three-stdlib 2.35.7 → 2.35.8

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (507) hide show
  1. package/_polyfill/constants.d.cts +1 -0
  2. package/_polyfill/uv1.d.cts +5 -0
  3. package/animation/AnimationClipCreator.d.cts +12 -0
  4. package/animation/AnimationClipCreator.d.ts +1 -1
  5. package/animation/CCDIKSolver.d.cts +30 -0
  6. package/animation/CCDIKSolver.d.ts +1 -1
  7. package/animation/MMDAnimationHelper.d.cts +93 -0
  8. package/animation/MMDAnimationHelper.d.ts +3 -3
  9. package/animation/MMDPhysics.d.cts +119 -0
  10. package/animation/MMDPhysics.d.ts +1 -1
  11. package/cameras/CinematicCamera.d.cts +34 -0
  12. package/cameras/CinematicCamera.d.ts +2 -2
  13. package/controls/ArcballControls.d.cts +376 -0
  14. package/controls/ArcballControls.d.ts +4 -4
  15. package/controls/DeviceOrientationControls.d.cts +29 -0
  16. package/controls/DeviceOrientationControls.d.ts +4 -4
  17. package/controls/DragControls.d.cts +67 -0
  18. package/controls/DragControls.d.ts +3 -3
  19. package/controls/EventDispatcher.d.cts +41 -0
  20. package/controls/FirstPersonControls.d.cts +49 -0
  21. package/controls/FirstPersonControls.d.ts +2 -2
  22. package/controls/FlyControls.d.cts +39 -0
  23. package/controls/FlyControls.d.ts +3 -3
  24. package/controls/OrbitControls.d.cts +74 -0
  25. package/controls/OrbitControls.d.ts +4 -4
  26. package/controls/PointerLockControls.d.cts +39 -0
  27. package/controls/PointerLockControls.d.ts +3 -3
  28. package/controls/StandardControlsEventMap.d.cts +14 -0
  29. package/controls/TrackballControls.d.cts +97 -0
  30. package/controls/TrackballControls.d.ts +4 -4
  31. package/controls/TransformControls.d.cts +151 -0
  32. package/controls/TransformControls.d.ts +2 -2
  33. package/controls/experimental/CameraControls.d.cts +213 -0
  34. package/controls/experimental/CameraControls.d.ts +3 -3
  35. package/csm/CSM.d.cts +61 -0
  36. package/csm/CSM.d.ts +2 -2
  37. package/csm/CSMFrustum.d.cts +19 -0
  38. package/csm/CSMFrustum.d.ts +1 -1
  39. package/csm/CSMHelper.d.cts +26 -0
  40. package/csm/CSMHelper.d.ts +2 -2
  41. package/csm/CSMShader.d.cts +4 -0
  42. package/curves/CurveExtras.d.cts +68 -0
  43. package/curves/CurveExtras.d.ts +1 -1
  44. package/curves/NURBSCurve.d.cts +11 -0
  45. package/curves/NURBSCurve.d.ts +1 -1
  46. package/curves/NURBSSurface.d.cts +13 -0
  47. package/curves/NURBSSurface.d.ts +1 -1
  48. package/curves/NURBSUtils.d.cts +20 -0
  49. package/curves/NURBSUtils.d.ts +1 -1
  50. package/deprecated/Geometry.d.cts +341 -0
  51. package/deprecated/Geometry.d.ts +1 -1
  52. package/effects/AnaglyphEffect.d.cts +11 -0
  53. package/effects/AnaglyphEffect.d.ts +1 -1
  54. package/effects/AsciiEffect.d.cts +18 -0
  55. package/effects/AsciiEffect.d.ts +1 -1
  56. package/effects/OutlineEffect.d.cts +28 -0
  57. package/effects/OutlineEffect.d.ts +1 -1
  58. package/effects/ParallaxBarrierEffect.d.cts +8 -0
  59. package/effects/ParallaxBarrierEffect.d.ts +1 -1
  60. package/effects/PeppersGhostEffect.d.cts +10 -0
  61. package/effects/PeppersGhostEffect.d.ts +1 -1
  62. package/effects/StereoEffect.d.cts +9 -0
  63. package/effects/StereoEffect.d.ts +1 -1
  64. package/environments/RoomEnvironment.d.cts +6 -0
  65. package/environments/RoomEnvironment.d.ts +2 -2
  66. package/exporters/ColladaExporter.d.cts +50 -0
  67. package/exporters/ColladaExporter.d.ts +2 -2
  68. package/exporters/DRACOExporter.d.cts +36 -0
  69. package/exporters/DRACOExporter.d.ts +2 -2
  70. package/exporters/GLTFExporter.d.cts +114 -0
  71. package/exporters/GLTFExporter.d.ts +1 -1
  72. package/exporters/MMDExporter.d.cts +12 -0
  73. package/exporters/MMDExporter.d.ts +2 -2
  74. package/exporters/OBJExporter.d.cts +18 -0
  75. package/exporters/OBJExporter.d.ts +2 -2
  76. package/exporters/PLYExporter.d.cts +23 -0
  77. package/exporters/PLYExporter.d.ts +2 -2
  78. package/exporters/STLExporter.d.cts +28 -0
  79. package/exporters/STLExporter.d.ts +1 -1
  80. package/exporters/USDZExporter.d.cts +27 -0
  81. package/exporters/USDZExporter.d.ts +2 -2
  82. package/geometries/BoxLineGeometry.d.cts +12 -0
  83. package/geometries/BoxLineGeometry.d.ts +1 -1
  84. package/geometries/ConvexGeometry.d.cts +5 -0
  85. package/geometries/ConvexGeometry.d.ts +1 -1
  86. package/geometries/DecalGeometry.d.cts +10 -0
  87. package/geometries/DecalGeometry.d.ts +1 -1
  88. package/geometries/LightningStrike.d.cts +108 -0
  89. package/geometries/LightningStrike.d.ts +1 -1
  90. package/geometries/ParametricGeometries.d.cts +26 -0
  91. package/geometries/ParametricGeometries.d.ts +2 -2
  92. package/geometries/ParametricGeometry.d.cts +18 -0
  93. package/geometries/ParametricGeometry.d.ts +2 -2
  94. package/geometries/RoundedBoxGeometry.d.cts +5 -0
  95. package/geometries/RoundedBoxGeometry.d.ts +1 -1
  96. package/geometries/TeapotGeometry.d.cts +13 -0
  97. package/geometries/TeapotGeometry.d.ts +1 -1
  98. package/geometries/TextGeometry.d.cts +18 -0
  99. package/geometries/TextGeometry.d.ts +3 -3
  100. package/helpers/LightProbeHelper.d.cts +10 -0
  101. package/helpers/LightProbeHelper.d.ts +1 -1
  102. package/helpers/PositionalAudioHelper.d.cts +13 -0
  103. package/helpers/PositionalAudioHelper.d.ts +1 -1
  104. package/helpers/RaycasterHelper.d.cts +33 -0
  105. package/helpers/RaycasterHelper.d.ts +2 -2
  106. package/helpers/RectAreaLightHelper.d.cts +11 -0
  107. package/helpers/RectAreaLightHelper.d.ts +1 -1
  108. package/helpers/VertexNormalsHelper.d.cts +13 -0
  109. package/helpers/VertexNormalsHelper.d.ts +1 -1
  110. package/helpers/VertexTangentsHelper.d.cts +13 -0
  111. package/helpers/VertexTangentsHelper.d.ts +1 -1
  112. package/index.d.cts +262 -0
  113. package/index.d.ts +262 -262
  114. package/interactive/HTMLMesh.d.cts +6 -0
  115. package/interactive/HTMLMesh.d.ts +1 -1
  116. package/interactive/InteractiveGroup.d.cts +5 -0
  117. package/interactive/InteractiveGroup.d.ts +1 -1
  118. package/interactive/SelectionBox.d.cts +15 -0
  119. package/interactive/SelectionBox.d.ts +1 -1
  120. package/interactive/SelectionHelper.d.cts +17 -0
  121. package/interactive/SelectionHelper.d.ts +2 -2
  122. package/libs/MeshoptDecoder.d.cts +12 -0
  123. package/libs/MeshoptDecoder.d.ts +1 -1
  124. package/libs/MotionControllers.d.cts +176 -0
  125. package/libs/MotionControllers.d.ts +1 -1
  126. package/libs/zstddec.d.cts +8 -0
  127. package/lights/LightProbeGenerator.d.cts +6 -0
  128. package/lights/LightProbeGenerator.d.ts +1 -1
  129. package/lights/RectAreaLightUniformsLib.d.cts +3 -0
  130. package/lines/Line2.d.cts +11 -0
  131. package/lines/Line2.d.ts +3 -3
  132. package/lines/LineGeometry.d.cts +10 -0
  133. package/lines/LineGeometry.d.ts +2 -2
  134. package/lines/LineMaterial.d.cts +31 -0
  135. package/lines/LineMaterial.d.ts +1 -1
  136. package/lines/LineSegments2.d.cts +14 -0
  137. package/lines/LineSegments2.d.ts +3 -3
  138. package/lines/LineSegmentsGeometry.d.cts +16 -0
  139. package/lines/LineSegmentsGeometry.d.ts +1 -1
  140. package/lines/Wireframe.d.cts +11 -0
  141. package/lines/Wireframe.d.ts +3 -3
  142. package/lines/WireframeGeometry2.d.cts +8 -0
  143. package/lines/WireframeGeometry2.d.ts +2 -2
  144. package/loaders/3DMLoader.d.cts +17 -0
  145. package/loaders/3DMLoader.d.ts +1 -1
  146. package/loaders/3MFLoader.d.cts +16 -0
  147. package/loaders/3MFLoader.d.ts +1 -1
  148. package/loaders/AMFLoader.d.cts +14 -0
  149. package/loaders/AMFLoader.d.ts +1 -1
  150. package/loaders/AssimpLoader.d.cts +19 -0
  151. package/loaders/AssimpLoader.d.ts +1 -1
  152. package/loaders/BVHLoader.d.cts +21 -0
  153. package/loaders/BVHLoader.d.ts +1 -1
  154. package/loaders/BasisTextureLoader.d.cts +32 -0
  155. package/loaders/BasisTextureLoader.d.ts +1 -1
  156. package/loaders/ColladaLoader.d.cts +20 -0
  157. package/loaders/ColladaLoader.d.ts +1 -1
  158. package/loaders/DDSLoader.d.cts +16 -0
  159. package/loaders/DDSLoader.d.ts +1 -1
  160. package/loaders/DRACOLoader.d.cts +18 -0
  161. package/loaders/DRACOLoader.d.ts +1 -1
  162. package/loaders/EXRLoader.d.cts +18 -0
  163. package/loaders/EXRLoader.d.ts +1 -1
  164. package/loaders/FBXLoader.d.cts +14 -0
  165. package/loaders/FBXLoader.d.ts +1 -1
  166. package/loaders/FontLoader.d.cts +37 -0
  167. package/loaders/FontLoader.d.ts +1 -1
  168. package/loaders/GCodeLoader.d.cts +15 -0
  169. package/loaders/GCodeLoader.d.ts +1 -1
  170. package/loaders/GLTFLoader.d.cts +155 -0
  171. package/loaders/GLTFLoader.d.ts +3 -3
  172. package/loaders/HDRCubeTextureLoader.d.cts +18 -0
  173. package/loaders/HDRCubeTextureLoader.d.ts +2 -2
  174. package/loaders/KMZLoader.d.cts +16 -0
  175. package/loaders/KMZLoader.d.ts +2 -2
  176. package/loaders/KTX2Loader.d.cts +10 -0
  177. package/loaders/KTX2Loader.d.ts +1 -1
  178. package/loaders/KTXLoader.d.cts +16 -0
  179. package/loaders/KTXLoader.d.ts +1 -1
  180. package/loaders/LDrawLoader.d.cts +26 -0
  181. package/loaders/LDrawLoader.d.ts +1 -1
  182. package/loaders/LUT3dlLoader.d.cts +20 -0
  183. package/loaders/LUT3dlLoader.d.ts +1 -1
  184. package/loaders/LUTCubeLoader.d.cts +23 -0
  185. package/loaders/LUTCubeLoader.d.ts +1 -1
  186. package/loaders/LWOLoader.d.cts +26 -0
  187. package/loaders/LWOLoader.d.ts +1 -1
  188. package/loaders/LottieLoader.d.cts +15 -0
  189. package/loaders/LottieLoader.d.ts +1 -1
  190. package/loaders/MD2Loader.d.cts +14 -0
  191. package/loaders/MD2Loader.d.ts +1 -1
  192. package/loaders/MDDLoader.d.cts +19 -0
  193. package/loaders/MDDLoader.d.ts +1 -1
  194. package/loaders/MMDLoader.d.cts +63 -0
  195. package/loaders/MMDLoader.d.ts +1 -1
  196. package/loaders/MTLLoader.d.cts +100 -0
  197. package/loaders/MTLLoader.d.ts +1 -1
  198. package/loaders/NRRDLoader.d.cts +22 -0
  199. package/loaders/NRRDLoader.d.ts +2 -2
  200. package/loaders/OBJLoader.d.cts +17 -0
  201. package/loaders/OBJLoader.d.ts +2 -2
  202. package/loaders/PCDLoader.d.cts +15 -0
  203. package/loaders/PCDLoader.d.ts +1 -1
  204. package/loaders/PDBLoader.d.cts +22 -0
  205. package/loaders/PDBLoader.d.ts +1 -1
  206. package/loaders/PLYLoader.d.cts +16 -0
  207. package/loaders/PLYLoader.d.ts +1 -1
  208. package/loaders/PRWMLoader.d.cts +16 -0
  209. package/loaders/PRWMLoader.d.ts +1 -1
  210. package/loaders/PVRLoader.d.cts +16 -0
  211. package/loaders/PVRLoader.d.ts +1 -1
  212. package/loaders/RGBELoader.d.cts +20 -0
  213. package/loaders/RGBELoader.d.ts +1 -1
  214. package/loaders/RGBMLoader.d.cts +32 -0
  215. package/loaders/RGBMLoader.d.ts +1 -1
  216. package/loaders/STLLoader.d.cts +14 -0
  217. package/loaders/STLLoader.d.ts +1 -1
  218. package/loaders/SVGLoader.d.cts +63 -0
  219. package/loaders/SVGLoader.d.ts +1 -1
  220. package/loaders/TDSLoader.d.cts +42 -0
  221. package/loaders/TDSLoader.d.ts +1 -1
  222. package/loaders/TGALoader.d.cts +14 -0
  223. package/loaders/TGALoader.d.ts +1 -1
  224. package/loaders/TTFLoader.d.cts +15 -0
  225. package/loaders/TTFLoader.d.ts +1 -1
  226. package/loaders/TiltLoader.d.cts +14 -0
  227. package/loaders/TiltLoader.d.ts +1 -1
  228. package/loaders/VOXLoader.d.cts +29 -0
  229. package/loaders/VOXLoader.d.ts +1 -1
  230. package/loaders/VRMLLoader.d.cts +14 -0
  231. package/loaders/VRMLLoader.d.ts +1 -1
  232. package/loaders/VRMLoader.d.cts +19 -0
  233. package/loaders/VRMLoader.d.ts +3 -3
  234. package/loaders/VTKLoader.d.cts +14 -0
  235. package/loaders/VTKLoader.d.ts +1 -1
  236. package/loaders/XLoader.d.cts +19 -0
  237. package/loaders/XLoader.d.ts +1 -1
  238. package/loaders/XYZLoader.d.cts +14 -0
  239. package/loaders/XYZLoader.d.ts +1 -1
  240. package/math/Capsule.d.cts +27 -0
  241. package/math/Capsule.d.ts +1 -1
  242. package/math/ColorConverter.d.cts +21 -0
  243. package/math/ColorConverter.d.ts +1 -1
  244. package/math/ConvexHull.d.cts +89 -0
  245. package/math/ConvexHull.d.ts +1 -1
  246. package/math/ImprovedNoise.d.cts +4 -0
  247. package/math/Lut.d.cts +27 -0
  248. package/math/Lut.d.ts +1 -1
  249. package/math/MeshSurfaceSampler.d.cts +18 -0
  250. package/math/MeshSurfaceSampler.d.ts +1 -1
  251. package/math/OBB.d.cts +24 -0
  252. package/math/OBB.d.ts +1 -1
  253. package/math/Octree.d.cts +24 -0
  254. package/math/Octree.d.ts +2 -2
  255. package/math/SimplexNoise.d.cts +21 -0
  256. package/misc/ConvexObjectBreaker.d.cts +25 -0
  257. package/misc/ConvexObjectBreaker.d.ts +1 -1
  258. package/misc/GPUComputationRenderer.d.cts +53 -0
  259. package/misc/GPUComputationRenderer.d.ts +1 -1
  260. package/misc/Gyroscope.d.cts +5 -0
  261. package/misc/Gyroscope.d.ts +1 -1
  262. package/misc/MD2Character.d.cts +33 -0
  263. package/misc/MD2Character.d.ts +1 -1
  264. package/misc/MD2CharacterComplex.d.cts +47 -0
  265. package/misc/MD2CharacterComplex.d.ts +1 -1
  266. package/misc/MorphAnimMesh.d.cts +13 -0
  267. package/misc/MorphAnimMesh.d.ts +1 -1
  268. package/misc/MorphBlendMesh.d.cts +21 -0
  269. package/misc/MorphBlendMesh.d.ts +1 -1
  270. package/misc/ProgressiveLightmap.d.cts +60 -0
  271. package/misc/ProgressiveLightmap.d.ts +1 -1
  272. package/misc/RollerCoaster.d.cts +21 -0
  273. package/misc/RollerCoaster.d.ts +1 -1
  274. package/misc/Timer.d.cts +27 -0
  275. package/misc/Timer.d.ts +1 -1
  276. package/misc/TubePainter.d.cts +10 -0
  277. package/misc/TubePainter.d.ts +1 -1
  278. package/misc/Volume.d.cts +37 -0
  279. package/misc/Volume.d.ts +2 -2
  280. package/misc/VolumeSlice.d.cts +28 -0
  281. package/misc/VolumeSlice.d.ts +2 -2
  282. package/misc/WebGL.d.cts +5 -0
  283. package/modifiers/CurveModifier.d.cts +91 -0
  284. package/modifiers/CurveModifier.d.ts +1 -1
  285. package/modifiers/EdgeSplitModifier.d.cts +19 -0
  286. package/modifiers/EdgeSplitModifier.d.ts +2 -2
  287. package/modifiers/SimplifyModifier.d.cts +19 -0
  288. package/modifiers/SimplifyModifier.d.ts +2 -2
  289. package/modifiers/TessellateModifier.d.cts +11 -0
  290. package/modifiers/TessellateModifier.d.ts +2 -2
  291. package/objects/BatchedMesh.d.cts +48 -0
  292. package/objects/BatchedMesh.d.ts +2 -2
  293. package/objects/GroundProjectedEnv.d.cts +12 -0
  294. package/objects/GroundProjectedEnv.d.ts +1 -1
  295. package/objects/Lensflare.d.cts +17 -0
  296. package/objects/Lensflare.d.ts +1 -1
  297. package/objects/LightningStorm.d.cts +32 -0
  298. package/objects/LightningStorm.d.ts +2 -2
  299. package/objects/MarchingCubes.d.cts +76 -0
  300. package/objects/MarchingCubes.d.ts +1 -1
  301. package/objects/Reflector.d.cts +23 -0
  302. package/objects/Reflector.d.ts +2 -2
  303. package/objects/ReflectorForSSRPass.d.cts +48 -0
  304. package/objects/ReflectorForSSRPass.d.ts +1 -1
  305. package/objects/ReflectorRTT.d.cts +6 -0
  306. package/objects/ReflectorRTT.d.ts +3 -3
  307. package/objects/Refractor.d.cts +23 -0
  308. package/objects/Refractor.d.ts +2 -2
  309. package/objects/ShadowMesh.d.cts +10 -0
  310. package/objects/ShadowMesh.d.ts +1 -1
  311. package/objects/Sky.d.cts +18 -0
  312. package/objects/Sky.d.ts +2 -2
  313. package/objects/Water.d.cts +22 -0
  314. package/objects/Water.d.ts +1 -1
  315. package/objects/Water2.d.cts +23 -0
  316. package/objects/Water2.d.ts +2 -2
  317. package/package.json +11 -5
  318. package/physics/AmmoPhysics.d.cts +7 -0
  319. package/physics/AmmoPhysics.d.ts +1 -1
  320. package/postprocessing/AdaptiveToneMappingPass.d.cts +29 -0
  321. package/postprocessing/AdaptiveToneMappingPass.d.ts +2 -2
  322. package/postprocessing/AfterimagePass.d.cts +15 -0
  323. package/postprocessing/AfterimagePass.d.ts +3 -3
  324. package/postprocessing/BloomPass.d.cts +29 -0
  325. package/postprocessing/BloomPass.d.ts +4 -4
  326. package/postprocessing/BokehPass.d.cts +26 -0
  327. package/postprocessing/BokehPass.d.ts +3 -3
  328. package/postprocessing/ClearPass.d.cts +10 -0
  329. package/postprocessing/ClearPass.d.ts +3 -3
  330. package/postprocessing/CubeTexturePass.d.cts +14 -0
  331. package/postprocessing/CubeTexturePass.d.ts +2 -2
  332. package/postprocessing/DotScreenPass.d.cts +11 -0
  333. package/postprocessing/DotScreenPass.d.ts +4 -4
  334. package/postprocessing/EffectComposer.d.cts +28 -0
  335. package/postprocessing/EffectComposer.d.ts +3 -3
  336. package/postprocessing/FilmPass.d.cts +11 -0
  337. package/postprocessing/FilmPass.d.ts +4 -4
  338. package/postprocessing/GlitchPass.d.cts +16 -0
  339. package/postprocessing/GlitchPass.d.ts +4 -4
  340. package/postprocessing/HalftonePass.d.cts +26 -0
  341. package/postprocessing/HalftonePass.d.ts +3 -3
  342. package/postprocessing/LUTPass.d.cts +13 -0
  343. package/postprocessing/LUTPass.d.ts +2 -2
  344. package/postprocessing/MaskPass.d.cts +14 -0
  345. package/postprocessing/MaskPass.d.ts +3 -3
  346. package/postprocessing/OutlinePass.d.cts +53 -0
  347. package/postprocessing/OutlinePass.d.ts +3 -3
  348. package/postprocessing/Pass.d.cts +21 -0
  349. package/postprocessing/Pass.d.ts +2 -2
  350. package/postprocessing/RenderPass.d.cts +14 -0
  351. package/postprocessing/RenderPass.d.ts +3 -3
  352. package/postprocessing/RenderPixelatedPass.d.cts +34 -0
  353. package/postprocessing/RenderPixelatedPass.d.ts +2 -2
  354. package/postprocessing/SAOPass.d.cts +78 -0
  355. package/postprocessing/SAOPass.d.ts +2 -2
  356. package/postprocessing/SMAAPass.d.cts +21 -0
  357. package/postprocessing/SMAAPass.d.ts +2 -2
  358. package/postprocessing/SSAARenderPass.d.cts +17 -0
  359. package/postprocessing/SSAARenderPass.d.ts +2 -2
  360. package/postprocessing/SSAOPass.d.cts +70 -0
  361. package/postprocessing/SSAOPass.d.ts +2 -2
  362. package/postprocessing/SSRPass.d.cts +123 -0
  363. package/postprocessing/SSRPass.d.ts +3 -3
  364. package/postprocessing/SavePass.d.cts +12 -0
  365. package/postprocessing/SavePass.d.ts +2 -2
  366. package/postprocessing/ShaderPass.d.cts +13 -0
  367. package/postprocessing/ShaderPass.d.ts +4 -4
  368. package/postprocessing/TAARenderPass.d.cts +8 -0
  369. package/postprocessing/TAARenderPass.d.ts +2 -2
  370. package/postprocessing/TexturePass.d.cts +12 -0
  371. package/postprocessing/TexturePass.d.ts +2 -2
  372. package/postprocessing/UnrealBloomPass.d.cts +31 -0
  373. package/postprocessing/UnrealBloomPass.d.ts +2 -2
  374. package/postprocessing/WaterPass.d.cts +35 -0
  375. package/postprocessing/WaterPass.d.ts +3 -3
  376. package/renderers/CSS2DRenderer.d.cts +23 -0
  377. package/renderers/CSS2DRenderer.d.ts +1 -1
  378. package/renderers/CSS3DRenderer.d.cts +26 -0
  379. package/renderers/CSS3DRenderer.d.ts +1 -1
  380. package/renderers/Projector.d.cts +60 -0
  381. package/renderers/Projector.d.ts +1 -1
  382. package/renderers/SVGRenderer.d.cts +25 -0
  383. package/renderers/SVGRenderer.d.ts +1 -1
  384. package/shaders/ACESFilmicToneMappingShader.d.cts +16 -0
  385. package/shaders/ACESFilmicToneMappingShader.d.ts +1 -1
  386. package/shaders/AfterimageShader.d.cts +15 -0
  387. package/shaders/AfterimageShader.d.ts +1 -1
  388. package/shaders/BasicShader.d.cts +8 -0
  389. package/shaders/BasicShader.d.ts +1 -1
  390. package/shaders/BleachBypassShader.d.cts +14 -0
  391. package/shaders/BleachBypassShader.d.ts +1 -1
  392. package/shaders/BlendShader.d.cts +21 -0
  393. package/shaders/BokehShader.d.cts +24 -0
  394. package/shaders/BokehShader.d.ts +1 -1
  395. package/shaders/BokehShader2.d.cts +50 -0
  396. package/shaders/BokehShader2.d.ts +1 -1
  397. package/shaders/BrightnessContrastShader.d.cts +21 -0
  398. package/shaders/ColorCorrectionShader.d.cts +22 -0
  399. package/shaders/ColorCorrectionShader.d.ts +1 -1
  400. package/shaders/ColorifyShader.d.cts +16 -0
  401. package/shaders/ColorifyShader.d.ts +1 -1
  402. package/shaders/ConvolutionShader.d.cts +21 -0
  403. package/shaders/ConvolutionShader.d.ts +2 -2
  404. package/shaders/CopyShader.d.cts +12 -0
  405. package/shaders/CopyShader.d.ts +1 -1
  406. package/shaders/DOFMipMapShader.d.cts +23 -0
  407. package/shaders/DepthLimitedBlurShader.d.cts +28 -0
  408. package/shaders/DepthLimitedBlurShader.d.ts +2 -2
  409. package/shaders/DigitalGlitch.d.cts +39 -0
  410. package/shaders/DotScreenShader.d.cts +27 -0
  411. package/shaders/DotScreenShader.d.ts +1 -1
  412. package/shaders/FXAAShader.d.cts +19 -0
  413. package/shaders/FXAAShader.d.ts +1 -1
  414. package/shaders/FilmShader.d.cts +43 -0
  415. package/shaders/FocusShader.d.cts +26 -0
  416. package/shaders/FreiChenShader.d.cts +19 -0
  417. package/shaders/FreiChenShader.d.ts +1 -1
  418. package/shaders/FresnelShader.d.cts +24 -0
  419. package/shaders/GammaCorrectionShader.d.cts +12 -0
  420. package/shaders/GammaCorrectionShader.d.ts +1 -1
  421. package/shaders/GodRaysShader.d.cts +97 -0
  422. package/shaders/GodRaysShader.d.ts +1 -1
  423. package/shaders/HalftoneShader.d.cts +51 -0
  424. package/shaders/HorizontalBlurShader.d.cts +18 -0
  425. package/shaders/HorizontalBlurShader.d.ts +1 -1
  426. package/shaders/HorizontalTiltShiftShader.d.cts +23 -0
  427. package/shaders/HueSaturationShader.d.cts +21 -0
  428. package/shaders/KaleidoShader.d.cts +24 -0
  429. package/shaders/LuminosityHighPassShader.d.cts +27 -0
  430. package/shaders/LuminosityHighPassShader.d.ts +1 -1
  431. package/shaders/LuminosityShader.d.cts +13 -0
  432. package/shaders/MirrorShader.d.cts +18 -0
  433. package/shaders/NormalMapShader.d.cts +23 -0
  434. package/shaders/NormalMapShader.d.ts +1 -1
  435. package/shaders/ParallaxShader.d.cts +28 -0
  436. package/shaders/PixelShader.d.cts +18 -0
  437. package/shaders/RGBShiftShader.d.cts +24 -0
  438. package/shaders/SAOShader.d.cts +25 -0
  439. package/shaders/SAOShader.d.ts +2 -2
  440. package/shaders/SMAAShader.d.cts +60 -0
  441. package/shaders/SMAAShader.d.ts +1 -1
  442. package/shaders/SSAOShader.d.cts +86 -0
  443. package/shaders/SSAOShader.d.ts +1 -1
  444. package/shaders/SSRShader.d.cts +94 -0
  445. package/shaders/SSRShader.d.ts +1 -1
  446. package/shaders/SepiaShader.d.cts +17 -0
  447. package/shaders/SobelOperatorShader.d.cts +19 -0
  448. package/shaders/SobelOperatorShader.d.ts +1 -1
  449. package/shaders/SubsurfaceScatteringShader.d.cts +5 -0
  450. package/shaders/TechnicolorShader.d.cts +15 -0
  451. package/shaders/ToneMapShader.d.cts +27 -0
  452. package/shaders/ToonShader.d.cts +108 -0
  453. package/shaders/ToonShader.d.ts +1 -1
  454. package/shaders/TriangleBlurShader.d.cts +22 -0
  455. package/shaders/TriangleBlurShader.d.ts +1 -1
  456. package/shaders/UnpackDepthRGBAShader.d.cts +16 -0
  457. package/shaders/VerticalBlurShader.d.cts +18 -0
  458. package/shaders/VerticalBlurShader.d.ts +1 -1
  459. package/shaders/VerticalTiltShiftShader.d.cts +23 -0
  460. package/shaders/VignetteShader.d.cts +20 -0
  461. package/shaders/VolumeShader.d.cts +30 -0
  462. package/shaders/VolumeShader.d.ts +1 -1
  463. package/shaders/WaterRefractionShader.d.cts +21 -0
  464. package/shaders/types.d.cts +13 -0
  465. package/textures/FlakesTexture.d.cts +4 -0
  466. package/textures/FlakesTexture.d.ts +1 -1
  467. package/types/helpers.d.cts +1 -0
  468. package/types/shared.d.cts +9 -0
  469. package/types/utils.d.cts +3 -0
  470. package/utils/BufferGeometryUtils.d.cts +63 -0
  471. package/utils/BufferGeometryUtils.d.ts +1 -1
  472. package/utils/GeometryCompressionUtils.d.cts +7 -0
  473. package/utils/GeometryCompressionUtils.d.ts +1 -1
  474. package/utils/GeometryUtils.d.cts +6 -0
  475. package/utils/GeometryUtils.d.ts +1 -1
  476. package/utils/LDrawUtils.d.cts +5 -0
  477. package/utils/LDrawUtils.d.ts +1 -1
  478. package/utils/RoughnessMipmapper.d.cts +8 -0
  479. package/utils/RoughnessMipmapper.d.ts +1 -1
  480. package/utils/SceneUtils.d.cts +9 -0
  481. package/utils/SceneUtils.d.ts +2 -2
  482. package/utils/ShadowMapViewer.d.cts +24 -0
  483. package/utils/ShadowMapViewer.d.ts +1 -1
  484. package/utils/SkeletonUtils.d.cts +14 -0
  485. package/utils/SkeletonUtils.d.ts +1 -1
  486. package/utils/UVsDebug.d.cts +3 -0
  487. package/utils/UVsDebug.d.ts +1 -1
  488. package/webxr/ARButton.d.cts +6 -0
  489. package/webxr/ARButton.d.ts +2 -2
  490. package/webxr/OculusHandModel.d.cts +23 -0
  491. package/webxr/OculusHandModel.d.ts +3 -3
  492. package/webxr/OculusHandPointerModel.d.cts +65 -0
  493. package/webxr/OculusHandPointerModel.d.ts +1 -1
  494. package/webxr/Text2D.d.cts +3 -0
  495. package/webxr/Text2D.d.ts +1 -1
  496. package/webxr/VRButton.d.cts +11 -0
  497. package/webxr/VRButton.d.ts +2 -2
  498. package/webxr/XRControllerModelFactory.d.cts +23 -0
  499. package/webxr/XRControllerModelFactory.d.ts +4 -4
  500. package/webxr/XREstimatedLight.d.cts +33 -0
  501. package/webxr/XREstimatedLight.d.ts +1 -1
  502. package/webxr/XRHandMeshModel.d.cts +9 -0
  503. package/webxr/XRHandMeshModel.d.ts +2 -2
  504. package/webxr/XRHandModelFactory.d.cts +25 -0
  505. package/webxr/XRHandModelFactory.d.ts +3 -3
  506. package/webxr/XRHandPrimitiveModel.d.cts +24 -0
  507. package/webxr/XRHandPrimitiveModel.d.ts +2 -2
@@ -0,0 +1,28 @@
1
+ import type { Camera, Scene, Vector2, Vector4, WebGLRenderer, WebGLRenderTarget, WebGLShadowMap } from 'three'
2
+
3
+ export interface OutlineEffectParameters {
4
+ defaultThickness?: number | undefined
5
+ defaultColor?: number[] | undefined
6
+ defaultAlpha?: number | undefined
7
+ defaultKeepAlive?: boolean | undefined
8
+ }
9
+
10
+ export class OutlineEffect {
11
+ constructor(renderer: WebGLRenderer, parameters?: OutlineEffectParameters)
12
+ enabled: boolean
13
+ autoClear: boolean
14
+ domElement: HTMLElement
15
+ shadowMap: WebGLShadowMap
16
+
17
+ clear(color?: boolean, depth?: boolean, stencil?: boolean): void
18
+ getPixelRatio(): number
19
+ getSize(target: Vector2): Vector2
20
+ render(scene: Scene, camera: Camera): void
21
+ renderOutline(scene: Scene, camera: Camera): void
22
+ setRenderTarget(renderTarget: WebGLRenderTarget | null): void
23
+ setPixelRatio(value: number): void
24
+ setScissor(x: Vector4 | number, y?: number, width?: number, height?: number): void
25
+ setScissorTest(enable: boolean): void
26
+ setSize(width: number, height: number, updateStyle?: boolean): void
27
+ setViewport(x: Vector4 | number, y?: number, width?: number, height?: number): void
28
+ }
@@ -1,4 +1,4 @@
1
- import { Camera, Scene, Vector2, Vector4, WebGLRenderer, WebGLRenderTarget, WebGLShadowMap } from 'three'
1
+ import type { Camera, Scene, Vector2, Vector4, WebGLRenderer, WebGLRenderTarget, WebGLShadowMap } from 'three'
2
2
 
3
3
  export interface OutlineEffectParameters {
4
4
  defaultThickness?: number | undefined
@@ -0,0 +1,8 @@
1
+ import type { Camera, Scene, WebGLRenderer } from 'three'
2
+
3
+ export class ParallaxBarrierEffect {
4
+ constructor(renderer: WebGLRenderer)
5
+
6
+ render(scene: Scene, camera: Camera): void
7
+ setSize(width: number, height: number): void
8
+ }
@@ -1,4 +1,4 @@
1
- import { Camera, Scene, WebGLRenderer } from 'three'
1
+ import type { Camera, Scene, WebGLRenderer } from 'three'
2
2
 
3
3
  export class ParallaxBarrierEffect {
4
4
  constructor(renderer: WebGLRenderer)
@@ -0,0 +1,10 @@
1
+ import type { Camera, Scene, WebGLRenderer } from 'three'
2
+
3
+ export class PeppersGhostEffect {
4
+ constructor(renderer: WebGLRenderer)
5
+ cameraDistance: number
6
+ reflectFromAbove: boolean
7
+
8
+ render(scene: Scene, camera: Camera): void
9
+ setSize(width: number, height: number): void
10
+ }
@@ -1,4 +1,4 @@
1
- import { Camera, Scene, WebGLRenderer } from 'three'
1
+ import type { Camera, Scene, WebGLRenderer } from 'three'
2
2
 
3
3
  export class PeppersGhostEffect {
4
4
  constructor(renderer: WebGLRenderer)
@@ -0,0 +1,9 @@
1
+ import type { Camera, Scene, WebGLRenderer } from 'three'
2
+
3
+ export class StereoEffect {
4
+ constructor(renderer: WebGLRenderer)
5
+
6
+ setEyeSeparation(eyeSep: number): void
7
+ render(scene: Scene, camera: Camera): void
8
+ setSize(width: number, height: number): void
9
+ }
@@ -1,4 +1,4 @@
1
- import { Camera, Scene, WebGLRenderer } from 'three'
1
+ import type { Camera, Scene, WebGLRenderer } from 'three'
2
2
 
3
3
  export class StereoEffect {
4
4
  constructor(renderer: WebGLRenderer)
@@ -0,0 +1,6 @@
1
+ /**
2
+ * https://github.com/google/model-viewer/blob/master/packages/model-viewer/src/three-components/EnvironmentScene.ts
3
+ */
4
+ import type * as THREE from 'three';
5
+ declare function RoomEnvironment(): THREE.Scene;
6
+ export { type RoomEnvironment };
@@ -1,6 +1,6 @@
1
1
  /**
2
2
  * https://github.com/google/model-viewer/blob/master/packages/model-viewer/src/three-components/EnvironmentScene.ts
3
3
  */
4
- import * as THREE from 'three';
4
+ import type * as THREE from 'three';
5
5
  declare function RoomEnvironment(): THREE.Scene;
6
- export { RoomEnvironment };
6
+ export { type RoomEnvironment };
@@ -0,0 +1,50 @@
1
+ import type { Object3D } from 'three';
2
+ /**
3
+ * https://github.com/gkjohnson/collada-exporter-js
4
+ *
5
+ * Usage:
6
+ * const exporter = new ColladaExporter();
7
+ *
8
+ * const data = exporter.parse(mesh);
9
+ *
10
+ * Format Definition:
11
+ * https://www.khronos.org/collada/
12
+ */
13
+ export interface ColladaExporterOptions {
14
+ author?: string;
15
+ textureDirectory?: string;
16
+ version?: string;
17
+ }
18
+ export interface ColladaExporterResult {
19
+ data: string;
20
+ textures: object[];
21
+ }
22
+ declare class ColladaExporter {
23
+ private options;
24
+ private geometryInfo;
25
+ private materialMap;
26
+ private imageMap;
27
+ private textures;
28
+ private libraryImages;
29
+ private libraryGeometries;
30
+ private libraryEffects;
31
+ private libraryMaterials;
32
+ private canvas;
33
+ private ctx;
34
+ private transMat;
35
+ private getFuncs;
36
+ constructor();
37
+ parse(object: Object3D, onDone: (res: ColladaExporterResult) => void, options?: ColladaExporterOptions): ColladaExporterResult | null;
38
+ private format;
39
+ private base64ToBuffer;
40
+ private imageToData;
41
+ private attrBufferToArray;
42
+ private subArray;
43
+ private getAttribute;
44
+ private getTransform;
45
+ private processGeometry;
46
+ private processTexture;
47
+ private processMaterial;
48
+ private processObject;
49
+ }
50
+ export { type ColladaExporter };
@@ -1,4 +1,4 @@
1
- import { Object3D } from 'three';
1
+ import type { Object3D } from 'three';
2
2
  /**
3
3
  * https://github.com/gkjohnson/collada-exporter-js
4
4
  *
@@ -47,4 +47,4 @@ declare class ColladaExporter {
47
47
  private processMaterial;
48
48
  private processObject;
49
49
  }
50
- export { ColladaExporter };
50
+ export { type ColladaExporter };
@@ -0,0 +1,36 @@
1
+ import type * as THREE from 'three'
2
+
3
+ declare class DRACOExporter {
4
+ // Encoder methods
5
+
6
+ public static MESH_EDGEBREAKER_ENCODING: number
7
+ public static MESH_SEQUENTIAL_ENCODING: number
8
+
9
+ // Geometry type
10
+
11
+ public static POINT_CLOUD: number
12
+ public static TRIANGULAR_MESH: number
13
+
14
+ // Attribute type
15
+ public static INVALID: number
16
+ public static POSITION: number
17
+ public static NORMAL: number
18
+ public static COLOR: number
19
+ public static TEX_COORD: number
20
+ public static GENERIC: number
21
+
22
+ public parse(
23
+ object: THREE.Mesh | THREE.Points,
24
+ options?: {
25
+ decodeSpeed?: number
26
+ encodeSpeed?: number
27
+ encoderMethod?: number
28
+ quantization?: [number, number, number, number, number]
29
+ exportUvs?: boolean
30
+ exportNormals?: boolean
31
+ exportColor?: boolean
32
+ },
33
+ ): Int8Array
34
+ }
35
+
36
+ export { type DRACOExporter }
@@ -1,4 +1,4 @@
1
- import * as THREE from 'three'
1
+ import type * as THREE from 'three'
2
2
 
3
3
  declare class DRACOExporter {
4
4
  // Encoder methods
@@ -33,4 +33,4 @@ declare class DRACOExporter {
33
33
  ): Int8Array
34
34
  }
35
35
 
36
- export { DRACOExporter }
36
+ export { type DRACOExporter }
@@ -0,0 +1,114 @@
1
+ import type { Object3D, AnimationClip, Texture, Material, Mesh } from 'three'
2
+
3
+ export interface GLTFExporterOptions {
4
+ /**
5
+ * Export position, rotation and scale instead of matrix per node. Default is false
6
+ */
7
+ trs?: boolean
8
+
9
+ /**
10
+ * Export only visible objects. Default is true.
11
+ */
12
+ onlyVisible?: boolean
13
+
14
+ /**
15
+ * Export just the attributes within the drawRange, if defined, instead of exporting the whole array. Default is true.
16
+ */
17
+ truncateDrawRange?: boolean
18
+
19
+ /**
20
+ * Export in binary (.glb) format, returning an ArrayBuffer. Default is false.
21
+ */
22
+ binary?: boolean
23
+
24
+ /**
25
+ * Export with images embedded into the glTF asset. Default is true.
26
+ */
27
+ embedImages?: boolean
28
+
29
+ /**
30
+ * Restricts the image maximum size (both width and height) to the given value. This option works only if embedImages is true. Default is Infinity.
31
+ */
32
+ maxTextureSize?: number
33
+
34
+ /**
35
+ * List of animations to be included in the export.
36
+ */
37
+ animations?: AnimationClip[]
38
+
39
+ /**
40
+ * Generate indices for non-index geometry and export with them. Default is false.
41
+ */
42
+ forceIndices?: boolean
43
+
44
+ /**
45
+ * Export custom glTF extensions defined on an object's userData.gltfExtensions property. Default is false.
46
+ */
47
+ includeCustomExtensions?: boolean
48
+ }
49
+
50
+ export class GLTFExporter {
51
+ constructor()
52
+
53
+ register(callback: (writer: GLTFWriter) => GLTFExporterPlugin): this
54
+ unregister(callback: (writer: GLTFWriter) => GLTFExporterPlugin): this
55
+
56
+ /**
57
+ * Generates a .gltf (JSON) or .glb (binary) output from the input (Scenes or Objects)
58
+ *
59
+ * @param input Scenes or objects to export. Valid options:
60
+ * - Export scenes
61
+ * ```js
62
+ * exporter.parse( scene1, ... )
63
+ * exporter.parse( [ scene1, scene2 ], ... )
64
+ * ```
65
+ * - Export objects (It will create a new Scene to hold all the objects)
66
+ * ```js
67
+ * exporter.parse( object1, ... )
68
+ * exporter.parse( [ object1, object2 ], ... )
69
+ * ```
70
+ * - Mix scenes and objects (It will export the scenes as usual but it will create a new scene to hold all the single objects).
71
+ * ```js
72
+ * exporter.parse( [ scene1, object1, object2, scene2 ], ... )
73
+ * ```
74
+ * @param onDone Will be called when the export completes. The argument will be the generated glTF JSON or binary ArrayBuffer.
75
+ * @param onError Will be called if there are any errors during the gltf generation.
76
+ * @param options Export options
77
+ */
78
+ parse(
79
+ input: Object3D | Object3D[],
80
+ onDone: (gltf: ArrayBuffer | { [key: string]: any }) => void,
81
+ onError: (error: ErrorEvent) => void,
82
+ options?: GLTFExporterOptions,
83
+ ): void
84
+
85
+ parseAsync(input: Object3D | Object3D[], options?: GLTFExporterOptions): Promise<ArrayBuffer | { [key: string]: any }>
86
+ }
87
+
88
+ export class GLTFWriter {
89
+ constructor()
90
+
91
+ setPlugins(plugins: GLTFExporterPlugin[]): void
92
+
93
+ /**
94
+ * Parse scenes and generate GLTF output
95
+ *
96
+ * @param input Scene or Array of THREE.Scenes
97
+ * @param onDone Callback on completed
98
+ * @param options options
99
+ */
100
+ write(
101
+ input: Object3D | Object3D[],
102
+ onDone: (gltf: ArrayBuffer | { [key: string]: any }) => void,
103
+ options?: GLTFExporterOptions,
104
+ ): Promise<void>
105
+ }
106
+
107
+ export interface GLTFExporterPlugin {
108
+ writeTexture?: (map: Texture, textureDef: { [key: string]: any }) => void
109
+ writeMaterial?: (material: Material, materialDef: { [key: string]: any }) => void
110
+ writeMesh?: (mesh: Mesh, meshDef: { [key: string]: any }) => void
111
+ writeNode?: (object: Object3D, nodeDef: { [key: string]: any }) => void
112
+ beforeParse?: (input: Object3D | Object3D[]) => void
113
+ afterParse?: (input: Object3D | Object3D[]) => void
114
+ }
@@ -1,4 +1,4 @@
1
- import { Object3D, AnimationClip, Texture, Material, Mesh } from 'three'
1
+ import type { Object3D, AnimationClip, Texture, Material, Mesh } from 'three'
2
2
 
3
3
  export interface GLTFExporterOptions {
4
4
  /**
@@ -0,0 +1,12 @@
1
+ import type { SkinnedMesh } from 'three';
2
+ /**
3
+ * Dependencies
4
+ * - mmd-parser https://github.com/takahirox/mmd-parser
5
+ */
6
+ declare class MMDExporter {
7
+ parseVpd(skin: SkinnedMesh, outputShiftJis: boolean, useOriginalBones: boolean): Uint8Array | string | null;
8
+ private u2sTable;
9
+ private unicodeToShiftjis;
10
+ private getBindBones;
11
+ }
12
+ export { type MMDExporter };
@@ -1,4 +1,4 @@
1
- import { SkinnedMesh } from 'three';
1
+ import type { SkinnedMesh } from 'three';
2
2
  /**
3
3
  * Dependencies
4
4
  * - mmd-parser https://github.com/takahirox/mmd-parser
@@ -9,4 +9,4 @@ declare class MMDExporter {
9
9
  private unicodeToShiftjis;
10
10
  private getBindBones;
11
11
  }
12
- export { MMDExporter };
12
+ export { type MMDExporter };
@@ -0,0 +1,18 @@
1
+ import type { Object3D } from 'three';
2
+ declare class OBJExporter {
3
+ private output;
4
+ private indexVertex;
5
+ private indexVertexUvs;
6
+ private indexNormals;
7
+ private vertex;
8
+ private color;
9
+ private normal;
10
+ private uv;
11
+ private face;
12
+ constructor();
13
+ parse(object: Object3D): string;
14
+ private parseMesh;
15
+ private parseLine;
16
+ private parsePoints;
17
+ }
18
+ export { type OBJExporter };
@@ -1,4 +1,4 @@
1
- import { Object3D } from 'three';
1
+ import type { Object3D } from 'three';
2
2
  declare class OBJExporter {
3
3
  private output;
4
4
  private indexVertex;
@@ -15,4 +15,4 @@ declare class OBJExporter {
15
15
  private parseLine;
16
16
  private parsePoints;
17
17
  }
18
- export { OBJExporter };
18
+ export { type OBJExporter };
@@ -0,0 +1,23 @@
1
+ import type { Object3D } from 'three';
2
+ /**
3
+ * https://github.com/gkjohnson/ply-exporter-js
4
+ *
5
+ * Usage:
6
+ * const exporter = new PLYExporter();
7
+ *
8
+ * // second argument is a list of options
9
+ * exporter.parse(mesh, data => console.log(data), { binary: true, excludeAttributes: [ 'color' ], littleEndian: true });
10
+ *
11
+ * Format Definition:
12
+ * http://paulbourke.net/dataformats/ply/
13
+ */
14
+ export interface PLYExporterOptions {
15
+ binary?: boolean;
16
+ excludeAttributes?: string[];
17
+ littleEndian?: boolean;
18
+ }
19
+ declare class PLYExporter {
20
+ parse(object: Object3D, onDone: ((res: string) => void) | undefined, options: PLYExporterOptions): string | ArrayBuffer | null;
21
+ private traverseMeshes;
22
+ }
23
+ export { type PLYExporter };
@@ -1,4 +1,4 @@
1
- import { Object3D } from 'three';
1
+ import type { Object3D } from 'three';
2
2
  /**
3
3
  * https://github.com/gkjohnson/ply-exporter-js
4
4
  *
@@ -20,4 +20,4 @@ declare class PLYExporter {
20
20
  parse(object: Object3D, onDone: ((res: string) => void) | undefined, options: PLYExporterOptions): string | ArrayBuffer | null;
21
21
  private traverseMeshes;
22
22
  }
23
- export { PLYExporter };
23
+ export { type PLYExporter };
@@ -0,0 +1,28 @@
1
+ import type { Object3D } from 'three';
2
+ export interface STLExporterOptionsBinary {
3
+ binary: true;
4
+ }
5
+ export interface STLExporterOptionsString {
6
+ binary?: false;
7
+ }
8
+ export interface STLExporterOptions {
9
+ binary?: boolean;
10
+ }
11
+ export declare class STLExporter {
12
+ private binary;
13
+ private output;
14
+ private offset;
15
+ private objects;
16
+ private triangles;
17
+ private vA;
18
+ private vB;
19
+ private vC;
20
+ private cb;
21
+ private ab;
22
+ private normal;
23
+ parse(scene: Object3D, options: STLExporterOptionsBinary): DataView;
24
+ parse(scene: Object3D, options?: STLExporterOptionsString): string;
25
+ private writeFace;
26
+ private writeNormal;
27
+ private writeVertex;
28
+ }
@@ -1,4 +1,4 @@
1
- import { Object3D } from 'three';
1
+ import type { Object3D } from 'three';
2
2
  export interface STLExporterOptionsBinary {
3
3
  binary: true;
4
4
  }
@@ -0,0 +1,27 @@
1
+ import type { Object3D } from 'three';
2
+ declare class USDZExporter {
3
+ private readonly PRECISION;
4
+ private materials;
5
+ private textures;
6
+ private files;
7
+ constructor();
8
+ parse(scene: Object3D): Promise<Uint8Array>;
9
+ private imageToCanvas;
10
+ private buildHeader;
11
+ private buildUSDFileAsString;
12
+ private buildXform;
13
+ private buildMatrix;
14
+ private buildMatrixRow;
15
+ private buildMeshObject;
16
+ private buildMesh;
17
+ private buildMeshVertexCount;
18
+ private buildMeshVertexIndices;
19
+ private buildVector3Array;
20
+ private buildVector2Array;
21
+ private buildMaterials;
22
+ private buildMaterial;
23
+ private buildTexture;
24
+ private buildColor;
25
+ private buildVector2;
26
+ }
27
+ export { type USDZExporter };
@@ -1,4 +1,4 @@
1
- import { Object3D } from 'three';
1
+ import type { Object3D } from 'three';
2
2
  declare class USDZExporter {
3
3
  private readonly PRECISION;
4
4
  private materials;
@@ -24,4 +24,4 @@ declare class USDZExporter {
24
24
  private buildColor;
25
25
  private buildVector2;
26
26
  }
27
- export { USDZExporter };
27
+ export { type USDZExporter };
@@ -0,0 +1,12 @@
1
+ import type { BufferGeometry } from 'three'
2
+
3
+ export class BoxLineGeometry extends BufferGeometry {
4
+ constructor(
5
+ width?: number,
6
+ height?: number,
7
+ depth?: number,
8
+ widthSegments?: number,
9
+ heightSegments?: number,
10
+ depthSegments?: number,
11
+ )
12
+ }
@@ -1,4 +1,4 @@
1
- import { BufferGeometry } from 'three'
1
+ import type { BufferGeometry } from 'three'
2
2
 
3
3
  export class BoxLineGeometry extends BufferGeometry {
4
4
  constructor(
@@ -0,0 +1,5 @@
1
+ import type { BufferGeometry, Vector3 } from 'three'
2
+
3
+ export class ConvexGeometry extends BufferGeometry {
4
+ constructor(points?: Vector3[])
5
+ }
@@ -1,4 +1,4 @@
1
- import { BufferGeometry, Vector3 } from 'three'
1
+ import type { BufferGeometry, Vector3 } from 'three'
2
2
 
3
3
  export class ConvexGeometry extends BufferGeometry {
4
4
  constructor(points?: Vector3[])
@@ -0,0 +1,10 @@
1
+ import type { BufferGeometry, Euler, Mesh, Vector3 } from 'three'
2
+
3
+ export class DecalGeometry extends BufferGeometry {
4
+ constructor(mesh: Mesh, position: Vector3, orientation: Euler, size: Vector3)
5
+ }
6
+
7
+ export class DecalVertex {
8
+ constructor(position: Vector3, normal: Vector3)
9
+ clone(): this
10
+ }
@@ -1,4 +1,4 @@
1
- import { BufferGeometry, Euler, Mesh, Vector3 } from 'three'
1
+ import type { BufferGeometry, Euler, Mesh, Vector3 } from 'three'
2
2
 
3
3
  export class DecalGeometry extends BufferGeometry {
4
4
  constructor(mesh: Mesh, position: Vector3, orientation: Euler, size: Vector3)
@@ -0,0 +1,108 @@
1
+ import type { BufferGeometry, Vector3 } from 'three'
2
+
3
+ export interface RandomGenerator {
4
+ random(): number
5
+ getSeed(): number
6
+ setSeed(seed: number): void
7
+ }
8
+
9
+ export interface LightningSegment {
10
+ iteration: number
11
+ pos0: Vector3
12
+ pos1: Vector3
13
+ linPos0: Vector3
14
+ linPos1: Vector3
15
+ up0: Vector3
16
+ up1: Vector3
17
+ radius0: number
18
+ radius1: number
19
+ fraction0: number
20
+ fraction1: number
21
+ positionVariationFactor: number
22
+ }
23
+
24
+ export interface LightningSubray {
25
+ seed: number
26
+ maxIterations: number
27
+ recursion: number
28
+ pos0: Vector3
29
+ pos1: Vector3
30
+ linPos0: Vector3
31
+ linPos1: Vector3
32
+ up0: Vector3
33
+ up1: Vector3
34
+ radius0: number
35
+ radius1: number
36
+ birthTime: number
37
+ deathTime: number
38
+ timeScale: number
39
+ roughness: number
40
+ straightness: number
41
+ propagationTimeFactor: number
42
+ vanishingTimeFactor: number
43
+ endPropagationTime: number
44
+ beginVanishingTime: number
45
+ }
46
+
47
+ export interface RayParameters {
48
+ sourceOffset?: Vector3
49
+ destOffset?: Vector3
50
+
51
+ timeScale?: number
52
+ roughness?: number
53
+ straightness?: number
54
+
55
+ up0?: Vector3
56
+ up1?: Vector3
57
+ radius0?: number
58
+ radius1?: number
59
+ radius0Factor?: number
60
+ radius1Factor?: number
61
+ minRadius?: number
62
+
63
+ isEternal?: boolean
64
+ birthTime?: number
65
+ deathTime?: number
66
+ propagationTimeFactor?: number
67
+ vanishingTimeFactor?: number
68
+ subrayPeriod?: number
69
+ subrayDutyCycle?: number
70
+
71
+ maxIterations?: number
72
+ isStatic?: boolean
73
+ ramification?: number
74
+ maxSubrayRecursion?: number
75
+ recursionProbability?: number
76
+ generateUVs?: boolean
77
+
78
+ randomGenerator?: RandomGenerator
79
+ noiseSeed?: number
80
+
81
+ onDecideSubrayCreation?: (segment: LightningSegment, lightningStrike: LightningStrike) => void
82
+ onSubrayCreation?: (
83
+ segment: LightningSegment,
84
+ parentSubray: LightningSubray,
85
+ childSubray: LightningSubray,
86
+ lightningStrike: LightningStrike,
87
+ ) => void
88
+ }
89
+
90
+ export class LightningStrike extends BufferGeometry {
91
+ constructor(rayParameters?: RayParameters)
92
+ copyParameters(dest?: RayParameters, source?: RayParameters): RayParameters
93
+
94
+ // Ray states
95
+ static readonly RAY_INITIALIZED: number
96
+ static readonly RAY_UNBORN: number
97
+ static readonly RAY_PROPAGATING: number
98
+ static readonly RAY_STEADY: number
99
+ static readonly RAY_VANISHING: number
100
+ static readonly RAY_EXTINGUISHED: number
101
+
102
+ state: number
103
+
104
+ update(time: number): void
105
+
106
+ copy(source: LightningStrike): this
107
+ clone(): this
108
+ }