warscript 0.0.1-dev.008d8ef

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Files changed (507) hide show
  1. package/LICENSE +23 -0
  2. package/attributes.d.ts +12 -0
  3. package/attributes.lua +16 -0
  4. package/binaryreader.d.ts +21 -0
  5. package/binaryreader.lua +53 -0
  6. package/binarywriter.d.ts +21 -0
  7. package/binarywriter.lua +90 -0
  8. package/core/dummy.d.ts +22 -0
  9. package/core/dummy.lua +133 -0
  10. package/core/game.d.ts +3 -0
  11. package/core/game.lua +24 -0
  12. package/core/thread.d.ts +8 -0
  13. package/core/thread.lua +40 -0
  14. package/core/types/ability.d.ts +4 -0
  15. package/core/types/ability.lua +10 -0
  16. package/core/types/async.d.ts +3 -0
  17. package/core/types/async.lua +2 -0
  18. package/core/types/camera.d.ts +4 -0
  19. package/core/types/camera.lua +21 -0
  20. package/core/types/cameraField.d.ts +15 -0
  21. package/core/types/cameraField.lua +38 -0
  22. package/core/types/color.d.ts +16 -0
  23. package/core/types/color.lua +93 -0
  24. package/core/types/destructable.d.ts +31 -0
  25. package/core/types/destructable.lua +245 -0
  26. package/core/types/effect.d.ts +31 -0
  27. package/core/types/effect.lua +209 -0
  28. package/core/types/frame.d.ts +141 -0
  29. package/core/types/frame.lua +884 -0
  30. package/core/types/game.d.ts +8 -0
  31. package/core/types/game.lua +41 -0
  32. package/core/types/group.d.ts +21 -0
  33. package/core/types/group.lua +94 -0
  34. package/core/types/handle.d.ts +49 -0
  35. package/core/types/handle.lua +174 -0
  36. package/core/types/image.d.ts +29 -0
  37. package/core/types/image.lua +121 -0
  38. package/core/types/internal/ability+cooldownRemaining.d.ts +1 -0
  39. package/core/types/internal/ability+cooldownRemaining.lua +0 -0
  40. package/core/types/item.d.ts +4 -0
  41. package/core/types/item.lua +6 -0
  42. package/core/types/missile.d.ts +22 -0
  43. package/core/types/missile.lua +239 -0
  44. package/core/types/order.d.ts +25 -0
  45. package/core/types/order.lua +55 -0
  46. package/core/types/player.d.ts +71 -0
  47. package/core/types/player.lua +448 -0
  48. package/core/types/playerCamera.d.ts +32 -0
  49. package/core/types/playerCamera.lua +162 -0
  50. package/core/types/playerColor.d.ts +40 -0
  51. package/core/types/playerColor.lua +203 -0
  52. package/core/types/rect.d.ts +39 -0
  53. package/core/types/rect.lua +152 -0
  54. package/core/types/region.d.ts +14 -0
  55. package/core/types/region.lua +84 -0
  56. package/core/types/sound.d.ts +69 -0
  57. package/core/types/sound.lua +247 -0
  58. package/core/types/tileCell.d.ts +13 -0
  59. package/core/types/tileCell.lua +100 -0
  60. package/core/types/timer.d.ts +36 -0
  61. package/core/types/timer.lua +230 -0
  62. package/core/types/timerDialog.d.ts +19 -0
  63. package/core/types/timerDialog.lua +95 -0
  64. package/core/types/unit.d.ts +10 -0
  65. package/core/types/unit.lua +32 -0
  66. package/core/types/widget.d.ts +5 -0
  67. package/core/types/widget.lua +2 -0
  68. package/core/util.d.ts +62 -0
  69. package/core/util.lua +464 -0
  70. package/core/vecmath/common.d.ts +18 -0
  71. package/core/vecmath/common.lua +29 -0
  72. package/core/vecmath/mat2.d.ts +73 -0
  73. package/core/vecmath/mat2.lua +261 -0
  74. package/core/vecmath/vec3.d.ts +47 -0
  75. package/core/vecmath/vec3.lua +350 -0
  76. package/core/vecmath/vec4.d.ts +54 -0
  77. package/core/vecmath/vec4.lua +400 -0
  78. package/crypto/ecc.d.ts +6 -0
  79. package/crypto/ecc.lua +1734 -0
  80. package/decl/index.d.ts +117 -0
  81. package/decl/native.d.ts +8198 -0
  82. package/destroyable.d.ts +20 -0
  83. package/destroyable.lua +31 -0
  84. package/engine/ability.d.ts +5 -0
  85. package/engine/ability.lua +7 -0
  86. package/engine/behavior.d.ts +28 -0
  87. package/engine/behavior.lua +181 -0
  88. package/engine/behaviour/ability/apply-buff.d.ts +38 -0
  89. package/engine/behaviour/ability/apply-buff.lua +126 -0
  90. package/engine/behaviour/ability/apply-unit-behavior.d.ts +21 -0
  91. package/engine/behaviour/ability/apply-unit-behavior.lua +58 -0
  92. package/engine/behaviour/ability/damage.d.ts +47 -0
  93. package/engine/behaviour/ability/damage.lua +133 -0
  94. package/engine/behaviour/ability/heal.d.ts +43 -0
  95. package/engine/behaviour/ability/heal.lua +114 -0
  96. package/engine/behaviour/ability/instant-impact.d.ts +6 -0
  97. package/engine/behaviour/ability/instant-impact.lua +29 -0
  98. package/engine/behaviour/ability/restore-mana.d.ts +15 -0
  99. package/engine/behaviour/ability/restore-mana.lua +29 -0
  100. package/engine/behaviour/ability.d.ts +47 -0
  101. package/engine/behaviour/ability.lua +237 -0
  102. package/engine/behaviour/unit/stun-immunity.d.ts +18 -0
  103. package/engine/behaviour/unit/stun-immunity.lua +67 -0
  104. package/engine/behaviour/unit.d.ts +21 -0
  105. package/engine/behaviour/unit.lua +82 -0
  106. package/engine/buff.d.ts +221 -0
  107. package/engine/buff.lua +1091 -0
  108. package/engine/constants.d.ts +7 -0
  109. package/engine/constants.lua +8 -0
  110. package/engine/game-map.d.ts +7 -0
  111. package/engine/game-map.lua +32 -0
  112. package/engine/index.d.ts +5 -0
  113. package/engine/index.lua +2 -0
  114. package/engine/internal/ability.d.ts +91 -0
  115. package/engine/internal/ability.lua +531 -0
  116. package/engine/internal/item/ability.d.ts +2 -0
  117. package/engine/internal/item/ability.lua +48 -0
  118. package/engine/internal/item+owner.d.ts +7 -0
  119. package/engine/internal/item+owner.lua +22 -0
  120. package/engine/internal/item.d.ts +86 -0
  121. package/engine/internal/item.lua +580 -0
  122. package/engine/internal/mechanics/ability-duration.d.ts +2 -0
  123. package/engine/internal/mechanics/ability-duration.lua +13 -0
  124. package/engine/internal/mechanics/area-damage.d.ts +2 -0
  125. package/engine/internal/mechanics/area-damage.lua +33 -0
  126. package/engine/internal/mechanics/cast-ability.d.ts +2 -0
  127. package/engine/internal/mechanics/cast-ability.lua +86 -0
  128. package/engine/internal/misc/dummy-units.d.ts +2 -0
  129. package/engine/internal/misc/dummy-units.lua +14 -0
  130. package/engine/internal/object-data/armor-increase.d.ts +2 -0
  131. package/engine/internal/object-data/armor-increase.lua +19 -0
  132. package/engine/internal/object-data/attribute-bonus.d.ts +2 -0
  133. package/engine/internal/object-data/attribute-bonus.lua +15 -0
  134. package/engine/internal/object-data/auto-attack-damage-increase.d.ts +2 -0
  135. package/engine/internal/object-data/auto-attack-damage-increase.lua +17 -0
  136. package/engine/internal/object-data/auto-attack-speed-increase.d.ts +2 -0
  137. package/engine/internal/object-data/auto-attack-speed-increase.lua +14 -0
  138. package/engine/internal/object-data/dummy-inventory.d.ts +2 -0
  139. package/engine/internal/object-data/dummy-inventory.lua +16 -0
  140. package/engine/internal/object-data/dummy-item.d.ts +2 -0
  141. package/engine/internal/object-data/dummy-item.lua +10 -0
  142. package/engine/internal/object-data/ghost-visible.d.ts +2 -0
  143. package/engine/internal/object-data/ghost-visible.lua +15 -0
  144. package/engine/internal/object-data/invulnerable.d.ts +2 -0
  145. package/engine/internal/object-data/invulnerable.lua +11 -0
  146. package/engine/internal/object-data/movement-speed-increase-factor.d.ts +2 -0
  147. package/engine/internal/object-data/movement-speed-increase-factor.lua +18 -0
  148. package/engine/internal/unit/ability.d.ts +143 -0
  149. package/engine/internal/unit/ability.lua +369 -0
  150. package/engine/internal/unit/allowed-targets.d.ts +17 -0
  151. package/engine/internal/unit/allowed-targets.lua +19 -0
  152. package/engine/internal/unit/band-aids/ancestral-spirit-cannibalize.d.ts +2 -0
  153. package/engine/internal/unit/band-aids/ancestral-spirit-cannibalize.lua +21 -0
  154. package/engine/internal/unit/bonus.d.ts +40 -0
  155. package/engine/internal/unit/bonus.lua +188 -0
  156. package/engine/internal/unit/buff.d.ts +38 -0
  157. package/engine/internal/unit/buff.lua +81 -0
  158. package/engine/internal/unit/detach-missiles.d.ts +7 -0
  159. package/engine/internal/unit/detach-missiles.lua +30 -0
  160. package/engine/internal/unit/expiration-timer.d.ts +22 -0
  161. package/engine/internal/unit/expiration-timer.lua +44 -0
  162. package/engine/internal/unit/ghost-counter.d.ts +12 -0
  163. package/engine/internal/unit/ghost-counter.lua +26 -0
  164. package/engine/internal/unit/invulnerability-counter.d.ts +12 -0
  165. package/engine/internal/unit/invulnerability-counter.lua +26 -0
  166. package/engine/internal/unit/missile.d.ts +42 -0
  167. package/engine/internal/unit/missile.lua +70 -0
  168. package/engine/internal/unit/movement-speed.d.ts +18 -0
  169. package/engine/internal/unit/movement-speed.lua +42 -0
  170. package/engine/internal/unit/summon-event.d.ts +12 -0
  171. package/engine/internal/unit/summon-event.lua +50 -0
  172. package/engine/internal/unit+ability.d.ts +9 -0
  173. package/engine/internal/unit+ability.lua +59 -0
  174. package/engine/internal/unit+bonus.d.ts +8 -0
  175. package/engine/internal/unit+bonus.lua +40 -0
  176. package/engine/internal/unit+damage.d.ts +69 -0
  177. package/engine/internal/unit+damage.lua +123 -0
  178. package/engine/internal/unit+rally.d.ts +10 -0
  179. package/engine/internal/unit+rally.lua +159 -0
  180. package/engine/internal/unit+spellSteal.d.ts +7 -0
  181. package/engine/internal/unit+spellSteal.lua +64 -0
  182. package/engine/internal/unit+transport.d.ts +12 -0
  183. package/engine/internal/unit+transport.lua +96 -0
  184. package/engine/internal/unit-missile-data.d.ts +2 -0
  185. package/engine/internal/unit-missile-data.lua +107 -0
  186. package/engine/internal/unit-missile-launch.d.ts +7 -0
  187. package/engine/internal/unit-missile-launch.lua +32 -0
  188. package/engine/internal/unit.d.ts +339 -0
  189. package/engine/internal/unit.lua +2590 -0
  190. package/engine/internal/utility.d.ts +2 -0
  191. package/engine/internal/utility.lua +13 -0
  192. package/engine/lightning.d.ts +51 -0
  193. package/engine/lightning.lua +303 -0
  194. package/engine/local-client.d.ts +16 -0
  195. package/engine/local-client.lua +86 -0
  196. package/engine/object-data/auxiliary/animation-name.d.ts +14 -0
  197. package/engine/object-data/auxiliary/animation-name.lua +2 -0
  198. package/engine/object-data/auxiliary/animation-qualifier.d.ts +53 -0
  199. package/engine/object-data/auxiliary/animation-qualifier.lua +2 -0
  200. package/engine/object-data/auxiliary/armor-sound-type.d.ts +8 -0
  201. package/engine/object-data/auxiliary/armor-sound-type.lua +2 -0
  202. package/engine/object-data/auxiliary/attachment-preset.d.ts +14 -0
  203. package/engine/object-data/auxiliary/attachment-preset.lua +29 -0
  204. package/engine/object-data/auxiliary/attack-type.d.ts +11 -0
  205. package/engine/object-data/auxiliary/attack-type.lua +2 -0
  206. package/engine/object-data/auxiliary/buff-polarity.d.ts +6 -0
  207. package/engine/object-data/auxiliary/buff-polarity.lua +2 -0
  208. package/engine/object-data/auxiliary/buff-resistance-type.d.ts +6 -0
  209. package/engine/object-data/auxiliary/buff-resistance-type.lua +2 -0
  210. package/engine/object-data/auxiliary/combat-classification.d.ts +44 -0
  211. package/engine/object-data/auxiliary/combat-classification.lua +206 -0
  212. package/engine/object-data/auxiliary/detection-type.d.ts +7 -0
  213. package/engine/object-data/auxiliary/detection-type.lua +2 -0
  214. package/engine/object-data/auxiliary/model-node-name.d.ts +12 -0
  215. package/engine/object-data/auxiliary/model-node-name.lua +2 -0
  216. package/engine/object-data/auxiliary/model-node-qualifier.d.ts +21 -0
  217. package/engine/object-data/auxiliary/model-node-qualifier.lua +2 -0
  218. package/engine/object-data/auxiliary/movement-type.d.ts +10 -0
  219. package/engine/object-data/auxiliary/movement-type.lua +2 -0
  220. package/engine/object-data/auxiliary/race.d.ts +14 -0
  221. package/engine/object-data/auxiliary/race.lua +2 -0
  222. package/engine/object-data/auxiliary/sound-preset-name.d.ts +8 -0
  223. package/engine/object-data/auxiliary/sound-preset-name.lua +2 -0
  224. package/engine/object-data/auxiliary/sound-set-name.d.ts +35 -0
  225. package/engine/object-data/auxiliary/sound-set-name.lua +2 -0
  226. package/engine/object-data/auxiliary/targeting-type.d.ts +8 -0
  227. package/engine/object-data/auxiliary/targeting-type.lua +2 -0
  228. package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +16 -0
  229. package/engine/object-data/auxiliary/tech-tree-dependency.lua +8 -0
  230. package/engine/object-data/auxiliary/unit-classification.d.ts +19 -0
  231. package/engine/object-data/auxiliary/unit-classification.lua +50 -0
  232. package/engine/object-data/auxiliary/weapon-sound-type.d.ts +17 -0
  233. package/engine/object-data/auxiliary/weapon-sound-type.lua +2 -0
  234. package/engine/object-data/entry/ability-type/armor-increase.d.ts +8 -0
  235. package/engine/object-data/entry/ability-type/armor-increase.lua +26 -0
  236. package/engine/object-data/entry/ability-type/attribute-increase.d.ts +12 -0
  237. package/engine/object-data/entry/ability-type/attribute-increase.lua +52 -0
  238. package/engine/object-data/entry/ability-type/auto-attack-damage-increase.d.ts +8 -0
  239. package/engine/object-data/entry/ability-type/auto-attack-damage-increase.lua +26 -0
  240. package/engine/object-data/entry/ability-type/auto-attack-heal-reduction-effect.d.ts +12 -0
  241. package/engine/object-data/entry/ability-type/auto-attack-heal-reduction-effect.lua +52 -0
  242. package/engine/object-data/entry/ability-type/auto-attack-speed-increase.d.ts +8 -0
  243. package/engine/object-data/entry/ability-type/auto-attack-speed-increase.lua +26 -0
  244. package/engine/object-data/entry/ability-type/bash.d.ts +16 -0
  245. package/engine/object-data/entry/ability-type/bash.lua +78 -0
  246. package/engine/object-data/entry/ability-type/berserk.d.ts +10 -0
  247. package/engine/object-data/entry/ability-type/berserk.lua +39 -0
  248. package/engine/object-data/entry/ability-type/blank-configurable.d.ts +20 -0
  249. package/engine/object-data/entry/ability-type/blank-configurable.lua +249 -0
  250. package/engine/object-data/entry/ability-type/blank-passive.d.ts +6 -0
  251. package/engine/object-data/entry/ability-type/blank-passive.lua +28 -0
  252. package/engine/object-data/entry/ability-type/blink.d.ts +10 -0
  253. package/engine/object-data/entry/ability-type/blink.lua +39 -0
  254. package/engine/object-data/entry/ability-type/blizzard.d.ts +16 -0
  255. package/engine/object-data/entry/ability-type/blizzard.lua +78 -0
  256. package/engine/object-data/entry/ability-type/blood-lust.d.ts +12 -0
  257. package/engine/object-data/entry/ability-type/blood-lust.lua +52 -0
  258. package/engine/object-data/entry/ability-type/chain-lightning.d.ts +12 -0
  259. package/engine/object-data/entry/ability-type/chain-lightning.lua +52 -0
  260. package/engine/object-data/entry/ability-type/channel.d.ts +47 -0
  261. package/engine/object-data/entry/ability-type/channel.lua +140 -0
  262. package/engine/object-data/entry/ability-type/charge-gold-and-lumber.d.ts +14 -0
  263. package/engine/object-data/entry/ability-type/charge-gold-and-lumber.lua +65 -0
  264. package/engine/object-data/entry/ability-type/cleaving-attack.d.ts +8 -0
  265. package/engine/object-data/entry/ability-type/cleaving-attack.lua +26 -0
  266. package/engine/object-data/entry/ability-type/cluster-rockets.d.ts +18 -0
  267. package/engine/object-data/entry/ability-type/cluster-rockets.lua +91 -0
  268. package/engine/object-data/entry/ability-type/cripple.d.ts +12 -0
  269. package/engine/object-data/entry/ability-type/cripple.lua +52 -0
  270. package/engine/object-data/entry/ability-type/critical-strike.d.ts +18 -0
  271. package/engine/object-data/entry/ability-type/critical-strike.lua +91 -0
  272. package/engine/object-data/entry/ability-type/curse.d.ts +8 -0
  273. package/engine/object-data/entry/ability-type/curse.lua +26 -0
  274. package/engine/object-data/entry/ability-type/dark-summoning.d.ts +10 -0
  275. package/engine/object-data/entry/ability-type/dark-summoning.lua +39 -0
  276. package/engine/object-data/entry/ability-type/death-coil.d.ts +8 -0
  277. package/engine/object-data/entry/ability-type/death-coil.lua +26 -0
  278. package/engine/object-data/entry/ability-type/disease-cloud.d.ts +15 -0
  279. package/engine/object-data/entry/ability-type/disease-cloud.lua +65 -0
  280. package/engine/object-data/entry/ability-type/divine-shield.d.ts +5 -0
  281. package/engine/object-data/entry/ability-type/divine-shield.lua +12 -0
  282. package/engine/object-data/entry/ability-type/endurance-aura.d.ts +10 -0
  283. package/engine/object-data/entry/ability-type/endurance-aura.lua +39 -0
  284. package/engine/object-data/entry/ability-type/engineering-upgrade.d.ts +13 -0
  285. package/engine/object-data/entry/ability-type/engineering-upgrade.lua +88 -0
  286. package/engine/object-data/entry/ability-type/evasion.d.ts +8 -0
  287. package/engine/object-data/entry/ability-type/evasion.lua +26 -0
  288. package/engine/object-data/entry/ability-type/faerie-fire.d.ts +10 -0
  289. package/engine/object-data/entry/ability-type/faerie-fire.lua +39 -0
  290. package/engine/object-data/entry/ability-type/far-sight.d.ts +9 -0
  291. package/engine/object-data/entry/ability-type/far-sight.lua +26 -0
  292. package/engine/object-data/entry/ability-type/feral-spirit.d.ts +11 -0
  293. package/engine/object-data/entry/ability-type/feral-spirit.lua +39 -0
  294. package/engine/object-data/entry/ability-type/frenzy.d.ts +12 -0
  295. package/engine/object-data/entry/ability-type/frenzy.lua +52 -0
  296. package/engine/object-data/entry/ability-type/frost-nova.d.ts +12 -0
  297. package/engine/object-data/entry/ability-type/frost-nova.lua +52 -0
  298. package/engine/object-data/entry/ability-type/ghost-visible.d.ts +10 -0
  299. package/engine/object-data/entry/ability-type/ghost-visible.lua +39 -0
  300. package/engine/object-data/entry/ability-type/gold-mine.d.ts +12 -0
  301. package/engine/object-data/entry/ability-type/gold-mine.lua +52 -0
  302. package/engine/object-data/entry/ability-type/heal.d.ts +8 -0
  303. package/engine/object-data/entry/ability-type/heal.lua +26 -0
  304. package/engine/object-data/entry/ability-type/healing-salve.d.ts +22 -0
  305. package/engine/object-data/entry/ability-type/healing-salve.lua +78 -0
  306. package/engine/object-data/entry/ability-type/healing-spray.d.ts +18 -0
  307. package/engine/object-data/entry/ability-type/healing-spray.lua +91 -0
  308. package/engine/object-data/entry/ability-type/healing-wave.d.ts +12 -0
  309. package/engine/object-data/entry/ability-type/healing-wave.lua +52 -0
  310. package/engine/object-data/entry/ability-type/holy-light.d.ts +8 -0
  311. package/engine/object-data/entry/ability-type/holy-light.lua +26 -0
  312. package/engine/object-data/entry/ability-type/incinerate.d.ts +18 -0
  313. package/engine/object-data/entry/ability-type/incinerate.lua +91 -0
  314. package/engine/object-data/entry/ability-type/inner-fire.d.ts +14 -0
  315. package/engine/object-data/entry/ability-type/inner-fire.lua +65 -0
  316. package/engine/object-data/entry/ability-type/inventory.d.ts +16 -0
  317. package/engine/object-data/entry/ability-type/inventory.lua +78 -0
  318. package/engine/object-data/entry/ability-type/invulnerable.d.ts +5 -0
  319. package/engine/object-data/entry/ability-type/invulnerable.lua +12 -0
  320. package/engine/object-data/entry/ability-type/lightning-shield.d.ts +8 -0
  321. package/engine/object-data/entry/ability-type/lightning-shield.lua +26 -0
  322. package/engine/object-data/entry/ability-type/mine.d.ts +10 -0
  323. package/engine/object-data/entry/ability-type/mine.lua +39 -0
  324. package/engine/object-data/entry/ability-type/movement-speed-increase.d.ts +8 -0
  325. package/engine/object-data/entry/ability-type/movement-speed-increase.lua +26 -0
  326. package/engine/object-data/entry/ability-type/permanent-immolation.d.ts +8 -0
  327. package/engine/object-data/entry/ability-type/permanent-immolation.lua +26 -0
  328. package/engine/object-data/entry/ability-type/phoenix-morph.d.ts +25 -0
  329. package/engine/object-data/entry/ability-type/phoenix-morph.lua +130 -0
  330. package/engine/object-data/entry/ability-type/recall.d.ts +10 -0
  331. package/engine/object-data/entry/ability-type/recall.lua +39 -0
  332. package/engine/object-data/entry/ability-type/rejuvenation.d.ts +20 -0
  333. package/engine/object-data/entry/ability-type/rejuvenation.lua +65 -0
  334. package/engine/object-data/entry/ability-type/searing-arrows.d.ts +8 -0
  335. package/engine/object-data/entry/ability-type/searing-arrows.lua +26 -0
  336. package/engine/object-data/entry/ability-type/shock-wave.d.ts +10 -0
  337. package/engine/object-data/entry/ability-type/shock-wave.lua +39 -0
  338. package/engine/object-data/entry/ability-type/slow-poison.d.ts +12 -0
  339. package/engine/object-data/entry/ability-type/slow-poison.lua +52 -0
  340. package/engine/object-data/entry/ability-type/slow.d.ts +12 -0
  341. package/engine/object-data/entry/ability-type/slow.lua +52 -0
  342. package/engine/object-data/entry/ability-type/spell-damage-reduction.d.ts +10 -0
  343. package/engine/object-data/entry/ability-type/spell-damage-reduction.lua +39 -0
  344. package/engine/object-data/entry/ability-type/spiked-carapace.d.ts +12 -0
  345. package/engine/object-data/entry/ability-type/spiked-carapace.lua +52 -0
  346. package/engine/object-data/entry/ability-type/spirit-touch.d.ts +14 -0
  347. package/engine/object-data/entry/ability-type/spirit-touch.lua +65 -0
  348. package/engine/object-data/entry/ability-type/storm-bolt.d.ts +8 -0
  349. package/engine/object-data/entry/ability-type/storm-bolt.lua +26 -0
  350. package/engine/object-data/entry/ability-type/summon-quilbeast.d.ts +11 -0
  351. package/engine/object-data/entry/ability-type/summon-quilbeast.lua +39 -0
  352. package/engine/object-data/entry/ability-type/summon-water-elemental.d.ts +11 -0
  353. package/engine/object-data/entry/ability-type/summon-water-elemental.lua +39 -0
  354. package/engine/object-data/entry/ability-type.d.ts +148 -0
  355. package/engine/object-data/entry/ability-type.lua +1059 -0
  356. package/engine/object-data/entry/buff-type/applicable.d.ts +15 -0
  357. package/engine/object-data/entry/buff-type/applicable.lua +333 -0
  358. package/engine/object-data/entry/buff-type/blank.d.ts +7 -0
  359. package/engine/object-data/entry/buff-type/blank.lua +17 -0
  360. package/engine/object-data/entry/buff-type.d.ts +63 -0
  361. package/engine/object-data/entry/buff-type.lua +316 -0
  362. package/engine/object-data/entry/destructible-type.d.ts +20 -0
  363. package/engine/object-data/entry/destructible-type.lua +83 -0
  364. package/engine/object-data/entry/item-type/blank.d.ts +7 -0
  365. package/engine/object-data/entry/item-type/blank.lua +21 -0
  366. package/engine/object-data/entry/item-type.d.ts +48 -0
  367. package/engine/object-data/entry/item-type.lua +259 -0
  368. package/engine/object-data/entry/lightning-type.d.ts +36 -0
  369. package/engine/object-data/entry/lightning-type.lua +191 -0
  370. package/engine/object-data/entry/unit-type/blank.d.ts +6 -0
  371. package/engine/object-data/entry/unit-type/blank.lua +13 -0
  372. package/engine/object-data/entry/unit-type.d.ts +258 -0
  373. package/engine/object-data/entry/unit-type.lua +1634 -0
  374. package/engine/object-data/entry/upgrade/blank.d.ts +7 -0
  375. package/engine/object-data/entry/upgrade/blank.lua +22 -0
  376. package/engine/object-data/entry/upgrade.d.ts +58 -0
  377. package/engine/object-data/entry/upgrade.lua +238 -0
  378. package/engine/object-data/entry.d.ts +79 -0
  379. package/engine/object-data/entry.lua +634 -0
  380. package/engine/object-data/utility/object-data-entry-id-generator.d.ts +6 -0
  381. package/engine/object-data/utility/object-data-entry-id-generator.lua +63 -0
  382. package/engine/object-data/utility/order-type-string-id-factory.d.ts +9 -0
  383. package/engine/object-data/utility/order-type-string-id-factory.lua +368 -0
  384. package/engine/object-field/ability.d.ts +117 -0
  385. package/engine/object-field/ability.lua +477 -0
  386. package/engine/object-field/unit.d.ts +16 -0
  387. package/engine/object-field/unit.lua +52 -0
  388. package/engine/object-field.d.ts +86 -0
  389. package/engine/object-field.lua +470 -0
  390. package/engine/random.d.ts +11 -0
  391. package/engine/random.lua +18 -0
  392. package/engine/standard/entries/ability-type.d.ts +8 -0
  393. package/engine/standard/entries/ability-type.lua +8 -0
  394. package/engine/standard/entries/lightning-type.d.ts +16 -0
  395. package/engine/standard/entries/lightning-type.lua +16 -0
  396. package/engine/standard/entries/unit-type.d.ts +104 -0
  397. package/engine/standard/entries/unit-type.lua +104 -0
  398. package/engine/standard/entries/upgrade.d.ts +92 -0
  399. package/engine/standard/entries/upgrade.lua +92 -0
  400. package/engine/standard/fields/ability.d.ts +737 -0
  401. package/engine/standard/fields/ability.lua +749 -0
  402. package/engine/standard/pathing-textures.d.ts +6 -0
  403. package/engine/standard/pathing-textures.lua +7 -0
  404. package/engine/text-tag.d.ts +25 -0
  405. package/engine/text-tag.lua +109 -0
  406. package/engine/unit.d.ts +21 -0
  407. package/engine/unit.lua +39 -0
  408. package/event.d.ts +52 -0
  409. package/event.lua +273 -0
  410. package/exception.d.ts +19 -0
  411. package/exception.lua +57 -0
  412. package/file.d.ts +4 -0
  413. package/file.lua +42 -0
  414. package/global/math.d.ts +21 -0
  415. package/global/math.lua +72 -0
  416. package/global/vec2.d.ts +66 -0
  417. package/global/vec2.lua +160 -0
  418. package/index.d.ts +8 -0
  419. package/index.lua +9 -0
  420. package/lualib_bundle.lua +2733 -0
  421. package/math/vec2.d.ts +11 -0
  422. package/math/vec2.lua +42 -0
  423. package/math.d.ts +37 -0
  424. package/math.lua +91 -0
  425. package/net/signal.d.ts +11 -0
  426. package/net/signal.lua +56 -0
  427. package/net/socket.d.ts +9 -0
  428. package/net/socket.lua +26 -0
  429. package/network.d.ts +31 -0
  430. package/network.lua +194 -0
  431. package/objutil/ability.d.ts +709 -0
  432. package/objutil/ability.lua +3781 -0
  433. package/objutil/buff.d.ts +109 -0
  434. package/objutil/buff.lua +769 -0
  435. package/objutil/dummy.d.ts +2 -0
  436. package/objutil/dummy.lua +49 -0
  437. package/objutil/idgen.d.ts +9 -0
  438. package/objutil/idgen.lua +92 -0
  439. package/objutil/item.d.ts +38 -0
  440. package/objutil/item.lua +254 -0
  441. package/objutil/object.d.ts +42 -0
  442. package/objutil/object.lua +213 -0
  443. package/objutil/unit.d.ts +133 -0
  444. package/objutil/unit.lua +913 -0
  445. package/objutil/upgrade.d.ts +22 -0
  446. package/objutil/upgrade.lua +127 -0
  447. package/operation.d.ts +35 -0
  448. package/operation.lua +179 -0
  449. package/package.json +46 -0
  450. package/patch-lualib.d.ts +2 -0
  451. package/patch-lualib.lua +67 -0
  452. package/patch-natives.d.ts +11 -0
  453. package/patch-natives.lua +14 -0
  454. package/property.d.ts +55 -0
  455. package/property.lua +374 -0
  456. package/string.d.ts +136 -0
  457. package/string.lua +48 -0
  458. package/time/dayOfWeek.d.ts +97 -0
  459. package/time/dayOfWeek.lua +53 -0
  460. package/time/localDate.d.ts +145 -0
  461. package/time/localDate.lua +236 -0
  462. package/time/localDateTime.d.ts +133 -0
  463. package/time/localDateTime.lua +154 -0
  464. package/time/localTime.d.ts +87 -0
  465. package/time/localTime.lua +91 -0
  466. package/time/month.d.ts +146 -0
  467. package/time/month.lua +129 -0
  468. package/time/year.d.ts +117 -0
  469. package/time/year.lua +81 -0
  470. package/types.d.ts +13 -0
  471. package/types.lua +0 -0
  472. package/util/objectPool.d.ts +6 -0
  473. package/util/objectPool.lua +28 -0
  474. package/util/stream.d.ts +28 -0
  475. package/util/stream.lua +453 -0
  476. package/util/stringBuilder.d.ts +8 -0
  477. package/util/stringBuilder.lua +25 -0
  478. package/utility/arrays.d.ts +56 -0
  479. package/utility/arrays.lua +372 -0
  480. package/utility/base64.d.ts +23 -0
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  482. package/utility/bit-set.d.ts +16 -0
  483. package/utility/bit-set.lua +12 -0
  484. package/utility/functions.d.ts +5 -0
  485. package/utility/functions.lua +90 -0
  486. package/utility/json.d.ts +2 -0
  487. package/utility/json.lua +400 -0
  488. package/utility/linked-set.d.ts +49 -0
  489. package/utility/linked-set.lua +197 -0
  490. package/utility/lua-maps.d.ts +5 -0
  491. package/utility/lua-maps.lua +25 -0
  492. package/utility/lua-sets.d.ts +5 -0
  493. package/utility/lua-sets.lua +37 -0
  494. package/utility/lzw.d.ts +2 -0
  495. package/utility/lzw.lua +161 -0
  496. package/utility/observable-array.d.ts +17 -0
  497. package/utility/observable-array.lua +30 -0
  498. package/utility/preconditions.d.ts +23 -0
  499. package/utility/preconditions.lua +58 -0
  500. package/utility/records.d.ts +3 -0
  501. package/utility/records.lua +9 -0
  502. package/utility/reflection.d.ts +4 -0
  503. package/utility/reflection.lua +31 -0
  504. package/utility/strings.d.ts +2 -0
  505. package/utility/strings.lua +44 -0
  506. package/utility/types.d.ts +39 -0
  507. package/utility/types.lua +2 -0
@@ -0,0 +1,8 @@
1
+ /** @noSelfInFile */
2
+ export declare class Game {
3
+ private constructor();
4
+ static readonly isSinglePlayer: boolean;
5
+ static get timeOfDay(): number;
6
+ static set timeOfDay(v: number);
7
+ static end(doScoreScreen?: boolean): void;
8
+ }
@@ -0,0 +1,41 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
4
+ local ____exports = {}
5
+ local ____player = require("core.types.player")
6
+ local Player = ____player.Player
7
+ local getFloatGameState = GetFloatGameState
8
+ local setFloatGameState = SetFloatGameState
9
+ local endGame = EndGame
10
+ local isSinglePlayer = true
11
+ for ____, player in ipairs(Player.all) do
12
+ if player.isUser and player.isPlaying then
13
+ isSinglePlayer = false
14
+ break
15
+ end
16
+ end
17
+ ____exports.Game = __TS__Class()
18
+ local Game = ____exports.Game
19
+ Game.name = "Game"
20
+ function Game.prototype.____constructor(self)
21
+ end
22
+ Game["end"] = function(self, doScoreScreen)
23
+ if doScoreScreen == nil then
24
+ doScoreScreen = true
25
+ end
26
+ endGame(doScoreScreen)
27
+ end
28
+ Game.isSinglePlayer = isSinglePlayer
29
+ __TS__ObjectDefineProperty(
30
+ Game,
31
+ "timeOfDay",
32
+ {
33
+ get = function(self)
34
+ return getFloatGameState(GAME_STATE_TIME_OF_DAY)
35
+ end,
36
+ set = function(self, v)
37
+ setFloatGameState(GAME_STATE_TIME_OF_DAY, v)
38
+ end
39
+ }
40
+ )
41
+ return ____exports
@@ -0,0 +1,21 @@
1
+ /** @noSelfInFile */
2
+ import { Widget } from "./widget";
3
+ import { Unit } from "../../engine/internal/unit";
4
+ export declare class Group {
5
+ private readonly handle;
6
+ private constructor();
7
+ static create(...units: Unit[]): Group;
8
+ private __gc;
9
+ add(unit: Unit): boolean;
10
+ addAll(group: Group): number;
11
+ delete(unit: Unit): boolean;
12
+ deleteAll(group: Group): number;
13
+ clear(): void;
14
+ get size(): number;
15
+ toArray(): Unit[];
16
+ toSet(): Set<Unit>;
17
+ toLuaSet(): LuaSet<Unit>;
18
+ issueImmediateOrder(order: number): boolean;
19
+ issuePointOrder(order: number, x: number, y: number): boolean;
20
+ issueTargetOrder(order: number, target: Widget): boolean;
21
+ }
@@ -0,0 +1,94 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__New = ____lualib.__TS__New
4
+ local Set = ____lualib.Set
5
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
6
+ local ____exports = {}
7
+ local ____unit = require("engine.internal.unit")
8
+ local Unit = ____unit.Unit
9
+ local select = _G.select
10
+ local createGroup = CreateGroup
11
+ local destroyGroup = DestroyGroup
12
+ local groupAddGroupFast = BlzGroupAddGroupFast
13
+ local groupAddUnit = GroupAddUnit
14
+ local groupClear = GroupClear
15
+ local groupGetSize = BlzGroupGetSize
16
+ local groupRemoveGroupFast = BlzGroupRemoveGroupFast
17
+ local groupRemoveUnit = GroupRemoveUnit
18
+ local groupImmediateOrderById = GroupImmediateOrderById
19
+ local groupPointOrderById = GroupPointOrderById
20
+ local groupTargetOrderById = GroupTargetOrderById
21
+ local groupUnitAt = BlzGroupUnitAt
22
+ ____exports.Group = __TS__Class()
23
+ local Group = ____exports.Group
24
+ Group.name = "Group"
25
+ function Group.prototype.____constructor(self, handle)
26
+ self.handle = handle
27
+ end
28
+ function Group.create(self, ...)
29
+ local handle = createGroup()
30
+ for i = 1, select("#", ...) do
31
+ groupAddUnit(handle, (select(i, ...)).handle)
32
+ end
33
+ return __TS__New(self, handle)
34
+ end
35
+ function Group.prototype.__gc(self)
36
+ destroyGroup(self.handle)
37
+ end
38
+ function Group.prototype.add(self, unit)
39
+ return groupAddUnit(self.handle, unit.handle)
40
+ end
41
+ function Group.prototype.addAll(self, group)
42
+ return groupAddGroupFast(self.handle, group.handle)
43
+ end
44
+ function Group.prototype.delete(self, unit)
45
+ return groupRemoveUnit(self.handle, unit.handle)
46
+ end
47
+ function Group.prototype.deleteAll(self, group)
48
+ return groupRemoveGroupFast(self.handle, group.handle)
49
+ end
50
+ function Group.prototype.clear(self)
51
+ groupClear(self.handle)
52
+ end
53
+ function Group.prototype.toArray(self)
54
+ local handle = self.handle
55
+ local array = {}
56
+ for i = 0, groupGetSize(handle) - 1 do
57
+ array[i + 1] = Unit:of(groupUnitAt(handle, i))
58
+ end
59
+ return array
60
+ end
61
+ function Group.prototype.toSet(self)
62
+ local handle = self.handle
63
+ local set = __TS__New(Set)
64
+ for i = 0, groupGetSize(handle) - 1 do
65
+ set:add(Unit:of(groupUnitAt(handle, i)))
66
+ end
67
+ return set
68
+ end
69
+ function Group.prototype.toLuaSet(self)
70
+ local handle = self.handle
71
+ local luaSet = {}
72
+ for i = 0, groupGetSize(handle) - 1 do
73
+ luaSet[Unit:of(groupUnitAt(handle, i))] = true
74
+ end
75
+ return luaSet
76
+ end
77
+ function Group.prototype.issueImmediateOrder(self, order)
78
+ return groupImmediateOrderById(self.handle, order)
79
+ end
80
+ function Group.prototype.issuePointOrder(self, order, x, y)
81
+ return groupPointOrderById(self.handle, order, x, y)
82
+ end
83
+ function Group.prototype.issueTargetOrder(self, order, target)
84
+ return groupTargetOrderById(self.handle, order, target.handle)
85
+ end
86
+ __TS__SetDescriptor(
87
+ Group.prototype,
88
+ "size",
89
+ {get = function(self)
90
+ return groupGetSize(self.handle)
91
+ end},
92
+ true
93
+ )
94
+ return ____exports
@@ -0,0 +1,49 @@
1
+ /** @noSelfInFile */
2
+ import { Event } from "../../event";
3
+ import { AttributesHolder } from "../../attributes";
4
+ export type HandleConstructor<H extends jhandle, T extends Handle<H>, Args extends any[]> = new (handle: H, ...args: Args) => T;
5
+ export type HandleDestructor = {
6
+ readonly __handleDestructor: unique symbol;
7
+ };
8
+ declare const noOverrideSymbol: unique symbol;
9
+ type NoOverride = {
10
+ [noOverrideSymbol]: typeof noOverrideSymbol;
11
+ };
12
+ declare const enum HandlePropertyKey {
13
+ STATE = 0
14
+ }
15
+ export declare class Handle<H extends jhandle, DestroyParameters extends any[] = []> extends AttributesHolder implements Destroyable {
16
+ readonly handle: H;
17
+ private [HandlePropertyKey.STATE]?;
18
+ private onDestroyEvent?;
19
+ /**
20
+ * @deprecated Do not use the constructor directly, use the factory methods.
21
+ * The constructor is public solely for type inference purposes.
22
+ */
23
+ constructor(handle: H);
24
+ protected static get onCreateEvent(): Event<[any]>;
25
+ protected static get onDestroyEvent(): Event<[any]>;
26
+ private static get memoized();
27
+ static of<H extends jhandle, T extends Handle<H>, Args extends any[] = []>(this: HandleConstructor<H, T, Args>, handle: null, ...args: Args): null;
28
+ static of<H extends jhandle, T extends Handle<H>, Args extends any[] = []>(this: HandleConstructor<H, T, Args>, handle: undefined, ...args: Args): undefined;
29
+ static of<H extends jhandle, T extends Handle<H>, Args extends any[] = []>(this: HandleConstructor<H, T, Args>, handle: H, ...args: Args): T;
30
+ static of<H extends jhandle, T extends Handle<H>, Args extends any[] = []>(this: HandleConstructor<H, T, Args>, handle: H | null, ...args: Args): T | null;
31
+ static of<H extends jhandle, T extends Handle<H>, Args extends any[] = []>(this: HandleConstructor<H, T, Args>, handle: H | undefined, ...args: Args): T | undefined;
32
+ private static createInternal;
33
+ private static invokeOnCreateEvent;
34
+ static get onCreate(): Event<[Handle<jhandle>]>;
35
+ static get destroyEvent(): Event<[Handle<jhandle>]>;
36
+ get destroyEvent(): Event;
37
+ toString(): string;
38
+ /**
39
+ * An overriding function should always call the super one at the end of it,
40
+ * in the following manner: `return super.onDestroy()`.
41
+ */
42
+ protected onDestroy(...parameters: DestroyParameters): HandleDestructor;
43
+ /**
44
+ * Frees this handle, and runs any associated destruction hooks.
45
+ */
46
+ destroy(...parameters: DestroyParameters): NoOverride;
47
+ private static invokeOnDestroyEvent;
48
+ }
49
+ export {};
@@ -0,0 +1,174 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__New = ____lualib.__TS__New
5
+ local __TS__Delete = ____lualib.__TS__Delete
6
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
7
+ local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
8
+ local ____exports = {}
9
+ local ____event = require("event")
10
+ local Event = ____event.Event
11
+ local ____reflection = require("utility.reflection")
12
+ local getClass = ____reflection.getClass
13
+ local getSuperclass = ____reflection.getSuperclass
14
+ local ____exception = require("exception")
15
+ local IllegalStateException = ____exception.IllegalStateException
16
+ local ____attributes = require("attributes")
17
+ local AttributesHolder = ____attributes.AttributesHolder
18
+ local getHandleId = GetHandleId
19
+ local onCreateEventByHandleConstructor = {}
20
+ local onDestroyEventByHandleConstructor = {}
21
+ ____exports.Handle = __TS__Class()
22
+ local Handle = ____exports.Handle
23
+ Handle.name = "Handle"
24
+ __TS__ClassExtends(Handle, AttributesHolder)
25
+ function Handle.prototype.____constructor(self, handle)
26
+ AttributesHolder.prototype.____constructor(self)
27
+ self[0] = 0
28
+ local id = getHandleId(handle)
29
+ local clazz = self.constructor
30
+ if clazz.memoized[id] then
31
+ error(("Double-constructor run for handle " .. tostring(id)) .. "!")
32
+ end
33
+ clazz.memoized[id] = self
34
+ self.handle = handle
35
+ end
36
+ function Handle.of(self, handle, ...)
37
+ return handle and (self.memoized[getHandleId(handle)] or self:createInternal(handle, ...))
38
+ end
39
+ function Handle.createInternal(self, handle, ...)
40
+ local object = __TS__New(self, handle, ...)
41
+ ____exports.Handle:invokeOnCreateEvent(
42
+ getClass(object),
43
+ object
44
+ )
45
+ object[0] = nil
46
+ return object
47
+ end
48
+ function Handle.invokeOnCreateEvent(self, clazz, handle)
49
+ if clazz == nil then
50
+ return
51
+ end
52
+ ____exports.Handle:invokeOnCreateEvent(
53
+ getSuperclass(clazz),
54
+ handle
55
+ )
56
+ local onCreateEvent = onCreateEventByHandleConstructor[clazz]
57
+ if onCreateEvent ~= nil then
58
+ Event.invoke(onCreateEvent, handle)
59
+ end
60
+ end
61
+ function Handle.prototype.__tostring(self)
62
+ return (self.constructor.name .. "@") .. tostring(getHandleId(self.handle))
63
+ end
64
+ function Handle.prototype.onDestroy(self, ...)
65
+ self[0] = 3
66
+ return nil
67
+ end
68
+ function Handle.prototype.destroy(self, ...)
69
+ local clazz = self.constructor
70
+ local id = getHandleId(self.handle)
71
+ if not clazz.memoized[id] then
72
+ error(
73
+ __TS__New(
74
+ IllegalStateException,
75
+ "Double-destroy run for handle " .. tostring(id)
76
+ ),
77
+ 0
78
+ )
79
+ end
80
+ self[0] = 2
81
+ if self.onDestroyEvent then
82
+ Event.invoke(self.onDestroyEvent)
83
+ end
84
+ ____exports.Handle:invokeOnDestroyEvent(clazz, self)
85
+ self:onDestroy(...)
86
+ if self[0] ~= 3 then
87
+ error(
88
+ __TS__New(IllegalStateException, ("'onDestroy' is incorrectly overridden (class '" .. clazz.name) .. "')."),
89
+ 0
90
+ )
91
+ end
92
+ __TS__Delete(clazz.memoized, id)
93
+ return nil
94
+ end
95
+ function Handle.invokeOnDestroyEvent(self, clazz, handle)
96
+ if clazz == nil then
97
+ return
98
+ end
99
+ local onDestroyEvent = onDestroyEventByHandleConstructor[clazz]
100
+ if onDestroyEvent ~= nil then
101
+ Event.invoke(onDestroyEvent, handle)
102
+ end
103
+ ____exports.Handle:invokeOnDestroyEvent(
104
+ getSuperclass(clazz),
105
+ handle
106
+ )
107
+ end
108
+ __TS__SetDescriptor(
109
+ Handle.prototype,
110
+ "state",
111
+ {get = function(self)
112
+ return self[0] or 1
113
+ end},
114
+ true
115
+ )
116
+ __TS__ObjectDefineProperty(
117
+ Handle,
118
+ "onCreateEvent",
119
+ {get = function(self)
120
+ local onCreateEvent = onCreateEventByHandleConstructor[self]
121
+ if onCreateEvent == nil then
122
+ onCreateEvent = __TS__New(Event)
123
+ onCreateEventByHandleConstructor[self] = onCreateEvent
124
+ end
125
+ return onCreateEvent
126
+ end}
127
+ )
128
+ __TS__ObjectDefineProperty(
129
+ Handle,
130
+ "onDestroyEvent",
131
+ {get = function(self)
132
+ local onDestroyEvent = onDestroyEventByHandleConstructor[self]
133
+ if onDestroyEvent == nil then
134
+ onDestroyEvent = __TS__New(Event)
135
+ onDestroyEventByHandleConstructor[self] = onDestroyEvent
136
+ end
137
+ return onDestroyEvent
138
+ end}
139
+ )
140
+ __TS__ObjectDefineProperty(
141
+ Handle,
142
+ "memoized",
143
+ {get = function(self)
144
+ local memoized = {}
145
+ rawset(self, "memoized", memoized)
146
+ return memoized
147
+ end}
148
+ )
149
+ __TS__ObjectDefineProperty(
150
+ Handle,
151
+ "onCreate",
152
+ {get = function(self)
153
+ return self.onCreateEvent
154
+ end}
155
+ )
156
+ __TS__ObjectDefineProperty(
157
+ Handle,
158
+ "destroyEvent",
159
+ {get = function(self)
160
+ return self.onDestroyEvent
161
+ end}
162
+ )
163
+ __TS__SetDescriptor(
164
+ Handle.prototype,
165
+ "destroyEvent",
166
+ {get = function(self)
167
+ if not self.onDestroyEvent then
168
+ self.onDestroyEvent = __TS__New(Event)
169
+ end
170
+ return self.onDestroyEvent
171
+ end},
172
+ true
173
+ )
174
+ return ____exports
@@ -0,0 +1,29 @@
1
+ /** @noSelfInFile */
2
+ import { Handle, HandleDestructor } from "./handle";
3
+ import { Color } from "./color";
4
+ declare const enum ImagePropertyKey {
5
+ X = 100,
6
+ Y = 101,
7
+ VISIBLE = 102,
8
+ COLOR = 103
9
+ }
10
+ export declare class Image extends Handle<jimage> {
11
+ private [ImagePropertyKey.X];
12
+ private [ImagePropertyKey.Y];
13
+ private [ImagePropertyKey.VISIBLE]?;
14
+ private [ImagePropertyKey.COLOR]?;
15
+ constructor(handle: jimage, x: number, y: number);
16
+ protected onDestroy(): HandleDestructor;
17
+ get x(): number;
18
+ set x(x: number);
19
+ get y(): number;
20
+ set y(y: number);
21
+ getPosition(): LuaMultiReturn<[number, number]>;
22
+ setPosition(x: number, y: number): void;
23
+ get visible(): boolean;
24
+ set visible(visible: boolean);
25
+ get color(): Color;
26
+ set color(color: Color);
27
+ static create(path: string, x: number, y: number, sizeX: number, sizeY: number, layer?: 1 | 2 | 3 | 4): Image;
28
+ }
29
+ export {};
@@ -0,0 +1,121 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
+ local ____exports = {}
6
+ local ____handle = require("core.types.handle")
7
+ local Handle = ____handle.Handle
8
+ local ____color = require("core.types.color")
9
+ local Color = ____color.Color
10
+ local createImage = CreateImage
11
+ local destroyImage = DestroyImage
12
+ local setImagePosition = SetImagePosition
13
+ ____exports.Image = __TS__Class()
14
+ local Image = ____exports.Image
15
+ Image.name = "Image"
16
+ __TS__ClassExtends(Image, Handle)
17
+ function Image.prototype.____constructor(self, handle, x, y)
18
+ Handle.prototype.____constructor(self, handle)
19
+ self[100] = x
20
+ self[101] = y
21
+ end
22
+ function Image.prototype.onDestroy(self)
23
+ destroyImage(self.handle)
24
+ return Handle.prototype.onDestroy(self)
25
+ end
26
+ function Image.prototype.getPosition(self)
27
+ return self[100], self[101]
28
+ end
29
+ function Image.prototype.setPosition(self, x, y)
30
+ setImagePosition(self.handle, x, y, 0)
31
+ self[100] = x
32
+ self[101] = y
33
+ end
34
+ function Image.create(self, path, x, y, sizeX, sizeY, layer)
35
+ return ____exports.Image:of(
36
+ createImage(
37
+ path,
38
+ sizeX,
39
+ sizeY,
40
+ 0,
41
+ x,
42
+ y,
43
+ 0,
44
+ sizeX / 2,
45
+ sizeY / 2,
46
+ 0,
47
+ layer or 1
48
+ ),
49
+ x,
50
+ y
51
+ )
52
+ end
53
+ __TS__SetDescriptor(
54
+ Image.prototype,
55
+ "x",
56
+ {
57
+ get = function(self)
58
+ return self[100]
59
+ end,
60
+ set = function(self, x)
61
+ setImagePosition(self.handle, x, self[101], 0)
62
+ self[100] = x
63
+ end
64
+ },
65
+ true
66
+ )
67
+ __TS__SetDescriptor(
68
+ Image.prototype,
69
+ "y",
70
+ {
71
+ get = function(self)
72
+ return self[101]
73
+ end,
74
+ set = function(self, y)
75
+ setImagePosition(self.handle, self[100], y, 0)
76
+ self[101] = y
77
+ end
78
+ },
79
+ true
80
+ )
81
+ __TS__SetDescriptor(
82
+ Image.prototype,
83
+ "visible",
84
+ {
85
+ get = function(self)
86
+ return self[102] == true
87
+ end,
88
+ set = function(self, visible)
89
+ SetImageRenderAlways(self.handle, visible)
90
+ local ____visible_0
91
+ if visible then
92
+ ____visible_0 = true
93
+ else
94
+ ____visible_0 = nil
95
+ end
96
+ self[102] = ____visible_0
97
+ end
98
+ },
99
+ true
100
+ )
101
+ __TS__SetDescriptor(
102
+ Image.prototype,
103
+ "color",
104
+ {
105
+ get = function(self)
106
+ return self[103] or Color.white
107
+ end,
108
+ set = function(self, color)
109
+ SetImageColor(
110
+ self.handle,
111
+ color.r,
112
+ color.g,
113
+ color.b,
114
+ color.a
115
+ )
116
+ self[103] = color
117
+ end
118
+ },
119
+ true
120
+ )
121
+ return ____exports
@@ -0,0 +1 @@
1
+ /** @noSelfInFile */
@@ -0,0 +1,4 @@
1
+ /** @noSelfInFile */
2
+ import { Item } from "../../engine/internal/item";
3
+ import "../../engine/internal/item+owner";
4
+ export { Item };
@@ -0,0 +1,6 @@
1
+ local ____exports = {}
2
+ local ____item = require("engine.internal.item")
3
+ local Item = ____item.Item
4
+ require("engine.internal.item+owner")
5
+ ____exports.Item = Item
6
+ return ____exports
@@ -0,0 +1,22 @@
1
+ /** @noSelfInFile */
2
+ import { Unit } from "./unit";
3
+ export declare class Missile implements Destroyable {
4
+ private readonly effect;
5
+ readonly retarget: (this: void, target: Unit | Vec2) => void;
6
+ private readonly update;
7
+ protected constructor(effect: jeffect, retarget: (this: void, target: Unit | Vec2) => void, update: (this: Missile) => boolean);
8
+ static launch<T extends any[]>(config: Readonly<{
9
+ art: string;
10
+ scale?: number;
11
+ acceleration?: number;
12
+ speed: number;
13
+ arc?: number;
14
+ minSpeed?: number;
15
+ maxSpeed?: number;
16
+ sourceOffset?: Vec2;
17
+ targetOffset?: Vec2;
18
+ }>, source: Unit | Vec2, target: Unit | Vec2, onArrival: (missile: Missile, success: boolean, ...parameters: T) => void, ...parameters: T): Missile;
19
+ destroy(): void;
20
+ }
21
+ export declare namespace Missile {
22
+ }