three-stdlib 2.8.9 → 2.8.12

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Files changed (480) hide show
  1. package/Nodes-607e9ed8.js +471 -0
  2. package/Nodes-627a8bdf.js +1 -0
  3. package/index.cjs.js +1 -1
  4. package/index.d.ts +1 -127
  5. package/index.js +122 -128
  6. package/lines/LineMaterial.d.ts +7 -6
  7. package/loaders/NodeMaterialLoader.cjs.js +1 -1
  8. package/loaders/NodeMaterialLoader.js +2 -136
  9. package/modifiers/CurveModifier.cjs.js +1 -1
  10. package/modifiers/CurveModifier.d.ts +13 -9
  11. package/modifiers/CurveModifier.js +27 -30
  12. package/nodes/Nodes.cjs.js +1 -1
  13. package/nodes/Nodes.js +203 -76
  14. package/nodes/ShaderNode.cjs.js +1 -0
  15. package/nodes/ShaderNode.js +308 -0
  16. package/nodes/accessors/BufferNode.cjs.js +1 -0
  17. package/nodes/accessors/BufferNode.js +18 -0
  18. package/nodes/accessors/CameraNode.cjs.js +1 -1
  19. package/nodes/accessors/CameraNode.js +32 -138
  20. package/nodes/accessors/CubeTextureNode.cjs.js +1 -0
  21. package/nodes/accessors/CubeTextureNode.js +53 -0
  22. package/nodes/accessors/MaterialNode.cjs.js +1 -0
  23. package/nodes/accessors/MaterialNode.js +80 -0
  24. package/nodes/accessors/MaterialReferenceNode.cjs.js +1 -0
  25. package/nodes/accessors/MaterialReferenceNode.js +16 -0
  26. package/nodes/accessors/ModelNode.cjs.js +1 -0
  27. package/nodes/accessors/ModelNode.js +10 -0
  28. package/nodes/accessors/ModelViewProjectionNode.cjs.js +1 -0
  29. package/nodes/accessors/ModelViewProjectionNode.js +22 -0
  30. package/nodes/accessors/NormalNode.cjs.js +1 -1
  31. package/nodes/accessors/NormalNode.js +48 -78
  32. package/nodes/accessors/Object3DNode.cjs.js +1 -0
  33. package/nodes/accessors/Object3DNode.js +85 -0
  34. package/nodes/accessors/PointUVNode.cjs.js +1 -0
  35. package/nodes/accessors/PointUVNode.js +16 -0
  36. package/nodes/accessors/PositionNode.cjs.js +1 -1
  37. package/nodes/accessors/PositionNode.js +49 -87
  38. package/nodes/accessors/ReferenceNode.cjs.js +1 -0
  39. package/nodes/accessors/ReferenceNode.js +43 -0
  40. package/nodes/accessors/ReflectNode.cjs.js +1 -1
  41. package/nodes/accessors/ReflectNode.js +35 -98
  42. package/nodes/accessors/SkinningNode.cjs.js +1 -0
  43. package/nodes/accessors/SkinningNode.js +59 -0
  44. package/nodes/accessors/TextureNode.cjs.js +1 -0
  45. package/nodes/accessors/TextureNode.js +68 -0
  46. package/nodes/accessors/UVNode.cjs.js +1 -1
  47. package/nodes/accessors/UVNode.js +20 -38
  48. package/nodes/core/ArrayUniformNode.cjs.js +1 -0
  49. package/nodes/core/ArrayUniformNode.js +17 -0
  50. package/nodes/core/AttributeNode.cjs.js +1 -1
  51. package/nodes/core/AttributeNode.js +31 -40
  52. package/nodes/core/BypassNode.cjs.js +1 -0
  53. package/nodes/core/BypassNode.js +28 -0
  54. package/nodes/core/CodeNode.cjs.js +1 -0
  55. package/nodes/core/CodeNode.js +35 -0
  56. package/nodes/core/ConstNode.cjs.js +1 -1
  57. package/nodes/core/ConstNode.js +10 -78
  58. package/nodes/core/ContextNode.cjs.js +1 -0
  59. package/nodes/core/ContextNode.js +26 -0
  60. package/nodes/core/ExpressionNode.cjs.js +1 -1
  61. package/nodes/core/ExpressionNode.js +19 -8
  62. package/nodes/core/FunctionCallNode.cjs.js +1 -1
  63. package/nodes/core/FunctionCallNode.js +31 -60
  64. package/nodes/core/FunctionNode.cjs.js +1 -1
  65. package/nodes/core/FunctionNode.js +45 -166
  66. package/nodes/core/InputNode.cjs.js +1 -1
  67. package/nodes/core/InputNode.js +43 -57
  68. package/nodes/core/Node.cjs.js +1 -1
  69. package/nodes/core/Node.js +155 -113
  70. package/nodes/core/NodeAttribute.cjs.js +1 -0
  71. package/nodes/core/NodeAttribute.js +11 -0
  72. package/nodes/core/NodeBuilder.cjs.js +1 -1
  73. package/nodes/core/NodeBuilder.js +422 -548
  74. package/nodes/core/NodeCode.cjs.js +1 -0
  75. package/nodes/core/NodeCode.js +13 -0
  76. package/nodes/core/NodeFrame.cjs.js +1 -1
  77. package/nodes/core/NodeFrame.js +34 -27
  78. package/nodes/core/NodeFunction.cjs.js +1 -0
  79. package/nodes/core/NodeFunction.js +17 -0
  80. package/nodes/core/NodeFunctionInput.cjs.js +1 -0
  81. package/nodes/core/NodeFunctionInput.js +14 -0
  82. package/nodes/core/NodeKeywords.cjs.js +1 -0
  83. package/nodes/core/NodeKeywords.js +54 -0
  84. package/nodes/core/NodeParser.cjs.js +1 -0
  85. package/nodes/core/NodeParser.js +8 -0
  86. package/nodes/core/NodeUniform.cjs.js +1 -1
  87. package/nodes/core/NodeUniform.js +18 -17
  88. package/nodes/core/NodeUtils.cjs.js +1 -1
  89. package/nodes/core/NodeUtils.js +55 -35
  90. package/nodes/core/NodeVar.cjs.js +1 -0
  91. package/nodes/core/NodeVar.js +11 -0
  92. package/nodes/core/NodeVary.cjs.js +1 -0
  93. package/nodes/core/NodeVary.js +11 -0
  94. package/nodes/core/PropertyNode.cjs.js +1 -0
  95. package/nodes/core/PropertyNode.js +26 -0
  96. package/nodes/core/TempNode.cjs.js +1 -1
  97. package/nodes/core/TempNode.js +21 -88
  98. package/nodes/core/UniformNode.cjs.js +1 -0
  99. package/nodes/core/UniformNode.js +28 -0
  100. package/nodes/core/VarNode.cjs.js +1 -1
  101. package/nodes/core/VarNode.js +28 -35
  102. package/nodes/core/VaryNode.cjs.js +1 -0
  103. package/nodes/core/VaryNode.js +38 -0
  104. package/nodes/core/constants.cjs.js +1 -0
  105. package/nodes/core/constants.js +11 -0
  106. package/nodes/display/ColorSpaceNode.cjs.js +1 -0
  107. package/nodes/display/ColorSpaceNode.js +67 -0
  108. package/nodes/display/NormalMapNode.cjs.js +1 -0
  109. package/nodes/display/NormalMapNode.js +71 -0
  110. package/nodes/fog/FogNode.cjs.js +1 -0
  111. package/nodes/fog/FogNode.js +18 -0
  112. package/nodes/fog/FogRangeNode.cjs.js +1 -0
  113. package/nodes/fog/FogRangeNode.js +20 -0
  114. package/nodes/functions/BSDFs.cjs.js +1 -0
  115. package/nodes/functions/BSDFs.js +121 -0
  116. package/nodes/functions/PhysicalMaterialFunctions.cjs.js +1 -0
  117. package/nodes/functions/PhysicalMaterialFunctions.js +57 -0
  118. package/nodes/lights/LightContextNode.cjs.js +1 -0
  119. package/nodes/lights/LightContextNode.js +43 -0
  120. package/nodes/lights/LightNode.cjs.js +1 -0
  121. package/nodes/lights/LightNode.js +61 -0
  122. package/nodes/lights/LightsNode.cjs.js +1 -0
  123. package/nodes/lights/LightsNode.js +77 -0
  124. package/nodes/loaders/NodeLoader.cjs.js +1 -0
  125. package/nodes/loaders/NodeLoader.js +80 -0
  126. package/nodes/loaders/NodeMaterialLoader.cjs.js +1 -0
  127. package/nodes/loaders/NodeMaterialLoader.js +29 -0
  128. package/nodes/loaders/NodeObjectLoader.cjs.js +1 -0
  129. package/nodes/loaders/NodeObjectLoader.js +49 -0
  130. package/nodes/materials/LineBasicNodeMaterial.cjs.js +1 -0
  131. package/nodes/materials/LineBasicNodeMaterial.js +31 -0
  132. package/nodes/materials/Materials.cjs.js +1 -0
  133. package/nodes/materials/Materials.js +27 -0
  134. package/nodes/materials/MeshBasicNodeMaterial.cjs.js +1 -0
  135. package/nodes/materials/MeshBasicNodeMaterial.js +32 -0
  136. package/nodes/materials/MeshStandardNodeMaterial.cjs.js +1 -1
  137. package/nodes/materials/MeshStandardNodeMaterial.js +41 -13
  138. package/nodes/materials/NodeMaterial.cjs.js +1 -1
  139. package/nodes/materials/NodeMaterial.js +67 -140
  140. package/nodes/materials/PointsNodeMaterial.cjs.js +1 -0
  141. package/nodes/materials/PointsNodeMaterial.js +34 -0
  142. package/nodes/math/CondNode.cjs.js +1 -1
  143. package/nodes/math/CondNode.js +33 -74
  144. package/nodes/math/MathNode.cjs.js +1 -1
  145. package/nodes/math/MathNode.js +193 -193
  146. package/nodes/math/OperatorNode.cjs.js +1 -1
  147. package/nodes/math/OperatorNode.js +116 -52
  148. package/nodes/parsers/GLSLNodeFunction.cjs.js +1 -0
  149. package/nodes/parsers/GLSLNodeFunction.js +101 -0
  150. package/nodes/parsers/GLSLNodeParser.cjs.js +1 -0
  151. package/nodes/parsers/GLSLNodeParser.js +13 -0
  152. package/nodes/parsers/WGSLNodeFunction.cjs.js +1 -0
  153. package/nodes/parsers/WGSLNodeFunction.js +71 -0
  154. package/nodes/parsers/WGSLNodeParser.cjs.js +1 -0
  155. package/nodes/parsers/WGSLNodeParser.js +13 -0
  156. package/nodes/procedural/CheckerNode.cjs.js +1 -1
  157. package/nodes/procedural/CheckerNode.js +22 -40
  158. package/nodes/utils/ArrayElementNode.cjs.js +1 -0
  159. package/nodes/utils/ArrayElementNode.js +22 -0
  160. package/nodes/utils/ConvertNode.cjs.js +1 -0
  161. package/nodes/utils/ConvertNode.js +29 -0
  162. package/nodes/utils/JoinNode.cjs.js +1 -1
  163. package/nodes/utils/JoinNode.js +19 -69
  164. package/nodes/utils/MatcapUVNode.cjs.js +1 -0
  165. package/nodes/utils/MatcapUVNode.js +18 -0
  166. package/nodes/utils/OscNode.cjs.js +1 -0
  167. package/nodes/utils/OscNode.js +55 -0
  168. package/nodes/utils/SplitNode.cjs.js +1 -0
  169. package/nodes/utils/SplitNode.js +58 -0
  170. package/nodes/utils/SpriteSheetUVNode.cjs.js +1 -0
  171. package/nodes/utils/SpriteSheetUVNode.js +39 -0
  172. package/nodes/utils/TimerNode.cjs.js +1 -1
  173. package/nodes/utils/TimerNode.js +38 -56
  174. package/objects/Lensflare.cjs.js +1 -1
  175. package/objects/Lensflare.js +11 -3
  176. package/package.json +3 -3
  177. package/postprocessing/AfterimagePass.d.ts +2 -30
  178. package/shaders/ACESFilmicToneMappingShader.cjs.js +1 -1
  179. package/shaders/ACESFilmicToneMappingShader.d.ts +9 -0
  180. package/shaders/ACESFilmicToneMappingShader.js +1 -1
  181. package/shaders/AfterimageShader.d.ts +9 -15
  182. package/shaders/BasicShader.cjs.js +1 -1
  183. package/shaders/BasicShader.d.ts +5 -5
  184. package/shaders/BasicShader.js +1 -1
  185. package/shaders/BleachBypassShader.cjs.js +1 -1
  186. package/shaders/BleachBypassShader.d.ts +8 -9
  187. package/shaders/BleachBypassShader.js +1 -1
  188. package/shaders/BlendShader.cjs.js +1 -1
  189. package/shaders/BlendShader.d.ts +13 -7
  190. package/shaders/BlendShader.js +1 -1
  191. package/shaders/BokehShader.cjs.js +1 -1
  192. package/shaders/BokehShader.d.ts +18 -19
  193. package/shaders/BokehShader.js +1 -1
  194. package/shaders/BokehShader2.cjs.js +1 -1
  195. package/shaders/BokehShader2.d.ts +80 -34
  196. package/shaders/BokehShader2.js +2 -2
  197. package/shaders/BrightnessContrastShader.cjs.js +1 -1
  198. package/shaders/BrightnessContrastShader.d.ts +10 -6
  199. package/shaders/BrightnessContrastShader.js +1 -1
  200. package/shaders/ColorCorrectionShader.cjs.js +1 -1
  201. package/shaders/ColorCorrectionShader.d.ts +14 -7
  202. package/shaders/ColorCorrectionShader.js +1 -1
  203. package/shaders/ColorifyShader.cjs.js +1 -1
  204. package/shaders/ColorifyShader.d.ts +8 -5
  205. package/shaders/ColorifyShader.js +1 -1
  206. package/shaders/ConvolutionShader.cjs.js +1 -1
  207. package/shaders/ConvolutionShader.d.ts +15 -16
  208. package/shaders/ConvolutionShader.js +9 -14
  209. package/shaders/CopyShader.d.ts +8 -12
  210. package/shaders/DOFMipMapShader.cjs.js +1 -1
  211. package/shaders/DOFMipMapShader.d.ts +13 -7
  212. package/shaders/DOFMipMapShader.js +1 -1
  213. package/shaders/DepthLimitedBlurShader.cjs.js +1 -1
  214. package/shaders/DepthLimitedBlurShader.d.ts +26 -25
  215. package/shaders/DepthLimitedBlurShader.js +12 -16
  216. package/shaders/DigitalGlitch.cjs.js +1 -1
  217. package/shaders/DigitalGlitch.d.ts +34 -14
  218. package/shaders/DigitalGlitch.js +1 -10
  219. package/shaders/DotScreenShader.cjs.js +1 -1
  220. package/shaders/DotScreenShader.d.ts +17 -8
  221. package/shaders/DotScreenShader.js +1 -1
  222. package/shaders/FXAAShader.cjs.js +1 -1
  223. package/shaders/FXAAShader.d.ts +8 -5
  224. package/shaders/FXAAShader.js +1 -1
  225. package/shaders/FilmShader.cjs.js +1 -1
  226. package/shaders/FilmShader.d.ts +19 -9
  227. package/shaders/FilmShader.js +1 -1
  228. package/shaders/FocusShader.cjs.js +1 -1
  229. package/shaders/FocusShader.d.ts +16 -8
  230. package/shaders/FocusShader.js +1 -1
  231. package/shaders/FreiChenShader.cjs.js +1 -1
  232. package/shaders/FreiChenShader.d.ts +8 -5
  233. package/shaders/FreiChenShader.js +1 -1
  234. package/shaders/FresnelShader.cjs.js +1 -1
  235. package/shaders/FresnelShader.d.ts +21 -0
  236. package/shaders/FresnelShader.js +1 -1
  237. package/shaders/GammaCorrectionShader.d.ts +7 -7
  238. package/shaders/GodRaysShader.cjs.js +1 -1
  239. package/shaders/GodRaysShader.d.ts +38 -20
  240. package/shaders/GodRaysShader.js +4 -4
  241. package/shaders/HalftoneShader.cjs.js +1 -1
  242. package/shaders/HalftoneShader.d.ts +40 -16
  243. package/shaders/HalftoneShader.js +1 -1
  244. package/shaders/HorizontalBlurShader.d.ts +8 -8
  245. package/shaders/HorizontalTiltShiftShader.cjs.js +1 -1
  246. package/shaders/HorizontalTiltShiftShader.d.ts +10 -6
  247. package/shaders/HorizontalTiltShiftShader.js +1 -1
  248. package/shaders/HueSaturationShader.cjs.js +1 -1
  249. package/shaders/HueSaturationShader.d.ts +10 -6
  250. package/shaders/HueSaturationShader.js +1 -1
  251. package/shaders/KaleidoShader.cjs.js +1 -1
  252. package/shaders/KaleidoShader.d.ts +10 -6
  253. package/shaders/KaleidoShader.js +1 -1
  254. package/shaders/LuminosityHighPassShader.cjs.js +1 -1
  255. package/shaders/LuminosityHighPassShader.d.ts +17 -8
  256. package/shaders/LuminosityHighPassShader.js +1 -1
  257. package/shaders/LuminosityShader.cjs.js +1 -1
  258. package/shaders/LuminosityShader.d.ts +4 -4
  259. package/shaders/LuminosityShader.js +1 -1
  260. package/shaders/MirrorShader.cjs.js +1 -1
  261. package/shaders/MirrorShader.d.ts +7 -5
  262. package/shaders/MirrorShader.js +1 -1
  263. package/shaders/NormalMapShader.cjs.js +1 -1
  264. package/shaders/NormalMapShader.d.ts +14 -7
  265. package/shaders/NormalMapShader.js +1 -1
  266. package/shaders/ParallaxShader.cjs.js +1 -1
  267. package/shaders/ParallaxShader.d.ts +28 -0
  268. package/shaders/ParallaxShader.js +1 -1
  269. package/shaders/PixelShader.cjs.js +1 -1
  270. package/shaders/PixelShader.d.ts +10 -6
  271. package/shaders/PixelShader.js +1 -1
  272. package/shaders/RGBShiftShader.cjs.js +1 -1
  273. package/shaders/RGBShiftShader.d.ts +10 -6
  274. package/shaders/RGBShiftShader.js +1 -1
  275. package/shaders/SAOShader.cjs.js +1 -1
  276. package/shaders/SAOShader.d.ts +24 -29
  277. package/shaders/SAOShader.js +1 -5
  278. package/shaders/SMAAShader.cjs.js +1 -1
  279. package/shaders/SMAAShader.d.ts +31 -16
  280. package/shaders/SMAAShader.js +3 -3
  281. package/shaders/SSAOShader.cjs.js +1 -1
  282. package/shaders/SSAOShader.d.ts +58 -25
  283. package/shaders/SSAOShader.js +3 -3
  284. package/shaders/SSRShader.cjs.js +1 -1
  285. package/shaders/SSRShader.d.ts +67 -36
  286. package/shaders/SSRShader.js +3 -3
  287. package/shaders/SepiaShader.cjs.js +1 -1
  288. package/shaders/SepiaShader.d.ts +7 -5
  289. package/shaders/SepiaShader.js +1 -1
  290. package/shaders/SobelOperatorShader.cjs.js +1 -1
  291. package/shaders/SobelOperatorShader.d.ts +8 -5
  292. package/shaders/SobelOperatorShader.js +1 -1
  293. package/shaders/SubsurfaceScatteringShader.cjs.js +1 -1
  294. package/shaders/SubsurfaceScatteringShader.d.ts +2 -34
  295. package/shaders/SubsurfaceScatteringShader.js +3 -3
  296. package/shaders/TechnicolorShader.cjs.js +1 -1
  297. package/shaders/TechnicolorShader.d.ts +4 -4
  298. package/shaders/TechnicolorShader.js +1 -1
  299. package/shaders/ToneMapShader.cjs.js +1 -1
  300. package/shaders/ToneMapShader.d.ts +19 -9
  301. package/shaders/ToneMapShader.js +1 -1
  302. package/shaders/ToonShader.cjs.js +1 -1
  303. package/shaders/ToonShader.d.ts +80 -34
  304. package/shaders/ToonShader.js +4 -4
  305. package/shaders/TriangleBlurShader.cjs.js +1 -1
  306. package/shaders/TriangleBlurShader.d.ts +8 -5
  307. package/shaders/TriangleBlurShader.js +1 -1
  308. package/shaders/UnpackDepthRGBAShader.cjs.js +1 -1
  309. package/shaders/UnpackDepthRGBAShader.d.ts +7 -5
  310. package/shaders/UnpackDepthRGBAShader.js +1 -1
  311. package/shaders/VerticalBlurShader.cjs.js +1 -1
  312. package/shaders/VerticalBlurShader.d.ts +8 -8
  313. package/shaders/VerticalBlurShader.js +1 -1
  314. package/shaders/VerticalTiltShiftShader.cjs.js +1 -1
  315. package/shaders/VerticalTiltShiftShader.d.ts +10 -6
  316. package/shaders/VerticalTiltShiftShader.js +1 -1
  317. package/shaders/VignetteShader.cjs.js +1 -1
  318. package/shaders/VignetteShader.d.ts +10 -6
  319. package/shaders/VignetteShader.js +1 -1
  320. package/shaders/VolumeShader.cjs.js +1 -1
  321. package/shaders/VolumeShader.d.ts +20 -9
  322. package/shaders/VolumeShader.js +1 -1
  323. package/shaders/WaterRefractionShader.cjs.js +1 -1
  324. package/shaders/WaterRefractionShader.d.ts +16 -8
  325. package/shaders/WaterRefractionShader.js +1 -1
  326. package/shaders/index.cjs.js +1 -0
  327. package/shaders/index.d.ts +53 -0
  328. package/shaders/index.js +53 -0
  329. package/shaders/types.cjs.js +1 -0
  330. package/shaders/types.d.ts +14 -0
  331. package/shaders/types.js +1 -0
  332. package/types/shared.d.ts +0 -20
  333. package/Nodes-894ac9dc.js +0 -1
  334. package/Nodes-af575af7.js +0 -157
  335. package/nodes/accessors/ColorsNode.cjs.js +0 -1
  336. package/nodes/accessors/ColorsNode.d.ts +0 -10
  337. package/nodes/accessors/ColorsNode.js +0 -40
  338. package/nodes/accessors/LightNode.cjs.js +0 -1
  339. package/nodes/accessors/LightNode.d.ts +0 -12
  340. package/nodes/accessors/LightNode.js +0 -41
  341. package/nodes/accessors/ResolutionNode.cjs.js +0 -1
  342. package/nodes/accessors/ResolutionNode.d.ts +0 -14
  343. package/nodes/accessors/ResolutionNode.js +0 -41
  344. package/nodes/accessors/ScreenUVNode.cjs.js +0 -1
  345. package/nodes/accessors/ScreenUVNode.d.ts +0 -11
  346. package/nodes/accessors/ScreenUVNode.js +0 -43
  347. package/nodes/core/NodeLib.cjs.js +0 -1
  348. package/nodes/core/NodeLib.d.ts +0 -22
  349. package/nodes/core/NodeLib.js +0 -37
  350. package/nodes/core/StructNode.cjs.js +0 -1
  351. package/nodes/core/StructNode.d.ts +0 -19
  352. package/nodes/core/StructNode.js +0 -72
  353. package/nodes/effects/BlurNode.cjs.js +0 -1
  354. package/nodes/effects/BlurNode.d.ts +0 -31
  355. package/nodes/effects/BlurNode.js +0 -100
  356. package/nodes/effects/ColorAdjustmentNode.cjs.js +0 -1
  357. package/nodes/effects/ColorAdjustmentNode.d.ts +0 -27
  358. package/nodes/effects/ColorAdjustmentNode.js +0 -73
  359. package/nodes/effects/LuminanceNode.cjs.js +0 -1
  360. package/nodes/effects/LuminanceNode.d.ts +0 -18
  361. package/nodes/effects/LuminanceNode.js +0 -46
  362. package/nodes/inputs/BoolNode.cjs.js +0 -1
  363. package/nodes/inputs/BoolNode.d.ts +0 -19
  364. package/nodes/inputs/BoolNode.js +0 -36
  365. package/nodes/inputs/ColorNode.cjs.js +0 -1
  366. package/nodes/inputs/ColorNode.d.ts +0 -21
  367. package/nodes/inputs/ColorNode.js +0 -41
  368. package/nodes/inputs/CubeTextureNode.cjs.js +0 -1
  369. package/nodes/inputs/CubeTextureNode.d.ts +0 -17
  370. package/nodes/inputs/CubeTextureNode.js +0 -79
  371. package/nodes/inputs/FloatNode.cjs.js +0 -1
  372. package/nodes/inputs/FloatNode.d.ts +0 -19
  373. package/nodes/inputs/FloatNode.js +0 -36
  374. package/nodes/inputs/IntNode.cjs.js +0 -1
  375. package/nodes/inputs/IntNode.d.ts +0 -19
  376. package/nodes/inputs/IntNode.js +0 -36
  377. package/nodes/inputs/Matrix3Node.cjs.js +0 -1
  378. package/nodes/inputs/Matrix3Node.d.ts +0 -22
  379. package/nodes/inputs/Matrix3Node.js +0 -46
  380. package/nodes/inputs/Matrix4Node.cjs.js +0 -1
  381. package/nodes/inputs/Matrix4Node.d.ts +0 -22
  382. package/nodes/inputs/Matrix4Node.js +0 -46
  383. package/nodes/inputs/PropertyNode.cjs.js +0 -1
  384. package/nodes/inputs/PropertyNode.d.ts +0 -10
  385. package/nodes/inputs/PropertyNode.js +0 -35
  386. package/nodes/inputs/RTTNode.cjs.js +0 -1
  387. package/nodes/inputs/RTTNode.d.ts +0 -27
  388. package/nodes/inputs/RTTNode.js +0 -103
  389. package/nodes/inputs/ReflectorNode.cjs.js +0 -1
  390. package/nodes/inputs/ReflectorNode.d.ts +0 -21
  391. package/nodes/inputs/ReflectorNode.js +0 -60
  392. package/nodes/inputs/ScreenNode.cjs.js +0 -1
  393. package/nodes/inputs/ScreenNode.d.ts +0 -11
  394. package/nodes/inputs/ScreenNode.js +0 -20
  395. package/nodes/inputs/TextureNode.cjs.js +0 -1
  396. package/nodes/inputs/TextureNode.d.ts +0 -20
  397. package/nodes/inputs/TextureNode.js +0 -83
  398. package/nodes/inputs/Vector2Node.cjs.js +0 -1
  399. package/nodes/inputs/Vector2Node.d.ts +0 -21
  400. package/nodes/inputs/Vector2Node.js +0 -40
  401. package/nodes/inputs/Vector3Node.cjs.js +0 -1
  402. package/nodes/inputs/Vector3Node.d.ts +0 -21
  403. package/nodes/inputs/Vector3Node.js +0 -41
  404. package/nodes/inputs/Vector4Node.cjs.js +0 -1
  405. package/nodes/inputs/Vector4Node.d.ts +0 -21
  406. package/nodes/inputs/Vector4Node.js +0 -42
  407. package/nodes/materials/BasicNodeMaterial.cjs.js +0 -1
  408. package/nodes/materials/BasicNodeMaterial.d.ts +0 -11
  409. package/nodes/materials/BasicNodeMaterial.js +0 -15
  410. package/nodes/materials/PhongNodeMaterial.cjs.js +0 -1
  411. package/nodes/materials/PhongNodeMaterial.d.ts +0 -21
  412. package/nodes/materials/PhongNodeMaterial.js +0 -15
  413. package/nodes/materials/SpriteNodeMaterial.cjs.js +0 -1
  414. package/nodes/materials/SpriteNodeMaterial.d.ts +0 -12
  415. package/nodes/materials/SpriteNodeMaterial.js +0 -15
  416. package/nodes/materials/StandardNodeMaterial.cjs.js +0 -1
  417. package/nodes/materials/StandardNodeMaterial.d.ts +0 -25
  418. package/nodes/materials/StandardNodeMaterial.js +0 -15
  419. package/nodes/materials/nodes/BasicNode.cjs.js +0 -1
  420. package/nodes/materials/nodes/BasicNode.d.ts +0 -15
  421. package/nodes/materials/nodes/BasicNode.js +0 -91
  422. package/nodes/materials/nodes/MeshStandardNode.cjs.js +0 -1
  423. package/nodes/materials/nodes/MeshStandardNode.d.ts +0 -25
  424. package/nodes/materials/nodes/MeshStandardNode.js +0 -81
  425. package/nodes/materials/nodes/PhongNode.cjs.js +0 -1
  426. package/nodes/materials/nodes/PhongNode.d.ts +0 -14
  427. package/nodes/materials/nodes/PhongNode.js +0 -212
  428. package/nodes/materials/nodes/RawNode.cjs.js +0 -1
  429. package/nodes/materials/nodes/RawNode.d.ts +0 -10
  430. package/nodes/materials/nodes/RawNode.js +0 -42
  431. package/nodes/materials/nodes/SpriteNode.cjs.js +0 -1
  432. package/nodes/materials/nodes/SpriteNode.d.ts +0 -13
  433. package/nodes/materials/nodes/SpriteNode.js +0 -113
  434. package/nodes/materials/nodes/StandardNode.cjs.js +0 -1
  435. package/nodes/materials/nodes/StandardNode.d.ts +0 -15
  436. package/nodes/materials/nodes/StandardNode.js +0 -336
  437. package/nodes/misc/BumpMapNode.cjs.js +0 -1
  438. package/nodes/misc/BumpMapNode.d.ts +0 -21
  439. package/nodes/misc/BumpMapNode.js +0 -80
  440. package/nodes/misc/NormalMapNode.cjs.js +0 -1
  441. package/nodes/misc/NormalMapNode.d.ts +0 -19
  442. package/nodes/misc/NormalMapNode.js +0 -102
  443. package/nodes/misc/TextureCubeNode.cjs.js +0 -1
  444. package/nodes/misc/TextureCubeNode.d.ts +0 -21
  445. package/nodes/misc/TextureCubeNode.js +0 -52
  446. package/nodes/misc/TextureCubeUVNode.cjs.js +0 -1
  447. package/nodes/misc/TextureCubeUVNode.d.ts +0 -18
  448. package/nodes/misc/TextureCubeUVNode.js +0 -229
  449. package/nodes/postprocessing/NodePass.cjs.js +0 -1
  450. package/nodes/postprocessing/NodePass.d.ts +0 -15
  451. package/nodes/postprocessing/NodePass.js +0 -61
  452. package/nodes/postprocessing/NodePostProcessing.cjs.js +0 -1
  453. package/nodes/postprocessing/NodePostProcessing.d.ts +0 -26
  454. package/nodes/postprocessing/NodePostProcessing.js +0 -91
  455. package/nodes/procedural/NoiseNode.cjs.js +0 -1
  456. package/nodes/procedural/NoiseNode.d.ts +0 -17
  457. package/nodes/procedural/NoiseNode.js +0 -43
  458. package/nodes/utils/BypassNode.cjs.js +0 -1
  459. package/nodes/utils/BypassNode.d.ts +0 -11
  460. package/nodes/utils/BypassNode.js +0 -55
  461. package/nodes/utils/ColorSpaceNode.cjs.js +0 -1
  462. package/nodes/utils/ColorSpaceNode.d.ts +0 -55
  463. package/nodes/utils/ColorSpaceNode.js +0 -106
  464. package/nodes/utils/MaxMIPLevelNode.cjs.js +0 -1
  465. package/nodes/utils/MaxMIPLevelNode.d.ts +0 -11
  466. package/nodes/utils/MaxMIPLevelNode.js +0 -38
  467. package/nodes/utils/SpecularMIPLevelNode.cjs.js +0 -1
  468. package/nodes/utils/SpecularMIPLevelNode.d.ts +0 -17
  469. package/nodes/utils/SpecularMIPLevelNode.js +0 -61
  470. package/nodes/utils/SubSlotNode.cjs.js +0 -1
  471. package/nodes/utils/SubSlotNode.js +0 -53
  472. package/nodes/utils/SwitchNode.cjs.js +0 -1
  473. package/nodes/utils/SwitchNode.d.ts +0 -11
  474. package/nodes/utils/SwitchNode.js +0 -69
  475. package/nodes/utils/UVTransformNode.cjs.js +0 -1
  476. package/nodes/utils/UVTransformNode.d.ts +0 -15
  477. package/nodes/utils/UVTransformNode.js +0 -46
  478. package/nodes/utils/VelocityNode.cjs.js +0 -1
  479. package/nodes/utils/VelocityNode.d.ts +0 -28
  480. package/nodes/utils/VelocityNode.js +0 -115
@@ -1,103 +0,0 @@
1
- import { WebGLRenderTarget, OrthographicCamera, Scene, Mesh, PlaneGeometry } from 'three';
2
- import { NodeBuilder } from '../core/NodeBuilder.js';
3
- import { NodeMaterial } from '../materials/NodeMaterial.js';
4
- import { TextureNode } from './TextureNode.js';
5
-
6
- function RTTNode(width, height, input, options) {
7
- options = options || {};
8
- this.input = input;
9
- this.clear = options.clear !== undefined ? options.clear : true;
10
- this.renderTarget = new WebGLRenderTarget(width, height, options);
11
- this.material = new NodeMaterial();
12
- this.camera = new OrthographicCamera(-1, 1, 1, -1, 0, 1);
13
- this.scene = new Scene();
14
- this.quad = new Mesh(new PlaneGeometry(2, 2), this.material);
15
- this.quad.frustumCulled = false; // Avoid getting clipped
16
-
17
- this.scene.add(this.quad);
18
- this.render = true;
19
- TextureNode.call(this, this.renderTarget.texture);
20
- }
21
-
22
- RTTNode.prototype = Object.create(TextureNode.prototype);
23
- RTTNode.prototype.constructor = RTTNode;
24
- RTTNode.prototype.nodeType = 'RTT';
25
-
26
- RTTNode.prototype.build = function (builder, output, uuid) {
27
- var rttBuilder = new NodeBuilder();
28
- rttBuilder.nodes = builder.nodes;
29
- rttBuilder.updaters = builder.updaters;
30
- this.material.fragment.value = this.input;
31
- this.material.build({
32
- builder: rttBuilder
33
- });
34
- return TextureNode.prototype.build.call(this, builder, output, uuid);
35
- };
36
-
37
- RTTNode.prototype.updateFramesaveTo = function (frame) {
38
- this.saveTo.render = false;
39
-
40
- if (this.saveTo !== this.saveToCurrent) {
41
- if (this.saveToMaterial) this.saveToMaterial.dispose();
42
- var material = new NodeMaterial();
43
- material.fragment.value = this;
44
- material.build();
45
- var scene = new Scene();
46
- var quad = new Mesh(new PlaneGeometry(2, 2), material);
47
- quad.frustumCulled = false; // Avoid getting clipped
48
-
49
- scene.add(quad);
50
- this.saveToScene = scene;
51
- this.saveToMaterial = material;
52
- }
53
-
54
- this.saveToCurrent = this.saveTo;
55
- frame.renderer.setRenderTarget(this.saveTo.renderTarget);
56
- if (this.saveTo.clear) frame.renderer.clear();
57
- frame.renderer.render(this.saveToScene, this.camera);
58
- };
59
-
60
- RTTNode.prototype.updateFrame = function (frame) {
61
- if (frame.renderer) {
62
- // from the second frame
63
- if (this.saveTo && this.saveTo.render === false) {
64
- this.updateFramesaveTo(frame);
65
- }
66
-
67
- if (this.render) {
68
- if (this.material.uniforms.renderTexture) {
69
- this.material.uniforms.renderTexture.value = frame.renderTexture;
70
- }
71
-
72
- frame.renderer.setRenderTarget(this.renderTarget);
73
- if (this.clear) frame.renderer.clear();
74
- frame.renderer.render(this.scene, this.camera);
75
- } // first frame
76
-
77
-
78
- if (this.saveTo && this.saveTo.render === true) {
79
- this.updateFramesaveTo(frame);
80
- }
81
- } else {
82
- console.warn('RTTNode need a renderer in NodeFrame');
83
- }
84
- };
85
-
86
- RTTNode.prototype.copy = function (source) {
87
- TextureNode.prototype.copy.call(this, source);
88
- this.saveTo = source.saveTo;
89
- return this;
90
- };
91
-
92
- RTTNode.prototype.toJSON = function (meta) {
93
- var data = this.getJSONNode(meta);
94
-
95
- if (!data) {
96
- data = TextureNode.prototype.toJSON.call(this, meta);
97
- if (this.saveTo) data.saveTo = this.saveTo.toJSON(meta).uuid;
98
- }
99
-
100
- return data;
101
- };
102
-
103
- export { RTTNode };
@@ -1 +0,0 @@
1
- "use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("../core/TempNode.cjs.js"),t=require("../core/InputNode.cjs.js"),r=require("../accessors/PositionNode.cjs.js"),o=require("../math/OperatorNode.cjs.js"),s=require("./TextureNode.cjs.js"),i=require("./Matrix4Node.cjs.js");function u(t){e.TempNode.call(this,"v4"),t&&this.setMirror(t)}require("three"),require("../core/Node.cjs.js"),require("../core/NodeLib.cjs.js"),require("../accessors/UVNode.cjs.js"),require("../utils/ColorSpaceNode.cjs.js"),require("../core/ConstNode.cjs.js"),require("../core/FunctionNode.cjs.js"),require("../core/ExpressionNode.cjs.js"),u.prototype=Object.create(e.TempNode.prototype),u.prototype.constructor=u,u.prototype.nodeType="Reflector",u.prototype.setMirror=function(e){this.mirror=e,this.textureMatrix=new i.Matrix4Node(this.mirror.material.uniforms.textureMatrix.value),this.localPosition=new r.PositionNode(r.PositionNode.LOCAL),this.uv=new o.OperatorNode(this.textureMatrix,this.localPosition,o.OperatorNode.MUL),this.uvResult=new o.OperatorNode(null,this.uv,o.OperatorNode.ADD),this.texture=new s.TextureNode(this.mirror.material.uniforms.tDiffuse.value,this.uv,null,!0)},u.prototype.generate=function(e,t){return e.isShader("fragment")?(this.uvResult.a=this.offset,this.texture.uv=this.offset?this.uvResult:this.uv,"sampler2D"===t?this.texture.build(e,t):e.format(this.texture.build(e,this.type),this.type,t)):(console.warn("THREE.ReflectorNode is not compatible with "+e.shader+" shader."),e.format("vec4( 0.0 )",this.type,t))},u.prototype.copy=function(e){return t.InputNode.prototype.copy.call(this,e),this.scope.mirror=e.mirror,this},u.prototype.toJSON=function(e){var t=this.getJSONNode(e);return t||((t=this.createJSONNode(e)).mirror=this.mirror.uuid,this.offset&&(t.offset=this.offset.toJSON(e).uuid)),t},exports.ReflectorNode=u;
@@ -1,21 +0,0 @@
1
- import { TempNode } from '../core/TempNode';
2
- import { Matrix4Node } from './Matrix4Node';
3
- import { OperatorNode } from '../math/OperatorNode';
4
- import { ReflectorRTT } from '../../objects/ReflectorRTT';
5
- import { TextureNode } from './TextureNode';
6
- import { PositionNode } from '../accessors/PositionNode';
7
-
8
- export class ReflectorNode extends TempNode {
9
- constructor(mirror?: ReflectorRTT);
10
-
11
- mirror: ReflectorRTT;
12
- textureMatrix: Matrix4Node;
13
- localPosition: PositionNode;
14
- uv: OperatorNode;
15
- uvResult: OperatorNode;
16
- texture: TextureNode;
17
-
18
- nodeType: string;
19
-
20
- copy(source: ReflectorNode): this;
21
- }
@@ -1,60 +0,0 @@
1
- import { TempNode } from '../core/TempNode.js';
2
- import { InputNode } from '../core/InputNode.js';
3
- import { PositionNode } from '../accessors/PositionNode.js';
4
- import { OperatorNode } from '../math/OperatorNode.js';
5
- import { TextureNode } from './TextureNode.js';
6
- import { Matrix4Node } from './Matrix4Node.js';
7
-
8
- function ReflectorNode(mirror) {
9
- TempNode.call(this, 'v4');
10
- if (mirror) this.setMirror(mirror);
11
- }
12
-
13
- ReflectorNode.prototype = Object.create(TempNode.prototype);
14
- ReflectorNode.prototype.constructor = ReflectorNode;
15
- ReflectorNode.prototype.nodeType = 'Reflector';
16
-
17
- ReflectorNode.prototype.setMirror = function (mirror) {
18
- this.mirror = mirror;
19
- this.textureMatrix = new Matrix4Node(this.mirror.material.uniforms.textureMatrix.value);
20
- this.localPosition = new PositionNode(PositionNode.LOCAL);
21
- this.uv = new OperatorNode(this.textureMatrix, this.localPosition, OperatorNode.MUL);
22
- this.uvResult = new OperatorNode(null, this.uv, OperatorNode.ADD);
23
- this.texture = new TextureNode(this.mirror.material.uniforms.tDiffuse.value, this.uv, null, true);
24
- };
25
-
26
- ReflectorNode.prototype.generate = function (builder, output) {
27
- if (builder.isShader('fragment')) {
28
- this.uvResult.a = this.offset;
29
- this.texture.uv = this.offset ? this.uvResult : this.uv;
30
-
31
- if (output === 'sampler2D') {
32
- return this.texture.build(builder, output);
33
- }
34
-
35
- return builder.format(this.texture.build(builder, this.type), this.type, output);
36
- } else {
37
- console.warn('THREE.ReflectorNode is not compatible with ' + builder.shader + ' shader.');
38
- return builder.format('vec4( 0.0 )', this.type, output);
39
- }
40
- };
41
-
42
- ReflectorNode.prototype.copy = function (source) {
43
- InputNode.prototype.copy.call(this, source);
44
- this.scope.mirror = source.mirror;
45
- return this;
46
- };
47
-
48
- ReflectorNode.prototype.toJSON = function (meta) {
49
- var data = this.getJSONNode(meta);
50
-
51
- if (!data) {
52
- data = this.createJSONNode(meta);
53
- data.mirror = this.mirror.uuid;
54
- if (this.offset) data.offset = this.offset.toJSON(meta).uuid;
55
- }
56
-
57
- return data;
58
- };
59
-
60
- export { ReflectorNode };
@@ -1 +0,0 @@
1
- "use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("../core/InputNode.cjs.js"),r=require("./TextureNode.cjs.js");function o(e){r.TextureNode.call(this,void 0,e)}require("../core/TempNode.cjs.js"),require("three"),require("../core/Node.cjs.js"),require("../accessors/UVNode.cjs.js"),require("../core/NodeLib.cjs.js"),require("../utils/ColorSpaceNode.cjs.js"),require("../core/ConstNode.cjs.js"),require("../core/FunctionNode.cjs.js"),require("../core/ExpressionNode.cjs.js"),o.prototype=Object.create(r.TextureNode.prototype),o.prototype.constructor=o,o.prototype.nodeType="Screen",o.prototype.getUnique=function(){return!0},o.prototype.getTexture=function(r,o){return e.InputNode.prototype.generate.call(this,r,o,this.getUuid(),"t","renderTexture")},exports.ScreenNode=o;
@@ -1,11 +0,0 @@
1
- import { NodeBuilder } from '../core/NodeBuilder';
2
- import { TextureNode } from './TextureNode';
3
- import { UVNode } from '../accessors/UVNode';
4
-
5
- export class ScreenNode extends TextureNode {
6
- constructor(uv?: UVNode);
7
-
8
- nodeType: string;
9
-
10
- getTexture(builder: NodeBuilder, output: string): string;
11
- }
@@ -1,20 +0,0 @@
1
- import { InputNode } from '../core/InputNode.js';
2
- import { TextureNode } from './TextureNode.js';
3
-
4
- function ScreenNode(uv) {
5
- TextureNode.call(this, undefined, uv);
6
- }
7
-
8
- ScreenNode.prototype = Object.create(TextureNode.prototype);
9
- ScreenNode.prototype.constructor = ScreenNode;
10
- ScreenNode.prototype.nodeType = 'Screen';
11
-
12
- ScreenNode.prototype.getUnique = function () {
13
- return true;
14
- };
15
-
16
- ScreenNode.prototype.getTexture = function (builder, output) {
17
- return InputNode.prototype.generate.call(this, builder, output, this.getUuid(), 't', 'renderTexture');
18
- };
19
-
20
- export { ScreenNode };
@@ -1 +0,0 @@
1
- "use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("../core/InputNode.cjs.js"),t=require("../accessors/UVNode.cjs.js"),o=require("../utils/ColorSpaceNode.cjs.js"),r=require("../core/ExpressionNode.cjs.js");function i(o,r,i,s){e.InputNode.call(this,"v4",{shared:!0}),this.value=o,this.uv=r||new t.UVNode,this.bias=i,this.project=void 0!==s&&s}require("../core/TempNode.cjs.js"),require("three"),require("../core/Node.cjs.js"),require("../core/NodeLib.cjs.js"),require("../core/ConstNode.cjs.js"),require("../core/FunctionNode.cjs.js"),i.prototype=Object.create(e.InputNode.prototype),i.prototype.constructor=i,i.prototype.nodeType="Texture",i.prototype.getTexture=function(t,o){return e.InputNode.prototype.generate.call(this,t,o,this.value.uuid,"t")},i.prototype.generate=function(e,t){if("sampler2D"===t)return this.getTexture(e,t);var i,s,u=this.getTexture(e,t),c=this.uv.build(e,this.project?"v4":"v2"),p=this.bias?this.bias.build(e,"f"):void 0;void 0===p&&e.context.bias&&(p=e.context.bias.setTexture(this).build(e,"f")),i=this.project?"texture2DProj":p?"tex2DBias":"tex2D",s=p?i+"( "+u+", "+c+", "+p+" )":i+"( "+u+", "+c+" )";var a={include:e.isShader("vertex"),ignoreCache:!0},n=this.getType(e);return e.addContext(a),this.colorSpace=this.colorSpace||new o.ColorSpaceNode(new r.ExpressionNode("",n)),this.colorSpace.fromDecoding(e.getTextureEncodingFromMap(this.value)),this.colorSpace.input.parse(s),s=this.colorSpace.build(e,n),e.removeContext(),e.format(s,n,t)},i.prototype.copy=function(t){return e.InputNode.prototype.copy.call(this,t),t.value&&(this.value=t.value),this.uv=t.uv,t.bias&&(this.bias=t.bias),void 0!==t.project&&(this.project=t.project),this},i.prototype.toJSON=function(e){var t=this.getJSONNode(e);return t||(t=this.createJSONNode(e),this.value&&(t.value=this.value.uuid),t.uv=this.uv.toJSON(e).uuid,t.project=this.project,this.bias&&(t.bias=this.bias.toJSON(e).uuid)),t},exports.TextureNode=i;
@@ -1,20 +0,0 @@
1
- import { Texture } from 'three';
2
-
3
- import { InputNode } from '../core/InputNode';
4
- import { NodeBuilder } from '../core/NodeBuilder';
5
- import { Node } from '../core/Node';
6
- import { UVNode } from '../accessors/UVNode';
7
- import { UVTransformNode } from '../utils/UVTransformNode';
8
-
9
- export class TextureNode extends InputNode {
10
- constructor(value: Texture, uv?: UVNode | UVTransformNode, bias?: Node, project?: boolean);
11
-
12
- value: Texture;
13
- uv: UVNode | UVTransformNode;
14
- bias: Node;
15
- project: boolean;
16
- nodeType: string;
17
-
18
- getTexture(builder: NodeBuilder, output: string): string;
19
- copy(source: TextureNode): this;
20
- }
@@ -1,83 +0,0 @@
1
- import { InputNode } from '../core/InputNode.js';
2
- import { UVNode } from '../accessors/UVNode.js';
3
- import { ColorSpaceNode } from '../utils/ColorSpaceNode.js';
4
- import { ExpressionNode } from '../core/ExpressionNode.js';
5
-
6
- function TextureNode(value, uv, bias, project) {
7
- InputNode.call(this, 'v4', {
8
- shared: true
9
- });
10
- this.value = value;
11
- this.uv = uv || new UVNode();
12
- this.bias = bias;
13
- this.project = project !== undefined ? project : false;
14
- }
15
-
16
- TextureNode.prototype = Object.create(InputNode.prototype);
17
- TextureNode.prototype.constructor = TextureNode;
18
- TextureNode.prototype.nodeType = 'Texture';
19
-
20
- TextureNode.prototype.getTexture = function (builder, output) {
21
- return InputNode.prototype.generate.call(this, builder, output, this.value.uuid, 't');
22
- };
23
-
24
- TextureNode.prototype.generate = function (builder, output) {
25
- if (output === 'sampler2D') {
26
- return this.getTexture(builder, output);
27
- }
28
-
29
- var tex = this.getTexture(builder, output),
30
- uv = this.uv.build(builder, this.project ? 'v4' : 'v2'),
31
- bias = this.bias ? this.bias.build(builder, 'f') : undefined;
32
-
33
- if (bias === undefined && builder.context.bias) {
34
- bias = builder.context.bias.setTexture(this).build(builder, 'f');
35
- }
36
-
37
- var method, code;
38
- if (this.project) method = 'texture2DProj';else method = bias ? 'tex2DBias' : 'tex2D';
39
- if (bias) code = method + '( ' + tex + ', ' + uv + ', ' + bias + ' )';else code = method + '( ' + tex + ', ' + uv + ' )'; // add a custom context for fix incompatibility with the core
40
- // include ColorSpace function only for vertex shader (in fragment shader color space functions is added automatically by core)
41
- // this should be removed in the future
42
- // context.include is used to include or not functions if used FunctionNode
43
- // context.ignoreCache =: not create temp variables nodeT0..9 to optimize the code
44
-
45
- var context = {
46
- include: builder.isShader('vertex'),
47
- ignoreCache: true
48
- };
49
- var outputType = this.getType(builder);
50
- builder.addContext(context);
51
- this.colorSpace = this.colorSpace || new ColorSpaceNode(new ExpressionNode('', outputType));
52
- this.colorSpace.fromDecoding(builder.getTextureEncodingFromMap(this.value));
53
- this.colorSpace.input.parse(code);
54
- code = this.colorSpace.build(builder, outputType); // end custom context
55
-
56
- builder.removeContext();
57
- return builder.format(code, outputType, output);
58
- };
59
-
60
- TextureNode.prototype.copy = function (source) {
61
- InputNode.prototype.copy.call(this, source);
62
- if (source.value) this.value = source.value;
63
- this.uv = source.uv;
64
- if (source.bias) this.bias = source.bias;
65
- if (source.project !== undefined) this.project = source.project;
66
- return this;
67
- };
68
-
69
- TextureNode.prototype.toJSON = function (meta) {
70
- var data = this.getJSONNode(meta);
71
-
72
- if (!data) {
73
- data = this.createJSONNode(meta);
74
- if (this.value) data.value = this.value.uuid;
75
- data.uv = this.uv.toJSON(meta).uuid;
76
- data.project = this.project;
77
- if (this.bias) data.bias = this.bias.toJSON(meta).uuid;
78
- }
79
-
80
- return data;
81
- };
82
-
83
- export { TextureNode };
@@ -1 +0,0 @@
1
- "use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("three"),t=require("../core/InputNode.cjs.js"),o=require("../core/NodeUtils.cjs.js");function r(o,r){t.InputNode.call(this,"v2"),this.value=o instanceof e.Vector2?o:new e.Vector2(o,r)}require("../core/TempNode.cjs.js"),require("../core/Node.cjs.js"),r.prototype=Object.create(t.InputNode.prototype),r.prototype.constructor=r,r.prototype.nodeType="Vector2",o.NodeUtils.addShortcuts(r.prototype,"value",["x","y"]),r.prototype.generateReadonly=function(e,t,o,r){return e.format("vec2( "+this.x+", "+this.y+" )",r,t)},r.prototype.copy=function(e){return t.InputNode.prototype.copy.call(this,e),this.value.copy(e),this},r.prototype.toJSON=function(e){var t=this.getJSONNode(e);return t||((t=this.createJSONNode(e)).x=this.x,t.y=this.y,!0===this.readonly&&(t.readonly=!0)),t},exports.Vector2Node=r;
@@ -1,21 +0,0 @@
1
- import { Vector2 } from 'three';
2
-
3
- import { InputNode } from '../core/InputNode';
4
- import { NodeBuilder } from '../core/NodeBuilder';
5
-
6
- export class Vector2Node extends InputNode {
7
- constructor(x: Vector2 | number, y?: number);
8
-
9
- value: Vector2;
10
- nodeType: string;
11
-
12
- generateReadonly(
13
- builder: NodeBuilder,
14
- output: string,
15
- uuid?: string,
16
- type?: string,
17
- ns?: string,
18
- needsUpdate?: boolean,
19
- ): string;
20
- copy(source: Vector2Node): this;
21
- }
@@ -1,40 +0,0 @@
1
- import { Vector2 } from 'three';
2
- import { InputNode } from '../core/InputNode.js';
3
- import { NodeUtils } from '../core/NodeUtils.js';
4
-
5
- function Vector2Node(x, y) {
6
- InputNode.call(this, 'v2');
7
- this.value = x instanceof Vector2 ? x : new Vector2(x, y);
8
- }
9
-
10
- Vector2Node.prototype = Object.create(InputNode.prototype);
11
- Vector2Node.prototype.constructor = Vector2Node;
12
- Vector2Node.prototype.nodeType = 'Vector2';
13
- NodeUtils.addShortcuts(Vector2Node.prototype, 'value', ['x', 'y']);
14
-
15
- Vector2Node.prototype.generateReadonly = function (builder, output, uuid, type
16
- /*, ns, needsUpdate*/
17
- ) {
18
- return builder.format('vec2( ' + this.x + ', ' + this.y + ' )', type, output);
19
- };
20
-
21
- Vector2Node.prototype.copy = function (source) {
22
- InputNode.prototype.copy.call(this, source);
23
- this.value.copy(source);
24
- return this;
25
- };
26
-
27
- Vector2Node.prototype.toJSON = function (meta) {
28
- var data = this.getJSONNode(meta);
29
-
30
- if (!data) {
31
- data = this.createJSONNode(meta);
32
- data.x = this.x;
33
- data.y = this.y;
34
- if (this.readonly === true) data.readonly = true;
35
- }
36
-
37
- return data;
38
- };
39
-
40
- export { Vector2Node };
@@ -1 +0,0 @@
1
- "use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("three"),t=require("../core/InputNode.cjs.js"),o=require("../core/NodeUtils.cjs.js");function r(o,r,s){t.InputNode.call(this,"v3"),this.value=o instanceof e.Vector3?o:new e.Vector3(o,r,s)}require("../core/TempNode.cjs.js"),require("../core/Node.cjs.js"),r.prototype=Object.create(t.InputNode.prototype),r.prototype.constructor=r,r.prototype.nodeType="Vector3",o.NodeUtils.addShortcuts(r.prototype,"value",["x","y","z"]),r.prototype.generateReadonly=function(e,t,o,r){return e.format("vec3( "+this.x+", "+this.y+", "+this.z+" )",r,t)},r.prototype.copy=function(e){return t.InputNode.prototype.copy.call(this,e),this.value.copy(e),this},r.prototype.toJSON=function(e){var t=this.getJSONNode(e);return t||((t=this.createJSONNode(e)).x=this.x,t.y=this.y,t.z=this.z,!0===this.readonly&&(t.readonly=!0)),t},exports.Vector3Node=r;
@@ -1,21 +0,0 @@
1
- import { Vector3 } from 'three';
2
-
3
- import { InputNode } from '../core/InputNode';
4
- import { NodeBuilder } from '../core/NodeBuilder';
5
-
6
- export class Vector3Node extends InputNode {
7
- constructor(x: Vector3 | number, y?: number, z?: number);
8
-
9
- value: Vector3;
10
- nodeType: string;
11
-
12
- generateReadonly(
13
- builder: NodeBuilder,
14
- output: string,
15
- uuid?: string,
16
- type?: string,
17
- ns?: string,
18
- needsUpdate?: boolean,
19
- ): string;
20
- copy(source: Vector3Node): this;
21
- }
@@ -1,41 +0,0 @@
1
- import { Vector3 } from 'three';
2
- import { InputNode } from '../core/InputNode.js';
3
- import { NodeUtils } from '../core/NodeUtils.js';
4
-
5
- function Vector3Node(x, y, z) {
6
- InputNode.call(this, 'v3');
7
- this.value = x instanceof Vector3 ? x : new Vector3(x, y, z);
8
- }
9
-
10
- Vector3Node.prototype = Object.create(InputNode.prototype);
11
- Vector3Node.prototype.constructor = Vector3Node;
12
- Vector3Node.prototype.nodeType = 'Vector3';
13
- NodeUtils.addShortcuts(Vector3Node.prototype, 'value', ['x', 'y', 'z']);
14
-
15
- Vector3Node.prototype.generateReadonly = function (builder, output, uuid, type
16
- /*, ns, needsUpdate*/
17
- ) {
18
- return builder.format('vec3( ' + this.x + ', ' + this.y + ', ' + this.z + ' )', type, output);
19
- };
20
-
21
- Vector3Node.prototype.copy = function (source) {
22
- InputNode.prototype.copy.call(this, source);
23
- this.value.copy(source);
24
- return this;
25
- };
26
-
27
- Vector3Node.prototype.toJSON = function (meta) {
28
- var data = this.getJSONNode(meta);
29
-
30
- if (!data) {
31
- data = this.createJSONNode(meta);
32
- data.x = this.x;
33
- data.y = this.y;
34
- data.z = this.z;
35
- if (this.readonly === true) data.readonly = true;
36
- }
37
-
38
- return data;
39
- };
40
-
41
- export { Vector3Node };
@@ -1 +0,0 @@
1
- "use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("three"),t=require("../core/InputNode.cjs.js"),o=require("../core/NodeUtils.cjs.js");function r(o,r,s,c){t.InputNode.call(this,"v4"),this.value=o instanceof e.Vector4?o:new e.Vector4(o,r,s,c)}require("../core/TempNode.cjs.js"),require("../core/Node.cjs.js"),r.prototype=Object.create(t.InputNode.prototype),r.prototype.constructor=r,r.prototype.nodeType="Vector4",o.NodeUtils.addShortcuts(r.prototype,"value",["x","y","z","w"]),r.prototype.generateReadonly=function(e,t,o,r){return e.format("vec4( "+this.x+", "+this.y+", "+this.z+", "+this.w+" )",r,t)},r.prototype.copy=function(e){return t.InputNode.prototype.copy.call(this,e),this.value.copy(e),this},r.prototype.toJSON=function(e){var t=this.getJSONNode(e);return t||((t=this.createJSONNode(e)).x=this.x,t.y=this.y,t.z=this.z,t.w=this.w,!0===this.readonly&&(t.readonly=!0)),t},exports.Vector4Node=r;
@@ -1,21 +0,0 @@
1
- import { Vector4 } from 'three';
2
-
3
- import { InputNode } from '../core/InputNode';
4
- import { NodeBuilder } from '../core/NodeBuilder';
5
-
6
- export class Vector4Node extends InputNode {
7
- constructor(x: Vector4 | number, y?: number, z?: number, w?: number);
8
-
9
- value: Vector4;
10
- nodeType: string;
11
-
12
- generateReadonly(
13
- builder: NodeBuilder,
14
- output: string,
15
- uuid?: string,
16
- type?: string,
17
- ns?: string,
18
- needsUpdate?: boolean,
19
- ): string;
20
- copy(source: Vector4Node): this;
21
- }
@@ -1,42 +0,0 @@
1
- import { Vector4 } from 'three';
2
- import { InputNode } from '../core/InputNode.js';
3
- import { NodeUtils } from '../core/NodeUtils.js';
4
-
5
- function Vector4Node(x, y, z, w) {
6
- InputNode.call(this, 'v4');
7
- this.value = x instanceof Vector4 ? x : new Vector4(x, y, z, w);
8
- }
9
-
10
- Vector4Node.prototype = Object.create(InputNode.prototype);
11
- Vector4Node.prototype.constructor = Vector4Node;
12
- Vector4Node.prototype.nodeType = 'Vector4';
13
- NodeUtils.addShortcuts(Vector4Node.prototype, 'value', ['x', 'y', 'z', 'w']);
14
-
15
- Vector4Node.prototype.generateReadonly = function (builder, output, uuid, type
16
- /*, ns, needsUpdate*/
17
- ) {
18
- return builder.format('vec4( ' + this.x + ', ' + this.y + ', ' + this.z + ', ' + this.w + ' )', type, output);
19
- };
20
-
21
- Vector4Node.prototype.copy = function (source) {
22
- InputNode.prototype.copy.call(this, source);
23
- this.value.copy(source);
24
- return this;
25
- };
26
-
27
- Vector4Node.prototype.toJSON = function (meta) {
28
- var data = this.getJSONNode(meta);
29
-
30
- if (!data) {
31
- data = this.createJSONNode(meta);
32
- data.x = this.x;
33
- data.y = this.y;
34
- data.z = this.z;
35
- data.w = this.w;
36
- if (this.readonly === true) data.readonly = true;
37
- }
38
-
39
- return data;
40
- };
41
-
42
- export { Vector4Node };
@@ -1 +0,0 @@
1
- "use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("./nodes/BasicNode.cjs.js"),r=require("./NodeMaterial.cjs.js"),s=require("../core/NodeUtils.cjs.js");function o(){var s=new e.BasicNode;r.NodeMaterial.call(this,s,s),this.type="BasicNodeMaterial"}require("../core/Node.cjs.js"),require("three"),require("../inputs/ColorNode.cjs.js"),require("../core/InputNode.cjs.js"),require("../core/TempNode.cjs.js"),require("../core/NodeBuilder.cjs.js"),require("../core/NodeUniform.cjs.js"),require("../core/NodeLib.cjs.js"),require("../core/FunctionNode.cjs.js"),require("../core/ConstNode.cjs.js"),require("../core/StructNode.cjs.js"),require("../inputs/Vector2Node.cjs.js"),require("../inputs/Vector3Node.cjs.js"),require("../inputs/Vector4Node.cjs.js"),require("../inputs/TextureNode.cjs.js"),require("../accessors/UVNode.cjs.js"),require("../utils/ColorSpaceNode.cjs.js"),require("../core/ExpressionNode.cjs.js"),require("../inputs/CubeTextureNode.cjs.js"),require("../accessors/ReflectNode.cjs.js"),require("../accessors/PositionNode.cjs.js"),require("../accessors/NormalNode.cjs.js"),require("../misc/TextureCubeNode.cjs.js"),require("../inputs/FloatNode.cjs.js"),require("../misc/TextureCubeUVNode.cjs.js"),require("../core/FunctionCallNode.cjs.js"),require("../math/OperatorNode.cjs.js"),require("../math/MathNode.cjs.js"),require("./nodes/RawNode.cjs.js"),o.prototype=Object.create(r.NodeMaterial.prototype),o.prototype.constructor=o,s.NodeUtils.addShortcuts(o.prototype,"fragment",["color","alpha","mask","position"]),exports.BasicNodeMaterial=o;
@@ -1,11 +0,0 @@
1
- import { Node } from '../core/Node';
2
- import { NodeMaterial } from './NodeMaterial';
3
-
4
- export class BasicNodeMaterial extends NodeMaterial {
5
- constructor();
6
-
7
- color: Node;
8
- alpha: Node;
9
- mask: Node;
10
- position: Node;
11
- }
@@ -1,15 +0,0 @@
1
- import { BasicNode } from './nodes/BasicNode.js';
2
- import { NodeMaterial } from './NodeMaterial.js';
3
- import { NodeUtils } from '../core/NodeUtils.js';
4
-
5
- function BasicNodeMaterial() {
6
- var node = new BasicNode();
7
- NodeMaterial.call(this, node, node);
8
- this.type = 'BasicNodeMaterial';
9
- }
10
-
11
- BasicNodeMaterial.prototype = Object.create(NodeMaterial.prototype);
12
- BasicNodeMaterial.prototype.constructor = BasicNodeMaterial;
13
- NodeUtils.addShortcuts(BasicNodeMaterial.prototype, 'fragment', ['color', 'alpha', 'mask', 'position']);
14
-
15
- export { BasicNodeMaterial };
@@ -1 +0,0 @@
1
- "use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("./nodes/PhongNode.cjs.js"),r=require("./NodeMaterial.cjs.js"),s=require("../core/NodeUtils.cjs.js");function o(){var s=new e.PhongNode;r.NodeMaterial.call(this,s,s),this.type="PhongNodeMaterial"}require("three"),require("../core/Node.cjs.js"),require("../inputs/ColorNode.cjs.js"),require("../core/InputNode.cjs.js"),require("../core/TempNode.cjs.js"),require("../inputs/FloatNode.cjs.js"),require("../core/NodeBuilder.cjs.js"),require("../core/NodeUniform.cjs.js"),require("../core/NodeLib.cjs.js"),require("../core/FunctionNode.cjs.js"),require("../core/ConstNode.cjs.js"),require("../core/StructNode.cjs.js"),require("../inputs/Vector2Node.cjs.js"),require("../inputs/Vector3Node.cjs.js"),require("../inputs/Vector4Node.cjs.js"),require("../inputs/TextureNode.cjs.js"),require("../accessors/UVNode.cjs.js"),require("../utils/ColorSpaceNode.cjs.js"),require("../core/ExpressionNode.cjs.js"),require("../inputs/CubeTextureNode.cjs.js"),require("../accessors/ReflectNode.cjs.js"),require("../accessors/PositionNode.cjs.js"),require("../accessors/NormalNode.cjs.js"),require("../misc/TextureCubeNode.cjs.js"),require("../misc/TextureCubeUVNode.cjs.js"),require("../core/FunctionCallNode.cjs.js"),require("../math/OperatorNode.cjs.js"),require("../math/MathNode.cjs.js"),require("./nodes/RawNode.cjs.js"),o.prototype=Object.create(r.NodeMaterial.prototype),o.prototype.constructor=o,s.NodeUtils.addShortcuts(o.prototype,"fragment",["color","alpha","specular","shininess","normal","emissive","ambient","light","shadow","ao","environment","environmentAlpha","mask","position"]),exports.PhongNodeMaterial=o;
@@ -1,21 +0,0 @@
1
- import { Node } from '../core/Node';
2
- import { NodeMaterial } from './NodeMaterial';
3
-
4
- export class PhongNodeMaterial extends NodeMaterial {
5
- constructor();
6
-
7
- color: Node;
8
- alpha: Node;
9
- specular: Node;
10
- shininess: Node;
11
- normal: Node;
12
- emissive: Node;
13
- ambient: Node;
14
- light: Node;
15
- shadow: Node;
16
- ao: Node;
17
- environment: Node;
18
- environmentAlpha: Node;
19
- mask: Node;
20
- position: Node;
21
- }
@@ -1,15 +0,0 @@
1
- import { PhongNode } from './nodes/PhongNode.js';
2
- import { NodeMaterial } from './NodeMaterial.js';
3
- import { NodeUtils } from '../core/NodeUtils.js';
4
-
5
- function PhongNodeMaterial() {
6
- var node = new PhongNode();
7
- NodeMaterial.call(this, node, node);
8
- this.type = 'PhongNodeMaterial';
9
- }
10
-
11
- PhongNodeMaterial.prototype = Object.create(NodeMaterial.prototype);
12
- PhongNodeMaterial.prototype.constructor = PhongNodeMaterial;
13
- NodeUtils.addShortcuts(PhongNodeMaterial.prototype, 'fragment', ['color', 'alpha', 'specular', 'shininess', 'normal', 'emissive', 'ambient', 'light', 'shadow', 'ao', 'environment', 'environmentAlpha', 'mask', 'position']);
14
-
15
- export { PhongNodeMaterial };
@@ -1 +0,0 @@
1
- "use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("./nodes/SpriteNode.cjs.js"),r=require("./NodeMaterial.cjs.js"),s=require("../core/NodeUtils.cjs.js");function o(){var s=new e.SpriteNode;r.NodeMaterial.call(this,s,s),this.type="SpriteNodeMaterial"}require("three"),require("../core/Node.cjs.js"),require("../inputs/ColorNode.cjs.js"),require("../core/InputNode.cjs.js"),require("../core/TempNode.cjs.js"),require("../core/NodeBuilder.cjs.js"),require("../core/NodeUniform.cjs.js"),require("../core/NodeLib.cjs.js"),require("../core/FunctionNode.cjs.js"),require("../core/ConstNode.cjs.js"),require("../core/StructNode.cjs.js"),require("../inputs/Vector2Node.cjs.js"),require("../inputs/Vector3Node.cjs.js"),require("../inputs/Vector4Node.cjs.js"),require("../inputs/TextureNode.cjs.js"),require("../accessors/UVNode.cjs.js"),require("../utils/ColorSpaceNode.cjs.js"),require("../core/ExpressionNode.cjs.js"),require("../inputs/CubeTextureNode.cjs.js"),require("../accessors/ReflectNode.cjs.js"),require("../accessors/PositionNode.cjs.js"),require("../accessors/NormalNode.cjs.js"),require("../misc/TextureCubeNode.cjs.js"),require("../inputs/FloatNode.cjs.js"),require("../misc/TextureCubeUVNode.cjs.js"),require("../core/FunctionCallNode.cjs.js"),require("../math/OperatorNode.cjs.js"),require("../math/MathNode.cjs.js"),require("./nodes/RawNode.cjs.js"),o.prototype=Object.create(r.NodeMaterial.prototype),o.prototype.constructor=o,s.NodeUtils.addShortcuts(o.prototype,"fragment",["color","alpha","mask","position","spherical"]),exports.SpriteNodeMaterial=o;
@@ -1,12 +0,0 @@
1
- import { Node } from '../core/Node';
2
- import { NodeMaterial } from './NodeMaterial';
3
-
4
- export class SpriteNodeMaterial extends NodeMaterial {
5
- constructor();
6
-
7
- color: Node;
8
- alpha: Node;
9
- mask: Node;
10
- position: Node;
11
- spherical: Node;
12
- }