mudra-skills 1.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (149) hide show
  1. package/.claude-plugin/plugin.json +19 -0
  2. package/CLAUDE.md +35 -0
  3. package/bin/install.js +25 -0
  4. package/package.json +28 -0
  5. package/skills/mudra-master/SKILL.md +202 -0
  6. package/skills/mudra-master/mudra-preview/SKILL.md +151 -0
  7. package/skills/mudra-master/mudra-preview/assets/ar-menu.html +382 -0
  8. package/skills/mudra-master/mudra-preview/assets/document-scroller.html +468 -0
  9. package/skills/mudra-master/mudra-preview/assets/drum-machine.html +788 -0
  10. package/skills/mudra-master/mudra-preview/assets/emg-visualizer.html +390 -0
  11. package/skills/mudra-master/mudra-preview/assets/generative-art.html +408 -0
  12. package/skills/mudra-master/mudra-preview/assets/gesture-assistant.html +342 -0
  13. package/skills/mudra-master/mudra-preview/assets/gesture-speech.html +444 -0
  14. package/skills/mudra-master/mudra-preview/assets/hands-free-desktop.html +376 -0
  15. package/skills/mudra-master/mudra-preview/assets/model-rotator.html +365 -0
  16. package/skills/mudra-master/mudra-preview/assets/mudra-duel.html +3200 -0
  17. package/skills/mudra-master/mudra-preview/assets/mudra-monitor.html +1451 -0
  18. package/skills/mudra-master/mudra-preview/assets/mudra-ultimate-template.html +891 -0
  19. package/skills/mudra-master/mudra-preview/assets/music-sequencer.html +455 -0
  20. package/skills/mudra-master/mudra-preview/assets/neural-pong.html +380 -0
  21. package/skills/mudra-master/mudra-preview/assets/neural-snake.html +364 -0
  22. package/skills/mudra-master/mudra-preview/assets/presentation-controller.html +345 -0
  23. package/skills/mudra-master/mudra-preview/assets/pressure-painter.html +285 -0
  24. package/skills/mudra-master/mudra-preview/assets/runner.html +1812 -0
  25. package/skills/mudra-master/mudra-preview/assets/smart-home.html +461 -0
  26. package/skills/mudra-master/mudra-preview/assets/space-invaders.html +1154 -0
  27. package/skills/mudra-master/mudra-preview/assets/waterful-ring-toss.html +1624 -0
  28. package/skills/mudra-master/mudra-preview/references/agent_protocol.json +646 -0
  29. package/skills/mudra-master/mudra-preview/references/promt.md +16829 -0
  30. package/skills/mudra-master/mudra-xr/SKILL.md +245 -0
  31. package/skills/mudra-master/mudra-xr/assets/demos/3dgs-walkthrough.html +242 -0
  32. package/skills/mudra-master/mudra-xr/assets/demos/aisimulator.html +792 -0
  33. package/skills/mudra-master/mudra-xr/assets/demos/balloonpop.html +422 -0
  34. package/skills/mudra-master/mudra-xr/assets/demos/ballpit.html +284 -0
  35. package/skills/mudra-master/mudra-xr/assets/demos/drone.html +41 -0
  36. package/skills/mudra-master/mudra-xr/assets/demos/gemini-icebreakers.html +338 -0
  37. package/skills/mudra-master/mudra-xr/assets/demos/gemini-xrobject.html +302 -0
  38. package/skills/mudra-master/mudra-xr/assets/demos/math3d.html +188 -0
  39. package/skills/mudra-master/mudra-xr/assets/demos/measure.html +247 -0
  40. package/skills/mudra-master/mudra-xr/assets/demos/occlusion.html +251 -0
  41. package/skills/mudra-master/mudra-xr/assets/demos/rain.html +498 -0
  42. package/skills/mudra-master/mudra-xr/assets/demos/screenwiper.html +432 -0
  43. package/skills/mudra-master/mudra-xr/assets/demos/splash.html +519 -0
  44. package/skills/mudra-master/mudra-xr/assets/demos/webcam_gestures.html +253 -0
  45. package/skills/mudra-master/mudra-xr/assets/demos/xremoji.html +833 -0
  46. package/skills/mudra-master/mudra-xr/assets/demos/xrpoet.html +151 -0
  47. package/skills/mudra-master/mudra-xr/assets/samples/depthmap.html +266 -0
  48. package/skills/mudra-master/mudra-xr/assets/samples/depthmesh.html +100 -0
  49. package/skills/mudra-master/mudra-xr/assets/samples/game_rps.html +1099 -0
  50. package/skills/mudra-master/mudra-xr/assets/samples/gestures_custom.html +467 -0
  51. package/skills/mudra-master/mudra-xr/assets/samples/gestures_heuristic.html +256 -0
  52. package/skills/mudra-master/mudra-xr/assets/samples/lighting.html +163 -0
  53. package/skills/mudra-master/mudra-xr/assets/samples/mesh_detection.html +46 -0
  54. package/skills/mudra-master/mudra-xr/assets/samples/modelviewer.html +183 -0
  55. package/skills/mudra-master/mudra-xr/assets/samples/paint.html +133 -0
  56. package/skills/mudra-master/mudra-xr/assets/samples/planar-vst.html +45 -0
  57. package/skills/mudra-master/mudra-xr/assets/samples/reticle.html +95 -0
  58. package/skills/mudra-master/mudra-xr/assets/samples/skybox_agent.html +384 -0
  59. package/skills/mudra-master/mudra-xr/assets/samples/sound.html +390 -0
  60. package/skills/mudra-master/mudra-xr/assets/samples/ui.html +496 -0
  61. package/skills/mudra-master/mudra-xr/assets/samples/virtual-screens.html +808 -0
  62. package/skills/mudra-master/mudra-xr/assets/templates/0_basic.html +64 -0
  63. package/skills/mudra-master/mudra-xr/assets/templates/1_ui.html +107 -0
  64. package/skills/mudra-master/mudra-xr/assets/templates/2_hands.html +183 -0
  65. package/skills/mudra-master/mudra-xr/assets/templates/3_depth.html +89 -0
  66. package/skills/mudra-master/mudra-xr/assets/templates/4_stereo.html +84 -0
  67. package/skills/mudra-master/mudra-xr/assets/templates/5_camera.html +117 -0
  68. package/skills/mudra-master/mudra-xr/assets/templates/6_ai.html +154 -0
  69. package/skills/mudra-master/mudra-xr/assets/templates/7_ai_live.html +253 -0
  70. package/skills/mudra-master/mudra-xr/assets/templates/8_objects.html +95 -0
  71. package/skills/mudra-master/mudra-xr/assets/templates/9_xr-toggle.html +90 -0
  72. package/skills/mudra-master/mudra-xr/assets/templates/heuristic_hand_gestures.html +102 -0
  73. package/skills/mudra-master/mudra-xr/assets/templates/meshes.html +47 -0
  74. package/skills/mudra-master/mudra-xr/assets/templates/planes.html +47 -0
  75. package/skills/mudra-master/mudra-xr/assets/templates/uikit.html +187 -0
  76. package/skills/mudra-master/mudra-xr/references/agent_protocol.json +878 -0
  77. package/skills/mudra-master/mudra-xr/references/promt.md +1516 -0
  78. package/skills/mudra-preview/SKILL.md +151 -0
  79. package/skills/mudra-preview/assets/ar-menu.html +382 -0
  80. package/skills/mudra-preview/assets/document-scroller.html +468 -0
  81. package/skills/mudra-preview/assets/drum-machine.html +788 -0
  82. package/skills/mudra-preview/assets/emg-visualizer.html +390 -0
  83. package/skills/mudra-preview/assets/generative-art.html +408 -0
  84. package/skills/mudra-preview/assets/gesture-assistant.html +342 -0
  85. package/skills/mudra-preview/assets/gesture-speech.html +444 -0
  86. package/skills/mudra-preview/assets/hands-free-desktop.html +376 -0
  87. package/skills/mudra-preview/assets/model-rotator.html +365 -0
  88. package/skills/mudra-preview/assets/mudra-duel.html +3200 -0
  89. package/skills/mudra-preview/assets/mudra-monitor.html +1451 -0
  90. package/skills/mudra-preview/assets/mudra-ultimate-template.html +891 -0
  91. package/skills/mudra-preview/assets/music-sequencer.html +455 -0
  92. package/skills/mudra-preview/assets/neural-pong.html +380 -0
  93. package/skills/mudra-preview/assets/neural-snake.html +364 -0
  94. package/skills/mudra-preview/assets/presentation-controller.html +345 -0
  95. package/skills/mudra-preview/assets/pressure-painter.html +285 -0
  96. package/skills/mudra-preview/assets/runner.html +1812 -0
  97. package/skills/mudra-preview/assets/smart-home.html +461 -0
  98. package/skills/mudra-preview/assets/space-invaders.html +1154 -0
  99. package/skills/mudra-preview/assets/waterful-ring-toss.html +1624 -0
  100. package/skills/mudra-preview/references/agent_protocol.json +646 -0
  101. package/skills/mudra-preview/references/promt.md +16829 -0
  102. package/skills/mudra-xr/SKILL.md +245 -0
  103. package/skills/mudra-xr/assets/demos/3dgs-walkthrough.html +242 -0
  104. package/skills/mudra-xr/assets/demos/aisimulator.html +792 -0
  105. package/skills/mudra-xr/assets/demos/balloonpop.html +422 -0
  106. package/skills/mudra-xr/assets/demos/ballpit.html +284 -0
  107. package/skills/mudra-xr/assets/demos/drone.html +41 -0
  108. package/skills/mudra-xr/assets/demos/gemini-icebreakers.html +338 -0
  109. package/skills/mudra-xr/assets/demos/gemini-xrobject.html +302 -0
  110. package/skills/mudra-xr/assets/demos/math3d.html +188 -0
  111. package/skills/mudra-xr/assets/demos/measure.html +247 -0
  112. package/skills/mudra-xr/assets/demos/occlusion.html +251 -0
  113. package/skills/mudra-xr/assets/demos/rain.html +498 -0
  114. package/skills/mudra-xr/assets/demos/screenwiper.html +432 -0
  115. package/skills/mudra-xr/assets/demos/splash.html +519 -0
  116. package/skills/mudra-xr/assets/demos/webcam_gestures.html +253 -0
  117. package/skills/mudra-xr/assets/demos/xremoji.html +833 -0
  118. package/skills/mudra-xr/assets/demos/xrpoet.html +151 -0
  119. package/skills/mudra-xr/assets/samples/depthmap.html +266 -0
  120. package/skills/mudra-xr/assets/samples/depthmesh.html +100 -0
  121. package/skills/mudra-xr/assets/samples/game_rps.html +1099 -0
  122. package/skills/mudra-xr/assets/samples/gestures_custom.html +467 -0
  123. package/skills/mudra-xr/assets/samples/gestures_heuristic.html +256 -0
  124. package/skills/mudra-xr/assets/samples/lighting.html +163 -0
  125. package/skills/mudra-xr/assets/samples/mesh_detection.html +46 -0
  126. package/skills/mudra-xr/assets/samples/modelviewer.html +183 -0
  127. package/skills/mudra-xr/assets/samples/paint.html +133 -0
  128. package/skills/mudra-xr/assets/samples/planar-vst.html +45 -0
  129. package/skills/mudra-xr/assets/samples/reticle.html +95 -0
  130. package/skills/mudra-xr/assets/samples/skybox_agent.html +384 -0
  131. package/skills/mudra-xr/assets/samples/sound.html +390 -0
  132. package/skills/mudra-xr/assets/samples/ui.html +496 -0
  133. package/skills/mudra-xr/assets/samples/virtual-screens.html +808 -0
  134. package/skills/mudra-xr/assets/templates/0_basic.html +64 -0
  135. package/skills/mudra-xr/assets/templates/1_ui.html +107 -0
  136. package/skills/mudra-xr/assets/templates/2_hands.html +183 -0
  137. package/skills/mudra-xr/assets/templates/3_depth.html +89 -0
  138. package/skills/mudra-xr/assets/templates/4_stereo.html +84 -0
  139. package/skills/mudra-xr/assets/templates/5_camera.html +117 -0
  140. package/skills/mudra-xr/assets/templates/6_ai.html +154 -0
  141. package/skills/mudra-xr/assets/templates/7_ai_live.html +253 -0
  142. package/skills/mudra-xr/assets/templates/8_objects.html +95 -0
  143. package/skills/mudra-xr/assets/templates/9_xr-toggle.html +90 -0
  144. package/skills/mudra-xr/assets/templates/heuristic_hand_gestures.html +102 -0
  145. package/skills/mudra-xr/assets/templates/meshes.html +47 -0
  146. package/skills/mudra-xr/assets/templates/planes.html +47 -0
  147. package/skills/mudra-xr/assets/templates/uikit.html +187 -0
  148. package/skills/mudra-xr/references/agent_protocol.json +878 -0
  149. package/skills/mudra-xr/references/promt.md +1516 -0
@@ -0,0 +1,408 @@
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+ <!doctype html>
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+ <html lang="en">
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+ <head>
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+ <meta charset="utf-8">
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+ <meta name="viewport" content="width=device-width, initial-scale=1">
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+ <title>Generative Art Engine — Mudra Studio</title>
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+ <style>
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+ @media (prefers-reduced-motion: reduce) {
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+ *, *::before, *::after { animation-duration: 0.01ms !important; transition-duration: 0.01ms !important; }
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+ }
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+
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+ :root {
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+ --bg: #ffffff; --card: #f1f5f9; --primary: #0d9488; --accent: #14b8a6;
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+ --text: #0f172a; --text-secondary: #475569; --success: #16a34a;
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+ --warning: #ca8a04; --error: #dc2626;
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+ --border: rgba(15,23,42,0.12); --surface: rgba(0,0,0,0.04);
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+ --canvas-bg: #f0f4f8;
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+ }
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+
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+ * { margin: 0; padding: 0; box-sizing: border-box; }
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+ body { background: var(--bg); color: var(--text); font-family: 'Poppins', system-ui, sans-serif; overflow: hidden; height: 100vh; display: flex; flex-direction: column; }
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+
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+ .header { display: flex; align-items: center; justify-content: space-between; padding: 10px 16px; background: var(--card); border-bottom: 1px solid var(--border); z-index: 100; flex-shrink: 0; gap: 8px; flex-wrap: wrap; }
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+ .header-left, .header-right { display: flex; align-items: center; gap: 10px; }
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+ .brand { font-weight: 700; font-size: 14px; } .brand span { color: var(--primary); }
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+ .dot { width: 9px; height: 9px; border-radius: 50%; background: var(--warning); box-shadow: 0 0 0 3px rgba(234,179,8,0.15); transition: all 150ms; }
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+ .dot.live { background: var(--success); box-shadow: 0 0 0 3px rgba(34,197,94,0.18); }
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+ .conn-label { font-size: 12px; color: var(--text-secondary); }
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+
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+ .btn { background: var(--surface); border: 1px solid var(--border); color: var(--text-secondary); padding: 5px 12px; border-radius: 8px; font-size: 12px; cursor: pointer; font-family: inherit; transition: border-color 150ms, color 150ms; white-space: nowrap; }
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+ .btn:hover { border-color: var(--primary); color: var(--primary); }
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+
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+ canvas { flex: 1; display: block; background: var(--canvas-bg); }
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+
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+ /* Overlay info */
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+ .info-overlay { position: fixed; top: 60px; left: 16px; z-index: 50; pointer-events: none; display: flex; flex-direction: column; gap: 6px; }
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+ .info-pill { display: inline-flex; align-items: center; gap: 6px; padding: 5px 12px; border-radius: 8px; background: var(--card); border: 1px solid var(--border); font-size: 11px; color: var(--text-secondary); backdrop-filter: blur(8px); }
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+ .info-pill .label { opacity: 0.6; }
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+ .info-pill .value { color: var(--primary); font-weight: 600; font-variant-numeric: tabular-nums; }
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+
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+ .meter-mini { display: flex; align-items: center; gap: 6px; }
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+ .meter-mini-bar { width: 50px; height: 4px; background: var(--surface); border-radius: 999px; overflow: hidden; border: 1px solid var(--border); }
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+ .meter-mini-fill { height: 100%; background: linear-gradient(90deg, var(--accent), var(--primary)); border-radius: 999px; transition: width 80ms; width: 0%; }
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+
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+ .toolbar { display: flex; align-items: center; justify-content: center; gap: 14px; padding: 10px 16px; background: var(--card); border-top: 1px solid var(--border); z-index: 100; flex-shrink: 0; flex-wrap: wrap; }
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+ .hint { font-size: 11px; color: var(--text-secondary); opacity: 0.6; }
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+
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+ .mudra-badge { position: fixed; bottom: 12px; right: 12px; font-size: 11px; color: var(--text-secondary); opacity: 0.7; letter-spacing: 0.02em; pointer-events: none; z-index: 200; }
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+
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+ @media (max-width: 640px) {
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+ .header { padding: 8px 10px; } .toolbar { gap: 8px; padding: 8px 10px; }
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+ .info-overlay { top: 52px; left: 8px; }
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+ .hint { display: none; }
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+ }
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+ </style>
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+ </head>
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+ <body>
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+
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+ <div class="header">
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+ <div class="header-left">
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+ <div class="brand"><span>Mudra</span> Generative Art Engine</div>
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+ <span class="dot" id="dot"></span>
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+ <span class="conn-label" id="connLabel">Connecting&hellip;</span>
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+ </div>
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+ <div class="header-right">
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+ <a href="/gallery" class="btn" style="text-decoration:none;">&#8592; Gallery</a>
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+ <button class="btn" id="simTap">Simulate Tap</button>
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+ <button class="btn" id="simTwist">Simulate Twist</button>
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+ </div>
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+ </div>
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+
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+ <canvas id="canvas"></canvas>
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+
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+ <div class="info-overlay">
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+ <div class="info-pill"><span class="label">Pattern</span><span class="value" id="patternName">Circles</span></div>
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+ <div class="info-pill"><span class="label">Palette</span><span class="value" id="paletteName">Teal</span></div>
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+ <div class="info-pill meter-mini">
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+ <span class="label">Density</span>
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+ <div class="meter-mini-bar"><div class="meter-mini-fill" id="densityFill"></div></div>
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+ <span class="value" id="densityVal">0%</span>
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+ </div>
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+ </div>
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+
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+ <div class="toolbar">
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+ <button class="btn" id="switchBtn">Switch Pattern</button>
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+ <button class="btn" id="clearBtn">Clear</button>
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+ <button class="btn" id="paletteBtn">Toggle Palette</button>
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+ <span class="hint">Arrows tilt &middot; R rotate &middot; [ ] density &middot; Space pattern &middot; C clear</span>
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+ </div>
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+
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+ <div class="mudra-badge">Created by Mudra</div>
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+
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+ <script>
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+ /* ── Mudra Protocol Connection (v2) ────────────────────────── */
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+ const WS_URL = 'ws://127.0.0.1:8766';
96
+ const SIGNALS = ['imu_acc', 'imu_gyro', 'pressure', 'gesture'];
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+
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+ let ws, reconnectTimer, simTimer;
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+ let wsOpen = false, deviceReady = false, simulating = true;
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+ const bus = {};
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+
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+ function on(ev, fn) { (bus[ev] ??= []).push(fn); }
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+ function emit(ev, d) { (bus[ev] || []).forEach(fn => fn(d)); }
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+ function send(p) { if (ws?.readyState === WebSocket.OPEN) ws.send(JSON.stringify(p)); }
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+
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+ function connect() {
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+ try {
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+ ws = new WebSocket(WS_URL);
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+ ws.onopen = () => {
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+ wsOpen = true; stopSim(); updateStatus();
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+ SIGNALS.forEach(s => send({ command: 'subscribe', signal: s }));
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+ };
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+ ws.onmessage = (e) => {
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+ try {
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+ const msg = JSON.parse(e.data);
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+ if (msg.type === 'connection_status') {
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+ deviceReady = msg.data?.status === 'connected';
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+ updateStatus(); return;
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+ }
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+ emit(msg.type, msg.data);
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+ } catch {}
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+ };
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+ ws.onclose = () => {
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+ wsOpen = false; deviceReady = false; updateStatus();
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+ startSim();
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+ clearTimeout(reconnectTimer);
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+ reconnectTimer = setTimeout(connect, 1500);
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+ };
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+ ws.onerror = () => ws?.close();
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+ } catch {
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+ wsOpen = false; startSim();
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+ clearTimeout(reconnectTimer);
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+ reconnectTimer = setTimeout(connect, 1500);
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+ }
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+ }
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+
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+ function triggerGesture(type) {
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+ if (wsOpen) send({ command: 'trigger_gesture', data: { type } });
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+ else emit('gesture', { type, confidence: 0.95, timestamp: Date.now() });
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+ }
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+
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+ /* ── Simulation (when Companion not reachable) ─────────────── */
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+ function startSim() {
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+ if (simTimer) return;
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+ simulating = true;
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+ let t = 0;
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+ simTimer = setInterval(() => {
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+ t += 0.04;
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+ /* Gentle IMU oscillation */
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+ emit('imu_acc', {
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+ values: [
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+ Math.sin(t * 0.3) * 2 + (Math.random() - 0.5) * 0.3,
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+ Math.cos(t * 0.4) * 1.8 + (Math.random() - 0.5) * 0.3,
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+ 9.8 + Math.sin(t * 0.2) * 0.4
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+ ],
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+ frequency: 100, timestamp: Date.now()
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+ });
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+ emit('imu_gyro', {
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+ values: [
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+ Math.sin(t * 0.5) * 20 + (Math.random() - 0.5) * 5,
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+ Math.cos(t * 0.6) * 15 + (Math.random() - 0.5) * 5,
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+ Math.sin(t * 0.25) * 40 + (Math.random() - 0.5) * 8
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+ ],
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+ frequency: 100, timestamp: Date.now()
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+ });
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+ /* Varying pressure */
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+ const n = 0.35 + 0.3 * Math.sin(t * 0.3) + (Math.random() - 0.5) * 0.05;
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+ emit('pressure', { value: Math.round(n * 100), normalized: Math.max(0, Math.min(1, n)), timestamp: Date.now() });
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+ /* Occasional gestures */
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+ if (Math.random() < 0.003) {
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+ const g = ['tap', 'double_tap', 'twist', 'double_twist'];
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+ emit('gesture', { type: g[Math.floor(Math.random() * g.length)], confidence: 0.7 + Math.random() * 0.3, timestamp: Date.now() });
173
+ }
174
+ }, 50);
175
+ }
176
+
177
+ function stopSim() { clearInterval(simTimer); simTimer = null; simulating = false; }
178
+
179
+ /* ── Status UI ─────────────────────────────────────────────── */
180
+ const dotEl = document.getElementById('dot');
181
+ const connEl = document.getElementById('connLabel');
182
+
183
+ function updateStatus() {
184
+ if (wsOpen && deviceReady) { dotEl.className = 'dot live'; connEl.textContent = 'Connected'; }
185
+ else if (wsOpen) { dotEl.className = 'dot'; connEl.textContent = 'Waiting for Mudra Band\u2026'; }
186
+ else { dotEl.className = 'dot'; connEl.textContent = simulating ? 'Simulated' : 'Disconnected'; }
187
+ }
188
+
189
+ /* ── Canvas Setup ──────────────────────────────────────────── */
190
+ const canvas = document.getElementById('canvas');
191
+ const ctx = canvas.getContext('2d');
192
+ let W = 0, H = 0;
193
+
194
+ function resize() {
195
+ const r = canvas.getBoundingClientRect();
196
+ canvas.width = r.width * devicePixelRatio;
197
+ canvas.height = r.height * devicePixelRatio;
198
+ ctx.setTransform(devicePixelRatio, 0, 0, devicePixelRatio, 0, 0);
199
+ W = r.width; H = r.height;
200
+ }
201
+ resize();
202
+ window.addEventListener('resize', resize);
203
+
204
+ /* ── Art State ─────────────────────────────────────────────── */
205
+ const PATTERNS = ['Circles', 'Lines', 'Spirals', 'Grid'];
206
+ const PALETTES = [
207
+ { name: 'Teal', colors: ['#77EAE9', '#2dd4bf', '#14b8a6', '#0d9488', '#5eead4'] },
208
+ { name: 'Warm', colors: ['#f97316', '#ef4444', '#eab308', '#f59e0b', '#ec4899'] },
209
+ { name: 'Purple', colors: ['#a855f7', '#8b5cf6', '#6366f1', '#c084fc', '#818cf8'] },
210
+ { name: 'Green', colors: ['#22c55e', '#16a34a', '#4ade80', '#86efac', '#34d399'] },
211
+ ];
212
+
213
+ let patternIdx = 0;
214
+ let paletteIdx = 0;
215
+ let accX = 0, accY = 0;
216
+ let gyroZ = 0;
217
+ let pressure = 0.35;
218
+ let frameT = 0;
219
+ let rotation = 0;
220
+
221
+ const patternNameEl = document.getElementById('patternName');
222
+ const paletteNameEl = document.getElementById('paletteName');
223
+ const densityFillEl = document.getElementById('densityFill');
224
+ const densityValEl = document.getElementById('densityVal');
225
+
226
+ function switchPattern() {
227
+ patternIdx = (patternIdx + 1) % PATTERNS.length;
228
+ patternNameEl.textContent = PATTERNS[patternIdx];
229
+ }
230
+
231
+ function clearCanvas() {
232
+ const s = getComputedStyle(document.documentElement);
233
+ const bg = s.getPropertyValue('--canvas-bg').trim() || '#050809';
234
+ ctx.fillStyle = bg;
235
+ ctx.fillRect(0, 0, W, H);
236
+ }
237
+
238
+ function togglePalette() {
239
+ paletteIdx = (paletteIdx + 1) % PALETTES.length;
240
+ paletteNameEl.textContent = PALETTES[paletteIdx].name;
241
+ }
242
+
243
+ function pickColor() {
244
+ const pal = PALETTES[paletteIdx].colors;
245
+ return pal[Math.floor(Math.random() * pal.length)];
246
+ }
247
+
248
+ /* ── Signal Handlers ───────────────────────────────────────── */
249
+ on('imu_acc', (d) => {
250
+ const v = d.values || [0, 0, 9.8];
251
+ accX = v[0]; accY = v[1];
252
+ });
253
+
254
+ on('imu_gyro', (d) => {
255
+ const v = d.values || [0, 0, 0];
256
+ gyroZ = v[2];
257
+ });
258
+
259
+ on('pressure', (d) => {
260
+ pressure = Math.max(0, Math.min(1, d.normalized ?? d.value / 100));
261
+ densityFillEl.style.width = Math.round(pressure * 100) + '%';
262
+ densityValEl.textContent = Math.round(pressure * 100) + '%';
263
+ });
264
+
265
+ on('gesture', (d) => {
266
+ const t = d.type || '';
267
+ if (t === 'tap') switchPattern();
268
+ if (t === 'double_tap') clearCanvas();
269
+ if (t === 'twist') togglePalette();
270
+ });
271
+
272
+ /* ── Keyboard Fallback ─────────────────────────────────────── */
273
+ const keys = {};
274
+ let kbPressure = 0.35;
275
+ document.addEventListener('keydown', (e) => {
276
+ keys[e.code] = true;
277
+ if (e.code === 'Space') { e.preventDefault(); switchPattern(); triggerGesture('tap'); }
278
+ if (e.code === 'KeyC') { clearCanvas(); }
279
+ if (e.key === ']') {
280
+ kbPressure = Math.min(1, kbPressure + 0.06);
281
+ emit('pressure', { value: Math.round(kbPressure * 100), normalized: kbPressure, timestamp: Date.now() });
282
+ }
283
+ if (e.key === '[') {
284
+ kbPressure = Math.max(0, kbPressure - 0.06);
285
+ emit('pressure', { value: Math.round(kbPressure * 100), normalized: kbPressure, timestamp: Date.now() });
286
+ }
287
+ });
288
+ document.addEventListener('keyup', (e) => { keys[e.code] = false; });
289
+
290
+ /* ── Buttons ───────────────────────────────────────────────── */
291
+ document.getElementById('simTap').addEventListener('click', () => triggerGesture('tap'));
292
+ document.getElementById('simTwist').addEventListener('click', () => triggerGesture('twist'));
293
+ document.getElementById('switchBtn').addEventListener('click', switchPattern);
294
+ document.getElementById('clearBtn').addEventListener('click', clearCanvas);
295
+ document.getElementById('paletteBtn').addEventListener('click', togglePalette);
296
+
297
+ /* ── Generative Art Loop ───────────────────────────────────── */
298
+ function drawFrame() {
299
+ if (!W || !H) { requestAnimationFrame(drawFrame); return; }
300
+
301
+ frameT += 0.016;
302
+
303
+ /* Keyboard tilt fallback */
304
+ if (keys['ArrowLeft']) accX -= 0.15;
305
+ if (keys['ArrowRight']) accX += 0.15;
306
+ if (keys['ArrowUp']) accY -= 0.15;
307
+ if (keys['ArrowDown']) accY += 0.15;
308
+ if (keys['KeyR']) gyroZ += 2;
309
+
310
+ /* Fade background slightly for trail effect */
311
+ const s = getComputedStyle(document.documentElement);
312
+ const bgColor = s.getPropertyValue('--canvas-bg').trim() || '#050809';
313
+ ctx.fillStyle = bgColor;
314
+ ctx.globalAlpha = 0.03;
315
+ ctx.fillRect(0, 0, W, H);
316
+ ctx.globalAlpha = 1;
317
+
318
+ /* Rotation from gyro Z */
319
+ rotation += (gyroZ / 360) * 0.02;
320
+
321
+ /* Particle count based on pressure (density) */
322
+ const count = Math.floor(2 + pressure * 14);
323
+ const cx = W / 2, cy = H / 2;
324
+
325
+ /* Direction from accelerometer */
326
+ const dirX = accX * 0.15;
327
+ const dirY = accY * 0.15;
328
+
329
+ for (let i = 0; i < count; i++) {
330
+ const color = pickColor();
331
+ ctx.fillStyle = color;
332
+ ctx.strokeStyle = color;
333
+ const alpha = 0.3 + pressure * 0.6;
334
+ ctx.globalAlpha = alpha;
335
+
336
+ const pat = PATTERNS[patternIdx];
337
+
338
+ if (pat === 'Circles') {
339
+ const angle = frameT * 0.5 + (i / count) * Math.PI * 2 + rotation;
340
+ const radius = 40 + Math.sin(frameT * 0.3 + i) * 80 + pressure * 100;
341
+ const x = cx + Math.cos(angle) * radius + dirX * 60;
342
+ const y = cy + Math.sin(angle) * radius + dirY * 60;
343
+ const size = 2 + pressure * 6 + Math.random() * 3;
344
+ ctx.beginPath();
345
+ ctx.arc(x, y, size, 0, Math.PI * 2);
346
+ ctx.fill();
347
+ }
348
+
349
+ else if (pat === 'Lines') {
350
+ const x1 = cx + dirX * 100 + (Math.random() - 0.5) * W * 0.6;
351
+ const y1 = cy + dirY * 100 + (Math.random() - 0.5) * H * 0.6;
352
+ const len = 20 + pressure * 60;
353
+ const angle = rotation + frameT * 0.2 + Math.random() * 0.5;
354
+ const x2 = x1 + Math.cos(angle) * len;
355
+ const y2 = y1 + Math.sin(angle) * len;
356
+ ctx.lineWidth = 1 + pressure * 2;
357
+ ctx.beginPath();
358
+ ctx.moveTo(x1, y1);
359
+ ctx.lineTo(x2, y2);
360
+ ctx.stroke();
361
+ }
362
+
363
+ else if (pat === 'Spirals') {
364
+ const baseAngle = frameT * 0.3 + (i / count) * Math.PI * 2;
365
+ const spiralT = frameT * 2 + i * 0.8;
366
+ for (let s = 0; s < 12; s++) {
367
+ const a = baseAngle + s * 0.3 + rotation;
368
+ const r = 10 + s * (5 + pressure * 8);
369
+ const x = cx + Math.cos(a) * r + dirX * 50;
370
+ const y = cy + Math.sin(a) * r + dirY * 50;
371
+ const sz = 1.5 + pressure * 3;
372
+ ctx.globalAlpha = alpha * (1 - s / 12);
373
+ ctx.beginPath();
374
+ ctx.arc(x, y, sz, 0, Math.PI * 2);
375
+ ctx.fill();
376
+ }
377
+ }
378
+
379
+ else if (pat === 'Grid') {
380
+ const cols = 6 + Math.floor(pressure * 10);
381
+ const rows = 4 + Math.floor(pressure * 6);
382
+ const gw = W * 0.7, gh = H * 0.7;
383
+ const ox = (W - gw) / 2, oy = (H - gh) / 2;
384
+ if (i < cols * rows) {
385
+ const col = i % cols, row = Math.floor(i / cols);
386
+ if (row < rows) {
387
+ const x = ox + (col / (cols - 1)) * gw + Math.sin(frameT + col * 0.3 + rotation) * (10 + dirX * 15);
388
+ const y = oy + (row / (rows - 1)) * gh + Math.cos(frameT + row * 0.3 + rotation) * (10 + dirY * 15);
389
+ const sz = 3 + pressure * 5;
390
+ ctx.beginPath();
391
+ ctx.arc(x, y, sz, 0, Math.PI * 2);
392
+ ctx.fill();
393
+ }
394
+ }
395
+ }
396
+ }
397
+
398
+ ctx.globalAlpha = 1;
399
+ requestAnimationFrame(drawFrame);
400
+ }
401
+
402
+ /* ── Init ──────────────────────────────────────────────────── */
403
+ clearCanvas();
404
+ connect();
405
+ drawFrame();
406
+ </script>
407
+ </body>
408
+ </html>