warscript 0.0.1-dev.008d8ef

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (507) hide show
  1. package/LICENSE +23 -0
  2. package/attributes.d.ts +12 -0
  3. package/attributes.lua +16 -0
  4. package/binaryreader.d.ts +21 -0
  5. package/binaryreader.lua +53 -0
  6. package/binarywriter.d.ts +21 -0
  7. package/binarywriter.lua +90 -0
  8. package/core/dummy.d.ts +22 -0
  9. package/core/dummy.lua +133 -0
  10. package/core/game.d.ts +3 -0
  11. package/core/game.lua +24 -0
  12. package/core/thread.d.ts +8 -0
  13. package/core/thread.lua +40 -0
  14. package/core/types/ability.d.ts +4 -0
  15. package/core/types/ability.lua +10 -0
  16. package/core/types/async.d.ts +3 -0
  17. package/core/types/async.lua +2 -0
  18. package/core/types/camera.d.ts +4 -0
  19. package/core/types/camera.lua +21 -0
  20. package/core/types/cameraField.d.ts +15 -0
  21. package/core/types/cameraField.lua +38 -0
  22. package/core/types/color.d.ts +16 -0
  23. package/core/types/color.lua +93 -0
  24. package/core/types/destructable.d.ts +31 -0
  25. package/core/types/destructable.lua +245 -0
  26. package/core/types/effect.d.ts +31 -0
  27. package/core/types/effect.lua +209 -0
  28. package/core/types/frame.d.ts +141 -0
  29. package/core/types/frame.lua +884 -0
  30. package/core/types/game.d.ts +8 -0
  31. package/core/types/game.lua +41 -0
  32. package/core/types/group.d.ts +21 -0
  33. package/core/types/group.lua +94 -0
  34. package/core/types/handle.d.ts +49 -0
  35. package/core/types/handle.lua +174 -0
  36. package/core/types/image.d.ts +29 -0
  37. package/core/types/image.lua +121 -0
  38. package/core/types/internal/ability+cooldownRemaining.d.ts +1 -0
  39. package/core/types/internal/ability+cooldownRemaining.lua +0 -0
  40. package/core/types/item.d.ts +4 -0
  41. package/core/types/item.lua +6 -0
  42. package/core/types/missile.d.ts +22 -0
  43. package/core/types/missile.lua +239 -0
  44. package/core/types/order.d.ts +25 -0
  45. package/core/types/order.lua +55 -0
  46. package/core/types/player.d.ts +71 -0
  47. package/core/types/player.lua +448 -0
  48. package/core/types/playerCamera.d.ts +32 -0
  49. package/core/types/playerCamera.lua +162 -0
  50. package/core/types/playerColor.d.ts +40 -0
  51. package/core/types/playerColor.lua +203 -0
  52. package/core/types/rect.d.ts +39 -0
  53. package/core/types/rect.lua +152 -0
  54. package/core/types/region.d.ts +14 -0
  55. package/core/types/region.lua +84 -0
  56. package/core/types/sound.d.ts +69 -0
  57. package/core/types/sound.lua +247 -0
  58. package/core/types/tileCell.d.ts +13 -0
  59. package/core/types/tileCell.lua +100 -0
  60. package/core/types/timer.d.ts +36 -0
  61. package/core/types/timer.lua +230 -0
  62. package/core/types/timerDialog.d.ts +19 -0
  63. package/core/types/timerDialog.lua +95 -0
  64. package/core/types/unit.d.ts +10 -0
  65. package/core/types/unit.lua +32 -0
  66. package/core/types/widget.d.ts +5 -0
  67. package/core/types/widget.lua +2 -0
  68. package/core/util.d.ts +62 -0
  69. package/core/util.lua +464 -0
  70. package/core/vecmath/common.d.ts +18 -0
  71. package/core/vecmath/common.lua +29 -0
  72. package/core/vecmath/mat2.d.ts +73 -0
  73. package/core/vecmath/mat2.lua +261 -0
  74. package/core/vecmath/vec3.d.ts +47 -0
  75. package/core/vecmath/vec3.lua +350 -0
  76. package/core/vecmath/vec4.d.ts +54 -0
  77. package/core/vecmath/vec4.lua +400 -0
  78. package/crypto/ecc.d.ts +6 -0
  79. package/crypto/ecc.lua +1734 -0
  80. package/decl/index.d.ts +117 -0
  81. package/decl/native.d.ts +8198 -0
  82. package/destroyable.d.ts +20 -0
  83. package/destroyable.lua +31 -0
  84. package/engine/ability.d.ts +5 -0
  85. package/engine/ability.lua +7 -0
  86. package/engine/behavior.d.ts +28 -0
  87. package/engine/behavior.lua +181 -0
  88. package/engine/behaviour/ability/apply-buff.d.ts +38 -0
  89. package/engine/behaviour/ability/apply-buff.lua +126 -0
  90. package/engine/behaviour/ability/apply-unit-behavior.d.ts +21 -0
  91. package/engine/behaviour/ability/apply-unit-behavior.lua +58 -0
  92. package/engine/behaviour/ability/damage.d.ts +47 -0
  93. package/engine/behaviour/ability/damage.lua +133 -0
  94. package/engine/behaviour/ability/heal.d.ts +43 -0
  95. package/engine/behaviour/ability/heal.lua +114 -0
  96. package/engine/behaviour/ability/instant-impact.d.ts +6 -0
  97. package/engine/behaviour/ability/instant-impact.lua +29 -0
  98. package/engine/behaviour/ability/restore-mana.d.ts +15 -0
  99. package/engine/behaviour/ability/restore-mana.lua +29 -0
  100. package/engine/behaviour/ability.d.ts +47 -0
  101. package/engine/behaviour/ability.lua +237 -0
  102. package/engine/behaviour/unit/stun-immunity.d.ts +18 -0
  103. package/engine/behaviour/unit/stun-immunity.lua +67 -0
  104. package/engine/behaviour/unit.d.ts +21 -0
  105. package/engine/behaviour/unit.lua +82 -0
  106. package/engine/buff.d.ts +221 -0
  107. package/engine/buff.lua +1091 -0
  108. package/engine/constants.d.ts +7 -0
  109. package/engine/constants.lua +8 -0
  110. package/engine/game-map.d.ts +7 -0
  111. package/engine/game-map.lua +32 -0
  112. package/engine/index.d.ts +5 -0
  113. package/engine/index.lua +2 -0
  114. package/engine/internal/ability.d.ts +91 -0
  115. package/engine/internal/ability.lua +531 -0
  116. package/engine/internal/item/ability.d.ts +2 -0
  117. package/engine/internal/item/ability.lua +48 -0
  118. package/engine/internal/item+owner.d.ts +7 -0
  119. package/engine/internal/item+owner.lua +22 -0
  120. package/engine/internal/item.d.ts +86 -0
  121. package/engine/internal/item.lua +580 -0
  122. package/engine/internal/mechanics/ability-duration.d.ts +2 -0
  123. package/engine/internal/mechanics/ability-duration.lua +13 -0
  124. package/engine/internal/mechanics/area-damage.d.ts +2 -0
  125. package/engine/internal/mechanics/area-damage.lua +33 -0
  126. package/engine/internal/mechanics/cast-ability.d.ts +2 -0
  127. package/engine/internal/mechanics/cast-ability.lua +86 -0
  128. package/engine/internal/misc/dummy-units.d.ts +2 -0
  129. package/engine/internal/misc/dummy-units.lua +14 -0
  130. package/engine/internal/object-data/armor-increase.d.ts +2 -0
  131. package/engine/internal/object-data/armor-increase.lua +19 -0
  132. package/engine/internal/object-data/attribute-bonus.d.ts +2 -0
  133. package/engine/internal/object-data/attribute-bonus.lua +15 -0
  134. package/engine/internal/object-data/auto-attack-damage-increase.d.ts +2 -0
  135. package/engine/internal/object-data/auto-attack-damage-increase.lua +17 -0
  136. package/engine/internal/object-data/auto-attack-speed-increase.d.ts +2 -0
  137. package/engine/internal/object-data/auto-attack-speed-increase.lua +14 -0
  138. package/engine/internal/object-data/dummy-inventory.d.ts +2 -0
  139. package/engine/internal/object-data/dummy-inventory.lua +16 -0
  140. package/engine/internal/object-data/dummy-item.d.ts +2 -0
  141. package/engine/internal/object-data/dummy-item.lua +10 -0
  142. package/engine/internal/object-data/ghost-visible.d.ts +2 -0
  143. package/engine/internal/object-data/ghost-visible.lua +15 -0
  144. package/engine/internal/object-data/invulnerable.d.ts +2 -0
  145. package/engine/internal/object-data/invulnerable.lua +11 -0
  146. package/engine/internal/object-data/movement-speed-increase-factor.d.ts +2 -0
  147. package/engine/internal/object-data/movement-speed-increase-factor.lua +18 -0
  148. package/engine/internal/unit/ability.d.ts +143 -0
  149. package/engine/internal/unit/ability.lua +369 -0
  150. package/engine/internal/unit/allowed-targets.d.ts +17 -0
  151. package/engine/internal/unit/allowed-targets.lua +19 -0
  152. package/engine/internal/unit/band-aids/ancestral-spirit-cannibalize.d.ts +2 -0
  153. package/engine/internal/unit/band-aids/ancestral-spirit-cannibalize.lua +21 -0
  154. package/engine/internal/unit/bonus.d.ts +40 -0
  155. package/engine/internal/unit/bonus.lua +188 -0
  156. package/engine/internal/unit/buff.d.ts +38 -0
  157. package/engine/internal/unit/buff.lua +81 -0
  158. package/engine/internal/unit/detach-missiles.d.ts +7 -0
  159. package/engine/internal/unit/detach-missiles.lua +30 -0
  160. package/engine/internal/unit/expiration-timer.d.ts +22 -0
  161. package/engine/internal/unit/expiration-timer.lua +44 -0
  162. package/engine/internal/unit/ghost-counter.d.ts +12 -0
  163. package/engine/internal/unit/ghost-counter.lua +26 -0
  164. package/engine/internal/unit/invulnerability-counter.d.ts +12 -0
  165. package/engine/internal/unit/invulnerability-counter.lua +26 -0
  166. package/engine/internal/unit/missile.d.ts +42 -0
  167. package/engine/internal/unit/missile.lua +70 -0
  168. package/engine/internal/unit/movement-speed.d.ts +18 -0
  169. package/engine/internal/unit/movement-speed.lua +42 -0
  170. package/engine/internal/unit/summon-event.d.ts +12 -0
  171. package/engine/internal/unit/summon-event.lua +50 -0
  172. package/engine/internal/unit+ability.d.ts +9 -0
  173. package/engine/internal/unit+ability.lua +59 -0
  174. package/engine/internal/unit+bonus.d.ts +8 -0
  175. package/engine/internal/unit+bonus.lua +40 -0
  176. package/engine/internal/unit+damage.d.ts +69 -0
  177. package/engine/internal/unit+damage.lua +123 -0
  178. package/engine/internal/unit+rally.d.ts +10 -0
  179. package/engine/internal/unit+rally.lua +159 -0
  180. package/engine/internal/unit+spellSteal.d.ts +7 -0
  181. package/engine/internal/unit+spellSteal.lua +64 -0
  182. package/engine/internal/unit+transport.d.ts +12 -0
  183. package/engine/internal/unit+transport.lua +96 -0
  184. package/engine/internal/unit-missile-data.d.ts +2 -0
  185. package/engine/internal/unit-missile-data.lua +107 -0
  186. package/engine/internal/unit-missile-launch.d.ts +7 -0
  187. package/engine/internal/unit-missile-launch.lua +32 -0
  188. package/engine/internal/unit.d.ts +339 -0
  189. package/engine/internal/unit.lua +2590 -0
  190. package/engine/internal/utility.d.ts +2 -0
  191. package/engine/internal/utility.lua +13 -0
  192. package/engine/lightning.d.ts +51 -0
  193. package/engine/lightning.lua +303 -0
  194. package/engine/local-client.d.ts +16 -0
  195. package/engine/local-client.lua +86 -0
  196. package/engine/object-data/auxiliary/animation-name.d.ts +14 -0
  197. package/engine/object-data/auxiliary/animation-name.lua +2 -0
  198. package/engine/object-data/auxiliary/animation-qualifier.d.ts +53 -0
  199. package/engine/object-data/auxiliary/animation-qualifier.lua +2 -0
  200. package/engine/object-data/auxiliary/armor-sound-type.d.ts +8 -0
  201. package/engine/object-data/auxiliary/armor-sound-type.lua +2 -0
  202. package/engine/object-data/auxiliary/attachment-preset.d.ts +14 -0
  203. package/engine/object-data/auxiliary/attachment-preset.lua +29 -0
  204. package/engine/object-data/auxiliary/attack-type.d.ts +11 -0
  205. package/engine/object-data/auxiliary/attack-type.lua +2 -0
  206. package/engine/object-data/auxiliary/buff-polarity.d.ts +6 -0
  207. package/engine/object-data/auxiliary/buff-polarity.lua +2 -0
  208. package/engine/object-data/auxiliary/buff-resistance-type.d.ts +6 -0
  209. package/engine/object-data/auxiliary/buff-resistance-type.lua +2 -0
  210. package/engine/object-data/auxiliary/combat-classification.d.ts +44 -0
  211. package/engine/object-data/auxiliary/combat-classification.lua +206 -0
  212. package/engine/object-data/auxiliary/detection-type.d.ts +7 -0
  213. package/engine/object-data/auxiliary/detection-type.lua +2 -0
  214. package/engine/object-data/auxiliary/model-node-name.d.ts +12 -0
  215. package/engine/object-data/auxiliary/model-node-name.lua +2 -0
  216. package/engine/object-data/auxiliary/model-node-qualifier.d.ts +21 -0
  217. package/engine/object-data/auxiliary/model-node-qualifier.lua +2 -0
  218. package/engine/object-data/auxiliary/movement-type.d.ts +10 -0
  219. package/engine/object-data/auxiliary/movement-type.lua +2 -0
  220. package/engine/object-data/auxiliary/race.d.ts +14 -0
  221. package/engine/object-data/auxiliary/race.lua +2 -0
  222. package/engine/object-data/auxiliary/sound-preset-name.d.ts +8 -0
  223. package/engine/object-data/auxiliary/sound-preset-name.lua +2 -0
  224. package/engine/object-data/auxiliary/sound-set-name.d.ts +35 -0
  225. package/engine/object-data/auxiliary/sound-set-name.lua +2 -0
  226. package/engine/object-data/auxiliary/targeting-type.d.ts +8 -0
  227. package/engine/object-data/auxiliary/targeting-type.lua +2 -0
  228. package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +16 -0
  229. package/engine/object-data/auxiliary/tech-tree-dependency.lua +8 -0
  230. package/engine/object-data/auxiliary/unit-classification.d.ts +19 -0
  231. package/engine/object-data/auxiliary/unit-classification.lua +50 -0
  232. package/engine/object-data/auxiliary/weapon-sound-type.d.ts +17 -0
  233. package/engine/object-data/auxiliary/weapon-sound-type.lua +2 -0
  234. package/engine/object-data/entry/ability-type/armor-increase.d.ts +8 -0
  235. package/engine/object-data/entry/ability-type/armor-increase.lua +26 -0
  236. package/engine/object-data/entry/ability-type/attribute-increase.d.ts +12 -0
  237. package/engine/object-data/entry/ability-type/attribute-increase.lua +52 -0
  238. package/engine/object-data/entry/ability-type/auto-attack-damage-increase.d.ts +8 -0
  239. package/engine/object-data/entry/ability-type/auto-attack-damage-increase.lua +26 -0
  240. package/engine/object-data/entry/ability-type/auto-attack-heal-reduction-effect.d.ts +12 -0
  241. package/engine/object-data/entry/ability-type/auto-attack-heal-reduction-effect.lua +52 -0
  242. package/engine/object-data/entry/ability-type/auto-attack-speed-increase.d.ts +8 -0
  243. package/engine/object-data/entry/ability-type/auto-attack-speed-increase.lua +26 -0
  244. package/engine/object-data/entry/ability-type/bash.d.ts +16 -0
  245. package/engine/object-data/entry/ability-type/bash.lua +78 -0
  246. package/engine/object-data/entry/ability-type/berserk.d.ts +10 -0
  247. package/engine/object-data/entry/ability-type/berserk.lua +39 -0
  248. package/engine/object-data/entry/ability-type/blank-configurable.d.ts +20 -0
  249. package/engine/object-data/entry/ability-type/blank-configurable.lua +249 -0
  250. package/engine/object-data/entry/ability-type/blank-passive.d.ts +6 -0
  251. package/engine/object-data/entry/ability-type/blank-passive.lua +28 -0
  252. package/engine/object-data/entry/ability-type/blink.d.ts +10 -0
  253. package/engine/object-data/entry/ability-type/blink.lua +39 -0
  254. package/engine/object-data/entry/ability-type/blizzard.d.ts +16 -0
  255. package/engine/object-data/entry/ability-type/blizzard.lua +78 -0
  256. package/engine/object-data/entry/ability-type/blood-lust.d.ts +12 -0
  257. package/engine/object-data/entry/ability-type/blood-lust.lua +52 -0
  258. package/engine/object-data/entry/ability-type/chain-lightning.d.ts +12 -0
  259. package/engine/object-data/entry/ability-type/chain-lightning.lua +52 -0
  260. package/engine/object-data/entry/ability-type/channel.d.ts +47 -0
  261. package/engine/object-data/entry/ability-type/channel.lua +140 -0
  262. package/engine/object-data/entry/ability-type/charge-gold-and-lumber.d.ts +14 -0
  263. package/engine/object-data/entry/ability-type/charge-gold-and-lumber.lua +65 -0
  264. package/engine/object-data/entry/ability-type/cleaving-attack.d.ts +8 -0
  265. package/engine/object-data/entry/ability-type/cleaving-attack.lua +26 -0
  266. package/engine/object-data/entry/ability-type/cluster-rockets.d.ts +18 -0
  267. package/engine/object-data/entry/ability-type/cluster-rockets.lua +91 -0
  268. package/engine/object-data/entry/ability-type/cripple.d.ts +12 -0
  269. package/engine/object-data/entry/ability-type/cripple.lua +52 -0
  270. package/engine/object-data/entry/ability-type/critical-strike.d.ts +18 -0
  271. package/engine/object-data/entry/ability-type/critical-strike.lua +91 -0
  272. package/engine/object-data/entry/ability-type/curse.d.ts +8 -0
  273. package/engine/object-data/entry/ability-type/curse.lua +26 -0
  274. package/engine/object-data/entry/ability-type/dark-summoning.d.ts +10 -0
  275. package/engine/object-data/entry/ability-type/dark-summoning.lua +39 -0
  276. package/engine/object-data/entry/ability-type/death-coil.d.ts +8 -0
  277. package/engine/object-data/entry/ability-type/death-coil.lua +26 -0
  278. package/engine/object-data/entry/ability-type/disease-cloud.d.ts +15 -0
  279. package/engine/object-data/entry/ability-type/disease-cloud.lua +65 -0
  280. package/engine/object-data/entry/ability-type/divine-shield.d.ts +5 -0
  281. package/engine/object-data/entry/ability-type/divine-shield.lua +12 -0
  282. package/engine/object-data/entry/ability-type/endurance-aura.d.ts +10 -0
  283. package/engine/object-data/entry/ability-type/endurance-aura.lua +39 -0
  284. package/engine/object-data/entry/ability-type/engineering-upgrade.d.ts +13 -0
  285. package/engine/object-data/entry/ability-type/engineering-upgrade.lua +88 -0
  286. package/engine/object-data/entry/ability-type/evasion.d.ts +8 -0
  287. package/engine/object-data/entry/ability-type/evasion.lua +26 -0
  288. package/engine/object-data/entry/ability-type/faerie-fire.d.ts +10 -0
  289. package/engine/object-data/entry/ability-type/faerie-fire.lua +39 -0
  290. package/engine/object-data/entry/ability-type/far-sight.d.ts +9 -0
  291. package/engine/object-data/entry/ability-type/far-sight.lua +26 -0
  292. package/engine/object-data/entry/ability-type/feral-spirit.d.ts +11 -0
  293. package/engine/object-data/entry/ability-type/feral-spirit.lua +39 -0
  294. package/engine/object-data/entry/ability-type/frenzy.d.ts +12 -0
  295. package/engine/object-data/entry/ability-type/frenzy.lua +52 -0
  296. package/engine/object-data/entry/ability-type/frost-nova.d.ts +12 -0
  297. package/engine/object-data/entry/ability-type/frost-nova.lua +52 -0
  298. package/engine/object-data/entry/ability-type/ghost-visible.d.ts +10 -0
  299. package/engine/object-data/entry/ability-type/ghost-visible.lua +39 -0
  300. package/engine/object-data/entry/ability-type/gold-mine.d.ts +12 -0
  301. package/engine/object-data/entry/ability-type/gold-mine.lua +52 -0
  302. package/engine/object-data/entry/ability-type/heal.d.ts +8 -0
  303. package/engine/object-data/entry/ability-type/heal.lua +26 -0
  304. package/engine/object-data/entry/ability-type/healing-salve.d.ts +22 -0
  305. package/engine/object-data/entry/ability-type/healing-salve.lua +78 -0
  306. package/engine/object-data/entry/ability-type/healing-spray.d.ts +18 -0
  307. package/engine/object-data/entry/ability-type/healing-spray.lua +91 -0
  308. package/engine/object-data/entry/ability-type/healing-wave.d.ts +12 -0
  309. package/engine/object-data/entry/ability-type/healing-wave.lua +52 -0
  310. package/engine/object-data/entry/ability-type/holy-light.d.ts +8 -0
  311. package/engine/object-data/entry/ability-type/holy-light.lua +26 -0
  312. package/engine/object-data/entry/ability-type/incinerate.d.ts +18 -0
  313. package/engine/object-data/entry/ability-type/incinerate.lua +91 -0
  314. package/engine/object-data/entry/ability-type/inner-fire.d.ts +14 -0
  315. package/engine/object-data/entry/ability-type/inner-fire.lua +65 -0
  316. package/engine/object-data/entry/ability-type/inventory.d.ts +16 -0
  317. package/engine/object-data/entry/ability-type/inventory.lua +78 -0
  318. package/engine/object-data/entry/ability-type/invulnerable.d.ts +5 -0
  319. package/engine/object-data/entry/ability-type/invulnerable.lua +12 -0
  320. package/engine/object-data/entry/ability-type/lightning-shield.d.ts +8 -0
  321. package/engine/object-data/entry/ability-type/lightning-shield.lua +26 -0
  322. package/engine/object-data/entry/ability-type/mine.d.ts +10 -0
  323. package/engine/object-data/entry/ability-type/mine.lua +39 -0
  324. package/engine/object-data/entry/ability-type/movement-speed-increase.d.ts +8 -0
  325. package/engine/object-data/entry/ability-type/movement-speed-increase.lua +26 -0
  326. package/engine/object-data/entry/ability-type/permanent-immolation.d.ts +8 -0
  327. package/engine/object-data/entry/ability-type/permanent-immolation.lua +26 -0
  328. package/engine/object-data/entry/ability-type/phoenix-morph.d.ts +25 -0
  329. package/engine/object-data/entry/ability-type/phoenix-morph.lua +130 -0
  330. package/engine/object-data/entry/ability-type/recall.d.ts +10 -0
  331. package/engine/object-data/entry/ability-type/recall.lua +39 -0
  332. package/engine/object-data/entry/ability-type/rejuvenation.d.ts +20 -0
  333. package/engine/object-data/entry/ability-type/rejuvenation.lua +65 -0
  334. package/engine/object-data/entry/ability-type/searing-arrows.d.ts +8 -0
  335. package/engine/object-data/entry/ability-type/searing-arrows.lua +26 -0
  336. package/engine/object-data/entry/ability-type/shock-wave.d.ts +10 -0
  337. package/engine/object-data/entry/ability-type/shock-wave.lua +39 -0
  338. package/engine/object-data/entry/ability-type/slow-poison.d.ts +12 -0
  339. package/engine/object-data/entry/ability-type/slow-poison.lua +52 -0
  340. package/engine/object-data/entry/ability-type/slow.d.ts +12 -0
  341. package/engine/object-data/entry/ability-type/slow.lua +52 -0
  342. package/engine/object-data/entry/ability-type/spell-damage-reduction.d.ts +10 -0
  343. package/engine/object-data/entry/ability-type/spell-damage-reduction.lua +39 -0
  344. package/engine/object-data/entry/ability-type/spiked-carapace.d.ts +12 -0
  345. package/engine/object-data/entry/ability-type/spiked-carapace.lua +52 -0
  346. package/engine/object-data/entry/ability-type/spirit-touch.d.ts +14 -0
  347. package/engine/object-data/entry/ability-type/spirit-touch.lua +65 -0
  348. package/engine/object-data/entry/ability-type/storm-bolt.d.ts +8 -0
  349. package/engine/object-data/entry/ability-type/storm-bolt.lua +26 -0
  350. package/engine/object-data/entry/ability-type/summon-quilbeast.d.ts +11 -0
  351. package/engine/object-data/entry/ability-type/summon-quilbeast.lua +39 -0
  352. package/engine/object-data/entry/ability-type/summon-water-elemental.d.ts +11 -0
  353. package/engine/object-data/entry/ability-type/summon-water-elemental.lua +39 -0
  354. package/engine/object-data/entry/ability-type.d.ts +148 -0
  355. package/engine/object-data/entry/ability-type.lua +1059 -0
  356. package/engine/object-data/entry/buff-type/applicable.d.ts +15 -0
  357. package/engine/object-data/entry/buff-type/applicable.lua +333 -0
  358. package/engine/object-data/entry/buff-type/blank.d.ts +7 -0
  359. package/engine/object-data/entry/buff-type/blank.lua +17 -0
  360. package/engine/object-data/entry/buff-type.d.ts +63 -0
  361. package/engine/object-data/entry/buff-type.lua +316 -0
  362. package/engine/object-data/entry/destructible-type.d.ts +20 -0
  363. package/engine/object-data/entry/destructible-type.lua +83 -0
  364. package/engine/object-data/entry/item-type/blank.d.ts +7 -0
  365. package/engine/object-data/entry/item-type/blank.lua +21 -0
  366. package/engine/object-data/entry/item-type.d.ts +48 -0
  367. package/engine/object-data/entry/item-type.lua +259 -0
  368. package/engine/object-data/entry/lightning-type.d.ts +36 -0
  369. package/engine/object-data/entry/lightning-type.lua +191 -0
  370. package/engine/object-data/entry/unit-type/blank.d.ts +6 -0
  371. package/engine/object-data/entry/unit-type/blank.lua +13 -0
  372. package/engine/object-data/entry/unit-type.d.ts +258 -0
  373. package/engine/object-data/entry/unit-type.lua +1634 -0
  374. package/engine/object-data/entry/upgrade/blank.d.ts +7 -0
  375. package/engine/object-data/entry/upgrade/blank.lua +22 -0
  376. package/engine/object-data/entry/upgrade.d.ts +58 -0
  377. package/engine/object-data/entry/upgrade.lua +238 -0
  378. package/engine/object-data/entry.d.ts +79 -0
  379. package/engine/object-data/entry.lua +634 -0
  380. package/engine/object-data/utility/object-data-entry-id-generator.d.ts +6 -0
  381. package/engine/object-data/utility/object-data-entry-id-generator.lua +63 -0
  382. package/engine/object-data/utility/order-type-string-id-factory.d.ts +9 -0
  383. package/engine/object-data/utility/order-type-string-id-factory.lua +368 -0
  384. package/engine/object-field/ability.d.ts +117 -0
  385. package/engine/object-field/ability.lua +477 -0
  386. package/engine/object-field/unit.d.ts +16 -0
  387. package/engine/object-field/unit.lua +52 -0
  388. package/engine/object-field.d.ts +86 -0
  389. package/engine/object-field.lua +470 -0
  390. package/engine/random.d.ts +11 -0
  391. package/engine/random.lua +18 -0
  392. package/engine/standard/entries/ability-type.d.ts +8 -0
  393. package/engine/standard/entries/ability-type.lua +8 -0
  394. package/engine/standard/entries/lightning-type.d.ts +16 -0
  395. package/engine/standard/entries/lightning-type.lua +16 -0
  396. package/engine/standard/entries/unit-type.d.ts +104 -0
  397. package/engine/standard/entries/unit-type.lua +104 -0
  398. package/engine/standard/entries/upgrade.d.ts +92 -0
  399. package/engine/standard/entries/upgrade.lua +92 -0
  400. package/engine/standard/fields/ability.d.ts +737 -0
  401. package/engine/standard/fields/ability.lua +749 -0
  402. package/engine/standard/pathing-textures.d.ts +6 -0
  403. package/engine/standard/pathing-textures.lua +7 -0
  404. package/engine/text-tag.d.ts +25 -0
  405. package/engine/text-tag.lua +109 -0
  406. package/engine/unit.d.ts +21 -0
  407. package/engine/unit.lua +39 -0
  408. package/event.d.ts +52 -0
  409. package/event.lua +273 -0
  410. package/exception.d.ts +19 -0
  411. package/exception.lua +57 -0
  412. package/file.d.ts +4 -0
  413. package/file.lua +42 -0
  414. package/global/math.d.ts +21 -0
  415. package/global/math.lua +72 -0
  416. package/global/vec2.d.ts +66 -0
  417. package/global/vec2.lua +160 -0
  418. package/index.d.ts +8 -0
  419. package/index.lua +9 -0
  420. package/lualib_bundle.lua +2733 -0
  421. package/math/vec2.d.ts +11 -0
  422. package/math/vec2.lua +42 -0
  423. package/math.d.ts +37 -0
  424. package/math.lua +91 -0
  425. package/net/signal.d.ts +11 -0
  426. package/net/signal.lua +56 -0
  427. package/net/socket.d.ts +9 -0
  428. package/net/socket.lua +26 -0
  429. package/network.d.ts +31 -0
  430. package/network.lua +194 -0
  431. package/objutil/ability.d.ts +709 -0
  432. package/objutil/ability.lua +3781 -0
  433. package/objutil/buff.d.ts +109 -0
  434. package/objutil/buff.lua +769 -0
  435. package/objutil/dummy.d.ts +2 -0
  436. package/objutil/dummy.lua +49 -0
  437. package/objutil/idgen.d.ts +9 -0
  438. package/objutil/idgen.lua +92 -0
  439. package/objutil/item.d.ts +38 -0
  440. package/objutil/item.lua +254 -0
  441. package/objutil/object.d.ts +42 -0
  442. package/objutil/object.lua +213 -0
  443. package/objutil/unit.d.ts +133 -0
  444. package/objutil/unit.lua +913 -0
  445. package/objutil/upgrade.d.ts +22 -0
  446. package/objutil/upgrade.lua +127 -0
  447. package/operation.d.ts +35 -0
  448. package/operation.lua +179 -0
  449. package/package.json +46 -0
  450. package/patch-lualib.d.ts +2 -0
  451. package/patch-lualib.lua +67 -0
  452. package/patch-natives.d.ts +11 -0
  453. package/patch-natives.lua +14 -0
  454. package/property.d.ts +55 -0
  455. package/property.lua +374 -0
  456. package/string.d.ts +136 -0
  457. package/string.lua +48 -0
  458. package/time/dayOfWeek.d.ts +97 -0
  459. package/time/dayOfWeek.lua +53 -0
  460. package/time/localDate.d.ts +145 -0
  461. package/time/localDate.lua +236 -0
  462. package/time/localDateTime.d.ts +133 -0
  463. package/time/localDateTime.lua +154 -0
  464. package/time/localTime.d.ts +87 -0
  465. package/time/localTime.lua +91 -0
  466. package/time/month.d.ts +146 -0
  467. package/time/month.lua +129 -0
  468. package/time/year.d.ts +117 -0
  469. package/time/year.lua +81 -0
  470. package/types.d.ts +13 -0
  471. package/types.lua +0 -0
  472. package/util/objectPool.d.ts +6 -0
  473. package/util/objectPool.lua +28 -0
  474. package/util/stream.d.ts +28 -0
  475. package/util/stream.lua +453 -0
  476. package/util/stringBuilder.d.ts +8 -0
  477. package/util/stringBuilder.lua +25 -0
  478. package/utility/arrays.d.ts +56 -0
  479. package/utility/arrays.lua +372 -0
  480. package/utility/base64.d.ts +23 -0
  481. package/utility/base64.lua +177 -0
  482. package/utility/bit-set.d.ts +16 -0
  483. package/utility/bit-set.lua +12 -0
  484. package/utility/functions.d.ts +5 -0
  485. package/utility/functions.lua +90 -0
  486. package/utility/json.d.ts +2 -0
  487. package/utility/json.lua +400 -0
  488. package/utility/linked-set.d.ts +49 -0
  489. package/utility/linked-set.lua +197 -0
  490. package/utility/lua-maps.d.ts +5 -0
  491. package/utility/lua-maps.lua +25 -0
  492. package/utility/lua-sets.d.ts +5 -0
  493. package/utility/lua-sets.lua +37 -0
  494. package/utility/lzw.d.ts +2 -0
  495. package/utility/lzw.lua +161 -0
  496. package/utility/observable-array.d.ts +17 -0
  497. package/utility/observable-array.lua +30 -0
  498. package/utility/preconditions.d.ts +23 -0
  499. package/utility/preconditions.lua +58 -0
  500. package/utility/records.d.ts +3 -0
  501. package/utility/records.lua +9 -0
  502. package/utility/reflection.d.ts +4 -0
  503. package/utility/reflection.lua +31 -0
  504. package/utility/strings.d.ts +2 -0
  505. package/utility/strings.lua +44 -0
  506. package/utility/types.d.ts +39 -0
  507. package/utility/types.lua +2 -0
@@ -0,0 +1,884 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__New = ____lualib.__TS__New
5
+ local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
6
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
7
+ local ____exports = {}
8
+ local leftBorderFrame, rightBorderFrame
9
+ local ____handle = require("core.types.handle")
10
+ local Handle = ____handle.Handle
11
+ local ____player = require("core.types.player")
12
+ local Player = ____player.Player
13
+ local ____event = require("event")
14
+ local Event = ____event.Event
15
+ local TriggerEvent = ____event.TriggerEvent
16
+ local ____timer = require("core.types.timer")
17
+ local Timer = ____timer.Timer
18
+ local frameClick = BlzFrameClick
19
+ local frameGetEnable = BlzFrameGetEnable
20
+ local frameIsVisible = BlzFrameIsVisible
21
+ local frameSetEnable = BlzFrameSetEnable
22
+ local frameSetScale = BlzFrameSetScale
23
+ local getCameraTargetPositionX = GetCameraTargetPositionX
24
+ local getCameraTargetPositionY = GetCameraTargetPositionY
25
+ local ____rawget = _G.rawget
26
+ local rawset = _G.rawset
27
+ local invoke = Event.invoke
28
+ local FrameEvent = __TS__Class()
29
+ FrameEvent.name = "FrameEvent"
30
+ __TS__ClassExtends(FrameEvent, TriggerEvent)
31
+ function FrameEvent.prototype.____constructor(self, frame, eventType, c)
32
+ TriggerEvent.prototype.____constructor(
33
+ self,
34
+ function(trigger) return BlzTriggerRegisterFrameEvent(trigger, frame.handle, eventType) end,
35
+ c
36
+ )
37
+ frame.destroyEvent:addListener(function()
38
+ self:destroy()
39
+ end)
40
+ end
41
+ FrameEvent.playerCollector = function()
42
+ return Player:of(GetTriggerPlayer())
43
+ end
44
+ local consoleUIBackdrop = BlzGetFrameByName("ConsoleUIBackdrop", 0)
45
+ local leftBorder = BlzCreateFrameByType(
46
+ "FRAME",
47
+ "LeftBorderFrame",
48
+ consoleUIBackdrop,
49
+ "",
50
+ 0
51
+ )
52
+ local rightBorder = BlzCreateFrameByType(
53
+ "FRAME",
54
+ "RightBorderFrame",
55
+ consoleUIBackdrop,
56
+ "",
57
+ 0
58
+ )
59
+ local function updateBorders()
60
+ local w = BlzGetLocalClientWidth()
61
+ local h = BlzGetLocalClientHeight()
62
+ local width4by3 = (w - h / 600 * 800) / 2
63
+ local pxtodpi = 0.6 / h
64
+ BlzFrameSetAbsPoint(leftBorder, FRAMEPOINT_TOPLEFT, -width4by3 * pxtodpi, 0.6)
65
+ BlzFrameSetSize(leftBorder, 0.001, 0.6)
66
+ BlzFrameSetAbsPoint(rightBorder, FRAMEPOINT_TOPRIGHT, (-width4by3 + w) * pxtodpi, 0.6)
67
+ BlzFrameSetSize(rightBorder, 0.001, 0.6)
68
+ end
69
+ local worldFrame = BlzGetOriginFrame(ORIGIN_FRAME_WORLD_FRAME, 0)
70
+ local worldFrameTooltip = BlzCreateFrameByType(
71
+ "FRAME",
72
+ "WorldFrameTooltip",
73
+ worldFrame,
74
+ "",
75
+ 0
76
+ )
77
+ BlzFrameSetTooltip(worldFrame, worldFrameTooltip)
78
+ local dummyButtonOn = BlzCreateFrameByType(
79
+ "BUTTON",
80
+ "DummyButton",
81
+ worldFrame,
82
+ "",
83
+ 0
84
+ )
85
+ local dummyButtonOff = BlzCreateFrameByType(
86
+ "BUTTON",
87
+ "DummyButton",
88
+ worldFrame,
89
+ "",
90
+ 0
91
+ )
92
+ local syncTrigger = CreateTrigger()
93
+ BlzTriggerRegisterFrameEvent(syncTrigger, dummyButtonOn, FRAMEEVENT_CONTROL_CLICK)
94
+ BlzTriggerRegisterFrameEvent(syncTrigger, dummyButtonOff, FRAMEEVENT_CONTROL_CLICK)
95
+ local isMouseOnZeroSync = {}
96
+ local isMouseOnWorld = BlzFrameIsVisible(worldFrameTooltip)
97
+ local isMouseOnWorldSync = {}
98
+ TriggerAddAction(
99
+ syncTrigger,
100
+ function()
101
+ isMouseOnWorldSync[GetPlayerId(GetTriggerPlayer())] = BlzGetTriggerFrame() == dummyButtonOn
102
+ end
103
+ )
104
+ Timer.onPeriod[1 / 64]:addListener(function()
105
+ if frameIsVisible(worldFrameTooltip) ~= isMouseOnWorld then
106
+ isMouseOnWorld = not isMouseOnWorld
107
+ frameClick(isMouseOnWorld and dummyButtonOn or dummyButtonOff)
108
+ end
109
+ end)
110
+ ____exports.FramePoint = {}
111
+ local FramePoint = ____exports.FramePoint
112
+ do
113
+ FramePoint.TOP_LEFT = FRAMEPOINT_TOPLEFT
114
+ FramePoint.TOP = FRAMEPOINT_TOP
115
+ FramePoint.TOP_RIGHT = FRAMEPOINT_TOPRIGHT
116
+ FramePoint.LEFT = FRAMEPOINT_LEFT
117
+ FramePoint.CENTER = FRAMEPOINT_CENTER
118
+ FramePoint.RIGHT = FRAMEPOINT_RIGHT
119
+ FramePoint.BOTTOM_LEFT = FRAMEPOINT_BOTTOMLEFT
120
+ FramePoint.BOTTOM = FRAMEPOINT_BOTTOM
121
+ FramePoint.BOTTOM_RIGHT = FRAMEPOINT_BOTTOMRIGHT
122
+ end
123
+ ____exports.Frame = __TS__Class()
124
+ local Frame = ____exports.Frame
125
+ Frame.name = "Frame"
126
+ __TS__ClassExtends(Frame, Handle)
127
+ function Frame.prototype.____constructor(self, ...)
128
+ Handle.prototype.____constructor(self, ...)
129
+ self.hideCounter = 0
130
+ self.disableCounter = 0
131
+ end
132
+ function Frame.isMouseOnWorld(self, player)
133
+ if player then
134
+ return (isMouseOnWorldSync[player.id] or false) and not isMouseOnZeroSync[player.id]
135
+ end
136
+ return BlzFrameIsVisible(worldFrameTooltip) and not isMouseOnZeroSync[Player["local"].id]
137
+ end
138
+ function Frame.prototype.onDestroy(self)
139
+ BlzDestroyFrame(self.handle)
140
+ return Handle.prototype.onDestroy(self)
141
+ end
142
+ function Frame.prototype.getEvent(self, eventType, c)
143
+ self.events = self.events or ({})
144
+ local eventId = GetHandleId(eventType)
145
+ if not self.events[eventId] then
146
+ self.events[eventId] = __TS__New(
147
+ FrameEvent,
148
+ self,
149
+ eventType,
150
+ c and (function() return Player:of(GetTriggerPlayer()), c() end) or FrameEvent.playerCollector
151
+ )
152
+ end
153
+ return self.events[eventId]
154
+ end
155
+ function Frame.prototype.hide(self)
156
+ self.hideCounter = self.hideCounter + 1
157
+ if self.hideCounter > 0 then
158
+ BlzFrameSetVisible(self.handle, false)
159
+ end
160
+ end
161
+ function Frame.prototype.show(self)
162
+ self.hideCounter = self.hideCounter - 1
163
+ if self.hideCounter <= 0 then
164
+ self.hideCounter = 0
165
+ BlzFrameSetVisible(self.handle, true)
166
+ end
167
+ end
168
+ function Frame.prototype.disable(self)
169
+ self.disableCounter = self.disableCounter + 1
170
+ if self.disableCounter > 0 then
171
+ frameSetEnable(self.handle, false)
172
+ local onDisable = ____rawget(self, "onDisable")
173
+ if onDisable ~= nil then
174
+ invoke(onDisable)
175
+ end
176
+ end
177
+ end
178
+ function Frame.prototype.enable(self)
179
+ self.disableCounter = self.disableCounter - 1
180
+ if self.disableCounter <= 0 then
181
+ self.disableCounter = 0
182
+ frameSetEnable(self.handle, true)
183
+ local onEnable = ____rawget(self, "onEnable")
184
+ if onEnable ~= nil then
185
+ invoke(onEnable)
186
+ end
187
+ end
188
+ end
189
+ function Frame.prototype.addText(self, text)
190
+ BlzFrameAddText(self.handle, text)
191
+ end
192
+ function Frame.prototype.clearAllPoints(self)
193
+ BlzFrameClearAllPoints(self.handle)
194
+ end
195
+ function Frame.prototype.getChild(self, index)
196
+ return ____exports.Frame:of(BlzFrameGetChild(self.handle, index))
197
+ end
198
+ function Frame.prototype.getChildrenCount(self)
199
+ return BlzFrameGetChildrenCount(self.handle)
200
+ end
201
+ function Frame.prototype.setSize(self, width, height)
202
+ BlzFrameSetSize(self.handle, width, height)
203
+ end
204
+ function Frame.prototype.setPoint(self, point, relative, relativePoint, x, y)
205
+ BlzFrameSetPoint(
206
+ self.handle,
207
+ point,
208
+ relative.handle,
209
+ relativePoint,
210
+ x,
211
+ y
212
+ )
213
+ end
214
+ function Frame.prototype.setAbsPoint(self, point, x, y)
215
+ BlzFrameSetAbsPoint(self.handle, point, x, y)
216
+ end
217
+ function Frame.prototype.setAllPoints(self, other)
218
+ BlzFrameSetAllPoints(self.handle, other.handle)
219
+ end
220
+ function Frame.prototype.setFont(self, filename, height, flags)
221
+ BlzFrameSetFont(self.handle, filename, height, flags)
222
+ end
223
+ function Frame.prototype.setTexture(self, filename, flag, blend)
224
+ BlzFrameSetTexture(self.handle, filename, flag, blend)
225
+ end
226
+ function Frame.prototype.setTextAlignment(self, vert, horz)
227
+ BlzFrameSetTextAlignment(self.handle, vert, horz)
228
+ end
229
+ function Frame.prototype.setVertexColor(self, color)
230
+ BlzFrameSetVertexColor(
231
+ self.handle,
232
+ BlzConvertColor(color.a, color.r, color.g, color.b)
233
+ )
234
+ end
235
+ function Frame.prototype.setTextColor(self, color)
236
+ BlzFrameSetTextColor(
237
+ self.handle,
238
+ BlzConvertColor(color.a, color.r, color.g, color.b)
239
+ )
240
+ end
241
+ function Frame.prototype.setTooltip(self, tooltip)
242
+ BlzFrameSetTooltip(self.handle, tooltip.handle)
243
+ end
244
+ function Frame.prototype.setMinMaxValue(self, minValue, maxValue)
245
+ BlzFrameSetMinMaxValue(self.handle, minValue, maxValue)
246
+ end
247
+ function Frame.prototype.setStepSize(self, stepSize)
248
+ BlzFrameSetStepSize(self.handle, stepSize)
249
+ end
250
+ function Frame.prototype.setFocus(self, flag)
251
+ BlzFrameSetFocus(self.handle, flag)
252
+ end
253
+ function Frame.prototype.resetFocus(self)
254
+ if BlzFrameGetEnable(self.handle) then
255
+ BlzFrameSetEnable(self.handle, false)
256
+ BlzFrameSetEnable(self.handle, true)
257
+ end
258
+ end
259
+ function Frame.prototype.click(self)
260
+ BlzFrameClick(self.handle)
261
+ end
262
+ function Frame.createSimple(self, name, parent, createContext)
263
+ return self:of(BlzCreateSimpleFrame(
264
+ name,
265
+ parent and parent.handle or BlzGetOriginFrame(ORIGIN_FRAME_SIMPLE_UI_PARENT, 0),
266
+ createContext or 0
267
+ ))
268
+ end
269
+ function Frame.create(self, name, parent, priority, createContext)
270
+ return self:of(BlzCreateFrame(name, parent.handle, priority or 0, createContext or 0))
271
+ end
272
+ function Frame.createByType(self, typeName, name, parent, inherits, createContext)
273
+ return self:of(BlzCreateFrameByType(
274
+ typeName,
275
+ name,
276
+ parent.handle,
277
+ inherits or "",
278
+ createContext or 0
279
+ ))
280
+ end
281
+ function Frame.byName(self, name, context)
282
+ if context == nil then
283
+ context = 0
284
+ end
285
+ return self:of(BlzGetFrameByName(name, context))
286
+ end
287
+ function Frame.byOrigin(self, frameType, index)
288
+ if index == nil then
289
+ index = 0
290
+ end
291
+ return self:of(BlzGetOriginFrame(frameType, index))
292
+ end
293
+ Frame.GAME_UI = ____exports.Frame:byOrigin(ORIGIN_FRAME_GAME_UI)
294
+ Frame.CONSOLE_UI = ____exports.Frame:byOrigin(ORIGIN_FRAME_SIMPLE_UI_PARENT)
295
+ Frame.CONSOLE_UI_BACKDROP = ____exports.Frame:byName("ConsoleUIBackdrop")
296
+ Frame.CONSOLE_TOP_BAR = ____exports.Frame:byName("ConsoleTopBar")
297
+ Frame.CONSOLE_BOTTOM_BAR = ____exports.Frame:byName("ConsoleBottomBar")
298
+ Frame.WORLD = ____exports.Frame:byOrigin(ORIGIN_FRAME_WORLD_FRAME)
299
+ Frame.CHAT = ____exports.Frame:byOrigin(ORIGIN_FRAME_CHAT_MSG)
300
+ Frame.TIME_OF_DAY_CLOCK = ____exports.Frame.GAME_UI:getChild(5):getChild(0)
301
+ __TS__ObjectDefineProperty(
302
+ Frame,
303
+ "leftBorder",
304
+ {get = function(self)
305
+ Timer.onPeriod[1 / 64]:addListener(updateBorders)
306
+ rawset(self, "leftBorder", leftBorderFrame)
307
+ rawset(self, "rightBorder", rightBorderFrame)
308
+ return leftBorderFrame
309
+ end}
310
+ )
311
+ __TS__ObjectDefineProperty(
312
+ Frame,
313
+ "rightBorder",
314
+ {get = function(self)
315
+ Timer.onPeriod[1 / 64]:addListener(updateBorders)
316
+ rawset(self, "leftBorder", leftBorderFrame)
317
+ rawset(self, "rightBorder", rightBorderFrame)
318
+ return rightBorderFrame
319
+ end}
320
+ )
321
+ __TS__ObjectDefineProperty(
322
+ Frame,
323
+ "minX",
324
+ {get = function(self)
325
+ local w = BlzGetLocalClientWidth()
326
+ local h = BlzGetLocalClientHeight()
327
+ local width4by3 = (w - h / 600 * 800) / 2
328
+ local pxtodpi = 0.6 / h
329
+ return -width4by3 * pxtodpi
330
+ end}
331
+ )
332
+ __TS__ObjectDefineProperty(
333
+ Frame,
334
+ "maxX",
335
+ {get = function(self)
336
+ local w = BlzGetLocalClientWidth()
337
+ local h = BlzGetLocalClientHeight()
338
+ local width4by3 = (w - h / 600 * 800) / 2
339
+ local pxtodpi = 0.6 / h
340
+ return (-width4by3 + w) * pxtodpi
341
+ end}
342
+ )
343
+ Frame.centerX = 0.4
344
+ Frame.minY = 0
345
+ Frame.maxY = 0.6
346
+ Frame.centerY = 0.3
347
+ __TS__SetDescriptor(
348
+ Frame.prototype,
349
+ "visible",
350
+ {
351
+ get = function(self)
352
+ return BlzFrameIsVisible(self.handle)
353
+ end,
354
+ set = function(self, visible)
355
+ BlzFrameSetVisible(self.handle, visible)
356
+ self.hideCounter = visible and 0 or 1
357
+ end
358
+ },
359
+ true
360
+ )
361
+ __TS__SetDescriptor(
362
+ Frame.prototype,
363
+ "enabled",
364
+ {
365
+ get = function(self)
366
+ return frameGetEnable(self.handle)
367
+ end,
368
+ set = function(self, enabled)
369
+ if frameGetEnable(self.handle) ~= enabled then
370
+ frameSetEnable(self.handle, enabled)
371
+ if enabled then
372
+ local onEnable = ____rawget(self, "onEnable")
373
+ if onEnable ~= nil then
374
+ invoke(onEnable)
375
+ end
376
+ else
377
+ local onDisable = ____rawget(self, "onDisable")
378
+ if onDisable ~= nil then
379
+ invoke(onDisable)
380
+ end
381
+ end
382
+ end
383
+ self.disableCounter = enabled and 0 or 1
384
+ end
385
+ },
386
+ true
387
+ )
388
+ __TS__SetDescriptor(
389
+ Frame.prototype,
390
+ "parent",
391
+ {
392
+ get = function(self)
393
+ return ____exports.Frame:of(BlzFrameGetParent(self.handle))
394
+ end,
395
+ set = function(self, parent)
396
+ BlzFrameSetParent(self.handle, parent.handle)
397
+ end
398
+ },
399
+ true
400
+ )
401
+ __TS__SetDescriptor(
402
+ Frame.prototype,
403
+ "text",
404
+ {
405
+ get = function(self)
406
+ return BlzFrameGetText(self.handle)
407
+ end,
408
+ set = function(self, text)
409
+ BlzFrameSetText(self.handle, text)
410
+ end
411
+ },
412
+ true
413
+ )
414
+ __TS__SetDescriptor(
415
+ Frame.prototype,
416
+ "textSizeLimit",
417
+ {
418
+ get = function(self)
419
+ return BlzFrameGetTextSizeLimit(self.handle)
420
+ end,
421
+ set = function(self, size)
422
+ BlzFrameSetTextSizeLimit(self.handle, size)
423
+ end
424
+ },
425
+ true
426
+ )
427
+ __TS__SetDescriptor(
428
+ Frame.prototype,
429
+ "value",
430
+ {
431
+ get = function(self)
432
+ return BlzFrameGetValue(self.handle)
433
+ end,
434
+ set = function(self, value)
435
+ BlzFrameSetValue(self.handle, value)
436
+ end
437
+ },
438
+ true
439
+ )
440
+ __TS__SetDescriptor(
441
+ Frame.prototype,
442
+ "height",
443
+ {
444
+ get = function(self)
445
+ return BlzFrameGetHeight(self.handle)
446
+ end,
447
+ set = function(self, height)
448
+ BlzFrameSetSize(self.handle, self.width, height)
449
+ end
450
+ },
451
+ true
452
+ )
453
+ __TS__SetDescriptor(
454
+ Frame.prototype,
455
+ "width",
456
+ {
457
+ get = function(self)
458
+ return BlzFrameGetWidth(self.handle)
459
+ end,
460
+ set = function(self, width)
461
+ BlzFrameSetSize(self.handle, width, self.height)
462
+ end
463
+ },
464
+ true
465
+ )
466
+ __TS__SetDescriptor(
467
+ Frame.prototype,
468
+ "alpha",
469
+ {
470
+ get = function(self)
471
+ return BlzFrameGetAlpha(self.handle)
472
+ end,
473
+ set = function(self, alpha)
474
+ BlzFrameSetAlpha(self.handle, alpha)
475
+ end
476
+ },
477
+ true
478
+ )
479
+ __TS__SetDescriptor(
480
+ Frame.prototype,
481
+ "scale",
482
+ {
483
+ get = function(self)
484
+ return self._scale or 1
485
+ end,
486
+ set = function(self, v)
487
+ frameSetScale(self.handle, v)
488
+ self._scale = v ~= 1 and v or nil
489
+ end
490
+ },
491
+ true
492
+ )
493
+ __TS__SetDescriptor(
494
+ Frame.prototype,
495
+ "name",
496
+ {get = function(self)
497
+ return BlzFrameGetName(self.handle)
498
+ end},
499
+ true
500
+ )
501
+ __TS__SetDescriptor(
502
+ Frame.prototype,
503
+ "onClick",
504
+ {get = function(self)
505
+ return self:getEvent(FRAMEEVENT_CONTROL_CLICK)
506
+ end},
507
+ true
508
+ )
509
+ __TS__SetDescriptor(
510
+ Frame.prototype,
511
+ "onCheckboxChecked",
512
+ {get = function(self)
513
+ return self:getEvent(FRAMEEVENT_CHECKBOX_CHECKED)
514
+ end},
515
+ true
516
+ )
517
+ __TS__SetDescriptor(
518
+ Frame.prototype,
519
+ "onCheckboxUnchecked",
520
+ {get = function(self)
521
+ return self:getEvent(FRAMEEVENT_CHECKBOX_UNCHECKED)
522
+ end},
523
+ true
524
+ )
525
+ __TS__SetDescriptor(
526
+ Frame.prototype,
527
+ "onEnter",
528
+ {get = function(self)
529
+ return self:getEvent(FRAMEEVENT_EDITBOX_ENTER)
530
+ end},
531
+ true
532
+ )
533
+ __TS__SetDescriptor(
534
+ Frame.prototype,
535
+ "onMouseDoubleClick",
536
+ {get = function(self)
537
+ return self:getEvent(FRAMEEVENT_MOUSE_DOUBLECLICK)
538
+ end},
539
+ true
540
+ )
541
+ __TS__SetDescriptor(
542
+ Frame.prototype,
543
+ "onMouseDown",
544
+ {get = function(self)
545
+ self.events = self.events or ({})
546
+ local eventId = GetHandleId(FRAMEEVENT_MOUSE_DOWN)
547
+ if not self.events[eventId] then
548
+ local event = __TS__New(Event)
549
+ self.mouseInside = {}
550
+ self.onMouseEnter:addListener(function(player)
551
+ self.mouseInside[player.id] = true
552
+ end)
553
+ self.onMouseLeave:addListener(function(player)
554
+ self.mouseInside[player.id] = false
555
+ end)
556
+ Player.onMouseDown:addListener(function(player, button)
557
+ if self.mouseInside[player.id] then
558
+ Event.invoke(event, player, button)
559
+ end
560
+ end)
561
+ self.events[eventId] = event
562
+ end
563
+ return self.events[eventId]
564
+ end},
565
+ true
566
+ )
567
+ __TS__SetDescriptor(
568
+ Frame.prototype,
569
+ "onMouseEnter",
570
+ {get = function(self)
571
+ return self:getEvent(FRAMEEVENT_MOUSE_ENTER)
572
+ end},
573
+ true
574
+ )
575
+ __TS__SetDescriptor(
576
+ Frame.prototype,
577
+ "onMouseLeave",
578
+ {get = function(self)
579
+ return self:getEvent(FRAMEEVENT_MOUSE_LEAVE)
580
+ end},
581
+ true
582
+ )
583
+ __TS__SetDescriptor(
584
+ Frame.prototype,
585
+ "onMouseUp",
586
+ {get = function(self)
587
+ return self:getEvent(FRAMEEVENT_MOUSE_UP)
588
+ end},
589
+ true
590
+ )
591
+ __TS__SetDescriptor(
592
+ Frame.prototype,
593
+ "onMouseWheel",
594
+ {get = function(self)
595
+ return self:getEvent(
596
+ FRAMEEVENT_MOUSE_WHEEL,
597
+ function() return BlzGetTriggerFrameValue() / 120 end
598
+ )
599
+ end},
600
+ true
601
+ )
602
+ __TS__SetDescriptor(
603
+ Frame.prototype,
604
+ "popupMenuItemChangeEvent",
605
+ {get = function(self)
606
+ local value = self.value
607
+ return self:getEvent(
608
+ FRAMEEVENT_POPUPMENU_ITEM_CHANGED,
609
+ function()
610
+ local previousValue = value
611
+ value = BlzGetTriggerFrameValue()
612
+ return self, previousValue, value
613
+ end
614
+ )
615
+ end},
616
+ true
617
+ )
618
+ __TS__SetDescriptor(
619
+ Frame.prototype,
620
+ "valueChangeLocalEvent",
621
+ {get = function(self)
622
+ local event = __TS__New(Event)
623
+ local lastValue = self.value
624
+ local function listener()
625
+ if self.value ~= lastValue then
626
+ local newValue = self.value
627
+ Event.invoke(event, self, lastValue, newValue)
628
+ lastValue = newValue
629
+ end
630
+ end
631
+ Timer.onPeriod[1 / 64]:addListener(listener)
632
+ self.destroyEvent:addListener(function()
633
+ Timer.onPeriod[1 / 64]:removeListener(listener)
634
+ end)
635
+ rawset(self, "valueChangeLocalEvent", event)
636
+ return event
637
+ end},
638
+ true
639
+ )
640
+ __TS__SetDescriptor(
641
+ Frame.prototype,
642
+ "onSliderValueChanged",
643
+ {get = function(self)
644
+ return self:getEvent(
645
+ FRAMEEVENT_SLIDER_VALUE_CHANGED,
646
+ function() return BlzGetTriggerFrameValue() end
647
+ )
648
+ end},
649
+ true
650
+ )
651
+ __TS__SetDescriptor(
652
+ Frame.prototype,
653
+ "onEditBoxTextChange",
654
+ {get = function(self)
655
+ return self:getEvent(
656
+ FRAMEEVENT_EDITBOX_TEXT_CHANGED,
657
+ function() return BlzGetTriggerFrameText() end
658
+ )
659
+ end},
660
+ true
661
+ )
662
+ __TS__SetDescriptor(
663
+ Frame.prototype,
664
+ "onEditBoxTextChangeLocal",
665
+ {get = function(self)
666
+ local event = __TS__New(Event)
667
+ local lastValue = self.text
668
+ local function listener()
669
+ if self.text ~= lastValue then
670
+ local newValue = self.text
671
+ Event.invoke(event, self, lastValue, newValue)
672
+ lastValue = newValue
673
+ end
674
+ end
675
+ Timer.onPeriod[1 / 64]:addListener(listener)
676
+ self.destroyEvent:addListener(function()
677
+ Timer.onPeriod[1 / 64]:removeListener(listener)
678
+ end)
679
+ rawset(self, "onEditBoxTextChangeLocal", event)
680
+ return event
681
+ end},
682
+ true
683
+ )
684
+ __TS__SetDescriptor(
685
+ Frame.prototype,
686
+ "onEnable",
687
+ {get = function(self)
688
+ local event = __TS__New(Event)
689
+ rawset(self, "onEnable", event)
690
+ return event
691
+ end},
692
+ true
693
+ )
694
+ __TS__SetDescriptor(
695
+ Frame.prototype,
696
+ "onDisable",
697
+ {get = function(self)
698
+ local event = __TS__New(Event)
699
+ rawset(self, "onDisable", event)
700
+ return event
701
+ end},
702
+ true
703
+ )
704
+ __TS__ObjectDefineProperty(
705
+ Frame,
706
+ "onKeyPress",
707
+ {get = function(self)
708
+ if not self.onKeyPressEvent then
709
+ self.onKeyPressEvent = __TS__New(
710
+ TriggerEvent,
711
+ function(trigger) return Timer:simple(
712
+ 0,
713
+ function()
714
+ do
715
+ local oskey = 10
716
+ while oskey < 255 do
717
+ do
718
+ local metakey = 0
719
+ while metakey < 5 do
720
+ for ____, player in ipairs(Player.all) do
721
+ BlzTriggerRegisterPlayerKeyEvent(
722
+ trigger,
723
+ player.handle,
724
+ ConvertOsKeyType(oskey),
725
+ metakey,
726
+ true
727
+ )
728
+ end
729
+ metakey = metakey + 1
730
+ end
731
+ end
732
+ oskey = oskey + 1
733
+ end
734
+ end
735
+ end
736
+ ) end,
737
+ function() return Player:of(GetTriggerPlayer()), BlzGetTriggerPlayerKey(), BlzGetTriggerPlayerMetaKey() end
738
+ )
739
+ end
740
+ return self.onKeyPressEvent
741
+ end}
742
+ )
743
+ __TS__ObjectDefineProperty(
744
+ Frame,
745
+ "onKeyRelease",
746
+ {get = function(self)
747
+ if not self.onKeyReleaseEvent then
748
+ self.onKeyReleaseEvent = __TS__New(
749
+ TriggerEvent,
750
+ function(trigger) return Timer:simple(
751
+ 0,
752
+ function()
753
+ do
754
+ local oskey = 10
755
+ while oskey < 255 do
756
+ do
757
+ local metakey = 0
758
+ while metakey < 5 do
759
+ for ____, player in ipairs(Player.all) do
760
+ BlzTriggerRegisterPlayerKeyEvent(
761
+ trigger,
762
+ player.handle,
763
+ ConvertOsKeyType(oskey),
764
+ metakey,
765
+ false
766
+ )
767
+ end
768
+ metakey = metakey + 1
769
+ end
770
+ end
771
+ oskey = oskey + 1
772
+ end
773
+ end
774
+ end
775
+ ) end,
776
+ function() return Player:of(GetTriggerPlayer()), BlzGetTriggerPlayerKey(), BlzGetTriggerPlayerMetaKey() end
777
+ )
778
+ end
779
+ return self.onKeyReleaseEvent
780
+ end}
781
+ )
782
+ __TS__ObjectDefineProperty(
783
+ Frame,
784
+ "onMouseUp",
785
+ {get = function(self)
786
+ local event = __TS__New(
787
+ TriggerEvent,
788
+ function(trigger) return Timer:simple(
789
+ 0,
790
+ function()
791
+ for ____, player in ipairs(Player.all) do
792
+ TriggerRegisterPlayerEvent(trigger, player.handle, EVENT_PLAYER_MOUSE_UP)
793
+ end
794
+ end
795
+ ) end,
796
+ function() return Player:of(GetTriggerPlayer()), BlzGetTriggerPlayerMouseButton(), BlzGetTriggerPlayerMouseX(), BlzGetTriggerPlayerMouseY() end
797
+ )
798
+ rawset(____exports.Frame, "onMouseUp", event)
799
+ return event
800
+ end}
801
+ )
802
+ __TS__ObjectDefineProperty(
803
+ Frame,
804
+ "onMouseDown",
805
+ {get = function(self)
806
+ if not self.onMouseDownEvent then
807
+ self.onMouseDownEvent = __TS__New(
808
+ TriggerEvent,
809
+ function(trigger) return Timer:simple(
810
+ 0,
811
+ function()
812
+ for ____, player in ipairs(Player.all) do
813
+ TriggerRegisterPlayerEvent(trigger, player.handle, EVENT_PLAYER_MOUSE_DOWN)
814
+ end
815
+ end
816
+ ) end,
817
+ function() return Player:of(GetTriggerPlayer()), BlzGetTriggerPlayerMouseButton(), BlzGetTriggerPlayerMouseX(), BlzGetTriggerPlayerMouseY() end
818
+ )
819
+ end
820
+ return self.onMouseDownEvent
821
+ end}
822
+ )
823
+ __TS__ObjectDefineProperty(
824
+ Frame,
825
+ "onMouseMove",
826
+ {get = function(self)
827
+ local event = __TS__New(
828
+ TriggerEvent,
829
+ function(trigger) return Timer:simple(
830
+ 0,
831
+ function()
832
+ for ____, player in ipairs(Player.all) do
833
+ TriggerRegisterPlayerEvent(trigger, player.handle, EVENT_PLAYER_MOUSE_MOVE)
834
+ end
835
+ end
836
+ ) end,
837
+ function() return Player:of(GetTriggerPlayer()), BlzGetTriggerPlayerMouseX(), BlzGetTriggerPlayerMouseY() end
838
+ )
839
+ rawset(____exports.Frame, "onMouseMove", event)
840
+ return event
841
+ end}
842
+ )
843
+ __TS__ObjectDefineProperty(
844
+ Frame,
845
+ "onMouseMoveLocal",
846
+ {get = function(self)
847
+ local invoke = Event.invoke
848
+ local event = __TS__New(Event)
849
+ local syncX = 0
850
+ local syncY = 0
851
+ local syncCamX = getCameraTargetPositionX()
852
+ local syncCamY = getCameraTargetPositionY()
853
+ local lastX = syncX
854
+ local lastY = syncY
855
+ self.onMouseMove:addListener(function(player, x, y)
856
+ if player.isLocal then
857
+ syncX = x
858
+ syncY = y
859
+ syncCamX = getCameraTargetPositionX()
860
+ syncCamY = getCameraTargetPositionY()
861
+ lastX = x
862
+ lastY = y
863
+ invoke(event, x, y)
864
+ end
865
+ end)
866
+ Timer.onPeriod[1 / 64]:addListener(function()
867
+ if syncX == 0 and syncY == 0 then
868
+ return
869
+ end
870
+ local x = syncX + (getCameraTargetPositionX() - syncCamX)
871
+ local y = syncY + (getCameraTargetPositionY() - syncCamY)
872
+ if x ~= lastX or y ~= lastY then
873
+ lastX = x
874
+ lastY = y
875
+ invoke(event, x, y)
876
+ end
877
+ end)
878
+ rawset(____exports.Frame, "onMouseMoveLocal", event)
879
+ return event
880
+ end}
881
+ )
882
+ leftBorderFrame = ____exports.Frame:of(leftBorder)
883
+ rightBorderFrame = ____exports.Frame:of(rightBorder)
884
+ return ____exports