net.dreditor.roombuilding 0.1.6 → 0.1.7
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.attestation.p7m +0 -0
- package/DREditor.RoomBuilding.asmdef +28 -28
- package/DREditor.RoomBuilding.asmdef.meta +7 -7
- package/Editor/DREditor.RoomBuilding.Editor.asmdef +19 -19
- package/Editor/DREditor.RoomBuilding.Editor.asmdef.meta +7 -7
- package/Editor/FindCharactersInRoomsWizard.cs +55 -55
- package/Editor/FindCharactersInRoomsWizard.cs.meta +11 -11
- package/Editor/RoomBuilderContainsObjective.cs +38 -38
- package/Editor/RoomBuilderContainsObjective.cs.meta +11 -11
- package/Editor/RoomBuilderScanWizard.cs +90 -90
- package/Editor/RoomBuilderScanWizard.cs.meta +11 -11
- package/Editor/ScanRoomBuilders.cs +74 -74
- package/Editor/ScanRoomBuilders.cs.meta +11 -11
- package/Editor.meta +8 -8
- package/Implementation/Actors/ActorData.cs +115 -115
- package/Implementation/Actors/ActorData.cs.meta +11 -11
- package/Implementation/Actors/ActorStateData.cs +10 -10
- package/Implementation/Actors/ActorStateData.cs.meta +11 -11
- package/Implementation/Actors/ActorStateLoader.cs +344 -344
- package/Implementation/Actors/ActorStateLoader.cs.meta +11 -11
- package/Implementation/Actors/TActorData.cs +35 -35
- package/Implementation/Actors/TActorData.cs.meta +11 -11
- package/Implementation/Actors/TrialActorManager.cs +157 -157
- package/Implementation/Actors/TrialActorManager.cs.meta +11 -11
- package/Implementation/Actors.meta +8 -8
- package/Implementation/DoorLoader.cs +117 -117
- package/Implementation/DoorLoader.cs.meta +11 -11
- package/Implementation/DoorLoaderUtility.cs +51 -51
- package/Implementation/DoorLoaderUtility.cs.meta +11 -11
- package/Implementation/DoorStateData.cs +11 -11
- package/Implementation/DoorStateData.cs.meta +11 -11
- package/Implementation/ItemActorLoader.cs +157 -157
- package/Implementation/ItemActorLoader.cs.meta +11 -11
- package/Implementation/ItemData.cs +67 -67
- package/Implementation/ItemData.cs.meta +11 -11
- package/Implementation/ItemStateData.cs +10 -10
- package/Implementation/ItemStateData.cs.meta +11 -11
- package/Implementation/MoveLoader.cs +67 -67
- package/Implementation/MoveLoader.cs.meta +11 -11
- package/Implementation/MoveStateData.cs +11 -11
- package/Implementation/MoveStateData.cs.meta +11 -11
- package/Implementation/RoomStateHandlerBase.cs +241 -241
- package/Implementation/RoomStateHandlerBase.cs.meta +11 -11
- package/Implementation/SaveableData.cs +56 -56
- package/Implementation/SaveableData.cs.meta +11 -11
- package/Implementation/SaveableDataSet.cs +66 -66
- package/Implementation/SaveableDataSet.cs.meta +11 -11
- package/Implementation/SaveableManager.cs +70 -70
- package/Implementation/SaveableManager.cs.meta +11 -11
- package/Implementation/SaveableStateData.cs +10 -10
- package/Implementation/SaveableStateData.cs.meta +11 -11
- package/Implementation/SpawnableLoader.cs +125 -125
- package/Implementation/SpawnableLoader.cs.meta +11 -11
- package/Implementation/SpawnableStateData.cs +11 -11
- package/Implementation/SpawnableStateData.cs.meta +11 -11
- package/Implementation/StateDataAsset.cs +28 -28
- package/Implementation/StateDataAsset.cs.meta +11 -11
- package/Implementation/SubAreaLoader.cs +108 -108
- package/Implementation/SubAreaLoader.cs.meta +11 -11
- package/Implementation/SubAreaStateData.cs +11 -11
- package/Implementation/SubAreaStateData.cs.meta +11 -11
- package/Implementation/TriggerConverter.cs +137 -137
- package/Implementation/TriggerConverter.cs.meta +11 -11
- package/Implementation/TriggerLoader.cs +295 -295
- package/Implementation/TriggerLoader.cs.meta +11 -11
- package/Implementation/TriggerStateData.cs +18 -18
- package/Implementation/TriggerStateData.cs.meta +11 -11
- package/Implementation.meta +8 -8
- package/InstanceListWrapper.cs +23 -23
- package/InstanceListWrapper.cs.meta +11 -11
- package/Instances/ConvertInstanceData.cs +89 -89
- package/Instances/ConvertInstanceData.cs.meta +11 -11
- package/Instances/InstanceData.cs +43 -43
- package/Instances/InstanceData.cs.meta +11 -11
- package/Instances/InstanceStateData.cs +51 -51
- package/Instances/InstanceStateData.cs.meta +11 -11
- package/Instances/RoomInstanceData.cs +68 -68
- package/Instances/RoomInstanceData.cs.meta +11 -11
- package/Instances/RoomInstanceManager.cs +452 -452
- package/Instances/RoomInstanceManager.cs.meta +11 -11
- package/Instances.meta +8 -8
- package/LoadInvestigationRoomState.cs +53 -53
- package/LoadInvestigationRoomState.cs.meta +11 -11
- package/Old/ActorLoader.cs +382 -382
- package/Old/ActorLoader.cs.meta +11 -11
- package/Old/Room.cs +24 -24
- package/Old/Room.cs.meta +11 -11
- package/Old/RoomBuilder.cs +59 -59
- package/Old/RoomBuilder.cs.meta +11 -11
- package/Old/RoomData.cs +90 -90
- package/Old/RoomData.cs.meta +11 -11
- package/Old/RoomManager.cs +256 -256
- package/Old/RoomManager.cs.meta +11 -11
- package/Old/RoomManagerDisplayEditor.cs +72 -72
- package/Old/RoomManagerDisplayEditor.cs.meta +11 -11
- package/Old/RoomManagerEditor.cs +211 -211
- package/Old/RoomManagerEditor.cs.meta +11 -11
- package/Old/RoomManagerShellDisplayEditor.cs +48 -48
- package/Old/RoomManagerShellDisplayEditor.cs.meta +11 -11
- package/Old/RoomSection.cs +35 -35
- package/Old/RoomSection.cs.meta +11 -11
- package/Old.meta +8 -8
- package/RoomManagerBase.cs +84 -84
- package/RoomManagerBase.cs.meta +11 -11
- package/RoomManagerEditorBase.cs +86 -86
- package/RoomManagerEditorBase.cs.meta +11 -11
- package/RoomManagerEditorCoreBase.cs +159 -159
- package/RoomManagerEditorCoreBase.cs.meta +11 -11
- package/RoomSaveDisplayEditorBase.cs +111 -111
- package/RoomSaveDisplayEditorBase.cs.meta +11 -11
- package/RoomShellDisplayEditorBase.cs +68 -68
- package/RoomShellDisplayEditorBase.cs.meta +11 -11
- package/RoomStateBuilder.cs +53 -53
- package/RoomStateBuilder.cs.meta +11 -11
- package/RoomStateData.cs +58 -58
- package/RoomStateData.cs.meta +11 -11
- package/RoomStateManager.cs +202 -202
- package/RoomStateManager.cs.meta +11 -11
- package/RoomStateManagerEditor.cs +392 -392
- package/RoomStateManagerEditor.cs.meta +11 -11
- package/RoomStateSaveDisplayEditor.cs +175 -175
- package/RoomStateSaveDisplayEditor.cs.meta +11 -11
- package/RoomStateSection.cs +69 -69
- package/RoomStateSection.cs.meta +11 -11
- package/RoomStateShellDisplayEditor.cs +108 -108
- package/RoomStateShellDisplayEditor.cs.meta +11 -11
- package/{Samples → Samples~}/Room_State_Manager.prefab +473 -473
- package/{Samples → Samples~}/Room_State_Manager.prefab.meta +7 -7
- package/{Samples → Samples~}/Trial_Actor_Manager.prefab +51 -51
- package/{Samples → Samples~}/Trial_Actor_Manager.prefab.meta +7 -7
- package/package.json +51 -46
- package/package.json.meta +7 -7
- package/Samples.meta +0 -8
|
@@ -1,11 +1,11 @@
|
|
|
1
|
-
fileFormatVersion: 2
|
|
2
|
-
guid: c13e13f30fec4c24a840dae72352f319
|
|
3
|
-
MonoImporter:
|
|
4
|
-
externalObjects: {}
|
|
5
|
-
serializedVersion: 2
|
|
6
|
-
defaultReferences: []
|
|
7
|
-
executionOrder: 0
|
|
8
|
-
icon: {instanceID: 0}
|
|
9
|
-
userData:
|
|
10
|
-
assetBundleName:
|
|
11
|
-
assetBundleVariant:
|
|
1
|
+
fileFormatVersion: 2
|
|
2
|
+
guid: c13e13f30fec4c24a840dae72352f319
|
|
3
|
+
MonoImporter:
|
|
4
|
+
externalObjects: {}
|
|
5
|
+
serializedVersion: 2
|
|
6
|
+
defaultReferences: []
|
|
7
|
+
executionOrder: 0
|
|
8
|
+
icon: {instanceID: 0}
|
|
9
|
+
userData:
|
|
10
|
+
assetBundleName:
|
|
11
|
+
assetBundleVariant:
|
|
@@ -1,29 +1,29 @@
|
|
|
1
|
-
//Author: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
|
|
2
|
-
using System;
|
|
3
|
-
using System.Collections.Generic;
|
|
4
|
-
using UnityEngine;
|
|
5
|
-
using UnityEngine.Serialization;
|
|
6
|
-
|
|
7
|
-
namespace DREditor.RoomBuilding.Implementation
|
|
8
|
-
{
|
|
9
|
-
/// <summary>
|
|
10
|
-
///
|
|
11
|
-
/// </summary>
|
|
12
|
-
/// <typeparam name="T"></typeparam>
|
|
13
|
-
[Serializable]
|
|
14
|
-
public class StateDataAsset<T> : ScriptableObject
|
|
15
|
-
{
|
|
16
|
-
/// <summary>
|
|
17
|
-
///
|
|
18
|
-
/// </summary>
|
|
19
|
-
[FormerlySerializedAs("data")]
|
|
20
|
-
public List<T> datas = new();
|
|
21
|
-
|
|
22
|
-
|
|
23
|
-
/// <summary>
|
|
24
|
-
///
|
|
25
|
-
/// </summary>
|
|
26
|
-
/// <param name="datas"></param>
|
|
27
|
-
public virtual void SetDatas(List<T> datas) => this.datas = datas;
|
|
28
|
-
}
|
|
1
|
+
//Author: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
|
|
2
|
+
using System;
|
|
3
|
+
using System.Collections.Generic;
|
|
4
|
+
using UnityEngine;
|
|
5
|
+
using UnityEngine.Serialization;
|
|
6
|
+
|
|
7
|
+
namespace DREditor.RoomBuilding.Implementation
|
|
8
|
+
{
|
|
9
|
+
/// <summary>
|
|
10
|
+
///
|
|
11
|
+
/// </summary>
|
|
12
|
+
/// <typeparam name="T"></typeparam>
|
|
13
|
+
[Serializable]
|
|
14
|
+
public class StateDataAsset<T> : ScriptableObject
|
|
15
|
+
{
|
|
16
|
+
/// <summary>
|
|
17
|
+
///
|
|
18
|
+
/// </summary>
|
|
19
|
+
[FormerlySerializedAs("data")]
|
|
20
|
+
public List<T> datas = new();
|
|
21
|
+
|
|
22
|
+
|
|
23
|
+
/// <summary>
|
|
24
|
+
///
|
|
25
|
+
/// </summary>
|
|
26
|
+
/// <param name="datas"></param>
|
|
27
|
+
public virtual void SetDatas(List<T> datas) => this.datas = datas;
|
|
28
|
+
}
|
|
29
29
|
}
|
|
@@ -1,11 +1,11 @@
|
|
|
1
|
-
fileFormatVersion: 2
|
|
2
|
-
guid: 9a1933762a41b8a4ca7027dee46452a6
|
|
3
|
-
MonoImporter:
|
|
4
|
-
externalObjects: {}
|
|
5
|
-
serializedVersion: 2
|
|
6
|
-
defaultReferences: []
|
|
7
|
-
executionOrder: 0
|
|
8
|
-
icon: {instanceID: 0}
|
|
9
|
-
userData:
|
|
10
|
-
assetBundleName:
|
|
11
|
-
assetBundleVariant:
|
|
1
|
+
fileFormatVersion: 2
|
|
2
|
+
guid: 9a1933762a41b8a4ca7027dee46452a6
|
|
3
|
+
MonoImporter:
|
|
4
|
+
externalObjects: {}
|
|
5
|
+
serializedVersion: 2
|
|
6
|
+
defaultReferences: []
|
|
7
|
+
executionOrder: 0
|
|
8
|
+
icon: {instanceID: 0}
|
|
9
|
+
userData:
|
|
10
|
+
assetBundleName:
|
|
11
|
+
assetBundleVariant:
|
|
@@ -1,109 +1,109 @@
|
|
|
1
|
-
//Author: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
|
|
2
|
-
using DREditor.SubAreas;
|
|
3
|
-
using System;
|
|
4
|
-
using System.Collections.Generic;
|
|
5
|
-
using System.Linq;
|
|
6
|
-
using UnityEngine;
|
|
7
|
-
|
|
8
|
-
namespace DREditor.RoomBuilding.Implementation
|
|
9
|
-
{
|
|
10
|
-
/// <summary>
|
|
11
|
-
///
|
|
12
|
-
/// </summary>
|
|
13
|
-
[ClassHeader(nameof(RoomStateHandlerBase<SubAreaStateData, SubAreaData>) +
|
|
14
|
-
" for types <" + nameof(SubAreaStateData) + ", " + nameof(SubAreaData) + ">" +
|
|
15
|
-
"\n\n")]
|
|
16
|
-
public class SubAreaLoader : RoomStateHandlerBase<SubAreaStateData, SubAreaData>
|
|
17
|
-
{
|
|
18
|
-
/// <inheritdoc/>
|
|
19
|
-
public override List<SubAreaData> Save() => SaveData();
|
|
20
|
-
|
|
21
|
-
/// <inheritdoc/>
|
|
22
|
-
public override void Unload(bool inEditor) { }
|
|
23
|
-
|
|
24
|
-
/// <inheritdoc/>
|
|
25
|
-
protected override void LoadAssetProcess(List<SubAreaData> baseDatas, List<SubAreaData> instanceDatas = null)
|
|
26
|
-
=> Load(baseDatas, instanceDatas);
|
|
27
|
-
|
|
28
|
-
/// <summary>
|
|
29
|
-
///
|
|
30
|
-
/// </summary>
|
|
31
|
-
/// <returns></returns>
|
|
32
|
-
public static List<SubAreaData> SaveData()
|
|
33
|
-
{
|
|
34
|
-
List<SubAreaData> areaData = new();
|
|
35
|
-
|
|
36
|
-
var areaList = FindObjectsByType<MonoBehaviour>().OfType<ISubArea>().ToList();
|
|
37
|
-
|
|
38
|
-
foreach (ISubArea manager in areaList)
|
|
39
|
-
areaData.Add((SubAreaData)manager.Save());
|
|
40
|
-
|
|
41
|
-
return areaData;
|
|
42
|
-
}
|
|
43
|
-
|
|
44
|
-
/// <summary>
|
|
45
|
-
///
|
|
46
|
-
/// </summary>
|
|
47
|
-
/// <param name="baseData"></param>
|
|
48
|
-
/// <param name="loadedData"></param>
|
|
49
|
-
public static void Load(List<SubAreaData> baseData, List<SubAreaData> loadedData = null)
|
|
50
|
-
{
|
|
51
|
-
ReferseInstanceData(baseData, loadedData);
|
|
52
|
-
|
|
53
|
-
ApplySubAreaData(baseData, loadedData);
|
|
54
|
-
}
|
|
55
|
-
|
|
56
|
-
/// <summary>
|
|
57
|
-
///
|
|
58
|
-
/// </summary>
|
|
59
|
-
/// <param name="baseData"></param>
|
|
60
|
-
/// <param name="loadedData"></param>
|
|
61
|
-
static void ReferseInstanceData(List<SubAreaData> baseData, List<SubAreaData> loadedData = null)
|
|
62
|
-
{
|
|
63
|
-
if (loadedData != null && loadedData.Count > 0)
|
|
64
|
-
{
|
|
65
|
-
for (int i = 0; i < baseData.Count; i++)
|
|
66
|
-
{
|
|
67
|
-
try
|
|
68
|
-
{
|
|
69
|
-
SubAreaData subBaseData = baseData[i];
|
|
70
|
-
|
|
71
|
-
SubAreaData subInstanceData = loadedData[i];
|
|
72
|
-
|
|
73
|
-
if (subBaseData.codeName != subInstanceData.codeName)
|
|
74
|
-
{
|
|
75
|
-
UnityEngine.Debug.Log("CALLED REVERSE FOR SUBAREAS");
|
|
76
|
-
|
|
77
|
-
loadedData.Reverse();
|
|
78
|
-
|
|
79
|
-
break;
|
|
80
|
-
}
|
|
81
|
-
}
|
|
82
|
-
catch (Exception ex)
|
|
83
|
-
{
|
|
84
|
-
UnityEngine.Debug.LogWarning("ALERT: A BASE OR INSTANCE PIECE OF SUB AREA DATA COULDN'T BE FOUND \n" +
|
|
85
|
-
ex.ToString());
|
|
86
|
-
}
|
|
87
|
-
}
|
|
88
|
-
}
|
|
89
|
-
}
|
|
90
|
-
|
|
91
|
-
/// <summary>
|
|
92
|
-
///
|
|
93
|
-
/// </summary>
|
|
94
|
-
/// <param name="baseData"></param>
|
|
95
|
-
/// <param name="loadedData"></param>
|
|
96
|
-
static void ApplySubAreaData(List<SubAreaData> baseData, List<SubAreaData> loadedData = null)
|
|
97
|
-
{
|
|
98
|
-
var areaList = UnityEngine.Object.FindObjectsByType<MonoBehaviour>().OfType<ISubArea>().ToList();
|
|
99
|
-
|
|
100
|
-
for (int i = 0; i < baseData.Count; i++)
|
|
101
|
-
{
|
|
102
|
-
var subAreaData = loadedData != null && i < loadedData.Count ?
|
|
103
|
-
SubAreaData.MergeInstance(baseData[i], loadedData[i]) : baseData[i];
|
|
104
|
-
|
|
105
|
-
areaList[i].Load(subAreaData);
|
|
106
|
-
}
|
|
107
|
-
}
|
|
108
|
-
}
|
|
1
|
+
//Author: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
|
|
2
|
+
using DREditor.SubAreas;
|
|
3
|
+
using System;
|
|
4
|
+
using System.Collections.Generic;
|
|
5
|
+
using System.Linq;
|
|
6
|
+
using UnityEngine;
|
|
7
|
+
|
|
8
|
+
namespace DREditor.RoomBuilding.Implementation
|
|
9
|
+
{
|
|
10
|
+
/// <summary>
|
|
11
|
+
///
|
|
12
|
+
/// </summary>
|
|
13
|
+
[ClassHeader(nameof(RoomStateHandlerBase<SubAreaStateData, SubAreaData>) +
|
|
14
|
+
" for types <" + nameof(SubAreaStateData) + ", " + nameof(SubAreaData) + ">" +
|
|
15
|
+
"\n\n")]
|
|
16
|
+
public class SubAreaLoader : RoomStateHandlerBase<SubAreaStateData, SubAreaData>
|
|
17
|
+
{
|
|
18
|
+
/// <inheritdoc/>
|
|
19
|
+
public override List<SubAreaData> Save() => SaveData();
|
|
20
|
+
|
|
21
|
+
/// <inheritdoc/>
|
|
22
|
+
public override void Unload(bool inEditor) { }
|
|
23
|
+
|
|
24
|
+
/// <inheritdoc/>
|
|
25
|
+
protected override void LoadAssetProcess(List<SubAreaData> baseDatas, List<SubAreaData> instanceDatas = null)
|
|
26
|
+
=> Load(baseDatas, instanceDatas);
|
|
27
|
+
|
|
28
|
+
/// <summary>
|
|
29
|
+
///
|
|
30
|
+
/// </summary>
|
|
31
|
+
/// <returns></returns>
|
|
32
|
+
public static List<SubAreaData> SaveData()
|
|
33
|
+
{
|
|
34
|
+
List<SubAreaData> areaData = new();
|
|
35
|
+
|
|
36
|
+
var areaList = FindObjectsByType<MonoBehaviour>().OfType<ISubArea>().ToList();
|
|
37
|
+
|
|
38
|
+
foreach (ISubArea manager in areaList)
|
|
39
|
+
areaData.Add((SubAreaData)manager.Save());
|
|
40
|
+
|
|
41
|
+
return areaData;
|
|
42
|
+
}
|
|
43
|
+
|
|
44
|
+
/// <summary>
|
|
45
|
+
///
|
|
46
|
+
/// </summary>
|
|
47
|
+
/// <param name="baseData"></param>
|
|
48
|
+
/// <param name="loadedData"></param>
|
|
49
|
+
public static void Load(List<SubAreaData> baseData, List<SubAreaData> loadedData = null)
|
|
50
|
+
{
|
|
51
|
+
ReferseInstanceData(baseData, loadedData);
|
|
52
|
+
|
|
53
|
+
ApplySubAreaData(baseData, loadedData);
|
|
54
|
+
}
|
|
55
|
+
|
|
56
|
+
/// <summary>
|
|
57
|
+
///
|
|
58
|
+
/// </summary>
|
|
59
|
+
/// <param name="baseData"></param>
|
|
60
|
+
/// <param name="loadedData"></param>
|
|
61
|
+
static void ReferseInstanceData(List<SubAreaData> baseData, List<SubAreaData> loadedData = null)
|
|
62
|
+
{
|
|
63
|
+
if (loadedData != null && loadedData.Count > 0)
|
|
64
|
+
{
|
|
65
|
+
for (int i = 0; i < baseData.Count; i++)
|
|
66
|
+
{
|
|
67
|
+
try
|
|
68
|
+
{
|
|
69
|
+
SubAreaData subBaseData = baseData[i];
|
|
70
|
+
|
|
71
|
+
SubAreaData subInstanceData = loadedData[i];
|
|
72
|
+
|
|
73
|
+
if (subBaseData.codeName != subInstanceData.codeName)
|
|
74
|
+
{
|
|
75
|
+
UnityEngine.Debug.Log("CALLED REVERSE FOR SUBAREAS");
|
|
76
|
+
|
|
77
|
+
loadedData.Reverse();
|
|
78
|
+
|
|
79
|
+
break;
|
|
80
|
+
}
|
|
81
|
+
}
|
|
82
|
+
catch (Exception ex)
|
|
83
|
+
{
|
|
84
|
+
UnityEngine.Debug.LogWarning("ALERT: A BASE OR INSTANCE PIECE OF SUB AREA DATA COULDN'T BE FOUND \n" +
|
|
85
|
+
ex.ToString());
|
|
86
|
+
}
|
|
87
|
+
}
|
|
88
|
+
}
|
|
89
|
+
}
|
|
90
|
+
|
|
91
|
+
/// <summary>
|
|
92
|
+
///
|
|
93
|
+
/// </summary>
|
|
94
|
+
/// <param name="baseData"></param>
|
|
95
|
+
/// <param name="loadedData"></param>
|
|
96
|
+
static void ApplySubAreaData(List<SubAreaData> baseData, List<SubAreaData> loadedData = null)
|
|
97
|
+
{
|
|
98
|
+
var areaList = UnityEngine.Object.FindObjectsByType<MonoBehaviour>().OfType<ISubArea>().ToList();
|
|
99
|
+
|
|
100
|
+
for (int i = 0; i < baseData.Count; i++)
|
|
101
|
+
{
|
|
102
|
+
var subAreaData = loadedData != null && i < loadedData.Count ?
|
|
103
|
+
SubAreaData.MergeInstance(baseData[i], loadedData[i]) : baseData[i];
|
|
104
|
+
|
|
105
|
+
areaList[i].Load(subAreaData);
|
|
106
|
+
}
|
|
107
|
+
}
|
|
108
|
+
}
|
|
109
109
|
}
|
|
@@ -1,11 +1,11 @@
|
|
|
1
|
-
fileFormatVersion: 2
|
|
2
|
-
guid: b196d8a22e68ff6439c296a3e11a066e
|
|
3
|
-
MonoImporter:
|
|
4
|
-
externalObjects: {}
|
|
5
|
-
serializedVersion: 2
|
|
6
|
-
defaultReferences: []
|
|
7
|
-
executionOrder: 0
|
|
8
|
-
icon: {instanceID: 0}
|
|
9
|
-
userData:
|
|
10
|
-
assetBundleName:
|
|
11
|
-
assetBundleVariant:
|
|
1
|
+
fileFormatVersion: 2
|
|
2
|
+
guid: b196d8a22e68ff6439c296a3e11a066e
|
|
3
|
+
MonoImporter:
|
|
4
|
+
externalObjects: {}
|
|
5
|
+
serializedVersion: 2
|
|
6
|
+
defaultReferences: []
|
|
7
|
+
executionOrder: 0
|
|
8
|
+
icon: {instanceID: 0}
|
|
9
|
+
userData:
|
|
10
|
+
assetBundleName:
|
|
11
|
+
assetBundleVariant:
|
|
@@ -1,12 +1,12 @@
|
|
|
1
|
-
//Author: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
|
|
2
|
-
using DREditor.SubAreas;
|
|
3
|
-
using System;
|
|
4
|
-
|
|
5
|
-
namespace DREditor.RoomBuilding.Implementation
|
|
6
|
-
{
|
|
7
|
-
/// <summary>
|
|
8
|
-
///
|
|
9
|
-
/// </summary>
|
|
10
|
-
[Serializable]
|
|
11
|
-
public class SubAreaStateData : StateDataAsset<SubAreaData> { }
|
|
1
|
+
//Author: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
|
|
2
|
+
using DREditor.SubAreas;
|
|
3
|
+
using System;
|
|
4
|
+
|
|
5
|
+
namespace DREditor.RoomBuilding.Implementation
|
|
6
|
+
{
|
|
7
|
+
/// <summary>
|
|
8
|
+
///
|
|
9
|
+
/// </summary>
|
|
10
|
+
[Serializable]
|
|
11
|
+
public class SubAreaStateData : StateDataAsset<SubAreaData> { }
|
|
12
12
|
}
|
|
@@ -1,11 +1,11 @@
|
|
|
1
|
-
fileFormatVersion: 2
|
|
2
|
-
guid: dd9e1880d62335d42a2a43ffdb8eb50f
|
|
3
|
-
MonoImporter:
|
|
4
|
-
externalObjects: {}
|
|
5
|
-
serializedVersion: 2
|
|
6
|
-
defaultReferences: []
|
|
7
|
-
executionOrder: 0
|
|
8
|
-
icon: {instanceID: 0}
|
|
9
|
-
userData:
|
|
10
|
-
assetBundleName:
|
|
11
|
-
assetBundleVariant:
|
|
1
|
+
fileFormatVersion: 2
|
|
2
|
+
guid: dd9e1880d62335d42a2a43ffdb8eb50f
|
|
3
|
+
MonoImporter:
|
|
4
|
+
externalObjects: {}
|
|
5
|
+
serializedVersion: 2
|
|
6
|
+
defaultReferences: []
|
|
7
|
+
executionOrder: 0
|
|
8
|
+
icon: {instanceID: 0}
|
|
9
|
+
userData:
|
|
10
|
+
assetBundleName:
|
|
11
|
+
assetBundleVariant:
|