three-stdlib 2.35.7 → 2.35.8
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/_polyfill/constants.d.cts +1 -0
- package/_polyfill/uv1.d.cts +5 -0
- package/animation/AnimationClipCreator.d.cts +12 -0
- package/animation/AnimationClipCreator.d.ts +1 -1
- package/animation/CCDIKSolver.d.cts +30 -0
- package/animation/CCDIKSolver.d.ts +1 -1
- package/animation/MMDAnimationHelper.d.cts +93 -0
- package/animation/MMDAnimationHelper.d.ts +3 -3
- package/animation/MMDPhysics.d.cts +119 -0
- package/animation/MMDPhysics.d.ts +1 -1
- package/cameras/CinematicCamera.d.cts +34 -0
- package/cameras/CinematicCamera.d.ts +2 -2
- package/controls/ArcballControls.d.cts +376 -0
- package/controls/ArcballControls.d.ts +4 -4
- package/controls/DeviceOrientationControls.d.cts +29 -0
- package/controls/DeviceOrientationControls.d.ts +4 -4
- package/controls/DragControls.d.cts +67 -0
- package/controls/DragControls.d.ts +3 -3
- package/controls/EventDispatcher.d.cts +41 -0
- package/controls/FirstPersonControls.d.cts +49 -0
- package/controls/FirstPersonControls.d.ts +2 -2
- package/controls/FlyControls.d.cts +39 -0
- package/controls/FlyControls.d.ts +3 -3
- package/controls/OrbitControls.d.cts +74 -0
- package/controls/OrbitControls.d.ts +4 -4
- package/controls/PointerLockControls.d.cts +39 -0
- package/controls/PointerLockControls.d.ts +3 -3
- package/controls/StandardControlsEventMap.d.cts +14 -0
- package/controls/TrackballControls.d.cts +97 -0
- package/controls/TrackballControls.d.ts +4 -4
- package/controls/TransformControls.d.cts +151 -0
- package/controls/TransformControls.d.ts +2 -2
- package/controls/experimental/CameraControls.d.cts +213 -0
- package/controls/experimental/CameraControls.d.ts +3 -3
- package/csm/CSM.d.cts +61 -0
- package/csm/CSM.d.ts +2 -2
- package/csm/CSMFrustum.d.cts +19 -0
- package/csm/CSMFrustum.d.ts +1 -1
- package/csm/CSMHelper.d.cts +26 -0
- package/csm/CSMHelper.d.ts +2 -2
- package/csm/CSMShader.d.cts +4 -0
- package/curves/CurveExtras.d.cts +68 -0
- package/curves/CurveExtras.d.ts +1 -1
- package/curves/NURBSCurve.d.cts +11 -0
- package/curves/NURBSCurve.d.ts +1 -1
- package/curves/NURBSSurface.d.cts +13 -0
- package/curves/NURBSSurface.d.ts +1 -1
- package/curves/NURBSUtils.d.cts +20 -0
- package/curves/NURBSUtils.d.ts +1 -1
- package/deprecated/Geometry.d.cts +341 -0
- package/deprecated/Geometry.d.ts +1 -1
- package/effects/AnaglyphEffect.d.cts +11 -0
- package/effects/AnaglyphEffect.d.ts +1 -1
- package/effects/AsciiEffect.d.cts +18 -0
- package/effects/AsciiEffect.d.ts +1 -1
- package/effects/OutlineEffect.d.cts +28 -0
- package/effects/OutlineEffect.d.ts +1 -1
- package/effects/ParallaxBarrierEffect.d.cts +8 -0
- package/effects/ParallaxBarrierEffect.d.ts +1 -1
- package/effects/PeppersGhostEffect.d.cts +10 -0
- package/effects/PeppersGhostEffect.d.ts +1 -1
- package/effects/StereoEffect.d.cts +9 -0
- package/effects/StereoEffect.d.ts +1 -1
- package/environments/RoomEnvironment.d.cts +6 -0
- package/environments/RoomEnvironment.d.ts +2 -2
- package/exporters/ColladaExporter.d.cts +50 -0
- package/exporters/ColladaExporter.d.ts +2 -2
- package/exporters/DRACOExporter.d.cts +36 -0
- package/exporters/DRACOExporter.d.ts +2 -2
- package/exporters/GLTFExporter.d.cts +114 -0
- package/exporters/GLTFExporter.d.ts +1 -1
- package/exporters/MMDExporter.d.cts +12 -0
- package/exporters/MMDExporter.d.ts +2 -2
- package/exporters/OBJExporter.d.cts +18 -0
- package/exporters/OBJExporter.d.ts +2 -2
- package/exporters/PLYExporter.d.cts +23 -0
- package/exporters/PLYExporter.d.ts +2 -2
- package/exporters/STLExporter.d.cts +28 -0
- package/exporters/STLExporter.d.ts +1 -1
- package/exporters/USDZExporter.d.cts +27 -0
- package/exporters/USDZExporter.d.ts +2 -2
- package/geometries/BoxLineGeometry.d.cts +12 -0
- package/geometries/BoxLineGeometry.d.ts +1 -1
- package/geometries/ConvexGeometry.d.cts +5 -0
- package/geometries/ConvexGeometry.d.ts +1 -1
- package/geometries/DecalGeometry.d.cts +10 -0
- package/geometries/DecalGeometry.d.ts +1 -1
- package/geometries/LightningStrike.d.cts +108 -0
- package/geometries/LightningStrike.d.ts +1 -1
- package/geometries/ParametricGeometries.d.cts +26 -0
- package/geometries/ParametricGeometries.d.ts +2 -2
- package/geometries/ParametricGeometry.d.cts +18 -0
- package/geometries/ParametricGeometry.d.ts +2 -2
- package/geometries/RoundedBoxGeometry.d.cts +5 -0
- package/geometries/RoundedBoxGeometry.d.ts +1 -1
- package/geometries/TeapotGeometry.d.cts +13 -0
- package/geometries/TeapotGeometry.d.ts +1 -1
- package/geometries/TextGeometry.d.cts +18 -0
- package/geometries/TextGeometry.d.ts +3 -3
- package/helpers/LightProbeHelper.d.cts +10 -0
- package/helpers/LightProbeHelper.d.ts +1 -1
- package/helpers/PositionalAudioHelper.d.cts +13 -0
- package/helpers/PositionalAudioHelper.d.ts +1 -1
- package/helpers/RaycasterHelper.d.cts +33 -0
- package/helpers/RaycasterHelper.d.ts +2 -2
- package/helpers/RectAreaLightHelper.d.cts +11 -0
- package/helpers/RectAreaLightHelper.d.ts +1 -1
- package/helpers/VertexNormalsHelper.d.cts +13 -0
- package/helpers/VertexNormalsHelper.d.ts +1 -1
- package/helpers/VertexTangentsHelper.d.cts +13 -0
- package/helpers/VertexTangentsHelper.d.ts +1 -1
- package/index.d.cts +262 -0
- package/index.d.ts +262 -262
- package/interactive/HTMLMesh.d.cts +6 -0
- package/interactive/HTMLMesh.d.ts +1 -1
- package/interactive/InteractiveGroup.d.cts +5 -0
- package/interactive/InteractiveGroup.d.ts +1 -1
- package/interactive/SelectionBox.d.cts +15 -0
- package/interactive/SelectionBox.d.ts +1 -1
- package/interactive/SelectionHelper.d.cts +17 -0
- package/interactive/SelectionHelper.d.ts +2 -2
- package/libs/MeshoptDecoder.d.cts +12 -0
- package/libs/MeshoptDecoder.d.ts +1 -1
- package/libs/MotionControllers.d.cts +176 -0
- package/libs/MotionControllers.d.ts +1 -1
- package/libs/zstddec.d.cts +8 -0
- package/lights/LightProbeGenerator.d.cts +6 -0
- package/lights/LightProbeGenerator.d.ts +1 -1
- package/lights/RectAreaLightUniformsLib.d.cts +3 -0
- package/lines/Line2.d.cts +11 -0
- package/lines/Line2.d.ts +3 -3
- package/lines/LineGeometry.d.cts +10 -0
- package/lines/LineGeometry.d.ts +2 -2
- package/lines/LineMaterial.d.cts +31 -0
- package/lines/LineMaterial.d.ts +1 -1
- package/lines/LineSegments2.d.cts +14 -0
- package/lines/LineSegments2.d.ts +3 -3
- package/lines/LineSegmentsGeometry.d.cts +16 -0
- package/lines/LineSegmentsGeometry.d.ts +1 -1
- package/lines/Wireframe.d.cts +11 -0
- package/lines/Wireframe.d.ts +3 -3
- package/lines/WireframeGeometry2.d.cts +8 -0
- package/lines/WireframeGeometry2.d.ts +2 -2
- package/loaders/3DMLoader.d.cts +17 -0
- package/loaders/3DMLoader.d.ts +1 -1
- package/loaders/3MFLoader.d.cts +16 -0
- package/loaders/3MFLoader.d.ts +1 -1
- package/loaders/AMFLoader.d.cts +14 -0
- package/loaders/AMFLoader.d.ts +1 -1
- package/loaders/AssimpLoader.d.cts +19 -0
- package/loaders/AssimpLoader.d.ts +1 -1
- package/loaders/BVHLoader.d.cts +21 -0
- package/loaders/BVHLoader.d.ts +1 -1
- package/loaders/BasisTextureLoader.d.cts +32 -0
- package/loaders/BasisTextureLoader.d.ts +1 -1
- package/loaders/ColladaLoader.d.cts +20 -0
- package/loaders/ColladaLoader.d.ts +1 -1
- package/loaders/DDSLoader.d.cts +16 -0
- package/loaders/DDSLoader.d.ts +1 -1
- package/loaders/DRACOLoader.d.cts +18 -0
- package/loaders/DRACOLoader.d.ts +1 -1
- package/loaders/EXRLoader.d.cts +18 -0
- package/loaders/EXRLoader.d.ts +1 -1
- package/loaders/FBXLoader.d.cts +14 -0
- package/loaders/FBXLoader.d.ts +1 -1
- package/loaders/FontLoader.d.cts +37 -0
- package/loaders/FontLoader.d.ts +1 -1
- package/loaders/GCodeLoader.d.cts +15 -0
- package/loaders/GCodeLoader.d.ts +1 -1
- package/loaders/GLTFLoader.d.cts +155 -0
- package/loaders/GLTFLoader.d.ts +3 -3
- package/loaders/HDRCubeTextureLoader.d.cts +18 -0
- package/loaders/HDRCubeTextureLoader.d.ts +2 -2
- package/loaders/KMZLoader.d.cts +16 -0
- package/loaders/KMZLoader.d.ts +2 -2
- package/loaders/KTX2Loader.d.cts +10 -0
- package/loaders/KTX2Loader.d.ts +1 -1
- package/loaders/KTXLoader.d.cts +16 -0
- package/loaders/KTXLoader.d.ts +1 -1
- package/loaders/LDrawLoader.d.cts +26 -0
- package/loaders/LDrawLoader.d.ts +1 -1
- package/loaders/LUT3dlLoader.d.cts +20 -0
- package/loaders/LUT3dlLoader.d.ts +1 -1
- package/loaders/LUTCubeLoader.d.cts +23 -0
- package/loaders/LUTCubeLoader.d.ts +1 -1
- package/loaders/LWOLoader.d.cts +26 -0
- package/loaders/LWOLoader.d.ts +1 -1
- package/loaders/LottieLoader.d.cts +15 -0
- package/loaders/LottieLoader.d.ts +1 -1
- package/loaders/MD2Loader.d.cts +14 -0
- package/loaders/MD2Loader.d.ts +1 -1
- package/loaders/MDDLoader.d.cts +19 -0
- package/loaders/MDDLoader.d.ts +1 -1
- package/loaders/MMDLoader.d.cts +63 -0
- package/loaders/MMDLoader.d.ts +1 -1
- package/loaders/MTLLoader.d.cts +100 -0
- package/loaders/MTLLoader.d.ts +1 -1
- package/loaders/NRRDLoader.d.cts +22 -0
- package/loaders/NRRDLoader.d.ts +2 -2
- package/loaders/OBJLoader.d.cts +17 -0
- package/loaders/OBJLoader.d.ts +2 -2
- package/loaders/PCDLoader.d.cts +15 -0
- package/loaders/PCDLoader.d.ts +1 -1
- package/loaders/PDBLoader.d.cts +22 -0
- package/loaders/PDBLoader.d.ts +1 -1
- package/loaders/PLYLoader.d.cts +16 -0
- package/loaders/PLYLoader.d.ts +1 -1
- package/loaders/PRWMLoader.d.cts +16 -0
- package/loaders/PRWMLoader.d.ts +1 -1
- package/loaders/PVRLoader.d.cts +16 -0
- package/loaders/PVRLoader.d.ts +1 -1
- package/loaders/RGBELoader.d.cts +20 -0
- package/loaders/RGBELoader.d.ts +1 -1
- package/loaders/RGBMLoader.d.cts +32 -0
- package/loaders/RGBMLoader.d.ts +1 -1
- package/loaders/STLLoader.d.cts +14 -0
- package/loaders/STLLoader.d.ts +1 -1
- package/loaders/SVGLoader.d.cts +63 -0
- package/loaders/SVGLoader.d.ts +1 -1
- package/loaders/TDSLoader.d.cts +42 -0
- package/loaders/TDSLoader.d.ts +1 -1
- package/loaders/TGALoader.d.cts +14 -0
- package/loaders/TGALoader.d.ts +1 -1
- package/loaders/TTFLoader.d.cts +15 -0
- package/loaders/TTFLoader.d.ts +1 -1
- package/loaders/TiltLoader.d.cts +14 -0
- package/loaders/TiltLoader.d.ts +1 -1
- package/loaders/VOXLoader.d.cts +29 -0
- package/loaders/VOXLoader.d.ts +1 -1
- package/loaders/VRMLLoader.d.cts +14 -0
- package/loaders/VRMLLoader.d.ts +1 -1
- package/loaders/VRMLoader.d.cts +19 -0
- package/loaders/VRMLoader.d.ts +3 -3
- package/loaders/VTKLoader.d.cts +14 -0
- package/loaders/VTKLoader.d.ts +1 -1
- package/loaders/XLoader.d.cts +19 -0
- package/loaders/XLoader.d.ts +1 -1
- package/loaders/XYZLoader.d.cts +14 -0
- package/loaders/XYZLoader.d.ts +1 -1
- package/math/Capsule.d.cts +27 -0
- package/math/Capsule.d.ts +1 -1
- package/math/ColorConverter.d.cts +21 -0
- package/math/ColorConverter.d.ts +1 -1
- package/math/ConvexHull.d.cts +89 -0
- package/math/ConvexHull.d.ts +1 -1
- package/math/ImprovedNoise.d.cts +4 -0
- package/math/Lut.d.cts +27 -0
- package/math/Lut.d.ts +1 -1
- package/math/MeshSurfaceSampler.d.cts +18 -0
- package/math/MeshSurfaceSampler.d.ts +1 -1
- package/math/OBB.d.cts +24 -0
- package/math/OBB.d.ts +1 -1
- package/math/Octree.d.cts +24 -0
- package/math/Octree.d.ts +2 -2
- package/math/SimplexNoise.d.cts +21 -0
- package/misc/ConvexObjectBreaker.d.cts +25 -0
- package/misc/ConvexObjectBreaker.d.ts +1 -1
- package/misc/GPUComputationRenderer.d.cts +53 -0
- package/misc/GPUComputationRenderer.d.ts +1 -1
- package/misc/Gyroscope.d.cts +5 -0
- package/misc/Gyroscope.d.ts +1 -1
- package/misc/MD2Character.d.cts +33 -0
- package/misc/MD2Character.d.ts +1 -1
- package/misc/MD2CharacterComplex.d.cts +47 -0
- package/misc/MD2CharacterComplex.d.ts +1 -1
- package/misc/MorphAnimMesh.d.cts +13 -0
- package/misc/MorphAnimMesh.d.ts +1 -1
- package/misc/MorphBlendMesh.d.cts +21 -0
- package/misc/MorphBlendMesh.d.ts +1 -1
- package/misc/ProgressiveLightmap.d.cts +60 -0
- package/misc/ProgressiveLightmap.d.ts +1 -1
- package/misc/RollerCoaster.d.cts +21 -0
- package/misc/RollerCoaster.d.ts +1 -1
- package/misc/Timer.d.cts +27 -0
- package/misc/Timer.d.ts +1 -1
- package/misc/TubePainter.d.cts +10 -0
- package/misc/TubePainter.d.ts +1 -1
- package/misc/Volume.d.cts +37 -0
- package/misc/Volume.d.ts +2 -2
- package/misc/VolumeSlice.d.cts +28 -0
- package/misc/VolumeSlice.d.ts +2 -2
- package/misc/WebGL.d.cts +5 -0
- package/modifiers/CurveModifier.d.cts +91 -0
- package/modifiers/CurveModifier.d.ts +1 -1
- package/modifiers/EdgeSplitModifier.d.cts +19 -0
- package/modifiers/EdgeSplitModifier.d.ts +2 -2
- package/modifiers/SimplifyModifier.d.cts +19 -0
- package/modifiers/SimplifyModifier.d.ts +2 -2
- package/modifiers/TessellateModifier.d.cts +11 -0
- package/modifiers/TessellateModifier.d.ts +2 -2
- package/objects/BatchedMesh.d.cts +48 -0
- package/objects/BatchedMesh.d.ts +2 -2
- package/objects/GroundProjectedEnv.d.cts +12 -0
- package/objects/GroundProjectedEnv.d.ts +1 -1
- package/objects/Lensflare.d.cts +17 -0
- package/objects/Lensflare.d.ts +1 -1
- package/objects/LightningStorm.d.cts +32 -0
- package/objects/LightningStorm.d.ts +2 -2
- package/objects/MarchingCubes.d.cts +76 -0
- package/objects/MarchingCubes.d.ts +1 -1
- package/objects/Reflector.d.cts +23 -0
- package/objects/Reflector.d.ts +2 -2
- package/objects/ReflectorForSSRPass.d.cts +48 -0
- package/objects/ReflectorForSSRPass.d.ts +1 -1
- package/objects/ReflectorRTT.d.cts +6 -0
- package/objects/ReflectorRTT.d.ts +3 -3
- package/objects/Refractor.d.cts +23 -0
- package/objects/Refractor.d.ts +2 -2
- package/objects/ShadowMesh.d.cts +10 -0
- package/objects/ShadowMesh.d.ts +1 -1
- package/objects/Sky.d.cts +18 -0
- package/objects/Sky.d.ts +2 -2
- package/objects/Water.d.cts +22 -0
- package/objects/Water.d.ts +1 -1
- package/objects/Water2.d.cts +23 -0
- package/objects/Water2.d.ts +2 -2
- package/package.json +11 -5
- package/physics/AmmoPhysics.d.cts +7 -0
- package/physics/AmmoPhysics.d.ts +1 -1
- package/postprocessing/AdaptiveToneMappingPass.d.cts +29 -0
- package/postprocessing/AdaptiveToneMappingPass.d.ts +2 -2
- package/postprocessing/AfterimagePass.d.cts +15 -0
- package/postprocessing/AfterimagePass.d.ts +3 -3
- package/postprocessing/BloomPass.d.cts +29 -0
- package/postprocessing/BloomPass.d.ts +4 -4
- package/postprocessing/BokehPass.d.cts +26 -0
- package/postprocessing/BokehPass.d.ts +3 -3
- package/postprocessing/ClearPass.d.cts +10 -0
- package/postprocessing/ClearPass.d.ts +3 -3
- package/postprocessing/CubeTexturePass.d.cts +14 -0
- package/postprocessing/CubeTexturePass.d.ts +2 -2
- package/postprocessing/DotScreenPass.d.cts +11 -0
- package/postprocessing/DotScreenPass.d.ts +4 -4
- package/postprocessing/EffectComposer.d.cts +28 -0
- package/postprocessing/EffectComposer.d.ts +3 -3
- package/postprocessing/FilmPass.d.cts +11 -0
- package/postprocessing/FilmPass.d.ts +4 -4
- package/postprocessing/GlitchPass.d.cts +16 -0
- package/postprocessing/GlitchPass.d.ts +4 -4
- package/postprocessing/HalftonePass.d.cts +26 -0
- package/postprocessing/HalftonePass.d.ts +3 -3
- package/postprocessing/LUTPass.d.cts +13 -0
- package/postprocessing/LUTPass.d.ts +2 -2
- package/postprocessing/MaskPass.d.cts +14 -0
- package/postprocessing/MaskPass.d.ts +3 -3
- package/postprocessing/OutlinePass.d.cts +53 -0
- package/postprocessing/OutlinePass.d.ts +3 -3
- package/postprocessing/Pass.d.cts +21 -0
- package/postprocessing/Pass.d.ts +2 -2
- package/postprocessing/RenderPass.d.cts +14 -0
- package/postprocessing/RenderPass.d.ts +3 -3
- package/postprocessing/RenderPixelatedPass.d.cts +34 -0
- package/postprocessing/RenderPixelatedPass.d.ts +2 -2
- package/postprocessing/SAOPass.d.cts +78 -0
- package/postprocessing/SAOPass.d.ts +2 -2
- package/postprocessing/SMAAPass.d.cts +21 -0
- package/postprocessing/SMAAPass.d.ts +2 -2
- package/postprocessing/SSAARenderPass.d.cts +17 -0
- package/postprocessing/SSAARenderPass.d.ts +2 -2
- package/postprocessing/SSAOPass.d.cts +70 -0
- package/postprocessing/SSAOPass.d.ts +2 -2
- package/postprocessing/SSRPass.d.cts +123 -0
- package/postprocessing/SSRPass.d.ts +3 -3
- package/postprocessing/SavePass.d.cts +12 -0
- package/postprocessing/SavePass.d.ts +2 -2
- package/postprocessing/ShaderPass.d.cts +13 -0
- package/postprocessing/ShaderPass.d.ts +4 -4
- package/postprocessing/TAARenderPass.d.cts +8 -0
- package/postprocessing/TAARenderPass.d.ts +2 -2
- package/postprocessing/TexturePass.d.cts +12 -0
- package/postprocessing/TexturePass.d.ts +2 -2
- package/postprocessing/UnrealBloomPass.d.cts +31 -0
- package/postprocessing/UnrealBloomPass.d.ts +2 -2
- package/postprocessing/WaterPass.d.cts +35 -0
- package/postprocessing/WaterPass.d.ts +3 -3
- package/renderers/CSS2DRenderer.d.cts +23 -0
- package/renderers/CSS2DRenderer.d.ts +1 -1
- package/renderers/CSS3DRenderer.d.cts +26 -0
- package/renderers/CSS3DRenderer.d.ts +1 -1
- package/renderers/Projector.d.cts +60 -0
- package/renderers/Projector.d.ts +1 -1
- package/renderers/SVGRenderer.d.cts +25 -0
- package/renderers/SVGRenderer.d.ts +1 -1
- package/shaders/ACESFilmicToneMappingShader.d.cts +16 -0
- package/shaders/ACESFilmicToneMappingShader.d.ts +1 -1
- package/shaders/AfterimageShader.d.cts +15 -0
- package/shaders/AfterimageShader.d.ts +1 -1
- package/shaders/BasicShader.d.cts +8 -0
- package/shaders/BasicShader.d.ts +1 -1
- package/shaders/BleachBypassShader.d.cts +14 -0
- package/shaders/BleachBypassShader.d.ts +1 -1
- package/shaders/BlendShader.d.cts +21 -0
- package/shaders/BokehShader.d.cts +24 -0
- package/shaders/BokehShader.d.ts +1 -1
- package/shaders/BokehShader2.d.cts +50 -0
- package/shaders/BokehShader2.d.ts +1 -1
- package/shaders/BrightnessContrastShader.d.cts +21 -0
- package/shaders/ColorCorrectionShader.d.cts +22 -0
- package/shaders/ColorCorrectionShader.d.ts +1 -1
- package/shaders/ColorifyShader.d.cts +16 -0
- package/shaders/ColorifyShader.d.ts +1 -1
- package/shaders/ConvolutionShader.d.cts +21 -0
- package/shaders/ConvolutionShader.d.ts +2 -2
- package/shaders/CopyShader.d.cts +12 -0
- package/shaders/CopyShader.d.ts +1 -1
- package/shaders/DOFMipMapShader.d.cts +23 -0
- package/shaders/DepthLimitedBlurShader.d.cts +28 -0
- package/shaders/DepthLimitedBlurShader.d.ts +2 -2
- package/shaders/DigitalGlitch.d.cts +39 -0
- package/shaders/DotScreenShader.d.cts +27 -0
- package/shaders/DotScreenShader.d.ts +1 -1
- package/shaders/FXAAShader.d.cts +19 -0
- package/shaders/FXAAShader.d.ts +1 -1
- package/shaders/FilmShader.d.cts +43 -0
- package/shaders/FocusShader.d.cts +26 -0
- package/shaders/FreiChenShader.d.cts +19 -0
- package/shaders/FreiChenShader.d.ts +1 -1
- package/shaders/FresnelShader.d.cts +24 -0
- package/shaders/GammaCorrectionShader.d.cts +12 -0
- package/shaders/GammaCorrectionShader.d.ts +1 -1
- package/shaders/GodRaysShader.d.cts +97 -0
- package/shaders/GodRaysShader.d.ts +1 -1
- package/shaders/HalftoneShader.d.cts +51 -0
- package/shaders/HorizontalBlurShader.d.cts +18 -0
- package/shaders/HorizontalBlurShader.d.ts +1 -1
- package/shaders/HorizontalTiltShiftShader.d.cts +23 -0
- package/shaders/HueSaturationShader.d.cts +21 -0
- package/shaders/KaleidoShader.d.cts +24 -0
- package/shaders/LuminosityHighPassShader.d.cts +27 -0
- package/shaders/LuminosityHighPassShader.d.ts +1 -1
- package/shaders/LuminosityShader.d.cts +13 -0
- package/shaders/MirrorShader.d.cts +18 -0
- package/shaders/NormalMapShader.d.cts +23 -0
- package/shaders/NormalMapShader.d.ts +1 -1
- package/shaders/ParallaxShader.d.cts +28 -0
- package/shaders/PixelShader.d.cts +18 -0
- package/shaders/RGBShiftShader.d.cts +24 -0
- package/shaders/SAOShader.d.cts +25 -0
- package/shaders/SAOShader.d.ts +2 -2
- package/shaders/SMAAShader.d.cts +60 -0
- package/shaders/SMAAShader.d.ts +1 -1
- package/shaders/SSAOShader.d.cts +86 -0
- package/shaders/SSAOShader.d.ts +1 -1
- package/shaders/SSRShader.d.cts +94 -0
- package/shaders/SSRShader.d.ts +1 -1
- package/shaders/SepiaShader.d.cts +17 -0
- package/shaders/SobelOperatorShader.d.cts +19 -0
- package/shaders/SobelOperatorShader.d.ts +1 -1
- package/shaders/SubsurfaceScatteringShader.d.cts +5 -0
- package/shaders/TechnicolorShader.d.cts +15 -0
- package/shaders/ToneMapShader.d.cts +27 -0
- package/shaders/ToonShader.d.cts +108 -0
- package/shaders/ToonShader.d.ts +1 -1
- package/shaders/TriangleBlurShader.d.cts +22 -0
- package/shaders/TriangleBlurShader.d.ts +1 -1
- package/shaders/UnpackDepthRGBAShader.d.cts +16 -0
- package/shaders/VerticalBlurShader.d.cts +18 -0
- package/shaders/VerticalBlurShader.d.ts +1 -1
- package/shaders/VerticalTiltShiftShader.d.cts +23 -0
- package/shaders/VignetteShader.d.cts +20 -0
- package/shaders/VolumeShader.d.cts +30 -0
- package/shaders/VolumeShader.d.ts +1 -1
- package/shaders/WaterRefractionShader.d.cts +21 -0
- package/shaders/types.d.cts +13 -0
- package/textures/FlakesTexture.d.cts +4 -0
- package/textures/FlakesTexture.d.ts +1 -1
- package/types/helpers.d.cts +1 -0
- package/types/shared.d.cts +9 -0
- package/types/utils.d.cts +3 -0
- package/utils/BufferGeometryUtils.d.cts +63 -0
- package/utils/BufferGeometryUtils.d.ts +1 -1
- package/utils/GeometryCompressionUtils.d.cts +7 -0
- package/utils/GeometryCompressionUtils.d.ts +1 -1
- package/utils/GeometryUtils.d.cts +6 -0
- package/utils/GeometryUtils.d.ts +1 -1
- package/utils/LDrawUtils.d.cts +5 -0
- package/utils/LDrawUtils.d.ts +1 -1
- package/utils/RoughnessMipmapper.d.cts +8 -0
- package/utils/RoughnessMipmapper.d.ts +1 -1
- package/utils/SceneUtils.d.cts +9 -0
- package/utils/SceneUtils.d.ts +2 -2
- package/utils/ShadowMapViewer.d.cts +24 -0
- package/utils/ShadowMapViewer.d.ts +1 -1
- package/utils/SkeletonUtils.d.cts +14 -0
- package/utils/SkeletonUtils.d.ts +1 -1
- package/utils/UVsDebug.d.cts +3 -0
- package/utils/UVsDebug.d.ts +1 -1
- package/webxr/ARButton.d.cts +6 -0
- package/webxr/ARButton.d.ts +2 -2
- package/webxr/OculusHandModel.d.cts +23 -0
- package/webxr/OculusHandModel.d.ts +3 -3
- package/webxr/OculusHandPointerModel.d.cts +65 -0
- package/webxr/OculusHandPointerModel.d.ts +1 -1
- package/webxr/Text2D.d.cts +3 -0
- package/webxr/Text2D.d.ts +1 -1
- package/webxr/VRButton.d.cts +11 -0
- package/webxr/VRButton.d.ts +2 -2
- package/webxr/XRControllerModelFactory.d.cts +23 -0
- package/webxr/XRControllerModelFactory.d.ts +4 -4
- package/webxr/XREstimatedLight.d.cts +33 -0
- package/webxr/XREstimatedLight.d.ts +1 -1
- package/webxr/XRHandMeshModel.d.cts +9 -0
- package/webxr/XRHandMeshModel.d.ts +2 -2
- package/webxr/XRHandModelFactory.d.cts +25 -0
- package/webxr/XRHandModelFactory.d.ts +3 -3
- package/webxr/XRHandPrimitiveModel.d.cts +24 -0
- package/webxr/XRHandPrimitiveModel.d.ts +2 -2
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/**
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* Unpack RGBA depth shader
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* - show RGBA encoded depth as monochrome color
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*/
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export declare const UnpackDepthRGBAShader: {
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uniforms: {
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tDiffuse: {
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value: null;
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};
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opacity: {
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value: number;
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};
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};
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vertexShader: string;
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fragmentShader: string;
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};
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/**
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* Two pass Gaussian blur filter (horizontal and vertical blur shaders)
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* - described in http://www.gamerendering.com/2008/10/11/gaussian-blur-filter-shader/
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* and used in http://www.cake23.de/traveling-wavefronts-lit-up.html
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*
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* - 9 samples per pass
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* - standard deviation 2.7
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* - "h" and "v" parameters should be set to "1 / width" and "1 / height"
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*/
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import type { IUniform, Texture } from 'three';
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import type { IShader } from './types.d.cts';
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export type VerticalBlurShaderUniforms = {
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tDiffuse: IUniform<Texture | null>;
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v: IUniform<number>;
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};
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export interface IVerticalBlurShader extends IShader<VerticalBlurShaderUniforms> {
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}
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export declare const VerticalBlurShader: IVerticalBlurShader;
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* - "h" and "v" parameters should be set to "1 / width" and "1 / height"
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*/
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import type { IUniform, Texture } from 'three';
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import type { IShader } from './types';
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import type { IShader } from './types.d.ts';
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export type VerticalBlurShaderUniforms = {
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tDiffuse: IUniform<Texture | null>;
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v: IUniform<number>;
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/**
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* Simple fake tilt-shift effect, modulating two pass Gaussian blur (see above) by vertical position
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*
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* - 9 samples per pass
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* - standard deviation 2.7
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* - "h" and "v" parameters should be set to "1 / width" and "1 / height"
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* - "r" parameter control where "focused" horizontal line lies
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*/
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export declare const VerticalTiltShiftShader: {
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uniforms: {
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tDiffuse: {
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value: null;
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};
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v: {
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value: number;
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};
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r: {
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value: number;
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};
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};
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vertexShader: string;
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fragmentShader: string;
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};
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/**
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* Vignette shader
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* based on PaintEffect postprocess from ro.me
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* http://code.google.com/p/3-dreams-of-black/source/browse/deploy/js/effects/PaintEffect.js
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*/
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export declare const VignetteShader: {
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uniforms: {
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tDiffuse: {
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value: null;
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};
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offset: {
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value: number;
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};
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darkness: {
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value: number;
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};
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};
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vertexShader: string;
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fragmentShader: string;
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};
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import type { Vector2, Vector3 } from 'three';
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/**
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* Shaders to render 3D volumes using raycasting.
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* The applied techniques are based on similar implementations in the Visvis and Vispy projects.
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* This is not the only approach, therefore it's marked 1.
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*/
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export declare const VolumeRenderShader1: {
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uniforms: {
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u_size: {
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value: Vector3;
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};
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u_renderstyle: {
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value: number;
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};
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u_renderthreshold: {
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value: number;
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};
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u_clim: {
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value: Vector2;
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};
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u_data: {
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value: null;
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};
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u_cmdata: {
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value: null;
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};
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};
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vertexShader: string;
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fragmentShader: string;
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};
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export declare const WaterRefractionShader: {
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uniforms: {
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color: {
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value: null;
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};
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time: {
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value: number;
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};
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tDiffuse: {
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value: null;
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};
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tDudv: {
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value: null;
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};
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textureMatrix: {
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value: null;
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};
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};
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vertexShader: string;
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fragmentShader: string;
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};
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@@ -0,0 +1,13 @@
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import type { IUniform } from 'three';
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export type Defines = {
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[key: string]: boolean | number | string;
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};
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export type Uniforms = {
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[key: string]: IUniform;
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};
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export interface IShader<U extends Uniforms, D extends Defines | undefined = undefined> {
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defines?: D;
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fragmentShader: string;
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uniforms: U;
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vertexShader: string;
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}
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@@ -0,0 +1 @@
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export declare const getWithKey: <T, K extends keyof T>(obj: T, key: K) => T[K];
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export type TypedArray = Int8Array | Uint8Array | Uint8ClampedArray | Int16Array | Uint16Array | Int32Array | Uint32Array | Float32Array | Float64Array;
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export type TypedArrayConstructors = Int8Array['constructor'] | Uint8Array['constructor'] | Uint8ClampedArray['constructor'] | Int16Array['constructor'] | Uint16Array['constructor'] | Int32Array['constructor'] | Uint32Array['constructor'] | Float32Array['constructor'] | Float64Array['constructor'];
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type LinearEncoding = 3000;
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type sRGBEncoding = 3001;
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/**
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* Stub for `TextureEncoding` type since it was removed in r162.
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*/
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8
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export type TextureEncoding = LinearEncoding | sRGBEncoding;
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export {};
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@@ -0,0 +1,63 @@
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import type { BufferAttribute, BufferGeometry, Float32BufferAttribute, InterleavedBufferAttribute, Mesh, Line, Points } from 'three';
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/**
|
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3
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* @param {Array<BufferGeometry>} geometries
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4
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* @param {Boolean} useGroups
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5
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* @return {BufferGeometry}
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6
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*/
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7
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export declare const mergeBufferGeometries: (geometries: BufferGeometry[], useGroups?: boolean) => BufferGeometry | null;
|
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8
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+
/**
|
|
9
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* @param {Array<BufferAttribute>} attributes
|
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10
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+
* @return {BufferAttribute}
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11
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*/
|
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12
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+
export declare const mergeBufferAttributes: (attributes: BufferAttribute[]) => BufferAttribute | null | undefined;
|
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13
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+
/**
|
|
14
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+
* @param {Array<BufferAttribute>} attributes
|
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15
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+
* @return {Array<InterleavedBufferAttribute>}
|
|
16
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+
*/
|
|
17
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+
export declare const interleaveAttributes: (attributes: BufferAttribute[]) => InterleavedBufferAttribute[] | null;
|
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18
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+
/**
|
|
19
|
+
* @param {Array<BufferGeometry>} geometry
|
|
20
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+
* @return {number}
|
|
21
|
+
*/
|
|
22
|
+
export declare function estimateBytesUsed(geometry: BufferGeometry): number;
|
|
23
|
+
/**
|
|
24
|
+
* @param {BufferGeometry} geometry
|
|
25
|
+
* @param {number} tolerance
|
|
26
|
+
* @return {BufferGeometry>}
|
|
27
|
+
*/
|
|
28
|
+
export declare function mergeVertices(geometry: BufferGeometry, tolerance?: number): BufferGeometry;
|
|
29
|
+
/**
|
|
30
|
+
* @param {BufferGeometry} geometry
|
|
31
|
+
* @param {number} drawMode
|
|
32
|
+
* @return {BufferGeometry}
|
|
33
|
+
*/
|
|
34
|
+
export declare function toTrianglesDrawMode(geometry: BufferGeometry, drawMode: number): BufferGeometry;
|
|
35
|
+
/**
|
|
36
|
+
* Calculates the morphed attributes of a morphed/skinned BufferGeometry.
|
|
37
|
+
* Helpful for Raytracing or Decals.
|
|
38
|
+
* @param {Mesh | Line | Points} object An instance of Mesh, Line or Points.
|
|
39
|
+
* @return {Object} An Object with original position/normal attributes and morphed ones.
|
|
40
|
+
*/
|
|
41
|
+
export type ComputedMorphedAttribute = {
|
|
42
|
+
positionAttribute: BufferAttribute | InterleavedBufferAttribute;
|
|
43
|
+
normalAttribute: BufferAttribute | InterleavedBufferAttribute;
|
|
44
|
+
morphedPositionAttribute: Float32BufferAttribute;
|
|
45
|
+
morphedNormalAttribute: Float32BufferAttribute;
|
|
46
|
+
};
|
|
47
|
+
export declare function computeMorphedAttributes(object: Mesh | Line | Points): ComputedMorphedAttribute | null;
|
|
48
|
+
/**
|
|
49
|
+
* Modifies the supplied geometry if it is non-indexed, otherwise creates a new,
|
|
50
|
+
* non-indexed geometry. Returns the geometry with smooth normals everywhere except
|
|
51
|
+
* faces that meet at an angle greater than the crease angle.
|
|
52
|
+
*
|
|
53
|
+
* Backwards compatible with code such as @react-three/drei's `<RoundedBox>`
|
|
54
|
+
* which uses this method to operate on the original geometry.
|
|
55
|
+
*
|
|
56
|
+
* As of this writing, BufferGeometry.toNonIndexed() warns if the geometry is
|
|
57
|
+
* non-indexed and returns `this`, i.e. the same geometry on which it was called:
|
|
58
|
+
* `BufferGeometry is already non-indexed.`
|
|
59
|
+
*
|
|
60
|
+
* @param geometry
|
|
61
|
+
* @param creaseAngle
|
|
62
|
+
*/
|
|
63
|
+
export declare function toCreasedNormals(geometry: BufferGeometry, creaseAngle?: number): BufferGeometry;
|
|
@@ -1,4 +1,4 @@
|
|
|
1
|
-
import { BufferAttribute, BufferGeometry, Float32BufferAttribute, InterleavedBufferAttribute, Mesh, Line, Points } from 'three';
|
|
1
|
+
import type { BufferAttribute, BufferGeometry, Float32BufferAttribute, InterleavedBufferAttribute, Mesh, Line, Points } from 'three';
|
|
2
2
|
/**
|
|
3
3
|
* @param {Array<BufferGeometry>} geometries
|
|
4
4
|
* @param {Boolean} useGroups
|
|
@@ -0,0 +1,6 @@
|
|
|
1
|
+
import type { Vector3 } from 'three';
|
|
2
|
+
export declare const GeometryUtils: {
|
|
3
|
+
hilbert3D: (center?: Vector3, size?: number, iterations?: number, v0?: number, v1?: number, v2?: number, v3?: number, v4?: number, v5?: number, v6?: number, v7?: number) => Vector3[];
|
|
4
|
+
gosper: (size?: number) => number[];
|
|
5
|
+
hilbert2D: (center?: Vector3, size?: number, iterations?: number, v0?: number, v1?: number, v2?: number, v3?: number) => Vector3[];
|
|
6
|
+
};
|
package/utils/GeometryUtils.d.ts
CHANGED
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@@ -1,4 +1,4 @@
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1
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-
import { Vector3 } from 'three';
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import type { Vector3 } from 'three';
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2
2
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export declare const GeometryUtils: {
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3
3
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hilbert3D: (center?: Vector3, size?: number, iterations?: number, v0?: number, v1?: number, v2?: number, v3?: number, v4?: number, v5?: number, v6?: number, v7?: number) => Vector3[];
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4
4
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gosper: (size?: number) => number[];
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package/utils/LDrawUtils.d.ts
CHANGED
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@@ -0,0 +1,9 @@
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1
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import type { Group } from 'three';
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2
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import type { BufferGeometry, InstancedMesh, Material, Object3D, Scene } from 'three';
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3
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declare const SceneUtils: {
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4
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createMeshesFromInstancedMesh: (instancedMesh: InstancedMesh) => Group;
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5
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createMultiMaterialObject: (geometry: BufferGeometry, materials: Material[]) => Group;
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6
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detach: (child: Object3D, parent: Object3D, scene: Scene) => void;
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7
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attach: (child: Object3D, scene: Scene, parent: Object3D) => void;
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8
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};
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9
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export { type SceneUtils };
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package/utils/SceneUtils.d.ts
CHANGED
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@@ -1,4 +1,4 @@
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1
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-
import { Group } from 'three';
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1
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import type { Group } from 'three';
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2
2
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import type { BufferGeometry, InstancedMesh, Material, Object3D, Scene } from 'three';
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3
3
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declare const SceneUtils: {
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4
4
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createMeshesFromInstancedMesh: (instancedMesh: InstancedMesh) => Group;
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@@ -6,4 +6,4 @@ declare const SceneUtils: {
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6
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detach: (child: Object3D, parent: Object3D, scene: Scene) => void;
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7
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attach: (child: Object3D, scene: Scene, parent: Object3D) => void;
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8
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};
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9
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-
export { SceneUtils };
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9
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export { type SceneUtils };
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@@ -0,0 +1,24 @@
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1
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import type { Light, WebGLRenderer } from 'three'
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2
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3
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export interface Size {
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width: number
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5
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height: number
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6
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set: (width: number, height: number) => void
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7
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}
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8
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9
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export interface Position {
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10
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x: number
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11
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y: number
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12
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set: (x: number, y: number) => void
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13
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}
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14
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15
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export class ShadowMapViewer {
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16
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constructor(light: Light)
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enabled: boolean
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size: Size
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position: Position
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21
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render(renderer: WebGLRenderer): void
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22
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updateForWindowResize(): void
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23
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update(): void
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24
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}
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@@ -0,0 +1,14 @@
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1
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import type { AnimationClip, Object3D, Skeleton } from 'three'
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2
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3
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export namespace SkeletonUtils {
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4
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export function clone(source: Object3D): Object3D
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5
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6
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export function retarget(target: Object3D | Skeleton, source: Object3D | Skeleton, options: {}): void
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7
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8
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export function retargetClip(
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9
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target: Skeleton | Object3D,
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10
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source: Skeleton | Object3D,
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11
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clip: AnimationClip,
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options: {},
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): AnimationClip
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14
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}
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package/utils/SkeletonUtils.d.ts
CHANGED
package/utils/UVsDebug.d.ts
CHANGED
package/webxr/ARButton.d.ts
CHANGED
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@@ -1,6 +1,6 @@
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1
1
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/// <reference types="webxr" />
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2
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-
import { WebGLRenderer } from 'three';
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2
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import type { WebGLRenderer } from 'three';
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3
3
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declare const ARButton: {
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4
4
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createButton(renderer: WebGLRenderer, sessionInit?: XRSessionInit): HTMLButtonElement | HTMLAnchorElement;
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5
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};
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6
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-
export { ARButton };
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6
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export { type ARButton };
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@@ -0,0 +1,23 @@
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1
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/// <reference types="webxr" />
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2
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import type { Object3D, Mesh, Texture, Vector3 } from 'three';
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3
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import type { XRHandMeshModel } from './XRHandMeshModel.d.cts';
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4
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export interface XRButton extends Object3D {
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onPress(): void;
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6
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onClear(): void;
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isPressed(): boolean;
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8
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whilePressed(): void;
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9
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}
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declare class OculusHandModel extends Object3D {
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11
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controller: Object3D;
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motionController: XRHandMeshModel | null;
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envMap: Texture | null;
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mesh: Mesh | null;
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xrInputSource: XRInputSource | null;
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constructor(controller: Object3D, leftModelPath?: string, rightModelPath?: string);
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updateMatrixWorld(force?: boolean): void;
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getPointerPosition(): Vector3 | null;
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intersectBoxObject(boxObject: Object3D): boolean;
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checkButton(button: XRButton): void;
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dispose(): void;
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}
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export { type OculusHandModel };
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@@ -1,6 +1,6 @@
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1
1
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/// <reference types="webxr" />
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2
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-
import { Object3D, Mesh, Texture, Vector3 } from 'three';
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3
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-
import { XRHandMeshModel } from './XRHandMeshModel';
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2
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import type { Object3D, Mesh, Texture, Vector3 } from 'three';
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3
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import type { XRHandMeshModel } from './XRHandMeshModel.d.ts';
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4
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export interface XRButton extends Object3D {
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onPress(): void;
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6
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onClear(): void;
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@@ -20,4 +20,4 @@ declare class OculusHandModel extends Object3D {
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20
20
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checkButton(button: XRButton): void;
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dispose(): void;
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}
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23
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-
export { OculusHandModel };
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export { type OculusHandModel };
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@@ -0,0 +1,65 @@
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1
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import type {
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BufferGeometry,
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Intersection,
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Mesh,
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MeshBasicMaterial,
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Object3D,
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Raycaster,
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SphereGeometry,
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Texture,
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Vector3,
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} from 'three'
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12
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13
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export class OculusHandPointerModel extends Object3D {
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hand: Object3D
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controller: Object3D
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motionController: Object3D | null
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18
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envMap: Texture | null
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mesh: Mesh | null
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pointerGeometry: BufferGeometry | null
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pointerMesh: Mesh<BufferGeometry, MeshBasicMaterial> | null
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pointerObject: Object3D | null
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pinched: boolean
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attached: boolean
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cursorObject: Mesh<SphereGeometry, MeshBasicMaterial> | null
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raycaster: Raycaster
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visible: boolean
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xrInputSource: unknown
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36
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constructor(hand: Object3D, controller: Object3D)
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38
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private _drawVerticesRing(vertices: number[], baseVector: Vector3, ringIndex: number): void
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39
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40
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private _updatePointerVertices(rearRadius: number): void
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41
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42
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public createPointer(): void
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43
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44
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private _updateRaycaster(): void
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45
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46
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private _updatePointer(): void
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47
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48
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public updateMatrixWorld(force?: boolean): void
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49
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50
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public isPinched(): boolean
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51
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52
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public setAttached(attached: boolean): void
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53
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54
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public isAttached(): boolean
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55
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56
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public intersectObject(object: Object3D, recursive?: boolean): Intersection[] | void
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57
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58
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public intersectObjects(objects: Object3D[], recursive?: boolean): Intersection[] | void
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59
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60
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public checkIntersections(objects: Object3D[], recursive?: boolean): void
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61
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62
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public setCursor(distance: number): void
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63
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64
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public dispose(): void
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65
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}
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package/webxr/Text2D.d.ts
CHANGED
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@@ -0,0 +1,11 @@
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1
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import type { WebGLRenderer } from 'three'
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2
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3
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declare class VRButton {
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4
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static createButton(renderer: WebGLRenderer, sessionInit?: XRSessionInit): HTMLButtonElement | HTMLAnchorElement
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6
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static xrSessionIsGranted: boolean
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8
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static registerSessionGrantedListener(): void
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}
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10
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11
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export { type VRButton }
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package/webxr/VRButton.d.ts
CHANGED
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@@ -1,4 +1,4 @@
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1
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-
import { WebGLRenderer } from 'three'
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1
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import type { WebGLRenderer } from 'three'
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2
2
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3
3
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declare class VRButton {
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4
4
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static createButton(renderer: WebGLRenderer, sessionInit?: XRSessionInit): HTMLButtonElement | HTMLAnchorElement
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@@ -8,4 +8,4 @@ declare class VRButton {
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8
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static registerSessionGrantedListener(): void
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9
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}
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10
10
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11
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-
export { VRButton }
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11
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export { type VRButton }
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@@ -0,0 +1,23 @@
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1
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import type { Object3D } from 'three';
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2
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import type { Texture, Group } from 'three';
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3
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import type { GLTFLoader } from '../loaders/GLTFLoader.d.cts';
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import type { MotionController } from '../libs/MotionControllers.d.cts';
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declare class XRControllerModel extends Object3D {
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envMap: Texture | null;
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7
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motionController: MotionController | null;
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constructor();
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setEnvironmentMap(envMap: Texture): XRControllerModel;
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/**
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* Polls data from the XRInputSource and updates the model's components to match
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* the real world data
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*/
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updateMatrixWorld(force: boolean): void;
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15
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}
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16
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declare class XRControllerModelFactory {
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17
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gltfLoader: GLTFLoader;
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18
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path: string;
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private _assetCache;
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20
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constructor(gltfLoader?: GLTFLoader);
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21
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createControllerModel(controller: Group): XRControllerModel;
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22
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}
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23
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export { type XRControllerModelFactory };
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@@ -1,7 +1,7 @@
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1
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-
import { Object3D } from 'three';
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1
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+
import type { Object3D } from 'three';
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2
2
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import type { Texture, Group } from 'three';
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3
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-
import { GLTFLoader } from '../loaders/GLTFLoader';
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4
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-
import { MotionController } from '../libs/MotionControllers';
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3
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+
import type { GLTFLoader } from '../loaders/GLTFLoader.d.ts';
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4
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import type { MotionController } from '../libs/MotionControllers.d.ts';
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5
5
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declare class XRControllerModel extends Object3D {
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6
6
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envMap: Texture | null;
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7
7
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motionController: MotionController | null;
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@@ -20,4 +20,4 @@ declare class XRControllerModelFactory {
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20
20
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constructor(gltfLoader?: GLTFLoader);
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21
21
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createControllerModel(controller: Group): XRControllerModel;
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22
22
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}
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23
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-
export { XRControllerModelFactory };
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23
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+
export { type XRControllerModelFactory };
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