three-base 2.0.134 → 2.0.142
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/DirectionalLight.d.ts +6 -6
- package/DirectionalLight.js +68 -68
- package/DirectionalLight.ts +70 -0
- package/EventMap.d.ts +103 -0
- package/EventMap.js +17 -0
- package/EventMap.ts +139 -0
- package/EventMesh.d.ts +18 -18
- package/EventMesh.js +59 -59
- package/EventMesh.ts +60 -0
- package/ExtrudeMesh.d.ts +112 -112
- package/ExtrudeMesh.js +342 -366
- package/ExtrudeMesh.ts +553 -0
- package/FPScontrol.d.ts +511 -71
- package/FPScontrol.js +1799 -505
- package/FPScontrol.ts +1855 -0
- package/Fire/Fire.d.ts +28 -28
- package/Fire/Fire.js +80 -79
- package/Fire/Fire.ts +89 -0
- package/Fire/{FireGromtry.d.ts → FireGeometry.d.ts} +9 -9
- package/Fire/{FireGromtry.js → FireGeometry.js} +40 -40
- package/Fire/FireGeometry.ts +40 -0
- package/Fire/FireMaterial.d.ts +28 -28
- package/Fire/FireMaterial.js +32 -32
- package/Fire/FireMaterial.ts +89 -0
- package/Fire/index.d.ts +2 -1
- package/Fire/index.js +2 -1
- package/Fire/index.ts +2 -0
- package/GLTFDracoLoader.d.ts +71 -0
- package/GLTFDracoLoader.js +266 -0
- package/GLTFDracoLoader.ts +430 -0
- package/Grass/Grass.d.ts +8 -8
- package/Grass/Grass.js +38 -38
- package/Grass/Grass.ts +38 -0
- package/Grass/index.d.ts +2 -1
- package/Grass/index.js +2 -1
- package/Grass/index.ts +2 -0
- package/Ground1/Ground1.d.ts +10 -11
- package/Ground1/Ground1.js +95 -91
- package/Ground1/Ground1.ts +114 -0
- package/Ground1/index.d.ts +1 -1
- package/Ground1/index.js +1 -1
- package/Ground1/index.ts +1 -0
- package/MeshBase.d.ts +36 -35
- package/MeshBase.js +247 -223
- package/MeshBase.ts +253 -0
- package/Mirror.d.ts +25 -25
- package/Mirror.js +143 -139
- package/Mirror.ts +203 -0
- package/MktMesh/MktMesh.d.ts +291 -0
- package/MktMesh/MktMesh.js +1045 -0
- package/MktMesh/MktMesh.ts +1075 -0
- package/MktMesh/assetUrl.d.ts +35 -0
- package/MktMesh/assetUrl.js +69 -0
- package/MktMesh/assetUrl.ts +69 -0
- package/MktMesh/mktMappingShader.d.ts +12 -0
- package/MktMesh/mktMappingShader.js +139 -0
- package/MktMesh/mktMappingShader.ts +139 -0
- package/MktMesh/mktShader.d.ts +263 -0
- package/MktMesh/mktShader.js +1248 -0
- package/MktMesh/mktShader.ts +1344 -0
- package/MktMesh/panoBitmapTexture.d.ts +25 -0
- package/MktMesh/panoBitmapTexture.js +52 -0
- package/MktMesh/panoBitmapTexture.ts +54 -0
- package/MktMesh/panoSlotBind.d.ts +29 -0
- package/MktMesh/panoSlotBind.js +106 -0
- package/MktMesh/panoSlotBind.ts +153 -0
- package/MktMesh/panoSlotRoster.d.ts +22 -0
- package/MktMesh/panoSlotRoster.js +169 -0
- package/MktMesh/panoSlotRoster.ts +168 -0
- package/MktMesh/panoTileStitcher.d.ts +119 -0
- package/MktMesh/panoTileStitcher.js +533 -0
- package/MktMesh/panoTileStitcher.ts +616 -0
- package/MktMesh/types.d.ts +75 -0
- package/MktMesh/types.js +1 -0
- package/MktMesh/types.ts +87 -0
- package/MktMesh/wallCapTessellate.d.ts +33 -0
- package/MktMesh/wallCapTessellate.js +97 -0
- package/MktMesh/wallCapTessellate.ts +68 -0
- package/PipeMesh/PathGeometry.d.ts +44 -44
- package/PipeMesh/PathGeometry.js +307 -300
- package/PipeMesh/PathGeometry.ts +343 -0
- package/PipeMesh/PathPoint.d.ts +17 -17
- package/PipeMesh/PathPoint.js +31 -31
- package/PipeMesh/PathPoint.ts +36 -0
- package/PipeMesh/PathPointList.d.ts +31 -31
- package/PipeMesh/PathPointList.js +209 -208
- package/PipeMesh/PathPointList.ts +227 -0
- package/PipeMesh/PathTubeGeometry.d.ts +25 -25
- package/PipeMesh/PathTubeGeometry.js +130 -130
- package/PipeMesh/PathTubeGeometry.ts +146 -0
- package/PipeMesh/PipeMesh.d.ts +25 -25
- package/PipeMesh/PipeMesh.js +63 -63
- package/PipeMesh/PipeMesh.ts +76 -0
- package/PipeMesh/index.d.ts +1 -1
- package/PipeMesh/index.js +1 -1
- package/PipeMesh/index.ts +1 -0
- package/PlaneModal1/PlaneModal1.d.ts +34 -31
- package/PlaneModal1/PlaneModal1.js +109 -105
- package/PlaneModal1/PlaneModal1.ts +138 -0
- package/PlaneModal1/index.d.ts +1 -1
- package/PlaneModal1/index.js +1 -1
- package/PlaneModal1/index.ts +1 -0
- package/PlaneText.d.ts +27 -39
- package/PlaneText.js +35 -30
- package/PlaneText.ts +55 -0
- package/PlaneWithHtml.d.ts +13 -11
- package/PlaneWithHtml.js +64 -63
- package/PlaneWithHtml.ts +70 -0
- package/PointLight/PointLight.d.ts +13 -14
- package/PointLight/PointLight.js +64 -70
- package/PointLight/PointLight.ts +67 -0
- package/PointLight/index.d.ts +1 -1
- package/PointLight/index.js +1 -1
- package/PointLight/index.ts +1 -0
- package/README.md +110 -79
- package/Sky/Sky.d.ts +9 -9
- package/Sky/Sky.js +22 -22
- package/Sky/Sky.ts +22 -0
- package/Sky/index.d.ts +1 -1
- package/Sky/index.js +1 -1
- package/Sky/index.ts +1 -0
- package/SpotLight.d.ts +6 -6
- package/SpotLight.js +72 -72
- package/SpotLight.ts +74 -0
- package/SpriteModal1/SpriteModal1.d.ts +33 -30
- package/SpriteModal1/SpriteModal1.js +116 -110
- package/SpriteModal1/SpriteModal1.ts +146 -0
- package/SpriteModal1/index.d.ts +1 -1
- package/SpriteModal1/index.js +1 -1
- package/SpriteModal1/index.ts +1 -0
- package/SpriteText.d.ts +46 -45
- package/SpriteText.js +176 -163
- package/SpriteText.ts +205 -0
- package/SpriteText2.d.ts +48 -47
- package/SpriteText2.js +223 -198
- package/SpriteText2.ts +258 -0
- package/SpriteText3.d.ts +86 -0
- package/SpriteText3.js +519 -0
- package/SpriteText3.ts +599 -0
- package/SpriteWithHtml.d.ts +9 -7
- package/SpriteWithHtml.js +44 -44
- package/SpriteWithHtml.ts +50 -0
- package/Text3D/Text3D.d.ts +20 -20
- package/Text3D/Text3D.js +58 -62
- package/Text3D/Text3D.ts +77 -0
- package/Text3D/fontController.d.ts +60 -59
- package/Text3D/fontController.js +166 -199
- package/Text3D/fontController.ts +209 -0
- package/Text3D/index.d.ts +1 -1
- package/Text3D/index.js +1 -1
- package/Text3D/index.ts +1 -0
- package/ThreeBase.d.ts +248 -97
- package/ThreeBase.js +1202 -613
- package/ThreeBase.ts +1314 -0
- package/ThreeMouse.d.ts +54 -40
- package/ThreeMouse.js +453 -407
- package/ThreeMouse.ts +472 -0
- package/Transition.d.ts +45 -40
- package/Transition.js +209 -210
- package/Transition.ts +242 -0
- package/Water/Water.d.ts +5 -5
- package/Water/Water.js +44 -26
- package/Water/Water.ts +45 -0
- package/Water/index.d.ts +2 -0
- package/Water/index.js +2 -0
- package/Water/index.ts +2 -0
- package/WaterFlow/FloatingDuck.d.ts +88 -0
- package/WaterFlow/FloatingDuck.js +307 -0
- package/WaterFlow/FloatingDuck.ts +445 -0
- package/WaterFlow/GPUFluidSimulation.d.ts +56 -0
- package/WaterFlow/GPUFluidSimulation.js +785 -0
- package/WaterFlow/GPUFluidSimulation.ts +827 -0
- package/WaterFlow/ReservoirSystem.d.ts +106 -0
- package/WaterFlow/ReservoirSystem.js +621 -0
- package/WaterFlow/ReservoirSystem.ts +754 -0
- package/WaterFlow/SPHField.d.ts +35 -0
- package/WaterFlow/SPHField.js +204 -0
- package/WaterFlow/SPHField.ts +228 -0
- package/WaterFlow/ScreenSpaceFluidPass.d.ts +69 -0
- package/WaterFlow/ScreenSpaceFluidPass.js +736 -0
- package/WaterFlow/ScreenSpaceFluidPass.ts +789 -0
- package/WaterFlow/ShallowWaterSurface.d.ts +45 -0
- package/WaterFlow/ShallowWaterSurface.js +441 -0
- package/WaterFlow/ShallowWaterSurface.ts +510 -0
- package/WaterFlow/WaterFlow.d.ts +87 -0
- package/WaterFlow/WaterFlow.js +171 -0
- package/WaterFlow/WaterFlow.ts +219 -0
- package/WaterFlow/types.d.ts +161 -0
- package/WaterFlow/types.js +1 -0
- package/WaterFlow/types.ts +189 -0
- package/WaterFlow/waterFlowPass.d.ts +3 -0
- package/WaterFlow/waterFlowPass.js +20 -0
- package/WaterFlow/waterFlowPass.ts +40 -0
- package/collisionOBB.d.ts +42 -0
- package/collisionOBB.js +112 -0
- package/collisionOBB.ts +108 -0
- package/declare.d.ts +23 -165
- package/index.d.ts +1 -1
- package/index.js +1 -2
- package/index.ts +1 -0
- package/instanced/InstancedBatch.d.ts +57 -0
- package/instanced/InstancedBatch.js +348 -0
- package/instanced/InstancedBatch.ts +406 -0
- package/instanced/InstancedChild.d.ts +174 -0
- package/instanced/InstancedChild.js +264 -0
- package/instanced/InstancedChild.ts +327 -0
- package/instanced/InstancedGroup.d.ts +43 -0
- package/instanced/InstancedGroup.js +126 -0
- package/instanced/InstancedGroup.ts +137 -0
- package/{InstancedMeshBase.d.ts → instanced/InstancedMeshBase.d.ts} +38 -39
- package/{InstancedMeshBase.js → instanced/InstancedMeshBase.js} +282 -293
- package/instanced/InstancedMeshBase.ts +292 -0
- package/instanced/InstancedTemplate.d.ts +46 -0
- package/instanced/InstancedTemplate.js +125 -0
- package/instanced/InstancedTemplate.ts +188 -0
- package/keyControls.d.ts +30 -0
- package/{keyContorls.js → keyControls.js} +101 -98
- package/keyControls.ts +107 -0
- package/lensflare/LensFlare.d.ts +39 -0
- package/lensflare/LensFlare.js +373 -0
- package/lensflare/LensFlare.ts +448 -0
- package/lensflare/lensflare0.png +0 -0
- package/lensflare/lensflare3.png +0 -0
- package/lensflare/lensflare_custom.png +0 -0
- package/lensflare/lensflare_hex_ghost.png +0 -0
- package/lensflare/lensflare_hex_main.png +0 -0
- package/package.json +101 -26
- package/pass/bloom_pass.d.ts +2 -2
- package/pass/bloom_pass.js +188 -101
- package/pass/bloom_pass.ts +243 -0
- package/pass/cover_pass.d.ts +2 -2
- package/pass/cover_pass.js +122 -99
- package/pass/cover_pass.ts +182 -0
- package/pass/debugDepthState.d.ts +20 -0
- package/pass/debugDepthState.js +9 -0
- package/pass/debugDepthState.ts +22 -0
- package/pass/depthTestBias.d.ts +12 -0
- package/pass/depthTestBias.js +12 -0
- package/pass/depthTestBias.ts +12 -0
- package/pass/effectUserData.d.ts +27 -0
- package/pass/effectUserData.js +1 -0
- package/pass/effectUserData.ts +46 -0
- package/pass/frosted_glass_pass.d.ts +2 -2
- package/pass/frosted_glass_pass.js +167 -186
- package/pass/frosted_glass_pass.ts +288 -0
- package/pass/fsQuad.d.ts +9 -9
- package/pass/fsQuad.js +28 -28
- package/pass/fsQuad.ts +34 -0
- package/pass/glow_pass.d.ts +2 -2
- package/pass/glow_pass.js +449 -233
- package/pass/glow_pass.ts +654 -0
- package/pass/screen_bloom_pass.d.ts +11 -0
- package/pass/screen_bloom_pass.js +235 -0
- package/pass/screen_bloom_pass.ts +263 -0
- package/pass/ssao_pass.d.ts +88 -11
- package/pass/ssao_pass.js +802 -288
- package/pass/ssao_pass.ts +918 -0
- package/pass/stroke_pass.d.ts +2 -2
- package/pass/stroke_pass.js +329 -258
- package/pass/stroke_pass.ts +638 -0
- package/shaders/FXAAShaderMaterial.d.ts +3 -3
- package/shaders/FXAAShaderMaterial.js +23 -66
- package/shaders/FXAAShaderMaterial.ts +201 -0
- package/shaders/baseDepthVisShader.d.ts +11 -0
- package/shaders/baseDepthVisShader.js +36 -0
- package/shaders/baseDepthVisShader.ts +36 -0
- package/shaders/baseTextureToRenderShader.d.ts +2 -2
- package/shaders/baseTextureToRenderShader.js +55 -60
- package/shaders/baseTextureToRenderShader.ts +232 -0
- package/shaders/copyShader.d.ts +3 -3
- package/shaders/copyShader.js +13 -14
- package/shaders/copyShader.ts +32 -0
- package/shaders/debugDepthCompareShader.d.ts +14 -0
- package/shaders/debugDepthCompareShader.js +49 -0
- package/shaders/debugDepthCompareShader.ts +50 -0
- package/shaders/debugDepthJudgeShader.d.ts +18 -0
- package/shaders/debugDepthJudgeShader.js +52 -0
- package/shaders/debugDepthJudgeShader.ts +54 -0
- package/shaders/debugExcludedShader.d.ts +13 -0
- package/shaders/debugExcludedShader.js +46 -0
- package/shaders/debugExcludedShader.ts +48 -0
- package/spriteTextBg.d.ts +1 -0
- package/spriteTextBg.js +20 -0
- package/spriteTextBg.ts +20 -0
- package/threeLoader.d.ts +35 -34
- package/threeLoader.js +518 -527
- package/threeLoader.ts +525 -0
- package/threeUtils.d.ts +53 -52
- package/threeUtils.js +329 -330
- package/threeUtils.ts +373 -0
- package/types.d.ts +2 -0
- package/types.js +6 -0
- package/types.ts +8 -0
- package/ApngTexture.d.ts +0 -13
- package/ApngTexture.js +0 -61
- package/ApngTextureManage.d.ts +0 -18
- package/ApngTextureManage.js +0 -87
- package/KeyFrameAnimation.d.ts +0 -25
- package/KeyFrameAnimation.js +0 -78
- package/keyContorls.d.ts +0 -25
- package/lib/draco/draco_decoder.js +0 -34
- package/lib/draco/draco_decoder.wasm +0 -0
- package/lib/draco/draco_wasm_wrapper.js +0 -117
- package/shaders.d.ts +0 -5
- package/shaders.js +0 -93
package/SpriteText2.d.ts
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import { Sprite, Raycaster, Intersection } from 'three';
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import type { ColorString } from "./types";
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export default class SpriteText2 extends Sprite {
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constructor(text?: string, textHeight?: number, color?: ColorString);
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_color: ColorString;
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get text(): string;
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set text(text: string);
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get color(): ColorString;
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set backgroundColor(color: ColorString | false);
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set borderWidth(borderWidth: number);
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set borderRadius(borderRadius: number);
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set borderColor(borderColor: string);
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set fontSize(fontSize: number);
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}
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/*
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* @Author: xiaosihan
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* @Date: 2023-04-24 15:31:02
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* @Last Modified by: xiaosihan
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// 带箭头的精灵文字
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export default class SpriteText2 extends Sprite {
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_fontFace = 'Arial';
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_fontSize = 90; // defines text resolution
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40
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_fontWeight = 'normal';
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_canvas = document.createElement('canvas');
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42
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get text() { return this._text; }
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43
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set text(text) { this._text = text; this._genCanvas(); }
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get textHeight() { return this._textHeight; }
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45
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set textHeight(textHeight) { this._textHeight = textHeight; this._genCanvas(); }
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get color() { return this._color; }
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set color(color) { this._color = color; this._genCanvas(); }
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48
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get backgroundColor() { return this._backgroundColor; }
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set backgroundColor(color) { this._backgroundColor = color; this._genCanvas(); }
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get padding() { return this._padding; }
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set padding(padding) { this._padding = padding; this._genCanvas(); }
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get borderWidth() { return this._borderWidth; }
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53
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set borderWidth(borderWidth) { this._borderWidth = borderWidth; this._genCanvas(); }
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-
get borderRadius() { return this._borderRadius; }
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55
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set borderRadius(borderRadius) { this._borderRadius = borderRadius; this._genCanvas(); }
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get borderColor() { return this._borderColor; }
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57
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set borderColor(borderColor) { this._borderColor = borderColor; this._genCanvas(); }
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get fontFace() { return this._fontFace; }
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set fontFace(fontFace) { this._fontFace = fontFace; this._genCanvas(); }
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60
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get fontSize() { return this._fontSize; }
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61
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set fontSize(fontSize) { this._fontSize = fontSize; this._genCanvas(); }
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62
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get fontWeight() { return this._fontWeight; }
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63
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set fontWeight(fontWeight) { this._fontWeight = fontWeight; this._genCanvas(); }
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get strokeWidth() { return this._strokeWidth; }
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65
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set strokeWidth(strokeWidth) { this._strokeWidth = strokeWidth; this._genCanvas(); }
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get strokeColor() { return this._strokeColor; }
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67
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set strokeColor(strokeColor) { this._strokeColor = strokeColor; this._genCanvas(); }
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_genCanvas() {
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const canvas = this._canvas;
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const ctx = canvas.getContext('2d');
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const
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const
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const
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const
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const
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const
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const
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//
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ctx.
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ctx.
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ctx.moveTo(
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ctx.lineTo(
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ctx.
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ctx.lineTo(
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ctx.
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ctx.
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ctx.
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[
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ctx.
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ctx.
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ctx.
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ctx.
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|
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|
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this.
|
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this.
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|
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|
|
1
|
+
/*
|
|
2
|
+
* @Author: xiaosihan
|
|
3
|
+
* @Date: 2023-04-24 15:31:02
|
|
4
|
+
* @Last Modified by: xiaosihan
|
|
5
|
+
* @Last Modified time: 2023-04-24 16:18:47
|
|
6
|
+
*/
|
|
7
|
+
import { LinearFilter, Sprite, Texture } from 'three';
|
|
8
|
+
// 带箭头的精灵文字
|
|
9
|
+
export default class SpriteText2 extends Sprite {
|
|
10
|
+
constructor(text = '', textHeight = 10, color = 'rgba(255, 255, 255, 1)') {
|
|
11
|
+
super();
|
|
12
|
+
this.material.alphaTest = 0.1;
|
|
13
|
+
this._text = `${text}`;
|
|
14
|
+
this._textHeight = textHeight;
|
|
15
|
+
this._color = color;
|
|
16
|
+
this._backgroundColor = false; // no background color
|
|
17
|
+
this._padding = 0;
|
|
18
|
+
this._borderWidth = 0;
|
|
19
|
+
this._borderRadius = 0;
|
|
20
|
+
this._borderColor = 'white';
|
|
21
|
+
this._strokeWidth = 0;
|
|
22
|
+
this._strokeColor = 'white';
|
|
23
|
+
this._fontFace = 'Arial';
|
|
24
|
+
this._fontSize = 90; // defines text resolution
|
|
25
|
+
this._fontWeight = 'normal';
|
|
26
|
+
this._genCanvas();
|
|
27
|
+
}
|
|
28
|
+
_text = "";
|
|
29
|
+
_textHeight = 0;
|
|
30
|
+
_color = "#ffffff";
|
|
31
|
+
_backgroundColor = false; // no background color
|
|
32
|
+
_padding = 0;
|
|
33
|
+
_borderWidth = 0;
|
|
34
|
+
_borderRadius = 0;
|
|
35
|
+
_borderColor = 'white';
|
|
36
|
+
_strokeWidth = 0;
|
|
37
|
+
_strokeColor = 'white';
|
|
38
|
+
_fontFace = 'Arial';
|
|
39
|
+
_fontSize = 90; // defines text resolution
|
|
40
|
+
_fontWeight = 'normal';
|
|
41
|
+
_canvas = document.createElement('canvas');
|
|
42
|
+
get text() { return this._text; }
|
|
43
|
+
set text(text) { this._text = text; this._genCanvas(); }
|
|
44
|
+
get textHeight() { return this._textHeight; }
|
|
45
|
+
set textHeight(textHeight) { this._textHeight = textHeight; this._genCanvas(); }
|
|
46
|
+
get color() { return this._color; }
|
|
47
|
+
set color(color) { this._color = color; this._genCanvas(); }
|
|
48
|
+
get backgroundColor() { return this._backgroundColor; }
|
|
49
|
+
set backgroundColor(color) { this._backgroundColor = color; this._genCanvas(); }
|
|
50
|
+
get padding() { return this._padding; }
|
|
51
|
+
set padding(padding) { this._padding = padding; this._genCanvas(); }
|
|
52
|
+
get borderWidth() { return this._borderWidth; }
|
|
53
|
+
set borderWidth(borderWidth) { this._borderWidth = borderWidth; this._genCanvas(); }
|
|
54
|
+
get borderRadius() { return this._borderRadius; }
|
|
55
|
+
set borderRadius(borderRadius) { this._borderRadius = borderRadius; this._genCanvas(); }
|
|
56
|
+
get borderColor() { return this._borderColor; }
|
|
57
|
+
set borderColor(borderColor) { this._borderColor = borderColor; this._genCanvas(); }
|
|
58
|
+
get fontFace() { return this._fontFace; }
|
|
59
|
+
set fontFace(fontFace) { this._fontFace = fontFace; this._genCanvas(); }
|
|
60
|
+
get fontSize() { return this._fontSize; }
|
|
61
|
+
set fontSize(fontSize) { this._fontSize = fontSize; this._genCanvas(); }
|
|
62
|
+
get fontWeight() { return this._fontWeight; }
|
|
63
|
+
set fontWeight(fontWeight) { this._fontWeight = fontWeight; this._genCanvas(); }
|
|
64
|
+
get strokeWidth() { return this._strokeWidth; }
|
|
65
|
+
set strokeWidth(strokeWidth) { this._strokeWidth = strokeWidth; this._genCanvas(); }
|
|
66
|
+
get strokeColor() { return this._strokeColor; }
|
|
67
|
+
set strokeColor(strokeColor) { this._strokeColor = strokeColor; this._genCanvas(); }
|
|
68
|
+
_genCanvas() {
|
|
69
|
+
const canvas = this._canvas;
|
|
70
|
+
const ctx = canvas.getContext('2d');
|
|
71
|
+
if (!ctx)
|
|
72
|
+
return;
|
|
73
|
+
const border = Array.isArray(this.borderWidth) ? this.borderWidth : [this.borderWidth, this.borderWidth]; // x,y border
|
|
74
|
+
const relBorder = border.map(b => b * this.fontSize * 0.1); // border in canvas units
|
|
75
|
+
const borderRadius = Array.isArray(this.borderRadius) ? this.borderRadius : [this.borderRadius, this.borderRadius, this.borderRadius, this.borderRadius]; // tl tr br bl corners
|
|
76
|
+
const relBorderRadius = borderRadius.map(b => b * this.fontSize * 0.1); // border radius in canvas units
|
|
77
|
+
const padding = Array.isArray(this.padding) ? this.padding : [this.padding, this.padding]; // x,y padding
|
|
78
|
+
const relPadding = padding.map(p => p * this.fontSize * 0.1); // padding in canvas units
|
|
79
|
+
const lines = this.text.split('\n');
|
|
80
|
+
const font = `${this.fontWeight} ${this.fontSize}px ${this.fontFace}`;
|
|
81
|
+
ctx.font = font; // measure canvas with appropriate font
|
|
82
|
+
const innerWidth = Math.max(...lines.map(line => ctx.measureText(line).width));
|
|
83
|
+
const innerHeight = this.fontSize * lines.length;
|
|
84
|
+
// 内容框尺寸(含 border + padding)
|
|
85
|
+
const contentW = innerWidth + relBorder[0] * 2 + relPadding[0] * 2;
|
|
86
|
+
const contentH = innerHeight + relBorder[1] * 2 + relPadding[1] * 2;
|
|
87
|
+
// 箭头区:底部预留 arrowZone 给向下箭头(raycast 用 uv.y 判定点击区)。
|
|
88
|
+
// 顶部同样预留等量空间,使内容框在画布中【垂直居中】,不再因底部箭头区而整体偏上、视觉不居中。
|
|
89
|
+
const arrowZone = 40;
|
|
90
|
+
const boxTop = arrowZone; // 内容框顶边(顶留白 = arrowZone)
|
|
91
|
+
const boxBottom = boxTop + contentH; // 内容框底边(箭头从此处向下延伸)
|
|
92
|
+
canvas.width = contentW;
|
|
93
|
+
canvas.height = boxBottom + arrowZone; // 顶 arrowZone + 内容 + 底 arrowZone
|
|
94
|
+
// 统一平移到内容框坐标系:之后所有绘制都以 (0, boxTop) 为内容框左上角。
|
|
95
|
+
ctx.translate(0, boxTop);
|
|
96
|
+
// paint border
|
|
97
|
+
if (this.borderWidth) {
|
|
98
|
+
ctx.strokeStyle = this.borderColor;
|
|
99
|
+
if (relBorder[0]) { // left + right borders
|
|
100
|
+
const hb = relBorder[0] / 2;
|
|
101
|
+
ctx.lineWidth = relBorder[0];
|
|
102
|
+
ctx.beginPath();
|
|
103
|
+
ctx.moveTo(hb, relBorderRadius[0]);
|
|
104
|
+
ctx.lineTo(hb, contentH - relBorderRadius[3]);
|
|
105
|
+
ctx.moveTo(contentW - hb, relBorderRadius[1]);
|
|
106
|
+
ctx.lineTo(contentW - hb, contentH - relBorderRadius[2]);
|
|
107
|
+
ctx.stroke();
|
|
108
|
+
}
|
|
109
|
+
if (relBorder[1]) { // top + bottom borders
|
|
110
|
+
const hb = relBorder[1] / 2;
|
|
111
|
+
ctx.lineWidth = relBorder[1];
|
|
112
|
+
ctx.beginPath();
|
|
113
|
+
ctx.moveTo(Math.max(relBorder[0], relBorderRadius[0]), hb);
|
|
114
|
+
ctx.lineTo(contentW - Math.max(relBorder[0], relBorderRadius[1]), hb);
|
|
115
|
+
ctx.moveTo(Math.max(relBorder[0], relBorderRadius[3]), contentH - hb);
|
|
116
|
+
ctx.lineTo((contentW / 2 - 20), contentH - hb);
|
|
117
|
+
ctx.lineTo((contentW / 2), contentH + 20 - hb);
|
|
118
|
+
ctx.lineTo((contentW / 2 + 20), contentH - hb);
|
|
119
|
+
ctx.lineTo(contentW - Math.max(relBorder[0], relBorderRadius[2]), contentH - hb);
|
|
120
|
+
ctx.stroke();
|
|
121
|
+
}
|
|
122
|
+
if (this.borderRadius) { // strike rounded corners
|
|
123
|
+
const cornerWidth = Math.max(...relBorder);
|
|
124
|
+
const hb = cornerWidth / 2;
|
|
125
|
+
ctx.lineWidth = cornerWidth;
|
|
126
|
+
ctx.beginPath();
|
|
127
|
+
[
|
|
128
|
+
!!relBorderRadius[0] && [relBorderRadius[0], hb, hb, relBorderRadius[0]],
|
|
129
|
+
!!relBorderRadius[1] && [contentW - relBorderRadius[1], contentW - hb, hb, relBorderRadius[1]],
|
|
130
|
+
!!relBorderRadius[2] && [contentW - relBorderRadius[2], contentW - hb, contentH - hb, contentH - relBorderRadius[2]],
|
|
131
|
+
!!relBorderRadius[3] && [relBorderRadius[3], hb, contentH - hb, contentH - relBorderRadius[3]]
|
|
132
|
+
].filter((d) => !!d).forEach(([x0, x1, y0, y1]) => {
|
|
133
|
+
ctx.moveTo(x0, y0);
|
|
134
|
+
ctx.quadraticCurveTo(x1, y0, x1, y1);
|
|
135
|
+
});
|
|
136
|
+
ctx.stroke();
|
|
137
|
+
}
|
|
138
|
+
}
|
|
139
|
+
// paint background
|
|
140
|
+
if (this.backgroundColor) {
|
|
141
|
+
ctx.fillStyle = this.backgroundColor;
|
|
142
|
+
if (!this.borderRadius) {
|
|
143
|
+
ctx.fillRect(relBorder[0], relBorder[1], contentW - relBorder[0] * 2, contentH - relBorder[1] * 2);
|
|
144
|
+
}
|
|
145
|
+
else { // fill with rounded corners
|
|
146
|
+
ctx.beginPath();
|
|
147
|
+
ctx.moveTo(relBorder[0], relBorderRadius[0]);
|
|
148
|
+
ctx.quadraticCurveTo(relBorder[0], relBorder[1], relBorderRadius[0], relBorder[1]);
|
|
149
|
+
ctx.lineTo(contentW - relBorderRadius[1], relBorder[1]);
|
|
150
|
+
ctx.quadraticCurveTo(contentW - relBorder[0], relBorder[1], contentW - relBorder[0], relBorderRadius[1]);
|
|
151
|
+
ctx.lineTo(contentW - relBorder[0], contentH - relBorderRadius[2]);
|
|
152
|
+
ctx.quadraticCurveTo(contentW - relBorder[0], contentH - relBorder[1], contentW - relBorderRadius[2], contentH - relBorder[1]);
|
|
153
|
+
ctx.lineTo((contentW / 2 + 20), contentH - relBorder[1]);
|
|
154
|
+
ctx.lineTo((contentW / 2), contentH + 20 - relBorder[1]);
|
|
155
|
+
ctx.lineTo((contentW / 2 - 20), contentH - relBorder[1]);
|
|
156
|
+
ctx.lineTo(relBorderRadius[3], contentH - relBorder[1]);
|
|
157
|
+
ctx.quadraticCurveTo(relBorder[0], contentH - relBorder[1], relBorder[0], contentH - relBorderRadius[3]);
|
|
158
|
+
ctx.closePath();
|
|
159
|
+
ctx.fill();
|
|
160
|
+
}
|
|
161
|
+
}
|
|
162
|
+
// 文字区:在内容框内(已平移到 boxTop)再叠加 border + padding 偏移,使文字在框内居中。
|
|
163
|
+
ctx.translate(relBorder[0], relBorder[1]);
|
|
164
|
+
ctx.translate(relPadding[0], relPadding[1]);
|
|
165
|
+
// paint text
|
|
166
|
+
ctx.font = font; // Set font again after canvas is resized, as context properties are reset
|
|
167
|
+
ctx.fillStyle = this.color;
|
|
168
|
+
// 精确垂直居中:用 measureText 的 actualBoundingBox 实测字形上下沿,
|
|
169
|
+
// 不再依赖 textBaseline='middle'(middle 是 em 盒中线,与真实字形视觉中线常偏差,
|
|
170
|
+
// 导致整行文字偏上/偏下、看着不居中)。改为 alphabetic 基线 + 实测字形高度,
|
|
171
|
+
// 把每行字形放进其 fontSize 高的槽中心。
|
|
172
|
+
ctx.textAlign = 'center';
|
|
173
|
+
ctx.textBaseline = 'alphabetic';
|
|
174
|
+
const drawTextStroke = this.strokeWidth > 0;
|
|
175
|
+
if (drawTextStroke) {
|
|
176
|
+
ctx.lineWidth = this.strokeWidth * this.fontSize / 10;
|
|
177
|
+
ctx.strokeStyle = this.strokeColor;
|
|
178
|
+
}
|
|
179
|
+
const slotH = this.fontSize; // 每行槽高
|
|
180
|
+
lines.forEach((line, index) => {
|
|
181
|
+
const metrics = ctx.measureText(line);
|
|
182
|
+
const ascent = metrics.actualBoundingBoxAscent; // 字形顶部到基线
|
|
183
|
+
const descent = metrics.actualBoundingBoxDescent; // 基线到字形底部
|
|
184
|
+
const glyphH = (ascent || 0) + (descent || 0);
|
|
185
|
+
const slotTop = index * slotH; // 本行槽顶(内容框坐标系,已平移)
|
|
186
|
+
// 让字形在槽中垂直居中:先平移到槽中线,再上移 ascent 回到基线
|
|
187
|
+
const baselineY = slotTop + (slotH - glyphH) / 2 + (ascent || slotH / 2);
|
|
188
|
+
const lineX = innerWidth / 2;
|
|
189
|
+
drawTextStroke && ctx.strokeText(line, lineX, baselineY);
|
|
190
|
+
ctx.fillText(line, lineX, baselineY);
|
|
191
|
+
});
|
|
192
|
+
// Inject canvas into sprite
|
|
193
|
+
if (this.material.map)
|
|
194
|
+
this.material.map.dispose(); // gc previous texture
|
|
195
|
+
const texture = this.material.map = new Texture(canvas);
|
|
196
|
+
texture.minFilter = LinearFilter;
|
|
197
|
+
texture.needsUpdate = true;
|
|
198
|
+
const yScale = this.textHeight * lines.length + border[1] * 2 + padding[1] * 2;
|
|
199
|
+
this.scale.set(yScale * canvas.width / canvas.height, yScale, 0);
|
|
200
|
+
}
|
|
201
|
+
//鼠标拾取计算
|
|
202
|
+
raycast(raycaster, intersects) {
|
|
203
|
+
let intersect = [];
|
|
204
|
+
super.raycast(raycaster, intersect);
|
|
205
|
+
let inte = intersect[0];
|
|
206
|
+
if (inte && (inte.uv && inte.uv.y > 0.55)) {
|
|
207
|
+
intersects.push(inte);
|
|
208
|
+
}
|
|
209
|
+
}
|
|
210
|
+
copy(source) {
|
|
211
|
+
this.color = source.color;
|
|
212
|
+
this.backgroundColor = source.backgroundColor;
|
|
213
|
+
this.padding = source.padding;
|
|
214
|
+
this.borderWidth = source.borderWidth;
|
|
215
|
+
this.borderColor = source.borderColor;
|
|
216
|
+
this.fontFace = source.fontFace;
|
|
217
|
+
this.fontSize = source.fontSize;
|
|
218
|
+
this.fontWeight = source.fontWeight;
|
|
219
|
+
this.strokeWidth = source.strokeWidth;
|
|
220
|
+
this.strokeColor = source.strokeColor;
|
|
221
|
+
return this;
|
|
222
|
+
}
|
|
223
|
+
}
|