react-native-tgfx 0.0.0 → 0.0.2-alpha.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1792) hide show
  1. package/LICENSE +21 -0
  2. package/NOTICE +141 -0
  3. package/NitroTgfx.podspec +69 -0
  4. package/README.md +147 -2
  5. package/android/CMakeLists.txt +122 -0
  6. package/android/build.gradle +172 -0
  7. package/android/consumer-rules.pro +7 -0
  8. package/android/fix-prefab.gradle +51 -0
  9. package/android/gradle.properties +5 -0
  10. package/android/src/main/AndroidManifest.xml +2 -0
  11. package/android/src/main/cpp/TgfxAndroid.cpp +347 -0
  12. package/android/src/main/cpp/cpp-adapter.cpp +11 -0
  13. package/android/src/main/java/com/margelo/nitro/tgfx/HybridTgfxView.kt +139 -0
  14. package/android/src/main/java/com/margelo/nitro/tgfx/NitroTgfxPackage.kt +24 -0
  15. package/android/src/main/java/com/margelo/nitro/tgfx/TgfxNative.kt +49 -0
  16. package/android/src/main/java/com/margelo/nitro/tgfx/TgfxRenderTarget.kt +158 -0
  17. package/android/src/main/java/com/margelo/nitro/tgfx/TgfxSurfaceView.kt +43 -0
  18. package/android/src/main/java/com/margelo/nitro/tgfx/TgfxTextureView.kt +37 -0
  19. package/cpp/Base64.hpp +49 -0
  20. package/cpp/FontRegistry.cpp +379 -0
  21. package/cpp/FontRegistry.hpp +80 -0
  22. package/cpp/HybridTgfxFonts.cpp +135 -0
  23. package/cpp/HybridTgfxFonts.hpp +29 -0
  24. package/cpp/HybridTgfxImage.hpp +54 -0
  25. package/cpp/HybridTgfxImageFactory.cpp +126 -0
  26. package/cpp/HybridTgfxImageFactory.hpp +27 -0
  27. package/cpp/HybridTgfxSlotsFactory.hpp +37 -0
  28. package/cpp/IdleGate.hpp +46 -0
  29. package/cpp/ImageRegistry.cpp +306 -0
  30. package/cpp/ImageRegistry.hpp +120 -0
  31. package/cpp/Log.hpp +18 -0
  32. package/cpp/SceneHash.hpp +55 -0
  33. package/cpp/SceneStrings.hpp +45 -0
  34. package/cpp/Snapshot.hpp +110 -0
  35. package/cpp/SvgPath.cpp +315 -0
  36. package/cpp/SvgPath.hpp +13 -0
  37. package/cpp/TextLayout.cpp +568 -0
  38. package/cpp/TextLayout.hpp +102 -0
  39. package/cpp/TgfxFrameSink.cpp +46 -0
  40. package/cpp/TgfxFrameSink.hpp +29 -0
  41. package/cpp/TgfxRenderer.cpp +439 -0
  42. package/cpp/TgfxRenderer.hpp +125 -0
  43. package/cpp/TgfxScene.cpp +1119 -0
  44. package/cpp/TgfxScene.hpp +207 -0
  45. package/cpp/Trace.hpp +26 -0
  46. package/cpp/third_party/tgfx/CMakeLists.txt +909 -0
  47. package/cpp/third_party/tgfx/DEPS +123 -0
  48. package/cpp/third_party/tgfx/LICENSE.txt +825 -0
  49. package/cpp/third_party/tgfx/README.md +488 -0
  50. package/cpp/third_party/tgfx/android/.idea/fileTemplates/includes/TGFX File Header.h +17 -0
  51. package/cpp/third_party/tgfx/android/.idea/misc.xml +14 -0
  52. package/cpp/third_party/tgfx/android/app/CMakeLists.txt +25 -0
  53. package/cpp/third_party/tgfx/android/app/build.gradle.kts +84 -0
  54. package/cpp/third_party/tgfx/android/app/proguard-rules.pro +21 -0
  55. package/cpp/third_party/tgfx/android/app/src/androidTest/java/org/tgfx/hello/ExampleInstrumentedTest.kt +24 -0
  56. package/cpp/third_party/tgfx/android/app/src/main/AndroidManifest.xml +24 -0
  57. package/cpp/third_party/tgfx/android/app/src/main/cpp/JNIHelper.cpp +29 -0
  58. package/cpp/third_party/tgfx/android/app/src/main/cpp/JTGFXView.cpp +251 -0
  59. package/cpp/third_party/tgfx/android/app/src/main/cpp/JTGFXView.h +66 -0
  60. package/cpp/third_party/tgfx/android/app/src/main/ic_launcher-playstore.png +0 -0
  61. package/cpp/third_party/tgfx/android/app/src/main/java/org/tgfx/hello2d/MainActivity.kt +100 -0
  62. package/cpp/third_party/tgfx/android/app/src/main/java/org/tgfx/hello2d/TGFXView.kt +176 -0
  63. package/cpp/third_party/tgfx/android/app/src/main/res/drawable/ic_launcher_background.xml +74 -0
  64. package/cpp/third_party/tgfx/android/app/src/main/res/layout/activity_main.xml +12 -0
  65. package/cpp/third_party/tgfx/android/app/src/main/res/mipmap-anydpi-v26/ic_launcher.xml +5 -0
  66. package/cpp/third_party/tgfx/android/app/src/main/res/mipmap-anydpi-v26/ic_launcher_round.xml +5 -0
  67. package/cpp/third_party/tgfx/android/app/src/main/res/mipmap-hdpi/ic_launcher.webp +0 -0
  68. package/cpp/third_party/tgfx/android/app/src/main/res/mipmap-hdpi/ic_launcher_foreground.webp +0 -0
  69. package/cpp/third_party/tgfx/android/app/src/main/res/mipmap-hdpi/ic_launcher_round.webp +0 -0
  70. package/cpp/third_party/tgfx/android/app/src/main/res/mipmap-mdpi/ic_launcher.webp +0 -0
  71. package/cpp/third_party/tgfx/android/app/src/main/res/mipmap-mdpi/ic_launcher_foreground.webp +0 -0
  72. package/cpp/third_party/tgfx/android/app/src/main/res/mipmap-mdpi/ic_launcher_round.webp +0 -0
  73. package/cpp/third_party/tgfx/android/app/src/main/res/mipmap-xhdpi/ic_launcher.webp +0 -0
  74. package/cpp/third_party/tgfx/android/app/src/main/res/mipmap-xhdpi/ic_launcher_foreground.webp +0 -0
  75. package/cpp/third_party/tgfx/android/app/src/main/res/mipmap-xhdpi/ic_launcher_round.webp +0 -0
  76. package/cpp/third_party/tgfx/android/app/src/main/res/mipmap-xxhdpi/ic_launcher.webp +0 -0
  77. package/cpp/third_party/tgfx/android/app/src/main/res/mipmap-xxhdpi/ic_launcher_foreground.webp +0 -0
  78. package/cpp/third_party/tgfx/android/app/src/main/res/mipmap-xxhdpi/ic_launcher_round.webp +0 -0
  79. package/cpp/third_party/tgfx/android/app/src/main/res/mipmap-xxxhdpi/ic_launcher.webp +0 -0
  80. package/cpp/third_party/tgfx/android/app/src/main/res/mipmap-xxxhdpi/ic_launcher_foreground.webp +0 -0
  81. package/cpp/third_party/tgfx/android/app/src/main/res/mipmap-xxxhdpi/ic_launcher_round.webp +0 -0
  82. package/cpp/third_party/tgfx/android/app/src/main/res/values/colors.xml +10 -0
  83. package/cpp/third_party/tgfx/android/app/src/main/res/values/strings.xml +3 -0
  84. package/cpp/third_party/tgfx/android/app/src/main/res/values/themes.xml +5 -0
  85. package/cpp/third_party/tgfx/android/app/src/main/res/xml/backup_rules.xml +13 -0
  86. package/cpp/third_party/tgfx/android/app/src/main/res/xml/data_extraction_rules.xml +19 -0
  87. package/cpp/third_party/tgfx/android/app/src/test/java/io/pag/tgfxdemo/ExampleUnitTest.kt +17 -0
  88. package/cpp/third_party/tgfx/android/build.gradle.kts +5 -0
  89. package/cpp/third_party/tgfx/android/gradle/wrapper/gradle-wrapper.jar +0 -0
  90. package/cpp/third_party/tgfx/android/gradle/wrapper/gradle-wrapper.properties +7 -0
  91. package/cpp/third_party/tgfx/android/gradle.properties +24 -0
  92. package/cpp/third_party/tgfx/android/gradlew +252 -0
  93. package/cpp/third_party/tgfx/android/gradlew.bat +94 -0
  94. package/cpp/third_party/tgfx/android/settings.gradle.kts +17 -0
  95. package/cpp/third_party/tgfx/include/tgfx/core/AlphaType.h +43 -0
  96. package/cpp/third_party/tgfx/include/tgfx/core/Bitmap.h +249 -0
  97. package/cpp/third_party/tgfx/include/tgfx/core/BlendMode.h +148 -0
  98. package/cpp/third_party/tgfx/include/tgfx/core/Brush.h +92 -0
  99. package/cpp/third_party/tgfx/include/tgfx/core/Buffer.h +144 -0
  100. package/cpp/third_party/tgfx/include/tgfx/core/BytesKey.h +117 -0
  101. package/cpp/third_party/tgfx/include/tgfx/core/Canvas.h +557 -0
  102. package/cpp/third_party/tgfx/include/tgfx/core/Clock.h +72 -0
  103. package/cpp/third_party/tgfx/include/tgfx/core/Color.h +232 -0
  104. package/cpp/third_party/tgfx/include/tgfx/core/ColorFilter.h +137 -0
  105. package/cpp/third_party/tgfx/include/tgfx/core/ColorSpace.h +491 -0
  106. package/cpp/third_party/tgfx/include/tgfx/core/ColorType.h +72 -0
  107. package/cpp/third_party/tgfx/include/tgfx/core/CustomTypeface.h +174 -0
  108. package/cpp/third_party/tgfx/include/tgfx/core/Data.h +118 -0
  109. package/cpp/third_party/tgfx/include/tgfx/core/DataView.h +260 -0
  110. package/cpp/third_party/tgfx/include/tgfx/core/EncodedFormat.h +28 -0
  111. package/cpp/third_party/tgfx/include/tgfx/core/Font.h +176 -0
  112. package/cpp/third_party/tgfx/include/tgfx/core/FontMetrics.h +69 -0
  113. package/cpp/third_party/tgfx/include/tgfx/core/FontStyle.h +125 -0
  114. package/cpp/third_party/tgfx/include/tgfx/core/GlyphRun.h +91 -0
  115. package/cpp/third_party/tgfx/include/tgfx/core/GradientType.h +52 -0
  116. package/cpp/third_party/tgfx/include/tgfx/core/Image.h +387 -0
  117. package/cpp/third_party/tgfx/include/tgfx/core/ImageBuffer.h +129 -0
  118. package/cpp/third_party/tgfx/include/tgfx/core/ImageCodec.h +136 -0
  119. package/cpp/third_party/tgfx/include/tgfx/core/ImageFilter.h +196 -0
  120. package/cpp/third_party/tgfx/include/tgfx/core/ImageGenerator.h +100 -0
  121. package/cpp/third_party/tgfx/include/tgfx/core/ImageInfo.h +215 -0
  122. package/cpp/third_party/tgfx/include/tgfx/core/MapDirection.h +39 -0
  123. package/cpp/third_party/tgfx/include/tgfx/core/MaskFilter.h +67 -0
  124. package/cpp/third_party/tgfx/include/tgfx/core/Matrix.h +1025 -0
  125. package/cpp/third_party/tgfx/include/tgfx/core/Matrix3D.h +395 -0
  126. package/cpp/third_party/tgfx/include/tgfx/core/Mesh.h +93 -0
  127. package/cpp/third_party/tgfx/include/tgfx/core/Orientation.h +74 -0
  128. package/cpp/third_party/tgfx/include/tgfx/core/Paint.h +266 -0
  129. package/cpp/third_party/tgfx/include/tgfx/core/Path.h +500 -0
  130. package/cpp/third_party/tgfx/include/tgfx/core/PathEffect.h +79 -0
  131. package/cpp/third_party/tgfx/include/tgfx/core/PathMeasure.h +70 -0
  132. package/cpp/third_party/tgfx/include/tgfx/core/PathProvider.h +57 -0
  133. package/cpp/third_party/tgfx/include/tgfx/core/PathTypes.h +124 -0
  134. package/cpp/third_party/tgfx/include/tgfx/core/Picture.h +115 -0
  135. package/cpp/third_party/tgfx/include/tgfx/core/PictureRecorder.h +59 -0
  136. package/cpp/third_party/tgfx/include/tgfx/core/Pixmap.h +226 -0
  137. package/cpp/third_party/tgfx/include/tgfx/core/Point.h +199 -0
  138. package/cpp/third_party/tgfx/include/tgfx/core/RRect.h +182 -0
  139. package/cpp/third_party/tgfx/include/tgfx/core/RSXform.h +118 -0
  140. package/cpp/third_party/tgfx/include/tgfx/core/Rect.h +504 -0
  141. package/cpp/third_party/tgfx/include/tgfx/core/RenderFlags.h +41 -0
  142. package/cpp/third_party/tgfx/include/tgfx/core/SamplingOptions.h +50 -0
  143. package/cpp/third_party/tgfx/include/tgfx/core/Shader.h +272 -0
  144. package/cpp/third_party/tgfx/include/tgfx/core/Shape.h +210 -0
  145. package/cpp/third_party/tgfx/include/tgfx/core/Size.h +204 -0
  146. package/cpp/third_party/tgfx/include/tgfx/core/SrcRectConstraint.h +37 -0
  147. package/cpp/third_party/tgfx/include/tgfx/core/Stream.h +109 -0
  148. package/cpp/third_party/tgfx/include/tgfx/core/Stroke.h +118 -0
  149. package/cpp/third_party/tgfx/include/tgfx/core/Surface.h +227 -0
  150. package/cpp/third_party/tgfx/include/tgfx/core/SurfaceReadback.h +93 -0
  151. package/cpp/third_party/tgfx/include/tgfx/core/Task.h +152 -0
  152. package/cpp/third_party/tgfx/include/tgfx/core/TextBlob.h +162 -0
  153. package/cpp/third_party/tgfx/include/tgfx/core/TextBlobBuilder.h +141 -0
  154. package/cpp/third_party/tgfx/include/tgfx/core/TileMode.h +47 -0
  155. package/cpp/third_party/tgfx/include/tgfx/core/Typeface.h +203 -0
  156. package/cpp/third_party/tgfx/include/tgfx/core/UTF.h +52 -0
  157. package/cpp/third_party/tgfx/include/tgfx/core/Vec.h +525 -0
  158. package/cpp/third_party/tgfx/include/tgfx/core/WriteStream.h +146 -0
  159. package/cpp/third_party/tgfx/include/tgfx/core/YUVColorSpace.h +62 -0
  160. package/cpp/third_party/tgfx/include/tgfx/core/YUVData.h +92 -0
  161. package/cpp/third_party/tgfx/include/tgfx/gpu/Attribute.h +90 -0
  162. package/cpp/third_party/tgfx/include/tgfx/gpu/Backend.h +352 -0
  163. package/cpp/third_party/tgfx/include/tgfx/gpu/BlendFactor.h +101 -0
  164. package/cpp/third_party/tgfx/include/tgfx/gpu/BlendOperation.h +57 -0
  165. package/cpp/third_party/tgfx/include/tgfx/gpu/ColorWriteMask.h +54 -0
  166. package/cpp/third_party/tgfx/include/tgfx/gpu/CommandBuffer.h +31 -0
  167. package/cpp/third_party/tgfx/include/tgfx/gpu/CommandEncoder.h +100 -0
  168. package/cpp/third_party/tgfx/include/tgfx/gpu/CommandQueue.h +105 -0
  169. package/cpp/third_party/tgfx/include/tgfx/gpu/CompareFunction.h +67 -0
  170. package/cpp/third_party/tgfx/include/tgfx/gpu/Context.h +222 -0
  171. package/cpp/third_party/tgfx/include/tgfx/gpu/Device.h +79 -0
  172. package/cpp/third_party/tgfx/include/tgfx/gpu/FilterMode.h +36 -0
  173. package/cpp/third_party/tgfx/include/tgfx/gpu/GPU.h +162 -0
  174. package/cpp/third_party/tgfx/include/tgfx/gpu/GPUBuffer.h +122 -0
  175. package/cpp/third_party/tgfx/include/tgfx/gpu/GPUFeatures.h +51 -0
  176. package/cpp/third_party/tgfx/include/tgfx/gpu/GPUInfo.h +56 -0
  177. package/cpp/third_party/tgfx/include/tgfx/gpu/GPULimits.h +55 -0
  178. package/cpp/third_party/tgfx/include/tgfx/gpu/ImageOrigin.h +41 -0
  179. package/cpp/third_party/tgfx/include/tgfx/gpu/MipmapMode.h +39 -0
  180. package/cpp/third_party/tgfx/include/tgfx/gpu/PixelFormat.h +61 -0
  181. package/cpp/third_party/tgfx/include/tgfx/gpu/Recording.h +44 -0
  182. package/cpp/third_party/tgfx/include/tgfx/gpu/RenderPass.h +363 -0
  183. package/cpp/third_party/tgfx/include/tgfx/gpu/RenderPipeline.h +440 -0
  184. package/cpp/third_party/tgfx/include/tgfx/gpu/RuntimeEffect.h +74 -0
  185. package/cpp/third_party/tgfx/include/tgfx/gpu/Sampler.h +108 -0
  186. package/cpp/third_party/tgfx/include/tgfx/gpu/Semaphore.h +37 -0
  187. package/cpp/third_party/tgfx/include/tgfx/gpu/ShaderModule.h +50 -0
  188. package/cpp/third_party/tgfx/include/tgfx/gpu/ShaderStage.h +36 -0
  189. package/cpp/third_party/tgfx/include/tgfx/gpu/ShaderVisibility.h +46 -0
  190. package/cpp/third_party/tgfx/include/tgfx/gpu/StencilOperation.h +74 -0
  191. package/cpp/third_party/tgfx/include/tgfx/gpu/Texture.h +183 -0
  192. package/cpp/third_party/tgfx/include/tgfx/gpu/Window.h +75 -0
  193. package/cpp/third_party/tgfx/include/tgfx/gpu/metal/MetalDevice.h +56 -0
  194. package/cpp/third_party/tgfx/include/tgfx/gpu/metal/MetalTypes.h +53 -0
  195. package/cpp/third_party/tgfx/include/tgfx/gpu/metal/MetalWindow.h +66 -0
  196. package/cpp/third_party/tgfx/include/tgfx/gpu/opengl/GLDevice.h +78 -0
  197. package/cpp/third_party/tgfx/include/tgfx/gpu/opengl/GLTypes.h +64 -0
  198. package/cpp/third_party/tgfx/include/tgfx/gpu/opengl/cgl/CGLDevice.h +57 -0
  199. package/cpp/third_party/tgfx/include/tgfx/gpu/opengl/cgl/CGLWindow.h +45 -0
  200. package/cpp/third_party/tgfx/include/tgfx/gpu/opengl/eagl/EAGLDevice.h +63 -0
  201. package/cpp/third_party/tgfx/include/tgfx/gpu/opengl/eagl/EAGLWindow.h +47 -0
  202. package/cpp/third_party/tgfx/include/tgfx/gpu/opengl/egl/EGLDevice.h +89 -0
  203. package/cpp/third_party/tgfx/include/tgfx/gpu/opengl/egl/EGLGlobals.h +53 -0
  204. package/cpp/third_party/tgfx/include/tgfx/gpu/opengl/egl/EGLWindow.h +59 -0
  205. package/cpp/third_party/tgfx/include/tgfx/gpu/opengl/qt/QGLDevice.h +88 -0
  206. package/cpp/third_party/tgfx/include/tgfx/gpu/opengl/qt/QGLWindow.h +92 -0
  207. package/cpp/third_party/tgfx/include/tgfx/gpu/opengl/webgl/WebGLDevice.h +54 -0
  208. package/cpp/third_party/tgfx/include/tgfx/gpu/opengl/webgl/WebGLWindow.h +42 -0
  209. package/cpp/third_party/tgfx/include/tgfx/gpu/opengl/wgl/WGLDevice.h +62 -0
  210. package/cpp/third_party/tgfx/include/tgfx/gpu/opengl/wgl/WGLWindow.h +43 -0
  211. package/cpp/third_party/tgfx/include/tgfx/gpu/vulkan/VulkanDevice.h +62 -0
  212. package/cpp/third_party/tgfx/include/tgfx/gpu/vulkan/VulkanTypes.h +69 -0
  213. package/cpp/third_party/tgfx/include/tgfx/gpu/vulkan/VulkanWindow.h +103 -0
  214. package/cpp/third_party/tgfx/include/tgfx/gpu/webgpu/WebGPUDevice.h +60 -0
  215. package/cpp/third_party/tgfx/include/tgfx/gpu/webgpu/WebGPUTypes.h +55 -0
  216. package/cpp/third_party/tgfx/include/tgfx/gpu/webgpu/WebGPUWindow.h +55 -0
  217. package/cpp/third_party/tgfx/include/tgfx/layers/DisplayList.h +407 -0
  218. package/cpp/third_party/tgfx/include/tgfx/layers/ImageLayer.h +74 -0
  219. package/cpp/third_party/tgfx/include/tgfx/layers/Layer.h +789 -0
  220. package/cpp/third_party/tgfx/include/tgfx/layers/LayerMaskType.h +39 -0
  221. package/cpp/third_party/tgfx/include/tgfx/layers/LayerPaint.h +119 -0
  222. package/cpp/third_party/tgfx/include/tgfx/layers/LayerProperty.h +66 -0
  223. package/cpp/third_party/tgfx/include/tgfx/layers/LayerRecorder.h +143 -0
  224. package/cpp/third_party/tgfx/include/tgfx/layers/LayerType.h +55 -0
  225. package/cpp/third_party/tgfx/include/tgfx/layers/MeshLayer.h +95 -0
  226. package/cpp/third_party/tgfx/include/tgfx/layers/ShapeLayer.h +265 -0
  227. package/cpp/third_party/tgfx/include/tgfx/layers/ShapeStyle.h +92 -0
  228. package/cpp/third_party/tgfx/include/tgfx/layers/SolidLayer.h +114 -0
  229. package/cpp/third_party/tgfx/include/tgfx/layers/StrokeAlign.h +39 -0
  230. package/cpp/third_party/tgfx/include/tgfx/layers/TextAlign.h +47 -0
  231. package/cpp/third_party/tgfx/include/tgfx/layers/TextLayer.h +166 -0
  232. package/cpp/third_party/tgfx/include/tgfx/layers/VectorLayer.h +72 -0
  233. package/cpp/third_party/tgfx/include/tgfx/layers/filters/BlendFilter.h +76 -0
  234. package/cpp/third_party/tgfx/include/tgfx/layers/filters/BlurFilter.h +90 -0
  235. package/cpp/third_party/tgfx/include/tgfx/layers/filters/ColorMatrixFilter.h +79 -0
  236. package/cpp/third_party/tgfx/include/tgfx/layers/filters/DropShadowFilter.h +132 -0
  237. package/cpp/third_party/tgfx/include/tgfx/layers/filters/InnerShadowFilter.h +133 -0
  238. package/cpp/third_party/tgfx/include/tgfx/layers/filters/LayerFilter.h +101 -0
  239. package/cpp/third_party/tgfx/include/tgfx/layers/filters/LayerImageFilter.h +55 -0
  240. package/cpp/third_party/tgfx/include/tgfx/layers/filters/NoiseFilter.h +285 -0
  241. package/cpp/third_party/tgfx/include/tgfx/layers/layerstyles/BackgroundBlurStyle.h +106 -0
  242. package/cpp/third_party/tgfx/include/tgfx/layers/layerstyles/DropShadowStyle.h +165 -0
  243. package/cpp/third_party/tgfx/include/tgfx/layers/layerstyles/GlassStyle.h +168 -0
  244. package/cpp/third_party/tgfx/include/tgfx/layers/layerstyles/InnerShadowStyle.h +149 -0
  245. package/cpp/third_party/tgfx/include/tgfx/layers/layerstyles/LayerStyle.h +166 -0
  246. package/cpp/third_party/tgfx/include/tgfx/layers/layerstyles/LayerStyleInput.h +139 -0
  247. package/cpp/third_party/tgfx/include/tgfx/layers/layerstyles/NoiseStyle.h +241 -0
  248. package/cpp/third_party/tgfx/include/tgfx/layers/layerstyles/StyledShape.h +84 -0
  249. package/cpp/third_party/tgfx/include/tgfx/layers/vectors/ColorSource.h +64 -0
  250. package/cpp/third_party/tgfx/include/tgfx/layers/vectors/Ellipse.h +91 -0
  251. package/cpp/third_party/tgfx/include/tgfx/layers/vectors/FillStyle.h +135 -0
  252. package/cpp/third_party/tgfx/include/tgfx/layers/vectors/Gradient.h +418 -0
  253. package/cpp/third_party/tgfx/include/tgfx/layers/vectors/ImagePattern.h +160 -0
  254. package/cpp/third_party/tgfx/include/tgfx/layers/vectors/MergePath.h +87 -0
  255. package/cpp/third_party/tgfx/include/tgfx/layers/vectors/Polystar.h +182 -0
  256. package/cpp/third_party/tgfx/include/tgfx/layers/vectors/Rectangle.h +118 -0
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  1776. package/src/reanimated/peer.ts +92 -0
  1777. package/src/reanimated/slotFlags.ts +73 -0
  1778. package/src/reconciler/Container.ts +78 -0
  1779. package/src/reconciler/Reconciler.test.ts +28 -0
  1780. package/src/reconciler/Reconciler.ts +210 -0
  1781. package/src/reconciler/directNodes.test.tsx +150 -0
  1782. package/src/reconciler/directNodes.ts +73 -0
  1783. package/src/reconciler/types.ts +51 -0
  1784. package/src/specs/TgfxFonts.nitro.ts +102 -0
  1785. package/src/specs/TgfxImage.nitro.ts +106 -0
  1786. package/src/specs/TgfxSlots.nitro.ts +46 -0
  1787. package/src/specs/TgfxView.nitro.ts +112 -0
  1788. package/src/testing/cppHarness.ts +116 -0
  1789. package/src/testing/nativeMocks.ts +21 -0
  1790. package/src/types.ts +441 -0
  1791. package/src/views/TgfxNativeView.ts +15 -0
  1792. package/src/views/idleGate.test.ts +58 -0
@@ -0,0 +1,925 @@
1
+ /////////////////////////////////////////////////////////////////////////////////////////////////
2
+ //
3
+ // Tencent is pleased to support the open source community by making tgfx available.
4
+ //
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+ // Copyright (C) 2023 Tencent. All rights reserved.
6
+ //
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+ // Licensed under the BSD 3-Clause License (the "License"); you may not use this file except
8
+ // in compliance with the License. You may obtain a copy of the License at
9
+ //
10
+ // https://opensource.org/licenses/BSD-3-Clause
11
+ //
12
+ // unless required by applicable law or agreed to in writing, software distributed under the
13
+ // license is distributed on an "as is" basis, without warranties or conditions of any kind,
14
+ // either express or implied. see the license for the specific language governing permissions
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+ // and limitations under the license.
16
+ //
17
+ /////////////////////////////////////////////////////////////////////////////////////////////////
18
+
19
+ #pragma once
20
+
21
+ namespace tgfx {
22
+ #ifndef GL_TRUE
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+
24
+ // The following constants consist of the intersection of GL constants
25
+ // exported by GLES 1.0, GLES 2.0, GLES 3.0, and desktop GL required by the system.
26
+
27
+ #define GL_DEPTH_BUFFER_BIT 0x00000100
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+ #define GL_STENCIL_BUFFER_BIT 0x00000400
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+ #define GL_COLOR_BUFFER_BIT 0x00004000
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+
31
+ // Boolean
32
+ #define GL_FALSE 0
33
+ #define GL_TRUE 1
34
+
35
+ // BeginMode
36
+ #define GL_POINTS 0x0000
37
+ #define GL_LINES 0x0001
38
+ #define GL_LINE_LOOP 0x0002
39
+ #define GL_LINE_STRIP 0x0003
40
+ #define GL_TRIANGLES 0x0004
41
+ #define GL_TRIANGLE_STRIP 0x0005
42
+ #define GL_TRIANGLE_FAN 0x0006
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+
44
+ // Basic OpenGL blend equations
45
+ #define GL_FUNC_ADD 0x8006
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+ #define GL_BLEND_EQUATION 0x8009
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+ #define GL_BLEND_EQUATION_RGB 0x8009 /* same as BLEND_EQUATION */
48
+ #define GL_BLEND_EQUATION_ALPHA 0x883D
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+ #define GL_FUNC_SUBTRACT 0x800A
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+ #define GL_FUNC_REVERSE_SUBTRACT 0x800B
51
+ #define GL_MIN 0x8007
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+ #define GL_MAX 0x8008
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+
54
+ // KHR_blend_equation_advanced
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+ #define GL_SCREEN 0x9295
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+ #define GL_OVERLAY 0x9296
57
+ #define GL_DARKEN 0x9297
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+ #define GL_LIGHTEN 0x9298
59
+ #define GL_COLORDODGE 0x9299
60
+ #define GL_COLORBURN 0x929A
61
+ #define GL_HARDLIGHT 0x929B
62
+ #define GL_SOFTLIGHT 0x929C
63
+ #define GL_DIFFERENCE 0x929E
64
+ #define GL_EXCLUSION 0x92A0
65
+ #define GL_MULTIPLY 0x9294
66
+ #define GL_HSL_HUE 0x92AD
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+ #define GL_HSL_SATURATION 0x92AE
68
+ #define GL_HSL_COLOR 0x92AF
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+ #define GL_HSL_LUMINOSITY 0x92B0
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+
71
+ // BlendingFactorDest
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+ #define GL_ZERO 0
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+ #define GL_ONE 1
74
+ #define GL_SRC_COLOR 0x0300
75
+ #define GL_ONE_MINUS_SRC_COLOR 0x0301
76
+ #define GL_SRC_ALPHA 0x0302
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+ #define GL_ONE_MINUS_SRC_ALPHA 0x0303
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+ #define GL_DST_ALPHA 0x0304
79
+ #define GL_ONE_MINUS_DST_ALPHA 0x0305
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+
81
+ // BlendingFactorSrc
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+ #define GL_DST_COLOR 0x0306
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+ #define GL_ONE_MINUS_DST_COLOR 0x0307
84
+ #define GL_SRC_ALPHA_SATURATE 0x0308
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+
86
+ // ExtendedBlendFactors
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+ #define GL_SRC1_COLOR 0x88F9
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+ #define GL_ONE_MINUS_SRC1_COLOR 0x88FA
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+ // SRC1_ALPHA
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+ #define GL_ONE_MINUS_SRC1_ALPHA 0x88FB
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+
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+ // Separate Blend Functions
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+ #define GL_BLEND_DST_RGB 0x80C8
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+ #define GL_BLEND_SRC_RGB 0x80C9
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+ #define GL_BLEND_DST_ALPHA 0x80CA
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+ #define GL_BLEND_SRC_ALPHA 0x80CB
97
+ #define GL_CONSTANT_COLOR 0x8001
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+ #define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
99
+ #define GL_CONSTANT_ALPHA 0x8003
100
+ #define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
101
+ #define GL_BLEND_COLOR 0x8005
102
+
103
+ // Buffer Objects
104
+ #define GL_ARRAY_BUFFER 0x8892
105
+ #define GL_ELEMENT_ARRAY_BUFFER 0x8893
106
+ #define GL_DRAW_INDIRECT_BUFFER 0x8F3F
107
+ #define GL_TEXTURE_BUFFER 0x8C2A
108
+ #define GL_ARRAY_BUFFER_BINDING 0x8894
109
+ #define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895
110
+ #define GL_DRAW_INDIRECT_BUFFER_BINDING 0x8F43
111
+ #define GL_VERTEX_ARRAY_BINDING 0x85B5
112
+ #define GL_PIXEL_PACK_BUFFER 0x88EB
113
+ #define GL_PIXEL_UNPACK_BUFFER 0x88EC
114
+
115
+ #define GL_PIXEL_UNPACK_TRANSFER_BUFFER_CHROMIUM 0x78EC
116
+ #define GL_PIXEL_PACK_TRANSFER_BUFFER_CHROMIUM 0x78ED
117
+
118
+ #define GL_STREAM_DRAW 0x88E0
119
+ #define GL_STREAM_READ 0x88E1
120
+ #define GL_STATIC_DRAW 0x88E4
121
+ #define GL_STATIC_READ 0x88E5
122
+ #define GL_DYNAMIC_DRAW 0x88E8
123
+ #define GL_DYNAMIC_READ 0x88E9
124
+
125
+ #define GL_BUFFER_SIZE 0x8764
126
+ #define GL_BUFFER_USAGE 0x8765
127
+
128
+ #define GL_CURRENT_VERTEX_ATTRIB 0x8626
129
+
130
+ #define GL_UNIFORM_BUFFER 0x8A11
131
+ #define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30
132
+ #define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34
133
+ #define GL_UNIFORM_BLOCK_BINDING 0x8A3F
134
+
135
+ // CullFaceMode
136
+ #define GL_FRONT 0x0404
137
+ #define GL_BACK 0x0405
138
+ #define GL_FRONT_AND_BACK 0x0408
139
+
140
+ // EnableCap
141
+ #define GL_TEXTURE_2D 0x0DE1
142
+ #define GL_TEXTURE_RECTANGLE 0x84F5
143
+ #define GL_CULL_FACE 0x0B44
144
+ #define GL_BLEND 0x0BE2
145
+ #define GL_DITHER 0x0BD0
146
+ #define GL_STENCIL_TEST 0x0B90
147
+ #define GL_DEPTH_TEST 0x0B71
148
+ #define GL_SCISSOR_TEST 0x0C11
149
+ #define GL_POLYGON_OFFSET_FILL 0x8037
150
+ #define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
151
+ #define GL_SAMPLE_COVERAGE 0x80A0
152
+ #define GL_POLYGON_SMOOTH 0x0B41
153
+ #define GL_POLYGON_STIPPLE 0x0B42
154
+ #define GL_COLOR_LOGIC_OP 0x0BF2
155
+ #define GL_COLOR_TABLE 0x80D0
156
+ #define GL_INDEX_LOGIC_OP 0x0BF1
157
+ #define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642
158
+ #define GL_FRAMEBUFFER_SRGB 0x8DB9
159
+ #define GL_SHADER_PIXEL_LOCAL_STORAGE 0x8F64
160
+ #define GL_SAMPLE_SHADING 0x8C36
161
+
162
+ // ErrorCode
163
+ #define GL_NO_ERROR 0
164
+ #define GL_INVALID_ENUM 0x0500
165
+ #define GL_INVALID_VALUE 0x0501
166
+ #define GL_INVALID_OPERATION 0x0502
167
+ #define GL_OUT_OF_MEMORY 0x0505
168
+ #define GL_CONTEXT_LOST 0x300E
169
+ #define GL_INVALID_INDEX 0xFFFFFFFF
170
+
171
+ // GraphicsResetStatus (KHR_robustness / EXT_robustness)
172
+ #define GL_GUILTY_CONTEXT_RESET 0x8253
173
+ #define GL_INNOCENT_CONTEXT_RESET 0x8254
174
+ #define GL_UNKNOWN_CONTEXT_RESET 0x8255
175
+
176
+ // FrontFaceDirection
177
+ #define GL_CW 0x0900
178
+ #define GL_CCW 0x0901
179
+
180
+ // GetPName
181
+ #define GL_ALIASED_POINT_SIZE_RANGE 0x846D
182
+ #define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
183
+ #define GL_CULL_FACE_MODE 0x0B45
184
+ #define GL_FRONT_FACE 0x0B46
185
+ #define GL_DEPTH_RANGE 0x0B70
186
+ #define GL_DEPTH_WRITEMASK 0x0B72
187
+ #define GL_DEPTH_CLEAR_VALUE 0x0B73
188
+ #define GL_DEPTH_FUNC 0x0B74
189
+ #define GL_STENCIL_CLEAR_VALUE 0x0B91
190
+ #define GL_STENCIL_FUNC 0x0B92
191
+ #define GL_STENCIL_FAIL 0x0B94
192
+ #define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95
193
+ #define GL_STENCIL_PASS_DEPTH_PASS 0x0B96
194
+ #define GL_STENCIL_REF 0x0B97
195
+ #define GL_STENCIL_VALUE_MASK 0x0B93
196
+ #define GL_STENCIL_WRITEMASK 0x0B98
197
+ #define GL_STENCIL_BACK_FUNC 0x8800
198
+ #define GL_STENCIL_BACK_FAIL 0x8801
199
+ #define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802
200
+ #define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803
201
+ #define GL_STENCIL_BACK_REF 0x8CA3
202
+ #define GL_STENCIL_BACK_VALUE_MASK 0x8CA4
203
+ #define GL_STENCIL_BACK_WRITEMASK 0x8CA5
204
+ #define GL_VIEWPORT 0x0BA2
205
+ #define GL_SCISSOR_BOX 0x0C10
206
+ #define GL_COLOR_CLEAR_VALUE 0x0C22
207
+ #define GL_COLOR_WRITEMASK 0x0C23
208
+ #define GL_UNPACK_ALIGNMENT 0x0CF5
209
+ #define GL_PACK_ALIGNMENT 0x0D05
210
+ #define GL_PACK_REVERSE_ROW_ORDER 0x93A4
211
+ #define GL_MAX_TEXTURE_SIZE 0x0D33
212
+ #define GL_TEXTURE_MIN_LOD 0x813A
213
+ #define GL_TEXTURE_MAX_LOD 0x813B
214
+ #define GL_TEXTURE_BASE_LEVEL 0x813C
215
+ #define GL_TEXTURE_MAX_LEVEL 0x813D
216
+ #define GL_MAX_VIEWPORT_DIMS 0x0D3A
217
+ #define GL_SUBPIXEL_BITS 0x0D50
218
+ #define GL_RED_BITS 0x0D52
219
+ #define GL_GREEN_BITS 0x0D53
220
+ #define GL_BLUE_BITS 0x0D54
221
+ #define GL_ALPHA_BITS 0x0D55
222
+ #define GL_DEPTH_BITS 0x0D56
223
+ #define GL_STENCIL_BITS 0x0D57
224
+ #define GL_POLYGON_OFFSET_UNITS 0x2A00
225
+ #define GL_POLYGON_OFFSET_FACTOR 0x8038
226
+ #define GL_TEXTURE_BINDING_2D 0x8069
227
+ #define GL_TEXTURE_BINDING_RECTANGLE 0x84F6
228
+ #define GL_SAMPLE_BUFFERS 0x80A8
229
+ #define GL_SAMPLES 0x80A9
230
+ #define GL_SAMPLE_COVERAGE_VALUE 0x80AA
231
+ #define GL_SAMPLE_COVERAGE_INVERT 0x80AB
232
+ #define GL_RENDERBUFFER_COVERAGE_SAMPLES 0x8CAB
233
+ #define GL_RENDERBUFFER_COLOR_SAMPLES 0x8E10
234
+ #define GL_MAX_MULTISAMPLE_COVERAGE_MODES 0x8E11
235
+ #define GL_MULTISAMPLE_COVERAGE_MODES 0x8E12
236
+ #define GL_MAX_TEXTURE_BUFFER_SIZE 0x8C2B
237
+
238
+ #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
239
+ #define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
240
+
241
+ // Compressed Texture Formats
242
+ #define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0
243
+ #define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1
244
+ #define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2
245
+ #define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3
246
+
247
+ #define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00
248
+ #define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG 0x8C01
249
+ #define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG 0x8C02
250
+ #define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03
251
+
252
+ #define GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG 0x9137
253
+ #define GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG 0x9138
254
+
255
+ #define GL_COMPRESSED_ETC1_RGB8 0x8D64
256
+
257
+ #define GL_COMPRESSED_R11_EAC 0x9270
258
+ #define GL_COMPRESSED_SIGNED_R11_EAC 0x9271
259
+ #define GL_COMPRESSED_RG11_EAC 0x9272
260
+ #define GL_COMPRESSED_SIGNED_RG11_EAC 0x9273
261
+
262
+ #define GL_COMPRESSED_RGB8_ETC2 0x9274
263
+ #define GL_COMPRESSED_SRGB8 0x9275
264
+ #define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1 0x9276
265
+ #define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1 0x9277
266
+ #define GL_COMPRESSED_RGBA8_ETC2 0x9278
267
+ #define GL_COMPRESSED_SRGB8_ALPHA8_ETC2 0x9279
268
+
269
+ #define GL_COMPRESSED_LUMINANCE_LATC1 0x8C70
270
+ #define GL_COMPRESSED_SIGNED_LUMINANCE_LATC1 0x8C71
271
+ #define GL_COMPRESSED_LUMINANCE_ALPHA_LATC2 0x8C72
272
+ #define GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2 0x8C73
273
+
274
+ #define GL_COMPRESSED_RED_RGTC1 0x8DBB
275
+ #define GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC
276
+ #define GL_COMPRESSED_RED_GREEN_RGTC2 0x8DBD
277
+ #define GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2 0x8DBE
278
+
279
+ #define GL_COMPRESSED_3DC_X 0x87F9
280
+ #define GL_COMPRESSED_3DC_XY 0x87FA
281
+
282
+ #define GL_COMPRESSED_RGBA_BPTC_UNORM 0x8E8C
283
+ #define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM 0x8E8D
284
+ #define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT 0x8E8E
285
+ #define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT 0x8E8F
286
+
287
+ #define GL_COMPRESSED_RGBA_ASTC_4x4 0x93B0
288
+ #define GL_COMPRESSED_RGBA_ASTC_5x4 0x93B1
289
+ #define GL_COMPRESSED_RGBA_ASTC_5x5 0x93B2
290
+ #define GL_COMPRESSED_RGBA_ASTC_6x5 0x93B3
291
+ #define GL_COMPRESSED_RGBA_ASTC_6x6 0x93B4
292
+ #define GL_COMPRESSED_RGBA_ASTC_8x5 0x93B5
293
+ #define GL_COMPRESSED_RGBA_ASTC_8x6 0x93B6
294
+ #define GL_COMPRESSED_RGBA_ASTC_8x8 0x93B7
295
+ #define GL_COMPRESSED_RGBA_ASTC_10x5 0x93B8
296
+ #define GL_COMPRESSED_RGBA_ASTC_10x6 0x93B9
297
+ #define GL_COMPRESSED_RGBA_ASTC_10x8 0x93BA
298
+ #define GL_COMPRESSED_RGBA_ASTC_10x10 0x93BB
299
+ #define GL_COMPRESSED_RGBA_ASTC_12x10 0x93BC
300
+ #define GL_COMPRESSED_RGBA_ASTC_12x12 0x93BD
301
+
302
+ #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4 0x93D0
303
+ #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4 0x93D1
304
+ #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5 0x93D2
305
+ #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5 0x93D3
306
+ #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6 0x93D4
307
+ #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5 0x93D5
308
+ #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6 0x93D6
309
+ #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8 0x93D7
310
+ #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5 0x93D8
311
+ #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6 0x93D9
312
+ #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8 0x93DA
313
+ #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10 0x93DB
314
+ #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10 0x93DC
315
+ #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12 0x93DD
316
+
317
+ // HintMode
318
+ #define GL_DONT_CARE 0x1100
319
+ #define GL_FASTEST 0x1101
320
+ #define GL_NICEST 0x1102
321
+
322
+ // HintTarget
323
+ #define GL_GENERATE_MIPMAP_HINT 0x8192
324
+
325
+ // DataType
326
+ #define GL_BYTE 0x1400
327
+ #define GL_UNSIGNED_BYTE 0x1401
328
+ #define GL_SHORT 0x1402
329
+ #define GL_UNSIGNED_SHORT 0x1403
330
+ #define GL_INT 0x1404
331
+ #define GL_UNSIGNED_INT 0x1405
332
+ #define GL_FLOAT 0x1406
333
+ #define GL_HALF_FLOAT 0x140B
334
+ #define GL_FIXED 0x140C
335
+ #define GL_HALF_FLOAT_OES 0x8D61
336
+ #define GL_UNSIGNED_INT_24_8 0x84FA
337
+
338
+ // Lighting
339
+ #define GL_LIGHTING 0x0B50
340
+ #define GL_LIGHT0 0x4000
341
+ #define GL_LIGHT1 0x4001
342
+ #define GL_LIGHT2 0x4002
343
+ #define GL_LIGHT3 0x4003
344
+ #define GL_LIGHT4 0x4004
345
+ #define GL_LIGHT5 0x4005
346
+ #define GL_LIGHT6 0x4006
347
+ #define GL_LIGHT7 0x4007
348
+ #define GL_SPOT_EXPONENT 0x1205
349
+ #define GL_SPOT_CUTOFF 0x1206
350
+ #define GL_CONSTANT_ATTENUATION 0x1207
351
+ #define GL_LINEAR_ATTENUATION 0x1208
352
+ #define GL_QUADRATIC_ATTENUATION 0x1209
353
+ #define GL_AMBIENT 0x1200
354
+ #define GL_DIFFUSE 0x1201
355
+ #define GL_SPECULAR 0x1202
356
+ #define GL_SHININESS 0x1601
357
+ #define GL_EMISSION 0x1600
358
+ #define GL_POSITION 0x1203
359
+ #define GL_SPOT_DIRECTION 0x1204
360
+ #define GL_AMBIENT_AND_DIFFUSE 0x1602
361
+ #define GL_COLOR_INDEXES 0x1603
362
+ #define GL_LIGHT_MODEL_TWO_SIDE 0x0B52
363
+ #define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51
364
+ #define GL_LIGHT_MODEL_AMBIENT 0x0B53
365
+ #define GL_SHADE_MODEL 0x0B54
366
+ #define GL_FLAT 0x1D00
367
+ #define GL_SMOOTH 0x1D01
368
+ #define GL_COLOR_MATERIAL 0x0B57
369
+ #define GL_COLOR_MATERIAL_FACE 0x0B55
370
+ #define GL_COLOR_MATERIAL_PARAMETER 0x0B56
371
+ #define GL_NORMALIZE 0x0BA1
372
+
373
+ // Matrix Mode
374
+ #define GL_MATRIX_MODE 0x0BA0
375
+ #define GL_MODELVIEW 0x1700
376
+ #define GL_PROJECTION 0x1701
377
+
378
+ // multisample
379
+ #define GL_MULTISAMPLE 0x809D
380
+ #define GL_SAMPLE_POSITION 0x8E50
381
+ #define GL_SAMPLE_MASK 0x8E51
382
+ #define GL_SAMPLE_MASK_VALUE 0x8E52
383
+
384
+ // Points
385
+ #define GL_POINT_SMOOTH 0x0B10
386
+ #define GL_POINT_SIZE 0x0B11
387
+ #define GL_POINT_SIZE_GRANULARITY 0x0B13
388
+ #define GL_POINT_SIZE_RANGE 0x0B12
389
+
390
+ // Lines
391
+ #define GL_LINE_SMOOTH 0x0B20
392
+ #define GL_LINE_STIPPLE 0x0B24
393
+ #define GL_LINE_STIPPLE_PATTERN 0x0B25
394
+ #define GL_LINE_STIPPLE_REPEAT 0x0B26
395
+ #define GL_LINE_WIDTH 0x0B21
396
+ #define GL_LINE_WIDTH_GRANULARITY 0x0B23
397
+ #define GL_LINE_WIDTH_RANGE 0x0B22
398
+
399
+ // PolygonMode
400
+ #define GL_POINT 0x1B00
401
+ #define GL_LINE 0x1B01
402
+ #define GL_FILL 0x1B02
403
+
404
+ // Unsized formats
405
+ #define GL_STENCIL_INDEX 0x1901
406
+ #define GL_DEPTH_COMPONENT 0x1902
407
+ #define GL_DEPTH_STENCIL 0x84F9
408
+ #define GL_RED 0x1903
409
+ #define GL_RED_INTEGER 0x8D94
410
+ #define GL_GREEN 0x1904
411
+ #define GL_BLUE 0x1905
412
+ #define GL_ALPHA 0x1906
413
+ #define GL_LUMINANCE 0x1909
414
+ #define GL_LUMINANCE_ALPHA 0x190A
415
+ #define GL_RG_INTEGER 0x8228
416
+ #define GL_RGB 0x1907
417
+ #define GL_RGB_INTEGER 0x8D98
418
+ #define GL_SRGB 0x8C40
419
+ #define GL_RGBA 0x1908
420
+ #define GL_RG 0x8227
421
+ #define GL_SRGB_ALPHA 0x8C42
422
+ #define GL_RGBA_INTEGER 0x8D99
423
+ #define GL_BGRA 0x80E1
424
+
425
+ // Stencil index sized formats
426
+ #define GL_STENCIL_INDEX4 0x8D47
427
+ #define GL_STENCIL_INDEX8 0x8D48
428
+ #define GL_STENCIL_INDEX16 0x8D49
429
+
430
+ // Depth component sized formats
431
+ #define GL_DEPTH_COMPONENT16 0x81A5
432
+
433
+ // Depth stencil sized formats
434
+ #define GL_DEPTH24_STENCIL8 0x88F0
435
+
436
+ // Red sized formats
437
+ #define GL_R8 0x8229
438
+ #define GL_R16 0x822A
439
+ #define GL_R16F 0x822D
440
+ #define GL_R32F 0x822E
441
+
442
+ // Red integer sized formats
443
+ #define GL_R8I 0x8231
444
+ #define GL_R8UI 0x8232
445
+ #define GL_R16I 0x8233
446
+ #define GL_R16UI 0x8234
447
+ #define GL_R32I 0x8235
448
+ #define GL_R32UI 0x8236
449
+
450
+ // Luminance sized formats
451
+ #define GL_LUMINANCE8 0x8040
452
+ #define GL_LUMINANCE8_ALPHA8 0x8045
453
+
454
+ // Alpha sized formats
455
+ #define GL_ALPHA8 0x803C
456
+ #define GL_ALPHA16 0x803E
457
+ #define GL_ALPHA16F 0x881C
458
+ #define GL_ALPHA32F 0x8816
459
+
460
+ // Alpha integer sized formats
461
+ #define GL_ALPHA8I 0x8D90
462
+ #define GL_ALPHA8UI 0x8D7E
463
+ #define GL_ALPHA16I 0x8D8A
464
+ #define GL_ALPHA16UI 0x8D78
465
+ #define GL_ALPHA32I 0x8D84
466
+ #define GL_ALPHA32UI 0x8D72
467
+
468
+ // RG sized formats
469
+ #define GL_RG8 0x822B
470
+ #define GL_RG16 0x822C
471
+
472
+ // RG sized integer formats
473
+ #define GL_RG8I 0x8237
474
+ #define GL_RG8UI 0x8238
475
+ #define GL_RG16I 0x8239
476
+ #define GL_RG16UI 0x823A
477
+ #define GL_RG32I 0x823B
478
+ #define GL_RG32UI 0x823C
479
+
480
+ // RGB sized formats
481
+ #define GL_RGB5 0x8050
482
+ #define GL_RGB565 0x8D62
483
+ #define GL_RGB8 0x8051
484
+ #define GL_SRGB8 0x8C41
485
+
486
+ // RGB integer sized formats
487
+ #define GL_RGB8I 0x8D8F
488
+ #define GL_RGB8UI 0x8D7D
489
+ #define GL_RGB16I 0x8D89
490
+ #define GL_RGB16UI 0x8D77
491
+ #define GL_RGB32I 0x8D83
492
+ #define GL_RGB32UI 0x8D71
493
+
494
+ // RGBA sized formats
495
+ #define GL_RGBA4 0x8056
496
+ #define GL_RGB5_A1 0x8057
497
+ #define GL_RGBA8 0x8058
498
+ #define GL_RGB10_A2 0x8059
499
+ #define GL_SRGB8_ALPHA8 0x8C43
500
+ #define GL_RGBA16F 0x881A
501
+ #define GL_RGBA32F 0x8814
502
+ #define GL_RG32F 0x8230
503
+
504
+ // RGBA integer sized formats
505
+ #define GL_RGBA8I 0x8D8E
506
+ #define GL_RGBA8UI 0x8D7C
507
+ #define GL_RGBA16I 0x8D88
508
+ #define GL_RGBA16UI 0x8D76
509
+ #define GL_RGBA32I 0x8D82
510
+ #define GL_RGBA32UI 0x8D70
511
+
512
+ // BGRA sized formats
513
+ #define GL_BGRA8 0x93A1
514
+
515
+ // PixelType
516
+ #define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
517
+ #define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
518
+ #define GL_UNSIGNED_SHORT_5_6_5 0x8363
519
+ #define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
520
+
521
+ // Shaders
522
+ #define GL_FRAGMENT_SHADER 0x8B30
523
+ #define GL_VERTEX_SHADER 0x8B31
524
+ #define GL_GEOMETRY_SHADER 0x8DD9
525
+ #define GL_MAX_VERTEX_ATTRIBS 0x8869
526
+ #define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB
527
+ #define GL_MAX_VARYING_VECTORS 0x8DFC
528
+ #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
529
+ #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
530
+ #define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29
531
+ #define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872
532
+ #define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD
533
+ #define GL_SHADER_TYPE 0x8B4F
534
+ #define GL_DELETE_STATUS 0x8B80
535
+ #define GL_LINK_STATUS 0x8B82
536
+ #define GL_VALIDATE_STATUS 0x8B83
537
+ #define GL_ATTACHED_SHADERS 0x8B85
538
+ #define GL_ACTIVE_UNIFORMS 0x8B86
539
+ #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
540
+ #define GL_ACTIVE_ATTRIBUTES 0x8B89
541
+ #define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A
542
+ #define GL_SHADING_LANGUAGE_VERSION 0x8B8C
543
+ #define GL_CURRENT_PROGRAM 0x8B8D
544
+ #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49
545
+ #define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A
546
+ #define GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE 0x8F63
547
+ #define GL_SHADER_BINARY_FORMATS 0x8DF8
548
+
549
+ // StencilFunction
550
+ #define GL_NEVER 0x0200
551
+ #define GL_LESS 0x0201
552
+ #define GL_EQUAL 0x0202
553
+ #define GL_LEQUAL 0x0203
554
+ #define GL_GREATER 0x0204
555
+ #define GL_NOTEQUAL 0x0205
556
+ #define GL_GEQUAL 0x0206
557
+ #define GL_ALWAYS 0x0207
558
+
559
+ // StencilOp
560
+ #define GL_KEEP 0x1E00
561
+ #define GL_REPLACE 0x1E01
562
+ #define GL_INCR 0x1E02
563
+ #define GL_DECR 0x1E03
564
+ #define GL_INVERT 0x150A
565
+ #define GL_INCR_WRAP 0x8507
566
+ #define GL_DECR_WRAP 0x8508
567
+
568
+ // StringName
569
+ #define GL_VENDOR 0x1F00
570
+ #define GL_RENDERER 0x1F01
571
+ #define GL_VERSION 0x1F02
572
+ #define GL_EXTENSIONS 0x1F03
573
+
574
+ // StringCounts
575
+ #define GL_NUM_EXTENSIONS 0x821D
576
+
577
+ // Pixel Mode / Transfer
578
+ #define GL_UNPACK_ROW_LENGTH 0x0CF2
579
+ #define GL_PACK_ROW_LENGTH 0x0D02
580
+
581
+ // TextureMagFilter
582
+ #define GL_NEAREST 0x2600
583
+ #define GL_LINEAR 0x2601
584
+
585
+ // TextureMinFilter
586
+ #define GL_NEAREST_MIPMAP_NEAREST 0x2700
587
+ #define GL_LINEAR_MIPMAP_NEAREST 0x2701
588
+ #define GL_NEAREST_MIPMAP_LINEAR 0x2702
589
+ #define GL_LINEAR_MIPMAP_LINEAR 0x2703
590
+
591
+ // TextureUsage
592
+ #define GL_FRAMEBUFFER_ATTACHMENT 0x93A3
593
+ #define GL_DEPTH_STENCIL_ATTACHMENT 0x821A
594
+
595
+ // TextureParameterName
596
+ #define GL_TEXTURE_MAG_FILTER 0x2800
597
+ #define GL_TEXTURE_MIN_FILTER 0x2801
598
+ #define GL_TEXTURE_WRAP_S 0x2802
599
+ #define GL_TEXTURE_WRAP_T 0x2803
600
+ #define GL_TEXTURE_USAGE 0x93A2
601
+
602
+ // TextureTarget
603
+ #define GL_TEXTURE 0x1702
604
+ #define GL_TEXTURE_CUBE_MAP 0x8513
605
+ #define GL_TEXTURE_BINDING_CUBE_MAP 0x8514
606
+ #define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515
607
+ #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516
608
+ #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517
609
+ #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518
610
+ #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519
611
+ #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A
612
+ #define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C
613
+
614
+ // TextureUnit
615
+ #define GL_TEXTURE0 0x84C0
616
+ #define GL_TEXTURE1 0x84C1
617
+ #define GL_TEXTURE2 0x84C2
618
+ #define GL_TEXTURE3 0x84C3
619
+ #define GL_TEXTURE4 0x84C4
620
+ #define GL_TEXTURE5 0x84C5
621
+ #define GL_TEXTURE6 0x84C6
622
+ #define GL_TEXTURE7 0x84C7
623
+ #define GL_TEXTURE8 0x84C8
624
+ #define GL_TEXTURE9 0x84C9
625
+ #define GL_TEXTURE10 0x84CA
626
+ #define GL_TEXTURE11 0x84CB
627
+ #define GL_TEXTURE12 0x84CC
628
+ #define GL_TEXTURE13 0x84CD
629
+ #define GL_TEXTURE14 0x84CE
630
+ #define GL_TEXTURE15 0x84CF
631
+ #define GL_TEXTURE16 0x84D0
632
+ #define GL_TEXTURE17 0x84D1
633
+ #define GL_TEXTURE18 0x84D2
634
+ #define GL_TEXTURE19 0x84D3
635
+ #define GL_TEXTURE20 0x84D4
636
+ #define GL_TEXTURE21 0x84D5
637
+ #define GL_TEXTURE22 0x84D6
638
+ #define GL_TEXTURE23 0x84D7
639
+ #define GL_TEXTURE24 0x84D8
640
+ #define GL_TEXTURE25 0x84D9
641
+ #define GL_TEXTURE26 0x84DA
642
+ #define GL_TEXTURE27 0x84DB
643
+ #define GL_TEXTURE28 0x84DC
644
+ #define GL_TEXTURE29 0x84DD
645
+ #define GL_TEXTURE30 0x84DE
646
+ #define GL_TEXTURE31 0x84DF
647
+ #define GL_ACTIVE_TEXTURE 0x84E0
648
+ #define GL_MAX_TEXTURE_UNITS 0x84E2
649
+ #define GL_MAX_TEXTURE_COORDS 0x8871
650
+
651
+ // TextureWrapMode
652
+ #define GL_REPEAT 0x2901
653
+ #define GL_CLAMP_TO_EDGE 0x812F
654
+ #define GL_MIRRORED_REPEAT 0x8370
655
+ #define GL_CLAMP_TO_BORDER 0x812D
656
+
657
+ // Texture Swizzle
658
+ #define GL_TEXTURE_SWIZZLE_R 0x8E42
659
+ #define GL_TEXTURE_SWIZZLE_G 0x8E43
660
+ #define GL_TEXTURE_SWIZZLE_B 0x8E44
661
+ #define GL_TEXTURE_SWIZZLE_A 0x8E45
662
+ #define GL_TEXTURE_SWIZZLE_RGBA 0x8E46
663
+
664
+ // Texture mapping
665
+ #define GL_TEXTURE_ENV 0x2300
666
+ #define GL_TEXTURE_ENV_MODE 0x2200
667
+ #define GL_TEXTURE_1D 0x0DE0
668
+ #define GL_TEXTURE_ENV_COLOR 0x2201
669
+ #define GL_TEXTURE_GEN_S 0x0C60
670
+ #define GL_TEXTURE_GEN_T 0x0C61
671
+ #define GL_TEXTURE_GEN_R 0x0C62
672
+ #define GL_TEXTURE_GEN_Q 0x0C63
673
+ #define GL_TEXTURE_GEN_MODE 0x2500
674
+ #define GL_TEXTURE_BORDER_COLOR 0x1004
675
+ #define GL_TEXTURE_WIDTH 0x1000
676
+ #define GL_TEXTURE_HEIGHT 0x1001
677
+ #define GL_TEXTURE_BORDER 0x1005
678
+ #define GL_TEXTURE_COMPONENTS 0x1003
679
+ #define GL_TEXTURE_RED_SIZE 0x805C
680
+ #define GL_TEXTURE_GREEN_SIZE 0x805D
681
+ #define GL_TEXTURE_BLUE_SIZE 0x805E
682
+ #define GL_TEXTURE_ALPHA_SIZE 0x805F
683
+ #define GL_TEXTURE_LUMINANCE_SIZE 0x8060
684
+ #define GL_TEXTURE_INTENSITY_SIZE 0x8061
685
+ #define GL_TEXTURE_INTERNAL_FORMAT 0x1003
686
+ #define GL_OBJECT_LINEAR 0x2401
687
+ #define GL_OBJECT_PLANE 0x2501
688
+ #define GL_EYE_LINEAR 0x2400
689
+ #define GL_EYE_PLANE 0x2502
690
+ #define GL_SPHERE_MAP 0x2402
691
+ #define GL_DECAL 0x2101
692
+ #define GL_MODULATE 0x2100
693
+ #define GL_CLAMP 0x2900
694
+ #define GL_S 0x2000
695
+ #define GL_T 0x2001
696
+ #define GL_R 0x2002
697
+ #define GL_Q 0x2003
698
+
699
+ // texture_env_combine
700
+ #define GL_COMBINE 0x8570
701
+ #define GL_COMBINE_RGB 0x8571
702
+ #define GL_COMBINE_ALPHA 0x8572
703
+ #define GL_SOURCE0_RGB 0x8580
704
+ #define GL_SOURCE1_RGB 0x8581
705
+ #define GL_SOURCE2_RGB 0x8582
706
+ #define GL_SOURCE0_ALPHA 0x8588
707
+ #define GL_SOURCE1_ALPHA 0x8589
708
+ #define GL_SOURCE2_ALPHA 0x858A
709
+ #define GL_OPERAND0_RGB 0x8590
710
+ #define GL_OPERAND1_RGB 0x8591
711
+ #define GL_OPERAND2_RGB 0x8592
712
+ #define GL_OPERAND0_ALPHA 0x8598
713
+ #define GL_OPERAND1_ALPHA 0x8599
714
+ #define GL_OPERAND2_ALPHA 0x859A
715
+ #define GL_RGB_SCALE 0x8573
716
+ #define GL_ADD_SIGNED 0x8574
717
+ #define GL_INTERPOLATE 0x8575
718
+ #define GL_SUBTRACT 0x84E7
719
+ #define GL_CONSTANT 0x8576
720
+ #define GL_PRIMARY_COLOR 0x8577
721
+ #define GL_PREVIOUS 0x8578
722
+ #define GL_SRC0_RGB 0x8580
723
+ #define GL_SRC1_RGB 0x8581
724
+ #define GL_SRC2_RGB 0x8582
725
+ #define GL_SRC0_ALPHA 0x8588
726
+ #define GL_SRC1_ALPHA 0x8589
727
+ #define GL_SRC2_ALPHA 0x858A
728
+
729
+ // Uniform Types
730
+ #define GL_FLOAT_VEC2 0x8B50
731
+ #define GL_FLOAT_VEC3 0x8B51
732
+ #define GL_FLOAT_VEC4 0x8B52
733
+ #define GL_INT_VEC2 0x8B53
734
+ #define GL_INT_VEC3 0x8B54
735
+ #define GL_INT_VEC4 0x8B55
736
+ #define GL_BOOL 0x8B56
737
+ #define GL_BOOL_VEC2 0x8B57
738
+ #define GL_BOOL_VEC3 0x8B58
739
+ #define GL_BOOL_VEC4 0x8B59
740
+ #define GL_FLOAT_MAT2 0x8B5A
741
+ #define GL_FLOAT_MAT3 0x8B5B
742
+ #define GL_FLOAT_MAT4 0x8B5C
743
+ #define GL_SAMPLER_2D 0x8B5E
744
+ #define GL_SAMPLER_CUBE 0x8B60
745
+
746
+ // Vertex Arrays
747
+ #define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622
748
+ #define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623
749
+ #define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624
750
+ #define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625
751
+ #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
752
+ #define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645
753
+ #define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
754
+ #define GL_VERTEX_ARRAY 0x8074
755
+ #define GL_NORMAL_ARRAY 0x8075
756
+ #define GL_COLOR_ARRAY 0x8076
757
+ #define GL_SECONDARY_COLOR_ARRAY 0x845E
758
+ #define GL_INDEX_ARRAY 0x8077
759
+ #define GL_TEXTURE_COORD_ARRAY 0x8078
760
+ #define GL_EDGE_FLAG_ARRAY 0x8079
761
+ #define GL_VERTEX_ARRAY_SIZE 0x807A
762
+ #define GL_VERTEX_ARRAY_TYPE 0x807B
763
+ #define GL_VERTEX_ARRAY_STRIDE 0x807C
764
+ #define GL_NORMAL_ARRAY_TYPE 0x807E
765
+ #define GL_NORMAL_ARRAY_STRIDE 0x807F
766
+ #define GL_COLOR_ARRAY_SIZE 0x8081
767
+ #define GL_COLOR_ARRAY_TYPE 0x8082
768
+ #define GL_COLOR_ARRAY_STRIDE 0x8083
769
+ #define GL_INDEX_ARRAY_TYPE 0x8085
770
+ #define GL_INDEX_ARRAY_STRIDE 0x8086
771
+ #define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088
772
+ #define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089
773
+ #define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A
774
+ #define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C
775
+ #define GL_VERTEX_ARRAY_POINTER 0x808E
776
+ #define GL_NORMAL_ARRAY_POINTER 0x808F
777
+ #define GL_COLOR_ARRAY_POINTER 0x8090
778
+ #define GL_INDEX_ARRAY_POINTER 0x8091
779
+ #define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092
780
+ #define GL_EDGE_FLAG_ARRAY_POINTER 0x8093
781
+ #define GL_V2F 0x2A20
782
+ #define GL_V3F 0x2A21
783
+ #define GL_C4UB_V2F 0x2A22
784
+ #define GL_C4UB_V3F 0x2A23
785
+ #define GL_C3F_V3F 0x2A24
786
+ #define GL_N3F_V3F 0x2A25
787
+ #define GL_C4F_N3F_V3F 0x2A26
788
+ #define GL_T2F_V3F 0x2A27
789
+ #define GL_T4F_V4F 0x2A28
790
+ #define GL_T2F_C4UB_V3F 0x2A29
791
+ #define GL_T2F_C3F_V3F 0x2A2A
792
+ #define GL_T2F_N3F_V3F 0x2A2B
793
+ #define GL_T2F_C4F_N3F_V3F 0x2A2C
794
+ #define GL_T4F_C4F_N3F_V4F 0x2A2D
795
+ #define GL_PRIMITIVE_RESTART_FIXED_INDEX 0x8D69
796
+
797
+ // Buffer Object
798
+ #define GL_READ_ONLY 0x88B8
799
+ #define GL_WRITE_ONLY 0x88B9
800
+ #define GL_READ_WRITE 0x88BA
801
+ #define GL_BUFFER_MAPPED 0x88BC
802
+
803
+ #define GL_MAP_READ_BIT 0x0001
804
+ #define GL_MAP_WRITE_BIT 0x0002
805
+ #define GL_MAP_INVALIDATE_RANGE_BIT 0x0004
806
+ #define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008
807
+ #define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010
808
+ #define GL_MAP_UNSYNCHRONIZED_BIT 0x0020
809
+
810
+ // Read Format
811
+ #define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A
812
+ #define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B
813
+
814
+ // Shader Source
815
+ #define GL_COMPILE_STATUS 0x8B81
816
+ #define GL_INFO_LOG_LENGTH 0x8B84
817
+ #define GL_SHADER_SOURCE_LENGTH 0x8B88
818
+ #define GL_SHADER_COMPILER 0x8DFA
819
+
820
+ // Shader Binary
821
+ #define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9
822
+
823
+ // Program Binary
824
+ #define GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE
825
+
826
+ // Shader Precision-Specified Types
827
+ #define GL_LOW_FLOAT 0x8DF0
828
+ #define GL_MEDIUM_FLOAT 0x8DF1
829
+ #define GL_HIGH_FLOAT 0x8DF2
830
+ #define GL_LOW_INT 0x8DF3
831
+ #define GL_MEDIUM_INT 0x8DF4
832
+ #define GL_HIGH_INT 0x8DF5
833
+
834
+ // Queries
835
+ #define GL_QUERY_COUNTER_BITS 0x8864
836
+ #define GL_CURRENT_QUERY 0x8865
837
+ #define GL_QUERY_RESULT 0x8866
838
+ #define GL_QUERY_RESULT_AVAILABLE 0x8867
839
+ #define GL_SAMPLES_PASSED 0x8914
840
+ #define GL_ANY_SAMPLES_PASSED 0x8C2F
841
+ #define GL_TIME_ELAPSED 0x88BF
842
+ #define GL_TIMESTAMP 0x8E28
843
+ #define GL_PRIMITIVES_GENERATED 0x8C87
844
+ #define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88
845
+
846
+ // Framebuffer Object.
847
+ #define GL_FRAMEBUFFER 0x8D40
848
+ #define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6
849
+ #define GL_READ_FRAMEBUFFER 0x8CA8
850
+ #define GL_DRAW_FRAMEBUFFER 0x8CA9
851
+ #define GL_READ_FRAMEBUFFER_BINDING 0x8CAA
852
+
853
+ #define GL_RENDERBUFFER 0x8D41
854
+
855
+ #define GL_MAX_SAMPLES 0x8D57
856
+ #define GL_MAX_SAMPLES_IMG 0x9135
857
+
858
+ #define GL_RENDERBUFFER_WIDTH 0x8D42
859
+ #define GL_RENDERBUFFER_HEIGHT 0x8D43
860
+ #define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44
861
+ #define GL_RENDERBUFFER_RED_SIZE 0x8D50
862
+ #define GL_RENDERBUFFER_GREEN_SIZE 0x8D51
863
+ #define GL_RENDERBUFFER_BLUE_SIZE 0x8D52
864
+ #define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53
865
+ #define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54
866
+ #define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55
867
+
868
+ #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0
869
+ #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1
870
+ #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2
871
+ #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3
872
+ #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4
873
+ #define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210
874
+ #define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211
875
+ #define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212
876
+ #define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213
877
+ #define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214
878
+ #define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215
879
+ #define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216
880
+ #define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217
881
+
882
+ #define GL_COLOR_ATTACHMENT0 0x8CE0
883
+ #define GL_DEPTH_ATTACHMENT 0x8D00
884
+ #define GL_STENCIL_ATTACHMENT 0x8D20
885
+
886
+ // EXT_discard_framebuffer
887
+ #define GL_COLOR 0x1800
888
+ #define GL_DEPTH 0x1801
889
+ #define GL_STENCIL 0x1802
890
+
891
+ #define GL_NONE 0
892
+ #define GL_FRAMEBUFFER_DEFAULT 0x8218
893
+
894
+ #define GL_FRAMEBUFFER_COMPLETE 0x8CD5
895
+ #define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6
896
+ #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
897
+ #define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS 0x8CD9
898
+ #define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD
899
+
900
+ #define GL_FRAMEBUFFER_BINDING 0x8CA6
901
+ #define GL_RENDERBUFFER_BINDING 0x8CA7
902
+ #define GL_MAX_RENDERBUFFER_SIZE 0x84E8
903
+
904
+ #define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506
905
+
906
+ // OES
907
+ #define GL_TEXTURE_EXTERNAL_OES 0x8D65
908
+ #define GL_TEXTURE_BINDING_EXTERNAL_OES 0x8d67
909
+ #define GL_DEPTH_STENCIL_OES 0x84F9
910
+ #define GL_UNSIGNED_INT_24_8_OES 0x84FA
911
+ #define GL_DEPTH24_STENCIL8_OES 0x88F0
912
+
913
+ /* ARB_internalformat_query */
914
+ #define GL_NUM_SAMPLE_COUNTS 0x9380
915
+
916
+ /* ARM specific define for MSAA support on framebuffer fetch */
917
+ #define GL_FETCH_PER_SAMPLE_ARM 0x8F65
918
+
919
+ #define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117
920
+ #define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFFull
921
+ #define GL_ALREADY_SIGNALED 0x911A
922
+ #define GL_CONDITION_SATISFIED 0x911C
923
+
924
+ #endif
925
+ } // namespace tgfx