three-stdlib 2.35.7 → 2.35.8

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Files changed (507) hide show
  1. package/_polyfill/constants.d.cts +1 -0
  2. package/_polyfill/uv1.d.cts +5 -0
  3. package/animation/AnimationClipCreator.d.cts +12 -0
  4. package/animation/AnimationClipCreator.d.ts +1 -1
  5. package/animation/CCDIKSolver.d.cts +30 -0
  6. package/animation/CCDIKSolver.d.ts +1 -1
  7. package/animation/MMDAnimationHelper.d.cts +93 -0
  8. package/animation/MMDAnimationHelper.d.ts +3 -3
  9. package/animation/MMDPhysics.d.cts +119 -0
  10. package/animation/MMDPhysics.d.ts +1 -1
  11. package/cameras/CinematicCamera.d.cts +34 -0
  12. package/cameras/CinematicCamera.d.ts +2 -2
  13. package/controls/ArcballControls.d.cts +376 -0
  14. package/controls/ArcballControls.d.ts +4 -4
  15. package/controls/DeviceOrientationControls.d.cts +29 -0
  16. package/controls/DeviceOrientationControls.d.ts +4 -4
  17. package/controls/DragControls.d.cts +67 -0
  18. package/controls/DragControls.d.ts +3 -3
  19. package/controls/EventDispatcher.d.cts +41 -0
  20. package/controls/FirstPersonControls.d.cts +49 -0
  21. package/controls/FirstPersonControls.d.ts +2 -2
  22. package/controls/FlyControls.d.cts +39 -0
  23. package/controls/FlyControls.d.ts +3 -3
  24. package/controls/OrbitControls.d.cts +74 -0
  25. package/controls/OrbitControls.d.ts +4 -4
  26. package/controls/PointerLockControls.d.cts +39 -0
  27. package/controls/PointerLockControls.d.ts +3 -3
  28. package/controls/StandardControlsEventMap.d.cts +14 -0
  29. package/controls/TrackballControls.d.cts +97 -0
  30. package/controls/TrackballControls.d.ts +4 -4
  31. package/controls/TransformControls.d.cts +151 -0
  32. package/controls/TransformControls.d.ts +2 -2
  33. package/controls/experimental/CameraControls.d.cts +213 -0
  34. package/controls/experimental/CameraControls.d.ts +3 -3
  35. package/csm/CSM.d.cts +61 -0
  36. package/csm/CSM.d.ts +2 -2
  37. package/csm/CSMFrustum.d.cts +19 -0
  38. package/csm/CSMFrustum.d.ts +1 -1
  39. package/csm/CSMHelper.d.cts +26 -0
  40. package/csm/CSMHelper.d.ts +2 -2
  41. package/csm/CSMShader.d.cts +4 -0
  42. package/curves/CurveExtras.d.cts +68 -0
  43. package/curves/CurveExtras.d.ts +1 -1
  44. package/curves/NURBSCurve.d.cts +11 -0
  45. package/curves/NURBSCurve.d.ts +1 -1
  46. package/curves/NURBSSurface.d.cts +13 -0
  47. package/curves/NURBSSurface.d.ts +1 -1
  48. package/curves/NURBSUtils.d.cts +20 -0
  49. package/curves/NURBSUtils.d.ts +1 -1
  50. package/deprecated/Geometry.d.cts +341 -0
  51. package/deprecated/Geometry.d.ts +1 -1
  52. package/effects/AnaglyphEffect.d.cts +11 -0
  53. package/effects/AnaglyphEffect.d.ts +1 -1
  54. package/effects/AsciiEffect.d.cts +18 -0
  55. package/effects/AsciiEffect.d.ts +1 -1
  56. package/effects/OutlineEffect.d.cts +28 -0
  57. package/effects/OutlineEffect.d.ts +1 -1
  58. package/effects/ParallaxBarrierEffect.d.cts +8 -0
  59. package/effects/ParallaxBarrierEffect.d.ts +1 -1
  60. package/effects/PeppersGhostEffect.d.cts +10 -0
  61. package/effects/PeppersGhostEffect.d.ts +1 -1
  62. package/effects/StereoEffect.d.cts +9 -0
  63. package/effects/StereoEffect.d.ts +1 -1
  64. package/environments/RoomEnvironment.d.cts +6 -0
  65. package/environments/RoomEnvironment.d.ts +2 -2
  66. package/exporters/ColladaExporter.d.cts +50 -0
  67. package/exporters/ColladaExporter.d.ts +2 -2
  68. package/exporters/DRACOExporter.d.cts +36 -0
  69. package/exporters/DRACOExporter.d.ts +2 -2
  70. package/exporters/GLTFExporter.d.cts +114 -0
  71. package/exporters/GLTFExporter.d.ts +1 -1
  72. package/exporters/MMDExporter.d.cts +12 -0
  73. package/exporters/MMDExporter.d.ts +2 -2
  74. package/exporters/OBJExporter.d.cts +18 -0
  75. package/exporters/OBJExporter.d.ts +2 -2
  76. package/exporters/PLYExporter.d.cts +23 -0
  77. package/exporters/PLYExporter.d.ts +2 -2
  78. package/exporters/STLExporter.d.cts +28 -0
  79. package/exporters/STLExporter.d.ts +1 -1
  80. package/exporters/USDZExporter.d.cts +27 -0
  81. package/exporters/USDZExporter.d.ts +2 -2
  82. package/geometries/BoxLineGeometry.d.cts +12 -0
  83. package/geometries/BoxLineGeometry.d.ts +1 -1
  84. package/geometries/ConvexGeometry.d.cts +5 -0
  85. package/geometries/ConvexGeometry.d.ts +1 -1
  86. package/geometries/DecalGeometry.d.cts +10 -0
  87. package/geometries/DecalGeometry.d.ts +1 -1
  88. package/geometries/LightningStrike.d.cts +108 -0
  89. package/geometries/LightningStrike.d.ts +1 -1
  90. package/geometries/ParametricGeometries.d.cts +26 -0
  91. package/geometries/ParametricGeometries.d.ts +2 -2
  92. package/geometries/ParametricGeometry.d.cts +18 -0
  93. package/geometries/ParametricGeometry.d.ts +2 -2
  94. package/geometries/RoundedBoxGeometry.d.cts +5 -0
  95. package/geometries/RoundedBoxGeometry.d.ts +1 -1
  96. package/geometries/TeapotGeometry.d.cts +13 -0
  97. package/geometries/TeapotGeometry.d.ts +1 -1
  98. package/geometries/TextGeometry.d.cts +18 -0
  99. package/geometries/TextGeometry.d.ts +3 -3
  100. package/helpers/LightProbeHelper.d.cts +10 -0
  101. package/helpers/LightProbeHelper.d.ts +1 -1
  102. package/helpers/PositionalAudioHelper.d.cts +13 -0
  103. package/helpers/PositionalAudioHelper.d.ts +1 -1
  104. package/helpers/RaycasterHelper.d.cts +33 -0
  105. package/helpers/RaycasterHelper.d.ts +2 -2
  106. package/helpers/RectAreaLightHelper.d.cts +11 -0
  107. package/helpers/RectAreaLightHelper.d.ts +1 -1
  108. package/helpers/VertexNormalsHelper.d.cts +13 -0
  109. package/helpers/VertexNormalsHelper.d.ts +1 -1
  110. package/helpers/VertexTangentsHelper.d.cts +13 -0
  111. package/helpers/VertexTangentsHelper.d.ts +1 -1
  112. package/index.d.cts +262 -0
  113. package/index.d.ts +262 -262
  114. package/interactive/HTMLMesh.d.cts +6 -0
  115. package/interactive/HTMLMesh.d.ts +1 -1
  116. package/interactive/InteractiveGroup.d.cts +5 -0
  117. package/interactive/InteractiveGroup.d.ts +1 -1
  118. package/interactive/SelectionBox.d.cts +15 -0
  119. package/interactive/SelectionBox.d.ts +1 -1
  120. package/interactive/SelectionHelper.d.cts +17 -0
  121. package/interactive/SelectionHelper.d.ts +2 -2
  122. package/libs/MeshoptDecoder.d.cts +12 -0
  123. package/libs/MeshoptDecoder.d.ts +1 -1
  124. package/libs/MotionControllers.d.cts +176 -0
  125. package/libs/MotionControllers.d.ts +1 -1
  126. package/libs/zstddec.d.cts +8 -0
  127. package/lights/LightProbeGenerator.d.cts +6 -0
  128. package/lights/LightProbeGenerator.d.ts +1 -1
  129. package/lights/RectAreaLightUniformsLib.d.cts +3 -0
  130. package/lines/Line2.d.cts +11 -0
  131. package/lines/Line2.d.ts +3 -3
  132. package/lines/LineGeometry.d.cts +10 -0
  133. package/lines/LineGeometry.d.ts +2 -2
  134. package/lines/LineMaterial.d.cts +31 -0
  135. package/lines/LineMaterial.d.ts +1 -1
  136. package/lines/LineSegments2.d.cts +14 -0
  137. package/lines/LineSegments2.d.ts +3 -3
  138. package/lines/LineSegmentsGeometry.d.cts +16 -0
  139. package/lines/LineSegmentsGeometry.d.ts +1 -1
  140. package/lines/Wireframe.d.cts +11 -0
  141. package/lines/Wireframe.d.ts +3 -3
  142. package/lines/WireframeGeometry2.d.cts +8 -0
  143. package/lines/WireframeGeometry2.d.ts +2 -2
  144. package/loaders/3DMLoader.d.cts +17 -0
  145. package/loaders/3DMLoader.d.ts +1 -1
  146. package/loaders/3MFLoader.d.cts +16 -0
  147. package/loaders/3MFLoader.d.ts +1 -1
  148. package/loaders/AMFLoader.d.cts +14 -0
  149. package/loaders/AMFLoader.d.ts +1 -1
  150. package/loaders/AssimpLoader.d.cts +19 -0
  151. package/loaders/AssimpLoader.d.ts +1 -1
  152. package/loaders/BVHLoader.d.cts +21 -0
  153. package/loaders/BVHLoader.d.ts +1 -1
  154. package/loaders/BasisTextureLoader.d.cts +32 -0
  155. package/loaders/BasisTextureLoader.d.ts +1 -1
  156. package/loaders/ColladaLoader.d.cts +20 -0
  157. package/loaders/ColladaLoader.d.ts +1 -1
  158. package/loaders/DDSLoader.d.cts +16 -0
  159. package/loaders/DDSLoader.d.ts +1 -1
  160. package/loaders/DRACOLoader.d.cts +18 -0
  161. package/loaders/DRACOLoader.d.ts +1 -1
  162. package/loaders/EXRLoader.d.cts +18 -0
  163. package/loaders/EXRLoader.d.ts +1 -1
  164. package/loaders/FBXLoader.d.cts +14 -0
  165. package/loaders/FBXLoader.d.ts +1 -1
  166. package/loaders/FontLoader.d.cts +37 -0
  167. package/loaders/FontLoader.d.ts +1 -1
  168. package/loaders/GCodeLoader.d.cts +15 -0
  169. package/loaders/GCodeLoader.d.ts +1 -1
  170. package/loaders/GLTFLoader.d.cts +155 -0
  171. package/loaders/GLTFLoader.d.ts +3 -3
  172. package/loaders/HDRCubeTextureLoader.d.cts +18 -0
  173. package/loaders/HDRCubeTextureLoader.d.ts +2 -2
  174. package/loaders/KMZLoader.d.cts +16 -0
  175. package/loaders/KMZLoader.d.ts +2 -2
  176. package/loaders/KTX2Loader.d.cts +10 -0
  177. package/loaders/KTX2Loader.d.ts +1 -1
  178. package/loaders/KTXLoader.d.cts +16 -0
  179. package/loaders/KTXLoader.d.ts +1 -1
  180. package/loaders/LDrawLoader.d.cts +26 -0
  181. package/loaders/LDrawLoader.d.ts +1 -1
  182. package/loaders/LUT3dlLoader.d.cts +20 -0
  183. package/loaders/LUT3dlLoader.d.ts +1 -1
  184. package/loaders/LUTCubeLoader.d.cts +23 -0
  185. package/loaders/LUTCubeLoader.d.ts +1 -1
  186. package/loaders/LWOLoader.d.cts +26 -0
  187. package/loaders/LWOLoader.d.ts +1 -1
  188. package/loaders/LottieLoader.d.cts +15 -0
  189. package/loaders/LottieLoader.d.ts +1 -1
  190. package/loaders/MD2Loader.d.cts +14 -0
  191. package/loaders/MD2Loader.d.ts +1 -1
  192. package/loaders/MDDLoader.d.cts +19 -0
  193. package/loaders/MDDLoader.d.ts +1 -1
  194. package/loaders/MMDLoader.d.cts +63 -0
  195. package/loaders/MMDLoader.d.ts +1 -1
  196. package/loaders/MTLLoader.d.cts +100 -0
  197. package/loaders/MTLLoader.d.ts +1 -1
  198. package/loaders/NRRDLoader.d.cts +22 -0
  199. package/loaders/NRRDLoader.d.ts +2 -2
  200. package/loaders/OBJLoader.d.cts +17 -0
  201. package/loaders/OBJLoader.d.ts +2 -2
  202. package/loaders/PCDLoader.d.cts +15 -0
  203. package/loaders/PCDLoader.d.ts +1 -1
  204. package/loaders/PDBLoader.d.cts +22 -0
  205. package/loaders/PDBLoader.d.ts +1 -1
  206. package/loaders/PLYLoader.d.cts +16 -0
  207. package/loaders/PLYLoader.d.ts +1 -1
  208. package/loaders/PRWMLoader.d.cts +16 -0
  209. package/loaders/PRWMLoader.d.ts +1 -1
  210. package/loaders/PVRLoader.d.cts +16 -0
  211. package/loaders/PVRLoader.d.ts +1 -1
  212. package/loaders/RGBELoader.d.cts +20 -0
  213. package/loaders/RGBELoader.d.ts +1 -1
  214. package/loaders/RGBMLoader.d.cts +32 -0
  215. package/loaders/RGBMLoader.d.ts +1 -1
  216. package/loaders/STLLoader.d.cts +14 -0
  217. package/loaders/STLLoader.d.ts +1 -1
  218. package/loaders/SVGLoader.d.cts +63 -0
  219. package/loaders/SVGLoader.d.ts +1 -1
  220. package/loaders/TDSLoader.d.cts +42 -0
  221. package/loaders/TDSLoader.d.ts +1 -1
  222. package/loaders/TGALoader.d.cts +14 -0
  223. package/loaders/TGALoader.d.ts +1 -1
  224. package/loaders/TTFLoader.d.cts +15 -0
  225. package/loaders/TTFLoader.d.ts +1 -1
  226. package/loaders/TiltLoader.d.cts +14 -0
  227. package/loaders/TiltLoader.d.ts +1 -1
  228. package/loaders/VOXLoader.d.cts +29 -0
  229. package/loaders/VOXLoader.d.ts +1 -1
  230. package/loaders/VRMLLoader.d.cts +14 -0
  231. package/loaders/VRMLLoader.d.ts +1 -1
  232. package/loaders/VRMLoader.d.cts +19 -0
  233. package/loaders/VRMLoader.d.ts +3 -3
  234. package/loaders/VTKLoader.d.cts +14 -0
  235. package/loaders/VTKLoader.d.ts +1 -1
  236. package/loaders/XLoader.d.cts +19 -0
  237. package/loaders/XLoader.d.ts +1 -1
  238. package/loaders/XYZLoader.d.cts +14 -0
  239. package/loaders/XYZLoader.d.ts +1 -1
  240. package/math/Capsule.d.cts +27 -0
  241. package/math/Capsule.d.ts +1 -1
  242. package/math/ColorConverter.d.cts +21 -0
  243. package/math/ColorConverter.d.ts +1 -1
  244. package/math/ConvexHull.d.cts +89 -0
  245. package/math/ConvexHull.d.ts +1 -1
  246. package/math/ImprovedNoise.d.cts +4 -0
  247. package/math/Lut.d.cts +27 -0
  248. package/math/Lut.d.ts +1 -1
  249. package/math/MeshSurfaceSampler.d.cts +18 -0
  250. package/math/MeshSurfaceSampler.d.ts +1 -1
  251. package/math/OBB.d.cts +24 -0
  252. package/math/OBB.d.ts +1 -1
  253. package/math/Octree.d.cts +24 -0
  254. package/math/Octree.d.ts +2 -2
  255. package/math/SimplexNoise.d.cts +21 -0
  256. package/misc/ConvexObjectBreaker.d.cts +25 -0
  257. package/misc/ConvexObjectBreaker.d.ts +1 -1
  258. package/misc/GPUComputationRenderer.d.cts +53 -0
  259. package/misc/GPUComputationRenderer.d.ts +1 -1
  260. package/misc/Gyroscope.d.cts +5 -0
  261. package/misc/Gyroscope.d.ts +1 -1
  262. package/misc/MD2Character.d.cts +33 -0
  263. package/misc/MD2Character.d.ts +1 -1
  264. package/misc/MD2CharacterComplex.d.cts +47 -0
  265. package/misc/MD2CharacterComplex.d.ts +1 -1
  266. package/misc/MorphAnimMesh.d.cts +13 -0
  267. package/misc/MorphAnimMesh.d.ts +1 -1
  268. package/misc/MorphBlendMesh.d.cts +21 -0
  269. package/misc/MorphBlendMesh.d.ts +1 -1
  270. package/misc/ProgressiveLightmap.d.cts +60 -0
  271. package/misc/ProgressiveLightmap.d.ts +1 -1
  272. package/misc/RollerCoaster.d.cts +21 -0
  273. package/misc/RollerCoaster.d.ts +1 -1
  274. package/misc/Timer.d.cts +27 -0
  275. package/misc/Timer.d.ts +1 -1
  276. package/misc/TubePainter.d.cts +10 -0
  277. package/misc/TubePainter.d.ts +1 -1
  278. package/misc/Volume.d.cts +37 -0
  279. package/misc/Volume.d.ts +2 -2
  280. package/misc/VolumeSlice.d.cts +28 -0
  281. package/misc/VolumeSlice.d.ts +2 -2
  282. package/misc/WebGL.d.cts +5 -0
  283. package/modifiers/CurveModifier.d.cts +91 -0
  284. package/modifiers/CurveModifier.d.ts +1 -1
  285. package/modifiers/EdgeSplitModifier.d.cts +19 -0
  286. package/modifiers/EdgeSplitModifier.d.ts +2 -2
  287. package/modifiers/SimplifyModifier.d.cts +19 -0
  288. package/modifiers/SimplifyModifier.d.ts +2 -2
  289. package/modifiers/TessellateModifier.d.cts +11 -0
  290. package/modifiers/TessellateModifier.d.ts +2 -2
  291. package/objects/BatchedMesh.d.cts +48 -0
  292. package/objects/BatchedMesh.d.ts +2 -2
  293. package/objects/GroundProjectedEnv.d.cts +12 -0
  294. package/objects/GroundProjectedEnv.d.ts +1 -1
  295. package/objects/Lensflare.d.cts +17 -0
  296. package/objects/Lensflare.d.ts +1 -1
  297. package/objects/LightningStorm.d.cts +32 -0
  298. package/objects/LightningStorm.d.ts +2 -2
  299. package/objects/MarchingCubes.d.cts +76 -0
  300. package/objects/MarchingCubes.d.ts +1 -1
  301. package/objects/Reflector.d.cts +23 -0
  302. package/objects/Reflector.d.ts +2 -2
  303. package/objects/ReflectorForSSRPass.d.cts +48 -0
  304. package/objects/ReflectorForSSRPass.d.ts +1 -1
  305. package/objects/ReflectorRTT.d.cts +6 -0
  306. package/objects/ReflectorRTT.d.ts +3 -3
  307. package/objects/Refractor.d.cts +23 -0
  308. package/objects/Refractor.d.ts +2 -2
  309. package/objects/ShadowMesh.d.cts +10 -0
  310. package/objects/ShadowMesh.d.ts +1 -1
  311. package/objects/Sky.d.cts +18 -0
  312. package/objects/Sky.d.ts +2 -2
  313. package/objects/Water.d.cts +22 -0
  314. package/objects/Water.d.ts +1 -1
  315. package/objects/Water2.d.cts +23 -0
  316. package/objects/Water2.d.ts +2 -2
  317. package/package.json +11 -5
  318. package/physics/AmmoPhysics.d.cts +7 -0
  319. package/physics/AmmoPhysics.d.ts +1 -1
  320. package/postprocessing/AdaptiveToneMappingPass.d.cts +29 -0
  321. package/postprocessing/AdaptiveToneMappingPass.d.ts +2 -2
  322. package/postprocessing/AfterimagePass.d.cts +15 -0
  323. package/postprocessing/AfterimagePass.d.ts +3 -3
  324. package/postprocessing/BloomPass.d.cts +29 -0
  325. package/postprocessing/BloomPass.d.ts +4 -4
  326. package/postprocessing/BokehPass.d.cts +26 -0
  327. package/postprocessing/BokehPass.d.ts +3 -3
  328. package/postprocessing/ClearPass.d.cts +10 -0
  329. package/postprocessing/ClearPass.d.ts +3 -3
  330. package/postprocessing/CubeTexturePass.d.cts +14 -0
  331. package/postprocessing/CubeTexturePass.d.ts +2 -2
  332. package/postprocessing/DotScreenPass.d.cts +11 -0
  333. package/postprocessing/DotScreenPass.d.ts +4 -4
  334. package/postprocessing/EffectComposer.d.cts +28 -0
  335. package/postprocessing/EffectComposer.d.ts +3 -3
  336. package/postprocessing/FilmPass.d.cts +11 -0
  337. package/postprocessing/FilmPass.d.ts +4 -4
  338. package/postprocessing/GlitchPass.d.cts +16 -0
  339. package/postprocessing/GlitchPass.d.ts +4 -4
  340. package/postprocessing/HalftonePass.d.cts +26 -0
  341. package/postprocessing/HalftonePass.d.ts +3 -3
  342. package/postprocessing/LUTPass.d.cts +13 -0
  343. package/postprocessing/LUTPass.d.ts +2 -2
  344. package/postprocessing/MaskPass.d.cts +14 -0
  345. package/postprocessing/MaskPass.d.ts +3 -3
  346. package/postprocessing/OutlinePass.d.cts +53 -0
  347. package/postprocessing/OutlinePass.d.ts +3 -3
  348. package/postprocessing/Pass.d.cts +21 -0
  349. package/postprocessing/Pass.d.ts +2 -2
  350. package/postprocessing/RenderPass.d.cts +14 -0
  351. package/postprocessing/RenderPass.d.ts +3 -3
  352. package/postprocessing/RenderPixelatedPass.d.cts +34 -0
  353. package/postprocessing/RenderPixelatedPass.d.ts +2 -2
  354. package/postprocessing/SAOPass.d.cts +78 -0
  355. package/postprocessing/SAOPass.d.ts +2 -2
  356. package/postprocessing/SMAAPass.d.cts +21 -0
  357. package/postprocessing/SMAAPass.d.ts +2 -2
  358. package/postprocessing/SSAARenderPass.d.cts +17 -0
  359. package/postprocessing/SSAARenderPass.d.ts +2 -2
  360. package/postprocessing/SSAOPass.d.cts +70 -0
  361. package/postprocessing/SSAOPass.d.ts +2 -2
  362. package/postprocessing/SSRPass.d.cts +123 -0
  363. package/postprocessing/SSRPass.d.ts +3 -3
  364. package/postprocessing/SavePass.d.cts +12 -0
  365. package/postprocessing/SavePass.d.ts +2 -2
  366. package/postprocessing/ShaderPass.d.cts +13 -0
  367. package/postprocessing/ShaderPass.d.ts +4 -4
  368. package/postprocessing/TAARenderPass.d.cts +8 -0
  369. package/postprocessing/TAARenderPass.d.ts +2 -2
  370. package/postprocessing/TexturePass.d.cts +12 -0
  371. package/postprocessing/TexturePass.d.ts +2 -2
  372. package/postprocessing/UnrealBloomPass.d.cts +31 -0
  373. package/postprocessing/UnrealBloomPass.d.ts +2 -2
  374. package/postprocessing/WaterPass.d.cts +35 -0
  375. package/postprocessing/WaterPass.d.ts +3 -3
  376. package/renderers/CSS2DRenderer.d.cts +23 -0
  377. package/renderers/CSS2DRenderer.d.ts +1 -1
  378. package/renderers/CSS3DRenderer.d.cts +26 -0
  379. package/renderers/CSS3DRenderer.d.ts +1 -1
  380. package/renderers/Projector.d.cts +60 -0
  381. package/renderers/Projector.d.ts +1 -1
  382. package/renderers/SVGRenderer.d.cts +25 -0
  383. package/renderers/SVGRenderer.d.ts +1 -1
  384. package/shaders/ACESFilmicToneMappingShader.d.cts +16 -0
  385. package/shaders/ACESFilmicToneMappingShader.d.ts +1 -1
  386. package/shaders/AfterimageShader.d.cts +15 -0
  387. package/shaders/AfterimageShader.d.ts +1 -1
  388. package/shaders/BasicShader.d.cts +8 -0
  389. package/shaders/BasicShader.d.ts +1 -1
  390. package/shaders/BleachBypassShader.d.cts +14 -0
  391. package/shaders/BleachBypassShader.d.ts +1 -1
  392. package/shaders/BlendShader.d.cts +21 -0
  393. package/shaders/BokehShader.d.cts +24 -0
  394. package/shaders/BokehShader.d.ts +1 -1
  395. package/shaders/BokehShader2.d.cts +50 -0
  396. package/shaders/BokehShader2.d.ts +1 -1
  397. package/shaders/BrightnessContrastShader.d.cts +21 -0
  398. package/shaders/ColorCorrectionShader.d.cts +22 -0
  399. package/shaders/ColorCorrectionShader.d.ts +1 -1
  400. package/shaders/ColorifyShader.d.cts +16 -0
  401. package/shaders/ColorifyShader.d.ts +1 -1
  402. package/shaders/ConvolutionShader.d.cts +21 -0
  403. package/shaders/ConvolutionShader.d.ts +2 -2
  404. package/shaders/CopyShader.d.cts +12 -0
  405. package/shaders/CopyShader.d.ts +1 -1
  406. package/shaders/DOFMipMapShader.d.cts +23 -0
  407. package/shaders/DepthLimitedBlurShader.d.cts +28 -0
  408. package/shaders/DepthLimitedBlurShader.d.ts +2 -2
  409. package/shaders/DigitalGlitch.d.cts +39 -0
  410. package/shaders/DotScreenShader.d.cts +27 -0
  411. package/shaders/DotScreenShader.d.ts +1 -1
  412. package/shaders/FXAAShader.d.cts +19 -0
  413. package/shaders/FXAAShader.d.ts +1 -1
  414. package/shaders/FilmShader.d.cts +43 -0
  415. package/shaders/FocusShader.d.cts +26 -0
  416. package/shaders/FreiChenShader.d.cts +19 -0
  417. package/shaders/FreiChenShader.d.ts +1 -1
  418. package/shaders/FresnelShader.d.cts +24 -0
  419. package/shaders/GammaCorrectionShader.d.cts +12 -0
  420. package/shaders/GammaCorrectionShader.d.ts +1 -1
  421. package/shaders/GodRaysShader.d.cts +97 -0
  422. package/shaders/GodRaysShader.d.ts +1 -1
  423. package/shaders/HalftoneShader.d.cts +51 -0
  424. package/shaders/HorizontalBlurShader.d.cts +18 -0
  425. package/shaders/HorizontalBlurShader.d.ts +1 -1
  426. package/shaders/HorizontalTiltShiftShader.d.cts +23 -0
  427. package/shaders/HueSaturationShader.d.cts +21 -0
  428. package/shaders/KaleidoShader.d.cts +24 -0
  429. package/shaders/LuminosityHighPassShader.d.cts +27 -0
  430. package/shaders/LuminosityHighPassShader.d.ts +1 -1
  431. package/shaders/LuminosityShader.d.cts +13 -0
  432. package/shaders/MirrorShader.d.cts +18 -0
  433. package/shaders/NormalMapShader.d.cts +23 -0
  434. package/shaders/NormalMapShader.d.ts +1 -1
  435. package/shaders/ParallaxShader.d.cts +28 -0
  436. package/shaders/PixelShader.d.cts +18 -0
  437. package/shaders/RGBShiftShader.d.cts +24 -0
  438. package/shaders/SAOShader.d.cts +25 -0
  439. package/shaders/SAOShader.d.ts +2 -2
  440. package/shaders/SMAAShader.d.cts +60 -0
  441. package/shaders/SMAAShader.d.ts +1 -1
  442. package/shaders/SSAOShader.d.cts +86 -0
  443. package/shaders/SSAOShader.d.ts +1 -1
  444. package/shaders/SSRShader.d.cts +94 -0
  445. package/shaders/SSRShader.d.ts +1 -1
  446. package/shaders/SepiaShader.d.cts +17 -0
  447. package/shaders/SobelOperatorShader.d.cts +19 -0
  448. package/shaders/SobelOperatorShader.d.ts +1 -1
  449. package/shaders/SubsurfaceScatteringShader.d.cts +5 -0
  450. package/shaders/TechnicolorShader.d.cts +15 -0
  451. package/shaders/ToneMapShader.d.cts +27 -0
  452. package/shaders/ToonShader.d.cts +108 -0
  453. package/shaders/ToonShader.d.ts +1 -1
  454. package/shaders/TriangleBlurShader.d.cts +22 -0
  455. package/shaders/TriangleBlurShader.d.ts +1 -1
  456. package/shaders/UnpackDepthRGBAShader.d.cts +16 -0
  457. package/shaders/VerticalBlurShader.d.cts +18 -0
  458. package/shaders/VerticalBlurShader.d.ts +1 -1
  459. package/shaders/VerticalTiltShiftShader.d.cts +23 -0
  460. package/shaders/VignetteShader.d.cts +20 -0
  461. package/shaders/VolumeShader.d.cts +30 -0
  462. package/shaders/VolumeShader.d.ts +1 -1
  463. package/shaders/WaterRefractionShader.d.cts +21 -0
  464. package/shaders/types.d.cts +13 -0
  465. package/textures/FlakesTexture.d.cts +4 -0
  466. package/textures/FlakesTexture.d.ts +1 -1
  467. package/types/helpers.d.cts +1 -0
  468. package/types/shared.d.cts +9 -0
  469. package/types/utils.d.cts +3 -0
  470. package/utils/BufferGeometryUtils.d.cts +63 -0
  471. package/utils/BufferGeometryUtils.d.ts +1 -1
  472. package/utils/GeometryCompressionUtils.d.cts +7 -0
  473. package/utils/GeometryCompressionUtils.d.ts +1 -1
  474. package/utils/GeometryUtils.d.cts +6 -0
  475. package/utils/GeometryUtils.d.ts +1 -1
  476. package/utils/LDrawUtils.d.cts +5 -0
  477. package/utils/LDrawUtils.d.ts +1 -1
  478. package/utils/RoughnessMipmapper.d.cts +8 -0
  479. package/utils/RoughnessMipmapper.d.ts +1 -1
  480. package/utils/SceneUtils.d.cts +9 -0
  481. package/utils/SceneUtils.d.ts +2 -2
  482. package/utils/ShadowMapViewer.d.cts +24 -0
  483. package/utils/ShadowMapViewer.d.ts +1 -1
  484. package/utils/SkeletonUtils.d.cts +14 -0
  485. package/utils/SkeletonUtils.d.ts +1 -1
  486. package/utils/UVsDebug.d.cts +3 -0
  487. package/utils/UVsDebug.d.ts +1 -1
  488. package/webxr/ARButton.d.cts +6 -0
  489. package/webxr/ARButton.d.ts +2 -2
  490. package/webxr/OculusHandModel.d.cts +23 -0
  491. package/webxr/OculusHandModel.d.ts +3 -3
  492. package/webxr/OculusHandPointerModel.d.cts +65 -0
  493. package/webxr/OculusHandPointerModel.d.ts +1 -1
  494. package/webxr/Text2D.d.cts +3 -0
  495. package/webxr/Text2D.d.ts +1 -1
  496. package/webxr/VRButton.d.cts +11 -0
  497. package/webxr/VRButton.d.ts +2 -2
  498. package/webxr/XRControllerModelFactory.d.cts +23 -0
  499. package/webxr/XRControllerModelFactory.d.ts +4 -4
  500. package/webxr/XREstimatedLight.d.cts +33 -0
  501. package/webxr/XREstimatedLight.d.ts +1 -1
  502. package/webxr/XRHandMeshModel.d.cts +9 -0
  503. package/webxr/XRHandMeshModel.d.ts +2 -2
  504. package/webxr/XRHandModelFactory.d.cts +25 -0
  505. package/webxr/XRHandModelFactory.d.ts +3 -3
  506. package/webxr/XRHandPrimitiveModel.d.cts +24 -0
  507. package/webxr/XRHandPrimitiveModel.d.ts +2 -2
@@ -1,7 +1,7 @@
1
- import { Loader, LoadingManager } from 'three'
1
+ import type { Loader, LoadingManager } from 'three'
2
2
 
3
- import { GLTFLoader, GLTF } from './GLTFLoader'
4
- import { DRACOLoader } from './DRACOLoader'
3
+ import type { GLTFLoader, GLTF } from './GLTFLoader.d.ts'
4
+ import type { DRACOLoader } from './DRACOLoader.d.ts'
5
5
 
6
6
  export class VRMLoader extends Loader {
7
7
  constructor(manager?: LoadingManager)
@@ -0,0 +1,14 @@
1
+ import type { Loader, BufferGeometry, LoadingManager } from 'three'
2
+
3
+ export class VTKLoader extends Loader {
4
+ constructor(manager?: LoadingManager)
5
+
6
+ load(
7
+ url: string,
8
+ onLoad: (geometry: BufferGeometry) => void,
9
+ onProgress?: (event: ProgressEvent) => void,
10
+ onError?: (event: ErrorEvent) => void,
11
+ ): void
12
+ loadAsync(url: string, onProgress?: (event: ProgressEvent) => void): Promise<BufferGeometry>
13
+ parse(data: ArrayBuffer | string, path: string): BufferGeometry
14
+ }
@@ -1,4 +1,4 @@
1
- import { Loader, BufferGeometry, LoadingManager } from 'three'
1
+ import type { Loader, BufferGeometry, LoadingManager } from 'three'
2
2
 
3
3
  export class VTKLoader extends Loader {
4
4
  constructor(manager?: LoadingManager)
@@ -0,0 +1,19 @@
1
+ import type { Loader, Mesh, LoadingManager } from 'three'
2
+
3
+ export interface XResult {
4
+ animations: object[]
5
+ models: Mesh[]
6
+ }
7
+
8
+ export class XLoader extends Loader {
9
+ constructor(manager?: LoadingManager)
10
+
11
+ load(
12
+ url: string,
13
+ onLoad: (object: XResult) => void,
14
+ onProgress?: (event: ProgressEvent) => void,
15
+ onError?: (event: ErrorEvent) => void,
16
+ ): void
17
+ loadAsync(url: string, onProgress?: (event: ProgressEvent) => void): Promise<XResult>
18
+ parse(data: ArrayBuffer | string, onLoad: (object: object) => void): object
19
+ }
@@ -1,4 +1,4 @@
1
- import { Loader, Mesh, LoadingManager } from 'three'
1
+ import type { Loader, Mesh, LoadingManager } from 'three'
2
2
 
3
3
  export interface XResult {
4
4
  animations: object[]
@@ -0,0 +1,14 @@
1
+ import type { Loader, BufferGeometry, LoadingManager } from 'three'
2
+
3
+ export class XYZLoader extends Loader {
4
+ constructor(manager?: LoadingManager)
5
+
6
+ load(
7
+ url: string,
8
+ onLoad: (geometry: BufferGeometry) => void,
9
+ onProgress?: (event: ProgressEvent) => void,
10
+ onError?: (event: ErrorEvent) => void,
11
+ ): void
12
+ loadAsync(url: string, onProgress?: (event: ProgressEvent) => void): Promise<BufferGeometry>
13
+ parse(data: string, onLoad: (geometry: BufferGeometry) => void): object
14
+ }
@@ -1,4 +1,4 @@
1
- import { Loader, BufferGeometry, LoadingManager } from 'three'
1
+ import type { Loader, BufferGeometry, LoadingManager } from 'three'
2
2
 
3
3
  export class XYZLoader extends Loader {
4
4
  constructor(manager?: LoadingManager)
@@ -0,0 +1,27 @@
1
+ import type { Vector3, Line3, Box3 } from 'three'
2
+
3
+ export class Capsule {
4
+ constructor(start?: Vector3, end?: Vector3, radius?: number)
5
+ start: Vector3
6
+ end: Vector3
7
+ radius: number
8
+
9
+ set(start: Vector3, end: Vector3, radius: number): this
10
+ clone(): Capsule
11
+ copy(capsule: Capsule): this
12
+ getCenter(target: Vector3): Vector3
13
+ translate(v: Vector3): this
14
+ checkAABBAxis(
15
+ p1x: number,
16
+ p1y: number,
17
+ p2x: number,
18
+ p2y: number,
19
+ minx: number,
20
+ maxx: number,
21
+ miny: number,
22
+ maxy: number,
23
+ radius: number,
24
+ ): boolean
25
+ intersectsBox(box: Box3): boolean
26
+ lineLineMinimumPoints(line1: Line3, line2: Line3): Vector3[]
27
+ }
package/math/Capsule.d.ts CHANGED
@@ -1,4 +1,4 @@
1
- import { Vector3, Line3, Box3 } from 'three'
1
+ import type { Vector3, Line3, Box3 } from 'three'
2
2
 
3
3
  export class Capsule {
4
4
  constructor(start?: Vector3, end?: Vector3, radius?: number)
@@ -0,0 +1,21 @@
1
+ import type { Color } from 'three'
2
+
3
+ export interface HSL {
4
+ h: number
5
+ s: number
6
+ l: number
7
+ }
8
+
9
+ export interface CMYK {
10
+ c: number
11
+ m: number
12
+ y: number
13
+ k: number
14
+ }
15
+
16
+ export namespace ColorConverter {
17
+ function setHSV(color: Color, h: number, s: number, v: number): Color
18
+ function getHSV(color: Color, target: HSL): HSL
19
+ function setCMYK(color: Color, c: number, m: number, y: number, k: number): Color
20
+ function getCMYK(color: Color, target: CMYK): CMYK
21
+ }
@@ -1,4 +1,4 @@
1
- import { Color } from 'three'
1
+ import type { Color } from 'three'
2
2
 
3
3
  export interface HSL {
4
4
  h: number
@@ -0,0 +1,89 @@
1
+ import type { Object3D, Ray, Vector3 } from 'three'
2
+
3
+ export class Face {
4
+ constructor()
5
+ normal: Vector3
6
+ midpoint: Vector3
7
+ area: number
8
+ constant: number
9
+ outside: VertexNode
10
+ mark: number
11
+ edge: HalfEdge
12
+
13
+ static create(a: VertexNode, b: VertexNode, c: VertexNode): Face
14
+
15
+ compute(): this
16
+ getEdge(i: number): HalfEdge
17
+ }
18
+
19
+ export class HalfEdge {
20
+ constructor(vertex: VertexNode, face: Face)
21
+ vertex: VertexNode
22
+ prev: HalfEdge
23
+ next: HalfEdge
24
+ twin: HalfEdge
25
+ face: Face
26
+
27
+ head(): VertexNode
28
+ length(): number
29
+ lengthSquared(): number
30
+ setTwin(edge: HalfEdge): this
31
+ tail(): VertexNode
32
+ }
33
+
34
+ export class VertexNode {
35
+ constructor(point: Vector3)
36
+ point: Vector3
37
+ prev: VertexNode
38
+ next: VertexNode
39
+ face: Face
40
+ }
41
+
42
+ export class VertexList {
43
+ constructor()
44
+ head: VertexNode
45
+ tail: VertexNode
46
+
47
+ append(vertex: VertexNode): this
48
+ appendChain(vertex: VertexNode): this
49
+ clear(): this
50
+ first(): VertexNode
51
+ insertAfter(target: VertexNode, vertex: VertexNode): this
52
+ insertBefore(target: VertexNode, vertex: VertexNode): this
53
+ isEmpty(): boolean
54
+ last(): VertexNode
55
+ remove(vertex: VertexNode): this
56
+ removeSubList(a: VertexNode, b: VertexNode): this
57
+ }
58
+
59
+ export class ConvexHull {
60
+ constructor()
61
+ tolerance: number
62
+ faces: Face[]
63
+ newFaces: Face[]
64
+ assigned: VertexList
65
+ unassigned: VertexList
66
+ vertices: VertexNode[]
67
+
68
+ addAdjoiningFace(eyeVertex: VertexNode, horizonEdge: HalfEdge): HalfEdge
69
+ addNewFaces(eyeVertex: VertexNode, horizon: HalfEdge[]): this
70
+ addVertexToFace(vertex: VertexNode, face: Face): this
71
+ addVertexToHull(eyeVertex: VertexNode): this
72
+ cleanup(): this
73
+ compute(): this
74
+ computeExtremes(): object
75
+ computeHorizon(eyePoint: Vector3, crossEdge: HalfEdge, face: Face, horizon: HalfEdge[]): this
76
+ computeInitialHull(): this
77
+ containsPoint(point: Vector3): boolean
78
+ deleteFaceVertices(face: Face, absorbingFace: Face): this
79
+ intersectRay(ray: Ray, target: Vector3): Vector3 | null
80
+ intersectsRay(ray: Ray): boolean
81
+ makeEmpty(): this
82
+ nextVertexToAdd(): VertexNode | undefined
83
+ reindexFaces(): this
84
+ removeAllVerticesFromFace(face: Face): VertexNode | undefined
85
+ removeVertexFromFace(vertex: VertexNode, face: Face): this
86
+ resolveUnassignedPoints(newFaces: Face[]): this
87
+ setFromPoints(points: Vector3[]): this
88
+ setFromObject(object: Object3D): this
89
+ }
@@ -1,4 +1,4 @@
1
- import { Object3D, Ray, Vector3 } from 'three'
1
+ import type { Object3D, Ray, Vector3 } from 'three'
2
2
 
3
3
  export class Face {
4
4
  constructor()
@@ -0,0 +1,4 @@
1
+ export class ImprovedNoise {
2
+ constructor()
3
+ noise(x: number, y: number, z: number): number
4
+ }
package/math/Lut.d.cts ADDED
@@ -0,0 +1,27 @@
1
+ import type { Color } from 'three'
2
+
3
+ export class Lut {
4
+ constructor(colormap?: string, numberofcolors?: number)
5
+ lut: Color[]
6
+ map: object[]
7
+ n: number
8
+ minV: number
9
+ maxV: number
10
+
11
+ set(value: Lut): this
12
+ setMin(min: number): this
13
+ setMax(max: number): this
14
+ setColorMap(colormap?: string, numberofcolors?: number): this
15
+ copy(lut: Lut): this
16
+ getColor(alpha: number): Color
17
+ addColorMap(colormapName: string, arrayOfColors: number[][]): void
18
+ createCanvas(): HTMLCanvasElement
19
+ updateCanvas(canvas: HTMLCanvasElement): HTMLCanvasElement
20
+ }
21
+
22
+ export interface ColorMapKeywords {
23
+ rainbow: number[][]
24
+ cooltowarm: number[][]
25
+ blackbody: number[][]
26
+ grayscale: number[][]
27
+ }
package/math/Lut.d.ts CHANGED
@@ -1,4 +1,4 @@
1
- import { Color } from 'three'
1
+ import type { Color } from 'three'
2
2
 
3
3
  export class Lut {
4
4
  constructor(colormap?: string, numberofcolors?: number)
@@ -0,0 +1,18 @@
1
+ import type { BufferGeometry, Color, Mesh, Vector3 } from 'three'
2
+
3
+ export class MeshSurfaceSampler {
4
+ distribution: Float32Array | null
5
+ geometry: BufferGeometry
6
+ positionAttribute: Float32Array
7
+ weightAttribute: string | null
8
+ randomFunction: () => number
9
+
10
+ setRandomGenerator(randomFunction: () => number): this
11
+ constructor(mesh: Mesh)
12
+ binarySearch(x: number): number
13
+ build(): this
14
+ sample(targetPosition: Vector3, targetNormal?: Vector3, targetColor?: Color): this
15
+ sampleFace(faceIndex: number, targetPosition: Vector3, targetNormal?: Vector3, targetColor?: Color): this
16
+ sampleFaceIndex(): number
17
+ setWeightAttribute(name: string | null): this
18
+ }
@@ -1,4 +1,4 @@
1
- import { BufferGeometry, Color, Mesh, Vector3 } from 'three'
1
+ import type { BufferGeometry, Color, Mesh, Vector3 } from 'three'
2
2
 
3
3
  export class MeshSurfaceSampler {
4
4
  distribution: Float32Array | null
package/math/OBB.d.cts ADDED
@@ -0,0 +1,24 @@
1
+ import type { Box3, Matrix3, Matrix4, Plane, Ray, Sphere, Vector3 } from 'three'
2
+
3
+ export class OBB {
4
+ center: Vector3
5
+ halfSize: Vector3
6
+ rotation: Matrix3
7
+
8
+ constructor(center?: Vector3, halfSize?: Vector3, rotation?: Matrix3)
9
+ set(center: Vector3, halfSize: Vector3, rotation: Matrix3): this
10
+ copy(obb: OBB): this
11
+ clone(): this
12
+ getSize(result: Vector3): Vector3
13
+ clampPoint(point: Vector3, result: Vector3): Vector3
14
+ containsPoint(point: Vector3): boolean
15
+ intersectsBox3(box3: Box3): boolean
16
+ intersectsSphere(sphere: Sphere): boolean
17
+ intersectsOBB(obb: OBB, epsilon?: number): boolean
18
+ intersectsPlane(plane: Plane): boolean
19
+ intersectRay(ray: Ray, result: Vector3): Vector3 | null
20
+ intersectsRay(ray: Ray): boolean
21
+ fromBox3(box3: Box3): this
22
+ equals(obb: OBB): boolean
23
+ applyMatrix4(matrix: Matrix4): this
24
+ }
package/math/OBB.d.ts CHANGED
@@ -1,4 +1,4 @@
1
- import { Box3, Matrix3, Matrix4, Plane, Ray, Sphere, Vector3 } from 'three'
1
+ import type { Box3, Matrix3, Matrix4, Plane, Ray, Sphere, Vector3 } from 'three'
2
2
 
3
3
  export class OBB {
4
4
  center: Vector3
@@ -0,0 +1,24 @@
1
+ import type { Triangle, Box3, Ray, Sphere, Object3D } from 'three'
2
+
3
+ import type { Capsule } from './Capsule.d.cts'
4
+
5
+ export class Octree {
6
+ constructor(box?: Box3)
7
+ triangles: Triangle[]
8
+ box: Box3
9
+ subTrees: Octree[]
10
+
11
+ addTriangle(triangle: Triangle): this
12
+ calcBox(): this
13
+ split(level: number): this
14
+ build(): this
15
+ getRayTriangles(ray: Ray, triangles: Triangle[]): Triangle[]
16
+ triangleCapsuleIntersect(capsule: Capsule, triangle: Triangle): any
17
+ triangleSphereIntersect(sphere: Sphere, triangle: Triangle): any
18
+ getSphereTriangles(sphere: Sphere, triangles: Triangle[]): Triangle[]
19
+ getCapsuleTriangles(capsule: Capsule, triangles: Triangle[]): Triangle[]
20
+ sphereIntersect(sphere: Sphere): any
21
+ capsuleIntersect(capsule: Capsule): any
22
+ rayIntersect(ray: Ray): any
23
+ fromGraphNode(group: Object3D): this
24
+ }
package/math/Octree.d.ts CHANGED
@@ -1,6 +1,6 @@
1
- import { Triangle, Box3, Ray, Sphere, Object3D } from 'three'
1
+ import type { Triangle, Box3, Ray, Sphere, Object3D } from 'three'
2
2
 
3
- import { Capsule } from './Capsule'
3
+ import type { Capsule } from './Capsule.d.ts'
4
4
 
5
5
  export class Octree {
6
6
  constructor(box?: Box3)
@@ -0,0 +1,21 @@
1
+ export interface NumberGenerator {
2
+ random: () => number;
3
+ }
4
+ export declare class SimplexNoise {
5
+ private grad3;
6
+ private grad4;
7
+ private p;
8
+ private perm;
9
+ private simplex;
10
+ /**
11
+ * You can pass in a random number generator object if you like.
12
+ * It is assumed to have a random() method.
13
+ */
14
+ constructor(r?: NumberGenerator);
15
+ dot: (g: number[], x: number, y: number) => number;
16
+ dot3: (g: number[], x: number, y: number, z: number) => number;
17
+ dot4: (g: number[], x: number, y: number, z: number, w: number) => number;
18
+ noise: (xin: number, yin: number) => number;
19
+ private noise3d;
20
+ noise4d: (x: number, y: number, z: number, w: number) => number;
21
+ }
@@ -0,0 +1,25 @@
1
+ import type { Object3D, Plane, Vector3 } from 'three'
2
+
3
+ export interface CutByPlaneOutput {
4
+ object1: Object3D
5
+ object2: Object3D
6
+ }
7
+
8
+ export class ConvexObjectBreaker {
9
+ constructor(minSizeForBreak?: number, smallDelta?: number)
10
+ prepareBreakableObject(
11
+ object: Object3D,
12
+ mass: number,
13
+ velocity: Vector3,
14
+ angularVelocity: Vector3,
15
+ breakable: boolean,
16
+ ): void
17
+ subdivideByImpact(
18
+ object: Object3D,
19
+ pointOfImpact: Vector3,
20
+ normal: Vector3,
21
+ maxRadialIterations: number,
22
+ maxRandomIterations: number,
23
+ ): Object3D[]
24
+ cutByPlane(object: Object3D, plane: Plane, output: CutByPlaneOutput): number
25
+ }
@@ -1,4 +1,4 @@
1
- import { Object3D, Plane, Vector3 } from 'three'
1
+ import type { Object3D, Plane, Vector3 } from 'three'
2
2
 
3
3
  export interface CutByPlaneOutput {
4
4
  object1: Object3D
@@ -0,0 +1,53 @@
1
+ import type {
2
+ WebGLRenderer,
3
+ WebGLRenderTarget,
4
+ Texture,
5
+ DataTexture,
6
+ Material,
7
+ ShaderMaterial,
8
+ Wrapping,
9
+ TextureFilter,
10
+ TextureDataType,
11
+ IUniform,
12
+ } from 'three'
13
+
14
+ export interface Variable {
15
+ name: string
16
+ initialValueTexture: Texture
17
+ material: ShaderMaterial
18
+ dependencies: Variable[]
19
+ renderTargets: WebGLRenderTarget[]
20
+ wrapS: number
21
+ wrapT: number
22
+ minFilter: number
23
+ magFilter: number
24
+ }
25
+
26
+ export class GPUComputationRenderer {
27
+ constructor(sizeX: number, sizeY: number, renderer: WebGLRenderer)
28
+
29
+ setDataType(type: TextureDataType): void
30
+
31
+ addVariable(variableName: string, computeFragmentShader: string, initialValueTexture: Texture): Variable
32
+ setVariableDependencies(variable: Variable, dependencies: Variable[] | null): void
33
+
34
+ init(): string | null
35
+ compute(): void
36
+
37
+ getCurrentRenderTarget(variable: Variable): WebGLRenderTarget
38
+ getAlternateRenderTarget(variable: Variable): WebGLRenderTarget
39
+ addResolutionDefine(materialShader: ShaderMaterial): void
40
+ createShaderMaterial(computeFragmentShader: string, uniforms?: { [uniform: string]: IUniform }): ShaderMaterial
41
+ createRenderTarget(
42
+ sizeXTexture: number,
43
+ sizeYTexture: number,
44
+ wrapS: Wrapping,
45
+ wrapT: number,
46
+ minFilter: TextureFilter,
47
+ magFilter: TextureFilter,
48
+ ): WebGLRenderTarget
49
+ createTexture(): DataTexture
50
+ renderTexture(input: Texture, output: Texture): void
51
+ doRenderTarget(material: Material, output: WebGLRenderTarget): void
52
+ dispose(): void
53
+ }
@@ -1,4 +1,4 @@
1
- import {
1
+ import type {
2
2
  WebGLRenderer,
3
3
  WebGLRenderTarget,
4
4
  Texture,
@@ -0,0 +1,5 @@
1
+ import type { Object3D } from 'three'
2
+
3
+ export class Gyroscope extends Object3D {
4
+ constructor()
5
+ }
@@ -1,4 +1,4 @@
1
- import { Object3D } from 'three'
1
+ import type { Object3D } from 'three'
2
2
 
3
3
  export class Gyroscope extends Object3D {
4
4
  constructor()
@@ -0,0 +1,33 @@
1
+ import type { Object3D, Mesh, Texture, AnimationMixer } from 'three'
2
+
3
+ export interface MD2PartsConfig {
4
+ baseUrl: string
5
+ body: string
6
+ skins: string[]
7
+ weapons: Array<[string, string]>
8
+ }
9
+
10
+ export class MD2Character {
11
+ constructor()
12
+ scale: number
13
+ animationFPS: number
14
+ root: Object3D
15
+ meshBody: Mesh | null
16
+ meshWeapon: Mesh | null
17
+ skinsBody: Texture[]
18
+ skinsWeapon: Texture[]
19
+ weapons: Mesh[]
20
+ activeAnimation: string | null
21
+ mixer: AnimationMixer | null
22
+ loadCounter: number
23
+
24
+ onLoadComplete(): void
25
+ loadParts(config: MD2PartsConfig): void
26
+ setPlaybackRate(rate: number): void
27
+ setWireframe(wireframeEnabled: boolean): void
28
+ setSkin(index: number): void
29
+ setWeapon(index: number): void
30
+ setAnimation(clipName: string): void
31
+ syncWeaponAnimation(): void
32
+ update(delta: number): void
33
+ }
@@ -1,4 +1,4 @@
1
- import { Object3D, Mesh, Texture, AnimationMixer } from 'three'
1
+ import type { Object3D, Mesh, Texture, AnimationMixer } from 'three'
2
2
 
3
3
  export interface MD2PartsConfig {
4
4
  baseUrl: string
@@ -0,0 +1,47 @@
1
+ import type { Object3D, Mesh, Texture } from 'three'
2
+
3
+ export class MD2CharacterComplex {
4
+ constructor()
5
+ scale: number
6
+ animationFPS: number
7
+ transitionFrames: number
8
+ maxSpeed: number
9
+ maxReverseSpeed: number
10
+ frontAcceleration: number
11
+ backAcceleration: number
12
+ frontDecceleration: number
13
+ angularSpeed: number
14
+ root: Object3D
15
+ meshBody: Mesh | null
16
+ meshWeapon: Mesh | null
17
+ controls: null
18
+ skinsBody: Texture[]
19
+ skinsWeapon: Texture[]
20
+ weapons: Mesh[]
21
+ currentSkin: number
22
+ onLoadComplete: () => void
23
+
24
+ meshes: Mesh[]
25
+ animations: object[]
26
+ loadCounter: number
27
+ speed: number
28
+ bodyOrientation: number
29
+ walkSpeed: number
30
+ crouchSpeed: number
31
+ activeAnimation: string
32
+ oldAnimation: string
33
+
34
+ enableShadows(enable: boolean): void
35
+ setVisible(enable: boolean): void
36
+ shareParts(original: MD2CharacterComplex): void
37
+ loadParts(config: object): void
38
+ setPlaybackRate(rate: number): void
39
+ setWireframe(wireframeEnabled: boolean): void
40
+ setSkin(index: number): void
41
+ setWeapon(index: number): void
42
+ setAnimation(animationName: string): void
43
+ update(delta: number): void
44
+ updateAnimations(delta: number): void
45
+ updateBehaviors(): void
46
+ updateMovementModel(delta: number): void
47
+ }
@@ -1,4 +1,4 @@
1
- import { Object3D, Mesh, Texture } from 'three'
1
+ import type { Object3D, Mesh, Texture } from 'three'
2
2
 
3
3
  export class MD2CharacterComplex {
4
4
  constructor()
@@ -0,0 +1,13 @@
1
+ import type { AnimationAction, AnimationMixer, BufferGeometry, Material, Mesh } from 'three'
2
+
3
+ export class MorphAnimMesh extends Mesh {
4
+ constructor(geometry: BufferGeometry, material: Material)
5
+ mixer: AnimationMixer
6
+ activeAction: AnimationAction | null
7
+
8
+ setDirectionForward(): void
9
+ setDirectionBackward(): void
10
+ playAnimation(label: string, fps: number): void
11
+ updateAnimation(delta: number): void
12
+ copy(source: MorphAnimMesh, recursive?: boolean): this
13
+ }
@@ -1,4 +1,4 @@
1
- import { AnimationAction, AnimationMixer, BufferGeometry, Material, Mesh } from 'three'
1
+ import type { AnimationAction, AnimationMixer, BufferGeometry, Material, Mesh } from 'three'
2
2
 
3
3
  export class MorphAnimMesh extends Mesh {
4
4
  constructor(geometry: BufferGeometry, material: Material)
@@ -0,0 +1,21 @@
1
+ import type { BufferGeometry, Material, Mesh } from 'three'
2
+
3
+ export class MorphBlendMesh extends Mesh {
4
+ constructor(geometry: BufferGeometry, material: Material)
5
+ animationsMap: object
6
+ animationsList: object[]
7
+
8
+ createAnimation(name: string, start: number, end: number, fps: number): void
9
+ autoCreateAnimations(fps: number): void
10
+ setAnimationDirectionForward(name: string): void
11
+ setAnimationDirectionBackward(name: string): void
12
+ setAnimationFPS(name: string, fps: number): void
13
+ setAnimationDuration(name: string, duration: number): void
14
+ setAnimationWeight(name: string, weight: number): void
15
+ setAnimationTime(name: string, time: number): void
16
+ getAnimationTime(name: string): number
17
+ getAnimationDuration(name: string): number
18
+ playAnimation(name: string): void
19
+ stopAnimation(name: string): void
20
+ update(delta: number): void
21
+ }
@@ -1,4 +1,4 @@
1
- import { BufferGeometry, Material, Mesh } from 'three'
1
+ import type { BufferGeometry, Material, Mesh } from 'three'
2
2
 
3
3
  export class MorphBlendMesh extends Mesh {
4
4
  constructor(geometry: BufferGeometry, material: Material)