super-three 0.136.1 → 0.144.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (842) hide show
  1. package/README.md +31 -33
  2. package/build/three.cjs +36413 -0
  3. package/build/three.js +5108 -5809
  4. package/build/three.min.js +2 -2
  5. package/build/three.module.js +7877 -8586
  6. package/examples/js/animation/CCDIKSolver.js +3 -2
  7. package/examples/js/animation/MMDAnimationHelper.js +3 -1
  8. package/examples/js/animation/MMDPhysics.js +3 -18
  9. package/examples/js/controls/ArcballControls.js +19 -4
  10. package/examples/js/controls/FirstPersonControls.js +0 -7
  11. package/examples/js/controls/FlyControls.js +0 -8
  12. package/examples/js/controls/OrbitControls.js +0 -4
  13. package/examples/js/controls/PointerLockControls.js +3 -10
  14. package/examples/js/controls/TrackballControls.js +1 -6
  15. package/examples/js/controls/TransformControls.js +25 -22
  16. package/examples/js/csm/CSMFrustum.js +1 -1
  17. package/examples/js/csm/CSMShader.js +51 -35
  18. package/examples/js/curves/CurveExtras.js +14 -18
  19. package/examples/js/effects/AnaglyphEffect.js +9 -6
  20. package/examples/js/effects/AsciiEffect.js +10 -29
  21. package/examples/js/effects/OutlineEffect.js +4 -24
  22. package/examples/js/effects/ParallaxBarrierEffect.js +2 -2
  23. package/examples/js/effects/PeppersGhostEffect.js +2 -2
  24. package/examples/js/effects/StereoEffect.js +2 -2
  25. package/examples/js/environments/RoomEnvironment.js +22 -0
  26. package/examples/js/exporters/ColladaExporter.js +33 -20
  27. package/examples/js/exporters/DRACOExporter.js +0 -12
  28. package/examples/js/exporters/EXRExporter.js +458 -0
  29. package/examples/js/exporters/GLTFExporter.js +246 -119
  30. package/examples/js/exporters/OBJExporter.js +14 -41
  31. package/examples/js/exporters/PLYExporter.js +27 -44
  32. package/examples/js/exporters/STLExporter.js +0 -7
  33. package/examples/js/exporters/USDZExporter.js +19 -0
  34. package/examples/js/geometries/ConvexGeometry.js +1 -1
  35. package/examples/js/geometries/DecalGeometry.js +0 -7
  36. package/examples/js/geometries/LightningStrike.js +2 -2
  37. package/examples/js/geometries/ParametricGeometries.js +3 -3
  38. package/examples/js/geometries/ParametricGeometry.js +1 -8
  39. package/examples/js/geometries/TextGeometry.js +12 -10
  40. package/examples/js/helpers/OctreeHelper.js +74 -0
  41. package/examples/js/helpers/VertexNormalsHelper.js +4 -23
  42. package/examples/js/helpers/VertexTangentsHelper.js +3 -13
  43. package/examples/js/helpers/ViewHelper.js +266 -0
  44. package/examples/js/interactive/HTMLMesh.js +249 -42
  45. package/examples/js/interactive/SelectionHelper.js +3 -1
  46. package/examples/js/libs/ktx-parse.umd.js +1 -0
  47. package/examples/js/libs/meshopt_decoder.js +98 -32
  48. package/examples/js/libs/opentype.min.js +1 -118
  49. package/examples/js/lines/Line2.js +1 -2
  50. package/examples/js/lines/LineGeometry.js +10 -21
  51. package/examples/js/lines/LineMaterial.js +2 -3
  52. package/examples/js/lines/LineSegments2.js +214 -140
  53. package/examples/js/lines/LineSegmentsGeometry.js +3 -14
  54. package/examples/js/lines/Wireframe.js +2 -3
  55. package/examples/js/lines/WireframeGeometry2.js +1 -2
  56. package/examples/js/loaders/3MFLoader.js +21 -17
  57. package/examples/js/loaders/AMFLoader.js +1 -1
  58. package/examples/js/loaders/ColladaLoader.js +34 -12
  59. package/examples/js/loaders/DDSLoader.js +23 -30
  60. package/examples/js/loaders/DRACOLoader.js +2 -25
  61. package/examples/js/loaders/EXRLoader.js +279 -276
  62. package/examples/js/loaders/FBXLoader.js +21 -3
  63. package/examples/js/loaders/FontLoader.js +4 -18
  64. package/examples/js/loaders/GCodeLoader.js +0 -1
  65. package/examples/js/loaders/GLTFLoader.js +300 -95
  66. package/examples/js/loaders/HDRCubeTextureLoader.js +0 -11
  67. package/examples/js/loaders/KMZLoader.js +1 -1
  68. package/examples/js/loaders/LDrawLoader.js +653 -480
  69. package/examples/js/loaders/LUT3dlLoader.js +1 -1
  70. package/examples/js/loaders/LUTCubeLoader.js +1 -1
  71. package/examples/js/loaders/LWOLoader.js +4 -2
  72. package/examples/js/loaders/LogLuvLoader.js +1 -2
  73. package/examples/js/loaders/MD2Loader.js +5 -5
  74. package/examples/js/loaders/MMDLoader.js +18 -4
  75. package/examples/js/loaders/MTLLoader.js +10 -3
  76. package/examples/js/loaders/NRRDLoader.js +1 -1
  77. package/examples/js/loaders/OBJLoader.js +16 -18
  78. package/examples/js/loaders/PCDLoader.js +81 -27
  79. package/examples/js/loaders/PDBLoader.js +11 -11
  80. package/examples/js/loaders/PLYLoader.js +8 -4
  81. package/examples/js/loaders/RGBELoader.js +3 -11
  82. package/examples/js/loaders/RGBMLoader.js +12 -15
  83. package/examples/js/loaders/STLLoader.js +1 -1
  84. package/examples/js/loaders/SVGLoader.js +23 -14
  85. package/examples/js/loaders/TIFFLoader.js +31 -0
  86. package/examples/js/loaders/VOXLoader.js +3 -4
  87. package/examples/js/loaders/VRMLLoader.js +33 -24
  88. package/examples/js/loaders/VTKLoader.js +261 -296
  89. package/examples/js/loaders/lwo/LWO2Parser.js +12 -11
  90. package/examples/js/loaders/lwo/LWO3Parser.js +12 -11
  91. package/examples/js/materials/MeshGouraudMaterial.js +385 -0
  92. package/examples/js/math/ColorConverter.js +0 -50
  93. package/examples/js/math/ConvexHull.js +6 -15
  94. package/examples/js/math/Lut.js +27 -26
  95. package/examples/js/misc/GPUComputationRenderer.js +23 -0
  96. package/examples/js/misc/MorphAnimMesh.js +2 -2
  97. package/examples/js/misc/ProgressiveLightMap.js +1 -1
  98. package/examples/js/misc/Volume.js +233 -234
  99. package/examples/js/misc/VolumeSlice.js +108 -106
  100. package/examples/js/modifiers/EdgeSplitModifier.js +0 -13
  101. package/examples/js/modifiers/SimplifyModifier.js +2 -19
  102. package/examples/js/modifiers/TessellateModifier.js +0 -7
  103. package/examples/js/objects/GroundProjectedEnv.js +193 -0
  104. package/examples/js/objects/Lensflare.js +4 -4
  105. package/examples/js/objects/LightningStorm.js +4 -5
  106. package/examples/js/objects/MarchingCubes.js +6 -11
  107. package/examples/js/objects/Reflector.js +18 -5
  108. package/examples/js/objects/ReflectorForSSRPass.js +4 -5
  109. package/examples/js/objects/Refractor.js +19 -7
  110. package/examples/js/objects/ShadowMesh.js +6 -3
  111. package/examples/js/objects/Sky.js +1 -1
  112. package/examples/js/objects/Water.js +1 -2
  113. package/examples/js/objects/Water2.js +1 -1
  114. package/examples/js/postprocessing/AdaptiveToneMappingPass.js +6 -10
  115. package/examples/js/postprocessing/AfterimagePass.js +2 -6
  116. package/examples/js/postprocessing/BloomPass.js +50 -19
  117. package/examples/js/postprocessing/DotScreenPass.js +1 -1
  118. package/examples/js/postprocessing/EffectComposer.js +1 -6
  119. package/examples/js/postprocessing/LUTPass.js +2 -2
  120. package/examples/js/postprocessing/OutlinePass.js +13 -20
  121. package/examples/js/postprocessing/SAOPass.js +2 -7
  122. package/examples/js/postprocessing/SSAARenderPass.js +1 -6
  123. package/examples/js/postprocessing/SSRPass.js +3 -8
  124. package/examples/js/postprocessing/TAARenderPass.js +4 -4
  125. package/examples/js/postprocessing/UnrealBloomPass.js +3 -12
  126. package/examples/js/renderers/CSS2DRenderer.js +22 -21
  127. package/examples/js/renderers/CSS3DRenderer.js +42 -38
  128. package/examples/js/renderers/Projector.js +99 -147
  129. package/examples/js/renderers/SVGRenderer.js +3 -4
  130. package/examples/js/shaders/BlendShader.js +2 -1
  131. package/examples/js/shaders/CopyShader.js +4 -3
  132. package/examples/js/shaders/FXAAShader.js +239 -1069
  133. package/examples/js/shaders/FreiChenShader.js +1 -1
  134. package/examples/js/shaders/HorizontalBlurShader.js +1 -1
  135. package/examples/js/shaders/HorizontalTiltShiftShader.js +1 -1
  136. package/examples/js/shaders/LuminosityShader.js +1 -1
  137. package/examples/js/shaders/MMDToonShader.js +6 -2
  138. package/examples/js/shaders/SSRShader.js +3 -3
  139. package/examples/js/shaders/ToneMapShader.js +2 -2
  140. package/examples/js/utils/BufferGeometryUtils.js +282 -22
  141. package/examples/js/utils/GPUStatsPanel.js +1 -1
  142. package/examples/js/utils/GeometryUtils.js +2 -18
  143. package/examples/js/utils/LDrawUtils.js +182 -0
  144. package/examples/js/utils/PackedPhongMaterial.js +1 -1
  145. package/examples/js/utils/SceneUtils.js +57 -14
  146. package/examples/js/utils/SkeletonUtils.js +1 -1
  147. package/examples/js/utils/UVsDebug.js +23 -33
  148. package/examples/jsm/animation/CCDIKSolver.js +3 -9
  149. package/examples/jsm/animation/MMDPhysics.js +4 -23
  150. package/examples/jsm/capabilities/WebGPU.js +6 -0
  151. package/examples/jsm/controls/ArcballControls.js +19 -2
  152. package/examples/jsm/controls/FirstPersonControls.js +0 -7
  153. package/examples/jsm/controls/FlyControls.js +0 -7
  154. package/examples/jsm/controls/OrbitControls.js +0 -5
  155. package/examples/jsm/controls/PointerLockControls.js +4 -9
  156. package/examples/jsm/controls/TrackballControls.js +1 -7
  157. package/examples/jsm/controls/TransformControls.js +24 -22
  158. package/examples/jsm/csm/CSMFrustum.js +1 -1
  159. package/examples/jsm/csm/CSMShader.js +51 -35
  160. package/examples/jsm/curves/CurveExtras.js +15 -17
  161. package/examples/jsm/effects/AnaglyphEffect.js +6 -6
  162. package/examples/jsm/effects/AsciiEffect.js +9 -22
  163. package/examples/jsm/effects/OutlineEffect.js +4 -25
  164. package/examples/jsm/effects/ParallaxBarrierEffect.js +2 -2
  165. package/examples/jsm/effects/PeppersGhostEffect.js +2 -2
  166. package/examples/jsm/effects/StereoEffect.js +2 -2
  167. package/examples/jsm/environments/RoomEnvironment.js +23 -0
  168. package/examples/jsm/exporters/ColladaExporter.js +35 -19
  169. package/examples/jsm/exporters/DRACOExporter.js +0 -13
  170. package/examples/jsm/exporters/EXRExporter.js +507 -0
  171. package/examples/jsm/exporters/GLTFExporter.js +276 -104
  172. package/examples/jsm/exporters/KTX2Exporter.js +281 -0
  173. package/examples/jsm/exporters/OBJExporter.js +11 -36
  174. package/examples/jsm/exporters/PLYExporter.js +37 -43
  175. package/examples/jsm/exporters/STLExporter.js +1 -9
  176. package/examples/jsm/exporters/USDZExporter.js +26 -3
  177. package/examples/jsm/geometries/ConvexGeometry.js +1 -1
  178. package/examples/jsm/geometries/DecalGeometry.js +0 -7
  179. package/examples/jsm/geometries/LightningStrike.js +2 -2
  180. package/examples/jsm/geometries/ParametricGeometries.js +3 -3
  181. package/examples/jsm/geometries/ParametricGeometry.js +0 -6
  182. package/examples/jsm/geometries/TextGeometry.js +13 -13
  183. package/examples/jsm/helpers/OctreeHelper.js +58 -0
  184. package/examples/jsm/helpers/VertexNormalsHelper.js +4 -25
  185. package/examples/jsm/helpers/VertexTangentsHelper.js +3 -15
  186. package/examples/jsm/helpers/ViewHelper.js +295 -0
  187. package/examples/jsm/interactive/HTMLMesh.js +268 -36
  188. package/examples/jsm/interactive/SelectionHelper.js +6 -4
  189. package/examples/jsm/libs/flow.module.js +947 -183
  190. package/examples/jsm/libs/ktx-parse.module.js +1 -1
  191. package/examples/jsm/libs/meshopt_decoder.module.js +97 -32
  192. package/examples/jsm/libs/mikktspace.module.js +128 -0
  193. package/examples/jsm/libs/opentype.module.js +14568 -0
  194. package/examples/jsm/libs/utif.module.js +1579 -0
  195. package/examples/jsm/libs/zstddec.module.js +1 -0
  196. package/examples/jsm/lines/Line2.js +2 -2
  197. package/examples/jsm/lines/LineGeometry.js +11 -19
  198. package/examples/jsm/lines/LineMaterial.js +3 -3
  199. package/examples/jsm/lines/LineSegments2.js +210 -145
  200. package/examples/jsm/lines/LineSegmentsGeometry.js +3 -12
  201. package/examples/jsm/lines/Wireframe.js +3 -3
  202. package/examples/jsm/lines/WireframeGeometry2.js +2 -2
  203. package/examples/jsm/loaders/3DMLoader.js +3 -2
  204. package/examples/jsm/loaders/3MFLoader.js +21 -17
  205. package/examples/jsm/loaders/AMFLoader.js +1 -1
  206. package/examples/jsm/loaders/ColladaLoader.js +41 -12
  207. package/examples/jsm/loaders/DDSLoader.js +21 -28
  208. package/examples/jsm/loaders/DRACOLoader.js +2 -28
  209. package/examples/jsm/loaders/EXRLoader.js +278 -275
  210. package/examples/jsm/loaders/FBXLoader.js +21 -3
  211. package/examples/jsm/loaders/FontLoader.js +5 -18
  212. package/examples/jsm/loaders/GCodeLoader.js +0 -1
  213. package/examples/jsm/loaders/GLTFLoader.js +314 -101
  214. package/examples/jsm/loaders/HDRCubeTextureLoader.js +0 -13
  215. package/examples/jsm/loaders/KMZLoader.js +1 -1
  216. package/examples/jsm/loaders/KTX2Loader.js +193 -40
  217. package/examples/jsm/loaders/LDrawLoader.js +641 -495
  218. package/examples/jsm/loaders/LUT3dlLoader.js +2 -2
  219. package/examples/jsm/loaders/LUTCubeLoader.js +2 -2
  220. package/examples/jsm/loaders/LWOLoader.js +5 -3
  221. package/examples/jsm/loaders/LogLuvLoader.js +2 -2
  222. package/examples/jsm/loaders/MD2Loader.js +5 -5
  223. package/examples/jsm/loaders/MMDLoader.js +21 -3
  224. package/examples/jsm/loaders/MTLLoader.js +11 -4
  225. package/examples/jsm/loaders/NRRDLoader.js +1 -2
  226. package/examples/jsm/loaders/OBJLoader.js +17 -21
  227. package/examples/jsm/loaders/PCDLoader.js +82 -28
  228. package/examples/jsm/loaders/PDBLoader.js +11 -11
  229. package/examples/jsm/loaders/PLYLoader.js +13 -5
  230. package/examples/jsm/loaders/RGBELoader.js +4 -12
  231. package/examples/jsm/loaders/RGBMLoader.js +14 -11
  232. package/examples/jsm/loaders/STLLoader.js +1 -1
  233. package/examples/jsm/loaders/SVGLoader.js +24 -13
  234. package/examples/jsm/loaders/TIFFLoader.js +36 -0
  235. package/examples/jsm/loaders/TTFLoader.js +1 -1
  236. package/examples/jsm/loaders/USDZLoader.js +393 -0
  237. package/examples/jsm/loaders/VOXLoader.js +5 -5
  238. package/examples/jsm/loaders/VRMLLoader.js +23 -26
  239. package/examples/jsm/loaders/VTKLoader.js +257 -285
  240. package/examples/jsm/loaders/ifc/web-ifc-api.js +9 -8
  241. package/examples/jsm/loaders/lwo/LWO2Parser.js +10 -12
  242. package/examples/jsm/loaders/lwo/LWO3Parser.js +10 -12
  243. package/examples/jsm/materials/MeshGouraudMaterial.js +423 -0
  244. package/examples/jsm/math/ColorConverter.js +1 -49
  245. package/examples/jsm/math/ConvexHull.js +6 -15
  246. package/examples/jsm/math/Lut.js +35 -25
  247. package/examples/jsm/misc/GPUComputationRenderer.js +43 -0
  248. package/examples/jsm/misc/MorphAnimMesh.js +2 -2
  249. package/examples/jsm/misc/ProgressiveLightMap.js +1 -1
  250. package/examples/jsm/misc/Volume.js +204 -213
  251. package/examples/jsm/misc/VolumeSlice.js +96 -98
  252. package/examples/jsm/modifiers/EdgeSplitModifier.js +0 -13
  253. package/examples/jsm/modifiers/SimplifyModifier.js +2 -19
  254. package/examples/jsm/modifiers/TessellateModifier.js +0 -7
  255. package/examples/jsm/node-editor/NodeEditor.js +505 -182
  256. package/examples/jsm/node-editor/accessors/MatcapUVEditor.js +14 -0
  257. package/examples/jsm/node-editor/accessors/NormalEditor.js +9 -9
  258. package/examples/jsm/node-editor/accessors/PositionEditor.js +9 -9
  259. package/examples/jsm/node-editor/accessors/UVEditor.js +7 -8
  260. package/examples/jsm/node-editor/core/BaseNode.js +89 -0
  261. package/examples/jsm/node-editor/core/DataFile.js +59 -0
  262. package/examples/jsm/node-editor/core/FileEditor.js +20 -0
  263. package/examples/jsm/node-editor/core/FileURLEditor.js +29 -0
  264. package/examples/jsm/node-editor/display/BlendEditor.js +10 -9
  265. package/examples/jsm/node-editor/display/NormalMapEditor.js +49 -0
  266. package/examples/jsm/node-editor/examples/animate-uv.json +1 -1
  267. package/examples/jsm/node-editor/examples/fake-top-light.json +1 -1
  268. package/examples/jsm/node-editor/examples/matcap.json +1 -0
  269. package/examples/jsm/node-editor/examples/oscillator-color.json +1 -1
  270. package/examples/jsm/node-editor/examples/rim.json +1 -1
  271. package/examples/jsm/node-editor/inputs/ColorEditor.js +18 -13
  272. package/examples/jsm/node-editor/inputs/FloatEditor.js +8 -9
  273. package/examples/jsm/node-editor/inputs/SliderEditor.js +6 -7
  274. package/examples/jsm/node-editor/inputs/TextureEditor.js +155 -0
  275. package/examples/jsm/node-editor/inputs/Vector2Editor.js +9 -9
  276. package/examples/jsm/node-editor/inputs/Vector3Editor.js +11 -11
  277. package/examples/jsm/node-editor/inputs/Vector4Editor.js +12 -12
  278. package/examples/jsm/node-editor/materials/BasicMaterialEditor.js +87 -0
  279. package/examples/jsm/node-editor/materials/PointsMaterialEditor.js +102 -0
  280. package/examples/jsm/node-editor/materials/StandardMaterialEditor.js +31 -18
  281. package/examples/jsm/node-editor/math/AngleEditor.js +40 -0
  282. package/examples/jsm/node-editor/math/DotEditor.js +8 -9
  283. package/examples/jsm/node-editor/math/InvertEditor.js +8 -7
  284. package/examples/jsm/node-editor/math/LimiterEditor.js +28 -14
  285. package/examples/jsm/node-editor/math/NormalizeEditor.js +9 -7
  286. package/examples/jsm/node-editor/math/OperatorEditor.js +29 -16
  287. package/examples/jsm/node-editor/math/PowerEditor.js +20 -10
  288. package/examples/jsm/node-editor/math/TrigonometryEditor.js +15 -9
  289. package/examples/jsm/node-editor/procedural/CheckerEditor.js +7 -6
  290. package/examples/jsm/node-editor/scene/MeshEditor.js +99 -0
  291. package/examples/jsm/node-editor/scene/Object3DEditor.js +160 -0
  292. package/examples/jsm/node-editor/scene/PointsEditor.js +99 -0
  293. package/examples/jsm/node-editor/utils/JoinEditor.js +58 -0
  294. package/examples/jsm/node-editor/utils/OscillatorEditor.js +9 -8
  295. package/examples/jsm/node-editor/utils/PreviewEditor.js +166 -0
  296. package/examples/jsm/node-editor/utils/SplitEditor.js +39 -0
  297. package/examples/jsm/node-editor/utils/TimerEditor.js +7 -6
  298. package/examples/jsm/nodes/Nodes.js +313 -94
  299. package/examples/jsm/nodes/accessors/BufferNode.js +24 -0
  300. package/examples/jsm/nodes/accessors/CameraNode.js +27 -196
  301. package/examples/jsm/nodes/accessors/CubeTextureNode.js +107 -0
  302. package/examples/jsm/nodes/accessors/InstanceNode.js +58 -0
  303. package/examples/jsm/{renderers/nodes → nodes}/accessors/MaterialNode.js +49 -11
  304. package/examples/jsm/{renderers/nodes → nodes}/accessors/MaterialReferenceNode.js +0 -0
  305. package/examples/jsm/{renderers/nodes → nodes}/accessors/ModelNode.js +8 -0
  306. package/examples/jsm/{renderers/nodes → nodes}/accessors/ModelViewProjectionNode.js +0 -0
  307. package/examples/jsm/nodes/accessors/NormalNode.js +39 -99
  308. package/examples/jsm/{renderers/nodes → nodes}/accessors/Object3DNode.js +34 -17
  309. package/examples/jsm/{renderers/nodes → nodes}/accessors/PointUVNode.js +2 -2
  310. package/examples/jsm/nodes/accessors/PositionNode.js +41 -110
  311. package/examples/jsm/nodes/accessors/ReferenceNode.js +65 -0
  312. package/examples/jsm/nodes/accessors/ReflectVectorNode.js +31 -0
  313. package/examples/jsm/nodes/accessors/SkinningNode.js +102 -0
  314. package/examples/jsm/nodes/accessors/StorageBufferNode.js +21 -0
  315. package/examples/jsm/nodes/accessors/TextureNode.js +100 -0
  316. package/examples/jsm/nodes/accessors/UVNode.js +17 -43
  317. package/examples/jsm/nodes/accessors/UserDataNode.js +23 -0
  318. package/examples/jsm/nodes/core/ArrayUniformNode.js +23 -0
  319. package/examples/jsm/nodes/core/AttributeNode.js +33 -30
  320. package/examples/jsm/{renderers/nodes → nodes}/core/BypassNode.js +2 -2
  321. package/examples/jsm/nodes/core/CodeNode.js +50 -0
  322. package/examples/jsm/nodes/core/ConstNode.js +10 -106
  323. package/examples/jsm/{renderers/nodes → nodes}/core/ContextNode.js +17 -3
  324. package/examples/jsm/nodes/core/ExpressionNode.js +24 -7
  325. package/examples/jsm/nodes/core/FunctionCallNode.js +33 -59
  326. package/examples/jsm/nodes/core/FunctionNode.js +43 -216
  327. package/examples/jsm/nodes/core/InputNode.js +28 -60
  328. package/examples/jsm/nodes/core/InstanceIndexNode.js +21 -0
  329. package/examples/jsm/nodes/core/Node.js +230 -94
  330. package/examples/jsm/{renderers/nodes → nodes}/core/NodeAttribute.js +2 -2
  331. package/examples/jsm/nodes/core/NodeBuilder.js +388 -560
  332. package/examples/jsm/{renderers/nodes → nodes}/core/NodeCode.js +0 -0
  333. package/examples/jsm/nodes/core/NodeFrame.js +30 -23
  334. package/examples/jsm/{renderers/nodes → nodes}/core/NodeFunction.js +0 -0
  335. package/examples/jsm/{renderers/nodes → nodes}/core/NodeFunctionInput.js +0 -0
  336. package/examples/jsm/{renderers/nodes → nodes}/core/NodeKeywords.js +0 -0
  337. package/examples/jsm/{renderers/nodes → nodes}/core/NodeParser.js +0 -0
  338. package/examples/jsm/nodes/core/NodeUniform.js +8 -6
  339. package/examples/jsm/nodes/core/NodeUtils.js +90 -36
  340. package/examples/jsm/{renderers/nodes → nodes}/core/NodeVar.js +2 -2
  341. package/examples/jsm/{renderers/nodes/core/NodeVary.js → nodes/core/NodeVarying.js} +4 -4
  342. package/examples/jsm/{renderers/nodes → nodes}/core/PropertyNode.js +0 -0
  343. package/examples/jsm/nodes/core/TempNode.js +20 -112
  344. package/examples/jsm/nodes/core/UniformNode.js +46 -0
  345. package/examples/jsm/nodes/core/VarNode.js +58 -27
  346. package/examples/jsm/{renderers/nodes/core/VaryNode.js → nodes/core/VaryingNode.js} +7 -7
  347. package/examples/jsm/{renderers/nodes → nodes}/core/constants.js +0 -0
  348. package/examples/jsm/nodes/display/ColorAdjustmentNode.js +94 -0
  349. package/examples/jsm/{renderers/nodes → nodes}/display/ColorSpaceNode.js +10 -11
  350. package/examples/jsm/nodes/display/FrontFacingNode.js +21 -0
  351. package/examples/jsm/nodes/display/NormalMapNode.js +86 -0
  352. package/examples/jsm/nodes/display/ToneMappingNode.js +51 -0
  353. package/examples/jsm/nodes/fog/FogNode.js +31 -0
  354. package/examples/jsm/nodes/fog/FogRangeNode.js +27 -0
  355. package/examples/jsm/nodes/functions/BSDF/BRDF_GGX.js +33 -0
  356. package/examples/jsm/nodes/functions/BSDF/BRDF_Lambert.js +9 -0
  357. package/examples/jsm/nodes/functions/BSDF/DFGApprox.js +27 -0
  358. package/examples/jsm/nodes/functions/BSDF/D_GGX.js +18 -0
  359. package/examples/jsm/nodes/functions/BSDF/F_Schlick.js +18 -0
  360. package/examples/jsm/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +18 -0
  361. package/examples/jsm/nodes/functions/PhysicalLightingModel.js +94 -0
  362. package/examples/jsm/nodes/functions/light/getDistanceAttenuation.js +22 -0
  363. package/examples/jsm/nodes/functions/material/getGeometryRoughness.js +12 -0
  364. package/examples/jsm/nodes/functions/material/getRoughness.js +18 -0
  365. package/examples/jsm/nodes/geometry/RangeNode.js +109 -0
  366. package/examples/jsm/nodes/gpgpu/ComputeNode.js +65 -0
  367. package/examples/jsm/nodes/lighting/AONode.js +25 -0
  368. package/examples/jsm/nodes/lighting/AnalyticLightNode.js +37 -0
  369. package/examples/jsm/nodes/lighting/EnvironmentNode.js +66 -0
  370. package/examples/jsm/nodes/lighting/HemisphereLightNode.js +50 -0
  371. package/examples/jsm/nodes/lighting/LightingContextNode.js +75 -0
  372. package/examples/jsm/nodes/lighting/LightingNode.js +19 -0
  373. package/examples/jsm/nodes/lighting/LightsNode.js +120 -0
  374. package/examples/jsm/nodes/lighting/PunctualLightNode.js +68 -0
  375. package/examples/jsm/nodes/loaders/NodeLoader.js +107 -0
  376. package/examples/jsm/nodes/loaders/NodeMaterialLoader.js +73 -0
  377. package/examples/jsm/nodes/loaders/NodeObjectLoader.js +70 -0
  378. package/examples/jsm/{renderers/nodes → nodes}/materials/LineBasicNodeMaterial.js +11 -4
  379. package/examples/jsm/nodes/materials/Materials.js +53 -0
  380. package/examples/jsm/{renderers/nodes → nodes}/materials/MeshBasicNodeMaterial.js +13 -4
  381. package/examples/jsm/nodes/materials/MeshPhysicalNodeMaterial.js +70 -0
  382. package/examples/jsm/nodes/materials/MeshStandardNodeMaterial.js +159 -22
  383. package/examples/jsm/nodes/materials/NodeMaterial.js +128 -113
  384. package/examples/jsm/{renderers/nodes → nodes}/materials/PointsNodeMaterial.js +13 -4
  385. package/examples/jsm/nodes/materials/SpriteNodeMaterial.js +95 -16
  386. package/examples/jsm/nodes/materialx/Disclaimer.md +199 -0
  387. package/examples/jsm/nodes/materialx/functions/lib/mx_hsv.js +56 -0
  388. package/examples/jsm/nodes/materialx/functions/lib/mx_noise.js +607 -0
  389. package/examples/jsm/nodes/math/CondNode.js +26 -95
  390. package/examples/jsm/nodes/math/MathNode.js +156 -189
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  392. package/examples/jsm/{renderers/nodes → nodes}/parsers/GLSLNodeFunction.js +23 -8
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  394. package/examples/jsm/{renderers/nodes → nodes}/parsers/WGSLNodeFunction.js +20 -5
  395. package/examples/jsm/{renderers/nodes → nodes}/parsers/WGSLNodeParser.js +0 -0
  396. package/examples/jsm/nodes/procedural/CheckerNode.js +16 -57
  397. package/examples/jsm/nodes/shadernode/ShaderNode.js +262 -0
  398. package/examples/jsm/nodes/shadernode/ShaderNodeBaseElements.js +277 -0
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  400. package/examples/jsm/{renderers/nodes → nodes}/utils/ArrayElementNode.js +3 -3
  401. package/examples/jsm/nodes/utils/ConvertNode.js +46 -0
  402. package/examples/jsm/nodes/utils/JoinNode.js +15 -87
  403. package/examples/jsm/nodes/utils/MatcapUVNode.js +25 -0
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  405. package/examples/jsm/{renderers/nodes → nodes}/utils/OscNode.js +18 -2
  406. package/examples/jsm/nodes/utils/RotateUVNode.js +32 -0
  407. package/examples/jsm/nodes/utils/SplitNode.js +102 -0
  408. package/examples/jsm/{renderers/nodes → nodes}/utils/SpriteSheetUVNode.js +3 -3
  409. package/examples/jsm/nodes/utils/TimerNode.js +30 -65
  410. package/examples/jsm/objects/GroundProjectedEnv.js +186 -0
  411. package/examples/jsm/objects/Lensflare.js +2 -2
  412. package/examples/jsm/objects/LightningStorm.js +4 -4
  413. package/examples/jsm/objects/MarchingCubes.js +5 -9
  414. package/examples/jsm/objects/Reflector.js +19 -8
  415. package/examples/jsm/objects/ReflectorForSSRPass.js +5 -7
  416. package/examples/jsm/objects/Refractor.js +19 -9
  417. package/examples/jsm/objects/ShadowMesh.js +10 -4
  418. package/examples/jsm/objects/Sky.js +2 -2
  419. package/examples/jsm/objects/Water.js +2 -2
  420. package/examples/jsm/objects/Water2.js +2 -2
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  424. package/examples/jsm/postprocessing/AdaptiveToneMappingPass.js +5 -7
  425. package/examples/jsm/postprocessing/AfterimagePass.js +0 -10
  426. package/examples/jsm/postprocessing/BloomPass.js +48 -20
  427. package/examples/jsm/postprocessing/DotScreenPass.js +1 -1
  428. package/examples/jsm/postprocessing/EffectComposer.js +1 -9
  429. package/examples/jsm/postprocessing/LUTPass.js +2 -2
  430. package/examples/jsm/postprocessing/OutlinePass.js +13 -18
  431. package/examples/jsm/postprocessing/SAOPass.js +2 -9
  432. package/examples/jsm/postprocessing/SSAARenderPass.js +1 -4
  433. package/examples/jsm/postprocessing/SSRPass.js +3 -9
  434. package/examples/jsm/postprocessing/TAARenderPass.js +4 -4
  435. package/examples/jsm/postprocessing/UnrealBloomPass.js +3 -8
  436. package/examples/jsm/renderers/CSS2DRenderer.js +23 -21
  437. package/examples/jsm/renderers/CSS3DRenderer.js +41 -36
  438. package/examples/jsm/renderers/Projector.js +103 -152
  439. package/examples/jsm/renderers/SVGRenderer.js +4 -4
  440. package/examples/jsm/renderers/webgl/nodes/SlotNode.js +9 -5
  441. package/examples/jsm/renderers/webgl/nodes/WebGLNodeBuilder.js +398 -183
  442. package/examples/jsm/renderers/webgl/nodes/WebGLNodes.js +19 -4
  443. package/examples/jsm/renderers/webgpu/WebGPUAttributes.js +4 -4
  444. package/examples/jsm/renderers/webgpu/WebGPUBackground.js +55 -13
  445. package/examples/jsm/renderers/webgpu/WebGPUBindings.js +8 -7
  446. package/examples/jsm/renderers/webgpu/WebGPUBuffer.js +43 -0
  447. package/examples/jsm/renderers/webgpu/WebGPUComputePipelines.js +20 -7
  448. package/examples/jsm/renderers/webgpu/WebGPUGeometries.js +6 -0
  449. package/examples/jsm/renderers/webgpu/WebGPUInfo.js +1 -1
  450. package/examples/jsm/renderers/webgpu/WebGPUObjects.js +1 -7
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  452. package/examples/jsm/renderers/webgpu/WebGPURenderPipelines.js +18 -15
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  456. package/examples/jsm/renderers/webgpu/WebGPUSampler.js +2 -2
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  458. package/examples/jsm/renderers/webgpu/WebGPUTextureUtils.js +25 -20
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  464. package/examples/jsm/renderers/webgpu/constants.js +3 -2
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  468. package/examples/jsm/shaders/BlendShader.js +2 -1
  469. package/examples/jsm/shaders/CopyShader.js +4 -3
  470. package/examples/jsm/shaders/FXAAShader.js +219 -1051
  471. package/examples/jsm/shaders/FreiChenShader.js +1 -1
  472. package/examples/jsm/shaders/HorizontalBlurShader.js +1 -1
  473. package/examples/jsm/shaders/HorizontalTiltShiftShader.js +1 -1
  474. package/examples/jsm/shaders/LuminosityShader.js +1 -1
  475. package/examples/jsm/shaders/MMDToonShader.js +2 -2
  476. package/examples/jsm/shaders/SSRShader.js +3 -3
  477. package/examples/jsm/shaders/ToneMapShader.js +2 -2
  478. package/examples/jsm/utils/BufferGeometryUtils.js +293 -22
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  482. package/examples/jsm/utils/PackedPhongMaterial.js +0 -1
  483. package/examples/jsm/utils/SceneUtils.js +73 -19
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  485. package/examples/jsm/utils/UVsDebug.js +23 -32
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  487. package/examples/jsm/webxr/OculusHandPointerModel.js +9 -4
  488. package/examples/jsm/webxr/Text2D.js +1 -1
  489. package/examples/jsm/webxr/VRButton.js +16 -8
  490. package/examples/jsm/webxr/XRHandMeshModel.js +3 -7
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  662. package/src/renderers/shaders/ShaderChunk/normalmap_pars_fragment.glsl.js +2 -4
  663. package/src/renderers/shaders/ShaderChunk/output_fragment.glsl.js +1 -1
  664. package/src/renderers/shaders/ShaderChunk/shadowmap_pars_fragment.glsl.js +18 -7
  665. package/src/renderers/shaders/ShaderChunk/shadowmap_pars_vertex.glsl.js +8 -3
  666. package/src/renderers/shaders/ShaderChunk/shadowmap_vertex.glsl.js +9 -6
  667. package/src/renderers/shaders/ShaderChunk/shadowmask_pars_fragment.glsl.js +1 -1
  668. package/src/renderers/shaders/ShaderChunk/skinning_pars_vertex.glsl.js +16 -31
  669. package/src/renderers/shaders/ShaderChunk/transmission_fragment.glsl.js +14 -10
  670. package/src/renderers/shaders/ShaderChunk/transmission_pars_fragment.glsl.js +1 -1
  671. package/src/renderers/shaders/ShaderChunk/worldpos_vertex.glsl.js +1 -1
  672. package/src/renderers/shaders/ShaderChunk.js +10 -2
  673. package/src/renderers/shaders/ShaderLib/background.glsl.js +8 -0
  674. package/src/renderers/shaders/ShaderLib/linedashed.glsl.js +1 -0
  675. package/src/renderers/shaders/ShaderLib/meshbasic.glsl.js +3 -3
  676. package/src/renderers/shaders/ShaderLib/meshlambert.glsl.js +23 -50
  677. package/src/renderers/shaders/ShaderLib/meshmatcap.glsl.js +1 -0
  678. package/src/renderers/shaders/ShaderLib/meshnormal.glsl.js +6 -0
  679. package/src/renderers/shaders/ShaderLib/meshphong.glsl.js +1 -1
  680. package/src/renderers/shaders/ShaderLib/meshphysical.glsl.js +10 -0
  681. package/src/renderers/shaders/ShaderLib/meshtoon.glsl.js +1 -0
  682. package/src/renderers/shaders/ShaderLib/points.glsl.js +1 -0
  683. package/src/renderers/shaders/ShaderLib.js +37 -31
  684. package/src/renderers/shaders/UniformsLib.js +14 -13
  685. package/src/renderers/shaders/UniformsUtils.js +14 -0
  686. package/src/renderers/webgl/WebGLAttributes.js +6 -6
  687. package/src/renderers/webgl/WebGLBackground.js +7 -4
  688. package/src/renderers/webgl/WebGLBindingStates.js +57 -29
  689. package/src/renderers/webgl/WebGLGeometries.js +2 -2
  690. package/src/renderers/webgl/WebGLLights.js +37 -14
  691. package/src/renderers/webgl/WebGLMaterials.js +72 -187
  692. package/src/renderers/webgl/WebGLMorphtargets.js +43 -39
  693. package/src/renderers/webgl/WebGLProgram.js +63 -30
  694. package/src/renderers/webgl/WebGLPrograms.js +97 -104
  695. package/src/renderers/webgl/WebGLRenderLists.js +5 -4
  696. package/src/renderers/webgl/WebGLRenderStates.js +5 -4
  697. package/src/renderers/webgl/WebGLShaderCache.js +12 -8
  698. package/src/renderers/webgl/WebGLShadowMap.js +13 -20
  699. package/src/renderers/webgl/WebGLState.js +49 -2
  700. package/src/renderers/webgl/WebGLTextures.js +576 -386
  701. package/src/renderers/webgl/WebGLUniforms.js +81 -82
  702. package/src/renderers/webgl/WebGLUniformsGroups.js +372 -0
  703. package/src/renderers/webgl/WebGLUtils.js +14 -3
  704. package/src/renderers/webvr/WebVRManager.js +42 -9
  705. package/src/renderers/webvr/WebVRUtils.js +1 -1
  706. package/src/renderers/webxr/WebXRController.js +45 -37
  707. package/src/renderers/webxr/WebXRManager.js +110 -68
  708. package/src/scenes/Fog.js +2 -2
  709. package/src/scenes/FogExp2.js +2 -2
  710. package/src/scenes/Scene.js +18 -5
  711. package/src/textures/CanvasTexture.js +2 -2
  712. package/src/textures/CompressedTexture.js +2 -2
  713. package/src/textures/CubeTexture.js +2 -2
  714. package/src/textures/{DataTexture3D.js → Data3DTexture.js} +4 -4
  715. package/src/textures/{DataTexture2DArray.js → DataArrayTexture.js} +4 -4
  716. package/src/textures/DataTexture.js +2 -5
  717. package/src/textures/DepthTexture.js +5 -5
  718. package/src/textures/FramebufferTexture.js +2 -2
  719. package/src/textures/Source.js +123 -0
  720. package/src/textures/Texture.js +27 -97
  721. package/src/textures/VideoTexture.js +2 -2
  722. package/src/utils.js +15 -1
  723. package/examples/js/controls/experimental/CameraControls.js +0 -1044
  724. package/examples/js/csm/Frustum.js +0 -133
  725. package/examples/js/deprecated/Geometry.js +0 -1656
  726. package/examples/js/loaders/KTX2Loader.js +0 -566
  727. package/examples/js/loaders/VRMLoader.js +0 -72
  728. package/examples/js/objects/ReflectorRTT.js +0 -16
  729. package/examples/js/postprocessing/SSRrPass.js +0 -494
  730. package/examples/js/shaders/SSRrShader.js +0 -336
  731. package/examples/jsm/controls/experimental/CameraControls.js +0 -1248
  732. package/examples/jsm/deprecated/Geometry.js +0 -1869
  733. package/examples/jsm/libs/opentype.module.min.js +0 -119
  734. package/examples/jsm/loaders/NodeMaterialLoader.js +0 -263
  735. package/examples/jsm/loaders/VRMLoader.js +0 -78
  736. package/examples/jsm/nodes/accessors/ColorsNode.js +0 -56
  737. package/examples/jsm/nodes/accessors/LightNode.js +0 -60
  738. package/examples/jsm/nodes/accessors/ReflectNode.js +0 -157
  739. package/examples/jsm/nodes/accessors/ResolutionNode.js +0 -64
  740. package/examples/jsm/nodes/accessors/ScreenUVNode.js +0 -64
  741. package/examples/jsm/nodes/core/NodeLib.js +0 -64
  742. package/examples/jsm/nodes/core/StructNode.js +0 -106
  743. package/examples/jsm/nodes/effects/BlurNode.js +0 -171
  744. package/examples/jsm/nodes/effects/ColorAdjustmentNode.js +0 -140
  745. package/examples/jsm/nodes/effects/LuminanceNode.js +0 -75
  746. package/examples/jsm/nodes/inputs/BoolNode.js +0 -51
  747. package/examples/jsm/nodes/inputs/ColorNode.js +0 -58
  748. package/examples/jsm/nodes/inputs/CubeTextureNode.js +0 -108
  749. package/examples/jsm/nodes/inputs/FloatNode.js +0 -51
  750. package/examples/jsm/nodes/inputs/IntNode.js +0 -51
  751. package/examples/jsm/nodes/inputs/Matrix3Node.js +0 -63
  752. package/examples/jsm/nodes/inputs/Matrix4Node.js +0 -63
  753. package/examples/jsm/nodes/inputs/PropertyNode.js +0 -47
  754. package/examples/jsm/nodes/inputs/RTTNode.js +0 -157
  755. package/examples/jsm/nodes/inputs/ReflectorNode.js +0 -90
  756. package/examples/jsm/nodes/inputs/ScreenNode.js +0 -28
  757. package/examples/jsm/nodes/inputs/TextureNode.js +0 -116
  758. package/examples/jsm/nodes/inputs/Vector2Node.js +0 -57
  759. package/examples/jsm/nodes/inputs/Vector3Node.js +0 -58
  760. package/examples/jsm/nodes/inputs/Vector4Node.js +0 -59
  761. package/examples/jsm/nodes/materials/BasicNodeMaterial.js +0 -26
  762. package/examples/jsm/nodes/materials/PhongNodeMaterial.js +0 -36
  763. package/examples/jsm/nodes/materials/StandardNodeMaterial.js +0 -40
  764. package/examples/jsm/nodes/materials/nodes/BasicNode.js +0 -154
  765. package/examples/jsm/nodes/materials/nodes/MeshStandardNode.js +0 -116
  766. package/examples/jsm/nodes/materials/nodes/PhongNode.js +0 -409
  767. package/examples/jsm/nodes/materials/nodes/RawNode.js +0 -62
  768. package/examples/jsm/nodes/materials/nodes/SpriteNode.js +0 -236
  769. package/examples/jsm/nodes/materials/nodes/StandardNode.js +0 -609
  770. package/examples/jsm/nodes/misc/BumpMapNode.js +0 -163
  771. package/examples/jsm/nodes/misc/NormalMapNode.js +0 -138
  772. package/examples/jsm/nodes/misc/TextureCubeNode.js +0 -86
  773. package/examples/jsm/nodes/misc/TextureCubeUVNode.js +0 -280
  774. package/examples/jsm/nodes/postprocessing/NodePass.js +0 -93
  775. package/examples/jsm/nodes/postprocessing/NodePostProcessing.js +0 -148
  776. package/examples/jsm/nodes/procedural/Fractal3DNode.js +0 -104
  777. package/examples/jsm/nodes/procedural/Noise2DNode.js +0 -149
  778. package/examples/jsm/nodes/procedural/Noise3DNode.js +0 -141
  779. package/examples/jsm/nodes/utils/BypassNode.js +0 -85
  780. package/examples/jsm/nodes/utils/ColorSpaceNode.js +0 -145
  781. package/examples/jsm/nodes/utils/MaxMIPLevelNode.js +0 -56
  782. package/examples/jsm/nodes/utils/RemapNode.js +0 -155
  783. package/examples/jsm/nodes/utils/SpecularMIPLevelNode.js +0 -101
  784. package/examples/jsm/nodes/utils/SubSlotNode.js +0 -77
  785. package/examples/jsm/nodes/utils/SwitchNode.js +0 -103
  786. package/examples/jsm/nodes/utils/UVTransformNode.js +0 -66
  787. package/examples/jsm/nodes/utils/VelocityNode.js +0 -170
  788. package/examples/jsm/objects/ReflectorRTT.js +0 -15
  789. package/examples/jsm/package.json +0 -3
  790. package/examples/jsm/postprocessing/SSRrPass.js +0 -579
  791. package/examples/jsm/renderers/nodes/Nodes.js +0 -166
  792. package/examples/jsm/renderers/nodes/ShaderNode.js +0 -373
  793. package/examples/jsm/renderers/nodes/accessors/CameraNode.js +0 -68
  794. package/examples/jsm/renderers/nodes/accessors/NormalNode.js +0 -63
  795. package/examples/jsm/renderers/nodes/accessors/PositionNode.js +0 -67
  796. package/examples/jsm/renderers/nodes/accessors/ReferenceNode.js +0 -91
  797. package/examples/jsm/renderers/nodes/accessors/SkinningNode.js +0 -107
  798. package/examples/jsm/renderers/nodes/accessors/UVNode.js +0 -25
  799. package/examples/jsm/renderers/nodes/core/ArrayInputNode.js +0 -23
  800. package/examples/jsm/renderers/nodes/core/AttributeNode.js +0 -54
  801. package/examples/jsm/renderers/nodes/core/CodeNode.js +0 -78
  802. package/examples/jsm/renderers/nodes/core/ExpressionNode.js +0 -32
  803. package/examples/jsm/renderers/nodes/core/FunctionCallNode.js +0 -67
  804. package/examples/jsm/renderers/nodes/core/FunctionNode.js +0 -87
  805. package/examples/jsm/renderers/nodes/core/InputNode.js +0 -66
  806. package/examples/jsm/renderers/nodes/core/Node.js +0 -104
  807. package/examples/jsm/renderers/nodes/core/NodeBuilder.js +0 -633
  808. package/examples/jsm/renderers/nodes/core/NodeFrame.js +0 -59
  809. package/examples/jsm/renderers/nodes/core/NodeUniform.js +0 -28
  810. package/examples/jsm/renderers/nodes/core/TempNode.js +0 -43
  811. package/examples/jsm/renderers/nodes/core/VarNode.js +0 -51
  812. package/examples/jsm/renderers/nodes/display/NormalMapNode.js +0 -87
  813. package/examples/jsm/renderers/nodes/functions/BSDFs.js +0 -122
  814. package/examples/jsm/renderers/nodes/functions/PhysicalMaterialFunctions.js +0 -27
  815. package/examples/jsm/renderers/nodes/inputs/BufferNode.js +0 -25
  816. package/examples/jsm/renderers/nodes/inputs/ColorNode.js +0 -18
  817. package/examples/jsm/renderers/nodes/inputs/FloatNode.js +0 -17
  818. package/examples/jsm/renderers/nodes/inputs/IntNode.js +0 -17
  819. package/examples/jsm/renderers/nodes/inputs/Matrix3Node.js +0 -18
  820. package/examples/jsm/renderers/nodes/inputs/Matrix4Node.js +0 -18
  821. package/examples/jsm/renderers/nodes/inputs/TextureNode.js +0 -74
  822. package/examples/jsm/renderers/nodes/inputs/Vector2Node.js +0 -18
  823. package/examples/jsm/renderers/nodes/inputs/Vector3Node.js +0 -18
  824. package/examples/jsm/renderers/nodes/inputs/Vector4Node.js +0 -18
  825. package/examples/jsm/renderers/nodes/lights/LightContextNode.js +0 -59
  826. package/examples/jsm/renderers/nodes/lights/LightNode.js +0 -79
  827. package/examples/jsm/renderers/nodes/lights/LightsNode.js +0 -44
  828. package/examples/jsm/renderers/nodes/materials/Materials.js +0 -11
  829. package/examples/jsm/renderers/nodes/materials/MeshStandardNodeMaterial.js +0 -63
  830. package/examples/jsm/renderers/nodes/math/CondNode.js +0 -60
  831. package/examples/jsm/renderers/nodes/math/MathNode.js +0 -242
  832. package/examples/jsm/renderers/nodes/math/OperatorNode.js +0 -174
  833. package/examples/jsm/renderers/nodes/procedural/CheckerNode.js +0 -36
  834. package/examples/jsm/renderers/nodes/utils/ConvertNode.js +0 -33
  835. package/examples/jsm/renderers/nodes/utils/JoinNode.js +0 -42
  836. package/examples/jsm/renderers/nodes/utils/SplitNode.js +0 -55
  837. package/examples/jsm/renderers/nodes/utils/TimerNode.js +0 -47
  838. package/examples/jsm/renderers/webgl/nodes/WebGLPhysicalContextNode.js +0 -45
  839. package/examples/jsm/renderers/webgpu/nodes/WebGPUNodeUniformsGroup.js +0 -20
  840. package/examples/jsm/shaders/SSRrShader.js +0 -307
  841. package/src/renderers/WebGLMultisampleRenderTarget.js +0 -33
  842. package/src/renderers/shaders/ShaderChunk/lights_lambert_vertex.glsl.js +0 -122
@@ -1,5 +1,5 @@
1
1
  import { WebGLNodeBuilder } from './WebGLNodeBuilder.js';
2
- import NodeFrame from '../../nodes/core/NodeFrame.js';
2
+ import { NodeFrame } from 'three/nodes';
3
3
 
4
4
  import { Material } from 'three';
5
5
 
@@ -8,7 +8,11 @@ export const nodeFrame = new NodeFrame();
8
8
 
9
9
  Material.prototype.onBuild = function ( object, parameters, renderer ) {
10
10
 
11
- builders.set( this, new WebGLNodeBuilder( object, renderer, parameters ).build() );
11
+ if ( object.material.isNodeMaterial === true ) {
12
+
13
+ builders.set( this, new WebGLNodeBuilder( object, renderer, parameters ).build() );
14
+
15
+ }
12
16
 
13
17
  };
14
18
 
@@ -23,9 +27,20 @@ Material.prototype.onBeforeRender = function ( renderer, scene, camera, geometry
23
27
  nodeFrame.object = object;
24
28
  nodeFrame.renderer = renderer;
25
29
 
26
- for ( const node of nodeBuilder.updateNodes ) {
30
+ const updateNodes = nodeBuilder.updateNodes;
31
+
32
+ if ( updateNodes.length > 0 ) {
33
+
34
+ // force refresh material uniforms
35
+ renderer.state.useProgram( null );
36
+
37
+ //this.uniformsNeedUpdate = true;
38
+
39
+ for ( const node of updateNodes ) {
40
+
41
+ nodeFrame.updateNode( node );
27
42
 
28
- nodeFrame.updateNode( node );
43
+ }
29
44
 
30
45
  }
31
46
 
@@ -73,9 +73,9 @@ class WebGPUAttributes {
73
73
  const size = array.byteLength + ( ( 4 - ( array.byteLength % 4 ) ) % 4 ); // ensure 4 byte alignment, see #20441
74
74
 
75
75
  const buffer = this.device.createBuffer( {
76
- size: size,
76
+ size,
77
77
  usage: usage | GPUBufferUsage.COPY_DST,
78
- mappedAtCreation: true,
78
+ mappedAtCreation: true
79
79
  } );
80
80
 
81
81
  new array.constructor( buffer.getMappedRange() ).set( array );
@@ -86,8 +86,8 @@ class WebGPUAttributes {
86
86
 
87
87
  return {
88
88
  version: attribute.version,
89
- buffer: buffer,
90
- usage: usage
89
+ buffer,
90
+ usage
91
91
  };
92
92
 
93
93
  }
@@ -1,5 +1,6 @@
1
- import { GPULoadOp } from './constants.js';
2
- import { Color } from 'three';
1
+ import { GPULoadOp, GPUStoreOp } from './constants.js';
2
+ import { Color, Mesh, BoxGeometry, BackSide } from 'three';
3
+ import { context, transformDirection, positionWorld, modelWorldMatrix, MeshBasicNodeMaterial } from 'three/nodes';
3
4
 
4
5
  let _clearAlpha;
5
6
  const _clearColor = new Color();
@@ -10,6 +11,8 @@ class WebGPUBackground {
10
11
 
11
12
  this.renderer = renderer;
12
13
 
14
+ this.boxMesh = null;
15
+
13
16
  this.forceClear = false;
14
17
 
15
18
  }
@@ -20,10 +23,11 @@ class WebGPUBackground {
20
23
 
21
24
  }
22
25
 
23
- update( scene ) {
26
+ update( renderList, scene ) {
24
27
 
25
28
  const renderer = this.renderer;
26
- const background = ( scene.isScene === true ) ? scene.background : null;
29
+ const background = ( scene.isScene === true ) ? scene.backgroundNode || scene.background : null;
30
+
27
31
  let forceClear = this.forceClear;
28
32
 
29
33
  if ( background === null ) {
@@ -41,6 +45,38 @@ class WebGPUBackground {
41
45
  _clearAlpha = 1;
42
46
  forceClear = true;
43
47
 
48
+ } else if ( background.isNode === true ) {
49
+
50
+ _clearColor.copy( renderer._clearColor );
51
+ _clearAlpha = renderer._clearAlpha;
52
+
53
+ let boxMesh = this.boxMesh;
54
+
55
+ if ( boxMesh === null ) {
56
+
57
+ const colorNode = context( background, {
58
+ uvNode: transformDirection( positionWorld, modelWorldMatrix )
59
+ } );
60
+
61
+ const nodeMaterial = new MeshBasicNodeMaterial();
62
+ nodeMaterial.colorNode = colorNode;
63
+ nodeMaterial.side = BackSide;
64
+ nodeMaterial.depthTest = false;
65
+ nodeMaterial.depthWrite = false;
66
+ nodeMaterial.fog = false;
67
+
68
+ this.boxMesh = boxMesh = new Mesh( new BoxGeometry( 1, 1, 1 ), nodeMaterial );
69
+
70
+ boxMesh.onBeforeRender = function ( renderer, scene, camera ) {
71
+
72
+ this.matrixWorld.copyPosition( camera.matrixWorld );
73
+
74
+ };
75
+
76
+ }
77
+
78
+ renderList.unshift( boxMesh, boxMesh.geometry, boxMesh.material, 0, 0, null );
79
+
44
80
  } else {
45
81
 
46
82
  console.error( 'THREE.WebGPURenderer: Unsupported background configuration.', background );
@@ -57,39 +93,45 @@ class WebGPUBackground {
57
93
 
58
94
  if ( renderer.autoClearColor === true ) {
59
95
 
60
- colorAttachment.loadValue = { r: _clearColor.r, g: _clearColor.g, b: _clearColor.b, a: _clearAlpha };
96
+ _clearColor.multiplyScalar( _clearAlpha );
97
+
98
+ colorAttachment.clearValue = { r: _clearColor.r, g: _clearColor.g, b: _clearColor.b, a: _clearAlpha };
99
+ colorAttachment.loadOp = GPULoadOp.Clear;
100
+ colorAttachment.storeOp = GPUStoreOp.Store;
61
101
 
62
102
  } else {
63
103
 
64
- colorAttachment.loadValue = GPULoadOp.Load;
104
+ colorAttachment.loadOp = GPULoadOp.Load;
65
105
 
66
106
  }
67
107
 
68
108
  if ( renderer.autoClearDepth === true ) {
69
109
 
70
- depthStencilAttachment.depthLoadValue = renderer._clearDepth;
110
+ depthStencilAttachment.depthClearValue = renderer._clearDepth;
111
+ depthStencilAttachment.depthLoadOp = GPULoadOp.Clear;
71
112
 
72
113
  } else {
73
114
 
74
- depthStencilAttachment.depthLoadValue = GPULoadOp.Load;
115
+ depthStencilAttachment.depthLoadOp = GPULoadOp.Load;
75
116
 
76
117
  }
77
118
 
78
119
  if ( renderer.autoClearStencil === true ) {
79
120
 
80
- depthStencilAttachment.stencilLoadValue = renderer._clearStencil;
121
+ depthStencilAttachment.stencilClearValue = renderer._clearStencil;
122
+ depthStencilAttachment.stencilLoadOp = GPULoadOp.Clear;
81
123
 
82
124
  } else {
83
125
 
84
- depthStencilAttachment.stencilLoadValue = GPULoadOp.Load;
126
+ depthStencilAttachment.stencilLoadOp = GPULoadOp.Load;
85
127
 
86
128
  }
87
129
 
88
130
  } else {
89
131
 
90
- colorAttachment.loadValue = GPULoadOp.Load;
91
- depthStencilAttachment.depthLoadValue = GPULoadOp.Load;
92
- depthStencilAttachment.stencilLoadValue = GPULoadOp.Load;
132
+ colorAttachment.loadOp = GPULoadOp.Load;
133
+ depthStencilAttachment.depthLoadOp = GPULoadOp.Load;
134
+ depthStencilAttachment.stencilLoadOp = GPULoadOp.Load;
93
135
 
94
136
  }
95
137
 
@@ -30,9 +30,9 @@ class WebGPUBindings {
30
30
 
31
31
  // setup (static) binding layout and (dynamic) binding group
32
32
 
33
- const renderPipeline = this.renderPipelines.get( object );
33
+ const pipeline = object.isNode ? this.computePipelines.get( object ) : this.renderPipelines.get( object ).pipeline;
34
34
 
35
- const bindLayout = renderPipeline.pipeline.getBindGroupLayout( 0 );
35
+ const bindLayout = pipeline.getBindGroupLayout( 0 );
36
36
  const bindGroup = this._createBindGroup( bindings, bindLayout );
37
37
 
38
38
  data = {
@@ -108,12 +108,12 @@ class WebGPUBindings {
108
108
  if ( binding.isUniformBuffer ) {
109
109
 
110
110
  const buffer = binding.getBuffer();
111
- const bufferGPU = binding.bufferGPU;
112
-
113
111
  const needsBufferWrite = binding.update();
114
112
 
115
113
  if ( needsBufferWrite === true ) {
116
114
 
115
+ const bufferGPU = binding.bufferGPU;
116
+
117
117
  this.device.queue.writeBuffer( bufferGPU, 0, buffer, 0 );
118
118
 
119
119
  }
@@ -121,6 +121,7 @@ class WebGPUBindings {
121
121
  } else if ( binding.isStorageBuffer ) {
122
122
 
123
123
  const attribute = binding.attribute;
124
+
124
125
  this.attributes.update( attribute, false, binding.usage );
125
126
 
126
127
  } else if ( binding.isSampler ) {
@@ -188,7 +189,7 @@ class WebGPUBindings {
188
189
 
189
190
  binding.bufferGPU = this.device.createBuffer( {
190
191
  size: byteLength,
191
- usage: binding.usage,
192
+ usage: binding.usage
192
193
  } );
193
194
 
194
195
  }
@@ -243,8 +244,8 @@ class WebGPUBindings {
243
244
  }
244
245
 
245
246
  return this.device.createBindGroup( {
246
- layout: layout,
247
- entries: entries
247
+ layout,
248
+ entries
248
249
  } );
249
250
 
250
251
  }
@@ -0,0 +1,43 @@
1
+ import WebGPUBinding from './WebGPUBinding.js';
2
+ import { getFloatLength } from './WebGPUBufferUtils.js';
3
+
4
+ class WebGPUBuffer extends WebGPUBinding {
5
+
6
+ constructor( name, type, buffer = null ) {
7
+
8
+ super( name );
9
+
10
+ this.isBuffer = true;
11
+
12
+ this.bytesPerElement = Float32Array.BYTES_PER_ELEMENT;
13
+ this.type = type;
14
+ this.visibility = GPUShaderStage.VERTEX;
15
+
16
+ this.usage = GPUBufferUsage.COPY_DST;
17
+
18
+ this.buffer = buffer;
19
+ this.bufferGPU = null; // set by the renderer
20
+
21
+ }
22
+
23
+ getByteLength() {
24
+
25
+ return getFloatLength( this.buffer.byteLength );
26
+
27
+ }
28
+
29
+ getBuffer() {
30
+
31
+ return this.buffer;
32
+
33
+ }
34
+
35
+ update() {
36
+
37
+ return true;
38
+
39
+ }
40
+
41
+ }
42
+
43
+ export default WebGPUBuffer;
@@ -2,9 +2,10 @@ import WebGPUProgrammableStage from './WebGPUProgrammableStage.js';
2
2
 
3
3
  class WebGPUComputePipelines {
4
4
 
5
- constructor( device ) {
5
+ constructor( device, nodes ) {
6
6
 
7
7
  this.device = device;
8
+ this.nodes = nodes;
8
9
 
9
10
  this.pipelines = new WeakMap();
10
11
  this.stages = {
@@ -13,9 +14,15 @@ class WebGPUComputePipelines {
13
14
 
14
15
  }
15
16
 
16
- get( param ) {
17
+ has( computeNode ) {
17
18
 
18
- let pipeline = this.pipelines.get( param );
19
+ return this.pipelines.get( computeNode ) !== undefined;
20
+
21
+ }
22
+
23
+ get( computeNode ) {
24
+
25
+ let pipeline = this.pipelines.get( computeNode );
19
26
 
20
27
  // @TODO: Reuse compute pipeline if possible, introduce WebGPUComputePipeline
21
28
 
@@ -23,8 +30,13 @@ class WebGPUComputePipelines {
23
30
 
24
31
  const device = this.device;
25
32
 
33
+ // get shader
34
+
35
+ const nodeBuilder = this.nodes.get( computeNode );
36
+ const computeShader = nodeBuilder.computeShader;
37
+
26
38
  const shader = {
27
- computeShader: param.shader
39
+ computeShader
28
40
  };
29
41
 
30
42
  // programmable stage
@@ -33,17 +45,18 @@ class WebGPUComputePipelines {
33
45
 
34
46
  if ( stageCompute === undefined ) {
35
47
 
36
- stageCompute = new WebGPUProgrammableStage( device, shader.computeShader, 'compute' );
48
+ stageCompute = new WebGPUProgrammableStage( device, computeShader, 'compute' );
37
49
 
38
50
  this.stages.compute.set( shader, stageCompute );
39
51
 
40
52
  }
41
53
 
42
54
  pipeline = device.createComputePipeline( {
43
- compute: stageCompute.stage
55
+ compute: stageCompute.stage,
56
+ layout: 'auto'
44
57
  } );
45
58
 
46
- this.pipelines.set( param, pipeline );
59
+ this.pipelines.set( computeNode, pipeline );
47
60
 
48
61
  }
49
62
 
@@ -9,6 +9,12 @@ class WebGPUGeometries {
9
9
 
10
10
  }
11
11
 
12
+ has( geometry ) {
13
+
14
+ return this.geometries.has( geometry );
15
+
16
+ }
17
+
12
18
  update( geometry ) {
13
19
 
14
20
  if ( this.geometries.has( geometry ) === false ) {
@@ -23,7 +23,7 @@ class WebGPUInfo {
23
23
 
24
24
  this.render.drawCalls ++;
25
25
 
26
- if ( object.isMesh ) {
26
+ if ( object.isMesh || object.isSprite ) {
27
27
 
28
28
  this.render.triangles += instanceCount * ( count / 3 );
29
29
 
@@ -15,13 +15,7 @@ class WebGPUObjects {
15
15
  const updateMap = this.updateMap;
16
16
  const frame = this.info.render.frame;
17
17
 
18
- if ( geometry.isBufferGeometry !== true ) {
19
-
20
- throw new Error( 'THREE.WebGPURenderer: This renderer only supports THREE.BufferGeometry for geometries.' );
21
-
22
- }
23
-
24
- if ( updateMap.get( geometry ) !== frame ) {
18
+ if ( this.geometries.has( geometry ) === false || updateMap.get( geometry ) !== frame ) {
25
19
 
26
20
  this.geometries.update( geometry );
27
21
 
@@ -1,4 +1,4 @@
1
- import { GPUPrimitiveTopology, GPUIndexFormat, GPUCompareFunction, GPUFrontFace, GPUCullMode, GPUVertexFormat, GPUBlendFactor, GPUBlendOperation, BlendColorFactor, OneMinusBlendColorFactor, GPUColorWriteFlags, GPUStencilOperation, GPUInputStepMode } from './constants.js';
1
+ import { GPUIndexFormat, GPUCompareFunction, GPUFrontFace, GPUCullMode, GPUVertexFormat, GPUBlendFactor, GPUBlendOperation, BlendColorFactor, OneMinusBlendColorFactor, GPUColorWriteFlags, GPUStencilOperation, GPUInputStepMode } from './constants.js';
2
2
  import {
3
3
  FrontSide, BackSide, DoubleSide,
4
4
  NeverDepth, AlwaysDepth, LessDepth, LessEqualDepth, EqualDepth, GreaterEqualDepth, GreaterDepth, NotEqualDepth,
@@ -11,7 +11,7 @@ import {
11
11
 
12
12
  class WebGPURenderPipeline {
13
13
 
14
- constructor( device, renderer, sampleCount ) {
14
+ constructor( device, utils ) {
15
15
 
16
16
  this.cacheKey = null;
17
17
  this.shaderAttributes = null;
@@ -20,8 +20,7 @@ class WebGPURenderPipeline {
20
20
  this.usedTimes = 0;
21
21
 
22
22
  this._device = device;
23
- this._renderer = renderer;
24
- this._sampleCount = sampleCount;
23
+ this._utils = utils;
25
24
 
26
25
  }
27
26
 
@@ -46,7 +45,7 @@ class WebGPURenderPipeline {
46
45
 
47
46
  vertexBuffers.push( {
48
47
  arrayStride: attribute.arrayStride,
49
- attributes: [ { shaderLocation: attribute.slot, offset: 0, format: attribute.format } ],
48
+ attributes: [ { shaderLocation: attribute.slot, offset: attribute.offset, format: attribute.format } ],
50
49
  stepMode: stepMode
51
50
  } );
52
51
 
@@ -89,8 +88,9 @@ class WebGPURenderPipeline {
89
88
  const primitiveState = this._getPrimitiveState( object, material );
90
89
  const colorWriteMask = this._getColorWriteMask( material );
91
90
  const depthCompare = this._getDepthCompare( material );
92
- const colorFormat = this._renderer.getCurrentColorFormat();
93
- const depthStencilFormat = this._renderer.getCurrentDepthStencilFormat();
91
+ const colorFormat = this._utils.getCurrentColorFormat();
92
+ const depthStencilFormat = this._utils.getCurrentDepthStencilFormat();
93
+ const sampleCount = this._utils.getSampleCount();
94
94
 
95
95
  this.pipeline = this._device.createRenderPipeline( {
96
96
  vertex: Object.assign( {}, stageVertex.stage, { buffers: vertexBuffers } ),
@@ -113,25 +113,13 @@ class WebGPURenderPipeline {
113
113
  stencilWriteMask: material.stencilWriteMask
114
114
  },
115
115
  multisample: {
116
- count: this._sampleCount
117
- }
116
+ count: sampleCount
117
+ },
118
+ layout: 'auto'
118
119
  } );
119
120
 
120
121
  }
121
122
 
122
- _getArrayStride( type, bytesPerElement ) {
123
-
124
- // @TODO: This code is GLSL specific. We need to update when we switch to WGSL.
125
-
126
- if ( type === 'float' || type === 'int' || type === 'uint' ) return bytesPerElement;
127
- if ( type === 'vec2' || type === 'ivec2' || type === 'uvec2' ) return bytesPerElement * 2;
128
- if ( type === 'vec3' || type === 'ivec3' || type === 'uvec3' ) return bytesPerElement * 3;
129
- if ( type === 'vec4' || type === 'ivec4' || type === 'uvec4' ) return bytesPerElement * 4;
130
-
131
- console.error( 'THREE.WebGPURenderer: Shader variable type not supported yet.', type );
132
-
133
- }
134
-
135
123
  _getAlphaBlend( material ) {
136
124
 
137
125
  const blending = material.blending;
@@ -156,7 +144,13 @@ class WebGPURenderPipeline {
156
144
  break;
157
145
 
158
146
  case AdditiveBlending:
159
- // no alphaBlend settings
147
+
148
+ alphaBlend = {
149
+ srcFactor: GPUBlendFactor.Zero,
150
+ dstFactor: GPUBlendFactor.One,
151
+ operation: GPUBlendOperation.Add
152
+ };
153
+
160
154
  break;
161
155
 
162
156
  case SubtractiveBlending:
@@ -174,6 +168,7 @@ class WebGPURenderPipeline {
174
168
  break;
175
169
 
176
170
  case MultiplyBlending:
171
+
177
172
  if ( premultipliedAlpha === true ) {
178
173
 
179
174
  alphaBlend = {
@@ -330,7 +325,6 @@ class WebGPURenderPipeline {
330
325
  switch ( blending ) {
331
326
 
332
327
  case NormalBlending:
333
-
334
328
  colorBlend.srcFactor = ( premultipliedAlpha === true ) ? GPUBlendFactor.One : GPUBlendFactor.SrcAlpha;
335
329
  colorBlend.dstFactor = GPUBlendFactor.OneMinusSrcAlpha;
336
330
  colorBlend.operation = GPUBlendOperation.Add;
@@ -338,6 +332,7 @@ class WebGPURenderPipeline {
338
332
 
339
333
  case AdditiveBlending:
340
334
  colorBlend.srcFactor = ( premultipliedAlpha === true ) ? GPUBlendFactor.One : GPUBlendFactor.SrcAlpha;
335
+ colorBlend.dstFactor = GPUBlendFactor.One;
341
336
  colorBlend.operation = GPUBlendOperation.Add;
342
337
  break;
343
338
 
@@ -435,7 +430,7 @@ class WebGPURenderPipeline {
435
430
 
436
431
  const descriptor = {};
437
432
 
438
- descriptor.topology = this._getPrimitiveTopology( object );
433
+ descriptor.topology = this._utils.getPrimitiveTopology( object );
439
434
 
440
435
  if ( object.isLine === true && object.isLineSegments !== true ) {
441
436
 
@@ -448,8 +443,8 @@ class WebGPURenderPipeline {
448
443
  switch ( material.side ) {
449
444
 
450
445
  case FrontSide:
451
- descriptor.frontFace = GPUFrontFace.CCW;
452
- descriptor.cullMode = GPUCullMode.Back;
446
+ descriptor.frontFace = GPUFrontFace.CW;
447
+ descriptor.cullMode = GPUCullMode.Front;
453
448
  break;
454
449
 
455
450
  case BackSide:
@@ -458,7 +453,7 @@ class WebGPURenderPipeline {
458
453
  break;
459
454
 
460
455
  case DoubleSide:
461
- descriptor.frontFace = GPUFrontFace.CCW;
456
+ descriptor.frontFace = GPUFrontFace.CW;
462
457
  descriptor.cullMode = GPUCullMode.None;
463
458
  break;
464
459
 
@@ -472,15 +467,6 @@ class WebGPURenderPipeline {
472
467
 
473
468
  }
474
469
 
475
- _getPrimitiveTopology( object ) {
476
-
477
- if ( object.isMesh ) return GPUPrimitiveTopology.TriangleList;
478
- else if ( object.isPoints ) return GPUPrimitiveTopology.PointList;
479
- else if ( object.isLineSegments ) return GPUPrimitiveTopology.LineList;
480
- else if ( object.isLine ) return GPUPrimitiveTopology.LineStrip;
481
-
482
- }
483
-
484
470
  _getStencilCompare( material ) {
485
471
 
486
472
  let stencilCompare;
@@ -714,14 +700,26 @@ class WebGPURenderPipeline {
714
700
  const type = nodeAttribute.type;
715
701
 
716
702
  const geometryAttribute = geometry.getAttribute( name );
717
- const bytesPerElement = ( geometryAttribute !== undefined ) ? geometryAttribute.array.BYTES_PER_ELEMENT : 4;
703
+ const bytesPerElement = geometryAttribute.array.BYTES_PER_ELEMENT;
718
704
 
719
- const arrayStride = this._getArrayStride( type, bytesPerElement );
720
705
  const format = this._getVertexFormat( type, bytesPerElement );
721
706
 
707
+ let arrayStride = geometryAttribute.itemSize * bytesPerElement;
708
+ let offset = 0;
709
+
710
+ if ( geometryAttribute.isInterleavedBufferAttribute === true ) {
711
+
712
+ // @TODO: It can be optimized for "vertexBuffers" on RenderPipeline
713
+
714
+ arrayStride = geometryAttribute.data.stride * bytesPerElement;
715
+ offset = geometryAttribute.offset * bytesPerElement;
716
+
717
+ }
718
+
722
719
  attributes.push( {
723
720
  name,
724
721
  arrayStride,
722
+ offset,
725
723
  format,
726
724
  slot
727
725
  } );
@@ -3,13 +3,13 @@ import WebGPUProgrammableStage from './WebGPUProgrammableStage.js';
3
3
 
4
4
  class WebGPURenderPipelines {
5
5
 
6
- constructor( renderer, device, sampleCount, nodes, bindings = null ) {
6
+ constructor( device, nodes, utils ) {
7
7
 
8
- this.renderer = renderer;
9
8
  this.device = device;
10
- this.sampleCount = sampleCount;
11
9
  this.nodes = nodes;
12
- this.bindings = bindings;
10
+ this.utils = utils;
11
+
12
+ this.bindings = null;
13
13
 
14
14
  this.pipelines = [];
15
15
  this.objectCache = new WeakMap();
@@ -24,7 +24,6 @@ class WebGPURenderPipelines {
24
24
  get( object ) {
25
25
 
26
26
  const device = this.device;
27
- const material = object.material;
28
27
 
29
28
  const cache = this._getCache( object );
30
29
 
@@ -32,6 +31,8 @@ class WebGPURenderPipelines {
32
31
 
33
32
  if ( this._needsUpdate( object, cache ) ) {
34
33
 
34
+ const material = object.material;
35
+
35
36
  // release previous cache
36
37
 
37
38
  if ( cache.currentPipeline !== undefined ) {
@@ -124,7 +125,7 @@ class WebGPURenderPipelines {
124
125
 
125
126
  if ( pipeline === undefined ) {
126
127
 
127
- pipeline = new WebGPURenderPipeline( this.device, this.renderer, this.sampleCount );
128
+ pipeline = new WebGPURenderPipeline( this.device, this.utils );
128
129
  pipeline.init( cacheKey, stageVertex, stageFragment, object, nodeBuilder );
129
130
 
130
131
  pipelines.push( pipeline );
@@ -138,7 +139,7 @@ class WebGPURenderPipelines {
138
139
  _computeCacheKey( stageVertex, stageFragment, object ) {
139
140
 
140
141
  const material = object.material;
141
- const renderer = this.renderer;
142
+ const utils = this.utils;
142
143
 
143
144
  const parameters = [
144
145
  stageVertex.id, stageFragment.id,
@@ -151,8 +152,9 @@ class WebGPURenderPipelines {
151
152
  material.stencilFail, material.stencilZFail, material.stencilZPass,
152
153
  material.stencilFuncMask, material.stencilWriteMask,
153
154
  material.side,
154
- this.sampleCount,
155
- renderer.getCurrentEncoding(), renderer.getCurrentColorFormat(), renderer.getCurrentDepthStencilFormat()
155
+ utils.getSampleCount(),
156
+ utils.getCurrentEncoding(), utils.getCurrentColorFormat(), utils.getCurrentDepthStencilFormat(),
157
+ utils.getPrimitiveTopology( object )
156
158
  ];
157
159
 
158
160
  return parameters.join();
@@ -266,16 +268,17 @@ class WebGPURenderPipelines {
266
268
 
267
269
  // check renderer state
268
270
 
269
- const renderer = this.renderer;
271
+ const utils = this.utils;
270
272
 
271
- const encoding = renderer.getCurrentEncoding();
272
- const colorFormat = renderer.getCurrentColorFormat();
273
- const depthStencilFormat = renderer.getCurrentDepthStencilFormat();
273
+ const sampleCount = utils.getSampleCount();
274
+ const encoding = utils.getCurrentEncoding();
275
+ const colorFormat = utils.getCurrentColorFormat();
276
+ const depthStencilFormat = utils.getCurrentDepthStencilFormat();
274
277
 
275
- if ( cache.sampleCount !== this.sampleCount || cache.encoding !== encoding ||
278
+ if ( cache.sampleCount !== sampleCount || cache.encoding !== encoding ||
276
279
  cache.colorFormat !== colorFormat || cache.depthStencilFormat !== depthStencilFormat ) {
277
280
 
278
- cache.sampleCount = this.sampleCount;
281
+ cache.sampleCount = sampleCount;
279
282
  cache.encoding = encoding;
280
283
  cache.colorFormat = colorFormat;
281
284
  cache.depthStencilFormat = depthStencilFormat;