/lua-sets.d.ts +5 -0
- package/utility/lua-sets.lua +37 -0
- package/utility/lzw.d.ts +2 -0
- package/utility/lzw.lua +161 -0
- package/utility/observable-array.d.ts +17 -0
- package/utility/observable-array.lua +30 -0
- package/utility/preconditions.d.ts +23 -0
- package/utility/preconditions.lua +58 -0
- package/utility/records.d.ts +3 -0
- package/utility/records.lua +9 -0
- package/utility/reflection.d.ts +4 -0
- package/utility/reflection.lua +31 -0
- package/utility/strings.d.ts +2 -0
- package/utility/strings.lua +44 -0
- package/utility/types.d.ts +39 -0
- package/utility/types.lua +2 -0
|
@@ -0,0 +1,49 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__New = ____lualib.__TS__New
|
|
3
|
+
local ____exports = {}
|
|
4
|
+
local ____ability = require("objutil.ability")
|
|
5
|
+
local AbilityDefinitionPermanentInvisibility = ____ability.AbilityDefinitionPermanentInvisibility
|
|
6
|
+
local ____unit = require("objutil.unit")
|
|
7
|
+
local UnitDefinition = ____unit.UnitDefinition
|
|
8
|
+
local idgen = require("objutil.idgen")
|
|
9
|
+
____exports.dummyUnitId = compiletime(function()
|
|
10
|
+
local disableAutoAcquireAttackTargetsAbility = __TS__New(AbilityDefinitionPermanentInvisibility)
|
|
11
|
+
disableAutoAcquireAttackTargetsAbility.name = "[Warscript/Dummy] Disable Auto-Acquire Attack Targets"
|
|
12
|
+
disableAutoAcquireAttackTargetsAbility.autoAcquireAttackTargets = false
|
|
13
|
+
disableAutoAcquireAttackTargetsAbility.durationNormal = -1
|
|
14
|
+
disableAutoAcquireAttackTargetsAbility.durationHero = -1
|
|
15
|
+
local dummy = __TS__New(
|
|
16
|
+
UnitDefinition,
|
|
17
|
+
"ewsp",
|
|
18
|
+
idgen.unit(),
|
|
19
|
+
{
|
|
20
|
+
name = "[Warscript/Dummy] Unit",
|
|
21
|
+
model = "",
|
|
22
|
+
foodCost = 0,
|
|
23
|
+
movementType = "none",
|
|
24
|
+
maxMana = 999999,
|
|
25
|
+
abilitiesNormal = {"Avul", "Aloc", "AInv", disableAutoAcquireAttackTargetsAbility.id}
|
|
26
|
+
}
|
|
27
|
+
)
|
|
28
|
+
local weapon = dummy.weapons[1]
|
|
29
|
+
weapon.enabled = true
|
|
30
|
+
weapon.attackBackswing = 0
|
|
31
|
+
weapon.attackPoint = 0
|
|
32
|
+
weapon.cooldown = 0
|
|
33
|
+
weapon.range = 99999
|
|
34
|
+
weapon.attackType = "spells"
|
|
35
|
+
weapon.weaponType = "instant"
|
|
36
|
+
weapon.baseDamage = -1
|
|
37
|
+
weapon.diceNumber = 1
|
|
38
|
+
weapon.diceSides = 1
|
|
39
|
+
weapon.targetsAllowed = {
|
|
40
|
+
"ground",
|
|
41
|
+
"air",
|
|
42
|
+
"structure",
|
|
43
|
+
"ward",
|
|
44
|
+
"vulnerable",
|
|
45
|
+
"invulnerable"
|
|
46
|
+
}
|
|
47
|
+
return fourCC(dummy.id)
|
|
48
|
+
end)
|
|
49
|
+
return ____exports
|
|
@@ -0,0 +1,9 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
export declare function unit(): string;
|
|
3
|
+
export declare function hero(): string;
|
|
4
|
+
export declare function ability(): string;
|
|
5
|
+
export declare function doodad(): string;
|
|
6
|
+
export declare function destructable(): string;
|
|
7
|
+
export declare function buff(): string;
|
|
8
|
+
export declare function item(): string;
|
|
9
|
+
export declare function upgrade(): string;
|
|
@@ -0,0 +1,92 @@
|
|
|
1
|
+
local ____exports = {}
|
|
2
|
+
local firstValidChar = 48
|
|
3
|
+
local lastValidChar = 126
|
|
4
|
+
local function nextValidCharId(char)
|
|
5
|
+
if char < 48 then
|
|
6
|
+
return 48
|
|
7
|
+
end
|
|
8
|
+
if char > 126 then
|
|
9
|
+
return nil
|
|
10
|
+
end
|
|
11
|
+
if char == 57 then
|
|
12
|
+
return 97
|
|
13
|
+
end
|
|
14
|
+
return char + 1
|
|
15
|
+
end
|
|
16
|
+
local function isIdOccupied(id)
|
|
17
|
+
if currentMap ~= nil then
|
|
18
|
+
for ____, v in pairs(currentMap.objects) do
|
|
19
|
+
if v[id] ~= nil then
|
|
20
|
+
return true
|
|
21
|
+
end
|
|
22
|
+
end
|
|
23
|
+
end
|
|
24
|
+
return false
|
|
25
|
+
end
|
|
26
|
+
local function nextIdFrom(id)
|
|
27
|
+
if #id ~= 4 then
|
|
28
|
+
error("id must be 4-char")
|
|
29
|
+
end
|
|
30
|
+
local b1, b2, b3, b4 = string.byte(id, 1, 4)
|
|
31
|
+
repeat
|
|
32
|
+
do
|
|
33
|
+
if b4 < lastValidChar then
|
|
34
|
+
b4 = nextValidCharId(b4)
|
|
35
|
+
elseif b3 < lastValidChar then
|
|
36
|
+
b4 = firstValidChar
|
|
37
|
+
b3 = nextValidCharId(b3)
|
|
38
|
+
elseif b2 < lastValidChar then
|
|
39
|
+
b4 = firstValidChar
|
|
40
|
+
b3 = firstValidChar
|
|
41
|
+
b2 = nextValidCharId(b2)
|
|
42
|
+
elseif b1 < lastValidChar then
|
|
43
|
+
b4 = firstValidChar
|
|
44
|
+
b3 = firstValidChar
|
|
45
|
+
b2 = firstValidChar
|
|
46
|
+
b1 = nextValidCharId(b1)
|
|
47
|
+
end
|
|
48
|
+
end
|
|
49
|
+
until not isIdOccupied(string.char(b1, b2, b3, b4))
|
|
50
|
+
return string.char(b1, b2, b3, b4)
|
|
51
|
+
end
|
|
52
|
+
local unitId = "x000"
|
|
53
|
+
local heroId = "H000"
|
|
54
|
+
local abilityId = "A000"
|
|
55
|
+
local doodadId = "DO00"
|
|
56
|
+
local destructableId = "X000"
|
|
57
|
+
local buffId = "B000"
|
|
58
|
+
local itemId = "I000"
|
|
59
|
+
local upgradeId = "R000"
|
|
60
|
+
function ____exports.unit()
|
|
61
|
+
unitId = nextIdFrom(unitId)
|
|
62
|
+
return unitId
|
|
63
|
+
end
|
|
64
|
+
function ____exports.hero()
|
|
65
|
+
heroId = nextIdFrom(heroId)
|
|
66
|
+
return heroId
|
|
67
|
+
end
|
|
68
|
+
function ____exports.ability()
|
|
69
|
+
abilityId = nextIdFrom(abilityId)
|
|
70
|
+
return abilityId
|
|
71
|
+
end
|
|
72
|
+
function ____exports.doodad()
|
|
73
|
+
doodadId = nextIdFrom(doodadId)
|
|
74
|
+
return doodadId
|
|
75
|
+
end
|
|
76
|
+
function ____exports.destructable()
|
|
77
|
+
destructableId = nextIdFrom(destructableId)
|
|
78
|
+
return destructableId
|
|
79
|
+
end
|
|
80
|
+
function ____exports.buff()
|
|
81
|
+
buffId = nextIdFrom(buffId)
|
|
82
|
+
return buffId
|
|
83
|
+
end
|
|
84
|
+
function ____exports.item()
|
|
85
|
+
itemId = nextIdFrom(itemId)
|
|
86
|
+
return itemId
|
|
87
|
+
end
|
|
88
|
+
function ____exports.upgrade()
|
|
89
|
+
upgradeId = nextIdFrom(upgradeId)
|
|
90
|
+
return upgradeId
|
|
91
|
+
end
|
|
92
|
+
return ____exports
|
|
@@ -0,0 +1,38 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { ObjectDefinition } from "./object";
|
|
3
|
+
export declare class ItemDefinition extends ObjectDefinition {
|
|
4
|
+
readonly id: string;
|
|
5
|
+
constructor(baseId: string, id?: string, ctor?: Readonly<Partial<Omit<ItemDefinition, "id">>>);
|
|
6
|
+
get name(): string;
|
|
7
|
+
set name(v: string);
|
|
8
|
+
get description(): string;
|
|
9
|
+
set description(v: string);
|
|
10
|
+
get tooltip(): string;
|
|
11
|
+
set tooltip(v: string);
|
|
12
|
+
get tooltipExtended(): string;
|
|
13
|
+
set tooltipExtended(v: string);
|
|
14
|
+
get icon(): string;
|
|
15
|
+
set icon(v: string);
|
|
16
|
+
get model(): string;
|
|
17
|
+
set model(v: string);
|
|
18
|
+
get sellable(): boolean;
|
|
19
|
+
set sellable(sellable: boolean);
|
|
20
|
+
get pawnable(): boolean;
|
|
21
|
+
set pawnable(pawnable: boolean);
|
|
22
|
+
get goldCost(): number;
|
|
23
|
+
set goldCost(goldCost: number);
|
|
24
|
+
get lumberCost(): number;
|
|
25
|
+
set lumberCost(lumberCost: number);
|
|
26
|
+
get usable(): boolean;
|
|
27
|
+
set usable(usable: boolean);
|
|
28
|
+
get perishable(): boolean;
|
|
29
|
+
set perishable(perishable: boolean);
|
|
30
|
+
get stack(): number;
|
|
31
|
+
set stack(maxStack: number);
|
|
32
|
+
get maxStack(): number;
|
|
33
|
+
set maxStack(maxStack: number);
|
|
34
|
+
get abilities(): number[];
|
|
35
|
+
set abilities(v: (number | string)[]);
|
|
36
|
+
get cooldownGroupId(): number;
|
|
37
|
+
set cooldownGroupId(v: number | string);
|
|
38
|
+
}
|
package/objutil/item.lua
ADDED
|
@@ -0,0 +1,254 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
|
+
local __TS__StringSplit = ____lualib.__TS__StringSplit
|
|
6
|
+
local __TS__ArrayMap = ____lualib.__TS__ArrayMap
|
|
7
|
+
local ____exports = {}
|
|
8
|
+
local ____object = require("objutil.object")
|
|
9
|
+
local ObjectDefinition = ____object.ObjectDefinition
|
|
10
|
+
local idgen = require("objutil.idgen")
|
|
11
|
+
____exports.ItemDefinition = __TS__Class()
|
|
12
|
+
local ItemDefinition = ____exports.ItemDefinition
|
|
13
|
+
ItemDefinition.name = "ItemDefinition"
|
|
14
|
+
__TS__ClassExtends(ItemDefinition, ObjectDefinition)
|
|
15
|
+
function ItemDefinition.prototype.____constructor(self, baseId, id, ctor)
|
|
16
|
+
ObjectDefinition.prototype.____constructor(
|
|
17
|
+
self,
|
|
18
|
+
currentMap.objects.item:newObject(
|
|
19
|
+
id or idgen.item(),
|
|
20
|
+
baseId
|
|
21
|
+
)
|
|
22
|
+
)
|
|
23
|
+
self.id = self.object.id
|
|
24
|
+
if ctor then
|
|
25
|
+
for key, value in pairs(ctor) do
|
|
26
|
+
self[key] = value
|
|
27
|
+
end
|
|
28
|
+
end
|
|
29
|
+
end
|
|
30
|
+
__TS__SetDescriptor(
|
|
31
|
+
ItemDefinition.prototype,
|
|
32
|
+
"name",
|
|
33
|
+
{
|
|
34
|
+
get = function(self)
|
|
35
|
+
return self:getStringField("unam")
|
|
36
|
+
end,
|
|
37
|
+
set = function(self, v)
|
|
38
|
+
self:setStringField("unam", v)
|
|
39
|
+
end
|
|
40
|
+
},
|
|
41
|
+
true
|
|
42
|
+
)
|
|
43
|
+
__TS__SetDescriptor(
|
|
44
|
+
ItemDefinition.prototype,
|
|
45
|
+
"description",
|
|
46
|
+
{
|
|
47
|
+
get = function(self)
|
|
48
|
+
return self:getStringField("ides")
|
|
49
|
+
end,
|
|
50
|
+
set = function(self, v)
|
|
51
|
+
self:setStringField("ides", v)
|
|
52
|
+
end
|
|
53
|
+
},
|
|
54
|
+
true
|
|
55
|
+
)
|
|
56
|
+
__TS__SetDescriptor(
|
|
57
|
+
ItemDefinition.prototype,
|
|
58
|
+
"tooltip",
|
|
59
|
+
{
|
|
60
|
+
get = function(self)
|
|
61
|
+
return self:getStringField("utip")
|
|
62
|
+
end,
|
|
63
|
+
set = function(self, v)
|
|
64
|
+
self:setStringField("utip", v)
|
|
65
|
+
end
|
|
66
|
+
},
|
|
67
|
+
true
|
|
68
|
+
)
|
|
69
|
+
__TS__SetDescriptor(
|
|
70
|
+
ItemDefinition.prototype,
|
|
71
|
+
"tooltipExtended",
|
|
72
|
+
{
|
|
73
|
+
get = function(self)
|
|
74
|
+
return self:getStringField("utub")
|
|
75
|
+
end,
|
|
76
|
+
set = function(self, v)
|
|
77
|
+
self:setStringField("utub", v)
|
|
78
|
+
end
|
|
79
|
+
},
|
|
80
|
+
true
|
|
81
|
+
)
|
|
82
|
+
__TS__SetDescriptor(
|
|
83
|
+
ItemDefinition.prototype,
|
|
84
|
+
"icon",
|
|
85
|
+
{
|
|
86
|
+
get = function(self)
|
|
87
|
+
return self:getStringField("iico")
|
|
88
|
+
end,
|
|
89
|
+
set = function(self, v)
|
|
90
|
+
self:setStringField("iico", v)
|
|
91
|
+
end
|
|
92
|
+
},
|
|
93
|
+
true
|
|
94
|
+
)
|
|
95
|
+
__TS__SetDescriptor(
|
|
96
|
+
ItemDefinition.prototype,
|
|
97
|
+
"model",
|
|
98
|
+
{
|
|
99
|
+
get = function(self)
|
|
100
|
+
return self:getStringField("ifil")
|
|
101
|
+
end,
|
|
102
|
+
set = function(self, v)
|
|
103
|
+
self:setStringField("ifil", v)
|
|
104
|
+
end
|
|
105
|
+
},
|
|
106
|
+
true
|
|
107
|
+
)
|
|
108
|
+
__TS__SetDescriptor(
|
|
109
|
+
ItemDefinition.prototype,
|
|
110
|
+
"sellable",
|
|
111
|
+
{
|
|
112
|
+
get = function(self)
|
|
113
|
+
return self:getBooleanField("isel")
|
|
114
|
+
end,
|
|
115
|
+
set = function(self, sellable)
|
|
116
|
+
self:setBooleanField("isel", sellable)
|
|
117
|
+
end
|
|
118
|
+
},
|
|
119
|
+
true
|
|
120
|
+
)
|
|
121
|
+
__TS__SetDescriptor(
|
|
122
|
+
ItemDefinition.prototype,
|
|
123
|
+
"pawnable",
|
|
124
|
+
{
|
|
125
|
+
get = function(self)
|
|
126
|
+
return self:getBooleanField("ipaw")
|
|
127
|
+
end,
|
|
128
|
+
set = function(self, pawnable)
|
|
129
|
+
self:setBooleanField("ipaw", pawnable)
|
|
130
|
+
end
|
|
131
|
+
},
|
|
132
|
+
true
|
|
133
|
+
)
|
|
134
|
+
__TS__SetDescriptor(
|
|
135
|
+
ItemDefinition.prototype,
|
|
136
|
+
"goldCost",
|
|
137
|
+
{
|
|
138
|
+
get = function(self)
|
|
139
|
+
return self:getNumberField("igol")
|
|
140
|
+
end,
|
|
141
|
+
set = function(self, goldCost)
|
|
142
|
+
self:setNumberField("igol", goldCost)
|
|
143
|
+
end
|
|
144
|
+
},
|
|
145
|
+
true
|
|
146
|
+
)
|
|
147
|
+
__TS__SetDescriptor(
|
|
148
|
+
ItemDefinition.prototype,
|
|
149
|
+
"lumberCost",
|
|
150
|
+
{
|
|
151
|
+
get = function(self)
|
|
152
|
+
return self:getNumberField("ilum")
|
|
153
|
+
end,
|
|
154
|
+
set = function(self, lumberCost)
|
|
155
|
+
self:setNumberField("ilum", lumberCost)
|
|
156
|
+
end
|
|
157
|
+
},
|
|
158
|
+
true
|
|
159
|
+
)
|
|
160
|
+
__TS__SetDescriptor(
|
|
161
|
+
ItemDefinition.prototype,
|
|
162
|
+
"usable",
|
|
163
|
+
{
|
|
164
|
+
get = function(self)
|
|
165
|
+
return self:getBooleanField("iusa")
|
|
166
|
+
end,
|
|
167
|
+
set = function(self, usable)
|
|
168
|
+
self:setBooleanField("iusa", usable)
|
|
169
|
+
end
|
|
170
|
+
},
|
|
171
|
+
true
|
|
172
|
+
)
|
|
173
|
+
__TS__SetDescriptor(
|
|
174
|
+
ItemDefinition.prototype,
|
|
175
|
+
"perishable",
|
|
176
|
+
{
|
|
177
|
+
get = function(self)
|
|
178
|
+
return self:getBooleanField("iper")
|
|
179
|
+
end,
|
|
180
|
+
set = function(self, perishable)
|
|
181
|
+
self:setBooleanField("iper", perishable)
|
|
182
|
+
end
|
|
183
|
+
},
|
|
184
|
+
true
|
|
185
|
+
)
|
|
186
|
+
__TS__SetDescriptor(
|
|
187
|
+
ItemDefinition.prototype,
|
|
188
|
+
"stack",
|
|
189
|
+
{
|
|
190
|
+
get = function(self)
|
|
191
|
+
return self:getNumberField("iuse")
|
|
192
|
+
end,
|
|
193
|
+
set = function(self, maxStack)
|
|
194
|
+
self:setNumberField("iuse", maxStack)
|
|
195
|
+
end
|
|
196
|
+
},
|
|
197
|
+
true
|
|
198
|
+
)
|
|
199
|
+
__TS__SetDescriptor(
|
|
200
|
+
ItemDefinition.prototype,
|
|
201
|
+
"maxStack",
|
|
202
|
+
{
|
|
203
|
+
get = function(self)
|
|
204
|
+
return self:getNumberField("ista")
|
|
205
|
+
end,
|
|
206
|
+
set = function(self, maxStack)
|
|
207
|
+
self:setNumberField("ista", maxStack)
|
|
208
|
+
end
|
|
209
|
+
},
|
|
210
|
+
true
|
|
211
|
+
)
|
|
212
|
+
__TS__SetDescriptor(
|
|
213
|
+
ItemDefinition.prototype,
|
|
214
|
+
"abilities",
|
|
215
|
+
{
|
|
216
|
+
get = function(self)
|
|
217
|
+
return __TS__ArrayMap(
|
|
218
|
+
__TS__StringSplit(
|
|
219
|
+
self:getStringField("iabi"),
|
|
220
|
+
","
|
|
221
|
+
),
|
|
222
|
+
function(____, v) return util.s2id(v) end
|
|
223
|
+
)
|
|
224
|
+
end,
|
|
225
|
+
set = function(self, v)
|
|
226
|
+
local value = table.concat(
|
|
227
|
+
__TS__ArrayMap(
|
|
228
|
+
v,
|
|
229
|
+
function(____, v) return util.id2s(v) end
|
|
230
|
+
),
|
|
231
|
+
","
|
|
232
|
+
)
|
|
233
|
+
self:setStringField("iabi", value)
|
|
234
|
+
end
|
|
235
|
+
},
|
|
236
|
+
true
|
|
237
|
+
)
|
|
238
|
+
__TS__SetDescriptor(
|
|
239
|
+
ItemDefinition.prototype,
|
|
240
|
+
"cooldownGroupId",
|
|
241
|
+
{
|
|
242
|
+
get = function(self)
|
|
243
|
+
return util.s2id(self:getStringField("icid"))
|
|
244
|
+
end,
|
|
245
|
+
set = function(self, v)
|
|
246
|
+
self:setStringField(
|
|
247
|
+
"icid",
|
|
248
|
+
util.id2s(v)
|
|
249
|
+
)
|
|
250
|
+
end
|
|
251
|
+
},
|
|
252
|
+
true
|
|
253
|
+
)
|
|
254
|
+
return ____exports
|
|
@@ -0,0 +1,42 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
export type LevelFieldValueProvider<T> = T | T[] | ((level: number, value: T) => T);
|
|
3
|
+
export declare namespace ObjectDefinition {
|
|
4
|
+
type TargetType = "air" | "alive" | "allies" | "ancient" | "dead" | "debris" | "decoration" | "enemies" | "friend" | "ground" | "hero" | "invulnerable" | "item" | "mechanical" | "neutral" | "nonancient" | "none" | "nonhero" | "nonsapper" | "notself" | "organic" | "player" | "sapper" | "self" | "structure" | "terrain" | "tree" | "vulnerable" | "wall" | "ward";
|
|
5
|
+
}
|
|
6
|
+
export declare class ObjectDefinition {
|
|
7
|
+
protected readonly object: WarObject;
|
|
8
|
+
protected constructor(object: WarObject);
|
|
9
|
+
protected setBooleanField(field: string, value: boolean): void;
|
|
10
|
+
protected getBooleanField(field: string): boolean;
|
|
11
|
+
protected setNumberField(field: string, value: number): void;
|
|
12
|
+
protected getNumberField(field: string): number;
|
|
13
|
+
protected setStringField(field: string, value: string): void;
|
|
14
|
+
protected getStringField(field: string): string;
|
|
15
|
+
protected getStringListField(field: string): string[];
|
|
16
|
+
protected setBooleanLevelField(field: string, values: boolean | boolean[] | ((level: number, value: boolean) => boolean)): void;
|
|
17
|
+
protected getBooleanLevelField(field: string): boolean[];
|
|
18
|
+
protected setNumberLevelField(field: string, values: number | number[] | ((level: number, value: number) => number)): void;
|
|
19
|
+
protected getNumberLevelField(field: string): number[];
|
|
20
|
+
protected setStringLevelField(field: string, values: string | string[] | ((level: number, value: string) => string)): void;
|
|
21
|
+
protected getStringLevelField(field: string): string[];
|
|
22
|
+
protected getStringListLevelField(field: string): string[][];
|
|
23
|
+
private getLevelField;
|
|
24
|
+
private setLevelField;
|
|
25
|
+
protected static getLevelFieldValue<T extends ObjectDefinition | string | number | boolean | undefined>(level: number, value: T, values: LevelFieldValueProvider<T>): T;
|
|
26
|
+
protected static getLevelArrayFieldValue<T extends ObjectDefinition | string | number | boolean | undefined>(level: number, value: T[], values: LevelFieldValueProvider<T[]>): T[];
|
|
27
|
+
}
|
|
28
|
+
interface ObjectConstructor {
|
|
29
|
+
[index: string]: string | number | undefined;
|
|
30
|
+
}
|
|
31
|
+
export declare enum ObjectType {
|
|
32
|
+
ABILITY = 0,
|
|
33
|
+
ITEM = 1,
|
|
34
|
+
UNIT = 2,
|
|
35
|
+
DESTRUCTABLE = 3,
|
|
36
|
+
DOODAD = 4,
|
|
37
|
+
BUFF = 5,
|
|
38
|
+
UPGRADE = 6
|
|
39
|
+
}
|
|
40
|
+
export declare function createObject(objectType: ObjectType, newId: string, base: string, ctor?: ObjectConstructor): WarObject;
|
|
41
|
+
export declare function createObject(objectType: ObjectType, base: string, ctor?: ObjectConstructor): WarObject;
|
|
42
|
+
export {};
|
|
@@ -0,0 +1,213 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__StringSplit = ____lualib.__TS__StringSplit
|
|
4
|
+
local __TS__ArrayIsArray = ____lualib.__TS__ArrayIsArray
|
|
5
|
+
local __TS__ArrayMap = ____lualib.__TS__ArrayMap
|
|
6
|
+
local ____exports = {}
|
|
7
|
+
local createObjectImpl, map
|
|
8
|
+
local idgen = require("objutil.idgen")
|
|
9
|
+
function createObjectImpl(objectType, newId, base, ctor)
|
|
10
|
+
if not currentMap then
|
|
11
|
+
error("objects can only be created when a map is active")
|
|
12
|
+
end
|
|
13
|
+
local objects = map[objectType]:getObjects(currentMap.objects)
|
|
14
|
+
local object = objects:newObject(newId, base)
|
|
15
|
+
for field, value in pairs(ctor) do
|
|
16
|
+
object:setField(field, value)
|
|
17
|
+
end
|
|
18
|
+
return object
|
|
19
|
+
end
|
|
20
|
+
____exports.ObjectDefinition = __TS__Class()
|
|
21
|
+
local ObjectDefinition = ____exports.ObjectDefinition
|
|
22
|
+
ObjectDefinition.name = "ObjectDefinition"
|
|
23
|
+
function ObjectDefinition.prototype.____constructor(self, object)
|
|
24
|
+
self.object = object
|
|
25
|
+
end
|
|
26
|
+
function ObjectDefinition.prototype.setBooleanField(self, field, value)
|
|
27
|
+
self.object:setField(field, value and 1 or 0)
|
|
28
|
+
end
|
|
29
|
+
function ObjectDefinition.prototype.getBooleanField(self, field)
|
|
30
|
+
return (tonumber(self.object:getField(field) or 0) or 0) ~= 0
|
|
31
|
+
end
|
|
32
|
+
function ObjectDefinition.prototype.setNumberField(self, field, value)
|
|
33
|
+
self.object:setField(field, value)
|
|
34
|
+
end
|
|
35
|
+
function ObjectDefinition.prototype.getNumberField(self, field)
|
|
36
|
+
return tonumber(self.object:getField(field) or 0) or 0
|
|
37
|
+
end
|
|
38
|
+
function ObjectDefinition.prototype.setStringField(self, field, value)
|
|
39
|
+
self.object:setField(field, value)
|
|
40
|
+
end
|
|
41
|
+
function ObjectDefinition.prototype.getStringField(self, field)
|
|
42
|
+
return tostring(self.object:getField(field) or "")
|
|
43
|
+
end
|
|
44
|
+
function ObjectDefinition.prototype.getStringListField(self, field)
|
|
45
|
+
local value = self:getStringField(field)
|
|
46
|
+
return (value == "" or value == "_") and ({}) or __TS__StringSplit(value, ",")
|
|
47
|
+
end
|
|
48
|
+
function ObjectDefinition.prototype.setBooleanLevelField(self, field, values)
|
|
49
|
+
self:setLevelField(
|
|
50
|
+
field,
|
|
51
|
+
__TS__ArrayIsArray(values) and __TS__ArrayMap(
|
|
52
|
+
values,
|
|
53
|
+
function(____, value) return value and 1 or 0 end
|
|
54
|
+
) or (function(level, value)
|
|
55
|
+
return type(values) == "function" and (values(
|
|
56
|
+
level,
|
|
57
|
+
(tonumber(value or 0) or 0) ~= 0
|
|
58
|
+
) and 1 or 0) or (values and 1 or 0)
|
|
59
|
+
end)
|
|
60
|
+
)
|
|
61
|
+
end
|
|
62
|
+
function ObjectDefinition.prototype.getBooleanLevelField(self, field)
|
|
63
|
+
return __TS__ArrayMap(
|
|
64
|
+
self:getLevelField(field),
|
|
65
|
+
function(____, value) return (tonumber(value) or 0) ~= 0 end
|
|
66
|
+
)
|
|
67
|
+
end
|
|
68
|
+
function ObjectDefinition.prototype.setNumberLevelField(self, field, values)
|
|
69
|
+
self:setLevelField(
|
|
70
|
+
field,
|
|
71
|
+
__TS__ArrayIsArray(values) and values or (function(level, value)
|
|
72
|
+
return type(values) == "function" and values(
|
|
73
|
+
level,
|
|
74
|
+
tonumber(value or 0) or 0
|
|
75
|
+
) or values
|
|
76
|
+
end)
|
|
77
|
+
)
|
|
78
|
+
end
|
|
79
|
+
function ObjectDefinition.prototype.getNumberLevelField(self, field)
|
|
80
|
+
return __TS__ArrayMap(
|
|
81
|
+
self:getLevelField(field),
|
|
82
|
+
function(____, value) return tonumber(value) or 0 end
|
|
83
|
+
)
|
|
84
|
+
end
|
|
85
|
+
function ObjectDefinition.prototype.setStringLevelField(self, field, values)
|
|
86
|
+
self:setLevelField(
|
|
87
|
+
field,
|
|
88
|
+
__TS__ArrayIsArray(values) and values or (function(level, value)
|
|
89
|
+
return type(values) == "function" and values(
|
|
90
|
+
level,
|
|
91
|
+
tostring(value or "")
|
|
92
|
+
) or values
|
|
93
|
+
end)
|
|
94
|
+
)
|
|
95
|
+
end
|
|
96
|
+
function ObjectDefinition.prototype.getStringLevelField(self, field)
|
|
97
|
+
return __TS__ArrayMap(
|
|
98
|
+
self:getLevelField(field),
|
|
99
|
+
function(____, value) return tostring(value) end
|
|
100
|
+
)
|
|
101
|
+
end
|
|
102
|
+
function ObjectDefinition.prototype.getStringListLevelField(self, field)
|
|
103
|
+
return __TS__ArrayMap(
|
|
104
|
+
__TS__ArrayMap(
|
|
105
|
+
self:getLevelField(field),
|
|
106
|
+
function(____, value) return tostring(value) end
|
|
107
|
+
),
|
|
108
|
+
function(____, value)
|
|
109
|
+
if value == "" or value == "_" then
|
|
110
|
+
return {}
|
|
111
|
+
end
|
|
112
|
+
return __TS__StringSplit(value, ",")
|
|
113
|
+
end
|
|
114
|
+
)
|
|
115
|
+
end
|
|
116
|
+
function ObjectDefinition.prototype.getLevelField(self, field)
|
|
117
|
+
local values = {}
|
|
118
|
+
local object = self.object
|
|
119
|
+
for level = 1, tonumber(object:getField("levels")) or 1 do
|
|
120
|
+
values[level] = object:getField((field .. "+") .. tostring(level)) or ""
|
|
121
|
+
end
|
|
122
|
+
return values
|
|
123
|
+
end
|
|
124
|
+
function ObjectDefinition.prototype.setLevelField(self, field, values)
|
|
125
|
+
local object = self.object
|
|
126
|
+
for level = 1, tonumber(object:getField("levels")) or tonumber(object:getField("maxlevel")) or 0 do
|
|
127
|
+
local value = ____exports.ObjectDefinition:getLevelFieldValue(
|
|
128
|
+
level - 1,
|
|
129
|
+
object:getField((field .. "+") .. tostring(level)),
|
|
130
|
+
values
|
|
131
|
+
)
|
|
132
|
+
object:setField(
|
|
133
|
+
(field .. "+") .. tostring(level),
|
|
134
|
+
value
|
|
135
|
+
)
|
|
136
|
+
end
|
|
137
|
+
end
|
|
138
|
+
function ObjectDefinition.getLevelFieldValue(self, level, value, values)
|
|
139
|
+
local ____Array_isArray_result_1
|
|
140
|
+
if __TS__ArrayIsArray(values) then
|
|
141
|
+
____Array_isArray_result_1 = values[level + 1]
|
|
142
|
+
else
|
|
143
|
+
local ____temp_0
|
|
144
|
+
if type(values) == "function" then
|
|
145
|
+
____temp_0 = values(level, value)
|
|
146
|
+
else
|
|
147
|
+
____temp_0 = values
|
|
148
|
+
end
|
|
149
|
+
____Array_isArray_result_1 = ____temp_0
|
|
150
|
+
end
|
|
151
|
+
return ____Array_isArray_result_1
|
|
152
|
+
end
|
|
153
|
+
function ObjectDefinition.getLevelArrayFieldValue(self, level, value, values)
|
|
154
|
+
return type(values) == "function" and values(level, value) or (__TS__ArrayIsArray(values[1]) and values[1] or values)
|
|
155
|
+
end
|
|
156
|
+
____exports.ObjectType = ObjectType or ({})
|
|
157
|
+
____exports.ObjectType.ABILITY = 0
|
|
158
|
+
____exports.ObjectType[____exports.ObjectType.ABILITY] = "ABILITY"
|
|
159
|
+
____exports.ObjectType.ITEM = 1
|
|
160
|
+
____exports.ObjectType[____exports.ObjectType.ITEM] = "ITEM"
|
|
161
|
+
____exports.ObjectType.UNIT = 2
|
|
162
|
+
____exports.ObjectType[____exports.ObjectType.UNIT] = "UNIT"
|
|
163
|
+
____exports.ObjectType.DESTRUCTABLE = 3
|
|
164
|
+
____exports.ObjectType[____exports.ObjectType.DESTRUCTABLE] = "DESTRUCTABLE"
|
|
165
|
+
____exports.ObjectType.DOODAD = 4
|
|
166
|
+
____exports.ObjectType[____exports.ObjectType.DOODAD] = "DOODAD"
|
|
167
|
+
____exports.ObjectType.BUFF = 5
|
|
168
|
+
____exports.ObjectType[____exports.ObjectType.BUFF] = "BUFF"
|
|
169
|
+
____exports.ObjectType.UPGRADE = 6
|
|
170
|
+
____exports.ObjectType[____exports.ObjectType.UPGRADE] = "UPGRADE"
|
|
171
|
+
map = {
|
|
172
|
+
[____exports.ObjectType.ABILITY] = {
|
|
173
|
+
getObjects = function(____, objects) return objects.ability end,
|
|
174
|
+
idgen = idgen.ability
|
|
175
|
+
},
|
|
176
|
+
[____exports.ObjectType.ITEM] = {
|
|
177
|
+
getObjects = function(____, objects) return objects.item end,
|
|
178
|
+
idgen = idgen.item
|
|
179
|
+
},
|
|
180
|
+
[____exports.ObjectType.UNIT] = {
|
|
181
|
+
getObjects = function(____, objects) return objects.unit end,
|
|
182
|
+
idgen = idgen.unit
|
|
183
|
+
},
|
|
184
|
+
[____exports.ObjectType.DESTRUCTABLE] = {
|
|
185
|
+
getObjects = function(____, objects) return objects.destructable end,
|
|
186
|
+
idgen = idgen.destructable
|
|
187
|
+
},
|
|
188
|
+
[____exports.ObjectType.DOODAD] = {
|
|
189
|
+
getObjects = function(____, objects) return objects.doodad end,
|
|
190
|
+
idgen = idgen.doodad
|
|
191
|
+
},
|
|
192
|
+
[____exports.ObjectType.BUFF] = {
|
|
193
|
+
getObjects = function(____, objects) return objects.buff end,
|
|
194
|
+
idgen = idgen.buff
|
|
195
|
+
},
|
|
196
|
+
[____exports.ObjectType.UPGRADE] = {
|
|
197
|
+
getObjects = function(____, objects) return objects.upgrade end,
|
|
198
|
+
idgen = idgen.upgrade
|
|
199
|
+
}
|
|
200
|
+
}
|
|
201
|
+
function ____exports.createObject(objectType, newIdOrBase, baseOrCtor, ctor)
|
|
202
|
+
if type(baseOrCtor) == "string" then
|
|
203
|
+
return createObjectImpl(objectType, newIdOrBase, baseOrCtor, ctor or ({}))
|
|
204
|
+
else
|
|
205
|
+
return createObjectImpl(
|
|
206
|
+
objectType,
|
|
207
|
+
map[objectType]:idgen(),
|
|
208
|
+
newIdOrBase,
|
|
209
|
+
baseOrCtor or ({})
|
|
210
|
+
)
|
|
211
|
+
end
|
|
212
|
+
end
|
|
213
|
+
return ____exports
|