three-base 2.0.134 → 2.0.142

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (305) hide show
  1. package/DirectionalLight.d.ts +6 -6
  2. package/DirectionalLight.js +68 -68
  3. package/DirectionalLight.ts +70 -0
  4. package/EventMap.d.ts +103 -0
  5. package/EventMap.js +17 -0
  6. package/EventMap.ts +139 -0
  7. package/EventMesh.d.ts +18 -18
  8. package/EventMesh.js +59 -59
  9. package/EventMesh.ts +60 -0
  10. package/ExtrudeMesh.d.ts +112 -112
  11. package/ExtrudeMesh.js +342 -366
  12. package/ExtrudeMesh.ts +553 -0
  13. package/FPScontrol.d.ts +511 -71
  14. package/FPScontrol.js +1799 -505
  15. package/FPScontrol.ts +1855 -0
  16. package/Fire/Fire.d.ts +28 -28
  17. package/Fire/Fire.js +80 -79
  18. package/Fire/Fire.ts +89 -0
  19. package/Fire/{FireGromtry.d.ts → FireGeometry.d.ts} +9 -9
  20. package/Fire/{FireGromtry.js → FireGeometry.js} +40 -40
  21. package/Fire/FireGeometry.ts +40 -0
  22. package/Fire/FireMaterial.d.ts +28 -28
  23. package/Fire/FireMaterial.js +32 -32
  24. package/Fire/FireMaterial.ts +89 -0
  25. package/Fire/index.d.ts +2 -1
  26. package/Fire/index.js +2 -1
  27. package/Fire/index.ts +2 -0
  28. package/GLTFDracoLoader.d.ts +71 -0
  29. package/GLTFDracoLoader.js +266 -0
  30. package/GLTFDracoLoader.ts +430 -0
  31. package/Grass/Grass.d.ts +8 -8
  32. package/Grass/Grass.js +38 -38
  33. package/Grass/Grass.ts +38 -0
  34. package/Grass/index.d.ts +2 -1
  35. package/Grass/index.js +2 -1
  36. package/Grass/index.ts +2 -0
  37. package/Ground1/Ground1.d.ts +10 -11
  38. package/Ground1/Ground1.js +95 -91
  39. package/Ground1/Ground1.ts +114 -0
  40. package/Ground1/index.d.ts +1 -1
  41. package/Ground1/index.js +1 -1
  42. package/Ground1/index.ts +1 -0
  43. package/MeshBase.d.ts +36 -35
  44. package/MeshBase.js +247 -223
  45. package/MeshBase.ts +253 -0
  46. package/Mirror.d.ts +25 -25
  47. package/Mirror.js +143 -139
  48. package/Mirror.ts +203 -0
  49. package/MktMesh/MktMesh.d.ts +291 -0
  50. package/MktMesh/MktMesh.js +1045 -0
  51. package/MktMesh/MktMesh.ts +1075 -0
  52. package/MktMesh/assetUrl.d.ts +35 -0
  53. package/MktMesh/assetUrl.js +69 -0
  54. package/MktMesh/assetUrl.ts +69 -0
  55. package/MktMesh/mktMappingShader.d.ts +12 -0
  56. package/MktMesh/mktMappingShader.js +139 -0
  57. package/MktMesh/mktMappingShader.ts +139 -0
  58. package/MktMesh/mktShader.d.ts +263 -0
  59. package/MktMesh/mktShader.js +1248 -0
  60. package/MktMesh/mktShader.ts +1344 -0
  61. package/MktMesh/panoBitmapTexture.d.ts +25 -0
  62. package/MktMesh/panoBitmapTexture.js +52 -0
  63. package/MktMesh/panoBitmapTexture.ts +54 -0
  64. package/MktMesh/panoSlotBind.d.ts +29 -0
  65. package/MktMesh/panoSlotBind.js +106 -0
  66. package/MktMesh/panoSlotBind.ts +153 -0
  67. package/MktMesh/panoSlotRoster.d.ts +22 -0
  68. package/MktMesh/panoSlotRoster.js +169 -0
  69. package/MktMesh/panoSlotRoster.ts +168 -0
  70. package/MktMesh/panoTileStitcher.d.ts +119 -0
  71. package/MktMesh/panoTileStitcher.js +533 -0
  72. package/MktMesh/panoTileStitcher.ts +616 -0
  73. package/MktMesh/types.d.ts +75 -0
  74. package/MktMesh/types.js +1 -0
  75. package/MktMesh/types.ts +87 -0
  76. package/MktMesh/wallCapTessellate.d.ts +33 -0
  77. package/MktMesh/wallCapTessellate.js +97 -0
  78. package/MktMesh/wallCapTessellate.ts +68 -0
  79. package/PipeMesh/PathGeometry.d.ts +44 -44
  80. package/PipeMesh/PathGeometry.js +307 -300
  81. package/PipeMesh/PathGeometry.ts +343 -0
  82. package/PipeMesh/PathPoint.d.ts +17 -17
  83. package/PipeMesh/PathPoint.js +31 -31
  84. package/PipeMesh/PathPoint.ts +36 -0
  85. package/PipeMesh/PathPointList.d.ts +31 -31
  86. package/PipeMesh/PathPointList.js +209 -208
  87. package/PipeMesh/PathPointList.ts +227 -0
  88. package/PipeMesh/PathTubeGeometry.d.ts +25 -25
  89. package/PipeMesh/PathTubeGeometry.js +130 -130
  90. package/PipeMesh/PathTubeGeometry.ts +146 -0
  91. package/PipeMesh/PipeMesh.d.ts +25 -25
  92. package/PipeMesh/PipeMesh.js +63 -63
  93. package/PipeMesh/PipeMesh.ts +76 -0
  94. package/PipeMesh/index.d.ts +1 -1
  95. package/PipeMesh/index.js +1 -1
  96. package/PipeMesh/index.ts +1 -0
  97. package/PlaneModal1/PlaneModal1.d.ts +34 -31
  98. package/PlaneModal1/PlaneModal1.js +109 -105
  99. package/PlaneModal1/PlaneModal1.ts +138 -0
  100. package/PlaneModal1/index.d.ts +1 -1
  101. package/PlaneModal1/index.js +1 -1
  102. package/PlaneModal1/index.ts +1 -0
  103. package/PlaneText.d.ts +27 -39
  104. package/PlaneText.js +35 -30
  105. package/PlaneText.ts +55 -0
  106. package/PlaneWithHtml.d.ts +13 -11
  107. package/PlaneWithHtml.js +64 -63
  108. package/PlaneWithHtml.ts +70 -0
  109. package/PointLight/PointLight.d.ts +13 -14
  110. package/PointLight/PointLight.js +64 -70
  111. package/PointLight/PointLight.ts +67 -0
  112. package/PointLight/index.d.ts +1 -1
  113. package/PointLight/index.js +1 -1
  114. package/PointLight/index.ts +1 -0
  115. package/README.md +110 -79
  116. package/Sky/Sky.d.ts +9 -9
  117. package/Sky/Sky.js +22 -22
  118. package/Sky/Sky.ts +22 -0
  119. package/Sky/index.d.ts +1 -1
  120. package/Sky/index.js +1 -1
  121. package/Sky/index.ts +1 -0
  122. package/SpotLight.d.ts +6 -6
  123. package/SpotLight.js +72 -72
  124. package/SpotLight.ts +74 -0
  125. package/SpriteModal1/SpriteModal1.d.ts +33 -30
  126. package/SpriteModal1/SpriteModal1.js +116 -110
  127. package/SpriteModal1/SpriteModal1.ts +146 -0
  128. package/SpriteModal1/index.d.ts +1 -1
  129. package/SpriteModal1/index.js +1 -1
  130. package/SpriteModal1/index.ts +1 -0
  131. package/SpriteText.d.ts +46 -45
  132. package/SpriteText.js +176 -163
  133. package/SpriteText.ts +205 -0
  134. package/SpriteText2.d.ts +48 -47
  135. package/SpriteText2.js +223 -198
  136. package/SpriteText2.ts +258 -0
  137. package/SpriteText3.d.ts +86 -0
  138. package/SpriteText3.js +519 -0
  139. package/SpriteText3.ts +599 -0
  140. package/SpriteWithHtml.d.ts +9 -7
  141. package/SpriteWithHtml.js +44 -44
  142. package/SpriteWithHtml.ts +50 -0
  143. package/Text3D/Text3D.d.ts +20 -20
  144. package/Text3D/Text3D.js +58 -62
  145. package/Text3D/Text3D.ts +77 -0
  146. package/Text3D/fontController.d.ts +60 -59
  147. package/Text3D/fontController.js +166 -199
  148. package/Text3D/fontController.ts +209 -0
  149. package/Text3D/index.d.ts +1 -1
  150. package/Text3D/index.js +1 -1
  151. package/Text3D/index.ts +1 -0
  152. package/ThreeBase.d.ts +248 -97
  153. package/ThreeBase.js +1202 -613
  154. package/ThreeBase.ts +1314 -0
  155. package/ThreeMouse.d.ts +54 -40
  156. package/ThreeMouse.js +453 -407
  157. package/ThreeMouse.ts +472 -0
  158. package/Transition.d.ts +45 -40
  159. package/Transition.js +209 -210
  160. package/Transition.ts +242 -0
  161. package/Water/Water.d.ts +5 -5
  162. package/Water/Water.js +44 -26
  163. package/Water/Water.ts +45 -0
  164. package/Water/index.d.ts +2 -0
  165. package/Water/index.js +2 -0
  166. package/Water/index.ts +2 -0
  167. package/WaterFlow/FloatingDuck.d.ts +88 -0
  168. package/WaterFlow/FloatingDuck.js +307 -0
  169. package/WaterFlow/FloatingDuck.ts +445 -0
  170. package/WaterFlow/GPUFluidSimulation.d.ts +56 -0
  171. package/WaterFlow/GPUFluidSimulation.js +785 -0
  172. package/WaterFlow/GPUFluidSimulation.ts +827 -0
  173. package/WaterFlow/ReservoirSystem.d.ts +106 -0
  174. package/WaterFlow/ReservoirSystem.js +621 -0
  175. package/WaterFlow/ReservoirSystem.ts +754 -0
  176. package/WaterFlow/SPHField.d.ts +35 -0
  177. package/WaterFlow/SPHField.js +204 -0
  178. package/WaterFlow/SPHField.ts +228 -0
  179. package/WaterFlow/ScreenSpaceFluidPass.d.ts +69 -0
  180. package/WaterFlow/ScreenSpaceFluidPass.js +736 -0
  181. package/WaterFlow/ScreenSpaceFluidPass.ts +789 -0
  182. package/WaterFlow/ShallowWaterSurface.d.ts +45 -0
  183. package/WaterFlow/ShallowWaterSurface.js +441 -0
  184. package/WaterFlow/ShallowWaterSurface.ts +510 -0
  185. package/WaterFlow/WaterFlow.d.ts +87 -0
  186. package/WaterFlow/WaterFlow.js +171 -0
  187. package/WaterFlow/WaterFlow.ts +219 -0
  188. package/WaterFlow/types.d.ts +161 -0
  189. package/WaterFlow/types.js +1 -0
  190. package/WaterFlow/types.ts +189 -0
  191. package/WaterFlow/waterFlowPass.d.ts +3 -0
  192. package/WaterFlow/waterFlowPass.js +20 -0
  193. package/WaterFlow/waterFlowPass.ts +40 -0
  194. package/collisionOBB.d.ts +42 -0
  195. package/collisionOBB.js +112 -0
  196. package/collisionOBB.ts +108 -0
  197. package/declare.d.ts +23 -165
  198. package/index.d.ts +1 -1
  199. package/index.js +1 -2
  200. package/index.ts +1 -0
  201. package/instanced/InstancedBatch.d.ts +57 -0
  202. package/instanced/InstancedBatch.js +348 -0
  203. package/instanced/InstancedBatch.ts +406 -0
  204. package/instanced/InstancedChild.d.ts +174 -0
  205. package/instanced/InstancedChild.js +264 -0
  206. package/instanced/InstancedChild.ts +327 -0
  207. package/instanced/InstancedGroup.d.ts +43 -0
  208. package/instanced/InstancedGroup.js +126 -0
  209. package/instanced/InstancedGroup.ts +137 -0
  210. package/{InstancedMeshBase.d.ts → instanced/InstancedMeshBase.d.ts} +38 -39
  211. package/{InstancedMeshBase.js → instanced/InstancedMeshBase.js} +282 -293
  212. package/instanced/InstancedMeshBase.ts +292 -0
  213. package/instanced/InstancedTemplate.d.ts +46 -0
  214. package/instanced/InstancedTemplate.js +125 -0
  215. package/instanced/InstancedTemplate.ts +188 -0
  216. package/keyControls.d.ts +30 -0
  217. package/{keyContorls.js → keyControls.js} +101 -98
  218. package/keyControls.ts +107 -0
  219. package/lensflare/LensFlare.d.ts +39 -0
  220. package/lensflare/LensFlare.js +373 -0
  221. package/lensflare/LensFlare.ts +448 -0
  222. package/lensflare/lensflare0.png +0 -0
  223. package/lensflare/lensflare3.png +0 -0
  224. package/lensflare/lensflare_custom.png +0 -0
  225. package/lensflare/lensflare_hex_ghost.png +0 -0
  226. package/lensflare/lensflare_hex_main.png +0 -0
  227. package/package.json +101 -26
  228. package/pass/bloom_pass.d.ts +2 -2
  229. package/pass/bloom_pass.js +188 -101
  230. package/pass/bloom_pass.ts +243 -0
  231. package/pass/cover_pass.d.ts +2 -2
  232. package/pass/cover_pass.js +122 -99
  233. package/pass/cover_pass.ts +182 -0
  234. package/pass/debugDepthState.d.ts +20 -0
  235. package/pass/debugDepthState.js +9 -0
  236. package/pass/debugDepthState.ts +22 -0
  237. package/pass/depthTestBias.d.ts +12 -0
  238. package/pass/depthTestBias.js +12 -0
  239. package/pass/depthTestBias.ts +12 -0
  240. package/pass/effectUserData.d.ts +27 -0
  241. package/pass/effectUserData.js +1 -0
  242. package/pass/effectUserData.ts +46 -0
  243. package/pass/frosted_glass_pass.d.ts +2 -2
  244. package/pass/frosted_glass_pass.js +167 -186
  245. package/pass/frosted_glass_pass.ts +288 -0
  246. package/pass/fsQuad.d.ts +9 -9
  247. package/pass/fsQuad.js +28 -28
  248. package/pass/fsQuad.ts +34 -0
  249. package/pass/glow_pass.d.ts +2 -2
  250. package/pass/glow_pass.js +449 -233
  251. package/pass/glow_pass.ts +654 -0
  252. package/pass/screen_bloom_pass.d.ts +11 -0
  253. package/pass/screen_bloom_pass.js +235 -0
  254. package/pass/screen_bloom_pass.ts +263 -0
  255. package/pass/ssao_pass.d.ts +88 -11
  256. package/pass/ssao_pass.js +802 -288
  257. package/pass/ssao_pass.ts +918 -0
  258. package/pass/stroke_pass.d.ts +2 -2
  259. package/pass/stroke_pass.js +329 -258
  260. package/pass/stroke_pass.ts +638 -0
  261. package/shaders/FXAAShaderMaterial.d.ts +3 -3
  262. package/shaders/FXAAShaderMaterial.js +23 -66
  263. package/shaders/FXAAShaderMaterial.ts +201 -0
  264. package/shaders/baseDepthVisShader.d.ts +11 -0
  265. package/shaders/baseDepthVisShader.js +36 -0
  266. package/shaders/baseDepthVisShader.ts +36 -0
  267. package/shaders/baseTextureToRenderShader.d.ts +2 -2
  268. package/shaders/baseTextureToRenderShader.js +55 -60
  269. package/shaders/baseTextureToRenderShader.ts +232 -0
  270. package/shaders/copyShader.d.ts +3 -3
  271. package/shaders/copyShader.js +13 -14
  272. package/shaders/copyShader.ts +32 -0
  273. package/shaders/debugDepthCompareShader.d.ts +14 -0
  274. package/shaders/debugDepthCompareShader.js +49 -0
  275. package/shaders/debugDepthCompareShader.ts +50 -0
  276. package/shaders/debugDepthJudgeShader.d.ts +18 -0
  277. package/shaders/debugDepthJudgeShader.js +52 -0
  278. package/shaders/debugDepthJudgeShader.ts +54 -0
  279. package/shaders/debugExcludedShader.d.ts +13 -0
  280. package/shaders/debugExcludedShader.js +46 -0
  281. package/shaders/debugExcludedShader.ts +48 -0
  282. package/spriteTextBg.d.ts +1 -0
  283. package/spriteTextBg.js +20 -0
  284. package/spriteTextBg.ts +20 -0
  285. package/threeLoader.d.ts +35 -34
  286. package/threeLoader.js +518 -527
  287. package/threeLoader.ts +525 -0
  288. package/threeUtils.d.ts +53 -52
  289. package/threeUtils.js +329 -330
  290. package/threeUtils.ts +373 -0
  291. package/types.d.ts +2 -0
  292. package/types.js +6 -0
  293. package/types.ts +8 -0
  294. package/ApngTexture.d.ts +0 -13
  295. package/ApngTexture.js +0 -61
  296. package/ApngTextureManage.d.ts +0 -18
  297. package/ApngTextureManage.js +0 -87
  298. package/KeyFrameAnimation.d.ts +0 -25
  299. package/KeyFrameAnimation.js +0 -78
  300. package/keyContorls.d.ts +0 -25
  301. package/lib/draco/draco_decoder.js +0 -34
  302. package/lib/draco/draco_decoder.wasm +0 -0
  303. package/lib/draco/draco_wasm_wrapper.js +0 -117
  304. package/shaders.d.ts +0 -5
  305. package/shaders.js +0 -93
package/PlaneText.ts ADDED
@@ -0,0 +1,55 @@
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+ /*
2
+ * @Author: xiaosihan
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+ * @Date: 2022-05-23 13:53:06
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+ * @Last Modified by: xiaosihan
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+ * @Last Modified time: 2023-05-03 02:54:52
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+ */
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+ import { DoubleSide, Mesh, MeshBasicMaterial, PlaneGeometry, Vector3 } from "three";
8
+ import SpriteText from "./SpriteText";
9
+
10
+ type Props = {
11
+ text?: string;
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+ textHeight?: number;
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+ color?: string;
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+ backgroundColor?: string;
15
+ fontFace?: string;
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+ fontSize?: number;
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+ fontWeight?: string;
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+ padding?: number | [number, number];
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+ borderWidth?: number;
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+ borderRadius?: number;
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+ borderColor?: string;
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+ strokeWidth?: number;
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+ strokeColor?: string;
24
+ };
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+
26
+ export default class PlaneText extends Mesh {
27
+ constructor(text: string = "planeText") {
28
+ super(PlaneText.geometry);
29
+ this.set({ text });
30
+ }
31
+
32
+ type: string = "PlaneText";
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+ static geometry: PlaneGeometry = new PlaneGeometry(1, 1, 1, 1);
34
+ spriteText: SpriteText = new SpriteText("");
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+ material: MeshBasicMaterial = new MeshBasicMaterial({ transparent: true, side: DoubleSide, map: this.spriteText.material.map });
36
+
37
+ set(parame: Props): void {
38
+ for (let key in parame) {
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+ const value = parame[key];
40
+ if (value !== undefined) {
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+ // Only set properties that exist on SpriteText and are writable
42
+ if (key in this.spriteText) {
43
+ ((this.spriteText as unknown) as { [key: string]: unknown })[key] = value;
44
+ }
45
+ }
46
+ }
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+ this.scale.copy(this.spriteText.scale);
48
+ this.scale.max(new Vector3(1, 1, 1));
49
+ this.material.map = this.spriteText.material.map;
50
+ }
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+
52
+ get<K extends keyof SpriteText>(prop: K): SpriteText[K] {
53
+ return this.spriteText[prop];
54
+ }
55
+ }
@@ -1,11 +1,13 @@
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- import { Mesh, MeshBasicMaterial, PlaneGeometry, Vector2 } from "three";
2
- export default class PlaneWithHtml extends Mesh {
3
- constructor(html?: string, backgroundColor?: `#${string}`);
4
- visible: boolean;
5
- size: Vector2;
6
- geometry: PlaneGeometry;
7
- material: MeshBasicMaterial;
8
- div: HTMLDivElement;
9
- setGeoSize(width: number, height: number): void;
10
- setHtml(html?: string, backgroundColor?: `#${string}`): Promise<void>;
11
- }
1
+ import { Mesh, MeshBasicMaterial, PlaneGeometry, Vector2 } from "three";
2
+ type HexColorString = `#${string}`;
3
+ export default class PlaneWithHtml extends Mesh {
4
+ constructor(html?: string, backgroundColor?: HexColorString);
5
+ visible: boolean;
6
+ size: Vector2;
7
+ geometry: PlaneGeometry;
8
+ material: MeshBasicMaterial;
9
+ div: HTMLDivElement;
10
+ setGeoSize(width: number, height: number): void;
11
+ setHtml(html?: string, backgroundColor?: HexColorString): Promise<void>;
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+ }
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+ export {};
package/PlaneWithHtml.js CHANGED
@@ -1,63 +1,64 @@
1
- /*
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- * @Author: xiaosihan
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- * @Date: 2023-04-15 11:26:32
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- * @Last Modified by: xiaosihan
5
- * @Last Modified time: 2023-04-15 12:38:09
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- */
7
- import { snapdom } from "@zumer/snapdom";
8
- import { Texture, DoubleSide, Mesh, MeshBasicMaterial, PlaneGeometry, Vector2 } from "three";
9
- import { degToRad } from "three/src/math/MathUtils";
10
- import threeLoader from "./threeLoader";
11
- // html 文本面板
12
- export default class PlaneWithHtml extends Mesh {
13
- constructor(html = "", backgroundColor = "#00000000") {
14
- super();
15
- this.setHtml(html, backgroundColor);
16
- }
17
- visible = false;
18
- size = new Vector2(10, 10);
19
- geometry = (() => {
20
- const geometry = new PlaneGeometry(10, 10, 1, 1);
21
- geometry.rotateX(degToRad(-90));
22
- return geometry;
23
- })();
24
- material = new MeshBasicMaterial({
25
- side: DoubleSide,
26
- transparent: true,
27
- alphaTest: 0.1
28
- });
29
- div = (() => {
30
- const div = document.createElement("div");
31
- div.style.position = "fixed";
32
- div.style.top = "100%";
33
- div.style.left = "100%";
34
- div.style.pointerEvents = "none";
35
- div.style.userSelect = "none";
36
- div.style.lineHeight = "1";
37
- div.style.whiteSpace = "nowrap";
38
- return div;
39
- })();
40
- // 设置网格尺寸
41
- setGeoSize(width, height) {
42
- this.size.set(width, height);
43
- this.geometry.dispose();
44
- const geometry = new PlaneGeometry(width, height, 1, 1);
45
- geometry.rotateX(degToRad(-90));
46
- this.geometry = geometry;
47
- }
48
- async setHtml(html = "", backgroundColor = "#00000000") {
49
- this.div.innerHTML = html;
50
- document.body.appendChild(this.div);
51
- const img = await snapdom.toPng(this.div, { backgroundColor });
52
- this.setGeoSize(img.naturalWidth, img.naturalHeight);
53
- const texture = new Texture(img);
54
- texture.needsUpdate = true;
55
- this.material.map = texture;
56
- this.material.map.anisotropy = threeLoader.anisotropy;
57
- this.material.needsUpdate = true;
58
- await new Promise(resolve => requestAnimationFrame(resolve));
59
- this.visible = true;
60
- this.div.remove();
61
- this.dispatchEvent({ type: "loaded" });
62
- }
63
- }
1
+ /*
2
+ * @Author: xiaosihan
3
+ * @Date: 2023-04-15 11:26:32
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+ * @Last Modified by: xiaosihan
5
+ * @Last Modified time: 2023-04-15 12:38:09
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+ */
7
+ import { snapdom } from "@zumer/snapdom";
8
+ import { Texture, DoubleSide, Mesh, MeshBasicMaterial, PlaneGeometry, Vector2 } from "three";
9
+ import { MathUtils } from "three";
10
+ const { degToRad } = MathUtils;
11
+ import threeLoader from "./threeLoader";
12
+ // html 文本面板
13
+ export default class PlaneWithHtml extends Mesh {
14
+ constructor(html = "", backgroundColor = "#00000000") {
15
+ super();
16
+ this.setHtml(html, backgroundColor);
17
+ }
18
+ visible = false;
19
+ size = new Vector2(10, 10);
20
+ geometry = (() => {
21
+ const geometry = new PlaneGeometry(10, 10, 1, 1);
22
+ geometry.rotateX(degToRad(-90));
23
+ return geometry;
24
+ })();
25
+ material = new MeshBasicMaterial({
26
+ side: DoubleSide,
27
+ transparent: true,
28
+ alphaTest: 0.1
29
+ });
30
+ div = (() => {
31
+ const div = document.createElement("div");
32
+ div.style.position = "fixed";
33
+ div.style.top = "100%";
34
+ div.style.left = "100%";
35
+ div.style.pointerEvents = "none";
36
+ div.style.userSelect = "none";
37
+ div.style.lineHeight = "1";
38
+ div.style.whiteSpace = "nowrap";
39
+ return div;
40
+ })();
41
+ // 设置网格尺寸
42
+ setGeoSize(width, height) {
43
+ this.size.set(width, height);
44
+ this.geometry.dispose();
45
+ const geometry = new PlaneGeometry(width, height, 1, 1);
46
+ geometry.rotateX(degToRad(-90));
47
+ this.geometry = geometry;
48
+ }
49
+ async setHtml(html = "", backgroundColor = "#00000000") {
50
+ this.div.innerHTML = html;
51
+ document.body.appendChild(this.div);
52
+ const img = await snapdom.toPng(this.div, { backgroundColor });
53
+ this.setGeoSize(img.naturalWidth, img.naturalHeight);
54
+ const texture = new Texture(img);
55
+ texture.needsUpdate = true;
56
+ this.material.map = texture;
57
+ this.material.map.anisotropy = threeLoader.anisotropy;
58
+ this.material.needsUpdate = true;
59
+ await new Promise(resolve => requestAnimationFrame(resolve));
60
+ this.visible = true;
61
+ this.div.remove();
62
+ this.dispatchEvent({ type: "loaded" });
63
+ }
64
+ }
@@ -0,0 +1,70 @@
1
+ /*
2
+ * @Author: xiaosihan
3
+ * @Date: 2023-04-15 11:26:32
4
+ * @Last Modified by: xiaosihan
5
+ * @Last Modified time: 2023-04-15 12:38:09
6
+ */
7
+ import { snapdom } from "@zumer/snapdom";
8
+ import { Texture, DoubleSide, Mesh, MeshBasicMaterial, PlaneGeometry, Vector2 } from "three";
9
+ import { MathUtils } from "three";
10
+ const { degToRad } = MathUtils;
11
+ import threeLoader from "./threeLoader";
12
+
13
+ type HexColorString = `#${string}`;
14
+
15
+ // html 文本面板
16
+ export default class PlaneWithHtml extends Mesh {
17
+ constructor(html: string = "", backgroundColor: HexColorString = "#00000000") {
18
+ super();
19
+ this.setHtml(html, backgroundColor);
20
+ }
21
+
22
+ visible: boolean = false;
23
+ size: Vector2 = new Vector2(10, 10);
24
+ geometry: PlaneGeometry = (() => {
25
+ const geometry = new PlaneGeometry(10, 10, 1, 1);
26
+ geometry.rotateX(degToRad(-90));
27
+ return geometry;
28
+ })();
29
+ material: MeshBasicMaterial = new MeshBasicMaterial({
30
+ side: DoubleSide,
31
+ transparent: true,
32
+ alphaTest: 0.1
33
+ });
34
+ div: HTMLDivElement = (() => {
35
+ const div = document.createElement("div");
36
+ div.style.position = "fixed";
37
+ div.style.top = "100%";
38
+ div.style.left = "100%";
39
+ div.style.pointerEvents = "none";
40
+ div.style.userSelect = "none";
41
+ div.style.lineHeight = "1";
42
+ div.style.whiteSpace = "nowrap";
43
+ return div;
44
+ })();
45
+
46
+ // 设置网格尺寸
47
+ setGeoSize(width: number, height: number): void {
48
+ this.size.set(width, height);
49
+ this.geometry.dispose();
50
+ const geometry = new PlaneGeometry(width, height, 1, 1);
51
+ geometry.rotateX(degToRad(-90));
52
+ this.geometry = geometry;
53
+ }
54
+
55
+ async setHtml(html: string = "", backgroundColor: HexColorString = "#00000000"): Promise<void> {
56
+ this.div.innerHTML = html;
57
+ document.body.appendChild(this.div);
58
+ const img = await snapdom.toPng(this.div, { backgroundColor });
59
+ this.setGeoSize(img.naturalWidth, img.naturalHeight);
60
+ const texture = new Texture(img);
61
+ texture.needsUpdate = true;
62
+ this.material.map = texture;
63
+ this.material.map.anisotropy = threeLoader.anisotropy;
64
+ this.material.needsUpdate = true;
65
+ await new Promise(resolve => requestAnimationFrame(resolve));
66
+ this.visible = true;
67
+ this.div.remove();
68
+ this.dispatchEvent({ type: "loaded" } as never);
69
+ }
70
+ }
@@ -1,14 +1,13 @@
1
- import { Sprite, PointLight as THREEPointLight, Mesh, SphereGeometry, MeshBasicMaterial } from "three";
2
- import SpriteText from "../SpriteText";
3
- /**
4
- * 点光源
5
- * @export
6
- * @class PointLight
7
- * @extends {THREEPointLight}
8
- */
9
- export default class PointLight extends THREEPointLight {
10
- constructor(color?: string, intensity?: number, distance?: number, decay?: number);
11
- pointLinghtHelper: Sprite<import("three").Object3DEventMap>;
12
- wireframeSphere: Mesh<SphereGeometry, MeshBasicMaterial, import("three").Object3DEventMap>;
13
- label: SpriteText;
14
- }
1
+ import { Sprite, PointLight as THREEPointLight, Object3DEventMap } from "three";
2
+ import SpriteText from "../SpriteText";
3
+ /**
4
+ * 点光源
5
+ * @export
6
+ * @class PointLight
7
+ * @extends {THREEPointLight}
8
+ */
9
+ export default class PointLight extends THREEPointLight {
10
+ constructor(color?: string, intensity?: number, distance?: number, decay?: number);
11
+ pointLinghtHelper: Sprite<Object3DEventMap> | false;
12
+ label: SpriteText | false;
13
+ }
@@ -1,70 +1,64 @@
1
- /*
2
- * @Author: xiaosihan
3
- * @Date: 2022-05-18 16:02:55
4
- * @Last Modified by: xiaosihan
5
- * @Last Modified time: 2023-05-03 02:55:28
6
- */
7
- import { Sprite, PointLight as THREEPointLight, Mesh, SphereGeometry, MeshBasicMaterial } from "three";
8
- import threeLoader from "../threeLoader";
9
- import threeUtils from "../threeUtils";
10
- import pointLight_mapPNG from "./pointLight_map.png";
11
- import SpriteText from "../SpriteText";
12
- /**
13
- * 点光源
14
- * @export
15
- * @class PointLight
16
- * @extends {THREEPointLight}
17
- */
18
- export default class PointLight extends THREEPointLight {
19
- constructor(color = "#fff", intensity, distance, decay) {
20
- super(color, intensity, distance, decay);
21
- }
22
- // 灯光辅助器
23
- pointLinghtHelper = threeUtils.isDev && (() => {
24
- const pointLinghtHelper = new Sprite();
25
- pointLinghtHelper.scale.set(0.05, 0.05, 0.05);
26
- pointLinghtHelper.material.alphaTest = 0.1;
27
- pointLinghtHelper.material.color = this.color;
28
- pointLinghtHelper.material.map = threeLoader.getTexture(pointLight_mapPNG);
29
- pointLinghtHelper.material.sizeAttenuation = false;
30
- pointLinghtHelper.userData = {
31
- cursor: "pointer"
32
- };
33
- pointLinghtHelper.addEventListener("mouseenter", () => {
34
- if (this.label) {
35
- this.label.visible = true;
36
- }
37
- });
38
- pointLinghtHelper.addEventListener("mouseleave", () => {
39
- if (this.label) {
40
- this.label.visible = false;
41
- }
42
- });
43
- this.add(pointLinghtHelper);
44
- return pointLinghtHelper;
45
- })();
46
- // 线框球体(位置标识)
47
- wireframeSphere = threeUtils.isDev && (() => {
48
- const sphere = new Mesh(new SphereGeometry(0.25, 12, 12), new MeshBasicMaterial({ color: this.color, wireframe: true, depthTest: false }));
49
- this.add(sphere);
50
- return sphere;
51
- })();
52
- label = threeUtils.isDev && (() => {
53
- const label = new SpriteText("点光源\n\n\n");
54
- label.renderOrder = Infinity;
55
- // label.backgroundColor = "rgba(0, 0, 0, 0.5)";
56
- label.padding = 4;
57
- label.strokeColor = "#333";
58
- label.strokeWidth = 2;
59
- // label.borderRadius = 4;
60
- // label.borderWidth = 1;
61
- label.position.set(0, 0, 0);
62
- label.visible = false;
63
- label.material.color = this.color;
64
- // label.material.depthTest = false;
65
- label.material.sizeAttenuation = false;
66
- label.scale.multiplyScalar(0.002);
67
- this.add(label);
68
- return label;
69
- })();
70
- }
1
+ /*
2
+ * @Author: xiaosihan
3
+ * @Date: 2022-05-18 16:02:55
4
+ * @Last Modified by: xiaosihan
5
+ * @Last Modified time: 2023-05-03 02:55:28
6
+ */
7
+ import { Sprite, PointLight as THREEPointLight } from "three";
8
+ import threeLoader from "../threeLoader";
9
+ import threeUtils from "../threeUtils";
10
+ import pointLight_mapPNG from "./pointLight_map.png";
11
+ import SpriteText from "../SpriteText";
12
+ /**
13
+ * 点光源
14
+ * @export
15
+ * @class PointLight
16
+ * @extends {THREEPointLight}
17
+ */
18
+ export default class PointLight extends THREEPointLight {
19
+ constructor(color = "#fff", intensity, distance, decay) {
20
+ super(color, intensity, distance, decay);
21
+ }
22
+ // 灯光辅助器
23
+ pointLinghtHelper = threeUtils.isDev && (() => {
24
+ const pointLinghtHelper = new Sprite();
25
+ pointLinghtHelper.scale.set(0.05, 0.05, 0.05);
26
+ pointLinghtHelper.material.alphaTest = 0.1;
27
+ pointLinghtHelper.material.color = this.color;
28
+ pointLinghtHelper.material.map = threeLoader.getTexture(pointLight_mapPNG);
29
+ pointLinghtHelper.material.sizeAttenuation = false;
30
+ pointLinghtHelper.userData = {
31
+ cursor: "pointer"
32
+ };
33
+ pointLinghtHelper.addEventListener("mouseenter", () => {
34
+ if (this.label) {
35
+ this.label.visible = true;
36
+ }
37
+ });
38
+ pointLinghtHelper.addEventListener("mouseleave", () => {
39
+ if (this.label) {
40
+ this.label.visible = false;
41
+ }
42
+ });
43
+ this.add(pointLinghtHelper);
44
+ return pointLinghtHelper;
45
+ })();
46
+ label = threeUtils.isDev && (() => {
47
+ const label = new SpriteText("点光源\n\n\n");
48
+ label.renderOrder = Infinity;
49
+ // label.backgroundColor = "rgba(0, 0, 0, 0.5)";
50
+ label.padding = 4;
51
+ label.strokeColor = "#333";
52
+ label.strokeWidth = 2;
53
+ // label.borderRadius = 4;
54
+ // label.borderWidth = 1;
55
+ label.position.set(0, 0, 0);
56
+ label.visible = false;
57
+ label.material.color = this.color;
58
+ // label.material.depthTest = false;
59
+ label.material.sizeAttenuation = false;
60
+ label.scale.multiplyScalar(0.002);
61
+ this.add(label);
62
+ return label;
63
+ })();
64
+ }
@@ -0,0 +1,67 @@
1
+ /*
2
+ * @Author: xiaosihan
3
+ * @Date: 2022-05-18 16:02:55
4
+ * @Last Modified by: xiaosihan
5
+ * @Last Modified time: 2023-05-03 02:55:28
6
+ */
7
+ import { Sprite, PointLight as THREEPointLight, Object3DEventMap } from "three";
8
+ import threeLoader from "../threeLoader";
9
+ import threeUtils from "../threeUtils";
10
+ import pointLight_mapPNG from "./pointLight_map.png";
11
+ import SpriteText from "../SpriteText";
12
+
13
+ /**
14
+ * 点光源
15
+ * @export
16
+ * @class PointLight
17
+ * @extends {THREEPointLight}
18
+ */
19
+ export default class PointLight extends THREEPointLight {
20
+ constructor(color: string = "#fff", intensity?: number, distance?: number, decay?: number) {
21
+ super(color, intensity, distance, decay);
22
+ }
23
+
24
+ // 灯光辅助器
25
+ pointLinghtHelper: Sprite<Object3DEventMap> | false = threeUtils.isDev && (() => {
26
+ const pointLinghtHelper = new Sprite();
27
+ pointLinghtHelper.scale.set(0.05, 0.05, 0.05);
28
+ pointLinghtHelper.material.alphaTest = 0.1;
29
+ pointLinghtHelper.material.color = this.color;
30
+ pointLinghtHelper.material.map = threeLoader.getTexture(pointLight_mapPNG);
31
+ pointLinghtHelper.material.sizeAttenuation = false;
32
+ pointLinghtHelper.userData = {
33
+ cursor: "pointer"
34
+ };
35
+ pointLinghtHelper.addEventListener("mouseenter", () => {
36
+ if (this.label) {
37
+ this.label.visible = true;
38
+ }
39
+ });
40
+ pointLinghtHelper.addEventListener("mouseleave", () => {
41
+ if (this.label) {
42
+ this.label.visible = false;
43
+ }
44
+ });
45
+ this.add(pointLinghtHelper);
46
+ return pointLinghtHelper;
47
+ })();
48
+
49
+ label: SpriteText | false = threeUtils.isDev && (() => {
50
+ const label = new SpriteText("点光源\n\n\n");
51
+ label.renderOrder = Infinity;
52
+ // label.backgroundColor = "rgba(0, 0, 0, 0.5)";
53
+ label.padding = 4;
54
+ label.strokeColor = "#333";
55
+ label.strokeWidth = 2;
56
+ // label.borderRadius = 4;
57
+ // label.borderWidth = 1;
58
+ label.position.set(0, 0, 0);
59
+ label.visible = false;
60
+ label.material.color = this.color;
61
+ // label.material.depthTest = false;
62
+ label.material.sizeAttenuation = false;
63
+ label.scale.multiplyScalar(0.002);
64
+ this.add(label);
65
+ return label;
66
+ })();
67
+ }
@@ -1 +1 @@
1
- export { default } from "./PointLight";
1
+ export { default } from "./PointLight";
@@ -1 +1 @@
1
- export { default } from "./PointLight";
1
+ export { default } from "./PointLight";
@@ -0,0 +1 @@
1
+ export { default } from "./PointLight";