mudra-skills 1.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.claude-plugin/plugin.json +19 -0
- package/CLAUDE.md +35 -0
- package/bin/install.js +25 -0
- package/package.json +28 -0
- package/skills/mudra-master/SKILL.md +202 -0
- package/skills/mudra-master/mudra-preview/SKILL.md +151 -0
- package/skills/mudra-master/mudra-preview/assets/ar-menu.html +382 -0
- package/skills/mudra-master/mudra-preview/assets/document-scroller.html +468 -0
- package/skills/mudra-master/mudra-preview/assets/drum-machine.html +788 -0
- package/skills/mudra-master/mudra-preview/assets/emg-visualizer.html +390 -0
- package/skills/mudra-master/mudra-preview/assets/generative-art.html +408 -0
- package/skills/mudra-master/mudra-preview/assets/gesture-assistant.html +342 -0
- package/skills/mudra-master/mudra-preview/assets/gesture-speech.html +444 -0
- package/skills/mudra-master/mudra-preview/assets/hands-free-desktop.html +376 -0
- package/skills/mudra-master/mudra-preview/assets/model-rotator.html +365 -0
- package/skills/mudra-master/mudra-preview/assets/mudra-duel.html +3200 -0
- package/skills/mudra-master/mudra-preview/assets/mudra-monitor.html +1451 -0
- package/skills/mudra-master/mudra-preview/assets/mudra-ultimate-template.html +891 -0
- package/skills/mudra-master/mudra-preview/assets/music-sequencer.html +455 -0
- package/skills/mudra-master/mudra-preview/assets/neural-pong.html +380 -0
- package/skills/mudra-master/mudra-preview/assets/neural-snake.html +364 -0
- package/skills/mudra-master/mudra-preview/assets/presentation-controller.html +345 -0
- package/skills/mudra-master/mudra-preview/assets/pressure-painter.html +285 -0
- package/skills/mudra-master/mudra-preview/assets/runner.html +1812 -0
- package/skills/mudra-master/mudra-preview/assets/smart-home.html +461 -0
- package/skills/mudra-master/mudra-preview/assets/space-invaders.html +1154 -0
- package/skills/mudra-master/mudra-preview/assets/waterful-ring-toss.html +1624 -0
- package/skills/mudra-master/mudra-preview/references/agent_protocol.json +646 -0
- package/skills/mudra-master/mudra-preview/references/promt.md +16829 -0
- package/skills/mudra-master/mudra-xr/SKILL.md +245 -0
- package/skills/mudra-master/mudra-xr/assets/demos/3dgs-walkthrough.html +242 -0
- package/skills/mudra-master/mudra-xr/assets/demos/aisimulator.html +792 -0
- package/skills/mudra-master/mudra-xr/assets/demos/balloonpop.html +422 -0
- package/skills/mudra-master/mudra-xr/assets/demos/ballpit.html +284 -0
- package/skills/mudra-master/mudra-xr/assets/demos/drone.html +41 -0
- package/skills/mudra-master/mudra-xr/assets/demos/gemini-icebreakers.html +338 -0
- package/skills/mudra-master/mudra-xr/assets/demos/gemini-xrobject.html +302 -0
- package/skills/mudra-master/mudra-xr/assets/demos/math3d.html +188 -0
- package/skills/mudra-master/mudra-xr/assets/demos/measure.html +247 -0
- package/skills/mudra-master/mudra-xr/assets/demos/occlusion.html +251 -0
- package/skills/mudra-master/mudra-xr/assets/demos/rain.html +498 -0
- package/skills/mudra-master/mudra-xr/assets/demos/screenwiper.html +432 -0
- package/skills/mudra-master/mudra-xr/assets/demos/splash.html +519 -0
- package/skills/mudra-master/mudra-xr/assets/demos/webcam_gestures.html +253 -0
- package/skills/mudra-master/mudra-xr/assets/demos/xremoji.html +833 -0
- package/skills/mudra-master/mudra-xr/assets/demos/xrpoet.html +151 -0
- package/skills/mudra-master/mudra-xr/assets/samples/depthmap.html +266 -0
- package/skills/mudra-master/mudra-xr/assets/samples/depthmesh.html +100 -0
- package/skills/mudra-master/mudra-xr/assets/samples/game_rps.html +1099 -0
- package/skills/mudra-master/mudra-xr/assets/samples/gestures_custom.html +467 -0
- package/skills/mudra-master/mudra-xr/assets/samples/gestures_heuristic.html +256 -0
- package/skills/mudra-master/mudra-xr/assets/samples/lighting.html +163 -0
- package/skills/mudra-master/mudra-xr/assets/samples/mesh_detection.html +46 -0
- package/skills/mudra-master/mudra-xr/assets/samples/modelviewer.html +183 -0
- package/skills/mudra-master/mudra-xr/assets/samples/paint.html +133 -0
- package/skills/mudra-master/mudra-xr/assets/samples/planar-vst.html +45 -0
- package/skills/mudra-master/mudra-xr/assets/samples/reticle.html +95 -0
- package/skills/mudra-master/mudra-xr/assets/samples/skybox_agent.html +384 -0
- package/skills/mudra-master/mudra-xr/assets/samples/sound.html +390 -0
- package/skills/mudra-master/mudra-xr/assets/samples/ui.html +496 -0
- package/skills/mudra-master/mudra-xr/assets/samples/virtual-screens.html +808 -0
- package/skills/mudra-master/mudra-xr/assets/templates/0_basic.html +64 -0
- package/skills/mudra-master/mudra-xr/assets/templates/1_ui.html +107 -0
- package/skills/mudra-master/mudra-xr/assets/templates/2_hands.html +183 -0
- package/skills/mudra-master/mudra-xr/assets/templates/3_depth.html +89 -0
- package/skills/mudra-master/mudra-xr/assets/templates/4_stereo.html +84 -0
- package/skills/mudra-master/mudra-xr/assets/templates/5_camera.html +117 -0
- package/skills/mudra-master/mudra-xr/assets/templates/6_ai.html +154 -0
- package/skills/mudra-master/mudra-xr/assets/templates/7_ai_live.html +253 -0
- package/skills/mudra-master/mudra-xr/assets/templates/8_objects.html +95 -0
- package/skills/mudra-master/mudra-xr/assets/templates/9_xr-toggle.html +90 -0
- package/skills/mudra-master/mudra-xr/assets/templates/heuristic_hand_gestures.html +102 -0
- package/skills/mudra-master/mudra-xr/assets/templates/meshes.html +47 -0
- package/skills/mudra-master/mudra-xr/assets/templates/planes.html +47 -0
- package/skills/mudra-master/mudra-xr/assets/templates/uikit.html +187 -0
- package/skills/mudra-master/mudra-xr/references/agent_protocol.json +878 -0
- package/skills/mudra-master/mudra-xr/references/promt.md +1516 -0
- package/skills/mudra-preview/SKILL.md +151 -0
- package/skills/mudra-preview/assets/ar-menu.html +382 -0
- package/skills/mudra-preview/assets/document-scroller.html +468 -0
- package/skills/mudra-preview/assets/drum-machine.html +788 -0
- package/skills/mudra-preview/assets/emg-visualizer.html +390 -0
- package/skills/mudra-preview/assets/generative-art.html +408 -0
- package/skills/mudra-preview/assets/gesture-assistant.html +342 -0
- package/skills/mudra-preview/assets/gesture-speech.html +444 -0
- package/skills/mudra-preview/assets/hands-free-desktop.html +376 -0
- package/skills/mudra-preview/assets/model-rotator.html +365 -0
- package/skills/mudra-preview/assets/mudra-duel.html +3200 -0
- package/skills/mudra-preview/assets/mudra-monitor.html +1451 -0
- package/skills/mudra-preview/assets/mudra-ultimate-template.html +891 -0
- package/skills/mudra-preview/assets/music-sequencer.html +455 -0
- package/skills/mudra-preview/assets/neural-pong.html +380 -0
- package/skills/mudra-preview/assets/neural-snake.html +364 -0
- package/skills/mudra-preview/assets/presentation-controller.html +345 -0
- package/skills/mudra-preview/assets/pressure-painter.html +285 -0
- package/skills/mudra-preview/assets/runner.html +1812 -0
- package/skills/mudra-preview/assets/smart-home.html +461 -0
- package/skills/mudra-preview/assets/space-invaders.html +1154 -0
- package/skills/mudra-preview/assets/waterful-ring-toss.html +1624 -0
- package/skills/mudra-preview/references/agent_protocol.json +646 -0
- package/skills/mudra-preview/references/promt.md +16829 -0
- package/skills/mudra-xr/SKILL.md +245 -0
- package/skills/mudra-xr/assets/demos/3dgs-walkthrough.html +242 -0
- package/skills/mudra-xr/assets/demos/aisimulator.html +792 -0
- package/skills/mudra-xr/assets/demos/balloonpop.html +422 -0
- package/skills/mudra-xr/assets/demos/ballpit.html +284 -0
- package/skills/mudra-xr/assets/demos/drone.html +41 -0
- package/skills/mudra-xr/assets/demos/gemini-icebreakers.html +338 -0
- package/skills/mudra-xr/assets/demos/gemini-xrobject.html +302 -0
- package/skills/mudra-xr/assets/demos/math3d.html +188 -0
- package/skills/mudra-xr/assets/demos/measure.html +247 -0
- package/skills/mudra-xr/assets/demos/occlusion.html +251 -0
- package/skills/mudra-xr/assets/demos/rain.html +498 -0
- package/skills/mudra-xr/assets/demos/screenwiper.html +432 -0
- package/skills/mudra-xr/assets/demos/splash.html +519 -0
- package/skills/mudra-xr/assets/demos/webcam_gestures.html +253 -0
- package/skills/mudra-xr/assets/demos/xremoji.html +833 -0
- package/skills/mudra-xr/assets/demos/xrpoet.html +151 -0
- package/skills/mudra-xr/assets/samples/depthmap.html +266 -0
- package/skills/mudra-xr/assets/samples/depthmesh.html +100 -0
- package/skills/mudra-xr/assets/samples/game_rps.html +1099 -0
- package/skills/mudra-xr/assets/samples/gestures_custom.html +467 -0
- package/skills/mudra-xr/assets/samples/gestures_heuristic.html +256 -0
- package/skills/mudra-xr/assets/samples/lighting.html +163 -0
- package/skills/mudra-xr/assets/samples/mesh_detection.html +46 -0
- package/skills/mudra-xr/assets/samples/modelviewer.html +183 -0
- package/skills/mudra-xr/assets/samples/paint.html +133 -0
- package/skills/mudra-xr/assets/samples/planar-vst.html +45 -0
- package/skills/mudra-xr/assets/samples/reticle.html +95 -0
- package/skills/mudra-xr/assets/samples/skybox_agent.html +384 -0
- package/skills/mudra-xr/assets/samples/sound.html +390 -0
- package/skills/mudra-xr/assets/samples/ui.html +496 -0
- package/skills/mudra-xr/assets/samples/virtual-screens.html +808 -0
- package/skills/mudra-xr/assets/templates/0_basic.html +64 -0
- package/skills/mudra-xr/assets/templates/1_ui.html +107 -0
- package/skills/mudra-xr/assets/templates/2_hands.html +183 -0
- package/skills/mudra-xr/assets/templates/3_depth.html +89 -0
- package/skills/mudra-xr/assets/templates/4_stereo.html +84 -0
- package/skills/mudra-xr/assets/templates/5_camera.html +117 -0
- package/skills/mudra-xr/assets/templates/6_ai.html +154 -0
- package/skills/mudra-xr/assets/templates/7_ai_live.html +253 -0
- package/skills/mudra-xr/assets/templates/8_objects.html +95 -0
- package/skills/mudra-xr/assets/templates/9_xr-toggle.html +90 -0
- package/skills/mudra-xr/assets/templates/heuristic_hand_gestures.html +102 -0
- package/skills/mudra-xr/assets/templates/meshes.html +47 -0
- package/skills/mudra-xr/assets/templates/planes.html +47 -0
- package/skills/mudra-xr/assets/templates/uikit.html +187 -0
- package/skills/mudra-xr/references/agent_protocol.json +878 -0
- package/skills/mudra-xr/references/promt.md +1516 -0
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<meta name="viewport" content="width=device-width, initial-scale=1">
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<title>Neural Snake — Mudra Studio</title>
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<style>
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--text: #0f172a; --text-secondary: #475569; --success: #16a34a;
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--warning: #ca8a04; --error: #dc2626;
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--border: rgba(15,23,42,0.12); --surface: rgba(0,0,0,0.04);
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--grid-line: rgba(13,148,136,0.08); --game-bg: #f0fdfa;
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* { margin: 0; padding: 0; box-sizing: border-box; }
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body { background: var(--bg); color: var(--text); font-family: 'Poppins', system-ui, sans-serif; overflow: hidden; height: 100vh; display: flex; flex-direction: column; }
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.header-left, .header-right { display: flex; align-items: center; gap: 10px; }
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.dot.live { background: var(--success); box-shadow: 0 0 0 3px rgba(34,197,94,0.18); }
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.btn { background: var(--surface); border: 1px solid var(--border); color: var(--text-secondary); padding: 5px 12px; border-radius: 8px; font-size: 12px; cursor: pointer; font-family: inherit; transition: border-color 150ms, color 150ms; white-space: nowrap; }
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canvas { background: var(--game-bg); border: 1px solid var(--border); border-radius: 12px; max-width: 100%; max-height: 100%; }
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.boost-indicator { position: absolute; top: 16px; right: 24px; background: rgba(119,234,233,0.12); border: 1px solid var(--primary); color: var(--primary); padding: 5px 14px; border-radius: 8px; font-size: 12px; font-weight: 700; letter-spacing: 1px; opacity: 0; transition: opacity 200ms; z-index: 15; }
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.overlay { position: fixed; inset: 0; display: flex; flex-direction: column; justify-content: center; align-items: center; background: rgba(0,0,0,0.8); z-index: 90; opacity: 0; pointer-events: none; transition: opacity 300ms; }
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.toolbar { display: flex; align-items: center; justify-content: space-between; gap: 14px; padding: 10px 16px; background: var(--card); border-top: 1px solid var(--border); z-index: 100; flex-shrink: 0; flex-wrap: wrap; }
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.mudra-badge { position: fixed; bottom: 12px; right: 12px; font-size: 11px; color: var(--text-secondary); opacity: 0.7; letter-spacing: 0.02em; pointer-events: none; z-index: 200; }
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<div class="brand"><span>Mudra</span> Neural Snake</div>
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<span class="conn-label" id="connLabel">Connecting…</span>
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<a href="/gallery" class="btn" style="text-decoration:none;">← Gallery</a>
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<div class="score-item"><div class="score-label">Speed</div><div class="score-value" id="speed">1x</div></div>
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<div class="score-item"><div class="score-label">High Score</div><div class="score-value" id="highScore">0</div></div>
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<div class="overlay" id="overlay">
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<h2>Game <em>Over</em></h2>
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<p id="overMsg">Score: 0 — Restarting in 3s...</p>
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</div>
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<span class="hint">Arrows steer · Space boost · R restart · G toggle grid</span>
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<div class="sig-row">
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<div class="sig">dX: <b id="vDx">0</b></div>
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<div class="sig">dY: <b id="vDy">0</b></div>
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<div class="sig">Dir: <b id="vDir">RIGHT</b></div>
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</div>
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</div>
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<div class="mudra-badge">Created by Mudra</div>
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<script>
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/* ── Mudra Protocol Connection (v2) ────────────────────────── */
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const WS_URL = 'ws://127.0.0.1:8766';
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const SIGNALS = ['navigation', 'gesture'];
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|
+
let ws, reconnectTimer, simTimer;
|
|
112
|
+
let wsOpen = false, deviceReady = false, simulating = true;
|
|
113
|
+
const bus = {};
|
|
114
|
+
|
|
115
|
+
function on(ev, fn) { (bus[ev] ??= []).push(fn); }
|
|
116
|
+
function emit(ev, d) { (bus[ev] || []).forEach(fn => fn(d)); }
|
|
117
|
+
function send(p) { if (ws?.readyState === WebSocket.OPEN) ws.send(JSON.stringify(p)); }
|
|
118
|
+
|
|
119
|
+
function connect() {
|
|
120
|
+
try {
|
|
121
|
+
ws = new WebSocket(WS_URL);
|
|
122
|
+
ws.onopen = () => {
|
|
123
|
+
wsOpen = true; stopSim(); updateStatus();
|
|
124
|
+
SIGNALS.forEach(s => send({ command: 'subscribe', signal: s }));
|
|
125
|
+
};
|
|
126
|
+
ws.onmessage = (e) => {
|
|
127
|
+
try {
|
|
128
|
+
const msg = JSON.parse(e.data);
|
|
129
|
+
if (msg.type === 'connection_status') {
|
|
130
|
+
deviceReady = msg.data?.status === 'connected';
|
|
131
|
+
updateStatus(); return;
|
|
132
|
+
}
|
|
133
|
+
emit(msg.type, msg.data);
|
|
134
|
+
} catch {}
|
|
135
|
+
};
|
|
136
|
+
ws.onclose = () => {
|
|
137
|
+
wsOpen = false; deviceReady = false; updateStatus();
|
|
138
|
+
startSim();
|
|
139
|
+
clearTimeout(reconnectTimer);
|
|
140
|
+
reconnectTimer = setTimeout(connect, 1500);
|
|
141
|
+
};
|
|
142
|
+
ws.onerror = () => ws?.close();
|
|
143
|
+
} catch {
|
|
144
|
+
wsOpen = false; startSim();
|
|
145
|
+
clearTimeout(reconnectTimer);
|
|
146
|
+
reconnectTimer = setTimeout(connect, 1500);
|
|
147
|
+
}
|
|
148
|
+
}
|
|
149
|
+
|
|
150
|
+
function triggerGesture(type) {
|
|
151
|
+
if (wsOpen) send({ command: 'trigger_gesture', data: { type } });
|
|
152
|
+
else emit('gesture', { type, confidence: 0.95, timestamp: Date.now() });
|
|
153
|
+
}
|
|
154
|
+
|
|
155
|
+
/* ── Simulation (when Companion not reachable) ─────────────── */
|
|
156
|
+
function startSim() {
|
|
157
|
+
if (simTimer) return;
|
|
158
|
+
simulating = true;
|
|
159
|
+
let t = 0;
|
|
160
|
+
simTimer = setInterval(() => {
|
|
161
|
+
t += 0.05;
|
|
162
|
+
// Navigate toward food
|
|
163
|
+
if (!gameOver && food) {
|
|
164
|
+
const head = snake[0];
|
|
165
|
+
let dx = food.x - head.x;
|
|
166
|
+
let dy = food.y - head.y;
|
|
167
|
+
// Add occasional random deviation
|
|
168
|
+
if (Math.random() < 0.15) {
|
|
169
|
+
dx += (Math.random() - 0.5) * 8;
|
|
170
|
+
dy += (Math.random() - 0.5) * 8;
|
|
171
|
+
}
|
|
172
|
+
emit('navigation', { delta_x: dx * 0.8, delta_y: dy * 0.8, timestamp: Date.now() });
|
|
173
|
+
}
|
|
174
|
+
// Occasional gestures
|
|
175
|
+
if (Math.random() < 0.003) {
|
|
176
|
+
const g = ['tap', 'double_tap', 'twist', 'double_twist'];
|
|
177
|
+
emit('gesture', { type: g[Math.floor(Math.random() * g.length)], confidence: 0.7 + Math.random() * 0.3, timestamp: Date.now() });
|
|
178
|
+
}
|
|
179
|
+
}, 60);
|
|
180
|
+
}
|
|
181
|
+
|
|
182
|
+
function stopSim() { clearInterval(simTimer); simTimer = null; simulating = false; }
|
|
183
|
+
|
|
184
|
+
/* ── Status UI ─────────────────────────────────────────────── */
|
|
185
|
+
const dotEl = document.getElementById('dot');
|
|
186
|
+
const connEl = document.getElementById('connLabel');
|
|
187
|
+
|
|
188
|
+
function updateStatus() {
|
|
189
|
+
if (wsOpen && deviceReady) { dotEl.className = 'dot live'; connEl.textContent = 'Connected'; }
|
|
190
|
+
else if (wsOpen) { dotEl.className = 'dot'; connEl.textContent = 'Waiting for Mudra Band\u2026'; }
|
|
191
|
+
else { dotEl.className = 'dot'; connEl.textContent = simulating ? 'Simulated' : 'Disconnected'; }
|
|
192
|
+
}
|
|
193
|
+
|
|
194
|
+
/* ── Game Setup ────────────────────────────────────────────── */
|
|
195
|
+
const canvas = document.getElementById('canvas');
|
|
196
|
+
const ctx = canvas.getContext('2d');
|
|
197
|
+
const GRID = 20;
|
|
198
|
+
const CELL = canvas.width / GRID;
|
|
199
|
+
|
|
200
|
+
let snake, dir, nextDir, food, score, highScore = 0, gameOver, boosted, boostEnd;
|
|
201
|
+
let showGrid = true;
|
|
202
|
+
const baseInterval = 150;
|
|
203
|
+
let lastTick = 0;
|
|
204
|
+
|
|
205
|
+
// Accumulate navigation deltas to determine direction
|
|
206
|
+
let navAccX = 0, navAccY = 0;
|
|
207
|
+
const NAV_THRESHOLD = 3;
|
|
208
|
+
|
|
209
|
+
function init() {
|
|
210
|
+
snake = [{ x: 10, y: 10 }, { x: 9, y: 10 }, { x: 8, y: 10 }];
|
|
211
|
+
dir = { x: 1, y: 0 }; nextDir = { x: 1, y: 0 };
|
|
212
|
+
score = 0; gameOver = false; boosted = false; boostEnd = 0;
|
|
213
|
+
navAccX = 0; navAccY = 0;
|
|
214
|
+
placeFood();
|
|
215
|
+
document.getElementById('score').textContent = '0';
|
|
216
|
+
document.getElementById('speed').textContent = '1x';
|
|
217
|
+
document.getElementById('overlay').classList.remove('show');
|
|
218
|
+
}
|
|
219
|
+
|
|
220
|
+
function placeFood() {
|
|
221
|
+
let attempts = 0;
|
|
222
|
+
do {
|
|
223
|
+
food = { x: Math.floor(Math.random() * GRID), y: Math.floor(Math.random() * GRID) };
|
|
224
|
+
attempts++;
|
|
225
|
+
} while (snake.some(s => s.x === food.x && s.y === food.y) && attempts < 200);
|
|
226
|
+
}
|
|
227
|
+
|
|
228
|
+
function tick(now) {
|
|
229
|
+
requestAnimationFrame(tick);
|
|
230
|
+
if (gameOver) { draw(); return; }
|
|
231
|
+
const interval = boosted && now < boostEnd ? baseInterval / 2 : baseInterval;
|
|
232
|
+
if (now - lastTick < interval) { draw(); return; }
|
|
233
|
+
lastTick = now;
|
|
234
|
+
|
|
235
|
+
if (boosted && now >= boostEnd) { boosted = false; document.getElementById('boostInd').classList.remove('show'); document.getElementById('speed').textContent = '1x'; }
|
|
236
|
+
|
|
237
|
+
dir = nextDir;
|
|
238
|
+
const head = { x: snake[0].x + dir.x, y: snake[0].y + dir.y };
|
|
239
|
+
|
|
240
|
+
if (head.x < 0 || head.x >= GRID || head.y < 0 || head.y >= GRID || snake.some(s => s.x === head.x && s.y === head.y)) {
|
|
241
|
+
gameOver = true;
|
|
242
|
+
if (score > highScore) { highScore = score; document.getElementById('highScore').textContent = String(highScore); }
|
|
243
|
+
document.getElementById('overlay').classList.add('show');
|
|
244
|
+
document.getElementById('overMsg').textContent = 'Score: ' + score + ' \u2014 Restarting in 3s...';
|
|
245
|
+
setTimeout(init, 3000);
|
|
246
|
+
return;
|
|
247
|
+
}
|
|
248
|
+
|
|
249
|
+
snake.unshift(head);
|
|
250
|
+
if (head.x === food.x && head.y === food.y) {
|
|
251
|
+
score++;
|
|
252
|
+
document.getElementById('score').textContent = String(score);
|
|
253
|
+
placeFood();
|
|
254
|
+
} else {
|
|
255
|
+
snake.pop();
|
|
256
|
+
}
|
|
257
|
+
draw();
|
|
258
|
+
}
|
|
259
|
+
|
|
260
|
+
function draw() {
|
|
261
|
+
const w = canvas.width, h = canvas.height;
|
|
262
|
+
// Background
|
|
263
|
+
const cs = getComputedStyle(document.documentElement);
|
|
264
|
+
ctx.fillStyle = cs.getPropertyValue('--game-bg').trim() || '#0a0f12';
|
|
265
|
+
ctx.fillRect(0, 0, w, h);
|
|
266
|
+
|
|
267
|
+
// Grid lines
|
|
268
|
+
if (showGrid) {
|
|
269
|
+
ctx.strokeStyle = cs.getPropertyValue('--grid-line').trim() || 'rgba(119,234,233,0.06)';
|
|
270
|
+
ctx.lineWidth = 0.5;
|
|
271
|
+
for (let i = 0; i <= GRID; i++) {
|
|
272
|
+
ctx.beginPath(); ctx.moveTo(i * CELL, 0); ctx.lineTo(i * CELL, h); ctx.stroke();
|
|
273
|
+
ctx.beginPath(); ctx.moveTo(0, i * CELL); ctx.lineTo(w, i * CELL); ctx.stroke();
|
|
274
|
+
}
|
|
275
|
+
}
|
|
276
|
+
|
|
277
|
+
// Food
|
|
278
|
+
const primary = cs.getPropertyValue('--accent').trim() || '#2dd4bf';
|
|
279
|
+
ctx.fillStyle = primary;
|
|
280
|
+
ctx.beginPath();
|
|
281
|
+
ctx.arc(food.x * CELL + CELL / 2, food.y * CELL + CELL / 2, CELL / 2.5, 0, Math.PI * 2);
|
|
282
|
+
ctx.fill();
|
|
283
|
+
|
|
284
|
+
// Snake
|
|
285
|
+
const headColor = cs.getPropertyValue('--primary').trim() || '#77EAE9';
|
|
286
|
+
snake.forEach((s, i) => {
|
|
287
|
+
const alpha = 1 - (i / snake.length) * 0.5;
|
|
288
|
+
if (i === 0) {
|
|
289
|
+
ctx.fillStyle = headColor;
|
|
290
|
+
} else {
|
|
291
|
+
ctx.fillStyle = `rgba(119,234,233,${alpha})`;
|
|
292
|
+
}
|
|
293
|
+
const pad = i === 0 ? 1 : 2;
|
|
294
|
+
ctx.beginPath();
|
|
295
|
+
ctx.roundRect(s.x * CELL + pad, s.y * CELL + pad, CELL - pad * 2, CELL - pad * 2, 4);
|
|
296
|
+
ctx.fill();
|
|
297
|
+
});
|
|
298
|
+
}
|
|
299
|
+
|
|
300
|
+
/* ── Signal Handlers ───────────────────────────────────────── */
|
|
301
|
+
on('navigation', (d) => {
|
|
302
|
+
const dx = d.delta_x || 0;
|
|
303
|
+
const dy = d.delta_y || 0;
|
|
304
|
+
document.getElementById('vDx').textContent = dx.toFixed(1);
|
|
305
|
+
document.getElementById('vDy').textContent = dy.toFixed(1);
|
|
306
|
+
|
|
307
|
+
navAccX += dx;
|
|
308
|
+
navAccY += dy;
|
|
309
|
+
|
|
310
|
+
// Determine direction from accumulated deltas
|
|
311
|
+
if (Math.abs(navAccX) > NAV_THRESHOLD || Math.abs(navAccY) > NAV_THRESHOLD) {
|
|
312
|
+
let nd = null;
|
|
313
|
+
if (Math.abs(navAccX) > Math.abs(navAccY)) {
|
|
314
|
+
nd = navAccX > 0 ? { x: 1, y: 0 } : { x: -1, y: 0 };
|
|
315
|
+
} else {
|
|
316
|
+
nd = navAccY > 0 ? { x: 0, y: 1 } : { x: 0, y: -1 };
|
|
317
|
+
}
|
|
318
|
+
// Prevent 180-degree reversal
|
|
319
|
+
if (nd && !(nd.x === -dir.x && nd.y === -dir.y)) {
|
|
320
|
+
nextDir = nd;
|
|
321
|
+
const names = { '1,0': 'RIGHT', '-1,0': 'LEFT', '0,1': 'DOWN', '0,-1': 'UP' };
|
|
322
|
+
document.getElementById('vDir').textContent = names[nd.x + ',' + nd.y] || '';
|
|
323
|
+
}
|
|
324
|
+
navAccX = 0;
|
|
325
|
+
navAccY = 0;
|
|
326
|
+
}
|
|
327
|
+
});
|
|
328
|
+
|
|
329
|
+
on('gesture', (d) => {
|
|
330
|
+
const type = d.type || 'unknown';
|
|
331
|
+
if (type === 'tap') {
|
|
332
|
+
boosted = true;
|
|
333
|
+
boostEnd = performance.now() + 2000;
|
|
334
|
+
document.getElementById('boostInd').classList.add('show');
|
|
335
|
+
document.getElementById('speed').textContent = '2x';
|
|
336
|
+
}
|
|
337
|
+
if (type === 'double_tap') init();
|
|
338
|
+
if (type === 'twist') {
|
|
339
|
+
showGrid = !showGrid;
|
|
340
|
+
}
|
|
341
|
+
});
|
|
342
|
+
|
|
343
|
+
/* ── Keyboard Fallback ─────────────────────────────────────── */
|
|
344
|
+
document.addEventListener('keydown', (e) => {
|
|
345
|
+
if (e.code === 'ArrowRight') { e.preventDefault(); emit('navigation', { delta_x: 10, delta_y: 0, timestamp: Date.now() }); }
|
|
346
|
+
if (e.code === 'ArrowLeft') { e.preventDefault(); emit('navigation', { delta_x: -10, delta_y: 0, timestamp: Date.now() }); }
|
|
347
|
+
if (e.code === 'ArrowDown') { e.preventDefault(); emit('navigation', { delta_x: 0, delta_y: 10, timestamp: Date.now() }); }
|
|
348
|
+
if (e.code === 'ArrowUp') { e.preventDefault(); emit('navigation', { delta_x: 0, delta_y: -10, timestamp: Date.now() }); }
|
|
349
|
+
if (e.code === 'Space') { e.preventDefault(); triggerGesture('tap'); }
|
|
350
|
+
if (e.code === 'KeyR') triggerGesture('double_tap');
|
|
351
|
+
if (e.code === 'KeyG') triggerGesture('twist');
|
|
352
|
+
});
|
|
353
|
+
|
|
354
|
+
/* ── Buttons ───────────────────────────────────────────────── */
|
|
355
|
+
document.getElementById('simTap').addEventListener('click', () => triggerGesture('tap'));
|
|
356
|
+
document.getElementById('simRestart').addEventListener('click', () => triggerGesture('double_tap'));
|
|
357
|
+
|
|
358
|
+
/* ── Init ──────────────────────────────────────────────────── */
|
|
359
|
+
init();
|
|
360
|
+
connect();
|
|
361
|
+
requestAnimationFrame(tick);
|
|
362
|
+
</script>
|
|
363
|
+
</body>
|
|
364
|
+
</html>
|