molstar 3.3.1 → 3.6.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1114) hide show
  1. package/LICENSE +20 -20
  2. package/README.md +202 -194
  3. package/build/viewer/embedded.html +43 -43
  4. package/build/viewer/index.html +106 -106
  5. package/build/viewer/molstar.js +1 -1
  6. package/build/viewer/molstar.js.LICENSE.txt +12 -14
  7. package/lib/apps/docking-viewer/index.html +36 -36
  8. package/lib/apps/docking-viewer/index.js +1 -1
  9. package/lib/apps/docking-viewer/viewport.js +1 -1
  10. package/lib/apps/viewer/app.d.ts +7 -6
  11. package/lib/apps/viewer/app.js +3 -1
  12. package/lib/apps/viewer/embedded.html +43 -43
  13. package/lib/apps/viewer/index.html +106 -106
  14. package/lib/cli/chem-comp-dict/create-saccharides.d.ts +7 -0
  15. package/lib/cli/chem-comp-dict/create-saccharides.js +67 -0
  16. package/lib/cli/chem-comp-dict/util.d.ts +20 -20
  17. package/lib/cli/cif2bcif/converter.js +1 -1
  18. package/lib/cli/cif2bcif/index.js +4 -4
  19. package/lib/cli/cifschema/util/cif-dic.d.ts +1 -1
  20. package/lib/cli/cifschema/util/cif-dic.js +7 -5
  21. package/lib/cli/cifschema/util/generate.d.ts +1 -1
  22. package/lib/cli/cifschema/util/generate.js +12 -3
  23. package/lib/cli/cifschema/util/schema.d.ts +3 -3
  24. package/lib/cli/cifschema/util/schema.js +1 -1
  25. package/lib/commonjs/apps/docking-viewer/index.js +14 -14
  26. package/lib/commonjs/apps/docking-viewer/viewport.js +33 -33
  27. package/lib/commonjs/apps/viewer/app.d.ts +7 -6
  28. package/lib/commonjs/apps/viewer/app.js +26 -24
  29. package/lib/commonjs/apps/viewer/index.js +1 -1
  30. package/lib/commonjs/cli/chem-comp-dict/create-ions.js +6 -6
  31. package/lib/commonjs/cli/chem-comp-dict/create-saccharides.d.ts +7 -0
  32. package/lib/commonjs/cli/chem-comp-dict/create-saccharides.js +69 -0
  33. package/lib/commonjs/cli/chem-comp-dict/create-table.js +8 -8
  34. package/lib/commonjs/cli/chem-comp-dict/util.d.ts +20 -20
  35. package/lib/commonjs/cli/chem-comp-dict/util.js +17 -17
  36. package/lib/commonjs/cli/cif2bcif/converter.js +9 -9
  37. package/lib/commonjs/cli/cif2bcif/index.js +12 -12
  38. package/lib/commonjs/cli/cifschema/index.js +27 -27
  39. package/lib/commonjs/cli/cifschema/util/cif-dic.d.ts +1 -1
  40. package/lib/commonjs/cli/cifschema/util/cif-dic.js +8 -6
  41. package/lib/commonjs/cli/cifschema/util/generate.d.ts +1 -1
  42. package/lib/commonjs/cli/cifschema/util/generate.js +12 -3
  43. package/lib/commonjs/cli/cifschema/util/schema.d.ts +3 -3
  44. package/lib/commonjs/cli/cifschema/util/schema.js +1 -1
  45. package/lib/commonjs/cli/lipid-params/index.js +9 -9
  46. package/lib/commonjs/cli/state-docs/index.js +2 -2
  47. package/lib/commonjs/cli/structure-info/helpers.js +11 -11
  48. package/lib/commonjs/cli/structure-info/model.js +15 -15
  49. package/lib/commonjs/cli/structure-info/volume.js +9 -9
  50. package/lib/commonjs/examples/alpha-orbitals/controls.js +3 -3
  51. package/lib/commonjs/examples/alpha-orbitals/index.js +12 -12
  52. package/lib/commonjs/examples/basic-wrapper/controls.js +2 -2
  53. package/lib/commonjs/examples/basic-wrapper/index.js +23 -23
  54. package/lib/commonjs/examples/basic-wrapper/superposition.js +8 -8
  55. package/lib/commonjs/examples/domain-annotation-server/mapping.js +3 -3
  56. package/lib/commonjs/examples/domain-annotation-server/server.js +6 -6
  57. package/lib/commonjs/examples/domain-annotation-server/test.js +3 -3
  58. package/lib/commonjs/examples/lighting/index.js +7 -7
  59. package/lib/commonjs/examples/proteopedia-wrapper/annotation.js +2 -2
  60. package/lib/commonjs/examples/proteopedia-wrapper/helpers.js +4 -4
  61. package/lib/commonjs/examples/proteopedia-wrapper/index.js +27 -27
  62. package/lib/commonjs/examples/proteopedia-wrapper/ui/controls.js +2 -2
  63. package/lib/commonjs/examples/task.js +15 -15
  64. package/lib/commonjs/extensions/alpha-orbitals/collocation.js +2 -2
  65. package/lib/commonjs/extensions/alpha-orbitals/data-model.js +1 -1
  66. package/lib/commonjs/extensions/alpha-orbitals/density.js +2 -2
  67. package/lib/commonjs/extensions/alpha-orbitals/gpu/compute.js +2 -2
  68. package/lib/commonjs/extensions/alpha-orbitals/orbitals.js +2 -2
  69. package/lib/commonjs/extensions/alpha-orbitals/transforms.js +13 -13
  70. package/lib/commonjs/extensions/anvil/algorithm.js +13 -13
  71. package/lib/commonjs/extensions/anvil/behavior.d.ts +1 -0
  72. package/lib/commonjs/extensions/anvil/behavior.js +14 -14
  73. package/lib/commonjs/extensions/anvil/prop.js +7 -7
  74. package/lib/commonjs/extensions/anvil/representation.d.ts +4 -0
  75. package/lib/commonjs/extensions/anvil/representation.js +5 -5
  76. package/lib/commonjs/extensions/cellpack/index.js +1 -1
  77. package/lib/commonjs/extensions/cellpack/model.js +26 -24
  78. package/lib/commonjs/extensions/cellpack/preset.js +6 -6
  79. package/lib/commonjs/extensions/cellpack/property.js +3 -3
  80. package/lib/commonjs/extensions/cellpack/representation.d.ts +1 -0
  81. package/lib/commonjs/extensions/cellpack/representation.js +2 -2
  82. package/lib/commonjs/extensions/cellpack/state.js +13 -13
  83. package/lib/commonjs/extensions/cellpack/util.js +14 -14
  84. package/lib/commonjs/extensions/dnatco/confal-pyramids/behavior.js +7 -7
  85. package/lib/commonjs/extensions/dnatco/confal-pyramids/color.d.ts +397 -2
  86. package/lib/commonjs/extensions/dnatco/confal-pyramids/color.js +223 -131
  87. package/lib/commonjs/extensions/dnatco/confal-pyramids/property.js +6 -8
  88. package/lib/commonjs/extensions/dnatco/confal-pyramids/representation.d.ts +3 -0
  89. package/lib/commonjs/extensions/dnatco/confal-pyramids/representation.js +2 -2
  90. package/lib/commonjs/extensions/dnatco/confal-pyramids/util.js +19 -20
  91. package/lib/commonjs/extensions/g3d/data.js +6 -6
  92. package/lib/commonjs/extensions/g3d/format.js +14 -14
  93. package/lib/commonjs/extensions/g3d/model.js +4 -4
  94. package/lib/commonjs/extensions/geo-export/controls.js +3 -3
  95. package/lib/commonjs/extensions/geo-export/glb-exporter.js +9 -9
  96. package/lib/commonjs/extensions/geo-export/index.js +1 -1
  97. package/lib/commonjs/extensions/geo-export/mesh-exporter.js +12 -12
  98. package/lib/commonjs/extensions/geo-export/obj-exporter.js +7 -7
  99. package/lib/commonjs/extensions/geo-export/stl-exporter.js +7 -7
  100. package/lib/commonjs/extensions/geo-export/ui.js +7 -7
  101. package/lib/commonjs/extensions/geo-export/usdz-exporter.js +9 -9
  102. package/lib/commonjs/extensions/model-archive/quality-assessment/behavior.js +9 -9
  103. package/lib/commonjs/extensions/model-archive/quality-assessment/color/plddt.js +4 -4
  104. package/lib/commonjs/extensions/model-archive/quality-assessment/color/qmean.js +4 -4
  105. package/lib/commonjs/extensions/model-archive/quality-assessment/prop.js +5 -5
  106. package/lib/commonjs/extensions/model-export/export.js +4 -4
  107. package/lib/commonjs/extensions/model-export/index.js +1 -1
  108. package/lib/commonjs/extensions/model-export/ui.js +5 -5
  109. package/lib/commonjs/extensions/mp4-export/controls.js +5 -5
  110. package/lib/commonjs/extensions/mp4-export/encoder.js +4 -4
  111. package/lib/commonjs/extensions/mp4-export/index.js +1 -1
  112. package/lib/commonjs/extensions/mp4-export/ui.js +5 -5
  113. package/lib/commonjs/extensions/pdbe/preferred-assembly.js +2 -2
  114. package/lib/commonjs/extensions/pdbe/struct-ref-domain.js +2 -2
  115. package/lib/commonjs/extensions/pdbe/structure-quality-report/behavior.js +1 -1
  116. package/lib/commonjs/extensions/pdbe/structure-quality-report/prop.js +8 -8
  117. package/lib/commonjs/extensions/rcsb/assembly-symmetry/behavior.d.ts +1 -0
  118. package/lib/commonjs/extensions/rcsb/assembly-symmetry/behavior.js +17 -17
  119. package/lib/commonjs/extensions/rcsb/assembly-symmetry/color.js +2 -2
  120. package/lib/commonjs/extensions/rcsb/assembly-symmetry/prop.js +9 -9
  121. package/lib/commonjs/extensions/rcsb/assembly-symmetry/representation.d.ts +1 -0
  122. package/lib/commonjs/extensions/rcsb/assembly-symmetry/representation.js +6 -6
  123. package/lib/commonjs/extensions/rcsb/assembly-symmetry/ui.js +9 -9
  124. package/lib/commonjs/extensions/rcsb/validation-report/behavior.js +17 -17
  125. package/lib/commonjs/extensions/rcsb/validation-report/prop.js +15 -15
  126. package/lib/commonjs/extensions/rcsb/validation-report/representation.d.ts +5 -0
  127. package/lib/commonjs/extensions/rcsb/validation-report/representation.js +3 -3
  128. package/lib/commonjs/extensions/zenodo/index.d.ts +7 -0
  129. package/lib/commonjs/extensions/zenodo/index.js +35 -0
  130. package/lib/commonjs/extensions/zenodo/ui.d.ts +61 -0
  131. package/lib/commonjs/extensions/zenodo/ui.js +306 -0
  132. package/lib/commonjs/mol-canvas3d/camera/stereo.js +1 -1
  133. package/lib/commonjs/mol-canvas3d/camera/util.js +1 -1
  134. package/lib/commonjs/mol-canvas3d/camera.js +2 -1
  135. package/lib/commonjs/mol-canvas3d/canvas3d.d.ts +2 -0
  136. package/lib/commonjs/mol-canvas3d/canvas3d.js +14 -14
  137. package/lib/commonjs/mol-canvas3d/controls/trackball.js +1 -1
  138. package/lib/commonjs/mol-canvas3d/helper/bounding-sphere-helper.js +1 -1
  139. package/lib/commonjs/mol-canvas3d/helper/camera-helper.d.ts +1 -0
  140. package/lib/commonjs/mol-canvas3d/helper/camera-helper.js +5 -5
  141. package/lib/commonjs/mol-canvas3d/helper/handle-helper.d.ts +1 -0
  142. package/lib/commonjs/mol-canvas3d/helper/handle-helper.js +5 -5
  143. package/lib/commonjs/mol-canvas3d/helper/helper.d.ts +2 -0
  144. package/lib/commonjs/mol-canvas3d/helper/helper.js +1 -1
  145. package/lib/commonjs/mol-canvas3d/helper/interaction-events.js +2 -2
  146. package/lib/commonjs/mol-canvas3d/passes/draw.js +3 -3
  147. package/lib/commonjs/mol-canvas3d/passes/fxaa.js +3 -3
  148. package/lib/commonjs/mol-canvas3d/passes/image.d.ts +1 -0
  149. package/lib/commonjs/mol-canvas3d/passes/image.js +1 -1
  150. package/lib/commonjs/mol-canvas3d/passes/marking.js +6 -6
  151. package/lib/commonjs/mol-canvas3d/passes/multi-sample.js +3 -3
  152. package/lib/commonjs/mol-canvas3d/passes/postprocessing.js +12 -12
  153. package/lib/commonjs/mol-canvas3d/passes/smaa.js +9 -9
  154. package/lib/commonjs/mol-canvas3d/passes/wboit.js +3 -3
  155. package/lib/commonjs/mol-canvas3d/util.js +2 -2
  156. package/lib/commonjs/mol-data/db/column.d.ts +10 -3
  157. package/lib/commonjs/mol-data/db/column.js +40 -18
  158. package/lib/commonjs/mol-data/db/table.js +1 -1
  159. package/lib/commonjs/mol-data/db.js +1 -1
  160. package/lib/commonjs/mol-data/generic.js +3 -3
  161. package/lib/commonjs/mol-data/index.js +4 -4
  162. package/lib/commonjs/mol-data/int/interval.js +1 -1
  163. package/lib/commonjs/mol-data/int/ordered-set.js +1 -1
  164. package/lib/commonjs/mol-data/int/segmentation.js +1 -1
  165. package/lib/commonjs/mol-data/int/sorted-array.js +1 -1
  166. package/lib/commonjs/mol-data/util.js +7 -7
  167. package/lib/commonjs/mol-geo/geometry/cylinders/cylinders.d.ts +4 -2
  168. package/lib/commonjs/mol-geo/geometry/cylinders/cylinders.js +4 -4
  169. package/lib/commonjs/mol-geo/geometry/direct-volume/direct-volume.js +3 -3
  170. package/lib/commonjs/mol-geo/geometry/direct-volume/transfer-function.js +1 -1
  171. package/lib/commonjs/mol-geo/geometry/image/image.js +3 -3
  172. package/lib/commonjs/mol-geo/geometry/lines/lines.d.ts +0 -1
  173. package/lib/commonjs/mol-geo/geometry/lines/lines.js +3 -3
  174. package/lib/commonjs/mol-geo/geometry/mesh/color-smoothing.d.ts +1 -1
  175. package/lib/commonjs/mol-geo/geometry/mesh/color-smoothing.js +5 -3
  176. package/lib/commonjs/mol-geo/geometry/mesh/mesh.d.ts +2 -1
  177. package/lib/commonjs/mol-geo/geometry/mesh/mesh.js +4 -4
  178. package/lib/commonjs/mol-geo/geometry/points/points.d.ts +1 -1
  179. package/lib/commonjs/mol-geo/geometry/points/points.js +3 -3
  180. package/lib/commonjs/mol-geo/geometry/size-data.js +1 -1
  181. package/lib/commonjs/mol-geo/geometry/spheres/spheres.d.ts +2 -1
  182. package/lib/commonjs/mol-geo/geometry/spheres/spheres.js +4 -4
  183. package/lib/commonjs/mol-geo/geometry/text/font-atlas.js +1 -1
  184. package/lib/commonjs/mol-geo/geometry/text/text-builder.js +3 -2
  185. package/lib/commonjs/mol-geo/geometry/text/text.js +3 -3
  186. package/lib/commonjs/mol-geo/geometry/texture-mesh/color-smoothing.d.ts +1 -1
  187. package/lib/commonjs/mol-geo/geometry/texture-mesh/color-smoothing.js +10 -8
  188. package/lib/commonjs/mol-geo/geometry/texture-mesh/texture-mesh.d.ts +2 -1
  189. package/lib/commonjs/mol-geo/geometry/texture-mesh/texture-mesh.js +4 -4
  190. package/lib/commonjs/mol-geo/primitive/circle.js +1 -1
  191. package/lib/commonjs/mol-geo/primitive/cylinder.js +1 -1
  192. package/lib/commonjs/mol-geo/primitive/polyhedron.js +1 -1
  193. package/lib/commonjs/mol-geo/primitive/prism.js +1 -1
  194. package/lib/commonjs/mol-geo/primitive/star.js +1 -1
  195. package/lib/commonjs/mol-geo/primitive/torus.js +1 -1
  196. package/lib/commonjs/mol-geo/util/marching-cubes/algorithm.js +9 -9
  197. package/lib/commonjs/mol-gl/compute/grid3d.js +5 -5
  198. package/lib/commonjs/mol-gl/compute/histogram-pyramid/reduction.js +3 -3
  199. package/lib/commonjs/mol-gl/compute/histogram-pyramid/sum.js +3 -3
  200. package/lib/commonjs/mol-gl/compute/marching-cubes/active-voxels.js +3 -3
  201. package/lib/commonjs/mol-gl/compute/marching-cubes/isosurface.js +3 -3
  202. package/lib/commonjs/mol-gl/compute/util.js +3 -3
  203. package/lib/commonjs/mol-gl/renderable/cylinders.js +3 -3
  204. package/lib/commonjs/mol-gl/renderable/direct-volume.js +3 -3
  205. package/lib/commonjs/mol-gl/renderable/image.js +3 -3
  206. package/lib/commonjs/mol-gl/renderable/lines.js +3 -3
  207. package/lib/commonjs/mol-gl/renderable/mesh.js +3 -3
  208. package/lib/commonjs/mol-gl/renderable/points.js +3 -3
  209. package/lib/commonjs/mol-gl/renderable/schema.js +1 -1
  210. package/lib/commonjs/mol-gl/renderable/spheres.js +3 -3
  211. package/lib/commonjs/mol-gl/renderable/text.js +3 -3
  212. package/lib/commonjs/mol-gl/renderable/texture-mesh.js +3 -3
  213. package/lib/commonjs/mol-gl/renderable/util.js +1 -1
  214. package/lib/commonjs/mol-gl/shader/chunks/wboit-write.glsl.d.ts +2 -2
  215. package/lib/commonjs/mol-gl/shader/chunks/wboit-write.glsl.js +2 -2
  216. package/lib/commonjs/mol-gl/shader/direct-volume.frag.d.ts +1 -1
  217. package/lib/commonjs/mol-gl/shader/direct-volume.frag.js +1 -1
  218. package/lib/commonjs/mol-gl/shader/image.frag.d.ts +2 -2
  219. package/lib/commonjs/mol-gl/shader/image.frag.js +2 -2
  220. package/lib/commonjs/mol-gl/shader/lines.frag.d.ts +2 -2
  221. package/lib/commonjs/mol-gl/shader/lines.frag.js +2 -2
  222. package/lib/commonjs/mol-gl/shader/points.frag.d.ts +2 -2
  223. package/lib/commonjs/mol-gl/shader/points.frag.js +2 -2
  224. package/lib/commonjs/mol-gl/shader/text.frag.d.ts +2 -2
  225. package/lib/commonjs/mol-gl/shader/text.frag.js +2 -2
  226. package/lib/commonjs/mol-gl/shader-code.js +2 -1
  227. package/lib/commonjs/mol-gl/webgl/buffer.d.ts +2 -2
  228. package/lib/commonjs/mol-gl/webgl/buffer.js +16 -17
  229. package/lib/commonjs/mol-gl/webgl/context.d.ts +1 -1
  230. package/lib/commonjs/mol-gl/webgl/context.js +5 -5
  231. package/lib/commonjs/mol-gl/webgl/program.d.ts +1 -1
  232. package/lib/commonjs/mol-gl/webgl/program.js +10 -4
  233. package/lib/commonjs/mol-gl/webgl/render-item.js +1 -1
  234. package/lib/commonjs/mol-gl/webgl/resources.js +2 -2
  235. package/lib/commonjs/mol-io/common/binary-cif/classifier.js +7 -6
  236. package/lib/commonjs/mol-io/common/binary-cif/decoder.js +4 -3
  237. package/lib/commonjs/mol-io/common/binary-cif.js +3 -3
  238. package/lib/commonjs/mol-io/common/io-buffer.d.ts +206 -0
  239. package/lib/commonjs/mol-io/common/io-buffer.js +408 -0
  240. package/lib/commonjs/mol-io/common/netcdf/reader.d.ts +78 -0
  241. package/lib/commonjs/mol-io/common/netcdf/reader.js +459 -0
  242. package/lib/commonjs/mol-io/common/typed-array.js +2 -2
  243. package/lib/commonjs/mol-io/reader/ccp4/parser.js +8 -8
  244. package/lib/commonjs/mol-io/reader/cif/binary/parser.js +3 -3
  245. package/lib/commonjs/mol-io/reader/cif/data-model.js +1 -1
  246. package/lib/commonjs/mol-io/reader/cif/schema/bird.d.ts +8 -8
  247. package/lib/commonjs/mol-io/reader/cif/schema/bird.js +12 -11
  248. package/lib/commonjs/mol-io/reader/cif/schema/ccd-extras.d.ts +1 -1
  249. package/lib/commonjs/mol-io/reader/cif/schema/ccd.d.ts +12 -12
  250. package/lib/commonjs/mol-io/reader/cif/schema/ccd.js +13 -12
  251. package/lib/commonjs/mol-io/reader/cif/schema/mmcif-extras.d.ts +5 -5
  252. package/lib/commonjs/mol-io/reader/cif/schema/mmcif-extras.js +4 -4
  253. package/lib/commonjs/mol-io/reader/cif/schema/mmcif.d.ts +31 -27
  254. package/lib/commonjs/mol-io/reader/cif/schema/mmcif.js +44 -39
  255. package/lib/commonjs/mol-io/reader/cif/schema.d.ts +1 -1
  256. package/lib/commonjs/mol-io/reader/cif/schema.js +24 -4
  257. package/lib/commonjs/mol-io/reader/cif/text/parser.js +7 -7
  258. package/lib/commonjs/mol-io/reader/cif.js +1 -1
  259. package/lib/commonjs/mol-io/reader/common/text/tokenizer.js +4 -4
  260. package/lib/commonjs/mol-io/reader/csv/data-model.js +1 -1
  261. package/lib/commonjs/mol-io/reader/csv/parser.js +7 -7
  262. package/lib/commonjs/mol-io/reader/cube/parser.js +2 -2
  263. package/lib/commonjs/mol-io/reader/dcd/parser.js +2 -2
  264. package/lib/commonjs/mol-io/reader/dsn6/parser.js +8 -8
  265. package/lib/commonjs/mol-io/reader/dx/parser.js +4 -4
  266. package/lib/commonjs/mol-io/reader/gro/parser.js +6 -6
  267. package/lib/commonjs/mol-io/reader/mol/parser.js +2 -2
  268. package/lib/commonjs/mol-io/reader/mol2/parser.js +8 -8
  269. package/lib/commonjs/mol-io/reader/nctraj/parser.d.ts +18 -0
  270. package/lib/commonjs/mol-io/reader/nctraj/parser.js +101 -0
  271. package/lib/commonjs/mol-io/reader/obj/parser.js +4 -4
  272. package/lib/commonjs/mol-io/reader/pdb/parser.js +2 -2
  273. package/lib/commonjs/mol-io/reader/ply/parser.js +4 -4
  274. package/lib/commonjs/mol-io/reader/prmtop/parser.d.ts +58 -0
  275. package/lib/commonjs/mol-io/reader/prmtop/parser.js +172 -0
  276. package/lib/commonjs/mol-io/reader/psf/parser.js +8 -8
  277. package/lib/commonjs/mol-io/reader/sdf/parser.js +2 -2
  278. package/lib/commonjs/mol-io/reader/top/parser.d.ts +37 -0
  279. package/lib/commonjs/mol-io/reader/top/parser.js +303 -0
  280. package/lib/commonjs/mol-io/reader/trr/parser.d.ts +22 -0
  281. package/lib/commonjs/mol-io/reader/trr/parser.js +146 -0
  282. package/lib/commonjs/mol-io/reader/xtc/parser.js +4 -4
  283. package/lib/commonjs/mol-io/reader/xyz/parser.js +2 -2
  284. package/lib/commonjs/mol-io/writer/cif/encoder.js +3 -2
  285. package/lib/commonjs/mol-io/writer/cif.js +1 -1
  286. package/lib/commonjs/mol-io/writer/ligand-encoder.js +1 -1
  287. package/lib/commonjs/mol-io/writer/mol/encoder.js +2 -2
  288. package/lib/commonjs/mol-io/writer/mol2/encoder.js +1 -1
  289. package/lib/commonjs/mol-math/geometry/boundary-helper.js +5 -5
  290. package/lib/commonjs/mol-math/geometry/common.d.ts +2 -1
  291. package/lib/commonjs/mol-math/geometry/common.js +1 -1
  292. package/lib/commonjs/mol-math/geometry/gaussian-density/cpu.d.ts +1 -1
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@@ -93,7 +93,7 @@ var Image;
93
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  return create(imageTexture, corners, groupTexture, image);
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  }
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  Image.createEmpty = createEmpty;
96
- Image.Params = (0, tslib_1.__assign)((0, tslib_1.__assign)({}, base_1.BaseGeometry.Params), { interpolation: param_definition_1.ParamDefinition.Select('bspline', param_definition_1.ParamDefinition.objectToOptions(exports.InterpolationTypes)) });
96
+ Image.Params = tslib_1.__assign(tslib_1.__assign({}, base_1.BaseGeometry.Params), { interpolation: param_definition_1.ParamDefinition.Select('bspline', param_definition_1.ParamDefinition.objectToOptions(exports.InterpolationTypes)) });
97
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  Image.Utils = {
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  Params: Image.Params,
99
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  createEmpty: createEmpty,
@@ -117,13 +117,13 @@ var Image;
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  var counts = { drawCount: QuadIndices.length, vertexCount: util_3.QuadPositions.length / 3, groupCount: groupCount, instanceCount: instanceCount };
118
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  var invariantBoundingSphere = geometry_1.Sphere3D.clone(image.boundingSphere);
119
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  var boundingSphere = (0, util_2.calculateTransformBoundingSphere)(invariantBoundingSphere, transform.aTransform.ref.value, instanceCount);
120
- return (0, tslib_1.__assign)((0, tslib_1.__assign)((0, tslib_1.__assign)((0, tslib_1.__assign)((0, tslib_1.__assign)((0, tslib_1.__assign)((0, tslib_1.__assign)((0, tslib_1.__assign)((0, tslib_1.__assign)({ dGeometryType: mol_util_1.ValueCell.create('image') }, color), marker), overpaint), transparency), material), clipping), transform), base_1.BaseGeometry.createValues(props, counts)), { aPosition: image.cornerBuffer, aUv: mol_util_1.ValueCell.create(QuadUvs), elements: mol_util_1.ValueCell.create(QuadIndices),
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+ return tslib_1.__assign(tslib_1.__assign(tslib_1.__assign(tslib_1.__assign(tslib_1.__assign(tslib_1.__assign(tslib_1.__assign(tslib_1.__assign(tslib_1.__assign({ dGeometryType: mol_util_1.ValueCell.create('image') }, color), marker), overpaint), transparency), material), clipping), transform), base_1.BaseGeometry.createValues(props, counts)), { aPosition: image.cornerBuffer, aUv: mol_util_1.ValueCell.create(QuadUvs), elements: mol_util_1.ValueCell.create(QuadIndices),
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  // aGroup is used as a vertex index here, group id is in tGroupTex
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  aGroup: mol_util_1.ValueCell.create((0, array_1.fillSerial)(new Float32Array(4))), boundingSphere: mol_util_1.ValueCell.create(boundingSphere), invariantBoundingSphere: mol_util_1.ValueCell.create(invariantBoundingSphere), uInvariantBoundingSphere: mol_util_1.ValueCell.create(linear_algebra_1.Vec4.ofSphere(invariantBoundingSphere)), dInterpolation: mol_util_1.ValueCell.create(props.interpolation), uImageTexDim: image.imageTextureDim, tImageTex: image.imageTexture, tGroupTex: image.groupTexture });
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123
  }
124
124
  function createValuesSimple(image, props, colorValue, sizeValue, transform) {
125
125
  var s = base_1.BaseGeometry.createSimple(colorValue, sizeValue, transform);
126
- var p = (0, tslib_1.__assign)((0, tslib_1.__assign)({}, param_definition_1.ParamDefinition.getDefaultValues(Image.Params)), props);
126
+ var p = tslib_1.__assign(tslib_1.__assign({}, param_definition_1.ParamDefinition.getDefaultValues(Image.Params)), props);
127
127
  return createValues(image, s.transform, s.locationIterator, s.theme, p);
128
128
  }
129
129
  function updateValues(values, props) {
@@ -44,7 +44,6 @@ export declare namespace Lines {
44
44
  material: PD.Group<PD.Normalize<{
45
45
  metalness: number;
46
46
  roughness: number;
47
- /** Number of lines */
48
47
  bumpiness: number;
49
48
  }>>;
50
49
  clip: PD.Group<PD.Normalize<{
@@ -123,7 +123,7 @@ var Lines;
123
123
  }
124
124
  Lines.transform = transform;
125
125
  //
126
- Lines.Params = (0, tslib_1.__assign)((0, tslib_1.__assign)({}, base_1.BaseGeometry.Params), { sizeFactor: param_definition_1.ParamDefinition.Numeric(2, { min: 0, max: 10, step: 0.1 }), lineSizeAttenuation: param_definition_1.ParamDefinition.Boolean(false) });
126
+ Lines.Params = tslib_1.__assign(tslib_1.__assign({}, base_1.BaseGeometry.Params), { sizeFactor: param_definition_1.ParamDefinition.Numeric(2, { min: 0, max: 10, step: 0.1 }), lineSizeAttenuation: param_definition_1.ParamDefinition.Boolean(false) });
127
127
  Lines.Utils = {
128
128
  Params: Lines.Params,
129
129
  createEmpty: createEmpty,
@@ -168,11 +168,11 @@ var Lines;
168
168
  var counts = { drawCount: lines.lineCount * 2 * 3, vertexCount: lines.lineCount * 4, groupCount: groupCount, instanceCount: instanceCount };
169
169
  var invariantBoundingSphere = geometry_1.Sphere3D.clone(lines.boundingSphere);
170
170
  var boundingSphere = (0, util_2.calculateTransformBoundingSphere)(invariantBoundingSphere, transform.aTransform.ref.value, instanceCount);
171
- return (0, tslib_1.__assign)((0, tslib_1.__assign)((0, tslib_1.__assign)((0, tslib_1.__assign)((0, tslib_1.__assign)((0, tslib_1.__assign)((0, tslib_1.__assign)((0, tslib_1.__assign)((0, tslib_1.__assign)((0, tslib_1.__assign)({ dGeometryType: mol_util_1.ValueCell.create('lines'), aMapping: lines.mappingBuffer, aGroup: lines.groupBuffer, aStart: lines.startBuffer, aEnd: lines.endBuffer, elements: lines.indexBuffer, boundingSphere: mol_util_1.ValueCell.create(boundingSphere), invariantBoundingSphere: mol_util_1.ValueCell.create(invariantBoundingSphere), uInvariantBoundingSphere: mol_util_1.ValueCell.create(linear_algebra_1.Vec4.ofSphere(invariantBoundingSphere)) }, color), size), marker), overpaint), transparency), material), clipping), transform), base_1.BaseGeometry.createValues(props, counts)), { uSizeFactor: mol_util_1.ValueCell.create(props.sizeFactor), dLineSizeAttenuation: mol_util_1.ValueCell.create(props.lineSizeAttenuation), uDoubleSided: mol_util_1.ValueCell.create(true), dFlipSided: mol_util_1.ValueCell.create(false) });
171
+ return tslib_1.__assign(tslib_1.__assign(tslib_1.__assign(tslib_1.__assign(tslib_1.__assign(tslib_1.__assign(tslib_1.__assign(tslib_1.__assign(tslib_1.__assign(tslib_1.__assign({ dGeometryType: mol_util_1.ValueCell.create('lines'), aMapping: lines.mappingBuffer, aGroup: lines.groupBuffer, aStart: lines.startBuffer, aEnd: lines.endBuffer, elements: lines.indexBuffer, boundingSphere: mol_util_1.ValueCell.create(boundingSphere), invariantBoundingSphere: mol_util_1.ValueCell.create(invariantBoundingSphere), uInvariantBoundingSphere: mol_util_1.ValueCell.create(linear_algebra_1.Vec4.ofSphere(invariantBoundingSphere)) }, color), size), marker), overpaint), transparency), material), clipping), transform), base_1.BaseGeometry.createValues(props, counts)), { uSizeFactor: mol_util_1.ValueCell.create(props.sizeFactor), dLineSizeAttenuation: mol_util_1.ValueCell.create(props.lineSizeAttenuation), uDoubleSided: mol_util_1.ValueCell.create(true), dFlipSided: mol_util_1.ValueCell.create(false) });
172
172
  }
173
173
  function createValuesSimple(lines, props, colorValue, sizeValue, transform) {
174
174
  var s = base_1.BaseGeometry.createSimple(colorValue, sizeValue, transform);
175
- var p = (0, tslib_1.__assign)((0, tslib_1.__assign)({}, param_definition_1.ParamDefinition.getDefaultValues(Lines.Params)), props);
175
+ var p = tslib_1.__assign(tslib_1.__assign({}, param_definition_1.ParamDefinition.getDefaultValues(Lines.Params)), props);
176
176
  return createValues(lines, s.transform, s.locationIterator, s.theme, p);
177
177
  }
178
178
  function updateValues(values, props) {
@@ -1,5 +1,5 @@
1
1
  /**
2
- * Copyright (c) 2021 mol* contributors, licensed under MIT, See LICENSE file for more info.
2
+ * Copyright (c) 2021-2022 mol* contributors, licensed under MIT, See LICENSE file for more info.
3
3
  *
4
4
  * @author Alexander Rose <alexander.rose@weirdbyte.de>
5
5
  */
@@ -1,6 +1,6 @@
1
1
  "use strict";
2
2
  /**
3
- * Copyright (c) 2021 mol* contributors, licensed under MIT, See LICENSE file for more info.
3
+ * Copyright (c) 2021-2022 mol* contributors, licensed under MIT, See LICENSE file for more info.
4
4
  *
5
5
  * @author Alexander Rose <alexander.rose@weirdbyte.de>
6
6
  */
@@ -16,12 +16,14 @@ function calcMeshColorSmoothing(input, resolution, stride, webgl, texture) {
16
16
  var colorType = input.colorType, vertexCount = input.vertexCount, groupCount = input.groupCount, positionBuffer = input.positionBuffer, transformBuffer = input.transformBuffer, groupBuffer = input.groupBuffer, itemSize = input.itemSize;
17
17
  var isInstanceType = colorType.endsWith('Instance');
18
18
  var box = geometry_1.Box3D.fromSphere3D((0, geometry_1.Box3D)(), isInstanceType ? input.boundingSphere : input.invariantBoundingSphere);
19
+ var pad = 1 + resolution;
20
+ var expandedBox = geometry_1.Box3D.expand((0, geometry_1.Box3D)(), box, linear_algebra_1.Vec3.create(pad, pad, pad));
19
21
  var scaleFactor = 1 / resolution;
20
- var scaledBox = geometry_1.Box3D.scale((0, geometry_1.Box3D)(), box, scaleFactor);
22
+ var scaledBox = geometry_1.Box3D.scale((0, geometry_1.Box3D)(), expandedBox, scaleFactor);
21
23
  var gridDim = geometry_1.Box3D.size((0, linear_algebra_1.Vec3)(), scaledBox);
22
24
  linear_algebra_1.Vec3.ceil(gridDim, gridDim);
23
25
  linear_algebra_1.Vec3.add(gridDim, gridDim, linear_algebra_1.Vec3.create(2, 2, 2));
24
- var min = box.min;
26
+ var min = expandedBox.min;
25
27
  var xn = gridDim[0], yn = gridDim[1];
26
28
  var _a = (0, util_2.getVolumeTexture2dLayout)(gridDim), width = _a.width, height = _a.height;
27
29
  // console.log({ width, height, dim });
@@ -1,5 +1,5 @@
1
1
  /**
2
- * Copyright (c) 2018-2021 mol* contributors, licensed under MIT, See LICENSE file for more info.
2
+ * Copyright (c) 2018-2022 mol* contributors, licensed under MIT, See LICENSE file for more info.
3
3
  *
4
4
  * @author Alexander Rose <alexander.rose@weirdbyte.de>
5
5
  * @author David Sehnal <david.sehnal@gmail.com>
@@ -62,6 +62,7 @@ export declare namespace Mesh {
62
62
  flatShaded: PD.BooleanParam;
63
63
  ignoreLight: PD.BooleanParam;
64
64
  xrayShaded: PD.BooleanParam;
65
+ allowTransparentBackfaces: PD.BooleanParam;
65
66
  bumpFrequency: PD.Numeric;
66
67
  bumpAmplitude: PD.Numeric;
67
68
  alpha: PD.Numeric;
@@ -1,6 +1,6 @@
1
1
  "use strict";
2
2
  /**
3
- * Copyright (c) 2018-2021 mol* contributors, licensed under MIT, See LICENSE file for more info.
3
+ * Copyright (c) 2018-2022 mol* contributors, licensed under MIT, See LICENSE file for more info.
4
4
  *
5
5
  * @author Alexander Rose <alexander.rose@weirdbyte.de>
6
6
  * @author David Sehnal <david.sehnal@gmail.com>
@@ -554,7 +554,7 @@ var Mesh;
554
554
  }
555
555
  Mesh.smoothEdges = smoothEdges;
556
556
  //
557
- Mesh.Params = (0, tslib_1.__assign)((0, tslib_1.__assign)({}, base_1.BaseGeometry.Params), { doubleSided: param_definition_1.ParamDefinition.Boolean(false, base_1.BaseGeometry.CustomQualityParamInfo), flipSided: param_definition_1.ParamDefinition.Boolean(false, base_1.BaseGeometry.ShadingCategory), flatShaded: param_definition_1.ParamDefinition.Boolean(false, base_1.BaseGeometry.ShadingCategory), ignoreLight: param_definition_1.ParamDefinition.Boolean(false, base_1.BaseGeometry.ShadingCategory), xrayShaded: param_definition_1.ParamDefinition.Boolean(false, base_1.BaseGeometry.ShadingCategory), bumpFrequency: param_definition_1.ParamDefinition.Numeric(0, { min: 0, max: 10, step: 0.1 }, base_1.BaseGeometry.ShadingCategory), bumpAmplitude: param_definition_1.ParamDefinition.Numeric(1, { min: 0, max: 5, step: 0.1 }, base_1.BaseGeometry.ShadingCategory) });
557
+ Mesh.Params = tslib_1.__assign(tslib_1.__assign({}, base_1.BaseGeometry.Params), { doubleSided: param_definition_1.ParamDefinition.Boolean(false, base_1.BaseGeometry.CustomQualityParamInfo), flipSided: param_definition_1.ParamDefinition.Boolean(false, base_1.BaseGeometry.ShadingCategory), flatShaded: param_definition_1.ParamDefinition.Boolean(false, base_1.BaseGeometry.ShadingCategory), ignoreLight: param_definition_1.ParamDefinition.Boolean(false, base_1.BaseGeometry.ShadingCategory), xrayShaded: param_definition_1.ParamDefinition.Boolean(false, base_1.BaseGeometry.ShadingCategory), allowTransparentBackfaces: param_definition_1.ParamDefinition.Boolean(false, base_1.BaseGeometry.ShadingCategory), bumpFrequency: param_definition_1.ParamDefinition.Numeric(0, { min: 0, max: 10, step: 0.1 }, base_1.BaseGeometry.ShadingCategory), bumpAmplitude: param_definition_1.ParamDefinition.Numeric(1, { min: 0, max: 5, step: 0.1 }, base_1.BaseGeometry.ShadingCategory) });
558
558
  Mesh.Utils = {
559
559
  Params: Mesh.Params,
560
560
  createEmpty: createEmpty,
@@ -596,11 +596,11 @@ var Mesh;
596
596
  var counts = { drawCount: mesh.triangleCount * 3, vertexCount: mesh.vertexCount, groupCount: groupCount, instanceCount: instanceCount };
597
597
  var invariantBoundingSphere = geometry_1.Sphere3D.clone(mesh.boundingSphere);
598
598
  var boundingSphere = (0, util_3.calculateTransformBoundingSphere)(invariantBoundingSphere, transform.aTransform.ref.value, instanceCount);
599
- return (0, tslib_1.__assign)((0, tslib_1.__assign)((0, tslib_1.__assign)((0, tslib_1.__assign)((0, tslib_1.__assign)((0, tslib_1.__assign)((0, tslib_1.__assign)((0, tslib_1.__assign)((0, tslib_1.__assign)({ dGeometryType: mol_util_1.ValueCell.create('mesh'), aPosition: mesh.vertexBuffer, aNormal: mesh.normalBuffer, aGroup: mesh.groupBuffer, elements: mesh.indexBuffer, boundingSphere: mol_util_1.ValueCell.create(boundingSphere), invariantBoundingSphere: mol_util_1.ValueCell.create(invariantBoundingSphere), uInvariantBoundingSphere: mol_util_1.ValueCell.create(linear_algebra_1.Vec4.ofSphere(invariantBoundingSphere)) }, color), marker), overpaint), transparency), material), clipping), transform), base_1.BaseGeometry.createValues(props, counts)), { uDoubleSided: mol_util_1.ValueCell.create(props.doubleSided), dFlatShaded: mol_util_1.ValueCell.create(props.flatShaded), dFlipSided: mol_util_1.ValueCell.create(props.flipSided), dIgnoreLight: mol_util_1.ValueCell.create(props.ignoreLight), dXrayShaded: mol_util_1.ValueCell.create(props.xrayShaded), uBumpFrequency: mol_util_1.ValueCell.create(props.bumpFrequency), uBumpAmplitude: mol_util_1.ValueCell.create(props.bumpAmplitude), meta: mol_util_1.ValueCell.create(mesh.meta) });
599
+ return tslib_1.__assign(tslib_1.__assign(tslib_1.__assign(tslib_1.__assign(tslib_1.__assign(tslib_1.__assign(tslib_1.__assign(tslib_1.__assign(tslib_1.__assign({ dGeometryType: mol_util_1.ValueCell.create('mesh'), aPosition: mesh.vertexBuffer, aNormal: mesh.normalBuffer, aGroup: mesh.groupBuffer, elements: mesh.indexBuffer, boundingSphere: mol_util_1.ValueCell.create(boundingSphere), invariantBoundingSphere: mol_util_1.ValueCell.create(invariantBoundingSphere), uInvariantBoundingSphere: mol_util_1.ValueCell.create(linear_algebra_1.Vec4.ofSphere(invariantBoundingSphere)) }, color), marker), overpaint), transparency), material), clipping), transform), base_1.BaseGeometry.createValues(props, counts)), { uDoubleSided: mol_util_1.ValueCell.create(props.doubleSided), dFlatShaded: mol_util_1.ValueCell.create(props.flatShaded), dFlipSided: mol_util_1.ValueCell.create(props.flipSided), dIgnoreLight: mol_util_1.ValueCell.create(props.ignoreLight), dXrayShaded: mol_util_1.ValueCell.create(props.xrayShaded), uBumpFrequency: mol_util_1.ValueCell.create(props.bumpFrequency), uBumpAmplitude: mol_util_1.ValueCell.create(props.bumpAmplitude), meta: mol_util_1.ValueCell.create(mesh.meta) });
600
600
  }
601
601
  function createValuesSimple(mesh, props, colorValue, sizeValue, transform) {
602
602
  var s = base_1.BaseGeometry.createSimple(colorValue, sizeValue, transform);
603
- var p = (0, tslib_1.__assign)((0, tslib_1.__assign)({}, param_definition_1.ParamDefinition.getDefaultValues(Mesh.Params)), props);
603
+ var p = tslib_1.__assign(tslib_1.__assign({}, param_definition_1.ParamDefinition.getDefaultValues(Mesh.Params)), props);
604
604
  return createValues(mesh, s.transform, s.locationIterator, s.theme, p);
605
605
  }
606
606
  function updateValues(values, props) {
@@ -43,7 +43,7 @@ export declare namespace Points {
43
43
  quality: PD.Select<"auto" | "medium" | "high" | "low" | "custom" | "highest" | "higher" | "lower" | "lowest">;
44
44
  material: PD.Group<PD.Normalize<{
45
45
  metalness: number;
46
- roughness: number;
46
+ roughness: number; /** Number of vertices in the point cloud */
47
47
  bumpiness: number;
48
48
  }>>;
49
49
  clip: PD.Group<PD.Normalize<{
@@ -94,7 +94,7 @@ var Points;
94
94
  'fuzzy': 'Fuzzy',
95
95
  };
96
96
  Points.StyleTypeNames = Object.keys(Points.StyleTypes);
97
- Points.Params = (0, tslib_1.__assign)((0, tslib_1.__assign)({}, base_1.BaseGeometry.Params), { sizeFactor: param_definition_1.ParamDefinition.Numeric(3, { min: 0, max: 10, step: 0.1 }), pointSizeAttenuation: param_definition_1.ParamDefinition.Boolean(false), pointStyle: param_definition_1.ParamDefinition.Select('square', param_definition_1.ParamDefinition.objectToOptions(Points.StyleTypes)) });
97
+ Points.Params = tslib_1.__assign(tslib_1.__assign({}, base_1.BaseGeometry.Params), { sizeFactor: param_definition_1.ParamDefinition.Numeric(3, { min: 0, max: 10, step: 0.1 }), pointSizeAttenuation: param_definition_1.ParamDefinition.Boolean(false), pointStyle: param_definition_1.ParamDefinition.Select('square', param_definition_1.ParamDefinition.objectToOptions(Points.StyleTypes)) });
98
98
  Points.Utils = {
99
99
  Params: Points.Params,
100
100
  createEmpty: createEmpty,
@@ -137,11 +137,11 @@ var Points;
137
137
  var counts = { drawCount: points.pointCount, vertexCount: points.pointCount, groupCount: groupCount, instanceCount: instanceCount };
138
138
  var invariantBoundingSphere = geometry_1.Sphere3D.clone(points.boundingSphere);
139
139
  var boundingSphere = (0, util_2.calculateTransformBoundingSphere)(invariantBoundingSphere, transform.aTransform.ref.value, instanceCount);
140
- return (0, tslib_1.__assign)((0, tslib_1.__assign)((0, tslib_1.__assign)((0, tslib_1.__assign)((0, tslib_1.__assign)((0, tslib_1.__assign)((0, tslib_1.__assign)((0, tslib_1.__assign)((0, tslib_1.__assign)((0, tslib_1.__assign)({ dGeometryType: mol_util_1.ValueCell.create('points'), aPosition: points.centerBuffer, aGroup: points.groupBuffer, boundingSphere: mol_util_1.ValueCell.create(boundingSphere), invariantBoundingSphere: mol_util_1.ValueCell.create(invariantBoundingSphere), uInvariantBoundingSphere: mol_util_1.ValueCell.create(linear_algebra_1.Vec4.ofSphere(invariantBoundingSphere)) }, color), size), marker), overpaint), transparency), material), clipping), transform), base_1.BaseGeometry.createValues(props, counts)), { uSizeFactor: mol_util_1.ValueCell.create(props.sizeFactor), dPointSizeAttenuation: mol_util_1.ValueCell.create(props.pointSizeAttenuation), dPointStyle: mol_util_1.ValueCell.create(props.pointStyle) });
140
+ return tslib_1.__assign(tslib_1.__assign(tslib_1.__assign(tslib_1.__assign(tslib_1.__assign(tslib_1.__assign(tslib_1.__assign(tslib_1.__assign(tslib_1.__assign(tslib_1.__assign({ dGeometryType: mol_util_1.ValueCell.create('points'), aPosition: points.centerBuffer, aGroup: points.groupBuffer, boundingSphere: mol_util_1.ValueCell.create(boundingSphere), invariantBoundingSphere: mol_util_1.ValueCell.create(invariantBoundingSphere), uInvariantBoundingSphere: mol_util_1.ValueCell.create(linear_algebra_1.Vec4.ofSphere(invariantBoundingSphere)) }, color), size), marker), overpaint), transparency), material), clipping), transform), base_1.BaseGeometry.createValues(props, counts)), { uSizeFactor: mol_util_1.ValueCell.create(props.sizeFactor), dPointSizeAttenuation: mol_util_1.ValueCell.create(props.pointSizeAttenuation), dPointStyle: mol_util_1.ValueCell.create(props.pointStyle) });
141
141
  }
142
142
  function createValuesSimple(points, props, colorValue, sizeValue, transform) {
143
143
  var s = base_1.BaseGeometry.createSimple(colorValue, sizeValue, transform);
144
- var p = (0, tslib_1.__assign)((0, tslib_1.__assign)({}, param_definition_1.ParamDefinition.getDefaultValues(Points.Params)), props);
144
+ var p = tslib_1.__assign(tslib_1.__assign({}, param_definition_1.ParamDefinition.getDefaultValues(Points.Params)), props);
145
145
  return createValues(points, s.transform, s.locationIterator, s.theme, p);
146
146
  }
147
147
  function updateValues(values, props) {
@@ -56,7 +56,7 @@ function createValueSize(value, sizeData) {
56
56
  return sizeData;
57
57
  }
58
58
  else {
59
- return (0, tslib_1.__assign)((0, tslib_1.__assign)({ uSize: mol_util_1.ValueCell.create(value) }, createEmptySizeTexture()), { dSizeType: mol_util_1.ValueCell.create('uniform') });
59
+ return tslib_1.__assign(tslib_1.__assign({ uSize: mol_util_1.ValueCell.create(value) }, createEmptySizeTexture()), { dSizeType: mol_util_1.ValueCell.create('uniform') });
60
60
  }
61
61
  }
62
62
  exports.createValueSize = createValueSize;
@@ -1,5 +1,5 @@
1
1
  /**
2
- * Copyright (c) 2019-2020 mol* contributors, licensed under MIT, See LICENSE file for more info.
2
+ * Copyright (c) 2019-2022 mol* contributors, licensed under MIT, See LICENSE file for more info.
3
3
  *
4
4
  * @author Alexander Rose <alexander.rose@weirdbyte.de>
5
5
  */
@@ -34,6 +34,7 @@ export declare namespace Spheres {
34
34
  doubleSided: PD.BooleanParam;
35
35
  ignoreLight: PD.BooleanParam;
36
36
  xrayShaded: PD.BooleanParam;
37
+ allowTransparentBackfaces: PD.BooleanParam;
37
38
  bumpFrequency: PD.Numeric;
38
39
  bumpAmplitude: PD.Numeric;
39
40
  alpha: PD.Numeric;
@@ -1,6 +1,6 @@
1
1
  "use strict";
2
2
  /**
3
- * Copyright (c) 2019-2020 mol* contributors, licensed under MIT, See LICENSE file for more info.
3
+ * Copyright (c) 2019-2022 mol* contributors, licensed under MIT, See LICENSE file for more info.
4
4
  *
5
5
  * @author Alexander Rose <alexander.rose@weirdbyte.de>
6
6
  */
@@ -91,7 +91,7 @@ var Spheres;
91
91
  mol_util_1.ValueCell.update(spheres.groupBuffer, groups);
92
92
  return spheres;
93
93
  }
94
- Spheres.Params = (0, tslib_1.__assign)((0, tslib_1.__assign)({}, base_1.BaseGeometry.Params), { sizeFactor: param_definition_1.ParamDefinition.Numeric(1, { min: 0, max: 10, step: 0.1 }), doubleSided: param_definition_1.ParamDefinition.Boolean(false, base_1.BaseGeometry.CustomQualityParamInfo), ignoreLight: param_definition_1.ParamDefinition.Boolean(false, base_1.BaseGeometry.ShadingCategory), xrayShaded: param_definition_1.ParamDefinition.Boolean(false, base_1.BaseGeometry.ShadingCategory), bumpFrequency: param_definition_1.ParamDefinition.Numeric(0, { min: 0, max: 10, step: 0.1 }, base_1.BaseGeometry.ShadingCategory), bumpAmplitude: param_definition_1.ParamDefinition.Numeric(1, { min: 0, max: 5, step: 0.1 }, base_1.BaseGeometry.ShadingCategory) });
94
+ Spheres.Params = tslib_1.__assign(tslib_1.__assign({}, base_1.BaseGeometry.Params), { sizeFactor: param_definition_1.ParamDefinition.Numeric(1, { min: 0, max: 10, step: 0.1 }), doubleSided: param_definition_1.ParamDefinition.Boolean(false, base_1.BaseGeometry.CustomQualityParamInfo), ignoreLight: param_definition_1.ParamDefinition.Boolean(false, base_1.BaseGeometry.ShadingCategory), xrayShaded: param_definition_1.ParamDefinition.Boolean(false, base_1.BaseGeometry.ShadingCategory), allowTransparentBackfaces: param_definition_1.ParamDefinition.Boolean(false, base_1.BaseGeometry.ShadingCategory), bumpFrequency: param_definition_1.ParamDefinition.Numeric(0, { min: 0, max: 10, step: 0.1 }, base_1.BaseGeometry.ShadingCategory), bumpAmplitude: param_definition_1.ParamDefinition.Numeric(1, { min: 0, max: 5, step: 0.1 }, base_1.BaseGeometry.ShadingCategory) });
95
95
  Spheres.Utils = {
96
96
  Params: Spheres.Params,
97
97
  createEmpty: createEmpty,
@@ -135,11 +135,11 @@ var Spheres;
135
135
  var padding = spheres.boundingSphere.radius ? (0, size_data_1.getMaxSize)(size) * props.sizeFactor : 0;
136
136
  var invariantBoundingSphere = geometry_1.Sphere3D.expand((0, geometry_1.Sphere3D)(), spheres.boundingSphere, padding);
137
137
  var boundingSphere = (0, util_1.calculateTransformBoundingSphere)(invariantBoundingSphere, transform.aTransform.ref.value, instanceCount);
138
- return (0, tslib_1.__assign)((0, tslib_1.__assign)((0, tslib_1.__assign)((0, tslib_1.__assign)((0, tslib_1.__assign)((0, tslib_1.__assign)((0, tslib_1.__assign)((0, tslib_1.__assign)((0, tslib_1.__assign)((0, tslib_1.__assign)((0, tslib_1.__assign)({ dGeometryType: mol_util_1.ValueCell.create('spheres'), aPosition: spheres.centerBuffer, aMapping: spheres.mappingBuffer, aGroup: spheres.groupBuffer, elements: spheres.indexBuffer, boundingSphere: mol_util_1.ValueCell.create(boundingSphere), invariantBoundingSphere: mol_util_1.ValueCell.create(invariantBoundingSphere), uInvariantBoundingSphere: mol_util_1.ValueCell.create(linear_algebra_1.Vec4.ofSphere(invariantBoundingSphere)) }, color), size), marker), overpaint), transparency), material), clipping), transform), { padding: mol_util_1.ValueCell.create(padding) }), base_1.BaseGeometry.createValues(props, counts)), { uSizeFactor: mol_util_1.ValueCell.create(props.sizeFactor), uDoubleSided: mol_util_1.ValueCell.create(props.doubleSided), dIgnoreLight: mol_util_1.ValueCell.create(props.ignoreLight), dXrayShaded: mol_util_1.ValueCell.create(props.xrayShaded), uBumpFrequency: mol_util_1.ValueCell.create(props.bumpFrequency), uBumpAmplitude: mol_util_1.ValueCell.create(props.bumpAmplitude) });
138
+ return tslib_1.__assign(tslib_1.__assign(tslib_1.__assign(tslib_1.__assign(tslib_1.__assign(tslib_1.__assign(tslib_1.__assign(tslib_1.__assign(tslib_1.__assign(tslib_1.__assign(tslib_1.__assign({ dGeometryType: mol_util_1.ValueCell.create('spheres'), aPosition: spheres.centerBuffer, aMapping: spheres.mappingBuffer, aGroup: spheres.groupBuffer, elements: spheres.indexBuffer, boundingSphere: mol_util_1.ValueCell.create(boundingSphere), invariantBoundingSphere: mol_util_1.ValueCell.create(invariantBoundingSphere), uInvariantBoundingSphere: mol_util_1.ValueCell.create(linear_algebra_1.Vec4.ofSphere(invariantBoundingSphere)) }, color), size), marker), overpaint), transparency), material), clipping), transform), { padding: mol_util_1.ValueCell.create(padding) }), base_1.BaseGeometry.createValues(props, counts)), { uSizeFactor: mol_util_1.ValueCell.create(props.sizeFactor), uDoubleSided: mol_util_1.ValueCell.create(props.doubleSided), dIgnoreLight: mol_util_1.ValueCell.create(props.ignoreLight), dXrayShaded: mol_util_1.ValueCell.create(props.xrayShaded), uBumpFrequency: mol_util_1.ValueCell.create(props.bumpFrequency), uBumpAmplitude: mol_util_1.ValueCell.create(props.bumpAmplitude) });
139
139
  }
140
140
  function createValuesSimple(spheres, props, colorValue, sizeValue, transform) {
141
141
  var s = base_1.BaseGeometry.createSimple(colorValue, sizeValue, transform);
142
- var p = (0, tslib_1.__assign)((0, tslib_1.__assign)({}, param_definition_1.ParamDefinition.getDefaultValues(Spheres.Params)), props);
142
+ var p = tslib_1.__assign(tslib_1.__assign({}, param_definition_1.ParamDefinition.getDefaultValues(Spheres.Params)), props);
143
143
  return createValues(spheres, s.transform, s.locationIterator, s.theme, p);
144
144
  }
145
145
  function updateValues(values, props) {
@@ -35,7 +35,7 @@ var FontAtlas = /** @class */ (function () {
35
35
  this.currentX = 0;
36
36
  this.currentY = 0;
37
37
  this.cutoff = 0.5;
38
- var p = (0, tslib_1.__assign)((0, tslib_1.__assign)({}, param_definition_1.ParamDefinition.getDefaultValues(exports.FontAtlasParams)), props);
38
+ var p = tslib_1.__assign(tslib_1.__assign({}, param_definition_1.ParamDefinition.getDefaultValues(exports.FontAtlasParams)), props);
39
39
  this.props = p;
40
40
  // create measurements
41
41
  var fontSize = 32 * (p.fontQuality + 1);
@@ -11,6 +11,7 @@ var param_definition_1 = require("../../../mol-util/param-definition");
11
11
  var util_1 = require("../../../mol-data/util");
12
12
  var text_1 = require("./text");
13
13
  var font_atlas_1 = require("./font-atlas");
14
+ var type_helpers_1 = require("../../../mol-util/type-helpers");
14
15
  var quadIndices = new Uint16Array([
15
16
  0, 1, 2,
16
17
  1, 3, 2
@@ -33,7 +34,7 @@ var TextBuilder;
33
34
  var indices = util_1.ChunkedArray.create(Uint32Array, 3, chunkSize, text ? text.indexBuffer.ref.value : initialCount);
34
35
  var groups = util_1.ChunkedArray.create(Float32Array, 1, chunkSize, text ? text.groupBuffer.ref.value : initialCount);
35
36
  var tcoords = util_1.ChunkedArray.create(Float32Array, 2, chunkSize, text ? text.tcoordBuffer.ref.value : initialCount);
36
- var p = (0, tslib_1.__assign)((0, tslib_1.__assign)({}, param_definition_1.ParamDefinition.getDefaultValues(text_1.Text.Params)), props);
37
+ var p = tslib_1.__assign(tslib_1.__assign({}, param_definition_1.ParamDefinition.getDefaultValues(text_1.Text.Params)), props);
37
38
  var attachment = p.attachment, background = p.background, backgroundMargin = p.backgroundMargin, tether = p.tether, tetherLength = p.tetherLength, tetherBaseWidth = p.tetherBaseWidth;
38
39
  var fontAtlas = (0, font_atlas_1.getFontAtlas)(p);
39
40
  var margin = (1 / 2.5) * backgroundMargin;
@@ -226,7 +227,7 @@ var TextBuilder;
226
227
  yBaseCenter = yTop;
227
228
  break;
228
229
  default:
229
- throw new Error('unsupported attachment');
230
+ (0, type_helpers_1.assertUnreachable)(attachment);
230
231
  }
231
232
  caAdd2(mappings, xTip, yTip); // tip
232
233
  caAdd2(mappings, xBaseA, yBaseA); // base A
@@ -103,7 +103,7 @@ var Text;
103
103
  mol_util_1.ValueCell.update(text.tcoordBuffer, tcoords);
104
104
  return text;
105
105
  }
106
- Text.Params = (0, tslib_1.__assign)((0, tslib_1.__assign)((0, tslib_1.__assign)({}, base_1.BaseGeometry.Params), font_atlas_1.FontAtlasParams), { sizeFactor: param_definition_1.ParamDefinition.Numeric(1, { min: 0, max: 10, step: 0.1 }), borderWidth: param_definition_1.ParamDefinition.Numeric(0, { min: 0, max: 0.5, step: 0.01 }), borderColor: param_definition_1.ParamDefinition.Color(names_1.ColorNames.grey), offsetX: param_definition_1.ParamDefinition.Numeric(0, { min: 0, max: 10, step: 0.1 }), offsetY: param_definition_1.ParamDefinition.Numeric(0, { min: 0, max: 10, step: 0.1 }), offsetZ: param_definition_1.ParamDefinition.Numeric(0, { min: 0, max: 10, step: 0.1 }), background: param_definition_1.ParamDefinition.Boolean(false), backgroundMargin: param_definition_1.ParamDefinition.Numeric(0.2, { min: 0, max: 1, step: 0.01 }), backgroundColor: param_definition_1.ParamDefinition.Color(names_1.ColorNames.grey), backgroundOpacity: param_definition_1.ParamDefinition.Numeric(1, { min: 0, max: 1, step: 0.01 }), tether: param_definition_1.ParamDefinition.Boolean(false), tetherLength: param_definition_1.ParamDefinition.Numeric(1, { min: 0, max: 5, step: 0.1 }), tetherBaseWidth: param_definition_1.ParamDefinition.Numeric(0.3, { min: 0, max: 1, step: 0.01 }), attachment: param_definition_1.ParamDefinition.Select('middle-center', [
106
+ Text.Params = tslib_1.__assign(tslib_1.__assign(tslib_1.__assign({}, base_1.BaseGeometry.Params), font_atlas_1.FontAtlasParams), { sizeFactor: param_definition_1.ParamDefinition.Numeric(1, { min: 0, max: 10, step: 0.1 }), borderWidth: param_definition_1.ParamDefinition.Numeric(0, { min: 0, max: 0.5, step: 0.01 }), borderColor: param_definition_1.ParamDefinition.Color(names_1.ColorNames.grey), offsetX: param_definition_1.ParamDefinition.Numeric(0, { min: 0, max: 10, step: 0.1 }), offsetY: param_definition_1.ParamDefinition.Numeric(0, { min: 0, max: 10, step: 0.1 }), offsetZ: param_definition_1.ParamDefinition.Numeric(0, { min: 0, max: 10, step: 0.1 }), background: param_definition_1.ParamDefinition.Boolean(false), backgroundMargin: param_definition_1.ParamDefinition.Numeric(0.2, { min: 0, max: 1, step: 0.01 }), backgroundColor: param_definition_1.ParamDefinition.Color(names_1.ColorNames.grey), backgroundOpacity: param_definition_1.ParamDefinition.Numeric(1, { min: 0, max: 1, step: 0.01 }), tether: param_definition_1.ParamDefinition.Boolean(false), tetherLength: param_definition_1.ParamDefinition.Numeric(1, { min: 0, max: 5, step: 0.1 }), tetherBaseWidth: param_definition_1.ParamDefinition.Numeric(0.3, { min: 0, max: 1, step: 0.01 }), attachment: param_definition_1.ParamDefinition.Select('middle-center', [
107
107
  ['bottom-left', 'bottom-left'], ['bottom-center', 'bottom-center'], ['bottom-right', 'bottom-right'],
108
108
  ['middle-left', 'middle-left'], ['middle-center', 'middle-center'], ['middle-right', 'middle-right'],
109
109
  ['top-left', 'top-left'], ['top-center', 'top-center'], ['top-right', 'top-right'],
@@ -151,11 +151,11 @@ var Text;
151
151
  var padding = getPadding(text.mappingBuffer.ref.value, text.depthBuffer.ref.value, text.charCount, (0, size_data_1.getMaxSize)(size));
152
152
  var invariantBoundingSphere = geometry_1.Sphere3D.expand((0, geometry_1.Sphere3D)(), text.boundingSphere, padding);
153
153
  var boundingSphere = (0, util_1.calculateTransformBoundingSphere)(invariantBoundingSphere, transform.aTransform.ref.value, instanceCount);
154
- return (0, tslib_1.__assign)((0, tslib_1.__assign)((0, tslib_1.__assign)((0, tslib_1.__assign)((0, tslib_1.__assign)((0, tslib_1.__assign)((0, tslib_1.__assign)((0, tslib_1.__assign)((0, tslib_1.__assign)((0, tslib_1.__assign)((0, tslib_1.__assign)({ dGeometryType: mol_util_1.ValueCell.create('text'), aPosition: text.centerBuffer, aMapping: text.mappingBuffer, aDepth: text.depthBuffer, aGroup: text.groupBuffer, elements: text.indexBuffer, boundingSphere: mol_util_1.ValueCell.create(boundingSphere), invariantBoundingSphere: mol_util_1.ValueCell.create(invariantBoundingSphere), uInvariantBoundingSphere: mol_util_1.ValueCell.create(linear_algebra_1.Vec4.ofSphere(invariantBoundingSphere)) }, color), size), marker), overpaint), transparency), substance), clipping), transform), { aTexCoord: text.tcoordBuffer, tFont: text.fontTexture, padding: mol_util_1.ValueCell.create(padding) }), base_1.BaseGeometry.createValues(props, counts)), { uSizeFactor: mol_util_1.ValueCell.create(props.sizeFactor), uBorderWidth: mol_util_1.ValueCell.create((0, interpolate_1.clamp)(props.borderWidth, 0, 0.5)), uBorderColor: mol_util_1.ValueCell.create(color_1.Color.toArrayNormalized(props.borderColor, linear_algebra_1.Vec3.zero(), 0)), uOffsetX: mol_util_1.ValueCell.create(props.offsetX), uOffsetY: mol_util_1.ValueCell.create(props.offsetY), uOffsetZ: mol_util_1.ValueCell.create(props.offsetZ), uBackgroundColor: mol_util_1.ValueCell.create(color_1.Color.toArrayNormalized(props.backgroundColor, linear_algebra_1.Vec3.zero(), 0)), uBackgroundOpacity: mol_util_1.ValueCell.create(props.backgroundOpacity) });
154
+ return tslib_1.__assign(tslib_1.__assign(tslib_1.__assign(tslib_1.__assign(tslib_1.__assign(tslib_1.__assign(tslib_1.__assign(tslib_1.__assign(tslib_1.__assign(tslib_1.__assign(tslib_1.__assign({ dGeometryType: mol_util_1.ValueCell.create('text'), aPosition: text.centerBuffer, aMapping: text.mappingBuffer, aDepth: text.depthBuffer, aGroup: text.groupBuffer, elements: text.indexBuffer, boundingSphere: mol_util_1.ValueCell.create(boundingSphere), invariantBoundingSphere: mol_util_1.ValueCell.create(invariantBoundingSphere), uInvariantBoundingSphere: mol_util_1.ValueCell.create(linear_algebra_1.Vec4.ofSphere(invariantBoundingSphere)) }, color), size), marker), overpaint), transparency), substance), clipping), transform), { aTexCoord: text.tcoordBuffer, tFont: text.fontTexture, padding: mol_util_1.ValueCell.create(padding) }), base_1.BaseGeometry.createValues(props, counts)), { uSizeFactor: mol_util_1.ValueCell.create(props.sizeFactor), uBorderWidth: mol_util_1.ValueCell.create((0, interpolate_1.clamp)(props.borderWidth, 0, 0.5)), uBorderColor: mol_util_1.ValueCell.create(color_1.Color.toArrayNormalized(props.borderColor, linear_algebra_1.Vec3.zero(), 0)), uOffsetX: mol_util_1.ValueCell.create(props.offsetX), uOffsetY: mol_util_1.ValueCell.create(props.offsetY), uOffsetZ: mol_util_1.ValueCell.create(props.offsetZ), uBackgroundColor: mol_util_1.ValueCell.create(color_1.Color.toArrayNormalized(props.backgroundColor, linear_algebra_1.Vec3.zero(), 0)), uBackgroundOpacity: mol_util_1.ValueCell.create(props.backgroundOpacity) });
155
155
  }
156
156
  function createValuesSimple(text, props, colorValue, sizeValue, transform) {
157
157
  var s = base_1.BaseGeometry.createSimple(colorValue, sizeValue, transform);
158
- var p = (0, tslib_1.__assign)((0, tslib_1.__assign)({}, param_definition_1.ParamDefinition.getDefaultValues(Text.Params)), props);
158
+ var p = tslib_1.__assign(tslib_1.__assign({}, param_definition_1.ParamDefinition.getDefaultValues(Text.Params)), props);
159
159
  return createValues(text, s.transform, s.locationIterator, s.theme, p);
160
160
  }
161
161
  function updateValues(values, props) {
@@ -1,5 +1,5 @@
1
1
  /**
2
- * Copyright (c) 2021 mol* contributors, licensed under MIT, See LICENSE file for more info.
2
+ * Copyright (c) 2021-2022 mol* contributors, licensed under MIT, See LICENSE file for more info.
3
3
  *
4
4
  * @author Alexander Rose <alexander.rose@weirdbyte.de>
5
5
  */
@@ -1,6 +1,6 @@
1
1
  "use strict";
2
2
  /**
3
- * Copyright (c) 2021 mol* contributors, licensed under MIT, See LICENSE file for more info.
3
+ * Copyright (c) 2021-2022 mol* contributors, licensed under MIT, See LICENSE file for more info.
4
4
  *
5
5
  * @author Alexander Rose <alexander.rose@weirdbyte.de>
6
6
  */
@@ -113,7 +113,7 @@ function createAccumulateRenderable(ctx, input, box, resolution, stride) {
113
113
  uBboxSize: mol_util_1.ValueCell.create(extent),
114
114
  uResolution: mol_util_1.ValueCell.create(resolution),
115
115
  };
116
- var schema = (0, tslib_1.__assign)({}, exports.ColorAccumulateSchema);
116
+ var schema = tslib_1.__assign({}, exports.ColorAccumulateSchema);
117
117
  var shaderCode = (0, shader_code_1.ShaderCode)('accumulate', accumulate_vert_1.accumulate_vert, accumulate_frag_1.accumulate_frag, { drawBuffers: 'required' });
118
118
  var renderItem = (0, render_item_1.createComputeRenderItem)(ctx, 'points', shaderCode, schema, values);
119
119
  return (0, renderable_1.createComputeRenderable)(renderItem, values);
@@ -130,7 +130,7 @@ function setAccumulateDefaults(ctx) {
130
130
  state.blendEquation(gl.FUNC_ADD);
131
131
  }
132
132
  //
133
- exports.ColorNormalizeSchema = (0, tslib_1.__assign)((0, tslib_1.__assign)({}, util_1.QuadSchema), { tColor: (0, schema_1.TextureSpec)('texture', 'rgba', 'float', 'nearest'), tCount: (0, schema_1.TextureSpec)('texture', 'alpha', 'float', 'nearest'), uTexSize: (0, schema_1.UniformSpec)('v2') });
133
+ exports.ColorNormalizeSchema = tslib_1.__assign(tslib_1.__assign({}, util_1.QuadSchema), { tColor: (0, schema_1.TextureSpec)('texture', 'rgba', 'float', 'nearest'), tCount: (0, schema_1.TextureSpec)('texture', 'alpha', 'float', 'nearest'), uTexSize: (0, schema_1.UniformSpec)('v2') });
134
134
  var ColorNormalizeName = 'color-normalize';
135
135
  function getNormalizeRenderable(ctx, color, count) {
136
136
  if (ctx.namedComputeRenderables[ColorNormalizeName]) {
@@ -146,8 +146,8 @@ function getNormalizeRenderable(ctx, color, count) {
146
146
  return ctx.namedComputeRenderables[ColorNormalizeName];
147
147
  }
148
148
  function createColorNormalizeRenderable(ctx, color, count) {
149
- var values = (0, tslib_1.__assign)((0, tslib_1.__assign)({}, util_1.QuadValues), { tColor: mol_util_1.ValueCell.create(color), tCount: mol_util_1.ValueCell.create(count), uTexSize: mol_util_1.ValueCell.create(linear_algebra_1.Vec2.create(color.getWidth(), color.getHeight())) });
150
- var schema = (0, tslib_1.__assign)({}, exports.ColorNormalizeSchema);
149
+ var values = tslib_1.__assign(tslib_1.__assign({}, util_1.QuadValues), { tColor: mol_util_1.ValueCell.create(color), tCount: mol_util_1.ValueCell.create(count), uTexSize: mol_util_1.ValueCell.create(linear_algebra_1.Vec2.create(color.getWidth(), color.getHeight())) });
150
+ var schema = tslib_1.__assign({}, exports.ColorNormalizeSchema);
151
151
  var shaderCode = (0, shader_code_1.ShaderCode)('normalize', quad_vert_1.quad_vert, normalize_frag_1.normalize_frag);
152
152
  var renderItem = (0, render_item_1.createComputeRenderItem)(ctx, 'triangles', shaderCode, schema, values);
153
153
  return (0, renderable_1.createComputeRenderable)(renderItem, values);
@@ -191,12 +191,14 @@ function calcTextureMeshColorSmoothing(input, resolution, stride, webgl, texture
191
191
  var gl = webgl.gl, resources = webgl.resources, state = webgl.state, _a = webgl.extensions, colorBufferHalfFloat = _a.colorBufferHalfFloat, textureHalfFloat = _a.textureHalfFloat;
192
192
  var isInstanceType = input.colorType.endsWith('Instance');
193
193
  var box = geometry_1.Box3D.fromSphere3D((0, geometry_1.Box3D)(), isInstanceType ? input.boundingSphere : input.invariantBoundingSphere);
194
+ var pad = 1 + resolution;
195
+ var expandedBox = geometry_1.Box3D.expand((0, geometry_1.Box3D)(), box, linear_algebra_1.Vec3.create(pad, pad, pad));
194
196
  var scaleFactor = 1 / resolution;
195
- var scaledBox = geometry_1.Box3D.scale((0, geometry_1.Box3D)(), box, scaleFactor);
197
+ var scaledBox = geometry_1.Box3D.scale((0, geometry_1.Box3D)(), expandedBox, scaleFactor);
196
198
  var gridDim = geometry_1.Box3D.size((0, linear_algebra_1.Vec3)(), scaledBox);
197
199
  linear_algebra_1.Vec3.ceil(gridDim, gridDim);
198
200
  linear_algebra_1.Vec3.add(gridDim, gridDim, linear_algebra_1.Vec3.create(2, 2, 2));
199
- var min = box.min;
201
+ var min = expandedBox.min;
200
202
  var dx = gridDim[0], dy = gridDim[1], dz = gridDim[2];
201
203
  var _b = getTexture2dSize(gridDim), width = _b.texDimX, height = _b.texDimY, texCols = _b.texCols;
202
204
  // console.log({ width, height, texCols, dim, resolution });
@@ -230,7 +232,7 @@ function calcTextureMeshColorSmoothing(input, resolution, stride, webgl, texture
230
232
  countTexture.define(width, height);
231
233
  accumulateTexture.attachFramebuffer(framebuffer, 0);
232
234
  countTexture.attachFramebuffer(framebuffer, 1);
233
- var accumulateRenderable = getAccumulateRenderable(webgl, input, box, resolution, stride);
235
+ var accumulateRenderable = getAccumulateRenderable(webgl, input, expandedBox, resolution, stride);
234
236
  state.currentRenderItemId = -1;
235
237
  framebuffer.bind();
236
238
  drawBuffers.drawBuffers([
@@ -1,5 +1,5 @@
1
1
  /**
2
- * Copyright (c) 2019-2021 mol* contributors, licensed under MIT, See LICENSE file for more info.
2
+ * Copyright (c) 2019-2022 mol* contributors, licensed under MIT, See LICENSE file for more info.
3
3
  *
4
4
  * @author Alexander Rose <alexander.rose@weirdbyte.de>
5
5
  */
@@ -45,6 +45,7 @@ export declare namespace TextureMesh {
45
45
  flatShaded: PD.BooleanParam;
46
46
  ignoreLight: PD.BooleanParam;
47
47
  xrayShaded: PD.BooleanParam;
48
+ allowTransparentBackfaces: PD.BooleanParam;
48
49
  bumpFrequency: PD.Numeric;
49
50
  bumpAmplitude: PD.Numeric;
50
51
  alpha: PD.Numeric;
@@ -1,6 +1,6 @@
1
1
  "use strict";
2
2
  /**
3
- * Copyright (c) 2019-2021 mol* contributors, licensed under MIT, See LICENSE file for more info.
3
+ * Copyright (c) 2019-2022 mol* contributors, licensed under MIT, See LICENSE file for more info.
4
4
  *
5
5
  * @author Alexander Rose <alexander.rose@weirdbyte.de>
6
6
  */
@@ -89,7 +89,7 @@ var TextureMesh;
89
89
  return create(0, 0, vt, gt, nt, bs, textureMesh);
90
90
  }
91
91
  TextureMesh.createEmpty = createEmpty;
92
- TextureMesh.Params = (0, tslib_1.__assign)((0, tslib_1.__assign)({}, base_1.BaseGeometry.Params), { doubleSided: param_definition_1.ParamDefinition.Boolean(false, base_1.BaseGeometry.CustomQualityParamInfo), flipSided: param_definition_1.ParamDefinition.Boolean(false, base_1.BaseGeometry.ShadingCategory), flatShaded: param_definition_1.ParamDefinition.Boolean(false, base_1.BaseGeometry.ShadingCategory), ignoreLight: param_definition_1.ParamDefinition.Boolean(false, base_1.BaseGeometry.ShadingCategory), xrayShaded: param_definition_1.ParamDefinition.Boolean(false, base_1.BaseGeometry.ShadingCategory), bumpFrequency: param_definition_1.ParamDefinition.Numeric(0, { min: 0, max: 10, step: 0.1 }, base_1.BaseGeometry.ShadingCategory), bumpAmplitude: param_definition_1.ParamDefinition.Numeric(1, { min: 0, max: 5, step: 0.1 }, base_1.BaseGeometry.ShadingCategory) });
92
+ TextureMesh.Params = tslib_1.__assign(tslib_1.__assign({}, base_1.BaseGeometry.Params), { doubleSided: param_definition_1.ParamDefinition.Boolean(false, base_1.BaseGeometry.CustomQualityParamInfo), flipSided: param_definition_1.ParamDefinition.Boolean(false, base_1.BaseGeometry.ShadingCategory), flatShaded: param_definition_1.ParamDefinition.Boolean(false, base_1.BaseGeometry.ShadingCategory), ignoreLight: param_definition_1.ParamDefinition.Boolean(false, base_1.BaseGeometry.ShadingCategory), xrayShaded: param_definition_1.ParamDefinition.Boolean(false, base_1.BaseGeometry.ShadingCategory), allowTransparentBackfaces: param_definition_1.ParamDefinition.Boolean(false, base_1.BaseGeometry.ShadingCategory), bumpFrequency: param_definition_1.ParamDefinition.Numeric(0, { min: 0, max: 10, step: 0.1 }, base_1.BaseGeometry.ShadingCategory), bumpAmplitude: param_definition_1.ParamDefinition.Numeric(1, { min: 0, max: 5, step: 0.1 }, base_1.BaseGeometry.ShadingCategory) });
93
93
  TextureMesh.Utils = {
94
94
  Params: TextureMesh.Params,
95
95
  createEmpty: createEmpty,
@@ -113,11 +113,11 @@ var TextureMesh;
113
113
  var counts = { drawCount: textureMesh.vertexCount, vertexCount: textureMesh.vertexCount, groupCount: groupCount, instanceCount: instanceCount };
114
114
  var invariantBoundingSphere = geometry_1.Sphere3D.clone(textureMesh.boundingSphere);
115
115
  var boundingSphere = (0, util_1.calculateTransformBoundingSphere)(invariantBoundingSphere, transform.aTransform.ref.value, instanceCount);
116
- return (0, tslib_1.__assign)((0, tslib_1.__assign)((0, tslib_1.__assign)((0, tslib_1.__assign)((0, tslib_1.__assign)((0, tslib_1.__assign)((0, tslib_1.__assign)((0, tslib_1.__assign)((0, tslib_1.__assign)({ dGeometryType: mol_util_1.ValueCell.create('textureMesh'), uGeoTexDim: textureMesh.geoTextureDim, tPosition: textureMesh.vertexTexture, tGroup: textureMesh.groupTexture, tNormal: textureMesh.normalTexture, boundingSphere: mol_util_1.ValueCell.create(boundingSphere), invariantBoundingSphere: mol_util_1.ValueCell.create(invariantBoundingSphere), uInvariantBoundingSphere: mol_util_1.ValueCell.create(linear_algebra_1.Vec4.ofSphere(invariantBoundingSphere)) }, color), marker), overpaint), transparency), substance), clipping), transform), base_1.BaseGeometry.createValues(props, counts)), { uDoubleSided: mol_util_1.ValueCell.create(props.doubleSided), dFlatShaded: mol_util_1.ValueCell.create(props.flatShaded), dFlipSided: mol_util_1.ValueCell.create(props.flipSided), dIgnoreLight: mol_util_1.ValueCell.create(props.ignoreLight), dXrayShaded: mol_util_1.ValueCell.create(props.xrayShaded), uBumpFrequency: mol_util_1.ValueCell.create(props.bumpFrequency), uBumpAmplitude: mol_util_1.ValueCell.create(props.bumpAmplitude), meta: mol_util_1.ValueCell.create(textureMesh.meta) });
116
+ return tslib_1.__assign(tslib_1.__assign(tslib_1.__assign(tslib_1.__assign(tslib_1.__assign(tslib_1.__assign(tslib_1.__assign(tslib_1.__assign(tslib_1.__assign({ dGeometryType: mol_util_1.ValueCell.create('textureMesh'), uGeoTexDim: textureMesh.geoTextureDim, tPosition: textureMesh.vertexTexture, tGroup: textureMesh.groupTexture, tNormal: textureMesh.normalTexture, boundingSphere: mol_util_1.ValueCell.create(boundingSphere), invariantBoundingSphere: mol_util_1.ValueCell.create(invariantBoundingSphere), uInvariantBoundingSphere: mol_util_1.ValueCell.create(linear_algebra_1.Vec4.ofSphere(invariantBoundingSphere)) }, color), marker), overpaint), transparency), substance), clipping), transform), base_1.BaseGeometry.createValues(props, counts)), { uDoubleSided: mol_util_1.ValueCell.create(props.doubleSided), dFlatShaded: mol_util_1.ValueCell.create(props.flatShaded), dFlipSided: mol_util_1.ValueCell.create(props.flipSided), dIgnoreLight: mol_util_1.ValueCell.create(props.ignoreLight), dXrayShaded: mol_util_1.ValueCell.create(props.xrayShaded), uBumpFrequency: mol_util_1.ValueCell.create(props.bumpFrequency), uBumpAmplitude: mol_util_1.ValueCell.create(props.bumpAmplitude), meta: mol_util_1.ValueCell.create(textureMesh.meta) });
117
117
  }
118
118
  function createValuesSimple(textureMesh, props, colorValue, sizeValue, transform) {
119
119
  var s = base_1.BaseGeometry.createSimple(colorValue, sizeValue, transform);
120
- var p = (0, tslib_1.__assign)((0, tslib_1.__assign)({}, param_definition_1.ParamDefinition.getDefaultValues(TextureMesh.Params)), props);
120
+ var p = tslib_1.__assign(tslib_1.__assign({}, param_definition_1.ParamDefinition.getDefaultValues(TextureMesh.Params)), props);
121
121
  return createValues(textureMesh, s.transform, s.locationIterator, s.theme, p);
122
122
  }
123
123
  function updateValues(values, props) {
@@ -14,7 +14,7 @@ exports.DefaultCircleProps = {
14
14
  thetaLength: Math.PI * 2
15
15
  };
16
16
  function Circle(props) {
17
- var _a = (0, tslib_1.__assign)((0, tslib_1.__assign)({}, exports.DefaultCircleProps), props), radius = _a.radius, segments = _a.segments, thetaStart = _a.thetaStart, thetaLength = _a.thetaLength;
17
+ var _a = tslib_1.__assign(tslib_1.__assign({}, exports.DefaultCircleProps), props), radius = _a.radius, segments = _a.segments, thetaStart = _a.thetaStart, thetaLength = _a.thetaLength;
18
18
  var isFull = thetaLength === Math.PI * 2;
19
19
  var count = isFull ? segments + 1 : segments + 2;
20
20
  var vertices = new Float32Array(count * 3);
@@ -21,7 +21,7 @@ exports.DefaultCylinderProps = {
21
21
  thetaLength: Math.PI * 2
22
22
  };
23
23
  function Cylinder(props) {
24
- var _a = (0, tslib_1.__assign)((0, tslib_1.__assign)({}, exports.DefaultCylinderProps), props), radiusTop = _a.radiusTop, radiusBottom = _a.radiusBottom, height = _a.height, radialSegments = _a.radialSegments, heightSegments = _a.heightSegments, topCap = _a.topCap, bottomCap = _a.bottomCap, thetaStart = _a.thetaStart, thetaLength = _a.thetaLength;
24
+ var _a = tslib_1.__assign(tslib_1.__assign({}, exports.DefaultCylinderProps), props), radiusTop = _a.radiusTop, radiusBottom = _a.radiusBottom, height = _a.height, radialSegments = _a.radialSegments, heightSegments = _a.heightSegments, topCap = _a.topCap, bottomCap = _a.bottomCap, thetaStart = _a.thetaStart, thetaLength = _a.thetaLength;
25
25
  // buffers
26
26
  var indices = [];
27
27
  var vertices = [];
@@ -15,7 +15,7 @@ exports.DefaultPolyhedronProps = {
15
15
  detail: 0
16
16
  };
17
17
  function Polyhedron(_vertices, _indices, props) {
18
- var _a = (0, tslib_1.__assign)((0, tslib_1.__assign)({}, exports.DefaultPolyhedronProps), props), radius = _a.radius, detail = _a.detail;
18
+ var _a = tslib_1.__assign(tslib_1.__assign({}, exports.DefaultPolyhedronProps), props), radius = _a.radius, detail = _a.detail;
19
19
  var builder = createBuilder();
20
20
  var vertices = builder.vertices, indices = builder.indices;
21
21
  // the subdivision creates the vertex buffer data
@@ -24,7 +24,7 @@ function Prism(points, props) {
24
24
  var sideCount = points.length / 3;
25
25
  if (sideCount < 3)
26
26
  throw new Error('need at least 3 points to build a prism');
27
- var _a = (0, tslib_1.__assign)((0, tslib_1.__assign)({}, exports.DefaultPrismProps), props), height = _a.height, topCap = _a.topCap, bottomCap = _a.bottomCap;
27
+ var _a = tslib_1.__assign(tslib_1.__assign({}, exports.DefaultPrismProps), props), height = _a.height, topCap = _a.topCap, bottomCap = _a.bottomCap;
28
28
  var triangleCount = sideCount * 2;
29
29
  var vertexCount = sideCount * 4;
30
30
  var capCount = (topCap ? 1 : 0) + (bottomCap ? 1 : 0);
@@ -18,7 +18,7 @@ exports.DefaultStarProps = {
18
18
  var op = linear_algebra_1.Vec3.zero(), on = linear_algebra_1.Vec3.zero();
19
19
  var a = linear_algebra_1.Vec3.zero(), b = linear_algebra_1.Vec3.zero(), c = linear_algebra_1.Vec3.zero();
20
20
  function Star(props) {
21
- var _a = (0, tslib_1.__assign)((0, tslib_1.__assign)({}, exports.DefaultStarProps), props), outerRadius = _a.outerRadius, innerRadius = _a.innerRadius, thickness = _a.thickness, pointCount = _a.pointCount;
21
+ var _a = tslib_1.__assign(tslib_1.__assign({}, exports.DefaultStarProps), props), outerRadius = _a.outerRadius, innerRadius = _a.innerRadius, thickness = _a.thickness, pointCount = _a.pointCount;
22
22
  var triangleCount = pointCount * 2 * 2;
23
23
  var builder = (0, primitive_1.PrimitiveBuilder)(triangleCount);
24
24
  var innerPoints = new Float32Array(pointCount * 2);
@@ -17,7 +17,7 @@ exports.DefaultTorusProps = {
17
17
  arc: Math.PI * 2,
18
18
  };
19
19
  function Torus(props) {
20
- var _a = (0, tslib_1.__assign)((0, tslib_1.__assign)({}, exports.DefaultTorusProps), props), radius = _a.radius, tube = _a.tube, radialSegments = _a.radialSegments, tubularSegments = _a.tubularSegments, arc = _a.arc;
20
+ var _a = tslib_1.__assign(tslib_1.__assign({}, exports.DefaultTorusProps), props), radius = _a.radius, tube = _a.tube, radialSegments = _a.radialSegments, tubularSegments = _a.tubularSegments, arc = _a.arc;
21
21
  // buffers
22
22
  var indices = [];
23
23
  var vertices = [];
@@ -13,7 +13,7 @@ var tables_1 = require("./tables");
13
13
  var mol_util_1 = require("../../../mol-util");
14
14
  var builder_1 = require("./builder");
15
15
  function getInputParams(params) {
16
- return (0, tslib_1.__assign)((0, tslib_1.__assign)({}, params), { bottomLeft: (0, mol_util_1.defaults)(params.bottomLeft, [0, 0, 0]), topRight: (0, mol_util_1.defaults)(params.topRight, params.scalarField.space.dimensions) });
16
+ return tslib_1.__assign(tslib_1.__assign({}, params), { bottomLeft: (0, mol_util_1.defaults)(params.bottomLeft, [0, 0, 0]), topRight: (0, mol_util_1.defaults)(params.topRight, params.scalarField.space.dimensions) });
17
17
  }
18
18
  function getExtent(inputParams) {
19
19
  return {
@@ -24,9 +24,9 @@ function getExtent(inputParams) {
24
24
  }
25
25
  function computeMarchingCubesMesh(params, mesh) {
26
26
  var _this = this;
27
- return mol_task_1.Task.create('Marching Cubes Mesh', function (ctx) { return (0, tslib_1.__awaiter)(_this, void 0, void 0, function () {
27
+ return mol_task_1.Task.create('Marching Cubes Mesh', function (ctx) { return tslib_1.__awaiter(_this, void 0, void 0, function () {
28
28
  var inputParams, _a, dX, dY, dZ, vertexChunkSize, builder;
29
- return (0, tslib_1.__generator)(this, function (_b) {
29
+ return tslib_1.__generator(this, function (_b) {
30
30
  switch (_b.label) {
31
31
  case 0:
32
32
  inputParams = getInputParams(params);
@@ -44,9 +44,9 @@ function computeMarchingCubesMesh(params, mesh) {
44
44
  exports.computeMarchingCubesMesh = computeMarchingCubesMesh;
45
45
  function computeMarchingCubesLines(params, lines) {
46
46
  var _this = this;
47
- return mol_task_1.Task.create('Marching Cubes Lines', function (ctx) { return (0, tslib_1.__awaiter)(_this, void 0, void 0, function () {
47
+ return mol_task_1.Task.create('Marching Cubes Lines', function (ctx) { return tslib_1.__awaiter(_this, void 0, void 0, function () {
48
48
  var inputParams, _a, dX, dY, dZ, vertexChunkSize, builder;
49
- return (0, tslib_1.__generator)(this, function (_b) {
49
+ return tslib_1.__generator(this, function (_b) {
50
50
  switch (_b.label) {
51
51
  case 0:
52
52
  inputParams = getInputParams(params);
@@ -82,9 +82,9 @@ var MarchingCubesComputation = /** @class */ (function () {
82
82
  this.sliceSize = (this.maxX - this.minX) * (this.maxY - this.minY);
83
83
  }
84
84
  MarchingCubesComputation.prototype.doSlices = function () {
85
- return (0, tslib_1.__awaiter)(this, void 0, void 0, function () {
85
+ return tslib_1.__awaiter(this, void 0, void 0, function () {
86
86
  var done, k;
87
- return (0, tslib_1.__generator)(this, function (_a) {
87
+ return tslib_1.__generator(this, function (_a) {
88
88
  switch (_a.label) {
89
89
  case 0:
90
90
  done = 0;
@@ -119,8 +119,8 @@ var MarchingCubesComputation = /** @class */ (function () {
119
119
  this.state.clearEdgeVertexIndexSlice(k);
120
120
  };
121
121
  MarchingCubesComputation.prototype.run = function () {
122
- return (0, tslib_1.__awaiter)(this, void 0, void 0, function () {
123
- return (0, tslib_1.__generator)(this, function (_a) {
122
+ return tslib_1.__awaiter(this, void 0, void 0, function () {
123
+ return tslib_1.__generator(this, function (_a) {
124
124
  switch (_a.label) {
125
125
  case 0: return [4 /*yield*/, this.doSlices()];
126
126
  case 1: