three-stdlib 2.8.9 → 2.8.12
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- package/Nodes-607e9ed8.js +471 -0
- package/Nodes-627a8bdf.js +1 -0
- package/index.cjs.js +1 -1
- package/index.d.ts +1 -127
- package/index.js +122 -128
- package/lines/LineMaterial.d.ts +7 -6
- package/loaders/NodeMaterialLoader.cjs.js +1 -1
- package/loaders/NodeMaterialLoader.js +2 -136
- package/modifiers/CurveModifier.cjs.js +1 -1
- package/modifiers/CurveModifier.d.ts +13 -9
- package/modifiers/CurveModifier.js +27 -30
- package/nodes/Nodes.cjs.js +1 -1
- package/nodes/Nodes.js +203 -76
- package/nodes/ShaderNode.cjs.js +1 -0
- package/nodes/ShaderNode.js +308 -0
- package/nodes/accessors/BufferNode.cjs.js +1 -0
- package/nodes/accessors/BufferNode.js +18 -0
- package/nodes/accessors/CameraNode.cjs.js +1 -1
- package/nodes/accessors/CameraNode.js +32 -138
- package/nodes/accessors/CubeTextureNode.cjs.js +1 -0
- package/nodes/accessors/CubeTextureNode.js +53 -0
- package/nodes/accessors/MaterialNode.cjs.js +1 -0
- package/nodes/accessors/MaterialNode.js +80 -0
- package/nodes/accessors/MaterialReferenceNode.cjs.js +1 -0
- package/nodes/accessors/MaterialReferenceNode.js +16 -0
- package/nodes/accessors/ModelNode.cjs.js +1 -0
- package/nodes/accessors/ModelNode.js +10 -0
- package/nodes/accessors/ModelViewProjectionNode.cjs.js +1 -0
- package/nodes/accessors/ModelViewProjectionNode.js +22 -0
- package/nodes/accessors/NormalNode.cjs.js +1 -1
- package/nodes/accessors/NormalNode.js +48 -78
- package/nodes/accessors/Object3DNode.cjs.js +1 -0
- package/nodes/accessors/Object3DNode.js +85 -0
- package/nodes/accessors/PointUVNode.cjs.js +1 -0
- package/nodes/accessors/PointUVNode.js +16 -0
- package/nodes/accessors/PositionNode.cjs.js +1 -1
- package/nodes/accessors/PositionNode.js +49 -87
- package/nodes/accessors/ReferenceNode.cjs.js +1 -0
- package/nodes/accessors/ReferenceNode.js +43 -0
- package/nodes/accessors/ReflectNode.cjs.js +1 -1
- package/nodes/accessors/ReflectNode.js +35 -98
- package/nodes/accessors/SkinningNode.cjs.js +1 -0
- package/nodes/accessors/SkinningNode.js +59 -0
- package/nodes/accessors/TextureNode.cjs.js +1 -0
- package/nodes/accessors/TextureNode.js +68 -0
- package/nodes/accessors/UVNode.cjs.js +1 -1
- package/nodes/accessors/UVNode.js +20 -38
- package/nodes/core/ArrayUniformNode.cjs.js +1 -0
- package/nodes/core/ArrayUniformNode.js +17 -0
- package/nodes/core/AttributeNode.cjs.js +1 -1
- package/nodes/core/AttributeNode.js +31 -40
- package/nodes/core/BypassNode.cjs.js +1 -0
- package/nodes/core/BypassNode.js +28 -0
- package/nodes/core/CodeNode.cjs.js +1 -0
- package/nodes/core/CodeNode.js +35 -0
- package/nodes/core/ConstNode.cjs.js +1 -1
- package/nodes/core/ConstNode.js +10 -78
- package/nodes/core/ContextNode.cjs.js +1 -0
- package/nodes/core/ContextNode.js +26 -0
- package/nodes/core/ExpressionNode.cjs.js +1 -1
- package/nodes/core/ExpressionNode.js +19 -8
- package/nodes/core/FunctionCallNode.cjs.js +1 -1
- package/nodes/core/FunctionCallNode.js +31 -60
- package/nodes/core/FunctionNode.cjs.js +1 -1
- package/nodes/core/FunctionNode.js +45 -166
- package/nodes/core/InputNode.cjs.js +1 -1
- package/nodes/core/InputNode.js +43 -57
- package/nodes/core/Node.cjs.js +1 -1
- package/nodes/core/Node.js +155 -113
- package/nodes/core/NodeAttribute.cjs.js +1 -0
- package/nodes/core/NodeAttribute.js +11 -0
- package/nodes/core/NodeBuilder.cjs.js +1 -1
- package/nodes/core/NodeBuilder.js +422 -548
- package/nodes/core/NodeCode.cjs.js +1 -0
- package/nodes/core/NodeCode.js +13 -0
- package/nodes/core/NodeFrame.cjs.js +1 -1
- package/nodes/core/NodeFrame.js +34 -27
- package/nodes/core/NodeFunction.cjs.js +1 -0
- package/nodes/core/NodeFunction.js +17 -0
- package/nodes/core/NodeFunctionInput.cjs.js +1 -0
- package/nodes/core/NodeFunctionInput.js +14 -0
- package/nodes/core/NodeKeywords.cjs.js +1 -0
- package/nodes/core/NodeKeywords.js +54 -0
- package/nodes/core/NodeParser.cjs.js +1 -0
- package/nodes/core/NodeParser.js +8 -0
- package/nodes/core/NodeUniform.cjs.js +1 -1
- package/nodes/core/NodeUniform.js +18 -17
- package/nodes/core/NodeUtils.cjs.js +1 -1
- package/nodes/core/NodeUtils.js +55 -35
- package/nodes/core/NodeVar.cjs.js +1 -0
- package/nodes/core/NodeVar.js +11 -0
- package/nodes/core/NodeVary.cjs.js +1 -0
- package/nodes/core/NodeVary.js +11 -0
- package/nodes/core/PropertyNode.cjs.js +1 -0
- package/nodes/core/PropertyNode.js +26 -0
- package/nodes/core/TempNode.cjs.js +1 -1
- package/nodes/core/TempNode.js +21 -88
- package/nodes/core/UniformNode.cjs.js +1 -0
- package/nodes/core/UniformNode.js +28 -0
- package/nodes/core/VarNode.cjs.js +1 -1
- package/nodes/core/VarNode.js +28 -35
- package/nodes/core/VaryNode.cjs.js +1 -0
- package/nodes/core/VaryNode.js +38 -0
- package/nodes/core/constants.cjs.js +1 -0
- package/nodes/core/constants.js +11 -0
- package/nodes/display/ColorSpaceNode.cjs.js +1 -0
- package/nodes/display/ColorSpaceNode.js +67 -0
- package/nodes/display/NormalMapNode.cjs.js +1 -0
- package/nodes/display/NormalMapNode.js +71 -0
- package/nodes/fog/FogNode.cjs.js +1 -0
- package/nodes/fog/FogNode.js +18 -0
- package/nodes/fog/FogRangeNode.cjs.js +1 -0
- package/nodes/fog/FogRangeNode.js +20 -0
- package/nodes/functions/BSDFs.cjs.js +1 -0
- package/nodes/functions/BSDFs.js +121 -0
- package/nodes/functions/PhysicalMaterialFunctions.cjs.js +1 -0
- package/nodes/functions/PhysicalMaterialFunctions.js +57 -0
- package/nodes/lights/LightContextNode.cjs.js +1 -0
- package/nodes/lights/LightContextNode.js +43 -0
- package/nodes/lights/LightNode.cjs.js +1 -0
- package/nodes/lights/LightNode.js +61 -0
- package/nodes/lights/LightsNode.cjs.js +1 -0
- package/nodes/lights/LightsNode.js +77 -0
- package/nodes/loaders/NodeLoader.cjs.js +1 -0
- package/nodes/loaders/NodeLoader.js +80 -0
- package/nodes/loaders/NodeMaterialLoader.cjs.js +1 -0
- package/nodes/loaders/NodeMaterialLoader.js +29 -0
- package/nodes/loaders/NodeObjectLoader.cjs.js +1 -0
- package/nodes/loaders/NodeObjectLoader.js +49 -0
- package/nodes/materials/LineBasicNodeMaterial.cjs.js +1 -0
- package/nodes/materials/LineBasicNodeMaterial.js +31 -0
- package/nodes/materials/Materials.cjs.js +1 -0
- package/nodes/materials/Materials.js +27 -0
- package/nodes/materials/MeshBasicNodeMaterial.cjs.js +1 -0
- package/nodes/materials/MeshBasicNodeMaterial.js +32 -0
- package/nodes/materials/MeshStandardNodeMaterial.cjs.js +1 -1
- package/nodes/materials/MeshStandardNodeMaterial.js +41 -13
- package/nodes/materials/NodeMaterial.cjs.js +1 -1
- package/nodes/materials/NodeMaterial.js +67 -140
- package/nodes/materials/PointsNodeMaterial.cjs.js +1 -0
- package/nodes/materials/PointsNodeMaterial.js +34 -0
- package/nodes/math/CondNode.cjs.js +1 -1
- package/nodes/math/CondNode.js +33 -74
- package/nodes/math/MathNode.cjs.js +1 -1
- package/nodes/math/MathNode.js +193 -193
- package/nodes/math/OperatorNode.cjs.js +1 -1
- package/nodes/math/OperatorNode.js +116 -52
- package/nodes/parsers/GLSLNodeFunction.cjs.js +1 -0
- package/nodes/parsers/GLSLNodeFunction.js +101 -0
- package/nodes/parsers/GLSLNodeParser.cjs.js +1 -0
- package/nodes/parsers/GLSLNodeParser.js +13 -0
- package/nodes/parsers/WGSLNodeFunction.cjs.js +1 -0
- package/nodes/parsers/WGSLNodeFunction.js +71 -0
- package/nodes/parsers/WGSLNodeParser.cjs.js +1 -0
- package/nodes/parsers/WGSLNodeParser.js +13 -0
- package/nodes/procedural/CheckerNode.cjs.js +1 -1
- package/nodes/procedural/CheckerNode.js +22 -40
- package/nodes/utils/ArrayElementNode.cjs.js +1 -0
- package/nodes/utils/ArrayElementNode.js +22 -0
- package/nodes/utils/ConvertNode.cjs.js +1 -0
- package/nodes/utils/ConvertNode.js +29 -0
- package/nodes/utils/JoinNode.cjs.js +1 -1
- package/nodes/utils/JoinNode.js +19 -69
- package/nodes/utils/MatcapUVNode.cjs.js +1 -0
- package/nodes/utils/MatcapUVNode.js +18 -0
- package/nodes/utils/OscNode.cjs.js +1 -0
- package/nodes/utils/OscNode.js +55 -0
- package/nodes/utils/SplitNode.cjs.js +1 -0
- package/nodes/utils/SplitNode.js +58 -0
- package/nodes/utils/SpriteSheetUVNode.cjs.js +1 -0
- package/nodes/utils/SpriteSheetUVNode.js +39 -0
- package/nodes/utils/TimerNode.cjs.js +1 -1
- package/nodes/utils/TimerNode.js +38 -56
- package/objects/Lensflare.cjs.js +1 -1
- package/objects/Lensflare.js +11 -3
- package/package.json +3 -3
- package/postprocessing/AfterimagePass.d.ts +2 -30
- package/shaders/ACESFilmicToneMappingShader.cjs.js +1 -1
- package/shaders/ACESFilmicToneMappingShader.d.ts +9 -0
- package/shaders/ACESFilmicToneMappingShader.js +1 -1
- package/shaders/AfterimageShader.d.ts +9 -15
- package/shaders/BasicShader.cjs.js +1 -1
- package/shaders/BasicShader.d.ts +5 -5
- package/shaders/BasicShader.js +1 -1
- package/shaders/BleachBypassShader.cjs.js +1 -1
- package/shaders/BleachBypassShader.d.ts +8 -9
- package/shaders/BleachBypassShader.js +1 -1
- package/shaders/BlendShader.cjs.js +1 -1
- package/shaders/BlendShader.d.ts +13 -7
- package/shaders/BlendShader.js +1 -1
- package/shaders/BokehShader.cjs.js +1 -1
- package/shaders/BokehShader.d.ts +18 -19
- package/shaders/BokehShader.js +1 -1
- package/shaders/BokehShader2.cjs.js +1 -1
- package/shaders/BokehShader2.d.ts +80 -34
- package/shaders/BokehShader2.js +2 -2
- package/shaders/BrightnessContrastShader.cjs.js +1 -1
- package/shaders/BrightnessContrastShader.d.ts +10 -6
- package/shaders/BrightnessContrastShader.js +1 -1
- package/shaders/ColorCorrectionShader.cjs.js +1 -1
- package/shaders/ColorCorrectionShader.d.ts +14 -7
- package/shaders/ColorCorrectionShader.js +1 -1
- package/shaders/ColorifyShader.cjs.js +1 -1
- package/shaders/ColorifyShader.d.ts +8 -5
- package/shaders/ColorifyShader.js +1 -1
- package/shaders/ConvolutionShader.cjs.js +1 -1
- package/shaders/ConvolutionShader.d.ts +15 -16
- package/shaders/ConvolutionShader.js +9 -14
- package/shaders/CopyShader.d.ts +8 -12
- package/shaders/DOFMipMapShader.cjs.js +1 -1
- package/shaders/DOFMipMapShader.d.ts +13 -7
- package/shaders/DOFMipMapShader.js +1 -1
- package/shaders/DepthLimitedBlurShader.cjs.js +1 -1
- package/shaders/DepthLimitedBlurShader.d.ts +26 -25
- package/shaders/DepthLimitedBlurShader.js +12 -16
- package/shaders/DigitalGlitch.cjs.js +1 -1
- package/shaders/DigitalGlitch.d.ts +34 -14
- package/shaders/DigitalGlitch.js +1 -10
- package/shaders/DotScreenShader.cjs.js +1 -1
- package/shaders/DotScreenShader.d.ts +17 -8
- package/shaders/DotScreenShader.js +1 -1
- package/shaders/FXAAShader.cjs.js +1 -1
- package/shaders/FXAAShader.d.ts +8 -5
- package/shaders/FXAAShader.js +1 -1
- package/shaders/FilmShader.cjs.js +1 -1
- package/shaders/FilmShader.d.ts +19 -9
- package/shaders/FilmShader.js +1 -1
- package/shaders/FocusShader.cjs.js +1 -1
- package/shaders/FocusShader.d.ts +16 -8
- package/shaders/FocusShader.js +1 -1
- package/shaders/FreiChenShader.cjs.js +1 -1
- package/shaders/FreiChenShader.d.ts +8 -5
- package/shaders/FreiChenShader.js +1 -1
- package/shaders/FresnelShader.cjs.js +1 -1
- package/shaders/FresnelShader.d.ts +21 -0
- package/shaders/FresnelShader.js +1 -1
- package/shaders/GammaCorrectionShader.d.ts +7 -7
- package/shaders/GodRaysShader.cjs.js +1 -1
- package/shaders/GodRaysShader.d.ts +38 -20
- package/shaders/GodRaysShader.js +4 -4
- package/shaders/HalftoneShader.cjs.js +1 -1
- package/shaders/HalftoneShader.d.ts +40 -16
- package/shaders/HalftoneShader.js +1 -1
- package/shaders/HorizontalBlurShader.d.ts +8 -8
- package/shaders/HorizontalTiltShiftShader.cjs.js +1 -1
- package/shaders/HorizontalTiltShiftShader.d.ts +10 -6
- package/shaders/HorizontalTiltShiftShader.js +1 -1
- package/shaders/HueSaturationShader.cjs.js +1 -1
- package/shaders/HueSaturationShader.d.ts +10 -6
- package/shaders/HueSaturationShader.js +1 -1
- package/shaders/KaleidoShader.cjs.js +1 -1
- package/shaders/KaleidoShader.d.ts +10 -6
- package/shaders/KaleidoShader.js +1 -1
- package/shaders/LuminosityHighPassShader.cjs.js +1 -1
- package/shaders/LuminosityHighPassShader.d.ts +17 -8
- package/shaders/LuminosityHighPassShader.js +1 -1
- package/shaders/LuminosityShader.cjs.js +1 -1
- package/shaders/LuminosityShader.d.ts +4 -4
- package/shaders/LuminosityShader.js +1 -1
- package/shaders/MirrorShader.cjs.js +1 -1
- package/shaders/MirrorShader.d.ts +7 -5
- package/shaders/MirrorShader.js +1 -1
- package/shaders/NormalMapShader.cjs.js +1 -1
- package/shaders/NormalMapShader.d.ts +14 -7
- package/shaders/NormalMapShader.js +1 -1
- package/shaders/ParallaxShader.cjs.js +1 -1
- package/shaders/ParallaxShader.d.ts +28 -0
- package/shaders/ParallaxShader.js +1 -1
- package/shaders/PixelShader.cjs.js +1 -1
- package/shaders/PixelShader.d.ts +10 -6
- package/shaders/PixelShader.js +1 -1
- package/shaders/RGBShiftShader.cjs.js +1 -1
- package/shaders/RGBShiftShader.d.ts +10 -6
- package/shaders/RGBShiftShader.js +1 -1
- package/shaders/SAOShader.cjs.js +1 -1
- package/shaders/SAOShader.d.ts +24 -29
- package/shaders/SAOShader.js +1 -5
- package/shaders/SMAAShader.cjs.js +1 -1
- package/shaders/SMAAShader.d.ts +31 -16
- package/shaders/SMAAShader.js +3 -3
- package/shaders/SSAOShader.cjs.js +1 -1
- package/shaders/SSAOShader.d.ts +58 -25
- package/shaders/SSAOShader.js +3 -3
- package/shaders/SSRShader.cjs.js +1 -1
- package/shaders/SSRShader.d.ts +67 -36
- package/shaders/SSRShader.js +3 -3
- package/shaders/SepiaShader.cjs.js +1 -1
- package/shaders/SepiaShader.d.ts +7 -5
- package/shaders/SepiaShader.js +1 -1
- package/shaders/SobelOperatorShader.cjs.js +1 -1
- package/shaders/SobelOperatorShader.d.ts +8 -5
- package/shaders/SobelOperatorShader.js +1 -1
- package/shaders/SubsurfaceScatteringShader.cjs.js +1 -1
- package/shaders/SubsurfaceScatteringShader.d.ts +2 -34
- package/shaders/SubsurfaceScatteringShader.js +3 -3
- package/shaders/TechnicolorShader.cjs.js +1 -1
- package/shaders/TechnicolorShader.d.ts +4 -4
- package/shaders/TechnicolorShader.js +1 -1
- package/shaders/ToneMapShader.cjs.js +1 -1
- package/shaders/ToneMapShader.d.ts +19 -9
- package/shaders/ToneMapShader.js +1 -1
- package/shaders/ToonShader.cjs.js +1 -1
- package/shaders/ToonShader.d.ts +80 -34
- package/shaders/ToonShader.js +4 -4
- package/shaders/TriangleBlurShader.cjs.js +1 -1
- package/shaders/TriangleBlurShader.d.ts +8 -5
- package/shaders/TriangleBlurShader.js +1 -1
- package/shaders/UnpackDepthRGBAShader.cjs.js +1 -1
- package/shaders/UnpackDepthRGBAShader.d.ts +7 -5
- package/shaders/UnpackDepthRGBAShader.js +1 -1
- package/shaders/VerticalBlurShader.cjs.js +1 -1
- package/shaders/VerticalBlurShader.d.ts +8 -8
- package/shaders/VerticalBlurShader.js +1 -1
- package/shaders/VerticalTiltShiftShader.cjs.js +1 -1
- package/shaders/VerticalTiltShiftShader.d.ts +10 -6
- package/shaders/VerticalTiltShiftShader.js +1 -1
- package/shaders/VignetteShader.cjs.js +1 -1
- package/shaders/VignetteShader.d.ts +10 -6
- package/shaders/VignetteShader.js +1 -1
- package/shaders/VolumeShader.cjs.js +1 -1
- package/shaders/VolumeShader.d.ts +20 -9
- package/shaders/VolumeShader.js +1 -1
- package/shaders/WaterRefractionShader.cjs.js +1 -1
- package/shaders/WaterRefractionShader.d.ts +16 -8
- package/shaders/WaterRefractionShader.js +1 -1
- package/shaders/index.cjs.js +1 -0
- package/shaders/index.d.ts +53 -0
- package/shaders/index.js +53 -0
- package/shaders/types.cjs.js +1 -0
- package/shaders/types.d.ts +14 -0
- package/shaders/types.js +1 -0
- package/types/shared.d.ts +0 -20
- package/Nodes-894ac9dc.js +0 -1
- package/Nodes-af575af7.js +0 -157
- package/nodes/accessors/ColorsNode.cjs.js +0 -1
- package/nodes/accessors/ColorsNode.d.ts +0 -10
- package/nodes/accessors/ColorsNode.js +0 -40
- package/nodes/accessors/LightNode.cjs.js +0 -1
- package/nodes/accessors/LightNode.d.ts +0 -12
- package/nodes/accessors/LightNode.js +0 -41
- package/nodes/accessors/ResolutionNode.cjs.js +0 -1
- package/nodes/accessors/ResolutionNode.d.ts +0 -14
- package/nodes/accessors/ResolutionNode.js +0 -41
- package/nodes/accessors/ScreenUVNode.cjs.js +0 -1
- package/nodes/accessors/ScreenUVNode.d.ts +0 -11
- package/nodes/accessors/ScreenUVNode.js +0 -43
- package/nodes/core/NodeLib.cjs.js +0 -1
- package/nodes/core/NodeLib.d.ts +0 -22
- package/nodes/core/NodeLib.js +0 -37
- package/nodes/core/StructNode.cjs.js +0 -1
- package/nodes/core/StructNode.d.ts +0 -19
- package/nodes/core/StructNode.js +0 -72
- package/nodes/effects/BlurNode.cjs.js +0 -1
- package/nodes/effects/BlurNode.d.ts +0 -31
- package/nodes/effects/BlurNode.js +0 -100
- package/nodes/effects/ColorAdjustmentNode.cjs.js +0 -1
- package/nodes/effects/ColorAdjustmentNode.d.ts +0 -27
- package/nodes/effects/ColorAdjustmentNode.js +0 -73
- package/nodes/effects/LuminanceNode.cjs.js +0 -1
- package/nodes/effects/LuminanceNode.d.ts +0 -18
- package/nodes/effects/LuminanceNode.js +0 -46
- package/nodes/inputs/BoolNode.cjs.js +0 -1
- package/nodes/inputs/BoolNode.d.ts +0 -19
- package/nodes/inputs/BoolNode.js +0 -36
- package/nodes/inputs/ColorNode.cjs.js +0 -1
- package/nodes/inputs/ColorNode.d.ts +0 -21
- package/nodes/inputs/ColorNode.js +0 -41
- package/nodes/inputs/CubeTextureNode.cjs.js +0 -1
- package/nodes/inputs/CubeTextureNode.d.ts +0 -17
- package/nodes/inputs/CubeTextureNode.js +0 -79
- package/nodes/inputs/FloatNode.cjs.js +0 -1
- package/nodes/inputs/FloatNode.d.ts +0 -19
- package/nodes/inputs/FloatNode.js +0 -36
- package/nodes/inputs/IntNode.cjs.js +0 -1
- package/nodes/inputs/IntNode.d.ts +0 -19
- package/nodes/inputs/IntNode.js +0 -36
- package/nodes/inputs/Matrix3Node.cjs.js +0 -1
- package/nodes/inputs/Matrix3Node.d.ts +0 -22
- package/nodes/inputs/Matrix3Node.js +0 -46
- package/nodes/inputs/Matrix4Node.cjs.js +0 -1
- package/nodes/inputs/Matrix4Node.d.ts +0 -22
- package/nodes/inputs/Matrix4Node.js +0 -46
- package/nodes/inputs/PropertyNode.cjs.js +0 -1
- package/nodes/inputs/PropertyNode.d.ts +0 -10
- package/nodes/inputs/PropertyNode.js +0 -35
- package/nodes/inputs/RTTNode.cjs.js +0 -1
- package/nodes/inputs/RTTNode.d.ts +0 -27
- package/nodes/inputs/RTTNode.js +0 -103
- package/nodes/inputs/ReflectorNode.cjs.js +0 -1
- package/nodes/inputs/ReflectorNode.d.ts +0 -21
- package/nodes/inputs/ReflectorNode.js +0 -60
- package/nodes/inputs/ScreenNode.cjs.js +0 -1
- package/nodes/inputs/ScreenNode.d.ts +0 -11
- package/nodes/inputs/ScreenNode.js +0 -20
- package/nodes/inputs/TextureNode.cjs.js +0 -1
- package/nodes/inputs/TextureNode.d.ts +0 -20
- package/nodes/inputs/TextureNode.js +0 -83
- package/nodes/inputs/Vector2Node.cjs.js +0 -1
- package/nodes/inputs/Vector2Node.d.ts +0 -21
- package/nodes/inputs/Vector2Node.js +0 -40
- package/nodes/inputs/Vector3Node.cjs.js +0 -1
- package/nodes/inputs/Vector3Node.d.ts +0 -21
- package/nodes/inputs/Vector3Node.js +0 -41
- package/nodes/inputs/Vector4Node.cjs.js +0 -1
- package/nodes/inputs/Vector4Node.d.ts +0 -21
- package/nodes/inputs/Vector4Node.js +0 -42
- package/nodes/materials/BasicNodeMaterial.cjs.js +0 -1
- package/nodes/materials/BasicNodeMaterial.d.ts +0 -11
- package/nodes/materials/BasicNodeMaterial.js +0 -15
- package/nodes/materials/PhongNodeMaterial.cjs.js +0 -1
- package/nodes/materials/PhongNodeMaterial.d.ts +0 -21
- package/nodes/materials/PhongNodeMaterial.js +0 -15
- package/nodes/materials/SpriteNodeMaterial.cjs.js +0 -1
- package/nodes/materials/SpriteNodeMaterial.d.ts +0 -12
- package/nodes/materials/SpriteNodeMaterial.js +0 -15
- package/nodes/materials/StandardNodeMaterial.cjs.js +0 -1
- package/nodes/materials/StandardNodeMaterial.d.ts +0 -25
- package/nodes/materials/StandardNodeMaterial.js +0 -15
- package/nodes/materials/nodes/BasicNode.cjs.js +0 -1
- package/nodes/materials/nodes/BasicNode.d.ts +0 -15
- package/nodes/materials/nodes/BasicNode.js +0 -91
- package/nodes/materials/nodes/MeshStandardNode.cjs.js +0 -1
- package/nodes/materials/nodes/MeshStandardNode.d.ts +0 -25
- package/nodes/materials/nodes/MeshStandardNode.js +0 -81
- package/nodes/materials/nodes/PhongNode.cjs.js +0 -1
- package/nodes/materials/nodes/PhongNode.d.ts +0 -14
- package/nodes/materials/nodes/PhongNode.js +0 -212
- package/nodes/materials/nodes/RawNode.cjs.js +0 -1
- package/nodes/materials/nodes/RawNode.d.ts +0 -10
- package/nodes/materials/nodes/RawNode.js +0 -42
- package/nodes/materials/nodes/SpriteNode.cjs.js +0 -1
- package/nodes/materials/nodes/SpriteNode.d.ts +0 -13
- package/nodes/materials/nodes/SpriteNode.js +0 -113
- package/nodes/materials/nodes/StandardNode.cjs.js +0 -1
- package/nodes/materials/nodes/StandardNode.d.ts +0 -15
- package/nodes/materials/nodes/StandardNode.js +0 -336
- package/nodes/misc/BumpMapNode.cjs.js +0 -1
- package/nodes/misc/BumpMapNode.d.ts +0 -21
- package/nodes/misc/BumpMapNode.js +0 -80
- package/nodes/misc/NormalMapNode.cjs.js +0 -1
- package/nodes/misc/NormalMapNode.d.ts +0 -19
- package/nodes/misc/NormalMapNode.js +0 -102
- package/nodes/misc/TextureCubeNode.cjs.js +0 -1
- package/nodes/misc/TextureCubeNode.d.ts +0 -21
- package/nodes/misc/TextureCubeNode.js +0 -52
- package/nodes/misc/TextureCubeUVNode.cjs.js +0 -1
- package/nodes/misc/TextureCubeUVNode.d.ts +0 -18
- package/nodes/misc/TextureCubeUVNode.js +0 -229
- package/nodes/postprocessing/NodePass.cjs.js +0 -1
- package/nodes/postprocessing/NodePass.d.ts +0 -15
- package/nodes/postprocessing/NodePass.js +0 -61
- package/nodes/postprocessing/NodePostProcessing.cjs.js +0 -1
- package/nodes/postprocessing/NodePostProcessing.d.ts +0 -26
- package/nodes/postprocessing/NodePostProcessing.js +0 -91
- package/nodes/procedural/NoiseNode.cjs.js +0 -1
- package/nodes/procedural/NoiseNode.d.ts +0 -17
- package/nodes/procedural/NoiseNode.js +0 -43
- package/nodes/utils/BypassNode.cjs.js +0 -1
- package/nodes/utils/BypassNode.d.ts +0 -11
- package/nodes/utils/BypassNode.js +0 -55
- package/nodes/utils/ColorSpaceNode.cjs.js +0 -1
- package/nodes/utils/ColorSpaceNode.d.ts +0 -55
- package/nodes/utils/ColorSpaceNode.js +0 -106
- package/nodes/utils/MaxMIPLevelNode.cjs.js +0 -1
- package/nodes/utils/MaxMIPLevelNode.d.ts +0 -11
- package/nodes/utils/MaxMIPLevelNode.js +0 -38
- package/nodes/utils/SpecularMIPLevelNode.cjs.js +0 -1
- package/nodes/utils/SpecularMIPLevelNode.d.ts +0 -17
- package/nodes/utils/SpecularMIPLevelNode.js +0 -61
- package/nodes/utils/SubSlotNode.cjs.js +0 -1
- package/nodes/utils/SubSlotNode.js +0 -53
- package/nodes/utils/SwitchNode.cjs.js +0 -1
- package/nodes/utils/SwitchNode.d.ts +0 -11
- package/nodes/utils/SwitchNode.js +0 -69
- package/nodes/utils/UVTransformNode.cjs.js +0 -1
- package/nodes/utils/UVTransformNode.d.ts +0 -15
- package/nodes/utils/UVTransformNode.js +0 -46
- package/nodes/utils/VelocityNode.cjs.js +0 -1
- package/nodes/utils/VelocityNode.d.ts +0 -28
- package/nodes/utils/VelocityNode.js +0 -115
@@ -1 +1 @@
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-
"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("@babel/runtime/helpers/defineProperty"),t=require("three");function n(e){return e&&"object"==typeof e&&"default"in e?e:{default:e}}var r=n(e);const s=(e=1)=>{const n=new Float32Array(4096*e*4),r=new t.DataTexture(n,1024,4*e,t.RGBAFormat,t.FloatType);return r.wrapS=t.RepeatWrapping,r.wrapT=t.RepeatWrapping,r.magFilter=t.NearestFilter,r.needsUpdate=!0,r},i=(e,t,n=0)=>{const r=Math.floor(1024);t.arcLengthDivisions=r/2,t.updateArcLengths();const s=t.getSpacedPoints(r),i=t.computeFrenetFrames(r,!0);for(let t=0;t<r;t++){const r=Math.floor(t/1024),o=t%1024;let f=s[t];a(e,o,f.x,f.y,f.z,0+r+4*n),f=i.tangents[t],a(e,o,f.x,f.y,f.z,1+r+4*n),f=i.normals[t],a(e,o,f.x,f.y,f.z,2+r+4*n),f=i.binormals[t],a(e,o,f.x,f.y,f.z,3+r+4*n)}e.needsUpdate=!0},a=(e,t,n,r,s,i)=>{const a=e.image,{data:o}=a,f=4096*i;o[4*t+f+0]=n,o[4*t+f+1]=r,o[4*t+f+2]=s,o[4*t+f+3]=1}
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"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("@babel/runtime/helpers/defineProperty"),t=require("three");function n(e){return e&&"object"==typeof e&&"default"in e?e:{default:e}}var r=n(e);const s=(e=1)=>{const n=new Float32Array(4096*e*4),r=new t.DataTexture(n,1024,4*e,t.RGBAFormat,t.FloatType);return r.wrapS=t.RepeatWrapping,r.wrapT=t.RepeatWrapping,r.magFilter=t.NearestFilter,r.needsUpdate=!0,r},i=(e,t,n=0)=>{const r=Math.floor(1024);t.arcLengthDivisions=r/2,t.updateArcLengths();const s=t.getSpacedPoints(r),i=t.computeFrenetFrames(r,!0);for(let t=0;t<r;t++){const r=Math.floor(t/1024),o=t%1024;let f=s[t];a(e,o,f.x,f.y,f.z,0+r+4*n),f=i.tangents[t],a(e,o,f.x,f.y,f.z,1+r+4*n),f=i.normals[t],a(e,o,f.x,f.y,f.z,2+r+4*n),f=i.binormals[t],a(e,o,f.x,f.y,f.z,3+r+4*n)}e.needsUpdate=!0},a=(e,t,n,r,s,i)=>{const a=e.image,{data:o}=a,f=4096*i;o[4*t+f+0]=n,o[4*t+f+1]=r,o[4*t+f+2]=s,o[4*t+f+3]=1},o=e=>({spineTexture:{value:e},pathOffset:{type:"f",value:0},pathSegment:{type:"f",value:1},spineOffset:{type:"f",value:161},spineLength:{type:"f",value:400},flow:{type:"i",value:1}});function f(e,t,n=1){e.__ok||(e.__ok=!0,e.onBeforeCompile=e=>{if(e.__modified)return;e.__modified=!0,Object.assign(e.uniforms,t);const r=`\n\t\tuniform sampler2D spineTexture;\n\t\tuniform float pathOffset;\n\t\tuniform float pathSegment;\n\t\tuniform float spineOffset;\n\t\tuniform float spineLength;\n\t\tuniform int flow;\n\n\t\tfloat textureLayers = ${4*n}.;\n\t\tfloat textureStacks = 1.;\n\n\t\t${e.vertexShader}\n\t\t`.replace("#include <beginnormal_vertex>","").replace("#include <defaultnormal_vertex>","").replace("#include <begin_vertex>","").replace(/void\s*main\s*\(\)\s*\{/,"\n void main() {\n #include <beginnormal_vertex>\n\n vec4 worldPos = modelMatrix * vec4(position, 1.);\n\n bool bend = flow > 0;\n float xWeight = bend ? 0. : 1.;\n\n #ifdef USE_INSTANCING\n float pathOffsetFromInstanceMatrix = instanceMatrix[3][2];\n float spineLengthFromInstanceMatrix = instanceMatrix[3][0];\n float spinePortion = bend ? (worldPos.x + spineOffset) / spineLengthFromInstanceMatrix : 0.;\n float mt = (spinePortion * pathSegment + pathOffset + pathOffsetFromInstanceMatrix)*textureStacks;\n #else\n float spinePortion = bend ? (worldPos.x + spineOffset) / spineLength : 0.;\n float mt = (spinePortion * pathSegment + pathOffset)*textureStacks;\n #endif\n\n mt = mod(mt, textureStacks);\n float rowOffset = floor(mt);\n\n #ifdef USE_INSTANCING\n rowOffset += instanceMatrix[3][1] * 4.;\n #endif\n\n vec3 spinePos = texture2D(spineTexture, vec2(mt, (0. + rowOffset + 0.5) / textureLayers)).xyz;\n vec3 a = texture2D(spineTexture, vec2(mt, (1. + rowOffset + 0.5) / textureLayers)).xyz;\n vec3 b = texture2D(spineTexture, vec2(mt, (2. + rowOffset + 0.5) / textureLayers)).xyz;\n vec3 c = texture2D(spineTexture, vec2(mt, (3. + rowOffset + 0.5) / textureLayers)).xyz;\n mat3 basis = mat3(a, b, c);\n\n vec3 transformed = basis\n * vec3(worldPos.x * xWeight, worldPos.y * 1., worldPos.z * 1.)\n + spinePos;\n\n vec3 transformedNormal = normalMatrix * (basis * objectNormal);\n\t\t\t").replace("#include <project_vertex>","vec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );\n\t\t\t\tgl_Position = projectionMatrix * mvPosition;");e.vertexShader=r})}class l{constructor(e,n=1){r.default(this,"curveArray",void 0),r.default(this,"curveLengthArray",void 0),r.default(this,"object3D",void 0),r.default(this,"splineTexure",void 0),r.default(this,"uniforms",void 0);const i=e.clone(),a=s(n),l=o(a);i.traverse((e=>{(e instanceof t.Mesh||e instanceof t.InstancedMesh)&&(e.material=e.material.clone(),f(e.material,l,n))})),this.curveArray=new Array(n),this.curveLengthArray=new Array(n),this.object3D=i,this.splineTexure=a,this.uniforms=l}updateCurve(e,t){if(e>=this.curveArray.length)throw Error("Index out of range for Flow");const n=t.getLength();this.uniforms.spineLength.value=n,this.curveLengthArray[e]=n,this.curveArray[e]=t,i(this.splineTexure,t,e)}moveAlongCurve(e){this.uniforms.pathOffset.value+=e}}const u=new t.Matrix4;exports.Flow=l,exports.InstancedFlow=class extends l{constructor(e,n,s,i){const a=new t.InstancedMesh(s,i,e);a.instanceMatrix.setUsage(t.DynamicDrawUsage),super(a,n),r.default(this,"offsets",void 0),r.default(this,"whichCurve",void 0),this.offsets=new Array(e).fill(0),this.whichCurve=new Array(e).fill(0)}writeChanges(e){u.makeTranslation(this.curveLengthArray[this.whichCurve[e]],this.whichCurve[e],this.offsets[e]),this.object3D.setMatrixAt(e,u),this.object3D.instanceMatrix.needsUpdate=!0}moveIndividualAlongCurve(e,t){this.offsets[e]+=t,this.writeChanges(e)}setCurve(e,t){if(isNaN(t))throw Error("curve index being set is Not a Number (NaN)");this.whichCurve[e]=t,this.writeChanges(e)}},exports.getUniforms=o,exports.initSplineTexture=s,exports.modifyShader=f,exports.updateSplineTexture=i;
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import { DataTexture, Mesh, InstancedMesh, Material, Curve, BufferGeometry } from 'three';
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export declare const initSplineTexture: (numberOfCurves?: number) => DataTexture;
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export declare const updateSplineTexture: <TCurve extends Curve<any>>(texture: DataTexture, splineCurve: TCurve, offset?: number) => void;
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export interface
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pathSegment: TUniform<number>;
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spineOffset: TUniform<number>;
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spineLength: TUniform<number>;
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flow: TUniform<number>;
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export interface INumericUniform extends IUniform {
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export declare
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export declare type CurveModifierUniforms = {
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pathSegment: INumericUniform;
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spineOffset: INumericUniform;
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};
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export declare const getUniforms: (splineTexture: DataTexture) => CurveModifierUniforms;
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const getUniforms = splineTexture => ({
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spineTexture: {
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pathOffset: {
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package/nodes/Nodes.cjs.js
CHANGED
@@ -1 +1 @@
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"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("./core/
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"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("./core/ArrayUniformNode.cjs.js"),r=require("./core/AttributeNode.cjs.js"),o=require("./core/BypassNode.cjs.js"),s=require("./core/CodeNode.cjs.js"),t=require("./core/ConstNode.cjs.js"),i=require("./core/ContextNode.cjs.js"),p=require("./core/ExpressionNode.cjs.js"),a=require("./core/FunctionCallNode.cjs.js"),d=require("./core/FunctionNode.cjs.js"),c=require("./core/Node.cjs.js"),x=require("./core/NodeAttribute.cjs.js"),n=require("./core/NodeBuilder.cjs.js"),N=require("./core/NodeCode.cjs.js"),u=require("./core/NodeFrame.cjs.js"),j=require("./core/NodeFunctionInput.cjs.js"),l=require("./core/NodeKeywords.cjs.js"),m=require("./core/NodeUniform.cjs.js"),q=require("./core/NodeVar.cjs.js"),h=require("./core/NodeVary.cjs.js"),f=require("./core/PropertyNode.cjs.js"),g=require("./core/TempNode.cjs.js"),b=require("./core/UniformNode.cjs.js"),v=require("./core/VarNode.cjs.js"),M=require("./core/VaryNode.cjs.js"),y=require("./accessors/BufferNode.cjs.js"),C=require("./accessors/CameraNode.cjs.js"),T=require("./accessors/CubeTextureNode.cjs.js"),V=require("./accessors/MaterialNode.cjs.js"),L=require("./accessors/MaterialReferenceNode.cjs.js"),S=require("./accessors/ModelNode.cjs.js"),F=require("./accessors/ModelViewProjectionNode.cjs.js"),w=require("./accessors/NormalNode.cjs.js"),P=require("./accessors/Object3DNode.cjs.js"),_=require("./accessors/PointUVNode.cjs.js"),D=require("./accessors/PositionNode.cjs.js"),U=require("./accessors/ReferenceNode.cjs.js"),R=require("./accessors/ReflectNode.cjs.js"),B=require("./accessors/SkinningNode.cjs.js"),O=require("./accessors/TextureNode.cjs.js"),G=require("./accessors/UVNode.cjs.js"),A=require("./display/ColorSpaceNode.cjs.js"),E=require("./display/NormalMapNode.cjs.js"),I=require("./math/MathNode.cjs.js"),X=require("./math/OperatorNode.cjs.js"),k=require("./math/CondNode.cjs.js"),W=require("./lights/LightContextNode.cjs.js"),z=require("./lights/LightNode.cjs.js"),J=require("./lights/LightsNode.cjs.js"),K=require("./utils/ArrayElementNode.cjs.js"),Y=require("./utils/ConvertNode.cjs.js"),H=require("./utils/JoinNode.cjs.js"),Q=require("./utils/SplitNode.cjs.js"),Z=require("./utils/SpriteSheetUVNode.cjs.js"),$=require("./utils/MatcapUVNode.cjs.js"),ee=require("./utils/OscNode.cjs.js"),re=require("./utils/TimerNode.cjs.js"),oe=require("../Nodes-627a8bdf.js"),se=require("./loaders/NodeMaterialLoader.cjs.js"),te=require("./procedural/CheckerNode.cjs.js"),ie=require("./fog/FogNode.cjs.js"),pe=require("./fog/FogRangeNode.cjs.js"),ae=require("./core/constants.cjs.js"),de=require("./functions/BSDFs.cjs.js"),ce=require("./ShaderNode.cjs.js"),xe=require("./materials/LineBasicNodeMaterial.cjs.js"),ne=require("./materials/MeshBasicNodeMaterial.cjs.js"),Ne=require("./materials/MeshStandardNodeMaterial.cjs.js"),ue=require("./materials/PointsNodeMaterial.cjs.js");require("./core/InputNode.cjs.js"),require("./core/NodeUtils.cjs.js"),require("three"),require("@babel/runtime/helpers/defineProperty"),require("./materials/NodeMaterial.cjs.js"),exports.ArrayUniformNode=e,exports.AttributeNode=r,exports.BypassNode=o,exports.CodeNode=s,exports.ConstNode=t,exports.ContextNode=i,exports.ExpressionNode=p,exports.FunctionCallNode=a,exports.FunctionNode=d,exports.Node=c,exports.NodeAttribute=x,exports.NodeBuilder=n.default,exports.NodeCode=N,exports.NodeFrame=u,exports.NodeFunctionInput=j,exports.NodeKeywords=l,exports.NodeUniform=m,exports.NodeVar=q,exports.NodeVary=h,exports.PropertyNode=f,exports.TempNode=g,exports.UniformNode=b,exports.VarNode=v,exports.VaryNode=M,exports.BufferNode=y,exports.CameraNode=C,exports.CubeTextureNode=T,exports.MaterialNode=V,exports.MaterialReferenceNode=L,exports.ModelNode=S,exports.ModelViewProjectionNode=F,exports.NormalNode=w,exports.Object3DNode=P,exports.PointUVNode=_,exports.PositionNode=D,exports.ReferenceNode=U,exports.ReflectNode=R,exports.SkinningNode=B,exports.TextureNode=O,exports.UVNode=G,exports.ColorSpaceNode=A.default,exports.NormalMapNode=E,exports.MathNode=I,exports.OperatorNode=X,exports.CondNode=k,exports.LightContextNode=W,exports.LightNode=z,exports.LightsNode=J,exports.ArrayElementNode=K,exports.ConvertNode=Y,exports.JoinNode=H,exports.SplitNode=Q,exports.SpriteSheetUVNode=Z,exports.MatcapUVNode=$,exports.OscNode=ee,exports.TimerNode=re,exports.NodeLoader=oe.NodeLoader,exports.NodeObjectLoader=oe.NodeObjectLoader,exports.fromType=oe.fromType,exports.NodeMaterialLoader=se,exports.CheckerNode=te,exports.FogNode=ie,exports.FogRangeNode=pe,exports.NodeShaderStage=ae.NodeShaderStage,exports.NodeType=ae.NodeType,exports.NodeUpdateType=ae.NodeUpdateType,exports.BRDF_GGX=de.BRDF_GGX,exports.BRDF_Lambert=de.BRDF_Lambert,exports.D_GGX=de.D_GGX,exports.F_Schlick=de.F_Schlick,exports.PhysicalLightingModel=de.PhysicalLightingModel,exports.RE_Direct_Physical=de.RE_Direct_Physical,exports.V_GGX_SmithCorrelated=de.V_GGX_SmithCorrelated,exports.getDistanceAttenuation=de.getDistanceAttenuation,exports.EPSILON=ce.EPSILON,exports.INFINITY=ce.INFINITY,exports.ShaderNode=ce.ShaderNode,exports.abs=ce.abs,exports.acos=ce.acos,exports.add=ce.add,exports.addTo=ce.addTo,exports.alphaTest=ce.alphaTest,exports.and=ce.and,exports.asin=ce.asin,exports.assign=ce.assign,exports.atan=ce.atan,exports.attribute=ce.attribute,exports.bitAnd=ce.bitAnd,exports.bitOr=ce.bitOr,exports.bitXor=ce.bitXor,exports.bmat3=ce.bmat3,exports.bmat4=ce.bmat4,exports.bool=ce.bool,exports.buffer=ce.buffer,exports.bvec2=ce.bvec2,exports.bvec3=ce.bvec3,exports.bvec4=ce.bvec4,exports.cameraPosition=ce.cameraPosition,exports.ceil=ce.ceil,exports.clamp=ce.clamp,exports.color=ce.color,exports.cond=ce.cond,exports.cos=ce.cos,exports.cross=ce.cross,exports.dFdx=ce.dFdx,exports.dFdy=ce.dFdy,exports.degrees=ce.degrees,exports.diffuseColor=ce.diffuseColor,exports.distance=ce.distance,exports.div=ce.div,exports.dot=ce.dot,exports.element=ce.element,exports.equal=ce.equal,exports.exp=ce.exp,exports.exp2=ce.exp2,exports.faceforward=ce.faceforward,exports.float=ce.float,exports.floor=ce.floor,exports.fract=ce.fract,exports.greaterThan=ce.greaterThan,exports.greaterThanEqual=ce.greaterThanEqual,exports.imat3=ce.imat3,exports.imat4=ce.imat4,exports.int=ce.int,exports.inversesqrt=ce.inversesqrt,exports.invert=ce.invert,exports.ivec2=ce.ivec2,exports.ivec3=ce.ivec3,exports.ivec4=ce.ivec4,exports.join=ce.join,exports.label=ce.label,exports.length=ce.length,exports.lessThan=ce.lessThan,exports.lessThanEqual=ce.lessThanEqual,exports.log=ce.log,exports.log2=ce.log2,exports.mat3=ce.mat3,exports.mat4=ce.mat4,exports.max=ce.max,exports.metalness=ce.metalness,exports.min=ce.min,exports.mix=ce.mix,exports.mod=ce.mod,exports.mul=ce.mul,exports.negate=ce.negate,exports.nodeObject=ce.nodeObject,exports.normalGeometry=ce.normalGeometry,exports.normalLocal=ce.normalLocal,exports.normalView=ce.normalView,exports.normalWorld=ce.normalWorld,exports.normalize=ce.normalize,exports.or=ce.or,exports.positionLocal=ce.positionLocal,exports.positionView=ce.positionView,exports.positionViewDirection=ce.positionViewDirection,exports.positionWorld=ce.positionWorld,exports.pow=ce.pow,exports.pow2=ce.pow2,exports.pow3=ce.pow3,exports.pow4=ce.pow4,exports.radians=ce.radians,exports.reflect=ce.reflect,exports.refract=ce.refract,exports.remainder=ce.remainder,exports.roughness=ce.roughness,exports.round=ce.round,exports.sampler=ce.sampler,exports.saturate=ce.saturate,exports.shiftLeft=ce.shiftLeft,exports.shiftRight=ce.shiftRight,exports.sign=ce.sign,exports.sin=ce.sin,exports.smoothstep=ce.smoothstep,exports.specularColor=ce.specularColor,exports.sqrt=ce.sqrt,exports.step=ce.step,exports.sub=ce.sub,exports.tan=ce.tan,exports.temp=ce.temp,exports.texture=ce.texture,exports.transformDirection=ce.transformDirection,exports.transformedNormalView=ce.transformedNormalView,exports.uint=ce.uint,exports.umat3=ce.umat3,exports.umat4=ce.umat4,exports.uniform=ce.uniform,exports.uv=ce.uv,exports.uvec2=ce.uvec2,exports.uvec3=ce.uvec3,exports.uvec4=ce.uvec4,exports.vec2=ce.vec2,exports.vec3=ce.vec3,exports.vec4=ce.vec4,exports.viewMatrix=ce.viewMatrix,exports.xor=ce.xor,exports.LineBasicNodeMaterial=xe,exports.MeshBasicNodeMaterial=ne,exports.MeshStandardNodeMaterial=Ne,exports.PointsNodeMaterial=ue;
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package/nodes/Nodes.js
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export {
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import ArrayUniformNode from './core/ArrayUniformNode.js';
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export { default as ArrayUniformNode } from './core/ArrayUniformNode.js';
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import AttributeNode from './core/AttributeNode.js';
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export { default as AttributeNode } from './core/AttributeNode.js';
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import BypassNode from './core/BypassNode.js';
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export { default as BypassNode } from './core/BypassNode.js';
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import CodeNode from './core/CodeNode.js';
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export { default as CodeNode } from './core/CodeNode.js';
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import ConstNode from './core/ConstNode.js';
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export { default as ConstNode } from './core/ConstNode.js';
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import ContextNode from './core/ContextNode.js';
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export { default as ContextNode } from './core/ContextNode.js';
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import ExpressionNode from './core/ExpressionNode.js';
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export { default as ExpressionNode } from './core/ExpressionNode.js';
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import FunctionCallNode from './core/FunctionCallNode.js';
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export { default as FunctionCallNode } from './core/FunctionCallNode.js';
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import FunctionNode from './core/FunctionNode.js';
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export { default as FunctionNode } from './core/FunctionNode.js';
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import Node from './core/Node.js';
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export { default as Node } from './core/Node.js';
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import NodeAttribute from './core/NodeAttribute.js';
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export { default as NodeAttribute } from './core/NodeAttribute.js';
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import NodeBuilder from './core/NodeBuilder.js';
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export { default as NodeBuilder } from './core/NodeBuilder.js';
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import NodeCode from './core/NodeCode.js';
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export { default as NodeCode } from './core/NodeCode.js';
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import NodeFrame from './core/NodeFrame.js';
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export { default as NodeFrame } from './core/NodeFrame.js';
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import NodeFunctionInput from './core/NodeFunctionInput.js';
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export { default as NodeFunctionInput } from './core/NodeFunctionInput.js';
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import NodeKeywords from './core/NodeKeywords.js';
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export { default as NodeKeywords } from './core/NodeKeywords.js';
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import NodeUniform from './core/NodeUniform.js';
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export { default as NodeUniform } from './core/NodeUniform.js';
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import NodeVar from './core/NodeVar.js';
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export { default as NodeVar } from './core/NodeVar.js';
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import NodeVary from './core/NodeVary.js';
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export { default as NodeVary } from './core/NodeVary.js';
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import PropertyNode from './core/PropertyNode.js';
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export { default as PropertyNode } from './core/PropertyNode.js';
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import TempNode from './core/TempNode.js';
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export { default as TempNode } from './core/TempNode.js';
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import UniformNode from './core/UniformNode.js';
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export { default as UniformNode } from './core/UniformNode.js';
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import VarNode from './core/VarNode.js';
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export { default as VarNode } from './core/VarNode.js';
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import VaryNode from './core/VaryNode.js';
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export { default as VaryNode } from './core/VaryNode.js';
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import BufferNode from './accessors/BufferNode.js';
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export { default as BufferNode } from './accessors/BufferNode.js';
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import CameraNode from './accessors/CameraNode.js';
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export { default as CameraNode } from './accessors/CameraNode.js';
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import CubeTextureNode from './accessors/CubeTextureNode.js';
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export { default as CubeTextureNode } from './accessors/CubeTextureNode.js';
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import MaterialNode from './accessors/MaterialNode.js';
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export { default as MaterialNode } from './accessors/MaterialNode.js';
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import MaterialReferenceNode from './accessors/MaterialReferenceNode.js';
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export { default as MaterialReferenceNode } from './accessors/MaterialReferenceNode.js';
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import ModelNode from './accessors/ModelNode.js';
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export { default as ModelNode } from './accessors/ModelNode.js';
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import ModelViewProjectionNode from './accessors/ModelViewProjectionNode.js';
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export { default as ModelViewProjectionNode } from './accessors/ModelViewProjectionNode.js';
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import NormalNode from './accessors/NormalNode.js';
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export { default as NormalNode } from './accessors/NormalNode.js';
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import Object3DNode from './accessors/Object3DNode.js';
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export { default as Object3DNode } from './accessors/Object3DNode.js';
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import PointUVNode from './accessors/PointUVNode.js';
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export { default as PointUVNode } from './accessors/PointUVNode.js';
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import PositionNode from './accessors/PositionNode.js';
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export { default as PositionNode } from './accessors/PositionNode.js';
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import ReferenceNode from './accessors/ReferenceNode.js';
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export { default as ReferenceNode } from './accessors/ReferenceNode.js';
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import ReflectNode from './accessors/ReflectNode.js';
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export { default as ReflectNode } from './accessors/ReflectNode.js';
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import SkinningNode from './accessors/SkinningNode.js';
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export { default as SkinningNode } from './accessors/SkinningNode.js';
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import TextureNode from './accessors/TextureNode.js';
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export { default as TextureNode } from './accessors/TextureNode.js';
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import UVNode from './accessors/UVNode.js';
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export { default as UVNode } from './accessors/UVNode.js';
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import ColorSpaceNode from './display/ColorSpaceNode.js';
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export { default as ColorSpaceNode } from './display/ColorSpaceNode.js';
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import NormalMapNode from './display/NormalMapNode.js';
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export { default as NormalMapNode } from './display/NormalMapNode.js';
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import MathNode from './math/MathNode.js';
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export { default as MathNode } from './math/MathNode.js';
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import OperatorNode from './math/OperatorNode.js';
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export { default as OperatorNode } from './math/OperatorNode.js';
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import CondNode from './math/CondNode.js';
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90
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export { default as CondNode } from './math/CondNode.js';
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91
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import LightContextNode from './lights/LightContextNode.js';
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export { default as LightContextNode } from './lights/LightContextNode.js';
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import LightNode from './lights/LightNode.js';
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export { default as LightNode } from './lights/LightNode.js';
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95
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import LightsNode from './lights/LightsNode.js';
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96
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export { default as LightsNode } from './lights/LightsNode.js';
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97
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+
import ArrayElementNode from './utils/ArrayElementNode.js';
|
98
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+
export { default as ArrayElementNode } from './utils/ArrayElementNode.js';
|
99
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+
import ConvertNode from './utils/ConvertNode.js';
|
100
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+
export { default as ConvertNode } from './utils/ConvertNode.js';
|
101
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+
import JoinNode from './utils/JoinNode.js';
|
102
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+
export { default as JoinNode } from './utils/JoinNode.js';
|
103
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+
import SplitNode from './utils/SplitNode.js';
|
104
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+
export { default as SplitNode } from './utils/SplitNode.js';
|
105
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+
import SpriteSheetUVNode from './utils/SpriteSheetUVNode.js';
|
106
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+
export { default as SpriteSheetUVNode } from './utils/SpriteSheetUVNode.js';
|
107
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+
import MatcapUVNode from './utils/MatcapUVNode.js';
|
108
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+
export { default as MatcapUVNode } from './utils/MatcapUVNode.js';
|
109
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+
import OscNode from './utils/OscNode.js';
|
110
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+
export { default as OscNode } from './utils/OscNode.js';
|
111
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+
import TimerNode from './utils/TimerNode.js';
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112
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+
export { default as TimerNode } from './utils/TimerNode.js';
|
113
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+
import NodeLoader from './loaders/NodeLoader.js';
|
114
|
+
export { default as NodeLoader } from './loaders/NodeLoader.js';
|
115
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+
import NodeObjectLoader from './loaders/NodeObjectLoader.js';
|
116
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+
export { default as NodeObjectLoader } from './loaders/NodeObjectLoader.js';
|
117
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+
import NodeMaterialLoader from './loaders/NodeMaterialLoader.js';
|
118
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+
export { default as NodeMaterialLoader } from './loaders/NodeMaterialLoader.js';
|
119
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+
import CheckerNode from './procedural/CheckerNode.js';
|
120
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+
export { default as CheckerNode } from './procedural/CheckerNode.js';
|
121
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+
import FogNode from './fog/FogNode.js';
|
122
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+
export { default as FogNode } from './fog/FogNode.js';
|
123
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+
import FogRangeNode from './fog/FogRangeNode.js';
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124
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+
export { default as FogRangeNode } from './fog/FogRangeNode.js';
|
75
125
|
|
76
|
-
//
|
77
|
-
|
126
|
+
// core
|
127
|
+
const nodeLib = {
|
128
|
+
// core
|
129
|
+
ArrayUniformNode,
|
130
|
+
AttributeNode,
|
131
|
+
BypassNode,
|
132
|
+
CodeNode,
|
133
|
+
ContextNode,
|
134
|
+
ConstNode,
|
135
|
+
ExpressionNode,
|
136
|
+
FunctionCallNode,
|
137
|
+
FunctionNode,
|
138
|
+
Node,
|
139
|
+
NodeAttribute,
|
140
|
+
NodeBuilder,
|
141
|
+
NodeCode,
|
142
|
+
NodeFrame,
|
143
|
+
NodeFunctionInput,
|
144
|
+
NodeKeywords,
|
145
|
+
NodeUniform,
|
146
|
+
NodeVar,
|
147
|
+
NodeVary,
|
148
|
+
PropertyNode,
|
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TempNode,
|
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UniformNode,
|
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VarNode,
|
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VaryNode,
|
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// accessors
|
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BufferNode,
|
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CameraNode,
|
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CubeTextureNode,
|
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MaterialNode,
|
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MaterialReferenceNode,
|
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ModelNode,
|
160
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+
ModelViewProjectionNode,
|
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NormalNode,
|
162
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Object3DNode,
|
163
|
+
PointUVNode,
|
164
|
+
PositionNode,
|
165
|
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ReferenceNode,
|
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|
+
ReflectNode,
|
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|
+
SkinningNode,
|
168
|
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TextureNode,
|
169
|
+
UVNode,
|
170
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+
// display
|
171
|
+
ColorSpaceNode,
|
172
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NormalMapNode,
|
173
|
+
// math
|
174
|
+
MathNode,
|
175
|
+
OperatorNode,
|
176
|
+
CondNode,
|
177
|
+
// lights
|
178
|
+
LightContextNode,
|
179
|
+
LightNode,
|
180
|
+
LightsNode,
|
181
|
+
// utils
|
182
|
+
ArrayElementNode,
|
183
|
+
ConvertNode,
|
184
|
+
JoinNode,
|
185
|
+
SplitNode,
|
186
|
+
SpriteSheetUVNode,
|
187
|
+
MatcapUVNode,
|
188
|
+
OscNode,
|
189
|
+
TimerNode,
|
190
|
+
// procedural
|
191
|
+
CheckerNode,
|
192
|
+
// fog
|
193
|
+
FogNode,
|
194
|
+
FogRangeNode,
|
195
|
+
// loaders
|
196
|
+
NodeLoader,
|
197
|
+
NodeObjectLoader,
|
198
|
+
NodeMaterialLoader
|
199
|
+
};
|
200
|
+
const fromType = type => {
|
201
|
+
return new nodeLib[type]();
|
202
|
+
};
|
203
|
+
|
204
|
+
export { fromType };
|
@@ -0,0 +1 @@
|
|
1
|
+
"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("./core/PropertyNode.cjs.js"),r=require("./core/VarNode.cjs.js"),o=require("./core/AttributeNode.cjs.js"),s=require("./core/ConstNode.cjs.js"),t=require("./core/UniformNode.cjs.js"),n=require("./accessors/BufferNode.cjs.js"),w=require("./accessors/PositionNode.cjs.js"),p=require("./accessors/NormalNode.cjs.js"),a=require("./accessors/CameraNode.cjs.js"),c=require("./accessors/ModelNode.cjs.js"),i=require("./accessors/TextureNode.cjs.js"),x=require("./accessors/UVNode.cjs.js"),u=require("./math/OperatorNode.cjs.js"),l=require("./math/CondNode.cjs.js"),d=require("./math/MathNode.cjs.js"),j=require("./utils/ArrayElementNode.cjs.js"),m=require("./utils/ConvertNode.cjs.js"),f=require("./utils/JoinNode.cjs.js"),N=require("./utils/SplitNode.cjs.js"),q=require("./core/NodeUtils.cjs.js");require("./core/Node.cjs.js"),require("./core/constants.cjs.js"),require("three"),require("./core/VaryNode.cjs.js"),require("./core/InputNode.cjs.js"),require("@babel/runtime/helpers/defineProperty"),require("./accessors/Object3DNode.cjs.js"),require("./core/TempNode.cjs.js"),require("./core/ExpressionNode.cjs.js"),require("./core/NodeBuilder.cjs.js"),require("./core/NodeUniform.cjs.js"),require("./core/NodeAttribute.cjs.js"),require("./core/NodeVary.cjs.js"),require("./core/NodeVar.cjs.js"),require("./core/NodeCode.cjs.js"),require("./core/NodeKeywords.cjs.js"),require("./core/ContextNode.cjs.js");const v={construct(e,r){const o=r.shift();return e(new b(o),...r)},get:function(e,r){if("string"==typeof r&&void 0===e[r]){if(!0===/^[xyzwrgbastpq]{1,4}$/.test(r))return r=r.replace(/r|s/g,"x").replace(/g|t/g,"y").replace(/b|p/g,"z").replace(/a|q/g,"w"),new h(new N(e,r));if(!0===/^\d+$/.test(r))return new h(new j(e,_(Number(r))))}return e[r]}},g=new WeakMap,h=function(e){const r=typeof e;if("number"===r||"boolean"===r)return new h(A(e));if("object"===r&&!0===e.isNode){let r=g.get(e);return void 0===r&&(r=new Proxy(e,v),g.set(e,r),g.set(r,r)),r}return e},b=function(e){for(const r in e)e[r]=new h(e[r]);return e},I=e=>{const r=e.length;for(let o=0;o<r;o++)e[o]=new h(e[o]);return e},y=function(e,r=null,o=null){return null===r?(...r)=>new h(new e(...I(r))):null===o?(...o)=>new h(new e(r,...I(o))):(o=new h(o),(...s)=>new h(new e(r,...I(s),o)))},M=[!1,!0],T=[0,1,2,3],V=[-1,-2],P=[.5,1.5,1/3,1e-6,1e6,Math.PI,2*Math.PI,1/Math.PI,2/Math.PI,1/(2*Math.PI),Math.PI/2],O=new Map;for(let e of M)O.set(e,new s(e));const C=new Map;for(let e of T)C.set(e,new s(e,"uint"));const E=new Map([...C].map((e=>new s(e.value,"int"))));for(let e of V)E.set(e,new s(e,"int"));const L=new Map([...E].map((e=>new s(e.value))));for(let e of P)L.set(e,new s(e));for(let e of P)L.set(-e,new s(-e));const W=new Map([...O,...L]),A=e=>W.has(e)?W.get(e):!0===e.isNode?e:new s(e),D=function(e,r=null){return(...o)=>{if(0===o.length)return R(new s(q.getValueFromType(e),e));{if("color"===e&&!0!==o[0].isNode&&(o=[q.getValueFromType(e,...o)]),1===o.length&&null!==r&&r.has(o[0]))return r.get(o[0]);const s=o.map(A);return R(new m(1===s.length?s[0]:new f(s),e))}}},F=new Proxy((function(e){return(r,o)=>(new b(r),new h(e(r,o)))}),v),R=e=>new h(e),S=new D("color"),z=new D("float",L),U=new D("int",E),_=new D("uint",C),B=new D("bool",O),G=new D("vec2"),X=new D("ivec2"),Y=new D("uvec2"),$=new D("bvec2"),k=new D("vec3"),J=new D("ivec3"),K=new D("uvec3"),H=new D("bvec3"),Q=new D("vec4"),Z=new D("ivec4"),ee=new D("uvec4"),re=new D("bvec4"),oe=new D("mat3"),se=new D("imat3"),te=new D("umat3"),ne=new D("bmat3"),we=new D("mat4"),pe=new D("imat4"),ae=new D("umat4"),ce=new D("bmat4"),ie=new y(u,"+"),xe=new y(u,"-"),ue=new y(u,"*"),le=new y(u,"/"),de=new y(u,"%"),je=new y(u,"=="),me=new y(u,"="),fe=new y(u,"<"),Ne=new y(u,">"),qe=new y(u,"<="),ve=new y(u,">="),ge=new y(u,"&&"),he=new y(u,"||"),be=new y(u,"^^"),Ie=new y(u,"&"),ye=new y(u,"|"),Me=new y(u,"^"),Te=new y(u,"<<"),Ve=new y(u,">>"),Pe=new y(j),Oe=new h(new p(p.GEOMETRY)),Ce=new h(new p(p.LOCAL)),Ee=new h(new p(p.WORLD)),Le=new h(new p(p.VIEW)),We=new h(new r(new p(p.VIEW),"TransformedNormalView","vec3")),Ae=new h(new w(w.LOCAL)),De=new h(new w(w.WORLD)),Fe=new h(new w(w.VIEW)),Re=new h(new w(w.VIEW_DIRECTION)),Se=new h(new c(c.VIEW_MATRIX)),ze=new h(new a(a.POSITION)),Ue=new h(new e("DiffuseColor","vec4")),_e=new h(new e("Roughness","float")),Be=new h(new e("Metalness","float")),Ge=new h(new e("AlphaTest","float")),Xe=new h(new e("SpecularColor","color")),Ye=new y(d,"abs"),$e=new y(d,"acos"),ke=new y(d,"asin"),Je=new y(d,"atan"),Ke=new y(d,"ceil"),He=new y(d,"clamp"),Qe=new y(d,"cos"),Ze=new y(d,"cross"),er=new y(d,"degrees"),rr=new y(d,"dFdx"),or=new y(d,"dFdy"),sr=new y(d,"distance"),tr=new y(d,"dot"),nr=new y(d,"exp"),wr=new y(d,"exp2"),pr=new y(d,"faceforward"),ar=new y(d,"floor"),cr=new y(d,"fract"),ir=new y(d,"invert"),xr=new y(d,"inversesqrt"),ur=new y(d,"length"),lr=new y(d,"log"),dr=new y(d,"log2"),jr=new y(d,"max"),mr=new y(d,"min"),fr=new y(d,"mix"),Nr=new y(d,"mod"),qr=new y(d,"negate"),vr=new y(d,"normalize"),gr=new y(d,"pow"),hr=new y(d,"pow",2),br=new y(d,"pow",3),Ir=new y(d,"pow",4),yr=new y(d,"radians"),Mr=new y(d,"reflect"),Tr=new y(d,"refract"),Vr=new y(d,"round"),Pr=new y(d,"saturate"),Or=new y(d,"sign"),Cr=new y(d,"sin"),Er=new y(d,"smoothstep"),Lr=new y(d,"sqrt"),Wr=new y(d,"step"),Ar=new y(d,"tan"),Dr=new y(d,"transformDirection"),Fr=z(1e-6),Rr=z(1e6);exports.EPSILON=Fr,exports.INFINITY=Rr,exports.ShaderNode=F,exports.abs=Ye,exports.acos=$e,exports.add=ie,exports.addTo=(e,...r)=>(e.node=ie(e.node,...I(r)),R(e)),exports.alphaTest=Ge,exports.and=ge,exports.asin=ke,exports.assign=me,exports.atan=Je,exports.attribute=(...e)=>R(new o(...e)),exports.bitAnd=Ie,exports.bitOr=ye,exports.bitXor=Me,exports.bmat3=ne,exports.bmat4=ce,exports.bool=B,exports.buffer=(...e)=>R(new n(...e)),exports.bvec2=$,exports.bvec3=H,exports.bvec4=re,exports.cameraPosition=ze,exports.ceil=Ke,exports.clamp=He,exports.color=S,exports.cond=(...e)=>R(new l(...I(e))),exports.cos=Qe,exports.cross=Ze,exports.dFdx=rr,exports.dFdy=or,exports.degrees=er,exports.diffuseColor=Ue,exports.distance=sr,exports.div=le,exports.dot=tr,exports.element=Pe,exports.equal=je,exports.exp=nr,exports.exp2=wr,exports.faceforward=pr,exports.float=z,exports.floor=ar,exports.fract=cr,exports.greaterThan=Ne,exports.greaterThanEqual=ve,exports.imat3=se,exports.imat4=pe,exports.int=U,exports.inversesqrt=xr,exports.invert=ir,exports.ivec2=X,exports.ivec3=J,exports.ivec4=Z,exports.join=(...e)=>R(new f(I(e))),exports.label=(e,o)=>!0===(e=R(e)).isVarNode?(e.name=o,e):R(new r(e,o)),exports.length=ur,exports.lessThan=fe,exports.lessThanEqual=qe,exports.log=lr,exports.log2=dr,exports.mat3=oe,exports.mat4=we,exports.max=jr,exports.metalness=Be,exports.min=mr,exports.mix=fr,exports.mod=Nr,exports.mul=ue,exports.negate=qr,exports.nodeObject=R,exports.normalGeometry=Oe,exports.normalLocal=Ce,exports.normalView=Le,exports.normalWorld=Ee,exports.normalize=vr,exports.or=he,exports.positionLocal=Ae,exports.positionView=Fe,exports.positionViewDirection=Re,exports.positionWorld=De,exports.pow=gr,exports.pow2=hr,exports.pow3=br,exports.pow4=Ir,exports.radians=yr,exports.reflect=Mr,exports.refract=Tr,exports.remainder=de,exports.roughness=_e,exports.round=Vr,exports.sampler=e=>R(new m(!0===e.isNode?e:new i(e),"sampler")),exports.saturate=Pr,exports.shiftLeft=Te,exports.shiftRight=Ve,exports.sign=Or,exports.sin=Cr,exports.smoothstep=Er,exports.specularColor=Xe,exports.sqrt=Lr,exports.step=Wr,exports.sub=xe,exports.tan=Ar,exports.temp=e=>R(new r(R(e))),exports.texture=(...e)=>R(new i(...e)),exports.transformDirection=Dr,exports.transformedNormalView=We,exports.uint=_,exports.umat3=te,exports.umat4=ae,exports.uniform=e=>{var r;return e=!0===e.isNode?(null===(r=e.node)||void 0===r?void 0:r.value)||e.value:e,R(new t(e,e.nodeType))},exports.uv=(...e)=>R(new x(...e)),exports.uvec2=Y,exports.uvec3=K,exports.uvec4=ee,exports.vec2=G,exports.vec3=k,exports.vec4=Q,exports.viewMatrix=Se,exports.xor=be;
|