react-native-tgfx 0.0.0 → 0.0.2-alpha.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1792) hide show
  1. package/LICENSE +21 -0
  2. package/NOTICE +141 -0
  3. package/NitroTgfx.podspec +69 -0
  4. package/README.md +147 -2
  5. package/android/CMakeLists.txt +122 -0
  6. package/android/build.gradle +172 -0
  7. package/android/consumer-rules.pro +7 -0
  8. package/android/fix-prefab.gradle +51 -0
  9. package/android/gradle.properties +5 -0
  10. package/android/src/main/AndroidManifest.xml +2 -0
  11. package/android/src/main/cpp/TgfxAndroid.cpp +347 -0
  12. package/android/src/main/cpp/cpp-adapter.cpp +11 -0
  13. package/android/src/main/java/com/margelo/nitro/tgfx/HybridTgfxView.kt +139 -0
  14. package/android/src/main/java/com/margelo/nitro/tgfx/NitroTgfxPackage.kt +24 -0
  15. package/android/src/main/java/com/margelo/nitro/tgfx/TgfxNative.kt +49 -0
  16. package/android/src/main/java/com/margelo/nitro/tgfx/TgfxRenderTarget.kt +158 -0
  17. package/android/src/main/java/com/margelo/nitro/tgfx/TgfxSurfaceView.kt +43 -0
  18. package/android/src/main/java/com/margelo/nitro/tgfx/TgfxTextureView.kt +37 -0
  19. package/cpp/Base64.hpp +49 -0
  20. package/cpp/FontRegistry.cpp +379 -0
  21. package/cpp/FontRegistry.hpp +80 -0
  22. package/cpp/HybridTgfxFonts.cpp +135 -0
  23. package/cpp/HybridTgfxFonts.hpp +29 -0
  24. package/cpp/HybridTgfxImage.hpp +54 -0
  25. package/cpp/HybridTgfxImageFactory.cpp +126 -0
  26. package/cpp/HybridTgfxImageFactory.hpp +27 -0
  27. package/cpp/HybridTgfxSlotsFactory.hpp +37 -0
  28. package/cpp/IdleGate.hpp +46 -0
  29. package/cpp/ImageRegistry.cpp +306 -0
  30. package/cpp/ImageRegistry.hpp +120 -0
  31. package/cpp/Log.hpp +18 -0
  32. package/cpp/SceneHash.hpp +55 -0
  33. package/cpp/SceneStrings.hpp +45 -0
  34. package/cpp/Snapshot.hpp +110 -0
  35. package/cpp/SvgPath.cpp +315 -0
  36. package/cpp/SvgPath.hpp +13 -0
  37. package/cpp/TextLayout.cpp +568 -0
  38. package/cpp/TextLayout.hpp +102 -0
  39. package/cpp/TgfxFrameSink.cpp +46 -0
  40. package/cpp/TgfxFrameSink.hpp +29 -0
  41. package/cpp/TgfxRenderer.cpp +439 -0
  42. package/cpp/TgfxRenderer.hpp +125 -0
  43. package/cpp/TgfxScene.cpp +1119 -0
  44. package/cpp/TgfxScene.hpp +207 -0
  45. package/cpp/Trace.hpp +26 -0
  46. package/cpp/third_party/tgfx/CMakeLists.txt +909 -0
  47. package/cpp/third_party/tgfx/DEPS +123 -0
  48. package/cpp/third_party/tgfx/LICENSE.txt +825 -0
  49. package/cpp/third_party/tgfx/README.md +488 -0
  50. package/cpp/third_party/tgfx/android/.idea/fileTemplates/includes/TGFX File Header.h +17 -0
  51. package/cpp/third_party/tgfx/android/.idea/misc.xml +14 -0
  52. package/cpp/third_party/tgfx/android/app/CMakeLists.txt +25 -0
  53. package/cpp/third_party/tgfx/android/app/build.gradle.kts +84 -0
  54. package/cpp/third_party/tgfx/android/app/proguard-rules.pro +21 -0
  55. package/cpp/third_party/tgfx/android/app/src/androidTest/java/org/tgfx/hello/ExampleInstrumentedTest.kt +24 -0
  56. package/cpp/third_party/tgfx/android/app/src/main/AndroidManifest.xml +24 -0
  57. package/cpp/third_party/tgfx/android/app/src/main/cpp/JNIHelper.cpp +29 -0
  58. package/cpp/third_party/tgfx/android/app/src/main/cpp/JTGFXView.cpp +251 -0
  59. package/cpp/third_party/tgfx/android/app/src/main/cpp/JTGFXView.h +66 -0
  60. package/cpp/third_party/tgfx/android/app/src/main/ic_launcher-playstore.png +0 -0
  61. package/cpp/third_party/tgfx/android/app/src/main/java/org/tgfx/hello2d/MainActivity.kt +100 -0
  62. package/cpp/third_party/tgfx/android/app/src/main/java/org/tgfx/hello2d/TGFXView.kt +176 -0
  63. package/cpp/third_party/tgfx/android/app/src/main/res/drawable/ic_launcher_background.xml +74 -0
  64. package/cpp/third_party/tgfx/android/app/src/main/res/layout/activity_main.xml +12 -0
  65. package/cpp/third_party/tgfx/android/app/src/main/res/mipmap-anydpi-v26/ic_launcher.xml +5 -0
  66. package/cpp/third_party/tgfx/android/app/src/main/res/mipmap-anydpi-v26/ic_launcher_round.xml +5 -0
  67. package/cpp/third_party/tgfx/android/app/src/main/res/mipmap-hdpi/ic_launcher.webp +0 -0
  68. package/cpp/third_party/tgfx/android/app/src/main/res/mipmap-hdpi/ic_launcher_foreground.webp +0 -0
  69. package/cpp/third_party/tgfx/android/app/src/main/res/mipmap-hdpi/ic_launcher_round.webp +0 -0
  70. package/cpp/third_party/tgfx/android/app/src/main/res/mipmap-mdpi/ic_launcher.webp +0 -0
  71. package/cpp/third_party/tgfx/android/app/src/main/res/mipmap-mdpi/ic_launcher_foreground.webp +0 -0
  72. package/cpp/third_party/tgfx/android/app/src/main/res/mipmap-mdpi/ic_launcher_round.webp +0 -0
  73. package/cpp/third_party/tgfx/android/app/src/main/res/mipmap-xhdpi/ic_launcher.webp +0 -0
  74. package/cpp/third_party/tgfx/android/app/src/main/res/mipmap-xhdpi/ic_launcher_foreground.webp +0 -0
  75. package/cpp/third_party/tgfx/android/app/src/main/res/mipmap-xhdpi/ic_launcher_round.webp +0 -0
  76. package/cpp/third_party/tgfx/android/app/src/main/res/mipmap-xxhdpi/ic_launcher.webp +0 -0
  77. package/cpp/third_party/tgfx/android/app/src/main/res/mipmap-xxhdpi/ic_launcher_foreground.webp +0 -0
  78. package/cpp/third_party/tgfx/android/app/src/main/res/mipmap-xxhdpi/ic_launcher_round.webp +0 -0
  79. package/cpp/third_party/tgfx/android/app/src/main/res/mipmap-xxxhdpi/ic_launcher.webp +0 -0
  80. package/cpp/third_party/tgfx/android/app/src/main/res/mipmap-xxxhdpi/ic_launcher_foreground.webp +0 -0
  81. package/cpp/third_party/tgfx/android/app/src/main/res/mipmap-xxxhdpi/ic_launcher_round.webp +0 -0
  82. package/cpp/third_party/tgfx/android/app/src/main/res/values/colors.xml +10 -0
  83. package/cpp/third_party/tgfx/android/app/src/main/res/values/strings.xml +3 -0
  84. package/cpp/third_party/tgfx/android/app/src/main/res/values/themes.xml +5 -0
  85. package/cpp/third_party/tgfx/android/app/src/main/res/xml/backup_rules.xml +13 -0
  86. package/cpp/third_party/tgfx/android/app/src/main/res/xml/data_extraction_rules.xml +19 -0
  87. package/cpp/third_party/tgfx/android/app/src/test/java/io/pag/tgfxdemo/ExampleUnitTest.kt +17 -0
  88. package/cpp/third_party/tgfx/android/build.gradle.kts +5 -0
  89. package/cpp/third_party/tgfx/android/gradle/wrapper/gradle-wrapper.jar +0 -0
  90. package/cpp/third_party/tgfx/android/gradle/wrapper/gradle-wrapper.properties +7 -0
  91. package/cpp/third_party/tgfx/android/gradle.properties +24 -0
  92. package/cpp/third_party/tgfx/android/gradlew +252 -0
  93. package/cpp/third_party/tgfx/android/gradlew.bat +94 -0
  94. package/cpp/third_party/tgfx/android/settings.gradle.kts +17 -0
  95. package/cpp/third_party/tgfx/include/tgfx/core/AlphaType.h +43 -0
  96. package/cpp/third_party/tgfx/include/tgfx/core/Bitmap.h +249 -0
  97. package/cpp/third_party/tgfx/include/tgfx/core/BlendMode.h +148 -0
  98. package/cpp/third_party/tgfx/include/tgfx/core/Brush.h +92 -0
  99. package/cpp/third_party/tgfx/include/tgfx/core/Buffer.h +144 -0
  100. package/cpp/third_party/tgfx/include/tgfx/core/BytesKey.h +117 -0
  101. package/cpp/third_party/tgfx/include/tgfx/core/Canvas.h +557 -0
  102. package/cpp/third_party/tgfx/include/tgfx/core/Clock.h +72 -0
  103. package/cpp/third_party/tgfx/include/tgfx/core/Color.h +232 -0
  104. package/cpp/third_party/tgfx/include/tgfx/core/ColorFilter.h +137 -0
  105. package/cpp/third_party/tgfx/include/tgfx/core/ColorSpace.h +491 -0
  106. package/cpp/third_party/tgfx/include/tgfx/core/ColorType.h +72 -0
  107. package/cpp/third_party/tgfx/include/tgfx/core/CustomTypeface.h +174 -0
  108. package/cpp/third_party/tgfx/include/tgfx/core/Data.h +118 -0
  109. package/cpp/third_party/tgfx/include/tgfx/core/DataView.h +260 -0
  110. package/cpp/third_party/tgfx/include/tgfx/core/EncodedFormat.h +28 -0
  111. package/cpp/third_party/tgfx/include/tgfx/core/Font.h +176 -0
  112. package/cpp/third_party/tgfx/include/tgfx/core/FontMetrics.h +69 -0
  113. package/cpp/third_party/tgfx/include/tgfx/core/FontStyle.h +125 -0
  114. package/cpp/third_party/tgfx/include/tgfx/core/GlyphRun.h +91 -0
  115. package/cpp/third_party/tgfx/include/tgfx/core/GradientType.h +52 -0
  116. package/cpp/third_party/tgfx/include/tgfx/core/Image.h +387 -0
  117. package/cpp/third_party/tgfx/include/tgfx/core/ImageBuffer.h +129 -0
  118. package/cpp/third_party/tgfx/include/tgfx/core/ImageCodec.h +136 -0
  119. package/cpp/third_party/tgfx/include/tgfx/core/ImageFilter.h +196 -0
  120. package/cpp/third_party/tgfx/include/tgfx/core/ImageGenerator.h +100 -0
  121. package/cpp/third_party/tgfx/include/tgfx/core/ImageInfo.h +215 -0
  122. package/cpp/third_party/tgfx/include/tgfx/core/MapDirection.h +39 -0
  123. package/cpp/third_party/tgfx/include/tgfx/core/MaskFilter.h +67 -0
  124. package/cpp/third_party/tgfx/include/tgfx/core/Matrix.h +1025 -0
  125. package/cpp/third_party/tgfx/include/tgfx/core/Matrix3D.h +395 -0
  126. package/cpp/third_party/tgfx/include/tgfx/core/Mesh.h +93 -0
  127. package/cpp/third_party/tgfx/include/tgfx/core/Orientation.h +74 -0
  128. package/cpp/third_party/tgfx/include/tgfx/core/Paint.h +266 -0
  129. package/cpp/third_party/tgfx/include/tgfx/core/Path.h +500 -0
  130. package/cpp/third_party/tgfx/include/tgfx/core/PathEffect.h +79 -0
  131. package/cpp/third_party/tgfx/include/tgfx/core/PathMeasure.h +70 -0
  132. package/cpp/third_party/tgfx/include/tgfx/core/PathProvider.h +57 -0
  133. package/cpp/third_party/tgfx/include/tgfx/core/PathTypes.h +124 -0
  134. package/cpp/third_party/tgfx/include/tgfx/core/Picture.h +115 -0
  135. package/cpp/third_party/tgfx/include/tgfx/core/PictureRecorder.h +59 -0
  136. package/cpp/third_party/tgfx/include/tgfx/core/Pixmap.h +226 -0
  137. package/cpp/third_party/tgfx/include/tgfx/core/Point.h +199 -0
  138. package/cpp/third_party/tgfx/include/tgfx/core/RRect.h +182 -0
  139. package/cpp/third_party/tgfx/include/tgfx/core/RSXform.h +118 -0
  140. package/cpp/third_party/tgfx/include/tgfx/core/Rect.h +504 -0
  141. package/cpp/third_party/tgfx/include/tgfx/core/RenderFlags.h +41 -0
  142. package/cpp/third_party/tgfx/include/tgfx/core/SamplingOptions.h +50 -0
  143. package/cpp/third_party/tgfx/include/tgfx/core/Shader.h +272 -0
  144. package/cpp/third_party/tgfx/include/tgfx/core/Shape.h +210 -0
  145. package/cpp/third_party/tgfx/include/tgfx/core/Size.h +204 -0
  146. package/cpp/third_party/tgfx/include/tgfx/core/SrcRectConstraint.h +37 -0
  147. package/cpp/third_party/tgfx/include/tgfx/core/Stream.h +109 -0
  148. package/cpp/third_party/tgfx/include/tgfx/core/Stroke.h +118 -0
  149. package/cpp/third_party/tgfx/include/tgfx/core/Surface.h +227 -0
  150. package/cpp/third_party/tgfx/include/tgfx/core/SurfaceReadback.h +93 -0
  151. package/cpp/third_party/tgfx/include/tgfx/core/Task.h +152 -0
  152. package/cpp/third_party/tgfx/include/tgfx/core/TextBlob.h +162 -0
  153. package/cpp/third_party/tgfx/include/tgfx/core/TextBlobBuilder.h +141 -0
  154. package/cpp/third_party/tgfx/include/tgfx/core/TileMode.h +47 -0
  155. package/cpp/third_party/tgfx/include/tgfx/core/Typeface.h +203 -0
  156. package/cpp/third_party/tgfx/include/tgfx/core/UTF.h +52 -0
  157. package/cpp/third_party/tgfx/include/tgfx/core/Vec.h +525 -0
  158. package/cpp/third_party/tgfx/include/tgfx/core/WriteStream.h +146 -0
  159. package/cpp/third_party/tgfx/include/tgfx/core/YUVColorSpace.h +62 -0
  160. package/cpp/third_party/tgfx/include/tgfx/core/YUVData.h +92 -0
  161. package/cpp/third_party/tgfx/include/tgfx/gpu/Attribute.h +90 -0
  162. package/cpp/third_party/tgfx/include/tgfx/gpu/Backend.h +352 -0
  163. package/cpp/third_party/tgfx/include/tgfx/gpu/BlendFactor.h +101 -0
  164. package/cpp/third_party/tgfx/include/tgfx/gpu/BlendOperation.h +57 -0
  165. package/cpp/third_party/tgfx/include/tgfx/gpu/ColorWriteMask.h +54 -0
  166. package/cpp/third_party/tgfx/include/tgfx/gpu/CommandBuffer.h +31 -0
  167. package/cpp/third_party/tgfx/include/tgfx/gpu/CommandEncoder.h +100 -0
  168. package/cpp/third_party/tgfx/include/tgfx/gpu/CommandQueue.h +105 -0
  169. package/cpp/third_party/tgfx/include/tgfx/gpu/CompareFunction.h +67 -0
  170. package/cpp/third_party/tgfx/include/tgfx/gpu/Context.h +222 -0
  171. package/cpp/third_party/tgfx/include/tgfx/gpu/Device.h +79 -0
  172. package/cpp/third_party/tgfx/include/tgfx/gpu/FilterMode.h +36 -0
  173. package/cpp/third_party/tgfx/include/tgfx/gpu/GPU.h +162 -0
  174. package/cpp/third_party/tgfx/include/tgfx/gpu/GPUBuffer.h +122 -0
  175. package/cpp/third_party/tgfx/include/tgfx/gpu/GPUFeatures.h +51 -0
  176. package/cpp/third_party/tgfx/include/tgfx/gpu/GPUInfo.h +56 -0
  177. package/cpp/third_party/tgfx/include/tgfx/gpu/GPULimits.h +55 -0
  178. package/cpp/third_party/tgfx/include/tgfx/gpu/ImageOrigin.h +41 -0
  179. package/cpp/third_party/tgfx/include/tgfx/gpu/MipmapMode.h +39 -0
  180. package/cpp/third_party/tgfx/include/tgfx/gpu/PixelFormat.h +61 -0
  181. package/cpp/third_party/tgfx/include/tgfx/gpu/Recording.h +44 -0
  182. package/cpp/third_party/tgfx/include/tgfx/gpu/RenderPass.h +363 -0
  183. package/cpp/third_party/tgfx/include/tgfx/gpu/RenderPipeline.h +440 -0
  184. package/cpp/third_party/tgfx/include/tgfx/gpu/RuntimeEffect.h +74 -0
  185. package/cpp/third_party/tgfx/include/tgfx/gpu/Sampler.h +108 -0
  186. package/cpp/third_party/tgfx/include/tgfx/gpu/Semaphore.h +37 -0
  187. package/cpp/third_party/tgfx/include/tgfx/gpu/ShaderModule.h +50 -0
  188. package/cpp/third_party/tgfx/include/tgfx/gpu/ShaderStage.h +36 -0
  189. package/cpp/third_party/tgfx/include/tgfx/gpu/ShaderVisibility.h +46 -0
  190. package/cpp/third_party/tgfx/include/tgfx/gpu/StencilOperation.h +74 -0
  191. package/cpp/third_party/tgfx/include/tgfx/gpu/Texture.h +183 -0
  192. package/cpp/third_party/tgfx/include/tgfx/gpu/Window.h +75 -0
  193. package/cpp/third_party/tgfx/include/tgfx/gpu/metal/MetalDevice.h +56 -0
  194. package/cpp/third_party/tgfx/include/tgfx/gpu/metal/MetalTypes.h +53 -0
  195. package/cpp/third_party/tgfx/include/tgfx/gpu/metal/MetalWindow.h +66 -0
  196. package/cpp/third_party/tgfx/include/tgfx/gpu/opengl/GLDevice.h +78 -0
  197. package/cpp/third_party/tgfx/include/tgfx/gpu/opengl/GLTypes.h +64 -0
  198. package/cpp/third_party/tgfx/include/tgfx/gpu/opengl/cgl/CGLDevice.h +57 -0
  199. package/cpp/third_party/tgfx/include/tgfx/gpu/opengl/cgl/CGLWindow.h +45 -0
  200. package/cpp/third_party/tgfx/include/tgfx/gpu/opengl/eagl/EAGLDevice.h +63 -0
  201. package/cpp/third_party/tgfx/include/tgfx/gpu/opengl/eagl/EAGLWindow.h +47 -0
  202. package/cpp/third_party/tgfx/include/tgfx/gpu/opengl/egl/EGLDevice.h +89 -0
  203. package/cpp/third_party/tgfx/include/tgfx/gpu/opengl/egl/EGLGlobals.h +53 -0
  204. package/cpp/third_party/tgfx/include/tgfx/gpu/opengl/egl/EGLWindow.h +59 -0
  205. package/cpp/third_party/tgfx/include/tgfx/gpu/opengl/qt/QGLDevice.h +88 -0
  206. package/cpp/third_party/tgfx/include/tgfx/gpu/opengl/qt/QGLWindow.h +92 -0
  207. package/cpp/third_party/tgfx/include/tgfx/gpu/opengl/webgl/WebGLDevice.h +54 -0
  208. package/cpp/third_party/tgfx/include/tgfx/gpu/opengl/webgl/WebGLWindow.h +42 -0
  209. package/cpp/third_party/tgfx/include/tgfx/gpu/opengl/wgl/WGLDevice.h +62 -0
  210. package/cpp/third_party/tgfx/include/tgfx/gpu/opengl/wgl/WGLWindow.h +43 -0
  211. package/cpp/third_party/tgfx/include/tgfx/gpu/vulkan/VulkanDevice.h +62 -0
  212. package/cpp/third_party/tgfx/include/tgfx/gpu/vulkan/VulkanTypes.h +69 -0
  213. package/cpp/third_party/tgfx/include/tgfx/gpu/vulkan/VulkanWindow.h +103 -0
  214. package/cpp/third_party/tgfx/include/tgfx/gpu/webgpu/WebGPUDevice.h +60 -0
  215. package/cpp/third_party/tgfx/include/tgfx/gpu/webgpu/WebGPUTypes.h +55 -0
  216. package/cpp/third_party/tgfx/include/tgfx/gpu/webgpu/WebGPUWindow.h +55 -0
  217. package/cpp/third_party/tgfx/include/tgfx/layers/DisplayList.h +407 -0
  218. package/cpp/third_party/tgfx/include/tgfx/layers/ImageLayer.h +74 -0
  219. package/cpp/third_party/tgfx/include/tgfx/layers/Layer.h +789 -0
  220. package/cpp/third_party/tgfx/include/tgfx/layers/LayerMaskType.h +39 -0
  221. package/cpp/third_party/tgfx/include/tgfx/layers/LayerPaint.h +119 -0
  222. package/cpp/third_party/tgfx/include/tgfx/layers/LayerProperty.h +66 -0
  223. package/cpp/third_party/tgfx/include/tgfx/layers/LayerRecorder.h +143 -0
  224. package/cpp/third_party/tgfx/include/tgfx/layers/LayerType.h +55 -0
  225. package/cpp/third_party/tgfx/include/tgfx/layers/MeshLayer.h +95 -0
  226. package/cpp/third_party/tgfx/include/tgfx/layers/ShapeLayer.h +265 -0
  227. package/cpp/third_party/tgfx/include/tgfx/layers/ShapeStyle.h +92 -0
  228. package/cpp/third_party/tgfx/include/tgfx/layers/SolidLayer.h +114 -0
  229. package/cpp/third_party/tgfx/include/tgfx/layers/StrokeAlign.h +39 -0
  230. package/cpp/third_party/tgfx/include/tgfx/layers/TextAlign.h +47 -0
  231. package/cpp/third_party/tgfx/include/tgfx/layers/TextLayer.h +166 -0
  232. package/cpp/third_party/tgfx/include/tgfx/layers/VectorLayer.h +72 -0
  233. package/cpp/third_party/tgfx/include/tgfx/layers/filters/BlendFilter.h +76 -0
  234. package/cpp/third_party/tgfx/include/tgfx/layers/filters/BlurFilter.h +90 -0
  235. package/cpp/third_party/tgfx/include/tgfx/layers/filters/ColorMatrixFilter.h +79 -0
  236. package/cpp/third_party/tgfx/include/tgfx/layers/filters/DropShadowFilter.h +132 -0
  237. package/cpp/third_party/tgfx/include/tgfx/layers/filters/InnerShadowFilter.h +133 -0
  238. package/cpp/third_party/tgfx/include/tgfx/layers/filters/LayerFilter.h +101 -0
  239. package/cpp/third_party/tgfx/include/tgfx/layers/filters/LayerImageFilter.h +55 -0
  240. package/cpp/third_party/tgfx/include/tgfx/layers/filters/NoiseFilter.h +285 -0
  241. package/cpp/third_party/tgfx/include/tgfx/layers/layerstyles/BackgroundBlurStyle.h +106 -0
  242. package/cpp/third_party/tgfx/include/tgfx/layers/layerstyles/DropShadowStyle.h +165 -0
  243. package/cpp/third_party/tgfx/include/tgfx/layers/layerstyles/GlassStyle.h +168 -0
  244. package/cpp/third_party/tgfx/include/tgfx/layers/layerstyles/InnerShadowStyle.h +149 -0
  245. package/cpp/third_party/tgfx/include/tgfx/layers/layerstyles/LayerStyle.h +166 -0
  246. package/cpp/third_party/tgfx/include/tgfx/layers/layerstyles/LayerStyleInput.h +139 -0
  247. package/cpp/third_party/tgfx/include/tgfx/layers/layerstyles/NoiseStyle.h +241 -0
  248. package/cpp/third_party/tgfx/include/tgfx/layers/layerstyles/StyledShape.h +84 -0
  249. package/cpp/third_party/tgfx/include/tgfx/layers/vectors/ColorSource.h +64 -0
  250. package/cpp/third_party/tgfx/include/tgfx/layers/vectors/Ellipse.h +91 -0
  251. package/cpp/third_party/tgfx/include/tgfx/layers/vectors/FillStyle.h +135 -0
  252. package/cpp/third_party/tgfx/include/tgfx/layers/vectors/Gradient.h +418 -0
  253. package/cpp/third_party/tgfx/include/tgfx/layers/vectors/ImagePattern.h +160 -0
  254. package/cpp/third_party/tgfx/include/tgfx/layers/vectors/MergePath.h +87 -0
  255. package/cpp/third_party/tgfx/include/tgfx/layers/vectors/Polystar.h +182 -0
  256. package/cpp/third_party/tgfx/include/tgfx/layers/vectors/Rectangle.h +118 -0
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  1776. package/src/reanimated/peer.ts +92 -0
  1777. package/src/reanimated/slotFlags.ts +73 -0
  1778. package/src/reconciler/Container.ts +78 -0
  1779. package/src/reconciler/Reconciler.test.ts +28 -0
  1780. package/src/reconciler/Reconciler.ts +210 -0
  1781. package/src/reconciler/directNodes.test.tsx +150 -0
  1782. package/src/reconciler/directNodes.ts +73 -0
  1783. package/src/reconciler/types.ts +51 -0
  1784. package/src/specs/TgfxFonts.nitro.ts +102 -0
  1785. package/src/specs/TgfxImage.nitro.ts +106 -0
  1786. package/src/specs/TgfxSlots.nitro.ts +46 -0
  1787. package/src/specs/TgfxView.nitro.ts +112 -0
  1788. package/src/testing/cppHarness.ts +116 -0
  1789. package/src/testing/nativeMocks.ts +21 -0
  1790. package/src/types.ts +441 -0
  1791. package/src/views/TgfxNativeView.ts +15 -0
  1792. package/src/views/idleGate.test.ts +58 -0
@@ -0,0 +1,71 @@
1
+ // Mirrored by the Fit enum and samplingOf()/tileModeOf() in cpp/TgfxScene.cpp.
2
+ const FIT_CODE = {
3
+ fill: 0,
4
+ contain: 1,
5
+ cover: 2,
6
+ fitWidth: 3,
7
+ fitHeight: 4,
8
+ none: 5,
9
+ scaleDown: 6,
10
+ };
11
+ const SAMPLING_CODE = {
12
+ nearest: 0,
13
+ linear: 1,
14
+ mipmap: 2,
15
+ };
16
+ const TILE_CODE = {
17
+ clamp: 0,
18
+ repeat: 1,
19
+ mirror: 2,
20
+ decal: 3,
21
+ };
22
+ export function fitCode(fit, fallback = 'contain') {
23
+ return FIT_CODE[fit] ?? FIT_CODE[fallback];
24
+ }
25
+ export function samplingCode(sampling) {
26
+ return SAMPLING_CODE[sampling] ?? SAMPLING_CODE.linear;
27
+ }
28
+ export function tileCode(tile, fallback = 'clamp') {
29
+ return TILE_CODE[tile] ?? TILE_CODE[fallback];
30
+ }
31
+ // `.handle` is a JSI getter read once per image node per commit, so the id is remembered here.
32
+ const handles = new WeakMap();
33
+ /**
34
+ * The registry id the native engine resolves the image by, or 0 for "nothing to
35
+ * draw". Reading `.handle` off a disposed handle throws, and a scene must not
36
+ * fail to compile because an image went away mid-commit.
37
+ */
38
+ export function imageHandle(image) {
39
+ if (image == null || typeof image !== 'object') {
40
+ return 0;
41
+ }
42
+ const cached = handles.get(image);
43
+ if (cached !== undefined) {
44
+ return cached;
45
+ }
46
+ let handle;
47
+ try {
48
+ handle = image.handle;
49
+ }
50
+ catch {
51
+ return 0;
52
+ }
53
+ if (typeof handle !== 'number') {
54
+ return 0;
55
+ }
56
+ handles.set(image, handle);
57
+ return handle;
58
+ }
59
+ /** Write `srcFlag` and, when present, the source rect. */
60
+ export function writeSrcRect(w, rect) {
61
+ const r = rect;
62
+ if (r == null) {
63
+ w.push(0);
64
+ return;
65
+ }
66
+ w.push(1);
67
+ w.push(Number(r.x) || 0);
68
+ w.push(Number(r.y) || 0);
69
+ w.push(Number(r.width) || 0);
70
+ w.push(Number(r.height) || 0);
71
+ }
@@ -0,0 +1,65 @@
1
+ import { type Color } from './colors';
2
+ import { type BlendMode, type ColorFilterInput, type ImageFilterInput } from './filters';
3
+ import { type Fit, type Sampling, type SrcRect, type TileMode } from './image';
4
+ import type { UniformValue } from '../types';
5
+ import type { Vector } from './transform';
6
+ import { type MaybeSharedValue } from './values';
7
+ import type { SceneWriter } from './writer';
8
+ /** Public paint inputs shared by every drawing component and `<Paint>`. */
9
+ export interface PaintInput {
10
+ color?: Color;
11
+ style?: 'fill' | 'stroke';
12
+ strokeWidth?: number | MaybeSharedValue<number>;
13
+ strokeCap?: 'butt' | 'round' | 'square';
14
+ strokeJoin?: 'miter' | 'round' | 'bevel';
15
+ opacity?: number | MaybeSharedValue<number>;
16
+ antiAlias?: boolean;
17
+ blendMode?: BlendMode;
18
+ gradient?: GradientInput;
19
+ colorFilter?: ColorFilterInput;
20
+ imageFilter?: ImageFilterInput;
21
+ }
22
+ export interface GradientInput {
23
+ kind: 'linear' | 'radial' | 'sweep' | 'diamond' | 'fractalNoise' | 'turbulence' | 'runtime' | 'image';
24
+ image?: unknown;
25
+ tx?: TileMode;
26
+ ty?: TileMode;
27
+ sampling?: Sampling;
28
+ fit?: Fit;
29
+ rect?: SrcRect;
30
+ start?: Vector;
31
+ end?: Vector;
32
+ center?: Vector;
33
+ radius?: number;
34
+ colors: Color[];
35
+ positions?: number[];
36
+ startAngle?: number;
37
+ endAngle?: number;
38
+ freqX?: number;
39
+ freqY?: number;
40
+ octaves?: number;
41
+ seed?: number;
42
+ source?: string;
43
+ uniforms?: Record<string, UniformValue>;
44
+ children?: GradientInput[];
45
+ }
46
+ /** Merge two paint inputs; defined fields in `over` win. */
47
+ export declare function mergePaint(base: PaintInput | undefined, over: PaintInput | undefined): PaintInput;
48
+ /** Props with no paint fields, for callers that only have an inherited paint. */
49
+ export declare const NO_PAINT_PROPS: Record<string, unknown>;
50
+ /**
51
+ * Write a node's paint into the program: color, flags, stroke geometry, the
52
+ * alpha multiplier (a live slot when the node's own opacity is animated), and
53
+ * an optional shader.
54
+ *
55
+ * Fields are read straight off the node's props, falling back to the inherited
56
+ * paint — the same precedence {@link mergePaint} gives, without building a
57
+ * merged object per node. Only the rare node that carries `<Paint>` or gradient
58
+ * children merges eagerly and passes the result as `inherited`.
59
+ *
60
+ * `forceStroke` is for `<Line>`, which has no interior to fill: the engine draws
61
+ * the compiled paint as-is, so the style has to be settled here.
62
+ */
63
+ export declare function writePaint(w: SceneWriter, props: Record<string, unknown>, inherited: PaintInput, alpha: number | unknown, forceStroke?: boolean): void;
64
+ /** Extract only the paint-related fields from an arbitrary props object. */
65
+ export declare function pickPaintInput(props: Record<string, unknown>): PaintInput;
@@ -0,0 +1,207 @@
1
+ import { isColorComponents, resolveColor } from './colors';
2
+ import { hasFilters, writeFilters, } from './filters';
3
+ import { fitCode, imageHandle, samplingCode, tileCode, } from './image';
4
+ import { transpileShader } from './sksl';
5
+ import { isSharedValue, resolveNumber, resolveValue, } from './values';
6
+ const CAPS = { butt: 0, round: 1, square: 2 };
7
+ const JOINS = { miter: 0, round: 1, bevel: 2 };
8
+ const SHADER_KIND = {
9
+ linear: 0,
10
+ radial: 1,
11
+ sweep: 2,
12
+ diamond: 3,
13
+ fractalNoise: 4,
14
+ turbulence: 5,
15
+ runtime: 6,
16
+ image: 7,
17
+ };
18
+ const NO_SHADER = -1;
19
+ /** Merge two paint inputs; defined fields in `over` win. */
20
+ export function mergePaint(base, over) {
21
+ if (base == null) {
22
+ return over ?? {};
23
+ }
24
+ if (over == null) {
25
+ return base;
26
+ }
27
+ const out = { ...base };
28
+ for (const key of Object.keys(over)) {
29
+ const v = over[key];
30
+ if (v !== undefined) {
31
+ // @ts-expect-error index assignment across the union is safe here.
32
+ out[key] = v;
33
+ }
34
+ }
35
+ return out;
36
+ }
37
+ function writeStops(w, g) {
38
+ w.push(g.colors.length);
39
+ for (const color of g.colors) {
40
+ w.push(resolveColor(resolveValue(color)));
41
+ }
42
+ const positions = g.positions;
43
+ w.push(positions?.length ?? 0);
44
+ for (const position of positions ?? []) {
45
+ w.push(resolveNumber(position));
46
+ }
47
+ }
48
+ function writeGradient(w, g) {
49
+ w.push(SHADER_KIND[g.kind]);
50
+ switch (g.kind) {
51
+ case 'image': {
52
+ w.push(imageHandle(g.image));
53
+ w.push(tileCode(g.tx));
54
+ w.push(tileCode(g.ty));
55
+ w.push(samplingCode(g.sampling));
56
+ if (g.rect == null) {
57
+ w.push(0);
58
+ return;
59
+ }
60
+ w.push(1);
61
+ w.push(resolveNumber(g.rect.x));
62
+ w.push(resolveNumber(g.rect.y));
63
+ w.push(resolveNumber(g.rect.width));
64
+ w.push(resolveNumber(g.rect.height));
65
+ w.push(fitCode(g.fit));
66
+ return;
67
+ }
68
+ case 'runtime': {
69
+ const { body, preamble, functionNames, uniformNames, uniformSizes, childNames, } = transpileShader(g.source ?? '');
70
+ const children = g.children ?? [];
71
+ // A missing child leaves `TGFX_CHILD_n` bound to nothing and the node silently unpainted.
72
+ if (children.length !== childNames.length) {
73
+ throw new Error(`[tgfx] shader: the source declares ${childNames.length} 'uniform shader' (${childNames.join(', ') || 'none'}) but ${children.length} shader ${children.length === 1 ? 'child was' : 'children were'} given — pass one shader child per declaration, in order`);
74
+ }
75
+ w.pushString(body);
76
+ w.pushString(preamble);
77
+ w.push(functionNames.length);
78
+ for (const name of functionNames) {
79
+ w.pushString(name);
80
+ }
81
+ w.push(uniformNames.length);
82
+ for (const name of uniformNames) {
83
+ const raw = g.uniforms?.[name];
84
+ const values = Array.isArray(raw) ? raw : raw != null ? [raw] : [];
85
+ const size = uniformSizes[name] ?? 1;
86
+ w.pushString(name);
87
+ w.push(size);
88
+ for (let i = 0; i < size; i++) {
89
+ w.pushAnim(values[i] ?? 0);
90
+ }
91
+ }
92
+ w.push(children.length);
93
+ for (const child of children) {
94
+ writeGradient(w, child);
95
+ }
96
+ return;
97
+ }
98
+ case 'fractalNoise':
99
+ case 'turbulence':
100
+ w.push(resolveNumber(g.freqX, 0.05));
101
+ w.push(resolveNumber(g.freqY, 0.05));
102
+ w.push(resolveNumber(g.octaves, 1));
103
+ w.push(resolveNumber(g.seed, 0));
104
+ return;
105
+ case 'sweep':
106
+ w.push(resolveNumber(g.center?.x));
107
+ w.push(resolveNumber(g.center?.y));
108
+ w.push(resolveNumber(g.startAngle, 0));
109
+ w.push(resolveNumber(g.endAngle, 360));
110
+ writeStops(w, g);
111
+ return;
112
+ case 'radial':
113
+ case 'diamond':
114
+ w.push(resolveNumber(g.center?.x));
115
+ w.push(resolveNumber(g.center?.y));
116
+ w.push(resolveNumber(g.radius));
117
+ writeStops(w, g);
118
+ return;
119
+ default:
120
+ w.push(resolveNumber(g.start?.x));
121
+ w.push(resolveNumber(g.start?.y));
122
+ w.push(resolveNumber(g.end?.x));
123
+ w.push(resolveNumber(g.end?.y));
124
+ writeStops(w, g);
125
+ }
126
+ }
127
+ /** Props with no paint fields, for callers that only have an inherited paint. */
128
+ export const NO_PAINT_PROPS = {};
129
+ /**
130
+ * Write a node's paint into the program: color, flags, stroke geometry, the
131
+ * alpha multiplier (a live slot when the node's own opacity is animated), and
132
+ * an optional shader.
133
+ *
134
+ * Fields are read straight off the node's props, falling back to the inherited
135
+ * paint — the same precedence {@link mergePaint} gives, without building a
136
+ * merged object per node. Only the rare node that carries `<Paint>` or gradient
137
+ * children merges eagerly and passes the result as `inherited`.
138
+ *
139
+ * `forceStroke` is for `<Line>`, which has no interior to fill: the engine draws
140
+ * the compiled paint as-is, so the style has to be settled here.
141
+ */
142
+ export function writePaint(w, props, inherited, alpha, forceStroke = false) {
143
+ const color = props.color !== undefined ? props.color : inherited.color;
144
+ const style = props.style !== undefined ? props.style : inherited.style;
145
+ const strokeWidth = props.strokeWidth !== undefined ? props.strokeWidth : inherited.strokeWidth;
146
+ const cap = props.strokeCap !== undefined ? props.strokeCap : inherited.strokeCap;
147
+ const join = props.strokeJoin !== undefined ? props.strokeJoin : inherited.strokeJoin;
148
+ const antiAlias = props.antiAlias !== undefined ? props.antiAlias : inherited.antiAlias;
149
+ const gradient = props.gradient !== undefined ? props.gradient : inherited.gradient;
150
+ const blendMode = props.blendMode !== undefined ? props.blendMode : inherited.blendMode;
151
+ // Filters only reach a paint through its children, so `inherited` is their only source.
152
+ const { colorFilter, imageFilter } = inherited;
153
+ const filtered = hasFilters(blendMode, colorFilter, imageFilter);
154
+ // Four live channels only when one moves; a literal `[r, g, b, a]` packs into the word below.
155
+ const channels = isColorComponents(color) && color.some(isSharedValue) ? color : null;
156
+ w.push(resolveColor(resolveValue(color)));
157
+ w.push((forceStroke || style === 'stroke' ? 1 : 0) |
158
+ (antiAlias !== false ? 2 : 0) |
159
+ (filtered ? 4 : 0) |
160
+ (channels != null ? 8 : 0));
161
+ if (channels != null) {
162
+ for (let i = 0; i < 4; i++) {
163
+ w.pushAnim(channels[i], i === 3 ? 1 : 0);
164
+ }
165
+ }
166
+ w.pushAnim(strokeWidth, 1);
167
+ w.push(CAPS[cap ?? 'butt']);
168
+ w.push(JOINS[join ?? 'miter']);
169
+ w.pushAnim(alpha, 1);
170
+ if (filtered) {
171
+ writeFilters(w, blendMode, colorFilter, imageFilter);
172
+ }
173
+ if (gradient == null) {
174
+ w.push(NO_SHADER);
175
+ return;
176
+ }
177
+ writeGradient(w, gradient);
178
+ }
179
+ /** Extract only the paint-related fields from an arbitrary props object. */
180
+ export function pickPaintInput(props) {
181
+ const out = {};
182
+ if (props.color !== undefined) {
183
+ out.color = resolveValue(props.color);
184
+ }
185
+ if (props.style !== undefined) {
186
+ out.style = props.style;
187
+ }
188
+ if (props.strokeWidth !== undefined) {
189
+ out.strokeWidth = props.strokeWidth;
190
+ }
191
+ if (props.strokeCap !== undefined) {
192
+ out.strokeCap = props.strokeCap;
193
+ }
194
+ if (props.strokeJoin !== undefined) {
195
+ out.strokeJoin = props.strokeJoin;
196
+ }
197
+ if (props.opacity !== undefined) {
198
+ out.opacity = props.opacity;
199
+ }
200
+ if (props.antiAlias !== undefined) {
201
+ out.antiAlias = Boolean(props.antiAlias);
202
+ }
203
+ if (props.blendMode !== undefined) {
204
+ out.blendMode = props.blendMode;
205
+ }
206
+ return out;
207
+ }
@@ -0,0 +1,10 @@
1
+ /** Cached and shared between callers, so every field is read-only. */
2
+ export interface TranspiledShader {
3
+ readonly body: string;
4
+ readonly preamble: string;
5
+ readonly functionNames: readonly string[];
6
+ readonly uniformNames: readonly string[];
7
+ readonly uniformSizes: Readonly<Record<string, number>>;
8
+ readonly childNames: readonly string[];
9
+ }
10
+ export declare function transpileShader(source: string): TranspiledShader;
@@ -0,0 +1,180 @@
1
+ const TYPES = {
2
+ half: { glsl: 'float', size: 1 },
3
+ half2: { glsl: 'vec2', size: 2 },
4
+ half3: { glsl: 'vec3', size: 3 },
5
+ half4: { glsl: 'vec4', size: 4 },
6
+ float: { glsl: 'float', size: 1 },
7
+ float2: { glsl: 'vec2', size: 2 },
8
+ float3: { glsl: 'vec3', size: 3 },
9
+ float4: { glsl: 'vec4', size: 4 },
10
+ vec2: { glsl: 'vec2', size: 2 },
11
+ vec3: { glsl: 'vec3', size: 3 },
12
+ vec4: { glsl: 'vec4', size: 4 },
13
+ int: { glsl: 'int', size: 1 },
14
+ float2x2: { glsl: 'mat2', size: 4 },
15
+ float3x3: { glsl: 'mat3', size: 9 },
16
+ float4x4: { glsl: 'mat4', size: 16 },
17
+ };
18
+ function toGlslTypes(src) {
19
+ return src
20
+ .replace(/\bhalf([234])\b/g, 'vec$1')
21
+ .replace(/\bhalf\b/g, 'float')
22
+ .replace(/\bfloat([234])x\1\b/g, (_, n) => `mat${n}`)
23
+ .replace(/\bfloat([234])\b/g, 'vec$1');
24
+ }
25
+ function blockAt(src, open) {
26
+ let depth = 0;
27
+ for (let i = open; i < src.length; i++) {
28
+ if (src[i] === '{') {
29
+ depth++;
30
+ }
31
+ else if (src[i] === '}') {
32
+ depth--;
33
+ if (depth === 0) {
34
+ return src.slice(open + 1, i);
35
+ }
36
+ }
37
+ }
38
+ throw new Error('[tgfx] shader: unbalanced braces');
39
+ }
40
+ function hasBareComma(src) {
41
+ let depth = 0;
42
+ for (const c of src) {
43
+ if (c === '(') {
44
+ depth++;
45
+ }
46
+ else if (c === ')') {
47
+ depth--;
48
+ }
49
+ else if (c === ',' && depth === 0) {
50
+ return true;
51
+ }
52
+ }
53
+ return false;
54
+ }
55
+ function topLevelChunks(src) {
56
+ const chunks = [];
57
+ let depth = 0;
58
+ let start = 0;
59
+ for (let i = 0; i < src.length; i++) {
60
+ const c = src[i];
61
+ if (c === '{') {
62
+ depth++;
63
+ continue;
64
+ }
65
+ if (c === '}') {
66
+ depth--;
67
+ }
68
+ else if (c !== ';') {
69
+ continue;
70
+ }
71
+ // A `}` the `struct` grammar follows with `;` is closed by that `;`.
72
+ if (depth > 0 || (c === '}' && /^\s*;/.test(src.slice(i + 1)))) {
73
+ continue;
74
+ }
75
+ chunks.push(src.slice(start, i + 1));
76
+ start = i + 1;
77
+ }
78
+ if (src.slice(start).trim() !== '') {
79
+ throw new Error(`[tgfx] shader: unterminated declaration above main(): '${src
80
+ .slice(start)
81
+ .trim()}'`);
82
+ }
83
+ return chunks;
84
+ }
85
+ function declaredName(chunk) {
86
+ const struct = /\bstruct\s+(\w+)/.exec(chunk);
87
+ if (struct != null) {
88
+ return struct[1];
89
+ }
90
+ const paren = chunk.indexOf('(');
91
+ const assign = chunk.indexOf('=');
92
+ const declarator = /^\s*(?:const\s+)?\w+\s+(\w+)\s*(?:\[[^\]]*\])?\s*(?:\(|=|;)/.exec(chunk);
93
+ if (declarator == null) {
94
+ throw new Error(`[tgfx] shader: unsupported declaration above main(): '${chunk.trim()}'`);
95
+ }
96
+ // `float a = 1.0, b = 2.0;` would leave `b` unmangled and silently colliding.
97
+ if ((paren < 0 || assign < paren) && hasBareComma(chunk)) {
98
+ throw new Error(`[tgfx] shader: declare one name per statement above main(): '${chunk.trim()}'`);
99
+ }
100
+ return declarator[1];
101
+ }
102
+ const CACHE = new Map();
103
+ export function transpileShader(source) {
104
+ const hit = CACHE.get(source);
105
+ if (hit !== undefined) {
106
+ return hit;
107
+ }
108
+ const result = transpile(source);
109
+ if (CACHE.size >= 64) {
110
+ CACHE.clear();
111
+ }
112
+ CACHE.set(source, result);
113
+ return result;
114
+ }
115
+ function transpile(source) {
116
+ const uniformNames = [];
117
+ const uniformSizes = {};
118
+ const childNames = [];
119
+ // Stripped first, so a commented-out `uniform` is not collected and prose cannot trip the guard.
120
+ const withoutComments = source.replace(/\/\*[\s\S]*?\*\/|\/\/[^\n]*/g, ' ');
121
+ const withoutUniforms = withoutComments.replace(/\buniform\s+(\w+)\s+(\w+)\s*;/g, (_all, type, name) => {
122
+ if (type === 'shader') {
123
+ childNames.push(name);
124
+ return '';
125
+ }
126
+ const info = TYPES[type];
127
+ if (info == null) {
128
+ throw new Error(`[tgfx] shader: unsupported uniform type '${type}'`);
129
+ }
130
+ uniformNames.push(name);
131
+ uniformSizes[name] = info.size;
132
+ return '';
133
+ });
134
+ const signature = /\b(?:half4|float4|vec4)\s+main\s*\(([^)]*)\)\s*\{/.exec(withoutUniforms);
135
+ if (signature == null) {
136
+ throw new Error("[tgfx] shader: expected a 'vec4 main(vec2 pos)' entry point");
137
+ }
138
+ const open = signature.index + signature[0].length - 1;
139
+ const body = blockAt(withoutUniforms, open);
140
+ const before = withoutUniforms.slice(0, signature.index);
141
+ const after = withoutUniforms.slice(open + body.length + 2);
142
+ // Only what precedes `main` is lifted, so a helper below it would be dropped.
143
+ if (after.trim() !== '') {
144
+ throw new Error(`[tgfx] shader: declarations must come before main(), found after it: '${after.trim()}'`);
145
+ }
146
+ const param = /\b(?:half2|float2|vec2)\s+(\w+)/.exec(signature[1] ?? '');
147
+ const bind = param != null ? `vec2 ${param[1]} = fragCoord;\n` : '';
148
+ // A declaration the uniform pass could not consume would be emitted verbatim and fail in the driver.
149
+ if (/\buniform\b/.test(before)) {
150
+ throw new Error('[tgfx] shader: unsupported uniform declaration — only scalar, vector and square-matrix uniforms are supported, not arrays');
151
+ }
152
+ const chunks = topLevelChunks(before);
153
+ const names = chunks.map(declaredName);
154
+ let glsl = toGlslTypes(`${bind}${body}`).trim();
155
+ let functions = toGlslTypes(chunks.join('')).trim();
156
+ // Both spellings become `TGFX_CHILD_0(coord)`, after the type rewrite so a child cannot be mangled.
157
+ childNames.forEach((name, index) => {
158
+ const calls = [
159
+ new RegExp(`\\b${name}\\s*\\.\\s*eval\\s*\\(`, 'g'),
160
+ new RegExp(`\\bsample\\s*\\(\\s*${name}\\s*,\\s*`, 'g'),
161
+ ];
162
+ for (const call of calls) {
163
+ glsl = glsl.replace(call, `TGFX_CHILD_${index}(`);
164
+ functions = functions.replace(call, `TGFX_CHILD_${index}(`);
165
+ }
166
+ });
167
+ for (const name of childNames) {
168
+ if (new RegExp(`\\b${name}\\b`).test(glsl + functions)) {
169
+ throw new Error(`[tgfx] shader: child '${name}' may only be used as '${name}.eval(coord)' or 'sample(${name}, coord)'`);
170
+ }
171
+ }
172
+ return {
173
+ body: glsl,
174
+ preamble: functions,
175
+ functionNames: names,
176
+ uniformNames,
177
+ uniformSizes,
178
+ childNames,
179
+ };
180
+ }
@@ -0,0 +1,37 @@
1
+ import { type Node } from '../reconciler/types';
2
+ import type { FontProps, ParagraphProps } from '../types';
3
+ import type { SceneWriter } from './writer';
4
+ export declare function alignCode(align: unknown): number;
5
+ /** CSS weight for a `fontWeight` prop. Unknown values fall back to normal. */
6
+ export declare function weightValue(weight: unknown): number;
7
+ /**
8
+ * The family/weight/style block `<Text>` and `<TextPath>` share, in the order
9
+ * SceneRenderer::readTextSpec reads it.
10
+ */
11
+ export declare function writeFont(w: SceneWriter, p: Record<string, unknown>): void;
12
+ /**
13
+ * The run list, read by SceneRenderer::readTextRuns: a count, then per run its
14
+ * string and what it overrides of the paragraph's face. A `<Text>` with no
15
+ * `<Span>` children writes exactly one run that overrides nothing, so a plain
16
+ * label costs one extra word plus a zeroed style block.
17
+ *
18
+ * A run's own `fontSize` is deliberately not animated: the layout is memoised
19
+ * against the paragraph's size, and a second moving size would miss that memo on
20
+ * every frame. 0 means "the paragraph's size", which is the animated one.
21
+ */
22
+ export declare function writeTextRuns(w: SceneWriter, node: Node, props: Record<string, unknown>): void;
23
+ /** The style block for `measureText`, defaulted the same way the writer does. */
24
+ export declare function fontStyleOf(props?: Omit<FontProps, 'fontSize'> & ParagraphProps & {
25
+ fontSize?: number;
26
+ }): {
27
+ fontSize: number;
28
+ fontFamily: string;
29
+ fontWeight: number;
30
+ italic: boolean;
31
+ letterSpacing: number;
32
+ width: number;
33
+ align: number;
34
+ lineHeight: number;
35
+ maxLines: number;
36
+ ellipsis: string;
37
+ };
@@ -0,0 +1,77 @@
1
+ import { NodeType } from '../reconciler/types';
2
+ import { resolveColor } from './colors';
3
+ import { resolveNumber, resolveValue } from './values';
4
+ const ALIGN = { left: 0, center: 1, right: 2 };
5
+ export function alignCode(align) {
6
+ return ALIGN[align] ?? 0;
7
+ }
8
+ /** CSS weight for a `fontWeight` prop. Unknown values fall back to normal. */
9
+ export function weightValue(weight) {
10
+ if (weight === 'bold') {
11
+ return 700;
12
+ }
13
+ if (typeof weight === 'number' && weight >= 1 && weight <= 1000) {
14
+ return Math.round(weight);
15
+ }
16
+ return 400;
17
+ }
18
+ /**
19
+ * The family/weight/style block `<Text>` and `<TextPath>` share, in the order
20
+ * SceneRenderer::readTextSpec reads it.
21
+ */
22
+ export function writeFont(w, p) {
23
+ w.pushString(p.fontFamily != null ? String(p.fontFamily) : '');
24
+ w.push(weightValue(p.fontWeight));
25
+ w.push(p.fontStyle === 'italic' ? 1 : 0);
26
+ w.push(resolveNumber(p.letterSpacing, 0));
27
+ }
28
+ /**
29
+ * The run list, read by SceneRenderer::readTextRuns: a count, then per run its
30
+ * string and what it overrides of the paragraph's face. A `<Text>` with no
31
+ * `<Span>` children writes exactly one run that overrides nothing, so a plain
32
+ * label costs one extra word plus a zeroed style block.
33
+ *
34
+ * A run's own `fontSize` is deliberately not animated: the layout is memoised
35
+ * against the paragraph's size, and a second moving size would miss that memo on
36
+ * every frame. 0 means "the paragraph's size", which is the animated one.
37
+ */
38
+ export function writeTextRuns(w, node, props) {
39
+ const spans = node.children.filter((child) => child.type === NodeType.Span);
40
+ if (spans.length === 0) {
41
+ w.push(1);
42
+ writeRun(w, String(resolveValue(props.text) ?? ''), {});
43
+ return;
44
+ }
45
+ w.push(spans.length);
46
+ for (const span of spans) {
47
+ writeRun(w, String(resolveValue(span.props.text) ?? ''), span.props);
48
+ }
49
+ }
50
+ function writeRun(w, text, p) {
51
+ w.pushString(text);
52
+ w.pushString(p.fontFamily != null ? String(p.fontFamily) : '');
53
+ // 0, not 400: the paragraph's weight is what an unset span inherits.
54
+ w.push(p.fontWeight !== undefined ? weightValue(p.fontWeight) : 0);
55
+ // 0 inherit, 1 italic, 2 upright — a flag could not say "unset", and an implicit run always is.
56
+ w.push(p.fontStyle === 'italic' ? 1 : p.fontStyle === 'normal' ? 2 : 0);
57
+ w.push(resolveNumber(p.letterSpacing, 0));
58
+ w.push(resolveNumber(p.fontSize, 0));
59
+ const hasColor = p.color !== undefined;
60
+ w.push(hasColor ? 1 : 0);
61
+ w.push(hasColor ? resolveColor(resolveValue(p.color)) : 0);
62
+ }
63
+ /** The style block for `measureText`, defaulted the same way the writer does. */
64
+ export function fontStyleOf(props = {}) {
65
+ return {
66
+ fontSize: props.fontSize ?? 14,
67
+ fontFamily: props.fontFamily ?? '',
68
+ fontWeight: weightValue(props.fontWeight),
69
+ italic: props.fontStyle === 'italic',
70
+ letterSpacing: props.letterSpacing ?? 0,
71
+ width: props.width ?? 0,
72
+ align: alignCode(props.textAlign),
73
+ lineHeight: props.lineHeight ?? 0,
74
+ maxLines: props.maxLines ?? 0,
75
+ ellipsis: props.ellipsis ?? '',
76
+ };
77
+ }
@@ -0,0 +1,34 @@
1
+ type Num = number | {
2
+ value: number;
3
+ };
4
+ type Angle = number | `${number}deg` | `${number}rad` | {
5
+ value: number;
6
+ };
7
+ export type TransformOp = {
8
+ translateX: Num;
9
+ } | {
10
+ translateY: Num;
11
+ } | {
12
+ translate: [Num, Num];
13
+ } | {
14
+ scale: Num;
15
+ } | {
16
+ scaleX: Num;
17
+ } | {
18
+ scaleY: Num;
19
+ } | {
20
+ rotate: Angle;
21
+ } | {
22
+ rotateZ: Angle;
23
+ } | {
24
+ skewX: Angle;
25
+ } | {
26
+ skewY: Angle;
27
+ };
28
+ export type Transform = TransformOp[];
29
+ export interface Vector {
30
+ x: number;
31
+ y: number;
32
+ }
33
+ export declare function toRadians(v: number | string): number;
34
+ export {};