super-three 0.136.1 → 0.144.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (842) hide show
  1. package/README.md +31 -33
  2. package/build/three.cjs +36413 -0
  3. package/build/three.js +5108 -5809
  4. package/build/three.min.js +2 -2
  5. package/build/three.module.js +7877 -8586
  6. package/examples/js/animation/CCDIKSolver.js +3 -2
  7. package/examples/js/animation/MMDAnimationHelper.js +3 -1
  8. package/examples/js/animation/MMDPhysics.js +3 -18
  9. package/examples/js/controls/ArcballControls.js +19 -4
  10. package/examples/js/controls/FirstPersonControls.js +0 -7
  11. package/examples/js/controls/FlyControls.js +0 -8
  12. package/examples/js/controls/OrbitControls.js +0 -4
  13. package/examples/js/controls/PointerLockControls.js +3 -10
  14. package/examples/js/controls/TrackballControls.js +1 -6
  15. package/examples/js/controls/TransformControls.js +25 -22
  16. package/examples/js/csm/CSMFrustum.js +1 -1
  17. package/examples/js/csm/CSMShader.js +51 -35
  18. package/examples/js/curves/CurveExtras.js +14 -18
  19. package/examples/js/effects/AnaglyphEffect.js +9 -6
  20. package/examples/js/effects/AsciiEffect.js +10 -29
  21. package/examples/js/effects/OutlineEffect.js +4 -24
  22. package/examples/js/effects/ParallaxBarrierEffect.js +2 -2
  23. package/examples/js/effects/PeppersGhostEffect.js +2 -2
  24. package/examples/js/effects/StereoEffect.js +2 -2
  25. package/examples/js/environments/RoomEnvironment.js +22 -0
  26. package/examples/js/exporters/ColladaExporter.js +33 -20
  27. package/examples/js/exporters/DRACOExporter.js +0 -12
  28. package/examples/js/exporters/EXRExporter.js +458 -0
  29. package/examples/js/exporters/GLTFExporter.js +246 -119
  30. package/examples/js/exporters/OBJExporter.js +14 -41
  31. package/examples/js/exporters/PLYExporter.js +27 -44
  32. package/examples/js/exporters/STLExporter.js +0 -7
  33. package/examples/js/exporters/USDZExporter.js +19 -0
  34. package/examples/js/geometries/ConvexGeometry.js +1 -1
  35. package/examples/js/geometries/DecalGeometry.js +0 -7
  36. package/examples/js/geometries/LightningStrike.js +2 -2
  37. package/examples/js/geometries/ParametricGeometries.js +3 -3
  38. package/examples/js/geometries/ParametricGeometry.js +1 -8
  39. package/examples/js/geometries/TextGeometry.js +12 -10
  40. package/examples/js/helpers/OctreeHelper.js +74 -0
  41. package/examples/js/helpers/VertexNormalsHelper.js +4 -23
  42. package/examples/js/helpers/VertexTangentsHelper.js +3 -13
  43. package/examples/js/helpers/ViewHelper.js +266 -0
  44. package/examples/js/interactive/HTMLMesh.js +249 -42
  45. package/examples/js/interactive/SelectionHelper.js +3 -1
  46. package/examples/js/libs/ktx-parse.umd.js +1 -0
  47. package/examples/js/libs/meshopt_decoder.js +98 -32
  48. package/examples/js/libs/opentype.min.js +1 -118
  49. package/examples/js/lines/Line2.js +1 -2
  50. package/examples/js/lines/LineGeometry.js +10 -21
  51. package/examples/js/lines/LineMaterial.js +2 -3
  52. package/examples/js/lines/LineSegments2.js +214 -140
  53. package/examples/js/lines/LineSegmentsGeometry.js +3 -14
  54. package/examples/js/lines/Wireframe.js +2 -3
  55. package/examples/js/lines/WireframeGeometry2.js +1 -2
  56. package/examples/js/loaders/3MFLoader.js +21 -17
  57. package/examples/js/loaders/AMFLoader.js +1 -1
  58. package/examples/js/loaders/ColladaLoader.js +34 -12
  59. package/examples/js/loaders/DDSLoader.js +23 -30
  60. package/examples/js/loaders/DRACOLoader.js +2 -25
  61. package/examples/js/loaders/EXRLoader.js +279 -276
  62. package/examples/js/loaders/FBXLoader.js +21 -3
  63. package/examples/js/loaders/FontLoader.js +4 -18
  64. package/examples/js/loaders/GCodeLoader.js +0 -1
  65. package/examples/js/loaders/GLTFLoader.js +300 -95
  66. package/examples/js/loaders/HDRCubeTextureLoader.js +0 -11
  67. package/examples/js/loaders/KMZLoader.js +1 -1
  68. package/examples/js/loaders/LDrawLoader.js +653 -480
  69. package/examples/js/loaders/LUT3dlLoader.js +1 -1
  70. package/examples/js/loaders/LUTCubeLoader.js +1 -1
  71. package/examples/js/loaders/LWOLoader.js +4 -2
  72. package/examples/js/loaders/LogLuvLoader.js +1 -2
  73. package/examples/js/loaders/MD2Loader.js +5 -5
  74. package/examples/js/loaders/MMDLoader.js +18 -4
  75. package/examples/js/loaders/MTLLoader.js +10 -3
  76. package/examples/js/loaders/NRRDLoader.js +1 -1
  77. package/examples/js/loaders/OBJLoader.js +16 -18
  78. package/examples/js/loaders/PCDLoader.js +81 -27
  79. package/examples/js/loaders/PDBLoader.js +11 -11
  80. package/examples/js/loaders/PLYLoader.js +8 -4
  81. package/examples/js/loaders/RGBELoader.js +3 -11
  82. package/examples/js/loaders/RGBMLoader.js +12 -15
  83. package/examples/js/loaders/STLLoader.js +1 -1
  84. package/examples/js/loaders/SVGLoader.js +23 -14
  85. package/examples/js/loaders/TIFFLoader.js +31 -0
  86. package/examples/js/loaders/VOXLoader.js +3 -4
  87. package/examples/js/loaders/VRMLLoader.js +33 -24
  88. package/examples/js/loaders/VTKLoader.js +261 -296
  89. package/examples/js/loaders/lwo/LWO2Parser.js +12 -11
  90. package/examples/js/loaders/lwo/LWO3Parser.js +12 -11
  91. package/examples/js/materials/MeshGouraudMaterial.js +385 -0
  92. package/examples/js/math/ColorConverter.js +0 -50
  93. package/examples/js/math/ConvexHull.js +6 -15
  94. package/examples/js/math/Lut.js +27 -26
  95. package/examples/js/misc/GPUComputationRenderer.js +23 -0
  96. package/examples/js/misc/MorphAnimMesh.js +2 -2
  97. package/examples/js/misc/ProgressiveLightMap.js +1 -1
  98. package/examples/js/misc/Volume.js +233 -234
  99. package/examples/js/misc/VolumeSlice.js +108 -106
  100. package/examples/js/modifiers/EdgeSplitModifier.js +0 -13
  101. package/examples/js/modifiers/SimplifyModifier.js +2 -19
  102. package/examples/js/modifiers/TessellateModifier.js +0 -7
  103. package/examples/js/objects/GroundProjectedEnv.js +193 -0
  104. package/examples/js/objects/Lensflare.js +4 -4
  105. package/examples/js/objects/LightningStorm.js +4 -5
  106. package/examples/js/objects/MarchingCubes.js +6 -11
  107. package/examples/js/objects/Reflector.js +18 -5
  108. package/examples/js/objects/ReflectorForSSRPass.js +4 -5
  109. package/examples/js/objects/Refractor.js +19 -7
  110. package/examples/js/objects/ShadowMesh.js +6 -3
  111. package/examples/js/objects/Sky.js +1 -1
  112. package/examples/js/objects/Water.js +1 -2
  113. package/examples/js/objects/Water2.js +1 -1
  114. package/examples/js/postprocessing/AdaptiveToneMappingPass.js +6 -10
  115. package/examples/js/postprocessing/AfterimagePass.js +2 -6
  116. package/examples/js/postprocessing/BloomPass.js +50 -19
  117. package/examples/js/postprocessing/DotScreenPass.js +1 -1
  118. package/examples/js/postprocessing/EffectComposer.js +1 -6
  119. package/examples/js/postprocessing/LUTPass.js +2 -2
  120. package/examples/js/postprocessing/OutlinePass.js +13 -20
  121. package/examples/js/postprocessing/SAOPass.js +2 -7
  122. package/examples/js/postprocessing/SSAARenderPass.js +1 -6
  123. package/examples/js/postprocessing/SSRPass.js +3 -8
  124. package/examples/js/postprocessing/TAARenderPass.js +4 -4
  125. package/examples/js/postprocessing/UnrealBloomPass.js +3 -12
  126. package/examples/js/renderers/CSS2DRenderer.js +22 -21
  127. package/examples/js/renderers/CSS3DRenderer.js +42 -38
  128. package/examples/js/renderers/Projector.js +99 -147
  129. package/examples/js/renderers/SVGRenderer.js +3 -4
  130. package/examples/js/shaders/BlendShader.js +2 -1
  131. package/examples/js/shaders/CopyShader.js +4 -3
  132. package/examples/js/shaders/FXAAShader.js +239 -1069
  133. package/examples/js/shaders/FreiChenShader.js +1 -1
  134. package/examples/js/shaders/HorizontalBlurShader.js +1 -1
  135. package/examples/js/shaders/HorizontalTiltShiftShader.js +1 -1
  136. package/examples/js/shaders/LuminosityShader.js +1 -1
  137. package/examples/js/shaders/MMDToonShader.js +6 -2
  138. package/examples/js/shaders/SSRShader.js +3 -3
  139. package/examples/js/shaders/ToneMapShader.js +2 -2
  140. package/examples/js/utils/BufferGeometryUtils.js +282 -22
  141. package/examples/js/utils/GPUStatsPanel.js +1 -1
  142. package/examples/js/utils/GeometryUtils.js +2 -18
  143. package/examples/js/utils/LDrawUtils.js +182 -0
  144. package/examples/js/utils/PackedPhongMaterial.js +1 -1
  145. package/examples/js/utils/SceneUtils.js +57 -14
  146. package/examples/js/utils/SkeletonUtils.js +1 -1
  147. package/examples/js/utils/UVsDebug.js +23 -33
  148. package/examples/jsm/animation/CCDIKSolver.js +3 -9
  149. package/examples/jsm/animation/MMDPhysics.js +4 -23
  150. package/examples/jsm/capabilities/WebGPU.js +6 -0
  151. package/examples/jsm/controls/ArcballControls.js +19 -2
  152. package/examples/jsm/controls/FirstPersonControls.js +0 -7
  153. package/examples/jsm/controls/FlyControls.js +0 -7
  154. package/examples/jsm/controls/OrbitControls.js +0 -5
  155. package/examples/jsm/controls/PointerLockControls.js +4 -9
  156. package/examples/jsm/controls/TrackballControls.js +1 -7
  157. package/examples/jsm/controls/TransformControls.js +24 -22
  158. package/examples/jsm/csm/CSMFrustum.js +1 -1
  159. package/examples/jsm/csm/CSMShader.js +51 -35
  160. package/examples/jsm/curves/CurveExtras.js +15 -17
  161. package/examples/jsm/effects/AnaglyphEffect.js +6 -6
  162. package/examples/jsm/effects/AsciiEffect.js +9 -22
  163. package/examples/jsm/effects/OutlineEffect.js +4 -25
  164. package/examples/jsm/effects/ParallaxBarrierEffect.js +2 -2
  165. package/examples/jsm/effects/PeppersGhostEffect.js +2 -2
  166. package/examples/jsm/effects/StereoEffect.js +2 -2
  167. package/examples/jsm/environments/RoomEnvironment.js +23 -0
  168. package/examples/jsm/exporters/ColladaExporter.js +35 -19
  169. package/examples/jsm/exporters/DRACOExporter.js +0 -13
  170. package/examples/jsm/exporters/EXRExporter.js +507 -0
  171. package/examples/jsm/exporters/GLTFExporter.js +276 -104
  172. package/examples/jsm/exporters/KTX2Exporter.js +281 -0
  173. package/examples/jsm/exporters/OBJExporter.js +11 -36
  174. package/examples/jsm/exporters/PLYExporter.js +37 -43
  175. package/examples/jsm/exporters/STLExporter.js +1 -9
  176. package/examples/jsm/exporters/USDZExporter.js +26 -3
  177. package/examples/jsm/geometries/ConvexGeometry.js +1 -1
  178. package/examples/jsm/geometries/DecalGeometry.js +0 -7
  179. package/examples/jsm/geometries/LightningStrike.js +2 -2
  180. package/examples/jsm/geometries/ParametricGeometries.js +3 -3
  181. package/examples/jsm/geometries/ParametricGeometry.js +0 -6
  182. package/examples/jsm/geometries/TextGeometry.js +13 -13
  183. package/examples/jsm/helpers/OctreeHelper.js +58 -0
  184. package/examples/jsm/helpers/VertexNormalsHelper.js +4 -25
  185. package/examples/jsm/helpers/VertexTangentsHelper.js +3 -15
  186. package/examples/jsm/helpers/ViewHelper.js +295 -0
  187. package/examples/jsm/interactive/HTMLMesh.js +268 -36
  188. package/examples/jsm/interactive/SelectionHelper.js +6 -4
  189. package/examples/jsm/libs/flow.module.js +947 -183
  190. package/examples/jsm/libs/ktx-parse.module.js +1 -1
  191. package/examples/jsm/libs/meshopt_decoder.module.js +97 -32
  192. package/examples/jsm/libs/mikktspace.module.js +128 -0
  193. package/examples/jsm/libs/opentype.module.js +14568 -0
  194. package/examples/jsm/libs/utif.module.js +1579 -0
  195. package/examples/jsm/libs/zstddec.module.js +1 -0
  196. package/examples/jsm/lines/Line2.js +2 -2
  197. package/examples/jsm/lines/LineGeometry.js +11 -19
  198. package/examples/jsm/lines/LineMaterial.js +3 -3
  199. package/examples/jsm/lines/LineSegments2.js +210 -145
  200. package/examples/jsm/lines/LineSegmentsGeometry.js +3 -12
  201. package/examples/jsm/lines/Wireframe.js +3 -3
  202. package/examples/jsm/lines/WireframeGeometry2.js +2 -2
  203. package/examples/jsm/loaders/3DMLoader.js +3 -2
  204. package/examples/jsm/loaders/3MFLoader.js +21 -17
  205. package/examples/jsm/loaders/AMFLoader.js +1 -1
  206. package/examples/jsm/loaders/ColladaLoader.js +41 -12
  207. package/examples/jsm/loaders/DDSLoader.js +21 -28
  208. package/examples/jsm/loaders/DRACOLoader.js +2 -28
  209. package/examples/jsm/loaders/EXRLoader.js +278 -275
  210. package/examples/jsm/loaders/FBXLoader.js +21 -3
  211. package/examples/jsm/loaders/FontLoader.js +5 -18
  212. package/examples/jsm/loaders/GCodeLoader.js +0 -1
  213. package/examples/jsm/loaders/GLTFLoader.js +314 -101
  214. package/examples/jsm/loaders/HDRCubeTextureLoader.js +0 -13
  215. package/examples/jsm/loaders/KMZLoader.js +1 -1
  216. package/examples/jsm/loaders/KTX2Loader.js +193 -40
  217. package/examples/jsm/loaders/LDrawLoader.js +641 -495
  218. package/examples/jsm/loaders/LUT3dlLoader.js +2 -2
  219. package/examples/jsm/loaders/LUTCubeLoader.js +2 -2
  220. package/examples/jsm/loaders/LWOLoader.js +5 -3
  221. package/examples/jsm/loaders/LogLuvLoader.js +2 -2
  222. package/examples/jsm/loaders/MD2Loader.js +5 -5
  223. package/examples/jsm/loaders/MMDLoader.js +21 -3
  224. package/examples/jsm/loaders/MTLLoader.js +11 -4
  225. package/examples/jsm/loaders/NRRDLoader.js +1 -2
  226. package/examples/jsm/loaders/OBJLoader.js +17 -21
  227. package/examples/jsm/loaders/PCDLoader.js +82 -28
  228. package/examples/jsm/loaders/PDBLoader.js +11 -11
  229. package/examples/jsm/loaders/PLYLoader.js +13 -5
  230. package/examples/jsm/loaders/RGBELoader.js +4 -12
  231. package/examples/jsm/loaders/RGBMLoader.js +14 -11
  232. package/examples/jsm/loaders/STLLoader.js +1 -1
  233. package/examples/jsm/loaders/SVGLoader.js +24 -13
  234. package/examples/jsm/loaders/TIFFLoader.js +36 -0
  235. package/examples/jsm/loaders/TTFLoader.js +1 -1
  236. package/examples/jsm/loaders/USDZLoader.js +393 -0
  237. package/examples/jsm/loaders/VOXLoader.js +5 -5
  238. package/examples/jsm/loaders/VRMLLoader.js +23 -26
  239. package/examples/jsm/loaders/VTKLoader.js +257 -285
  240. package/examples/jsm/loaders/ifc/web-ifc-api.js +9 -8
  241. package/examples/jsm/loaders/lwo/LWO2Parser.js +10 -12
  242. package/examples/jsm/loaders/lwo/LWO3Parser.js +10 -12
  243. package/examples/jsm/materials/MeshGouraudMaterial.js +423 -0
  244. package/examples/jsm/math/ColorConverter.js +1 -49
  245. package/examples/jsm/math/ConvexHull.js +6 -15
  246. package/examples/jsm/math/Lut.js +35 -25
  247. package/examples/jsm/misc/GPUComputationRenderer.js +43 -0
  248. package/examples/jsm/misc/MorphAnimMesh.js +2 -2
  249. package/examples/jsm/misc/ProgressiveLightMap.js +1 -1
  250. package/examples/jsm/misc/Volume.js +204 -213
  251. package/examples/jsm/misc/VolumeSlice.js +96 -98
  252. package/examples/jsm/modifiers/EdgeSplitModifier.js +0 -13
  253. package/examples/jsm/modifiers/SimplifyModifier.js +2 -19
  254. package/examples/jsm/modifiers/TessellateModifier.js +0 -7
  255. package/examples/jsm/node-editor/NodeEditor.js +505 -182
  256. package/examples/jsm/node-editor/accessors/MatcapUVEditor.js +14 -0
  257. package/examples/jsm/node-editor/accessors/NormalEditor.js +9 -9
  258. package/examples/jsm/node-editor/accessors/PositionEditor.js +9 -9
  259. package/examples/jsm/node-editor/accessors/UVEditor.js +7 -8
  260. package/examples/jsm/node-editor/core/BaseNode.js +89 -0
  261. package/examples/jsm/node-editor/core/DataFile.js +59 -0
  262. package/examples/jsm/node-editor/core/FileEditor.js +20 -0
  263. package/examples/jsm/node-editor/core/FileURLEditor.js +29 -0
  264. package/examples/jsm/node-editor/display/BlendEditor.js +10 -9
  265. package/examples/jsm/node-editor/display/NormalMapEditor.js +49 -0
  266. package/examples/jsm/node-editor/examples/animate-uv.json +1 -1
  267. package/examples/jsm/node-editor/examples/fake-top-light.json +1 -1
  268. package/examples/jsm/node-editor/examples/matcap.json +1 -0
  269. package/examples/jsm/node-editor/examples/oscillator-color.json +1 -1
  270. package/examples/jsm/node-editor/examples/rim.json +1 -1
  271. package/examples/jsm/node-editor/inputs/ColorEditor.js +18 -13
  272. package/examples/jsm/node-editor/inputs/FloatEditor.js +8 -9
  273. package/examples/jsm/node-editor/inputs/SliderEditor.js +6 -7
  274. package/examples/jsm/node-editor/inputs/TextureEditor.js +155 -0
  275. package/examples/jsm/node-editor/inputs/Vector2Editor.js +9 -9
  276. package/examples/jsm/node-editor/inputs/Vector3Editor.js +11 -11
  277. package/examples/jsm/node-editor/inputs/Vector4Editor.js +12 -12
  278. package/examples/jsm/node-editor/materials/BasicMaterialEditor.js +87 -0
  279. package/examples/jsm/node-editor/materials/PointsMaterialEditor.js +102 -0
  280. package/examples/jsm/node-editor/materials/StandardMaterialEditor.js +31 -18
  281. package/examples/jsm/node-editor/math/AngleEditor.js +40 -0
  282. package/examples/jsm/node-editor/math/DotEditor.js +8 -9
  283. package/examples/jsm/node-editor/math/InvertEditor.js +8 -7
  284. package/examples/jsm/node-editor/math/LimiterEditor.js +28 -14
  285. package/examples/jsm/node-editor/math/NormalizeEditor.js +9 -7
  286. package/examples/jsm/node-editor/math/OperatorEditor.js +29 -16
  287. package/examples/jsm/node-editor/math/PowerEditor.js +20 -10
  288. package/examples/jsm/node-editor/math/TrigonometryEditor.js +15 -9
  289. package/examples/jsm/node-editor/procedural/CheckerEditor.js +7 -6
  290. package/examples/jsm/node-editor/scene/MeshEditor.js +99 -0
  291. package/examples/jsm/node-editor/scene/Object3DEditor.js +160 -0
  292. package/examples/jsm/node-editor/scene/PointsEditor.js +99 -0
  293. package/examples/jsm/node-editor/utils/JoinEditor.js +58 -0
  294. package/examples/jsm/node-editor/utils/OscillatorEditor.js +9 -8
  295. package/examples/jsm/node-editor/utils/PreviewEditor.js +166 -0
  296. package/examples/jsm/node-editor/utils/SplitEditor.js +39 -0
  297. package/examples/jsm/node-editor/utils/TimerEditor.js +7 -6
  298. package/examples/jsm/nodes/Nodes.js +313 -94
  299. package/examples/jsm/nodes/accessors/BufferNode.js +24 -0
  300. package/examples/jsm/nodes/accessors/CameraNode.js +27 -196
  301. package/examples/jsm/nodes/accessors/CubeTextureNode.js +107 -0
  302. package/examples/jsm/nodes/accessors/InstanceNode.js +58 -0
  303. package/examples/jsm/{renderers/nodes → nodes}/accessors/MaterialNode.js +49 -11
  304. package/examples/jsm/{renderers/nodes → nodes}/accessors/MaterialReferenceNode.js +0 -0
  305. package/examples/jsm/{renderers/nodes → nodes}/accessors/ModelNode.js +8 -0
  306. package/examples/jsm/{renderers/nodes → nodes}/accessors/ModelViewProjectionNode.js +0 -0
  307. package/examples/jsm/nodes/accessors/NormalNode.js +39 -99
  308. package/examples/jsm/{renderers/nodes → nodes}/accessors/Object3DNode.js +34 -17
  309. package/examples/jsm/{renderers/nodes → nodes}/accessors/PointUVNode.js +2 -2
  310. package/examples/jsm/nodes/accessors/PositionNode.js +41 -110
  311. package/examples/jsm/nodes/accessors/ReferenceNode.js +65 -0
  312. package/examples/jsm/nodes/accessors/ReflectVectorNode.js +31 -0
  313. package/examples/jsm/nodes/accessors/SkinningNode.js +102 -0
  314. package/examples/jsm/nodes/accessors/StorageBufferNode.js +21 -0
  315. package/examples/jsm/nodes/accessors/TextureNode.js +100 -0
  316. package/examples/jsm/nodes/accessors/UVNode.js +17 -43
  317. package/examples/jsm/nodes/accessors/UserDataNode.js +23 -0
  318. package/examples/jsm/nodes/core/ArrayUniformNode.js +23 -0
  319. package/examples/jsm/nodes/core/AttributeNode.js +33 -30
  320. package/examples/jsm/{renderers/nodes → nodes}/core/BypassNode.js +2 -2
  321. package/examples/jsm/nodes/core/CodeNode.js +50 -0
  322. package/examples/jsm/nodes/core/ConstNode.js +10 -106
  323. package/examples/jsm/{renderers/nodes → nodes}/core/ContextNode.js +17 -3
  324. package/examples/jsm/nodes/core/ExpressionNode.js +24 -7
  325. package/examples/jsm/nodes/core/FunctionCallNode.js +33 -59
  326. package/examples/jsm/nodes/core/FunctionNode.js +43 -216
  327. package/examples/jsm/nodes/core/InputNode.js +28 -60
  328. package/examples/jsm/nodes/core/InstanceIndexNode.js +21 -0
  329. package/examples/jsm/nodes/core/Node.js +230 -94
  330. package/examples/jsm/{renderers/nodes → nodes}/core/NodeAttribute.js +2 -2
  331. package/examples/jsm/nodes/core/NodeBuilder.js +388 -560
  332. package/examples/jsm/{renderers/nodes → nodes}/core/NodeCode.js +0 -0
  333. package/examples/jsm/nodes/core/NodeFrame.js +30 -23
  334. package/examples/jsm/{renderers/nodes → nodes}/core/NodeFunction.js +0 -0
  335. package/examples/jsm/{renderers/nodes → nodes}/core/NodeFunctionInput.js +0 -0
  336. package/examples/jsm/{renderers/nodes → nodes}/core/NodeKeywords.js +0 -0
  337. package/examples/jsm/{renderers/nodes → nodes}/core/NodeParser.js +0 -0
  338. package/examples/jsm/nodes/core/NodeUniform.js +8 -6
  339. package/examples/jsm/nodes/core/NodeUtils.js +90 -36
  340. package/examples/jsm/{renderers/nodes → nodes}/core/NodeVar.js +2 -2
  341. package/examples/jsm/{renderers/nodes/core/NodeVary.js → nodes/core/NodeVarying.js} +4 -4
  342. package/examples/jsm/{renderers/nodes → nodes}/core/PropertyNode.js +0 -0
  343. package/examples/jsm/nodes/core/TempNode.js +20 -112
  344. package/examples/jsm/nodes/core/UniformNode.js +46 -0
  345. package/examples/jsm/nodes/core/VarNode.js +58 -27
  346. package/examples/jsm/{renderers/nodes/core/VaryNode.js → nodes/core/VaryingNode.js} +7 -7
  347. package/examples/jsm/{renderers/nodes → nodes}/core/constants.js +0 -0
  348. package/examples/jsm/nodes/display/ColorAdjustmentNode.js +94 -0
  349. package/examples/jsm/{renderers/nodes → nodes}/display/ColorSpaceNode.js +10 -11
  350. package/examples/jsm/nodes/display/FrontFacingNode.js +21 -0
  351. package/examples/jsm/nodes/display/NormalMapNode.js +86 -0
  352. package/examples/jsm/nodes/display/ToneMappingNode.js +51 -0
  353. package/examples/jsm/nodes/fog/FogNode.js +31 -0
  354. package/examples/jsm/nodes/fog/FogRangeNode.js +27 -0
  355. package/examples/jsm/nodes/functions/BSDF/BRDF_GGX.js +33 -0
  356. package/examples/jsm/nodes/functions/BSDF/BRDF_Lambert.js +9 -0
  357. package/examples/jsm/nodes/functions/BSDF/DFGApprox.js +27 -0
  358. package/examples/jsm/nodes/functions/BSDF/D_GGX.js +18 -0
  359. package/examples/jsm/nodes/functions/BSDF/F_Schlick.js +18 -0
  360. package/examples/jsm/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +18 -0
  361. package/examples/jsm/nodes/functions/PhysicalLightingModel.js +94 -0
  362. package/examples/jsm/nodes/functions/light/getDistanceAttenuation.js +22 -0
  363. package/examples/jsm/nodes/functions/material/getGeometryRoughness.js +12 -0
  364. package/examples/jsm/nodes/functions/material/getRoughness.js +18 -0
  365. package/examples/jsm/nodes/geometry/RangeNode.js +109 -0
  366. package/examples/jsm/nodes/gpgpu/ComputeNode.js +65 -0
  367. package/examples/jsm/nodes/lighting/AONode.js +25 -0
  368. package/examples/jsm/nodes/lighting/AnalyticLightNode.js +37 -0
  369. package/examples/jsm/nodes/lighting/EnvironmentNode.js +66 -0
  370. package/examples/jsm/nodes/lighting/HemisphereLightNode.js +50 -0
  371. package/examples/jsm/nodes/lighting/LightingContextNode.js +75 -0
  372. package/examples/jsm/nodes/lighting/LightingNode.js +19 -0
  373. package/examples/jsm/nodes/lighting/LightsNode.js +120 -0
  374. package/examples/jsm/nodes/lighting/PunctualLightNode.js +68 -0
  375. package/examples/jsm/nodes/loaders/NodeLoader.js +107 -0
  376. package/examples/jsm/nodes/loaders/NodeMaterialLoader.js +73 -0
  377. package/examples/jsm/nodes/loaders/NodeObjectLoader.js +70 -0
  378. package/examples/jsm/{renderers/nodes → nodes}/materials/LineBasicNodeMaterial.js +11 -4
  379. package/examples/jsm/nodes/materials/Materials.js +53 -0
  380. package/examples/jsm/{renderers/nodes → nodes}/materials/MeshBasicNodeMaterial.js +13 -4
  381. package/examples/jsm/nodes/materials/MeshPhysicalNodeMaterial.js +70 -0
  382. package/examples/jsm/nodes/materials/MeshStandardNodeMaterial.js +159 -22
  383. package/examples/jsm/nodes/materials/NodeMaterial.js +128 -113
  384. package/examples/jsm/{renderers/nodes → nodes}/materials/PointsNodeMaterial.js +13 -4
  385. package/examples/jsm/nodes/materials/SpriteNodeMaterial.js +95 -16
  386. package/examples/jsm/nodes/materialx/Disclaimer.md +199 -0
  387. package/examples/jsm/nodes/materialx/functions/lib/mx_hsv.js +56 -0
  388. package/examples/jsm/nodes/materialx/functions/lib/mx_noise.js +607 -0
  389. package/examples/jsm/nodes/math/CondNode.js +26 -95
  390. package/examples/jsm/nodes/math/MathNode.js +156 -189
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  392. package/examples/jsm/{renderers/nodes → nodes}/parsers/GLSLNodeFunction.js +23 -8
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  394. package/examples/jsm/{renderers/nodes → nodes}/parsers/WGSLNodeFunction.js +20 -5
  395. package/examples/jsm/{renderers/nodes → nodes}/parsers/WGSLNodeParser.js +0 -0
  396. package/examples/jsm/nodes/procedural/CheckerNode.js +16 -57
  397. package/examples/jsm/nodes/shadernode/ShaderNode.js +262 -0
  398. package/examples/jsm/nodes/shadernode/ShaderNodeBaseElements.js +277 -0
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  400. package/examples/jsm/{renderers/nodes → nodes}/utils/ArrayElementNode.js +3 -3
  401. package/examples/jsm/nodes/utils/ConvertNode.js +46 -0
  402. package/examples/jsm/nodes/utils/JoinNode.js +15 -87
  403. package/examples/jsm/nodes/utils/MatcapUVNode.js +25 -0
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  405. package/examples/jsm/{renderers/nodes → nodes}/utils/OscNode.js +18 -2
  406. package/examples/jsm/nodes/utils/RotateUVNode.js +32 -0
  407. package/examples/jsm/nodes/utils/SplitNode.js +102 -0
  408. package/examples/jsm/{renderers/nodes → nodes}/utils/SpriteSheetUVNode.js +3 -3
  409. package/examples/jsm/nodes/utils/TimerNode.js +30 -65
  410. package/examples/jsm/objects/GroundProjectedEnv.js +186 -0
  411. package/examples/jsm/objects/Lensflare.js +2 -2
  412. package/examples/jsm/objects/LightningStorm.js +4 -4
  413. package/examples/jsm/objects/MarchingCubes.js +5 -9
  414. package/examples/jsm/objects/Reflector.js +19 -8
  415. package/examples/jsm/objects/ReflectorForSSRPass.js +5 -7
  416. package/examples/jsm/objects/Refractor.js +19 -9
  417. package/examples/jsm/objects/ShadowMesh.js +10 -4
  418. package/examples/jsm/objects/Sky.js +2 -2
  419. package/examples/jsm/objects/Water.js +2 -2
  420. package/examples/jsm/objects/Water2.js +2 -2
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  424. package/examples/jsm/postprocessing/AdaptiveToneMappingPass.js +5 -7
  425. package/examples/jsm/postprocessing/AfterimagePass.js +0 -10
  426. package/examples/jsm/postprocessing/BloomPass.js +48 -20
  427. package/examples/jsm/postprocessing/DotScreenPass.js +1 -1
  428. package/examples/jsm/postprocessing/EffectComposer.js +1 -9
  429. package/examples/jsm/postprocessing/LUTPass.js +2 -2
  430. package/examples/jsm/postprocessing/OutlinePass.js +13 -18
  431. package/examples/jsm/postprocessing/SAOPass.js +2 -9
  432. package/examples/jsm/postprocessing/SSAARenderPass.js +1 -4
  433. package/examples/jsm/postprocessing/SSRPass.js +3 -9
  434. package/examples/jsm/postprocessing/TAARenderPass.js +4 -4
  435. package/examples/jsm/postprocessing/UnrealBloomPass.js +3 -8
  436. package/examples/jsm/renderers/CSS2DRenderer.js +23 -21
  437. package/examples/jsm/renderers/CSS3DRenderer.js +41 -36
  438. package/examples/jsm/renderers/Projector.js +103 -152
  439. package/examples/jsm/renderers/SVGRenderer.js +4 -4
  440. package/examples/jsm/renderers/webgl/nodes/SlotNode.js +9 -5
  441. package/examples/jsm/renderers/webgl/nodes/WebGLNodeBuilder.js +398 -183
  442. package/examples/jsm/renderers/webgl/nodes/WebGLNodes.js +19 -4
  443. package/examples/jsm/renderers/webgpu/WebGPUAttributes.js +4 -4
  444. package/examples/jsm/renderers/webgpu/WebGPUBackground.js +55 -13
  445. package/examples/jsm/renderers/webgpu/WebGPUBindings.js +8 -7
  446. package/examples/jsm/renderers/webgpu/WebGPUBuffer.js +43 -0
  447. package/examples/jsm/renderers/webgpu/WebGPUComputePipelines.js +20 -7
  448. package/examples/jsm/renderers/webgpu/WebGPUGeometries.js +6 -0
  449. package/examples/jsm/renderers/webgpu/WebGPUInfo.js +1 -1
  450. package/examples/jsm/renderers/webgpu/WebGPUObjects.js +1 -7
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  452. package/examples/jsm/renderers/webgpu/WebGPURenderPipelines.js +18 -15
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  456. package/examples/jsm/renderers/webgpu/WebGPUSampler.js +2 -2
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  458. package/examples/jsm/renderers/webgpu/WebGPUTextureUtils.js +25 -20
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  464. package/examples/jsm/renderers/webgpu/constants.js +3 -2
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  468. package/examples/jsm/shaders/BlendShader.js +2 -1
  469. package/examples/jsm/shaders/CopyShader.js +4 -3
  470. package/examples/jsm/shaders/FXAAShader.js +219 -1051
  471. package/examples/jsm/shaders/FreiChenShader.js +1 -1
  472. package/examples/jsm/shaders/HorizontalBlurShader.js +1 -1
  473. package/examples/jsm/shaders/HorizontalTiltShiftShader.js +1 -1
  474. package/examples/jsm/shaders/LuminosityShader.js +1 -1
  475. package/examples/jsm/shaders/MMDToonShader.js +2 -2
  476. package/examples/jsm/shaders/SSRShader.js +3 -3
  477. package/examples/jsm/shaders/ToneMapShader.js +2 -2
  478. package/examples/jsm/utils/BufferGeometryUtils.js +293 -22
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  482. package/examples/jsm/utils/PackedPhongMaterial.js +0 -1
  483. package/examples/jsm/utils/SceneUtils.js +73 -19
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  485. package/examples/jsm/utils/UVsDebug.js +23 -32
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  487. package/examples/jsm/webxr/OculusHandPointerModel.js +9 -4
  488. package/examples/jsm/webxr/Text2D.js +1 -1
  489. package/examples/jsm/webxr/VRButton.js +16 -8
  490. package/examples/jsm/webxr/XRHandMeshModel.js +3 -7
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  662. package/src/renderers/shaders/ShaderChunk/normalmap_pars_fragment.glsl.js +2 -4
  663. package/src/renderers/shaders/ShaderChunk/output_fragment.glsl.js +1 -1
  664. package/src/renderers/shaders/ShaderChunk/shadowmap_pars_fragment.glsl.js +18 -7
  665. package/src/renderers/shaders/ShaderChunk/shadowmap_pars_vertex.glsl.js +8 -3
  666. package/src/renderers/shaders/ShaderChunk/shadowmap_vertex.glsl.js +9 -6
  667. package/src/renderers/shaders/ShaderChunk/shadowmask_pars_fragment.glsl.js +1 -1
  668. package/src/renderers/shaders/ShaderChunk/skinning_pars_vertex.glsl.js +16 -31
  669. package/src/renderers/shaders/ShaderChunk/transmission_fragment.glsl.js +14 -10
  670. package/src/renderers/shaders/ShaderChunk/transmission_pars_fragment.glsl.js +1 -1
  671. package/src/renderers/shaders/ShaderChunk/worldpos_vertex.glsl.js +1 -1
  672. package/src/renderers/shaders/ShaderChunk.js +10 -2
  673. package/src/renderers/shaders/ShaderLib/background.glsl.js +8 -0
  674. package/src/renderers/shaders/ShaderLib/linedashed.glsl.js +1 -0
  675. package/src/renderers/shaders/ShaderLib/meshbasic.glsl.js +3 -3
  676. package/src/renderers/shaders/ShaderLib/meshlambert.glsl.js +23 -50
  677. package/src/renderers/shaders/ShaderLib/meshmatcap.glsl.js +1 -0
  678. package/src/renderers/shaders/ShaderLib/meshnormal.glsl.js +6 -0
  679. package/src/renderers/shaders/ShaderLib/meshphong.glsl.js +1 -1
  680. package/src/renderers/shaders/ShaderLib/meshphysical.glsl.js +10 -0
  681. package/src/renderers/shaders/ShaderLib/meshtoon.glsl.js +1 -0
  682. package/src/renderers/shaders/ShaderLib/points.glsl.js +1 -0
  683. package/src/renderers/shaders/ShaderLib.js +37 -31
  684. package/src/renderers/shaders/UniformsLib.js +14 -13
  685. package/src/renderers/shaders/UniformsUtils.js +14 -0
  686. package/src/renderers/webgl/WebGLAttributes.js +6 -6
  687. package/src/renderers/webgl/WebGLBackground.js +7 -4
  688. package/src/renderers/webgl/WebGLBindingStates.js +57 -29
  689. package/src/renderers/webgl/WebGLGeometries.js +2 -2
  690. package/src/renderers/webgl/WebGLLights.js +37 -14
  691. package/src/renderers/webgl/WebGLMaterials.js +72 -187
  692. package/src/renderers/webgl/WebGLMorphtargets.js +43 -39
  693. package/src/renderers/webgl/WebGLProgram.js +63 -30
  694. package/src/renderers/webgl/WebGLPrograms.js +97 -104
  695. package/src/renderers/webgl/WebGLRenderLists.js +5 -4
  696. package/src/renderers/webgl/WebGLRenderStates.js +5 -4
  697. package/src/renderers/webgl/WebGLShaderCache.js +12 -8
  698. package/src/renderers/webgl/WebGLShadowMap.js +13 -20
  699. package/src/renderers/webgl/WebGLState.js +49 -2
  700. package/src/renderers/webgl/WebGLTextures.js +576 -386
  701. package/src/renderers/webgl/WebGLUniforms.js +81 -82
  702. package/src/renderers/webgl/WebGLUniformsGroups.js +372 -0
  703. package/src/renderers/webgl/WebGLUtils.js +14 -3
  704. package/src/renderers/webvr/WebVRManager.js +42 -9
  705. package/src/renderers/webvr/WebVRUtils.js +1 -1
  706. package/src/renderers/webxr/WebXRController.js +45 -37
  707. package/src/renderers/webxr/WebXRManager.js +110 -68
  708. package/src/scenes/Fog.js +2 -2
  709. package/src/scenes/FogExp2.js +2 -2
  710. package/src/scenes/Scene.js +18 -5
  711. package/src/textures/CanvasTexture.js +2 -2
  712. package/src/textures/CompressedTexture.js +2 -2
  713. package/src/textures/CubeTexture.js +2 -2
  714. package/src/textures/{DataTexture3D.js → Data3DTexture.js} +4 -4
  715. package/src/textures/{DataTexture2DArray.js → DataArrayTexture.js} +4 -4
  716. package/src/textures/DataTexture.js +2 -5
  717. package/src/textures/DepthTexture.js +5 -5
  718. package/src/textures/FramebufferTexture.js +2 -2
  719. package/src/textures/Source.js +123 -0
  720. package/src/textures/Texture.js +27 -97
  721. package/src/textures/VideoTexture.js +2 -2
  722. package/src/utils.js +15 -1
  723. package/examples/js/controls/experimental/CameraControls.js +0 -1044
  724. package/examples/js/csm/Frustum.js +0 -133
  725. package/examples/js/deprecated/Geometry.js +0 -1656
  726. package/examples/js/loaders/KTX2Loader.js +0 -566
  727. package/examples/js/loaders/VRMLoader.js +0 -72
  728. package/examples/js/objects/ReflectorRTT.js +0 -16
  729. package/examples/js/postprocessing/SSRrPass.js +0 -494
  730. package/examples/js/shaders/SSRrShader.js +0 -336
  731. package/examples/jsm/controls/experimental/CameraControls.js +0 -1248
  732. package/examples/jsm/deprecated/Geometry.js +0 -1869
  733. package/examples/jsm/libs/opentype.module.min.js +0 -119
  734. package/examples/jsm/loaders/NodeMaterialLoader.js +0 -263
  735. package/examples/jsm/loaders/VRMLoader.js +0 -78
  736. package/examples/jsm/nodes/accessors/ColorsNode.js +0 -56
  737. package/examples/jsm/nodes/accessors/LightNode.js +0 -60
  738. package/examples/jsm/nodes/accessors/ReflectNode.js +0 -157
  739. package/examples/jsm/nodes/accessors/ResolutionNode.js +0 -64
  740. package/examples/jsm/nodes/accessors/ScreenUVNode.js +0 -64
  741. package/examples/jsm/nodes/core/NodeLib.js +0 -64
  742. package/examples/jsm/nodes/core/StructNode.js +0 -106
  743. package/examples/jsm/nodes/effects/BlurNode.js +0 -171
  744. package/examples/jsm/nodes/effects/ColorAdjustmentNode.js +0 -140
  745. package/examples/jsm/nodes/effects/LuminanceNode.js +0 -75
  746. package/examples/jsm/nodes/inputs/BoolNode.js +0 -51
  747. package/examples/jsm/nodes/inputs/ColorNode.js +0 -58
  748. package/examples/jsm/nodes/inputs/CubeTextureNode.js +0 -108
  749. package/examples/jsm/nodes/inputs/FloatNode.js +0 -51
  750. package/examples/jsm/nodes/inputs/IntNode.js +0 -51
  751. package/examples/jsm/nodes/inputs/Matrix3Node.js +0 -63
  752. package/examples/jsm/nodes/inputs/Matrix4Node.js +0 -63
  753. package/examples/jsm/nodes/inputs/PropertyNode.js +0 -47
  754. package/examples/jsm/nodes/inputs/RTTNode.js +0 -157
  755. package/examples/jsm/nodes/inputs/ReflectorNode.js +0 -90
  756. package/examples/jsm/nodes/inputs/ScreenNode.js +0 -28
  757. package/examples/jsm/nodes/inputs/TextureNode.js +0 -116
  758. package/examples/jsm/nodes/inputs/Vector2Node.js +0 -57
  759. package/examples/jsm/nodes/inputs/Vector3Node.js +0 -58
  760. package/examples/jsm/nodes/inputs/Vector4Node.js +0 -59
  761. package/examples/jsm/nodes/materials/BasicNodeMaterial.js +0 -26
  762. package/examples/jsm/nodes/materials/PhongNodeMaterial.js +0 -36
  763. package/examples/jsm/nodes/materials/StandardNodeMaterial.js +0 -40
  764. package/examples/jsm/nodes/materials/nodes/BasicNode.js +0 -154
  765. package/examples/jsm/nodes/materials/nodes/MeshStandardNode.js +0 -116
  766. package/examples/jsm/nodes/materials/nodes/PhongNode.js +0 -409
  767. package/examples/jsm/nodes/materials/nodes/RawNode.js +0 -62
  768. package/examples/jsm/nodes/materials/nodes/SpriteNode.js +0 -236
  769. package/examples/jsm/nodes/materials/nodes/StandardNode.js +0 -609
  770. package/examples/jsm/nodes/misc/BumpMapNode.js +0 -163
  771. package/examples/jsm/nodes/misc/NormalMapNode.js +0 -138
  772. package/examples/jsm/nodes/misc/TextureCubeNode.js +0 -86
  773. package/examples/jsm/nodes/misc/TextureCubeUVNode.js +0 -280
  774. package/examples/jsm/nodes/postprocessing/NodePass.js +0 -93
  775. package/examples/jsm/nodes/postprocessing/NodePostProcessing.js +0 -148
  776. package/examples/jsm/nodes/procedural/Fractal3DNode.js +0 -104
  777. package/examples/jsm/nodes/procedural/Noise2DNode.js +0 -149
  778. package/examples/jsm/nodes/procedural/Noise3DNode.js +0 -141
  779. package/examples/jsm/nodes/utils/BypassNode.js +0 -85
  780. package/examples/jsm/nodes/utils/ColorSpaceNode.js +0 -145
  781. package/examples/jsm/nodes/utils/MaxMIPLevelNode.js +0 -56
  782. package/examples/jsm/nodes/utils/RemapNode.js +0 -155
  783. package/examples/jsm/nodes/utils/SpecularMIPLevelNode.js +0 -101
  784. package/examples/jsm/nodes/utils/SubSlotNode.js +0 -77
  785. package/examples/jsm/nodes/utils/SwitchNode.js +0 -103
  786. package/examples/jsm/nodes/utils/UVTransformNode.js +0 -66
  787. package/examples/jsm/nodes/utils/VelocityNode.js +0 -170
  788. package/examples/jsm/objects/ReflectorRTT.js +0 -15
  789. package/examples/jsm/package.json +0 -3
  790. package/examples/jsm/postprocessing/SSRrPass.js +0 -579
  791. package/examples/jsm/renderers/nodes/Nodes.js +0 -166
  792. package/examples/jsm/renderers/nodes/ShaderNode.js +0 -373
  793. package/examples/jsm/renderers/nodes/accessors/CameraNode.js +0 -68
  794. package/examples/jsm/renderers/nodes/accessors/NormalNode.js +0 -63
  795. package/examples/jsm/renderers/nodes/accessors/PositionNode.js +0 -67
  796. package/examples/jsm/renderers/nodes/accessors/ReferenceNode.js +0 -91
  797. package/examples/jsm/renderers/nodes/accessors/SkinningNode.js +0 -107
  798. package/examples/jsm/renderers/nodes/accessors/UVNode.js +0 -25
  799. package/examples/jsm/renderers/nodes/core/ArrayInputNode.js +0 -23
  800. package/examples/jsm/renderers/nodes/core/AttributeNode.js +0 -54
  801. package/examples/jsm/renderers/nodes/core/CodeNode.js +0 -78
  802. package/examples/jsm/renderers/nodes/core/ExpressionNode.js +0 -32
  803. package/examples/jsm/renderers/nodes/core/FunctionCallNode.js +0 -67
  804. package/examples/jsm/renderers/nodes/core/FunctionNode.js +0 -87
  805. package/examples/jsm/renderers/nodes/core/InputNode.js +0 -66
  806. package/examples/jsm/renderers/nodes/core/Node.js +0 -104
  807. package/examples/jsm/renderers/nodes/core/NodeBuilder.js +0 -633
  808. package/examples/jsm/renderers/nodes/core/NodeFrame.js +0 -59
  809. package/examples/jsm/renderers/nodes/core/NodeUniform.js +0 -28
  810. package/examples/jsm/renderers/nodes/core/TempNode.js +0 -43
  811. package/examples/jsm/renderers/nodes/core/VarNode.js +0 -51
  812. package/examples/jsm/renderers/nodes/display/NormalMapNode.js +0 -87
  813. package/examples/jsm/renderers/nodes/functions/BSDFs.js +0 -122
  814. package/examples/jsm/renderers/nodes/functions/PhysicalMaterialFunctions.js +0 -27
  815. package/examples/jsm/renderers/nodes/inputs/BufferNode.js +0 -25
  816. package/examples/jsm/renderers/nodes/inputs/ColorNode.js +0 -18
  817. package/examples/jsm/renderers/nodes/inputs/FloatNode.js +0 -17
  818. package/examples/jsm/renderers/nodes/inputs/IntNode.js +0 -17
  819. package/examples/jsm/renderers/nodes/inputs/Matrix3Node.js +0 -18
  820. package/examples/jsm/renderers/nodes/inputs/Matrix4Node.js +0 -18
  821. package/examples/jsm/renderers/nodes/inputs/TextureNode.js +0 -74
  822. package/examples/jsm/renderers/nodes/inputs/Vector2Node.js +0 -18
  823. package/examples/jsm/renderers/nodes/inputs/Vector3Node.js +0 -18
  824. package/examples/jsm/renderers/nodes/inputs/Vector4Node.js +0 -18
  825. package/examples/jsm/renderers/nodes/lights/LightContextNode.js +0 -59
  826. package/examples/jsm/renderers/nodes/lights/LightNode.js +0 -79
  827. package/examples/jsm/renderers/nodes/lights/LightsNode.js +0 -44
  828. package/examples/jsm/renderers/nodes/materials/Materials.js +0 -11
  829. package/examples/jsm/renderers/nodes/materials/MeshStandardNodeMaterial.js +0 -63
  830. package/examples/jsm/renderers/nodes/math/CondNode.js +0 -60
  831. package/examples/jsm/renderers/nodes/math/MathNode.js +0 -242
  832. package/examples/jsm/renderers/nodes/math/OperatorNode.js +0 -174
  833. package/examples/jsm/renderers/nodes/procedural/CheckerNode.js +0 -36
  834. package/examples/jsm/renderers/nodes/utils/ConvertNode.js +0 -33
  835. package/examples/jsm/renderers/nodes/utils/JoinNode.js +0 -42
  836. package/examples/jsm/renderers/nodes/utils/SplitNode.js +0 -55
  837. package/examples/jsm/renderers/nodes/utils/TimerNode.js +0 -47
  838. package/examples/jsm/renderers/webgl/nodes/WebGLPhysicalContextNode.js +0 -45
  839. package/examples/jsm/renderers/webgpu/nodes/WebGPUNodeUniformsGroup.js +0 -20
  840. package/examples/jsm/shaders/SSRrShader.js +0 -307
  841. package/src/renderers/WebGLMultisampleRenderTarget.js +0 -33
  842. package/src/renderers/shaders/ShaderChunk/lights_lambert_vertex.glsl.js +0 -122
@@ -1,22 +1,16 @@
1
1
  export const vertex = /* glsl */`
2
2
  #define LAMBERT
3
3
 
4
- varying vec3 vLightFront;
5
- varying vec3 vIndirectFront;
6
-
7
- #ifdef DOUBLE_SIDED
8
- varying vec3 vLightBack;
9
- varying vec3 vIndirectBack;
10
- #endif
4
+ varying vec3 vViewPosition;
11
5
 
12
6
  #include <common>
13
7
  #include <uv_pars_vertex>
14
8
  #include <uv2_pars_vertex>
9
+ #include <displacementmap_pars_vertex>
15
10
  #include <envmap_pars_vertex>
16
- #include <bsdfs>
17
- #include <lights_pars_begin>
18
11
  #include <color_pars_vertex>
19
12
  #include <fog_pars_vertex>
13
+ #include <normal_pars_vertex>
20
14
  #include <morphtarget_pars_vertex>
21
15
  #include <skinning_pars_vertex>
22
16
  #include <shadowmap_pars_vertex>
@@ -28,42 +22,40 @@ void main() {
28
22
  #include <uv_vertex>
29
23
  #include <uv2_vertex>
30
24
  #include <color_vertex>
25
+ #include <morphcolor_vertex>
31
26
 
32
27
  #include <beginnormal_vertex>
33
28
  #include <morphnormal_vertex>
34
29
  #include <skinbase_vertex>
35
30
  #include <skinnormal_vertex>
36
31
  #include <defaultnormal_vertex>
32
+ #include <normal_vertex>
37
33
 
38
34
  #include <begin_vertex>
39
35
  #include <morphtarget_vertex>
40
36
  #include <skinning_vertex>
37
+ #include <displacementmap_vertex>
41
38
  #include <project_vertex>
42
39
  #include <logdepthbuf_vertex>
43
40
  #include <clipping_planes_vertex>
44
41
 
42
+ vViewPosition = - mvPosition.xyz;
43
+
45
44
  #include <worldpos_vertex>
46
45
  #include <envmap_vertex>
47
- #include <lights_lambert_vertex>
48
46
  #include <shadowmap_vertex>
49
47
  #include <fog_vertex>
48
+
50
49
  }
51
50
  `;
52
51
 
53
52
  export const fragment = /* glsl */`
53
+ #define LAMBERT
54
+
54
55
  uniform vec3 diffuse;
55
56
  uniform vec3 emissive;
56
57
  uniform float opacity;
57
58
 
58
- varying vec3 vLightFront;
59
- varying vec3 vIndirectFront;
60
-
61
- #ifdef DOUBLE_SIDED
62
- varying vec3 vLightBack;
63
- varying vec3 vIndirectBack;
64
- #endif
65
-
66
-
67
59
  #include <common>
68
60
  #include <packing>
69
61
  #include <dithering_pars_fragment>
@@ -78,12 +70,14 @@ varying vec3 vIndirectFront;
78
70
  #include <emissivemap_pars_fragment>
79
71
  #include <envmap_common_pars_fragment>
80
72
  #include <envmap_pars_fragment>
81
- #include <cube_uv_reflection_fragment>
73
+ #include <fog_pars_fragment>
82
74
  #include <bsdfs>
83
75
  #include <lights_pars_begin>
84
- #include <fog_pars_fragment>
76
+ #include <normal_pars_fragment>
77
+ #include <lights_lambert_pars_fragment>
85
78
  #include <shadowmap_pars_fragment>
86
- #include <shadowmask_pars_fragment>
79
+ #include <bumpmap_pars_fragment>
80
+ #include <normalmap_pars_fragment>
87
81
  #include <specularmap_pars_fragment>
88
82
  #include <logdepthbuf_pars_fragment>
89
83
  #include <clipping_planes_pars_fragment>
@@ -102,49 +96,28 @@ void main() {
102
96
  #include <alphamap_fragment>
103
97
  #include <alphatest_fragment>
104
98
  #include <specularmap_fragment>
99
+ #include <normal_fragment_begin>
100
+ #include <normal_fragment_maps>
105
101
  #include <emissivemap_fragment>
106
102
 
107
103
  // accumulation
108
-
109
- #ifdef DOUBLE_SIDED
110
-
111
- reflectedLight.indirectDiffuse += ( gl_FrontFacing ) ? vIndirectFront : vIndirectBack;
112
-
113
- #else
114
-
115
- reflectedLight.indirectDiffuse += vIndirectFront;
116
-
117
- #endif
118
-
119
- #include <lightmap_fragment>
120
-
121
- reflectedLight.indirectDiffuse *= BRDF_Lambert( diffuseColor.rgb );
122
-
123
- #ifdef DOUBLE_SIDED
124
-
125
- reflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;
126
-
127
- #else
128
-
129
- reflectedLight.directDiffuse = vLightFront;
130
-
131
- #endif
132
-
133
- reflectedLight.directDiffuse *= BRDF_Lambert( diffuseColor.rgb ) * getShadowMask();
104
+ #include <lights_lambert_fragment>
105
+ #include <lights_fragment_begin>
106
+ #include <lights_fragment_maps>
107
+ #include <lights_fragment_end>
134
108
 
135
109
  // modulation
136
-
137
110
  #include <aomap_fragment>
138
111
 
139
112
  vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;
140
113
 
141
114
  #include <envmap_fragment>
142
-
143
115
  #include <output_fragment>
144
116
  #include <tonemapping_fragment>
145
117
  #include <encodings_fragment>
146
118
  #include <fog_fragment>
147
119
  #include <premultiplied_alpha_fragment>
148
120
  #include <dithering_fragment>
121
+
149
122
  }
150
123
  `;
@@ -19,6 +19,7 @@ void main() {
19
19
 
20
20
  #include <uv_vertex>
21
21
  #include <color_vertex>
22
+ #include <morphcolor_vertex>
22
23
  #include <beginnormal_vertex>
23
24
  #include <morphnormal_vertex>
24
25
  #include <skinbase_vertex>
@@ -72,5 +72,11 @@ void main() {
72
72
 
73
73
  gl_FragColor = vec4( packNormalToRGB( normal ), opacity );
74
74
 
75
+ #ifdef OPAQUE
76
+
77
+ gl_FragColor.a = 1.0;
78
+
79
+ #endif
80
+
75
81
  }
76
82
  `;
@@ -22,6 +22,7 @@ void main() {
22
22
  #include <uv_vertex>
23
23
  #include <uv2_vertex>
24
24
  #include <color_vertex>
25
+ #include <morphcolor_vertex>
25
26
 
26
27
  #include <beginnormal_vertex>
27
28
  #include <morphnormal_vertex>
@@ -71,7 +72,6 @@ uniform float opacity;
71
72
  #include <emissivemap_pars_fragment>
72
73
  #include <envmap_common_pars_fragment>
73
74
  #include <envmap_pars_fragment>
74
- #include <cube_uv_reflection_fragment>
75
75
  #include <fog_pars_fragment>
76
76
  #include <bsdfs>
77
77
  #include <lights_pars_begin>
@@ -27,6 +27,7 @@ void main() {
27
27
  #include <uv_vertex>
28
28
  #include <uv2_vertex>
29
29
  #include <color_vertex>
30
+ #include <morphcolor_vertex>
30
31
 
31
32
  #include <beginnormal_vertex>
32
33
  #include <morphnormal_vertex>
@@ -93,6 +94,13 @@ uniform float opacity;
93
94
  uniform float clearcoatRoughness;
94
95
  #endif
95
96
 
97
+ #ifdef USE_IRIDESCENCE
98
+ uniform float iridescence;
99
+ uniform float iridescenceIOR;
100
+ uniform float iridescenceThicknessMinimum;
101
+ uniform float iridescenceThicknessMaximum;
102
+ #endif
103
+
96
104
  #ifdef USE_SHEEN
97
105
  uniform vec3 sheenColor;
98
106
  uniform float sheenRoughness;
@@ -121,6 +129,7 @@ varying vec3 vViewPosition;
121
129
  #include <lightmap_pars_fragment>
122
130
  #include <emissivemap_pars_fragment>
123
131
  #include <bsdfs>
132
+ #include <iridescence_fragment>
124
133
  #include <cube_uv_reflection_fragment>
125
134
  #include <envmap_common_pars_fragment>
126
135
  #include <envmap_physical_pars_fragment>
@@ -133,6 +142,7 @@ varying vec3 vViewPosition;
133
142
  #include <bumpmap_pars_fragment>
134
143
  #include <normalmap_pars_fragment>
135
144
  #include <clearcoat_pars_fragment>
145
+ #include <iridescence_pars_fragment>
136
146
  #include <roughnessmap_pars_fragment>
137
147
  #include <metalnessmap_pars_fragment>
138
148
  #include <logdepthbuf_pars_fragment>
@@ -21,6 +21,7 @@ void main() {
21
21
  #include <uv_vertex>
22
22
  #include <uv2_vertex>
23
23
  #include <color_vertex>
24
+ #include <morphcolor_vertex>
24
25
 
25
26
  #include <beginnormal_vertex>
26
27
  #include <morphnormal_vertex>
@@ -12,6 +12,7 @@ uniform float scale;
12
12
  void main() {
13
13
 
14
14
  #include <color_vertex>
15
+ #include <morphcolor_vertex>
15
16
  #include <begin_vertex>
16
17
  #include <morphtarget_vertex>
17
18
  #include <project_vertex>
@@ -10,7 +10,7 @@ const ShaderLib = {
10
10
 
11
11
  basic: {
12
12
 
13
- uniforms: mergeUniforms( [
13
+ uniforms: /*@__PURE__*/ mergeUniforms( [
14
14
  UniformsLib.common,
15
15
  UniformsLib.specularmap,
16
16
  UniformsLib.envmap,
@@ -26,17 +26,20 @@ const ShaderLib = {
26
26
 
27
27
  lambert: {
28
28
 
29
- uniforms: mergeUniforms( [
29
+ uniforms: /*@__PURE__*/ mergeUniforms( [
30
30
  UniformsLib.common,
31
31
  UniformsLib.specularmap,
32
32
  UniformsLib.envmap,
33
33
  UniformsLib.aomap,
34
34
  UniformsLib.lightmap,
35
35
  UniformsLib.emissivemap,
36
+ UniformsLib.bumpmap,
37
+ UniformsLib.normalmap,
38
+ UniformsLib.displacementmap,
36
39
  UniformsLib.fog,
37
40
  UniformsLib.lights,
38
41
  {
39
- emissive: { value: new Color( 0x000000 ) }
42
+ emissive: { value: /*@__PURE__*/ new Color( 0x000000 ) }
40
43
  }
41
44
  ] ),
42
45
 
@@ -47,7 +50,7 @@ const ShaderLib = {
47
50
 
48
51
  phong: {
49
52
 
50
- uniforms: mergeUniforms( [
53
+ uniforms: /*@__PURE__*/ mergeUniforms( [
51
54
  UniformsLib.common,
52
55
  UniformsLib.specularmap,
53
56
  UniformsLib.envmap,
@@ -60,8 +63,8 @@ const ShaderLib = {
60
63
  UniformsLib.fog,
61
64
  UniformsLib.lights,
62
65
  {
63
- emissive: { value: new Color( 0x000000 ) },
64
- specular: { value: new Color( 0x111111 ) },
66
+ emissive: { value: /*@__PURE__*/ new Color( 0x000000 ) },
67
+ specular: { value: /*@__PURE__*/ new Color( 0x111111 ) },
65
68
  shininess: { value: 30 }
66
69
  }
67
70
  ] ),
@@ -73,7 +76,7 @@ const ShaderLib = {
73
76
 
74
77
  standard: {
75
78
 
76
- uniforms: mergeUniforms( [
79
+ uniforms: /*@__PURE__*/ mergeUniforms( [
77
80
  UniformsLib.common,
78
81
  UniformsLib.envmap,
79
82
  UniformsLib.aomap,
@@ -87,7 +90,7 @@ const ShaderLib = {
87
90
  UniformsLib.fog,
88
91
  UniformsLib.lights,
89
92
  {
90
- emissive: { value: new Color( 0x000000 ) },
93
+ emissive: { value: /*@__PURE__*/ new Color( 0x000000 ) },
91
94
  roughness: { value: 1.0 },
92
95
  metalness: { value: 0.0 },
93
96
  envMapIntensity: { value: 1 } // temporary
@@ -101,7 +104,7 @@ const ShaderLib = {
101
104
 
102
105
  toon: {
103
106
 
104
- uniforms: mergeUniforms( [
107
+ uniforms: /*@__PURE__*/ mergeUniforms( [
105
108
  UniformsLib.common,
106
109
  UniformsLib.aomap,
107
110
  UniformsLib.lightmap,
@@ -113,7 +116,7 @@ const ShaderLib = {
113
116
  UniformsLib.fog,
114
117
  UniformsLib.lights,
115
118
  {
116
- emissive: { value: new Color( 0x000000 ) }
119
+ emissive: { value: /*@__PURE__*/ new Color( 0x000000 ) }
117
120
  }
118
121
  ] ),
119
122
 
@@ -124,7 +127,7 @@ const ShaderLib = {
124
127
 
125
128
  matcap: {
126
129
 
127
- uniforms: mergeUniforms( [
130
+ uniforms: /*@__PURE__*/ mergeUniforms( [
128
131
  UniformsLib.common,
129
132
  UniformsLib.bumpmap,
130
133
  UniformsLib.normalmap,
@@ -142,7 +145,7 @@ const ShaderLib = {
142
145
 
143
146
  points: {
144
147
 
145
- uniforms: mergeUniforms( [
148
+ uniforms: /*@__PURE__*/ mergeUniforms( [
146
149
  UniformsLib.points,
147
150
  UniformsLib.fog
148
151
  ] ),
@@ -154,7 +157,7 @@ const ShaderLib = {
154
157
 
155
158
  dashed: {
156
159
 
157
- uniforms: mergeUniforms( [
160
+ uniforms: /*@__PURE__*/ mergeUniforms( [
158
161
  UniformsLib.common,
159
162
  UniformsLib.fog,
160
163
  {
@@ -171,7 +174,7 @@ const ShaderLib = {
171
174
 
172
175
  depth: {
173
176
 
174
- uniforms: mergeUniforms( [
177
+ uniforms: /*@__PURE__*/ mergeUniforms( [
175
178
  UniformsLib.common,
176
179
  UniformsLib.displacementmap
177
180
  ] ),
@@ -183,7 +186,7 @@ const ShaderLib = {
183
186
 
184
187
  normal: {
185
188
 
186
- uniforms: mergeUniforms( [
189
+ uniforms: /*@__PURE__*/ mergeUniforms( [
187
190
  UniformsLib.common,
188
191
  UniformsLib.bumpmap,
189
192
  UniformsLib.normalmap,
@@ -200,7 +203,7 @@ const ShaderLib = {
200
203
 
201
204
  sprite: {
202
205
 
203
- uniforms: mergeUniforms( [
206
+ uniforms: /*@__PURE__*/ mergeUniforms( [
204
207
  UniformsLib.sprite,
205
208
  UniformsLib.fog
206
209
  ] ),
@@ -213,7 +216,7 @@ const ShaderLib = {
213
216
  background: {
214
217
 
215
218
  uniforms: {
216
- uvTransform: { value: new Matrix3() },
219
+ uvTransform: { value: /*@__PURE__*/ new Matrix3() },
217
220
  t2D: { value: null },
218
221
  },
219
222
 
@@ -221,13 +224,10 @@ const ShaderLib = {
221
224
  fragmentShader: ShaderChunk.background_frag
222
225
 
223
226
  },
224
- /* -------------------------------------------------------------------------
225
- // Cube map shader
226
- ------------------------------------------------------------------------- */
227
227
 
228
228
  cube: {
229
229
 
230
- uniforms: mergeUniforms( [
230
+ uniforms: /*@__PURE__*/ mergeUniforms( [
231
231
  UniformsLib.envmap,
232
232
  {
233
233
  opacity: { value: 1.0 }
@@ -252,11 +252,11 @@ const ShaderLib = {
252
252
 
253
253
  distanceRGBA: {
254
254
 
255
- uniforms: mergeUniforms( [
255
+ uniforms: /*@__PURE__*/ mergeUniforms( [
256
256
  UniformsLib.common,
257
257
  UniformsLib.displacementmap,
258
258
  {
259
- referencePosition: { value: new Vector3() },
259
+ referencePosition: { value: /*@__PURE__*/ new Vector3() },
260
260
  nearDistance: { value: 1 },
261
261
  farDistance: { value: 1000 }
262
262
  }
@@ -269,11 +269,11 @@ const ShaderLib = {
269
269
 
270
270
  shadow: {
271
271
 
272
- uniforms: mergeUniforms( [
272
+ uniforms: /*@__PURE__*/ mergeUniforms( [
273
273
  UniformsLib.lights,
274
274
  UniformsLib.fog,
275
275
  {
276
- color: { value: new Color( 0x00000 ) },
276
+ color: { value: /*@__PURE__*/ new Color( 0x00000 ) },
277
277
  opacity: { value: 1.0 }
278
278
  },
279
279
  ] ),
@@ -287,31 +287,37 @@ const ShaderLib = {
287
287
 
288
288
  ShaderLib.physical = {
289
289
 
290
- uniforms: mergeUniforms( [
290
+ uniforms: /*@__PURE__*/ mergeUniforms( [
291
291
  ShaderLib.standard.uniforms,
292
292
  {
293
293
  clearcoat: { value: 0 },
294
294
  clearcoatMap: { value: null },
295
295
  clearcoatRoughness: { value: 0 },
296
296
  clearcoatRoughnessMap: { value: null },
297
- clearcoatNormalScale: { value: new Vector2( 1, 1 ) },
297
+ clearcoatNormalScale: { value: /*@__PURE__*/ new Vector2( 1, 1 ) },
298
298
  clearcoatNormalMap: { value: null },
299
+ iridescence: { value: 0 },
300
+ iridescenceMap: { value: null },
301
+ iridescenceIOR: { value: 1.3 },
302
+ iridescenceThicknessMinimum: { value: 100 },
303
+ iridescenceThicknessMaximum: { value: 400 },
304
+ iridescenceThicknessMap: { value: null },
299
305
  sheen: { value: 0 },
300
- sheenColor: { value: new Color( 0x000000 ) },
306
+ sheenColor: { value: /*@__PURE__*/ new Color( 0x000000 ) },
301
307
  sheenColorMap: { value: null },
302
308
  sheenRoughness: { value: 1 },
303
309
  sheenRoughnessMap: { value: null },
304
310
  transmission: { value: 0 },
305
311
  transmissionMap: { value: null },
306
- transmissionSamplerSize: { value: new Vector2() },
312
+ transmissionSamplerSize: { value: /*@__PURE__*/ new Vector2() },
307
313
  transmissionSamplerMap: { value: null },
308
314
  thickness: { value: 0 },
309
315
  thicknessMap: { value: null },
310
316
  attenuationDistance: { value: 0 },
311
- attenuationColor: { value: new Color( 0x000000 ) },
317
+ attenuationColor: { value: /*@__PURE__*/ new Color( 0x000000 ) },
312
318
  specularIntensity: { value: 1 },
313
319
  specularIntensityMap: { value: null },
314
- specularColor: { value: new Color( 1, 1, 1 ) },
320
+ specularColor: { value: /*@__PURE__*/ new Color( 1, 1, 1 ) },
315
321
  specularColorMap: { value: null },
316
322
  }
317
323
  ] ),
@@ -10,12 +10,12 @@ const UniformsLib = {
10
10
 
11
11
  common: {
12
12
 
13
- diffuse: { value: new Color( 0xffffff ) },
13
+ diffuse: { value: /*@__PURE__*/ new Color( 0xffffff ) },
14
14
  opacity: { value: 1.0 },
15
15
 
16
16
  map: { value: null },
17
- uvTransform: { value: new Matrix3() },
18
- uv2Transform: { value: new Matrix3() },
17
+ uvTransform: { value: /*@__PURE__*/ new Matrix3() },
18
+ uv2Transform: { value: /*@__PURE__*/ new Matrix3() },
19
19
 
20
20
  alphaMap: { value: null },
21
21
  alphaTest: { value: 0 }
@@ -33,8 +33,8 @@ const UniformsLib = {
33
33
  envMap: { value: null },
34
34
  flipEnvMap: { value: - 1 },
35
35
  reflectivity: { value: 1.0 }, // basic, lambert, phong
36
- ior: { value: 1.5 }, // standard, physical
37
- refractionRatio: { value: 0.98 }
36
+ ior: { value: 1.5 }, // physical
37
+ refractionRatio: { value: 0.98 } // basic, lambert, phong
38
38
 
39
39
  },
40
40
 
@@ -68,7 +68,7 @@ const UniformsLib = {
68
68
  normalmap: {
69
69
 
70
70
  normalMap: { value: null },
71
- normalScale: { value: new Vector2( 1, 1 ) }
71
+ normalScale: { value: /*@__PURE__*/ new Vector2( 1, 1 ) }
72
72
 
73
73
  },
74
74
 
@@ -103,7 +103,7 @@ const UniformsLib = {
103
103
  fogDensity: { value: 0.00025 },
104
104
  fogNear: { value: 1 },
105
105
  fogFar: { value: 2000 },
106
- fogColor: { value: new Color( 0xffffff ) }
106
+ fogColor: { value: /*@__PURE__*/ new Color( 0xffffff ) }
107
107
 
108
108
  },
109
109
 
@@ -145,8 +145,9 @@ const UniformsLib = {
145
145
  shadowMapSize: {}
146
146
  } },
147
147
 
148
+ spotLightMap: { value: [] },
148
149
  spotShadowMap: { value: [] },
149
- spotShadowMatrix: { value: [] },
150
+ spotLightMatrix: { value: [] },
150
151
 
151
152
  pointLights: { value: [], properties: {
152
153
  color: {},
@@ -188,27 +189,27 @@ const UniformsLib = {
188
189
 
189
190
  points: {
190
191
 
191
- diffuse: { value: new Color( 0xffffff ) },
192
+ diffuse: { value: /*@__PURE__*/ new Color( 0xffffff ) },
192
193
  opacity: { value: 1.0 },
193
194
  size: { value: 1.0 },
194
195
  scale: { value: 1.0 },
195
196
  map: { value: null },
196
197
  alphaMap: { value: null },
197
198
  alphaTest: { value: 0 },
198
- uvTransform: { value: new Matrix3() }
199
+ uvTransform: { value: /*@__PURE__*/ new Matrix3() }
199
200
 
200
201
  },
201
202
 
202
203
  sprite: {
203
204
 
204
- diffuse: { value: new Color( 0xffffff ) },
205
+ diffuse: { value: /*@__PURE__*/ new Color( 0xffffff ) },
205
206
  opacity: { value: 1.0 },
206
- center: { value: new Vector2( 0.5, 0.5 ) },
207
+ center: { value: /*@__PURE__*/ new Vector2( 0.5, 0.5 ) },
207
208
  rotation: { value: 0.0 },
208
209
  map: { value: null },
209
210
  alphaMap: { value: null },
210
211
  alphaTest: { value: 0 },
211
- uvTransform: { value: new Matrix3() }
212
+ uvTransform: { value: /*@__PURE__*/ new Matrix3() }
212
213
 
213
214
  }
214
215
 
@@ -59,6 +59,20 @@ export function mergeUniforms( uniforms ) {
59
59
 
60
60
  }
61
61
 
62
+ export function cloneUniformsGroups( src ) {
63
+
64
+ const dst = [];
65
+
66
+ for ( let u = 0; u < src.length; u ++ ) {
67
+
68
+ dst.push( src[ u ].clone() );
69
+
70
+ }
71
+
72
+ return dst;
73
+
74
+ }
75
+
62
76
  // Legacy
63
77
 
64
78
  const UniformsUtils = { clone: cloneUniforms, merge: mergeUniforms };
@@ -16,16 +16,12 @@ function WebGLAttributes( gl, capabilities ) {
16
16
 
17
17
  attribute.onUploadCallback();
18
18
 
19
- let type = gl.FLOAT;
19
+ let type;
20
20
 
21
21
  if ( array instanceof Float32Array ) {
22
22
 
23
23
  type = gl.FLOAT;
24
24
 
25
- } else if ( array instanceof Float64Array ) {
26
-
27
- console.warn( 'THREE.WebGLAttributes: Unsupported data buffer format: Float64Array.' );
28
-
29
25
  } else if ( array instanceof Uint16Array ) {
30
26
 
31
27
  if ( attribute.isFloat16BufferAttribute ) {
@@ -36,7 +32,7 @@ function WebGLAttributes( gl, capabilities ) {
36
32
 
37
33
  } else {
38
34
 
39
- console.warn( 'THREE.WebGLAttributes: Usage of Float16BufferAttribute requires WebGL2.' );
35
+ throw new Error( 'THREE.WebGLAttributes: Usage of Float16BufferAttribute requires WebGL2.' );
40
36
 
41
37
  }
42
38
 
@@ -70,6 +66,10 @@ function WebGLAttributes( gl, capabilities ) {
70
66
 
71
67
  type = gl.UNSIGNED_BYTE;
72
68
 
69
+ } else {
70
+
71
+ throw new Error( 'THREE.WebGLAttributes: Unsupported buffer data format: ' + array );
72
+
73
73
  }
74
74
 
75
75
  return {
@@ -7,10 +7,10 @@ import { Mesh } from '../../objects/Mesh.js';
7
7
  import { ShaderLib } from '../shaders/ShaderLib.js';
8
8
  import { cloneUniforms } from '../shaders/UniformsUtils.js';
9
9
 
10
- function WebGLBackground( renderer, cubemaps, state, objects, premultipliedAlpha ) {
10
+ function WebGLBackground( renderer, cubemaps, state, objects, alpha, premultipliedAlpha ) {
11
11
 
12
12
  const clearColor = new Color( 0x000000 );
13
- let clearAlpha = 0;
13
+ let clearAlpha = alpha === true ? 0 : 1;
14
14
 
15
15
  let planeMesh;
16
16
  let boxMesh;
@@ -86,7 +86,7 @@ function WebGLBackground( renderer, cubemaps, state, objects, premultipliedAlpha
86
86
 
87
87
  };
88
88
 
89
- // enable code injection for non-built-in material
89
+ // add "envMap" material property so the renderer can evaluate it like for built-in materials
90
90
  Object.defineProperty( boxMesh.material, 'envMap', {
91
91
 
92
92
  get: function () {
@@ -116,6 +116,8 @@ function WebGLBackground( renderer, cubemaps, state, objects, premultipliedAlpha
116
116
 
117
117
  }
118
118
 
119
+ boxMesh.layers.enableAll();
120
+
119
121
  // push to the pre-sorted opaque render list
120
122
  renderList.unshift( boxMesh, boxMesh.geometry, boxMesh.material, 0, 0, null );
121
123
 
@@ -139,7 +141,7 @@ function WebGLBackground( renderer, cubemaps, state, objects, premultipliedAlpha
139
141
 
140
142
  planeMesh.geometry.deleteAttribute( 'normal' );
141
143
 
142
- // enable code injection for non-built-in material
144
+ // add "map" material property so the renderer can evaluate it like for built-in materials
143
145
  Object.defineProperty( planeMesh.material, 'map', {
144
146
 
145
147
  get: function () {
@@ -176,6 +178,7 @@ function WebGLBackground( renderer, cubemaps, state, objects, premultipliedAlpha
176
178
 
177
179
  }
178
180
 
181
+ planeMesh.layers.enableAll();
179
182
 
180
183
  // push to the pre-sorted opaque render list
181
184
  renderList.unshift( planeMesh, planeMesh.geometry, planeMesh.material, 0, 0, null );