three-stdlib 2.35.7 → 2.35.8

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Files changed (507) hide show
  1. package/_polyfill/constants.d.cts +1 -0
  2. package/_polyfill/uv1.d.cts +5 -0
  3. package/animation/AnimationClipCreator.d.cts +12 -0
  4. package/animation/AnimationClipCreator.d.ts +1 -1
  5. package/animation/CCDIKSolver.d.cts +30 -0
  6. package/animation/CCDIKSolver.d.ts +1 -1
  7. package/animation/MMDAnimationHelper.d.cts +93 -0
  8. package/animation/MMDAnimationHelper.d.ts +3 -3
  9. package/animation/MMDPhysics.d.cts +119 -0
  10. package/animation/MMDPhysics.d.ts +1 -1
  11. package/cameras/CinematicCamera.d.cts +34 -0
  12. package/cameras/CinematicCamera.d.ts +2 -2
  13. package/controls/ArcballControls.d.cts +376 -0
  14. package/controls/ArcballControls.d.ts +4 -4
  15. package/controls/DeviceOrientationControls.d.cts +29 -0
  16. package/controls/DeviceOrientationControls.d.ts +4 -4
  17. package/controls/DragControls.d.cts +67 -0
  18. package/controls/DragControls.d.ts +3 -3
  19. package/controls/EventDispatcher.d.cts +41 -0
  20. package/controls/FirstPersonControls.d.cts +49 -0
  21. package/controls/FirstPersonControls.d.ts +2 -2
  22. package/controls/FlyControls.d.cts +39 -0
  23. package/controls/FlyControls.d.ts +3 -3
  24. package/controls/OrbitControls.d.cts +74 -0
  25. package/controls/OrbitControls.d.ts +4 -4
  26. package/controls/PointerLockControls.d.cts +39 -0
  27. package/controls/PointerLockControls.d.ts +3 -3
  28. package/controls/StandardControlsEventMap.d.cts +14 -0
  29. package/controls/TrackballControls.d.cts +97 -0
  30. package/controls/TrackballControls.d.ts +4 -4
  31. package/controls/TransformControls.d.cts +151 -0
  32. package/controls/TransformControls.d.ts +2 -2
  33. package/controls/experimental/CameraControls.d.cts +213 -0
  34. package/controls/experimental/CameraControls.d.ts +3 -3
  35. package/csm/CSM.d.cts +61 -0
  36. package/csm/CSM.d.ts +2 -2
  37. package/csm/CSMFrustum.d.cts +19 -0
  38. package/csm/CSMFrustum.d.ts +1 -1
  39. package/csm/CSMHelper.d.cts +26 -0
  40. package/csm/CSMHelper.d.ts +2 -2
  41. package/csm/CSMShader.d.cts +4 -0
  42. package/curves/CurveExtras.d.cts +68 -0
  43. package/curves/CurveExtras.d.ts +1 -1
  44. package/curves/NURBSCurve.d.cts +11 -0
  45. package/curves/NURBSCurve.d.ts +1 -1
  46. package/curves/NURBSSurface.d.cts +13 -0
  47. package/curves/NURBSSurface.d.ts +1 -1
  48. package/curves/NURBSUtils.d.cts +20 -0
  49. package/curves/NURBSUtils.d.ts +1 -1
  50. package/deprecated/Geometry.d.cts +341 -0
  51. package/deprecated/Geometry.d.ts +1 -1
  52. package/effects/AnaglyphEffect.d.cts +11 -0
  53. package/effects/AnaglyphEffect.d.ts +1 -1
  54. package/effects/AsciiEffect.d.cts +18 -0
  55. package/effects/AsciiEffect.d.ts +1 -1
  56. package/effects/OutlineEffect.d.cts +28 -0
  57. package/effects/OutlineEffect.d.ts +1 -1
  58. package/effects/ParallaxBarrierEffect.d.cts +8 -0
  59. package/effects/ParallaxBarrierEffect.d.ts +1 -1
  60. package/effects/PeppersGhostEffect.d.cts +10 -0
  61. package/effects/PeppersGhostEffect.d.ts +1 -1
  62. package/effects/StereoEffect.d.cts +9 -0
  63. package/effects/StereoEffect.d.ts +1 -1
  64. package/environments/RoomEnvironment.d.cts +6 -0
  65. package/environments/RoomEnvironment.d.ts +2 -2
  66. package/exporters/ColladaExporter.d.cts +50 -0
  67. package/exporters/ColladaExporter.d.ts +2 -2
  68. package/exporters/DRACOExporter.d.cts +36 -0
  69. package/exporters/DRACOExporter.d.ts +2 -2
  70. package/exporters/GLTFExporter.d.cts +114 -0
  71. package/exporters/GLTFExporter.d.ts +1 -1
  72. package/exporters/MMDExporter.d.cts +12 -0
  73. package/exporters/MMDExporter.d.ts +2 -2
  74. package/exporters/OBJExporter.d.cts +18 -0
  75. package/exporters/OBJExporter.d.ts +2 -2
  76. package/exporters/PLYExporter.d.cts +23 -0
  77. package/exporters/PLYExporter.d.ts +2 -2
  78. package/exporters/STLExporter.d.cts +28 -0
  79. package/exporters/STLExporter.d.ts +1 -1
  80. package/exporters/USDZExporter.d.cts +27 -0
  81. package/exporters/USDZExporter.d.ts +2 -2
  82. package/geometries/BoxLineGeometry.d.cts +12 -0
  83. package/geometries/BoxLineGeometry.d.ts +1 -1
  84. package/geometries/ConvexGeometry.d.cts +5 -0
  85. package/geometries/ConvexGeometry.d.ts +1 -1
  86. package/geometries/DecalGeometry.d.cts +10 -0
  87. package/geometries/DecalGeometry.d.ts +1 -1
  88. package/geometries/LightningStrike.d.cts +108 -0
  89. package/geometries/LightningStrike.d.ts +1 -1
  90. package/geometries/ParametricGeometries.d.cts +26 -0
  91. package/geometries/ParametricGeometries.d.ts +2 -2
  92. package/geometries/ParametricGeometry.d.cts +18 -0
  93. package/geometries/ParametricGeometry.d.ts +2 -2
  94. package/geometries/RoundedBoxGeometry.d.cts +5 -0
  95. package/geometries/RoundedBoxGeometry.d.ts +1 -1
  96. package/geometries/TeapotGeometry.d.cts +13 -0
  97. package/geometries/TeapotGeometry.d.ts +1 -1
  98. package/geometries/TextGeometry.d.cts +18 -0
  99. package/geometries/TextGeometry.d.ts +3 -3
  100. package/helpers/LightProbeHelper.d.cts +10 -0
  101. package/helpers/LightProbeHelper.d.ts +1 -1
  102. package/helpers/PositionalAudioHelper.d.cts +13 -0
  103. package/helpers/PositionalAudioHelper.d.ts +1 -1
  104. package/helpers/RaycasterHelper.d.cts +33 -0
  105. package/helpers/RaycasterHelper.d.ts +2 -2
  106. package/helpers/RectAreaLightHelper.d.cts +11 -0
  107. package/helpers/RectAreaLightHelper.d.ts +1 -1
  108. package/helpers/VertexNormalsHelper.d.cts +13 -0
  109. package/helpers/VertexNormalsHelper.d.ts +1 -1
  110. package/helpers/VertexTangentsHelper.d.cts +13 -0
  111. package/helpers/VertexTangentsHelper.d.ts +1 -1
  112. package/index.d.cts +262 -0
  113. package/index.d.ts +262 -262
  114. package/interactive/HTMLMesh.d.cts +6 -0
  115. package/interactive/HTMLMesh.d.ts +1 -1
  116. package/interactive/InteractiveGroup.d.cts +5 -0
  117. package/interactive/InteractiveGroup.d.ts +1 -1
  118. package/interactive/SelectionBox.d.cts +15 -0
  119. package/interactive/SelectionBox.d.ts +1 -1
  120. package/interactive/SelectionHelper.d.cts +17 -0
  121. package/interactive/SelectionHelper.d.ts +2 -2
  122. package/libs/MeshoptDecoder.d.cts +12 -0
  123. package/libs/MeshoptDecoder.d.ts +1 -1
  124. package/libs/MotionControllers.d.cts +176 -0
  125. package/libs/MotionControllers.d.ts +1 -1
  126. package/libs/zstddec.d.cts +8 -0
  127. package/lights/LightProbeGenerator.d.cts +6 -0
  128. package/lights/LightProbeGenerator.d.ts +1 -1
  129. package/lights/RectAreaLightUniformsLib.d.cts +3 -0
  130. package/lines/Line2.d.cts +11 -0
  131. package/lines/Line2.d.ts +3 -3
  132. package/lines/LineGeometry.d.cts +10 -0
  133. package/lines/LineGeometry.d.ts +2 -2
  134. package/lines/LineMaterial.d.cts +31 -0
  135. package/lines/LineMaterial.d.ts +1 -1
  136. package/lines/LineSegments2.d.cts +14 -0
  137. package/lines/LineSegments2.d.ts +3 -3
  138. package/lines/LineSegmentsGeometry.d.cts +16 -0
  139. package/lines/LineSegmentsGeometry.d.ts +1 -1
  140. package/lines/Wireframe.d.cts +11 -0
  141. package/lines/Wireframe.d.ts +3 -3
  142. package/lines/WireframeGeometry2.d.cts +8 -0
  143. package/lines/WireframeGeometry2.d.ts +2 -2
  144. package/loaders/3DMLoader.d.cts +17 -0
  145. package/loaders/3DMLoader.d.ts +1 -1
  146. package/loaders/3MFLoader.d.cts +16 -0
  147. package/loaders/3MFLoader.d.ts +1 -1
  148. package/loaders/AMFLoader.d.cts +14 -0
  149. package/loaders/AMFLoader.d.ts +1 -1
  150. package/loaders/AssimpLoader.d.cts +19 -0
  151. package/loaders/AssimpLoader.d.ts +1 -1
  152. package/loaders/BVHLoader.d.cts +21 -0
  153. package/loaders/BVHLoader.d.ts +1 -1
  154. package/loaders/BasisTextureLoader.d.cts +32 -0
  155. package/loaders/BasisTextureLoader.d.ts +1 -1
  156. package/loaders/ColladaLoader.d.cts +20 -0
  157. package/loaders/ColladaLoader.d.ts +1 -1
  158. package/loaders/DDSLoader.d.cts +16 -0
  159. package/loaders/DDSLoader.d.ts +1 -1
  160. package/loaders/DRACOLoader.d.cts +18 -0
  161. package/loaders/DRACOLoader.d.ts +1 -1
  162. package/loaders/EXRLoader.d.cts +18 -0
  163. package/loaders/EXRLoader.d.ts +1 -1
  164. package/loaders/FBXLoader.d.cts +14 -0
  165. package/loaders/FBXLoader.d.ts +1 -1
  166. package/loaders/FontLoader.d.cts +37 -0
  167. package/loaders/FontLoader.d.ts +1 -1
  168. package/loaders/GCodeLoader.d.cts +15 -0
  169. package/loaders/GCodeLoader.d.ts +1 -1
  170. package/loaders/GLTFLoader.d.cts +155 -0
  171. package/loaders/GLTFLoader.d.ts +3 -3
  172. package/loaders/HDRCubeTextureLoader.d.cts +18 -0
  173. package/loaders/HDRCubeTextureLoader.d.ts +2 -2
  174. package/loaders/KMZLoader.d.cts +16 -0
  175. package/loaders/KMZLoader.d.ts +2 -2
  176. package/loaders/KTX2Loader.d.cts +10 -0
  177. package/loaders/KTX2Loader.d.ts +1 -1
  178. package/loaders/KTXLoader.d.cts +16 -0
  179. package/loaders/KTXLoader.d.ts +1 -1
  180. package/loaders/LDrawLoader.d.cts +26 -0
  181. package/loaders/LDrawLoader.d.ts +1 -1
  182. package/loaders/LUT3dlLoader.d.cts +20 -0
  183. package/loaders/LUT3dlLoader.d.ts +1 -1
  184. package/loaders/LUTCubeLoader.d.cts +23 -0
  185. package/loaders/LUTCubeLoader.d.ts +1 -1
  186. package/loaders/LWOLoader.d.cts +26 -0
  187. package/loaders/LWOLoader.d.ts +1 -1
  188. package/loaders/LottieLoader.d.cts +15 -0
  189. package/loaders/LottieLoader.d.ts +1 -1
  190. package/loaders/MD2Loader.d.cts +14 -0
  191. package/loaders/MD2Loader.d.ts +1 -1
  192. package/loaders/MDDLoader.d.cts +19 -0
  193. package/loaders/MDDLoader.d.ts +1 -1
  194. package/loaders/MMDLoader.d.cts +63 -0
  195. package/loaders/MMDLoader.d.ts +1 -1
  196. package/loaders/MTLLoader.d.cts +100 -0
  197. package/loaders/MTLLoader.d.ts +1 -1
  198. package/loaders/NRRDLoader.d.cts +22 -0
  199. package/loaders/NRRDLoader.d.ts +2 -2
  200. package/loaders/OBJLoader.d.cts +17 -0
  201. package/loaders/OBJLoader.d.ts +2 -2
  202. package/loaders/PCDLoader.d.cts +15 -0
  203. package/loaders/PCDLoader.d.ts +1 -1
  204. package/loaders/PDBLoader.d.cts +22 -0
  205. package/loaders/PDBLoader.d.ts +1 -1
  206. package/loaders/PLYLoader.d.cts +16 -0
  207. package/loaders/PLYLoader.d.ts +1 -1
  208. package/loaders/PRWMLoader.d.cts +16 -0
  209. package/loaders/PRWMLoader.d.ts +1 -1
  210. package/loaders/PVRLoader.d.cts +16 -0
  211. package/loaders/PVRLoader.d.ts +1 -1
  212. package/loaders/RGBELoader.d.cts +20 -0
  213. package/loaders/RGBELoader.d.ts +1 -1
  214. package/loaders/RGBMLoader.d.cts +32 -0
  215. package/loaders/RGBMLoader.d.ts +1 -1
  216. package/loaders/STLLoader.d.cts +14 -0
  217. package/loaders/STLLoader.d.ts +1 -1
  218. package/loaders/SVGLoader.d.cts +63 -0
  219. package/loaders/SVGLoader.d.ts +1 -1
  220. package/loaders/TDSLoader.d.cts +42 -0
  221. package/loaders/TDSLoader.d.ts +1 -1
  222. package/loaders/TGALoader.d.cts +14 -0
  223. package/loaders/TGALoader.d.ts +1 -1
  224. package/loaders/TTFLoader.d.cts +15 -0
  225. package/loaders/TTFLoader.d.ts +1 -1
  226. package/loaders/TiltLoader.d.cts +14 -0
  227. package/loaders/TiltLoader.d.ts +1 -1
  228. package/loaders/VOXLoader.d.cts +29 -0
  229. package/loaders/VOXLoader.d.ts +1 -1
  230. package/loaders/VRMLLoader.d.cts +14 -0
  231. package/loaders/VRMLLoader.d.ts +1 -1
  232. package/loaders/VRMLoader.d.cts +19 -0
  233. package/loaders/VRMLoader.d.ts +3 -3
  234. package/loaders/VTKLoader.d.cts +14 -0
  235. package/loaders/VTKLoader.d.ts +1 -1
  236. package/loaders/XLoader.d.cts +19 -0
  237. package/loaders/XLoader.d.ts +1 -1
  238. package/loaders/XYZLoader.d.cts +14 -0
  239. package/loaders/XYZLoader.d.ts +1 -1
  240. package/math/Capsule.d.cts +27 -0
  241. package/math/Capsule.d.ts +1 -1
  242. package/math/ColorConverter.d.cts +21 -0
  243. package/math/ColorConverter.d.ts +1 -1
  244. package/math/ConvexHull.d.cts +89 -0
  245. package/math/ConvexHull.d.ts +1 -1
  246. package/math/ImprovedNoise.d.cts +4 -0
  247. package/math/Lut.d.cts +27 -0
  248. package/math/Lut.d.ts +1 -1
  249. package/math/MeshSurfaceSampler.d.cts +18 -0
  250. package/math/MeshSurfaceSampler.d.ts +1 -1
  251. package/math/OBB.d.cts +24 -0
  252. package/math/OBB.d.ts +1 -1
  253. package/math/Octree.d.cts +24 -0
  254. package/math/Octree.d.ts +2 -2
  255. package/math/SimplexNoise.d.cts +21 -0
  256. package/misc/ConvexObjectBreaker.d.cts +25 -0
  257. package/misc/ConvexObjectBreaker.d.ts +1 -1
  258. package/misc/GPUComputationRenderer.d.cts +53 -0
  259. package/misc/GPUComputationRenderer.d.ts +1 -1
  260. package/misc/Gyroscope.d.cts +5 -0
  261. package/misc/Gyroscope.d.ts +1 -1
  262. package/misc/MD2Character.d.cts +33 -0
  263. package/misc/MD2Character.d.ts +1 -1
  264. package/misc/MD2CharacterComplex.d.cts +47 -0
  265. package/misc/MD2CharacterComplex.d.ts +1 -1
  266. package/misc/MorphAnimMesh.d.cts +13 -0
  267. package/misc/MorphAnimMesh.d.ts +1 -1
  268. package/misc/MorphBlendMesh.d.cts +21 -0
  269. package/misc/MorphBlendMesh.d.ts +1 -1
  270. package/misc/ProgressiveLightmap.d.cts +60 -0
  271. package/misc/ProgressiveLightmap.d.ts +1 -1
  272. package/misc/RollerCoaster.d.cts +21 -0
  273. package/misc/RollerCoaster.d.ts +1 -1
  274. package/misc/Timer.d.cts +27 -0
  275. package/misc/Timer.d.ts +1 -1
  276. package/misc/TubePainter.d.cts +10 -0
  277. package/misc/TubePainter.d.ts +1 -1
  278. package/misc/Volume.d.cts +37 -0
  279. package/misc/Volume.d.ts +2 -2
  280. package/misc/VolumeSlice.d.cts +28 -0
  281. package/misc/VolumeSlice.d.ts +2 -2
  282. package/misc/WebGL.d.cts +5 -0
  283. package/modifiers/CurveModifier.d.cts +91 -0
  284. package/modifiers/CurveModifier.d.ts +1 -1
  285. package/modifiers/EdgeSplitModifier.d.cts +19 -0
  286. package/modifiers/EdgeSplitModifier.d.ts +2 -2
  287. package/modifiers/SimplifyModifier.d.cts +19 -0
  288. package/modifiers/SimplifyModifier.d.ts +2 -2
  289. package/modifiers/TessellateModifier.d.cts +11 -0
  290. package/modifiers/TessellateModifier.d.ts +2 -2
  291. package/objects/BatchedMesh.d.cts +48 -0
  292. package/objects/BatchedMesh.d.ts +2 -2
  293. package/objects/GroundProjectedEnv.d.cts +12 -0
  294. package/objects/GroundProjectedEnv.d.ts +1 -1
  295. package/objects/Lensflare.d.cts +17 -0
  296. package/objects/Lensflare.d.ts +1 -1
  297. package/objects/LightningStorm.d.cts +32 -0
  298. package/objects/LightningStorm.d.ts +2 -2
  299. package/objects/MarchingCubes.d.cts +76 -0
  300. package/objects/MarchingCubes.d.ts +1 -1
  301. package/objects/Reflector.d.cts +23 -0
  302. package/objects/Reflector.d.ts +2 -2
  303. package/objects/ReflectorForSSRPass.d.cts +48 -0
  304. package/objects/ReflectorForSSRPass.d.ts +1 -1
  305. package/objects/ReflectorRTT.d.cts +6 -0
  306. package/objects/ReflectorRTT.d.ts +3 -3
  307. package/objects/Refractor.d.cts +23 -0
  308. package/objects/Refractor.d.ts +2 -2
  309. package/objects/ShadowMesh.d.cts +10 -0
  310. package/objects/ShadowMesh.d.ts +1 -1
  311. package/objects/Sky.d.cts +18 -0
  312. package/objects/Sky.d.ts +2 -2
  313. package/objects/Water.d.cts +22 -0
  314. package/objects/Water.d.ts +1 -1
  315. package/objects/Water2.d.cts +23 -0
  316. package/objects/Water2.d.ts +2 -2
  317. package/package.json +11 -5
  318. package/physics/AmmoPhysics.d.cts +7 -0
  319. package/physics/AmmoPhysics.d.ts +1 -1
  320. package/postprocessing/AdaptiveToneMappingPass.d.cts +29 -0
  321. package/postprocessing/AdaptiveToneMappingPass.d.ts +2 -2
  322. package/postprocessing/AfterimagePass.d.cts +15 -0
  323. package/postprocessing/AfterimagePass.d.ts +3 -3
  324. package/postprocessing/BloomPass.d.cts +29 -0
  325. package/postprocessing/BloomPass.d.ts +4 -4
  326. package/postprocessing/BokehPass.d.cts +26 -0
  327. package/postprocessing/BokehPass.d.ts +3 -3
  328. package/postprocessing/ClearPass.d.cts +10 -0
  329. package/postprocessing/ClearPass.d.ts +3 -3
  330. package/postprocessing/CubeTexturePass.d.cts +14 -0
  331. package/postprocessing/CubeTexturePass.d.ts +2 -2
  332. package/postprocessing/DotScreenPass.d.cts +11 -0
  333. package/postprocessing/DotScreenPass.d.ts +4 -4
  334. package/postprocessing/EffectComposer.d.cts +28 -0
  335. package/postprocessing/EffectComposer.d.ts +3 -3
  336. package/postprocessing/FilmPass.d.cts +11 -0
  337. package/postprocessing/FilmPass.d.ts +4 -4
  338. package/postprocessing/GlitchPass.d.cts +16 -0
  339. package/postprocessing/GlitchPass.d.ts +4 -4
  340. package/postprocessing/HalftonePass.d.cts +26 -0
  341. package/postprocessing/HalftonePass.d.ts +3 -3
  342. package/postprocessing/LUTPass.d.cts +13 -0
  343. package/postprocessing/LUTPass.d.ts +2 -2
  344. package/postprocessing/MaskPass.d.cts +14 -0
  345. package/postprocessing/MaskPass.d.ts +3 -3
  346. package/postprocessing/OutlinePass.d.cts +53 -0
  347. package/postprocessing/OutlinePass.d.ts +3 -3
  348. package/postprocessing/Pass.d.cts +21 -0
  349. package/postprocessing/Pass.d.ts +2 -2
  350. package/postprocessing/RenderPass.d.cts +14 -0
  351. package/postprocessing/RenderPass.d.ts +3 -3
  352. package/postprocessing/RenderPixelatedPass.d.cts +34 -0
  353. package/postprocessing/RenderPixelatedPass.d.ts +2 -2
  354. package/postprocessing/SAOPass.d.cts +78 -0
  355. package/postprocessing/SAOPass.d.ts +2 -2
  356. package/postprocessing/SMAAPass.d.cts +21 -0
  357. package/postprocessing/SMAAPass.d.ts +2 -2
  358. package/postprocessing/SSAARenderPass.d.cts +17 -0
  359. package/postprocessing/SSAARenderPass.d.ts +2 -2
  360. package/postprocessing/SSAOPass.d.cts +70 -0
  361. package/postprocessing/SSAOPass.d.ts +2 -2
  362. package/postprocessing/SSRPass.d.cts +123 -0
  363. package/postprocessing/SSRPass.d.ts +3 -3
  364. package/postprocessing/SavePass.d.cts +12 -0
  365. package/postprocessing/SavePass.d.ts +2 -2
  366. package/postprocessing/ShaderPass.d.cts +13 -0
  367. package/postprocessing/ShaderPass.d.ts +4 -4
  368. package/postprocessing/TAARenderPass.d.cts +8 -0
  369. package/postprocessing/TAARenderPass.d.ts +2 -2
  370. package/postprocessing/TexturePass.d.cts +12 -0
  371. package/postprocessing/TexturePass.d.ts +2 -2
  372. package/postprocessing/UnrealBloomPass.d.cts +31 -0
  373. package/postprocessing/UnrealBloomPass.d.ts +2 -2
  374. package/postprocessing/WaterPass.d.cts +35 -0
  375. package/postprocessing/WaterPass.d.ts +3 -3
  376. package/renderers/CSS2DRenderer.d.cts +23 -0
  377. package/renderers/CSS2DRenderer.d.ts +1 -1
  378. package/renderers/CSS3DRenderer.d.cts +26 -0
  379. package/renderers/CSS3DRenderer.d.ts +1 -1
  380. package/renderers/Projector.d.cts +60 -0
  381. package/renderers/Projector.d.ts +1 -1
  382. package/renderers/SVGRenderer.d.cts +25 -0
  383. package/renderers/SVGRenderer.d.ts +1 -1
  384. package/shaders/ACESFilmicToneMappingShader.d.cts +16 -0
  385. package/shaders/ACESFilmicToneMappingShader.d.ts +1 -1
  386. package/shaders/AfterimageShader.d.cts +15 -0
  387. package/shaders/AfterimageShader.d.ts +1 -1
  388. package/shaders/BasicShader.d.cts +8 -0
  389. package/shaders/BasicShader.d.ts +1 -1
  390. package/shaders/BleachBypassShader.d.cts +14 -0
  391. package/shaders/BleachBypassShader.d.ts +1 -1
  392. package/shaders/BlendShader.d.cts +21 -0
  393. package/shaders/BokehShader.d.cts +24 -0
  394. package/shaders/BokehShader.d.ts +1 -1
  395. package/shaders/BokehShader2.d.cts +50 -0
  396. package/shaders/BokehShader2.d.ts +1 -1
  397. package/shaders/BrightnessContrastShader.d.cts +21 -0
  398. package/shaders/ColorCorrectionShader.d.cts +22 -0
  399. package/shaders/ColorCorrectionShader.d.ts +1 -1
  400. package/shaders/ColorifyShader.d.cts +16 -0
  401. package/shaders/ColorifyShader.d.ts +1 -1
  402. package/shaders/ConvolutionShader.d.cts +21 -0
  403. package/shaders/ConvolutionShader.d.ts +2 -2
  404. package/shaders/CopyShader.d.cts +12 -0
  405. package/shaders/CopyShader.d.ts +1 -1
  406. package/shaders/DOFMipMapShader.d.cts +23 -0
  407. package/shaders/DepthLimitedBlurShader.d.cts +28 -0
  408. package/shaders/DepthLimitedBlurShader.d.ts +2 -2
  409. package/shaders/DigitalGlitch.d.cts +39 -0
  410. package/shaders/DotScreenShader.d.cts +27 -0
  411. package/shaders/DotScreenShader.d.ts +1 -1
  412. package/shaders/FXAAShader.d.cts +19 -0
  413. package/shaders/FXAAShader.d.ts +1 -1
  414. package/shaders/FilmShader.d.cts +43 -0
  415. package/shaders/FocusShader.d.cts +26 -0
  416. package/shaders/FreiChenShader.d.cts +19 -0
  417. package/shaders/FreiChenShader.d.ts +1 -1
  418. package/shaders/FresnelShader.d.cts +24 -0
  419. package/shaders/GammaCorrectionShader.d.cts +12 -0
  420. package/shaders/GammaCorrectionShader.d.ts +1 -1
  421. package/shaders/GodRaysShader.d.cts +97 -0
  422. package/shaders/GodRaysShader.d.ts +1 -1
  423. package/shaders/HalftoneShader.d.cts +51 -0
  424. package/shaders/HorizontalBlurShader.d.cts +18 -0
  425. package/shaders/HorizontalBlurShader.d.ts +1 -1
  426. package/shaders/HorizontalTiltShiftShader.d.cts +23 -0
  427. package/shaders/HueSaturationShader.d.cts +21 -0
  428. package/shaders/KaleidoShader.d.cts +24 -0
  429. package/shaders/LuminosityHighPassShader.d.cts +27 -0
  430. package/shaders/LuminosityHighPassShader.d.ts +1 -1
  431. package/shaders/LuminosityShader.d.cts +13 -0
  432. package/shaders/MirrorShader.d.cts +18 -0
  433. package/shaders/NormalMapShader.d.cts +23 -0
  434. package/shaders/NormalMapShader.d.ts +1 -1
  435. package/shaders/ParallaxShader.d.cts +28 -0
  436. package/shaders/PixelShader.d.cts +18 -0
  437. package/shaders/RGBShiftShader.d.cts +24 -0
  438. package/shaders/SAOShader.d.cts +25 -0
  439. package/shaders/SAOShader.d.ts +2 -2
  440. package/shaders/SMAAShader.d.cts +60 -0
  441. package/shaders/SMAAShader.d.ts +1 -1
  442. package/shaders/SSAOShader.d.cts +86 -0
  443. package/shaders/SSAOShader.d.ts +1 -1
  444. package/shaders/SSRShader.d.cts +94 -0
  445. package/shaders/SSRShader.d.ts +1 -1
  446. package/shaders/SepiaShader.d.cts +17 -0
  447. package/shaders/SobelOperatorShader.d.cts +19 -0
  448. package/shaders/SobelOperatorShader.d.ts +1 -1
  449. package/shaders/SubsurfaceScatteringShader.d.cts +5 -0
  450. package/shaders/TechnicolorShader.d.cts +15 -0
  451. package/shaders/ToneMapShader.d.cts +27 -0
  452. package/shaders/ToonShader.d.cts +108 -0
  453. package/shaders/ToonShader.d.ts +1 -1
  454. package/shaders/TriangleBlurShader.d.cts +22 -0
  455. package/shaders/TriangleBlurShader.d.ts +1 -1
  456. package/shaders/UnpackDepthRGBAShader.d.cts +16 -0
  457. package/shaders/VerticalBlurShader.d.cts +18 -0
  458. package/shaders/VerticalBlurShader.d.ts +1 -1
  459. package/shaders/VerticalTiltShiftShader.d.cts +23 -0
  460. package/shaders/VignetteShader.d.cts +20 -0
  461. package/shaders/VolumeShader.d.cts +30 -0
  462. package/shaders/VolumeShader.d.ts +1 -1
  463. package/shaders/WaterRefractionShader.d.cts +21 -0
  464. package/shaders/types.d.cts +13 -0
  465. package/textures/FlakesTexture.d.cts +4 -0
  466. package/textures/FlakesTexture.d.ts +1 -1
  467. package/types/helpers.d.cts +1 -0
  468. package/types/shared.d.cts +9 -0
  469. package/types/utils.d.cts +3 -0
  470. package/utils/BufferGeometryUtils.d.cts +63 -0
  471. package/utils/BufferGeometryUtils.d.ts +1 -1
  472. package/utils/GeometryCompressionUtils.d.cts +7 -0
  473. package/utils/GeometryCompressionUtils.d.ts +1 -1
  474. package/utils/GeometryUtils.d.cts +6 -0
  475. package/utils/GeometryUtils.d.ts +1 -1
  476. package/utils/LDrawUtils.d.cts +5 -0
  477. package/utils/LDrawUtils.d.ts +1 -1
  478. package/utils/RoughnessMipmapper.d.cts +8 -0
  479. package/utils/RoughnessMipmapper.d.ts +1 -1
  480. package/utils/SceneUtils.d.cts +9 -0
  481. package/utils/SceneUtils.d.ts +2 -2
  482. package/utils/ShadowMapViewer.d.cts +24 -0
  483. package/utils/ShadowMapViewer.d.ts +1 -1
  484. package/utils/SkeletonUtils.d.cts +14 -0
  485. package/utils/SkeletonUtils.d.ts +1 -1
  486. package/utils/UVsDebug.d.cts +3 -0
  487. package/utils/UVsDebug.d.ts +1 -1
  488. package/webxr/ARButton.d.cts +6 -0
  489. package/webxr/ARButton.d.ts +2 -2
  490. package/webxr/OculusHandModel.d.cts +23 -0
  491. package/webxr/OculusHandModel.d.ts +3 -3
  492. package/webxr/OculusHandPointerModel.d.cts +65 -0
  493. package/webxr/OculusHandPointerModel.d.ts +1 -1
  494. package/webxr/Text2D.d.cts +3 -0
  495. package/webxr/Text2D.d.ts +1 -1
  496. package/webxr/VRButton.d.cts +11 -0
  497. package/webxr/VRButton.d.ts +2 -2
  498. package/webxr/XRControllerModelFactory.d.cts +23 -0
  499. package/webxr/XRControllerModelFactory.d.ts +4 -4
  500. package/webxr/XREstimatedLight.d.cts +33 -0
  501. package/webxr/XREstimatedLight.d.ts +1 -1
  502. package/webxr/XRHandMeshModel.d.cts +9 -0
  503. package/webxr/XRHandMeshModel.d.ts +2 -2
  504. package/webxr/XRHandModelFactory.d.cts +25 -0
  505. package/webxr/XRHandModelFactory.d.ts +3 -3
  506. package/webxr/XRHandPrimitiveModel.d.cts +24 -0
  507. package/webxr/XRHandPrimitiveModel.d.ts +2 -2
@@ -0,0 +1,376 @@
1
+ import type { Vector3, Scene, PerspectiveCamera, OrthographicCamera } from 'three';
2
+ import type { EventDispatcher } from './EventDispatcher.d.cts';
3
+ import type { StandardControlsEventMap } from './StandardControlsEventMap.d.cts';
4
+ type Camera = OrthographicCamera | PerspectiveCamera;
5
+ /**
6
+ *
7
+ * @param {CamOrthographicCamera | PerspectiveCameraera} camera Virtual camera used in the scene
8
+ * @param {HTMLElement=null} domElement Renderer's dom element
9
+ * @param {Scene=null} scene The scene to be rendered
10
+ */
11
+ declare class ArcballControls extends EventDispatcher<StandardControlsEventMap> {
12
+ private camera;
13
+ private domElement;
14
+ private scene;
15
+ private mouseActions;
16
+ private _mouseOp;
17
+ private _v2_1;
18
+ private _v3_1;
19
+ private _v3_2;
20
+ private _m4_1;
21
+ private _m4_2;
22
+ private _quat;
23
+ private _translationMatrix;
24
+ private _rotationMatrix;
25
+ private _scaleMatrix;
26
+ private _rotationAxis;
27
+ private _cameraMatrixState;
28
+ private _cameraProjectionState;
29
+ private _fovState;
30
+ private _upState;
31
+ private _zoomState;
32
+ private _nearPos;
33
+ private _farPos;
34
+ private _gizmoMatrixState;
35
+ private _up0;
36
+ private _zoom0;
37
+ private _fov0;
38
+ private _initialNear;
39
+ private _nearPos0;
40
+ private _initialFar;
41
+ private _farPos0;
42
+ private _cameraMatrixState0;
43
+ private _gizmoMatrixState0;
44
+ private _button;
45
+ private _touchStart;
46
+ private _touchCurrent;
47
+ private _input;
48
+ private _switchSensibility;
49
+ private _startFingerDistance;
50
+ private _currentFingerDistance;
51
+ private _startFingerRotation;
52
+ private _currentFingerRotation;
53
+ private _devPxRatio;
54
+ private _downValid;
55
+ private _nclicks;
56
+ private _downEvents;
57
+ private _clickStart;
58
+ private _maxDownTime;
59
+ private _maxInterval;
60
+ private _posThreshold;
61
+ private _movementThreshold;
62
+ private _currentCursorPosition;
63
+ private _startCursorPosition;
64
+ private _grid;
65
+ private _gridPosition;
66
+ private _gizmos;
67
+ private _curvePts;
68
+ private _timeStart;
69
+ private _animationId;
70
+ focusAnimationTime: number;
71
+ private _timePrev;
72
+ private _timeCurrent;
73
+ private _anglePrev;
74
+ private _angleCurrent;
75
+ private _cursorPosPrev;
76
+ private _cursorPosCurr;
77
+ private _wPrev;
78
+ private _wCurr;
79
+ adjustNearFar: boolean;
80
+ scaleFactor: number;
81
+ dampingFactor: number;
82
+ wMax: number;
83
+ enableAnimations: boolean;
84
+ enableGrid: boolean;
85
+ cursorZoom: boolean;
86
+ minFov: number;
87
+ maxFov: number;
88
+ enabled: boolean;
89
+ enablePan: boolean;
90
+ enableRotate: boolean;
91
+ enableZoom: boolean;
92
+ minDistance: number;
93
+ maxDistance: number;
94
+ minZoom: number;
95
+ maxZoom: number;
96
+ readonly target: Vector3;
97
+ private _currentTarget;
98
+ private _tbRadius;
99
+ private _state;
100
+ constructor(camera: Camera | null, domElement?: HTMLElement | null | undefined, scene?: Scene | null | undefined);
101
+ private onWindowResize;
102
+ private onContextMenu;
103
+ private onPointerCancel;
104
+ private onPointerDown;
105
+ private onPointerMove;
106
+ private onPointerUp;
107
+ private onWheel;
108
+ private onSinglePanStart;
109
+ private onSinglePanMove;
110
+ private onSinglePanEnd;
111
+ private onDoubleTap;
112
+ private onDoublePanStart;
113
+ private onDoublePanMove;
114
+ private onDoublePanEnd;
115
+ private onRotateStart;
116
+ private onRotateMove;
117
+ private onRotateEnd;
118
+ private onPinchStart;
119
+ private onPinchMove;
120
+ private onPinchEnd;
121
+ private onTriplePanStart;
122
+ private onTriplePanMove;
123
+ private onTriplePanEnd;
124
+ /**
125
+ * Set _center's x/y coordinates
126
+ * @param {Number} clientX
127
+ * @param {Number} clientY
128
+ */
129
+ private setCenter;
130
+ /**
131
+ * Set default mouse actions
132
+ */
133
+ private initializeMouseActions;
134
+ /**
135
+ * Set a new mouse action by specifying the operation to be performed and a mouse/key combination. In case of conflict, replaces the existing one
136
+ * @param {String} operation The operation to be performed ('PAN', 'ROTATE', 'ZOOM', 'FOV)
137
+ * @param {*} mouse A mouse button (0, 1, 2) or 'WHEEL' for wheel notches
138
+ * @param {*} key The keyboard modifier ('CTRL', 'SHIFT') or null if key is not needed
139
+ * @returns {Boolean} True if the mouse action has been successfully added, false otherwise
140
+ */
141
+ private setMouseAction;
142
+ /**
143
+ * Return the operation associated to a mouse/keyboard combination
144
+ * @param {*} mouse A mouse button (0, 1, 2) or 'WHEEL' for wheel notches
145
+ * @param {*} key The keyboard modifier ('CTRL', 'SHIFT') or null if key is not needed
146
+ * @returns The operation if it has been found, null otherwise
147
+ */
148
+ private getOpFromAction;
149
+ /**
150
+ * Get the operation associated to mouse and key combination and returns the corresponding FSA state
151
+ * @param {Number} mouse Mouse button
152
+ * @param {String} key Keyboard modifier
153
+ * @returns The FSA state obtained from the operation associated to mouse/keyboard combination
154
+ */
155
+ private getOpStateFromAction;
156
+ /**
157
+ * Calculate the angle between two pointers
158
+ * @param {PointerEvent} p1
159
+ * @param {PointerEvent} p2
160
+ * @returns {Number} The angle between two pointers in degrees
161
+ */
162
+ private getAngle;
163
+ /**
164
+ * Update a PointerEvent inside current pointerevents array
165
+ * @param {PointerEvent} event
166
+ */
167
+ private updateTouchEvent;
168
+ /**
169
+ * Apply a transformation matrix, to the camera and gizmos
170
+ * @param {Object} transformation Object containing matrices to apply to camera and gizmos
171
+ */
172
+ private applyTransformMatrix;
173
+ /**
174
+ * Calculate the angular speed
175
+ * @param {Number} p0 Position at t0
176
+ * @param {Number} p1 Position at t1
177
+ * @param {Number} t0 Initial time in milliseconds
178
+ * @param {Number} t1 Ending time in milliseconds
179
+ */
180
+ private calculateAngularSpeed;
181
+ /**
182
+ * Calculate the distance between two pointers
183
+ * @param {PointerEvent} p0 The first pointer
184
+ * @param {PointerEvent} p1 The second pointer
185
+ * @returns {number} The distance between the two pointers
186
+ */
187
+ private calculatePointersDistance;
188
+ /**
189
+ * Calculate the rotation axis as the vector perpendicular between two vectors
190
+ * @param {Vector3} vec1 The first vector
191
+ * @param {Vector3} vec2 The second vector
192
+ * @returns {Vector3} The normalized rotation axis
193
+ */
194
+ private calculateRotationAxis;
195
+ /**
196
+ * Calculate the trackball radius so that gizmo's diamater will be 2/3 of the minimum side of the camera frustum
197
+ * @param {Camera} camera
198
+ * @returns {Number} The trackball radius
199
+ */
200
+ private calculateTbRadius;
201
+ /**
202
+ * Focus operation consist of positioning the point of interest in front of the camera and a slightly zoom in
203
+ * @param {Vector3} point The point of interest
204
+ * @param {Number} size Scale factor
205
+ * @param {Number} amount Amount of operation to be completed (used for focus animations, default is complete full operation)
206
+ */
207
+ private focus;
208
+ /**
209
+ * Draw a grid and add it to the scene
210
+ */
211
+ private drawGrid;
212
+ connect: (domElement: HTMLElement) => void;
213
+ /**
214
+ * Remove all listeners, stop animations and clean scene
215
+ */
216
+ dispose: () => void;
217
+ /**
218
+ * remove the grid from the scene
219
+ */
220
+ private disposeGrid;
221
+ /**
222
+ * Compute the easing out cubic function for ease out effect in animation
223
+ * @param {Number} t The absolute progress of the animation in the bound of 0 (beginning of the) and 1 (ending of animation)
224
+ * @returns {Number} Result of easing out cubic at time t
225
+ */
226
+ private easeOutCubic;
227
+ /**
228
+ * Make rotation gizmos more or less visible
229
+ * @param {Boolean} isActive If true, make gizmos more visible
230
+ */
231
+ private activateGizmos;
232
+ /**
233
+ * Calculate the cursor position in NDC
234
+ * @param {number} x Cursor horizontal coordinate within the canvas
235
+ * @param {number} y Cursor vertical coordinate within the canvas
236
+ * @param {HTMLElement} canvas The canvas where the renderer draws its output
237
+ * @returns {Vector2} Cursor normalized position inside the canvas
238
+ */
239
+ private getCursorNDC;
240
+ /**
241
+ * Calculate the cursor position inside the canvas x/y coordinates with the origin being in the center of the canvas
242
+ * @param {Number} x Cursor horizontal coordinate within the canvas
243
+ * @param {Number} y Cursor vertical coordinate within the canvas
244
+ * @param {HTMLElement} canvas The canvas where the renderer draws its output
245
+ * @returns {Vector2} Cursor position inside the canvas
246
+ */
247
+ private getCursorPosition;
248
+ /**
249
+ * Set the camera to be controlled
250
+ * @param {Camera} camera The virtual camera to be controlled
251
+ */
252
+ private setCamera;
253
+ /**
254
+ * Set gizmos visibility
255
+ * @param {Boolean} value Value of gizmos visibility
256
+ */
257
+ setGizmosVisible(value: boolean): void;
258
+ /**
259
+ * Creates the rotation gizmos matching trackball center and radius
260
+ * @param {Vector3} tbCenter The trackball center
261
+ * @param {number} tbRadius The trackball radius
262
+ */
263
+ private makeGizmos;
264
+ /**
265
+ * Perform animation for focus operation
266
+ * @param {Number} time Instant in which this function is called as performance.now()
267
+ * @param {Vector3} point Point of interest for focus operation
268
+ * @param {Matrix4} cameraMatrix Camera matrix
269
+ * @param {Matrix4} gizmoMatrix Gizmos matrix
270
+ */
271
+ private onFocusAnim;
272
+ /**
273
+ * Perform animation for rotation operation
274
+ * @param {Number} time Instant in which this function is called as performance.now()
275
+ * @param {Vector3} rotationAxis Rotation axis
276
+ * @param {number} w0 Initial angular velocity
277
+ */
278
+ private onRotationAnim;
279
+ /**
280
+ * Perform pan operation moving camera between two points
281
+ * @param {Vector3} p0 Initial point
282
+ * @param {Vector3} p1 Ending point
283
+ * @param {Boolean} adjust If movement should be adjusted considering camera distance (Perspective only)
284
+ */
285
+ private pan;
286
+ /**
287
+ * Reset trackball
288
+ */
289
+ reset: () => void;
290
+ /**
291
+ * Rotate the camera around an axis passing by trackball's center
292
+ * @param {Vector3} axis Rotation axis
293
+ * @param {number} angle Angle in radians
294
+ * @returns {Object} Object with 'camera' field containing transformation matrix resulting from the operation to be applied to the camera
295
+ */
296
+ private rotate;
297
+ copyState: () => void;
298
+ pasteState: () => void;
299
+ /**
300
+ * Save the current state of the control. This can later be recovered with .reset
301
+ */
302
+ saveState: () => void;
303
+ /**
304
+ * Perform uniform scale operation around a given point
305
+ * @param {Number} size Scale factor
306
+ * @param {Vector3} point Point around which scale
307
+ * @param {Boolean} scaleGizmos If gizmos should be scaled (Perspective only)
308
+ * @returns {Object} Object with 'camera' and 'gizmo' fields containing transformation matrices resulting from the operation to be applied to the camera and gizmos
309
+ */
310
+ private applyScale;
311
+ /**
312
+ * Set camera fov
313
+ * @param {Number} value fov to be setted
314
+ */
315
+ private setFov;
316
+ /**
317
+ * Set the trackball's center point
318
+ * @param {Number} x X coordinate
319
+ * @param {Number} y Y coordinate
320
+ * @param {Number} z Z coordinate
321
+ */
322
+ setTarget: (x: number, y: number, z: number) => void;
323
+ /**
324
+ * Set values in transformation object
325
+ * @param {Matrix4} camera Transformation to be applied to the camera
326
+ * @param {Matrix4} gizmos Transformation to be applied to gizmos
327
+ */
328
+ private setTransformationMatrices;
329
+ /**
330
+ * Rotate camera around its direction axis passing by a given point by a given angle
331
+ * @param {Vector3} point The point where the rotation axis is passing trough
332
+ * @param {Number} angle Angle in radians
333
+ * @returns The computed transormation matix
334
+ */
335
+ private zRotate;
336
+ /**
337
+ * Unproject the cursor on the 3D object surface
338
+ * @param {Vector2} cursor Cursor coordinates in NDC
339
+ * @param {Camera} camera Virtual camera
340
+ * @returns {Vector3} The point of intersection with the model, if exist, null otherwise
341
+ */
342
+ private unprojectOnObj;
343
+ /**
344
+ * Unproject the cursor on the trackball surface
345
+ * @param {Camera} camera The virtual camera
346
+ * @param {Number} cursorX Cursor horizontal coordinate on screen
347
+ * @param {Number} cursorY Cursor vertical coordinate on screen
348
+ * @param {HTMLElement} canvas The canvas where the renderer draws its output
349
+ * @param {number} tbRadius The trackball radius
350
+ * @returns {Vector3} The unprojected point on the trackball surface
351
+ */
352
+ private unprojectOnTbSurface;
353
+ /**
354
+ * Unproject the cursor on the plane passing through the center of the trackball orthogonal to the camera
355
+ * @param {Camera} camera The virtual camera
356
+ * @param {Number} cursorX Cursor horizontal coordinate on screen
357
+ * @param {Number} cursorY Cursor vertical coordinate on screen
358
+ * @param {HTMLElement} canvas The canvas where the renderer draws its output
359
+ * @param {Boolean} initialDistance If initial distance between camera and gizmos should be used for calculations instead of current (Perspective only)
360
+ * @returns {Vector3} The unprojected point on the trackball plane
361
+ */
362
+ private unprojectOnTbPlane;
363
+ /**
364
+ * Update camera and gizmos state
365
+ */
366
+ private updateMatrixState;
367
+ /**
368
+ * Update the trackball FSA
369
+ * @param {STATE} newState New state of the FSA
370
+ * @param {Boolean} updateMatrices If matriices state should be updated
371
+ */
372
+ private updateTbState;
373
+ update: () => void;
374
+ private setStateFromJSON;
375
+ }
376
+ export { type ArcballControls };
@@ -1,6 +1,6 @@
1
- import { Vector3, Scene, PerspectiveCamera, OrthographicCamera } from 'three';
2
- import { EventDispatcher } from './EventDispatcher';
3
- import { StandardControlsEventMap } from './StandardControlsEventMap';
1
+ import type { Vector3, Scene, PerspectiveCamera, OrthographicCamera } from 'three';
2
+ import type { EventDispatcher } from './EventDispatcher.d.ts';
3
+ import type { StandardControlsEventMap } from './StandardControlsEventMap.d.ts';
4
4
  type Camera = OrthographicCamera | PerspectiveCamera;
5
5
  /**
6
6
  *
@@ -373,4 +373,4 @@ declare class ArcballControls extends EventDispatcher<StandardControlsEventMap>
373
373
  update: () => void;
374
374
  private setStateFromJSON;
375
375
  }
376
- export { ArcballControls };
376
+ export { type ArcballControls };
@@ -0,0 +1,29 @@
1
+ import type { Camera } from 'three';
2
+ import type { EventDispatcher } from './EventDispatcher.d.cts';
3
+ import type { StandardControlsEventMap } from './StandardControlsEventMap.d.cts';
4
+ /**
5
+ * W3C Device Orientation control (http://w3c.github.io/deviceorientation/spec-source-orientation.html)
6
+ */
7
+ declare class DeviceOrientationControls extends EventDispatcher<StandardControlsEventMap> {
8
+ object: Camera;
9
+ private changeEvent;
10
+ private EPS;
11
+ enabled: boolean;
12
+ deviceOrientation: Partial<DeviceOrientationEvent>;
13
+ screenOrientation: string | number;
14
+ alphaOffset: number;
15
+ constructor(object: Camera);
16
+ private onDeviceOrientationChangeEvent;
17
+ private onScreenOrientationChangeEvent;
18
+ private zee;
19
+ private euler;
20
+ private q0;
21
+ private q1;
22
+ private setObjectQuaternion;
23
+ connect: () => void;
24
+ disconnect: () => void;
25
+ private lastQuaternion;
26
+ update: () => void;
27
+ dispose: () => void;
28
+ }
29
+ export { type DeviceOrientationControls };
@@ -1,6 +1,6 @@
1
- import { Camera } from 'three';
2
- import { EventDispatcher } from './EventDispatcher';
3
- import { StandardControlsEventMap } from './StandardControlsEventMap';
1
+ import type { Camera } from 'three';
2
+ import type { EventDispatcher } from './EventDispatcher.d.ts';
3
+ import type { StandardControlsEventMap } from './StandardControlsEventMap.d.ts';
4
4
  /**
5
5
  * W3C Device Orientation control (http://w3c.github.io/deviceorientation/spec-source-orientation.html)
6
6
  */
@@ -26,4 +26,4 @@ declare class DeviceOrientationControls extends EventDispatcher<StandardControls
26
26
  update: () => void;
27
27
  dispose: () => void;
28
28
  }
29
- export { DeviceOrientationControls };
29
+ export { type DeviceOrientationControls };
@@ -0,0 +1,67 @@
1
+ import type { Camera, Object3D, Raycaster } from 'three';
2
+ import type { EventDispatcher } from './EventDispatcher.d.cts';
3
+ export interface DragControlsEventMap {
4
+ /**
5
+ * Fires when the pointer is moved onto a 3D object, or onto one of its children.
6
+ */
7
+ hoveron: {
8
+ object: Object3D;
9
+ };
10
+ /**
11
+ * Fires when the pointer is moved out of a 3D object.
12
+ */
13
+ hoveroff: {
14
+ object: Object3D;
15
+ };
16
+ /**
17
+ * Fires when the user starts to drag a 3D object.
18
+ */
19
+ dragstart: {
20
+ object: Object3D;
21
+ };
22
+ /**
23
+ * Fires when the user drags a 3D object.
24
+ */
25
+ drag: {
26
+ object: Object3D;
27
+ };
28
+ /**
29
+ * Fires when the user has finished dragging a 3D object.
30
+ */
31
+ dragend: {
32
+ object: Object3D;
33
+ };
34
+ }
35
+ declare class DragControls extends EventDispatcher<DragControlsEventMap> {
36
+ enabled: boolean;
37
+ transformGroup: boolean;
38
+ private _objects;
39
+ private _camera;
40
+ private _domElement;
41
+ private _plane;
42
+ private _raycaster;
43
+ private _mouse;
44
+ private _offset;
45
+ private _intersection;
46
+ private _worldPosition;
47
+ private _inverseMatrix;
48
+ private _intersections;
49
+ private _selected;
50
+ private _hovered;
51
+ constructor(_objects: Object3D[], _camera: Camera, _domElement: HTMLElement);
52
+ activate: () => void;
53
+ deactivate: () => void;
54
+ dispose: () => void;
55
+ getObjects: () => Object3D[];
56
+ getRaycaster: () => Raycaster;
57
+ private onMouseMove;
58
+ private onMouseDown;
59
+ private onMouseCancel;
60
+ private onPointerMove;
61
+ private onPointerDown;
62
+ private onPointerCancel;
63
+ private onTouchMove;
64
+ private onTouchStart;
65
+ private onTouchEnd;
66
+ }
67
+ export { type DragControls };
@@ -1,5 +1,5 @@
1
- import { Camera, Object3D, Raycaster } from 'three';
2
- import { EventDispatcher } from './EventDispatcher';
1
+ import type { Camera, Object3D, Raycaster } from 'three';
2
+ import type { EventDispatcher } from './EventDispatcher.d.ts';
3
3
  export interface DragControlsEventMap {
4
4
  /**
5
5
  * Fires when the pointer is moved onto a 3D object, or onto one of its children.
@@ -64,4 +64,4 @@ declare class DragControls extends EventDispatcher<DragControlsEventMap> {
64
64
  private onTouchStart;
65
65
  private onTouchEnd;
66
66
  }
67
- export { DragControls };
67
+ export { type DragControls };
@@ -0,0 +1,41 @@
1
+ /**
2
+ * The minimal basic Event that can be dispatched by a {@link EventDispatcher<>}.
3
+ */
4
+ export interface BaseEvent<TEventType extends string = string> {
5
+ readonly type: TEventType;
6
+ target: any;
7
+ }
8
+ /**
9
+ * The minimal expected contract of a fired Event that was dispatched by a {@link EventDispatcher<>}.
10
+ */
11
+ export interface Event<TEventType extends string = string, TTarget = unknown> {
12
+ readonly type: TEventType;
13
+ readonly target: TTarget;
14
+ }
15
+ export type EventListener<TEventData, TEventType extends string, TTarget> = (event: TEventData & Event<TEventType, TTarget>) => void;
16
+ export declare class EventDispatcher<TEventMap extends {} = {}> {
17
+ private _listeners;
18
+ /**
19
+ * Adds a listener to an event type.
20
+ * @param type The type of event to listen to.
21
+ * @param listener The function that gets called when the event is fired.
22
+ */
23
+ addEventListener<T extends Extract<keyof TEventMap, string>>(type: T, listener: EventListener<TEventMap[T], T, this>): void;
24
+ /**
25
+ * Checks if listener is added to an event type.
26
+ * @param type The type of event to listen to.
27
+ * @param listener The function that gets called when the event is fired.
28
+ */
29
+ hasEventListener<T extends Extract<keyof TEventMap, string>>(type: T, listener: EventListener<TEventMap[T], T, this>): boolean;
30
+ /**
31
+ * Removes a listener from an event type.
32
+ * @param type The type of the listener that gets removed.
33
+ * @param listener The listener function that gets removed.
34
+ */
35
+ removeEventListener<T extends Extract<keyof TEventMap, string>>(type: T, listener: EventListener<TEventMap[T], T, this>): void;
36
+ /**
37
+ * Fire an event type.
38
+ * @param event The event that gets fired.
39
+ */
40
+ dispatchEvent<T extends Extract<keyof TEventMap, string>>(event: BaseEvent<T> & TEventMap[T]): void;
41
+ }
@@ -0,0 +1,49 @@
1
+ import type { Vector3, Camera } from 'three';
2
+ import type { EventDispatcher } from './EventDispatcher.d.cts';
3
+ export declare class FirstPersonControls extends EventDispatcher<{}> {
4
+ object: Camera;
5
+ domElement?: HTMLElement | null;
6
+ enabled: boolean;
7
+ movementSpeed: number;
8
+ lookSpeed: number;
9
+ lookVertical: boolean;
10
+ autoForward: boolean;
11
+ activeLook: boolean;
12
+ heightSpeed: boolean;
13
+ heightCoef: number;
14
+ heightMin: number;
15
+ heightMax: number;
16
+ constrainVertical: boolean;
17
+ verticalMin: number;
18
+ verticalMax: number;
19
+ mouseDragOn: boolean;
20
+ private autoSpeedFactor;
21
+ private mouseX;
22
+ private mouseY;
23
+ private moveForward;
24
+ private moveBackward;
25
+ private moveLeft;
26
+ private moveRight;
27
+ private moveUp;
28
+ private moveDown;
29
+ private viewHalfX;
30
+ private viewHalfY;
31
+ private lat;
32
+ private lon;
33
+ private lookDirection;
34
+ private spherical;
35
+ readonly target: Vector3;
36
+ constructor(object: Camera, domElement?: HTMLElement | null);
37
+ connect: (domElement: HTMLElement) => void;
38
+ dispose: () => void;
39
+ handleResize: () => void;
40
+ private onMouseDown;
41
+ private onMouseUp;
42
+ private onMouseMove;
43
+ private onKeyDown;
44
+ private onKeyUp;
45
+ lookAt: (x: Vector3 | number, y?: number, z?: number) => this;
46
+ update: (delta: number) => void;
47
+ private contextmenu;
48
+ private setOrientation;
49
+ }
@@ -1,5 +1,5 @@
1
- import { Vector3, Camera } from 'three';
2
- import { EventDispatcher } from './EventDispatcher';
1
+ import type { Vector3, Camera } from 'three';
2
+ import type { EventDispatcher } from './EventDispatcher.d.ts';
3
3
  export declare class FirstPersonControls extends EventDispatcher<{}> {
4
4
  object: Camera;
5
5
  domElement?: HTMLElement | null;
@@ -0,0 +1,39 @@
1
+ import type { Camera } from 'three';
2
+ import type { EventDispatcher } from './EventDispatcher.d.cts';
3
+ export interface FlyControlsEventMap {
4
+ /**
5
+ * Fires when the camera has been transformed by the controls.
6
+ */
7
+ change: {};
8
+ }
9
+ declare class FlyControls extends EventDispatcher<FlyControlsEventMap> {
10
+ object: Camera;
11
+ domElement: HTMLElement | Document;
12
+ movementSpeed: number;
13
+ rollSpeed: number;
14
+ dragToLook: boolean;
15
+ autoForward: boolean;
16
+ private changeEvent;
17
+ private EPS;
18
+ private tmpQuaternion;
19
+ private mouseStatus;
20
+ private movementSpeedMultiplier;
21
+ private moveState;
22
+ private moveVector;
23
+ private rotationVector;
24
+ constructor(object: Camera, domElement?: HTMLElement | Document);
25
+ private keydown;
26
+ private keyup;
27
+ private pointerdown;
28
+ private pointermove;
29
+ private pointerup;
30
+ private lastQuaternion;
31
+ private lastPosition;
32
+ update: (delta: number) => void;
33
+ private updateMovementVector;
34
+ private updateRotationVector;
35
+ private getContainerDimensions;
36
+ connect: (domElement: HTMLElement | Document) => void;
37
+ dispose: () => void;
38
+ }
39
+ export { type FlyControls };
@@ -1,5 +1,5 @@
1
- import { Camera } from 'three';
2
- import { EventDispatcher } from './EventDispatcher';
1
+ import type { Camera } from 'three';
2
+ import type { EventDispatcher } from './EventDispatcher.d.ts';
3
3
  export interface FlyControlsEventMap {
4
4
  /**
5
5
  * Fires when the camera has been transformed by the controls.
@@ -36,4 +36,4 @@ declare class FlyControls extends EventDispatcher<FlyControlsEventMap> {
36
36
  connect: (domElement: HTMLElement | Document) => void;
37
37
  dispose: () => void;
38
38
  }
39
- export { FlyControls };
39
+ export { type FlyControls };