react-native-tgfx 0.0.0 → 0.0.2-alpha.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1792) hide show
  1. package/LICENSE +21 -0
  2. package/NOTICE +141 -0
  3. package/NitroTgfx.podspec +69 -0
  4. package/README.md +147 -2
  5. package/android/CMakeLists.txt +122 -0
  6. package/android/build.gradle +172 -0
  7. package/android/consumer-rules.pro +7 -0
  8. package/android/fix-prefab.gradle +51 -0
  9. package/android/gradle.properties +5 -0
  10. package/android/src/main/AndroidManifest.xml +2 -0
  11. package/android/src/main/cpp/TgfxAndroid.cpp +347 -0
  12. package/android/src/main/cpp/cpp-adapter.cpp +11 -0
  13. package/android/src/main/java/com/margelo/nitro/tgfx/HybridTgfxView.kt +139 -0
  14. package/android/src/main/java/com/margelo/nitro/tgfx/NitroTgfxPackage.kt +24 -0
  15. package/android/src/main/java/com/margelo/nitro/tgfx/TgfxNative.kt +49 -0
  16. package/android/src/main/java/com/margelo/nitro/tgfx/TgfxRenderTarget.kt +158 -0
  17. package/android/src/main/java/com/margelo/nitro/tgfx/TgfxSurfaceView.kt +43 -0
  18. package/android/src/main/java/com/margelo/nitro/tgfx/TgfxTextureView.kt +37 -0
  19. package/cpp/Base64.hpp +49 -0
  20. package/cpp/FontRegistry.cpp +379 -0
  21. package/cpp/FontRegistry.hpp +80 -0
  22. package/cpp/HybridTgfxFonts.cpp +135 -0
  23. package/cpp/HybridTgfxFonts.hpp +29 -0
  24. package/cpp/HybridTgfxImage.hpp +54 -0
  25. package/cpp/HybridTgfxImageFactory.cpp +126 -0
  26. package/cpp/HybridTgfxImageFactory.hpp +27 -0
  27. package/cpp/HybridTgfxSlotsFactory.hpp +37 -0
  28. package/cpp/IdleGate.hpp +46 -0
  29. package/cpp/ImageRegistry.cpp +306 -0
  30. package/cpp/ImageRegistry.hpp +120 -0
  31. package/cpp/Log.hpp +18 -0
  32. package/cpp/SceneHash.hpp +55 -0
  33. package/cpp/SceneStrings.hpp +45 -0
  34. package/cpp/Snapshot.hpp +110 -0
  35. package/cpp/SvgPath.cpp +315 -0
  36. package/cpp/SvgPath.hpp +13 -0
  37. package/cpp/TextLayout.cpp +568 -0
  38. package/cpp/TextLayout.hpp +102 -0
  39. package/cpp/TgfxFrameSink.cpp +46 -0
  40. package/cpp/TgfxFrameSink.hpp +29 -0
  41. package/cpp/TgfxRenderer.cpp +439 -0
  42. package/cpp/TgfxRenderer.hpp +125 -0
  43. package/cpp/TgfxScene.cpp +1119 -0
  44. package/cpp/TgfxScene.hpp +207 -0
  45. package/cpp/Trace.hpp +26 -0
  46. package/cpp/third_party/tgfx/CMakeLists.txt +909 -0
  47. package/cpp/third_party/tgfx/DEPS +123 -0
  48. package/cpp/third_party/tgfx/LICENSE.txt +825 -0
  49. package/cpp/third_party/tgfx/README.md +488 -0
  50. package/cpp/third_party/tgfx/android/.idea/fileTemplates/includes/TGFX File Header.h +17 -0
  51. package/cpp/third_party/tgfx/android/.idea/misc.xml +14 -0
  52. package/cpp/third_party/tgfx/android/app/CMakeLists.txt +25 -0
  53. package/cpp/third_party/tgfx/android/app/build.gradle.kts +84 -0
  54. package/cpp/third_party/tgfx/android/app/proguard-rules.pro +21 -0
  55. package/cpp/third_party/tgfx/android/app/src/androidTest/java/org/tgfx/hello/ExampleInstrumentedTest.kt +24 -0
  56. package/cpp/third_party/tgfx/android/app/src/main/AndroidManifest.xml +24 -0
  57. package/cpp/third_party/tgfx/android/app/src/main/cpp/JNIHelper.cpp +29 -0
  58. package/cpp/third_party/tgfx/android/app/src/main/cpp/JTGFXView.cpp +251 -0
  59. package/cpp/third_party/tgfx/android/app/src/main/cpp/JTGFXView.h +66 -0
  60. package/cpp/third_party/tgfx/android/app/src/main/ic_launcher-playstore.png +0 -0
  61. package/cpp/third_party/tgfx/android/app/src/main/java/org/tgfx/hello2d/MainActivity.kt +100 -0
  62. package/cpp/third_party/tgfx/android/app/src/main/java/org/tgfx/hello2d/TGFXView.kt +176 -0
  63. package/cpp/third_party/tgfx/android/app/src/main/res/drawable/ic_launcher_background.xml +74 -0
  64. package/cpp/third_party/tgfx/android/app/src/main/res/layout/activity_main.xml +12 -0
  65. package/cpp/third_party/tgfx/android/app/src/main/res/mipmap-anydpi-v26/ic_launcher.xml +5 -0
  66. package/cpp/third_party/tgfx/android/app/src/main/res/mipmap-anydpi-v26/ic_launcher_round.xml +5 -0
  67. package/cpp/third_party/tgfx/android/app/src/main/res/mipmap-hdpi/ic_launcher.webp +0 -0
  68. package/cpp/third_party/tgfx/android/app/src/main/res/mipmap-hdpi/ic_launcher_foreground.webp +0 -0
  69. package/cpp/third_party/tgfx/android/app/src/main/res/mipmap-hdpi/ic_launcher_round.webp +0 -0
  70. package/cpp/third_party/tgfx/android/app/src/main/res/mipmap-mdpi/ic_launcher.webp +0 -0
  71. package/cpp/third_party/tgfx/android/app/src/main/res/mipmap-mdpi/ic_launcher_foreground.webp +0 -0
  72. package/cpp/third_party/tgfx/android/app/src/main/res/mipmap-mdpi/ic_launcher_round.webp +0 -0
  73. package/cpp/third_party/tgfx/android/app/src/main/res/mipmap-xhdpi/ic_launcher.webp +0 -0
  74. package/cpp/third_party/tgfx/android/app/src/main/res/mipmap-xhdpi/ic_launcher_foreground.webp +0 -0
  75. package/cpp/third_party/tgfx/android/app/src/main/res/mipmap-xhdpi/ic_launcher_round.webp +0 -0
  76. package/cpp/third_party/tgfx/android/app/src/main/res/mipmap-xxhdpi/ic_launcher.webp +0 -0
  77. package/cpp/third_party/tgfx/android/app/src/main/res/mipmap-xxhdpi/ic_launcher_foreground.webp +0 -0
  78. package/cpp/third_party/tgfx/android/app/src/main/res/mipmap-xxhdpi/ic_launcher_round.webp +0 -0
  79. package/cpp/third_party/tgfx/android/app/src/main/res/mipmap-xxxhdpi/ic_launcher.webp +0 -0
  80. package/cpp/third_party/tgfx/android/app/src/main/res/mipmap-xxxhdpi/ic_launcher_foreground.webp +0 -0
  81. package/cpp/third_party/tgfx/android/app/src/main/res/mipmap-xxxhdpi/ic_launcher_round.webp +0 -0
  82. package/cpp/third_party/tgfx/android/app/src/main/res/values/colors.xml +10 -0
  83. package/cpp/third_party/tgfx/android/app/src/main/res/values/strings.xml +3 -0
  84. package/cpp/third_party/tgfx/android/app/src/main/res/values/themes.xml +5 -0
  85. package/cpp/third_party/tgfx/android/app/src/main/res/xml/backup_rules.xml +13 -0
  86. package/cpp/third_party/tgfx/android/app/src/main/res/xml/data_extraction_rules.xml +19 -0
  87. package/cpp/third_party/tgfx/android/app/src/test/java/io/pag/tgfxdemo/ExampleUnitTest.kt +17 -0
  88. package/cpp/third_party/tgfx/android/build.gradle.kts +5 -0
  89. package/cpp/third_party/tgfx/android/gradle/wrapper/gradle-wrapper.jar +0 -0
  90. package/cpp/third_party/tgfx/android/gradle/wrapper/gradle-wrapper.properties +7 -0
  91. package/cpp/third_party/tgfx/android/gradle.properties +24 -0
  92. package/cpp/third_party/tgfx/android/gradlew +252 -0
  93. package/cpp/third_party/tgfx/android/gradlew.bat +94 -0
  94. package/cpp/third_party/tgfx/android/settings.gradle.kts +17 -0
  95. package/cpp/third_party/tgfx/include/tgfx/core/AlphaType.h +43 -0
  96. package/cpp/third_party/tgfx/include/tgfx/core/Bitmap.h +249 -0
  97. package/cpp/third_party/tgfx/include/tgfx/core/BlendMode.h +148 -0
  98. package/cpp/third_party/tgfx/include/tgfx/core/Brush.h +92 -0
  99. package/cpp/third_party/tgfx/include/tgfx/core/Buffer.h +144 -0
  100. package/cpp/third_party/tgfx/include/tgfx/core/BytesKey.h +117 -0
  101. package/cpp/third_party/tgfx/include/tgfx/core/Canvas.h +557 -0
  102. package/cpp/third_party/tgfx/include/tgfx/core/Clock.h +72 -0
  103. package/cpp/third_party/tgfx/include/tgfx/core/Color.h +232 -0
  104. package/cpp/third_party/tgfx/include/tgfx/core/ColorFilter.h +137 -0
  105. package/cpp/third_party/tgfx/include/tgfx/core/ColorSpace.h +491 -0
  106. package/cpp/third_party/tgfx/include/tgfx/core/ColorType.h +72 -0
  107. package/cpp/third_party/tgfx/include/tgfx/core/CustomTypeface.h +174 -0
  108. package/cpp/third_party/tgfx/include/tgfx/core/Data.h +118 -0
  109. package/cpp/third_party/tgfx/include/tgfx/core/DataView.h +260 -0
  110. package/cpp/third_party/tgfx/include/tgfx/core/EncodedFormat.h +28 -0
  111. package/cpp/third_party/tgfx/include/tgfx/core/Font.h +176 -0
  112. package/cpp/third_party/tgfx/include/tgfx/core/FontMetrics.h +69 -0
  113. package/cpp/third_party/tgfx/include/tgfx/core/FontStyle.h +125 -0
  114. package/cpp/third_party/tgfx/include/tgfx/core/GlyphRun.h +91 -0
  115. package/cpp/third_party/tgfx/include/tgfx/core/GradientType.h +52 -0
  116. package/cpp/third_party/tgfx/include/tgfx/core/Image.h +387 -0
  117. package/cpp/third_party/tgfx/include/tgfx/core/ImageBuffer.h +129 -0
  118. package/cpp/third_party/tgfx/include/tgfx/core/ImageCodec.h +136 -0
  119. package/cpp/third_party/tgfx/include/tgfx/core/ImageFilter.h +196 -0
  120. package/cpp/third_party/tgfx/include/tgfx/core/ImageGenerator.h +100 -0
  121. package/cpp/third_party/tgfx/include/tgfx/core/ImageInfo.h +215 -0
  122. package/cpp/third_party/tgfx/include/tgfx/core/MapDirection.h +39 -0
  123. package/cpp/third_party/tgfx/include/tgfx/core/MaskFilter.h +67 -0
  124. package/cpp/third_party/tgfx/include/tgfx/core/Matrix.h +1025 -0
  125. package/cpp/third_party/tgfx/include/tgfx/core/Matrix3D.h +395 -0
  126. package/cpp/third_party/tgfx/include/tgfx/core/Mesh.h +93 -0
  127. package/cpp/third_party/tgfx/include/tgfx/core/Orientation.h +74 -0
  128. package/cpp/third_party/tgfx/include/tgfx/core/Paint.h +266 -0
  129. package/cpp/third_party/tgfx/include/tgfx/core/Path.h +500 -0
  130. package/cpp/third_party/tgfx/include/tgfx/core/PathEffect.h +79 -0
  131. package/cpp/third_party/tgfx/include/tgfx/core/PathMeasure.h +70 -0
  132. package/cpp/third_party/tgfx/include/tgfx/core/PathProvider.h +57 -0
  133. package/cpp/third_party/tgfx/include/tgfx/core/PathTypes.h +124 -0
  134. package/cpp/third_party/tgfx/include/tgfx/core/Picture.h +115 -0
  135. package/cpp/third_party/tgfx/include/tgfx/core/PictureRecorder.h +59 -0
  136. package/cpp/third_party/tgfx/include/tgfx/core/Pixmap.h +226 -0
  137. package/cpp/third_party/tgfx/include/tgfx/core/Point.h +199 -0
  138. package/cpp/third_party/tgfx/include/tgfx/core/RRect.h +182 -0
  139. package/cpp/third_party/tgfx/include/tgfx/core/RSXform.h +118 -0
  140. package/cpp/third_party/tgfx/include/tgfx/core/Rect.h +504 -0
  141. package/cpp/third_party/tgfx/include/tgfx/core/RenderFlags.h +41 -0
  142. package/cpp/third_party/tgfx/include/tgfx/core/SamplingOptions.h +50 -0
  143. package/cpp/third_party/tgfx/include/tgfx/core/Shader.h +272 -0
  144. package/cpp/third_party/tgfx/include/tgfx/core/Shape.h +210 -0
  145. package/cpp/third_party/tgfx/include/tgfx/core/Size.h +204 -0
  146. package/cpp/third_party/tgfx/include/tgfx/core/SrcRectConstraint.h +37 -0
  147. package/cpp/third_party/tgfx/include/tgfx/core/Stream.h +109 -0
  148. package/cpp/third_party/tgfx/include/tgfx/core/Stroke.h +118 -0
  149. package/cpp/third_party/tgfx/include/tgfx/core/Surface.h +227 -0
  150. package/cpp/third_party/tgfx/include/tgfx/core/SurfaceReadback.h +93 -0
  151. package/cpp/third_party/tgfx/include/tgfx/core/Task.h +152 -0
  152. package/cpp/third_party/tgfx/include/tgfx/core/TextBlob.h +162 -0
  153. package/cpp/third_party/tgfx/include/tgfx/core/TextBlobBuilder.h +141 -0
  154. package/cpp/third_party/tgfx/include/tgfx/core/TileMode.h +47 -0
  155. package/cpp/third_party/tgfx/include/tgfx/core/Typeface.h +203 -0
  156. package/cpp/third_party/tgfx/include/tgfx/core/UTF.h +52 -0
  157. package/cpp/third_party/tgfx/include/tgfx/core/Vec.h +525 -0
  158. package/cpp/third_party/tgfx/include/tgfx/core/WriteStream.h +146 -0
  159. package/cpp/third_party/tgfx/include/tgfx/core/YUVColorSpace.h +62 -0
  160. package/cpp/third_party/tgfx/include/tgfx/core/YUVData.h +92 -0
  161. package/cpp/third_party/tgfx/include/tgfx/gpu/Attribute.h +90 -0
  162. package/cpp/third_party/tgfx/include/tgfx/gpu/Backend.h +352 -0
  163. package/cpp/third_party/tgfx/include/tgfx/gpu/BlendFactor.h +101 -0
  164. package/cpp/third_party/tgfx/include/tgfx/gpu/BlendOperation.h +57 -0
  165. package/cpp/third_party/tgfx/include/tgfx/gpu/ColorWriteMask.h +54 -0
  166. package/cpp/third_party/tgfx/include/tgfx/gpu/CommandBuffer.h +31 -0
  167. package/cpp/third_party/tgfx/include/tgfx/gpu/CommandEncoder.h +100 -0
  168. package/cpp/third_party/tgfx/include/tgfx/gpu/CommandQueue.h +105 -0
  169. package/cpp/third_party/tgfx/include/tgfx/gpu/CompareFunction.h +67 -0
  170. package/cpp/third_party/tgfx/include/tgfx/gpu/Context.h +222 -0
  171. package/cpp/third_party/tgfx/include/tgfx/gpu/Device.h +79 -0
  172. package/cpp/third_party/tgfx/include/tgfx/gpu/FilterMode.h +36 -0
  173. package/cpp/third_party/tgfx/include/tgfx/gpu/GPU.h +162 -0
  174. package/cpp/third_party/tgfx/include/tgfx/gpu/GPUBuffer.h +122 -0
  175. package/cpp/third_party/tgfx/include/tgfx/gpu/GPUFeatures.h +51 -0
  176. package/cpp/third_party/tgfx/include/tgfx/gpu/GPUInfo.h +56 -0
  177. package/cpp/third_party/tgfx/include/tgfx/gpu/GPULimits.h +55 -0
  178. package/cpp/third_party/tgfx/include/tgfx/gpu/ImageOrigin.h +41 -0
  179. package/cpp/third_party/tgfx/include/tgfx/gpu/MipmapMode.h +39 -0
  180. package/cpp/third_party/tgfx/include/tgfx/gpu/PixelFormat.h +61 -0
  181. package/cpp/third_party/tgfx/include/tgfx/gpu/Recording.h +44 -0
  182. package/cpp/third_party/tgfx/include/tgfx/gpu/RenderPass.h +363 -0
  183. package/cpp/third_party/tgfx/include/tgfx/gpu/RenderPipeline.h +440 -0
  184. package/cpp/third_party/tgfx/include/tgfx/gpu/RuntimeEffect.h +74 -0
  185. package/cpp/third_party/tgfx/include/tgfx/gpu/Sampler.h +108 -0
  186. package/cpp/third_party/tgfx/include/tgfx/gpu/Semaphore.h +37 -0
  187. package/cpp/third_party/tgfx/include/tgfx/gpu/ShaderModule.h +50 -0
  188. package/cpp/third_party/tgfx/include/tgfx/gpu/ShaderStage.h +36 -0
  189. package/cpp/third_party/tgfx/include/tgfx/gpu/ShaderVisibility.h +46 -0
  190. package/cpp/third_party/tgfx/include/tgfx/gpu/StencilOperation.h +74 -0
  191. package/cpp/third_party/tgfx/include/tgfx/gpu/Texture.h +183 -0
  192. package/cpp/third_party/tgfx/include/tgfx/gpu/Window.h +75 -0
  193. package/cpp/third_party/tgfx/include/tgfx/gpu/metal/MetalDevice.h +56 -0
  194. package/cpp/third_party/tgfx/include/tgfx/gpu/metal/MetalTypes.h +53 -0
  195. package/cpp/third_party/tgfx/include/tgfx/gpu/metal/MetalWindow.h +66 -0
  196. package/cpp/third_party/tgfx/include/tgfx/gpu/opengl/GLDevice.h +78 -0
  197. package/cpp/third_party/tgfx/include/tgfx/gpu/opengl/GLTypes.h +64 -0
  198. package/cpp/third_party/tgfx/include/tgfx/gpu/opengl/cgl/CGLDevice.h +57 -0
  199. package/cpp/third_party/tgfx/include/tgfx/gpu/opengl/cgl/CGLWindow.h +45 -0
  200. package/cpp/third_party/tgfx/include/tgfx/gpu/opengl/eagl/EAGLDevice.h +63 -0
  201. package/cpp/third_party/tgfx/include/tgfx/gpu/opengl/eagl/EAGLWindow.h +47 -0
  202. package/cpp/third_party/tgfx/include/tgfx/gpu/opengl/egl/EGLDevice.h +89 -0
  203. package/cpp/third_party/tgfx/include/tgfx/gpu/opengl/egl/EGLGlobals.h +53 -0
  204. package/cpp/third_party/tgfx/include/tgfx/gpu/opengl/egl/EGLWindow.h +59 -0
  205. package/cpp/third_party/tgfx/include/tgfx/gpu/opengl/qt/QGLDevice.h +88 -0
  206. package/cpp/third_party/tgfx/include/tgfx/gpu/opengl/qt/QGLWindow.h +92 -0
  207. package/cpp/third_party/tgfx/include/tgfx/gpu/opengl/webgl/WebGLDevice.h +54 -0
  208. package/cpp/third_party/tgfx/include/tgfx/gpu/opengl/webgl/WebGLWindow.h +42 -0
  209. package/cpp/third_party/tgfx/include/tgfx/gpu/opengl/wgl/WGLDevice.h +62 -0
  210. package/cpp/third_party/tgfx/include/tgfx/gpu/opengl/wgl/WGLWindow.h +43 -0
  211. package/cpp/third_party/tgfx/include/tgfx/gpu/vulkan/VulkanDevice.h +62 -0
  212. package/cpp/third_party/tgfx/include/tgfx/gpu/vulkan/VulkanTypes.h +69 -0
  213. package/cpp/third_party/tgfx/include/tgfx/gpu/vulkan/VulkanWindow.h +103 -0
  214. package/cpp/third_party/tgfx/include/tgfx/gpu/webgpu/WebGPUDevice.h +60 -0
  215. package/cpp/third_party/tgfx/include/tgfx/gpu/webgpu/WebGPUTypes.h +55 -0
  216. package/cpp/third_party/tgfx/include/tgfx/gpu/webgpu/WebGPUWindow.h +55 -0
  217. package/cpp/third_party/tgfx/include/tgfx/layers/DisplayList.h +407 -0
  218. package/cpp/third_party/tgfx/include/tgfx/layers/ImageLayer.h +74 -0
  219. package/cpp/third_party/tgfx/include/tgfx/layers/Layer.h +789 -0
  220. package/cpp/third_party/tgfx/include/tgfx/layers/LayerMaskType.h +39 -0
  221. package/cpp/third_party/tgfx/include/tgfx/layers/LayerPaint.h +119 -0
  222. package/cpp/third_party/tgfx/include/tgfx/layers/LayerProperty.h +66 -0
  223. package/cpp/third_party/tgfx/include/tgfx/layers/LayerRecorder.h +143 -0
  224. package/cpp/third_party/tgfx/include/tgfx/layers/LayerType.h +55 -0
  225. package/cpp/third_party/tgfx/include/tgfx/layers/MeshLayer.h +95 -0
  226. package/cpp/third_party/tgfx/include/tgfx/layers/ShapeLayer.h +265 -0
  227. package/cpp/third_party/tgfx/include/tgfx/layers/ShapeStyle.h +92 -0
  228. package/cpp/third_party/tgfx/include/tgfx/layers/SolidLayer.h +114 -0
  229. package/cpp/third_party/tgfx/include/tgfx/layers/StrokeAlign.h +39 -0
  230. package/cpp/third_party/tgfx/include/tgfx/layers/TextAlign.h +47 -0
  231. package/cpp/third_party/tgfx/include/tgfx/layers/TextLayer.h +166 -0
  232. package/cpp/third_party/tgfx/include/tgfx/layers/VectorLayer.h +72 -0
  233. package/cpp/third_party/tgfx/include/tgfx/layers/filters/BlendFilter.h +76 -0
  234. package/cpp/third_party/tgfx/include/tgfx/layers/filters/BlurFilter.h +90 -0
  235. package/cpp/third_party/tgfx/include/tgfx/layers/filters/ColorMatrixFilter.h +79 -0
  236. package/cpp/third_party/tgfx/include/tgfx/layers/filters/DropShadowFilter.h +132 -0
  237. package/cpp/third_party/tgfx/include/tgfx/layers/filters/InnerShadowFilter.h +133 -0
  238. package/cpp/third_party/tgfx/include/tgfx/layers/filters/LayerFilter.h +101 -0
  239. package/cpp/third_party/tgfx/include/tgfx/layers/filters/LayerImageFilter.h +55 -0
  240. package/cpp/third_party/tgfx/include/tgfx/layers/filters/NoiseFilter.h +285 -0
  241. package/cpp/third_party/tgfx/include/tgfx/layers/layerstyles/BackgroundBlurStyle.h +106 -0
  242. package/cpp/third_party/tgfx/include/tgfx/layers/layerstyles/DropShadowStyle.h +165 -0
  243. package/cpp/third_party/tgfx/include/tgfx/layers/layerstyles/GlassStyle.h +168 -0
  244. package/cpp/third_party/tgfx/include/tgfx/layers/layerstyles/InnerShadowStyle.h +149 -0
  245. package/cpp/third_party/tgfx/include/tgfx/layers/layerstyles/LayerStyle.h +166 -0
  246. package/cpp/third_party/tgfx/include/tgfx/layers/layerstyles/LayerStyleInput.h +139 -0
  247. package/cpp/third_party/tgfx/include/tgfx/layers/layerstyles/NoiseStyle.h +241 -0
  248. package/cpp/third_party/tgfx/include/tgfx/layers/layerstyles/StyledShape.h +84 -0
  249. package/cpp/third_party/tgfx/include/tgfx/layers/vectors/ColorSource.h +64 -0
  250. package/cpp/third_party/tgfx/include/tgfx/layers/vectors/Ellipse.h +91 -0
  251. package/cpp/third_party/tgfx/include/tgfx/layers/vectors/FillStyle.h +135 -0
  252. package/cpp/third_party/tgfx/include/tgfx/layers/vectors/Gradient.h +418 -0
  253. package/cpp/third_party/tgfx/include/tgfx/layers/vectors/ImagePattern.h +160 -0
  254. package/cpp/third_party/tgfx/include/tgfx/layers/vectors/MergePath.h +87 -0
  255. package/cpp/third_party/tgfx/include/tgfx/layers/vectors/Polystar.h +182 -0
  256. package/cpp/third_party/tgfx/include/tgfx/layers/vectors/Rectangle.h +118 -0
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  1776. package/src/reanimated/peer.ts +92 -0
  1777. package/src/reanimated/slotFlags.ts +73 -0
  1778. package/src/reconciler/Container.ts +78 -0
  1779. package/src/reconciler/Reconciler.test.ts +28 -0
  1780. package/src/reconciler/Reconciler.ts +210 -0
  1781. package/src/reconciler/directNodes.test.tsx +150 -0
  1782. package/src/reconciler/directNodes.ts +73 -0
  1783. package/src/reconciler/types.ts +51 -0
  1784. package/src/specs/TgfxFonts.nitro.ts +102 -0
  1785. package/src/specs/TgfxImage.nitro.ts +106 -0
  1786. package/src/specs/TgfxSlots.nitro.ts +46 -0
  1787. package/src/specs/TgfxView.nitro.ts +112 -0
  1788. package/src/testing/cppHarness.ts +116 -0
  1789. package/src/testing/nativeMocks.ts +21 -0
  1790. package/src/types.ts +441 -0
  1791. package/src/views/TgfxNativeView.ts +15 -0
  1792. package/src/views/idleGate.test.ts +58 -0
@@ -0,0 +1,928 @@
1
+ /////////////////////////////////////////////////////////////////////////////////////////////////
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+ //
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+ // Tencent is pleased to support the open source community by making tgfx available.
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+ //
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+ // Copyright (C) 2025 Tencent. All rights reserved.
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+ //
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+ // Licensed under the BSD 3-Clause License (the "License"); you may not use this file except
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+ // in compliance with the License. You may obtain a copy of the License at
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+ //
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+ // https://opensource.org/licenses/BSD-3-Clause
11
+ //
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+ // unless required by applicable law or agreed to in writing, software distributed under the
13
+ // license is distributed on an "as is" basis, without warranties or conditions of any kind,
14
+ // either express or implied. see the license for the specific language governing permissions
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+ // and limitations under the license.
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+ //
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+ /////////////////////////////////////////////////////////////////////////////////////////////////
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+
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+ #include "RectsVertexProvider.h"
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+ #include <array>
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+ #include <cstring>
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+ #include "core/ColorSpaceXformSteps.h"
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+ #include "core/utils/ColorHelper.h"
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+ #include "core/utils/ColorSpaceHelper.h"
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+ #include "core/utils/MathExtra.h"
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+ #include "gpu/Quad.h"
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+ #include "tgfx/core/Stroke.h"
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+
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+ namespace tgfx {
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+
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+ inline void ApplySubsetMode(UVSubsetMode mode, Rect* rect) {
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+ if (mode == UVSubsetMode::None) {
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+ return;
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+ }
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+ if (mode == UVSubsetMode::RoundOutAndSubset) {
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+ rect->roundOut();
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+ }
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+ // Inset by half a texel and pin the result to the rect center. When the rect is narrower
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+ // than 1 texel, plain inset would invert it; pinning to center keeps the resulting span
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+ // non-inverted (collapsed to a point in the worst case) so the shader receives a
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+ // geometrically valid subset.
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+ const auto cx = rect->centerX();
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+ const auto cy = rect->centerY();
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+ rect->left = std::min(rect->left + 0.5f, cx);
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+ rect->top = std::min(rect->top + 0.5f, cy);
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+ rect->right = std::max(rect->right - 0.5f, cx);
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+ rect->bottom = std::max(rect->bottom - 0.5f, cy);
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+ }
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+
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+ inline void WriteSubset(float* vertices, size_t& index, const Rect& subset) {
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+ vertices[index++] = subset.left;
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+ vertices[index++] = subset.top;
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+ vertices[index++] = subset.right;
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+ vertices[index++] = subset.bottom;
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+ }
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+
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+ class AARectsVertexProvider : public RectsVertexProvider {
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+ public:
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+ AARectsVertexProvider(PlacementArray<RectRecord>&& rects, PlacementArray<Rect>&& uvRects,
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+ PlacementArray<Rect>&& subsetRects, AAType aaType, bool hasUVCoord,
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+ bool hasColor, UVSubsetMode subsetMode,
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+ std::shared_ptr<BlockAllocator> reference,
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+ std::shared_ptr<ColorSpace> colorSpace = nullptr)
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+ : RectsVertexProvider(std::move(rects), std::move(uvRects), std::move(subsetRects), aaType,
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+ hasUVCoord, hasColor, subsetMode, std::move(reference),
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+ std::move(colorSpace)) {
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+ }
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+
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+ size_t vertexCount() const override {
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+ size_t perVertexCount = bitFields.hasUVCoord ? 5 : 3;
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+ if (bitFields.hasColor) {
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+ perVertexCount += 1;
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+ }
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+ if (static_cast<UVSubsetMode>(bitFields.subsetMode) != UVSubsetMode::None) {
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+ perVertexCount += 4;
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+ }
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+ return rects.size() * 2 * 4 * perVertexCount;
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+ }
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+
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+ void getVertices(float* vertices) const override {
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+ size_t index = 0;
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+ bool needSubset = static_cast<UVSubsetMode>(bitFields.subsetMode) != UVSubsetMode::None;
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+ auto hasUVRect = !uvRects.empty();
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+ auto hasSubsetRect = !subsetRects.empty();
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+ auto rectCount = rects.size();
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+ std::unique_ptr<ColorSpaceXformSteps> steps = nullptr;
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+ if (bitFields.hasColor && NeedConvertColorSpace(ColorSpace::SRGB(), _dstColorSpace)) {
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+ steps =
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+ std::make_unique<ColorSpaceXformSteps>(ColorSpace::SRGB().get(), AlphaType::Premultiplied,
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+ _dstColorSpace.get(), AlphaType::Premultiplied);
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+ }
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+ for (size_t i = 0; i < rectCount; ++i) {
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+ auto& record = rects[i];
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+ auto& viewMatrix = record->viewMatrix;
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+ auto& rect = record->rect;
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+ uint32_t uintColor = 0;
97
+ if (bitFields.hasColor) {
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+ uintColor = ToUintPMColor(record->color, steps.get());
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+ }
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+
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+ auto scale = sqrtf(viewMatrix.getScaleX() * viewMatrix.getScaleX() +
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+ viewMatrix.getSkewY() * viewMatrix.getSkewY());
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+ // we want the new edge to be .5px away from the old line.
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+ auto padding = 0.5f / scale;
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+ auto insetBounds = rect.makeInset(padding, padding);
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+ auto insetQuad = Quad::MakeFrom(insetBounds, &viewMatrix);
107
+ auto outsetBounds = rect.makeOutset(padding, padding);
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+ auto outsetQuad = Quad::MakeFrom(outsetBounds, &viewMatrix);
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+ auto insetUV = insetBounds;
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+ auto outsetUV = outsetBounds;
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+ auto subset = rect;
112
+ if (hasUVRect) {
113
+ auto& uvRect = *uvRects[i];
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+ insetUV = uvRect.makeInset(padding, padding);
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+ outsetUV = uvRect.makeOutset(padding, padding);
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+ subset = uvRect;
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+ }
118
+ if (hasSubsetRect) {
119
+ subset = *subsetRects[i];
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+ }
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+ if (needSubset) {
122
+ ApplySubsetMode(static_cast<UVSubsetMode>(bitFields.subsetMode), &subset);
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+ }
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+ auto uvInsetQuad = Quad::MakeFrom(insetUV);
125
+ auto uvOutsetQuad = Quad::MakeFrom(outsetUV);
126
+ for (int j = 0; j < 2; ++j) {
127
+ auto& quad = j == 0 ? insetQuad : outsetQuad;
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+ auto& uvQuad = j == 0 ? uvInsetQuad : uvOutsetQuad;
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+ auto coverage = j == 0 ? 1.0f : 0.0f;
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+ for (size_t k = 0; k < 4; ++k) {
131
+ vertices[index++] = quad.point(k).x;
132
+ vertices[index++] = quad.point(k).y;
133
+ vertices[index++] = coverage;
134
+ if (bitFields.hasUVCoord) {
135
+ vertices[index++] = uvQuad.point(k).x;
136
+ vertices[index++] = uvQuad.point(k).y;
137
+ }
138
+ if (bitFields.hasColor) {
139
+ std::memcpy(&vertices[index++], &uintColor, sizeof(uintColor));
140
+ }
141
+ if (needSubset) {
142
+ WriteSubset(vertices, index, subset);
143
+ }
144
+ }
145
+ }
146
+ }
147
+ }
148
+ };
149
+
150
+ class NonAARectsVertexProvider : public RectsVertexProvider {
151
+ public:
152
+ NonAARectsVertexProvider(PlacementArray<RectRecord>&& rects, PlacementArray<Rect>&& uvRects,
153
+ PlacementArray<Rect>&& subsetRects, AAType aaType, bool hasUVCoord,
154
+ bool hasColor, UVSubsetMode subsetMode,
155
+ std::shared_ptr<BlockAllocator> reference,
156
+ std::shared_ptr<ColorSpace> colorSpace = nullptr)
157
+ : RectsVertexProvider(std::move(rects), std::move(uvRects), std::move(subsetRects), aaType,
158
+ hasUVCoord, hasColor, subsetMode, std::move(reference),
159
+ std::move(colorSpace)) {
160
+ }
161
+
162
+ size_t vertexCount() const override {
163
+ size_t perVertexCount = bitFields.hasUVCoord ? 4 : 2;
164
+ if (bitFields.hasColor) {
165
+ perVertexCount += 1;
166
+ }
167
+ if (static_cast<UVSubsetMode>(bitFields.subsetMode) != UVSubsetMode::None) {
168
+ perVertexCount += 4;
169
+ }
170
+ return rects.size() * 4 * perVertexCount;
171
+ }
172
+
173
+ void getVertices(float* vertices) const override {
174
+ size_t index = 0;
175
+ bool needSubset = static_cast<UVSubsetMode>(bitFields.subsetMode) != UVSubsetMode::None;
176
+ auto hasUVRect = !uvRects.empty();
177
+ auto hasSubsetRect = !subsetRects.empty();
178
+ auto rectCount = rects.size();
179
+ std::unique_ptr<ColorSpaceXformSteps> steps = nullptr;
180
+ if (bitFields.hasColor && NeedConvertColorSpace(ColorSpace::SRGB(), _dstColorSpace)) {
181
+ steps =
182
+ std::make_unique<ColorSpaceXformSteps>(ColorSpace::SRGB().get(), AlphaType::Premultiplied,
183
+ _dstColorSpace.get(), AlphaType::Premultiplied);
184
+ }
185
+ for (size_t i = 0; i < rectCount; ++i) {
186
+ auto& record = rects[i];
187
+ auto& viewMatrix = record->viewMatrix;
188
+ auto& rect = record->rect;
189
+ uint32_t uintColor = 0;
190
+ if (bitFields.hasColor) {
191
+ uintColor = ToUintPMColor(record->color, steps.get());
192
+ }
193
+ auto quad = Quad::MakeFrom(rect, &viewMatrix);
194
+ auto& uvRect = hasUVRect ? *uvRects[i] : rect;
195
+ auto uvQuad = Quad::MakeFrom(uvRect);
196
+ // Per-rect subset overrides uvRect-derived subset when provided.
197
+ auto subset = hasSubsetRect ? *subsetRects[i] : uvRect;
198
+ if (needSubset) {
199
+ ApplySubsetMode(static_cast<UVSubsetMode>(bitFields.subsetMode), &subset);
200
+ }
201
+ for (size_t j = 4; j >= 1; --j) {
202
+ vertices[index++] = quad.point(j - 1).x;
203
+ vertices[index++] = quad.point(j - 1).y;
204
+ if (bitFields.hasUVCoord) {
205
+ vertices[index++] = uvQuad.point(j - 1).x;
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+ vertices[index++] = uvQuad.point(j - 1).y;
207
+ }
208
+ if (bitFields.hasColor) {
209
+ std::memcpy(&vertices[index++], &uintColor, sizeof(uintColor));
210
+ }
211
+ if (needSubset) {
212
+ WriteSubset(vertices, index, subset);
213
+ }
214
+ }
215
+ }
216
+ }
217
+ };
218
+
219
+ // Anti-aliased angular stroke joins: Miter and Bevel.
220
+ class AAAngularStrokeRectsVertexProvider final : public RectsVertexProvider {
221
+ PlacementArray<Stroke> strokes = {};
222
+
223
+ public:
224
+ AAAngularStrokeRectsVertexProvider(PlacementArray<RectRecord>&& rects,
225
+ PlacementArray<Rect>&& uvRects,
226
+ PlacementArray<Stroke>&& strokes, AAType aaType,
227
+ bool hasUVCoord, bool hasColor,
228
+ std::shared_ptr<BlockAllocator> reference,
229
+ std::shared_ptr<ColorSpace> colorSpace = nullptr)
230
+ : RectsVertexProvider(std::move(rects), std::move(uvRects), {}, aaType, hasUVCoord, hasColor,
231
+ UVSubsetMode::None, std::move(reference), std::move(colorSpace)),
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+ strokes(std::move(strokes)) {
233
+ DEBUG_ASSERT(!this->strokes.empty() && this->strokes.size() == this->rects.size());
234
+ _lineJoin = this->strokes.front()->join;
235
+ }
236
+
237
+ void writeQuad(float* vertices, size_t& index, const Quad& quad, const Quad& uvQuad,
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+ uint32_t uintColor, float coverage) const {
239
+ for (size_t i = 0; i < 4; ++i) {
240
+ vertices[index++] = quad.point(i).x;
241
+ vertices[index++] = quad.point(i).y;
242
+ vertices[index++] = coverage;
243
+ if (bitFields.hasUVCoord) {
244
+ vertices[index++] = uvQuad.point(i).x;
245
+ vertices[index++] = uvQuad.point(i).y;
246
+ }
247
+ if (bitFields.hasColor) {
248
+ std::memcpy(&vertices[index++], &uintColor, sizeof(uintColor));
249
+ }
250
+ }
251
+ }
252
+
253
+ size_t vertexCount() const override {
254
+ size_t perVertexCount = (lineJoin() == LineJoin::Miter ? 8 : 12) * 2; // inner + outer
255
+ size_t perVertexDataSize = 3; // x, y ,coverage
256
+ if (bitFields.hasUVCoord) {
257
+ perVertexDataSize += 2;
258
+ }
259
+ if (bitFields.hasColor) {
260
+ perVertexDataSize += 1;
261
+ }
262
+ return rects.size() * perVertexCount * perVertexDataSize;
263
+ }
264
+
265
+ void getVertices(float* vertices) const override {
266
+ size_t index = 0;
267
+ const auto isBevelJoin = lineJoin() == LineJoin::Bevel;
268
+ const auto hasUVCoord = bitFields.hasUVCoord;
269
+ std::unique_ptr<ColorSpaceXformSteps> steps = nullptr;
270
+ if (bitFields.hasColor && NeedConvertColorSpace(ColorSpace::SRGB(), _dstColorSpace)) {
271
+ steps =
272
+ std::make_unique<ColorSpaceXformSteps>(ColorSpace::SRGB().get(), AlphaType::Premultiplied,
273
+ _dstColorSpace.get(), AlphaType::Premultiplied);
274
+ }
275
+ for (size_t i = 0; i < rects.size(); ++i) {
276
+ const auto& stroke = strokes[i];
277
+ const auto& record = rects[i];
278
+ auto& viewMatrix = record->viewMatrix;
279
+ const auto scale = std::sqrt(viewMatrix.getScaleX() * viewMatrix.getScaleX() +
280
+ viewMatrix.getSkewY() * viewMatrix.getSkewY());
281
+ // we want the new edge to be 0.5px away from the old line.
282
+ const auto padding = 0.5f / scale;
283
+ auto strokeWidth = stroke->width > 0.0f ? stroke->width : 1.0f / scale;
284
+ const auto halfWidth = strokeWidth * 0.5f;
285
+ auto& rect = record->rect;
286
+ auto outSide = rect.makeOutset(halfWidth, halfWidth);
287
+ auto outSideAssist = rect;
288
+ auto inSide = rect.makeInset(halfWidth, halfWidth);
289
+ Quad uvQuad = Quad::MakeFrom({});
290
+ auto outUV = outSide;
291
+ auto inUV = inSide;
292
+ auto assistUV = outSideAssist;
293
+ float vOffset = 0.0f;
294
+ uint32_t uintColor = 0;
295
+ if (bitFields.hasColor) {
296
+ uintColor = ToUintPMColor(record->color, steps.get());
297
+ }
298
+ if (hasUVCoord) {
299
+ auto& uvRect = *uvRects[i];
300
+ auto uOffset = halfWidth / rect.width() * uvRect.width();
301
+ vOffset = halfWidth / rect.height() * uvRect.height();
302
+ outUV = uvRect.makeOutset(uOffset, vOffset);
303
+ inUV = uvRect.makeInset(uOffset, vOffset);
304
+ assistUV = uvRect;
305
+ }
306
+ // If we have a degenerate stroking rect(ie the stroke is larger than inner rect) then we
307
+ // make a degenerate inside rect to avoid double hitting. We will also jam all the points
308
+ // together when we render these rects.
309
+ const auto isDegenerate = inSide.isEmpty();
310
+ if (isDegenerate) {
311
+ inSide.left = inSide.right = rect.centerX();
312
+ inSide.top = inSide.bottom = rect.centerY();
313
+ if (hasUVCoord) {
314
+ inUV.left = inUV.right = uvRects[i]->centerX();
315
+ inUV.top = inUV.bottom = uvRects[i]->centerY();
316
+ }
317
+ }
318
+ // For bevel-stroke, use 2 Rect instances(outside and outsideAssist)
319
+ // to draw the outside of the octagon. Because there are 8 vertices on the outer
320
+ // edge, while vertex number of inner edge is 4, the same as miter-stroke.
321
+ if (isBevelJoin) {
322
+ outSide.inset(0, halfWidth);
323
+ outSideAssist.outset(0, halfWidth);
324
+ if (hasUVCoord) {
325
+ outUV.inset(0.0f, vOffset);
326
+ assistUV.outset(0.0f, vOffset);
327
+ }
328
+ }
329
+
330
+ // How much do we inset toward the inside of the strokes?
331
+ const float inset = std::min(padding, halfWidth);
332
+ auto innerCoverage = 1.0f;
333
+ if (inset < padding) {
334
+ // Stroke is subpixel, so reduce the coverage to simulate the narrower strokes.
335
+ innerCoverage = 2.0f * inset / (inset + padding);
336
+ }
337
+
338
+ // How much do we outset away from the outside of the strokes?
339
+ // We always want to keep the AA picture frame one pixel wide.
340
+ const auto outset = 2.0f * padding - inset;
341
+ constexpr float outerCoverage = 0.0f;
342
+
343
+ // How much do we outset away from the interior side of the stroke (toward the center)?
344
+ const auto interiorOutset = outset;
345
+ const auto interiorCoverage = outerCoverage;
346
+
347
+ // Exterior outset rect (away from stroke).
348
+ const auto outOutsetQuad = Quad::MakeFrom(outSide.makeOutset(outset, outset), &viewMatrix);
349
+ if (hasUVCoord) {
350
+ uvQuad = Quad::MakeFrom(outUV.makeOutset(outset, outset));
351
+ }
352
+ writeQuad(vertices, index, outOutsetQuad, uvQuad, uintColor, outerCoverage);
353
+ if (isBevelJoin) {
354
+ const auto assistOutsetQuad =
355
+ Quad::MakeFrom(outSideAssist.makeOutset(outset, outset), &viewMatrix);
356
+ if (hasUVCoord) {
357
+ uvQuad = Quad::MakeFrom(assistUV.makeOutset(outset, outset));
358
+ }
359
+ writeQuad(vertices, index, assistOutsetQuad, uvQuad, uintColor, outerCoverage);
360
+ }
361
+ const auto outInsetQuad = Quad::MakeFrom(outSide.makeInset(inset, inset), &viewMatrix);
362
+ if (hasUVCoord) {
363
+ uvQuad = Quad::MakeFrom(outUV.makeInset(inset, inset));
364
+ }
365
+ writeQuad(vertices, index, outInsetQuad, uvQuad, uintColor, innerCoverage);
366
+ if (isBevelJoin) {
367
+ const auto assistInsetQuad =
368
+ Quad::MakeFrom(outSideAssist.makeInset(inset, inset), &viewMatrix);
369
+ if (hasUVCoord) {
370
+ uvQuad = Quad::MakeFrom(assistUV.makeInset(inset, inset));
371
+ }
372
+ writeQuad(vertices, index, assistInsetQuad, uvQuad, uintColor, innerCoverage);
373
+ }
374
+ if (!isDegenerate) {
375
+ // Interior inset rect (toward stroke).
376
+ const auto innerInsetQuad = Quad::MakeFrom(inSide.makeOutset(inset, inset), &viewMatrix);
377
+ if (hasUVCoord) {
378
+ uvQuad = Quad::MakeFrom(inUV.makeOutset(inset, inset));
379
+ }
380
+ writeQuad(vertices, index, innerInsetQuad, uvQuad, uintColor, innerCoverage);
381
+ // Interior outset rect (away from stroke, toward center of rect).
382
+ Rect interiorAABoundary = inSide.makeInset(interiorOutset, interiorOutset);
383
+ float coverageBackset = 0.0f; // Adds back coverage when the interior AA edges cross.
384
+ if (interiorAABoundary.left > interiorAABoundary.right) {
385
+ coverageBackset =
386
+ (interiorAABoundary.left - interiorAABoundary.right) / (interiorOutset * 2.0f);
387
+ interiorAABoundary.left = interiorAABoundary.right = interiorAABoundary.centerX();
388
+ }
389
+ if (interiorAABoundary.top > interiorAABoundary.bottom) {
390
+ coverageBackset = std::max(
391
+ (interiorAABoundary.top - interiorAABoundary.bottom) / (interiorOutset * 2.0f),
392
+ coverageBackset);
393
+ interiorAABoundary.top = interiorAABoundary.bottom = interiorAABoundary.centerY();
394
+ }
395
+ if (coverageBackset > 0.0f) {
396
+ // The interior edges crossed. Lerp back toward innerCoverage, which is what this op
397
+ // will draw in the degenerate case. This gives a smooth transition into the degenerate
398
+ // case.
399
+ innerCoverage +=
400
+ interiorCoverage * (1 - coverageBackset) + innerCoverage * coverageBackset;
401
+ }
402
+ const auto innerAAQuad = Quad::MakeFrom(interiorAABoundary, &viewMatrix);
403
+ if (hasUVCoord) {
404
+ auto uvBoundary = inUV.makeInset(interiorOutset, interiorOutset);
405
+ if (uvBoundary.isEmpty()) {
406
+ uvBoundary.left = uvBoundary.right = inUV.centerX();
407
+ uvBoundary.top = uvBoundary.bottom = inUV.centerY();
408
+ }
409
+ uvQuad = Quad::MakeFrom(uvBoundary);
410
+ }
411
+ writeQuad(vertices, index, innerAAQuad, uvQuad, uintColor, interiorCoverage);
412
+ } else {
413
+ // When the interior rect has become degenerate we smoosh to a single point
414
+ const auto innerQuad = Quad::MakeFrom(inSide, &viewMatrix);
415
+ if (hasUVCoord) {
416
+ uvQuad = Quad::MakeFrom(inUV);
417
+ }
418
+ writeQuad(vertices, index, innerQuad, uvQuad, uintColor, innerCoverage);
419
+ writeQuad(vertices, index, innerQuad, uvQuad, uintColor, innerCoverage);
420
+ }
421
+ }
422
+ }
423
+ };
424
+
425
+ // Non anti-aliased angular stroke joins: Miter and Bevel.
426
+ class NonAAAngularStrokeRectsVertexProvider final : public RectsVertexProvider {
427
+ PlacementArray<Stroke> strokes = {};
428
+
429
+ public:
430
+ NonAAAngularStrokeRectsVertexProvider(PlacementArray<RectRecord>&& rects,
431
+ PlacementArray<Rect>&& uvRects,
432
+ PlacementArray<Stroke>&& strokes, AAType aaType,
433
+ bool hasUVCoord, bool hasColor,
434
+ std::shared_ptr<BlockAllocator> reference,
435
+ std::shared_ptr<ColorSpace> colorSpace = nullptr)
436
+ : RectsVertexProvider(std::move(rects), std::move(uvRects), {}, aaType, hasUVCoord, hasColor,
437
+ UVSubsetMode::None, std::move(reference), std::move(colorSpace)),
438
+ strokes(std::move(strokes)) {
439
+ DEBUG_ASSERT(!this->strokes.empty() && this->strokes.size() == this->rects.size());
440
+ _lineJoin = this->strokes.front()->join;
441
+ }
442
+
443
+ void writeQuad(float* vertices, size_t& index, const Quad& quad, const Quad& uvQuad,
444
+ uint32_t uintColor) const {
445
+ for (size_t i = 0; i < 4; ++i) {
446
+ vertices[index++] = quad.point(i).x;
447
+ vertices[index++] = quad.point(i).y;
448
+ if (bitFields.hasUVCoord) {
449
+ vertices[index++] = uvQuad.point(i).x;
450
+ vertices[index++] = uvQuad.point(i).y;
451
+ }
452
+ if (bitFields.hasColor) {
453
+ std::memcpy(&vertices[index++], &uintColor, sizeof(uintColor));
454
+ }
455
+ }
456
+ }
457
+
458
+ size_t vertexCount() const override {
459
+ size_t perVertexCount = lineJoin() == LineJoin::Miter ? 8 : 12; // outer edge only
460
+ size_t perVertexDataSize = 2; // x, y
461
+ if (bitFields.hasUVCoord) {
462
+ perVertexDataSize += 2;
463
+ }
464
+ if (bitFields.hasColor) {
465
+ perVertexDataSize += 1;
466
+ }
467
+ return rects.size() * perVertexCount * perVertexDataSize;
468
+ }
469
+
470
+ void getVertices(float* vertices) const override {
471
+ size_t index = 0;
472
+ const auto hasUVCoord = bitFields.hasUVCoord;
473
+ std::unique_ptr<ColorSpaceXformSteps> steps = nullptr;
474
+ if (bitFields.hasColor && NeedConvertColorSpace(ColorSpace::SRGB(), _dstColorSpace)) {
475
+ steps =
476
+ std::make_unique<ColorSpaceXformSteps>(ColorSpace::SRGB().get(), AlphaType::Premultiplied,
477
+ _dstColorSpace.get(), AlphaType::Premultiplied);
478
+ }
479
+ for (size_t i = 0; i < rects.size(); ++i) {
480
+ const auto& stroke = strokes[i];
481
+ const auto& record = rects[i];
482
+ auto& viewMatrix = record->viewMatrix;
483
+
484
+ // we want the new edge to be 0.5px away from the old line.
485
+ auto strokeWidth = stroke->width;
486
+ if (strokeWidth < 0.0f) {
487
+ const auto scale = std::sqrt(viewMatrix.getScaleX() * viewMatrix.getScaleX() +
488
+ viewMatrix.getSkewY() * viewMatrix.getSkewY());
489
+ strokeWidth = 1.0f / scale;
490
+ }
491
+ const auto halfWidth = strokeWidth * 0.5f;
492
+ auto rect = record->rect;
493
+ auto outSide = rect.makeOutset(halfWidth, halfWidth);
494
+ auto outSideAssist = rect;
495
+ auto inSide = rect.makeInset(halfWidth, halfWidth);
496
+ Quad uvQuad = Quad::MakeFrom({});
497
+ auto outUV = outSide;
498
+ auto inUV = inSide;
499
+ auto assistUV = outSideAssist;
500
+ auto vOffset = 0.0f;
501
+ uint32_t uintColor = 0;
502
+ if (bitFields.hasColor) {
503
+ uintColor = ToUintPMColor(record->color, steps.get());
504
+ }
505
+ if (hasUVCoord) {
506
+ auto& uvRect = *uvRects[i];
507
+ const auto uOffset = halfWidth / rect.width() * uvRect.width();
508
+ vOffset = halfWidth / rect.height() * uvRect.height();
509
+ outUV = uvRect.makeOutset(uOffset, vOffset);
510
+ inUV = uvRect.makeInset(uOffset, vOffset);
511
+ assistUV = uvRect;
512
+ }
513
+ // If we have a degenerate stroking rect(ie the stroke is larger than inner rect) then we
514
+ // make a degenerate inside rect to avoid double hitting. We will also jam all the points
515
+ // together when we render these rects.
516
+ if (inSide.isEmpty()) { // process degenerate rect
517
+ inSide.left = inSide.right = rect.centerX();
518
+ inSide.top = inSide.bottom = rect.centerY();
519
+ if (hasUVCoord) {
520
+ inUV.left = inUV.right = uvRects[i]->centerX();
521
+ inUV.top = inUV.bottom = uvRects[i]->centerY();
522
+ }
523
+ }
524
+ // For bevel-stroke, use 2 Rect instances(outside and outsideAssist)
525
+ // to draw the outside of the octagon. Because there are 8 vertices on the outer
526
+ // edge, while vertex number of inner edge is 4, the same as miter-stroke.
527
+ if (lineJoin() == LineJoin::Bevel) {
528
+ outSide.inset(0, halfWidth);
529
+ outSideAssist.outset(0, halfWidth);
530
+ if (hasUVCoord) {
531
+ outUV.inset(0, vOffset);
532
+ assistUV.outset(0, vOffset);
533
+ }
534
+ }
535
+
536
+ const auto outQuad = Quad::MakeFrom(outSide, &viewMatrix);
537
+ if (hasUVCoord) {
538
+ uvQuad = Quad::MakeFrom(outUV);
539
+ }
540
+ writeQuad(vertices, index, outQuad, uvQuad, uintColor);
541
+ if (lineJoin() == LineJoin::Bevel) {
542
+ const auto assistQuad = Quad::MakeFrom(outSideAssist, &viewMatrix);
543
+ if (hasUVCoord) {
544
+ uvQuad = Quad::MakeFrom(assistUV);
545
+ }
546
+ writeQuad(vertices, index, assistQuad, uvQuad, uintColor);
547
+ }
548
+ const auto inQuad = Quad::MakeFrom(inSide, &viewMatrix);
549
+ if (hasUVCoord) {
550
+ uvQuad = Quad::MakeFrom(inUV);
551
+ }
552
+ writeQuad(vertices, index, inQuad, uvQuad, uintColor);
553
+ }
554
+ }
555
+ };
556
+
557
+ class AARoundStrokeRectsVertexProvider final : public RectsVertexProvider {
558
+ PlacementArray<Stroke> strokes = {};
559
+
560
+ public:
561
+ AARoundStrokeRectsVertexProvider(PlacementArray<RectRecord>&& rects,
562
+ PlacementArray<Rect>&& uvRects, PlacementArray<Stroke>&& strokes,
563
+ AAType aaType, bool hasUVCoord, bool hasColor,
564
+ std::shared_ptr<BlockAllocator> reference,
565
+ std::shared_ptr<ColorSpace> colorSpace = nullptr)
566
+ : RectsVertexProvider(std::move(rects), std::move(uvRects), {}, aaType, hasUVCoord, hasColor,
567
+ UVSubsetMode::None, std::move(reference), std::move(colorSpace)),
568
+ strokes(std::move(strokes)) {
569
+ _lineJoin = LineJoin::Round;
570
+ }
571
+
572
+ size_t vertexCount() const override {
573
+ size_t perVertexCount = 24;
574
+ size_t perVertexDataSize = 7; // x, y, coverage, EllipseOffsets(2), EllipseRadii(2)
575
+ if (bitFields.hasUVCoord) {
576
+ perVertexDataSize += 2;
577
+ }
578
+ if (bitFields.hasColor) {
579
+ perVertexDataSize += 1;
580
+ }
581
+ return rects.size() * perVertexCount * perVertexDataSize;
582
+ }
583
+
584
+ void getVertices(float* vertices) const override {
585
+ size_t index = 0;
586
+ const auto aaType = static_cast<AAType>(bitFields.aaType);
587
+ const auto hasUVCoord = bitFields.hasUVCoord;
588
+ const auto hasColor = bitFields.hasColor;
589
+ std::unique_ptr<ColorSpaceXformSteps> steps = nullptr;
590
+ if (hasColor && NeedConvertColorSpace(ColorSpace::SRGB(), _dstColorSpace)) {
591
+ steps =
592
+ std::make_unique<ColorSpaceXformSteps>(ColorSpace::SRGB().get(), AlphaType::Premultiplied,
593
+ _dstColorSpace.get(), AlphaType::Premultiplied);
594
+ }
595
+ for (size_t i = 0; i < rects.size(); ++i) {
596
+ const auto& stroke = strokes[i];
597
+ const auto& record = rects[i];
598
+ auto viewMatrix = record->viewMatrix;
599
+ auto scales = viewMatrix.getAxisScales();
600
+ auto rect = record->rect;
601
+ uint32_t uintColor = 0;
602
+ if (bitFields.hasColor) {
603
+ uintColor = ToUintPMColor(record->color, steps.get());
604
+ }
605
+ rect.scale(scales.x, scales.y);
606
+ viewMatrix.preScale(1.0f / scales.x, 1.0f / scales.y);
607
+ Point strokeSize = {stroke->width, stroke->width};
608
+ if (stroke->width > 0.0f) {
609
+ strokeSize = {scales.x * stroke->width, scales.y * stroke->width};
610
+ } else {
611
+ strokeSize.set(1.0f, 1.0f);
612
+ }
613
+ auto xRadius = strokeSize.x * 0.5f;
614
+ auto yRadius = strokeSize.y * 0.5f;
615
+ float reciprocalRadii[2] = {1.0f / xRadius, 1.0f / yRadius};
616
+ const auto aaBloat = aaType == AAType::MSAA ? FLOAT_SQRT2 : 0.5f;
617
+ auto xOuterRadius = xRadius + aaBloat;
618
+ auto yOuterRadius = yRadius + aaBloat;
619
+ auto xMaxOffset = xOuterRadius / xRadius;
620
+ auto yMaxOffset = yOuterRadius / yRadius;
621
+ auto bounds = rect.makeOutset(xRadius + aaBloat, yRadius + aaBloat);
622
+ const float yCoords[4] = {bounds.top, bounds.top + yOuterRadius, bounds.bottom - yOuterRadius,
623
+ bounds.bottom};
624
+
625
+ // we're using inversesqrt() in shader, so can't be exactly 0
626
+ float yOuterOffsets[4] = {yMaxOffset, FLOAT_NEARLY_ZERO, FLOAT_NEARLY_ZERO, yMaxOffset};
627
+ float xOuterOffsets[4] = {xMaxOffset, FLOAT_NEARLY_ZERO, FLOAT_NEARLY_ZERO, xMaxOffset};
628
+ std::array<float, 4> uCoords = {}, vCoords = {};
629
+ auto uStep = 0.f, vStep = 0.f;
630
+ if (hasUVCoord) {
631
+ auto& uvRect = *uvRects[i];
632
+ uStep = stroke->width * 0.5f / record->rect.width() * uvRect.width();
633
+ vStep = stroke->width * 0.5f / record->rect.height() * uvRect.height();
634
+ uCoords = {uvRect.left - uStep, uvRect.left, uvRect.right, uvRect.right + uStep};
635
+ vCoords = {uvRect.top - vStep, uvRect.top, uvRect.bottom, uvRect.bottom + vStep};
636
+ }
637
+ //round corner mesh
638
+ for (size_t j = 0; j < 4; ++j) {
639
+ Point points[4] = {{bounds.left, yCoords[j]},
640
+ {bounds.left + xRadius, yCoords[j]},
641
+ {bounds.right - xRadius, yCoords[j]},
642
+ {bounds.right, yCoords[j]}};
643
+ viewMatrix.mapPoints(points, 4);
644
+ for (size_t k = 0; k < 4; ++k) {
645
+ vertices[index++] = points[k].x;
646
+ vertices[index++] = points[k].y;
647
+ vertices[index++] = 1.0f;
648
+ vertices[index++] = xOuterOffsets[j];
649
+ vertices[index++] = yOuterOffsets[k];
650
+ vertices[index++] = reciprocalRadii[0];
651
+ vertices[index++] = reciprocalRadii[1];
652
+ if (hasUVCoord) {
653
+ vertices[index++] = uCoords[j];
654
+ vertices[index++] = vCoords[k];
655
+ }
656
+ if (hasColor) {
657
+ std::memcpy(&vertices[index++], &uintColor, sizeof(uintColor));
658
+ }
659
+ }
660
+ }
661
+
662
+ //Inner anti-aliased stroke ring
663
+ bounds = rect.makeInset(xRadius, yRadius);
664
+ const auto isDegenerate = std::min(bounds.width(), bounds.height()) <= 1.0f;
665
+ constexpr float padding = 0.5f;
666
+ auto insetBounds = bounds.makeInset(padding, padding);
667
+ auto outsetBounds = bounds.makeOutset(padding, padding);
668
+ auto insetUV = insetBounds;
669
+ auto outsetUV = outsetBounds;
670
+ if (hasUVCoord) {
671
+ const auto& mat = record->viewMatrix;
672
+ auto uvPadding =
673
+ 1.0f / std::sqrt(mat.getScaleX() * mat.getScaleX() + mat.getSkewY() * mat.getSkewY());
674
+ const auto uvRect = uvRects[i]->makeInset(uStep, vStep);
675
+ insetUV = uvRect.makeInset(uvPadding, uvPadding);
676
+ outsetUV = uvRect.makeOutset(uvPadding, uvPadding);
677
+ }
678
+ if (isDegenerate) {
679
+ insetBounds.left = insetBounds.right = bounds.centerX();
680
+ insetBounds.top = insetBounds.bottom = bounds.centerY();
681
+ insetUV.setEmpty();
682
+ }
683
+ auto insetQuad = Quad::MakeFrom(insetBounds, &viewMatrix);
684
+ auto outsetQuad = Quad::MakeFrom(outsetBounds, &viewMatrix);
685
+ auto uvInsetQuad = Quad::MakeFrom(insetUV);
686
+ auto uvOutsetQuad = Quad::MakeFrom(outsetUV);
687
+ for (size_t j = 0; j < 2; ++j) {
688
+ auto& quad = j == 0 ? outsetQuad : insetQuad;
689
+ auto& uvQuad = j == 0 ? uvOutsetQuad : uvInsetQuad;
690
+ auto coverage = j == 0 ? 1.0f : 0.0f;
691
+ for (size_t k = 0; k < 4; ++k) {
692
+ vertices[index++] = quad.point(k).x;
693
+ vertices[index++] = quad.point(k).y;
694
+ vertices[index++] = coverage;
695
+ vertices[index++] = 0.0f;
696
+ vertices[index++] = 0.0f;
697
+ vertices[index++] = 1.0f;
698
+ vertices[index++] = 1.0f;
699
+ if (hasUVCoord) {
700
+ vertices[index++] = uvQuad.point(k).x;
701
+ vertices[index++] = uvQuad.point(k).y;
702
+ }
703
+ if (hasColor) {
704
+ std::memcpy(&vertices[index++], &uintColor, sizeof(uintColor));
705
+ }
706
+ }
707
+ }
708
+ }
709
+ }
710
+ };
711
+
712
+ class NonAARoundStrokeRectsVertexProvider final : public RectsVertexProvider {
713
+ PlacementArray<Stroke> strokes;
714
+
715
+ public:
716
+ NonAARoundStrokeRectsVertexProvider(PlacementArray<RectRecord>&& rects,
717
+ PlacementArray<Rect>&& uvRects,
718
+ PlacementArray<Stroke>&& strokes, AAType aaType,
719
+ bool hasUVCoord, bool hasColor,
720
+ std::shared_ptr<BlockAllocator> reference,
721
+ std::shared_ptr<ColorSpace> colorSpace = nullptr)
722
+ : RectsVertexProvider(std::move(rects), std::move(uvRects), {}, aaType, hasUVCoord, hasColor,
723
+ UVSubsetMode::None, std::move(reference), std::move(colorSpace)),
724
+ strokes(std::move(strokes)) {
725
+ _lineJoin = LineJoin::Round;
726
+ }
727
+
728
+ size_t vertexCount() const override {
729
+ size_t perVertexCount = 20;
730
+ size_t perVertexDataSize = 4; // x, y, EllipseOffsets(2)
731
+ if (bitFields.hasUVCoord) {
732
+ perVertexDataSize += 2;
733
+ }
734
+ if (bitFields.hasColor) {
735
+ perVertexDataSize += 1;
736
+ }
737
+ return rects.size() * perVertexCount * perVertexDataSize;
738
+ }
739
+
740
+ void getVertices(float* vertices) const override {
741
+ size_t index = 0;
742
+ const auto hasUVCoord = bitFields.hasUVCoord;
743
+ const auto hasColor = bitFields.hasColor;
744
+ std::unique_ptr<ColorSpaceXformSteps> steps = nullptr;
745
+ if (hasColor && NeedConvertColorSpace(ColorSpace::SRGB(), _dstColorSpace)) {
746
+ steps =
747
+ std::make_unique<ColorSpaceXformSteps>(ColorSpace::SRGB().get(), AlphaType::Premultiplied,
748
+ _dstColorSpace.get(), AlphaType::Premultiplied);
749
+ }
750
+ for (size_t i = 0; i < rects.size(); ++i) {
751
+ const auto& stroke = strokes[i];
752
+ const auto& record = rects[i];
753
+ auto viewMatrix = record->viewMatrix;
754
+ auto scales = viewMatrix.getAxisScales();
755
+ auto rect = record->rect;
756
+ uint32_t uintColor = 0;
757
+ if (bitFields.hasColor) {
758
+ uintColor = ToUintPMColor(record->color, steps.get());
759
+ }
760
+ rect.scale(scales.x, scales.y);
761
+ viewMatrix.preScale(1.0f / scales.x, 1.0f / scales.y);
762
+ Point strokeSize = {stroke->width, stroke->width};
763
+ if (stroke->width > 0.0f) {
764
+ strokeSize = {scales.x * stroke->width, scales.y * stroke->width};
765
+ } else {
766
+ strokeSize.set(1.0f, 1.0f);
767
+ }
768
+ const auto xRadius = strokeSize.x * 0.5f;
769
+ const auto yRadius = strokeSize.y * 0.5f;
770
+ auto bounds = rect.makeOutset(xRadius, yRadius);
771
+ const float yCoords[4] = {bounds.top, bounds.top + yRadius, bounds.bottom - yRadius,
772
+ bounds.bottom};
773
+ std::array<float, 4> uCoords = {}, vCoords = {};
774
+ auto uStep = 0.0f, vStep = 0.0f;
775
+ if (hasUVCoord) {
776
+ auto& uvRect = *uvRects[i];
777
+ uStep = stroke->width * 0.5f / record->rect.width() * uvRect.width();
778
+ vStep = stroke->width * 0.5f / record->rect.height() * uvRect.height();
779
+ uCoords = {uvRect.left - uStep, uvRect.left, uvRect.right, uvRect.right + uStep};
780
+ vCoords = {uvRect.top - vStep, uvRect.top, uvRect.bottom, uvRect.bottom + vStep};
781
+ }
782
+
783
+ //round corner mesh
784
+ constexpr float radii[4] = {1.0f, 0.0f, 0.0f, 1.0f};
785
+ for (size_t j = 0; j < 4; ++j) {
786
+ Point points[4] = {{bounds.left, yCoords[j]},
787
+ {bounds.left + xRadius, yCoords[j]},
788
+ {bounds.right - xRadius, yCoords[j]},
789
+ {bounds.right, yCoords[j]}};
790
+ viewMatrix.mapPoints(points, 4);
791
+ for (size_t k = 0; k < 4; ++k) {
792
+ vertices[index++] = points[k].x;
793
+ vertices[index++] = points[k].y;
794
+ vertices[index++] = radii[j];
795
+ vertices[index++] = radii[k];
796
+ if (hasUVCoord) {
797
+ vertices[index++] = uCoords[k];
798
+ vertices[index++] = vCoords[k];
799
+ }
800
+ if (hasColor) {
801
+ std::memcpy(&vertices[index++], &uintColor, sizeof(uintColor));
802
+ }
803
+ }
804
+ }
805
+
806
+ //Inner aa stroke ring
807
+ auto inBounds = rect.makeInset(xRadius, yRadius);
808
+ auto inUV = inBounds;
809
+ if (hasUVCoord) {
810
+ inUV = *uvRects[i];
811
+ inUV.inset(uStep, vStep);
812
+ }
813
+ if (inBounds.isEmpty()) { //degenerate
814
+ inBounds.left = inBounds.right = rect.centerX();
815
+ inBounds.top = inBounds.bottom = rect.centerY();
816
+ if (hasUVCoord) {
817
+ inUV.left = inUV.right = uvRects[i]->centerX();
818
+ inUV.top = inUV.bottom = uvRects[i]->centerY();
819
+ }
820
+ }
821
+ auto inQuad = Quad::MakeFrom(inBounds, &viewMatrix);
822
+ auto inUVQuad = Quad::MakeFrom(inUV);
823
+ for (size_t k = 0; k < 4; ++k) {
824
+ vertices[index++] = inQuad.point(k).x;
825
+ vertices[index++] = inQuad.point(k).y;
826
+ vertices[index++] = 0.0f;
827
+ vertices[index++] = 0.0f;
828
+ if (hasUVCoord) {
829
+ vertices[index++] = inUVQuad.point(k).x;
830
+ vertices[index++] = inUVQuad.point(k).y;
831
+ }
832
+ if (hasColor) {
833
+ std::memcpy(&vertices[index++], &uintColor, sizeof(uintColor));
834
+ }
835
+ }
836
+ }
837
+ }
838
+ };
839
+
840
+ PlacementPtr<RectsVertexProvider> RectsVertexProvider::MakeFrom(BlockAllocator* allocator,
841
+ const Rect& rect, AAType aaType) {
842
+ if (rect.isEmpty()) {
843
+ return nullptr;
844
+ }
845
+ auto record = allocator->make<RectRecord>(rect, Matrix::I());
846
+ auto rects = allocator->makeArray<RectRecord>(&record, 1);
847
+ auto uvRects = allocator->makeArray<Rect>(0);
848
+ auto subsetRects = allocator->makeArray<Rect>(0);
849
+ if (aaType == AAType::Coverage) {
850
+ return allocator->make<AARectsVertexProvider>(std::move(rects), std::move(uvRects),
851
+ std::move(subsetRects), aaType, false, false,
852
+ UVSubsetMode::None, allocator->addReference());
853
+ }
854
+ return allocator->make<NonAARectsVertexProvider>(std::move(rects), std::move(uvRects),
855
+ std::move(subsetRects), aaType, false, false,
856
+ UVSubsetMode::None, allocator->addReference());
857
+ }
858
+
859
+ PlacementPtr<RectsVertexProvider> RectsVertexProvider::MakeFrom(
860
+ BlockAllocator* allocator, std::vector<PlacementPtr<RectRecord>>&& rects,
861
+ std::vector<PlacementPtr<Rect>>&& uvRects, std::vector<PlacementPtr<Rect>>&& subsetRects,
862
+ AAType aaType, bool needUVCoord, UVSubsetMode subsetMode,
863
+ std::vector<PlacementPtr<Stroke>>&& strokes, std::shared_ptr<ColorSpace> colorSpace) {
864
+ if (rects.empty()) {
865
+ return nullptr;
866
+ }
867
+ bool hasColor = false;
868
+ if (rects.size() > 1) {
869
+ auto& firstColor = rects.front()->color;
870
+ for (auto& record : rects) {
871
+ if (record->color != firstColor) {
872
+ hasColor = true;
873
+ break;
874
+ }
875
+ }
876
+ }
877
+ auto rectArray = allocator->makeArray(std::move(rects));
878
+ auto uvRectArray = allocator->makeArray(std::move(uvRects));
879
+ auto subsetRectArray = allocator->makeArray(std::move(subsetRects));
880
+ if (strokes.empty()) {
881
+ if (aaType == AAType::Coverage) {
882
+ return allocator->make<AARectsVertexProvider>(
883
+ std::move(rectArray), std::move(uvRectArray), std::move(subsetRectArray), aaType,
884
+ needUVCoord, hasColor, subsetMode, allocator->addReference(), std::move(colorSpace));
885
+ }
886
+ return allocator->make<NonAARectsVertexProvider>(
887
+ std::move(rectArray), std::move(uvRectArray), std::move(subsetRectArray), aaType,
888
+ needUVCoord, hasColor, subsetMode, allocator->addReference(), std::move(colorSpace));
889
+ }
890
+
891
+ const auto isRound = strokes.front()->join == LineJoin::Round;
892
+ auto strokeArray = allocator->makeArray(std::move(strokes));
893
+ // Stroke variants do not use Strict subsetting, so subsetRectArray is dropped here.
894
+ if (aaType == AAType::Coverage) {
895
+ if (isRound) {
896
+ return allocator->make<AARoundStrokeRectsVertexProvider>(
897
+ std::move(rectArray), std::move(uvRectArray), std::move(strokeArray), aaType, needUVCoord,
898
+ hasColor, allocator->addReference(), std::move(colorSpace));
899
+ }
900
+ return allocator->make<AAAngularStrokeRectsVertexProvider>(
901
+ std::move(rectArray), std::move(uvRectArray), std::move(strokeArray), aaType, needUVCoord,
902
+ hasColor, allocator->addReference(), std::move(colorSpace));
903
+ }
904
+
905
+ if (isRound) {
906
+ return allocator->make<NonAARoundStrokeRectsVertexProvider>(
907
+ std::move(rectArray), std::move(uvRectArray), std::move(strokeArray), aaType, needUVCoord,
908
+ hasColor, allocator->addReference(), std::move(colorSpace));
909
+ }
910
+ return allocator->make<NonAAAngularStrokeRectsVertexProvider>(
911
+ std::move(rectArray), std::move(uvRectArray), std::move(strokeArray), aaType, needUVCoord,
912
+ hasColor, allocator->addReference(), std::move(colorSpace));
913
+ }
914
+
915
+ RectsVertexProvider::RectsVertexProvider(PlacementArray<RectRecord>&& rects,
916
+ PlacementArray<Rect>&& uvRects,
917
+ PlacementArray<Rect>&& subsetRects, AAType aaType,
918
+ bool hasUVCoord, bool hasColor, UVSubsetMode subsetMode,
919
+ std::shared_ptr<BlockAllocator> reference,
920
+ std::shared_ptr<ColorSpace> colorSpace)
921
+ : VertexProvider(std::move(reference)), rects(std::move(rects)), uvRects(std::move(uvRects)),
922
+ subsetRects(std::move(subsetRects)), _dstColorSpace(std::move(colorSpace)) {
923
+ bitFields.aaType = static_cast<uint8_t>(aaType);
924
+ bitFields.hasUVCoord = hasUVCoord;
925
+ bitFields.hasColor = hasColor;
926
+ bitFields.subsetMode = static_cast<uint8_t>(subsetMode);
927
+ }
928
+ } // namespace tgfx