redscript-mc 2.5.0 → 2.6.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1243) hide show
  1. package/CHANGELOG.md +80 -0
  2. package/README.md +5 -75
  3. package/README.zh.md +165 -147
  4. package/ROADMAP.md +195 -0
  5. package/dist/data/linalg/function/_vec2d_len_sq_fx.mcfunction +17 -0
  6. package/dist/data/linalg/function/_vec3d_len_sq_fx.mcfunction +27 -0
  7. package/dist/data/linalg/function/load.mcfunction +1 -0
  8. package/dist/data/linalg/function/mat2d_det.mcfunction +16 -0
  9. package/dist/data/linalg/function/mat2d_mul_r0c0.mcfunction +16 -0
  10. package/dist/data/linalg/function/mat2d_mul_r0c1.mcfunction +16 -0
  11. package/dist/data/linalg/function/mat2d_mul_r1c0.mcfunction +16 -0
  12. package/dist/data/linalg/function/mat2d_mul_r1c1.mcfunction +16 -0
  13. package/dist/data/linalg/function/mat2d_vecmul_x.mcfunction +16 -0
  14. package/dist/data/linalg/function/mat2d_vecmul_y.mcfunction +16 -0
  15. package/dist/data/linalg/function/solve2d_x.mcfunction +27 -0
  16. package/dist/data/linalg/function/solve2d_y.mcfunction +27 -0
  17. package/dist/data/linalg/function/vec2d_dist.mcfunction +15 -0
  18. package/dist/data/linalg/function/vec2d_dot.mcfunction +16 -0
  19. package/dist/data/linalg/function/vec2d_length.mcfunction +21 -0
  20. package/dist/data/linalg/function/vec2d_normalize_x.mcfunction +8 -0
  21. package/dist/data/linalg/function/vec2d_normalize_x__merge_1.mcfunction +10 -0
  22. package/dist/data/linalg/function/vec2d_normalize_x__then_0.mcfunction +3 -0
  23. package/dist/data/linalg/function/vec2d_normalize_y.mcfunction +8 -0
  24. package/dist/data/linalg/function/vec2d_normalize_y__merge_1.mcfunction +10 -0
  25. package/dist/data/linalg/function/vec2d_normalize_y__then_0.mcfunction +3 -0
  26. package/dist/data/linalg/function/vec3d_cross_x.mcfunction +16 -0
  27. package/dist/data/linalg/function/vec3d_cross_y.mcfunction +16 -0
  28. package/dist/data/linalg/function/vec3d_cross_z.mcfunction +16 -0
  29. package/dist/data/linalg/function/vec3d_dist.mcfunction +21 -0
  30. package/dist/data/linalg/function/vec3d_dot.mcfunction +26 -0
  31. package/dist/data/linalg/function/vec3d_length.mcfunction +31 -0
  32. package/dist/data/linalg/function/vec3d_normalize_x.mcfunction +9 -0
  33. package/dist/data/linalg/function/vec3d_normalize_x__merge_1.mcfunction +11 -0
  34. package/dist/data/linalg/function/vec3d_normalize_x__then_0.mcfunction +3 -0
  35. package/dist/data/linalg/function/vec3d_normalize_y.mcfunction +9 -0
  36. package/dist/data/linalg/function/vec3d_normalize_y__merge_1.mcfunction +11 -0
  37. package/dist/data/linalg/function/vec3d_normalize_y__then_0.mcfunction +3 -0
  38. package/dist/data/linalg/function/vec3d_normalize_z.mcfunction +9 -0
  39. package/dist/data/linalg/function/vec3d_normalize_z__merge_1.mcfunction +11 -0
  40. package/dist/data/linalg/function/vec3d_normalize_z__then_0.mcfunction +3 -0
  41. package/dist/data/math_hp/function/cos_hp.mcfunction +8 -0
  42. package/dist/data/math_hp/function/div3_hp.mcfunction +23 -0
  43. package/dist/data/math_hp/function/div_hp.mcfunction +13 -0
  44. package/dist/data/math_hp/function/init_div.mcfunction +1 -0
  45. package/dist/data/math_hp/function/init_trig.mcfunction +1 -0
  46. package/dist/data/math_hp/function/ln_5term.mcfunction +6 -0
  47. package/dist/data/math_hp/function/ln_5term__loop_body_1.mcfunction +8 -0
  48. package/dist/data/math_hp/function/ln_5term__loop_body_4.mcfunction +8 -0
  49. package/dist/data/math_hp/function/ln_5term__loop_exit_2.mcfunction +1 -0
  50. package/dist/data/math_hp/function/ln_5term__loop_exit_5.mcfunction +61 -0
  51. package/dist/data/math_hp/function/ln_5term__loop_header_0.mcfunction +3 -0
  52. package/dist/data/math_hp/function/ln_5term__loop_header_3.mcfunction +6 -0
  53. package/dist/data/math_hp/function/load.mcfunction +1 -0
  54. package/dist/data/math_hp/function/norm3_hp.mcfunction +43 -0
  55. package/dist/data/math_hp/function/sin_hp.mcfunction +8 -0
  56. package/dist/data/math_hp/function/sqrt_hp.mcfunction +17 -0
  57. package/dist/data/math_hp/function/sqrt_hp__merge_1.mcfunction +21 -0
  58. package/dist/data/math_hp/function/sqrt_hp__then_0.mcfunction +2 -0
  59. package/dist/data/minecraft/tags/function/load.json +1 -2
  60. package/dist/data/minecraft/tags/function/tick.json +1 -1
  61. package/dist/data/readme_demo/function/_draw.mcfunction +1 -0
  62. package/dist/data/readme_demo/function/_init.mcfunction +1 -0
  63. package/dist/data/readme_demo/function/_math_init.mcfunction +4 -0
  64. package/dist/data/readme_demo/function/_wave_tick.mcfunction +1 -0
  65. package/dist/data/readme_demo/function/_wave_tick__foreach_t8.mcfunction +109 -0
  66. package/dist/data/readme_demo/function/acos_approx.mcfunction +7 -0
  67. package/dist/data/readme_demo/function/approx_eq.mcfunction +10 -0
  68. package/dist/data/readme_demo/function/approx_eq__merge_1.mcfunction +3 -0
  69. package/dist/data/readme_demo/function/approx_eq__merge_3.mcfunction +2 -0
  70. package/dist/data/readme_demo/function/approx_eq__then_0.mcfunction +4 -0
  71. package/dist/data/readme_demo/function/approx_eq__then_2.mcfunction +2 -0
  72. package/dist/data/readme_demo/function/asin_approx.mcfunction +5 -0
  73. package/dist/data/readme_demo/function/asin_approx__merge_1.mcfunction +3 -0
  74. package/dist/data/readme_demo/function/asin_approx__merge_10.mcfunction +5 -0
  75. package/dist/data/readme_demo/function/asin_approx__merge_4.mcfunction +12 -0
  76. package/dist/data/readme_demo/function/asin_approx__merge_7.mcfunction +14 -0
  77. package/dist/data/readme_demo/function/asin_approx__then_0.mcfunction +2 -0
  78. package/dist/data/readme_demo/function/asin_approx__then_3.mcfunction +2 -0
  79. package/dist/data/readme_demo/function/asin_approx__then_6.mcfunction +2 -0
  80. package/dist/data/readme_demo/function/asin_approx__then_9.mcfunction +2 -0
  81. package/dist/data/readme_demo/function/cbrt_fx.mcfunction +5 -0
  82. package/dist/data/readme_demo/function/cbrt_fx__loop_body_6.mcfunction +7 -0
  83. package/dist/data/readme_demo/function/cbrt_fx__loop_exit_7.mcfunction +1 -0
  84. package/dist/data/readme_demo/function/cbrt_fx__loop_header_5.mcfunction +4 -0
  85. package/dist/data/readme_demo/function/cbrt_fx__merge_1.mcfunction +8 -0
  86. package/dist/data/readme_demo/function/cbrt_fx__merge_11.mcfunction +5 -0
  87. package/dist/data/readme_demo/function/cbrt_fx__merge_13.mcfunction +4 -0
  88. package/dist/data/readme_demo/function/cbrt_fx__merge_4.mcfunction +2 -0
  89. package/dist/data/readme_demo/function/cbrt_fx__merge_9.mcfunction +13 -0
  90. package/dist/data/readme_demo/function/cbrt_fx__then_0.mcfunction +2 -0
  91. package/dist/data/readme_demo/function/cbrt_fx__then_10.mcfunction +2 -0
  92. package/dist/data/readme_demo/function/cbrt_fx__then_12.mcfunction +2 -0
  93. package/dist/data/readme_demo/function/cbrt_fx__then_3.mcfunction +2 -0
  94. package/dist/data/readme_demo/function/cbrt_fx__then_8.mcfunction +2 -0
  95. package/dist/data/readme_demo/function/cbrt_newton.mcfunction +5 -0
  96. package/dist/data/readme_demo/function/cbrt_newton__else_7.mcfunction +2 -0
  97. package/dist/data/readme_demo/function/cbrt_newton__merge_1.mcfunction +11 -0
  98. package/dist/data/readme_demo/function/cbrt_newton__merge_4.mcfunction +1 -0
  99. package/dist/data/readme_demo/function/cbrt_newton__merge_6.mcfunction +1 -0
  100. package/dist/data/readme_demo/function/cbrt_newton__then_0.mcfunction +2 -0
  101. package/dist/data/readme_demo/function/cbrt_newton__then_3.mcfunction +17 -0
  102. package/dist/data/readme_demo/function/cbrt_newton__then_5.mcfunction +11 -0
  103. package/dist/data/readme_demo/function/ceil_div.mcfunction +9 -0
  104. package/dist/data/readme_demo/function/combinations.mcfunction +6 -0
  105. package/dist/data/readme_demo/function/combinations__loop_body_9.mcfunction +15 -0
  106. package/dist/data/readme_demo/function/combinations__loop_exit_10.mcfunction +1 -0
  107. package/dist/data/readme_demo/function/combinations__loop_header_8.mcfunction +3 -0
  108. package/dist/data/readme_demo/function/combinations__merge_1.mcfunction +3 -0
  109. package/dist/data/readme_demo/function/combinations__merge_4.mcfunction +6 -0
  110. package/dist/data/readme_demo/function/combinations__merge_7.mcfunction +3 -0
  111. package/dist/data/readme_demo/function/combinations__then_0.mcfunction +2 -0
  112. package/dist/data/readme_demo/function/combinations__then_3.mcfunction +2 -0
  113. package/dist/data/readme_demo/function/combinations__then_6.mcfunction +4 -0
  114. package/dist/data/readme_demo/function/cos_fixed.mcfunction +7 -0
  115. package/dist/data/readme_demo/function/cubic_disc_fx.mcfunction +26 -0
  116. package/dist/data/readme_demo/function/cubic_newton.mcfunction +8 -0
  117. package/dist/data/readme_demo/function/cubic_newton__loop_body_1.mcfunction +55 -0
  118. package/dist/data/readme_demo/function/cubic_newton__loop_exit_2.mcfunction +1 -0
  119. package/dist/data/readme_demo/function/cubic_newton__loop_header_0.mcfunction +4 -0
  120. package/dist/data/readme_demo/function/cubic_newton__merge_10.mcfunction +1 -0
  121. package/dist/data/readme_demo/function/cubic_newton__merge_4.mcfunction +4 -0
  122. package/dist/data/readme_demo/function/cubic_newton__merge_6.mcfunction +4 -0
  123. package/dist/data/readme_demo/function/cubic_newton__merge_8.mcfunction +4 -0
  124. package/dist/data/readme_demo/function/cubic_newton__then_3.mcfunction +2 -0
  125. package/dist/data/readme_demo/function/cubic_newton__then_5.mcfunction +13 -0
  126. package/dist/data/readme_demo/function/cubic_newton__then_7.mcfunction +4 -0
  127. package/dist/data/readme_demo/function/cubic_newton__then_9.mcfunction +2 -0
  128. package/dist/data/readme_demo/function/divfix.mcfunction +6 -0
  129. package/dist/data/readme_demo/function/divfix__merge_1.mcfunction +6 -0
  130. package/dist/data/readme_demo/function/divfix__then_0.mcfunction +2 -0
  131. package/dist/data/readme_demo/function/exp_fx.mcfunction +16 -0
  132. package/dist/data/readme_demo/function/exp_fx__loop_body_10.mcfunction +8 -0
  133. package/dist/data/readme_demo/function/exp_fx__loop_body_5.mcfunction +8 -0
  134. package/dist/data/readme_demo/function/exp_fx__loop_exit_11.mcfunction +1 -0
  135. package/dist/data/readme_demo/function/exp_fx__loop_exit_6.mcfunction +1 -0
  136. package/dist/data/readme_demo/function/exp_fx__loop_header_4.mcfunction +3 -0
  137. package/dist/data/readme_demo/function/exp_fx__loop_header_9.mcfunction +3 -0
  138. package/dist/data/readme_demo/function/exp_fx__merge_1.mcfunction +47 -0
  139. package/dist/data/readme_demo/function/exp_fx__merge_3.mcfunction +4 -0
  140. package/dist/data/readme_demo/function/exp_fx__merge_8.mcfunction +1 -0
  141. package/dist/data/readme_demo/function/exp_fx__then_0.mcfunction +7 -0
  142. package/dist/data/readme_demo/function/exp_fx__then_2.mcfunction +2 -0
  143. package/dist/data/readme_demo/function/exp_fx__then_7.mcfunction +5 -0
  144. package/dist/data/readme_demo/function/factorial.mcfunction +5 -0
  145. package/dist/data/readme_demo/function/factorial__loop_body_4.mcfunction +7 -0
  146. package/dist/data/readme_demo/function/factorial__loop_exit_5.mcfunction +1 -0
  147. package/dist/data/readme_demo/function/factorial__loop_header_3.mcfunction +3 -0
  148. package/dist/data/readme_demo/function/factorial__merge_1.mcfunction +3 -0
  149. package/dist/data/readme_demo/function/factorial__then_0.mcfunction +2 -0
  150. package/dist/data/readme_demo/function/gamma_int.mcfunction +5 -0
  151. package/dist/data/readme_demo/function/gamma_int__merge_1.mcfunction +6 -0
  152. package/dist/data/readme_demo/function/gamma_int__then_0.mcfunction +2 -0
  153. package/dist/data/readme_demo/function/gcd.mcfunction +7 -0
  154. package/dist/data/readme_demo/function/gcd__loop_body_5.mcfunction +5 -0
  155. package/dist/data/readme_demo/function/gcd__loop_exit_6.mcfunction +1 -0
  156. package/dist/data/readme_demo/function/gcd__loop_header_4.mcfunction +4 -0
  157. package/dist/data/readme_demo/function/gcd__merge_1.mcfunction +5 -0
  158. package/dist/data/readme_demo/function/gcd__merge_3.mcfunction +1 -0
  159. package/dist/data/readme_demo/function/gcd__then_0.mcfunction +4 -0
  160. package/dist/data/readme_demo/function/gcd__then_2.mcfunction +4 -0
  161. package/dist/data/readme_demo/function/isqrt.mcfunction +5 -0
  162. package/dist/data/readme_demo/function/isqrt__loop_body_10.mcfunction +8 -0
  163. package/dist/data/readme_demo/function/isqrt__loop_body_13.mcfunction +11 -0
  164. package/dist/data/readme_demo/function/isqrt__loop_body_7.mcfunction +8 -0
  165. package/dist/data/readme_demo/function/isqrt__loop_exit_11.mcfunction +2 -0
  166. package/dist/data/readme_demo/function/isqrt__loop_exit_14.mcfunction +1 -0
  167. package/dist/data/readme_demo/function/isqrt__loop_exit_8.mcfunction +9 -0
  168. package/dist/data/readme_demo/function/isqrt__loop_header_12.mcfunction +4 -0
  169. package/dist/data/readme_demo/function/isqrt__loop_header_6.mcfunction +4 -0
  170. package/dist/data/readme_demo/function/isqrt__loop_header_9.mcfunction +3 -0
  171. package/dist/data/readme_demo/function/isqrt__merge_1.mcfunction +4 -0
  172. package/dist/data/readme_demo/function/isqrt__merge_16.mcfunction +5 -0
  173. package/dist/data/readme_demo/function/isqrt__merge_4.mcfunction +3 -0
  174. package/dist/data/readme_demo/function/isqrt__then_0.mcfunction +2 -0
  175. package/dist/data/readme_demo/function/isqrt__then_15.mcfunction +1 -0
  176. package/dist/data/readme_demo/function/isqrt__then_3.mcfunction +2 -0
  177. package/dist/data/readme_demo/function/lcm.mcfunction +11 -0
  178. package/dist/data/readme_demo/function/lcm__merge_1.mcfunction +5 -0
  179. package/dist/data/readme_demo/function/lcm__then_0.mcfunction +2 -0
  180. package/dist/data/readme_demo/function/lerp.mcfunction +13 -0
  181. package/dist/data/readme_demo/function/ln.mcfunction +9 -0
  182. package/dist/data/readme_demo/function/ln__loop_body_1.mcfunction +8 -0
  183. package/dist/data/readme_demo/function/ln__loop_body_4.mcfunction +8 -0
  184. package/dist/data/readme_demo/function/ln__loop_exit_2.mcfunction +1 -0
  185. package/dist/data/readme_demo/function/ln__loop_exit_5.mcfunction +37 -0
  186. package/dist/data/readme_demo/function/ln__loop_header_0.mcfunction +3 -0
  187. package/dist/data/readme_demo/function/ln__loop_header_3.mcfunction +6 -0
  188. package/dist/data/readme_demo/function/load.mcfunction +1 -0
  189. package/dist/data/readme_demo/function/log10_fx.mcfunction +11 -0
  190. package/dist/data/readme_demo/function/log2_fx.mcfunction +11 -0
  191. package/dist/data/readme_demo/function/log2_int.mcfunction +5 -0
  192. package/dist/data/readme_demo/function/log2_int__loop_body_4.mcfunction +8 -0
  193. package/dist/data/readme_demo/function/log2_int__loop_exit_5.mcfunction +1 -0
  194. package/dist/data/readme_demo/function/log2_int__loop_header_3.mcfunction +4 -0
  195. package/dist/data/readme_demo/function/log2_int__merge_1.mcfunction +3 -0
  196. package/dist/data/readme_demo/function/log2_int__then_0.mcfunction +2 -0
  197. package/dist/data/readme_demo/function/loga_fx.mcfunction +10 -0
  198. package/dist/data/readme_demo/function/loga_fx__merge_1.mcfunction +9 -0
  199. package/dist/data/readme_demo/function/loga_fx__then_0.mcfunction +2 -0
  200. package/dist/data/readme_demo/function/map.mcfunction +12 -0
  201. package/dist/data/readme_demo/function/map__merge_1.mcfunction +11 -0
  202. package/dist/data/readme_demo/function/map__then_0.mcfunction +1 -0
  203. package/dist/data/readme_demo/function/mulfix.mcfunction +8 -0
  204. package/dist/data/readme_demo/function/newton_step.mcfunction +7 -0
  205. package/dist/data/readme_demo/function/newton_step__merge_1.mcfunction +8 -0
  206. package/dist/data/readme_demo/function/newton_step__then_0.mcfunction +1 -0
  207. package/dist/data/readme_demo/function/pow_int.mcfunction +6 -0
  208. package/dist/data/readme_demo/function/pow_int__loop_body_4.mcfunction +7 -0
  209. package/dist/data/readme_demo/function/pow_int__loop_exit_5.mcfunction +1 -0
  210. package/dist/data/readme_demo/function/pow_int__loop_header_3.mcfunction +4 -0
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  232. package/dist/data/readme_demo/function/sin_fixed.mcfunction +9 -0
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  241. package/dist/data/readme_demo/function/smootherstep.mcfunction +10 -0
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@@ -0,0 +1,87 @@
1
+ # `teams` — Team management
2
+
3
+ Import: `import teams;`
4
+
5
+ Team management helpers for common multi-team game setups. Provides named team creation with colour and friendly-fire settings, player assignment/removal, and full 2- and 4-team game setup/cleanup helpers.
6
+
7
+ ## Functions
8
+
9
+ ### `create_team(name: string, color: string)`
10
+
11
+ Create a team with the given name and color using `team_add` and `team_option`.
12
+
13
+ **Example:**
14
+ ```rs
15
+ import teams;
16
+ create_team("purple", "dark_purple");
17
+ ```
18
+
19
+ ---
20
+
21
+ ### `create_red_team()`
22
+
23
+ Create the `red` team with red colour and friendly fire disabled.
24
+
25
+ ---
26
+
27
+ ### `create_blue_team()`
28
+
29
+ Create the `blue` team with blue colour and friendly fire disabled.
30
+
31
+ ---
32
+
33
+ ### `create_green_team()`
34
+
35
+ Create the `green` team with green colour and friendly fire disabled.
36
+
37
+ ---
38
+
39
+ ### `create_yellow_team()`
40
+
41
+ Create the `yellow` team with yellow colour and friendly fire disabled.
42
+
43
+ ---
44
+
45
+ ### `add_to_team(target: selector, team_name: string)`
46
+
47
+ Add entities to a team.
48
+
49
+ **Example:**
50
+ ```rs
51
+ import teams;
52
+ add_to_team(@s, "red");
53
+ ```
54
+
55
+ ---
56
+
57
+ ### `remove_from_teams(target: selector)`
58
+
59
+ Remove entities from all teams.
60
+
61
+ ---
62
+
63
+ ### `setup_two_teams()`
64
+
65
+ Create red and blue teams. Convenience wrapper for 1v1 or 2-team games.
66
+
67
+ **Example:**
68
+ ```rs
69
+ import teams;
70
+
71
+ @load
72
+ fn init() {
73
+ setup_two_teams();
74
+ }
75
+ ```
76
+
77
+ ---
78
+
79
+ ### `setup_four_teams()`
80
+
81
+ Create red, blue, green, and yellow teams.
82
+
83
+ ---
84
+
85
+ ### `cleanup_teams()`
86
+
87
+ Remove red, blue, green, and yellow teams.
@@ -0,0 +1,126 @@
1
+ # `timer` — Countdown timers
2
+
3
+ Import: `import timer;`
4
+
5
+ Timer struct with OOP-style API for countdown/stopwatch functionality, plus tick/time conversion helpers. Each `Timer::new()` is statically allocated a unique compile-time ID; the compiler inlines scoreboard operations per instance. `Timer::new()` must be called at the top level of a function (not inside loops or if/else bodies).
6
+
7
+ ## Struct: `Timer`
8
+
9
+ ```rs
10
+ struct Timer {
11
+ _id: int,
12
+ _duration: int
13
+ }
14
+ ```
15
+
16
+ ### `Timer::new(duration: int): Timer`
17
+
18
+ Create a new timer with the given duration in ticks. Initialises scoreboard slots to 0 (inactive).
19
+
20
+ **Example:**
21
+ ```rs
22
+ import timer;
23
+
24
+ fn start_round() {
25
+ let t: Timer = Timer::new(600); // 30-second timer
26
+ t.start();
27
+ }
28
+ ```
29
+
30
+ ---
31
+
32
+ ### `Timer.start(self)`
33
+
34
+ Start or resume the timer (sets active = 1).
35
+
36
+ ---
37
+
38
+ ### `Timer.pause(self)`
39
+
40
+ Pause the timer (sets active = 0).
41
+
42
+ ---
43
+
44
+ ### `Timer.reset(self)`
45
+
46
+ Reset elapsed ticks to zero.
47
+
48
+ ---
49
+
50
+ ### `Timer.done(self): bool`
51
+
52
+ Returns true if elapsed ticks ≥ duration.
53
+
54
+ **Example:**
55
+ ```rs
56
+ import timer;
57
+
58
+ @tick
59
+ fn check_timer() {
60
+ if (my_timer.done()) {
61
+ end_round();
62
+ }
63
+ }
64
+ ```
65
+
66
+ ---
67
+
68
+ ### `Timer.elapsed(self): int`
69
+
70
+ Get elapsed ticks.
71
+
72
+ ---
73
+
74
+ ### `Timer.remaining(self): int`
75
+
76
+ Get remaining ticks, clamped at zero.
77
+
78
+ ---
79
+
80
+ ### `Timer.tick(self)`
81
+
82
+ Manually advance the timer by one tick when active. Call from a `@tick` function.
83
+
84
+ ## Conversion functions
85
+
86
+ ### `tick_to_seconds(ticks: int): int`
87
+
88
+ Convert MC ticks to seconds (20 ticks = 1 second).
89
+
90
+ ---
91
+
92
+ ### `tick_to_ms(ticks: int): int`
93
+
94
+ Convert ticks to milliseconds (1 tick = 50ms).
95
+
96
+ ---
97
+
98
+ ### `seconds_to_ticks(s: int): int`
99
+
100
+ Convert seconds to ticks (`s × 20`).
101
+
102
+ ---
103
+
104
+ ### `format_time_s(ticks: int): int`
105
+
106
+ Seconds component of tick count (mod 60).
107
+
108
+ ---
109
+
110
+ ### `format_time_m(ticks: int): int`
111
+
112
+ Minutes component of tick count (mod 60).
113
+
114
+ ---
115
+
116
+ ### `format_time_h(ticks: int): int`
117
+
118
+ Hours component of tick count.
119
+
120
+ **Example:**
121
+ ```rs
122
+ import timer;
123
+ let elapsed: int = 1500; // ticks
124
+ let mins: int = format_time_m(elapsed); // 1
125
+ let secs: int = format_time_s(elapsed); // 15
126
+ ```
@@ -0,0 +1,193 @@
1
+ # `vec` — 2D and 3D vectors
2
+
3
+ Import: `import vec;`
4
+
5
+ 2D and 3D vector math with fixed-point scale=1000 (same as `math`). A unit vector has components in `[-1000, 1000]`. Provides dot product, cross product, Euclidean/Manhattan/Chebyshev distance, normalisation, linear interpolation, 2D rotation, `atan2` lookup, and 3D component-wise arithmetic. Requires `math` for `abs`, `sqrt_fixed`, `sin_fixed`, `cos_fixed`, `lerp`, `mulfix`.
6
+
7
+ ## Functions
8
+
9
+ ### `dot2d(ax: int, ay: int, bx: int, by: int): int`
10
+
11
+ 2D dot product of integer vectors. `dot2d(3, 4, 3, 4)` → 25.
12
+
13
+ ---
14
+
15
+ ### `cross2d(ax: int, ay: int, bx: int, by: int): int`
16
+
17
+ Z-component of the 3D cross product: `ax×by − ay×bx`. Positive means b is counter-clockwise from a.
18
+
19
+ ---
20
+
21
+ ### `length2d_fixed(x: int, y: int): int`
22
+
23
+ Euclidean length ×1000. `length2d_fixed(3, 4)` → 5000. Input components safe up to ~1000.
24
+
25
+ ---
26
+
27
+ ### `distance2d_fixed(x1: int, y1: int, x2: int, y2: int): int`
28
+
29
+ Euclidean distance between two points ×1000. `distance2d_fixed(0, 0, 3, 4)` → 5000.
30
+
31
+ ---
32
+
33
+ ### `manhattan(x1: int, y1: int, x2: int, y2: int): int`
34
+
35
+ Manhattan (taxicab) distance: `|dx| + |dy|`.
36
+
37
+ ---
38
+
39
+ ### `chebyshev(x1: int, y1: int, x2: int, y2: int): int`
40
+
41
+ Chebyshev (chess-king) distance: `max(|dx|, |dy|)`.
42
+
43
+ ---
44
+
45
+ ### `normalize2d_x(x: int, y: int): int`
46
+
47
+ X component of unit vector ×1000. Returns 0 for zero vector.
48
+
49
+ **Example:**
50
+ ```rs
51
+ import vec;
52
+ let ux: int = normalize2d_x(3, 4); // 600 (3/5 × 1000)
53
+ ```
54
+
55
+ ---
56
+
57
+ ### `normalize2d_y(x: int, y: int): int`
58
+
59
+ Y component of unit vector ×1000. `normalize2d_y(3, 4)` → 800.
60
+
61
+ ---
62
+
63
+ ### `lerp2d_x(ax: int, ay: int, bx: int, by: int, t: int): int`
64
+
65
+ X component of linear interpolation between vectors a and b. `t ∈ [0, 1000]`.
66
+
67
+ ---
68
+
69
+ ### `lerp2d_y(ax: int, ay: int, bx: int, by: int, t: int): int`
70
+
71
+ Y component of linear interpolation. `lerp2d_y(0, 0, 100, 200, 500)` → 100.
72
+
73
+ ---
74
+
75
+ ### `atan2_fixed(y: int, x: int): int`
76
+
77
+ > **Cost:** O(log 46) — binary search on 46-entry tan table
78
+ > **Requires:** `math:tables` NBT storage must be pre-loaded (auto-loaded via `@require_on_load(_atan_init)`)
79
+
80
+ Angle of vector `(y, x)` in integer degrees `[0, 359]`. Inputs clamped to ≤46340 to avoid overflow.
81
+
82
+ **Example:**
83
+ ```rs
84
+ import vec;
85
+ let angle: int = atan2_fixed(1, 1); // 45
86
+ ```
87
+
88
+ ---
89
+
90
+ ### `rotate2d_x(x: int, y: int, deg: int): int`
91
+
92
+ > **Requires:** `math:tables` NBT storage must be pre-loaded
93
+
94
+ X component after 2D rotation by `deg` degrees (integer degrees, not ×10000). `rotate2d_x(1000, 0, 90)` → 0.
95
+
96
+ ---
97
+
98
+ ### `rotate2d_y(x: int, y: int, deg: int): int`
99
+
100
+ > **Requires:** `math:tables` NBT storage must be pre-loaded
101
+
102
+ Y component after 2D rotation. `rotate2d_y(1000, 0, 90)` → 1000.
103
+
104
+ ---
105
+
106
+ ### `dot3d(ax: int, ay: int, az: int, bx: int, by: int, bz: int): int`
107
+
108
+ 3D dot product.
109
+
110
+ ---
111
+
112
+ ### `cross3d_x(ax: int, ay: int, az: int, bx: int, by: int, bz: int): int`
113
+
114
+ X component of 3D cross product: `ay×bz − az×by`.
115
+
116
+ ---
117
+
118
+ ### `cross3d_y(ax: int, ay: int, az: int, bx: int, by: int, bz: int): int`
119
+
120
+ Y component of 3D cross product: `az×bx − ax×bz`.
121
+
122
+ ---
123
+
124
+ ### `cross3d_z(ax: int, ay: int, az: int, bx: int, by: int, bz: int): int`
125
+
126
+ Z component of 3D cross product: `ax×by − ay×bx`.
127
+
128
+ ---
129
+
130
+ ### `length3d_fixed(x: int, y: int, z: int): int`
131
+
132
+ Euclidean length ×1000. `length3d_fixed(1, 1, 1)` → 1732. Input components safe up to ~800.
133
+
134
+ ---
135
+
136
+ ### `distance3d_fixed(x1: int, y1: int, z1: int, x2: int, y2: int, z2: int): int`
137
+
138
+ 3D Euclidean distance ×1000.
139
+
140
+ ---
141
+
142
+ ### `manhattan3d(x1: int, y1: int, z1: int, x2: int, y2: int, z2: int): int`
143
+
144
+ 3D Manhattan distance.
145
+
146
+ ---
147
+
148
+ ### `chebyshev3d(x1: int, y1: int, z1: int, x2: int, y2: int, z2: int): int`
149
+
150
+ 3D Chebyshev distance.
151
+
152
+ ---
153
+
154
+ ### 2D arithmetic helpers
155
+
156
+ | Function | Description |
157
+ |:--|:--|
158
+ | `add2d_x(ax, bx)` | ax + bx |
159
+ | `add2d_y(ay, by)` | ay + by |
160
+ | `sub2d_x(ax, bx)` | ax - bx |
161
+ | `sub2d_y(ay, by)` | ay - by |
162
+ | `scale2d_x(x, s)` | x × s / 1000 |
163
+ | `scale2d_y(y, s)` | y × s / 1000 |
164
+ | `neg2d_x(x)` | -x |
165
+ | `neg2d_y(y)` | -y |
166
+
167
+ ---
168
+
169
+ ### 3D arithmetic helpers
170
+
171
+ | Function | Description |
172
+ |:--|:--|
173
+ | `add3d_x(ax, bx)` | ax + bx |
174
+ | `add3d_y(ay, by)` | ay + by |
175
+ | `add3d_z(az, bz)` | az + bz |
176
+ | `sub3d_x(ax, bx)` | ax - bx |
177
+ | `sub3d_y(ay, by)` | ay - by |
178
+ | `sub3d_z(az, bz)` | az - bz |
179
+ | `scale3d_x(x, s)` | x × s / 1000 |
180
+ | `scale3d_y(y, s)` | y × s / 1000 |
181
+ | `scale3d_z(z, s)` | z × s / 1000 |
182
+ | `neg3d_x(x)` | -x |
183
+ | `neg3d_y(y)` | -y |
184
+ | `neg3d_z(z)` | -z |
185
+
186
+ **Example:**
187
+ ```rs
188
+ import vec;
189
+ // Normalize a 2D direction and scale to speed 300
190
+ let dx: int = 3; let dy: int = 4;
191
+ let vx: int = scale2d_x(normalize2d_x(dx, dy), 300); // 180
192
+ let vy: int = scale2d_y(normalize2d_y(dx, dy), 300); // 240
193
+ ```
@@ -0,0 +1,151 @@
1
+ # `world` — World queries and manipulation
2
+
3
+ Import: `import world;`
4
+
5
+ World manipulation helpers: time control, weather, gamerules, difficulty, fill helpers, and sun angle calculations. Sun angle functions use `×10000` scale and require `math` for `sin_fixed`.
6
+
7
+ ## Functions
8
+
9
+ ### `set_day()`
10
+
11
+ Set world time to day (tick 1000).
12
+
13
+ ---
14
+
15
+ ### `set_night()`
16
+
17
+ Set world time to night (tick 13000).
18
+
19
+ ---
20
+
21
+ ### `set_noon()`
22
+
23
+ Set world time to noon (tick 6000).
24
+
25
+ ---
26
+
27
+ ### `set_midnight()`
28
+
29
+ Set world time to midnight (tick 18000).
30
+
31
+ ---
32
+
33
+ ### `weather_clear()`
34
+
35
+ Set weather to clear.
36
+
37
+ ---
38
+
39
+ ### `weather_rain()`
40
+
41
+ Set weather to rain.
42
+
43
+ ---
44
+
45
+ ### `weather_thunder()`
46
+
47
+ Set weather to thunder.
48
+
49
+ ---
50
+
51
+ ### `enable_keep_inventory()`
52
+
53
+ Set `keepInventory` gamerule to true.
54
+
55
+ ---
56
+
57
+ ### `disable_keep_inventory()`
58
+
59
+ Set `keepInventory` gamerule to false.
60
+
61
+ ---
62
+
63
+ ### `disable_mob_griefing()`
64
+
65
+ Set `mobGriefing` gamerule to false.
66
+
67
+ ---
68
+
69
+ ### `disable_fire_spread()`
70
+
71
+ Set `doFireTick` gamerule to false.
72
+
73
+ ---
74
+
75
+ ### `set_peaceful()`
76
+
77
+ Set difficulty to peaceful.
78
+
79
+ ---
80
+
81
+ ### `set_easy()`
82
+
83
+ Set difficulty to easy.
84
+
85
+ ---
86
+
87
+ ### `set_normal()`
88
+
89
+ Set difficulty to normal.
90
+
91
+ ---
92
+
93
+ ### `set_hard()`
94
+
95
+ Set difficulty to hard.
96
+
97
+ ---
98
+
99
+ ### `barrier_wall(x1: int, y1: int, z1: int, x2: int, y2: int, z2: int)`
100
+
101
+ Fill region with `minecraft:barrier` blocks.
102
+
103
+ **Example:**
104
+ ```rs
105
+ import world;
106
+ barrier_wall(-50, 0, -50, 50, 256, -50);
107
+ ```
108
+
109
+ ---
110
+
111
+ ### `clear_area(x1: int, y1: int, z1: int, x2: int, y2: int, z2: int)`
112
+
113
+ Fill region with `minecraft:air`.
114
+
115
+ ---
116
+
117
+ ### `glass_box(x1: int, y1: int, z1: int, x2: int, y2: int, z2: int)`
118
+
119
+ Create a hollow glass box: fills outer shell with glass, clears interior with air.
120
+
121
+ **Example:**
122
+ ```rs
123
+ import world;
124
+ glass_box(0, 64, 0, 10, 74, 10);
125
+ ```
126
+
127
+ ---
128
+
129
+ ### `sun_altitude(ticks: int): int`
130
+
131
+ > **Requires:** `math:tables` NBT storage must be pre-loaded (uses `sin_fixed`)
132
+
133
+ Sun elevation above the horizon ×10000. Noon (tick 6000) → 900000 (+90°); midnight (tick 18000) → -900000 (-90°). Uses `sin_fixed`.
134
+
135
+ **Example:**
136
+ ```rs
137
+ import world;
138
+ let alt: int = sun_altitude(6000); // 900000 (directly overhead)
139
+ ```
140
+
141
+ ---
142
+
143
+ ### `sun_azimuth(ticks: int): int`
144
+
145
+ Compass angle of the sun ×10000. Tick 0 = 0° (east), increases linearly to 3600000 over 24000 ticks.
146
+
147
+ **Example:**
148
+ ```rs
149
+ import world;
150
+ let az: int = sun_azimuth(12000); // 1800000 (180°, west)
151
+ ```
@@ -1,28 +1,47 @@
1
1
  import esbuild from 'esbuild'
2
+ import path from 'path'
3
+ import { fileURLToPath } from 'url'
2
4
 
5
+ const __dirname = path.dirname(fileURLToPath(import.meta.url))
3
6
  const watch = process.argv.includes('--watch')
4
7
 
5
- /** @type {import('esbuild').BuildOptions} */
6
- const config = {
7
- entryPoints: ['src/extension.ts'],
8
+ const common = {
8
9
  bundle: true,
9
- outfile: 'out/extension.js',
10
- external: ['vscode'], // vscode is provided by the host, never bundle it
11
10
  format: 'cjs',
12
11
  platform: 'node',
13
12
  target: 'node18',
14
13
  sourcemap: false,
15
14
  minify: false,
16
- // Stub out Node builtins that the compiler might use
17
- // (they're fine in the extension since it runs in Node)
18
- // The compiler uses fs/path, which are available in the extension host
15
+ }
16
+
17
+ // Extension host bundle
18
+ const extensionConfig = {
19
+ ...common,
20
+ entryPoints: ['src/extension.ts'],
21
+ outfile: 'out/extension.js',
22
+ external: ['vscode'],
23
+ }
24
+
25
+ // LSP server bundle — bundled separately so it runs in a clean Node process.
26
+ // The server is located in the monorepo root (../../src/lsp/main.ts).
27
+ const lspServerConfig = {
28
+ ...common,
29
+ entryPoints: [path.join(__dirname, '../../src/lsp/main.ts')],
30
+ outfile: 'out/lsp-server.js',
31
+ // No 'vscode' external — LSP server doesn't use vscode API
19
32
  }
20
33
 
21
34
  if (watch) {
22
- const ctx = await esbuild.context(config)
23
- await ctx.watch()
35
+ const [extCtx, lspCtx] = await Promise.all([
36
+ esbuild.context(extensionConfig),
37
+ esbuild.context(lspServerConfig),
38
+ ])
39
+ await Promise.all([extCtx.watch(), lspCtx.watch()])
24
40
  console.log('Watching for changes...')
25
41
  } else {
26
- await esbuild.build(config)
27
- console.log('Built out/extension.js')
42
+ await Promise.all([
43
+ esbuild.build(extensionConfig),
44
+ esbuild.build(lspServerConfig),
45
+ ])
46
+ console.log('Built out/extension.js + out/lsp-server.js')
28
47
  }