warscript 0.0.1-dev.008d8ef

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Files changed (507) hide show
  1. package/LICENSE +23 -0
  2. package/attributes.d.ts +12 -0
  3. package/attributes.lua +16 -0
  4. package/binaryreader.d.ts +21 -0
  5. package/binaryreader.lua +53 -0
  6. package/binarywriter.d.ts +21 -0
  7. package/binarywriter.lua +90 -0
  8. package/core/dummy.d.ts +22 -0
  9. package/core/dummy.lua +133 -0
  10. package/core/game.d.ts +3 -0
  11. package/core/game.lua +24 -0
  12. package/core/thread.d.ts +8 -0
  13. package/core/thread.lua +40 -0
  14. package/core/types/ability.d.ts +4 -0
  15. package/core/types/ability.lua +10 -0
  16. package/core/types/async.d.ts +3 -0
  17. package/core/types/async.lua +2 -0
  18. package/core/types/camera.d.ts +4 -0
  19. package/core/types/camera.lua +21 -0
  20. package/core/types/cameraField.d.ts +15 -0
  21. package/core/types/cameraField.lua +38 -0
  22. package/core/types/color.d.ts +16 -0
  23. package/core/types/color.lua +93 -0
  24. package/core/types/destructable.d.ts +31 -0
  25. package/core/types/destructable.lua +245 -0
  26. package/core/types/effect.d.ts +31 -0
  27. package/core/types/effect.lua +209 -0
  28. package/core/types/frame.d.ts +141 -0
  29. package/core/types/frame.lua +884 -0
  30. package/core/types/game.d.ts +8 -0
  31. package/core/types/game.lua +41 -0
  32. package/core/types/group.d.ts +21 -0
  33. package/core/types/group.lua +94 -0
  34. package/core/types/handle.d.ts +49 -0
  35. package/core/types/handle.lua +174 -0
  36. package/core/types/image.d.ts +29 -0
  37. package/core/types/image.lua +121 -0
  38. package/core/types/internal/ability+cooldownRemaining.d.ts +1 -0
  39. package/core/types/internal/ability+cooldownRemaining.lua +0 -0
  40. package/core/types/item.d.ts +4 -0
  41. package/core/types/item.lua +6 -0
  42. package/core/types/missile.d.ts +22 -0
  43. package/core/types/missile.lua +239 -0
  44. package/core/types/order.d.ts +25 -0
  45. package/core/types/order.lua +55 -0
  46. package/core/types/player.d.ts +71 -0
  47. package/core/types/player.lua +448 -0
  48. package/core/types/playerCamera.d.ts +32 -0
  49. package/core/types/playerCamera.lua +162 -0
  50. package/core/types/playerColor.d.ts +40 -0
  51. package/core/types/playerColor.lua +203 -0
  52. package/core/types/rect.d.ts +39 -0
  53. package/core/types/rect.lua +152 -0
  54. package/core/types/region.d.ts +14 -0
  55. package/core/types/region.lua +84 -0
  56. package/core/types/sound.d.ts +69 -0
  57. package/core/types/sound.lua +247 -0
  58. package/core/types/tileCell.d.ts +13 -0
  59. package/core/types/tileCell.lua +100 -0
  60. package/core/types/timer.d.ts +36 -0
  61. package/core/types/timer.lua +230 -0
  62. package/core/types/timerDialog.d.ts +19 -0
  63. package/core/types/timerDialog.lua +95 -0
  64. package/core/types/unit.d.ts +10 -0
  65. package/core/types/unit.lua +32 -0
  66. package/core/types/widget.d.ts +5 -0
  67. package/core/types/widget.lua +2 -0
  68. package/core/util.d.ts +62 -0
  69. package/core/util.lua +464 -0
  70. package/core/vecmath/common.d.ts +18 -0
  71. package/core/vecmath/common.lua +29 -0
  72. package/core/vecmath/mat2.d.ts +73 -0
  73. package/core/vecmath/mat2.lua +261 -0
  74. package/core/vecmath/vec3.d.ts +47 -0
  75. package/core/vecmath/vec3.lua +350 -0
  76. package/core/vecmath/vec4.d.ts +54 -0
  77. package/core/vecmath/vec4.lua +400 -0
  78. package/crypto/ecc.d.ts +6 -0
  79. package/crypto/ecc.lua +1734 -0
  80. package/decl/index.d.ts +117 -0
  81. package/decl/native.d.ts +8198 -0
  82. package/destroyable.d.ts +20 -0
  83. package/destroyable.lua +31 -0
  84. package/engine/ability.d.ts +5 -0
  85. package/engine/ability.lua +7 -0
  86. package/engine/behavior.d.ts +28 -0
  87. package/engine/behavior.lua +181 -0
  88. package/engine/behaviour/ability/apply-buff.d.ts +38 -0
  89. package/engine/behaviour/ability/apply-buff.lua +126 -0
  90. package/engine/behaviour/ability/apply-unit-behavior.d.ts +21 -0
  91. package/engine/behaviour/ability/apply-unit-behavior.lua +58 -0
  92. package/engine/behaviour/ability/damage.d.ts +47 -0
  93. package/engine/behaviour/ability/damage.lua +133 -0
  94. package/engine/behaviour/ability/heal.d.ts +43 -0
  95. package/engine/behaviour/ability/heal.lua +114 -0
  96. package/engine/behaviour/ability/instant-impact.d.ts +6 -0
  97. package/engine/behaviour/ability/instant-impact.lua +29 -0
  98. package/engine/behaviour/ability/restore-mana.d.ts +15 -0
  99. package/engine/behaviour/ability/restore-mana.lua +29 -0
  100. package/engine/behaviour/ability.d.ts +47 -0
  101. package/engine/behaviour/ability.lua +237 -0
  102. package/engine/behaviour/unit/stun-immunity.d.ts +18 -0
  103. package/engine/behaviour/unit/stun-immunity.lua +67 -0
  104. package/engine/behaviour/unit.d.ts +21 -0
  105. package/engine/behaviour/unit.lua +82 -0
  106. package/engine/buff.d.ts +221 -0
  107. package/engine/buff.lua +1091 -0
  108. package/engine/constants.d.ts +7 -0
  109. package/engine/constants.lua +8 -0
  110. package/engine/game-map.d.ts +7 -0
  111. package/engine/game-map.lua +32 -0
  112. package/engine/index.d.ts +5 -0
  113. package/engine/index.lua +2 -0
  114. package/engine/internal/ability.d.ts +91 -0
  115. package/engine/internal/ability.lua +531 -0
  116. package/engine/internal/item/ability.d.ts +2 -0
  117. package/engine/internal/item/ability.lua +48 -0
  118. package/engine/internal/item+owner.d.ts +7 -0
  119. package/engine/internal/item+owner.lua +22 -0
  120. package/engine/internal/item.d.ts +86 -0
  121. package/engine/internal/item.lua +580 -0
  122. package/engine/internal/mechanics/ability-duration.d.ts +2 -0
  123. package/engine/internal/mechanics/ability-duration.lua +13 -0
  124. package/engine/internal/mechanics/area-damage.d.ts +2 -0
  125. package/engine/internal/mechanics/area-damage.lua +33 -0
  126. package/engine/internal/mechanics/cast-ability.d.ts +2 -0
  127. package/engine/internal/mechanics/cast-ability.lua +86 -0
  128. package/engine/internal/misc/dummy-units.d.ts +2 -0
  129. package/engine/internal/misc/dummy-units.lua +14 -0
  130. package/engine/internal/object-data/armor-increase.d.ts +2 -0
  131. package/engine/internal/object-data/armor-increase.lua +19 -0
  132. package/engine/internal/object-data/attribute-bonus.d.ts +2 -0
  133. package/engine/internal/object-data/attribute-bonus.lua +15 -0
  134. package/engine/internal/object-data/auto-attack-damage-increase.d.ts +2 -0
  135. package/engine/internal/object-data/auto-attack-damage-increase.lua +17 -0
  136. package/engine/internal/object-data/auto-attack-speed-increase.d.ts +2 -0
  137. package/engine/internal/object-data/auto-attack-speed-increase.lua +14 -0
  138. package/engine/internal/object-data/dummy-inventory.d.ts +2 -0
  139. package/engine/internal/object-data/dummy-inventory.lua +16 -0
  140. package/engine/internal/object-data/dummy-item.d.ts +2 -0
  141. package/engine/internal/object-data/dummy-item.lua +10 -0
  142. package/engine/internal/object-data/ghost-visible.d.ts +2 -0
  143. package/engine/internal/object-data/ghost-visible.lua +15 -0
  144. package/engine/internal/object-data/invulnerable.d.ts +2 -0
  145. package/engine/internal/object-data/invulnerable.lua +11 -0
  146. package/engine/internal/object-data/movement-speed-increase-factor.d.ts +2 -0
  147. package/engine/internal/object-data/movement-speed-increase-factor.lua +18 -0
  148. package/engine/internal/unit/ability.d.ts +143 -0
  149. package/engine/internal/unit/ability.lua +369 -0
  150. package/engine/internal/unit/allowed-targets.d.ts +17 -0
  151. package/engine/internal/unit/allowed-targets.lua +19 -0
  152. package/engine/internal/unit/band-aids/ancestral-spirit-cannibalize.d.ts +2 -0
  153. package/engine/internal/unit/band-aids/ancestral-spirit-cannibalize.lua +21 -0
  154. package/engine/internal/unit/bonus.d.ts +40 -0
  155. package/engine/internal/unit/bonus.lua +188 -0
  156. package/engine/internal/unit/buff.d.ts +38 -0
  157. package/engine/internal/unit/buff.lua +81 -0
  158. package/engine/internal/unit/detach-missiles.d.ts +7 -0
  159. package/engine/internal/unit/detach-missiles.lua +30 -0
  160. package/engine/internal/unit/expiration-timer.d.ts +22 -0
  161. package/engine/internal/unit/expiration-timer.lua +44 -0
  162. package/engine/internal/unit/ghost-counter.d.ts +12 -0
  163. package/engine/internal/unit/ghost-counter.lua +26 -0
  164. package/engine/internal/unit/invulnerability-counter.d.ts +12 -0
  165. package/engine/internal/unit/invulnerability-counter.lua +26 -0
  166. package/engine/internal/unit/missile.d.ts +42 -0
  167. package/engine/internal/unit/missile.lua +70 -0
  168. package/engine/internal/unit/movement-speed.d.ts +18 -0
  169. package/engine/internal/unit/movement-speed.lua +42 -0
  170. package/engine/internal/unit/summon-event.d.ts +12 -0
  171. package/engine/internal/unit/summon-event.lua +50 -0
  172. package/engine/internal/unit+ability.d.ts +9 -0
  173. package/engine/internal/unit+ability.lua +59 -0
  174. package/engine/internal/unit+bonus.d.ts +8 -0
  175. package/engine/internal/unit+bonus.lua +40 -0
  176. package/engine/internal/unit+damage.d.ts +69 -0
  177. package/engine/internal/unit+damage.lua +123 -0
  178. package/engine/internal/unit+rally.d.ts +10 -0
  179. package/engine/internal/unit+rally.lua +159 -0
  180. package/engine/internal/unit+spellSteal.d.ts +7 -0
  181. package/engine/internal/unit+spellSteal.lua +64 -0
  182. package/engine/internal/unit+transport.d.ts +12 -0
  183. package/engine/internal/unit+transport.lua +96 -0
  184. package/engine/internal/unit-missile-data.d.ts +2 -0
  185. package/engine/internal/unit-missile-data.lua +107 -0
  186. package/engine/internal/unit-missile-launch.d.ts +7 -0
  187. package/engine/internal/unit-missile-launch.lua +32 -0
  188. package/engine/internal/unit.d.ts +339 -0
  189. package/engine/internal/unit.lua +2590 -0
  190. package/engine/internal/utility.d.ts +2 -0
  191. package/engine/internal/utility.lua +13 -0
  192. package/engine/lightning.d.ts +51 -0
  193. package/engine/lightning.lua +303 -0
  194. package/engine/local-client.d.ts +16 -0
  195. package/engine/local-client.lua +86 -0
  196. package/engine/object-data/auxiliary/animation-name.d.ts +14 -0
  197. package/engine/object-data/auxiliary/animation-name.lua +2 -0
  198. package/engine/object-data/auxiliary/animation-qualifier.d.ts +53 -0
  199. package/engine/object-data/auxiliary/animation-qualifier.lua +2 -0
  200. package/engine/object-data/auxiliary/armor-sound-type.d.ts +8 -0
  201. package/engine/object-data/auxiliary/armor-sound-type.lua +2 -0
  202. package/engine/object-data/auxiliary/attachment-preset.d.ts +14 -0
  203. package/engine/object-data/auxiliary/attachment-preset.lua +29 -0
  204. package/engine/object-data/auxiliary/attack-type.d.ts +11 -0
  205. package/engine/object-data/auxiliary/attack-type.lua +2 -0
  206. package/engine/object-data/auxiliary/buff-polarity.d.ts +6 -0
  207. package/engine/object-data/auxiliary/buff-polarity.lua +2 -0
  208. package/engine/object-data/auxiliary/buff-resistance-type.d.ts +6 -0
  209. package/engine/object-data/auxiliary/buff-resistance-type.lua +2 -0
  210. package/engine/object-data/auxiliary/combat-classification.d.ts +44 -0
  211. package/engine/object-data/auxiliary/combat-classification.lua +206 -0
  212. package/engine/object-data/auxiliary/detection-type.d.ts +7 -0
  213. package/engine/object-data/auxiliary/detection-type.lua +2 -0
  214. package/engine/object-data/auxiliary/model-node-name.d.ts +12 -0
  215. package/engine/object-data/auxiliary/model-node-name.lua +2 -0
  216. package/engine/object-data/auxiliary/model-node-qualifier.d.ts +21 -0
  217. package/engine/object-data/auxiliary/model-node-qualifier.lua +2 -0
  218. package/engine/object-data/auxiliary/movement-type.d.ts +10 -0
  219. package/engine/object-data/auxiliary/movement-type.lua +2 -0
  220. package/engine/object-data/auxiliary/race.d.ts +14 -0
  221. package/engine/object-data/auxiliary/race.lua +2 -0
  222. package/engine/object-data/auxiliary/sound-preset-name.d.ts +8 -0
  223. package/engine/object-data/auxiliary/sound-preset-name.lua +2 -0
  224. package/engine/object-data/auxiliary/sound-set-name.d.ts +35 -0
  225. package/engine/object-data/auxiliary/sound-set-name.lua +2 -0
  226. package/engine/object-data/auxiliary/targeting-type.d.ts +8 -0
  227. package/engine/object-data/auxiliary/targeting-type.lua +2 -0
  228. package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +16 -0
  229. package/engine/object-data/auxiliary/tech-tree-dependency.lua +8 -0
  230. package/engine/object-data/auxiliary/unit-classification.d.ts +19 -0
  231. package/engine/object-data/auxiliary/unit-classification.lua +50 -0
  232. package/engine/object-data/auxiliary/weapon-sound-type.d.ts +17 -0
  233. package/engine/object-data/auxiliary/weapon-sound-type.lua +2 -0
  234. package/engine/object-data/entry/ability-type/armor-increase.d.ts +8 -0
  235. package/engine/object-data/entry/ability-type/armor-increase.lua +26 -0
  236. package/engine/object-data/entry/ability-type/attribute-increase.d.ts +12 -0
  237. package/engine/object-data/entry/ability-type/attribute-increase.lua +52 -0
  238. package/engine/object-data/entry/ability-type/auto-attack-damage-increase.d.ts +8 -0
  239. package/engine/object-data/entry/ability-type/auto-attack-damage-increase.lua +26 -0
  240. package/engine/object-data/entry/ability-type/auto-attack-heal-reduction-effect.d.ts +12 -0
  241. package/engine/object-data/entry/ability-type/auto-attack-heal-reduction-effect.lua +52 -0
  242. package/engine/object-data/entry/ability-type/auto-attack-speed-increase.d.ts +8 -0
  243. package/engine/object-data/entry/ability-type/auto-attack-speed-increase.lua +26 -0
  244. package/engine/object-data/entry/ability-type/bash.d.ts +16 -0
  245. package/engine/object-data/entry/ability-type/bash.lua +78 -0
  246. package/engine/object-data/entry/ability-type/berserk.d.ts +10 -0
  247. package/engine/object-data/entry/ability-type/berserk.lua +39 -0
  248. package/engine/object-data/entry/ability-type/blank-configurable.d.ts +20 -0
  249. package/engine/object-data/entry/ability-type/blank-configurable.lua +249 -0
  250. package/engine/object-data/entry/ability-type/blank-passive.d.ts +6 -0
  251. package/engine/object-data/entry/ability-type/blank-passive.lua +28 -0
  252. package/engine/object-data/entry/ability-type/blink.d.ts +10 -0
  253. package/engine/object-data/entry/ability-type/blink.lua +39 -0
  254. package/engine/object-data/entry/ability-type/blizzard.d.ts +16 -0
  255. package/engine/object-data/entry/ability-type/blizzard.lua +78 -0
  256. package/engine/object-data/entry/ability-type/blood-lust.d.ts +12 -0
  257. package/engine/object-data/entry/ability-type/blood-lust.lua +52 -0
  258. package/engine/object-data/entry/ability-type/chain-lightning.d.ts +12 -0
  259. package/engine/object-data/entry/ability-type/chain-lightning.lua +52 -0
  260. package/engine/object-data/entry/ability-type/channel.d.ts +47 -0
  261. package/engine/object-data/entry/ability-type/channel.lua +140 -0
  262. package/engine/object-data/entry/ability-type/charge-gold-and-lumber.d.ts +14 -0
  263. package/engine/object-data/entry/ability-type/charge-gold-and-lumber.lua +65 -0
  264. package/engine/object-data/entry/ability-type/cleaving-attack.d.ts +8 -0
  265. package/engine/object-data/entry/ability-type/cleaving-attack.lua +26 -0
  266. package/engine/object-data/entry/ability-type/cluster-rockets.d.ts +18 -0
  267. package/engine/object-data/entry/ability-type/cluster-rockets.lua +91 -0
  268. package/engine/object-data/entry/ability-type/cripple.d.ts +12 -0
  269. package/engine/object-data/entry/ability-type/cripple.lua +52 -0
  270. package/engine/object-data/entry/ability-type/critical-strike.d.ts +18 -0
  271. package/engine/object-data/entry/ability-type/critical-strike.lua +91 -0
  272. package/engine/object-data/entry/ability-type/curse.d.ts +8 -0
  273. package/engine/object-data/entry/ability-type/curse.lua +26 -0
  274. package/engine/object-data/entry/ability-type/dark-summoning.d.ts +10 -0
  275. package/engine/object-data/entry/ability-type/dark-summoning.lua +39 -0
  276. package/engine/object-data/entry/ability-type/death-coil.d.ts +8 -0
  277. package/engine/object-data/entry/ability-type/death-coil.lua +26 -0
  278. package/engine/object-data/entry/ability-type/disease-cloud.d.ts +15 -0
  279. package/engine/object-data/entry/ability-type/disease-cloud.lua +65 -0
  280. package/engine/object-data/entry/ability-type/divine-shield.d.ts +5 -0
  281. package/engine/object-data/entry/ability-type/divine-shield.lua +12 -0
  282. package/engine/object-data/entry/ability-type/endurance-aura.d.ts +10 -0
  283. package/engine/object-data/entry/ability-type/endurance-aura.lua +39 -0
  284. package/engine/object-data/entry/ability-type/engineering-upgrade.d.ts +13 -0
  285. package/engine/object-data/entry/ability-type/engineering-upgrade.lua +88 -0
  286. package/engine/object-data/entry/ability-type/evasion.d.ts +8 -0
  287. package/engine/object-data/entry/ability-type/evasion.lua +26 -0
  288. package/engine/object-data/entry/ability-type/faerie-fire.d.ts +10 -0
  289. package/engine/object-data/entry/ability-type/faerie-fire.lua +39 -0
  290. package/engine/object-data/entry/ability-type/far-sight.d.ts +9 -0
  291. package/engine/object-data/entry/ability-type/far-sight.lua +26 -0
  292. package/engine/object-data/entry/ability-type/feral-spirit.d.ts +11 -0
  293. package/engine/object-data/entry/ability-type/feral-spirit.lua +39 -0
  294. package/engine/object-data/entry/ability-type/frenzy.d.ts +12 -0
  295. package/engine/object-data/entry/ability-type/frenzy.lua +52 -0
  296. package/engine/object-data/entry/ability-type/frost-nova.d.ts +12 -0
  297. package/engine/object-data/entry/ability-type/frost-nova.lua +52 -0
  298. package/engine/object-data/entry/ability-type/ghost-visible.d.ts +10 -0
  299. package/engine/object-data/entry/ability-type/ghost-visible.lua +39 -0
  300. package/engine/object-data/entry/ability-type/gold-mine.d.ts +12 -0
  301. package/engine/object-data/entry/ability-type/gold-mine.lua +52 -0
  302. package/engine/object-data/entry/ability-type/heal.d.ts +8 -0
  303. package/engine/object-data/entry/ability-type/heal.lua +26 -0
  304. package/engine/object-data/entry/ability-type/healing-salve.d.ts +22 -0
  305. package/engine/object-data/entry/ability-type/healing-salve.lua +78 -0
  306. package/engine/object-data/entry/ability-type/healing-spray.d.ts +18 -0
  307. package/engine/object-data/entry/ability-type/healing-spray.lua +91 -0
  308. package/engine/object-data/entry/ability-type/healing-wave.d.ts +12 -0
  309. package/engine/object-data/entry/ability-type/healing-wave.lua +52 -0
  310. package/engine/object-data/entry/ability-type/holy-light.d.ts +8 -0
  311. package/engine/object-data/entry/ability-type/holy-light.lua +26 -0
  312. package/engine/object-data/entry/ability-type/incinerate.d.ts +18 -0
  313. package/engine/object-data/entry/ability-type/incinerate.lua +91 -0
  314. package/engine/object-data/entry/ability-type/inner-fire.d.ts +14 -0
  315. package/engine/object-data/entry/ability-type/inner-fire.lua +65 -0
  316. package/engine/object-data/entry/ability-type/inventory.d.ts +16 -0
  317. package/engine/object-data/entry/ability-type/inventory.lua +78 -0
  318. package/engine/object-data/entry/ability-type/invulnerable.d.ts +5 -0
  319. package/engine/object-data/entry/ability-type/invulnerable.lua +12 -0
  320. package/engine/object-data/entry/ability-type/lightning-shield.d.ts +8 -0
  321. package/engine/object-data/entry/ability-type/lightning-shield.lua +26 -0
  322. package/engine/object-data/entry/ability-type/mine.d.ts +10 -0
  323. package/engine/object-data/entry/ability-type/mine.lua +39 -0
  324. package/engine/object-data/entry/ability-type/movement-speed-increase.d.ts +8 -0
  325. package/engine/object-data/entry/ability-type/movement-speed-increase.lua +26 -0
  326. package/engine/object-data/entry/ability-type/permanent-immolation.d.ts +8 -0
  327. package/engine/object-data/entry/ability-type/permanent-immolation.lua +26 -0
  328. package/engine/object-data/entry/ability-type/phoenix-morph.d.ts +25 -0
  329. package/engine/object-data/entry/ability-type/phoenix-morph.lua +130 -0
  330. package/engine/object-data/entry/ability-type/recall.d.ts +10 -0
  331. package/engine/object-data/entry/ability-type/recall.lua +39 -0
  332. package/engine/object-data/entry/ability-type/rejuvenation.d.ts +20 -0
  333. package/engine/object-data/entry/ability-type/rejuvenation.lua +65 -0
  334. package/engine/object-data/entry/ability-type/searing-arrows.d.ts +8 -0
  335. package/engine/object-data/entry/ability-type/searing-arrows.lua +26 -0
  336. package/engine/object-data/entry/ability-type/shock-wave.d.ts +10 -0
  337. package/engine/object-data/entry/ability-type/shock-wave.lua +39 -0
  338. package/engine/object-data/entry/ability-type/slow-poison.d.ts +12 -0
  339. package/engine/object-data/entry/ability-type/slow-poison.lua +52 -0
  340. package/engine/object-data/entry/ability-type/slow.d.ts +12 -0
  341. package/engine/object-data/entry/ability-type/slow.lua +52 -0
  342. package/engine/object-data/entry/ability-type/spell-damage-reduction.d.ts +10 -0
  343. package/engine/object-data/entry/ability-type/spell-damage-reduction.lua +39 -0
  344. package/engine/object-data/entry/ability-type/spiked-carapace.d.ts +12 -0
  345. package/engine/object-data/entry/ability-type/spiked-carapace.lua +52 -0
  346. package/engine/object-data/entry/ability-type/spirit-touch.d.ts +14 -0
  347. package/engine/object-data/entry/ability-type/spirit-touch.lua +65 -0
  348. package/engine/object-data/entry/ability-type/storm-bolt.d.ts +8 -0
  349. package/engine/object-data/entry/ability-type/storm-bolt.lua +26 -0
  350. package/engine/object-data/entry/ability-type/summon-quilbeast.d.ts +11 -0
  351. package/engine/object-data/entry/ability-type/summon-quilbeast.lua +39 -0
  352. package/engine/object-data/entry/ability-type/summon-water-elemental.d.ts +11 -0
  353. package/engine/object-data/entry/ability-type/summon-water-elemental.lua +39 -0
  354. package/engine/object-data/entry/ability-type.d.ts +148 -0
  355. package/engine/object-data/entry/ability-type.lua +1059 -0
  356. package/engine/object-data/entry/buff-type/applicable.d.ts +15 -0
  357. package/engine/object-data/entry/buff-type/applicable.lua +333 -0
  358. package/engine/object-data/entry/buff-type/blank.d.ts +7 -0
  359. package/engine/object-data/entry/buff-type/blank.lua +17 -0
  360. package/engine/object-data/entry/buff-type.d.ts +63 -0
  361. package/engine/object-data/entry/buff-type.lua +316 -0
  362. package/engine/object-data/entry/destructible-type.d.ts +20 -0
  363. package/engine/object-data/entry/destructible-type.lua +83 -0
  364. package/engine/object-data/entry/item-type/blank.d.ts +7 -0
  365. package/engine/object-data/entry/item-type/blank.lua +21 -0
  366. package/engine/object-data/entry/item-type.d.ts +48 -0
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  368. package/engine/object-data/entry/lightning-type.d.ts +36 -0
  369. package/engine/object-data/entry/lightning-type.lua +191 -0
  370. package/engine/object-data/entry/unit-type/blank.d.ts +6 -0
  371. package/engine/object-data/entry/unit-type/blank.lua +13 -0
  372. package/engine/object-data/entry/unit-type.d.ts +258 -0
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  374. package/engine/object-data/entry/upgrade/blank.d.ts +7 -0
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  376. package/engine/object-data/entry/upgrade.d.ts +58 -0
  377. package/engine/object-data/entry/upgrade.lua +238 -0
  378. package/engine/object-data/entry.d.ts +79 -0
  379. package/engine/object-data/entry.lua +634 -0
  380. package/engine/object-data/utility/object-data-entry-id-generator.d.ts +6 -0
  381. package/engine/object-data/utility/object-data-entry-id-generator.lua +63 -0
  382. package/engine/object-data/utility/order-type-string-id-factory.d.ts +9 -0
  383. package/engine/object-data/utility/order-type-string-id-factory.lua +368 -0
  384. package/engine/object-field/ability.d.ts +117 -0
  385. package/engine/object-field/ability.lua +477 -0
  386. package/engine/object-field/unit.d.ts +16 -0
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  388. package/engine/object-field.d.ts +86 -0
  389. package/engine/object-field.lua +470 -0
  390. package/engine/random.d.ts +11 -0
  391. package/engine/random.lua +18 -0
  392. package/engine/standard/entries/ability-type.d.ts +8 -0
  393. package/engine/standard/entries/ability-type.lua +8 -0
  394. package/engine/standard/entries/lightning-type.d.ts +16 -0
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  396. package/engine/standard/entries/unit-type.d.ts +104 -0
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  398. package/engine/standard/entries/upgrade.d.ts +92 -0
  399. package/engine/standard/entries/upgrade.lua +92 -0
  400. package/engine/standard/fields/ability.d.ts +737 -0
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  418. package/index.d.ts +8 -0
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  421. package/math/vec2.d.ts +11 -0
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  423. package/math.d.ts +37 -0
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  425. package/net/signal.d.ts +11 -0
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  427. package/net/socket.d.ts +9 -0
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  429. package/network.d.ts +31 -0
  430. package/network.lua +194 -0
  431. package/objutil/ability.d.ts +709 -0
  432. package/objutil/ability.lua +3781 -0
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  435. package/objutil/dummy.d.ts +2 -0
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  439. package/objutil/item.d.ts +38 -0
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  445. package/objutil/upgrade.d.ts +22 -0
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  450. package/patch-lualib.d.ts +2 -0
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  452. package/patch-natives.d.ts +11 -0
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  456. package/string.d.ts +136 -0
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  460. package/time/localDate.d.ts +145 -0
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  468. package/time/year.d.ts +117 -0
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  472. package/util/objectPool.d.ts +6 -0
  473. package/util/objectPool.lua +28 -0
  474. package/util/stream.d.ts +28 -0
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  476. package/util/stringBuilder.d.ts +8 -0
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  480. package/utility/base64.d.ts +23 -0
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  486. package/utility/json.d.ts +2 -0
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  488. package/utility/linked-set.d.ts +49 -0
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  490. package/utility/lua-maps.d.ts +5 -0
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  492. package/utility/lua-sets.d.ts +5 -0
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  494. package/utility/lzw.d.ts +2 -0
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  496. package/utility/observable-array.d.ts +17 -0
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  500. package/utility/records.d.ts +3 -0
  501. package/utility/records.lua +9 -0
  502. package/utility/reflection.d.ts +4 -0
  503. package/utility/reflection.lua +31 -0
  504. package/utility/strings.d.ts +2 -0
  505. package/utility/strings.lua +44 -0
  506. package/utility/types.d.ts +39 -0
  507. package/utility/types.lua +2 -0
@@ -0,0 +1,72 @@
1
+ local min = math.min
2
+ local max = math.max
3
+
4
+ function math.clamp(x, a, b)
5
+ return min(max(x, a), b)
6
+ end
7
+
8
+ function math.sign(x)
9
+ return x >= 0 and 1 or -1
10
+ end
11
+
12
+ function math.lerp(a, b, t)
13
+ return a + (b - a) * t
14
+ end
15
+
16
+ do
17
+ local floor = math.floor
18
+ local insert = table.insert
19
+ local fcomp_default = function( a,b ) return a < b end
20
+ function table.bininsert(t, value, fcomp)
21
+ -- Initialise compare function
22
+ fcomp = fcomp or fcomp_default
23
+ -- Initialise numbers
24
+ local iStart,iEnd,iMid,iState = 1,#t,1,0
25
+ -- Get insert position
26
+ while iStart <= iEnd do
27
+ -- calculate middle
28
+ iMid = floor( (iStart+iEnd)/2 )
29
+ -- compare
30
+ if fcomp( value,t[iMid] ) then
31
+ iEnd,iState = iMid - 1,0
32
+ else
33
+ iStart,iState = iMid + 1,1
34
+ end
35
+ end
36
+ insert( t,(iMid+iState),value )
37
+ return (iMid+iState)
38
+ end
39
+ end
40
+
41
+ do
42
+ -- Avoid heap allocs for performance
43
+ local floor = math.floor
44
+ local fcomp_default = function( a,b ) return a < b end
45
+ function table.binsearch( tbl,value,fcomp)
46
+ -- Initialise functions
47
+ fcomp = fcomp or fcomp_default
48
+ -- Initialise numbers
49
+ local iStart,iEnd,iMid = 1,#tbl,0
50
+ -- Binary Search
51
+ while iStart <= iEnd do
52
+ -- calculate middle
53
+ iMid = floor( (iStart+iEnd)/2 )
54
+
55
+ if value == tbl[iMid] then
56
+ local len = #tbl
57
+ local s, e = iMid, iMid
58
+ while s > 1 and value == tbl[s - 1] do
59
+ s = s - 1
60
+ end
61
+ while e < len and value == tbl[e + 1] do
62
+ e = e + 1
63
+ end
64
+ return s, e
65
+ elseif fcomp( value, tbl[iMid]) then
66
+ iEnd = iMid - 1
67
+ else
68
+ iStart = iMid + 1
69
+ end
70
+ end
71
+ end
72
+ end
@@ -0,0 +1,66 @@
1
+ /** @noSelfInFile */
2
+
3
+ declare interface Vec2 {
4
+ x: number
5
+ y: number
6
+ z: undefined | number
7
+ }
8
+
9
+ /** @noResolution */
10
+ declare namespace vec2 {
11
+ const zero: Readonly<Vec2>
12
+ const one: Readonly<Vec2>
13
+ const up: Readonly<Vec2>
14
+ const down: Readonly<Vec2>
15
+ const left: Readonly<Vec2>
16
+ const right: Readonly<Vec2>
17
+ const maxinteger: Readonly<Vec2>
18
+ const mininteger: Readonly<Vec2>
19
+
20
+ const add: LuaAddition<Readonly<Vec2>, Readonly<Vec2>, Vec2>
21
+ const subtract: LuaSubtraction<Readonly<Vec2>, Readonly<Vec2>, Vec2>
22
+ const negate: LuaNegation<Readonly<Vec2>, Vec2>
23
+ const multiply: LuaMultiplication<Readonly<Vec2>, number, Vec2>
24
+ const divide: LuaDivision<Readonly<Vec2>, number, Vec2>
25
+
26
+ /** Gets the height of the terrain at the position specified by the vector. */
27
+ function terrainZ(vector: Readonly<Vec2>): number
28
+ /** Returns true if two vectors are approximately equal. */
29
+ function equals(a: Readonly<Vec2>, b: Readonly<Vec2>, eps?: number): number
30
+ /** Returns the magnitude of the vector. */
31
+ function magnitude(vector: Readonly<Vec2>): number
32
+ /** Returns the unsigned angle in degrees between from and to. */
33
+ function angle(from: Readonly<Vec2>, to: Readonly<Vec2>): number
34
+ /** Returns the distance between a and b. */
35
+ function distance(a: Readonly<Vec2>, b: Readonly<Vec2>): number
36
+ /** Dot Product of two vectors. */
37
+ function dot(a: Readonly<Vec2>, b: Readonly<Vec2>): number
38
+ /** Linearly interpolates between vectors a and b by t. */
39
+ function lerp(a: Readonly<Vec2>, b: Readonly<Vec2>, t: number): Vec2
40
+ /** Returns a vector that is made from the largest components of two vectors. */
41
+ function max(a: Readonly<Vec2>, b: Readonly<Vec2>): Vec2
42
+ /** Returns a vector that is made from the smallest components of two vectors. */
43
+ function min(a: Readonly<Vec2>, b: Readonly<Vec2>): Vec2
44
+ /** Returns a vector that is made from the largest integral values smaller than or equal to components of the vector. */
45
+ function floor(vector: Readonly<Vec2>): Vec2
46
+ /** Returns a vector that is made from the smallest integral values larger than or equal to components of the vector. */
47
+ function ceil(vector: Readonly<Vec2>): Vec2
48
+ /** Moves a point current towards target. */
49
+ function moveTowards(current: Vec2, target: Vec2, dist: number): Vec2
50
+ /** Gets a polar offset from this vector. Angle should be specified in degrees. */
51
+ function polarOffset(vector: Vec2, angle: number, dist: number): Vec2
52
+ /** Rotates this vector. Angle should be specified in degrees. */
53
+ function rotate(vector: Vec2, angle: number): Vec2
54
+ /** Returns the 2D vector perpendicular to this 2D vector.
55
+ * The result is always rotated 90-degrees in a counter-clockwise direction for a 2D coordinate system where the positive Y axis goes up. */
56
+ function perpendicular(inDirection: Readonly<Vec2>): Vec2
57
+ /** Reflects a vector off the vector defined by a normal. */
58
+ function reflect(inDirection: Readonly<Vec2>, inNormal: Readonly<Vec2>): Vec2
59
+ /** Multiplies two vectors component-wise. */
60
+ function scale(a: Readonly<Vec2>, b: Readonly<Vec2>): Vec2
61
+ /** Returns an independent copy of the vector. */
62
+ function copy(vector: Readonly<Vec2>): Vec2
63
+ }
64
+
65
+ /** @noResolution */
66
+ declare function vec2(this: void, x?: number, y?: number): Vec2
@@ -0,0 +1,160 @@
1
+ local setmetatable = setmetatable
2
+ local getmetatable = getmetatable
3
+ local sqrt = math.sqrt
4
+ local max = math.max
5
+ local min = math.min
6
+ local floor = math.floor
7
+ local ceil = math.ceil
8
+ local acos = math.acos
9
+ local atan = math.atan
10
+ local sin = math.sin
11
+ local cos = math.cos
12
+ local deg = math.deg
13
+ local rad = math.rad
14
+ local abs = math.abs
15
+
16
+ local location = Location and Location(0, 0)
17
+ local moveLocation = MoveLocation
18
+ local getLocationZ = GetLocationZ
19
+
20
+ local vec2 = {}
21
+
22
+ local mt = {}
23
+
24
+ local function new(x, y)
25
+ return setmetatable({x = x, y = y}, mt)
26
+ end
27
+
28
+ function mt.__eq(a, b)
29
+ return getmetatable(a) == mt and getmetatable(b) == mt and a.x == b.x and a.y == b.y
30
+ end
31
+
32
+ function mt.__unm(v)
33
+ return new(-v.x, -v.y)
34
+ end
35
+
36
+ function mt.__add(a, b)
37
+ return new(a.x + b.x, a.y + b.y)
38
+ end
39
+
40
+ function mt.__sub(a, b)
41
+ return new(a.x - b.x, a.y - b.y)
42
+ end
43
+
44
+ function mt.__mul(a, b)
45
+ return new(a.x * b, a.y * b)
46
+ end
47
+
48
+ function mt.__div(a, b)
49
+ return new(a.x / b, a.y / b)
50
+ end
51
+
52
+ function mt.__tostring(v)
53
+ return 'vec2('..v.x..', '..v.y..')'
54
+ end
55
+
56
+ function mt.__compiletime(v)
57
+ return '_G.vec2('..v.x..', '..v.y..')'
58
+ end
59
+
60
+ function vec2.terrainZ(v)
61
+ moveLocation(location, v.x, v.y)
62
+ return getLocationZ(location)
63
+ end
64
+
65
+ function vec2.equals(a, b, eps)
66
+ eps = eps or 1e-5
67
+ return abs(b.x - a.x) <= eps and abs(b.y - a.y) <= eps
68
+ end
69
+
70
+ function vec2.magnitude(v)
71
+ return sqrt(v.x * v.x + v.y * v.y)
72
+ end
73
+
74
+ function vec2.angle(a, b)
75
+ return deg(atan(b.y - a.y, b.x - a.x))
76
+ --local denominator = sqrt((a.x * a.x + a.y * a.y) * (b.x * b.x + b.y * b.y))
77
+ --if denominator < 1e-15 then
78
+ -- return 0
79
+ --end
80
+ --return deg(acos(min(max((a.x * b.x + a.y * b.y) / denominator, -1), 1)))
81
+ end
82
+
83
+ function vec2.distance(a, b)
84
+ local dx = b.x - a.x
85
+ local dy = b.y - a.y
86
+ return sqrt(dx * dx + dy * dy)
87
+ end
88
+
89
+ function vec2.dot(a, b)
90
+ return (a.x * b.x) + (a.y * b.y)
91
+ end
92
+
93
+ function vec2.lerp(a, b, t)
94
+ return new(a.x + (b.x - a.x) * t, a.y + (b.y - a.y) * t)
95
+ end
96
+
97
+ function vec2.max(a, b)
98
+ return new(max(a.x, b.x), max(a.y, b.y))
99
+ end
100
+
101
+ function vec2.min(a, b)
102
+ return new(min(a.x, b.x), min(a.y, b.y))
103
+ end
104
+
105
+ function vec2.floor(v)
106
+ return new(floor(v.x), floor(v.y))
107
+ end
108
+
109
+ function vec2.ceil(v)
110
+ return new(ceil(v.x), ceil(v.y))
111
+ end
112
+
113
+ function vec2.moveTowards(a, b, dist)
114
+ local dx = b.x - a.x
115
+ local dy = b.y - a.y
116
+
117
+ local d = sqrt(dx * dx + dy * dy)
118
+
119
+ return d ~= 0 and new(a.x + dx / d * dist, a.y + dy / d * dist) or new(a.x + dist, a.y)
120
+ end
121
+
122
+ function vec2.polarOffset(v, angle, dist)
123
+ angle = rad(angle)
124
+ return new(v.x + cos(angle) * dist, v.y + sin(angle) * dist)
125
+ end
126
+
127
+ function vec2.rotate(v, angle)
128
+ angle = rad(angle)
129
+ local s = sin(angle)
130
+ local c = cos(angle)
131
+ return new(c * v.x - s * v.y, s * v.x + c * v.y)
132
+ end
133
+
134
+ function vec2.perpendicular(v)
135
+ return new(-v.y, v.x)
136
+ end
137
+
138
+ function vec2.reflect(v, n)
139
+ local f = -2 * ((n.x * v.x) + (n.y * v.y))
140
+ return new(f * n.x + v.x, f * n.y + v.y)
141
+ end
142
+
143
+ function vec2.scale(a, b)
144
+ return new(a.x * b.x, a.y * b.y)
145
+ end
146
+
147
+ function vec2.copy(v)
148
+ return new(v.x, v.y)
149
+ end
150
+
151
+ vec2.zero = new(0, 0)
152
+ vec2.one = new(1, 1)
153
+ vec2.up = new(0, 1)
154
+ vec2.down = new(0, -1)
155
+ vec2.left = new(-1, 0)
156
+ vec2.right = new(1, 0)
157
+ vec2.maxinteger = new(math.maxinteger, math.maxinteger)
158
+ vec2.mininteger = new(math.mininteger, math.mininteger)
159
+
160
+ _G.vec2 = setmetatable(vec2, { __call = function(_, x, y) return new(x or 0, y or 0) end })
package/index.d.ts ADDED
@@ -0,0 +1,8 @@
1
+ /** @noSelfInFile */
2
+ import "./types";
3
+ import "./patch-lualib";
4
+ import "./patch-natives";
5
+ import "./global/math";
6
+ import "./global/vec2";
7
+ import "./string";
8
+ import "./core/util";
package/index.lua ADDED
@@ -0,0 +1,9 @@
1
+ local ____exports = {}
2
+ require("types")
3
+ require("patch-lualib")
4
+ require("patch-natives")
5
+ require("global.math")
6
+ require("global.vec2")
7
+ require("string")
8
+ require("core.util")
9
+ return ____exports