three-stdlib 2.8.9 → 2.8.12
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- package/Nodes-607e9ed8.js +471 -0
- package/Nodes-627a8bdf.js +1 -0
- package/index.cjs.js +1 -1
- package/index.d.ts +1 -127
- package/index.js +122 -128
- package/lines/LineMaterial.d.ts +7 -6
- package/loaders/NodeMaterialLoader.cjs.js +1 -1
- package/loaders/NodeMaterialLoader.js +2 -136
- package/modifiers/CurveModifier.cjs.js +1 -1
- package/modifiers/CurveModifier.d.ts +13 -9
- package/modifiers/CurveModifier.js +27 -30
- package/nodes/Nodes.cjs.js +1 -1
- package/nodes/Nodes.js +203 -76
- package/nodes/ShaderNode.cjs.js +1 -0
- package/nodes/ShaderNode.js +308 -0
- package/nodes/accessors/BufferNode.cjs.js +1 -0
- package/nodes/accessors/BufferNode.js +18 -0
- package/nodes/accessors/CameraNode.cjs.js +1 -1
- package/nodes/accessors/CameraNode.js +32 -138
- package/nodes/accessors/CubeTextureNode.cjs.js +1 -0
- package/nodes/accessors/CubeTextureNode.js +53 -0
- package/nodes/accessors/MaterialNode.cjs.js +1 -0
- package/nodes/accessors/MaterialNode.js +80 -0
- package/nodes/accessors/MaterialReferenceNode.cjs.js +1 -0
- package/nodes/accessors/MaterialReferenceNode.js +16 -0
- package/nodes/accessors/ModelNode.cjs.js +1 -0
- package/nodes/accessors/ModelNode.js +10 -0
- package/nodes/accessors/ModelViewProjectionNode.cjs.js +1 -0
- package/nodes/accessors/ModelViewProjectionNode.js +22 -0
- package/nodes/accessors/NormalNode.cjs.js +1 -1
- package/nodes/accessors/NormalNode.js +48 -78
- package/nodes/accessors/Object3DNode.cjs.js +1 -0
- package/nodes/accessors/Object3DNode.js +85 -0
- package/nodes/accessors/PointUVNode.cjs.js +1 -0
- package/nodes/accessors/PointUVNode.js +16 -0
- package/nodes/accessors/PositionNode.cjs.js +1 -1
- package/nodes/accessors/PositionNode.js +49 -87
- package/nodes/accessors/ReferenceNode.cjs.js +1 -0
- package/nodes/accessors/ReferenceNode.js +43 -0
- package/nodes/accessors/ReflectNode.cjs.js +1 -1
- package/nodes/accessors/ReflectNode.js +35 -98
- package/nodes/accessors/SkinningNode.cjs.js +1 -0
- package/nodes/accessors/SkinningNode.js +59 -0
- package/nodes/accessors/TextureNode.cjs.js +1 -0
- package/nodes/accessors/TextureNode.js +68 -0
- package/nodes/accessors/UVNode.cjs.js +1 -1
- package/nodes/accessors/UVNode.js +20 -38
- package/nodes/core/ArrayUniformNode.cjs.js +1 -0
- package/nodes/core/ArrayUniformNode.js +17 -0
- package/nodes/core/AttributeNode.cjs.js +1 -1
- package/nodes/core/AttributeNode.js +31 -40
- package/nodes/core/BypassNode.cjs.js +1 -0
- package/nodes/core/BypassNode.js +28 -0
- package/nodes/core/CodeNode.cjs.js +1 -0
- package/nodes/core/CodeNode.js +35 -0
- package/nodes/core/ConstNode.cjs.js +1 -1
- package/nodes/core/ConstNode.js +10 -78
- package/nodes/core/ContextNode.cjs.js +1 -0
- package/nodes/core/ContextNode.js +26 -0
- package/nodes/core/ExpressionNode.cjs.js +1 -1
- package/nodes/core/ExpressionNode.js +19 -8
- package/nodes/core/FunctionCallNode.cjs.js +1 -1
- package/nodes/core/FunctionCallNode.js +31 -60
- package/nodes/core/FunctionNode.cjs.js +1 -1
- package/nodes/core/FunctionNode.js +45 -166
- package/nodes/core/InputNode.cjs.js +1 -1
- package/nodes/core/InputNode.js +43 -57
- package/nodes/core/Node.cjs.js +1 -1
- package/nodes/core/Node.js +155 -113
- package/nodes/core/NodeAttribute.cjs.js +1 -0
- package/nodes/core/NodeAttribute.js +11 -0
- package/nodes/core/NodeBuilder.cjs.js +1 -1
- package/nodes/core/NodeBuilder.js +422 -548
- package/nodes/core/NodeCode.cjs.js +1 -0
- package/nodes/core/NodeCode.js +13 -0
- package/nodes/core/NodeFrame.cjs.js +1 -1
- package/nodes/core/NodeFrame.js +34 -27
- package/nodes/core/NodeFunction.cjs.js +1 -0
- package/nodes/core/NodeFunction.js +17 -0
- package/nodes/core/NodeFunctionInput.cjs.js +1 -0
- package/nodes/core/NodeFunctionInput.js +14 -0
- package/nodes/core/NodeKeywords.cjs.js +1 -0
- package/nodes/core/NodeKeywords.js +54 -0
- package/nodes/core/NodeParser.cjs.js +1 -0
- package/nodes/core/NodeParser.js +8 -0
- package/nodes/core/NodeUniform.cjs.js +1 -1
- package/nodes/core/NodeUniform.js +18 -17
- package/nodes/core/NodeUtils.cjs.js +1 -1
- package/nodes/core/NodeUtils.js +55 -35
- package/nodes/core/NodeVar.cjs.js +1 -0
- package/nodes/core/NodeVar.js +11 -0
- package/nodes/core/NodeVary.cjs.js +1 -0
- package/nodes/core/NodeVary.js +11 -0
- package/nodes/core/PropertyNode.cjs.js +1 -0
- package/nodes/core/PropertyNode.js +26 -0
- package/nodes/core/TempNode.cjs.js +1 -1
- package/nodes/core/TempNode.js +21 -88
- package/nodes/core/UniformNode.cjs.js +1 -0
- package/nodes/core/UniformNode.js +28 -0
- package/nodes/core/VarNode.cjs.js +1 -1
- package/nodes/core/VarNode.js +28 -35
- package/nodes/core/VaryNode.cjs.js +1 -0
- package/nodes/core/VaryNode.js +38 -0
- package/nodes/core/constants.cjs.js +1 -0
- package/nodes/core/constants.js +11 -0
- package/nodes/display/ColorSpaceNode.cjs.js +1 -0
- package/nodes/display/ColorSpaceNode.js +67 -0
- package/nodes/display/NormalMapNode.cjs.js +1 -0
- package/nodes/display/NormalMapNode.js +71 -0
- package/nodes/fog/FogNode.cjs.js +1 -0
- package/nodes/fog/FogNode.js +18 -0
- package/nodes/fog/FogRangeNode.cjs.js +1 -0
- package/nodes/fog/FogRangeNode.js +20 -0
- package/nodes/functions/BSDFs.cjs.js +1 -0
- package/nodes/functions/BSDFs.js +121 -0
- package/nodes/functions/PhysicalMaterialFunctions.cjs.js +1 -0
- package/nodes/functions/PhysicalMaterialFunctions.js +57 -0
- package/nodes/lights/LightContextNode.cjs.js +1 -0
- package/nodes/lights/LightContextNode.js +43 -0
- package/nodes/lights/LightNode.cjs.js +1 -0
- package/nodes/lights/LightNode.js +61 -0
- package/nodes/lights/LightsNode.cjs.js +1 -0
- package/nodes/lights/LightsNode.js +77 -0
- package/nodes/loaders/NodeLoader.cjs.js +1 -0
- package/nodes/loaders/NodeLoader.js +80 -0
- package/nodes/loaders/NodeMaterialLoader.cjs.js +1 -0
- package/nodes/loaders/NodeMaterialLoader.js +29 -0
- package/nodes/loaders/NodeObjectLoader.cjs.js +1 -0
- package/nodes/loaders/NodeObjectLoader.js +49 -0
- package/nodes/materials/LineBasicNodeMaterial.cjs.js +1 -0
- package/nodes/materials/LineBasicNodeMaterial.js +31 -0
- package/nodes/materials/Materials.cjs.js +1 -0
- package/nodes/materials/Materials.js +27 -0
- package/nodes/materials/MeshBasicNodeMaterial.cjs.js +1 -0
- package/nodes/materials/MeshBasicNodeMaterial.js +32 -0
- package/nodes/materials/MeshStandardNodeMaterial.cjs.js +1 -1
- package/nodes/materials/MeshStandardNodeMaterial.js +41 -13
- package/nodes/materials/NodeMaterial.cjs.js +1 -1
- package/nodes/materials/NodeMaterial.js +67 -140
- package/nodes/materials/PointsNodeMaterial.cjs.js +1 -0
- package/nodes/materials/PointsNodeMaterial.js +34 -0
- package/nodes/math/CondNode.cjs.js +1 -1
- package/nodes/math/CondNode.js +33 -74
- package/nodes/math/MathNode.cjs.js +1 -1
- package/nodes/math/MathNode.js +193 -193
- package/nodes/math/OperatorNode.cjs.js +1 -1
- package/nodes/math/OperatorNode.js +116 -52
- package/nodes/parsers/GLSLNodeFunction.cjs.js +1 -0
- package/nodes/parsers/GLSLNodeFunction.js +101 -0
- package/nodes/parsers/GLSLNodeParser.cjs.js +1 -0
- package/nodes/parsers/GLSLNodeParser.js +13 -0
- package/nodes/parsers/WGSLNodeFunction.cjs.js +1 -0
- package/nodes/parsers/WGSLNodeFunction.js +71 -0
- package/nodes/parsers/WGSLNodeParser.cjs.js +1 -0
- package/nodes/parsers/WGSLNodeParser.js +13 -0
- package/nodes/procedural/CheckerNode.cjs.js +1 -1
- package/nodes/procedural/CheckerNode.js +22 -40
- package/nodes/utils/ArrayElementNode.cjs.js +1 -0
- package/nodes/utils/ArrayElementNode.js +22 -0
- package/nodes/utils/ConvertNode.cjs.js +1 -0
- package/nodes/utils/ConvertNode.js +29 -0
- package/nodes/utils/JoinNode.cjs.js +1 -1
- package/nodes/utils/JoinNode.js +19 -69
- package/nodes/utils/MatcapUVNode.cjs.js +1 -0
- package/nodes/utils/MatcapUVNode.js +18 -0
- package/nodes/utils/OscNode.cjs.js +1 -0
- package/nodes/utils/OscNode.js +55 -0
- package/nodes/utils/SplitNode.cjs.js +1 -0
- package/nodes/utils/SplitNode.js +58 -0
- package/nodes/utils/SpriteSheetUVNode.cjs.js +1 -0
- package/nodes/utils/SpriteSheetUVNode.js +39 -0
- package/nodes/utils/TimerNode.cjs.js +1 -1
- package/nodes/utils/TimerNode.js +38 -56
- package/objects/Lensflare.cjs.js +1 -1
- package/objects/Lensflare.js +11 -3
- package/package.json +3 -3
- package/postprocessing/AfterimagePass.d.ts +2 -30
- package/shaders/ACESFilmicToneMappingShader.cjs.js +1 -1
- package/shaders/ACESFilmicToneMappingShader.d.ts +9 -0
- package/shaders/ACESFilmicToneMappingShader.js +1 -1
- package/shaders/AfterimageShader.d.ts +9 -15
- package/shaders/BasicShader.cjs.js +1 -1
- package/shaders/BasicShader.d.ts +5 -5
- package/shaders/BasicShader.js +1 -1
- package/shaders/BleachBypassShader.cjs.js +1 -1
- package/shaders/BleachBypassShader.d.ts +8 -9
- package/shaders/BleachBypassShader.js +1 -1
- package/shaders/BlendShader.cjs.js +1 -1
- package/shaders/BlendShader.d.ts +13 -7
- package/shaders/BlendShader.js +1 -1
- package/shaders/BokehShader.cjs.js +1 -1
- package/shaders/BokehShader.d.ts +18 -19
- package/shaders/BokehShader.js +1 -1
- package/shaders/BokehShader2.cjs.js +1 -1
- package/shaders/BokehShader2.d.ts +80 -34
- package/shaders/BokehShader2.js +2 -2
- package/shaders/BrightnessContrastShader.cjs.js +1 -1
- package/shaders/BrightnessContrastShader.d.ts +10 -6
- package/shaders/BrightnessContrastShader.js +1 -1
- package/shaders/ColorCorrectionShader.cjs.js +1 -1
- package/shaders/ColorCorrectionShader.d.ts +14 -7
- package/shaders/ColorCorrectionShader.js +1 -1
- package/shaders/ColorifyShader.cjs.js +1 -1
- package/shaders/ColorifyShader.d.ts +8 -5
- package/shaders/ColorifyShader.js +1 -1
- package/shaders/ConvolutionShader.cjs.js +1 -1
- package/shaders/ConvolutionShader.d.ts +15 -16
- package/shaders/ConvolutionShader.js +9 -14
- package/shaders/CopyShader.d.ts +8 -12
- package/shaders/DOFMipMapShader.cjs.js +1 -1
- package/shaders/DOFMipMapShader.d.ts +13 -7
- package/shaders/DOFMipMapShader.js +1 -1
- package/shaders/DepthLimitedBlurShader.cjs.js +1 -1
- package/shaders/DepthLimitedBlurShader.d.ts +26 -25
- package/shaders/DepthLimitedBlurShader.js +12 -16
- package/shaders/DigitalGlitch.cjs.js +1 -1
- package/shaders/DigitalGlitch.d.ts +34 -14
- package/shaders/DigitalGlitch.js +1 -10
- package/shaders/DotScreenShader.cjs.js +1 -1
- package/shaders/DotScreenShader.d.ts +17 -8
- package/shaders/DotScreenShader.js +1 -1
- package/shaders/FXAAShader.cjs.js +1 -1
- package/shaders/FXAAShader.d.ts +8 -5
- package/shaders/FXAAShader.js +1 -1
- package/shaders/FilmShader.cjs.js +1 -1
- package/shaders/FilmShader.d.ts +19 -9
- package/shaders/FilmShader.js +1 -1
- package/shaders/FocusShader.cjs.js +1 -1
- package/shaders/FocusShader.d.ts +16 -8
- package/shaders/FocusShader.js +1 -1
- package/shaders/FreiChenShader.cjs.js +1 -1
- package/shaders/FreiChenShader.d.ts +8 -5
- package/shaders/FreiChenShader.js +1 -1
- package/shaders/FresnelShader.cjs.js +1 -1
- package/shaders/FresnelShader.d.ts +21 -0
- package/shaders/FresnelShader.js +1 -1
- package/shaders/GammaCorrectionShader.d.ts +7 -7
- package/shaders/GodRaysShader.cjs.js +1 -1
- package/shaders/GodRaysShader.d.ts +38 -20
- package/shaders/GodRaysShader.js +4 -4
- package/shaders/HalftoneShader.cjs.js +1 -1
- package/shaders/HalftoneShader.d.ts +40 -16
- package/shaders/HalftoneShader.js +1 -1
- package/shaders/HorizontalBlurShader.d.ts +8 -8
- package/shaders/HorizontalTiltShiftShader.cjs.js +1 -1
- package/shaders/HorizontalTiltShiftShader.d.ts +10 -6
- package/shaders/HorizontalTiltShiftShader.js +1 -1
- package/shaders/HueSaturationShader.cjs.js +1 -1
- package/shaders/HueSaturationShader.d.ts +10 -6
- package/shaders/HueSaturationShader.js +1 -1
- package/shaders/KaleidoShader.cjs.js +1 -1
- package/shaders/KaleidoShader.d.ts +10 -6
- package/shaders/KaleidoShader.js +1 -1
- package/shaders/LuminosityHighPassShader.cjs.js +1 -1
- package/shaders/LuminosityHighPassShader.d.ts +17 -8
- package/shaders/LuminosityHighPassShader.js +1 -1
- package/shaders/LuminosityShader.cjs.js +1 -1
- package/shaders/LuminosityShader.d.ts +4 -4
- package/shaders/LuminosityShader.js +1 -1
- package/shaders/MirrorShader.cjs.js +1 -1
- package/shaders/MirrorShader.d.ts +7 -5
- package/shaders/MirrorShader.js +1 -1
- package/shaders/NormalMapShader.cjs.js +1 -1
- package/shaders/NormalMapShader.d.ts +14 -7
- package/shaders/NormalMapShader.js +1 -1
- package/shaders/ParallaxShader.cjs.js +1 -1
- package/shaders/ParallaxShader.d.ts +28 -0
- package/shaders/ParallaxShader.js +1 -1
- package/shaders/PixelShader.cjs.js +1 -1
- package/shaders/PixelShader.d.ts +10 -6
- package/shaders/PixelShader.js +1 -1
- package/shaders/RGBShiftShader.cjs.js +1 -1
- package/shaders/RGBShiftShader.d.ts +10 -6
- package/shaders/RGBShiftShader.js +1 -1
- package/shaders/SAOShader.cjs.js +1 -1
- package/shaders/SAOShader.d.ts +24 -29
- package/shaders/SAOShader.js +1 -5
- package/shaders/SMAAShader.cjs.js +1 -1
- package/shaders/SMAAShader.d.ts +31 -16
- package/shaders/SMAAShader.js +3 -3
- package/shaders/SSAOShader.cjs.js +1 -1
- package/shaders/SSAOShader.d.ts +58 -25
- package/shaders/SSAOShader.js +3 -3
- package/shaders/SSRShader.cjs.js +1 -1
- package/shaders/SSRShader.d.ts +67 -36
- package/shaders/SSRShader.js +3 -3
- package/shaders/SepiaShader.cjs.js +1 -1
- package/shaders/SepiaShader.d.ts +7 -5
- package/shaders/SepiaShader.js +1 -1
- package/shaders/SobelOperatorShader.cjs.js +1 -1
- package/shaders/SobelOperatorShader.d.ts +8 -5
- package/shaders/SobelOperatorShader.js +1 -1
- package/shaders/SubsurfaceScatteringShader.cjs.js +1 -1
- package/shaders/SubsurfaceScatteringShader.d.ts +2 -34
- package/shaders/SubsurfaceScatteringShader.js +3 -3
- package/shaders/TechnicolorShader.cjs.js +1 -1
- package/shaders/TechnicolorShader.d.ts +4 -4
- package/shaders/TechnicolorShader.js +1 -1
- package/shaders/ToneMapShader.cjs.js +1 -1
- package/shaders/ToneMapShader.d.ts +19 -9
- package/shaders/ToneMapShader.js +1 -1
- package/shaders/ToonShader.cjs.js +1 -1
- package/shaders/ToonShader.d.ts +80 -34
- package/shaders/ToonShader.js +4 -4
- package/shaders/TriangleBlurShader.cjs.js +1 -1
- package/shaders/TriangleBlurShader.d.ts +8 -5
- package/shaders/TriangleBlurShader.js +1 -1
- package/shaders/UnpackDepthRGBAShader.cjs.js +1 -1
- package/shaders/UnpackDepthRGBAShader.d.ts +7 -5
- package/shaders/UnpackDepthRGBAShader.js +1 -1
- package/shaders/VerticalBlurShader.cjs.js +1 -1
- package/shaders/VerticalBlurShader.d.ts +8 -8
- package/shaders/VerticalBlurShader.js +1 -1
- package/shaders/VerticalTiltShiftShader.cjs.js +1 -1
- package/shaders/VerticalTiltShiftShader.d.ts +10 -6
- package/shaders/VerticalTiltShiftShader.js +1 -1
- package/shaders/VignetteShader.cjs.js +1 -1
- package/shaders/VignetteShader.d.ts +10 -6
- package/shaders/VignetteShader.js +1 -1
- package/shaders/VolumeShader.cjs.js +1 -1
- package/shaders/VolumeShader.d.ts +20 -9
- package/shaders/VolumeShader.js +1 -1
- package/shaders/WaterRefractionShader.cjs.js +1 -1
- package/shaders/WaterRefractionShader.d.ts +16 -8
- package/shaders/WaterRefractionShader.js +1 -1
- package/shaders/index.cjs.js +1 -0
- package/shaders/index.d.ts +53 -0
- package/shaders/index.js +53 -0
- package/shaders/types.cjs.js +1 -0
- package/shaders/types.d.ts +14 -0
- package/shaders/types.js +1 -0
- package/types/shared.d.ts +0 -20
- package/Nodes-894ac9dc.js +0 -1
- package/Nodes-af575af7.js +0 -157
- package/nodes/accessors/ColorsNode.cjs.js +0 -1
- package/nodes/accessors/ColorsNode.d.ts +0 -10
- package/nodes/accessors/ColorsNode.js +0 -40
- package/nodes/accessors/LightNode.cjs.js +0 -1
- package/nodes/accessors/LightNode.d.ts +0 -12
- package/nodes/accessors/LightNode.js +0 -41
- package/nodes/accessors/ResolutionNode.cjs.js +0 -1
- package/nodes/accessors/ResolutionNode.d.ts +0 -14
- package/nodes/accessors/ResolutionNode.js +0 -41
- package/nodes/accessors/ScreenUVNode.cjs.js +0 -1
- package/nodes/accessors/ScreenUVNode.d.ts +0 -11
- package/nodes/accessors/ScreenUVNode.js +0 -43
- package/nodes/core/NodeLib.cjs.js +0 -1
- package/nodes/core/NodeLib.d.ts +0 -22
- package/nodes/core/NodeLib.js +0 -37
- package/nodes/core/StructNode.cjs.js +0 -1
- package/nodes/core/StructNode.d.ts +0 -19
- package/nodes/core/StructNode.js +0 -72
- package/nodes/effects/BlurNode.cjs.js +0 -1
- package/nodes/effects/BlurNode.d.ts +0 -31
- package/nodes/effects/BlurNode.js +0 -100
- package/nodes/effects/ColorAdjustmentNode.cjs.js +0 -1
- package/nodes/effects/ColorAdjustmentNode.d.ts +0 -27
- package/nodes/effects/ColorAdjustmentNode.js +0 -73
- package/nodes/effects/LuminanceNode.cjs.js +0 -1
- package/nodes/effects/LuminanceNode.d.ts +0 -18
- package/nodes/effects/LuminanceNode.js +0 -46
- package/nodes/inputs/BoolNode.cjs.js +0 -1
- package/nodes/inputs/BoolNode.d.ts +0 -19
- package/nodes/inputs/BoolNode.js +0 -36
- package/nodes/inputs/ColorNode.cjs.js +0 -1
- package/nodes/inputs/ColorNode.d.ts +0 -21
- package/nodes/inputs/ColorNode.js +0 -41
- package/nodes/inputs/CubeTextureNode.cjs.js +0 -1
- package/nodes/inputs/CubeTextureNode.d.ts +0 -17
- package/nodes/inputs/CubeTextureNode.js +0 -79
- package/nodes/inputs/FloatNode.cjs.js +0 -1
- package/nodes/inputs/FloatNode.d.ts +0 -19
- package/nodes/inputs/FloatNode.js +0 -36
- package/nodes/inputs/IntNode.cjs.js +0 -1
- package/nodes/inputs/IntNode.d.ts +0 -19
- package/nodes/inputs/IntNode.js +0 -36
- package/nodes/inputs/Matrix3Node.cjs.js +0 -1
- package/nodes/inputs/Matrix3Node.d.ts +0 -22
- package/nodes/inputs/Matrix3Node.js +0 -46
- package/nodes/inputs/Matrix4Node.cjs.js +0 -1
- package/nodes/inputs/Matrix4Node.d.ts +0 -22
- package/nodes/inputs/Matrix4Node.js +0 -46
- package/nodes/inputs/PropertyNode.cjs.js +0 -1
- package/nodes/inputs/PropertyNode.d.ts +0 -10
- package/nodes/inputs/PropertyNode.js +0 -35
- package/nodes/inputs/RTTNode.cjs.js +0 -1
- package/nodes/inputs/RTTNode.d.ts +0 -27
- package/nodes/inputs/RTTNode.js +0 -103
- package/nodes/inputs/ReflectorNode.cjs.js +0 -1
- package/nodes/inputs/ReflectorNode.d.ts +0 -21
- package/nodes/inputs/ReflectorNode.js +0 -60
- package/nodes/inputs/ScreenNode.cjs.js +0 -1
- package/nodes/inputs/ScreenNode.d.ts +0 -11
- package/nodes/inputs/ScreenNode.js +0 -20
- package/nodes/inputs/TextureNode.cjs.js +0 -1
- package/nodes/inputs/TextureNode.d.ts +0 -20
- package/nodes/inputs/TextureNode.js +0 -83
- package/nodes/inputs/Vector2Node.cjs.js +0 -1
- package/nodes/inputs/Vector2Node.d.ts +0 -21
- package/nodes/inputs/Vector2Node.js +0 -40
- package/nodes/inputs/Vector3Node.cjs.js +0 -1
- package/nodes/inputs/Vector3Node.d.ts +0 -21
- package/nodes/inputs/Vector3Node.js +0 -41
- package/nodes/inputs/Vector4Node.cjs.js +0 -1
- package/nodes/inputs/Vector4Node.d.ts +0 -21
- package/nodes/inputs/Vector4Node.js +0 -42
- package/nodes/materials/BasicNodeMaterial.cjs.js +0 -1
- package/nodes/materials/BasicNodeMaterial.d.ts +0 -11
- package/nodes/materials/BasicNodeMaterial.js +0 -15
- package/nodes/materials/PhongNodeMaterial.cjs.js +0 -1
- package/nodes/materials/PhongNodeMaterial.d.ts +0 -21
- package/nodes/materials/PhongNodeMaterial.js +0 -15
- package/nodes/materials/SpriteNodeMaterial.cjs.js +0 -1
- package/nodes/materials/SpriteNodeMaterial.d.ts +0 -12
- package/nodes/materials/SpriteNodeMaterial.js +0 -15
- package/nodes/materials/StandardNodeMaterial.cjs.js +0 -1
- package/nodes/materials/StandardNodeMaterial.d.ts +0 -25
- package/nodes/materials/StandardNodeMaterial.js +0 -15
- package/nodes/materials/nodes/BasicNode.cjs.js +0 -1
- package/nodes/materials/nodes/BasicNode.d.ts +0 -15
- package/nodes/materials/nodes/BasicNode.js +0 -91
- package/nodes/materials/nodes/MeshStandardNode.cjs.js +0 -1
- package/nodes/materials/nodes/MeshStandardNode.d.ts +0 -25
- package/nodes/materials/nodes/MeshStandardNode.js +0 -81
- package/nodes/materials/nodes/PhongNode.cjs.js +0 -1
- package/nodes/materials/nodes/PhongNode.d.ts +0 -14
- package/nodes/materials/nodes/PhongNode.js +0 -212
- package/nodes/materials/nodes/RawNode.cjs.js +0 -1
- package/nodes/materials/nodes/RawNode.d.ts +0 -10
- package/nodes/materials/nodes/RawNode.js +0 -42
- package/nodes/materials/nodes/SpriteNode.cjs.js +0 -1
- package/nodes/materials/nodes/SpriteNode.d.ts +0 -13
- package/nodes/materials/nodes/SpriteNode.js +0 -113
- package/nodes/materials/nodes/StandardNode.cjs.js +0 -1
- package/nodes/materials/nodes/StandardNode.d.ts +0 -15
- package/nodes/materials/nodes/StandardNode.js +0 -336
- package/nodes/misc/BumpMapNode.cjs.js +0 -1
- package/nodes/misc/BumpMapNode.d.ts +0 -21
- package/nodes/misc/BumpMapNode.js +0 -80
- package/nodes/misc/NormalMapNode.cjs.js +0 -1
- package/nodes/misc/NormalMapNode.d.ts +0 -19
- package/nodes/misc/NormalMapNode.js +0 -102
- package/nodes/misc/TextureCubeNode.cjs.js +0 -1
- package/nodes/misc/TextureCubeNode.d.ts +0 -21
- package/nodes/misc/TextureCubeNode.js +0 -52
- package/nodes/misc/TextureCubeUVNode.cjs.js +0 -1
- package/nodes/misc/TextureCubeUVNode.d.ts +0 -18
- package/nodes/misc/TextureCubeUVNode.js +0 -229
- package/nodes/postprocessing/NodePass.cjs.js +0 -1
- package/nodes/postprocessing/NodePass.d.ts +0 -15
- package/nodes/postprocessing/NodePass.js +0 -61
- package/nodes/postprocessing/NodePostProcessing.cjs.js +0 -1
- package/nodes/postprocessing/NodePostProcessing.d.ts +0 -26
- package/nodes/postprocessing/NodePostProcessing.js +0 -91
- package/nodes/procedural/NoiseNode.cjs.js +0 -1
- package/nodes/procedural/NoiseNode.d.ts +0 -17
- package/nodes/procedural/NoiseNode.js +0 -43
- package/nodes/utils/BypassNode.cjs.js +0 -1
- package/nodes/utils/BypassNode.d.ts +0 -11
- package/nodes/utils/BypassNode.js +0 -55
- package/nodes/utils/ColorSpaceNode.cjs.js +0 -1
- package/nodes/utils/ColorSpaceNode.d.ts +0 -55
- package/nodes/utils/ColorSpaceNode.js +0 -106
- package/nodes/utils/MaxMIPLevelNode.cjs.js +0 -1
- package/nodes/utils/MaxMIPLevelNode.d.ts +0 -11
- package/nodes/utils/MaxMIPLevelNode.js +0 -38
- package/nodes/utils/SpecularMIPLevelNode.cjs.js +0 -1
- package/nodes/utils/SpecularMIPLevelNode.d.ts +0 -17
- package/nodes/utils/SpecularMIPLevelNode.js +0 -61
- package/nodes/utils/SubSlotNode.cjs.js +0 -1
- package/nodes/utils/SubSlotNode.js +0 -53
- package/nodes/utils/SwitchNode.cjs.js +0 -1
- package/nodes/utils/SwitchNode.d.ts +0 -11
- package/nodes/utils/SwitchNode.js +0 -69
- package/nodes/utils/UVTransformNode.cjs.js +0 -1
- package/nodes/utils/UVTransformNode.d.ts +0 -15
- package/nodes/utils/UVTransformNode.js +0 -46
- package/nodes/utils/VelocityNode.cjs.js +0 -1
- package/nodes/utils/VelocityNode.d.ts +0 -28
- package/nodes/utils/VelocityNode.js +0 -115
package/nodes/inputs/RTTNode.js
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import { WebGLRenderTarget, OrthographicCamera, Scene, Mesh, PlaneGeometry } from 'three';
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import { NodeBuilder } from '../core/NodeBuilder.js';
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import { NodeMaterial } from '../materials/NodeMaterial.js';
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import { TextureNode } from './TextureNode.js';
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function RTTNode(width, height, input, options) {
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options = options || {};
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this.input = input;
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this.clear = options.clear !== undefined ? options.clear : true;
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this.renderTarget = new WebGLRenderTarget(width, height, options);
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this.material = new NodeMaterial();
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this.camera = new OrthographicCamera(-1, 1, 1, -1, 0, 1);
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this.scene = new Scene();
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this.quad = new Mesh(new PlaneGeometry(2, 2), this.material);
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this.quad.frustumCulled = false; // Avoid getting clipped
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this.scene.add(this.quad);
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this.render = true;
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TextureNode.call(this, this.renderTarget.texture);
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}
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RTTNode.prototype = Object.create(TextureNode.prototype);
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RTTNode.prototype.constructor = RTTNode;
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RTTNode.prototype.nodeType = 'RTT';
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RTTNode.prototype.build = function (builder, output, uuid) {
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var rttBuilder = new NodeBuilder();
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rttBuilder.nodes = builder.nodes;
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rttBuilder.updaters = builder.updaters;
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this.material.fragment.value = this.input;
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this.material.build({
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builder: rttBuilder
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});
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return TextureNode.prototype.build.call(this, builder, output, uuid);
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};
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RTTNode.prototype.updateFramesaveTo = function (frame) {
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if (this.saveTo !== this.saveToCurrent) {
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if (this.saveToMaterial) this.saveToMaterial.dispose();
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var material = new NodeMaterial();
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material.fragment.value = this;
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material.build();
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var scene = new Scene();
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var quad = new Mesh(new PlaneGeometry(2, 2), material);
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quad.frustumCulled = false; // Avoid getting clipped
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scene.add(quad);
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this.saveToScene = scene;
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this.saveToMaterial = material;
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}
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this.saveToCurrent = this.saveTo;
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frame.renderer.setRenderTarget(this.saveTo.renderTarget);
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if (this.saveTo.clear) frame.renderer.clear();
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frame.renderer.render(this.saveToScene, this.camera);
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};
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RTTNode.prototype.updateFrame = function (frame) {
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if (frame.renderer) {
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// from the second frame
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if (this.saveTo && this.saveTo.render === false) {
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this.updateFramesaveTo(frame);
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}
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if (this.render) {
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if (this.material.uniforms.renderTexture) {
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this.material.uniforms.renderTexture.value = frame.renderTexture;
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}
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frame.renderer.setRenderTarget(this.renderTarget);
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if (this.clear) frame.renderer.clear();
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frame.renderer.render(this.scene, this.camera);
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} // first frame
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this.updateFramesaveTo(frame);
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}
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} else {
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console.warn('RTTNode need a renderer in NodeFrame');
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}
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};
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RTTNode.prototype.copy = function (source) {
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TextureNode.prototype.copy.call(this, source);
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this.saveTo = source.saveTo;
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return this;
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};
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RTTNode.prototype.toJSON = function (meta) {
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var data = this.getJSONNode(meta);
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if (!data) {
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data = TextureNode.prototype.toJSON.call(this, meta);
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}
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return data;
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};
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export { RTTNode };
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"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("../core/TempNode.cjs.js"),t=require("../core/InputNode.cjs.js"),r=require("../accessors/PositionNode.cjs.js"),o=require("../math/OperatorNode.cjs.js"),s=require("./TextureNode.cjs.js"),i=require("./Matrix4Node.cjs.js");function u(t){e.TempNode.call(this,"v4"),t&&this.setMirror(t)}require("three"),require("../core/Node.cjs.js"),require("../core/NodeLib.cjs.js"),require("../accessors/UVNode.cjs.js"),require("../utils/ColorSpaceNode.cjs.js"),require("../core/ConstNode.cjs.js"),require("../core/FunctionNode.cjs.js"),require("../core/ExpressionNode.cjs.js"),u.prototype=Object.create(e.TempNode.prototype),u.prototype.constructor=u,u.prototype.nodeType="Reflector",u.prototype.setMirror=function(e){this.mirror=e,this.textureMatrix=new i.Matrix4Node(this.mirror.material.uniforms.textureMatrix.value),this.localPosition=new r.PositionNode(r.PositionNode.LOCAL),this.uv=new o.OperatorNode(this.textureMatrix,this.localPosition,o.OperatorNode.MUL),this.uvResult=new o.OperatorNode(null,this.uv,o.OperatorNode.ADD),this.texture=new s.TextureNode(this.mirror.material.uniforms.tDiffuse.value,this.uv,null,!0)},u.prototype.generate=function(e,t){return e.isShader("fragment")?(this.uvResult.a=this.offset,this.texture.uv=this.offset?this.uvResult:this.uv,"sampler2D"===t?this.texture.build(e,t):e.format(this.texture.build(e,this.type),this.type,t)):(console.warn("THREE.ReflectorNode is not compatible with "+e.shader+" shader."),e.format("vec4( 0.0 )",this.type,t))},u.prototype.copy=function(e){return t.InputNode.prototype.copy.call(this,e),this.scope.mirror=e.mirror,this},u.prototype.toJSON=function(e){var t=this.getJSONNode(e);return t||((t=this.createJSONNode(e)).mirror=this.mirror.uuid,this.offset&&(t.offset=this.offset.toJSON(e).uuid)),t},exports.ReflectorNode=u;
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import { TempNode } from '../core/TempNode';
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import { Matrix4Node } from './Matrix4Node';
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import { OperatorNode } from '../math/OperatorNode';
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import { ReflectorRTT } from '../../objects/ReflectorRTT';
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import { TextureNode } from './TextureNode';
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import { PositionNode } from '../accessors/PositionNode';
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export class ReflectorNode extends TempNode {
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constructor(mirror?: ReflectorRTT);
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mirror: ReflectorRTT;
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textureMatrix: Matrix4Node;
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localPosition: PositionNode;
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uv: OperatorNode;
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uvResult: OperatorNode;
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texture: TextureNode;
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nodeType: string;
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copy(source: ReflectorNode): this;
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}
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import { TempNode } from '../core/TempNode.js';
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import { InputNode } from '../core/InputNode.js';
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import { PositionNode } from '../accessors/PositionNode.js';
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import { OperatorNode } from '../math/OperatorNode.js';
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import { TextureNode } from './TextureNode.js';
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import { Matrix4Node } from './Matrix4Node.js';
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function ReflectorNode(mirror) {
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TempNode.call(this, 'v4');
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if (mirror) this.setMirror(mirror);
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}
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ReflectorNode.prototype = Object.create(TempNode.prototype);
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ReflectorNode.prototype.constructor = ReflectorNode;
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ReflectorNode.prototype.nodeType = 'Reflector';
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ReflectorNode.prototype.setMirror = function (mirror) {
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this.mirror = mirror;
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this.textureMatrix = new Matrix4Node(this.mirror.material.uniforms.textureMatrix.value);
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this.localPosition = new PositionNode(PositionNode.LOCAL);
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this.uv = new OperatorNode(this.textureMatrix, this.localPosition, OperatorNode.MUL);
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this.uvResult = new OperatorNode(null, this.uv, OperatorNode.ADD);
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this.texture = new TextureNode(this.mirror.material.uniforms.tDiffuse.value, this.uv, null, true);
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};
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ReflectorNode.prototype.generate = function (builder, output) {
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this.uvResult.a = this.offset;
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this.texture.uv = this.offset ? this.uvResult : this.uv;
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if (output === 'sampler2D') {
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return this.texture.build(builder, output);
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}
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return builder.format(this.texture.build(builder, this.type), this.type, output);
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} else {
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console.warn('THREE.ReflectorNode is not compatible with ' + builder.shader + ' shader.');
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return builder.format('vec4( 0.0 )', this.type, output);
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}
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};
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ReflectorNode.prototype.copy = function (source) {
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InputNode.prototype.copy.call(this, source);
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this.scope.mirror = source.mirror;
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return this;
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};
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ReflectorNode.prototype.toJSON = function (meta) {
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data = this.createJSONNode(meta);
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data.mirror = this.mirror.uuid;
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}
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};
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export { ReflectorNode };
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"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("../core/InputNode.cjs.js"),r=require("./TextureNode.cjs.js");function o(e){r.TextureNode.call(this,void 0,e)}require("../core/TempNode.cjs.js"),require("three"),require("../core/Node.cjs.js"),require("../accessors/UVNode.cjs.js"),require("../core/NodeLib.cjs.js"),require("../utils/ColorSpaceNode.cjs.js"),require("../core/ConstNode.cjs.js"),require("../core/FunctionNode.cjs.js"),require("../core/ExpressionNode.cjs.js"),o.prototype=Object.create(r.TextureNode.prototype),o.prototype.constructor=o,o.prototype.nodeType="Screen",o.prototype.getUnique=function(){return!0},o.prototype.getTexture=function(r,o){return e.InputNode.prototype.generate.call(this,r,o,this.getUuid(),"t","renderTexture")},exports.ScreenNode=o;
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import { NodeBuilder } from '../core/NodeBuilder';
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import { TextureNode } from './TextureNode';
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import { UVNode } from '../accessors/UVNode';
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export class ScreenNode extends TextureNode {
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constructor(uv?: UVNode);
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getTexture(builder: NodeBuilder, output: string): string;
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}
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import { InputNode } from '../core/InputNode.js';
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import { TextureNode } from './TextureNode.js';
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function ScreenNode(uv) {
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TextureNode.call(this, undefined, uv);
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}
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ScreenNode.prototype = Object.create(TextureNode.prototype);
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ScreenNode.prototype.constructor = ScreenNode;
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ScreenNode.prototype.nodeType = 'Screen';
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ScreenNode.prototype.getUnique = function () {
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return true;
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};
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ScreenNode.prototype.getTexture = function (builder, output) {
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return InputNode.prototype.generate.call(this, builder, output, this.getUuid(), 't', 'renderTexture');
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};
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export { ScreenNode };
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"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("../core/InputNode.cjs.js"),t=require("../accessors/UVNode.cjs.js"),o=require("../utils/ColorSpaceNode.cjs.js"),r=require("../core/ExpressionNode.cjs.js");function i(o,r,i,s){e.InputNode.call(this,"v4",{shared:!0}),this.value=o,this.uv=r||new t.UVNode,this.bias=i,this.project=void 0!==s&&s}require("../core/TempNode.cjs.js"),require("three"),require("../core/Node.cjs.js"),require("../core/NodeLib.cjs.js"),require("../core/ConstNode.cjs.js"),require("../core/FunctionNode.cjs.js"),i.prototype=Object.create(e.InputNode.prototype),i.prototype.constructor=i,i.prototype.nodeType="Texture",i.prototype.getTexture=function(t,o){return e.InputNode.prototype.generate.call(this,t,o,this.value.uuid,"t")},i.prototype.generate=function(e,t){if("sampler2D"===t)return this.getTexture(e,t);var i,s,u=this.getTexture(e,t),c=this.uv.build(e,this.project?"v4":"v2"),p=this.bias?this.bias.build(e,"f"):void 0;void 0===p&&e.context.bias&&(p=e.context.bias.setTexture(this).build(e,"f")),i=this.project?"texture2DProj":p?"tex2DBias":"tex2D",s=p?i+"( "+u+", "+c+", "+p+" )":i+"( "+u+", "+c+" )";var a={include:e.isShader("vertex"),ignoreCache:!0},n=this.getType(e);return e.addContext(a),this.colorSpace=this.colorSpace||new o.ColorSpaceNode(new r.ExpressionNode("",n)),this.colorSpace.fromDecoding(e.getTextureEncodingFromMap(this.value)),this.colorSpace.input.parse(s),s=this.colorSpace.build(e,n),e.removeContext(),e.format(s,n,t)},i.prototype.copy=function(t){return e.InputNode.prototype.copy.call(this,t),t.value&&(this.value=t.value),this.uv=t.uv,t.bias&&(this.bias=t.bias),void 0!==t.project&&(this.project=t.project),this},i.prototype.toJSON=function(e){var t=this.getJSONNode(e);return t||(t=this.createJSONNode(e),this.value&&(t.value=this.value.uuid),t.uv=this.uv.toJSON(e).uuid,t.project=this.project,this.bias&&(t.bias=this.bias.toJSON(e).uuid)),t},exports.TextureNode=i;
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import { Texture } from 'three';
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import { InputNode } from '../core/InputNode';
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import { NodeBuilder } from '../core/NodeBuilder';
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import { Node } from '../core/Node';
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import { UVNode } from '../accessors/UVNode';
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import { UVTransformNode } from '../utils/UVTransformNode';
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export class TextureNode extends InputNode {
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constructor(value: Texture, uv?: UVNode | UVTransformNode, bias?: Node, project?: boolean);
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function TextureNode(value, uv, bias, project) {
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this.value = value;
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if (bias) code = method + '( ' + tex + ', ' + uv + ', ' + bias + ' )';else code = method + '( ' + tex + ', ' + uv + ' )'; // add a custom context for fix incompatibility with the core
|
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// include ColorSpace function only for vertex shader (in fragment shader color space functions is added automatically by core)
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// this should be removed in the future
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// context.include is used to include or not functions if used FunctionNode
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// context.ignoreCache =: not create temp variables nodeT0..9 to optimize the code
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var context = {
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include: builder.isShader('vertex'),
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ignoreCache: true
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};
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var outputType = this.getType(builder);
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this.colorSpace = this.colorSpace || new ColorSpaceNode(new ExpressionNode('', outputType));
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this.colorSpace.fromDecoding(builder.getTextureEncodingFromMap(this.value));
|
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this.colorSpace.input.parse(code);
|
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code = this.colorSpace.build(builder, outputType); // end custom context
|
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builder.removeContext();
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return builder.format(code, outputType, output);
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};
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TextureNode.prototype.copy = function (source) {
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this.uv = source.uv;
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if (source.project !== undefined) this.project = source.project;
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return this;
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};
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TextureNode.prototype.toJSON = function (meta) {
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var data = this.getJSONNode(meta);
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if (!data) {
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data = this.createJSONNode(meta);
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if (this.value) data.value = this.value.uuid;
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data.uv = this.uv.toJSON(meta).uuid;
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data.project = this.project;
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if (this.bias) data.bias = this.bias.toJSON(meta).uuid;
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}
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|
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return data;
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};
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|
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export { TextureNode };
|
@@ -1 +0,0 @@
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"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("three"),t=require("../core/InputNode.cjs.js"),o=require("../core/NodeUtils.cjs.js");function r(o,r){t.InputNode.call(this,"v2"),this.value=o instanceof e.Vector2?o:new e.Vector2(o,r)}require("../core/TempNode.cjs.js"),require("../core/Node.cjs.js"),r.prototype=Object.create(t.InputNode.prototype),r.prototype.constructor=r,r.prototype.nodeType="Vector2",o.NodeUtils.addShortcuts(r.prototype,"value",["x","y"]),r.prototype.generateReadonly=function(e,t,o,r){return e.format("vec2( "+this.x+", "+this.y+" )",r,t)},r.prototype.copy=function(e){return t.InputNode.prototype.copy.call(this,e),this.value.copy(e),this},r.prototype.toJSON=function(e){var t=this.getJSONNode(e);return t||((t=this.createJSONNode(e)).x=this.x,t.y=this.y,!0===this.readonly&&(t.readonly=!0)),t},exports.Vector2Node=r;
|
@@ -1,21 +0,0 @@
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1
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import { Vector2 } from 'three';
|
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|
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import { InputNode } from '../core/InputNode';
|
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import { NodeBuilder } from '../core/NodeBuilder';
|
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|
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export class Vector2Node extends InputNode {
|
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constructor(x: Vector2 | number, y?: number);
|
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|
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value: Vector2;
|
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nodeType: string;
|
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generateReadonly(
|
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builder: NodeBuilder,
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output: string,
|
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uuid?: string,
|
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type?: string,
|
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ns?: string,
|
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needsUpdate?: boolean,
|
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): string;
|
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copy(source: Vector2Node): this;
|
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}
|
@@ -1,40 +0,0 @@
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1
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import { Vector2 } from 'three';
|
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import { InputNode } from '../core/InputNode.js';
|
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|
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import { NodeUtils } from '../core/NodeUtils.js';
|
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|
5
|
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function Vector2Node(x, y) {
|
6
|
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InputNode.call(this, 'v2');
|
7
|
-
this.value = x instanceof Vector2 ? x : new Vector2(x, y);
|
8
|
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}
|
9
|
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|
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|
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Vector2Node.prototype = Object.create(InputNode.prototype);
|
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Vector2Node.prototype.constructor = Vector2Node;
|
12
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Vector2Node.prototype.nodeType = 'Vector2';
|
13
|
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NodeUtils.addShortcuts(Vector2Node.prototype, 'value', ['x', 'y']);
|
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|
-
|
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|
-
Vector2Node.prototype.generateReadonly = function (builder, output, uuid, type
|
16
|
-
/*, ns, needsUpdate*/
|
17
|
-
) {
|
18
|
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return builder.format('vec2( ' + this.x + ', ' + this.y + ' )', type, output);
|
19
|
-
};
|
20
|
-
|
21
|
-
Vector2Node.prototype.copy = function (source) {
|
22
|
-
InputNode.prototype.copy.call(this, source);
|
23
|
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this.value.copy(source);
|
24
|
-
return this;
|
25
|
-
};
|
26
|
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|
27
|
-
Vector2Node.prototype.toJSON = function (meta) {
|
28
|
-
var data = this.getJSONNode(meta);
|
29
|
-
|
30
|
-
if (!data) {
|
31
|
-
data = this.createJSONNode(meta);
|
32
|
-
data.x = this.x;
|
33
|
-
data.y = this.y;
|
34
|
-
if (this.readonly === true) data.readonly = true;
|
35
|
-
}
|
36
|
-
|
37
|
-
return data;
|
38
|
-
};
|
39
|
-
|
40
|
-
export { Vector2Node };
|
@@ -1 +0,0 @@
|
|
1
|
-
"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("three"),t=require("../core/InputNode.cjs.js"),o=require("../core/NodeUtils.cjs.js");function r(o,r,s){t.InputNode.call(this,"v3"),this.value=o instanceof e.Vector3?o:new e.Vector3(o,r,s)}require("../core/TempNode.cjs.js"),require("../core/Node.cjs.js"),r.prototype=Object.create(t.InputNode.prototype),r.prototype.constructor=r,r.prototype.nodeType="Vector3",o.NodeUtils.addShortcuts(r.prototype,"value",["x","y","z"]),r.prototype.generateReadonly=function(e,t,o,r){return e.format("vec3( "+this.x+", "+this.y+", "+this.z+" )",r,t)},r.prototype.copy=function(e){return t.InputNode.prototype.copy.call(this,e),this.value.copy(e),this},r.prototype.toJSON=function(e){var t=this.getJSONNode(e);return t||((t=this.createJSONNode(e)).x=this.x,t.y=this.y,t.z=this.z,!0===this.readonly&&(t.readonly=!0)),t},exports.Vector3Node=r;
|
@@ -1,21 +0,0 @@
|
|
1
|
-
import { Vector3 } from 'three';
|
2
|
-
|
3
|
-
import { InputNode } from '../core/InputNode';
|
4
|
-
import { NodeBuilder } from '../core/NodeBuilder';
|
5
|
-
|
6
|
-
export class Vector3Node extends InputNode {
|
7
|
-
constructor(x: Vector3 | number, y?: number, z?: number);
|
8
|
-
|
9
|
-
value: Vector3;
|
10
|
-
nodeType: string;
|
11
|
-
|
12
|
-
generateReadonly(
|
13
|
-
builder: NodeBuilder,
|
14
|
-
output: string,
|
15
|
-
uuid?: string,
|
16
|
-
type?: string,
|
17
|
-
ns?: string,
|
18
|
-
needsUpdate?: boolean,
|
19
|
-
): string;
|
20
|
-
copy(source: Vector3Node): this;
|
21
|
-
}
|
@@ -1,41 +0,0 @@
|
|
1
|
-
import { Vector3 } from 'three';
|
2
|
-
import { InputNode } from '../core/InputNode.js';
|
3
|
-
import { NodeUtils } from '../core/NodeUtils.js';
|
4
|
-
|
5
|
-
function Vector3Node(x, y, z) {
|
6
|
-
InputNode.call(this, 'v3');
|
7
|
-
this.value = x instanceof Vector3 ? x : new Vector3(x, y, z);
|
8
|
-
}
|
9
|
-
|
10
|
-
Vector3Node.prototype = Object.create(InputNode.prototype);
|
11
|
-
Vector3Node.prototype.constructor = Vector3Node;
|
12
|
-
Vector3Node.prototype.nodeType = 'Vector3';
|
13
|
-
NodeUtils.addShortcuts(Vector3Node.prototype, 'value', ['x', 'y', 'z']);
|
14
|
-
|
15
|
-
Vector3Node.prototype.generateReadonly = function (builder, output, uuid, type
|
16
|
-
/*, ns, needsUpdate*/
|
17
|
-
) {
|
18
|
-
return builder.format('vec3( ' + this.x + ', ' + this.y + ', ' + this.z + ' )', type, output);
|
19
|
-
};
|
20
|
-
|
21
|
-
Vector3Node.prototype.copy = function (source) {
|
22
|
-
InputNode.prototype.copy.call(this, source);
|
23
|
-
this.value.copy(source);
|
24
|
-
return this;
|
25
|
-
};
|
26
|
-
|
27
|
-
Vector3Node.prototype.toJSON = function (meta) {
|
28
|
-
var data = this.getJSONNode(meta);
|
29
|
-
|
30
|
-
if (!data) {
|
31
|
-
data = this.createJSONNode(meta);
|
32
|
-
data.x = this.x;
|
33
|
-
data.y = this.y;
|
34
|
-
data.z = this.z;
|
35
|
-
if (this.readonly === true) data.readonly = true;
|
36
|
-
}
|
37
|
-
|
38
|
-
return data;
|
39
|
-
};
|
40
|
-
|
41
|
-
export { Vector3Node };
|
@@ -1 +0,0 @@
|
|
1
|
-
"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("three"),t=require("../core/InputNode.cjs.js"),o=require("../core/NodeUtils.cjs.js");function r(o,r,s,c){t.InputNode.call(this,"v4"),this.value=o instanceof e.Vector4?o:new e.Vector4(o,r,s,c)}require("../core/TempNode.cjs.js"),require("../core/Node.cjs.js"),r.prototype=Object.create(t.InputNode.prototype),r.prototype.constructor=r,r.prototype.nodeType="Vector4",o.NodeUtils.addShortcuts(r.prototype,"value",["x","y","z","w"]),r.prototype.generateReadonly=function(e,t,o,r){return e.format("vec4( "+this.x+", "+this.y+", "+this.z+", "+this.w+" )",r,t)},r.prototype.copy=function(e){return t.InputNode.prototype.copy.call(this,e),this.value.copy(e),this},r.prototype.toJSON=function(e){var t=this.getJSONNode(e);return t||((t=this.createJSONNode(e)).x=this.x,t.y=this.y,t.z=this.z,t.w=this.w,!0===this.readonly&&(t.readonly=!0)),t},exports.Vector4Node=r;
|
@@ -1,21 +0,0 @@
|
|
1
|
-
import { Vector4 } from 'three';
|
2
|
-
|
3
|
-
import { InputNode } from '../core/InputNode';
|
4
|
-
import { NodeBuilder } from '../core/NodeBuilder';
|
5
|
-
|
6
|
-
export class Vector4Node extends InputNode {
|
7
|
-
constructor(x: Vector4 | number, y?: number, z?: number, w?: number);
|
8
|
-
|
9
|
-
value: Vector4;
|
10
|
-
nodeType: string;
|
11
|
-
|
12
|
-
generateReadonly(
|
13
|
-
builder: NodeBuilder,
|
14
|
-
output: string,
|
15
|
-
uuid?: string,
|
16
|
-
type?: string,
|
17
|
-
ns?: string,
|
18
|
-
needsUpdate?: boolean,
|
19
|
-
): string;
|
20
|
-
copy(source: Vector4Node): this;
|
21
|
-
}
|
@@ -1,42 +0,0 @@
|
|
1
|
-
import { Vector4 } from 'three';
|
2
|
-
import { InputNode } from '../core/InputNode.js';
|
3
|
-
import { NodeUtils } from '../core/NodeUtils.js';
|
4
|
-
|
5
|
-
function Vector4Node(x, y, z, w) {
|
6
|
-
InputNode.call(this, 'v4');
|
7
|
-
this.value = x instanceof Vector4 ? x : new Vector4(x, y, z, w);
|
8
|
-
}
|
9
|
-
|
10
|
-
Vector4Node.prototype = Object.create(InputNode.prototype);
|
11
|
-
Vector4Node.prototype.constructor = Vector4Node;
|
12
|
-
Vector4Node.prototype.nodeType = 'Vector4';
|
13
|
-
NodeUtils.addShortcuts(Vector4Node.prototype, 'value', ['x', 'y', 'z', 'w']);
|
14
|
-
|
15
|
-
Vector4Node.prototype.generateReadonly = function (builder, output, uuid, type
|
16
|
-
/*, ns, needsUpdate*/
|
17
|
-
) {
|
18
|
-
return builder.format('vec4( ' + this.x + ', ' + this.y + ', ' + this.z + ', ' + this.w + ' )', type, output);
|
19
|
-
};
|
20
|
-
|
21
|
-
Vector4Node.prototype.copy = function (source) {
|
22
|
-
InputNode.prototype.copy.call(this, source);
|
23
|
-
this.value.copy(source);
|
24
|
-
return this;
|
25
|
-
};
|
26
|
-
|
27
|
-
Vector4Node.prototype.toJSON = function (meta) {
|
28
|
-
var data = this.getJSONNode(meta);
|
29
|
-
|
30
|
-
if (!data) {
|
31
|
-
data = this.createJSONNode(meta);
|
32
|
-
data.x = this.x;
|
33
|
-
data.y = this.y;
|
34
|
-
data.z = this.z;
|
35
|
-
data.w = this.w;
|
36
|
-
if (this.readonly === true) data.readonly = true;
|
37
|
-
}
|
38
|
-
|
39
|
-
return data;
|
40
|
-
};
|
41
|
-
|
42
|
-
export { Vector4Node };
|
@@ -1 +0,0 @@
|
|
1
|
-
"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("./nodes/BasicNode.cjs.js"),r=require("./NodeMaterial.cjs.js"),s=require("../core/NodeUtils.cjs.js");function o(){var s=new e.BasicNode;r.NodeMaterial.call(this,s,s),this.type="BasicNodeMaterial"}require("../core/Node.cjs.js"),require("three"),require("../inputs/ColorNode.cjs.js"),require("../core/InputNode.cjs.js"),require("../core/TempNode.cjs.js"),require("../core/NodeBuilder.cjs.js"),require("../core/NodeUniform.cjs.js"),require("../core/NodeLib.cjs.js"),require("../core/FunctionNode.cjs.js"),require("../core/ConstNode.cjs.js"),require("../core/StructNode.cjs.js"),require("../inputs/Vector2Node.cjs.js"),require("../inputs/Vector3Node.cjs.js"),require("../inputs/Vector4Node.cjs.js"),require("../inputs/TextureNode.cjs.js"),require("../accessors/UVNode.cjs.js"),require("../utils/ColorSpaceNode.cjs.js"),require("../core/ExpressionNode.cjs.js"),require("../inputs/CubeTextureNode.cjs.js"),require("../accessors/ReflectNode.cjs.js"),require("../accessors/PositionNode.cjs.js"),require("../accessors/NormalNode.cjs.js"),require("../misc/TextureCubeNode.cjs.js"),require("../inputs/FloatNode.cjs.js"),require("../misc/TextureCubeUVNode.cjs.js"),require("../core/FunctionCallNode.cjs.js"),require("../math/OperatorNode.cjs.js"),require("../math/MathNode.cjs.js"),require("./nodes/RawNode.cjs.js"),o.prototype=Object.create(r.NodeMaterial.prototype),o.prototype.constructor=o,s.NodeUtils.addShortcuts(o.prototype,"fragment",["color","alpha","mask","position"]),exports.BasicNodeMaterial=o;
|
@@ -1,15 +0,0 @@
|
|
1
|
-
import { BasicNode } from './nodes/BasicNode.js';
|
2
|
-
import { NodeMaterial } from './NodeMaterial.js';
|
3
|
-
import { NodeUtils } from '../core/NodeUtils.js';
|
4
|
-
|
5
|
-
function BasicNodeMaterial() {
|
6
|
-
var node = new BasicNode();
|
7
|
-
NodeMaterial.call(this, node, node);
|
8
|
-
this.type = 'BasicNodeMaterial';
|
9
|
-
}
|
10
|
-
|
11
|
-
BasicNodeMaterial.prototype = Object.create(NodeMaterial.prototype);
|
12
|
-
BasicNodeMaterial.prototype.constructor = BasicNodeMaterial;
|
13
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NodeUtils.addShortcuts(BasicNodeMaterial.prototype, 'fragment', ['color', 'alpha', 'mask', 'position']);
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export { BasicNodeMaterial };
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@@ -1 +0,0 @@
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"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("./nodes/PhongNode.cjs.js"),r=require("./NodeMaterial.cjs.js"),s=require("../core/NodeUtils.cjs.js");function o(){var s=new e.PhongNode;r.NodeMaterial.call(this,s,s),this.type="PhongNodeMaterial"}require("three"),require("../core/Node.cjs.js"),require("../inputs/ColorNode.cjs.js"),require("../core/InputNode.cjs.js"),require("../core/TempNode.cjs.js"),require("../inputs/FloatNode.cjs.js"),require("../core/NodeBuilder.cjs.js"),require("../core/NodeUniform.cjs.js"),require("../core/NodeLib.cjs.js"),require("../core/FunctionNode.cjs.js"),require("../core/ConstNode.cjs.js"),require("../core/StructNode.cjs.js"),require("../inputs/Vector2Node.cjs.js"),require("../inputs/Vector3Node.cjs.js"),require("../inputs/Vector4Node.cjs.js"),require("../inputs/TextureNode.cjs.js"),require("../accessors/UVNode.cjs.js"),require("../utils/ColorSpaceNode.cjs.js"),require("../core/ExpressionNode.cjs.js"),require("../inputs/CubeTextureNode.cjs.js"),require("../accessors/ReflectNode.cjs.js"),require("../accessors/PositionNode.cjs.js"),require("../accessors/NormalNode.cjs.js"),require("../misc/TextureCubeNode.cjs.js"),require("../misc/TextureCubeUVNode.cjs.js"),require("../core/FunctionCallNode.cjs.js"),require("../math/OperatorNode.cjs.js"),require("../math/MathNode.cjs.js"),require("./nodes/RawNode.cjs.js"),o.prototype=Object.create(r.NodeMaterial.prototype),o.prototype.constructor=o,s.NodeUtils.addShortcuts(o.prototype,"fragment",["color","alpha","specular","shininess","normal","emissive","ambient","light","shadow","ao","environment","environmentAlpha","mask","position"]),exports.PhongNodeMaterial=o;
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import { Node } from '../core/Node';
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import { NodeMaterial } from './NodeMaterial';
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export class PhongNodeMaterial extends NodeMaterial {
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constructor();
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color: Node;
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alpha: Node;
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specular: Node;
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shininess: Node;
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normal: Node;
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emissive: Node;
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ambient: Node;
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light: Node;
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shadow: Node;
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ao: Node;
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environment: Node;
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environmentAlpha: Node;
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mask: Node;
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position: Node;
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}
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import { PhongNode } from './nodes/PhongNode.js';
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import { NodeMaterial } from './NodeMaterial.js';
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import { NodeUtils } from '../core/NodeUtils.js';
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function PhongNodeMaterial() {
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var node = new PhongNode();
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NodeMaterial.call(this, node, node);
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this.type = 'PhongNodeMaterial';
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}
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PhongNodeMaterial.prototype = Object.create(NodeMaterial.prototype);
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PhongNodeMaterial.prototype.constructor = PhongNodeMaterial;
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NodeUtils.addShortcuts(PhongNodeMaterial.prototype, 'fragment', ['color', 'alpha', 'specular', 'shininess', 'normal', 'emissive', 'ambient', 'light', 'shadow', 'ao', 'environment', 'environmentAlpha', 'mask', 'position']);
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export { PhongNodeMaterial };
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@@ -1 +0,0 @@
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"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("./nodes/SpriteNode.cjs.js"),r=require("./NodeMaterial.cjs.js"),s=require("../core/NodeUtils.cjs.js");function o(){var s=new e.SpriteNode;r.NodeMaterial.call(this,s,s),this.type="SpriteNodeMaterial"}require("three"),require("../core/Node.cjs.js"),require("../inputs/ColorNode.cjs.js"),require("../core/InputNode.cjs.js"),require("../core/TempNode.cjs.js"),require("../core/NodeBuilder.cjs.js"),require("../core/NodeUniform.cjs.js"),require("../core/NodeLib.cjs.js"),require("../core/FunctionNode.cjs.js"),require("../core/ConstNode.cjs.js"),require("../core/StructNode.cjs.js"),require("../inputs/Vector2Node.cjs.js"),require("../inputs/Vector3Node.cjs.js"),require("../inputs/Vector4Node.cjs.js"),require("../inputs/TextureNode.cjs.js"),require("../accessors/UVNode.cjs.js"),require("../utils/ColorSpaceNode.cjs.js"),require("../core/ExpressionNode.cjs.js"),require("../inputs/CubeTextureNode.cjs.js"),require("../accessors/ReflectNode.cjs.js"),require("../accessors/PositionNode.cjs.js"),require("../accessors/NormalNode.cjs.js"),require("../misc/TextureCubeNode.cjs.js"),require("../inputs/FloatNode.cjs.js"),require("../misc/TextureCubeUVNode.cjs.js"),require("../core/FunctionCallNode.cjs.js"),require("../math/OperatorNode.cjs.js"),require("../math/MathNode.cjs.js"),require("./nodes/RawNode.cjs.js"),o.prototype=Object.create(r.NodeMaterial.prototype),o.prototype.constructor=o,s.NodeUtils.addShortcuts(o.prototype,"fragment",["color","alpha","mask","position","spherical"]),exports.SpriteNodeMaterial=o;
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