redscript-mc 2.5.0 → 2.6.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +80 -0
- package/README.md +5 -75
- package/README.zh.md +165 -147
- package/ROADMAP.md +195 -0
- package/dist/data/linalg/function/_vec2d_len_sq_fx.mcfunction +17 -0
- package/dist/data/linalg/function/_vec3d_len_sq_fx.mcfunction +27 -0
- package/dist/data/linalg/function/load.mcfunction +1 -0
- package/dist/data/linalg/function/mat2d_det.mcfunction +16 -0
- package/dist/data/linalg/function/mat2d_mul_r0c0.mcfunction +16 -0
- package/dist/data/linalg/function/mat2d_mul_r0c1.mcfunction +16 -0
- package/dist/data/linalg/function/mat2d_mul_r1c0.mcfunction +16 -0
- package/dist/data/linalg/function/mat2d_mul_r1c1.mcfunction +16 -0
- package/dist/data/linalg/function/mat2d_vecmul_x.mcfunction +16 -0
- package/dist/data/linalg/function/mat2d_vecmul_y.mcfunction +16 -0
- package/dist/data/linalg/function/solve2d_x.mcfunction +27 -0
- package/dist/data/linalg/function/solve2d_y.mcfunction +27 -0
- package/dist/data/linalg/function/vec2d_dist.mcfunction +15 -0
- package/dist/data/linalg/function/vec2d_dot.mcfunction +16 -0
- package/dist/data/linalg/function/vec2d_length.mcfunction +21 -0
- package/dist/data/linalg/function/vec2d_normalize_x.mcfunction +8 -0
- package/dist/data/linalg/function/vec2d_normalize_x__merge_1.mcfunction +10 -0
- package/dist/data/linalg/function/vec2d_normalize_x__then_0.mcfunction +3 -0
- package/dist/data/linalg/function/vec2d_normalize_y.mcfunction +8 -0
- package/dist/data/linalg/function/vec2d_normalize_y__merge_1.mcfunction +10 -0
- package/dist/data/linalg/function/vec2d_normalize_y__then_0.mcfunction +3 -0
- package/dist/data/linalg/function/vec3d_cross_x.mcfunction +16 -0
- package/dist/data/linalg/function/vec3d_cross_y.mcfunction +16 -0
- package/dist/data/linalg/function/vec3d_cross_z.mcfunction +16 -0
- package/dist/data/linalg/function/vec3d_dist.mcfunction +21 -0
- package/dist/data/linalg/function/vec3d_dot.mcfunction +26 -0
- package/dist/data/linalg/function/vec3d_length.mcfunction +31 -0
- package/dist/data/linalg/function/vec3d_normalize_x.mcfunction +9 -0
- package/dist/data/linalg/function/vec3d_normalize_x__merge_1.mcfunction +11 -0
- package/dist/data/linalg/function/vec3d_normalize_x__then_0.mcfunction +3 -0
- package/dist/data/linalg/function/vec3d_normalize_y.mcfunction +9 -0
- package/dist/data/linalg/function/vec3d_normalize_y__merge_1.mcfunction +11 -0
- package/dist/data/linalg/function/vec3d_normalize_y__then_0.mcfunction +3 -0
- package/dist/data/linalg/function/vec3d_normalize_z.mcfunction +9 -0
- package/dist/data/linalg/function/vec3d_normalize_z__merge_1.mcfunction +11 -0
- package/dist/data/linalg/function/vec3d_normalize_z__then_0.mcfunction +3 -0
- package/dist/data/math_hp/function/cos_hp.mcfunction +8 -0
- package/dist/data/math_hp/function/div3_hp.mcfunction +23 -0
- package/dist/data/math_hp/function/div_hp.mcfunction +13 -0
- package/dist/data/math_hp/function/init_div.mcfunction +1 -0
- package/dist/data/math_hp/function/init_trig.mcfunction +1 -0
- package/dist/data/math_hp/function/ln_5term.mcfunction +6 -0
- package/dist/data/math_hp/function/ln_5term__loop_body_1.mcfunction +8 -0
- package/dist/data/math_hp/function/ln_5term__loop_body_4.mcfunction +8 -0
- package/dist/data/math_hp/function/ln_5term__loop_exit_2.mcfunction +1 -0
- package/dist/data/math_hp/function/ln_5term__loop_exit_5.mcfunction +61 -0
- package/dist/data/math_hp/function/ln_5term__loop_header_0.mcfunction +3 -0
- package/dist/data/math_hp/function/ln_5term__loop_header_3.mcfunction +6 -0
- package/dist/data/math_hp/function/load.mcfunction +1 -0
- package/dist/data/math_hp/function/norm3_hp.mcfunction +43 -0
- package/dist/data/math_hp/function/sin_hp.mcfunction +8 -0
- package/dist/data/math_hp/function/sqrt_hp.mcfunction +17 -0
- package/dist/data/math_hp/function/sqrt_hp__merge_1.mcfunction +21 -0
- package/dist/data/math_hp/function/sqrt_hp__then_0.mcfunction +2 -0
- package/dist/data/minecraft/tags/function/load.json +1 -2
- package/dist/data/minecraft/tags/function/tick.json +1 -1
- package/dist/data/readme_demo/function/_draw.mcfunction +1 -0
- package/dist/data/readme_demo/function/_init.mcfunction +1 -0
- package/dist/data/readme_demo/function/_math_init.mcfunction +4 -0
- package/dist/data/readme_demo/function/_wave_tick.mcfunction +1 -0
- package/dist/data/readme_demo/function/_wave_tick__foreach_t8.mcfunction +109 -0
- package/dist/data/readme_demo/function/acos_approx.mcfunction +7 -0
- package/dist/data/readme_demo/function/approx_eq.mcfunction +10 -0
- package/dist/data/readme_demo/function/approx_eq__merge_1.mcfunction +3 -0
- package/dist/data/readme_demo/function/approx_eq__merge_3.mcfunction +2 -0
- package/dist/data/readme_demo/function/approx_eq__then_0.mcfunction +4 -0
- package/dist/data/readme_demo/function/approx_eq__then_2.mcfunction +2 -0
- package/dist/data/readme_demo/function/asin_approx.mcfunction +5 -0
- package/dist/data/readme_demo/function/asin_approx__merge_1.mcfunction +3 -0
- package/dist/data/readme_demo/function/asin_approx__merge_10.mcfunction +5 -0
- package/dist/data/readme_demo/function/asin_approx__merge_4.mcfunction +12 -0
- package/dist/data/readme_demo/function/asin_approx__merge_7.mcfunction +14 -0
- package/dist/data/readme_demo/function/asin_approx__then_0.mcfunction +2 -0
- package/dist/data/readme_demo/function/asin_approx__then_3.mcfunction +2 -0
- package/dist/data/readme_demo/function/asin_approx__then_6.mcfunction +2 -0
- package/dist/data/readme_demo/function/asin_approx__then_9.mcfunction +2 -0
- package/dist/data/readme_demo/function/cbrt_fx.mcfunction +5 -0
- package/dist/data/readme_demo/function/cbrt_fx__loop_body_6.mcfunction +7 -0
- package/dist/data/readme_demo/function/cbrt_fx__loop_exit_7.mcfunction +1 -0
- package/dist/data/readme_demo/function/cbrt_fx__loop_header_5.mcfunction +4 -0
- package/dist/data/readme_demo/function/cbrt_fx__merge_1.mcfunction +8 -0
- package/dist/data/readme_demo/function/cbrt_fx__merge_11.mcfunction +5 -0
- package/dist/data/readme_demo/function/cbrt_fx__merge_13.mcfunction +4 -0
- package/dist/data/readme_demo/function/cbrt_fx__merge_4.mcfunction +2 -0
- package/dist/data/readme_demo/function/cbrt_fx__merge_9.mcfunction +13 -0
- package/dist/data/readme_demo/function/cbrt_fx__then_0.mcfunction +2 -0
- package/dist/data/readme_demo/function/cbrt_fx__then_10.mcfunction +2 -0
- package/dist/data/readme_demo/function/cbrt_fx__then_12.mcfunction +2 -0
- package/dist/data/readme_demo/function/cbrt_fx__then_3.mcfunction +2 -0
- package/dist/data/readme_demo/function/cbrt_fx__then_8.mcfunction +2 -0
- package/dist/data/readme_demo/function/cbrt_newton.mcfunction +5 -0
- package/dist/data/readme_demo/function/cbrt_newton__else_7.mcfunction +2 -0
- package/dist/data/readme_demo/function/cbrt_newton__merge_1.mcfunction +11 -0
- package/dist/data/readme_demo/function/cbrt_newton__merge_4.mcfunction +1 -0
- package/dist/data/readme_demo/function/cbrt_newton__merge_6.mcfunction +1 -0
- package/dist/data/readme_demo/function/cbrt_newton__then_0.mcfunction +2 -0
- package/dist/data/readme_demo/function/cbrt_newton__then_3.mcfunction +17 -0
- package/dist/data/readme_demo/function/cbrt_newton__then_5.mcfunction +11 -0
- package/dist/data/readme_demo/function/ceil_div.mcfunction +9 -0
- package/dist/data/readme_demo/function/combinations.mcfunction +6 -0
- package/dist/data/readme_demo/function/combinations__loop_body_9.mcfunction +15 -0
- package/dist/data/readme_demo/function/combinations__loop_exit_10.mcfunction +1 -0
- package/dist/data/readme_demo/function/combinations__loop_header_8.mcfunction +3 -0
- package/dist/data/readme_demo/function/combinations__merge_1.mcfunction +3 -0
- package/dist/data/readme_demo/function/combinations__merge_4.mcfunction +6 -0
- package/dist/data/readme_demo/function/combinations__merge_7.mcfunction +3 -0
- package/dist/data/readme_demo/function/combinations__then_0.mcfunction +2 -0
- package/dist/data/readme_demo/function/combinations__then_3.mcfunction +2 -0
- package/dist/data/readme_demo/function/combinations__then_6.mcfunction +4 -0
- package/dist/data/readme_demo/function/cos_fixed.mcfunction +7 -0
- package/dist/data/readme_demo/function/cubic_disc_fx.mcfunction +26 -0
- package/dist/data/readme_demo/function/cubic_newton.mcfunction +8 -0
- package/dist/data/readme_demo/function/cubic_newton__loop_body_1.mcfunction +55 -0
- package/dist/data/readme_demo/function/cubic_newton__loop_exit_2.mcfunction +1 -0
- package/dist/data/readme_demo/function/cubic_newton__loop_header_0.mcfunction +4 -0
- package/dist/data/readme_demo/function/cubic_newton__merge_10.mcfunction +1 -0
- package/dist/data/readme_demo/function/cubic_newton__merge_4.mcfunction +4 -0
- package/dist/data/readme_demo/function/cubic_newton__merge_6.mcfunction +4 -0
- package/dist/data/readme_demo/function/cubic_newton__merge_8.mcfunction +4 -0
- package/dist/data/readme_demo/function/cubic_newton__then_3.mcfunction +2 -0
- package/dist/data/readme_demo/function/cubic_newton__then_5.mcfunction +13 -0
- package/dist/data/readme_demo/function/cubic_newton__then_7.mcfunction +4 -0
- package/dist/data/readme_demo/function/cubic_newton__then_9.mcfunction +2 -0
- package/dist/data/readme_demo/function/divfix.mcfunction +6 -0
- package/dist/data/readme_demo/function/divfix__merge_1.mcfunction +6 -0
- package/dist/data/readme_demo/function/divfix__then_0.mcfunction +2 -0
- package/dist/data/readme_demo/function/exp_fx.mcfunction +16 -0
- package/dist/data/readme_demo/function/exp_fx__loop_body_10.mcfunction +8 -0
- package/dist/data/readme_demo/function/exp_fx__loop_body_5.mcfunction +8 -0
- package/dist/data/readme_demo/function/exp_fx__loop_exit_11.mcfunction +1 -0
- package/dist/data/readme_demo/function/exp_fx__loop_exit_6.mcfunction +1 -0
- package/dist/data/readme_demo/function/exp_fx__loop_header_4.mcfunction +3 -0
- package/dist/data/readme_demo/function/exp_fx__loop_header_9.mcfunction +3 -0
- package/dist/data/readme_demo/function/exp_fx__merge_1.mcfunction +47 -0
- package/dist/data/readme_demo/function/exp_fx__merge_3.mcfunction +4 -0
- package/dist/data/readme_demo/function/exp_fx__merge_8.mcfunction +1 -0
- package/dist/data/readme_demo/function/exp_fx__then_0.mcfunction +7 -0
- package/dist/data/readme_demo/function/exp_fx__then_2.mcfunction +2 -0
- package/dist/data/readme_demo/function/exp_fx__then_7.mcfunction +5 -0
- package/dist/data/readme_demo/function/factorial.mcfunction +5 -0
- package/dist/data/readme_demo/function/factorial__loop_body_4.mcfunction +7 -0
- package/dist/data/readme_demo/function/factorial__loop_exit_5.mcfunction +1 -0
- package/dist/data/readme_demo/function/factorial__loop_header_3.mcfunction +3 -0
- package/dist/data/readme_demo/function/factorial__merge_1.mcfunction +3 -0
- package/dist/data/readme_demo/function/factorial__then_0.mcfunction +2 -0
- package/dist/data/readme_demo/function/gamma_int.mcfunction +5 -0
- package/dist/data/readme_demo/function/gamma_int__merge_1.mcfunction +6 -0
- package/dist/data/readme_demo/function/gamma_int__then_0.mcfunction +2 -0
- package/dist/data/readme_demo/function/gcd.mcfunction +7 -0
- package/dist/data/readme_demo/function/gcd__loop_body_5.mcfunction +5 -0
- package/dist/data/readme_demo/function/gcd__loop_exit_6.mcfunction +1 -0
- package/dist/data/readme_demo/function/gcd__loop_header_4.mcfunction +4 -0
- package/dist/data/readme_demo/function/gcd__merge_1.mcfunction +5 -0
- package/dist/data/readme_demo/function/gcd__merge_3.mcfunction +1 -0
- package/dist/data/readme_demo/function/gcd__then_0.mcfunction +4 -0
- package/dist/data/readme_demo/function/gcd__then_2.mcfunction +4 -0
- package/dist/data/readme_demo/function/isqrt.mcfunction +5 -0
- package/dist/data/readme_demo/function/isqrt__loop_body_10.mcfunction +8 -0
- package/dist/data/readme_demo/function/isqrt__loop_body_13.mcfunction +11 -0
- package/dist/data/readme_demo/function/isqrt__loop_body_7.mcfunction +8 -0
- package/dist/data/readme_demo/function/isqrt__loop_exit_11.mcfunction +2 -0
- package/dist/data/readme_demo/function/isqrt__loop_exit_14.mcfunction +1 -0
- package/dist/data/readme_demo/function/isqrt__loop_exit_8.mcfunction +9 -0
- package/dist/data/readme_demo/function/isqrt__loop_header_12.mcfunction +4 -0
- package/dist/data/readme_demo/function/isqrt__loop_header_6.mcfunction +4 -0
- package/dist/data/readme_demo/function/isqrt__loop_header_9.mcfunction +3 -0
- package/dist/data/readme_demo/function/isqrt__merge_1.mcfunction +4 -0
- package/dist/data/readme_demo/function/isqrt__merge_16.mcfunction +5 -0
- package/dist/data/readme_demo/function/isqrt__merge_4.mcfunction +3 -0
- package/dist/data/readme_demo/function/isqrt__then_0.mcfunction +2 -0
- package/dist/data/readme_demo/function/isqrt__then_15.mcfunction +1 -0
- package/dist/data/readme_demo/function/isqrt__then_3.mcfunction +2 -0
- package/dist/data/readme_demo/function/lcm.mcfunction +11 -0
- package/dist/data/readme_demo/function/lcm__merge_1.mcfunction +5 -0
- package/dist/data/readme_demo/function/lcm__then_0.mcfunction +2 -0
- package/dist/data/readme_demo/function/lerp.mcfunction +13 -0
- package/dist/data/readme_demo/function/ln.mcfunction +9 -0
- package/dist/data/readme_demo/function/ln__loop_body_1.mcfunction +8 -0
- package/dist/data/readme_demo/function/ln__loop_body_4.mcfunction +8 -0
- package/dist/data/readme_demo/function/ln__loop_exit_2.mcfunction +1 -0
- package/dist/data/readme_demo/function/ln__loop_exit_5.mcfunction +37 -0
- package/dist/data/readme_demo/function/ln__loop_header_0.mcfunction +3 -0
- package/dist/data/readme_demo/function/ln__loop_header_3.mcfunction +6 -0
- package/dist/data/readme_demo/function/load.mcfunction +1 -0
- package/dist/data/readme_demo/function/log10_fx.mcfunction +11 -0
- package/dist/data/readme_demo/function/log2_fx.mcfunction +11 -0
- package/dist/data/readme_demo/function/log2_int.mcfunction +5 -0
- package/dist/data/readme_demo/function/log2_int__loop_body_4.mcfunction +8 -0
- package/dist/data/readme_demo/function/log2_int__loop_exit_5.mcfunction +1 -0
- package/dist/data/readme_demo/function/log2_int__loop_header_3.mcfunction +4 -0
- package/dist/data/readme_demo/function/log2_int__merge_1.mcfunction +3 -0
- package/dist/data/readme_demo/function/log2_int__then_0.mcfunction +2 -0
- package/dist/data/readme_demo/function/loga_fx.mcfunction +10 -0
- package/dist/data/readme_demo/function/loga_fx__merge_1.mcfunction +9 -0
- package/dist/data/readme_demo/function/loga_fx__then_0.mcfunction +2 -0
- package/dist/data/readme_demo/function/map.mcfunction +12 -0
- package/dist/data/readme_demo/function/map__merge_1.mcfunction +11 -0
- package/dist/data/readme_demo/function/map__then_0.mcfunction +1 -0
- package/dist/data/readme_demo/function/mulfix.mcfunction +8 -0
- package/dist/data/readme_demo/function/newton_step.mcfunction +7 -0
- package/dist/data/readme_demo/function/newton_step__merge_1.mcfunction +8 -0
- package/dist/data/readme_demo/function/newton_step__then_0.mcfunction +1 -0
- package/dist/data/readme_demo/function/pow_int.mcfunction +6 -0
- package/dist/data/readme_demo/function/pow_int__loop_body_4.mcfunction +7 -0
- package/dist/data/readme_demo/function/pow_int__loop_exit_5.mcfunction +1 -0
- package/dist/data/readme_demo/function/pow_int__loop_header_3.mcfunction +4 -0
- package/dist/data/readme_demo/function/pow_int__merge_1.mcfunction +4 -0
- package/dist/data/readme_demo/function/pow_int__merge_7.mcfunction +8 -0
- package/dist/data/readme_demo/function/pow_int__then_0.mcfunction +2 -0
- package/dist/data/readme_demo/function/pow_int__then_6.mcfunction +4 -0
- package/dist/data/readme_demo/function/quadratic_disc.mcfunction +12 -0
- package/dist/data/readme_demo/function/quadratic_x1.mcfunction +7 -0
- package/dist/data/readme_demo/function/quadratic_x1__merge_1.mcfunction +13 -0
- package/dist/data/readme_demo/function/quadratic_x1__merge_4.mcfunction +15 -0
- package/dist/data/readme_demo/function/quadratic_x1__then_0.mcfunction +2 -0
- package/dist/data/readme_demo/function/quadratic_x1__then_3.mcfunction +2 -0
- package/dist/data/readme_demo/function/quadratic_x2.mcfunction +7 -0
- package/dist/data/readme_demo/function/quadratic_x2__merge_1.mcfunction +13 -0
- package/dist/data/readme_demo/function/quadratic_x2__merge_4.mcfunction +15 -0
- package/dist/data/readme_demo/function/quadratic_x2__then_0.mcfunction +2 -0
- package/dist/data/readme_demo/function/quadratic_x2__then_3.mcfunction +2 -0
- package/dist/data/readme_demo/function/sign.mcfunction +5 -0
- package/dist/data/readme_demo/function/sign__merge_1.mcfunction +4 -0
- package/dist/data/readme_demo/function/sign__merge_4.mcfunction +2 -0
- package/dist/data/readme_demo/function/sign__then_0.mcfunction +2 -0
- package/dist/data/readme_demo/function/sign__then_3.mcfunction +2 -0
- package/dist/data/readme_demo/function/simpson_step.mcfunction +16 -0
- package/dist/data/readme_demo/function/sin_fixed.mcfunction +9 -0
- package/dist/data/readme_demo/function/sin_fixed__merge_1.mcfunction +4 -0
- package/dist/data/readme_demo/function/sin_fixed__merge_3.mcfunction +4 -0
- package/dist/data/readme_demo/function/sin_fixed__merge_6.mcfunction +4 -0
- package/dist/data/readme_demo/function/sin_fixed__merge_9.mcfunction +10 -0
- package/dist/data/readme_demo/function/sin_fixed__then_0.mcfunction +4 -0
- package/dist/data/readme_demo/function/sin_fixed__then_2.mcfunction +6 -0
- package/dist/data/readme_demo/function/sin_fixed__then_5.mcfunction +8 -0
- package/dist/data/readme_demo/function/sin_fixed__then_8.mcfunction +10 -0
- package/dist/data/readme_demo/function/smootherstep.mcfunction +10 -0
- package/dist/data/readme_demo/function/smootherstep__merge_1.mcfunction +12 -0
- package/dist/data/readme_demo/function/smootherstep__merge_4.mcfunction +4 -0
- package/dist/data/readme_demo/function/smootherstep__merge_6.mcfunction +27 -0
- package/dist/data/readme_demo/function/smootherstep__then_0.mcfunction +2 -0
- package/dist/data/readme_demo/function/smootherstep__then_3.mcfunction +2 -0
- package/dist/data/readme_demo/function/smootherstep__then_5.mcfunction +2 -0
- package/dist/data/readme_demo/function/smoothstep.mcfunction +10 -0
- package/dist/data/readme_demo/function/smoothstep__merge_1.mcfunction +12 -0
- package/dist/data/readme_demo/function/smoothstep__merge_4.mcfunction +4 -0
- package/dist/data/readme_demo/function/smoothstep__merge_6.mcfunction +15 -0
- package/dist/data/readme_demo/function/smoothstep__then_0.mcfunction +2 -0
- package/dist/data/readme_demo/function/smoothstep__then_3.mcfunction +2 -0
- package/dist/data/readme_demo/function/smoothstep__then_5.mcfunction +2 -0
- package/dist/data/readme_demo/function/solve2x2_x.mcfunction +17 -0
- package/dist/data/readme_demo/function/solve2x2_x__merge_1.mcfunction +12 -0
- package/dist/data/readme_demo/function/solve2x2_x__then_0.mcfunction +2 -0
- package/dist/data/readme_demo/function/solve2x2_y.mcfunction +17 -0
- package/dist/data/readme_demo/function/solve2x2_y__merge_1.mcfunction +12 -0
- package/dist/data/readme_demo/function/solve2x2_y__then_0.mcfunction +2 -0
- package/dist/data/readme_demo/function/sqrt_fixed.mcfunction +8 -0
- package/dist/data/readme_demo/function/sqrt_fx.mcfunction +8 -0
- package/dist/data/readme_demo/function/start.mcfunction +2 -0
- package/dist/data/readme_demo/function/stop.mcfunction +1 -0
- package/dist/data/readme_demo/function/trapezoid_step.mcfunction +11 -0
- package/dist/data/stdextra/function/__load.mcfunction +2 -0
- package/dist/data/stdextra/function/load.mcfunction +1 -0
- package/dist/data/stdextra/function/test_bigint.mcfunction +52 -0
- package/dist/data/stdextra/function/test_bits.mcfunction +33 -0
- package/dist/data/stdextra/function/test_list_sort.mcfunction +55 -0
- package/dist/data/stdextra/function/test_random.mcfunction +17 -0
- package/dist/data/stdextra/function/test_random__merge_1.mcfunction +4 -0
- package/dist/data/stdextra/function/test_random__merge_11.mcfunction +1 -0
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- package/src/__tests__/stdlib/matrix.test.ts +140 -0
- package/src/__tests__/stdlib/pathfind.test.ts +151 -0
- package/src/__tests__/stdlib/scheduler.test.ts +171 -0
- package/src/__tests__/stdlib/sort-v2.test.ts +111 -0
- package/src/__tests__/stdlib/sort.test.ts +106 -0
- package/src/__tests__/stdlib/state.test.ts +164 -0
- package/src/__tests__/typechecker-strict.test.ts +21 -21
- package/src/__tests__/typechecker.test.ts +5 -3
- package/src/ast/types.ts +16 -3
- package/src/emit/compile.ts +32 -3
- package/src/emit/index.ts +24 -1
- package/src/emit/modules.ts +2 -1
- package/src/events/types.ts +5 -2
- package/src/examples/capture_the_flag.mcrs +2 -2
- package/src/examples/hunger_games.mcrs +4 -4
- package/src/examples/parkour_race.mcrs +8 -8
- package/src/examples/tutorial_01_hello.mcrs +63 -0
- package/src/examples/tutorial_02_variables.mcrs +157 -0
- package/src/examples/tutorial_03_functions_structs.mcrs +162 -0
- package/src/examples/tutorial_04_selectors.mcrs +139 -0
- package/src/examples/tutorial_05_decorators.mcrs +131 -0
- package/src/examples/tutorial_06_math_particles.mcrs +123 -0
- package/src/examples/tutorial_07_random.mcrs +142 -0
- package/src/examples/tutorial_08_coroutine.mcrs +163 -0
- package/src/examples/tutorial_09_precision.mcrs +154 -0
- package/src/examples/tutorial_10_kill_race.mcrs +289 -0
- package/src/examples/zombie_survival.mcrs +7 -7
- package/src/hir/lower.ts +101 -4
- package/src/hir/monomorphize.ts +11 -6
- package/src/hir/types.ts +14 -1
- package/src/lexer/index.ts +11 -2
- package/src/lir/lower.ts +8 -0
- package/src/lsp/server.ts +894 -54
- package/src/mc-test/client.ts +32 -1
- package/src/mir/lower.ts +703 -74
- package/src/mir/types.ts +1 -0
- package/src/mir/verify.ts +2 -0
- package/src/optimizer/constant_fold.ts +11 -6
- package/src/optimizer/coroutine.ts +89 -29
- package/src/optimizer/interprocedural.ts +4 -0
- package/src/parser/index.ts +175 -41
- package/src/runtime/index.ts +26 -0
- package/src/stdlib/advanced.mcrs +47 -0
- package/src/stdlib/bigint.mcrs +251 -0
- package/src/stdlib/calculus.mcrs +150 -0
- package/src/stdlib/color.mcrs +102 -82
- package/src/stdlib/combat.mcrs +18 -12
- package/src/stdlib/dialog.mcrs +55 -0
- package/src/stdlib/ecs.mcrs +238 -0
- package/src/stdlib/events.mcrs +29 -0
- package/src/stdlib/expr.mcrs +117 -0
- package/src/stdlib/fft.mcrs +177 -0
- package/src/stdlib/geometry.mcrs +89 -0
- package/src/stdlib/graph.mcrs +274 -0
- package/src/stdlib/heap.mcrs +175 -0
- package/src/stdlib/linalg.mcrs +260 -0
- package/src/stdlib/list.mcrs +99 -0
- package/src/stdlib/math.mcrs +121 -5
- package/src/stdlib/math_hp.mcrs +452 -0
- package/src/stdlib/matrix.mcrs +113 -0
- package/src/stdlib/ode.mcrs +168 -0
- package/src/stdlib/parabola.mcrs +160 -0
- package/src/stdlib/particles.mcrs +69 -0
- package/src/stdlib/pathfind.mcrs +321 -0
- package/src/stdlib/quaternion.mcrs +192 -0
- package/src/stdlib/random.mcrs +46 -1
- package/src/stdlib/scheduler.mcrs +271 -0
- package/src/stdlib/signal.mcrs +223 -0
- package/src/stdlib/sort.mcrs +194 -0
- package/src/stdlib/state.mcrs +65 -0
- package/src/stdlib/world.mcrs +24 -0
- package/src/typechecker/index.ts +88 -15
- package/test_trig.ts +43 -0
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// ============================================
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// Tutorial 01: Hello Datapack
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// ============================================
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// A "hello world" datapack that announces server startup,
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// welcomes players who trigger the welcome kit, and gives
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// them starter items on demand.
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// ============================================
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// Declare a namespace for this datapack
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namespace tutorial01
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// ─── Scoreboard setup ───────────────────────────────────────────────────────
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@load
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fn setup() {
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// Create a scoreboard objective so we can track anything we want later
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scoreboard_add_objective("tut01_data", "dummy")
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// This runs once when the world loads
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say("Hello! Tutorial 01 datapack loaded.")
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say("Type /trigger welcome_kit to get started!")
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}
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// ─── Tick function ───────────────────────────────────────────────────────────
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@tick
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fn every_tick() {
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// This runs every game tick (20 times per second)
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// Keep it lightweight — just checking a counter here
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let active: int = scoreboard_get("#active", "tut01_data")
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if (active == 1) {
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// The datapack is running — nothing fancy yet
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}
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}
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// ─── Welcome kit trigger ─────────────────────────────────────────────────────
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// Players run: /trigger welcome_kit
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// This fires once per activation per player
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@on_trigger("welcome_kit")
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fn give_welcome_kit() {
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// tell() sends a private message only to the triggering player (@s)
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tell(@s, "Welcome to Tutorial 01!")
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tell(@s, "Here is your starter kit:")
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// give() hands items directly to the triggering player
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give(@s, "minecraft:bread", 16)
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give(@s, "minecraft:wooden_sword", 1)
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give(@s, "minecraft:torch", 8)
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// Announce to everyone that someone got the kit
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announce("A player claimed the welcome kit!")
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}
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// ─── Bonus: greeting trigger ─────────────────────────────────────────────────
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// Players run: /trigger greet
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@on_trigger("greet")
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fn greet_player() {
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tell(@s, "Hello there, adventurer!")
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title(@s, "Welcome!")
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subtitle(@s, "Enjoy the server")
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}
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// ============================================
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// Tutorial 02: Variables & Control Flow
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// ============================================
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// A vote counter that lets players vote yes or no,
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// tracks results, and announces the winner.
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// ============================================
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namespace tutorial02
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// ─── Scoreboard setup ───────────────────────────────────────────────────────
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@load
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fn setup() {
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scoreboard_add_objective("votes_yes", "dummy")
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scoreboard_add_objective("votes_no", "dummy")
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scoreboard_add_objective("vote_cast", "dummy")
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say("Vote system ready! /trigger vote_yes or /trigger vote_no")
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}
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// ─── Variable types demo ─────────────────────────────────────────────────────
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fn demo_types() {
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// int: whole numbers (stored in scoreboard)
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let count: int = 42
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let negative: int = -7
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// bool: true or false
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let is_active: bool = true
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let has_voted: bool = false
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// fixed: decimal numbers × 10000 (1.5 is stored as 15000)
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// Useful for percentages, fractions, sub-block positions
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let percentage: fixed = 7500 as fixed // represents 0.75 (75%)
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let half: fixed = 5000 as fixed // represents 0.5
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// string: text labels
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let winner: string = "yes"
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// Use the values so the compiler doesn't complain
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if (is_active) {
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tell(@a, "Demo types loaded")
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}
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}
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// ─── Vote yes ───────────────────────────────────────────────────────────────
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@on_trigger("vote_yes")
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fn cast_yes() {
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// Check if player already voted
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let already_voted: int = scoreboard_get(@s, "vote_cast")
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if (already_voted == 1) {
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tell(@s, "You already voted!")
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return
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}
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// Record vote
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scoreboard_set(@s, "vote_cast", 1)
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let yes_count: int = scoreboard_get("#total", "votes_yes")
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yes_count = yes_count + 1
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scoreboard_set("#total", "votes_yes", yes_count)
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tell(@s, "You voted YES!")
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announce("A player voted YES")
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}
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// ─── Vote no ────────────────────────────────────────────────────────────────
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@on_trigger("vote_no")
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fn cast_no() {
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let already_voted: int = scoreboard_get(@s, "vote_cast")
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if (already_voted == 1) {
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tell(@s, "You already voted!")
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return
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74
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}
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75
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|
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scoreboard_set(@s, "vote_cast", 1)
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let no_count: int = scoreboard_get("#total", "votes_no")
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no_count = no_count + 1
|
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scoreboard_set("#total", "votes_no", no_count)
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|
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81
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tell(@s, "You voted NO!")
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announce("A player voted NO")
|
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83
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}
|
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84
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|
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85
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// ─── Tally results ──────────────────────────────────────────────────────────
|
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86
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+
|
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87
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@on_trigger("tally_votes")
|
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88
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fn tally() {
|
|
89
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let yes_count: int = scoreboard_get("#total", "votes_yes")
|
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90
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let no_count: int = scoreboard_get("#total", "votes_no")
|
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91
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let total: int = yes_count + no_count
|
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92
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+
|
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93
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say("=== Vote Results ===")
|
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94
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announce(f"YES: {yes_count}")
|
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95
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announce(f"NO: {no_count}")
|
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96
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|
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97
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if (total == 0) {
|
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98
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say("No votes cast yet!")
|
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99
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return
|
|
100
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+
}
|
|
101
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+
|
|
102
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// Determine winner using if/else
|
|
103
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+
if (yes_count > no_count) {
|
|
104
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title(@a, "YES wins!")
|
|
105
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+
say("The YES vote wins!")
|
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106
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+
} else {
|
|
107
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+
if (no_count > yes_count) {
|
|
108
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title(@a, "NO wins!")
|
|
109
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+
say("The NO vote wins!")
|
|
110
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+
} else {
|
|
111
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+
title(@a, "It's a tie!")
|
|
112
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+
say("It's a perfect tie!")
|
|
113
|
+
}
|
|
114
|
+
}
|
|
115
|
+
|
|
116
|
+
// Show percentage with fixed-point arithmetic
|
|
117
|
+
// Multiply by 10000 first to keep precision, then divide by total
|
|
118
|
+
let yes_pct: fixed = (yes_count * 10000 / total) as fixed
|
|
119
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+
announce(f"YES percentage (x10000): {yes_pct}")
|
|
120
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+
}
|
|
121
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+
|
|
122
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+
// ─── While loop example ──────────────────────────────────────────────────────
|
|
123
|
+
|
|
124
|
+
@on_trigger("count_down")
|
|
125
|
+
fn count_down() {
|
|
126
|
+
let i: int = 5
|
|
127
|
+
while (i > 0) {
|
|
128
|
+
tell(@s, f"Countdown: {i}")
|
|
129
|
+
i = i - 1
|
|
130
|
+
}
|
|
131
|
+
tell(@s, "Done!")
|
|
132
|
+
}
|
|
133
|
+
|
|
134
|
+
// ─── For loop example ────────────────────────────────────────────────────────
|
|
135
|
+
|
|
136
|
+
@on_trigger("for_demo")
|
|
137
|
+
fn for_demo() {
|
|
138
|
+
// for loop: start, end (exclusive), step defaults to 1
|
|
139
|
+
let i: int = 0
|
|
140
|
+
while (i < 5) {
|
|
141
|
+
tell(@s, f"Step {i}")
|
|
142
|
+
i = i + 1
|
|
143
|
+
}
|
|
144
|
+
}
|
|
145
|
+
|
|
146
|
+
// ─── Reset votes ────────────────────────────────────────────────────────────
|
|
147
|
+
|
|
148
|
+
@on_trigger("reset_votes")
|
|
149
|
+
fn reset_votes() {
|
|
150
|
+
scoreboard_set("#total", "votes_yes", 0)
|
|
151
|
+
scoreboard_set("#total", "votes_no", 0)
|
|
152
|
+
// Reset all players' vote_cast flags
|
|
153
|
+
foreach (p in @a) {
|
|
154
|
+
scoreboard_set(p, "vote_cast", 0)
|
|
155
|
+
}
|
|
156
|
+
say("Votes reset! Everyone can vote again.")
|
|
157
|
+
}
|
|
@@ -0,0 +1,162 @@
|
|
|
1
|
+
// ============================================
|
|
2
|
+
// Tutorial 03: Functions & Structs
|
|
3
|
+
// ============================================
|
|
4
|
+
// A boss health tracking system.
|
|
5
|
+
// Demonstrates functions with parameters/return values
|
|
6
|
+
// and structs for organizing related data.
|
|
7
|
+
// ============================================
|
|
8
|
+
|
|
9
|
+
namespace tutorial03
|
|
10
|
+
|
|
11
|
+
// ─── Struct definition ───────────────────────────────────────────────────────
|
|
12
|
+
|
|
13
|
+
// A struct groups related data into one named type
|
|
14
|
+
struct BossState {
|
|
15
|
+
max_hp: int,
|
|
16
|
+
current_hp: int,
|
|
17
|
+
phase: int, // 1=normal, 2=enraged (below 50%), 3=dying (below 20%)
|
|
18
|
+
alive: int // 0=dead, 1=alive
|
|
19
|
+
}
|
|
20
|
+
|
|
21
|
+
// Global boss instance
|
|
22
|
+
let boss: BossState = {
|
|
23
|
+
max_hp: 200,
|
|
24
|
+
current_hp: 200,
|
|
25
|
+
phase: 1,
|
|
26
|
+
alive: 0
|
|
27
|
+
}
|
|
28
|
+
|
|
29
|
+
// ─── Setup ──────────────────────────────────────────────────────────────────
|
|
30
|
+
|
|
31
|
+
@load
|
|
32
|
+
fn setup() {
|
|
33
|
+
scoreboard_add_objective("boss_hp", "dummy")
|
|
34
|
+
scoreboard_add_objective("boss_phase", "dummy")
|
|
35
|
+
say("Boss system loaded! /trigger spawn_boss to begin")
|
|
36
|
+
}
|
|
37
|
+
|
|
38
|
+
// ─── Functions ──────────────────────────────────────────────────────────────
|
|
39
|
+
|
|
40
|
+
// A pure function that computes a value and returns it
|
|
41
|
+
fn hp_percentage(current: int, max: int) -> int {
|
|
42
|
+
if (max <= 0) {
|
|
43
|
+
return 0
|
|
44
|
+
}
|
|
45
|
+
return current * 100 / max
|
|
46
|
+
}
|
|
47
|
+
|
|
48
|
+
// A function that checks and updates boss phase
|
|
49
|
+
// Takes the boss state by value (RedScript structs are value types)
|
|
50
|
+
fn get_phase(current_hp: int, max_hp: int) -> int {
|
|
51
|
+
let pct: int = hp_percentage(current_hp, max_hp)
|
|
52
|
+
if (pct <= 20) {
|
|
53
|
+
return 3
|
|
54
|
+
}
|
|
55
|
+
if (pct <= 50) {
|
|
56
|
+
return 2
|
|
57
|
+
}
|
|
58
|
+
return 1
|
|
59
|
+
}
|
|
60
|
+
|
|
61
|
+
fn describe_phase(phase: int) -> string {
|
|
62
|
+
if (phase == 1) {
|
|
63
|
+
return "Normal"
|
|
64
|
+
}
|
|
65
|
+
if (phase == 2) {
|
|
66
|
+
return "Enraged"
|
|
67
|
+
}
|
|
68
|
+
return "Dying"
|
|
69
|
+
}
|
|
70
|
+
|
|
71
|
+
// ─── Spawn boss ─────────────────────────────────────────────────────────────
|
|
72
|
+
|
|
73
|
+
@on_trigger("spawn_boss")
|
|
74
|
+
fn spawn_boss() {
|
|
75
|
+
boss.max_hp = 200
|
|
76
|
+
boss.current_hp = 200
|
|
77
|
+
boss.phase = 1
|
|
78
|
+
boss.alive = 1
|
|
79
|
+
|
|
80
|
+
scoreboard_set("#boss", "boss_hp", boss.current_hp)
|
|
81
|
+
scoreboard_set("#boss", "boss_phase", boss.phase)
|
|
82
|
+
|
|
83
|
+
summon("minecraft:wither_skeleton", 0, 64, 0)
|
|
84
|
+
say("The Boss has appeared! HP: 200")
|
|
85
|
+
title(@a, "BOSS FIGHT")
|
|
86
|
+
subtitle(@a, "Phase 1: Normal")
|
|
87
|
+
}
|
|
88
|
+
|
|
89
|
+
// ─── Damage boss ────────────────────────────────────────────────────────────
|
|
90
|
+
|
|
91
|
+
@on_trigger("damage_boss")
|
|
92
|
+
fn damage_boss() {
|
|
93
|
+
if (boss.alive == 0) {
|
|
94
|
+
tell(@s, "No boss is active!")
|
|
95
|
+
return
|
|
96
|
+
}
|
|
97
|
+
|
|
98
|
+
// Deal 15 damage
|
|
99
|
+
let damage: int = 15
|
|
100
|
+
boss.current_hp = boss.current_hp - damage
|
|
101
|
+
|
|
102
|
+
// Clamp to zero
|
|
103
|
+
if (boss.current_hp < 0) {
|
|
104
|
+
boss.current_hp = 0
|
|
105
|
+
}
|
|
106
|
+
|
|
107
|
+
// Update scoreboard
|
|
108
|
+
scoreboard_set("#boss", "boss_hp", boss.current_hp)
|
|
109
|
+
|
|
110
|
+
// Check for phase transition
|
|
111
|
+
let new_phase: int = get_phase(boss.current_hp, boss.max_hp)
|
|
112
|
+
if (new_phase != boss.phase) {
|
|
113
|
+
boss.phase = new_phase
|
|
114
|
+
scoreboard_set("#boss", "boss_phase", boss.phase)
|
|
115
|
+
let phase_name: string = describe_phase(boss.phase)
|
|
116
|
+
announce(f"Boss entered phase {boss.phase}: {phase_name}!")
|
|
117
|
+
title(@a, f"Phase {boss.phase}")
|
|
118
|
+
}
|
|
119
|
+
|
|
120
|
+
let pct: int = hp_percentage(boss.current_hp, boss.max_hp)
|
|
121
|
+
announce(f"Boss HP: {boss.current_hp}/{boss.max_hp} ({pct}%)")
|
|
122
|
+
|
|
123
|
+
// Check for death
|
|
124
|
+
if (boss.current_hp <= 0) {
|
|
125
|
+
kill_boss()
|
|
126
|
+
}
|
|
127
|
+
}
|
|
128
|
+
|
|
129
|
+
// ─── Kill boss ───────────────────────────────────────────────────────────────
|
|
130
|
+
|
|
131
|
+
fn kill_boss() {
|
|
132
|
+
boss.alive = 0
|
|
133
|
+
boss.phase = 0
|
|
134
|
+
|
|
135
|
+
kill(@e[type=minecraft:wither_skeleton])
|
|
136
|
+
title(@a, "Boss Defeated!")
|
|
137
|
+
subtitle(@a, "Well done, heroes!")
|
|
138
|
+
say("The Boss has been slain!")
|
|
139
|
+
|
|
140
|
+
// Give reward to all players
|
|
141
|
+
foreach (p in @a) {
|
|
142
|
+
give(p, "minecraft:diamond", 3)
|
|
143
|
+
tell(p, "You earned 3 diamonds for defeating the boss!")
|
|
144
|
+
}
|
|
145
|
+
}
|
|
146
|
+
|
|
147
|
+
// ─── Status check ────────────────────────────────────────────────────────────
|
|
148
|
+
|
|
149
|
+
@on_trigger("boss_status")
|
|
150
|
+
fn check_status() {
|
|
151
|
+
if (boss.alive == 0) {
|
|
152
|
+
tell(@s, "No boss is currently active.")
|
|
153
|
+
return
|
|
154
|
+
}
|
|
155
|
+
|
|
156
|
+
let pct: int = hp_percentage(boss.current_hp, boss.max_hp)
|
|
157
|
+
let phase_name: string = describe_phase(boss.phase)
|
|
158
|
+
tell(@s, "=== Boss Status ===")
|
|
159
|
+
tell(@s, f"HP: {boss.current_hp}/{boss.max_hp}")
|
|
160
|
+
tell(@s, f"Health: {pct}%")
|
|
161
|
+
tell(@s, f"Phase: {phase_name}")
|
|
162
|
+
}
|
|
@@ -0,0 +1,139 @@
|
|
|
1
|
+
// ============================================
|
|
2
|
+
// Tutorial 04: Selectors & Execute Context
|
|
3
|
+
// ============================================
|
|
4
|
+
// A proximity detector that finds players near a
|
|
5
|
+
// zone, grants them glowing + speed, and alerts them.
|
|
6
|
+
// ============================================
|
|
7
|
+
|
|
8
|
+
namespace tutorial04
|
|
9
|
+
|
|
10
|
+
import effects::*
|
|
11
|
+
|
|
12
|
+
// ─── Setup ──────────────────────────────────────────────────────────────────
|
|
13
|
+
|
|
14
|
+
@load
|
|
15
|
+
fn setup() {
|
|
16
|
+
scoreboard_add_objective("in_zone", "dummy")
|
|
17
|
+
say("Proximity detector loaded! Zone is around 0,64,0 radius 10.")
|
|
18
|
+
}
|
|
19
|
+
|
|
20
|
+
// ─── Zone check runs every second (rate=20 ticks) ───────────────────────────
|
|
21
|
+
|
|
22
|
+
@tick(rate=20)
|
|
23
|
+
fn check_zone() {
|
|
24
|
+
// @a[distance=..10] selects all players within 10 blocks of the executor
|
|
25
|
+
// The executor position is the world origin (0,0,0) here
|
|
26
|
+
// In a real setup you'd use execute at (x,y,z) run { ... }
|
|
27
|
+
|
|
28
|
+
// Mark players currently in zone
|
|
29
|
+
foreach (p in @a[distance=..10]) {
|
|
30
|
+
let was_in_zone: int = scoreboard_get(p, "in_zone")
|
|
31
|
+
if (was_in_zone == 0) {
|
|
32
|
+
// Player just entered the zone
|
|
33
|
+
scoreboard_set(p, "in_zone", 1)
|
|
34
|
+
on_player_enter(p)
|
|
35
|
+
}
|
|
36
|
+
// Refresh effects while in zone
|
|
37
|
+
refresh_zone_effects(p)
|
|
38
|
+
}
|
|
39
|
+
|
|
40
|
+
// Mark players who left the zone
|
|
41
|
+
foreach (p in @a[distance=10..]) {
|
|
42
|
+
let was_in_zone: int = scoreboard_get(p, "in_zone")
|
|
43
|
+
if (was_in_zone == 1) {
|
|
44
|
+
scoreboard_set(p, "in_zone", 0)
|
|
45
|
+
on_player_leave(p)
|
|
46
|
+
}
|
|
47
|
+
}
|
|
48
|
+
}
|
|
49
|
+
|
|
50
|
+
// ─── Zone entry handler ──────────────────────────────────────────────────────
|
|
51
|
+
|
|
52
|
+
fn on_player_enter(p: selector) {
|
|
53
|
+
tell(p, "You entered the magic zone!")
|
|
54
|
+
title(p, "Zone Entered")
|
|
55
|
+
subtitle(p, "You have the blessing")
|
|
56
|
+
}
|
|
57
|
+
|
|
58
|
+
fn on_player_leave(p: selector) {
|
|
59
|
+
tell(p, "You left the magic zone.")
|
|
60
|
+
// Remove effects when leaving
|
|
61
|
+
effect_clear(p)
|
|
62
|
+
}
|
|
63
|
+
|
|
64
|
+
fn refresh_zone_effects(p: selector) {
|
|
65
|
+
// Give short-duration effects (refreshed every second)
|
|
66
|
+
speed(p, 2, 1) // speed II for 2 seconds
|
|
67
|
+
glow(p, 2) // glowing for 2 seconds
|
|
68
|
+
}
|
|
69
|
+
|
|
70
|
+
// ─── Selector filter demos ───────────────────────────────────────────────────
|
|
71
|
+
|
|
72
|
+
@on_trigger("demo_selectors")
|
|
73
|
+
fn demo_selectors() {
|
|
74
|
+
// @s — the entity running this function (the trigger activator)
|
|
75
|
+
tell(@s, "You are @s")
|
|
76
|
+
|
|
77
|
+
// @p — nearest player to the executor
|
|
78
|
+
// tell(@p, "Hello, nearest player!")
|
|
79
|
+
|
|
80
|
+
// @a — all players
|
|
81
|
+
// tell(@a, "Hello everyone!")
|
|
82
|
+
|
|
83
|
+
// @e — all entities
|
|
84
|
+
// @e[type=minecraft:zombie] — only zombies
|
|
85
|
+
// @e[tag=boss] — only entities with the "boss" tag
|
|
86
|
+
|
|
87
|
+
// Count players in zone using selector
|
|
88
|
+
let in_zone_count: int = 0
|
|
89
|
+
foreach (p in @a[distance=..10]) {
|
|
90
|
+
in_zone_count = in_zone_count + 1
|
|
91
|
+
}
|
|
92
|
+
tell(@s, f"Players in zone: {in_zone_count}")
|
|
93
|
+
}
|
|
94
|
+
|
|
95
|
+
// ─── Tag-based selection ─────────────────────────────────────────────────────
|
|
96
|
+
|
|
97
|
+
@on_trigger("mark_vip")
|
|
98
|
+
fn mark_vip() {
|
|
99
|
+
// Add a tag to the triggering player
|
|
100
|
+
tag_add(@s, "vip")
|
|
101
|
+
tell(@s, "You are now VIP!")
|
|
102
|
+
|
|
103
|
+
// Now we can select only VIPs
|
|
104
|
+
foreach (vip in @a[tag=vip]) {
|
|
105
|
+
tell(vip, "VIP check: you have VIP status!")
|
|
106
|
+
}
|
|
107
|
+
}
|
|
108
|
+
|
|
109
|
+
@on_trigger("give_vip_buff")
|
|
110
|
+
fn give_vip_buff() {
|
|
111
|
+
// Give buff only to tagged VIP players
|
|
112
|
+
foreach (vip in @a[tag=vip]) {
|
|
113
|
+
regen(vip, 30, 1)
|
|
114
|
+
tell(vip, "VIP buff granted!")
|
|
115
|
+
}
|
|
116
|
+
// Non-VIPs get a message too
|
|
117
|
+
foreach (p in @a) {
|
|
118
|
+
let is_vip: int = 0
|
|
119
|
+
// Check tag using selector filter
|
|
120
|
+
foreach (check in @a[tag=vip]) {
|
|
121
|
+
// If we're checking the same player
|
|
122
|
+
}
|
|
123
|
+
}
|
|
124
|
+
}
|
|
125
|
+
|
|
126
|
+
// ─── foreach with as/at context ──────────────────────────────────────────────
|
|
127
|
+
|
|
128
|
+
@on_trigger("sweep_entities")
|
|
129
|
+
fn sweep_entities() {
|
|
130
|
+
// foreach runs the body "as" each selected entity
|
|
131
|
+
// meaning @s inside the body refers to each entity
|
|
132
|
+
foreach (zombie in @e[type=minecraft:zombie, distance=..20]) {
|
|
133
|
+
// @s here is each zombie
|
|
134
|
+
tell(@s, "Found a zombie!")
|
|
135
|
+
// Tag it for later use
|
|
136
|
+
tag_add(zombie, "detected")
|
|
137
|
+
}
|
|
138
|
+
announce("Entity sweep complete!")
|
|
139
|
+
}
|
|
@@ -0,0 +1,131 @@
|
|
|
1
|
+
// ============================================
|
|
2
|
+
// Tutorial 05: Decorators & Scheduling
|
|
3
|
+
// ============================================
|
|
4
|
+
// A countdown timer system:
|
|
5
|
+
// - /trigger start_countdown begins a 10-second countdown
|
|
6
|
+
// - Titles update every second
|
|
7
|
+
// - Firework launches at the end
|
|
8
|
+
// ============================================
|
|
9
|
+
|
|
10
|
+
namespace tutorial05
|
|
11
|
+
|
|
12
|
+
// ─── State ──────────────────────────────────────────────────────────────────
|
|
13
|
+
|
|
14
|
+
struct TimerState {
|
|
15
|
+
running: int,
|
|
16
|
+
seconds_left: int
|
|
17
|
+
}
|
|
18
|
+
|
|
19
|
+
let timer: TimerState = {
|
|
20
|
+
running: 0,
|
|
21
|
+
seconds_left: 0
|
|
22
|
+
}
|
|
23
|
+
|
|
24
|
+
// ─── @load: runs once when the world loads ───────────────────────────────────
|
|
25
|
+
|
|
26
|
+
@load
|
|
27
|
+
fn on_load() {
|
|
28
|
+
scoreboard_add_objective("tut05_data", "dummy")
|
|
29
|
+
say("Countdown system ready! /trigger start_countdown")
|
|
30
|
+
}
|
|
31
|
+
|
|
32
|
+
// ─── @tick: runs every single game tick (20/sec) ────────────────────────────
|
|
33
|
+
|
|
34
|
+
// This runs every tick but only does work if something is active.
|
|
35
|
+
// Keep @tick functions lightweight — they run 20 times a second!
|
|
36
|
+
@tick
|
|
37
|
+
fn heartbeat() {
|
|
38
|
+
// We use a scoreboard flag to debounce: only tick once per 20 ticks
|
|
39
|
+
// (the @tick(rate=20) decorator below handles this more cleanly)
|
|
40
|
+
}
|
|
41
|
+
|
|
42
|
+
// ─── @tick(rate=20): runs every 20 ticks = once per second ──────────────────
|
|
43
|
+
|
|
44
|
+
@tick(rate=20)
|
|
45
|
+
fn every_second() {
|
|
46
|
+
if (timer.running == 0) {
|
|
47
|
+
return
|
|
48
|
+
}
|
|
49
|
+
|
|
50
|
+
timer.seconds_left = timer.seconds_left - 1
|
|
51
|
+
|
|
52
|
+
if (timer.seconds_left > 0) {
|
|
53
|
+
show_countdown(timer.seconds_left)
|
|
54
|
+
} else {
|
|
55
|
+
fire_at_zero()
|
|
56
|
+
}
|
|
57
|
+
}
|
|
58
|
+
|
|
59
|
+
fn show_countdown(sec: int) {
|
|
60
|
+
tell(@a, f"Countdown: {sec}")
|
|
61
|
+
// Color changes as time runs out
|
|
62
|
+
if (sec <= 3) {
|
|
63
|
+
subtitle(@a, "Hurry!")
|
|
64
|
+
actionbar(@a, f"⏱ {sec} seconds!")
|
|
65
|
+
} else {
|
|
66
|
+
subtitle(@a, "Get ready...")
|
|
67
|
+
actionbar(@a, f"Countdown: {sec}")
|
|
68
|
+
}
|
|
69
|
+
}
|
|
70
|
+
|
|
71
|
+
fn fire_at_zero() {
|
|
72
|
+
timer.running = 0
|
|
73
|
+
timer.seconds_left = 0
|
|
74
|
+
|
|
75
|
+
title(@a, "GO!")
|
|
76
|
+
subtitle(@a, "Time is up!")
|
|
77
|
+
say("Countdown complete!")
|
|
78
|
+
|
|
79
|
+
// Summon firework
|
|
80
|
+
summon("minecraft:firework_rocket", 0, 65, 0)
|
|
81
|
+
}
|
|
82
|
+
|
|
83
|
+
// ─── @on_trigger: fires when a player uses /trigger ─────────────────────────
|
|
84
|
+
|
|
85
|
+
// Players type: /trigger start_countdown
|
|
86
|
+
@on_trigger("start_countdown")
|
|
87
|
+
fn start_countdown() {
|
|
88
|
+
if (timer.running == 1) {
|
|
89
|
+
tell(@s, "A countdown is already running!")
|
|
90
|
+
return
|
|
91
|
+
}
|
|
92
|
+
|
|
93
|
+
timer.running = 1
|
|
94
|
+
timer.seconds_left = 10
|
|
95
|
+
|
|
96
|
+
announce("Countdown started by a player!")
|
|
97
|
+
title(@a, "10")
|
|
98
|
+
subtitle(@a, "Countdown begins!")
|
|
99
|
+
title_times(@a, 5, 15, 5)
|
|
100
|
+
}
|
|
101
|
+
|
|
102
|
+
// Players type: /trigger stop_countdown
|
|
103
|
+
@on_trigger("stop_countdown")
|
|
104
|
+
fn stop_countdown() {
|
|
105
|
+
if (timer.running == 0) {
|
|
106
|
+
tell(@s, "No countdown running.")
|
|
107
|
+
return
|
|
108
|
+
}
|
|
109
|
+
|
|
110
|
+
timer.running = 0
|
|
111
|
+
timer.seconds_left = 0
|
|
112
|
+
title(@a, "Stopped")
|
|
113
|
+
say("Countdown cancelled.")
|
|
114
|
+
}
|
|
115
|
+
|
|
116
|
+
// ─── @schedule: runs once after a delay ─────────────────────────────────────
|
|
117
|
+
|
|
118
|
+
// Players type: /trigger delayed_message
|
|
119
|
+
// The message appears 5 seconds (100 ticks) later
|
|
120
|
+
@on_trigger("delayed_message")
|
|
121
|
+
fn queue_delayed() {
|
|
122
|
+
tell(@s, "Message will appear in 5 seconds...")
|
|
123
|
+
// Schedule the delivery 100 ticks (5 seconds) from now
|
|
124
|
+
delayed_deliver()
|
|
125
|
+
}
|
|
126
|
+
|
|
127
|
+
@schedule(100)
|
|
128
|
+
fn delayed_deliver() {
|
|
129
|
+
say("This message was delayed by 5 seconds!")
|
|
130
|
+
title(@a, "Delayed!")
|
|
131
|
+
}
|