net.dreditor.roomloading 0.1.6 → 0.1.7
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.attestation.p7m +0 -0
- package/CheckThreeDModeDuringLoad.cs +63 -63
- package/CheckThreeDModeDuringLoad.cs.meta +11 -11
- package/DRERoomTransition.cs +115 -115
- package/DRERoomTransition.cs.meta +11 -11
- package/DREStartAloneScene.cs +178 -178
- package/DREStartAloneScene.cs.meta +11 -11
- package/DREditor.RoomLoading.asmdef +23 -23
- package/DREditor.RoomLoading.asmdef.meta +7 -7
- package/DialogueRoomLoader.cs +187 -187
- package/DialogueRoomLoader.cs.meta +11 -11
- package/FadeOnEndTransitionFromSave.cs +204 -204
- package/FadeOnEndTransitionFromSave.cs.meta +11 -11
- package/FadeOutGeneratePastOnDebugTest.cs +96 -96
- package/FadeOutGeneratePastOnDebugTest.cs.meta +11 -11
- package/FadeOutOnRoomLoad.cs +74 -74
- package/FadeOutOnRoomLoad.cs.meta +11 -11
- package/FreezeColorRoomTransition.cs +185 -185
- package/FreezeColorRoomTransition.cs.meta +11 -11
- package/IPostTransitionRoutine.cs +17 -17
- package/IPostTransitionRoutine.cs.meta +11 -11
- package/IRoomLoadResolver.cs +14 -14
- package/IRoomLoadResolver.cs.meta +11 -11
- package/IRoomLoadRoutine.cs +16 -16
- package/IRoomLoadRoutine.cs.meta +11 -11
- package/IRoomTransition.cs +38 -38
- package/IRoomTransition.cs.meta +11 -11
- package/ITeleporter.cs +23 -23
- package/ITeleporter.cs.meta +11 -11
- package/InstanceManagerBase.cs +130 -130
- package/InstanceManagerBase.cs.meta +11 -11
- package/KeepStateAfterObjective.cs +73 -73
- package/KeepStateAfterObjective.cs.meta +11 -11
- package/MoveEndOnDialogueFinish.cs +130 -130
- package/MoveEndOnDialogueFinish.cs.meta +11 -11
- package/PastPointData.cs +43 -43
- package/PastPointData.cs.meta +11 -11
- package/PrepareTPFDOnLoadingRoom.cs +67 -67
- package/PrepareTPFDOnLoadingRoom.cs.meta +11 -11
- package/ResolveRoomLoadStates.cs +94 -94
- package/ResolveRoomLoadStates.cs.meta +11 -11
- package/RoomChanger.cs +264 -264
- package/RoomChanger.cs.meta +11 -11
- package/RoomChangerBase.cs +84 -84
- package/RoomChangerBase.cs.meta +11 -11
- package/RoomChangerLoader.cs +89 -89
- package/RoomChangerLoader.cs.meta +11 -11
- package/RoomLoadComponent.cs +12 -12
- package/RoomLoadComponent.cs.meta +11 -11
- package/RoomLoadFinisher.cs +80 -80
- package/RoomLoadFinisher.cs.meta +11 -11
- package/RoomLoadOptionsAsset.cs +44 -44
- package/RoomLoadOptionsAsset.cs.meta +11 -11
- package/RoomLoader.cs +264 -264
- package/RoomLoader.cs.meta +11 -11
- package/RoomLoaderBase.cs +86 -86
- package/RoomLoaderBase.cs.meta +11 -11
- package/RoomLoaderDebugger.cs +150 -150
- package/RoomLoaderDebugger.cs.meta +11 -11
- package/RoomLoaderHolder.cs +9 -9
- package/RoomLoaderHolder.cs.meta +11 -11
- package/{Samples → Samples~}/BlackTransitionOnlyOption.asset +18 -18
- package/{Samples → Samples~}/BlackTransitionOnlyOption.asset.meta +8 -8
- package/{Samples → Samples~}/BlackTransitionToInvestigationOption.asset +18 -18
- package/{Samples → Samples~}/BlackTransitionToInvestigationOption.asset.meta +8 -8
- package/{Samples → Samples~}/Check_ThreeD_Mode_During_Load.prefab +49 -49
- package/{Samples → Samples~}/Check_ThreeD_Mode_During_Load.prefab.meta +7 -7
- package/{Samples → Samples~}/DRE_Start_Alone_Scene.prefab +148 -148
- package/{Samples → Samples~}/DRE_Start_Alone_Scene.prefab.meta +7 -7
- package/{Samples → Samples~}/Dialogue_Room_Loader.prefab +55 -55
- package/{Samples → Samples~}/Dialogue_Room_Loader.prefab.meta +7 -7
- package/{Samples → Samples~}/FadeOutBlackTransitionOption.asset +18 -18
- package/{Samples → Samples~}/FadeOutBlackTransitionOption.asset.meta +8 -8
- package/{Samples → Samples~}/Fade_On_End_Transition_From_Save.prefab +145 -145
- package/{Samples → Samples~}/Fade_On_End_Transition_From_Save.prefab.meta +7 -7
- package/{Samples → Samples~}/Fade_Out_Generate_Past_On_Debug_Test.prefab +139 -139
- package/{Samples → Samples~}/Fade_Out_Generate_Past_On_Debug_Test.prefab.meta +7 -7
- package/{Samples → Samples~}/Fade_Out_On_Room_Load.prefab +137 -137
- package/{Samples → Samples~}/Fade_Out_On_Room_Load.prefab.meta +7 -7
- package/{Samples → Samples~}/Freeze_Transition_Canvas.prefab +300 -300
- package/{Samples → Samples~}/Freeze_Transition_Canvas.prefab.meta +7 -7
- package/{Samples → Samples~}/IsLoadingToRoom.asset +19 -19
- package/{Samples → Samples~}/IsLoadingToRoom.asset.meta +8 -8
- package/{Samples → Samples~}/Move_End_On_Dialogue_Finish.prefab +52 -52
- package/{Samples → Samples~}/Move_End_On_Dialogue_Finish.prefab.meta +7 -7
- package/{Samples → Samples~}/OnFadingOutOfLoading.asset +15 -15
- package/{Samples → Samples~}/OnFadingOutOfLoading.asset.meta +8 -8
- package/{Samples → Samples~}/OnFinishedLoadingRoom.asset +14 -14
- package/{Samples → Samples~}/OnFinishedLoadingRoom.asset.meta +8 -8
- package/{Samples → Samples~}/OnLoadingThreeDRoom.asset +14 -14
- package/{Samples → Samples~}/OnLoadingThreeDRoom.asset.meta +8 -8
- package/{Samples → Samples~}/OnLoadingThreeDRoomListener.prefab +51 -51
- package/{Samples → Samples~}/OnLoadingThreeDRoomListener.prefab.meta +7 -7
- package/{Samples → Samples~}/On_Finished_Loading_Room_Listener.prefab +51 -51
- package/{Samples → Samples~}/On_Finished_Loading_Room_Listener.prefab.meta +7 -7
- package/{Samples → Samples~}/On_Finished_Loading_Room_No_Dialogue_Listener.prefab +51 -51
- package/{Samples → Samples~}/On_Finished_Loading_Room_No_Dialogue_Listener.prefab.meta +7 -7
- package/{Samples → Samples~}/On_Finished_Room_Transitions_Listener.prefab +51 -51
- package/{Samples → Samples~}/On_Finished_Room_Transitions_Listener.prefab.meta +7 -7
- package/{Samples → Samples~}/On_Loading_Room_Listener.prefab +51 -51
- package/{Samples → Samples~}/On_Loading_Room_Listener.prefab.meta +7 -7
- package/{Samples → Samples~}/On_Started_Changing_Room_Listener.prefab +51 -51
- package/{Samples → Samples~}/On_Started_Changing_Room_Listener.prefab.meta +7 -7
- package/{Samples → Samples~}/Prepare_TPFD_On_Room_Loading.prefab +142 -142
- package/{Samples → Samples~}/Prepare_TPFD_On_Room_Loading.prefab.meta +7 -7
- package/{Samples → Samples~}/Resolve_Room_Load_States.prefab +54 -54
- package/{Samples → Samples~}/Resolve_Room_Load_States.prefab.meta +7 -7
- package/{Samples → Samples~}/Room_Changer.prefab +143 -143
- package/{Samples → Samples~}/Room_Changer.prefab.meta +7 -7
- package/{Samples → Samples~}/Room_Changer_Loader.prefab +53 -53
- package/{Samples → Samples~}/Room_Changer_Loader.prefab.meta +7 -7
- package/{Samples → Samples~}/Room_Instance_Manager.prefab +78 -78
- package/{Samples → Samples~}/Room_Instance_Manager.prefab.meta +7 -7
- package/{Samples → Samples~}/Room_Load_Finisher.prefab +139 -139
- package/{Samples → Samples~}/Room_Load_Finisher.prefab.meta +7 -7
- package/{Samples → Samples~}/Room_Loader.prefab +584 -584
- package/{Samples → Samples~}/Room_Loader.prefab.meta +7 -7
- package/{Samples → Samples~}/Room_Loader_Event_Listeners.prefab +337 -337
- package/{Samples → Samples~}/Room_Loader_Event_Listeners.prefab.meta +7 -7
- package/{Samples → Samples~}/Room_Loading_System_ETemplate.prefab +398 -398
- package/{Samples → Samples~}/Room_Loading_System_ETemplate.prefab.meta +7 -7
- package/{Samples → Samples~}/SkipActivateControls.asset +19 -19
- package/{Samples → Samples~}/SkipActivateControls.asset.meta +8 -8
- package/{Samples → Samples~}/Skip_Controls_When_Loaded.prefab +156 -156
- package/{Samples → Samples~}/Skip_Controls_When_Loaded.prefab.meta +7 -7
- package/{Samples → Samples~}/TPFD_Room_Loader.prefab +215 -215
- package/{Samples → Samples~}/TPFD_Room_Loader.prefab.meta +7 -7
- package/{Samples → Samples~}/TeleportTransitionOptions.asset +18 -18
- package/{Samples → Samples~}/TeleportTransitionOptions.asset.meta +8 -8
- package/{Samples → Samples~}/Teleport_Room_Manager.prefab +84 -84
- package/{Samples → Samples~}/Teleport_Room_Manager.prefab.meta +7 -7
- package/{Samples → Samples~}/UI_Visibility_On_Scene_Events.prefab +316 -316
- package/{Samples → Samples~}/UI_Visibility_On_Scene_Events.prefab.meta +7 -7
- package/SkipControlsWhenLoaded.cs +65 -65
- package/SkipControlsWhenLoaded.cs.meta +11 -11
- package/TPFDRoomAnimation.cs +83 -83
- package/TPFDRoomAnimation.cs.meta +11 -11
- package/TPFDRoomLoader.cs +92 -92
- package/TPFDRoomLoader.cs.meta +11 -11
- package/TeleportRoomManager.cs +113 -113
- package/TeleportRoomManager.cs.meta +11 -11
- package/package.json +45 -40
- package/package.json.meta +7 -7
- package/Samples.meta +0 -8
package/TeleportRoomManager.cs
CHANGED
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//Author: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
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using DREditor.Dialogues.Events;
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using DREditor.EventObjects;
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using DREditor.Gates;
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using DREditor.Input;
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using DREditor.Services;
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using DREditor.UI;
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using DREditor.UIHandling;
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using System.Collections;
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using UnityEngine;
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using UnityEngine.Serialization;
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namespace DREditor.RoomLoading
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{
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/// <summary>
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///
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/// </summary>
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[ClassHeader(nameof(ServiceHolder<ITeleporter>) + " for type: " + nameof(ITeleporter) +
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"\n\n")]
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public class TeleportRoomManager : ServiceHolder<ITeleporter>, ITeleporter
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{
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/// <summary>
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///
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/// </summary>
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[Tooltip("")]
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[SerializeField] protected BoolWithEvent inLeaveProcess = null;
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/// <summary>
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///
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/// </summary>
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[Tooltip("")]
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[SerializeField] protected BoolWithEvent inPause = null;
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/// <summary>
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///
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/// </summary>
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[Tooltip("")]
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[FormerlySerializedAs("GDB")]
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[SerializeField] protected GateDatabase gateDatabase = null;
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/// <summary>
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///
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/// </summary>
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[Tooltip("")]
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[SerializeField] protected EvaluateCondition teleportCondition = null;
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/// <summary>
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///
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/// </summary>
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[Tooltip("")]
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[SerializeField] protected RoomLoadOptionsAsset teleportOptions = null;
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/// <summary>
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///
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/// </summary>
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protected Gate teleportGate;
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/// <inheritdoc/>
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public virtual bool RequestTeleport(string sceneName, int fastTravelIndex)
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{
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teleportOptions.SetWaypoint(fastTravelIndex);
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teleportGate = gateDatabase.GetArea(sceneName);
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bool playerCanTeleport = CanFastTravel();
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if (playerCanTeleport)
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OnRequestSuccessful();
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else
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OnRequestFailed();
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return playerCanTeleport;
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}
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/// <inheritdoc/>
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public virtual bool CanFastTravel() =>
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teleportGate != null && !ServiceLocator.GetService<MenuState>().Changing &&
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(teleportCondition == null || teleportCondition.Evaluate());
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/// <summary>
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///
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/// </summary>
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protected virtual void OnRequestSuccessful() => StartCoroutine(ResolveThenTeleport());
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/// <summary>
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///
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/// </summary>
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protected virtual IEnumerator ResolveThenTeleport()
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{
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ServiceLocator.GetService<IInputManager>().Disable();
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inLeaveProcess.SetValue(true);
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DialogueEventSystem.TriggerEvent("DisableAbility");
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UnityEngine.Debug.Log($"REPORT: {ToString()}: Waiting for game to leave pause menu.");
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yield return new WaitUntil(() => !inPause.Value);
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UnityEngine.Debug.Log($"REPORT: {ToString()}: Game Finished leaving pause menu, teleporting...");
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ServiceLocator.GetService<RoomChangerBase>().ChangeRoom(teleportGate, teleportOptions);
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ServiceLocator.GetService<IInputManager>().Enable();
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}
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/// <summary>
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///
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/// </summary>
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protected virtual void OnRequestFailed() => UnityEngine.Debug.Log($"REPORT: {gameObject.name}: CHANGE ROOM REQUEST FAILED");
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}
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//Author: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
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using DREditor.Dialogues.Events;
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using DREditor.EventObjects;
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using DREditor.Gates;
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using DREditor.Input;
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using DREditor.Services;
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using DREditor.UI;
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using DREditor.UIHandling;
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using System.Collections;
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using UnityEngine;
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using UnityEngine.Serialization;
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namespace DREditor.RoomLoading
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{
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/// <summary>
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///
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/// </summary>
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[ClassHeader(nameof(ServiceHolder<ITeleporter>) + " for type: " + nameof(ITeleporter) +
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"\n\n")]
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public class TeleportRoomManager : ServiceHolder<ITeleporter>, ITeleporter
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{
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/// <summary>
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///
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/// </summary>
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[Tooltip("")]
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[SerializeField] protected BoolWithEvent inLeaveProcess = null;
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/// <summary>
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///
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/// </summary>
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[Tooltip("")]
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[SerializeField] protected BoolWithEvent inPause = null;
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/// <summary>
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///
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/// </summary>
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[Tooltip("")]
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[FormerlySerializedAs("GDB")]
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[SerializeField] protected GateDatabase gateDatabase = null;
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/// <summary>
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///
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/// </summary>
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[Tooltip("")]
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[SerializeField] protected EvaluateCondition teleportCondition = null;
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/// <summary>
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///
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/// </summary>
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[Tooltip("")]
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[SerializeField] protected RoomLoadOptionsAsset teleportOptions = null;
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/// <summary>
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///
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/// </summary>
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protected Gate teleportGate;
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/// <inheritdoc/>
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public virtual bool RequestTeleport(string sceneName, int fastTravelIndex)
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{
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teleportOptions.SetWaypoint(fastTravelIndex);
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teleportGate = gateDatabase.GetArea(sceneName);
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bool playerCanTeleport = CanFastTravel();
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if (playerCanTeleport)
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OnRequestSuccessful();
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else
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OnRequestFailed();
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return playerCanTeleport;
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}
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/// <inheritdoc/>
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public virtual bool CanFastTravel() =>
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teleportGate != null && !ServiceLocator.GetService<MenuState>().Changing &&
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(teleportCondition == null || teleportCondition.Evaluate());
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/// <summary>
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///
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/// </summary>
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protected virtual void OnRequestSuccessful() => StartCoroutine(ResolveThenTeleport());
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/// <summary>
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///
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/// </summary>
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protected virtual IEnumerator ResolveThenTeleport()
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{
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ServiceLocator.GetService<IInputManager>().Disable();
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inLeaveProcess.SetValue(true);
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DialogueEventSystem.TriggerEvent("DisableAbility");
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UnityEngine.Debug.Log($"REPORT: {ToString()}: Waiting for game to leave pause menu.");
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yield return new WaitUntil(() => !inPause.Value);
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UnityEngine.Debug.Log($"REPORT: {ToString()}: Game Finished leaving pause menu, teleporting...");
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ServiceLocator.GetService<RoomChangerBase>().ChangeRoom(teleportGate, teleportOptions);
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ServiceLocator.GetService<IInputManager>().Enable();
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}
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/// <summary>
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///
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/// </summary>
|
|
112
|
+
protected virtual void OnRequestFailed() => UnityEngine.Debug.Log($"REPORT: {gameObject.name}: CHANGE ROOM REQUEST FAILED");
|
|
113
|
+
}
|
|
114
114
|
}
|
|
@@ -1,11 +1,11 @@
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-
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-
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1
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package/package.json
CHANGED
|
@@ -1,40 +1,45 @@
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1
|
-
{
|
|
2
|
-
"name": "net.dreditor.roomloading",
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|
3
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-
"version": "0.1.
|
|
4
|
-
"displayName": "DREditor Room Loading",
|
|
5
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-
"description": "The beta for DREditor. A tool to create death game style projects without having to code.",
|
|
6
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-
"unity": "6000.4",
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|
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-
"dependencies": {
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|
8
|
-
"net.dreditor.core": "0.1.
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|
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"net.dreditor.input": "0.1.
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"net.dreditor.fading": "0.1.
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"com.unity.inputsystem": "1.19.0",
|
|
12
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-
"net.dreditor.progressing.handling": "0.1.
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|
13
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"net.dreditor.ui": "0.1.
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|
15
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},
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|
16
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-
"publishConfig": {
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|
17
|
-
"access": "public"
|
|
18
|
-
},
|
|
19
|
-
"author": {
|
|
20
|
-
"name": "Benjamin \"Sweden\" Jillson",
|
|
21
|
-
"email": "dreditortool@gmail.com",
|
|
22
|
-
"url": "https://dreditor.net"
|
|
23
|
-
},
|
|
24
|
-
"keywords": [
|
|
25
|
-
"editor",
|
|
26
|
-
"tool",
|
|
27
|
-
"dreditor"
|
|
28
|
-
],
|
|
29
|
-
"samples": [
|
|
30
|
-
{
|
|
31
|
-
"displayName": "Samples",
|
|
32
|
-
"description": "",
|
|
33
|
-
"path": "Samples~"
|
|
34
|
-
}
|
|
35
|
-
],
|
|
36
|
-
"documentationUrl": "https://dreditor.net",
|
|
37
|
-
"license": "Apache-2.0",
|
|
38
|
-
"licensesUrl": "https://dreditor.net/docs/LICENSE.html",
|
|
39
|
-
"changelogUrl": "https://dreditor.net/docs/CHANGELOG.html"
|
|
40
|
-
|
|
1
|
+
{
|
|
2
|
+
"name": "net.dreditor.roomloading",
|
|
3
|
+
"version": "0.1.7",
|
|
4
|
+
"displayName": "DREditor Room Loading",
|
|
5
|
+
"description": "The beta for DREditor. A tool to create death game style projects without having to code.",
|
|
6
|
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"unity": "6000.4",
|
|
7
|
+
"dependencies": {
|
|
8
|
+
"net.dreditor.core": "0.1.7",
|
|
9
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"net.dreditor.input": "0.1.7",
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|
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"net.dreditor.fading": "0.1.7",
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|
11
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"com.unity.inputsystem": "1.19.0",
|
|
12
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"net.dreditor.progressing.handling": "0.1.7",
|
|
13
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"net.dreditor.uihandling": "0.1.7",
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|
14
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"net.dreditor.ui": "0.1.7"
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|
15
|
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},
|
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16
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+
"publishConfig": {
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|
17
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"access": "public"
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|
18
|
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19
|
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"author": {
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|
20
|
+
"name": "Benjamin \"Sweden\" Jillson",
|
|
21
|
+
"email": "dreditortool@gmail.com",
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|
22
|
+
"url": "https://dreditor.net"
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|
23
|
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},
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24
|
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"keywords": [
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|
25
|
+
"editor",
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|
26
|
+
"tool",
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|
27
|
+
"dreditor"
|
|
28
|
+
],
|
|
29
|
+
"samples": [
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|
30
|
+
{
|
|
31
|
+
"displayName": "Samples",
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|
32
|
+
"description": "",
|
|
33
|
+
"path": "Samples~"
|
|
34
|
+
}
|
|
35
|
+
],
|
|
36
|
+
"documentationUrl": "https://dreditor.net",
|
|
37
|
+
"license": "Apache-2.0",
|
|
38
|
+
"licensesUrl": "https://dreditor.net/docs/LICENSE.html",
|
|
39
|
+
"changelogUrl": "https://dreditor.net/docs/CHANGELOG.html",
|
|
40
|
+
"repository": {
|
|
41
|
+
"url": "https://github.com/CertifiedSharp/DREditor",
|
|
42
|
+
"type": "git",
|
|
43
|
+
"revision": "14ca252fbb33eb6f53557ecaed1c10902877698f"
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|
44
|
+
}
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