super-three 0.165.0 → 0.167.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (370) hide show
  1. package/build/three.cjs +706 -383
  2. package/build/three.module.js +702 -384
  3. package/build/three.module.min.js +1 -1
  4. package/build/three.webgpu.js +76086 -0
  5. package/build/three.webgpu.min.js +6 -0
  6. package/examples/jsm/Addons.js +2 -1
  7. package/examples/jsm/csm/CSMShader.js +4 -4
  8. package/examples/jsm/exporters/GLTFExporter.js +7 -3
  9. package/examples/jsm/geometries/TeapotGeometry.js +1 -1
  10. package/examples/jsm/helpers/ViewHelper.js +51 -2
  11. package/examples/jsm/libs/tween.module.js +64 -75
  12. package/examples/jsm/lights/RectAreaLightTexturesLib.js +91 -0
  13. package/examples/jsm/lights/RectAreaLightUniformsLib.js +8 -63
  14. package/examples/jsm/lines/webgpu/Line2.js +20 -0
  15. package/examples/jsm/lines/webgpu/LineSegments2.js +376 -0
  16. package/examples/jsm/loaders/FBXLoader.js +23 -45
  17. package/examples/jsm/loaders/GLTFLoader.js +10 -4
  18. package/examples/jsm/loaders/MaterialXLoader.js +2 -9
  19. package/examples/jsm/loaders/USDZLoader.js +124 -76
  20. package/examples/jsm/loaders/UltraHDRLoader.js +583 -0
  21. package/examples/jsm/loaders/VTKLoader.js +76 -3
  22. package/examples/jsm/misc/GPUComputationRenderer.js +9 -19
  23. package/examples/jsm/modifiers/SimplifyModifier.js +2 -1
  24. package/examples/jsm/objects/InstancedPoints.js +2 -2
  25. package/examples/jsm/postprocessing/RenderTransitionPass.js +13 -38
  26. package/examples/jsm/postprocessing/SSAOPass.js +6 -9
  27. package/examples/jsm/postprocessing/UnrealBloomPass.js +4 -4
  28. package/examples/jsm/shaders/ColorifyShader.js +1 -2
  29. package/examples/jsm/shaders/FXAAShader.js +0 -2
  30. package/examples/jsm/shaders/GTAOShader.js +1 -1
  31. package/examples/jsm/shaders/LuminosityHighPassShader.js +1 -3
  32. package/examples/jsm/transpiler/GLSLDecoder.js +46 -4
  33. package/examples/jsm/transpiler/TSLEncoder.js +17 -15
  34. package/package.json +7 -6
  35. package/src/Three.WebGPU.js +194 -0
  36. package/src/Three.js +2 -0
  37. package/src/constants.js +4 -1
  38. package/src/core/Object3D.js +22 -22
  39. package/src/extras/TextureUtils.js +210 -0
  40. package/src/lights/Light.js +1 -0
  41. package/src/lights/LightShadow.js +5 -0
  42. package/{examples/jsm/lights → src/lights/webgpu}/IESSpotLight.js +1 -1
  43. package/src/loaders/ObjectLoader.js +33 -2
  44. package/src/materials/Material.js +13 -4
  45. package/src/math/Box2.js +4 -4
  46. package/src/math/Box3.js +6 -6
  47. package/src/math/ColorManagement.js +10 -0
  48. package/src/math/Matrix2.js +54 -0
  49. package/src/math/Vector4.js +13 -0
  50. package/{examples/jsm → src}/nodes/Nodes.js +30 -12
  51. package/{examples/jsm → src}/nodes/accessors/BatchNode.js +28 -10
  52. package/{examples/jsm → src}/nodes/accessors/BufferAttributeNode.js +36 -1
  53. package/src/nodes/accessors/CameraNode.js +19 -0
  54. package/{examples/jsm → src}/nodes/accessors/CubeTextureNode.js +22 -5
  55. package/src/nodes/accessors/InstanceNode.js +140 -0
  56. package/{examples/jsm → src}/nodes/accessors/MaterialNode.js +22 -2
  57. package/{examples/jsm → src}/nodes/accessors/ModelNode.js +2 -1
  58. package/{examples/jsm → src}/nodes/accessors/MorphNode.js +24 -20
  59. package/{examples/jsm → src}/nodes/accessors/NormalNode.js +1 -1
  60. package/{examples/jsm → src}/nodes/accessors/Object3DNode.js +1 -1
  61. package/{examples/jsm → src}/nodes/accessors/ReferenceNode.js +1 -1
  62. package/{examples/jsm → src}/nodes/accessors/ReflectVectorNode.js +4 -0
  63. package/{examples/jsm → src}/nodes/accessors/StorageBufferNode.js +50 -1
  64. package/{examples/jsm → src}/nodes/accessors/StorageTextureNode.js +12 -3
  65. package/{examples/jsm → src}/nodes/accessors/TextureNode.js +55 -18
  66. package/{examples/jsm → src}/nodes/accessors/UniformsNode.js +7 -1
  67. package/{examples/jsm → src}/nodes/accessors/VertexColorNode.js +2 -1
  68. package/{examples/jsm → src}/nodes/code/ScriptableNode.js +14 -0
  69. package/{examples/jsm → src}/nodes/code/ScriptableValueNode.js +2 -1
  70. package/{examples/jsm → src}/nodes/core/AttributeNode.js +20 -6
  71. package/{examples/jsm → src}/nodes/core/CacheNode.js +7 -10
  72. package/{examples/jsm → src}/nodes/core/IndexNode.js +6 -0
  73. package/{examples/jsm → src}/nodes/core/LightingModel.js +2 -2
  74. package/src/nodes/core/MRTNode.js +76 -0
  75. package/{examples/jsm → src}/nodes/core/Node.js +18 -12
  76. package/{examples/jsm → src}/nodes/core/NodeBuilder.js +175 -37
  77. package/src/nodes/core/NodeCache.js +36 -0
  78. package/{examples/jsm → src}/nodes/core/NodeFrame.js +42 -0
  79. package/{examples/jsm → src}/nodes/core/NodeFunction.js +2 -2
  80. package/{examples/jsm → src}/nodes/core/NodeUniform.js +1 -2
  81. package/{examples/jsm → src}/nodes/core/NodeUtils.js +6 -1
  82. package/{examples/jsm → src}/nodes/core/PropertyNode.js +1 -0
  83. package/{examples/jsm → src}/nodes/core/TempNode.js +2 -2
  84. package/{examples/jsm → src}/nodes/core/UniformGroupNode.js +20 -0
  85. package/{examples/jsm → src}/nodes/core/UniformNode.js +10 -1
  86. package/{examples/jsm → src}/nodes/core/VarNode.js +2 -6
  87. package/{examples/jsm → src}/nodes/core/VaryingNode.js +8 -0
  88. package/{examples/jsm → src}/nodes/display/AfterImageNode.js +19 -27
  89. package/{examples/jsm → src}/nodes/display/AnamorphicNode.js +18 -21
  90. package/src/nodes/display/BloomNode.js +333 -0
  91. package/{examples/jsm → src}/nodes/display/ColorAdjustmentNode.js +7 -2
  92. package/{examples/jsm → src}/nodes/display/ColorSpaceNode.js +1 -1
  93. package/src/nodes/display/DenoiseNode.js +198 -0
  94. package/src/nodes/display/DepthOfFieldNode.js +119 -0
  95. package/src/nodes/display/DotScreenNode.js +75 -0
  96. package/src/nodes/display/FXAANode.js +327 -0
  97. package/src/nodes/display/FilmNode.js +52 -0
  98. package/{examples/jsm → src}/nodes/display/FrontFacingNode.js +2 -1
  99. package/src/nodes/display/GTAONode.js +324 -0
  100. package/{examples/jsm → src}/nodes/display/GaussianBlurNode.js +34 -17
  101. package/src/nodes/display/Lut3DNode.js +53 -0
  102. package/{examples/jsm → src}/nodes/display/NormalMapNode.js +1 -1
  103. package/src/nodes/display/PassNode.js +291 -0
  104. package/src/nodes/display/PixelationPassNode.js +201 -0
  105. package/src/nodes/display/RGBShiftNode.js +49 -0
  106. package/src/nodes/display/RenderOutputNode.js +56 -0
  107. package/src/nodes/display/SobelOperatorNode.js +121 -0
  108. package/{examples/jsm → src}/nodes/display/ToneMappingNode.js +44 -5
  109. package/src/nodes/display/TransitionNode.js +76 -0
  110. package/{examples/jsm → src}/nodes/display/ViewportDepthNode.js +39 -16
  111. package/{examples/jsm → src}/nodes/display/ViewportDepthTextureNode.js +2 -1
  112. package/{examples/jsm → src}/nodes/display/ViewportNode.js +2 -1
  113. package/{examples/jsm → src}/nodes/display/ViewportSharedTextureNode.js +2 -1
  114. package/{examples/jsm → src}/nodes/display/ViewportTextureNode.js +5 -2
  115. package/src/nodes/functions/BSDF/LTC.js +131 -0
  116. package/src/nodes/functions/BasicLightingModel.js +78 -0
  117. package/{examples/jsm → src}/nodes/functions/PhongLightingModel.js +5 -3
  118. package/{examples/jsm → src}/nodes/functions/PhysicalLightingModel.js +42 -1
  119. package/{examples/jsm → src}/nodes/functions/ToonLightingModel.js +3 -1
  120. package/{examples/jsm → src}/nodes/geometry/RangeNode.js +19 -6
  121. package/{examples/jsm → src}/nodes/lighting/AONode.js +1 -4
  122. package/{examples/jsm → src}/nodes/lighting/AmbientLightNode.js +1 -1
  123. package/src/nodes/lighting/AnalyticLightNode.js +333 -0
  124. package/src/nodes/lighting/BasicEnvironmentNode.js +26 -0
  125. package/src/nodes/lighting/BasicLightMapNode.js +29 -0
  126. package/{examples/jsm → src}/nodes/lighting/DirectionalLightNode.js +2 -3
  127. package/{examples/jsm → src}/nodes/lighting/EnvironmentNode.js +5 -4
  128. package/{examples/jsm → src}/nodes/lighting/HemisphereLightNode.js +2 -1
  129. package/{examples/jsm → src}/nodes/lighting/IESSpotLightNode.js +1 -1
  130. package/{examples/jsm → src}/nodes/lighting/LightingNode.js +2 -0
  131. package/{examples/jsm → src}/nodes/lighting/LightsNode.js +1 -3
  132. package/{examples/jsm → src}/nodes/lighting/PointLightNode.js +2 -3
  133. package/src/nodes/lighting/RectAreaLightNode.js +97 -0
  134. package/{examples/jsm → src}/nodes/lighting/SpotLightNode.js +2 -3
  135. package/{examples/jsm → src}/nodes/loaders/NodeLoader.js +3 -1
  136. package/{examples/jsm → src}/nodes/loaders/NodeMaterialLoader.js +2 -1
  137. package/{examples/jsm → src}/nodes/loaders/NodeObjectLoader.js +2 -1
  138. package/{examples/jsm → src}/nodes/materials/InstancedPointsNodeMaterial.js +3 -3
  139. package/{examples/jsm → src}/nodes/materials/Line2NodeMaterial.js +3 -3
  140. package/{examples/jsm → src}/nodes/materials/LineBasicNodeMaterial.js +3 -3
  141. package/{examples/jsm → src}/nodes/materials/LineDashedNodeMaterial.js +4 -3
  142. package/src/nodes/materials/MeshBasicNodeMaterial.js +73 -0
  143. package/{examples/jsm → src}/nodes/materials/MeshLambertNodeMaterial.js +12 -3
  144. package/{examples/jsm → src}/nodes/materials/MeshMatcapNodeMaterial.js +6 -5
  145. package/{examples/jsm → src}/nodes/materials/MeshNormalNodeMaterial.js +5 -3
  146. package/{examples/jsm → src}/nodes/materials/MeshPhongNodeMaterial.js +11 -3
  147. package/{examples/jsm → src}/nodes/materials/MeshPhysicalNodeMaterial.js +5 -4
  148. package/{examples/jsm → src}/nodes/materials/MeshStandardNodeMaterial.js +14 -3
  149. package/{examples/jsm → src}/nodes/materials/MeshToonNodeMaterial.js +3 -3
  150. package/{examples/jsm → src}/nodes/materials/NodeMaterial.js +85 -20
  151. package/{examples/jsm → src}/nodes/materials/PointsNodeMaterial.js +3 -3
  152. package/{examples/jsm → src}/nodes/materials/ShadowNodeMaterial.js +3 -3
  153. package/{examples/jsm → src}/nodes/materials/SpriteNodeMaterial.js +3 -3
  154. package/{examples/jsm → src}/nodes/materialx/lib/mx_hsv.js +9 -17
  155. package/{examples/jsm → src}/nodes/materialx/lib/mx_noise.js +474 -577
  156. package/{examples/jsm → src}/nodes/materialx/lib/mx_transform_color.js +2 -8
  157. package/{examples/jsm → src}/nodes/math/CondNode.js +13 -6
  158. package/{examples/jsm → src}/nodes/math/MathNode.js +14 -1
  159. package/{examples/jsm → src}/nodes/math/OperatorNode.js +6 -6
  160. package/{examples/jsm → src}/nodes/parsers/GLSLNodeFunction.js +7 -7
  161. package/{examples/jsm → src}/nodes/pmrem/PMREMNode.js +2 -1
  162. package/{examples/jsm → src}/nodes/shadernode/ShaderNode.js +2 -0
  163. package/{examples/jsm → src}/nodes/utils/DiscardNode.js +1 -0
  164. package/{examples/jsm → src}/nodes/utils/FunctionOverloadingNode.js +2 -0
  165. package/{examples/jsm → src}/nodes/utils/LoopNode.js +7 -6
  166. package/{examples/jsm → src}/nodes/utils/MaxMipLevelNode.js +8 -2
  167. package/src/nodes/utils/RTTNode.js +130 -0
  168. package/{examples/jsm → src}/nodes/utils/ReflectorNode.js +9 -1
  169. package/src/objects/BatchedMesh.js +168 -188
  170. package/src/objects/InstancedMesh.js +1 -1
  171. package/src/renderers/WebGLRenderer.js +38 -25
  172. package/{examples/jsm → src}/renderers/common/Attributes.js +2 -1
  173. package/{examples/jsm → src}/renderers/common/Backend.js +30 -27
  174. package/{examples/jsm → src}/renderers/common/Background.js +9 -3
  175. package/src/renderers/common/BindGroup.js +16 -0
  176. package/{examples/jsm → src}/renderers/common/Bindings.js +38 -23
  177. package/{examples/jsm → src}/renderers/common/ClippingContext.js +4 -2
  178. package/{examples/jsm → src}/renderers/common/Color4.js +1 -1
  179. package/{examples/jsm → src}/renderers/common/CubeRenderTarget.js +7 -1
  180. package/{examples/jsm → src}/renderers/common/Geometries.js +37 -5
  181. package/{examples/jsm → src}/renderers/common/Info.js +34 -6
  182. package/src/renderers/common/PostProcessing.js +87 -0
  183. package/{examples/jsm/objects → src/renderers/common}/QuadMesh.js +6 -3
  184. package/{examples/jsm → src}/renderers/common/RenderContext.js +1 -1
  185. package/{examples/jsm → src}/renderers/common/RenderContexts.js +1 -1
  186. package/{examples/jsm → src}/renderers/common/RenderObject.js +44 -11
  187. package/{examples/jsm → src}/renderers/common/Renderer.js +84 -32
  188. package/{examples/jsm → src}/renderers/common/SampledTexture.js +2 -2
  189. package/{examples/jsm → src}/renderers/common/StorageBufferAttribute.js +1 -1
  190. package/{examples/jsm → src}/renderers/common/StorageInstancedBufferAttribute.js +1 -1
  191. package/{examples/jsm → src}/renderers/common/StorageTexture.js +2 -1
  192. package/{examples/jsm → src}/renderers/common/Textures.js +6 -2
  193. package/{examples/jsm → src}/renderers/common/Uniform.js +9 -4
  194. package/{examples/jsm → src}/renderers/common/UniformsGroup.js +69 -31
  195. package/{examples/jsm → src}/renderers/common/extras/PMREMGenerator.js +13 -12
  196. package/src/renderers/common/nodes/NodeBuilderState.js +58 -0
  197. package/{examples/jsm → src}/renderers/common/nodes/NodeSampledTexture.js +6 -5
  198. package/{examples/jsm → src}/renderers/common/nodes/NodeSampler.js +2 -1
  199. package/{examples/jsm → src}/renderers/common/nodes/NodeStorageBuffer.js +5 -1
  200. package/{examples/jsm → src}/renderers/common/nodes/NodeUniform.js +3 -3
  201. package/{examples/jsm → src}/renderers/common/nodes/NodeUniformBuffer.js +2 -1
  202. package/{examples/jsm → src}/renderers/common/nodes/NodeUniformsGroup.js +2 -8
  203. package/{examples/jsm → src}/renderers/common/nodes/Nodes.js +37 -16
  204. package/src/renderers/shaders/ShaderChunk/batching_pars_vertex.glsl.js +16 -1
  205. package/src/renderers/shaders/ShaderChunk/batching_vertex.glsl.js +1 -1
  206. package/src/renderers/shaders/ShaderChunk/color_vertex.glsl.js +1 -1
  207. package/src/renderers/shaders/ShaderChunk/colorspace_pars_fragment.glsl.js +0 -9
  208. package/src/renderers/shaders/ShaderChunk/common.glsl.js +0 -10
  209. package/src/renderers/shaders/ShaderChunk/lights_fragment_begin.glsl.js +3 -3
  210. package/src/renderers/shaders/ShaderChunk/packing.glsl.js +45 -13
  211. package/src/renderers/shaders/ShaderChunk/shadowmap_pars_fragment.glsl.js +7 -4
  212. package/src/renderers/shaders/ShaderChunk/shadowmap_pars_vertex.glsl.js +3 -0
  213. package/src/renderers/shaders/ShaderChunk/shadowmask_pars_fragment.glsl.js +3 -3
  214. package/src/renderers/shaders/ShaderLib/depth.glsl.js +8 -0
  215. package/src/renderers/shaders/UniformsLib.js +3 -0
  216. package/src/renderers/webgl/WebGLAttributes.js +2 -2
  217. package/src/renderers/webgl/WebGLBufferRenderer.js +6 -19
  218. package/src/renderers/webgl/WebGLIndexedBufferRenderer.js +6 -18
  219. package/src/renderers/webgl/WebGLLights.js +6 -0
  220. package/src/renderers/webgl/WebGLProgram.js +26 -0
  221. package/src/renderers/webgl/WebGLPrograms.js +1 -1
  222. package/src/renderers/webgl/WebGLTextures.js +14 -53
  223. package/src/renderers/webgl/WebGLUniforms.js +12 -2
  224. package/src/renderers/webgl/WebGLUniformsGroups.js +7 -7
  225. package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/WebGLBackend.js +156 -54
  226. package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/nodes/GLSLNodeBuilder.js +178 -43
  227. package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLAttributeUtils.js +2 -2
  228. package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLConstants.js +1 -0
  229. package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLExtensions.js +2 -0
  230. package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLState.js +1 -1
  231. package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLTextureUtils.js +34 -2
  232. package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLUtils.js +1 -1
  233. package/{examples/jsm → src}/renderers/webgpu/WebGPUBackend.js +164 -76
  234. package/{examples/jsm → src}/renderers/webgpu/WebGPURenderer.js +2 -2
  235. package/{examples/jsm → src}/renderers/webgpu/nodes/WGSLNodeBuilder.js +194 -56
  236. package/src/renderers/webgpu/nodes/WGSLNodeFunction.js +159 -0
  237. package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUAttributeUtils.js +2 -1
  238. package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUBindingUtils.js +20 -13
  239. package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUConstants.js +3 -1
  240. package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUPipelineUtils.js +28 -21
  241. package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUTextureUtils.js +40 -23
  242. package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUUtils.js +24 -3
  243. package/src/renderers/webxr/WebXRDepthSensing.js +6 -0
  244. package/src/renderers/webxr/WebXRManager.js +6 -0
  245. package/src/textures/CompressedArrayTexture.js +1 -1
  246. package/examples/jsm/nodes/accessors/CameraNode.js +0 -12
  247. package/examples/jsm/nodes/accessors/InstanceNode.js +0 -94
  248. package/examples/jsm/nodes/core/NodeCache.js +0 -26
  249. package/examples/jsm/nodes/display/PassNode.js +0 -201
  250. package/examples/jsm/nodes/lighting/AnalyticLightNode.js +0 -256
  251. package/examples/jsm/nodes/materials/MeshBasicNodeMaterial.js +0 -28
  252. package/examples/jsm/renderers/common/PostProcessing.js +0 -33
  253. package/examples/jsm/renderers/common/nodes/NodeBuilderState.js +0 -44
  254. package/examples/jsm/renderers/webgpu/nodes/WGSLNodeFunction.js +0 -104
  255. /package/{examples/jsm → src}/nodes/accessors/AccessorsUtils.js +0 -0
  256. /package/{examples/jsm → src}/nodes/accessors/BitangentNode.js +0 -0
  257. /package/{examples/jsm → src}/nodes/accessors/BufferNode.js +0 -0
  258. /package/{examples/jsm → src}/nodes/accessors/ClippingNode.js +0 -0
  259. /package/{examples/jsm → src}/nodes/accessors/InstancedPointsMaterialNode.js +0 -0
  260. /package/{examples/jsm → src}/nodes/accessors/MaterialReferenceNode.js +0 -0
  261. /package/{examples/jsm → src}/nodes/accessors/ModelViewProjectionNode.js +0 -0
  262. /package/{examples/jsm → src}/nodes/accessors/PointUVNode.js +0 -0
  263. /package/{examples/jsm → src}/nodes/accessors/PositionNode.js +0 -0
  264. /package/{examples/jsm → src}/nodes/accessors/RendererReferenceNode.js +0 -0
  265. /package/{examples/jsm → src}/nodes/accessors/SceneNode.js +0 -0
  266. /package/{examples/jsm → src}/nodes/accessors/SkinningNode.js +0 -0
  267. /package/{examples/jsm → src}/nodes/accessors/TangentNode.js +0 -0
  268. /package/{examples/jsm → src}/nodes/accessors/Texture3DNode.js +0 -0
  269. /package/{examples/jsm → src}/nodes/accessors/TextureBicubicNode.js +0 -0
  270. /package/{examples/jsm → src}/nodes/accessors/TextureSizeNode.js +0 -0
  271. /package/{examples/jsm → src}/nodes/accessors/UVNode.js +0 -0
  272. /package/{examples/jsm → src}/nodes/accessors/UserDataNode.js +0 -0
  273. /package/{examples/jsm → src}/nodes/code/CodeNode.js +0 -0
  274. /package/{examples/jsm → src}/nodes/code/ExpressionNode.js +0 -0
  275. /package/{examples/jsm → src}/nodes/code/FunctionCallNode.js +0 -0
  276. /package/{examples/jsm → src}/nodes/code/FunctionNode.js +0 -0
  277. /package/{examples/jsm → src}/nodes/core/AssignNode.js +0 -0
  278. /package/{examples/jsm → src}/nodes/core/BypassNode.js +0 -0
  279. /package/{examples/jsm → src}/nodes/core/ConstNode.js +0 -0
  280. /package/{examples/jsm → src}/nodes/core/ContextNode.js +0 -0
  281. /package/{examples/jsm → src}/nodes/core/InputNode.js +0 -0
  282. /package/{examples/jsm → src}/nodes/core/NodeAttribute.js +0 -0
  283. /package/{examples/jsm → src}/nodes/core/NodeCode.js +0 -0
  284. /package/{examples/jsm → src}/nodes/core/NodeFunctionInput.js +0 -0
  285. /package/{examples/jsm → src}/nodes/core/NodeKeywords.js +0 -0
  286. /package/{examples/jsm → src}/nodes/core/NodeParser.js +0 -0
  287. /package/{examples/jsm → src}/nodes/core/NodeVar.js +0 -0
  288. /package/{examples/jsm → src}/nodes/core/NodeVarying.js +0 -0
  289. /package/{examples/jsm → src}/nodes/core/OutputStructNode.js +0 -0
  290. /package/{examples/jsm → src}/nodes/core/ParameterNode.js +0 -0
  291. /package/{examples/jsm → src}/nodes/core/StackNode.js +0 -0
  292. /package/{examples/jsm → src}/nodes/core/StructTypeNode.js +0 -0
  293. /package/{examples/jsm → src}/nodes/core/UniformGroup.js +0 -0
  294. /package/{examples/jsm → src}/nodes/core/constants.js +0 -0
  295. /package/{examples/jsm → src}/nodes/display/BlendModeNode.js +0 -0
  296. /package/{examples/jsm → src}/nodes/display/BumpMapNode.js +0 -0
  297. /package/{examples/jsm → src}/nodes/display/PosterizeNode.js +0 -0
  298. /package/{examples/jsm → src}/nodes/fog/FogExp2Node.js +0 -0
  299. /package/{examples/jsm → src}/nodes/fog/FogNode.js +0 -0
  300. /package/{examples/jsm → src}/nodes/fog/FogRangeNode.js +0 -0
  301. /package/{examples/jsm → src}/nodes/functions/BSDF/BRDF_GGX.js +0 -0
  302. /package/{examples/jsm → src}/nodes/functions/BSDF/BRDF_Lambert.js +0 -0
  303. /package/{examples/jsm → src}/nodes/functions/BSDF/BRDF_Sheen.js +0 -0
  304. /package/{examples/jsm → src}/nodes/functions/BSDF/DFGApprox.js +0 -0
  305. /package/{examples/jsm → src}/nodes/functions/BSDF/D_GGX.js +0 -0
  306. /package/{examples/jsm → src}/nodes/functions/BSDF/D_GGX_Anisotropic.js +0 -0
  307. /package/{examples/jsm → src}/nodes/functions/BSDF/EnvironmentBRDF.js +0 -0
  308. /package/{examples/jsm → src}/nodes/functions/BSDF/F_Schlick.js +0 -0
  309. /package/{examples/jsm → src}/nodes/functions/BSDF/Schlick_to_F0.js +0 -0
  310. /package/{examples/jsm → src}/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +0 -0
  311. /package/{examples/jsm → src}/nodes/functions/BSDF/V_GGX_SmithCorrelated_Anisotropic.js +0 -0
  312. /package/{examples/jsm → src}/nodes/functions/ShadowMaskModel.js +0 -0
  313. /package/{examples/jsm → src}/nodes/functions/material/getGeometryRoughness.js +0 -0
  314. /package/{examples/jsm → src}/nodes/functions/material/getRoughness.js +0 -0
  315. /package/{examples/jsm → src}/nodes/gpgpu/ComputeNode.js +0 -0
  316. /package/{examples/jsm → src}/nodes/lighting/IrradianceNode.js +0 -0
  317. /package/{examples/jsm → src}/nodes/lighting/LightNode.js +0 -0
  318. /package/{examples/jsm → src}/nodes/lighting/LightUtils.js +0 -0
  319. /package/{examples/jsm → src}/nodes/lighting/LightingContextNode.js +0 -0
  320. /package/{examples/jsm → src}/nodes/materials/Materials.js +0 -0
  321. /package/{examples/jsm → src}/nodes/materials/MeshSSSNodeMaterial.js +0 -0
  322. /package/{examples/jsm → src}/nodes/materials/VolumeNodeMaterial.js +0 -0
  323. /package/{examples/jsm → src}/nodes/materialx/DISCLAIMER.md +0 -0
  324. /package/{examples/jsm → src}/nodes/materialx/MaterialXNodes.js +0 -0
  325. /package/{examples/jsm → src}/nodes/math/HashNode.js +0 -0
  326. /package/{examples/jsm → src}/nodes/math/MathUtils.js +0 -0
  327. /package/{examples/jsm → src}/nodes/math/TriNoise3D.js +0 -0
  328. /package/{examples/jsm → src}/nodes/parsers/GLSLNodeParser.js +0 -0
  329. /package/{examples/jsm → src}/nodes/pmrem/PMREMUtils.js +0 -0
  330. /package/{examples/jsm → src}/nodes/procedural/CheckerNode.js +0 -0
  331. /package/{examples/jsm → src}/nodes/utils/ArrayElementNode.js +0 -0
  332. /package/{examples/jsm → src}/nodes/utils/ConvertNode.js +0 -0
  333. /package/{examples/jsm → src}/nodes/utils/EquirectUVNode.js +0 -0
  334. /package/{examples/jsm → src}/nodes/utils/JoinNode.js +0 -0
  335. /package/{examples/jsm → src}/nodes/utils/MatcapUVNode.js +0 -0
  336. /package/{examples/jsm → src}/nodes/utils/OscNode.js +0 -0
  337. /package/{examples/jsm → src}/nodes/utils/PackingNode.js +0 -0
  338. /package/{examples/jsm → src}/nodes/utils/RemapNode.js +0 -0
  339. /package/{examples/jsm → src}/nodes/utils/RotateNode.js +0 -0
  340. /package/{examples/jsm → src}/nodes/utils/RotateUVNode.js +0 -0
  341. /package/{examples/jsm → src}/nodes/utils/SetNode.js +0 -0
  342. /package/{examples/jsm → src}/nodes/utils/SplitNode.js +0 -0
  343. /package/{examples/jsm → src}/nodes/utils/SpriteSheetUVNode.js +0 -0
  344. /package/{examples/jsm → src}/nodes/utils/StorageArrayElementNode.js +0 -0
  345. /package/{examples/jsm → src}/nodes/utils/TimerNode.js +0 -0
  346. /package/{examples/jsm → src}/nodes/utils/TriplanarTexturesNode.js +0 -0
  347. /package/{examples/jsm → src}/renderers/common/Animation.js +0 -0
  348. /package/{examples/jsm → src}/renderers/common/Binding.js +0 -0
  349. /package/{examples/jsm → src}/renderers/common/Buffer.js +0 -0
  350. /package/{examples/jsm → src}/renderers/common/BufferUtils.js +0 -0
  351. /package/{examples/jsm → src}/renderers/common/ChainMap.js +0 -0
  352. /package/{examples/jsm → src}/renderers/common/ComputePipeline.js +0 -0
  353. /package/{examples/jsm → src}/renderers/common/Constants.js +0 -0
  354. /package/{examples/jsm → src}/renderers/common/DataMap.js +0 -0
  355. /package/{examples/jsm → src}/renderers/common/Pipeline.js +0 -0
  356. /package/{examples/jsm → src}/renderers/common/Pipelines.js +0 -0
  357. /package/{examples/jsm → src}/renderers/common/ProgrammableStage.js +0 -0
  358. /package/{examples/jsm → src}/renderers/common/RenderBundle.js +0 -0
  359. /package/{examples/jsm → src}/renderers/common/RenderBundles.js +0 -0
  360. /package/{examples/jsm → src}/renderers/common/RenderList.js +0 -0
  361. /package/{examples/jsm → src}/renderers/common/RenderLists.js +0 -0
  362. /package/{examples/jsm → src}/renderers/common/RenderObjects.js +0 -0
  363. /package/{examples/jsm → src}/renderers/common/RenderPipeline.js +0 -0
  364. /package/{examples/jsm → src}/renderers/common/Sampler.js +0 -0
  365. /package/{examples/jsm → src}/renderers/common/StorageBuffer.js +0 -0
  366. /package/{examples/jsm → src}/renderers/common/UniformBuffer.js +0 -0
  367. /package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/WebGLBufferRenderer.js +0 -0
  368. /package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLCapabilities.js +0 -0
  369. /package/{examples/jsm → src}/renderers/webgpu/nodes/WGSLNodeParser.js +0 -0
  370. /package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUTexturePassUtils.js +0 -0
@@ -1,17 +1,15 @@
1
1
  import {
2
- Camera,
3
2
  ClampToEdgeWrapping,
4
3
  DataTexture,
5
4
  FloatType,
6
- Mesh,
7
5
  NearestFilter,
8
- PlaneGeometry,
9
6
  RGBAFormat,
10
- Scene,
11
7
  ShaderMaterial,
12
8
  WebGLRenderTarget
13
9
  } from 'three';
14
10
 
11
+ import { FullScreenQuad } from '../postprocessing/Pass.js';
12
+
15
13
  /**
16
14
  * GPUComputationRenderer, based on SimulationRenderer by zz85
17
15
  *
@@ -48,8 +46,8 @@ import {
48
46
  * // and fill in here the texture data...
49
47
  *
50
48
  * // Add texture variables
51
- * const velVar = gpuCompute.addVariable( "textureVelocity", fragmentShaderVel, pos0 );
52
- * const posVar = gpuCompute.addVariable( "texturePosition", fragmentShaderPos, vel0 );
49
+ * const velVar = gpuCompute.addVariable( "textureVelocity", fragmentShaderVel, vel0 );
50
+ * const posVar = gpuCompute.addVariable( "texturePosition", fragmentShaderPos, pos0 );
53
51
  *
54
52
  * // Add variable dependencies
55
53
  * gpuCompute.setVariableDependencies( velVar, [ velVar, posVar ] );
@@ -119,20 +117,13 @@ class GPUComputationRenderer {
119
117
 
120
118
  let dataType = FloatType;
121
119
 
122
- const scene = new Scene();
123
-
124
- const camera = new Camera();
125
- camera.position.z = 1;
126
-
127
120
  const passThruUniforms = {
128
121
  passThruTexture: { value: null }
129
122
  };
130
123
 
131
124
  const passThruShader = createShaderMaterial( getPassThroughFragmentShader(), passThruUniforms );
132
125
 
133
- const mesh = new Mesh( new PlaneGeometry( 2, 2 ), passThruShader );
134
- scene.add( mesh );
135
-
126
+ const quad = new FullScreenQuad( passThruShader );
136
127
 
137
128
  this.setDataType = function ( type ) {
138
129
 
@@ -284,8 +275,7 @@ class GPUComputationRenderer {
284
275
 
285
276
  this.dispose = function () {
286
277
 
287
- mesh.geometry.dispose();
288
- mesh.material.dispose();
278
+ quad.dispose();
289
279
 
290
280
  const variables = this.variables;
291
281
 
@@ -395,10 +385,10 @@ class GPUComputationRenderer {
395
385
 
396
386
  renderer.xr.enabled = false; // Avoid camera modification
397
387
  renderer.shadowMap.autoUpdate = false; // Avoid re-computing shadows
398
- mesh.material = material;
388
+ quad.material = material;
399
389
  renderer.setRenderTarget( output );
400
- renderer.render( scene, camera );
401
- mesh.material = passThruShader;
390
+ quad.render( renderer );
391
+ quad.material = passThruShader;
402
392
 
403
393
  renderer.xr.enabled = currentXrEnabled;
404
394
  renderer.shadowMap.autoUpdate = currentShadowAutoUpdate;
@@ -1,5 +1,6 @@
1
1
  import {
2
2
  BufferGeometry,
3
+ Color,
3
4
  Float32BufferAttribute,
4
5
  Vector2,
5
6
  Vector3,
@@ -81,7 +82,7 @@ class SimplifyModifier {
81
82
 
82
83
  if ( colorAttribute ) {
83
84
 
84
- col = new THREE.Color().fromBufferAttribute( colorAttribute, i );
85
+ col = new Color().fromBufferAttribute( colorAttribute, i );
85
86
 
86
87
  }
87
88
 
@@ -1,8 +1,8 @@
1
1
  import {
2
- Mesh
2
+ Mesh,
3
+ InstancedPointsNodeMaterial
3
4
  } from 'three';
4
5
  import InstancedPointsGeometry from '../geometries/InstancedPointsGeometry.js';
5
- import InstancedPointsNodeMaterial from '../nodes/materials/InstancedPointsNodeMaterial.js';
6
6
 
7
7
  class InstancedPoints extends Mesh {
8
8
 
@@ -59,51 +59,29 @@ class RenderTransitionPass extends Pass {
59
59
 
60
60
  render( renderer, writeBuffer ) {
61
61
 
62
+ renderer.setRenderTarget( this.renderTargetA );
63
+ renderer.render( this.sceneA, this.cameraA );
64
+ renderer.setRenderTarget( this.renderTargetB );
65
+ renderer.render( this.sceneB, this.cameraB );
66
+
62
67
  const uniforms = this.fsQuad.material.uniforms;
63
- const transition = uniforms.mixRatio.value;
68
+ uniforms.tDiffuse1.value = this.renderTargetA.texture;
69
+ uniforms.tDiffuse2.value = this.renderTargetB.texture;
64
70
 
65
- // Prevent render both scenes when it's not necessary
71
+ if ( this.renderToScreen ) {
66
72
 
67
- if ( transition === 0 ) {
73
+ renderer.setRenderTarget( null );
74
+ renderer.clear();
68
75
 
69
- renderer.setRenderTarget( writeBuffer );
70
- if ( this.clear ) renderer.clear();
71
- renderer.render( this.sceneB, this.cameraB );
72
-
73
- } else if ( transition === 1 ) {
76
+ } else {
74
77
 
75
78
  renderer.setRenderTarget( writeBuffer );
76
79
  if ( this.clear ) renderer.clear();
77
- renderer.render( this.sceneA, this.cameraA );
78
-
79
- } else {
80
-
81
- // When 0 < transition < 1 render transition between two scenes
82
-
83
- renderer.setRenderTarget( this.renderTargetA );
84
- renderer.render( this.sceneA, this.cameraA );
85
- renderer.setRenderTarget( this.renderTargetB );
86
- renderer.render( this.sceneB, this.cameraB );
87
-
88
- uniforms.tDiffuse1.value = this.renderTargetA.texture;
89
- uniforms.tDiffuse2.value = this.renderTargetB.texture;
90
-
91
- if ( this.renderToScreen ) {
92
-
93
- renderer.setRenderTarget( null );
94
- renderer.clear();
95
-
96
- } else {
97
-
98
- renderer.setRenderTarget( writeBuffer );
99
- if ( this.clear ) renderer.clear();
100
-
101
- }
102
-
103
- this.fsQuad.render( renderer );
104
80
 
105
81
  }
106
82
 
83
+ this.fsQuad.render( renderer );
84
+
107
85
  }
108
86
 
109
87
  dispose() {
@@ -179,9 +157,6 @@ class RenderTransitionPass extends Pass {
179
157
 
180
158
  }
181
159
 
182
- #include <tonemapping_fragment>
183
- #include <colorspace_fragment>
184
-
185
160
  }
186
161
  `
187
162
  } );
@@ -39,6 +39,7 @@ class SSAOPass extends Pass {
39
39
  this.height = ( height !== undefined ) ? height : 512;
40
40
 
41
41
  this.clear = true;
42
+ this.needsSwap = false;
42
43
 
43
44
  this.camera = camera;
44
45
  this.scene = scene;
@@ -201,7 +202,7 @@ class SSAOPass extends Pass {
201
202
 
202
203
  this.copyMaterial.uniforms[ 'tDiffuse' ].value = this.ssaoRenderTarget.texture;
203
204
  this.copyMaterial.blending = NoBlending;
204
- this.renderPass( renderer, this.copyMaterial, this.renderToScreen ? null : writeBuffer );
205
+ this.renderPass( renderer, this.copyMaterial, this.renderToScreen ? null : readBuffer );
205
206
 
206
207
  break;
207
208
 
@@ -209,13 +210,13 @@ class SSAOPass extends Pass {
209
210
 
210
211
  this.copyMaterial.uniforms[ 'tDiffuse' ].value = this.blurRenderTarget.texture;
211
212
  this.copyMaterial.blending = NoBlending;
212
- this.renderPass( renderer, this.copyMaterial, this.renderToScreen ? null : writeBuffer );
213
+ this.renderPass( renderer, this.copyMaterial, this.renderToScreen ? null : readBuffer );
213
214
 
214
215
  break;
215
216
 
216
217
  case SSAOPass.OUTPUT.Depth:
217
218
 
218
- this.renderPass( renderer, this.depthRenderMaterial, this.renderToScreen ? null : writeBuffer );
219
+ this.renderPass( renderer, this.depthRenderMaterial, this.renderToScreen ? null : readBuffer );
219
220
 
220
221
  break;
221
222
 
@@ -223,19 +224,15 @@ class SSAOPass extends Pass {
223
224
 
224
225
  this.copyMaterial.uniforms[ 'tDiffuse' ].value = this.normalRenderTarget.texture;
225
226
  this.copyMaterial.blending = NoBlending;
226
- this.renderPass( renderer, this.copyMaterial, this.renderToScreen ? null : writeBuffer );
227
+ this.renderPass( renderer, this.copyMaterial, this.renderToScreen ? null : readBuffer );
227
228
 
228
229
  break;
229
230
 
230
231
  case SSAOPass.OUTPUT.Default:
231
232
 
232
- this.copyMaterial.uniforms[ 'tDiffuse' ].value = readBuffer.texture;
233
- this.copyMaterial.blending = NoBlending;
234
- this.renderPass( renderer, this.copyMaterial, this.renderToScreen ? null : writeBuffer );
235
-
236
233
  this.copyMaterial.uniforms[ 'tDiffuse' ].value = this.blurRenderTarget.texture;
237
234
  this.copyMaterial.blending = CustomBlending;
238
- this.renderPass( renderer, this.copyMaterial, this.renderToScreen ? null : writeBuffer );
235
+ this.renderPass( renderer, this.copyMaterial, this.renderToScreen ? null : readBuffer );
239
236
 
240
237
  break;
241
238
 
@@ -49,12 +49,12 @@ class UnrealBloomPass extends Pass {
49
49
 
50
50
  for ( let i = 0; i < this.nMips; i ++ ) {
51
51
 
52
- const renderTargetHorizonal = new WebGLRenderTarget( resx, resy, { type: HalfFloatType } );
52
+ const renderTargetHorizontal = new WebGLRenderTarget( resx, resy, { type: HalfFloatType } );
53
53
 
54
- renderTargetHorizonal.texture.name = 'UnrealBloomPass.h' + i;
55
- renderTargetHorizonal.texture.generateMipmaps = false;
54
+ renderTargetHorizontal.texture.name = 'UnrealBloomPass.h' + i;
55
+ renderTargetHorizontal.texture.generateMipmaps = false;
56
56
 
57
- this.renderTargetsHorizontal.push( renderTargetHorizonal );
57
+ this.renderTargetsHorizontal.push( renderTargetHorizontal );
58
58
 
59
59
  const renderTargetVertical = new WebGLRenderTarget( resx, resy, { type: HalfFloatType } );
60
60
 
@@ -39,8 +39,7 @@ const ColorifyShader = {
39
39
 
40
40
  vec4 texel = texture2D( tDiffuse, vUv );
41
41
 
42
- vec3 luma = vec3( 0.299, 0.587, 0.114 );
43
- float v = dot( texel.xyz, luma );
42
+ float v = luminance( texel.xyz );
44
43
 
45
44
  gl_FragColor = vec4( v * color, texel.w );
46
45
 
@@ -220,11 +220,9 @@ const FXAAShader = {
220
220
  vec2 posN = posM;
221
221
  vec2 posP = posM;
222
222
 
223
- int iterationsUsed = 0;
224
223
  int iterationsUsedN = 0;
225
224
  int iterationsUsedP = 0;
226
225
  for( int i = 0; i < NUM_SAMPLES; i++ ) {
227
- iterationsUsed = i;
228
226
 
229
227
  float increment = float(i + 1);
230
228
 
@@ -203,7 +203,7 @@ const GTAOShader = {
203
203
 
204
204
  const int DIRECTIONS = SAMPLES < 30 ? 3 : 5;
205
205
  const int STEPS = (SAMPLES + DIRECTIONS - 1) / DIRECTIONS;
206
- float ao = 0.0, totalWeight = 0.0;
206
+ float ao = 0.0;
207
207
  for (int i = 0; i < DIRECTIONS; ++i) {
208
208
 
209
209
  float angle = float(i) / float(DIRECTIONS) * PI;
@@ -49,9 +49,7 @@ const LuminosityHighPassShader = {
49
49
 
50
50
  vec4 texel = texture2D( tDiffuse, vUv );
51
51
 
52
- vec3 luma = vec3( 0.299, 0.587, 0.114 );
53
-
54
- float v = dot( texel.xyz, luma );
52
+ float v = luminance( texel.xyz );
55
53
 
56
54
  vec4 outputColor = vec4( defaultColor.rgb, defaultOpacity );
57
55
 
@@ -22,6 +22,14 @@ const precedenceOperators = [
22
22
  ','
23
23
  ].reverse();
24
24
 
25
+ const associativityRightToLeft = [
26
+ '=',
27
+ '+=', '-=', '*=', '/=', '%=', '^=', '&=', '|=', '<<=', '>>=',
28
+ ',',
29
+ '?',
30
+ ':'
31
+ ];
32
+
25
33
  const spaceRegExp = /^((\t| )\n*)+/;
26
34
  const lineRegExp = /^\n+/;
27
35
  const commentRegExp = /^\/\*[\s\S]*?\*\//;
@@ -297,13 +305,13 @@ class GLSLDecoder {
297
305
 
298
306
  for ( const operator of precedenceOperators ) {
299
307
 
300
- for ( let i = 0; i < tokens.length; i ++ ) {
308
+ const parseToken = ( i, inverse = false ) => {
301
309
 
302
310
  const token = tokens[ i ];
303
311
 
304
312
  groupIndex += getGroupDelta( token.str );
305
313
 
306
- if ( ! token.isOperator || i === 0 || i === tokens.length - 1 ) continue;
314
+ if ( ! token.isOperator || i === 0 || i === tokens.length - 1 ) return;
307
315
 
308
316
  if ( groupIndex === 0 && token.str === operator ) {
309
317
 
@@ -330,9 +338,43 @@ class GLSLDecoder {
330
338
 
331
339
  }
332
340
 
333
- if ( groupIndex < 0 ) {
341
+ if ( inverse ) {
342
+
343
+ if ( groupIndex > 0 ) {
344
+
345
+ return this.parseExpressionFromTokens( tokens.slice( i ) );
346
+
347
+ }
348
+
349
+ } else {
350
+
351
+ if ( groupIndex < 0 ) {
352
+
353
+ return this.parseExpressionFromTokens( tokens.slice( 0, i ) );
354
+
355
+ }
356
+
357
+ }
358
+
359
+ };
360
+
361
+ if ( associativityRightToLeft.includes( operator ) ) {
362
+
363
+ for ( let i = 0; i < tokens.length; i ++ ) {
364
+
365
+ const result = parseToken( i );
366
+
367
+ if ( result ) return result;
368
+
369
+ }
370
+
371
+ } else {
372
+
373
+ for ( let i = tokens.length - 1; i >= 0; i -- ) {
374
+
375
+ const result = parseToken( i, true );
334
376
 
335
- return this.parseExpressionFromTokens( tokens.slice( 0, i ) );
377
+ if ( result ) return result;
336
378
 
337
379
  }
338
380
 
@@ -1,6 +1,6 @@
1
- import { REVISION } from 'three';
1
+ import * as THREE from 'three';
2
+
2
3
  import { VariableDeclaration, Accessor } from './AST.js';
3
- import * as Nodes from '../nodes/Nodes.js';
4
4
 
5
5
  const opLib = {
6
6
  '=': 'assign',
@@ -53,7 +53,6 @@ class TSLEncoder {
53
53
  this.imports = new Set();
54
54
  this.global = new Set();
55
55
  this.overloadings = new Map();
56
- this.layoutsCode = '';
57
56
  this.iife = false;
58
57
  this.uniqueNames = false;
59
58
  this.reference = false;
@@ -69,7 +68,7 @@ class TSLEncoder {
69
68
 
70
69
  name = name.split( '.' )[ 0 ];
71
70
 
72
- if ( Nodes[ name ] !== undefined && this.global.has( name ) === false && this._currentProperties[ name ] === undefined ) {
71
+ if ( THREE[ name ] !== undefined && this.global.has( name ) === false && this._currentProperties[ name ] === undefined ) {
73
72
 
74
73
  this.imports.add( name );
75
74
 
@@ -502,7 +501,9 @@ ${ this.tab }} )`;
502
501
 
503
502
  this.addImport( 'overloadingFn' );
504
503
 
505
- return `const ${ name } = overloadingFn( [ ${ nodes.map( node => node.name + '_' + nodes.indexOf( node ) ).join( ', ' ) } ] );\n`;
504
+ const prefix = this.iife === false ? 'export ' : '';
505
+
506
+ return `${ prefix }const ${ name } = /*#__PURE__*/ overloadingFn( [ ${ nodes.map( node => node.name + '_' + nodes.indexOf( node ) ).join( ', ' ) } ] );\n`;
506
507
 
507
508
  }
508
509
 
@@ -583,11 +584,13 @@ ${ this.tab }} )`;
583
584
 
584
585
  }
585
586
 
586
- let funcStr = `const ${ fnName } = tslFn( (${ paramsStr }) => {
587
+ const prefix = this.iife === false ? 'export ' : '';
588
+
589
+ let funcStr = `${ prefix }const ${ fnName } = /*#__PURE__*/ tslFn( (${ paramsStr }) => {
587
590
 
588
591
  ${ bodyStr }
589
592
 
590
- ${ this.tab }} );\n`;
593
+ ${ this.tab }} )`;
591
594
 
592
595
  const layoutInput = inputs.length > 0 ? '\n\t\t' + this.tab + inputs.join( ',\n\t\t' + this.tab ) + '\n\t' + this.tab : '';
593
596
 
@@ -595,14 +598,16 @@ ${ this.tab }} );\n`;
595
598
 
596
599
  const uniqueName = this.uniqueNames ? fnName + '_' + Math.random().toString( 36 ).slice( 2 ) : fnName;
597
600
 
598
- this.layoutsCode += `${ this.tab + fnName }.setLayout( {
601
+ funcStr += `.setLayout( {
599
602
  ${ this.tab }\tname: '${ uniqueName }',
600
603
  ${ this.tab }\ttype: '${ type }',
601
604
  ${ this.tab }\tinputs: [${ layoutInput }]
602
- ${ this.tab }} );\n\n`;
605
+ ${ this.tab }} )`;
603
606
 
604
607
  }
605
608
 
609
+ funcStr += ';\n';
610
+
606
611
  this.imports.add( 'tslFn' );
607
612
 
608
613
  this.global.add( node.name );
@@ -685,9 +690,7 @@ ${ this.tab }} );\n\n`;
685
690
  const imports = [ ...this.imports ];
686
691
  const exports = [ ...this.global ];
687
692
 
688
- const layouts = this.layoutsCode.length > 0 ? `\n${ this.tab }// layouts\n\n` + this.layoutsCode : '';
689
-
690
- let header = '// Three.js Transpiler r' + REVISION + '\n\n';
693
+ let header = '// Three.js Transpiler r' + THREE.REVISION + '\n\n';
691
694
  let footer = '';
692
695
 
693
696
  if ( this.iife ) {
@@ -701,12 +704,11 @@ ${ this.tab }} );\n\n`;
701
704
 
702
705
  } else {
703
706
 
704
- header += imports.length > 0 ? 'import { ' + imports.join( ', ' ) + ' } from \'three/nodes\';\n' : '';
705
- footer += exports.length > 0 ? 'export { ' + exports.join( ', ' ) + ' };\n' : '';
707
+ header += imports.length > 0 ? 'import { ' + imports.join( ', ' ) + ' } from \'three/tsl\';\n' : '';
706
708
 
707
709
  }
708
710
 
709
- return header + code + layouts + footer;
711
+ return header + code + footer;
710
712
 
711
713
  }
712
714
 
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "super-three",
3
- "version": "0.165.0",
3
+ "version": "0.167.0",
4
4
  "description": "JavaScript 3D library",
5
5
  "type": "module",
6
6
  "main": "./build/three.cjs",
@@ -15,13 +15,14 @@
15
15
  "./addons": "./examples/jsm/Addons.js",
16
16
  "./addons/*": "./examples/jsm/*",
17
17
  "./src/*": "./src/*",
18
- "./nodes": "./examples/jsm/nodes/Nodes.js"
18
+ "./webgpu": "./build/three.webgpu.js",
19
+ "./tsl": "./build/three.webgpu.js"
19
20
  },
20
21
  "repository": {
21
22
  "type": "git",
22
23
  "url": "supermedium/three.js"
23
24
  },
24
- "sideEffects": ["./examples/jsm/nodes/**/*"],
25
+ "sideEffects": [ "./src/nodes/**/*" ],
25
26
  "files": [
26
27
  "build",
27
28
  "examples/jsm",
@@ -62,7 +63,7 @@
62
63
  "test-e2e": "node test/e2e/puppeteer.js",
63
64
  "test-e2e-cov": "node test/e2e/check-coverage.js",
64
65
  "test-treeshake": "rollup -c test/rollup.treeshake.config.js",
65
- "test-circular-deps": "dpdm --no-warning --no-tree --exit-code circular:1 examples/jsm/nodes/Nodes.js",
66
+ "test-circular-deps": "dpdm --no-warning --no-tree --exit-code circular:1 src/nodes/Nodes.js",
66
67
  "make-screenshot": "node test/e2e/puppeteer.js --make"
67
68
  },
68
69
  "keywords": [
@@ -95,13 +96,13 @@
95
96
  "dpdm": "^3.14.0",
96
97
  "eslint": "^8.37.0",
97
98
  "eslint-config-mdcs": "^5.0.0",
98
- "eslint-plugin-compat": "^4.1.2",
99
+ "eslint-plugin-compat": "^6.0.0",
99
100
  "eslint-plugin-html": "^8.0.0",
100
101
  "eslint-plugin-import": "^2.27.5",
101
102
  "failonlyreporter": "^1.0.0",
102
103
  "jimp": "^0.22.7",
103
104
  "magic-string": "^0.30.0",
104
- "pixelmatch": "^5.3.0",
105
+ "pixelmatch": "^6.0.0",
105
106
  "puppeteer": "^22.0.0",
106
107
  "qunit": "^2.19.4",
107
108
  "rollup": "^4.6.0",