react-native-tgfx 0.0.0 → 0.0.2-alpha.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1792) hide show
  1. package/LICENSE +21 -0
  2. package/NOTICE +141 -0
  3. package/NitroTgfx.podspec +69 -0
  4. package/README.md +147 -2
  5. package/android/CMakeLists.txt +122 -0
  6. package/android/build.gradle +172 -0
  7. package/android/consumer-rules.pro +7 -0
  8. package/android/fix-prefab.gradle +51 -0
  9. package/android/gradle.properties +5 -0
  10. package/android/src/main/AndroidManifest.xml +2 -0
  11. package/android/src/main/cpp/TgfxAndroid.cpp +347 -0
  12. package/android/src/main/cpp/cpp-adapter.cpp +11 -0
  13. package/android/src/main/java/com/margelo/nitro/tgfx/HybridTgfxView.kt +139 -0
  14. package/android/src/main/java/com/margelo/nitro/tgfx/NitroTgfxPackage.kt +24 -0
  15. package/android/src/main/java/com/margelo/nitro/tgfx/TgfxNative.kt +49 -0
  16. package/android/src/main/java/com/margelo/nitro/tgfx/TgfxRenderTarget.kt +158 -0
  17. package/android/src/main/java/com/margelo/nitro/tgfx/TgfxSurfaceView.kt +43 -0
  18. package/android/src/main/java/com/margelo/nitro/tgfx/TgfxTextureView.kt +37 -0
  19. package/cpp/Base64.hpp +49 -0
  20. package/cpp/FontRegistry.cpp +379 -0
  21. package/cpp/FontRegistry.hpp +80 -0
  22. package/cpp/HybridTgfxFonts.cpp +135 -0
  23. package/cpp/HybridTgfxFonts.hpp +29 -0
  24. package/cpp/HybridTgfxImage.hpp +54 -0
  25. package/cpp/HybridTgfxImageFactory.cpp +126 -0
  26. package/cpp/HybridTgfxImageFactory.hpp +27 -0
  27. package/cpp/HybridTgfxSlotsFactory.hpp +37 -0
  28. package/cpp/IdleGate.hpp +46 -0
  29. package/cpp/ImageRegistry.cpp +306 -0
  30. package/cpp/ImageRegistry.hpp +120 -0
  31. package/cpp/Log.hpp +18 -0
  32. package/cpp/SceneHash.hpp +55 -0
  33. package/cpp/SceneStrings.hpp +45 -0
  34. package/cpp/Snapshot.hpp +110 -0
  35. package/cpp/SvgPath.cpp +315 -0
  36. package/cpp/SvgPath.hpp +13 -0
  37. package/cpp/TextLayout.cpp +568 -0
  38. package/cpp/TextLayout.hpp +102 -0
  39. package/cpp/TgfxFrameSink.cpp +46 -0
  40. package/cpp/TgfxFrameSink.hpp +29 -0
  41. package/cpp/TgfxRenderer.cpp +439 -0
  42. package/cpp/TgfxRenderer.hpp +125 -0
  43. package/cpp/TgfxScene.cpp +1119 -0
  44. package/cpp/TgfxScene.hpp +207 -0
  45. package/cpp/Trace.hpp +26 -0
  46. package/cpp/third_party/tgfx/CMakeLists.txt +909 -0
  47. package/cpp/third_party/tgfx/DEPS +123 -0
  48. package/cpp/third_party/tgfx/LICENSE.txt +825 -0
  49. package/cpp/third_party/tgfx/README.md +488 -0
  50. package/cpp/third_party/tgfx/android/.idea/fileTemplates/includes/TGFX File Header.h +17 -0
  51. package/cpp/third_party/tgfx/android/.idea/misc.xml +14 -0
  52. package/cpp/third_party/tgfx/android/app/CMakeLists.txt +25 -0
  53. package/cpp/third_party/tgfx/android/app/build.gradle.kts +84 -0
  54. package/cpp/third_party/tgfx/android/app/proguard-rules.pro +21 -0
  55. package/cpp/third_party/tgfx/android/app/src/androidTest/java/org/tgfx/hello/ExampleInstrumentedTest.kt +24 -0
  56. package/cpp/third_party/tgfx/android/app/src/main/AndroidManifest.xml +24 -0
  57. package/cpp/third_party/tgfx/android/app/src/main/cpp/JNIHelper.cpp +29 -0
  58. package/cpp/third_party/tgfx/android/app/src/main/cpp/JTGFXView.cpp +251 -0
  59. package/cpp/third_party/tgfx/android/app/src/main/cpp/JTGFXView.h +66 -0
  60. package/cpp/third_party/tgfx/android/app/src/main/ic_launcher-playstore.png +0 -0
  61. package/cpp/third_party/tgfx/android/app/src/main/java/org/tgfx/hello2d/MainActivity.kt +100 -0
  62. package/cpp/third_party/tgfx/android/app/src/main/java/org/tgfx/hello2d/TGFXView.kt +176 -0
  63. package/cpp/third_party/tgfx/android/app/src/main/res/drawable/ic_launcher_background.xml +74 -0
  64. package/cpp/third_party/tgfx/android/app/src/main/res/layout/activity_main.xml +12 -0
  65. package/cpp/third_party/tgfx/android/app/src/main/res/mipmap-anydpi-v26/ic_launcher.xml +5 -0
  66. package/cpp/third_party/tgfx/android/app/src/main/res/mipmap-anydpi-v26/ic_launcher_round.xml +5 -0
  67. package/cpp/third_party/tgfx/android/app/src/main/res/mipmap-hdpi/ic_launcher.webp +0 -0
  68. package/cpp/third_party/tgfx/android/app/src/main/res/mipmap-hdpi/ic_launcher_foreground.webp +0 -0
  69. package/cpp/third_party/tgfx/android/app/src/main/res/mipmap-hdpi/ic_launcher_round.webp +0 -0
  70. package/cpp/third_party/tgfx/android/app/src/main/res/mipmap-mdpi/ic_launcher.webp +0 -0
  71. package/cpp/third_party/tgfx/android/app/src/main/res/mipmap-mdpi/ic_launcher_foreground.webp +0 -0
  72. package/cpp/third_party/tgfx/android/app/src/main/res/mipmap-mdpi/ic_launcher_round.webp +0 -0
  73. package/cpp/third_party/tgfx/android/app/src/main/res/mipmap-xhdpi/ic_launcher.webp +0 -0
  74. package/cpp/third_party/tgfx/android/app/src/main/res/mipmap-xhdpi/ic_launcher_foreground.webp +0 -0
  75. package/cpp/third_party/tgfx/android/app/src/main/res/mipmap-xhdpi/ic_launcher_round.webp +0 -0
  76. package/cpp/third_party/tgfx/android/app/src/main/res/mipmap-xxhdpi/ic_launcher.webp +0 -0
  77. package/cpp/third_party/tgfx/android/app/src/main/res/mipmap-xxhdpi/ic_launcher_foreground.webp +0 -0
  78. package/cpp/third_party/tgfx/android/app/src/main/res/mipmap-xxhdpi/ic_launcher_round.webp +0 -0
  79. package/cpp/third_party/tgfx/android/app/src/main/res/mipmap-xxxhdpi/ic_launcher.webp +0 -0
  80. package/cpp/third_party/tgfx/android/app/src/main/res/mipmap-xxxhdpi/ic_launcher_foreground.webp +0 -0
  81. package/cpp/third_party/tgfx/android/app/src/main/res/mipmap-xxxhdpi/ic_launcher_round.webp +0 -0
  82. package/cpp/third_party/tgfx/android/app/src/main/res/values/colors.xml +10 -0
  83. package/cpp/third_party/tgfx/android/app/src/main/res/values/strings.xml +3 -0
  84. package/cpp/third_party/tgfx/android/app/src/main/res/values/themes.xml +5 -0
  85. package/cpp/third_party/tgfx/android/app/src/main/res/xml/backup_rules.xml +13 -0
  86. package/cpp/third_party/tgfx/android/app/src/main/res/xml/data_extraction_rules.xml +19 -0
  87. package/cpp/third_party/tgfx/android/app/src/test/java/io/pag/tgfxdemo/ExampleUnitTest.kt +17 -0
  88. package/cpp/third_party/tgfx/android/build.gradle.kts +5 -0
  89. package/cpp/third_party/tgfx/android/gradle/wrapper/gradle-wrapper.jar +0 -0
  90. package/cpp/third_party/tgfx/android/gradle/wrapper/gradle-wrapper.properties +7 -0
  91. package/cpp/third_party/tgfx/android/gradle.properties +24 -0
  92. package/cpp/third_party/tgfx/android/gradlew +252 -0
  93. package/cpp/third_party/tgfx/android/gradlew.bat +94 -0
  94. package/cpp/third_party/tgfx/android/settings.gradle.kts +17 -0
  95. package/cpp/third_party/tgfx/include/tgfx/core/AlphaType.h +43 -0
  96. package/cpp/third_party/tgfx/include/tgfx/core/Bitmap.h +249 -0
  97. package/cpp/third_party/tgfx/include/tgfx/core/BlendMode.h +148 -0
  98. package/cpp/third_party/tgfx/include/tgfx/core/Brush.h +92 -0
  99. package/cpp/third_party/tgfx/include/tgfx/core/Buffer.h +144 -0
  100. package/cpp/third_party/tgfx/include/tgfx/core/BytesKey.h +117 -0
  101. package/cpp/third_party/tgfx/include/tgfx/core/Canvas.h +557 -0
  102. package/cpp/third_party/tgfx/include/tgfx/core/Clock.h +72 -0
  103. package/cpp/third_party/tgfx/include/tgfx/core/Color.h +232 -0
  104. package/cpp/third_party/tgfx/include/tgfx/core/ColorFilter.h +137 -0
  105. package/cpp/third_party/tgfx/include/tgfx/core/ColorSpace.h +491 -0
  106. package/cpp/third_party/tgfx/include/tgfx/core/ColorType.h +72 -0
  107. package/cpp/third_party/tgfx/include/tgfx/core/CustomTypeface.h +174 -0
  108. package/cpp/third_party/tgfx/include/tgfx/core/Data.h +118 -0
  109. package/cpp/third_party/tgfx/include/tgfx/core/DataView.h +260 -0
  110. package/cpp/third_party/tgfx/include/tgfx/core/EncodedFormat.h +28 -0
  111. package/cpp/third_party/tgfx/include/tgfx/core/Font.h +176 -0
  112. package/cpp/third_party/tgfx/include/tgfx/core/FontMetrics.h +69 -0
  113. package/cpp/third_party/tgfx/include/tgfx/core/FontStyle.h +125 -0
  114. package/cpp/third_party/tgfx/include/tgfx/core/GlyphRun.h +91 -0
  115. package/cpp/third_party/tgfx/include/tgfx/core/GradientType.h +52 -0
  116. package/cpp/third_party/tgfx/include/tgfx/core/Image.h +387 -0
  117. package/cpp/third_party/tgfx/include/tgfx/core/ImageBuffer.h +129 -0
  118. package/cpp/third_party/tgfx/include/tgfx/core/ImageCodec.h +136 -0
  119. package/cpp/third_party/tgfx/include/tgfx/core/ImageFilter.h +196 -0
  120. package/cpp/third_party/tgfx/include/tgfx/core/ImageGenerator.h +100 -0
  121. package/cpp/third_party/tgfx/include/tgfx/core/ImageInfo.h +215 -0
  122. package/cpp/third_party/tgfx/include/tgfx/core/MapDirection.h +39 -0
  123. package/cpp/third_party/tgfx/include/tgfx/core/MaskFilter.h +67 -0
  124. package/cpp/third_party/tgfx/include/tgfx/core/Matrix.h +1025 -0
  125. package/cpp/third_party/tgfx/include/tgfx/core/Matrix3D.h +395 -0
  126. package/cpp/third_party/tgfx/include/tgfx/core/Mesh.h +93 -0
  127. package/cpp/third_party/tgfx/include/tgfx/core/Orientation.h +74 -0
  128. package/cpp/third_party/tgfx/include/tgfx/core/Paint.h +266 -0
  129. package/cpp/third_party/tgfx/include/tgfx/core/Path.h +500 -0
  130. package/cpp/third_party/tgfx/include/tgfx/core/PathEffect.h +79 -0
  131. package/cpp/third_party/tgfx/include/tgfx/core/PathMeasure.h +70 -0
  132. package/cpp/third_party/tgfx/include/tgfx/core/PathProvider.h +57 -0
  133. package/cpp/third_party/tgfx/include/tgfx/core/PathTypes.h +124 -0
  134. package/cpp/third_party/tgfx/include/tgfx/core/Picture.h +115 -0
  135. package/cpp/third_party/tgfx/include/tgfx/core/PictureRecorder.h +59 -0
  136. package/cpp/third_party/tgfx/include/tgfx/core/Pixmap.h +226 -0
  137. package/cpp/third_party/tgfx/include/tgfx/core/Point.h +199 -0
  138. package/cpp/third_party/tgfx/include/tgfx/core/RRect.h +182 -0
  139. package/cpp/third_party/tgfx/include/tgfx/core/RSXform.h +118 -0
  140. package/cpp/third_party/tgfx/include/tgfx/core/Rect.h +504 -0
  141. package/cpp/third_party/tgfx/include/tgfx/core/RenderFlags.h +41 -0
  142. package/cpp/third_party/tgfx/include/tgfx/core/SamplingOptions.h +50 -0
  143. package/cpp/third_party/tgfx/include/tgfx/core/Shader.h +272 -0
  144. package/cpp/third_party/tgfx/include/tgfx/core/Shape.h +210 -0
  145. package/cpp/third_party/tgfx/include/tgfx/core/Size.h +204 -0
  146. package/cpp/third_party/tgfx/include/tgfx/core/SrcRectConstraint.h +37 -0
  147. package/cpp/third_party/tgfx/include/tgfx/core/Stream.h +109 -0
  148. package/cpp/third_party/tgfx/include/tgfx/core/Stroke.h +118 -0
  149. package/cpp/third_party/tgfx/include/tgfx/core/Surface.h +227 -0
  150. package/cpp/third_party/tgfx/include/tgfx/core/SurfaceReadback.h +93 -0
  151. package/cpp/third_party/tgfx/include/tgfx/core/Task.h +152 -0
  152. package/cpp/third_party/tgfx/include/tgfx/core/TextBlob.h +162 -0
  153. package/cpp/third_party/tgfx/include/tgfx/core/TextBlobBuilder.h +141 -0
  154. package/cpp/third_party/tgfx/include/tgfx/core/TileMode.h +47 -0
  155. package/cpp/third_party/tgfx/include/tgfx/core/Typeface.h +203 -0
  156. package/cpp/third_party/tgfx/include/tgfx/core/UTF.h +52 -0
  157. package/cpp/third_party/tgfx/include/tgfx/core/Vec.h +525 -0
  158. package/cpp/third_party/tgfx/include/tgfx/core/WriteStream.h +146 -0
  159. package/cpp/third_party/tgfx/include/tgfx/core/YUVColorSpace.h +62 -0
  160. package/cpp/third_party/tgfx/include/tgfx/core/YUVData.h +92 -0
  161. package/cpp/third_party/tgfx/include/tgfx/gpu/Attribute.h +90 -0
  162. package/cpp/third_party/tgfx/include/tgfx/gpu/Backend.h +352 -0
  163. package/cpp/third_party/tgfx/include/tgfx/gpu/BlendFactor.h +101 -0
  164. package/cpp/third_party/tgfx/include/tgfx/gpu/BlendOperation.h +57 -0
  165. package/cpp/third_party/tgfx/include/tgfx/gpu/ColorWriteMask.h +54 -0
  166. package/cpp/third_party/tgfx/include/tgfx/gpu/CommandBuffer.h +31 -0
  167. package/cpp/third_party/tgfx/include/tgfx/gpu/CommandEncoder.h +100 -0
  168. package/cpp/third_party/tgfx/include/tgfx/gpu/CommandQueue.h +105 -0
  169. package/cpp/third_party/tgfx/include/tgfx/gpu/CompareFunction.h +67 -0
  170. package/cpp/third_party/tgfx/include/tgfx/gpu/Context.h +222 -0
  171. package/cpp/third_party/tgfx/include/tgfx/gpu/Device.h +79 -0
  172. package/cpp/third_party/tgfx/include/tgfx/gpu/FilterMode.h +36 -0
  173. package/cpp/third_party/tgfx/include/tgfx/gpu/GPU.h +162 -0
  174. package/cpp/third_party/tgfx/include/tgfx/gpu/GPUBuffer.h +122 -0
  175. package/cpp/third_party/tgfx/include/tgfx/gpu/GPUFeatures.h +51 -0
  176. package/cpp/third_party/tgfx/include/tgfx/gpu/GPUInfo.h +56 -0
  177. package/cpp/third_party/tgfx/include/tgfx/gpu/GPULimits.h +55 -0
  178. package/cpp/third_party/tgfx/include/tgfx/gpu/ImageOrigin.h +41 -0
  179. package/cpp/third_party/tgfx/include/tgfx/gpu/MipmapMode.h +39 -0
  180. package/cpp/third_party/tgfx/include/tgfx/gpu/PixelFormat.h +61 -0
  181. package/cpp/third_party/tgfx/include/tgfx/gpu/Recording.h +44 -0
  182. package/cpp/third_party/tgfx/include/tgfx/gpu/RenderPass.h +363 -0
  183. package/cpp/third_party/tgfx/include/tgfx/gpu/RenderPipeline.h +440 -0
  184. package/cpp/third_party/tgfx/include/tgfx/gpu/RuntimeEffect.h +74 -0
  185. package/cpp/third_party/tgfx/include/tgfx/gpu/Sampler.h +108 -0
  186. package/cpp/third_party/tgfx/include/tgfx/gpu/Semaphore.h +37 -0
  187. package/cpp/third_party/tgfx/include/tgfx/gpu/ShaderModule.h +50 -0
  188. package/cpp/third_party/tgfx/include/tgfx/gpu/ShaderStage.h +36 -0
  189. package/cpp/third_party/tgfx/include/tgfx/gpu/ShaderVisibility.h +46 -0
  190. package/cpp/third_party/tgfx/include/tgfx/gpu/StencilOperation.h +74 -0
  191. package/cpp/third_party/tgfx/include/tgfx/gpu/Texture.h +183 -0
  192. package/cpp/third_party/tgfx/include/tgfx/gpu/Window.h +75 -0
  193. package/cpp/third_party/tgfx/include/tgfx/gpu/metal/MetalDevice.h +56 -0
  194. package/cpp/third_party/tgfx/include/tgfx/gpu/metal/MetalTypes.h +53 -0
  195. package/cpp/third_party/tgfx/include/tgfx/gpu/metal/MetalWindow.h +66 -0
  196. package/cpp/third_party/tgfx/include/tgfx/gpu/opengl/GLDevice.h +78 -0
  197. package/cpp/third_party/tgfx/include/tgfx/gpu/opengl/GLTypes.h +64 -0
  198. package/cpp/third_party/tgfx/include/tgfx/gpu/opengl/cgl/CGLDevice.h +57 -0
  199. package/cpp/third_party/tgfx/include/tgfx/gpu/opengl/cgl/CGLWindow.h +45 -0
  200. package/cpp/third_party/tgfx/include/tgfx/gpu/opengl/eagl/EAGLDevice.h +63 -0
  201. package/cpp/third_party/tgfx/include/tgfx/gpu/opengl/eagl/EAGLWindow.h +47 -0
  202. package/cpp/third_party/tgfx/include/tgfx/gpu/opengl/egl/EGLDevice.h +89 -0
  203. package/cpp/third_party/tgfx/include/tgfx/gpu/opengl/egl/EGLGlobals.h +53 -0
  204. package/cpp/third_party/tgfx/include/tgfx/gpu/opengl/egl/EGLWindow.h +59 -0
  205. package/cpp/third_party/tgfx/include/tgfx/gpu/opengl/qt/QGLDevice.h +88 -0
  206. package/cpp/third_party/tgfx/include/tgfx/gpu/opengl/qt/QGLWindow.h +92 -0
  207. package/cpp/third_party/tgfx/include/tgfx/gpu/opengl/webgl/WebGLDevice.h +54 -0
  208. package/cpp/third_party/tgfx/include/tgfx/gpu/opengl/webgl/WebGLWindow.h +42 -0
  209. package/cpp/third_party/tgfx/include/tgfx/gpu/opengl/wgl/WGLDevice.h +62 -0
  210. package/cpp/third_party/tgfx/include/tgfx/gpu/opengl/wgl/WGLWindow.h +43 -0
  211. package/cpp/third_party/tgfx/include/tgfx/gpu/vulkan/VulkanDevice.h +62 -0
  212. package/cpp/third_party/tgfx/include/tgfx/gpu/vulkan/VulkanTypes.h +69 -0
  213. package/cpp/third_party/tgfx/include/tgfx/gpu/vulkan/VulkanWindow.h +103 -0
  214. package/cpp/third_party/tgfx/include/tgfx/gpu/webgpu/WebGPUDevice.h +60 -0
  215. package/cpp/third_party/tgfx/include/tgfx/gpu/webgpu/WebGPUTypes.h +55 -0
  216. package/cpp/third_party/tgfx/include/tgfx/gpu/webgpu/WebGPUWindow.h +55 -0
  217. package/cpp/third_party/tgfx/include/tgfx/layers/DisplayList.h +407 -0
  218. package/cpp/third_party/tgfx/include/tgfx/layers/ImageLayer.h +74 -0
  219. package/cpp/third_party/tgfx/include/tgfx/layers/Layer.h +789 -0
  220. package/cpp/third_party/tgfx/include/tgfx/layers/LayerMaskType.h +39 -0
  221. package/cpp/third_party/tgfx/include/tgfx/layers/LayerPaint.h +119 -0
  222. package/cpp/third_party/tgfx/include/tgfx/layers/LayerProperty.h +66 -0
  223. package/cpp/third_party/tgfx/include/tgfx/layers/LayerRecorder.h +143 -0
  224. package/cpp/third_party/tgfx/include/tgfx/layers/LayerType.h +55 -0
  225. package/cpp/third_party/tgfx/include/tgfx/layers/MeshLayer.h +95 -0
  226. package/cpp/third_party/tgfx/include/tgfx/layers/ShapeLayer.h +265 -0
  227. package/cpp/third_party/tgfx/include/tgfx/layers/ShapeStyle.h +92 -0
  228. package/cpp/third_party/tgfx/include/tgfx/layers/SolidLayer.h +114 -0
  229. package/cpp/third_party/tgfx/include/tgfx/layers/StrokeAlign.h +39 -0
  230. package/cpp/third_party/tgfx/include/tgfx/layers/TextAlign.h +47 -0
  231. package/cpp/third_party/tgfx/include/tgfx/layers/TextLayer.h +166 -0
  232. package/cpp/third_party/tgfx/include/tgfx/layers/VectorLayer.h +72 -0
  233. package/cpp/third_party/tgfx/include/tgfx/layers/filters/BlendFilter.h +76 -0
  234. package/cpp/third_party/tgfx/include/tgfx/layers/filters/BlurFilter.h +90 -0
  235. package/cpp/third_party/tgfx/include/tgfx/layers/filters/ColorMatrixFilter.h +79 -0
  236. package/cpp/third_party/tgfx/include/tgfx/layers/filters/DropShadowFilter.h +132 -0
  237. package/cpp/third_party/tgfx/include/tgfx/layers/filters/InnerShadowFilter.h +133 -0
  238. package/cpp/third_party/tgfx/include/tgfx/layers/filters/LayerFilter.h +101 -0
  239. package/cpp/third_party/tgfx/include/tgfx/layers/filters/LayerImageFilter.h +55 -0
  240. package/cpp/third_party/tgfx/include/tgfx/layers/filters/NoiseFilter.h +285 -0
  241. package/cpp/third_party/tgfx/include/tgfx/layers/layerstyles/BackgroundBlurStyle.h +106 -0
  242. package/cpp/third_party/tgfx/include/tgfx/layers/layerstyles/DropShadowStyle.h +165 -0
  243. package/cpp/third_party/tgfx/include/tgfx/layers/layerstyles/GlassStyle.h +168 -0
  244. package/cpp/third_party/tgfx/include/tgfx/layers/layerstyles/InnerShadowStyle.h +149 -0
  245. package/cpp/third_party/tgfx/include/tgfx/layers/layerstyles/LayerStyle.h +166 -0
  246. package/cpp/third_party/tgfx/include/tgfx/layers/layerstyles/LayerStyleInput.h +139 -0
  247. package/cpp/third_party/tgfx/include/tgfx/layers/layerstyles/NoiseStyle.h +241 -0
  248. package/cpp/third_party/tgfx/include/tgfx/layers/layerstyles/StyledShape.h +84 -0
  249. package/cpp/third_party/tgfx/include/tgfx/layers/vectors/ColorSource.h +64 -0
  250. package/cpp/third_party/tgfx/include/tgfx/layers/vectors/Ellipse.h +91 -0
  251. package/cpp/third_party/tgfx/include/tgfx/layers/vectors/FillStyle.h +135 -0
  252. package/cpp/third_party/tgfx/include/tgfx/layers/vectors/Gradient.h +418 -0
  253. package/cpp/third_party/tgfx/include/tgfx/layers/vectors/ImagePattern.h +160 -0
  254. package/cpp/third_party/tgfx/include/tgfx/layers/vectors/MergePath.h +87 -0
  255. package/cpp/third_party/tgfx/include/tgfx/layers/vectors/Polystar.h +182 -0
  256. package/cpp/third_party/tgfx/include/tgfx/layers/vectors/Rectangle.h +118 -0
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  1776. package/src/reanimated/peer.ts +92 -0
  1777. package/src/reanimated/slotFlags.ts +73 -0
  1778. package/src/reconciler/Container.ts +78 -0
  1779. package/src/reconciler/Reconciler.test.ts +28 -0
  1780. package/src/reconciler/Reconciler.ts +210 -0
  1781. package/src/reconciler/directNodes.test.tsx +150 -0
  1782. package/src/reconciler/directNodes.ts +73 -0
  1783. package/src/reconciler/types.ts +51 -0
  1784. package/src/specs/TgfxFonts.nitro.ts +102 -0
  1785. package/src/specs/TgfxImage.nitro.ts +106 -0
  1786. package/src/specs/TgfxSlots.nitro.ts +46 -0
  1787. package/src/specs/TgfxView.nitro.ts +112 -0
  1788. package/src/testing/cppHarness.ts +116 -0
  1789. package/src/testing/nativeMocks.ts +21 -0
  1790. package/src/types.ts +441 -0
  1791. package/src/views/TgfxNativeView.ts +15 -0
  1792. package/src/views/idleGate.test.ts +58 -0
@@ -0,0 +1,55 @@
1
+ /////////////////////////////////////////////////////////////////////////////////////////////////
2
+ //
3
+ // Tencent is pleased to support the open source community by making tgfx available.
4
+ //
5
+ // Copyright (C) 2026 Tencent. All rights reserved.
6
+ //
7
+ // Licensed under the BSD 3-Clause License (the "License"); you may not use this file except
8
+ // in compliance with the License. You may obtain a copy of the License at
9
+ //
10
+ // https://opensource.org/licenses/BSD-3-Clause
11
+ //
12
+ // unless required by applicable law or agreed to in writing, software distributed under the
13
+ // license is distributed on an "as is" basis, without warranties or conditions of any kind,
14
+ // either express or implied. see the license for the specific language governing permissions
15
+ // and limitations under the license.
16
+ //
17
+ /////////////////////////////////////////////////////////////////////////////////////////////////
18
+
19
+ #pragma once
20
+
21
+ #include "tgfx/gpu/Window.h"
22
+ #include "tgfx/gpu/webgpu/WebGPUDevice.h"
23
+
24
+ namespace tgfx {
25
+
26
+ class WebGPUWindow : public Window {
27
+ public:
28
+ /**
29
+ * Creates a new window from an HTML canvas element selector with the specified device.
30
+ * @param canvasSelector The CSS selector for the HTML canvas element (e.g., "#myCanvas").
31
+ * @param device An optional WebGPUDevice. If nullptr, a default device is created automatically.
32
+ */
33
+ static std::shared_ptr<WebGPUWindow> MakeFrom(const std::string& canvasSelector,
34
+ std::shared_ptr<WebGPUDevice> device = nullptr);
35
+
36
+ ~WebGPUWindow() override;
37
+
38
+ protected:
39
+ std::shared_ptr<RenderTargetProxy> onCreateRenderTarget(Context* context) override;
40
+ void onPresent(Context* context) override;
41
+
42
+ private:
43
+ WebGPUWindow(std::shared_ptr<Device> device, void* surface, int width, int height,
44
+ const std::string& canvasSelector);
45
+
46
+ std::string _canvasSelector;
47
+ void* _surface = nullptr;
48
+ int _width = 0;
49
+ int _height = 0;
50
+ int _configuredWidth = 0;
51
+ int _configuredHeight = 0;
52
+ std::shared_ptr<RenderTargetProxy> drawableProxy = nullptr;
53
+ };
54
+
55
+ } // namespace tgfx
@@ -0,0 +1,407 @@
1
+ /////////////////////////////////////////////////////////////////////////////////////////////////
2
+ //
3
+ // Tencent is pleased to support the open source community by making tgfx available.
4
+ //
5
+ // Copyright (C) 2024 Tencent. All rights reserved.
6
+ //
7
+ // Licensed under the BSD 3-Clause License (the "License"); you may not use this file except
8
+ // in compliance with the License. You may obtain a copy of the License at
9
+ //
10
+ // https://opensource.org/licenses/BSD-3-Clause
11
+ //
12
+ // unless required by applicable law or agreed to in writing, software distributed under the
13
+ // license is distributed on an "as is" basis, without warranties or conditions of any kind,
14
+ // either express or implied. see the license for the specific language governing permissions
15
+ // and limitations under the license.
16
+ //
17
+ /////////////////////////////////////////////////////////////////////////////////////////////////
18
+
19
+ #pragma once
20
+
21
+ #include <deque>
22
+ #include <unordered_map>
23
+ #include "tgfx/core/Surface.h"
24
+ #include "tgfx/layers/Layer.h"
25
+
26
+ namespace tgfx {
27
+ class RootLayer;
28
+ class Tile;
29
+ class TileCache;
30
+ class DrawTask;
31
+ struct BackgroundSnapshotMap;
32
+
33
+ /**
34
+ * RenderMode defines the different modes of rendering a DisplayList.
35
+ */
36
+ enum class RenderMode {
37
+ /**
38
+ * Direct rendering mode. In this mode, the display list is rendered directly to the target
39
+ * surface without any caching or optimization.
40
+ */
41
+ Direct,
42
+
43
+ /**
44
+ * Partial rendering mode. In this mode, only the dirty regions of the display list are rendered
45
+ * to the target surface. This can improve performance when only a small part of the display list
46
+ * changes. However, enabling partial rendering may cause some blending issues, since all layers
47
+ * are first drawn onto a cached surface before being composited onto the target surface. Partial
48
+ * rendering also requires extra memory (equal to the size of the target surface) to cache the
49
+ * previous frame. This is the default rendering mode.
50
+ */
51
+ Partial,
52
+
53
+ /**
54
+ * Tiled rendering mode. In this mode, the display list is split into tiles, and each tile is
55
+ * cached separately. This improves performance by redrawing only the parts of the display list
56
+ * that have changed, and also enables efficient scrolling and zooming using contentOffset and
57
+ * zoomScale. Only the portions of tiles that overlap dirty regions are redrawn, not the entire
58
+ * tile. Whenever possible, adjacent tiles are combined into a single draw call to reduce the
59
+ * total number of draw calls. Performance is similar to partial rendering when the viewport isn’t
60
+ * zoomed or scrolled, though tiled rendering uses a bit more memory. However, for zooming and
61
+ * scrolling, tiled rendering is much more efficient than partial rendering.
62
+ */
63
+ Tiled
64
+ };
65
+
66
+ /**
67
+ * TileUpdateMode defines how missing tiles are produced in tiled rendering mode when the
68
+ * zoomScale changes or when the viewport scrolls into uncached regions.
69
+ */
70
+ enum class TileUpdateMode {
71
+ /**
72
+ * Missing tiles are rasterized at the current zoomScale within the same frame. Cached tiles
73
+ * from other zoom scales are never reused. This produces the highest visual fidelity but may
74
+ * cause frame drops during heavy zoom or pan. This is the default mode.
75
+ */
76
+ Immediate,
77
+
78
+ /**
79
+ * For each missing tile, the display list first tries to reuse a cached tile from another
80
+ * zoom scale as a temporary fallback (producing brief zoom blur). When no such cache is
81
+ * available, the tile is rasterized at the current zoomScale within the same frame to keep
82
+ * the result correct. Use this mode when you want a smoother visual transition during zoom
83
+ * while still guaranteeing visible content on every frame.
84
+ */
85
+ Smooth,
86
+
87
+ /**
88
+ * The number of tiles rasterized per frame is capped by setMaxTilesRefinedPerFrame(). Tiles
89
+ * beyond the cap are filled with cached content from other zoom scales, or with the background
90
+ * color when no fallback is available. This keeps the frame rate stable during heavy zoom or
91
+ * pan at the cost of longer-lasting blur or background-colored regions.
92
+ */
93
+ Fast
94
+ };
95
+
96
+ /**
97
+ * DisplayList represents a collection of layers can be drawn to a Surface. Note: All layers in the
98
+ * display list are not thread-safe and should only be accessed from a single thread.
99
+ */
100
+ class DisplayList {
101
+ public:
102
+ DisplayList();
103
+
104
+ virtual ~DisplayList();
105
+
106
+ /**
107
+ * Returns the root layer of the display list. Note: The root layer cannot be added to another
108
+ * layer. Therefore, properties like alpha, blendMode, position, matrix, visibility, scrollRect,
109
+ * and mask have no effect on the root layer since it will never have a parent.
110
+ */
111
+ Layer* root() const;
112
+
113
+ /**
114
+ * Returns the current scale factor applied to the layer tree. This factor determines how much the
115
+ * layer tree is scaled during rendering. Adjusting the zoomScale to scale the layer tree is more
116
+ * efficient than applying a matrix directly, as it avoids invalidating the layer tree's internal
117
+ * caches. The default value is 1.0f.
118
+ */
119
+ float zoomScale() const;
120
+
121
+ /**
122
+ * Sets the scale factor for the layer tree. This factor determines how much the layer tree is
123
+ * scaled during rendering. Adjusting the zoomScale to scale the layer tree is more efficient than
124
+ * applying a matrix directly, as it avoids invalidating the layer tree's internal caches. The
125
+ * default value is 1.0f.
126
+ */
127
+ void setZoomScale(float zoomScale);
128
+
129
+ /**
130
+ * Returns the integer multiplier used for zoom scale precision. This value determines the
131
+ * smallest step by which the zoom scale can change. For example, a precision of 100 means the
132
+ * zoom scale can be adjusted in increments of 0.01 (1/100). Internally, the zoom scale is stored
133
+ * as an integer. The precision is used to convert the zoom scale to an integer as follows:
134
+ * - When zooming in (scale >= 1.0), the scale is multiplied by the precision.
135
+ * - When zooming out (scale < 1.0), the reciprocal of the scale is multiplied by the precision.
136
+ * The default precision is 1000, allowing zoom scale adjustments in steps of 0.001f.
137
+ */
138
+ int zoomScalePrecision() const {
139
+ return _zoomScalePrecision;
140
+ }
141
+
142
+ /**
143
+ * Sets the integer multiplier used for zoom scale precision.
144
+ */
145
+ void setZoomScalePrecision(int precision);
146
+
147
+ /**
148
+ * Returns the current content offset of the layer tree after applying the zoomScale. This offset
149
+ * determines how far the origin of the layer tree is shifted relative to the surface's origin.
150
+ * Adjusting the contentOffset to move the layer tree is more efficient than applying a matrix
151
+ * directly, as it avoids invalidating the layer tree's internal caches. The default value is
152
+ * (0, 0).
153
+ */
154
+ const Point& contentOffset() const {
155
+ return _contentOffset;
156
+ }
157
+
158
+ /**
159
+ * Sets the content offset of the layer tree after applying the zoomScale. This offset determines
160
+ * how far the origin of the layer tree is shifted relative to the surface's origin. Adjusting the
161
+ * contentOffset to move the layer tree is more efficient than applying a matrix directly, as it
162
+ * avoids invalidating the layer tree's internal caches. The default value is (0, 0).
163
+ * Note: The provided values are rounded to the nearest integer pixels internally to ensure
164
+ * pixel-perfect alignment across different rendering modes.
165
+ */
166
+ void setContentOffset(float offsetX, float offsetY);
167
+
168
+ /**
169
+ * Returns the current render mode of the display list. The render mode determines how the display
170
+ * list is rendered to the target surface. The default render mode is RenderMode::Partial.
171
+ */
172
+ RenderMode renderMode() const {
173
+ return _renderMode;
174
+ }
175
+
176
+ /**
177
+ * Sets the render mode of the display list. The render mode determines how the display list is
178
+ * rendered to the target surface. The default render mode is RenderMode::Partial.
179
+ */
180
+ void setRenderMode(RenderMode renderMode);
181
+
182
+ /**
183
+ * Returns the tile size used in tiled rendering mode. This setting is ignored in other render
184
+ * modes. It specifies the width and height of each tile when rendering the display list in tiled
185
+ * mode. The tile size must be between 16 and 2048 pixels and should be a power of two. The
186
+ * default is 256 pixels.
187
+ */
188
+ int tileSize() const {
189
+ return _tileSize;
190
+ }
191
+
192
+ /**
193
+ * Sets the size of the tiles used in tiled rendering mode.
194
+ */
195
+ void setTileSize(int tileSize);
196
+
197
+ /**
198
+ * Returns the maximum number of tiles that can be created in tiled rendering mode. This setting
199
+ * is ignored in other render modes. Allowing more tiles can improve performance, especially when
200
+ * zooming. If the specified count is less than the minimum required for tiled rendering, it will
201
+ * be automatically increased to meet the minimum. The minimum value is calculated based on the
202
+ * tile size and viewport size, ensuring the visible area is always fully covered, even if the
203
+ * viewport is offset by half a tile. For example, with a tile size of 256 pixels and a viewport
204
+ * of 512x512 pixels, the minimum tile count is 9 (2 tiles in each direction plus 1 for offset).
205
+ * The minimum tile count is sufficient for scrolling without zooming. If you plan to zoom
206
+ * frequently, you should set a higher maximum tile count to avoid performance issues. The default
207
+ * value is 0, which means the minimum tile count will be used based on the viewport size and tile
208
+ * size.
209
+ */
210
+ int maxTileCount() const {
211
+ return _maxTileCount;
212
+ }
213
+
214
+ /**
215
+ * Sets the maximum number of tiles that can be created in tiled rendering mode.
216
+ */
217
+ void setMaxTileCount(int count);
218
+
219
+ /**
220
+ * Returns the current tile update mode. This setting only applies in tiled rendering mode and
221
+ * controls how missing tiles are produced when the zoomScale changes. The default is
222
+ * TileUpdateMode::Immediate.
223
+ */
224
+ TileUpdateMode tileUpdateMode() const {
225
+ return _tileUpdateMode;
226
+ }
227
+
228
+ /**
229
+ * Sets the tile update mode used in tiled rendering mode.
230
+ */
231
+ void setTileUpdateMode(TileUpdateMode mode) {
232
+ _tileUpdateMode = mode;
233
+ }
234
+
235
+ /**
236
+ * Returns the per-frame budget for rasterizing missing tiles. This setting only applies in
237
+ * tiled rendering mode and is ignored when tileUpdateMode() is TileUpdateMode::Immediate. In
238
+ * TileUpdateMode::Smooth, once the budget is exhausted, tiles that have a cached fallback at
239
+ * another zoom scale will display the fallback instead of being rasterized; tiles without any
240
+ * fallback are still rasterized in the same frame to keep the result correct, so the actual
241
+ * tiles drawn per frame may exceed this limit. In TileUpdateMode::Fast, the budget is a hard
242
+ * cap: tiles beyond it fall back to cached content from other zoom scales, or are filled with
243
+ * the background color when no fallback is available. Higher values fill the screen faster
244
+ * during zoom and pan at the cost of per-frame GPU load; lower values prioritize stable frame
245
+ * rate.
246
+ */
247
+ int maxTilesRefinedPerFrame() const {
248
+ return _maxTilesRefinedPerFrame;
249
+ }
250
+
251
+ /**
252
+ * Sets the maximum number of tiles processed per frame in tiled rendering mode.
253
+ */
254
+ void setMaxTilesRefinedPerFrame(int count) {
255
+ _maxTilesRefinedPerFrame = count;
256
+ }
257
+
258
+ /**
259
+ * Returns the background color of the display list. The background is an infinite rectangle that
260
+ * covers the entire display area and is drawn using the SrcOver blend mode during rendering.
261
+ * It is only drawn in the DisplayList::render() path, not when calling Layer::draw() directly.
262
+ * The default value is transparent.
263
+ */
264
+ Color backgroundColor() const {
265
+ return _backgroundColor;
266
+ }
267
+
268
+ /**
269
+ * Sets the background color of the display list.
270
+ */
271
+ void setBackgroundColor(const Color& color);
272
+
273
+ /**
274
+ * Returns the maximum cache size (longest edge in pixels) for subtree caching. Default is 0
275
+ * (disabled).
276
+ *
277
+ * When enabled, starting from the root layer, any static subtree (where neither the layer nor
278
+ * its descendants have modified properties) whose rendered longest edge is smaller than maxSize
279
+ * will be cached as a texture. The cache uses a mipmap-style scaling strategy, snapping to
280
+ * power-of-2 fractions of maxSize (e.g., maxSize, maxSize/2, maxSize/4, ...) to minimize memory
281
+ * waste. Once a subtree is cached, subsequent renders skip child traversal entirely, greatly
282
+ * improving rendering performance. This optimization is particularly effective in zoom-out
283
+ * scenarios where dense graphics are packed into a smaller screen area.
284
+ */
285
+ int subtreeCacheMaxSize() const {
286
+ return _subtreeCacheMaxSize;
287
+ }
288
+
289
+ /**
290
+ * Sets the maximum cache size (longest edge in pixels) for subtree caching. Default is 0 (disabled).
291
+ */
292
+ void setSubtreeCacheMaxSize(int maxSize);
293
+
294
+ /**
295
+ * Sets whether to show dirty regions during rendering. When enabled, the dirty regions will be
296
+ * highlighted in the rendered output. This is useful for debugging to visualize which parts of
297
+ * the display list are being updated. The default value is false.
298
+ */
299
+ void showDirtyRegions(bool show);
300
+
301
+ /**
302
+ * Returns true if the content of the display list has changed since the last rendering. This can
303
+ * be used to determine if the display list needs to be re-rendered.
304
+ */
305
+ bool hasContentChanged() const;
306
+
307
+ /**
308
+ * Renders the display list onto the given surface.
309
+ * @param surface The surface to render the display list on.
310
+ * @param autoClear If true, the surface will be cleared before rendering the display list.
311
+ * Otherwise, the display list will be rendered over the existing content.
312
+ */
313
+ void render(Surface* surface, bool autoClear = true);
314
+
315
+ private:
316
+ std::shared_ptr<RootLayer> _root = nullptr;
317
+ Color _backgroundColor = Color::Transparent();
318
+ int64_t _zoomScaleInt = 1000;
319
+ int _zoomScalePrecision = 1000;
320
+ Point _contentOffset = {};
321
+ RenderMode _renderMode = RenderMode::Partial;
322
+ int _tileSize = 256;
323
+ int _maxTileCount = 0;
324
+ TileUpdateMode _tileUpdateMode = TileUpdateMode::Immediate;
325
+ int _maxTilesRefinedPerFrame = 5;
326
+ int _subtreeCacheMaxSize = 0;
327
+ bool _showDirtyRegions = false;
328
+ bool _hasContentChanged = false;
329
+ bool hasZoomBlurTiles = false;
330
+ int64_t lastZoomScaleInt = 1000;
331
+ Point lastContentOffset = {};
332
+ Point mousePosition = {};
333
+ int totalTileCount = 0;
334
+ std::vector<std::shared_ptr<Surface>> surfaceCaches = {};
335
+ std::unordered_map<int64_t, TileCache*> tileCaches = {};
336
+ std::vector<std::shared_ptr<Tile>> emptyTiles = {};
337
+ std::deque<std::vector<Rect>> lastDirtyRegions = {};
338
+
339
+ std::vector<Rect> renderDirect(Surface* surface, bool autoClear) const;
340
+
341
+ std::vector<Rect> renderPartial(Surface* surface, bool autoClear,
342
+ const std::vector<Rect>& dirtyRegions);
343
+
344
+ std::vector<Rect> renderTiled(Surface* surface, bool autoClear,
345
+ const std::vector<Rect>& dirtyRegions);
346
+
347
+ void checkTileCount(Surface* renderSurface);
348
+
349
+ std::vector<DrawTask> invalidateTileCaches(const std::vector<Rect>& dirtyRegions);
350
+
351
+ void invalidateCurrentTileCache(const TileCache* tileCache, const std::vector<Rect>& dirtyRegions,
352
+ std::vector<DrawTask>* tileTasks) const;
353
+
354
+ void recycleCurrentTileTasks(const std::vector<DrawTask>& tileTasks);
355
+
356
+ std::vector<DrawTask> collectScreenTasks(const Surface* surface, bool hasDirtyRegions,
357
+ bool autoClear, std::vector<DrawTask>* tileTasks,
358
+ std::vector<Rect>* skippedRects,
359
+ std::vector<DrawTask>* throttleScreenTasks);
360
+
361
+ std::vector<std::pair<float, TileCache*>> getSortedTileCaches() const;
362
+
363
+ std::vector<std::pair<float, TileCache*>> getFallbackTileCaches(
364
+ const std::vector<std::pair<float, TileCache*>>& sortedCaches) const;
365
+
366
+ std::vector<DrawTask> getFallbackDrawTasks(
367
+ int tileX, int tileY, const std::vector<std::pair<float, TileCache*>>& fallbackCaches) const;
368
+
369
+ std::vector<DrawTask> getThrottleFallbackTasks(
370
+ int tileX, int tileY, const std::vector<std::pair<float, TileCache*>>& fallbackCaches) const;
371
+
372
+ std::vector<std::shared_ptr<Tile>> getFreeTiles(
373
+ const Surface* renderSurface, size_t tileCount,
374
+ const std::vector<std::pair<float, TileCache*>>& sortedCaches);
375
+
376
+ std::vector<std::shared_ptr<Tile>> createContinuousTiles(const Surface* renderSurface,
377
+ int requestCountX, int requestCountY);
378
+
379
+ bool createEmptyTiles(const Surface* renderSurface);
380
+
381
+ int nextSurfaceTileCount(Context* context) const;
382
+
383
+ int getMaxTileCountPerAtlas(Context* context) const;
384
+
385
+ void drawTileTask(const DrawTask& task, BackgroundSnapshotMap* snapshots) const;
386
+
387
+ void drawScreenTasks(std::vector<DrawTask> screenTasks, std::vector<Rect> skippedRects,
388
+ Surface* surface, bool autoClear) const;
389
+
390
+ void drawThrottleScreenTasks(std::vector<DrawTask> throttleScreenTasks, Surface* surface,
391
+ bool autoClear) const;
392
+
393
+ void renderDirtyRegions(Canvas* canvas, std::vector<Rect> dirtyRegions);
394
+
395
+ Matrix getViewMatrix() const;
396
+
397
+ void resetCaches();
398
+
399
+ void drawRootLayer(Surface* surface, const Rect& drawRect, const Matrix& viewMatrix,
400
+ bool autoClear, BackgroundSnapshotMap* snapshots) const;
401
+
402
+ std::unique_ptr<BackgroundSnapshotMap> captureBackgrounds(
403
+ Surface* surface, const std::vector<Rect>& renderRects) const;
404
+
405
+ void updateMousePosition();
406
+ };
407
+ } // namespace tgfx
@@ -0,0 +1,74 @@
1
+ /////////////////////////////////////////////////////////////////////////////////////////////////
2
+ //
3
+ // Tencent is pleased to support the open source community by making tgfx available.
4
+ //
5
+ // Copyright (C) 2024 Tencent. All rights reserved.
6
+ //
7
+ // Licensed under the BSD 3-Clause License (the "License"); you may not use this file except
8
+ // in compliance with the License. You may obtain a copy of the License at
9
+ //
10
+ // https://opensource.org/licenses/BSD-3-Clause
11
+ //
12
+ // unless required by applicable law or agreed to in writing, software distributed under the
13
+ // license is distributed on an "as is" basis, without warranties or conditions of any kind,
14
+ // either express or implied. see the license for the specific language governing permissions
15
+ // and limitations under the license.
16
+ //
17
+ /////////////////////////////////////////////////////////////////////////////////////////////////
18
+
19
+ #pragma once
20
+
21
+ #include "tgfx/core/Image.h"
22
+ #include "tgfx/layers/Layer.h"
23
+
24
+ namespace tgfx {
25
+ /**
26
+ * ImageLayer represents a layer that displays an image.
27
+ */
28
+ class ImageLayer : public Layer {
29
+ public:
30
+ /**
31
+ * Creates a new image layer.
32
+ */
33
+ static std::shared_ptr<ImageLayer> Make();
34
+
35
+ LayerType type() const override {
36
+ return LayerType::Image;
37
+ }
38
+
39
+ /**
40
+ * Returns the sampling options used to draw the image. The default value is
41
+ * SamplingOptions(FilterMode::Linear, MipmapMode::Linear).
42
+ */
43
+ SamplingOptions sampling() const {
44
+ return _sampling;
45
+ }
46
+
47
+ /**
48
+ * Sets the sampling options used to display the image.
49
+ */
50
+ void setSampling(const SamplingOptions& value);
51
+
52
+ /**
53
+ * Returns the image displayed by this layer.
54
+ */
55
+ std::shared_ptr<Image> image() const {
56
+ return _image;
57
+ }
58
+
59
+ /**
60
+ * Sets the image displayed by this layer.
61
+ */
62
+ void setImage(std::shared_ptr<Image> value);
63
+
64
+ protected:
65
+ ImageLayer() : _sampling(FilterMode::Linear, MipmapMode::Linear) {
66
+ }
67
+
68
+ void onUpdateContent(LayerRecorder* recorder) override;
69
+
70
+ private:
71
+ SamplingOptions _sampling;
72
+ std::shared_ptr<Image> _image = nullptr;
73
+ };
74
+ } // namespace tgfx