redscript-mc 2.5.0 → 2.6.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1243) hide show
  1. package/CHANGELOG.md +80 -0
  2. package/README.md +5 -75
  3. package/README.zh.md +165 -147
  4. package/ROADMAP.md +195 -0
  5. package/dist/data/linalg/function/_vec2d_len_sq_fx.mcfunction +17 -0
  6. package/dist/data/linalg/function/_vec3d_len_sq_fx.mcfunction +27 -0
  7. package/dist/data/linalg/function/load.mcfunction +1 -0
  8. package/dist/data/linalg/function/mat2d_det.mcfunction +16 -0
  9. package/dist/data/linalg/function/mat2d_mul_r0c0.mcfunction +16 -0
  10. package/dist/data/linalg/function/mat2d_mul_r0c1.mcfunction +16 -0
  11. package/dist/data/linalg/function/mat2d_mul_r1c0.mcfunction +16 -0
  12. package/dist/data/linalg/function/mat2d_mul_r1c1.mcfunction +16 -0
  13. package/dist/data/linalg/function/mat2d_vecmul_x.mcfunction +16 -0
  14. package/dist/data/linalg/function/mat2d_vecmul_y.mcfunction +16 -0
  15. package/dist/data/linalg/function/solve2d_x.mcfunction +27 -0
  16. package/dist/data/linalg/function/solve2d_y.mcfunction +27 -0
  17. package/dist/data/linalg/function/vec2d_dist.mcfunction +15 -0
  18. package/dist/data/linalg/function/vec2d_dot.mcfunction +16 -0
  19. package/dist/data/linalg/function/vec2d_length.mcfunction +21 -0
  20. package/dist/data/linalg/function/vec2d_normalize_x.mcfunction +8 -0
  21. package/dist/data/linalg/function/vec2d_normalize_x__merge_1.mcfunction +10 -0
  22. package/dist/data/linalg/function/vec2d_normalize_x__then_0.mcfunction +3 -0
  23. package/dist/data/linalg/function/vec2d_normalize_y.mcfunction +8 -0
  24. package/dist/data/linalg/function/vec2d_normalize_y__merge_1.mcfunction +10 -0
  25. package/dist/data/linalg/function/vec2d_normalize_y__then_0.mcfunction +3 -0
  26. package/dist/data/linalg/function/vec3d_cross_x.mcfunction +16 -0
  27. package/dist/data/linalg/function/vec3d_cross_y.mcfunction +16 -0
  28. package/dist/data/linalg/function/vec3d_cross_z.mcfunction +16 -0
  29. package/dist/data/linalg/function/vec3d_dist.mcfunction +21 -0
  30. package/dist/data/linalg/function/vec3d_dot.mcfunction +26 -0
  31. package/dist/data/linalg/function/vec3d_length.mcfunction +31 -0
  32. package/dist/data/linalg/function/vec3d_normalize_x.mcfunction +9 -0
  33. package/dist/data/linalg/function/vec3d_normalize_x__merge_1.mcfunction +11 -0
  34. package/dist/data/linalg/function/vec3d_normalize_x__then_0.mcfunction +3 -0
  35. package/dist/data/linalg/function/vec3d_normalize_y.mcfunction +9 -0
  36. package/dist/data/linalg/function/vec3d_normalize_y__merge_1.mcfunction +11 -0
  37. package/dist/data/linalg/function/vec3d_normalize_y__then_0.mcfunction +3 -0
  38. package/dist/data/linalg/function/vec3d_normalize_z.mcfunction +9 -0
  39. package/dist/data/linalg/function/vec3d_normalize_z__merge_1.mcfunction +11 -0
  40. package/dist/data/linalg/function/vec3d_normalize_z__then_0.mcfunction +3 -0
  41. package/dist/data/math_hp/function/cos_hp.mcfunction +8 -0
  42. package/dist/data/math_hp/function/div3_hp.mcfunction +23 -0
  43. package/dist/data/math_hp/function/div_hp.mcfunction +13 -0
  44. package/dist/data/math_hp/function/init_div.mcfunction +1 -0
  45. package/dist/data/math_hp/function/init_trig.mcfunction +1 -0
  46. package/dist/data/math_hp/function/ln_5term.mcfunction +6 -0
  47. package/dist/data/math_hp/function/ln_5term__loop_body_1.mcfunction +8 -0
  48. package/dist/data/math_hp/function/ln_5term__loop_body_4.mcfunction +8 -0
  49. package/dist/data/math_hp/function/ln_5term__loop_exit_2.mcfunction +1 -0
  50. package/dist/data/math_hp/function/ln_5term__loop_exit_5.mcfunction +61 -0
  51. package/dist/data/math_hp/function/ln_5term__loop_header_0.mcfunction +3 -0
  52. package/dist/data/math_hp/function/ln_5term__loop_header_3.mcfunction +6 -0
  53. package/dist/data/math_hp/function/load.mcfunction +1 -0
  54. package/dist/data/math_hp/function/norm3_hp.mcfunction +43 -0
  55. package/dist/data/math_hp/function/sin_hp.mcfunction +8 -0
  56. package/dist/data/math_hp/function/sqrt_hp.mcfunction +17 -0
  57. package/dist/data/math_hp/function/sqrt_hp__merge_1.mcfunction +21 -0
  58. package/dist/data/math_hp/function/sqrt_hp__then_0.mcfunction +2 -0
  59. package/dist/data/minecraft/tags/function/load.json +1 -2
  60. package/dist/data/minecraft/tags/function/tick.json +1 -1
  61. package/dist/data/readme_demo/function/_draw.mcfunction +1 -0
  62. package/dist/data/readme_demo/function/_init.mcfunction +1 -0
  63. package/dist/data/readme_demo/function/_math_init.mcfunction +4 -0
  64. package/dist/data/readme_demo/function/_wave_tick.mcfunction +1 -0
  65. package/dist/data/readme_demo/function/_wave_tick__foreach_t8.mcfunction +109 -0
  66. package/dist/data/readme_demo/function/acos_approx.mcfunction +7 -0
  67. package/dist/data/readme_demo/function/approx_eq.mcfunction +10 -0
  68. package/dist/data/readme_demo/function/approx_eq__merge_1.mcfunction +3 -0
  69. package/dist/data/readme_demo/function/approx_eq__merge_3.mcfunction +2 -0
  70. package/dist/data/readme_demo/function/approx_eq__then_0.mcfunction +4 -0
  71. package/dist/data/readme_demo/function/approx_eq__then_2.mcfunction +2 -0
  72. package/dist/data/readme_demo/function/asin_approx.mcfunction +5 -0
  73. package/dist/data/readme_demo/function/asin_approx__merge_1.mcfunction +3 -0
  74. package/dist/data/readme_demo/function/asin_approx__merge_10.mcfunction +5 -0
  75. package/dist/data/readme_demo/function/asin_approx__merge_4.mcfunction +12 -0
  76. package/dist/data/readme_demo/function/asin_approx__merge_7.mcfunction +14 -0
  77. package/dist/data/readme_demo/function/asin_approx__then_0.mcfunction +2 -0
  78. package/dist/data/readme_demo/function/asin_approx__then_3.mcfunction +2 -0
  79. package/dist/data/readme_demo/function/asin_approx__then_6.mcfunction +2 -0
  80. package/dist/data/readme_demo/function/asin_approx__then_9.mcfunction +2 -0
  81. package/dist/data/readme_demo/function/cbrt_fx.mcfunction +5 -0
  82. package/dist/data/readme_demo/function/cbrt_fx__loop_body_6.mcfunction +7 -0
  83. package/dist/data/readme_demo/function/cbrt_fx__loop_exit_7.mcfunction +1 -0
  84. package/dist/data/readme_demo/function/cbrt_fx__loop_header_5.mcfunction +4 -0
  85. package/dist/data/readme_demo/function/cbrt_fx__merge_1.mcfunction +8 -0
  86. package/dist/data/readme_demo/function/cbrt_fx__merge_11.mcfunction +5 -0
  87. package/dist/data/readme_demo/function/cbrt_fx__merge_13.mcfunction +4 -0
  88. package/dist/data/readme_demo/function/cbrt_fx__merge_4.mcfunction +2 -0
  89. package/dist/data/readme_demo/function/cbrt_fx__merge_9.mcfunction +13 -0
  90. package/dist/data/readme_demo/function/cbrt_fx__then_0.mcfunction +2 -0
  91. package/dist/data/readme_demo/function/cbrt_fx__then_10.mcfunction +2 -0
  92. package/dist/data/readme_demo/function/cbrt_fx__then_12.mcfunction +2 -0
  93. package/dist/data/readme_demo/function/cbrt_fx__then_3.mcfunction +2 -0
  94. package/dist/data/readme_demo/function/cbrt_fx__then_8.mcfunction +2 -0
  95. package/dist/data/readme_demo/function/cbrt_newton.mcfunction +5 -0
  96. package/dist/data/readme_demo/function/cbrt_newton__else_7.mcfunction +2 -0
  97. package/dist/data/readme_demo/function/cbrt_newton__merge_1.mcfunction +11 -0
  98. package/dist/data/readme_demo/function/cbrt_newton__merge_4.mcfunction +1 -0
  99. package/dist/data/readme_demo/function/cbrt_newton__merge_6.mcfunction +1 -0
  100. package/dist/data/readme_demo/function/cbrt_newton__then_0.mcfunction +2 -0
  101. package/dist/data/readme_demo/function/cbrt_newton__then_3.mcfunction +17 -0
  102. package/dist/data/readme_demo/function/cbrt_newton__then_5.mcfunction +11 -0
  103. package/dist/data/readme_demo/function/ceil_div.mcfunction +9 -0
  104. package/dist/data/readme_demo/function/combinations.mcfunction +6 -0
  105. package/dist/data/readme_demo/function/combinations__loop_body_9.mcfunction +15 -0
  106. package/dist/data/readme_demo/function/combinations__loop_exit_10.mcfunction +1 -0
  107. package/dist/data/readme_demo/function/combinations__loop_header_8.mcfunction +3 -0
  108. package/dist/data/readme_demo/function/combinations__merge_1.mcfunction +3 -0
  109. package/dist/data/readme_demo/function/combinations__merge_4.mcfunction +6 -0
  110. package/dist/data/readme_demo/function/combinations__merge_7.mcfunction +3 -0
  111. package/dist/data/readme_demo/function/combinations__then_0.mcfunction +2 -0
  112. package/dist/data/readme_demo/function/combinations__then_3.mcfunction +2 -0
  113. package/dist/data/readme_demo/function/combinations__then_6.mcfunction +4 -0
  114. package/dist/data/readme_demo/function/cos_fixed.mcfunction +7 -0
  115. package/dist/data/readme_demo/function/cubic_disc_fx.mcfunction +26 -0
  116. package/dist/data/readme_demo/function/cubic_newton.mcfunction +8 -0
  117. package/dist/data/readme_demo/function/cubic_newton__loop_body_1.mcfunction +55 -0
  118. package/dist/data/readme_demo/function/cubic_newton__loop_exit_2.mcfunction +1 -0
  119. package/dist/data/readme_demo/function/cubic_newton__loop_header_0.mcfunction +4 -0
  120. package/dist/data/readme_demo/function/cubic_newton__merge_10.mcfunction +1 -0
  121. package/dist/data/readme_demo/function/cubic_newton__merge_4.mcfunction +4 -0
  122. package/dist/data/readme_demo/function/cubic_newton__merge_6.mcfunction +4 -0
  123. package/dist/data/readme_demo/function/cubic_newton__merge_8.mcfunction +4 -0
  124. package/dist/data/readme_demo/function/cubic_newton__then_3.mcfunction +2 -0
  125. package/dist/data/readme_demo/function/cubic_newton__then_5.mcfunction +13 -0
  126. package/dist/data/readme_demo/function/cubic_newton__then_7.mcfunction +4 -0
  127. package/dist/data/readme_demo/function/cubic_newton__then_9.mcfunction +2 -0
  128. package/dist/data/readme_demo/function/divfix.mcfunction +6 -0
  129. package/dist/data/readme_demo/function/divfix__merge_1.mcfunction +6 -0
  130. package/dist/data/readme_demo/function/divfix__then_0.mcfunction +2 -0
  131. package/dist/data/readme_demo/function/exp_fx.mcfunction +16 -0
  132. package/dist/data/readme_demo/function/exp_fx__loop_body_10.mcfunction +8 -0
  133. package/dist/data/readme_demo/function/exp_fx__loop_body_5.mcfunction +8 -0
  134. package/dist/data/readme_demo/function/exp_fx__loop_exit_11.mcfunction +1 -0
  135. package/dist/data/readme_demo/function/exp_fx__loop_exit_6.mcfunction +1 -0
  136. package/dist/data/readme_demo/function/exp_fx__loop_header_4.mcfunction +3 -0
  137. package/dist/data/readme_demo/function/exp_fx__loop_header_9.mcfunction +3 -0
  138. package/dist/data/readme_demo/function/exp_fx__merge_1.mcfunction +47 -0
  139. package/dist/data/readme_demo/function/exp_fx__merge_3.mcfunction +4 -0
  140. package/dist/data/readme_demo/function/exp_fx__merge_8.mcfunction +1 -0
  141. package/dist/data/readme_demo/function/exp_fx__then_0.mcfunction +7 -0
  142. package/dist/data/readme_demo/function/exp_fx__then_2.mcfunction +2 -0
  143. package/dist/data/readme_demo/function/exp_fx__then_7.mcfunction +5 -0
  144. package/dist/data/readme_demo/function/factorial.mcfunction +5 -0
  145. package/dist/data/readme_demo/function/factorial__loop_body_4.mcfunction +7 -0
  146. package/dist/data/readme_demo/function/factorial__loop_exit_5.mcfunction +1 -0
  147. package/dist/data/readme_demo/function/factorial__loop_header_3.mcfunction +3 -0
  148. package/dist/data/readme_demo/function/factorial__merge_1.mcfunction +3 -0
  149. package/dist/data/readme_demo/function/factorial__then_0.mcfunction +2 -0
  150. package/dist/data/readme_demo/function/gamma_int.mcfunction +5 -0
  151. package/dist/data/readme_demo/function/gamma_int__merge_1.mcfunction +6 -0
  152. package/dist/data/readme_demo/function/gamma_int__then_0.mcfunction +2 -0
  153. package/dist/data/readme_demo/function/gcd.mcfunction +7 -0
  154. package/dist/data/readme_demo/function/gcd__loop_body_5.mcfunction +5 -0
  155. package/dist/data/readme_demo/function/gcd__loop_exit_6.mcfunction +1 -0
  156. package/dist/data/readme_demo/function/gcd__loop_header_4.mcfunction +4 -0
  157. package/dist/data/readme_demo/function/gcd__merge_1.mcfunction +5 -0
  158. package/dist/data/readme_demo/function/gcd__merge_3.mcfunction +1 -0
  159. package/dist/data/readme_demo/function/gcd__then_0.mcfunction +4 -0
  160. package/dist/data/readme_demo/function/gcd__then_2.mcfunction +4 -0
  161. package/dist/data/readme_demo/function/isqrt.mcfunction +5 -0
  162. package/dist/data/readme_demo/function/isqrt__loop_body_10.mcfunction +8 -0
  163. package/dist/data/readme_demo/function/isqrt__loop_body_13.mcfunction +11 -0
  164. package/dist/data/readme_demo/function/isqrt__loop_body_7.mcfunction +8 -0
  165. package/dist/data/readme_demo/function/isqrt__loop_exit_11.mcfunction +2 -0
  166. package/dist/data/readme_demo/function/isqrt__loop_exit_14.mcfunction +1 -0
  167. package/dist/data/readme_demo/function/isqrt__loop_exit_8.mcfunction +9 -0
  168. package/dist/data/readme_demo/function/isqrt__loop_header_12.mcfunction +4 -0
  169. package/dist/data/readme_demo/function/isqrt__loop_header_6.mcfunction +4 -0
  170. package/dist/data/readme_demo/function/isqrt__loop_header_9.mcfunction +3 -0
  171. package/dist/data/readme_demo/function/isqrt__merge_1.mcfunction +4 -0
  172. package/dist/data/readme_demo/function/isqrt__merge_16.mcfunction +5 -0
  173. package/dist/data/readme_demo/function/isqrt__merge_4.mcfunction +3 -0
  174. package/dist/data/readme_demo/function/isqrt__then_0.mcfunction +2 -0
  175. package/dist/data/readme_demo/function/isqrt__then_15.mcfunction +1 -0
  176. package/dist/data/readme_demo/function/isqrt__then_3.mcfunction +2 -0
  177. package/dist/data/readme_demo/function/lcm.mcfunction +11 -0
  178. package/dist/data/readme_demo/function/lcm__merge_1.mcfunction +5 -0
  179. package/dist/data/readme_demo/function/lcm__then_0.mcfunction +2 -0
  180. package/dist/data/readme_demo/function/lerp.mcfunction +13 -0
  181. package/dist/data/readme_demo/function/ln.mcfunction +9 -0
  182. package/dist/data/readme_demo/function/ln__loop_body_1.mcfunction +8 -0
  183. package/dist/data/readme_demo/function/ln__loop_body_4.mcfunction +8 -0
  184. package/dist/data/readme_demo/function/ln__loop_exit_2.mcfunction +1 -0
  185. package/dist/data/readme_demo/function/ln__loop_exit_5.mcfunction +37 -0
  186. package/dist/data/readme_demo/function/ln__loop_header_0.mcfunction +3 -0
  187. package/dist/data/readme_demo/function/ln__loop_header_3.mcfunction +6 -0
  188. package/dist/data/readme_demo/function/load.mcfunction +1 -0
  189. package/dist/data/readme_demo/function/log10_fx.mcfunction +11 -0
  190. package/dist/data/readme_demo/function/log2_fx.mcfunction +11 -0
  191. package/dist/data/readme_demo/function/log2_int.mcfunction +5 -0
  192. package/dist/data/readme_demo/function/log2_int__loop_body_4.mcfunction +8 -0
  193. package/dist/data/readme_demo/function/log2_int__loop_exit_5.mcfunction +1 -0
  194. package/dist/data/readme_demo/function/log2_int__loop_header_3.mcfunction +4 -0
  195. package/dist/data/readme_demo/function/log2_int__merge_1.mcfunction +3 -0
  196. package/dist/data/readme_demo/function/log2_int__then_0.mcfunction +2 -0
  197. package/dist/data/readme_demo/function/loga_fx.mcfunction +10 -0
  198. package/dist/data/readme_demo/function/loga_fx__merge_1.mcfunction +9 -0
  199. package/dist/data/readme_demo/function/loga_fx__then_0.mcfunction +2 -0
  200. package/dist/data/readme_demo/function/map.mcfunction +12 -0
  201. package/dist/data/readme_demo/function/map__merge_1.mcfunction +11 -0
  202. package/dist/data/readme_demo/function/map__then_0.mcfunction +1 -0
  203. package/dist/data/readme_demo/function/mulfix.mcfunction +8 -0
  204. package/dist/data/readme_demo/function/newton_step.mcfunction +7 -0
  205. package/dist/data/readme_demo/function/newton_step__merge_1.mcfunction +8 -0
  206. package/dist/data/readme_demo/function/newton_step__then_0.mcfunction +1 -0
  207. package/dist/data/readme_demo/function/pow_int.mcfunction +6 -0
  208. package/dist/data/readme_demo/function/pow_int__loop_body_4.mcfunction +7 -0
  209. package/dist/data/readme_demo/function/pow_int__loop_exit_5.mcfunction +1 -0
  210. package/dist/data/readme_demo/function/pow_int__loop_header_3.mcfunction +4 -0
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  232. package/dist/data/readme_demo/function/sin_fixed.mcfunction +9 -0
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  241. package/dist/data/readme_demo/function/smootherstep.mcfunction +10 -0
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@@ -0,0 +1,334 @@
1
+ # `math` — Basic math operations
2
+
3
+ Import: `import math;`
4
+
5
+ Integer and fixed-point math helpers for RedScript datapacks. Fixed-point convention: scale = 1000 (1.0 → 1000, 3.14 → 3140) unless noted. Includes basic helpers (abs, sign, min, max, clamp, lerp), iterative algorithms (isqrt, sqrt_fixed, pow_int, gcd, lcm), trigonometry via a lookup table, fixed-point arithmetic helpers, easing (smoothstep/smootherstep), logarithms, exponential, cubic root, combinatorics, linear equation solvers, numerical integration steps, and arc trig approximations.
6
+
7
+ ## Functions
8
+
9
+ ### `abs<T>(x: T): T`
10
+
11
+ Absolute value. Works for any numeric type.
12
+
13
+ **Example:**
14
+ ```rs
15
+ import math;
16
+ let v: int = abs(-5); // 5
17
+ ```
18
+
19
+ ---
20
+
21
+ ### `sign(x: int): int`
22
+
23
+ Sign of `x`: returns 1, 0, or -1.
24
+
25
+ ---
26
+
27
+ ### `min<T>(a: T, b: T): T`
28
+
29
+ Minimum of two values.
30
+
31
+ ---
32
+
33
+ ### `max<T>(a: T, b: T): T`
34
+
35
+ Maximum of two values.
36
+
37
+ ---
38
+
39
+ ### `clamp<T>(x: T, lo: T, hi: T): T`
40
+
41
+ Clamp `x` to the range `[lo, hi]`.
42
+
43
+ ---
44
+
45
+ ### `lerp(a: int, b: int, t: int): int`
46
+
47
+ Linear interpolation. `t ∈ [0, 1000]`. `lerp(100, 200, 750)` → 175.
48
+
49
+ **Example:**
50
+ ```rs
51
+ import math;
52
+ let v: int = lerp(0, 1000, 500); // 500
53
+ ```
54
+
55
+ ---
56
+
57
+ ### `isqrt(n: int): int`
58
+
59
+ > **Cost:** ≤16 Newton-Raphson iterations
60
+
61
+ Integer square root: `⌊√n⌋`. Uses Newton's method. Converges in ≤16 iterations for all int32.
62
+
63
+ **Example:**
64
+ ```rs
65
+ import math;
66
+ let r: int = isqrt(25); // 5
67
+ ```
68
+
69
+ ---
70
+
71
+ ### `sqrt_fixed(x: int): int`
72
+
73
+ Fixed-point sqrt (scale=1000). Returns `√x × 1000`. `sqrt_fixed(2000)` ≈ 1414.
74
+
75
+ ---
76
+
77
+ ### `pow_int(base: int, exp: int): int`
78
+
79
+ > **Cost:** O(log exp)
80
+
81
+ Integer power `base^exp` (exp ≥ 0). Fast exponentiation by squaring.
82
+
83
+ ---
84
+
85
+ ### `gcd(a: int, b: int): int`
86
+
87
+ Greatest common divisor (Euclidean algorithm). `gcd(12, 8)` → 4.
88
+
89
+ ---
90
+
91
+ ### `lcm(a: int, b: int): int`
92
+
93
+ Least common multiple. `lcm(4, 6)` → 12.
94
+
95
+ ---
96
+
97
+ ### `map(x: int, in_lo: int, in_hi: int, out_lo: int, out_hi: int): int`
98
+
99
+ Range map: scale `x` from `[in_lo, in_hi]` onto `[out_lo, out_hi]` using integer arithmetic.
100
+
101
+ **Example:**
102
+ ```rs
103
+ import math;
104
+ let v: int = map(5, 0, 10, 0, 100); // 50
105
+ ```
106
+
107
+ ---
108
+
109
+ ### `ceil_div(a: int, b: int): int`
110
+
111
+ Ceiling division: `⌈a / b⌉`. Requires b > 0.
112
+
113
+ ---
114
+
115
+ ### `log2_int(n: int): int`
116
+
117
+ Integer log base 2: `⌊log₂(n)⌋`. Returns -1 for n ≤ 0.
118
+
119
+ ---
120
+
121
+ ### `sin_fixed(deg: int): int`
122
+
123
+ > **Precision:** ≤1 unit error (≤0.1% relative) for all integer degree inputs
124
+ > **Cost:** ~4 MC commands + 1 NBT read
125
+ > **Requires:** `math:tables` NBT storage must be pre-loaded (auto-loaded via `@require_on_load(_math_init)`)
126
+
127
+ `sin(deg°) × 1000`. Handles any integer degrees; normalises internally. `sin_fixed(30)` → 500.
128
+
129
+ **Example:**
130
+ ```rs
131
+ import math;
132
+ let s: int = sin_fixed(90); // 1000
133
+ ```
134
+
135
+ ---
136
+
137
+ ### `cos_fixed(deg: int): int`
138
+
139
+ > **Precision:** ≤1 unit error
140
+ > **Cost:** ~4 MC commands + 1 NBT read
141
+ > **Requires:** `math:tables` NBT storage must be pre-loaded
142
+
143
+ `cos(deg°) × 1000`. Implemented as `sin_fixed(deg + 90)`.
144
+
145
+ ---
146
+
147
+ ### `mulfix(a: int, b: int): int`
148
+
149
+ Fixed-point multiply: `(a × b) / 1000`. Use when both operands are fixed-point (scale=1000) to avoid overflow.
150
+
151
+ **Example:**
152
+ ```rs
153
+ import math;
154
+ let v: int = mulfix(500, 707); // 353 (≈ 0.5 × 0.707)
155
+ ```
156
+
157
+ ---
158
+
159
+ ### `divfix(a: int, b: int): int`
160
+
161
+ Fixed-point divide: `(a × 1000) / b`. Returns 0 if b=0.
162
+
163
+ ---
164
+
165
+ ### `smoothstep(lo: int, hi: int, x: int): int`
166
+
167
+ > **Cost:** ~5 operations
168
+
169
+ Smooth Hermite interpolation `3t² - 2t³`. Returns value in `[0, 1000]`. Eases in AND out.
170
+
171
+ **Example:**
172
+ ```rs
173
+ import math;
174
+ let v: int = smoothstep(0, 100, 50); // 500
175
+ ```
176
+
177
+ ---
178
+
179
+ ### `smootherstep(lo: int, hi: int, x: int): int`
180
+
181
+ Perlin's order-5 smootherstep `6t⁵ - 15t⁴ + 10t³`. Zero first and second derivatives at endpoints.
182
+
183
+ ---
184
+
185
+ ### `ln(x: int): int`
186
+
187
+ > **Precision:** max_error ≈ 0.000504 (tuned 2026-03-17, ~8–9 significant digits)
188
+ > **Cost:** ~27 commands (auto-tuned atanh polynomial)
189
+
190
+ Natural logarithm. Input/output ×10000 scale. Valid range: x ∈ [100, 1000000] (0.01–100.0). Uses 3-term atanh series with range reduction.
191
+
192
+ **Example:**
193
+ ```rs
194
+ import math;
195
+ let l: int = ln(27183); // ~10000 (ln(e) ≈ 1.0)
196
+ ```
197
+
198
+ ---
199
+
200
+ ### `sqrt_fx(x: int): int`
201
+
202
+ Fixed-point sqrt, scale ×10000. Input x ×10000 (e.g. 40000=4.0), returns `√(x/10000) × 10000`. `sqrt_fx(20000)` ≈ 14142.
203
+
204
+ ---
205
+
206
+ ### `exp_fx(x: int): int`
207
+
208
+ `e^(x/10000) × 10000`. Uses range reduction + 6-term Horner-form Taylor series. `exp_fx(10000)` ≈ 27183. Valid range: x ∈ [-100000, 100000].
209
+
210
+ ---
211
+
212
+ ### `cbrt_fx(x: int): int`
213
+
214
+ Integer cube root: `⌊∛x⌋`. Newton's method, 20 iterations.
215
+
216
+ ---
217
+
218
+ ### `cbrt_newton(x: int): int`
219
+
220
+ Cube root with additional Newton refinement steps beyond `cbrt_fx`. Better convergence for large values.
221
+
222
+ ---
223
+
224
+ ### `factorial(n: int): int`
225
+
226
+ `n!` for n ∈ [0, 12]. (13! exceeds int32.)
227
+
228
+ ---
229
+
230
+ ### `combinations(n: int, k: int): int`
231
+
232
+ `C(n, k)` for n ≤ 20, k ≤ n. Uses multiplicative formula to avoid overflow.
233
+
234
+ ---
235
+
236
+ ### `log10_fx(x: int): int`
237
+
238
+ Log base 10, fixed-point ×10000. Uses `ln(x) / ln(10)`.
239
+
240
+ ---
241
+
242
+ ### `log2_fx(x: int): int`
243
+
244
+ Log base 2, fixed-point ×10000. Uses `ln(x) / ln(2)`.
245
+
246
+ ---
247
+
248
+ ### `loga_fx(base_fx: int, x: int): int`
249
+
250
+ Log base `base_fx` of `x`, both ×10000.
251
+
252
+ ---
253
+
254
+ ### `gamma_int(n: int): int`
255
+
256
+ Gamma function for positive integers: `Γ(n) = (n-1)!`.
257
+
258
+ ---
259
+
260
+ ### `solve2x2_x(a: int, b: int, e: int, c: int, d: int, f: int): int`
261
+
262
+ Solve `ax + by = e, cx + dy = f` for x using Cramer's rule. Returns `x × 10000`. Returns 0 if determinant is 0.
263
+
264
+ ---
265
+
266
+ ### `solve2x2_y(a: int, b: int, e: int, c: int, d: int, f: int): int`
267
+
268
+ Solve the same system for y. Returns `y × 10000`.
269
+
270
+ ---
271
+
272
+ ### `quadratic_disc(a: int, b: int, c: int): int`
273
+
274
+ Discriminant `b² - 4ac`. Positive: two real roots; zero: one root; negative: no real roots.
275
+
276
+ ---
277
+
278
+ ### `quadratic_x1(a: int, b: int, c: int): int`
279
+
280
+ Larger root of `ax² + bx + c = 0`, returned ×10000.
281
+
282
+ ---
283
+
284
+ ### `quadratic_x2(a: int, b: int, c: int): int`
285
+
286
+ Smaller root ×10000.
287
+
288
+ ---
289
+
290
+ ### `approx_eq(a: int, b: int, eps: int): int`
291
+
292
+ Returns 1 if `|a - b| ≤ eps`.
293
+
294
+ ---
295
+
296
+ ### `cubic_disc_fx(p_fx: int, q_fx: int): int`
297
+
298
+ Discriminant of depressed cubic `t³ + p×t + q = 0`, ×10000 inputs.
299
+
300
+ ---
301
+
302
+ ### `cubic_newton(a_fx: int, b_fx: int, c_fx: int, d_fx: int, x0_fx: int): int`
303
+
304
+ Newton iteration for general cubic `ax³ + bx² + cx + d = 0`. Up to 20 iterations. Returns approximate root ×10000.
305
+
306
+ ---
307
+
308
+ ### `trapezoid_step(fa: int, fb: int, h: int): int`
309
+
310
+ One trapezoidal integration step: `(fa + fb) / 2 × h`. All ×10000.
311
+
312
+ ---
313
+
314
+ ### `simpson_step(fa: int, fm: int, fb: int, h: int): int`
315
+
316
+ One Simpson's rule step over 2h width: `(fa + 4×fm + fb) × h/3`. All ×10000.
317
+
318
+ ---
319
+
320
+ ### `newton_step(x_fx: int, fx: int, dfx: int): int`
321
+
322
+ One Newton-Raphson step: `x - f(x)/f'(x)`. Returns new x ×10000.
323
+
324
+ ---
325
+
326
+ ### `asin_approx(x_fx: int): int`
327
+
328
+ Arcsin approximation for `x_fx ∈ [-10000, 10000]` (×10000). Returns degrees ×10000. Uses `arctan(x / √(1-x²))`.
329
+
330
+ ---
331
+
332
+ ### `acos_approx(x_fx: int): int`
333
+
334
+ Arccos approximation. Returns degrees ×10000. Computed as `90° - asin(x)`.
@@ -0,0 +1,185 @@
1
+ # `math_hp` — High-precision math
2
+
3
+ Import: `import math_hp;`
4
+
5
+ High-precision arithmetic exploiting Minecraft's internal IEEE 754 double storage. Provides double-precision sin/cos via a Marker entity rotation trick, high-precision division via Display Entity SVD, double arithmetic (add, sub, mul, div), high-precision ln (Newton-refined), double sqrt, and real-valued power. Setup required: call `init_trig()` (and optionally `init_div()`, `init_double_add()`) from your `@load` function.
6
+
7
+ > **Setup required:** Call `init_trig()` in your `@load` function. These functions are auto-registered via `@require_on_load` but the entity must exist at runtime.
8
+
9
+ ## Functions
10
+
11
+ ### `init_trig()`
12
+
13
+ Create the `rs_trig` Marker entity used by `sin_hp`/`cos_hp`/`norm3_hp`. Safe to call multiple times (only spawns if not already present). Called automatically via `@require_on_load`.
14
+
15
+ ---
16
+
17
+ ### `sin_hp(angle: int): int`
18
+
19
+ > **Precision:** ~15 significant figures (Java `Math.sin` double precision)
20
+ > **Cost:** ~8 commands + entity NBT read/write
21
+ > **Requires:** `rs_trig` Marker entity must exist (call `init_trig()` in `@load`)
22
+
23
+ High-precision sine. `angle` in degrees ×10000 (e.g. 450000 = 45°). Returns `sin(angle/10000°) × 10000`.
24
+
25
+ **Example:**
26
+ ```rs
27
+ import math_hp;
28
+
29
+ @load fn setup() { init_trig(); }
30
+
31
+ fn my_fn() {
32
+ let s: int = sin_hp(900000); // 10000 (sin 90° = 1.0)
33
+ }
34
+ ```
35
+
36
+ ---
37
+
38
+ ### `cos_hp(angle: int): int`
39
+
40
+ > **Precision:** ~15 significant figures
41
+ > **Cost:** ~8 commands + entity NBT read/write
42
+ > **Requires:** `rs_trig` Marker entity
43
+
44
+ High-precision cosine. `angle` in degrees ×10000. Returns `cos(angle/10000°) × 10000`.
45
+
46
+ ---
47
+
48
+ ### `init_div()`
49
+
50
+ Create the `rs_div` block_display entity used by `div_hp`, `div3_hp`, `double_div`. Called automatically via `@require_on_load`.
51
+
52
+ ---
53
+
54
+ ### `div_hp(a: int, b: int): int`
55
+
56
+ > **Precision:** ~15 significant figures (Display Entity SVD, Java double)
57
+ > **Cost:** ~10 commands + entity transformation write/read
58
+ > **Requires:** `rs_div` block_display entity (call `init_div()` in `@load`)
59
+
60
+ High-precision integer division `a/b`, returns `(a/b) × 10000`. Example: `div_hp(10000, 3000)` ≈ 33333.
61
+
62
+ **Example:**
63
+ ```rs
64
+ import math_hp;
65
+ let result: int = div_hp(10000, 3000); // ~33333
66
+ ```
67
+
68
+ ---
69
+
70
+ ### `div3_hp(a: int, b: int, c: int, d: int): int`
71
+
72
+ > **Precision:** ~15 significant figures
73
+ > **Requires:** `rs_div` entity
74
+
75
+ Divide three values by `d` simultaneously via a diagonal matrix decomposition. Returns `a/d × 10000`. Results for `b/d` and `c/d` are in scoreboards `$div3_y` and `$div3_z __rs_math_hp`.
76
+
77
+ ---
78
+
79
+ ### `sqrt_hp(x: int): int`
80
+
81
+ > **Precision:** ~8 significant figures (two Newton refinement steps using `div_hp`)
82
+ > **Requires:** `rs_div` entity
83
+
84
+ High-precision square root. Input `x ×10000`. Returns `√(x/10000) × 10000`.
85
+
86
+ ---
87
+
88
+ ### `norm3_hp(x: int, y: int, z: int): int`
89
+
90
+ > **Requires:** `rs_trig` entity
91
+
92
+ High-precision 3D vector magnitude `√(x²+y²+z²)`. All inputs ×10000, returns ×10000.
93
+
94
+ ---
95
+
96
+ ### `double_mul_fixed(d: double, f: int): double`
97
+
98
+ > **Precision:** Full IEEE 754 double (no integer intermediate for the multiplication)
99
+ > **Cost:** ~5 commands + macro function call
100
+
101
+ Multiply a double value `d` by a fixed-point integer `f` (×10000 scale). Computes `d × (f / 10000)` entirely in IEEE 754 double arithmetic using a function macro trick.
102
+
103
+ ---
104
+
105
+ ### `init_double_add()`
106
+
107
+ Summon the AEC marker entity for `double_add`/`double_sub`. Called automatically via `@require_on_load`.
108
+
109
+ ---
110
+
111
+ ### `double_add(a: double, b: double): double`
112
+
113
+ > **Precision:** Full IEEE 754 double (~15 significant figures)
114
+ > **Cost:** ~6 commands + entity teleport
115
+
116
+ `a + b` in true double precision via entity position trick (Marker teleported to `x=a` then relative TP by `+b`).
117
+
118
+ ---
119
+
120
+ ### `double_sub(a: double, b: double): double`
121
+
122
+ > **Precision:** Full IEEE 754 double. Note: catastrophic cancellation applies when a ≈ b
123
+ > **Cost:** ~7 commands
124
+
125
+ `a - b` in double precision. Negates `b` via execute-store with scale -1 then calls `double_add`.
126
+
127
+ ---
128
+
129
+ ### `double_mul(a: double, b: double): double`
130
+
131
+ > **Precision:** ~4 decimal digits (10000× scale integer intermediary; NOT full double precision)
132
+ > **Cost:** ~5 commands
133
+ > **Note:** Overflow for |a|×|b| > ~21474; safe for small values only
134
+
135
+ `a × b` via scoreboard integer approximation. For larger values use ln/exp decomposition.
136
+
137
+ ---
138
+
139
+ ### `double_div(a: double, b: double): double`
140
+
141
+ > **Precision:** Full IEEE 754 double
142
+ > **Cost:** ~6 commands + entity transformation
143
+ > **Requires:** `rs_div` entity
144
+ > **Warning:** Division by zero produces Java Infinity/NaN which corrupts NBT
145
+
146
+ `a / b` in true double precision via Display Entity SVD trick.
147
+
148
+ ---
149
+
150
+ ### `ln_hp(x: int): int`
151
+
152
+ > **Precision:** ~8–9 significant digits (one Newton step on top of `ln_5term`)
153
+ > **Cost:** ~35 commands (ln_5term + exp_fx + correction)
154
+
155
+ High-precision natural log. Input/output ×10000. Valid range: x ∈ [100, 1000000]. Algorithm: initial estimate via 5-term atanh series, then one Newton refinement step.
156
+
157
+ ---
158
+
159
+ ### `ln_5term(x: int): int`
160
+
161
+ > **Precision:** max_error ≈ 0.000002 (2× better than 3-term `ln()`)
162
+ > **Cost:** ~30 commands
163
+
164
+ Natural log using 5-term atanh series with range reduction. Input/output ×10000. Valid range: x ∈ [100, 1000000].
165
+
166
+ ---
167
+
168
+ ### `double_sqrt(x: double): double`
169
+
170
+ Square root of a double value. Strategy: converts to ×10000 integer, applies `isqrt`, scales back to double.
171
+
172
+ ---
173
+
174
+ ### `pow_real(base: double, exp_val: double): double`
175
+
176
+ > **Requires:** `rs_trig` entity
177
+ > **Precision:** ~6–8 significant digits (limited by exp_fx precision)
178
+
179
+ `base^exp_val` for double inputs using `e^(exp_val × ln(base))` via fixed-point helpers.
180
+
181
+ ---
182
+
183
+ ### `pow_fast(base: double, exp_val: int): double`
184
+
185
+ `base^exp_val` for double base, integer exponent. Uses binary exponentiation. Handles negative exponents via `double_div`. Recursive.
@@ -0,0 +1,123 @@
1
+ # `matrix` — Matrix math for Display Entities
2
+
3
+ Import: `import matrix;`
4
+
5
+ 2D/3D transformation matrix helpers for MC Display Entities. Provides 2D rotation, scale, 3D Euler-angle rotation (Y-up), quaternion half-angle components, billboard rotation, and angle lerp. All values ×10000 unless noted; angles in degrees ×10000. Requires `math` for `sin_fixed`, `cos_fixed`, `abs`.
6
+
7
+ ## Functions
8
+
9
+ ### `rotate2d_x(x: int, y: int, angle_deg: int): int`
10
+
11
+ X component after 2D rotation by `angle_deg ×10000`. Uses `cos_fixed`/`sin_fixed`.
12
+
13
+ > **Requires:** `math:tables` NBT storage must be pre-loaded
14
+
15
+ **Example:**
16
+ ```rs
17
+ import matrix;
18
+ let nx: int = rotate2d_x(1000, 0, 900000); // 0 (rotated 90°)
19
+ ```
20
+
21
+ ---
22
+
23
+ ### `rotate2d_y(x: int, y: int, angle_deg: int): int`
24
+
25
+ Y component after 2D rotation. Returns `x×sin + y×cos`.
26
+
27
+ > **Requires:** `math:tables` NBT storage must be pre-loaded
28
+
29
+ ---
30
+
31
+ ### `scale_x(x: int, sx_fx: int): int`
32
+
33
+ Scale x by `sx_fx ×10000` (e.g. 20000 = 2×).
34
+
35
+ ---
36
+
37
+ ### `scale_y(y: int, sy_fx: int): int`
38
+
39
+ Scale y component.
40
+
41
+ ---
42
+
43
+ ### `scale_z(z: int, sz_fx: int): int`
44
+
45
+ Scale z component.
46
+
47
+ ---
48
+
49
+ ### `uniform_scale(v: int, s_fx: int): int`
50
+
51
+ Apply uniform scale to a component value.
52
+
53
+ ---
54
+
55
+ ### `rotate_y_x(x: int, z: int, angle_deg: int): int`
56
+
57
+ X component after rotation around Y axis (Euler, Y-up). `angle_deg ×10000`.
58
+
59
+ > **Requires:** `math:tables` NBT storage must be pre-loaded
60
+
61
+ ---
62
+
63
+ ### `rotate_y_z(x: int, z: int, angle_deg: int): int`
64
+
65
+ Z component after rotation around Y axis.
66
+
67
+ > **Requires:** `math:tables` NBT storage must be pre-loaded
68
+
69
+ ---
70
+
71
+ ### `rotate_x_y(y: int, z: int, angle_deg: int): int`
72
+
73
+ Y component after rotation around X axis.
74
+
75
+ > **Requires:** `math:tables` NBT storage must be pre-loaded
76
+
77
+ ---
78
+
79
+ ### `rotate_x_z(y: int, z: int, angle_deg: int): int`
80
+
81
+ Z component after rotation around X axis.
82
+
83
+ > **Requires:** `math:tables` NBT storage must be pre-loaded
84
+
85
+ ---
86
+
87
+ ### `quat_sin_half(angle_deg_fx: int): int`
88
+
89
+ `sin(angle/2) ×1000` for quaternion construction. `angle_deg_fx` is degrees ×10000.
90
+
91
+ > **Requires:** `math:tables` NBT storage must be pre-loaded
92
+
93
+ ---
94
+
95
+ ### `quat_cos_half(angle_deg_fx: int): int`
96
+
97
+ `cos(angle/2) ×1000` for quaternion construction.
98
+
99
+ > **Requires:** `math:tables` NBT storage must be pre-loaded
100
+
101
+ ---
102
+
103
+ ### `billboard_y(player_yaw_fx: int): int`
104
+
105
+ Y rotation for a billboard facing the player. Input: player yaw ×10000. Returns the opposite direction mod 360°.
106
+
107
+ **Example:**
108
+ ```rs
109
+ import matrix;
110
+ let rot: int = billboard_y(900000); // 2700000 (facing opposite)
111
+ ```
112
+
113
+ ---
114
+
115
+ ### `lerp_angle(a_fx: int, b_fx: int, t: int): int`
116
+
117
+ Lerp between two angles ×10000, taking the shortest angular path (normalises difference to [-1800000, 1800000]). `t ∈ [0, 10000]`.
118
+
119
+ **Example:**
120
+ ```rs
121
+ import matrix;
122
+ let a: int = lerp_angle(0, 1800000, 5000); // 900000
123
+ ```