three-stdlib 2.8.9 → 2.8.12

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Files changed (480) hide show
  1. package/Nodes-607e9ed8.js +471 -0
  2. package/Nodes-627a8bdf.js +1 -0
  3. package/index.cjs.js +1 -1
  4. package/index.d.ts +1 -127
  5. package/index.js +122 -128
  6. package/lines/LineMaterial.d.ts +7 -6
  7. package/loaders/NodeMaterialLoader.cjs.js +1 -1
  8. package/loaders/NodeMaterialLoader.js +2 -136
  9. package/modifiers/CurveModifier.cjs.js +1 -1
  10. package/modifiers/CurveModifier.d.ts +13 -9
  11. package/modifiers/CurveModifier.js +27 -30
  12. package/nodes/Nodes.cjs.js +1 -1
  13. package/nodes/Nodes.js +203 -76
  14. package/nodes/ShaderNode.cjs.js +1 -0
  15. package/nodes/ShaderNode.js +308 -0
  16. package/nodes/accessors/BufferNode.cjs.js +1 -0
  17. package/nodes/accessors/BufferNode.js +18 -0
  18. package/nodes/accessors/CameraNode.cjs.js +1 -1
  19. package/nodes/accessors/CameraNode.js +32 -138
  20. package/nodes/accessors/CubeTextureNode.cjs.js +1 -0
  21. package/nodes/accessors/CubeTextureNode.js +53 -0
  22. package/nodes/accessors/MaterialNode.cjs.js +1 -0
  23. package/nodes/accessors/MaterialNode.js +80 -0
  24. package/nodes/accessors/MaterialReferenceNode.cjs.js +1 -0
  25. package/nodes/accessors/MaterialReferenceNode.js +16 -0
  26. package/nodes/accessors/ModelNode.cjs.js +1 -0
  27. package/nodes/accessors/ModelNode.js +10 -0
  28. package/nodes/accessors/ModelViewProjectionNode.cjs.js +1 -0
  29. package/nodes/accessors/ModelViewProjectionNode.js +22 -0
  30. package/nodes/accessors/NormalNode.cjs.js +1 -1
  31. package/nodes/accessors/NormalNode.js +48 -78
  32. package/nodes/accessors/Object3DNode.cjs.js +1 -0
  33. package/nodes/accessors/Object3DNode.js +85 -0
  34. package/nodes/accessors/PointUVNode.cjs.js +1 -0
  35. package/nodes/accessors/PointUVNode.js +16 -0
  36. package/nodes/accessors/PositionNode.cjs.js +1 -1
  37. package/nodes/accessors/PositionNode.js +49 -87
  38. package/nodes/accessors/ReferenceNode.cjs.js +1 -0
  39. package/nodes/accessors/ReferenceNode.js +43 -0
  40. package/nodes/accessors/ReflectNode.cjs.js +1 -1
  41. package/nodes/accessors/ReflectNode.js +35 -98
  42. package/nodes/accessors/SkinningNode.cjs.js +1 -0
  43. package/nodes/accessors/SkinningNode.js +59 -0
  44. package/nodes/accessors/TextureNode.cjs.js +1 -0
  45. package/nodes/accessors/TextureNode.js +68 -0
  46. package/nodes/accessors/UVNode.cjs.js +1 -1
  47. package/nodes/accessors/UVNode.js +20 -38
  48. package/nodes/core/ArrayUniformNode.cjs.js +1 -0
  49. package/nodes/core/ArrayUniformNode.js +17 -0
  50. package/nodes/core/AttributeNode.cjs.js +1 -1
  51. package/nodes/core/AttributeNode.js +31 -40
  52. package/nodes/core/BypassNode.cjs.js +1 -0
  53. package/nodes/core/BypassNode.js +28 -0
  54. package/nodes/core/CodeNode.cjs.js +1 -0
  55. package/nodes/core/CodeNode.js +35 -0
  56. package/nodes/core/ConstNode.cjs.js +1 -1
  57. package/nodes/core/ConstNode.js +10 -78
  58. package/nodes/core/ContextNode.cjs.js +1 -0
  59. package/nodes/core/ContextNode.js +26 -0
  60. package/nodes/core/ExpressionNode.cjs.js +1 -1
  61. package/nodes/core/ExpressionNode.js +19 -8
  62. package/nodes/core/FunctionCallNode.cjs.js +1 -1
  63. package/nodes/core/FunctionCallNode.js +31 -60
  64. package/nodes/core/FunctionNode.cjs.js +1 -1
  65. package/nodes/core/FunctionNode.js +45 -166
  66. package/nodes/core/InputNode.cjs.js +1 -1
  67. package/nodes/core/InputNode.js +43 -57
  68. package/nodes/core/Node.cjs.js +1 -1
  69. package/nodes/core/Node.js +155 -113
  70. package/nodes/core/NodeAttribute.cjs.js +1 -0
  71. package/nodes/core/NodeAttribute.js +11 -0
  72. package/nodes/core/NodeBuilder.cjs.js +1 -1
  73. package/nodes/core/NodeBuilder.js +422 -548
  74. package/nodes/core/NodeCode.cjs.js +1 -0
  75. package/nodes/core/NodeCode.js +13 -0
  76. package/nodes/core/NodeFrame.cjs.js +1 -1
  77. package/nodes/core/NodeFrame.js +34 -27
  78. package/nodes/core/NodeFunction.cjs.js +1 -0
  79. package/nodes/core/NodeFunction.js +17 -0
  80. package/nodes/core/NodeFunctionInput.cjs.js +1 -0
  81. package/nodes/core/NodeFunctionInput.js +14 -0
  82. package/nodes/core/NodeKeywords.cjs.js +1 -0
  83. package/nodes/core/NodeKeywords.js +54 -0
  84. package/nodes/core/NodeParser.cjs.js +1 -0
  85. package/nodes/core/NodeParser.js +8 -0
  86. package/nodes/core/NodeUniform.cjs.js +1 -1
  87. package/nodes/core/NodeUniform.js +18 -17
  88. package/nodes/core/NodeUtils.cjs.js +1 -1
  89. package/nodes/core/NodeUtils.js +55 -35
  90. package/nodes/core/NodeVar.cjs.js +1 -0
  91. package/nodes/core/NodeVar.js +11 -0
  92. package/nodes/core/NodeVary.cjs.js +1 -0
  93. package/nodes/core/NodeVary.js +11 -0
  94. package/nodes/core/PropertyNode.cjs.js +1 -0
  95. package/nodes/core/PropertyNode.js +26 -0
  96. package/nodes/core/TempNode.cjs.js +1 -1
  97. package/nodes/core/TempNode.js +21 -88
  98. package/nodes/core/UniformNode.cjs.js +1 -0
  99. package/nodes/core/UniformNode.js +28 -0
  100. package/nodes/core/VarNode.cjs.js +1 -1
  101. package/nodes/core/VarNode.js +28 -35
  102. package/nodes/core/VaryNode.cjs.js +1 -0
  103. package/nodes/core/VaryNode.js +38 -0
  104. package/nodes/core/constants.cjs.js +1 -0
  105. package/nodes/core/constants.js +11 -0
  106. package/nodes/display/ColorSpaceNode.cjs.js +1 -0
  107. package/nodes/display/ColorSpaceNode.js +67 -0
  108. package/nodes/display/NormalMapNode.cjs.js +1 -0
  109. package/nodes/display/NormalMapNode.js +71 -0
  110. package/nodes/fog/FogNode.cjs.js +1 -0
  111. package/nodes/fog/FogNode.js +18 -0
  112. package/nodes/fog/FogRangeNode.cjs.js +1 -0
  113. package/nodes/fog/FogRangeNode.js +20 -0
  114. package/nodes/functions/BSDFs.cjs.js +1 -0
  115. package/nodes/functions/BSDFs.js +121 -0
  116. package/nodes/functions/PhysicalMaterialFunctions.cjs.js +1 -0
  117. package/nodes/functions/PhysicalMaterialFunctions.js +57 -0
  118. package/nodes/lights/LightContextNode.cjs.js +1 -0
  119. package/nodes/lights/LightContextNode.js +43 -0
  120. package/nodes/lights/LightNode.cjs.js +1 -0
  121. package/nodes/lights/LightNode.js +61 -0
  122. package/nodes/lights/LightsNode.cjs.js +1 -0
  123. package/nodes/lights/LightsNode.js +77 -0
  124. package/nodes/loaders/NodeLoader.cjs.js +1 -0
  125. package/nodes/loaders/NodeLoader.js +80 -0
  126. package/nodes/loaders/NodeMaterialLoader.cjs.js +1 -0
  127. package/nodes/loaders/NodeMaterialLoader.js +29 -0
  128. package/nodes/loaders/NodeObjectLoader.cjs.js +1 -0
  129. package/nodes/loaders/NodeObjectLoader.js +49 -0
  130. package/nodes/materials/LineBasicNodeMaterial.cjs.js +1 -0
  131. package/nodes/materials/LineBasicNodeMaterial.js +31 -0
  132. package/nodes/materials/Materials.cjs.js +1 -0
  133. package/nodes/materials/Materials.js +27 -0
  134. package/nodes/materials/MeshBasicNodeMaterial.cjs.js +1 -0
  135. package/nodes/materials/MeshBasicNodeMaterial.js +32 -0
  136. package/nodes/materials/MeshStandardNodeMaterial.cjs.js +1 -1
  137. package/nodes/materials/MeshStandardNodeMaterial.js +41 -13
  138. package/nodes/materials/NodeMaterial.cjs.js +1 -1
  139. package/nodes/materials/NodeMaterial.js +67 -140
  140. package/nodes/materials/PointsNodeMaterial.cjs.js +1 -0
  141. package/nodes/materials/PointsNodeMaterial.js +34 -0
  142. package/nodes/math/CondNode.cjs.js +1 -1
  143. package/nodes/math/CondNode.js +33 -74
  144. package/nodes/math/MathNode.cjs.js +1 -1
  145. package/nodes/math/MathNode.js +193 -193
  146. package/nodes/math/OperatorNode.cjs.js +1 -1
  147. package/nodes/math/OperatorNode.js +116 -52
  148. package/nodes/parsers/GLSLNodeFunction.cjs.js +1 -0
  149. package/nodes/parsers/GLSLNodeFunction.js +101 -0
  150. package/nodes/parsers/GLSLNodeParser.cjs.js +1 -0
  151. package/nodes/parsers/GLSLNodeParser.js +13 -0
  152. package/nodes/parsers/WGSLNodeFunction.cjs.js +1 -0
  153. package/nodes/parsers/WGSLNodeFunction.js +71 -0
  154. package/nodes/parsers/WGSLNodeParser.cjs.js +1 -0
  155. package/nodes/parsers/WGSLNodeParser.js +13 -0
  156. package/nodes/procedural/CheckerNode.cjs.js +1 -1
  157. package/nodes/procedural/CheckerNode.js +22 -40
  158. package/nodes/utils/ArrayElementNode.cjs.js +1 -0
  159. package/nodes/utils/ArrayElementNode.js +22 -0
  160. package/nodes/utils/ConvertNode.cjs.js +1 -0
  161. package/nodes/utils/ConvertNode.js +29 -0
  162. package/nodes/utils/JoinNode.cjs.js +1 -1
  163. package/nodes/utils/JoinNode.js +19 -69
  164. package/nodes/utils/MatcapUVNode.cjs.js +1 -0
  165. package/nodes/utils/MatcapUVNode.js +18 -0
  166. package/nodes/utils/OscNode.cjs.js +1 -0
  167. package/nodes/utils/OscNode.js +55 -0
  168. package/nodes/utils/SplitNode.cjs.js +1 -0
  169. package/nodes/utils/SplitNode.js +58 -0
  170. package/nodes/utils/SpriteSheetUVNode.cjs.js +1 -0
  171. package/nodes/utils/SpriteSheetUVNode.js +39 -0
  172. package/nodes/utils/TimerNode.cjs.js +1 -1
  173. package/nodes/utils/TimerNode.js +38 -56
  174. package/objects/Lensflare.cjs.js +1 -1
  175. package/objects/Lensflare.js +11 -3
  176. package/package.json +3 -3
  177. package/postprocessing/AfterimagePass.d.ts +2 -30
  178. package/shaders/ACESFilmicToneMappingShader.cjs.js +1 -1
  179. package/shaders/ACESFilmicToneMappingShader.d.ts +9 -0
  180. package/shaders/ACESFilmicToneMappingShader.js +1 -1
  181. package/shaders/AfterimageShader.d.ts +9 -15
  182. package/shaders/BasicShader.cjs.js +1 -1
  183. package/shaders/BasicShader.d.ts +5 -5
  184. package/shaders/BasicShader.js +1 -1
  185. package/shaders/BleachBypassShader.cjs.js +1 -1
  186. package/shaders/BleachBypassShader.d.ts +8 -9
  187. package/shaders/BleachBypassShader.js +1 -1
  188. package/shaders/BlendShader.cjs.js +1 -1
  189. package/shaders/BlendShader.d.ts +13 -7
  190. package/shaders/BlendShader.js +1 -1
  191. package/shaders/BokehShader.cjs.js +1 -1
  192. package/shaders/BokehShader.d.ts +18 -19
  193. package/shaders/BokehShader.js +1 -1
  194. package/shaders/BokehShader2.cjs.js +1 -1
  195. package/shaders/BokehShader2.d.ts +80 -34
  196. package/shaders/BokehShader2.js +2 -2
  197. package/shaders/BrightnessContrastShader.cjs.js +1 -1
  198. package/shaders/BrightnessContrastShader.d.ts +10 -6
  199. package/shaders/BrightnessContrastShader.js +1 -1
  200. package/shaders/ColorCorrectionShader.cjs.js +1 -1
  201. package/shaders/ColorCorrectionShader.d.ts +14 -7
  202. package/shaders/ColorCorrectionShader.js +1 -1
  203. package/shaders/ColorifyShader.cjs.js +1 -1
  204. package/shaders/ColorifyShader.d.ts +8 -5
  205. package/shaders/ColorifyShader.js +1 -1
  206. package/shaders/ConvolutionShader.cjs.js +1 -1
  207. package/shaders/ConvolutionShader.d.ts +15 -16
  208. package/shaders/ConvolutionShader.js +9 -14
  209. package/shaders/CopyShader.d.ts +8 -12
  210. package/shaders/DOFMipMapShader.cjs.js +1 -1
  211. package/shaders/DOFMipMapShader.d.ts +13 -7
  212. package/shaders/DOFMipMapShader.js +1 -1
  213. package/shaders/DepthLimitedBlurShader.cjs.js +1 -1
  214. package/shaders/DepthLimitedBlurShader.d.ts +26 -25
  215. package/shaders/DepthLimitedBlurShader.js +12 -16
  216. package/shaders/DigitalGlitch.cjs.js +1 -1
  217. package/shaders/DigitalGlitch.d.ts +34 -14
  218. package/shaders/DigitalGlitch.js +1 -10
  219. package/shaders/DotScreenShader.cjs.js +1 -1
  220. package/shaders/DotScreenShader.d.ts +17 -8
  221. package/shaders/DotScreenShader.js +1 -1
  222. package/shaders/FXAAShader.cjs.js +1 -1
  223. package/shaders/FXAAShader.d.ts +8 -5
  224. package/shaders/FXAAShader.js +1 -1
  225. package/shaders/FilmShader.cjs.js +1 -1
  226. package/shaders/FilmShader.d.ts +19 -9
  227. package/shaders/FilmShader.js +1 -1
  228. package/shaders/FocusShader.cjs.js +1 -1
  229. package/shaders/FocusShader.d.ts +16 -8
  230. package/shaders/FocusShader.js +1 -1
  231. package/shaders/FreiChenShader.cjs.js +1 -1
  232. package/shaders/FreiChenShader.d.ts +8 -5
  233. package/shaders/FreiChenShader.js +1 -1
  234. package/shaders/FresnelShader.cjs.js +1 -1
  235. package/shaders/FresnelShader.d.ts +21 -0
  236. package/shaders/FresnelShader.js +1 -1
  237. package/shaders/GammaCorrectionShader.d.ts +7 -7
  238. package/shaders/GodRaysShader.cjs.js +1 -1
  239. package/shaders/GodRaysShader.d.ts +38 -20
  240. package/shaders/GodRaysShader.js +4 -4
  241. package/shaders/HalftoneShader.cjs.js +1 -1
  242. package/shaders/HalftoneShader.d.ts +40 -16
  243. package/shaders/HalftoneShader.js +1 -1
  244. package/shaders/HorizontalBlurShader.d.ts +8 -8
  245. package/shaders/HorizontalTiltShiftShader.cjs.js +1 -1
  246. package/shaders/HorizontalTiltShiftShader.d.ts +10 -6
  247. package/shaders/HorizontalTiltShiftShader.js +1 -1
  248. package/shaders/HueSaturationShader.cjs.js +1 -1
  249. package/shaders/HueSaturationShader.d.ts +10 -6
  250. package/shaders/HueSaturationShader.js +1 -1
  251. package/shaders/KaleidoShader.cjs.js +1 -1
  252. package/shaders/KaleidoShader.d.ts +10 -6
  253. package/shaders/KaleidoShader.js +1 -1
  254. package/shaders/LuminosityHighPassShader.cjs.js +1 -1
  255. package/shaders/LuminosityHighPassShader.d.ts +17 -8
  256. package/shaders/LuminosityHighPassShader.js +1 -1
  257. package/shaders/LuminosityShader.cjs.js +1 -1
  258. package/shaders/LuminosityShader.d.ts +4 -4
  259. package/shaders/LuminosityShader.js +1 -1
  260. package/shaders/MirrorShader.cjs.js +1 -1
  261. package/shaders/MirrorShader.d.ts +7 -5
  262. package/shaders/MirrorShader.js +1 -1
  263. package/shaders/NormalMapShader.cjs.js +1 -1
  264. package/shaders/NormalMapShader.d.ts +14 -7
  265. package/shaders/NormalMapShader.js +1 -1
  266. package/shaders/ParallaxShader.cjs.js +1 -1
  267. package/shaders/ParallaxShader.d.ts +28 -0
  268. package/shaders/ParallaxShader.js +1 -1
  269. package/shaders/PixelShader.cjs.js +1 -1
  270. package/shaders/PixelShader.d.ts +10 -6
  271. package/shaders/PixelShader.js +1 -1
  272. package/shaders/RGBShiftShader.cjs.js +1 -1
  273. package/shaders/RGBShiftShader.d.ts +10 -6
  274. package/shaders/RGBShiftShader.js +1 -1
  275. package/shaders/SAOShader.cjs.js +1 -1
  276. package/shaders/SAOShader.d.ts +24 -29
  277. package/shaders/SAOShader.js +1 -5
  278. package/shaders/SMAAShader.cjs.js +1 -1
  279. package/shaders/SMAAShader.d.ts +31 -16
  280. package/shaders/SMAAShader.js +3 -3
  281. package/shaders/SSAOShader.cjs.js +1 -1
  282. package/shaders/SSAOShader.d.ts +58 -25
  283. package/shaders/SSAOShader.js +3 -3
  284. package/shaders/SSRShader.cjs.js +1 -1
  285. package/shaders/SSRShader.d.ts +67 -36
  286. package/shaders/SSRShader.js +3 -3
  287. package/shaders/SepiaShader.cjs.js +1 -1
  288. package/shaders/SepiaShader.d.ts +7 -5
  289. package/shaders/SepiaShader.js +1 -1
  290. package/shaders/SobelOperatorShader.cjs.js +1 -1
  291. package/shaders/SobelOperatorShader.d.ts +8 -5
  292. package/shaders/SobelOperatorShader.js +1 -1
  293. package/shaders/SubsurfaceScatteringShader.cjs.js +1 -1
  294. package/shaders/SubsurfaceScatteringShader.d.ts +2 -34
  295. package/shaders/SubsurfaceScatteringShader.js +3 -3
  296. package/shaders/TechnicolorShader.cjs.js +1 -1
  297. package/shaders/TechnicolorShader.d.ts +4 -4
  298. package/shaders/TechnicolorShader.js +1 -1
  299. package/shaders/ToneMapShader.cjs.js +1 -1
  300. package/shaders/ToneMapShader.d.ts +19 -9
  301. package/shaders/ToneMapShader.js +1 -1
  302. package/shaders/ToonShader.cjs.js +1 -1
  303. package/shaders/ToonShader.d.ts +80 -34
  304. package/shaders/ToonShader.js +4 -4
  305. package/shaders/TriangleBlurShader.cjs.js +1 -1
  306. package/shaders/TriangleBlurShader.d.ts +8 -5
  307. package/shaders/TriangleBlurShader.js +1 -1
  308. package/shaders/UnpackDepthRGBAShader.cjs.js +1 -1
  309. package/shaders/UnpackDepthRGBAShader.d.ts +7 -5
  310. package/shaders/UnpackDepthRGBAShader.js +1 -1
  311. package/shaders/VerticalBlurShader.cjs.js +1 -1
  312. package/shaders/VerticalBlurShader.d.ts +8 -8
  313. package/shaders/VerticalBlurShader.js +1 -1
  314. package/shaders/VerticalTiltShiftShader.cjs.js +1 -1
  315. package/shaders/VerticalTiltShiftShader.d.ts +10 -6
  316. package/shaders/VerticalTiltShiftShader.js +1 -1
  317. package/shaders/VignetteShader.cjs.js +1 -1
  318. package/shaders/VignetteShader.d.ts +10 -6
  319. package/shaders/VignetteShader.js +1 -1
  320. package/shaders/VolumeShader.cjs.js +1 -1
  321. package/shaders/VolumeShader.d.ts +20 -9
  322. package/shaders/VolumeShader.js +1 -1
  323. package/shaders/WaterRefractionShader.cjs.js +1 -1
  324. package/shaders/WaterRefractionShader.d.ts +16 -8
  325. package/shaders/WaterRefractionShader.js +1 -1
  326. package/shaders/index.cjs.js +1 -0
  327. package/shaders/index.d.ts +53 -0
  328. package/shaders/index.js +53 -0
  329. package/shaders/types.cjs.js +1 -0
  330. package/shaders/types.d.ts +14 -0
  331. package/shaders/types.js +1 -0
  332. package/types/shared.d.ts +0 -20
  333. package/Nodes-894ac9dc.js +0 -1
  334. package/Nodes-af575af7.js +0 -157
  335. package/nodes/accessors/ColorsNode.cjs.js +0 -1
  336. package/nodes/accessors/ColorsNode.d.ts +0 -10
  337. package/nodes/accessors/ColorsNode.js +0 -40
  338. package/nodes/accessors/LightNode.cjs.js +0 -1
  339. package/nodes/accessors/LightNode.d.ts +0 -12
  340. package/nodes/accessors/LightNode.js +0 -41
  341. package/nodes/accessors/ResolutionNode.cjs.js +0 -1
  342. package/nodes/accessors/ResolutionNode.d.ts +0 -14
  343. package/nodes/accessors/ResolutionNode.js +0 -41
  344. package/nodes/accessors/ScreenUVNode.cjs.js +0 -1
  345. package/nodes/accessors/ScreenUVNode.d.ts +0 -11
  346. package/nodes/accessors/ScreenUVNode.js +0 -43
  347. package/nodes/core/NodeLib.cjs.js +0 -1
  348. package/nodes/core/NodeLib.d.ts +0 -22
  349. package/nodes/core/NodeLib.js +0 -37
  350. package/nodes/core/StructNode.cjs.js +0 -1
  351. package/nodes/core/StructNode.d.ts +0 -19
  352. package/nodes/core/StructNode.js +0 -72
  353. package/nodes/effects/BlurNode.cjs.js +0 -1
  354. package/nodes/effects/BlurNode.d.ts +0 -31
  355. package/nodes/effects/BlurNode.js +0 -100
  356. package/nodes/effects/ColorAdjustmentNode.cjs.js +0 -1
  357. package/nodes/effects/ColorAdjustmentNode.d.ts +0 -27
  358. package/nodes/effects/ColorAdjustmentNode.js +0 -73
  359. package/nodes/effects/LuminanceNode.cjs.js +0 -1
  360. package/nodes/effects/LuminanceNode.d.ts +0 -18
  361. package/nodes/effects/LuminanceNode.js +0 -46
  362. package/nodes/inputs/BoolNode.cjs.js +0 -1
  363. package/nodes/inputs/BoolNode.d.ts +0 -19
  364. package/nodes/inputs/BoolNode.js +0 -36
  365. package/nodes/inputs/ColorNode.cjs.js +0 -1
  366. package/nodes/inputs/ColorNode.d.ts +0 -21
  367. package/nodes/inputs/ColorNode.js +0 -41
  368. package/nodes/inputs/CubeTextureNode.cjs.js +0 -1
  369. package/nodes/inputs/CubeTextureNode.d.ts +0 -17
  370. package/nodes/inputs/CubeTextureNode.js +0 -79
  371. package/nodes/inputs/FloatNode.cjs.js +0 -1
  372. package/nodes/inputs/FloatNode.d.ts +0 -19
  373. package/nodes/inputs/FloatNode.js +0 -36
  374. package/nodes/inputs/IntNode.cjs.js +0 -1
  375. package/nodes/inputs/IntNode.d.ts +0 -19
  376. package/nodes/inputs/IntNode.js +0 -36
  377. package/nodes/inputs/Matrix3Node.cjs.js +0 -1
  378. package/nodes/inputs/Matrix3Node.d.ts +0 -22
  379. package/nodes/inputs/Matrix3Node.js +0 -46
  380. package/nodes/inputs/Matrix4Node.cjs.js +0 -1
  381. package/nodes/inputs/Matrix4Node.d.ts +0 -22
  382. package/nodes/inputs/Matrix4Node.js +0 -46
  383. package/nodes/inputs/PropertyNode.cjs.js +0 -1
  384. package/nodes/inputs/PropertyNode.d.ts +0 -10
  385. package/nodes/inputs/PropertyNode.js +0 -35
  386. package/nodes/inputs/RTTNode.cjs.js +0 -1
  387. package/nodes/inputs/RTTNode.d.ts +0 -27
  388. package/nodes/inputs/RTTNode.js +0 -103
  389. package/nodes/inputs/ReflectorNode.cjs.js +0 -1
  390. package/nodes/inputs/ReflectorNode.d.ts +0 -21
  391. package/nodes/inputs/ReflectorNode.js +0 -60
  392. package/nodes/inputs/ScreenNode.cjs.js +0 -1
  393. package/nodes/inputs/ScreenNode.d.ts +0 -11
  394. package/nodes/inputs/ScreenNode.js +0 -20
  395. package/nodes/inputs/TextureNode.cjs.js +0 -1
  396. package/nodes/inputs/TextureNode.d.ts +0 -20
  397. package/nodes/inputs/TextureNode.js +0 -83
  398. package/nodes/inputs/Vector2Node.cjs.js +0 -1
  399. package/nodes/inputs/Vector2Node.d.ts +0 -21
  400. package/nodes/inputs/Vector2Node.js +0 -40
  401. package/nodes/inputs/Vector3Node.cjs.js +0 -1
  402. package/nodes/inputs/Vector3Node.d.ts +0 -21
  403. package/nodes/inputs/Vector3Node.js +0 -41
  404. package/nodes/inputs/Vector4Node.cjs.js +0 -1
  405. package/nodes/inputs/Vector4Node.d.ts +0 -21
  406. package/nodes/inputs/Vector4Node.js +0 -42
  407. package/nodes/materials/BasicNodeMaterial.cjs.js +0 -1
  408. package/nodes/materials/BasicNodeMaterial.d.ts +0 -11
  409. package/nodes/materials/BasicNodeMaterial.js +0 -15
  410. package/nodes/materials/PhongNodeMaterial.cjs.js +0 -1
  411. package/nodes/materials/PhongNodeMaterial.d.ts +0 -21
  412. package/nodes/materials/PhongNodeMaterial.js +0 -15
  413. package/nodes/materials/SpriteNodeMaterial.cjs.js +0 -1
  414. package/nodes/materials/SpriteNodeMaterial.d.ts +0 -12
  415. package/nodes/materials/SpriteNodeMaterial.js +0 -15
  416. package/nodes/materials/StandardNodeMaterial.cjs.js +0 -1
  417. package/nodes/materials/StandardNodeMaterial.d.ts +0 -25
  418. package/nodes/materials/StandardNodeMaterial.js +0 -15
  419. package/nodes/materials/nodes/BasicNode.cjs.js +0 -1
  420. package/nodes/materials/nodes/BasicNode.d.ts +0 -15
  421. package/nodes/materials/nodes/BasicNode.js +0 -91
  422. package/nodes/materials/nodes/MeshStandardNode.cjs.js +0 -1
  423. package/nodes/materials/nodes/MeshStandardNode.d.ts +0 -25
  424. package/nodes/materials/nodes/MeshStandardNode.js +0 -81
  425. package/nodes/materials/nodes/PhongNode.cjs.js +0 -1
  426. package/nodes/materials/nodes/PhongNode.d.ts +0 -14
  427. package/nodes/materials/nodes/PhongNode.js +0 -212
  428. package/nodes/materials/nodes/RawNode.cjs.js +0 -1
  429. package/nodes/materials/nodes/RawNode.d.ts +0 -10
  430. package/nodes/materials/nodes/RawNode.js +0 -42
  431. package/nodes/materials/nodes/SpriteNode.cjs.js +0 -1
  432. package/nodes/materials/nodes/SpriteNode.d.ts +0 -13
  433. package/nodes/materials/nodes/SpriteNode.js +0 -113
  434. package/nodes/materials/nodes/StandardNode.cjs.js +0 -1
  435. package/nodes/materials/nodes/StandardNode.d.ts +0 -15
  436. package/nodes/materials/nodes/StandardNode.js +0 -336
  437. package/nodes/misc/BumpMapNode.cjs.js +0 -1
  438. package/nodes/misc/BumpMapNode.d.ts +0 -21
  439. package/nodes/misc/BumpMapNode.js +0 -80
  440. package/nodes/misc/NormalMapNode.cjs.js +0 -1
  441. package/nodes/misc/NormalMapNode.d.ts +0 -19
  442. package/nodes/misc/NormalMapNode.js +0 -102
  443. package/nodes/misc/TextureCubeNode.cjs.js +0 -1
  444. package/nodes/misc/TextureCubeNode.d.ts +0 -21
  445. package/nodes/misc/TextureCubeNode.js +0 -52
  446. package/nodes/misc/TextureCubeUVNode.cjs.js +0 -1
  447. package/nodes/misc/TextureCubeUVNode.d.ts +0 -18
  448. package/nodes/misc/TextureCubeUVNode.js +0 -229
  449. package/nodes/postprocessing/NodePass.cjs.js +0 -1
  450. package/nodes/postprocessing/NodePass.d.ts +0 -15
  451. package/nodes/postprocessing/NodePass.js +0 -61
  452. package/nodes/postprocessing/NodePostProcessing.cjs.js +0 -1
  453. package/nodes/postprocessing/NodePostProcessing.d.ts +0 -26
  454. package/nodes/postprocessing/NodePostProcessing.js +0 -91
  455. package/nodes/procedural/NoiseNode.cjs.js +0 -1
  456. package/nodes/procedural/NoiseNode.d.ts +0 -17
  457. package/nodes/procedural/NoiseNode.js +0 -43
  458. package/nodes/utils/BypassNode.cjs.js +0 -1
  459. package/nodes/utils/BypassNode.d.ts +0 -11
  460. package/nodes/utils/BypassNode.js +0 -55
  461. package/nodes/utils/ColorSpaceNode.cjs.js +0 -1
  462. package/nodes/utils/ColorSpaceNode.d.ts +0 -55
  463. package/nodes/utils/ColorSpaceNode.js +0 -106
  464. package/nodes/utils/MaxMIPLevelNode.cjs.js +0 -1
  465. package/nodes/utils/MaxMIPLevelNode.d.ts +0 -11
  466. package/nodes/utils/MaxMIPLevelNode.js +0 -38
  467. package/nodes/utils/SpecularMIPLevelNode.cjs.js +0 -1
  468. package/nodes/utils/SpecularMIPLevelNode.d.ts +0 -17
  469. package/nodes/utils/SpecularMIPLevelNode.js +0 -61
  470. package/nodes/utils/SubSlotNode.cjs.js +0 -1
  471. package/nodes/utils/SubSlotNode.js +0 -53
  472. package/nodes/utils/SwitchNode.cjs.js +0 -1
  473. package/nodes/utils/SwitchNode.d.ts +0 -11
  474. package/nodes/utils/SwitchNode.js +0 -69
  475. package/nodes/utils/UVTransformNode.cjs.js +0 -1
  476. package/nodes/utils/UVTransformNode.d.ts +0 -15
  477. package/nodes/utils/UVTransformNode.js +0 -46
  478. package/nodes/utils/VelocityNode.cjs.js +0 -1
  479. package/nodes/utils/VelocityNode.d.ts +0 -28
  480. package/nodes/utils/VelocityNode.js +0 -115
@@ -1,17 +0,0 @@
1
- import { TempNode } from '../core/TempNode';
2
- import { FunctionNode } from '../core/FunctionNode';
3
- import { UVNode } from '../accessors/UVNode';
4
- import { UVTransformNode } from '../utils/UVTransformNode';
5
-
6
- export class NoiseNode extends TempNode {
7
- constructor(uv?: UVNode | UVTransformNode);
8
-
9
- uv: UVNode | UVTransformNode;
10
- nodeType: string;
11
-
12
- copy(source: NoiseNode): this;
13
-
14
- static Nodes: {
15
- snoise: FunctionNode;
16
- };
17
- }
@@ -1,43 +0,0 @@
1
- import { TempNode } from '../core/TempNode.js';
2
- import { FunctionNode } from '../core/FunctionNode.js';
3
- import { UVNode } from '../accessors/UVNode.js';
4
-
5
- function NoiseNode(uv) {
6
- TempNode.call(this, 'f');
7
- this.uv = uv || new UVNode();
8
- }
9
-
10
- NoiseNode.prototype = Object.create(TempNode.prototype);
11
- NoiseNode.prototype.constructor = NoiseNode;
12
- NoiseNode.prototype.nodeType = 'Noise';
13
-
14
- NoiseNode.Nodes = function () {
15
- var snoise = new FunctionNode(['float snoise(vec2 co) {', ' return fract( sin( dot( co.xy, vec2( 12.9898, 78.233 ) ) ) * 43758.5453 );', '}'].join('\n'));
16
- return {
17
- snoise: snoise
18
- };
19
- }();
20
-
21
- NoiseNode.prototype.generate = function (builder, output) {
22
- var snoise = builder.include(NoiseNode.Nodes.snoise);
23
- return builder.format(snoise + '( ' + this.uv.build(builder, 'v2') + ' )', this.getType(builder), output);
24
- };
25
-
26
- NoiseNode.prototype.copy = function (source) {
27
- TempNode.prototype.copy.call(this, source);
28
- this.uv = source.uv;
29
- return this;
30
- };
31
-
32
- NoiseNode.prototype.toJSON = function (meta) {
33
- var data = this.getJSONNode(meta);
34
-
35
- if (!data) {
36
- data = this.createJSONNode(meta);
37
- data.uv = this.uv.toJSON(meta).uuid;
38
- }
39
-
40
- return data;
41
- };
42
-
43
- export { NoiseNode };
@@ -1 +0,0 @@
1
- "use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("../core/Node.cjs.js");function t(t,o){e.Node.call(this),this.code=t,this.value=o}require("three"),t.prototype=Object.create(e.Node.prototype),t.prototype.constructor=t,t.prototype.nodeType="Bypass",t.prototype.getType=function(e){return this.value?this.value.getType(e):e.isShader("fragment")?"f":"void"},t.prototype.generate=function(e,t){var o=this.code.build(e,t)+";";return e.addNodeCode(o),e.isShader("vertex")?this.value?this.value.build(e,t):void 0:this.value?this.value.build(e,t):e.format("0.0","f",t)},t.prototype.copy=function(t){return e.Node.prototype.copy.call(this,t),this.code=t.code,this.value=t.value,this},t.prototype.toJSON=function(e){var t=this.getJSONNode(e);return t||((t=this.createJSONNode(e)).code=this.code.toJSON(e).uuid,this.value&&(t.value=this.value.toJSON(e).uuid)),t},exports.BypassNode=t;
@@ -1,11 +0,0 @@
1
- import { Node } from '../core/Node';
2
-
3
- export class BypassNode extends Node {
4
- constructor(code: Node, value?: Node);
5
-
6
- code: Node;
7
- value: Node | undefined;
8
- nodeType: string;
9
-
10
- copy(source: BypassNode): this;
11
- }
@@ -1,55 +0,0 @@
1
- import { Node } from '../core/Node.js';
2
-
3
- function BypassNode(code, value) {
4
- Node.call(this);
5
- this.code = code;
6
- this.value = value;
7
- }
8
-
9
- BypassNode.prototype = Object.create(Node.prototype);
10
- BypassNode.prototype.constructor = BypassNode;
11
- BypassNode.prototype.nodeType = 'Bypass';
12
-
13
- BypassNode.prototype.getType = function (builder) {
14
- if (this.value) {
15
- return this.value.getType(builder);
16
- } else if (builder.isShader('fragment')) {
17
- return 'f';
18
- }
19
-
20
- return 'void';
21
- };
22
-
23
- BypassNode.prototype.generate = function (builder, output) {
24
- var code = this.code.build(builder, output) + ';';
25
- builder.addNodeCode(code);
26
-
27
- if (builder.isShader('vertex')) {
28
- if (this.value) {
29
- return this.value.build(builder, output);
30
- }
31
- } else {
32
- return this.value ? this.value.build(builder, output) : builder.format('0.0', 'f', output);
33
- }
34
- };
35
-
36
- BypassNode.prototype.copy = function (source) {
37
- Node.prototype.copy.call(this, source);
38
- this.code = source.code;
39
- this.value = source.value;
40
- return this;
41
- };
42
-
43
- BypassNode.prototype.toJSON = function (meta) {
44
- var data = this.getJSONNode(meta);
45
-
46
- if (!data) {
47
- data = this.createJSONNode(meta);
48
- data.code = this.code.toJSON(meta).uuid;
49
- if (this.value) data.value = this.value.toJSON(meta).uuid;
50
- }
51
-
52
- return data;
53
- };
54
-
55
- export { BypassNode };
@@ -1 +0,0 @@
1
- "use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e,o,t,n,r,i,u=require("three"),c=require("../core/TempNode.cjs.js"),a=require("../core/ConstNode.cjs.js"),v=require("../core/FunctionNode.cjs.js");function p(e,o){c.TempNode.call(this,"v4"),this.input=e,this.method=o||p.LINEAR_TO_LINEAR}require("../core/Node.cjs.js"),require("../core/NodeLib.cjs.js"),p.Nodes=(e=new v.FunctionNode(["vec4 LinearToLinear( in vec4 value ) {","\treturn value;","}"].join("\n")),o=new v.FunctionNode(["vec4 sRGBToLinear( in vec4 value ) {","\treturn vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );","}"].join("\n")),t=new v.FunctionNode(["vec4 LinearTosRGB( in vec4 value ) {","\treturn vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.w );","}"].join("\n")),n=new a.ConstNode("const mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );"),r=new v.FunctionNode(["vec4 LinearToLogLuv( in vec4 value ) {","\tvec3 Xp_Y_XYZp = cLogLuvM * value.rgb;","\tXp_Y_XYZp = max(Xp_Y_XYZp, vec3(1e-6, 1e-6, 1e-6));","\tvec4 vResult;","\tvResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;","\tfloat Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;","\tvResult.w = fract(Le);","\tvResult.z = (Le - (floor(vResult.w*255.0))/255.0)/255.0;","\treturn vResult;","}"].join("\n"),[n]),i=new a.ConstNode("const mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );"),{LinearToLinear:e,sRGBToLinear:o,LinearTosRGB:t,cLogLuvM:n,LinearToLogLuv:r,cLogLuvInverseM:i,LogLuvToLinear:new v.FunctionNode(["vec4 LogLuvToLinear( in vec4 value ) {","\tfloat Le = value.z * 255.0 + value.w;","\tvec3 Xp_Y_XYZp;","\tXp_Y_XYZp.y = exp2((Le - 127.0) / 2.0);","\tXp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;","\tXp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;","\tvec3 vRGB = cLogLuvInverseM * Xp_Y_XYZp.rgb;","\treturn vec4( max(vRGB, 0.0), 1.0 );","}"].join("\n"),[i])}),p.LINEAR_TO_LINEAR="LinearToLinear",p.SRGB_TO_LINEAR="sRGBToLinear",p.LINEAR_TO_SRGB="LinearTosRGB",p.RGBE_TO_LINEAR="RGBEToLinear",p.LINEAR_TO_RGBE="LinearToRGBE",p.LINEAR_TO_LOG_LUV="LinearToLogLuv",p.LOG_LUV_TO_LINEAR="LogLuvToLinear",p.getEncodingComponents=function(e){switch(e){case u.LinearEncoding:return["Linear"];case u.sRGBEncoding:return["sRGB"]}},p.prototype=Object.create(c.TempNode.prototype),p.prototype.constructor=p,p.prototype.nodeType="ColorSpace",p.prototype.hashProperties=["method"],p.prototype.generate=function(e,o){var t=this.input.build(e,"v4"),n=this.getType(e),r=p.Nodes[this.method],i=e.include(r);if(i===p.LINEAR_TO_LINEAR)return e.format(t,n,o);if(2===r.inputs.length){var u=this.factor.build(e,"f");return e.format(i+"( "+t+", "+u+" )",n,o)}return e.format(i+"( "+t+" )",n,o)},p.prototype.fromEncoding=function(e){var o=p.getEncodingComponents(e);this.method="LinearTo"+o[0],this.factor=o[1]},p.prototype.fromDecoding=function(e){var o=p.getEncodingComponents(e);this.method=o[0]+"ToLinear",this.factor=o[1]},p.prototype.copy=function(e){return c.TempNode.prototype.copy.call(this,e),this.input=e.input,this.method=e.method,this},p.prototype.toJSON=function(e){var o=this.getJSONNode(e);return o||((o=this.createJSONNode(e)).input=this.input.toJSON(e).uuid,o.method=this.method),o},exports.ColorSpaceNode=p;
@@ -1,55 +0,0 @@
1
- import { Node } from '../core/Node';
2
- import { TempNode } from '../core/TempNode';
3
- import { FunctionNode } from '../core/FunctionNode';
4
-
5
- export class ColorSpaceNode extends TempNode {
6
- constructor(input: Node, method?: string);
7
-
8
- input: Node;
9
- method: string | undefined;
10
- nodeType: string;
11
-
12
- fromEncoding(encoding: number): void;
13
- fromDecoding(): void;
14
- copy(source: ColorSpaceNode): this;
15
-
16
- static Nodes: {
17
- LinearToLinear: FunctionNode;
18
- GammaToLinear: FunctionNode;
19
- LinearToGamma: FunctionNode;
20
- sRGBToLinear: FunctionNode;
21
- LinearTosRGB: FunctionNode;
22
- RGBEToLinear: FunctionNode;
23
- LinearToRGBE: FunctionNode;
24
- RGBMToLinear: FunctionNode;
25
- LinearToRGBM: FunctionNode;
26
- RGBDToLinear: FunctionNode;
27
- LinearToRGBD: FunctionNode;
28
- cLogLuvM: FunctionNode;
29
- LinearToLogLuv: FunctionNode;
30
- cLogLuvInverseM: FunctionNode;
31
- LogLuvToLinear: FunctionNode;
32
- };
33
-
34
- static LINEAR_TO_LINEAR: string;
35
-
36
- static GAMMA_TO_LINEAR: string;
37
- static LINEAR_TO_GAMMA: string;
38
-
39
- static SRGB_TO_LINEAR: string;
40
- static LINEAR_TO_SRGB: string;
41
-
42
- static RGBE_TO_LINEAR: string;
43
- static LINEAR_TO_RGBE: string;
44
-
45
- static RGBM_TO_LINEAR: string;
46
- static LINEAR_TO_RGBM: string;
47
-
48
- static RGBD_TO_LINEAR: string;
49
- static LINEAR_TO_RGBD: string;
50
-
51
- static LINEAR_TO_LOG_LUV: string;
52
- static LOG_LUV_TO_LINEAR: string;
53
-
54
- static getEncodingComponents(encoding: number): any[];
55
- }
@@ -1,106 +0,0 @@
1
- import { sRGBEncoding, LinearEncoding } from 'three';
2
- import { TempNode } from '../core/TempNode.js';
3
- import { ConstNode } from '../core/ConstNode.js';
4
- import { FunctionNode } from '../core/FunctionNode.js';
5
-
6
- function ColorSpaceNode(input, method) {
7
- TempNode.call(this, 'v4');
8
- this.input = input;
9
- this.method = method || ColorSpaceNode.LINEAR_TO_LINEAR;
10
- }
11
-
12
- ColorSpaceNode.Nodes = function () {
13
- var LinearToLinear = new FunctionNode(['vec4 LinearToLinear( in vec4 value ) {', ' return value;', '}'].join('\n'));
14
- var sRGBToLinear = new FunctionNode(['vec4 sRGBToLinear( in vec4 value ) {', ' return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );', '}'].join('\n'));
15
- var LinearTosRGB = new FunctionNode(['vec4 LinearTosRGB( in vec4 value ) {', ' return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.w );', '}'].join('\n')); // LogLuv reference: http://graphicrants.blogspot.ca/2009/04/rgbm-color-encoding.html
16
- // M matrix, for encoding
17
-
18
- var cLogLuvM = new ConstNode('const mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );');
19
- var LinearToLogLuv = new FunctionNode(['vec4 LinearToLogLuv( in vec4 value ) {', ' vec3 Xp_Y_XYZp = cLogLuvM * value.rgb;', ' Xp_Y_XYZp = max(Xp_Y_XYZp, vec3(1e-6, 1e-6, 1e-6));', ' vec4 vResult;', ' vResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;', ' float Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;', ' vResult.w = fract(Le);', ' vResult.z = (Le - (floor(vResult.w*255.0))/255.0)/255.0;', ' return vResult;', '}'].join('\n'), [cLogLuvM]); // Inverse M matrix, for decoding
20
-
21
- var cLogLuvInverseM = new ConstNode('const mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );');
22
- var LogLuvToLinear = new FunctionNode(['vec4 LogLuvToLinear( in vec4 value ) {', ' float Le = value.z * 255.0 + value.w;', ' vec3 Xp_Y_XYZp;', ' Xp_Y_XYZp.y = exp2((Le - 127.0) / 2.0);', ' Xp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;', ' Xp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;', ' vec3 vRGB = cLogLuvInverseM * Xp_Y_XYZp.rgb;', ' return vec4( max(vRGB, 0.0), 1.0 );', '}'].join('\n'), [cLogLuvInverseM]);
23
- return {
24
- LinearToLinear: LinearToLinear,
25
- sRGBToLinear: sRGBToLinear,
26
- LinearTosRGB: LinearTosRGB,
27
- cLogLuvM: cLogLuvM,
28
- LinearToLogLuv: LinearToLogLuv,
29
- cLogLuvInverseM: cLogLuvInverseM,
30
- LogLuvToLinear: LogLuvToLinear
31
- };
32
- }();
33
-
34
- ColorSpaceNode.LINEAR_TO_LINEAR = 'LinearToLinear';
35
- ColorSpaceNode.SRGB_TO_LINEAR = 'sRGBToLinear';
36
- ColorSpaceNode.LINEAR_TO_SRGB = 'LinearTosRGB';
37
- ColorSpaceNode.RGBE_TO_LINEAR = 'RGBEToLinear';
38
- ColorSpaceNode.LINEAR_TO_RGBE = 'LinearToRGBE';
39
- ColorSpaceNode.LINEAR_TO_LOG_LUV = 'LinearToLogLuv';
40
- ColorSpaceNode.LOG_LUV_TO_LINEAR = 'LogLuvToLinear';
41
-
42
- ColorSpaceNode.getEncodingComponents = function (encoding) {
43
- switch (encoding) {
44
- case LinearEncoding:
45
- return ['Linear'];
46
-
47
- case sRGBEncoding:
48
- return ['sRGB'];
49
- }
50
- };
51
-
52
- ColorSpaceNode.prototype = Object.create(TempNode.prototype);
53
- ColorSpaceNode.prototype.constructor = ColorSpaceNode;
54
- ColorSpaceNode.prototype.nodeType = 'ColorSpace';
55
- ColorSpaceNode.prototype.hashProperties = ['method'];
56
-
57
- ColorSpaceNode.prototype.generate = function (builder, output) {
58
- var input = this.input.build(builder, 'v4');
59
- var outputType = this.getType(builder);
60
- var methodNode = ColorSpaceNode.Nodes[this.method];
61
- var method = builder.include(methodNode);
62
-
63
- if (method === ColorSpaceNode.LINEAR_TO_LINEAR) {
64
- return builder.format(input, outputType, output);
65
- } else {
66
- if (methodNode.inputs.length === 2) {
67
- var factor = this.factor.build(builder, 'f');
68
- return builder.format(method + '( ' + input + ', ' + factor + ' )', outputType, output);
69
- } else {
70
- return builder.format(method + '( ' + input + ' )', outputType, output);
71
- }
72
- }
73
- };
74
-
75
- ColorSpaceNode.prototype.fromEncoding = function (encoding) {
76
- var components = ColorSpaceNode.getEncodingComponents(encoding);
77
- this.method = 'LinearTo' + components[0];
78
- this.factor = components[1];
79
- };
80
-
81
- ColorSpaceNode.prototype.fromDecoding = function (encoding) {
82
- var components = ColorSpaceNode.getEncodingComponents(encoding);
83
- this.method = components[0] + 'ToLinear';
84
- this.factor = components[1];
85
- };
86
-
87
- ColorSpaceNode.prototype.copy = function (source) {
88
- TempNode.prototype.copy.call(this, source);
89
- this.input = source.input;
90
- this.method = source.method;
91
- return this;
92
- };
93
-
94
- ColorSpaceNode.prototype.toJSON = function (meta) {
95
- var data = this.getJSONNode(meta);
96
-
97
- if (!data) {
98
- data = this.createJSONNode(meta);
99
- data.input = this.input.toJSON(meta).uuid;
100
- data.method = this.method;
101
- }
102
-
103
- return data;
104
- };
105
-
106
- export { ColorSpaceNode };
@@ -1 +0,0 @@
1
- "use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("../inputs/FloatNode.cjs.js");function t(t){e.FloatNode.call(this),this.texture=t,this.maxMIPLevel=0}require("../core/InputNode.cjs.js"),require("../core/TempNode.cjs.js"),require("three"),require("../core/Node.cjs.js"),t.prototype=Object.create(e.FloatNode.prototype),t.prototype.constructor=t,t.prototype.nodeType="MaxMIPLevel",Object.defineProperties(t.prototype,{value:{get:function(){if(0===this.maxMIPLevel){var e=this.texture.value.image;Array.isArray(e)&&(e=e[0]),this.maxMIPLevel=void 0!==e?Math.log(Math.max(e.width,e.height))*Math.LOG2E:0}return this.maxMIPLevel},set:function(){}}}),t.prototype.toJSON=function(e){var t=this.getJSONNode(e);return t||((t=this.createJSONNode(e)).texture=this.texture.uuid),t},exports.MaxMIPLevelNode=t;
@@ -1,11 +0,0 @@
1
- import { FloatNode } from '../inputs/FloatNode';
2
- import { Node } from '../core/Node';
3
-
4
- export class MaxMIPLevelNode extends FloatNode {
5
- constructor(texture: Node);
6
-
7
- texture: Node;
8
- maxMIPLevel: number;
9
- nodeType: string;
10
- value: number;
11
- }
@@ -1,38 +0,0 @@
1
- import { FloatNode } from '../inputs/FloatNode.js';
2
-
3
- function MaxMIPLevelNode(texture) {
4
- FloatNode.call(this);
5
- this.texture = texture;
6
- this.maxMIPLevel = 0;
7
- }
8
-
9
- MaxMIPLevelNode.prototype = Object.create(FloatNode.prototype);
10
- MaxMIPLevelNode.prototype.constructor = MaxMIPLevelNode;
11
- MaxMIPLevelNode.prototype.nodeType = 'MaxMIPLevel';
12
- Object.defineProperties(MaxMIPLevelNode.prototype, {
13
- value: {
14
- get: function () {
15
- if (this.maxMIPLevel === 0) {
16
- var image = this.texture.value.image;
17
- if (Array.isArray(image)) image = image[0];
18
- this.maxMIPLevel = image !== undefined ? Math.log(Math.max(image.width, image.height)) * Math.LOG2E : 0;
19
- }
20
-
21
- return this.maxMIPLevel;
22
- },
23
- set: function () {}
24
- }
25
- });
26
-
27
- MaxMIPLevelNode.prototype.toJSON = function (meta) {
28
- var data = this.getJSONNode(meta);
29
-
30
- if (!data) {
31
- data = this.createJSONNode(meta);
32
- data.texture = this.texture.uuid;
33
- }
34
-
35
- return data;
36
- };
37
-
38
- export { MaxMIPLevelNode };
@@ -1 +0,0 @@
1
- "use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("../core/TempNode.cjs.js"),t=require("../core/FunctionNode.cjs.js"),r=require("./MaxMIPLevelNode.cjs.js");function o(t,r){e.TempNode.call(this,"f"),this.roughness=t,this.texture=r,this.maxMIPLevel=void 0}require("three"),require("../core/Node.cjs.js"),require("../core/NodeLib.cjs.js"),require("../inputs/FloatNode.cjs.js"),require("../core/InputNode.cjs.js"),o.Nodes={getSpecularMIPLevel:new t.FunctionNode(["float getSpecularMIPLevel( const in float roughness, const in float maxMIPLevelScalar ) {","\tfloat sigma = PI * roughness * roughness / ( 1.0 + roughness );","\tfloat desiredMIPLevel = maxMIPLevelScalar + log2( sigma );","\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );","}"].join("\n"))},o.prototype=Object.create(e.TempNode.prototype),o.prototype.constructor=o,o.prototype.nodeType="SpecularMIPLevel",o.prototype.setTexture=function(e){return this.texture=e,this},o.prototype.generate=function(e,t){if(e.isShader("fragment")){this.maxMIPLevel=this.maxMIPLevel||new r.MaxMIPLevelNode,this.maxMIPLevel.texture=this.texture;var s=e.include(o.Nodes.getSpecularMIPLevel);return e.format(s+"( "+this.roughness.build(e,"f")+", "+this.maxMIPLevel.build(e,"f")+" )",this.type,t)}return console.warn("THREE.SpecularMIPLevelNode is not compatible with "+e.shader+" shader."),e.format("0.0",this.type,t)},o.prototype.copy=function(t){return e.TempNode.prototype.copy.call(this,t),this.texture=t.texture,this.roughness=t.roughness,this},o.prototype.toJSON=function(e){var t=this.getJSONNode(e);return t||((t=this.createJSONNode(e)).texture=this.texture,t.roughness=this.roughness),t},exports.SpecularMIPLevelNode=o;
@@ -1,17 +0,0 @@
1
- import { TempNode } from '../core/TempNode';
2
- import { MaxMIPLevelNode } from '../utils/MaxMIPLevelNode';
3
- import { FunctionNode } from '../core/FunctionNode';
4
-
5
- export class SpecularMIPLevelNode extends TempNode {
6
- constructor(texture: Node);
7
-
8
- texture: Node;
9
- maxMIPLevel: MaxMIPLevelNode;
10
- nodeType: string;
11
-
12
- copy(source: SpecularMIPLevelNode): this;
13
-
14
- static Nodes: {
15
- getSpecularMIPLevel: FunctionNode;
16
- };
17
- }
@@ -1,61 +0,0 @@
1
- import { TempNode } from '../core/TempNode.js';
2
- import { FunctionNode } from '../core/FunctionNode.js';
3
- import { MaxMIPLevelNode } from './MaxMIPLevelNode.js';
4
-
5
- function SpecularMIPLevelNode(roughness, texture) {
6
- TempNode.call(this, 'f');
7
- this.roughness = roughness;
8
- this.texture = texture;
9
- this.maxMIPLevel = undefined;
10
- }
11
-
12
- SpecularMIPLevelNode.Nodes = function () {
13
- var getSpecularMIPLevel = new FunctionNode([// taken from here: http://casual-effects.blogspot.ca/2011/08/plausible-environment-lighting-in-two.html
14
- 'float getSpecularMIPLevel( const in float roughness, const in float maxMIPLevelScalar ) {', ' float sigma = PI * roughness * roughness / ( 1.0 + roughness );', ' float desiredMIPLevel = maxMIPLevelScalar + log2( sigma );', // clamp to allowable LOD ranges.
15
- ' return clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );', '}'].join('\n'));
16
- return {
17
- getSpecularMIPLevel: getSpecularMIPLevel
18
- };
19
- }();
20
-
21
- SpecularMIPLevelNode.prototype = Object.create(TempNode.prototype);
22
- SpecularMIPLevelNode.prototype.constructor = SpecularMIPLevelNode;
23
- SpecularMIPLevelNode.prototype.nodeType = 'SpecularMIPLevel';
24
-
25
- SpecularMIPLevelNode.prototype.setTexture = function (texture) {
26
- this.texture = texture;
27
- return this;
28
- };
29
-
30
- SpecularMIPLevelNode.prototype.generate = function (builder, output) {
31
- if (builder.isShader('fragment')) {
32
- this.maxMIPLevel = this.maxMIPLevel || new MaxMIPLevelNode();
33
- this.maxMIPLevel.texture = this.texture;
34
- var getSpecularMIPLevel = builder.include(SpecularMIPLevelNode.Nodes.getSpecularMIPLevel);
35
- return builder.format(getSpecularMIPLevel + '( ' + this.roughness.build(builder, 'f') + ', ' + this.maxMIPLevel.build(builder, 'f') + ' )', this.type, output);
36
- } else {
37
- console.warn('THREE.SpecularMIPLevelNode is not compatible with ' + builder.shader + ' shader.');
38
- return builder.format('0.0', this.type, output);
39
- }
40
- };
41
-
42
- SpecularMIPLevelNode.prototype.copy = function (source) {
43
- TempNode.prototype.copy.call(this, source);
44
- this.texture = source.texture;
45
- this.roughness = source.roughness;
46
- return this;
47
- };
48
-
49
- SpecularMIPLevelNode.prototype.toJSON = function (meta) {
50
- var data = this.getJSONNode(meta);
51
-
52
- if (!data) {
53
- data = this.createJSONNode(meta);
54
- data.texture = this.texture;
55
- data.roughness = this.roughness;
56
- }
57
-
58
- return data;
59
- };
60
-
61
- export { SpecularMIPLevelNode };
@@ -1 +0,0 @@
1
- "use strict";Object.defineProperty(exports,"__esModule",{value:!0});var t=require("../core/TempNode.cjs.js");function o(o){t.TempNode.call(this),this.slots=o||{}}require("three"),require("../core/Node.cjs.js"),o.prototype=Object.create(t.TempNode.prototype),o.prototype.constructor=o,o.prototype.nodeType="SubSlot",o.prototype.getType=function(t,o){return o},o.prototype.generate=function(t,o){return this.slots[t.slot]?this.slots[t.slot].build(t,o):t.format("0.0","f",o)},o.prototype.copy=function(o){t.TempNode.prototype.copy.call(this,o);for(let t in o.slots)this.slots[t]=o.slots[t];return this},o.prototype.toJSON=function(t){var o=this.getJSONNode(t);if(!o){(o=this.createJSONNode(t)).slots={};for(let s in this.slots){var e=this.slots[s];e&&(o.slots[s]=e.toJSON(t).uuid)}}return o},exports.SubSlotNode=o;
@@ -1,53 +0,0 @@
1
- import { TempNode } from '../core/TempNode.js';
2
-
3
- function SubSlotNode(slots) {
4
- TempNode.call(this);
5
- this.slots = slots || {};
6
- }
7
-
8
- SubSlotNode.prototype = Object.create(TempNode.prototype);
9
- SubSlotNode.prototype.constructor = SubSlotNode;
10
- SubSlotNode.prototype.nodeType = 'SubSlot';
11
-
12
- SubSlotNode.prototype.getType = function (builder, output) {
13
- return output;
14
- };
15
-
16
- SubSlotNode.prototype.generate = function (builder, output) {
17
- if (this.slots[builder.slot]) {
18
- return this.slots[builder.slot].build(builder, output);
19
- }
20
-
21
- return builder.format('0.0', 'f', output);
22
- };
23
-
24
- SubSlotNode.prototype.copy = function (source) {
25
- TempNode.prototype.copy.call(this, source);
26
-
27
- for (let prop in source.slots) {
28
- this.slots[prop] = source.slots[prop];
29
- }
30
-
31
- return this;
32
- };
33
-
34
- SubSlotNode.prototype.toJSON = function (meta) {
35
- var data = this.getJSONNode(meta);
36
-
37
- if (!data) {
38
- data = this.createJSONNode(meta);
39
- data.slots = {};
40
-
41
- for (let prop in this.slots) {
42
- var slot = this.slots[prop];
43
-
44
- if (slot) {
45
- data.slots[prop] = slot.toJSON(meta).uuid;
46
- }
47
- }
48
- }
49
-
50
- return data;
51
- };
52
-
53
- export { SubSlotNode };
@@ -1 +0,0 @@
1
- "use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("../core/Node.cjs.js");function t(t,o){e.Node.call(this),this.node=t,this.components=o||"x"}require("three"),t.prototype=Object.create(e.Node.prototype),t.prototype.constructor=t,t.prototype.nodeType="Switch",t.prototype.getType=function(e){return e.getTypeFromLength(this.components.length)},t.prototype.generate=function(e,t){var o=this.node.getType(e),r=this.node.build(e,o),n=e.getTypeLength(o)-1;if(n>0){var p,s=0,c=e.colorToVectorProperties(this.components),i=c.length;for(p=0;p<i;p++)s=Math.max(s,e.getIndexByElement(c.charAt(p)));for(s>n&&(s=n),r+=".",p=0;p<i;p++){var h=e.getIndexByElement(c.charAt(p));h>s&&(h=s),r+=e.getElementByIndex(h)}return e.format(r,this.getType(e),t)}return e.format(r,o,t)},t.prototype.copy=function(t){return e.Node.prototype.copy.call(this,t),this.node=t.node,this.components=t.components,this},t.prototype.toJSON=function(e){var t=this.getJSONNode(e);return t||((t=this.createJSONNode(e)).node=this.node.toJSON(e).uuid,t.components=this.components),t},exports.SwitchNode=t;
@@ -1,11 +0,0 @@
1
- import { Node } from '../core/Node';
2
-
3
- export class SwitchNode extends Node {
4
- constructor(node: Node, components?: string);
5
-
6
- node: Node;
7
- components: string;
8
- nodeType: string;
9
-
10
- copy(source: SwitchNode): this;
11
- }
@@ -1,69 +0,0 @@
1
- import { Node } from '../core/Node.js';
2
-
3
- function SwitchNode(node, components) {
4
- Node.call(this);
5
- this.node = node;
6
- this.components = components || 'x';
7
- }
8
-
9
- SwitchNode.prototype = Object.create(Node.prototype);
10
- SwitchNode.prototype.constructor = SwitchNode;
11
- SwitchNode.prototype.nodeType = 'Switch';
12
-
13
- SwitchNode.prototype.getType = function (builder) {
14
- return builder.getTypeFromLength(this.components.length);
15
- };
16
-
17
- SwitchNode.prototype.generate = function (builder, output) {
18
- var type = this.node.getType(builder),
19
- node = this.node.build(builder, type),
20
- inputLength = builder.getTypeLength(type) - 1;
21
-
22
- if (inputLength > 0) {
23
- // get max length
24
- var outputLength = 0,
25
- components = builder.colorToVectorProperties(this.components);
26
- var i,
27
- len = components.length;
28
-
29
- for (i = 0; i < len; i++) {
30
- outputLength = Math.max(outputLength, builder.getIndexByElement(components.charAt(i)));
31
- }
32
-
33
- if (outputLength > inputLength) outputLength = inputLength; // split
34
-
35
- node += '.';
36
-
37
- for (i = 0; i < len; i++) {
38
- var idx = builder.getIndexByElement(components.charAt(i));
39
- if (idx > outputLength) idx = outputLength;
40
- node += builder.getElementByIndex(idx);
41
- }
42
-
43
- return builder.format(node, this.getType(builder), output);
44
- } else {
45
- // join
46
- return builder.format(node, type, output);
47
- }
48
- };
49
-
50
- SwitchNode.prototype.copy = function (source) {
51
- Node.prototype.copy.call(this, source);
52
- this.node = source.node;
53
- this.components = source.components;
54
- return this;
55
- };
56
-
57
- SwitchNode.prototype.toJSON = function (meta) {
58
- var data = this.getJSONNode(meta);
59
-
60
- if (!data) {
61
- data = this.createJSONNode(meta);
62
- data.node = this.node.toJSON(meta).uuid;
63
- data.components = this.components;
64
- }
65
-
66
- return data;
67
- };
68
-
69
- export { SwitchNode };
@@ -1 +0,0 @@
1
- "use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("../core/ExpressionNode.cjs.js"),o=require("../inputs/Matrix3Node.cjs.js"),t=require("../accessors/UVNode.cjs.js");function r(r,s){e.ExpressionNode.call(this,"( uvTransform * vec3( uvNode, 1 ) ).xy","vec2"),this.uv=r||new t.UVNode,this.position=s||new o.Matrix3Node}require("../core/FunctionNode.cjs.js"),require("../core/TempNode.cjs.js"),require("three"),require("../core/Node.cjs.js"),require("../core/NodeLib.cjs.js"),require("../core/InputNode.cjs.js"),r.prototype=Object.create(e.ExpressionNode.prototype),r.prototype.constructor=r,r.prototype.nodeType="UVTransform",r.prototype.generate=function(o,t){return this.keywords.uvNode=this.uv,this.keywords.uvTransform=this.position,e.ExpressionNode.prototype.generate.call(this,o,t)},r.prototype.setUvTransform=function(e,o,t,r,s,i,n){i=void 0!==i?i:.5,n=void 0!==n?n:.5,this.position.value.setUvTransform(e,o,t,r,s,i,n)},r.prototype.copy=function(o){return e.ExpressionNode.prototype.copy.call(this,o),this.uv=o.uv,this.position=o.position,this},r.prototype.toJSON=function(e){var o=this.getJSONNode(e);return o||((o=this.createJSONNode(e)).uv=this.uv.toJSON(e).uuid,o.position=this.position.toJSON(e).uuid),o},exports.UVTransformNode=r;
@@ -1,15 +0,0 @@
1
- import { ExpressionNode } from '../core/ExpressionNode';
2
- import { Matrix3Node } from '../inputs/Matrix3Node';
3
- import { UVNode } from '../accessors/UVNode';
4
-
5
- export class UVTransformNode extends ExpressionNode {
6
- constructor(uv?: UVNode, position?: Matrix3Node);
7
-
8
- uv: UVNode;
9
- position: Matrix3Node;
10
-
11
- nodeType: string;
12
-
13
- setUvTransform(tx: number, ty: number, sx: number, sy: number, rotation: number, cx?: number, cy?: number): void;
14
- copy(source: UVTransformNode): this;
15
- }
@@ -1,46 +0,0 @@
1
- import { ExpressionNode } from '../core/ExpressionNode.js';
2
- import { Matrix3Node } from '../inputs/Matrix3Node.js';
3
- import { UVNode } from '../accessors/UVNode.js';
4
-
5
- function UVTransformNode(uv, position) {
6
- ExpressionNode.call(this, '( uvTransform * vec3( uvNode, 1 ) ).xy', 'vec2');
7
- this.uv = uv || new UVNode();
8
- this.position = position || new Matrix3Node();
9
- }
10
-
11
- UVTransformNode.prototype = Object.create(ExpressionNode.prototype);
12
- UVTransformNode.prototype.constructor = UVTransformNode;
13
- UVTransformNode.prototype.nodeType = 'UVTransform';
14
-
15
- UVTransformNode.prototype.generate = function (builder, output) {
16
- this.keywords['uvNode'] = this.uv;
17
- this.keywords['uvTransform'] = this.position;
18
- return ExpressionNode.prototype.generate.call(this, builder, output);
19
- };
20
-
21
- UVTransformNode.prototype.setUvTransform = function (tx, ty, sx, sy, rotation, cx, cy) {
22
- cx = cx !== undefined ? cx : 0.5;
23
- cy = cy !== undefined ? cy : 0.5;
24
- this.position.value.setUvTransform(tx, ty, sx, sy, rotation, cx, cy);
25
- };
26
-
27
- UVTransformNode.prototype.copy = function (source) {
28
- ExpressionNode.prototype.copy.call(this, source);
29
- this.uv = source.uv;
30
- this.position = source.position;
31
- return this;
32
- };
33
-
34
- UVTransformNode.prototype.toJSON = function (meta) {
35
- var data = this.getJSONNode(meta);
36
-
37
- if (!data) {
38
- data = this.createJSONNode(meta);
39
- data.uv = this.uv.toJSON(meta).uuid;
40
- data.position = this.position.toJSON(meta).uuid;
41
- }
42
-
43
- return data;
44
- };
45
-
46
- export { UVTransformNode };