super-three 0.136.1 → 0.144.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (842) hide show
  1. package/README.md +31 -33
  2. package/build/three.cjs +36413 -0
  3. package/build/three.js +5108 -5809
  4. package/build/three.min.js +2 -2
  5. package/build/three.module.js +7877 -8586
  6. package/examples/js/animation/CCDIKSolver.js +3 -2
  7. package/examples/js/animation/MMDAnimationHelper.js +3 -1
  8. package/examples/js/animation/MMDPhysics.js +3 -18
  9. package/examples/js/controls/ArcballControls.js +19 -4
  10. package/examples/js/controls/FirstPersonControls.js +0 -7
  11. package/examples/js/controls/FlyControls.js +0 -8
  12. package/examples/js/controls/OrbitControls.js +0 -4
  13. package/examples/js/controls/PointerLockControls.js +3 -10
  14. package/examples/js/controls/TrackballControls.js +1 -6
  15. package/examples/js/controls/TransformControls.js +25 -22
  16. package/examples/js/csm/CSMFrustum.js +1 -1
  17. package/examples/js/csm/CSMShader.js +51 -35
  18. package/examples/js/curves/CurveExtras.js +14 -18
  19. package/examples/js/effects/AnaglyphEffect.js +9 -6
  20. package/examples/js/effects/AsciiEffect.js +10 -29
  21. package/examples/js/effects/OutlineEffect.js +4 -24
  22. package/examples/js/effects/ParallaxBarrierEffect.js +2 -2
  23. package/examples/js/effects/PeppersGhostEffect.js +2 -2
  24. package/examples/js/effects/StereoEffect.js +2 -2
  25. package/examples/js/environments/RoomEnvironment.js +22 -0
  26. package/examples/js/exporters/ColladaExporter.js +33 -20
  27. package/examples/js/exporters/DRACOExporter.js +0 -12
  28. package/examples/js/exporters/EXRExporter.js +458 -0
  29. package/examples/js/exporters/GLTFExporter.js +246 -119
  30. package/examples/js/exporters/OBJExporter.js +14 -41
  31. package/examples/js/exporters/PLYExporter.js +27 -44
  32. package/examples/js/exporters/STLExporter.js +0 -7
  33. package/examples/js/exporters/USDZExporter.js +19 -0
  34. package/examples/js/geometries/ConvexGeometry.js +1 -1
  35. package/examples/js/geometries/DecalGeometry.js +0 -7
  36. package/examples/js/geometries/LightningStrike.js +2 -2
  37. package/examples/js/geometries/ParametricGeometries.js +3 -3
  38. package/examples/js/geometries/ParametricGeometry.js +1 -8
  39. package/examples/js/geometries/TextGeometry.js +12 -10
  40. package/examples/js/helpers/OctreeHelper.js +74 -0
  41. package/examples/js/helpers/VertexNormalsHelper.js +4 -23
  42. package/examples/js/helpers/VertexTangentsHelper.js +3 -13
  43. package/examples/js/helpers/ViewHelper.js +266 -0
  44. package/examples/js/interactive/HTMLMesh.js +249 -42
  45. package/examples/js/interactive/SelectionHelper.js +3 -1
  46. package/examples/js/libs/ktx-parse.umd.js +1 -0
  47. package/examples/js/libs/meshopt_decoder.js +98 -32
  48. package/examples/js/libs/opentype.min.js +1 -118
  49. package/examples/js/lines/Line2.js +1 -2
  50. package/examples/js/lines/LineGeometry.js +10 -21
  51. package/examples/js/lines/LineMaterial.js +2 -3
  52. package/examples/js/lines/LineSegments2.js +214 -140
  53. package/examples/js/lines/LineSegmentsGeometry.js +3 -14
  54. package/examples/js/lines/Wireframe.js +2 -3
  55. package/examples/js/lines/WireframeGeometry2.js +1 -2
  56. package/examples/js/loaders/3MFLoader.js +21 -17
  57. package/examples/js/loaders/AMFLoader.js +1 -1
  58. package/examples/js/loaders/ColladaLoader.js +34 -12
  59. package/examples/js/loaders/DDSLoader.js +23 -30
  60. package/examples/js/loaders/DRACOLoader.js +2 -25
  61. package/examples/js/loaders/EXRLoader.js +279 -276
  62. package/examples/js/loaders/FBXLoader.js +21 -3
  63. package/examples/js/loaders/FontLoader.js +4 -18
  64. package/examples/js/loaders/GCodeLoader.js +0 -1
  65. package/examples/js/loaders/GLTFLoader.js +300 -95
  66. package/examples/js/loaders/HDRCubeTextureLoader.js +0 -11
  67. package/examples/js/loaders/KMZLoader.js +1 -1
  68. package/examples/js/loaders/LDrawLoader.js +653 -480
  69. package/examples/js/loaders/LUT3dlLoader.js +1 -1
  70. package/examples/js/loaders/LUTCubeLoader.js +1 -1
  71. package/examples/js/loaders/LWOLoader.js +4 -2
  72. package/examples/js/loaders/LogLuvLoader.js +1 -2
  73. package/examples/js/loaders/MD2Loader.js +5 -5
  74. package/examples/js/loaders/MMDLoader.js +18 -4
  75. package/examples/js/loaders/MTLLoader.js +10 -3
  76. package/examples/js/loaders/NRRDLoader.js +1 -1
  77. package/examples/js/loaders/OBJLoader.js +16 -18
  78. package/examples/js/loaders/PCDLoader.js +81 -27
  79. package/examples/js/loaders/PDBLoader.js +11 -11
  80. package/examples/js/loaders/PLYLoader.js +8 -4
  81. package/examples/js/loaders/RGBELoader.js +3 -11
  82. package/examples/js/loaders/RGBMLoader.js +12 -15
  83. package/examples/js/loaders/STLLoader.js +1 -1
  84. package/examples/js/loaders/SVGLoader.js +23 -14
  85. package/examples/js/loaders/TIFFLoader.js +31 -0
  86. package/examples/js/loaders/VOXLoader.js +3 -4
  87. package/examples/js/loaders/VRMLLoader.js +33 -24
  88. package/examples/js/loaders/VTKLoader.js +261 -296
  89. package/examples/js/loaders/lwo/LWO2Parser.js +12 -11
  90. package/examples/js/loaders/lwo/LWO3Parser.js +12 -11
  91. package/examples/js/materials/MeshGouraudMaterial.js +385 -0
  92. package/examples/js/math/ColorConverter.js +0 -50
  93. package/examples/js/math/ConvexHull.js +6 -15
  94. package/examples/js/math/Lut.js +27 -26
  95. package/examples/js/misc/GPUComputationRenderer.js +23 -0
  96. package/examples/js/misc/MorphAnimMesh.js +2 -2
  97. package/examples/js/misc/ProgressiveLightMap.js +1 -1
  98. package/examples/js/misc/Volume.js +233 -234
  99. package/examples/js/misc/VolumeSlice.js +108 -106
  100. package/examples/js/modifiers/EdgeSplitModifier.js +0 -13
  101. package/examples/js/modifiers/SimplifyModifier.js +2 -19
  102. package/examples/js/modifiers/TessellateModifier.js +0 -7
  103. package/examples/js/objects/GroundProjectedEnv.js +193 -0
  104. package/examples/js/objects/Lensflare.js +4 -4
  105. package/examples/js/objects/LightningStorm.js +4 -5
  106. package/examples/js/objects/MarchingCubes.js +6 -11
  107. package/examples/js/objects/Reflector.js +18 -5
  108. package/examples/js/objects/ReflectorForSSRPass.js +4 -5
  109. package/examples/js/objects/Refractor.js +19 -7
  110. package/examples/js/objects/ShadowMesh.js +6 -3
  111. package/examples/js/objects/Sky.js +1 -1
  112. package/examples/js/objects/Water.js +1 -2
  113. package/examples/js/objects/Water2.js +1 -1
  114. package/examples/js/postprocessing/AdaptiveToneMappingPass.js +6 -10
  115. package/examples/js/postprocessing/AfterimagePass.js +2 -6
  116. package/examples/js/postprocessing/BloomPass.js +50 -19
  117. package/examples/js/postprocessing/DotScreenPass.js +1 -1
  118. package/examples/js/postprocessing/EffectComposer.js +1 -6
  119. package/examples/js/postprocessing/LUTPass.js +2 -2
  120. package/examples/js/postprocessing/OutlinePass.js +13 -20
  121. package/examples/js/postprocessing/SAOPass.js +2 -7
  122. package/examples/js/postprocessing/SSAARenderPass.js +1 -6
  123. package/examples/js/postprocessing/SSRPass.js +3 -8
  124. package/examples/js/postprocessing/TAARenderPass.js +4 -4
  125. package/examples/js/postprocessing/UnrealBloomPass.js +3 -12
  126. package/examples/js/renderers/CSS2DRenderer.js +22 -21
  127. package/examples/js/renderers/CSS3DRenderer.js +42 -38
  128. package/examples/js/renderers/Projector.js +99 -147
  129. package/examples/js/renderers/SVGRenderer.js +3 -4
  130. package/examples/js/shaders/BlendShader.js +2 -1
  131. package/examples/js/shaders/CopyShader.js +4 -3
  132. package/examples/js/shaders/FXAAShader.js +239 -1069
  133. package/examples/js/shaders/FreiChenShader.js +1 -1
  134. package/examples/js/shaders/HorizontalBlurShader.js +1 -1
  135. package/examples/js/shaders/HorizontalTiltShiftShader.js +1 -1
  136. package/examples/js/shaders/LuminosityShader.js +1 -1
  137. package/examples/js/shaders/MMDToonShader.js +6 -2
  138. package/examples/js/shaders/SSRShader.js +3 -3
  139. package/examples/js/shaders/ToneMapShader.js +2 -2
  140. package/examples/js/utils/BufferGeometryUtils.js +282 -22
  141. package/examples/js/utils/GPUStatsPanel.js +1 -1
  142. package/examples/js/utils/GeometryUtils.js +2 -18
  143. package/examples/js/utils/LDrawUtils.js +182 -0
  144. package/examples/js/utils/PackedPhongMaterial.js +1 -1
  145. package/examples/js/utils/SceneUtils.js +57 -14
  146. package/examples/js/utils/SkeletonUtils.js +1 -1
  147. package/examples/js/utils/UVsDebug.js +23 -33
  148. package/examples/jsm/animation/CCDIKSolver.js +3 -9
  149. package/examples/jsm/animation/MMDPhysics.js +4 -23
  150. package/examples/jsm/capabilities/WebGPU.js +6 -0
  151. package/examples/jsm/controls/ArcballControls.js +19 -2
  152. package/examples/jsm/controls/FirstPersonControls.js +0 -7
  153. package/examples/jsm/controls/FlyControls.js +0 -7
  154. package/examples/jsm/controls/OrbitControls.js +0 -5
  155. package/examples/jsm/controls/PointerLockControls.js +4 -9
  156. package/examples/jsm/controls/TrackballControls.js +1 -7
  157. package/examples/jsm/controls/TransformControls.js +24 -22
  158. package/examples/jsm/csm/CSMFrustum.js +1 -1
  159. package/examples/jsm/csm/CSMShader.js +51 -35
  160. package/examples/jsm/curves/CurveExtras.js +15 -17
  161. package/examples/jsm/effects/AnaglyphEffect.js +6 -6
  162. package/examples/jsm/effects/AsciiEffect.js +9 -22
  163. package/examples/jsm/effects/OutlineEffect.js +4 -25
  164. package/examples/jsm/effects/ParallaxBarrierEffect.js +2 -2
  165. package/examples/jsm/effects/PeppersGhostEffect.js +2 -2
  166. package/examples/jsm/effects/StereoEffect.js +2 -2
  167. package/examples/jsm/environments/RoomEnvironment.js +23 -0
  168. package/examples/jsm/exporters/ColladaExporter.js +35 -19
  169. package/examples/jsm/exporters/DRACOExporter.js +0 -13
  170. package/examples/jsm/exporters/EXRExporter.js +507 -0
  171. package/examples/jsm/exporters/GLTFExporter.js +276 -104
  172. package/examples/jsm/exporters/KTX2Exporter.js +281 -0
  173. package/examples/jsm/exporters/OBJExporter.js +11 -36
  174. package/examples/jsm/exporters/PLYExporter.js +37 -43
  175. package/examples/jsm/exporters/STLExporter.js +1 -9
  176. package/examples/jsm/exporters/USDZExporter.js +26 -3
  177. package/examples/jsm/geometries/ConvexGeometry.js +1 -1
  178. package/examples/jsm/geometries/DecalGeometry.js +0 -7
  179. package/examples/jsm/geometries/LightningStrike.js +2 -2
  180. package/examples/jsm/geometries/ParametricGeometries.js +3 -3
  181. package/examples/jsm/geometries/ParametricGeometry.js +0 -6
  182. package/examples/jsm/geometries/TextGeometry.js +13 -13
  183. package/examples/jsm/helpers/OctreeHelper.js +58 -0
  184. package/examples/jsm/helpers/VertexNormalsHelper.js +4 -25
  185. package/examples/jsm/helpers/VertexTangentsHelper.js +3 -15
  186. package/examples/jsm/helpers/ViewHelper.js +295 -0
  187. package/examples/jsm/interactive/HTMLMesh.js +268 -36
  188. package/examples/jsm/interactive/SelectionHelper.js +6 -4
  189. package/examples/jsm/libs/flow.module.js +947 -183
  190. package/examples/jsm/libs/ktx-parse.module.js +1 -1
  191. package/examples/jsm/libs/meshopt_decoder.module.js +97 -32
  192. package/examples/jsm/libs/mikktspace.module.js +128 -0
  193. package/examples/jsm/libs/opentype.module.js +14568 -0
  194. package/examples/jsm/libs/utif.module.js +1579 -0
  195. package/examples/jsm/libs/zstddec.module.js +1 -0
  196. package/examples/jsm/lines/Line2.js +2 -2
  197. package/examples/jsm/lines/LineGeometry.js +11 -19
  198. package/examples/jsm/lines/LineMaterial.js +3 -3
  199. package/examples/jsm/lines/LineSegments2.js +210 -145
  200. package/examples/jsm/lines/LineSegmentsGeometry.js +3 -12
  201. package/examples/jsm/lines/Wireframe.js +3 -3
  202. package/examples/jsm/lines/WireframeGeometry2.js +2 -2
  203. package/examples/jsm/loaders/3DMLoader.js +3 -2
  204. package/examples/jsm/loaders/3MFLoader.js +21 -17
  205. package/examples/jsm/loaders/AMFLoader.js +1 -1
  206. package/examples/jsm/loaders/ColladaLoader.js +41 -12
  207. package/examples/jsm/loaders/DDSLoader.js +21 -28
  208. package/examples/jsm/loaders/DRACOLoader.js +2 -28
  209. package/examples/jsm/loaders/EXRLoader.js +278 -275
  210. package/examples/jsm/loaders/FBXLoader.js +21 -3
  211. package/examples/jsm/loaders/FontLoader.js +5 -18
  212. package/examples/jsm/loaders/GCodeLoader.js +0 -1
  213. package/examples/jsm/loaders/GLTFLoader.js +314 -101
  214. package/examples/jsm/loaders/HDRCubeTextureLoader.js +0 -13
  215. package/examples/jsm/loaders/KMZLoader.js +1 -1
  216. package/examples/jsm/loaders/KTX2Loader.js +193 -40
  217. package/examples/jsm/loaders/LDrawLoader.js +641 -495
  218. package/examples/jsm/loaders/LUT3dlLoader.js +2 -2
  219. package/examples/jsm/loaders/LUTCubeLoader.js +2 -2
  220. package/examples/jsm/loaders/LWOLoader.js +5 -3
  221. package/examples/jsm/loaders/LogLuvLoader.js +2 -2
  222. package/examples/jsm/loaders/MD2Loader.js +5 -5
  223. package/examples/jsm/loaders/MMDLoader.js +21 -3
  224. package/examples/jsm/loaders/MTLLoader.js +11 -4
  225. package/examples/jsm/loaders/NRRDLoader.js +1 -2
  226. package/examples/jsm/loaders/OBJLoader.js +17 -21
  227. package/examples/jsm/loaders/PCDLoader.js +82 -28
  228. package/examples/jsm/loaders/PDBLoader.js +11 -11
  229. package/examples/jsm/loaders/PLYLoader.js +13 -5
  230. package/examples/jsm/loaders/RGBELoader.js +4 -12
  231. package/examples/jsm/loaders/RGBMLoader.js +14 -11
  232. package/examples/jsm/loaders/STLLoader.js +1 -1
  233. package/examples/jsm/loaders/SVGLoader.js +24 -13
  234. package/examples/jsm/loaders/TIFFLoader.js +36 -0
  235. package/examples/jsm/loaders/TTFLoader.js +1 -1
  236. package/examples/jsm/loaders/USDZLoader.js +393 -0
  237. package/examples/jsm/loaders/VOXLoader.js +5 -5
  238. package/examples/jsm/loaders/VRMLLoader.js +23 -26
  239. package/examples/jsm/loaders/VTKLoader.js +257 -285
  240. package/examples/jsm/loaders/ifc/web-ifc-api.js +9 -8
  241. package/examples/jsm/loaders/lwo/LWO2Parser.js +10 -12
  242. package/examples/jsm/loaders/lwo/LWO3Parser.js +10 -12
  243. package/examples/jsm/materials/MeshGouraudMaterial.js +423 -0
  244. package/examples/jsm/math/ColorConverter.js +1 -49
  245. package/examples/jsm/math/ConvexHull.js +6 -15
  246. package/examples/jsm/math/Lut.js +35 -25
  247. package/examples/jsm/misc/GPUComputationRenderer.js +43 -0
  248. package/examples/jsm/misc/MorphAnimMesh.js +2 -2
  249. package/examples/jsm/misc/ProgressiveLightMap.js +1 -1
  250. package/examples/jsm/misc/Volume.js +204 -213
  251. package/examples/jsm/misc/VolumeSlice.js +96 -98
  252. package/examples/jsm/modifiers/EdgeSplitModifier.js +0 -13
  253. package/examples/jsm/modifiers/SimplifyModifier.js +2 -19
  254. package/examples/jsm/modifiers/TessellateModifier.js +0 -7
  255. package/examples/jsm/node-editor/NodeEditor.js +505 -182
  256. package/examples/jsm/node-editor/accessors/MatcapUVEditor.js +14 -0
  257. package/examples/jsm/node-editor/accessors/NormalEditor.js +9 -9
  258. package/examples/jsm/node-editor/accessors/PositionEditor.js +9 -9
  259. package/examples/jsm/node-editor/accessors/UVEditor.js +7 -8
  260. package/examples/jsm/node-editor/core/BaseNode.js +89 -0
  261. package/examples/jsm/node-editor/core/DataFile.js +59 -0
  262. package/examples/jsm/node-editor/core/FileEditor.js +20 -0
  263. package/examples/jsm/node-editor/core/FileURLEditor.js +29 -0
  264. package/examples/jsm/node-editor/display/BlendEditor.js +10 -9
  265. package/examples/jsm/node-editor/display/NormalMapEditor.js +49 -0
  266. package/examples/jsm/node-editor/examples/animate-uv.json +1 -1
  267. package/examples/jsm/node-editor/examples/fake-top-light.json +1 -1
  268. package/examples/jsm/node-editor/examples/matcap.json +1 -0
  269. package/examples/jsm/node-editor/examples/oscillator-color.json +1 -1
  270. package/examples/jsm/node-editor/examples/rim.json +1 -1
  271. package/examples/jsm/node-editor/inputs/ColorEditor.js +18 -13
  272. package/examples/jsm/node-editor/inputs/FloatEditor.js +8 -9
  273. package/examples/jsm/node-editor/inputs/SliderEditor.js +6 -7
  274. package/examples/jsm/node-editor/inputs/TextureEditor.js +155 -0
  275. package/examples/jsm/node-editor/inputs/Vector2Editor.js +9 -9
  276. package/examples/jsm/node-editor/inputs/Vector3Editor.js +11 -11
  277. package/examples/jsm/node-editor/inputs/Vector4Editor.js +12 -12
  278. package/examples/jsm/node-editor/materials/BasicMaterialEditor.js +87 -0
  279. package/examples/jsm/node-editor/materials/PointsMaterialEditor.js +102 -0
  280. package/examples/jsm/node-editor/materials/StandardMaterialEditor.js +31 -18
  281. package/examples/jsm/node-editor/math/AngleEditor.js +40 -0
  282. package/examples/jsm/node-editor/math/DotEditor.js +8 -9
  283. package/examples/jsm/node-editor/math/InvertEditor.js +8 -7
  284. package/examples/jsm/node-editor/math/LimiterEditor.js +28 -14
  285. package/examples/jsm/node-editor/math/NormalizeEditor.js +9 -7
  286. package/examples/jsm/node-editor/math/OperatorEditor.js +29 -16
  287. package/examples/jsm/node-editor/math/PowerEditor.js +20 -10
  288. package/examples/jsm/node-editor/math/TrigonometryEditor.js +15 -9
  289. package/examples/jsm/node-editor/procedural/CheckerEditor.js +7 -6
  290. package/examples/jsm/node-editor/scene/MeshEditor.js +99 -0
  291. package/examples/jsm/node-editor/scene/Object3DEditor.js +160 -0
  292. package/examples/jsm/node-editor/scene/PointsEditor.js +99 -0
  293. package/examples/jsm/node-editor/utils/JoinEditor.js +58 -0
  294. package/examples/jsm/node-editor/utils/OscillatorEditor.js +9 -8
  295. package/examples/jsm/node-editor/utils/PreviewEditor.js +166 -0
  296. package/examples/jsm/node-editor/utils/SplitEditor.js +39 -0
  297. package/examples/jsm/node-editor/utils/TimerEditor.js +7 -6
  298. package/examples/jsm/nodes/Nodes.js +313 -94
  299. package/examples/jsm/nodes/accessors/BufferNode.js +24 -0
  300. package/examples/jsm/nodes/accessors/CameraNode.js +27 -196
  301. package/examples/jsm/nodes/accessors/CubeTextureNode.js +107 -0
  302. package/examples/jsm/nodes/accessors/InstanceNode.js +58 -0
  303. package/examples/jsm/{renderers/nodes → nodes}/accessors/MaterialNode.js +49 -11
  304. package/examples/jsm/{renderers/nodes → nodes}/accessors/MaterialReferenceNode.js +0 -0
  305. package/examples/jsm/{renderers/nodes → nodes}/accessors/ModelNode.js +8 -0
  306. package/examples/jsm/{renderers/nodes → nodes}/accessors/ModelViewProjectionNode.js +0 -0
  307. package/examples/jsm/nodes/accessors/NormalNode.js +39 -99
  308. package/examples/jsm/{renderers/nodes → nodes}/accessors/Object3DNode.js +34 -17
  309. package/examples/jsm/{renderers/nodes → nodes}/accessors/PointUVNode.js +2 -2
  310. package/examples/jsm/nodes/accessors/PositionNode.js +41 -110
  311. package/examples/jsm/nodes/accessors/ReferenceNode.js +65 -0
  312. package/examples/jsm/nodes/accessors/ReflectVectorNode.js +31 -0
  313. package/examples/jsm/nodes/accessors/SkinningNode.js +102 -0
  314. package/examples/jsm/nodes/accessors/StorageBufferNode.js +21 -0
  315. package/examples/jsm/nodes/accessors/TextureNode.js +100 -0
  316. package/examples/jsm/nodes/accessors/UVNode.js +17 -43
  317. package/examples/jsm/nodes/accessors/UserDataNode.js +23 -0
  318. package/examples/jsm/nodes/core/ArrayUniformNode.js +23 -0
  319. package/examples/jsm/nodes/core/AttributeNode.js +33 -30
  320. package/examples/jsm/{renderers/nodes → nodes}/core/BypassNode.js +2 -2
  321. package/examples/jsm/nodes/core/CodeNode.js +50 -0
  322. package/examples/jsm/nodes/core/ConstNode.js +10 -106
  323. package/examples/jsm/{renderers/nodes → nodes}/core/ContextNode.js +17 -3
  324. package/examples/jsm/nodes/core/ExpressionNode.js +24 -7
  325. package/examples/jsm/nodes/core/FunctionCallNode.js +33 -59
  326. package/examples/jsm/nodes/core/FunctionNode.js +43 -216
  327. package/examples/jsm/nodes/core/InputNode.js +28 -60
  328. package/examples/jsm/nodes/core/InstanceIndexNode.js +21 -0
  329. package/examples/jsm/nodes/core/Node.js +230 -94
  330. package/examples/jsm/{renderers/nodes → nodes}/core/NodeAttribute.js +2 -2
  331. package/examples/jsm/nodes/core/NodeBuilder.js +388 -560
  332. package/examples/jsm/{renderers/nodes → nodes}/core/NodeCode.js +0 -0
  333. package/examples/jsm/nodes/core/NodeFrame.js +30 -23
  334. package/examples/jsm/{renderers/nodes → nodes}/core/NodeFunction.js +0 -0
  335. package/examples/jsm/{renderers/nodes → nodes}/core/NodeFunctionInput.js +0 -0
  336. package/examples/jsm/{renderers/nodes → nodes}/core/NodeKeywords.js +0 -0
  337. package/examples/jsm/{renderers/nodes → nodes}/core/NodeParser.js +0 -0
  338. package/examples/jsm/nodes/core/NodeUniform.js +8 -6
  339. package/examples/jsm/nodes/core/NodeUtils.js +90 -36
  340. package/examples/jsm/{renderers/nodes → nodes}/core/NodeVar.js +2 -2
  341. package/examples/jsm/{renderers/nodes/core/NodeVary.js → nodes/core/NodeVarying.js} +4 -4
  342. package/examples/jsm/{renderers/nodes → nodes}/core/PropertyNode.js +0 -0
  343. package/examples/jsm/nodes/core/TempNode.js +20 -112
  344. package/examples/jsm/nodes/core/UniformNode.js +46 -0
  345. package/examples/jsm/nodes/core/VarNode.js +58 -27
  346. package/examples/jsm/{renderers/nodes/core/VaryNode.js → nodes/core/VaryingNode.js} +7 -7
  347. package/examples/jsm/{renderers/nodes → nodes}/core/constants.js +0 -0
  348. package/examples/jsm/nodes/display/ColorAdjustmentNode.js +94 -0
  349. package/examples/jsm/{renderers/nodes → nodes}/display/ColorSpaceNode.js +10 -11
  350. package/examples/jsm/nodes/display/FrontFacingNode.js +21 -0
  351. package/examples/jsm/nodes/display/NormalMapNode.js +86 -0
  352. package/examples/jsm/nodes/display/ToneMappingNode.js +51 -0
  353. package/examples/jsm/nodes/fog/FogNode.js +31 -0
  354. package/examples/jsm/nodes/fog/FogRangeNode.js +27 -0
  355. package/examples/jsm/nodes/functions/BSDF/BRDF_GGX.js +33 -0
  356. package/examples/jsm/nodes/functions/BSDF/BRDF_Lambert.js +9 -0
  357. package/examples/jsm/nodes/functions/BSDF/DFGApprox.js +27 -0
  358. package/examples/jsm/nodes/functions/BSDF/D_GGX.js +18 -0
  359. package/examples/jsm/nodes/functions/BSDF/F_Schlick.js +18 -0
  360. package/examples/jsm/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +18 -0
  361. package/examples/jsm/nodes/functions/PhysicalLightingModel.js +94 -0
  362. package/examples/jsm/nodes/functions/light/getDistanceAttenuation.js +22 -0
  363. package/examples/jsm/nodes/functions/material/getGeometryRoughness.js +12 -0
  364. package/examples/jsm/nodes/functions/material/getRoughness.js +18 -0
  365. package/examples/jsm/nodes/geometry/RangeNode.js +109 -0
  366. package/examples/jsm/nodes/gpgpu/ComputeNode.js +65 -0
  367. package/examples/jsm/nodes/lighting/AONode.js +25 -0
  368. package/examples/jsm/nodes/lighting/AnalyticLightNode.js +37 -0
  369. package/examples/jsm/nodes/lighting/EnvironmentNode.js +66 -0
  370. package/examples/jsm/nodes/lighting/HemisphereLightNode.js +50 -0
  371. package/examples/jsm/nodes/lighting/LightingContextNode.js +75 -0
  372. package/examples/jsm/nodes/lighting/LightingNode.js +19 -0
  373. package/examples/jsm/nodes/lighting/LightsNode.js +120 -0
  374. package/examples/jsm/nodes/lighting/PunctualLightNode.js +68 -0
  375. package/examples/jsm/nodes/loaders/NodeLoader.js +107 -0
  376. package/examples/jsm/nodes/loaders/NodeMaterialLoader.js +73 -0
  377. package/examples/jsm/nodes/loaders/NodeObjectLoader.js +70 -0
  378. package/examples/jsm/{renderers/nodes → nodes}/materials/LineBasicNodeMaterial.js +11 -4
  379. package/examples/jsm/nodes/materials/Materials.js +53 -0
  380. package/examples/jsm/{renderers/nodes → nodes}/materials/MeshBasicNodeMaterial.js +13 -4
  381. package/examples/jsm/nodes/materials/MeshPhysicalNodeMaterial.js +70 -0
  382. package/examples/jsm/nodes/materials/MeshStandardNodeMaterial.js +159 -22
  383. package/examples/jsm/nodes/materials/NodeMaterial.js +128 -113
  384. package/examples/jsm/{renderers/nodes → nodes}/materials/PointsNodeMaterial.js +13 -4
  385. package/examples/jsm/nodes/materials/SpriteNodeMaterial.js +95 -16
  386. package/examples/jsm/nodes/materialx/Disclaimer.md +199 -0
  387. package/examples/jsm/nodes/materialx/functions/lib/mx_hsv.js +56 -0
  388. package/examples/jsm/nodes/materialx/functions/lib/mx_noise.js +607 -0
  389. package/examples/jsm/nodes/math/CondNode.js +26 -95
  390. package/examples/jsm/nodes/math/MathNode.js +156 -189
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  392. package/examples/jsm/{renderers/nodes → nodes}/parsers/GLSLNodeFunction.js +23 -8
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  394. package/examples/jsm/{renderers/nodes → nodes}/parsers/WGSLNodeFunction.js +20 -5
  395. package/examples/jsm/{renderers/nodes → nodes}/parsers/WGSLNodeParser.js +0 -0
  396. package/examples/jsm/nodes/procedural/CheckerNode.js +16 -57
  397. package/examples/jsm/nodes/shadernode/ShaderNode.js +262 -0
  398. package/examples/jsm/nodes/shadernode/ShaderNodeBaseElements.js +277 -0
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  400. package/examples/jsm/{renderers/nodes → nodes}/utils/ArrayElementNode.js +3 -3
  401. package/examples/jsm/nodes/utils/ConvertNode.js +46 -0
  402. package/examples/jsm/nodes/utils/JoinNode.js +15 -87
  403. package/examples/jsm/nodes/utils/MatcapUVNode.js +25 -0
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  405. package/examples/jsm/{renderers/nodes → nodes}/utils/OscNode.js +18 -2
  406. package/examples/jsm/nodes/utils/RotateUVNode.js +32 -0
  407. package/examples/jsm/nodes/utils/SplitNode.js +102 -0
  408. package/examples/jsm/{renderers/nodes → nodes}/utils/SpriteSheetUVNode.js +3 -3
  409. package/examples/jsm/nodes/utils/TimerNode.js +30 -65
  410. package/examples/jsm/objects/GroundProjectedEnv.js +186 -0
  411. package/examples/jsm/objects/Lensflare.js +2 -2
  412. package/examples/jsm/objects/LightningStorm.js +4 -4
  413. package/examples/jsm/objects/MarchingCubes.js +5 -9
  414. package/examples/jsm/objects/Reflector.js +19 -8
  415. package/examples/jsm/objects/ReflectorForSSRPass.js +5 -7
  416. package/examples/jsm/objects/Refractor.js +19 -9
  417. package/examples/jsm/objects/ShadowMesh.js +10 -4
  418. package/examples/jsm/objects/Sky.js +2 -2
  419. package/examples/jsm/objects/Water.js +2 -2
  420. package/examples/jsm/objects/Water2.js +2 -2
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  424. package/examples/jsm/postprocessing/AdaptiveToneMappingPass.js +5 -7
  425. package/examples/jsm/postprocessing/AfterimagePass.js +0 -10
  426. package/examples/jsm/postprocessing/BloomPass.js +48 -20
  427. package/examples/jsm/postprocessing/DotScreenPass.js +1 -1
  428. package/examples/jsm/postprocessing/EffectComposer.js +1 -9
  429. package/examples/jsm/postprocessing/LUTPass.js +2 -2
  430. package/examples/jsm/postprocessing/OutlinePass.js +13 -18
  431. package/examples/jsm/postprocessing/SAOPass.js +2 -9
  432. package/examples/jsm/postprocessing/SSAARenderPass.js +1 -4
  433. package/examples/jsm/postprocessing/SSRPass.js +3 -9
  434. package/examples/jsm/postprocessing/TAARenderPass.js +4 -4
  435. package/examples/jsm/postprocessing/UnrealBloomPass.js +3 -8
  436. package/examples/jsm/renderers/CSS2DRenderer.js +23 -21
  437. package/examples/jsm/renderers/CSS3DRenderer.js +41 -36
  438. package/examples/jsm/renderers/Projector.js +103 -152
  439. package/examples/jsm/renderers/SVGRenderer.js +4 -4
  440. package/examples/jsm/renderers/webgl/nodes/SlotNode.js +9 -5
  441. package/examples/jsm/renderers/webgl/nodes/WebGLNodeBuilder.js +398 -183
  442. package/examples/jsm/renderers/webgl/nodes/WebGLNodes.js +19 -4
  443. package/examples/jsm/renderers/webgpu/WebGPUAttributes.js +4 -4
  444. package/examples/jsm/renderers/webgpu/WebGPUBackground.js +55 -13
  445. package/examples/jsm/renderers/webgpu/WebGPUBindings.js +8 -7
  446. package/examples/jsm/renderers/webgpu/WebGPUBuffer.js +43 -0
  447. package/examples/jsm/renderers/webgpu/WebGPUComputePipelines.js +20 -7
  448. package/examples/jsm/renderers/webgpu/WebGPUGeometries.js +6 -0
  449. package/examples/jsm/renderers/webgpu/WebGPUInfo.js +1 -1
  450. package/examples/jsm/renderers/webgpu/WebGPUObjects.js +1 -7
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  452. package/examples/jsm/renderers/webgpu/WebGPURenderPipelines.js +18 -15
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  456. package/examples/jsm/renderers/webgpu/WebGPUSampler.js +2 -2
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  458. package/examples/jsm/renderers/webgpu/WebGPUTextureUtils.js +25 -20
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  464. package/examples/jsm/renderers/webgpu/constants.js +3 -2
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  468. package/examples/jsm/shaders/BlendShader.js +2 -1
  469. package/examples/jsm/shaders/CopyShader.js +4 -3
  470. package/examples/jsm/shaders/FXAAShader.js +219 -1051
  471. package/examples/jsm/shaders/FreiChenShader.js +1 -1
  472. package/examples/jsm/shaders/HorizontalBlurShader.js +1 -1
  473. package/examples/jsm/shaders/HorizontalTiltShiftShader.js +1 -1
  474. package/examples/jsm/shaders/LuminosityShader.js +1 -1
  475. package/examples/jsm/shaders/MMDToonShader.js +2 -2
  476. package/examples/jsm/shaders/SSRShader.js +3 -3
  477. package/examples/jsm/shaders/ToneMapShader.js +2 -2
  478. package/examples/jsm/utils/BufferGeometryUtils.js +293 -22
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  482. package/examples/jsm/utils/PackedPhongMaterial.js +0 -1
  483. package/examples/jsm/utils/SceneUtils.js +73 -19
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  485. package/examples/jsm/utils/UVsDebug.js +23 -32
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  487. package/examples/jsm/webxr/OculusHandPointerModel.js +9 -4
  488. package/examples/jsm/webxr/Text2D.js +1 -1
  489. package/examples/jsm/webxr/VRButton.js +16 -8
  490. package/examples/jsm/webxr/XRHandMeshModel.js +3 -7
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  662. package/src/renderers/shaders/ShaderChunk/normalmap_pars_fragment.glsl.js +2 -4
  663. package/src/renderers/shaders/ShaderChunk/output_fragment.glsl.js +1 -1
  664. package/src/renderers/shaders/ShaderChunk/shadowmap_pars_fragment.glsl.js +18 -7
  665. package/src/renderers/shaders/ShaderChunk/shadowmap_pars_vertex.glsl.js +8 -3
  666. package/src/renderers/shaders/ShaderChunk/shadowmap_vertex.glsl.js +9 -6
  667. package/src/renderers/shaders/ShaderChunk/shadowmask_pars_fragment.glsl.js +1 -1
  668. package/src/renderers/shaders/ShaderChunk/skinning_pars_vertex.glsl.js +16 -31
  669. package/src/renderers/shaders/ShaderChunk/transmission_fragment.glsl.js +14 -10
  670. package/src/renderers/shaders/ShaderChunk/transmission_pars_fragment.glsl.js +1 -1
  671. package/src/renderers/shaders/ShaderChunk/worldpos_vertex.glsl.js +1 -1
  672. package/src/renderers/shaders/ShaderChunk.js +10 -2
  673. package/src/renderers/shaders/ShaderLib/background.glsl.js +8 -0
  674. package/src/renderers/shaders/ShaderLib/linedashed.glsl.js +1 -0
  675. package/src/renderers/shaders/ShaderLib/meshbasic.glsl.js +3 -3
  676. package/src/renderers/shaders/ShaderLib/meshlambert.glsl.js +23 -50
  677. package/src/renderers/shaders/ShaderLib/meshmatcap.glsl.js +1 -0
  678. package/src/renderers/shaders/ShaderLib/meshnormal.glsl.js +6 -0
  679. package/src/renderers/shaders/ShaderLib/meshphong.glsl.js +1 -1
  680. package/src/renderers/shaders/ShaderLib/meshphysical.glsl.js +10 -0
  681. package/src/renderers/shaders/ShaderLib/meshtoon.glsl.js +1 -0
  682. package/src/renderers/shaders/ShaderLib/points.glsl.js +1 -0
  683. package/src/renderers/shaders/ShaderLib.js +37 -31
  684. package/src/renderers/shaders/UniformsLib.js +14 -13
  685. package/src/renderers/shaders/UniformsUtils.js +14 -0
  686. package/src/renderers/webgl/WebGLAttributes.js +6 -6
  687. package/src/renderers/webgl/WebGLBackground.js +7 -4
  688. package/src/renderers/webgl/WebGLBindingStates.js +57 -29
  689. package/src/renderers/webgl/WebGLGeometries.js +2 -2
  690. package/src/renderers/webgl/WebGLLights.js +37 -14
  691. package/src/renderers/webgl/WebGLMaterials.js +72 -187
  692. package/src/renderers/webgl/WebGLMorphtargets.js +43 -39
  693. package/src/renderers/webgl/WebGLProgram.js +63 -30
  694. package/src/renderers/webgl/WebGLPrograms.js +97 -104
  695. package/src/renderers/webgl/WebGLRenderLists.js +5 -4
  696. package/src/renderers/webgl/WebGLRenderStates.js +5 -4
  697. package/src/renderers/webgl/WebGLShaderCache.js +12 -8
  698. package/src/renderers/webgl/WebGLShadowMap.js +13 -20
  699. package/src/renderers/webgl/WebGLState.js +49 -2
  700. package/src/renderers/webgl/WebGLTextures.js +576 -386
  701. package/src/renderers/webgl/WebGLUniforms.js +81 -82
  702. package/src/renderers/webgl/WebGLUniformsGroups.js +372 -0
  703. package/src/renderers/webgl/WebGLUtils.js +14 -3
  704. package/src/renderers/webvr/WebVRManager.js +42 -9
  705. package/src/renderers/webvr/WebVRUtils.js +1 -1
  706. package/src/renderers/webxr/WebXRController.js +45 -37
  707. package/src/renderers/webxr/WebXRManager.js +110 -68
  708. package/src/scenes/Fog.js +2 -2
  709. package/src/scenes/FogExp2.js +2 -2
  710. package/src/scenes/Scene.js +18 -5
  711. package/src/textures/CanvasTexture.js +2 -2
  712. package/src/textures/CompressedTexture.js +2 -2
  713. package/src/textures/CubeTexture.js +2 -2
  714. package/src/textures/{DataTexture3D.js → Data3DTexture.js} +4 -4
  715. package/src/textures/{DataTexture2DArray.js → DataArrayTexture.js} +4 -4
  716. package/src/textures/DataTexture.js +2 -5
  717. package/src/textures/DepthTexture.js +5 -5
  718. package/src/textures/FramebufferTexture.js +2 -2
  719. package/src/textures/Source.js +123 -0
  720. package/src/textures/Texture.js +27 -97
  721. package/src/textures/VideoTexture.js +2 -2
  722. package/src/utils.js +15 -1
  723. package/examples/js/controls/experimental/CameraControls.js +0 -1044
  724. package/examples/js/csm/Frustum.js +0 -133
  725. package/examples/js/deprecated/Geometry.js +0 -1656
  726. package/examples/js/loaders/KTX2Loader.js +0 -566
  727. package/examples/js/loaders/VRMLoader.js +0 -72
  728. package/examples/js/objects/ReflectorRTT.js +0 -16
  729. package/examples/js/postprocessing/SSRrPass.js +0 -494
  730. package/examples/js/shaders/SSRrShader.js +0 -336
  731. package/examples/jsm/controls/experimental/CameraControls.js +0 -1248
  732. package/examples/jsm/deprecated/Geometry.js +0 -1869
  733. package/examples/jsm/libs/opentype.module.min.js +0 -119
  734. package/examples/jsm/loaders/NodeMaterialLoader.js +0 -263
  735. package/examples/jsm/loaders/VRMLoader.js +0 -78
  736. package/examples/jsm/nodes/accessors/ColorsNode.js +0 -56
  737. package/examples/jsm/nodes/accessors/LightNode.js +0 -60
  738. package/examples/jsm/nodes/accessors/ReflectNode.js +0 -157
  739. package/examples/jsm/nodes/accessors/ResolutionNode.js +0 -64
  740. package/examples/jsm/nodes/accessors/ScreenUVNode.js +0 -64
  741. package/examples/jsm/nodes/core/NodeLib.js +0 -64
  742. package/examples/jsm/nodes/core/StructNode.js +0 -106
  743. package/examples/jsm/nodes/effects/BlurNode.js +0 -171
  744. package/examples/jsm/nodes/effects/ColorAdjustmentNode.js +0 -140
  745. package/examples/jsm/nodes/effects/LuminanceNode.js +0 -75
  746. package/examples/jsm/nodes/inputs/BoolNode.js +0 -51
  747. package/examples/jsm/nodes/inputs/ColorNode.js +0 -58
  748. package/examples/jsm/nodes/inputs/CubeTextureNode.js +0 -108
  749. package/examples/jsm/nodes/inputs/FloatNode.js +0 -51
  750. package/examples/jsm/nodes/inputs/IntNode.js +0 -51
  751. package/examples/jsm/nodes/inputs/Matrix3Node.js +0 -63
  752. package/examples/jsm/nodes/inputs/Matrix4Node.js +0 -63
  753. package/examples/jsm/nodes/inputs/PropertyNode.js +0 -47
  754. package/examples/jsm/nodes/inputs/RTTNode.js +0 -157
  755. package/examples/jsm/nodes/inputs/ReflectorNode.js +0 -90
  756. package/examples/jsm/nodes/inputs/ScreenNode.js +0 -28
  757. package/examples/jsm/nodes/inputs/TextureNode.js +0 -116
  758. package/examples/jsm/nodes/inputs/Vector2Node.js +0 -57
  759. package/examples/jsm/nodes/inputs/Vector3Node.js +0 -58
  760. package/examples/jsm/nodes/inputs/Vector4Node.js +0 -59
  761. package/examples/jsm/nodes/materials/BasicNodeMaterial.js +0 -26
  762. package/examples/jsm/nodes/materials/PhongNodeMaterial.js +0 -36
  763. package/examples/jsm/nodes/materials/StandardNodeMaterial.js +0 -40
  764. package/examples/jsm/nodes/materials/nodes/BasicNode.js +0 -154
  765. package/examples/jsm/nodes/materials/nodes/MeshStandardNode.js +0 -116
  766. package/examples/jsm/nodes/materials/nodes/PhongNode.js +0 -409
  767. package/examples/jsm/nodes/materials/nodes/RawNode.js +0 -62
  768. package/examples/jsm/nodes/materials/nodes/SpriteNode.js +0 -236
  769. package/examples/jsm/nodes/materials/nodes/StandardNode.js +0 -609
  770. package/examples/jsm/nodes/misc/BumpMapNode.js +0 -163
  771. package/examples/jsm/nodes/misc/NormalMapNode.js +0 -138
  772. package/examples/jsm/nodes/misc/TextureCubeNode.js +0 -86
  773. package/examples/jsm/nodes/misc/TextureCubeUVNode.js +0 -280
  774. package/examples/jsm/nodes/postprocessing/NodePass.js +0 -93
  775. package/examples/jsm/nodes/postprocessing/NodePostProcessing.js +0 -148
  776. package/examples/jsm/nodes/procedural/Fractal3DNode.js +0 -104
  777. package/examples/jsm/nodes/procedural/Noise2DNode.js +0 -149
  778. package/examples/jsm/nodes/procedural/Noise3DNode.js +0 -141
  779. package/examples/jsm/nodes/utils/BypassNode.js +0 -85
  780. package/examples/jsm/nodes/utils/ColorSpaceNode.js +0 -145
  781. package/examples/jsm/nodes/utils/MaxMIPLevelNode.js +0 -56
  782. package/examples/jsm/nodes/utils/RemapNode.js +0 -155
  783. package/examples/jsm/nodes/utils/SpecularMIPLevelNode.js +0 -101
  784. package/examples/jsm/nodes/utils/SubSlotNode.js +0 -77
  785. package/examples/jsm/nodes/utils/SwitchNode.js +0 -103
  786. package/examples/jsm/nodes/utils/UVTransformNode.js +0 -66
  787. package/examples/jsm/nodes/utils/VelocityNode.js +0 -170
  788. package/examples/jsm/objects/ReflectorRTT.js +0 -15
  789. package/examples/jsm/package.json +0 -3
  790. package/examples/jsm/postprocessing/SSRrPass.js +0 -579
  791. package/examples/jsm/renderers/nodes/Nodes.js +0 -166
  792. package/examples/jsm/renderers/nodes/ShaderNode.js +0 -373
  793. package/examples/jsm/renderers/nodes/accessors/CameraNode.js +0 -68
  794. package/examples/jsm/renderers/nodes/accessors/NormalNode.js +0 -63
  795. package/examples/jsm/renderers/nodes/accessors/PositionNode.js +0 -67
  796. package/examples/jsm/renderers/nodes/accessors/ReferenceNode.js +0 -91
  797. package/examples/jsm/renderers/nodes/accessors/SkinningNode.js +0 -107
  798. package/examples/jsm/renderers/nodes/accessors/UVNode.js +0 -25
  799. package/examples/jsm/renderers/nodes/core/ArrayInputNode.js +0 -23
  800. package/examples/jsm/renderers/nodes/core/AttributeNode.js +0 -54
  801. package/examples/jsm/renderers/nodes/core/CodeNode.js +0 -78
  802. package/examples/jsm/renderers/nodes/core/ExpressionNode.js +0 -32
  803. package/examples/jsm/renderers/nodes/core/FunctionCallNode.js +0 -67
  804. package/examples/jsm/renderers/nodes/core/FunctionNode.js +0 -87
  805. package/examples/jsm/renderers/nodes/core/InputNode.js +0 -66
  806. package/examples/jsm/renderers/nodes/core/Node.js +0 -104
  807. package/examples/jsm/renderers/nodes/core/NodeBuilder.js +0 -633
  808. package/examples/jsm/renderers/nodes/core/NodeFrame.js +0 -59
  809. package/examples/jsm/renderers/nodes/core/NodeUniform.js +0 -28
  810. package/examples/jsm/renderers/nodes/core/TempNode.js +0 -43
  811. package/examples/jsm/renderers/nodes/core/VarNode.js +0 -51
  812. package/examples/jsm/renderers/nodes/display/NormalMapNode.js +0 -87
  813. package/examples/jsm/renderers/nodes/functions/BSDFs.js +0 -122
  814. package/examples/jsm/renderers/nodes/functions/PhysicalMaterialFunctions.js +0 -27
  815. package/examples/jsm/renderers/nodes/inputs/BufferNode.js +0 -25
  816. package/examples/jsm/renderers/nodes/inputs/ColorNode.js +0 -18
  817. package/examples/jsm/renderers/nodes/inputs/FloatNode.js +0 -17
  818. package/examples/jsm/renderers/nodes/inputs/IntNode.js +0 -17
  819. package/examples/jsm/renderers/nodes/inputs/Matrix3Node.js +0 -18
  820. package/examples/jsm/renderers/nodes/inputs/Matrix4Node.js +0 -18
  821. package/examples/jsm/renderers/nodes/inputs/TextureNode.js +0 -74
  822. package/examples/jsm/renderers/nodes/inputs/Vector2Node.js +0 -18
  823. package/examples/jsm/renderers/nodes/inputs/Vector3Node.js +0 -18
  824. package/examples/jsm/renderers/nodes/inputs/Vector4Node.js +0 -18
  825. package/examples/jsm/renderers/nodes/lights/LightContextNode.js +0 -59
  826. package/examples/jsm/renderers/nodes/lights/LightNode.js +0 -79
  827. package/examples/jsm/renderers/nodes/lights/LightsNode.js +0 -44
  828. package/examples/jsm/renderers/nodes/materials/Materials.js +0 -11
  829. package/examples/jsm/renderers/nodes/materials/MeshStandardNodeMaterial.js +0 -63
  830. package/examples/jsm/renderers/nodes/math/CondNode.js +0 -60
  831. package/examples/jsm/renderers/nodes/math/MathNode.js +0 -242
  832. package/examples/jsm/renderers/nodes/math/OperatorNode.js +0 -174
  833. package/examples/jsm/renderers/nodes/procedural/CheckerNode.js +0 -36
  834. package/examples/jsm/renderers/nodes/utils/ConvertNode.js +0 -33
  835. package/examples/jsm/renderers/nodes/utils/JoinNode.js +0 -42
  836. package/examples/jsm/renderers/nodes/utils/SplitNode.js +0 -55
  837. package/examples/jsm/renderers/nodes/utils/TimerNode.js +0 -47
  838. package/examples/jsm/renderers/webgl/nodes/WebGLPhysicalContextNode.js +0 -45
  839. package/examples/jsm/renderers/webgpu/nodes/WebGPUNodeUniformsGroup.js +0 -20
  840. package/examples/jsm/shaders/SSRrShader.js +0 -307
  841. package/src/renderers/WebGLMultisampleRenderTarget.js +0 -33
  842. package/src/renderers/shaders/ShaderChunk/lights_lambert_vertex.glsl.js +0 -122
@@ -173,7 +173,7 @@ var require_web_ifc = __commonJS({
173
173
  scriptDirectory = _scriptDir;
174
174
  }
175
175
  if (scriptDirectory.indexOf("blob:") !== 0) {
176
- scriptDirectory = scriptDirectory.substr(0, scriptDirectory.lastIndexOf("/") + 1);
176
+ scriptDirectory = scriptDirectory.slice(0, scriptDirectory.lastIndexOf("/") + 1);
177
177
  } else {
178
178
  scriptDirectory = "";
179
179
  }
@@ -728,7 +728,7 @@ var require_web_ifc = __commonJS({
728
728
  }
729
729
  return parts;
730
730
  }, normalize: function(path) {
731
- var isAbsolute = path.charAt(0) === "/", trailingSlash = path.substr(-1) === "/";
731
+ var isAbsolute = path.charAt(0) === "/", trailingSlash = path.slice(-1) === "/";
732
732
  path = PATH.normalizeArray(path.split("/").filter(function(p) {
733
733
  return !!p;
734
734
  }), !isAbsolute).join("/");
@@ -745,7 +745,7 @@ var require_web_ifc = __commonJS({
745
745
  return ".";
746
746
  }
747
747
  if (dir) {
748
- dir = dir.substr(0, dir.length - 1);
748
+ dir = dir.slice(0, dir.length - 1);
749
749
  }
750
750
  return root + dir;
751
751
  }, basename: function(path) {
@@ -756,7 +756,7 @@ var require_web_ifc = __commonJS({
756
756
  var lastSlash = path.lastIndexOf("/");
757
757
  if (lastSlash === -1)
758
758
  return path;
759
- return path.substr(lastSlash + 1);
759
+ return path.slice(lastSlash + 1);
760
760
  }, extname: function(path) {
761
761
  return PATH.splitPath(path)[3];
762
762
  }, join: function() {
@@ -802,8 +802,8 @@ var require_web_ifc = __commonJS({
802
802
  }), !resolvedAbsolute).join("/");
803
803
  return (resolvedAbsolute ? "/" : "") + resolvedPath || ".";
804
804
  }, relative: function(from, to) {
805
- from = PATH_FS.resolve(from).substr(1);
806
- to = PATH_FS.resolve(to).substr(1);
805
+ from = PATH_FS.resolve(from).slice(1);
806
+ to = PATH_FS.resolve(to).slice(1);
807
807
  function trim(arr) {
808
808
  var start = 0;
809
809
  for (; start < arr.length; start++) {
@@ -2692,7 +2692,7 @@ var require_web_ifc = __commonJS({
2692
2692
  }, doMkdir: function(path, mode) {
2693
2693
  path = PATH.normalize(path);
2694
2694
  if (path[path.length - 1] === "/")
2695
- path = path.substr(0, path.length - 1);
2695
+ path = path.slice(0, path.length - 1);
2696
2696
  FS.mkdir(path, mode, 0);
2697
2697
  return 0;
2698
2698
  }, doMknod: function(path, mode, dev) {
@@ -47500,4 +47500,5 @@ export {
47500
47500
  };
47501
47501
 
47502
47502
 
47503
- var WasmPath = "";
47503
+ var WasmPath = "";
47504
+
@@ -1,20 +1,18 @@
1
- function LWO2Parser( IFFParser ) {
1
+ class LWO2Parser {
2
2
 
3
- this.IFF = IFFParser;
3
+ constructor( IFFParser ) {
4
4
 
5
- }
6
-
7
- LWO2Parser.prototype = {
5
+ this.IFF = IFFParser;
8
6
 
9
- constructor: LWO2Parser,
7
+ }
10
8
 
11
- parseBlock: function () {
9
+ parseBlock() {
12
10
 
13
11
  this.IFF.debugger.offset = this.IFF.reader.offset;
14
12
  this.IFF.debugger.closeForms();
15
13
 
16
- var blockID = this.IFF.reader.getIDTag();
17
- var length = this.IFF.reader.getUint32(); // size of data in bytes
14
+ const blockID = this.IFF.reader.getIDTag();
15
+ let length = this.IFF.reader.getUint32(); // size of data in bytes
18
16
  if ( length > this.IFF.reader.dv.byteLength - this.IFF.reader.offset ) {
19
17
 
20
18
  this.IFF.reader.offset -= 4;
@@ -235,7 +233,7 @@ LWO2Parser.prototype = {
235
233
  break;
236
234
 
237
235
  case 'IMAG':
238
- var index = this.IFF.reader.getVariableLengthIndex();
236
+ const index = this.IFF.reader.getVariableLengthIndex();
239
237
  this.IFF.currentForm.imageIndex = index;
240
238
  break;
241
239
 
@@ -303,7 +301,7 @@ LWO2Parser.prototype = {
303
301
 
304
302
  // LWO2 Spec chunks: these are needed since the SURF FORMs are often in LWO2 format
305
303
  case 'SMAN':
306
- var maxSmoothingAngle = this.IFF.reader.getFloat32();
304
+ const maxSmoothingAngle = this.IFF.reader.getFloat32();
307
305
  this.IFF.currentSurface.attributes.smooth = ( maxSmoothingAngle < 0 ) ? false : true;
308
306
  break;
309
307
 
@@ -411,6 +409,6 @@ LWO2Parser.prototype = {
411
409
 
412
410
  }
413
411
 
414
- };
412
+ }
415
413
 
416
414
  export { LWO2Parser };
@@ -1,20 +1,18 @@
1
- function LWO3Parser( IFFParser ) {
1
+ class LWO3Parser {
2
2
 
3
- this.IFF = IFFParser;
3
+ constructor( IFFParser ) {
4
4
 
5
- }
6
-
7
- LWO3Parser.prototype = {
5
+ this.IFF = IFFParser;
8
6
 
9
- constructor: LWO3Parser,
7
+ }
10
8
 
11
- parseBlock: function () {
9
+ parseBlock() {
12
10
 
13
11
  this.IFF.debugger.offset = this.IFF.reader.offset;
14
12
  this.IFF.debugger.closeForms();
15
13
 
16
- var blockID = this.IFF.reader.getIDTag();
17
- var length = this.IFF.reader.getUint32(); // size of data in bytes
14
+ const blockID = this.IFF.reader.getIDTag();
15
+ const length = this.IFF.reader.getUint32(); // size of data in bytes
18
16
 
19
17
  this.IFF.debugger.dataOffset = this.IFF.reader.offset;
20
18
  this.IFF.debugger.length = length;
@@ -204,7 +202,7 @@ LWO3Parser.prototype = {
204
202
  break;
205
203
 
206
204
  case 'IMAG':
207
- var index = this.IFF.reader.getVariableLengthIndex();
205
+ const index = this.IFF.reader.getVariableLengthIndex();
208
206
  this.IFF.currentForm.imageIndex = index;
209
207
  break;
210
208
 
@@ -272,7 +270,7 @@ LWO3Parser.prototype = {
272
270
 
273
271
  // LWO2 Spec chunks: these are needed since the SURF FORMs are often in LWO2 format
274
272
  case 'SMAN':
275
- var maxSmoothingAngle = this.IFF.reader.getFloat32();
273
+ const maxSmoothingAngle = this.IFF.reader.getFloat32();
276
274
  this.IFF.currentSurface.attributes.smooth = ( maxSmoothingAngle < 0 ) ? false : true;
277
275
  break;
278
276
 
@@ -370,6 +368,6 @@ LWO3Parser.prototype = {
370
368
 
371
369
  }
372
370
 
373
- };
371
+ }
374
372
 
375
373
  export { LWO3Parser };
@@ -0,0 +1,423 @@
1
+ /**
2
+ * MeshGouraudMaterial
3
+ *
4
+ * Lambert illumination model with Gouraud (per-vertex) shading
5
+ *
6
+ */
7
+
8
+ import { UniformsUtils, UniformsLib, ShaderMaterial, Color, MultiplyOperation } from 'three';
9
+
10
+ const GouraudShader = {
11
+
12
+ uniforms: UniformsUtils.merge( [
13
+ UniformsLib.common,
14
+ UniformsLib.specularmap,
15
+ UniformsLib.envmap,
16
+ UniformsLib.aomap,
17
+ UniformsLib.lightmap,
18
+ UniformsLib.emissivemap,
19
+ UniformsLib.fog,
20
+ UniformsLib.lights,
21
+ {
22
+ emissive: { value: new Color( 0x000000 ) }
23
+ }
24
+ ] ),
25
+
26
+ vertexShader: /* glsl */`
27
+
28
+ #define GOURAUD
29
+
30
+ varying vec3 vLightFront;
31
+ varying vec3 vIndirectFront;
32
+
33
+ #ifdef DOUBLE_SIDED
34
+ varying vec3 vLightBack;
35
+ varying vec3 vIndirectBack;
36
+ #endif
37
+
38
+ #include <common>
39
+ #include <uv_pars_vertex>
40
+ #include <uv2_pars_vertex>
41
+ #include <envmap_pars_vertex>
42
+ #include <bsdfs>
43
+ #include <lights_pars_begin>
44
+ #include <color_pars_vertex>
45
+ #include <fog_pars_vertex>
46
+ #include <morphtarget_pars_vertex>
47
+ #include <skinning_pars_vertex>
48
+ #include <shadowmap_pars_vertex>
49
+ #include <logdepthbuf_pars_vertex>
50
+ #include <clipping_planes_pars_vertex>
51
+
52
+ void main() {
53
+
54
+ #include <uv_vertex>
55
+ #include <uv2_vertex>
56
+ #include <color_vertex>
57
+ #include <morphcolor_vertex>
58
+
59
+ #include <beginnormal_vertex>
60
+ #include <morphnormal_vertex>
61
+ #include <skinbase_vertex>
62
+ #include <skinnormal_vertex>
63
+ #include <defaultnormal_vertex>
64
+
65
+ #include <begin_vertex>
66
+ #include <morphtarget_vertex>
67
+ #include <skinning_vertex>
68
+ #include <project_vertex>
69
+ #include <logdepthbuf_vertex>
70
+ #include <clipping_planes_vertex>
71
+
72
+ #include <worldpos_vertex>
73
+ #include <envmap_vertex>
74
+
75
+ // inlining legacy <lights_lambert_vertex>
76
+
77
+ vec3 diffuse = vec3( 1.0 );
78
+
79
+ GeometricContext geometry;
80
+ geometry.position = mvPosition.xyz;
81
+ geometry.normal = normalize( transformedNormal );
82
+ geometry.viewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( -mvPosition.xyz );
83
+
84
+ GeometricContext backGeometry;
85
+ backGeometry.position = geometry.position;
86
+ backGeometry.normal = -geometry.normal;
87
+ backGeometry.viewDir = geometry.viewDir;
88
+
89
+ vLightFront = vec3( 0.0 );
90
+ vIndirectFront = vec3( 0.0 );
91
+ #ifdef DOUBLE_SIDED
92
+ vLightBack = vec3( 0.0 );
93
+ vIndirectBack = vec3( 0.0 );
94
+ #endif
95
+
96
+ IncidentLight directLight;
97
+ float dotNL;
98
+ vec3 directLightColor_Diffuse;
99
+
100
+ vIndirectFront += getAmbientLightIrradiance( ambientLightColor );
101
+
102
+ vIndirectFront += getLightProbeIrradiance( lightProbe, geometry.normal );
103
+
104
+ #ifdef DOUBLE_SIDED
105
+
106
+ vIndirectBack += getAmbientLightIrradiance( ambientLightColor );
107
+
108
+ vIndirectBack += getLightProbeIrradiance( lightProbe, backGeometry.normal );
109
+
110
+ #endif
111
+
112
+ #if NUM_POINT_LIGHTS > 0
113
+
114
+ #pragma unroll_loop_start
115
+ for ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {
116
+
117
+ getPointLightInfo( pointLights[ i ], geometry, directLight );
118
+
119
+ dotNL = dot( geometry.normal, directLight.direction );
120
+ directLightColor_Diffuse = directLight.color;
121
+
122
+ vLightFront += saturate( dotNL ) * directLightColor_Diffuse;
123
+
124
+ #ifdef DOUBLE_SIDED
125
+
126
+ vLightBack += saturate( - dotNL ) * directLightColor_Diffuse;
127
+
128
+ #endif
129
+
130
+ }
131
+ #pragma unroll_loop_end
132
+
133
+ #endif
134
+
135
+ #if NUM_SPOT_LIGHTS > 0
136
+
137
+ #pragma unroll_loop_start
138
+ for ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {
139
+
140
+ getSpotLightInfo( spotLights[ i ], geometry, directLight );
141
+
142
+ dotNL = dot( geometry.normal, directLight.direction );
143
+ directLightColor_Diffuse = directLight.color;
144
+
145
+ vLightFront += saturate( dotNL ) * directLightColor_Diffuse;
146
+
147
+ #ifdef DOUBLE_SIDED
148
+
149
+ vLightBack += saturate( - dotNL ) * directLightColor_Diffuse;
150
+
151
+ #endif
152
+ }
153
+ #pragma unroll_loop_end
154
+
155
+ #endif
156
+
157
+ #if NUM_DIR_LIGHTS > 0
158
+
159
+ #pragma unroll_loop_start
160
+ for ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {
161
+
162
+ getDirectionalLightInfo( directionalLights[ i ], geometry, directLight );
163
+
164
+ dotNL = dot( geometry.normal, directLight.direction );
165
+ directLightColor_Diffuse = directLight.color;
166
+
167
+ vLightFront += saturate( dotNL ) * directLightColor_Diffuse;
168
+
169
+ #ifdef DOUBLE_SIDED
170
+
171
+ vLightBack += saturate( - dotNL ) * directLightColor_Diffuse;
172
+
173
+ #endif
174
+
175
+ }
176
+ #pragma unroll_loop_end
177
+
178
+ #endif
179
+
180
+ #if NUM_HEMI_LIGHTS > 0
181
+
182
+ #pragma unroll_loop_start
183
+ for ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {
184
+
185
+ vIndirectFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry.normal );
186
+
187
+ #ifdef DOUBLE_SIDED
188
+
189
+ vIndirectBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry.normal );
190
+
191
+ #endif
192
+
193
+ }
194
+ #pragma unroll_loop_end
195
+
196
+ #endif
197
+
198
+ #include <shadowmap_vertex>
199
+ #include <fog_vertex>
200
+
201
+ }`,
202
+
203
+ fragmentShader: /* glsl */`
204
+
205
+ #define GOURAUD
206
+
207
+ uniform vec3 diffuse;
208
+ uniform vec3 emissive;
209
+ uniform float opacity;
210
+
211
+ varying vec3 vLightFront;
212
+ varying vec3 vIndirectFront;
213
+
214
+ #ifdef DOUBLE_SIDED
215
+ varying vec3 vLightBack;
216
+ varying vec3 vIndirectBack;
217
+ #endif
218
+
219
+ #include <common>
220
+ #include <packing>
221
+ #include <dithering_pars_fragment>
222
+ #include <color_pars_fragment>
223
+ #include <uv_pars_fragment>
224
+ #include <uv2_pars_fragment>
225
+ #include <map_pars_fragment>
226
+ #include <alphamap_pars_fragment>
227
+ #include <alphatest_pars_fragment>
228
+ #include <aomap_pars_fragment>
229
+ #include <lightmap_pars_fragment>
230
+ #include <emissivemap_pars_fragment>
231
+ #include <envmap_common_pars_fragment>
232
+ #include <envmap_pars_fragment>
233
+ #include <bsdfs>
234
+ #include <lights_pars_begin>
235
+ #include <fog_pars_fragment>
236
+ #include <shadowmap_pars_fragment>
237
+ #include <shadowmask_pars_fragment>
238
+ #include <specularmap_pars_fragment>
239
+ #include <logdepthbuf_pars_fragment>
240
+ #include <clipping_planes_pars_fragment>
241
+
242
+ void main() {
243
+
244
+ #include <clipping_planes_fragment>
245
+
246
+ vec4 diffuseColor = vec4( diffuse, opacity );
247
+ ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
248
+ vec3 totalEmissiveRadiance = emissive;
249
+
250
+ #include <logdepthbuf_fragment>
251
+ #include <map_fragment>
252
+ #include <color_fragment>
253
+ #include <alphamap_fragment>
254
+ #include <alphatest_fragment>
255
+ #include <specularmap_fragment>
256
+ #include <emissivemap_fragment>
257
+
258
+ // accumulation
259
+
260
+ #ifdef DOUBLE_SIDED
261
+
262
+ reflectedLight.indirectDiffuse += ( gl_FrontFacing ) ? vIndirectFront : vIndirectBack;
263
+
264
+ #else
265
+
266
+ reflectedLight.indirectDiffuse += vIndirectFront;
267
+
268
+ #endif
269
+
270
+ #include <lightmap_fragment>
271
+
272
+ reflectedLight.indirectDiffuse *= BRDF_Lambert( diffuseColor.rgb );
273
+
274
+ #ifdef DOUBLE_SIDED
275
+
276
+ reflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;
277
+
278
+ #else
279
+
280
+ reflectedLight.directDiffuse = vLightFront;
281
+
282
+ #endif
283
+
284
+ reflectedLight.directDiffuse *= BRDF_Lambert( diffuseColor.rgb ) * getShadowMask();
285
+
286
+ // modulation
287
+
288
+ #include <aomap_fragment>
289
+
290
+ vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;
291
+
292
+ #include <envmap_fragment>
293
+
294
+ #include <output_fragment>
295
+ #include <tonemapping_fragment>
296
+ #include <encodings_fragment>
297
+ #include <fog_fragment>
298
+ #include <premultiplied_alpha_fragment>
299
+ #include <dithering_fragment>
300
+
301
+ }`
302
+
303
+ };
304
+
305
+ //
306
+
307
+ class MeshGouraudMaterial extends ShaderMaterial {
308
+
309
+ constructor( parameters ) {
310
+
311
+ super();
312
+
313
+ this.isMeshGouraudMaterial = true;
314
+
315
+ this.type = 'MeshGouraudMaterial';
316
+
317
+ //this.color = new THREE.Color( 0xffffff ); // diffuse
318
+
319
+ //this.map = null;
320
+
321
+ //this.lightMap = null;
322
+ //this.lightMapIntensity = 1.0;
323
+
324
+ //this.aoMap = null;
325
+ //this.aoMapIntensity = 1.0;
326
+
327
+ //this.emissive = new THREE.Color( 0x000000 );
328
+ //this.emissiveIntensity = 1.0;
329
+ //this.emissiveMap = null;
330
+
331
+ //this.specularMap = null;
332
+
333
+ //this.alphaMap = null;
334
+
335
+ //this.envMap = null;
336
+ this.combine = MultiplyOperation; // combine has no uniform
337
+ //this.reflectivity = 1;
338
+ //this.refractionRatio = 0.98;
339
+
340
+ this.fog = false; // set to use scene fog
341
+ this.lights = true; // set to use scene lights
342
+ this.clipping = false; // set to use user-defined clipping planes
343
+
344
+ const shader = GouraudShader;
345
+
346
+ this.defines = Object.assign( {}, shader.defines );
347
+ this.uniforms = UniformsUtils.clone( shader.uniforms );
348
+ this.vertexShader = shader.vertexShader;
349
+ this.fragmentShader = shader.fragmentShader;
350
+
351
+ const exposePropertyNames = [
352
+ 'map', 'lightMap', 'lightMapIntensity', 'aoMap', 'aoMapIntensity',
353
+ 'emissive', 'emissiveIntensity', 'emissiveMap', 'specularMap', 'alphaMap',
354
+ 'envMap', 'reflectivity', 'refractionRatio', 'opacity', 'diffuse'
355
+ ];
356
+
357
+ for ( const propertyName of exposePropertyNames ) {
358
+
359
+ Object.defineProperty( this, propertyName, {
360
+
361
+ get: function () {
362
+
363
+ return this.uniforms[ propertyName ].value;
364
+
365
+ },
366
+
367
+ set: function ( value ) {
368
+
369
+ this.uniforms[ propertyName ].value = value;
370
+
371
+ }
372
+
373
+ } );
374
+
375
+ }
376
+
377
+ Object.defineProperty( this, 'color', Object.getOwnPropertyDescriptor( this, 'diffuse' ) );
378
+
379
+ this.setValues( parameters );
380
+
381
+ }
382
+
383
+ copy( source ) {
384
+
385
+ super.copy( source );
386
+
387
+ this.color.copy( source.color );
388
+
389
+ this.map = source.map;
390
+
391
+ this.lightMap = source.lightMap;
392
+ this.lightMapIntensity = source.lightMapIntensity;
393
+
394
+ this.aoMap = source.aoMap;
395
+ this.aoMapIntensity = source.aoMapIntensity;
396
+
397
+ this.emissive.copy( source.emissive );
398
+ this.emissiveMap = source.emissiveMap;
399
+ this.emissiveIntensity = source.emissiveIntensity;
400
+
401
+ this.specularMap = source.specularMap;
402
+
403
+ this.alphaMap = source.alphaMap;
404
+
405
+ this.envMap = source.envMap;
406
+ this.combine = source.combine;
407
+ this.reflectivity = source.reflectivity;
408
+ this.refractionRatio = source.refractionRatio;
409
+
410
+ this.wireframe = source.wireframe;
411
+ this.wireframeLinewidth = source.wireframeLinewidth;
412
+ this.wireframeLinecap = source.wireframeLinecap;
413
+ this.wireframeLinejoin = source.wireframeLinejoin;
414
+
415
+ this.fog = source.fog;
416
+
417
+ return this;
418
+
419
+ }
420
+
421
+ }
422
+
423
+ export { MeshGouraudMaterial };
@@ -1,6 +1,4 @@
1
- import {
2
- MathUtils
3
- } from 'three';
1
+ import { MathUtils } from 'three';
4
2
 
5
3
  const _hsl = {};
6
4
 
@@ -20,13 +18,6 @@ class ColorConverter {
20
18
 
21
19
  static getHSV( color, target ) {
22
20
 
23
- if ( target === undefined ) {
24
-
25
- console.warn( 'THREE.ColorConverter: .getHSV() target is now required' );
26
- target = { h: 0, s: 0, l: 0 };
27
-
28
- }
29
-
30
21
  color.getHSL( _hsl );
31
22
 
32
23
  // based on https://gist.github.com/xpansive/1337890#file-index-js
@@ -40,45 +31,6 @@ class ColorConverter {
40
31
 
41
32
  }
42
33
 
43
- // where c, m, y, k is between 0 and 1
44
-
45
- static setCMYK( color, c, m, y, k ) {
46
-
47
- const r = ( 1 - c ) * ( 1 - k );
48
- const g = ( 1 - m ) * ( 1 - k );
49
- const b = ( 1 - y ) * ( 1 - k );
50
-
51
- return color.setRGB( r, g, b );
52
-
53
- }
54
-
55
- static getCMYK( color, target ) {
56
-
57
- if ( target === undefined ) {
58
-
59
- console.warn( 'THREE.ColorConverter: .getCMYK() target is now required' );
60
- target = { c: 0, m: 0, y: 0, k: 0 };
61
-
62
- }
63
-
64
- const r = color.r;
65
- const g = color.g;
66
- const b = color.b;
67
-
68
- const k = 1 - Math.max( r, g, b );
69
- const c = ( 1 - r - k ) / ( 1 - k );
70
- const m = ( 1 - g - k ) / ( 1 - k );
71
- const y = ( 1 - b - k ) / ( 1 - k );
72
-
73
- target.c = c;
74
- target.m = m;
75
- target.y = y;
76
- target.k = k;
77
-
78
- return target;
79
-
80
- }
81
-
82
34
  }
83
35
 
84
36
  export { ColorConverter };
@@ -78,26 +78,17 @@ class ConvexHull {
78
78
 
79
79
  if ( geometry !== undefined ) {
80
80
 
81
- if ( geometry.isGeometry ) {
81
+ const attribute = geometry.attributes.position;
82
82
 
83
- console.error( 'THREE.ConvexHull no longer supports Geometry. Use THREE.BufferGeometry instead.' );
84
- return;
83
+ if ( attribute !== undefined ) {
85
84
 
86
- } else if ( geometry.isBufferGeometry ) {
85
+ for ( let i = 0, l = attribute.count; i < l; i ++ ) {
87
86
 
88
- const attribute = geometry.attributes.position;
87
+ const point = new Vector3();
89
88
 
90
- if ( attribute !== undefined ) {
89
+ point.fromBufferAttribute( attribute, i ).applyMatrix4( node.matrixWorld );
91
90
 
92
- for ( let i = 0, l = attribute.count; i < l; i ++ ) {
93
-
94
- const point = new Vector3();
95
-
96
- point.fromBufferAttribute( attribute, i ).applyMatrix4( node.matrixWorld );
97
-
98
- points.push( point );
99
-
100
- }
91
+ points.push( point );
101
92
 
102
93
  }
103
94