leaflet-city-mapper 0.0.1 → 0.0.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (629) hide show
  1. package/README.md +61 -13
  2. package/cucumber.mjs +4 -0
  3. package/dist/leaflet-city-mapper.js +3 -1
  4. package/dist/leaflet-city-mapper.js.map +4 -4
  5. package/package.json +3 -4
  6. package/src/archives/decodeDirectory.js +32 -0
  7. package/src/archives/decodeHeader.js +19 -0
  8. package/src/archives/decompress.js +5 -0
  9. package/src/archives/getHeader.js +9 -0
  10. package/src/archives/getZxy.js +75 -0
  11. package/src/archives/loadDirectory.js +7 -0
  12. package/src/archives/loadSource.js +17 -0
  13. package/src/archives/read.js +29 -0
  14. package/src/archives/tileId.js +19 -0
  15. package/src/archives/varint.js +15 -0
  16. package/src/camera/angles.js +6 -0
  17. package/src/camera/animationPoint.js +8 -0
  18. package/src/camera/cameraMapReady.js +8 -0
  19. package/src/camera/cancelCameraAnimation.js +11 -0
  20. package/src/camera/cleanupCameraMap.js +11 -0
  21. package/src/camera/constrainCameraToBounds.js +3 -0
  22. package/src/camera/displayPoint.js +3 -0
  23. package/src/camera/fitCameraBounds.js +48 -0
  24. package/src/camera/groundBounds.js +11 -0
  25. package/src/camera/initializeCameraMap.js +25 -0
  26. package/src/camera/mapAnimateCamera.js +17 -0
  27. package/src/camera/mapCamera.js +123 -0
  28. package/src/camera/mapContainerPointToLayerPoint.js +7 -0
  29. package/src/camera/mapGetBearing.js +1 -0
  30. package/src/camera/mapGetBounds.js +14 -0
  31. package/src/camera/mapGetBoundsCenterZoom.js +7 -0
  32. package/src/camera/mapGetBoundsZoom.js +14 -0
  33. package/src/camera/mapGetCenterLayerPoint.js +5 -0
  34. package/src/camera/mapGetPitch.js +1 -0
  35. package/src/camera/mapLayerPointToContainerPoint.js +7 -0
  36. package/src/camera/mapLimitCenter.js +12 -0
  37. package/src/camera/mapLimitOffset.js +10 -0
  38. package/src/camera/mapPanBy.js +9 -0
  39. package/src/camera/mapPanInside.js +14 -0
  40. package/src/camera/mapResetNorth.js +1 -0
  41. package/src/camera/mapResetNorthPitch.js +1 -0
  42. package/src/camera/mapSetBearing.js +1 -0
  43. package/src/camera/mapSetPitch.js +1 -0
  44. package/src/camera/mapSetPitchAndBearing.js +14 -0
  45. package/src/camera/mapSetZoomAround.js +11 -0
  46. package/src/camera/mapStopPitchBearingAnimation.js +6 -0
  47. package/src/camera/mapTryAnimatedPan.js +9 -0
  48. package/src/camera/mapUpdateCameraOverlays.js +7 -0
  49. package/src/camera/pointOf.js +3 -0
  50. package/src/camera/project.js +20 -0
  51. package/src/camera/runCameraAnimations.js +28 -0
  52. package/src/camera/scheduleCameraAnimation.js +8 -0
  53. package/src/camera/updateSky.js +16 -0
  54. package/src/camera/verticalGroundY.js +4 -0
  55. package/src/collision/collectMeshes.js +5 -0
  56. package/src/collision/collider.js +63 -0
  57. package/src/collision/horizontalRay.js +12 -0
  58. package/src/collision/intersectMeshes.js +133 -0
  59. package/src/collision/sortHits.js +23 -0
  60. package/src/constants/CELL.js +4 -0
  61. package/src/constants/Compass.js +7 -0
  62. package/src/constants/ContainerResize.js +7 -0
  63. package/src/constants/HEIGHT.js +1 -0
  64. package/src/constants/PitchDrag.js +7 -0
  65. package/src/constants/ShiftRotate.js +7 -0
  66. package/src/constants/TILE_RADIUS.js +1 -0
  67. package/src/constants/TILE_SIZE.js +1 -0
  68. package/src/constants/TouchMode.js +6 -0
  69. package/src/constants/accessorSizes.js +1 -0
  70. package/src/constants/accessorTypes.js +8 -0
  71. package/src/constants/attachState.js +1 -0
  72. package/src/constants/cameraControlsState.js +1 -0
  73. package/src/constants/cityMapper.js +6 -0
  74. package/src/constants/colliders.js +2 -0
  75. package/src/constants/dark.js +1 -0
  76. package/src/constants/elevationWGSL.js +27 -0
  77. package/src/constants/glass.js +1 -0
  78. package/src/constants/headlight.js +1 -0
  79. package/src/constants/hull.js +1 -0
  80. package/src/constants/indexState.js +1 -0
  81. package/src/constants/limbs.js +9 -0
  82. package/src/constants/mapCameraState.js +1 -0
  83. package/src/constants/moves.js +11 -0
  84. package/src/constants/nativeEventMaps.js +1 -0
  85. package/src/constants/nativeLayerState.js +1 -0
  86. package/src/constants/nativeMethodHandlers.js +31 -0
  87. package/src/constants/onMapChangeState.js +1 -0
  88. package/src/constants/onZoomAnimState.js +1 -0
  89. package/src/constants/paints.js +10 -0
  90. package/src/constants/parts.js +19 -0
  91. package/src/constants/pendingUpdates.js +1 -0
  92. package/src/constants/pumpState.js +1 -0
  93. package/src/constants/renderers.js +2 -0
  94. package/src/constants/ringDirections.js +10 -0
  95. package/src/constants/roundProfile.js +1 -0
  96. package/src/constants/shirt.js +1 -0
  97. package/src/constants/skin.js +2 -0
  98. package/src/constants/speed.js +3 -0
  99. package/src/constants/taillight.js +1 -0
  100. package/src/constants/trafficShader.js +49 -0
  101. package/src/constants/trousers.js +1 -0
  102. package/src/constants/tyre.js +1 -0
  103. package/src/constants/underEntryState.js +1 -0
  104. package/src/constants/vehicles.js +40 -0
  105. package/src/constants/white.js +1 -0
  106. package/src/controls/acceptPitchDrag.js +4 -0
  107. package/src/controls/acceptRotateDrag.js +3 -0
  108. package/src/controls/adjustCameraDrag.js +10 -0
  109. package/src/controls/cameraControls.js +60 -0
  110. package/src/controls/cameraDragClick.js +9 -0
  111. package/src/controls/cameraDragContextMenu.js +8 -0
  112. package/src/controls/cameraDragDown.js +20 -0
  113. package/src/controls/cameraDragEnd.js +6 -0
  114. package/src/controls/cameraDragMove.js +23 -0
  115. package/src/controls/changeCameraTouch.js +14 -0
  116. package/src/controls/cleanupCameraTouch.js +24 -0
  117. package/src/controls/compassAddHooks.js +15 -0
  118. package/src/controls/compassOrientation.js +6 -0
  119. package/src/controls/compassRemoveHooks.js +5 -0
  120. package/src/controls/containerResizeAddHooks.js +8 -0
  121. package/src/controls/containerResizeRemoveHooks.js +5 -0
  122. package/src/controls/dragCamera.js +22 -0
  123. package/src/controls/editable.js +3 -0
  124. package/src/controls/endAllCameraDrags.js +7 -0
  125. package/src/controls/endAllCameraTouches.js +7 -0
  126. package/src/controls/endCameraTouch.js +11 -0
  127. package/src/controls/endCameraTouchEvent.js +5 -0
  128. package/src/controls/finishCameraDrag.js +9 -0
  129. package/src/controls/finishCompassPermission.js +16 -0
  130. package/src/controls/loadCameraControls.js +9 -0
  131. package/src/controls/moveCameraTouch.js +22 -0
  132. package/src/controls/notifyCameraTouchChange.js +1 -0
  133. package/src/controls/pitchDragAddHooks.js +6 -0
  134. package/src/controls/pitchDragRemoveHooks.js +5 -0
  135. package/src/controls/refreshRotateControl.js +7 -0
  136. package/src/controls/refreshRotateFocus.js +5 -0
  137. package/src/controls/removeCameraDrag.js +23 -0
  138. package/src/controls/resizeMap.js +3 -0
  139. package/src/controls/rotateButtonClick.js +7 -0
  140. package/src/controls/rotateButtonKeydown.js +11 -0
  141. package/src/controls/rotateControl.js +3 -0
  142. package/src/controls/rotateOnAdd.js +38 -0
  143. package/src/controls/rotateOnRemove.js +6 -0
  144. package/src/controls/shiftRotateAddHooks.js +8 -0
  145. package/src/controls/shiftRotateRemoveHooks.js +5 -0
  146. package/src/controls/shiftRotateWheel.js +9 -0
  147. package/src/controls/startCameraTouch.js +23 -0
  148. package/src/core/addImageState.js +7 -0
  149. package/src/core/addRasterImage.js +10 -0
  150. package/src/core/adjustCameraMarkerPan.js +22 -0
  151. package/src/core/beforeNativeRender.js +10 -0
  152. package/src/core/boundsQuad.js +11 -0
  153. package/src/core/bringNativeLayerToBack.js +3 -0
  154. package/src/core/bringNativeLayerToFront.js +3 -0
  155. package/src/core/cameraCircleBounds.js +6 -0
  156. package/src/core/cameraMarkerDrag.js +18 -0
  157. package/src/core/cameraMarkerOnDrag.js +8 -0
  158. package/src/core/cancelGridFade.js +10 -0
  159. package/src/core/closestCameraLayerPoint.js +7 -0
  160. package/src/core/compareNativeHits.js +3 -0
  161. package/src/core/current.js +3 -0
  162. package/src/core/disposeNativeLayer.js +35 -0
  163. package/src/core/fireRasterLoad.js +5 -0
  164. package/src/core/forwardNativeError.js +3 -0
  165. package/src/core/gridlayerGetEvents.js +7 -0
  166. package/src/core/gridlayerGetTiledPixelBounds.js +8 -0
  167. package/src/core/handleNativeMapEvent.js +47 -0
  168. package/src/core/hideTargets.js +16 -0
  169. package/src/core/initNativeGPU.js +21 -0
  170. package/src/core/initializeGridContainer.js +6 -0
  171. package/src/core/initializeNativeLayer.js +42 -0
  172. package/src/core/localPixel.js +5 -0
  173. package/src/core/localPixelForGeometry.js +6 -0
  174. package/src/core/localPosition.js +6 -0
  175. package/src/core/markerCameraIconPoint.js +9 -0
  176. package/src/core/markerGetEvents.js +5 -0
  177. package/src/core/markerInitInteraction.js +8 -0
  178. package/src/core/markerQuadCorners.js +31 -0
  179. package/src/core/markerSetIcon.js +9 -0
  180. package/src/core/markerSetPos.js +14 -0
  181. package/src/core/markerSetRotation.js +7 -0
  182. package/src/core/markerUpdateZIndex.js +8 -0
  183. package/src/core/nativeAddLatLng.js +3 -0
  184. package/src/core/nativeBringToBack.js +3 -0
  185. package/src/core/nativeBringToFront.js +3 -0
  186. package/src/core/nativeEvents.js +26 -0
  187. package/src/core/nativeImageError.js +8 -0
  188. package/src/core/nativeImageRefresh.js +7 -0
  189. package/src/core/nativeLayer.js +97 -0
  190. package/src/core/nativeLayerMethod.js +21 -0
  191. package/src/core/nativeRedraw.js +3 -0
  192. package/src/core/nativeSetBounds.js +3 -0
  193. package/src/core/nativeSetIcon.js +3 -0
  194. package/src/core/nativeSetLatLng.js +3 -0
  195. package/src/core/nativeSetLatLngs.js +3 -0
  196. package/src/core/nativeSetOpacity.js +3 -0
  197. package/src/core/nativeSetRadius.js +3 -0
  198. package/src/core/nativeSetStyle.js +3 -0
  199. package/src/core/nativeSetUrl.js +3 -0
  200. package/src/core/nativeSetZIndex.js +3 -0
  201. package/src/core/nativeSetZIndexOffset.js +3 -0
  202. package/src/core/popupAdjustPan.js +23 -0
  203. package/src/core/popupGetEvents.js +5 -0
  204. package/src/core/popupUpdatePosition.js +14 -0
  205. package/src/core/putNativeMesh.js +33 -0
  206. package/src/core/quadNativeMesh.js +15 -0
  207. package/src/core/readyNativeGPU.js +6 -0
  208. package/src/core/refreshNativeEvent.js +5 -0
  209. package/src/core/refreshNativeLayer.js +29 -0
  210. package/src/core/refreshNativeLayerContract.js +3 -0
  211. package/src/core/rejectNativeReady.js +3 -0
  212. package/src/core/removeImageState.js +8 -0
  213. package/src/core/removeNativeEvents.js +16 -0
  214. package/src/core/removeTargets.js +8 -0
  215. package/src/core/reorderNativeLayer.js +6 -0
  216. package/src/core/resolveNativeReady.js +3 -0
  217. package/src/core/restoreNativeEvents.js +6 -0
  218. package/src/core/runGridFades.js +14 -0
  219. package/src/core/runMarkerPanFrame.js +12 -0
  220. package/src/core/scheduleGridFade.js +9 -0
  221. package/src/core/scheduleMarkerPan.js +8 -0
  222. package/src/core/styleNativeMesh.js +10 -0
  223. package/src/core/syncGridLayer.js +22 -0
  224. package/src/core/syncImageOverlay.js +9 -0
  225. package/src/core/syncMarker.js +12 -0
  226. package/src/core/syncVectorLayer.js +26 -0
  227. package/src/core/synchronizeNativeLayer.js +35 -0
  228. package/src/core/textureFor.js +48 -0
  229. package/src/core/tooltipGetEvents.js +5 -0
  230. package/src/core/tooltipSetPosition.js +8 -0
  231. package/src/core/updateGridOpacity.js +23 -0
  232. package/src/core/updateNativeLayerView.js +6 -0
  233. package/src/core/uploadCanvasTexture.js +19 -0
  234. package/src/geometry/addBridges.js +88 -0
  235. package/src/geometry/below.js +3 -0
  236. package/src/geometry/box.js +3 -0
  237. package/src/geometry/bridgeElevation.js +19 -0
  238. package/src/geometry/bridgeLocal.js +4 -0
  239. package/src/geometry/build.js +19 -0
  240. package/src/geometry/circleAt.js +5 -0
  241. package/src/geometry/clipLine.js +23 -0
  242. package/src/geometry/clipSegment.js +19 -0
  243. package/src/geometry/computeBounds.js +33 -0
  244. package/src/geometry/conformModelToTerrain.js +67 -0
  245. package/src/geometry/cross.js +3 -0
  246. package/src/geometry/disk.js +11 -0
  247. package/src/geometry/diskAt.js +4 -0
  248. package/src/geometry/dot.js +6 -0
  249. package/src/geometry/emitter.js +8 -0
  250. package/src/geometry/lampPostGeometry.js +24 -0
  251. package/src/geometry/lampRing.js +11 -0
  252. package/src/geometry/lightGeometry.js +15 -0
  253. package/src/geometry/line.js +54 -0
  254. package/src/geometry/nativeGeometry.js +55 -0
  255. package/src/geometry/nativeTriangle.js +3 -0
  256. package/src/geometry/polygon.js +22 -0
  257. package/src/geometry/push.js +3 -0
  258. package/src/geometry/quad.js +4 -0
  259. package/src/geometry/roofCoverage.js +52 -0
  260. package/src/geometry/samePoint.js +3 -0
  261. package/src/geometry/segment.js +21 -0
  262. package/src/geometry/setVertexColor.js +15 -0
  263. package/src/geometry/sub.js +6 -0
  264. package/src/geometry/surface.js +17 -0
  265. package/src/geometry/treeGeometry.js +31 -0
  266. package/src/geometry/treeRing.js +14 -0
  267. package/src/geometry/triangle.js +12 -0
  268. package/src/geometry/vertexNormals.js +32 -0
  269. package/src/geometry/visit.js +9 -0
  270. package/src/index.js +98 -65
  271. package/src/lighting/cacheLightGrid.js +23 -0
  272. package/src/lighting/collectLightMeshes.js +6 -0
  273. package/src/lighting/lightGrid.js +42 -0
  274. package/src/lighting/updatePointLights.js +34 -0
  275. package/src/lighting/visitCells.js +15 -0
  276. package/src/lighting/worldLights.js +27 -0
  277. package/src/models/decodeModel.js +45 -0
  278. package/src/models/hasUnsupportedPrimitives.js +10 -0
  279. package/src/models/loadBuffer.js +6 -0
  280. package/src/models/loadImage.js +15 -0
  281. package/src/models/loadModel.js +69 -0
  282. package/src/models/materialFor.js +21 -0
  283. package/src/models/modelNode.js +93 -0
  284. package/src/models/nodeMatrix.js +22 -0
  285. package/src/models/readAccessor.js +53 -0
  286. package/src/models/readAccessorValues.js +16 -0
  287. package/src/models/textureFor.js +35 -0
  288. package/src/models/textureSampler.js +10 -0
  289. package/src/picking/collectVisibleMesh.js +4 -0
  290. package/src/picking/findFeature.js +49 -0
  291. package/src/picking/hit.js +23 -0
  292. package/src/picking/hitMesh.js +30 -0
  293. package/src/picking/onClick.js +13 -0
  294. package/src/picking/onPointerLeave.js +11 -0
  295. package/src/picking/onPointerMove.js +15 -0
  296. package/src/picking/pointerClick.js +5 -0
  297. package/src/picking/pointerLeave.js +5 -0
  298. package/src/picking/pointerMove.js +5 -0
  299. package/src/picking/raycast.js +59 -0
  300. package/src/picking/setHighlight.js +13 -0
  301. package/src/picking/shouldSkipOther.js +3 -0
  302. package/src/picking/showFeature.js +34 -0
  303. package/src/raster/addRasterTile.js +114 -0
  304. package/src/raster/comparePendingTiles.js +5 -0
  305. package/src/raster/createGeometry.js +22 -0
  306. package/src/raster/createRasterMesh.js +47 -0
  307. package/src/raster/finishAttachment.js +11 -0
  308. package/src/raster/finishRasterTile.js +47 -0
  309. package/src/raster/getRasterEvents.js +6 -0
  310. package/src/raster/getRasterTileSize.js +5 -0
  311. package/src/raster/initRaster.js +38 -0
  312. package/src/raster/isLoading.js +5 -0
  313. package/src/raster/loadRasterTile.js +10 -0
  314. package/src/raster/onPMTileAdd.js +10 -0
  315. package/src/raster/onPMTileRemove.js +8 -0
  316. package/src/raster/pruneRasterTiles.js +37 -0
  317. package/src/raster/pumpRasterTiles.js +22 -0
  318. package/src/raster/readyRaster.js +13 -0
  319. package/src/raster/registerTerrainTile.js +12 -0
  320. package/src/raster/releaseRasterTile.js +18 -0
  321. package/src/raster/releaseRasterTiles.js +15 -0
  322. package/src/raster/removeRasterTile.js +13 -0
  323. package/src/raster/reportError.js +6 -0
  324. package/src/raster/setPMTileOpacity.js +7 -0
  325. package/src/raster/setPMTileZIndex.js +7 -0
  326. package/src/raster/setRasterOpacity.js +11 -0
  327. package/src/raster/setRasterTerrain.js +21 -0
  328. package/src/raster/setRasterZIndex.js +11 -0
  329. package/src/raster/updateAttachedTiles.js +10 -0
  330. package/src/raster/updateRasterTiles.js +59 -0
  331. package/src/rendering/collectFrameMeshes.js +31 -0
  332. package/src/rendering/collectMeshes.js +36 -0
  333. package/src/rendering/compareMeshes.js +10 -0
  334. package/src/rendering/compareRoofTiles.js +4 -0
  335. package/src/rendering/composeRoofAtlas.js +52 -0
  336. package/src/rendering/createMesh.js +33 -0
  337. package/src/rendering/createProgram.js +92 -0
  338. package/src/rendering/destroyAfterSubmission.js +8 -0
  339. package/src/rendering/destroyTexture.js +6 -0
  340. package/src/rendering/disposeMesh.js +14 -0
  341. package/src/rendering/drawGeometry.js +129 -0
  342. package/src/rendering/drawSceneMeshes.js +51 -0
  343. package/src/rendering/ensureRoofBlit.js +40 -0
  344. package/src/rendering/prepareFrameMeshes.js +42 -0
  345. package/src/rendering/prepareFrameUniforms.js +49 -0
  346. package/src/rendering/rebuildRoofAtlas.js +67 -0
  347. package/src/rendering/render.js +57 -0
  348. package/src/rendering/reportCompilation.js +17 -0
  349. package/src/rendering/resizeRenderer.js +19 -0
  350. package/src/rendering/sortMeshes.js +6 -0
  351. package/src/rendering/synchronizeZoomView.js +34 -0
  352. package/src/rendering/textureBinding.js +7 -0
  353. package/src/rendering/updateMapCamera.js +32 -0
  354. package/src/rendering/updateRoofRaster.js +32 -0
  355. package/src/scene/attach.js +161 -0
  356. package/src/scene/attachLayer.js +10 -0
  357. package/src/scene/cancelUpdate.js +10 -0
  358. package/src/scene/emptyEvents.js +3 -0
  359. package/src/scene/emptyNode.js +11 -0
  360. package/src/scene/endZoom.js +16 -0
  361. package/src/scene/failAttachment.js +9 -0
  362. package/src/scene/get3DEvents.js +13 -0
  363. package/src/scene/init3D.js +30 -0
  364. package/src/scene/initializeLayer.js +16 -0
  365. package/src/scene/initializerFor.js +14 -0
  366. package/src/scene/layerInitialize.js +38 -0
  367. package/src/scene/layerLayerAdd.js +21 -0
  368. package/src/scene/onAdd3DLayer.js +35 -0
  369. package/src/scene/onMapChange.js +16 -0
  370. package/src/scene/onRemove3DLayer.js +69 -0
  371. package/src/scene/onZoomAnim.js +16 -0
  372. package/src/scene/placeEntry.js +11 -0
  373. package/src/scene/placeUnderEntry.js +8 -0
  374. package/src/scene/ready3D.js +25 -0
  375. package/src/scene/releaseRenderer.js +14 -0
  376. package/src/scene/removeEntry.js +6 -0
  377. package/src/scene/renderPendingMapChange.js +11 -0
  378. package/src/scene/renderPendingUpdates.js +19 -0
  379. package/src/scene/renderPendingZoomAnimation.js +7 -0
  380. package/src/scene/rendererDeviceError.js +10 -0
  381. package/src/scene/rendererDeviceLost.js +11 -0
  382. package/src/scene/replaceEntry.js +7 -0
  383. package/src/scene/reportError.js +3 -0
  384. package/src/scene/requestAdapter.js +12 -0
  385. package/src/scene/requestDevice.js +9 -0
  386. package/src/scene/resolveNextInitialization.js +12 -0
  387. package/src/scene/restoreObject.js +71 -0
  388. package/src/scene/runPlacements.js +7 -0
  389. package/src/scene/setParent.js +7 -0
  390. package/src/scene/showWebGPUWarning.js +16 -0
  391. package/src/scene/startZoom.js +5 -0
  392. package/src/scene/traverse.js +7 -0
  393. package/src/scene/underEntry.js +17 -0
  394. package/src/scene/update.js +19 -0
  395. package/src/scene/updateCamera.js +34 -0
  396. package/src/scene/updateWorldMatrix.js +48 -0
  397. package/src/{utils/shaders.js → shaders/materialShaders.js} +246 -237
  398. package/src/shadows/bindSunlight.js +12 -0
  399. package/src/shadows/drawShadowMeshes.js +48 -0
  400. package/src/shadows/ensureShadowPipeline.js +53 -0
  401. package/src/shadows/renderSunlight.js +46 -0
  402. package/src/shadows/resizeSunlight.js +15 -0
  403. package/src/shadows/shadowBounds.js +32 -0
  404. package/src/shadows/shadowCacheMatches.js +23 -0
  405. package/src/shadows/shadowMatrix.js +39 -0
  406. package/src/sources/addGeneratedTriangle.js +6 -0
  407. package/src/sources/addTriangle.js +17 -0
  408. package/src/sources/attachAreaMesh.js +58 -0
  409. package/src/sources/buildArea.js +42 -0
  410. package/src/sources/buildAreaFeature.js +41 -0
  411. package/src/sources/buildAreaPoint.js +25 -0
  412. package/src/sources/buildAreaPolygon.js +29 -0
  413. package/src/sources/compareAreaDistance.js +4 -0
  414. package/src/sources/generateTreeGeometry.js +11 -0
  415. package/src/sources/groundOffset.js +3 -0
  416. package/src/sources/initializeGeoJSON.js +8 -0
  417. package/src/sources/instanceAreaGeometry.js +29 -0
  418. package/src/sources/projectRing.js +20 -0
  419. package/src/sources/projectedTree.js +13 -0
  420. package/src/sources/pump.js +54 -0
  421. package/src/sources/releaseArea.js +22 -0
  422. package/src/sources/setGeoJSONData.js +12 -0
  423. package/src/sources/setGeoJSONLayerData.js +5 -0
  424. package/src/sources/sourceAreaContext.js +9 -0
  425. package/src/sources/updateArea.js +45 -0
  426. package/src/sources/updateStatus.js +12 -0
  427. package/src/sunlight/addTimeLayer.js +3 -0
  428. package/src/sunlight/addTo.js +10 -0
  429. package/src/sunlight/atmosphere.js +28 -0
  430. package/src/sunlight/horizontalPosition.js +16 -0
  431. package/src/sunlight/initSunlight.js +14 -0
  432. package/src/sunlight/initialize.js +11 -0
  433. package/src/sunlight/mix.js +6 -0
  434. package/src/sunlight/moonPosition.js +17 -0
  435. package/src/sunlight/onAdd.js +5 -0
  436. package/src/sunlight/onAddSun.js +66 -0
  437. package/src/sunlight/projectCelestialBody.js +13 -0
  438. package/src/sunlight/remove.js +7 -0
  439. package/src/sunlight/removeSun.js +15 -0
  440. package/src/sunlight/removeTimeLayer.js +3 -0
  441. package/src/sunlight/render.js +7 -0
  442. package/src/sunlight/rgb.js +6 -0
  443. package/src/sunlight/solarPosition.js +17 -0
  444. package/src/sunlight/styleTimeControl.js +7 -0
  445. package/src/sunlight/tickSun.js +5 -0
  446. package/src/sunlight/updateSky.js +20 -0
  447. package/src/sunlight/updateSun.js +34 -0
  448. package/src/sunlight/useLiveTime.js +6 -0
  449. package/src/sunlight/useSelectedTime.js +20 -0
  450. package/src/terrain/clearLayerTerrain.js +5 -0
  451. package/src/terrain/getElevation.js +10 -0
  452. package/src/terrain/initTerrain.js +20 -0
  453. package/src/terrain/loadReadyTerrain.js +5 -0
  454. package/src/terrain/loadTerrain.js +63 -0
  455. package/src/terrain/loadTerrainTiles.js +13 -0
  456. package/src/terrain/onTerrainAdd.js +21 -0
  457. package/src/terrain/onTerrainChange.js +14 -0
  458. package/src/terrain/onTerrainRemove.js +41 -0
  459. package/src/terrain/readBridges.js +4 -0
  460. package/src/terrain/sample.js +7 -0
  461. package/src/terrain/setLayerTerrain.js +5 -0
  462. package/src/terrain/setTerrainHeight.js +10 -0
  463. package/src/terrain/terrainAtlas.js +23 -0
  464. package/src/terrain/terrainElevation.js +20 -0
  465. package/src/terrain/terrainGrid.js +24 -0
  466. package/src/traffic/addTraffic.js +7 -0
  467. package/src/traffic/along.js +14 -0
  468. package/src/traffic/clockMinutes.js +6 -0
  469. package/src/traffic/compareDepartures.js +5 -0
  470. package/src/traffic/createTrafficMesh.js +7 -0
  471. package/src/traffic/destroyTrafficGpu.js +5 -0
  472. package/src/traffic/disposeTrafficObject.js +13 -0
  473. package/src/traffic/drawTrafficRoute.js +6 -0
  474. package/src/traffic/failTraffic.js +6 -0
  475. package/src/traffic/failedTrafficLoad.js +5 -0
  476. package/src/traffic/fetchTrafficLanes.js +10 -0
  477. package/src/traffic/groundTraffic.js +15 -0
  478. package/src/traffic/initTraffic.js +54 -0
  479. package/src/traffic/loadTraffic.js +15 -0
  480. package/src/traffic/loadedTrafficLanes.js +16 -0
  481. package/src/traffic/locateTraffic.js +9 -0
  482. package/src/traffic/moveTraffic.js +15 -0
  483. package/src/traffic/placeTraffic.js +21 -0
  484. package/src/traffic/prepareTraffic.js +25 -0
  485. package/src/traffic/readyTraffic.js +6 -0
  486. package/src/traffic/rebaseTraffic.js +58 -0
  487. package/src/traffic/rebuildTrafficMesh.js +28 -0
  488. package/src/traffic/removeTraffic.js +17 -0
  489. package/src/traffic/routeColor.js +6 -0
  490. package/src/traffic/routeGeometry.js +31 -0
  491. package/src/traffic/scheduledTrips.js +40 -0
  492. package/src/traffic/startTraffic.js +8 -0
  493. package/src/traffic/tickTraffic.js +57 -0
  494. package/src/traffic/toLanes.js +16 -0
  495. package/src/traffic/tooltip.js +11 -0
  496. package/src/traffic/trafficBounds.js +17 -0
  497. package/src/traffic/trafficNow.js +4 -0
  498. package/src/traffic/trafficStorage.js +5 -0
  499. package/src/traffic/tripsAt.js +27 -0
  500. package/src/traffic/updateTraffic.js +8 -0
  501. package/src/traffic/updateTrafficTerrain.js +12 -0
  502. package/src/traffic/vehicleOffsets.js +11 -0
  503. package/src/triangulation/area.js +9 -0
  504. package/src/triangulation/clean.js +18 -0
  505. package/src/triangulation/containsVertex.js +11 -0
  506. package/src/triangulation/cross.js +3 -0
  507. package/src/triangulation/crossesBoundary.js +8 -0
  508. package/src/triangulation/crossesRing.js +9 -0
  509. package/src/triangulation/equal.js +3 -0
  510. package/src/triangulation/inside.js +10 -0
  511. package/src/triangulation/insideHole.js +7 -0
  512. package/src/triangulation/intersects.js +11 -0
  513. package/src/triangulation/isClockWise.js +13 -0
  514. package/src/triangulation/minimumX.js +6 -0
  515. package/src/triangulation/on.js +4 -0
  516. package/src/triangulation/sortHoles.js +26 -0
  517. package/src/triangulation/triangulate.js +86 -0
  518. package/src/utils/channel.js +4 -0
  519. package/src/utils/compareDistance.js +3 -0
  520. package/src/utils/noOperation.js +1 -0
  521. package/src/utils/parseColor.js +42 -0
  522. package/src/utils/toSRGB.js +3 -0
  523. package/src/utils/wrap.js +3 -0
  524. package/src/vehicles/bicycleModel.js +23 -0
  525. package/src/vehicles/boatBenches.js +8 -0
  526. package/src/vehicles/boatModel.js +27 -0
  527. package/src/vehicles/busModel.js +6 -0
  528. package/src/vehicles/carModel.js +22 -0
  529. package/src/vehicles/carriage.js +19 -0
  530. package/src/vehicles/metroModel.js +9 -0
  531. package/src/vehicles/mirror.js +8 -0
  532. package/src/vehicles/pedestrianModel.js +17 -0
  533. package/src/vehicles/tramModel.js +9 -0
  534. package/src/walk/blocked.js +6 -0
  535. package/src/walk/createWalk.js +60 -0
  536. package/src/walk/initWalk.js +18 -0
  537. package/src/walk/initialize.js +6 -0
  538. package/src/walk/local.js +10 -0
  539. package/src/walk/onAdd.js +4 -0
  540. package/src/walk/onBlur.js +3 -0
  541. package/src/walk/onKey.js +12 -0
  542. package/src/walk/onPointer.js +13 -0
  543. package/src/walk/onRemove.js +4 -0
  544. package/src/walk/onTerrain.js +5 -0
  545. package/src/walk/place.js +18 -0
  546. package/src/walk/start.js +37 -0
  547. package/src/walk/step.js +53 -0
  548. package/src/walk/stop.js +27 -0
  549. package/src/walk/toggle.js +6 -0
  550. package/dist/scene/gpu.js +0 -3
  551. package/dist/scene/gpu.js.map +0 -7
  552. package/dist/scene/lighting.js +0 -9
  553. package/dist/scene/lighting.js.map +0 -7
  554. package/dist/scene/model.js +0 -2
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  570. package/dist/types/sunlight.js +0 -2
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  573. package/dist/types/terrain.js.map +0 -7
  574. package/dist/types/traffic.js +0 -41
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  594. package/dist/utils/sun.js +0 -2
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  598. package/dist/utils/traffic.js +0 -2
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  600. package/dist/utils/vehicles.js +0 -2
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  602. package/dist/utils/walk.js +0 -2
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  604. package/src/scene/gpu.js +0 -438
  605. package/src/scene/lighting.js +0 -193
  606. package/src/scene/model.js +0 -204
  607. package/src/scene/picking.js +0 -150
  608. package/src/scene/pmtiles.js +0 -94
  609. package/src/scene/render.js +0 -467
  610. package/src/scene/sources.js +0 -265
  611. package/src/types/3d.js +0 -337
  612. package/src/types/geojson.js +0 -42
  613. package/src/types/pmtiles.js +0 -143
  614. package/src/types/sunlight.js +0 -142
  615. package/src/types/terrain.js +0 -331
  616. package/src/types/traffic.js +0 -356
  617. package/src/types/walk.js +0 -219
  618. package/src/utils/control.js +0 -18
  619. package/src/utils/geometry.js +0 -256
  620. package/src/utils/lighting.js +0 -51
  621. package/src/utils/model.js +0 -178
  622. package/src/utils/picking.js +0 -119
  623. package/src/utils/pmtiles.js +0 -79
  624. package/src/utils/scene.js +0 -102
  625. package/src/utils/sun.js +0 -71
  626. package/src/utils/terrain.js +0 -78
  627. package/src/utils/traffic.js +0 -90
  628. package/src/utils/vehicles.js +0 -69
  629. package/src/utils/walk.js +0 -72
@@ -0,0 +1,26 @@
1
+ import { cityMapper } from '../constants/cityMapper.js';
2
+ import { raycast } from '../picking/raycast.js';
3
+ import { nativeEventMaps } from '../constants/nativeEventMaps.js';
4
+ import { restoreNativeEvents } from './restoreNativeEvents.js';
5
+ import { handleNativeMapEvent } from './handleNativeMapEvent.js';
6
+
7
+ /** One GPU hit test per map event, rather than one invisible SVG path per feature. */
8
+ export function nativeEvents(state) {
9
+ const { map } = state;
10
+ let context = nativeEventMaps.get(map);
11
+ if (!context) {
12
+ context = { map, states: new Set(), hovered: null };
13
+ const pointer = L.version.startsWith('2');
14
+ context.move = pointer ? 'pointermove' : 'mousemove';
15
+ context.out = pointer ? 'pointerout' : 'mouseout';
16
+ context.over = pointer ? 'pointerover' : 'mouseover';
17
+ context.descriptor = Object.getOwnPropertyDescriptor(map, '_fireDOMEvent');
18
+ context.fireDOMEvent = map._fireDOMEvent;
19
+ context.handle = handleNativeMapEvent;
20
+ context.restore = restoreNativeEvents;
21
+ nativeEventMaps.set(map, context);
22
+ map._fireDOMEvent = handleNativeMapEvent;
23
+ }
24
+ context.states.add(state);
25
+ state._nativeEventContext = context;
26
+ }
@@ -0,0 +1,8 @@
1
+ import { nativeLayerState } from '../constants/nativeLayerState.js';
2
+
3
+ export function nativeImageError(event) {
4
+ let state;
5
+ for (state of nativeLayerState.imageStates.get(event.currentTarget) || []) {
6
+ state.source.fire('error', { error: new Error('Unable to load native layer image') });
7
+ }
8
+ }
@@ -0,0 +1,7 @@
1
+ import { nativeLayerState } from '../constants/nativeLayerState.js';
2
+ import { refreshNativeLayer } from './refreshNativeLayer.js';
3
+
4
+ export function nativeImageRefresh(event) {
5
+ let state;
6
+ for (state of nativeLayerState.imageStates.get(event.currentTarget) || []) refreshNativeLayer(state);
7
+ }
@@ -0,0 +1,97 @@
1
+ import { nativeMethodHandlers } from '../constants/nativeMethodHandlers.js';
2
+ import { createMesh } from '../rendering/createMesh.js';
3
+ import { destroyTexture } from '../rendering/destroyTexture.js';
4
+ import { disposeMesh } from '../rendering/disposeMesh.js';
5
+ import { nativeGeometry } from '../geometry/nativeGeometry.js';
6
+ import { nativeEvents } from './nativeEvents.js';
7
+ import { removeNativeEvents } from './removeNativeEvents.js';
8
+ import { parseColor } from '../utils/parseColor.js';
9
+ import { update } from '../scene/update.js';
10
+ import { nativeLayerState } from '../constants/nativeLayerState.js';
11
+ import { current } from './current.js';
12
+ import { refreshNativeLayer } from './refreshNativeLayer.js';
13
+ import { refreshNativeEvent } from './refreshNativeEvent.js';
14
+ import { reorderNativeLayer } from './reorderNativeLayer.js';
15
+ import { nativeSetLatLng } from './nativeSetLatLng.js';
16
+ import { nativeSetLatLngs } from './nativeSetLatLngs.js';
17
+ import { nativeAddLatLng } from './nativeAddLatLng.js';
18
+ import { nativeSetRadius } from './nativeSetRadius.js';
19
+ import { nativeSetStyle } from './nativeSetStyle.js';
20
+ import { nativeRedraw } from './nativeRedraw.js';
21
+ import { nativeSetIcon } from './nativeSetIcon.js';
22
+ import { nativeSetUrl } from './nativeSetUrl.js';
23
+ import { nativeSetBounds } from './nativeSetBounds.js';
24
+ import { nativeSetOpacity } from './nativeSetOpacity.js';
25
+ import { nativeSetZIndex } from './nativeSetZIndex.js';
26
+ import { nativeSetZIndexOffset } from './nativeSetZIndexOffset.js';
27
+ import { nativeBringToFront } from './nativeBringToFront.js';
28
+ import { nativeBringToBack } from './nativeBringToBack.js';
29
+ import { disposeNativeLayer } from './disposeNativeLayer.js';
30
+ import { resolveNativeReady } from './resolveNativeReady.js';
31
+ import { rejectNativeReady } from './rejectNativeReady.js';
32
+ import { forwardNativeError } from './forwardNativeError.js';
33
+ import { updateNativeLayerView } from './updateNativeLayerView.js';
34
+ import { synchronizeNativeLayer } from './synchronizeNativeLayer.js';
35
+ import { beforeNativeRender } from './beforeNativeRender.js';
36
+
37
+ nativeLayerState.imageStates = new WeakMap();
38
+ nativeLayerState.geometryPixelStates = [];
39
+
40
+ /** Render from coordinates and detached raster sources; only accessible marker controls remain DOM. */
41
+ export async function nativeLayer(state) {
42
+ const { source, map } = state;
43
+ const backend = state.backend = new L.Layer({ source: { type: '3d' } });
44
+ state.meshes = new Map();
45
+ state.textures = new Map();
46
+ state.methods = new Map();
47
+ state.originalMethods = new Map();
48
+ state.images = new Set();
49
+ map._nativeGPUOrder ||= 0;
50
+ map._nativeGPUBack ||= 0;
51
+ state.dirty = true;
52
+ state.viewDirty = true;
53
+ state.failed = false;
54
+ state.order = ++map._nativeGPUOrder;
55
+ state.marker = source instanceof L.Marker;
56
+ state.paneOrder = Number(getComputedStyle(source.getPane()).zIndex) || 0;
57
+ state.refresh = refreshNativeLayer;
58
+ state.reorder = reorderNativeLayer;
59
+ state.dispose = disposeNativeLayer;
60
+ const currentEvents = 'load tileload tileunload move drag';
61
+ source.on(currentEvents, refreshNativeEvent, state);
62
+ map.on('zoomend', refreshNativeEvent, state);
63
+ if (state.marker) map.on('move zoom rotate pitch resize viewreset', updateNativeLayerView, state);
64
+ nativeEvents(state);
65
+ let name, own, original;
66
+ for (name of ['setLatLng', 'setLatLngs', 'addLatLng', 'setRadius', 'setStyle', 'redraw',
67
+ 'setIcon', 'setUrl', 'setBounds', 'setOpacity', 'setZIndex', 'setZIndexOffset', 'bringToFront', 'bringToBack']) {
68
+ if (typeof source[name] !== 'function') continue;
69
+ own = Object.getOwnPropertyDescriptor(source, name), original = source[name];
70
+ state.methods.set(name, { own, original });
71
+ state.originalMethods.set(name, original);
72
+ source[name] = nativeMethodHandlers[name];
73
+ }
74
+ const ready = state.ready = Promise.withResolvers();
75
+ backend.once('ready', resolveNativeReady, state);
76
+ backend.once('error', rejectNativeReady, state);
77
+ backend.on('error', forwardNativeError, state);
78
+ refreshNativeLayer(state);
79
+ backend.addTo(map);
80
+ try {
81
+ await ready.promise;
82
+ } catch (error) {
83
+ disposeNativeLayer.call(state);
84
+ throw error;
85
+ }
86
+ if (!current(state)) return source;
87
+
88
+ backend._beforeRender = beforeNativeRender.bind(null, state);
89
+ try {
90
+ synchronizeNativeLayer(state);
91
+ } catch (error) {
92
+ disposeNativeLayer.call(state);
93
+ throw error;
94
+ }
95
+ update(state.backend);
96
+ return source;
97
+ }
@@ -0,0 +1,21 @@
1
+ import { refreshNativeLayer } from './refreshNativeLayer.js';
2
+
3
+ export function nativeLayerMethod(name, source, args) {
4
+ const state = source._nativeGPU, original = state.originalMethods.get(name);
5
+ const result = original.apply(source, args);
6
+ let layer, zIndex;
7
+ if ((name === 'bringToFront' || name === 'bringToBack') && source instanceof L.GridLayer) {
8
+ let extreme = name === 'bringToFront' ? -Infinity : Infinity;
9
+ for (layer of Object.values(state.map._layers)) {
10
+ if (layer === source || !(layer instanceof L.GridLayer) || layer.getPane() !== source.getPane()) continue;
11
+ zIndex = layer.options.zIndex || 0;
12
+ extreme = name === 'bringToFront' ? Math.max(extreme, zIndex) : Math.min(extreme, zIndex);
13
+ }
14
+ const edge = name === 'bringToFront' ? extreme + 1 : extreme - 1;
15
+ if (Number.isFinite(edge)) source.setZIndex(edge);
16
+ }
17
+ if (name === 'bringToFront') state.order = ++state.map._nativeGPUOrder;
18
+ if (name === 'bringToBack') state.order = --state.map._nativeGPUBack;
19
+ refreshNativeLayer(state);
20
+ return result;
21
+ }
@@ -0,0 +1,3 @@
1
+ import { nativeLayerMethod } from './nativeLayerMethod.js';
2
+
3
+ export function nativeRedraw(...args) { return nativeLayerMethod('redraw', this, args); }
@@ -0,0 +1,3 @@
1
+ import { nativeLayerMethod } from './nativeLayerMethod.js';
2
+
3
+ export function nativeSetBounds(...args) { return nativeLayerMethod('setBounds', this, args); }
@@ -0,0 +1,3 @@
1
+ import { nativeLayerMethod } from './nativeLayerMethod.js';
2
+
3
+ export function nativeSetIcon(...args) { return nativeLayerMethod('setIcon', this, args); }
@@ -0,0 +1,3 @@
1
+ import { nativeLayerMethod } from './nativeLayerMethod.js';
2
+
3
+ export function nativeSetLatLng(...args) { return nativeLayerMethod('setLatLng', this, args); }
@@ -0,0 +1,3 @@
1
+ import { nativeLayerMethod } from './nativeLayerMethod.js';
2
+
3
+ export function nativeSetLatLngs(...args) { return nativeLayerMethod('setLatLngs', this, args); }
@@ -0,0 +1,3 @@
1
+ import { nativeLayerMethod } from './nativeLayerMethod.js';
2
+
3
+ export function nativeSetOpacity(...args) { return nativeLayerMethod('setOpacity', this, args); }
@@ -0,0 +1,3 @@
1
+ import { nativeLayerMethod } from './nativeLayerMethod.js';
2
+
3
+ export function nativeSetRadius(...args) { return nativeLayerMethod('setRadius', this, args); }
@@ -0,0 +1,3 @@
1
+ import { nativeLayerMethod } from './nativeLayerMethod.js';
2
+
3
+ export function nativeSetStyle(...args) { return nativeLayerMethod('setStyle', this, args); }
@@ -0,0 +1,3 @@
1
+ import { nativeLayerMethod } from './nativeLayerMethod.js';
2
+
3
+ export function nativeSetUrl(...args) { return nativeLayerMethod('setUrl', this, args); }
@@ -0,0 +1,3 @@
1
+ import { nativeLayerMethod } from './nativeLayerMethod.js';
2
+
3
+ export function nativeSetZIndex(...args) { return nativeLayerMethod('setZIndex', this, args); }
@@ -0,0 +1,3 @@
1
+ import { nativeLayerMethod } from './nativeLayerMethod.js';
2
+
3
+ export function nativeSetZIndexOffset(...args) { return nativeLayerMethod('setZIndexOffset', this, args); }
@@ -0,0 +1,23 @@
1
+ import { mapCameraState } from '../constants/mapCameraState.js';
2
+ import { pointOf } from '../camera/pointOf.js';
3
+
4
+ export function popupAdjustPan() {
5
+ const map = this._map;
6
+ if (!map.getPitch() && !map.getBearing()) return mapCameraState.popupPan.call(this);
7
+ if (!this.options.autoPan) return;
8
+ if (map._panAnim) map._panAnim.stop();
9
+ if (this._autopanning) { this._autopanning = false; return; }
10
+ const rect = this._container.getBoundingClientRect(), container = map.getContainer().getBoundingClientRect();
11
+ const min = pointOf(this.options.autoPanPaddingTopLeft || this.options.autoPanPadding);
12
+ const max = map.getSize().subtract(pointOf(this.options.autoPanPaddingBottomRight || this.options.autoPanPadding));
13
+ const left = rect.left - container.left, top = rect.top - container.top;
14
+ const right = rect.right - container.left, bottom = rect.bottom - container.top;
15
+ const dx = Math.min(0, left - min.x) || Math.max(0, right - max.x);
16
+ const dy = Math.min(0, top - min.y) || Math.max(0, bottom - max.y);
17
+ if (!dx && !dy) return;
18
+ if (this.options.keepInView) this._autopanning = true;
19
+ const screen = map.latLngToContainerPoint(this._latlng).subtract(new L.Point(dx, dy));
20
+ const delta = map.latLngToLayerPoint(this._latlng).subtract(map.containerPointToLayerPoint(screen));
21
+ map.fire('autopanstart');
22
+ map.panTo(map.unproject(map.project(map.getCenter()).add(delta)));
23
+ }
@@ -0,0 +1,5 @@
1
+ import { mapCameraState } from '../constants/mapCameraState.js';
2
+
3
+ export function popupGetEvents() {
4
+ return { ...mapCameraState.popupEvents.call(this), rotate: this._updatePosition, pitch: this._updatePosition, move: this._updatePosition };
5
+ }
@@ -0,0 +1,14 @@
1
+ import { mapCameraState } from '../constants/mapCameraState.js';
2
+ import { displayPoint } from '../camera/displayPoint.js';
3
+
4
+ export function popupUpdatePosition() {
5
+ mapCameraState.popupPosition.call(this);
6
+ if (!this._map) return;
7
+ const point = this._map.latLngToLayerPoint(this._latlng), delta = displayPoint(this._map, point).subtract(point);
8
+ if (this._zoomAnimated) {
9
+ L.DomUtil.setPosition(this._container, L.DomUtil.getPosition(this._container).add(delta));
10
+ } else {
11
+ this._container.style.left = `${this._containerLeft + delta.x}px`;
12
+ this._container.style.bottom = `${this._containerBottom - delta.y}px`;
13
+ }
14
+ }
@@ -0,0 +1,33 @@
1
+ import { disposeMesh } from '../rendering/disposeMesh.js';
2
+ import { createMesh } from '../rendering/createMesh.js';
3
+ import { styleNativeMesh } from './styleNativeMesh.js';
4
+
5
+ export function putNativeMesh(state, key, position, color, opacity, texture, uv) {
6
+ const { backend, source, meshes } = state;
7
+ if (!position.length) return;
8
+ let mesh = meshes.get(key);
9
+ const normal = [];
10
+ let index;
11
+ for (index = 0; index < position.length; index++) normal.push(index % 3 === 1 ? 1 : 0);
12
+ const data = { position, normal, ...(uv ? { uv } : {}) };
13
+ if (!mesh || mesh.geometry.attributes.position.data.length !== position.length ||
14
+ mesh.program.uniforms.baseTexture?.value !== texture) {
15
+ if (mesh) disposeMesh(backend, mesh);
16
+ mesh = createMesh(backend, data, {
17
+ vertexColors: false, color, opacity, unlit: true, alphaMode: 'BLEND',
18
+ ...(texture ? { baseTexture: texture } : {}),
19
+ }, 0, source instanceof L.GridLayer ? state.rasterProgram : undefined);
20
+ if (source instanceof L.GridLayer) {
21
+ state.rasterProgram ||= mesh.program;
22
+ mesh.texture = texture;
23
+ }
24
+ meshes.set(key, mesh);
25
+ } else {
26
+ const attribute = mesh.geometry.attributes.position;
27
+ attribute.data.set(position);
28
+ attribute.needsUpdate = true;
29
+ mesh.geometry.bounds = null;
30
+ }
31
+ styleNativeMesh(state, mesh, color, opacity);
32
+ return mesh;
33
+ }
@@ -0,0 +1,15 @@
1
+ import { textureFor } from './textureFor.js';
2
+ import { putNativeMesh } from './putNativeMesh.js';
3
+
4
+ export function quadNativeMesh(state, key, image, corners, opacity) {
5
+ const texture = textureFor(state, key, image);
6
+ if (!texture) return;
7
+ const indices = [0, 2, 1, 1, 2, 3];
8
+ const position = [], uv = [], textureCoords = [[0, 0], [1, 0], [0, 1], [1, 1]];
9
+ let index;
10
+ for (index of indices) {
11
+ position.push(...corners[index]);
12
+ uv.push(...textureCoords[index]);
13
+ }
14
+ return putNativeMesh(state, key, position, [1, 1, 1], opacity, texture, uv);
15
+ }
@@ -0,0 +1,6 @@
1
+ import { nativeLayer } from './nativeLayer.js';
2
+
3
+ export function readyNativeGPU(state) {
4
+ if (state.source._nativeGPU !== state) return state.source;
5
+ return nativeLayer(state);
6
+ }
@@ -0,0 +1,5 @@
1
+ import { refreshNativeLayer } from './refreshNativeLayer.js';
2
+
3
+ export function refreshNativeEvent() {
4
+ refreshNativeLayer(this);
5
+ }
@@ -0,0 +1,29 @@
1
+ import { nativeImageRefresh } from './nativeImageRefresh.js';
2
+ import { nativeImageError } from './nativeImageError.js';
3
+ import { removeImageState } from './removeImageState.js';
4
+ import { addImageState } from './addImageState.js';
5
+ import { update } from '../scene/update.js';
6
+
7
+ export function refreshNativeLayer(state = this) {
8
+ state.dirty = true;
9
+ state.viewDirty = true;
10
+ state.failed = false;
11
+ state.hide();
12
+ const activeImages = [state.source._icon, state.source._shadow, state.source._image];
13
+ let image;
14
+ for (image of state.images) {
15
+ if (activeImages.includes(image)) continue;
16
+ image.removeEventListener('load', nativeImageRefresh);
17
+ image.removeEventListener('error', nativeImageError);
18
+ removeImageState(image, state);
19
+ state.images.delete(image);
20
+ }
21
+ for (image of activeImages) {
22
+ if (!(image instanceof HTMLImageElement) || state.images.has(image)) continue;
23
+ state.images.add(image);
24
+ addImageState(image, state);
25
+ image.addEventListener('load', nativeImageRefresh);
26
+ image.addEventListener('error', nativeImageError);
27
+ }
28
+ if (state.backend._shared) update(state.backend);
29
+ }
@@ -0,0 +1,3 @@
1
+ export function refreshNativeLayerContract(layer = this) {
2
+ layer?._nativeGPU?.refresh?.();
3
+ }
@@ -0,0 +1,3 @@
1
+ export function rejectNativeReady({ error }) {
2
+ this.ready.reject(error);
3
+ }
@@ -0,0 +1,8 @@
1
+ import { nativeLayerState } from '../constants/nativeLayerState.js';
2
+
3
+ export function removeImageState(image, state) {
4
+ const states = nativeLayerState.imageStates.get(image);
5
+ if (!states) return;
6
+ states.delete(state);
7
+ if (!states.size) nativeLayerState.imageStates.delete(image);
8
+ }
@@ -0,0 +1,16 @@
1
+ import { nativeEventMaps } from '../constants/nativeEventMaps.js';
2
+
3
+ export function removeNativeEvents(state) {
4
+ const context = state._nativeEventContext;
5
+ if (!context) return;
6
+ const { map } = context;
7
+ context.states.delete(state);
8
+ if (context.hovered === state.source) {
9
+ context.hovered = null;
10
+ map.getContainer().style.cursor = '';
11
+ }
12
+ state._nativeEventContext = null;
13
+ if (context.states.size) return;
14
+ context.restore();
15
+ nativeEventMaps.delete(map);
16
+ }
@@ -0,0 +1,8 @@
1
+ export function removeTargets(state) {
2
+ if (state.source._nativeGPU === state) state.source._nativeGPU = null;
3
+ state.dispose?.();
4
+ let element;
5
+ for (element of state.hidden) {
6
+ element.classList.remove('leaflet-webgpu-target');
7
+ }
8
+ }
@@ -0,0 +1,6 @@
1
+ import { refreshNativeLayer } from './refreshNativeLayer.js';
2
+
3
+ export function reorderNativeLayer(front) {
4
+ this.order = front ? ++this.map._nativeGPUOrder : --this.map._nativeGPUBack;
5
+ refreshNativeLayer(this);
6
+ }
@@ -0,0 +1,3 @@
1
+ export function resolveNativeReady() {
2
+ this.ready.resolve();
3
+ }
@@ -0,0 +1,6 @@
1
+ export function restoreNativeEvents() {
2
+ const { map, descriptor, handle } = this;
3
+ if (map._fireDOMEvent !== handle) return;
4
+ if (descriptor) Object.defineProperty(map, '_fireDOMEvent', descriptor);
5
+ else delete map._fireDOMEvent;
6
+ }
@@ -0,0 +1,14 @@
1
+ import { indexState } from '../constants/indexState.js';
2
+ import { updateGridOpacity } from './updateGridOpacity.js';
3
+
4
+ export function runGridFades() {
5
+ indexState.gridFadeFrame = null;
6
+ const layers = [...indexState.pendingGridFades];
7
+ let layer, version;
8
+ for ([layer, version] of layers) {
9
+ if (indexState.pendingGridFades.get(layer) !== version) continue;
10
+ indexState.pendingGridFades.delete(layer);
11
+ layer._fadeFrame = null;
12
+ updateGridOpacity.call(layer);
13
+ }
14
+ }
@@ -0,0 +1,12 @@
1
+ import { mapCameraState } from '../constants/mapCameraState.js';
2
+
3
+ export function runMarkerPanFrame() {
4
+ mapCameraState.markerPanFrame = null;
5
+ const pending = [...mapCameraState.pendingMarkerPan];
6
+ mapCameraState.pendingMarkerPan.clear();
7
+ let drag, event;
8
+ for ([drag, event] of pending) {
9
+ drag._panRequest = null;
10
+ drag._adjustPan(event);
11
+ }
12
+ }
@@ -0,0 +1,9 @@
1
+ import { indexState } from '../constants/indexState.js';
2
+ import { runGridFades } from './runGridFades.js';
3
+
4
+ export function scheduleGridFade(layer) {
5
+ layer._fadeVersion = (layer._fadeVersion || 0) + 1;
6
+ indexState.pendingGridFades.set(layer, layer._fadeVersion);
7
+ if (indexState.gridFadeFrame === null) indexState.gridFadeFrame = requestAnimationFrame(runGridFades);
8
+ layer._fadeFrame = indexState.gridFadeFrame;
9
+ }
@@ -0,0 +1,8 @@
1
+ import { mapCameraState } from '../constants/mapCameraState.js';
2
+ import { runMarkerPanFrame } from './runMarkerPanFrame.js';
3
+
4
+ export function scheduleMarkerPan(drag, event) {
5
+ mapCameraState.pendingMarkerPan.set(drag, event);
6
+ if (mapCameraState.markerPanFrame === null) mapCameraState.markerPanFrame = requestAnimationFrame(runMarkerPanFrame);
7
+ drag._panRequest = mapCameraState.markerPanFrame;
8
+ }
@@ -0,0 +1,10 @@
1
+ export function styleNativeMesh(state, mesh, color, opacity) {
2
+ const { source, marker, paneOrder, order } = state;
3
+ mesh.program.uniforms.baseColor.value = color;
4
+ mesh.program.uniforms.opacity.value = opacity;
5
+ if (source instanceof L.GridLayer) mesh.opacity = opacity;
6
+ const zIndex = marker ? source._zIndex + (source._cameraZIndexOffset || 0) : source.options.zIndex;
7
+ mesh.renderOrder = paneOrder * 1e6 + (zIndex || 0) * 1000 + order;
8
+ mesh._nativeSource = source;
9
+ mesh._nativeUsed = true;
10
+ }
@@ -0,0 +1,22 @@
1
+ import { styleNativeMesh } from './styleNativeMesh.js';
2
+ import { quadNativeMesh } from './quadNativeMesh.js';
3
+ import { boundsQuad } from './boundsQuad.js';
4
+
5
+ export function syncGridLayer(state) {
6
+ const { source, textures, meshes } = state;
7
+ let key, tile, opacity, retained, mesh, nw, se;
8
+ for ([key, tile] of Object.entries(source._tiles || {})) {
9
+ if (!tile.loaded || tile.el instanceof HTMLImageElement && !tile.el.naturalWidth) continue;
10
+ opacity = (source.options.opacity ?? 1) * (tile._gpuOpacity ?? 1);
11
+ retained = textures.get(key);
12
+ mesh = meshes.get(key);
13
+ if (mesh && retained?.image === tile.el && retained.url === (tile.el.currentSrc || tile.el.src)) {
14
+ retained.used = true;
15
+ styleNativeMesh(state, mesh, [1, 1, 1], opacity);
16
+ } else {
17
+ [nw, se] = source._tileCoordsToNwSe(tile.coords);
18
+ mesh = quadNativeMesh(state, key, tile.el, boundsQuad(state, new L.LatLngBounds(nw, se)), opacity);
19
+ }
20
+ if (mesh) mesh.renderOrder += tile.coords.z / 100;
21
+ }
22
+ }
@@ -0,0 +1,9 @@
1
+ import { quadNativeMesh } from './quadNativeMesh.js';
2
+ import { boundsQuad } from './boundsQuad.js';
3
+
4
+ export function syncImageOverlay(state) {
5
+ const { source } = state;
6
+ if (source._image?.complete && source._image.naturalWidth) {
7
+ quadNativeMesh(state, 'image', source._image, boundsQuad(state, source.getBounds()), source.options.opacity ?? 1);
8
+ }
9
+ }
@@ -0,0 +1,12 @@
1
+ import { quadNativeMesh } from './quadNativeMesh.js';
2
+ import { markerQuadCorners } from './markerQuadCorners.js';
3
+
4
+ export function syncMarker(state) {
5
+ const { source } = state;
6
+ let key, image, mesh;
7
+ for ([key, image] of [['shadow', source._shadow], ['icon', source._icon]]) {
8
+ if (!(image instanceof HTMLImageElement) || !image.complete || !image.naturalWidth) continue;
9
+ mesh = quadNativeMesh(state, key, image, markerQuadCorners(state, key, image), source.options.opacity ?? 1);
10
+ if (key === 'shadow' && mesh) mesh.renderOrder -= 100 * 1e6;
11
+ }
12
+ }
@@ -0,0 +1,26 @@
1
+ import { nativeLayerState } from '../constants/nativeLayerState.js';
2
+ import { nativeGeometry } from '../geometry/nativeGeometry.js';
3
+ import { localPixelForGeometry } from './localPixelForGeometry.js';
4
+ import { parseColor } from '../utils/parseColor.js';
5
+ import { putNativeMesh } from './putNativeMesh.js';
6
+
7
+ export function syncVectorLayer(state) {
8
+ const { source } = state;
9
+ nativeLayerState.geometryPixelStates.push(state);
10
+ let geometry;
11
+ try {
12
+ geometry = nativeGeometry(source, state.map, localPixelForGeometry);
13
+ } finally {
14
+ nativeLayerState.geometryPixelStates.pop();
15
+ }
16
+ const { fill, stroke } = geometry;
17
+ let key, positions, color, opacity, r, g, b;
18
+ for ([key, positions, color, opacity] of [
19
+ ['fill', fill, source.options.fillColor || source.options.color, source.options.fillOpacity],
20
+ ['stroke', stroke, source.options.color, source.options.opacity],
21
+ ]) {
22
+ if (!positions.length) continue;
23
+ ({ r, g, b } = parseColor(color));
24
+ putNativeMesh(state, key, positions, [r, g, b], opacity ?? 1);
25
+ }
26
+ }
@@ -0,0 +1,35 @@
1
+ import { current } from './current.js';
2
+ import { syncGridLayer } from './syncGridLayer.js';
3
+ import { syncImageOverlay } from './syncImageOverlay.js';
4
+ import { syncMarker } from './syncMarker.js';
5
+ import { syncVectorLayer } from './syncVectorLayer.js';
6
+ import { disposeMesh } from '../rendering/disposeMesh.js';
7
+ import { destroyTexture } from '../rendering/destroyTexture.js';
8
+
9
+ export function synchronizeNativeLayer(state) {
10
+ const { source, meshes, textures } = state;
11
+ if (!current(state) || !state.backend.renderer || state.failed) return;
12
+ if (!state.dirty && (!state.marker || !state.viewDirty)) return;
13
+ state.dirty = false;
14
+ state.viewDirty = false;
15
+ let mesh, texture, key;
16
+ for (mesh of meshes.values()) mesh._nativeUsed = false;
17
+ for (texture of textures.values()) texture.used = false;
18
+ if (source instanceof L.GridLayer) syncGridLayer(state);
19
+ else if (source instanceof L.ImageOverlay) syncImageOverlay(state);
20
+ else if (state.marker) syncMarker(state);
21
+ else syncVectorLayer(state);
22
+ for ([key, mesh] of meshes) {
23
+ if (mesh._nativeUsed) continue;
24
+ disposeMesh(state.backend, mesh);
25
+ meshes.delete(key);
26
+ texture = textures.get(key);
27
+ if (texture) destroyTexture(state.backend, texture.texture);
28
+ textures.delete(key);
29
+ }
30
+ for ([key, texture] of textures) {
31
+ if (texture.used) continue;
32
+ destroyTexture(state.backend, texture.texture);
33
+ textures.delete(key);
34
+ }
35
+ }