leaflet-city-mapper 0.0.1 → 0.0.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +61 -13
- package/cucumber.mjs +4 -0
- package/dist/leaflet-city-mapper.js +3 -1
- package/dist/leaflet-city-mapper.js.map +4 -4
- package/package.json +3 -4
- package/src/archives/decodeDirectory.js +32 -0
- package/src/archives/decodeHeader.js +19 -0
- package/src/archives/decompress.js +5 -0
- package/src/archives/getHeader.js +9 -0
- package/src/archives/getZxy.js +75 -0
- package/src/archives/loadDirectory.js +7 -0
- package/src/archives/loadSource.js +17 -0
- package/src/archives/read.js +29 -0
- package/src/archives/tileId.js +19 -0
- package/src/archives/varint.js +15 -0
- package/src/camera/angles.js +6 -0
- package/src/camera/animationPoint.js +8 -0
- package/src/camera/cameraMapReady.js +8 -0
- package/src/camera/cancelCameraAnimation.js +11 -0
- package/src/camera/cleanupCameraMap.js +11 -0
- package/src/camera/constrainCameraToBounds.js +3 -0
- package/src/camera/displayPoint.js +3 -0
- package/src/camera/fitCameraBounds.js +48 -0
- package/src/camera/groundBounds.js +11 -0
- package/src/camera/initializeCameraMap.js +25 -0
- package/src/camera/mapAnimateCamera.js +17 -0
- package/src/camera/mapCamera.js +123 -0
- package/src/camera/mapContainerPointToLayerPoint.js +7 -0
- package/src/camera/mapGetBearing.js +1 -0
- package/src/camera/mapGetBounds.js +14 -0
- package/src/camera/mapGetBoundsCenterZoom.js +7 -0
- package/src/camera/mapGetBoundsZoom.js +14 -0
- package/src/camera/mapGetCenterLayerPoint.js +5 -0
- package/src/camera/mapGetPitch.js +1 -0
- package/src/camera/mapLayerPointToContainerPoint.js +7 -0
- package/src/camera/mapLimitCenter.js +12 -0
- package/src/camera/mapLimitOffset.js +10 -0
- package/src/camera/mapPanBy.js +9 -0
- package/src/camera/mapPanInside.js +14 -0
- package/src/camera/mapResetNorth.js +1 -0
- package/src/camera/mapResetNorthPitch.js +1 -0
- package/src/camera/mapSetBearing.js +1 -0
- package/src/camera/mapSetPitch.js +1 -0
- package/src/camera/mapSetPitchAndBearing.js +14 -0
- package/src/camera/mapSetZoomAround.js +11 -0
- package/src/camera/mapStopPitchBearingAnimation.js +6 -0
- package/src/camera/mapTryAnimatedPan.js +9 -0
- package/src/camera/mapUpdateCameraOverlays.js +7 -0
- package/src/camera/pointOf.js +3 -0
- package/src/camera/project.js +20 -0
- package/src/camera/runCameraAnimations.js +28 -0
- package/src/camera/scheduleCameraAnimation.js +8 -0
- package/src/camera/updateSky.js +16 -0
- package/src/camera/verticalGroundY.js +4 -0
- package/src/collision/collectMeshes.js +5 -0
- package/src/collision/collider.js +63 -0
- package/src/collision/horizontalRay.js +12 -0
- package/src/collision/intersectMeshes.js +133 -0
- package/src/collision/sortHits.js +23 -0
- package/src/constants/CELL.js +4 -0
- package/src/constants/Compass.js +7 -0
- package/src/constants/ContainerResize.js +7 -0
- package/src/constants/HEIGHT.js +1 -0
- package/src/constants/PitchDrag.js +7 -0
- package/src/constants/ShiftRotate.js +7 -0
- package/src/constants/TILE_RADIUS.js +1 -0
- package/src/constants/TILE_SIZE.js +1 -0
- package/src/constants/TouchMode.js +6 -0
- package/src/constants/accessorSizes.js +1 -0
- package/src/constants/accessorTypes.js +8 -0
- package/src/constants/attachState.js +1 -0
- package/src/constants/cameraControlsState.js +1 -0
- package/src/constants/cityMapper.js +6 -0
- package/src/constants/colliders.js +2 -0
- package/src/constants/dark.js +1 -0
- package/src/constants/elevationWGSL.js +27 -0
- package/src/constants/glass.js +1 -0
- package/src/constants/headlight.js +1 -0
- package/src/constants/hull.js +1 -0
- package/src/constants/indexState.js +1 -0
- package/src/constants/limbs.js +9 -0
- package/src/constants/mapCameraState.js +1 -0
- package/src/constants/moves.js +11 -0
- package/src/constants/nativeEventMaps.js +1 -0
- package/src/constants/nativeLayerState.js +1 -0
- package/src/constants/nativeMethodHandlers.js +31 -0
- package/src/constants/onMapChangeState.js +1 -0
- package/src/constants/onZoomAnimState.js +1 -0
- package/src/constants/paints.js +10 -0
- package/src/constants/parts.js +19 -0
- package/src/constants/pendingUpdates.js +1 -0
- package/src/constants/pumpState.js +1 -0
- package/src/constants/renderers.js +2 -0
- package/src/constants/ringDirections.js +10 -0
- package/src/constants/roundProfile.js +1 -0
- package/src/constants/shirt.js +1 -0
- package/src/constants/skin.js +2 -0
- package/src/constants/speed.js +3 -0
- package/src/constants/taillight.js +1 -0
- package/src/constants/trafficShader.js +49 -0
- package/src/constants/trousers.js +1 -0
- package/src/constants/tyre.js +1 -0
- package/src/constants/underEntryState.js +1 -0
- package/src/constants/vehicles.js +40 -0
- package/src/constants/white.js +1 -0
- package/src/controls/acceptPitchDrag.js +4 -0
- package/src/controls/acceptRotateDrag.js +3 -0
- package/src/controls/adjustCameraDrag.js +10 -0
- package/src/controls/cameraControls.js +60 -0
- package/src/controls/cameraDragClick.js +9 -0
- package/src/controls/cameraDragContextMenu.js +8 -0
- package/src/controls/cameraDragDown.js +20 -0
- package/src/controls/cameraDragEnd.js +6 -0
- package/src/controls/cameraDragMove.js +23 -0
- package/src/controls/changeCameraTouch.js +14 -0
- package/src/controls/cleanupCameraTouch.js +24 -0
- package/src/controls/compassAddHooks.js +15 -0
- package/src/controls/compassOrientation.js +6 -0
- package/src/controls/compassRemoveHooks.js +5 -0
- package/src/controls/containerResizeAddHooks.js +8 -0
- package/src/controls/containerResizeRemoveHooks.js +5 -0
- package/src/controls/dragCamera.js +22 -0
- package/src/controls/editable.js +3 -0
- package/src/controls/endAllCameraDrags.js +7 -0
- package/src/controls/endAllCameraTouches.js +7 -0
- package/src/controls/endCameraTouch.js +11 -0
- package/src/controls/endCameraTouchEvent.js +5 -0
- package/src/controls/finishCameraDrag.js +9 -0
- package/src/controls/finishCompassPermission.js +16 -0
- package/src/controls/loadCameraControls.js +9 -0
- package/src/controls/moveCameraTouch.js +22 -0
- package/src/controls/notifyCameraTouchChange.js +1 -0
- package/src/controls/pitchDragAddHooks.js +6 -0
- package/src/controls/pitchDragRemoveHooks.js +5 -0
- package/src/controls/refreshRotateControl.js +7 -0
- package/src/controls/refreshRotateFocus.js +5 -0
- package/src/controls/removeCameraDrag.js +23 -0
- package/src/controls/resizeMap.js +3 -0
- package/src/controls/rotateButtonClick.js +7 -0
- package/src/controls/rotateButtonKeydown.js +11 -0
- package/src/controls/rotateControl.js +3 -0
- package/src/controls/rotateOnAdd.js +38 -0
- package/src/controls/rotateOnRemove.js +6 -0
- package/src/controls/shiftRotateAddHooks.js +8 -0
- package/src/controls/shiftRotateRemoveHooks.js +5 -0
- package/src/controls/shiftRotateWheel.js +9 -0
- package/src/controls/startCameraTouch.js +23 -0
- package/src/core/addImageState.js +7 -0
- package/src/core/addRasterImage.js +10 -0
- package/src/core/adjustCameraMarkerPan.js +22 -0
- package/src/core/beforeNativeRender.js +10 -0
- package/src/core/boundsQuad.js +11 -0
- package/src/core/bringNativeLayerToBack.js +3 -0
- package/src/core/bringNativeLayerToFront.js +3 -0
- package/src/core/cameraCircleBounds.js +6 -0
- package/src/core/cameraMarkerDrag.js +18 -0
- package/src/core/cameraMarkerOnDrag.js +8 -0
- package/src/core/cancelGridFade.js +10 -0
- package/src/core/closestCameraLayerPoint.js +7 -0
- package/src/core/compareNativeHits.js +3 -0
- package/src/core/current.js +3 -0
- package/src/core/disposeNativeLayer.js +35 -0
- package/src/core/fireRasterLoad.js +5 -0
- package/src/core/forwardNativeError.js +3 -0
- package/src/core/gridlayerGetEvents.js +7 -0
- package/src/core/gridlayerGetTiledPixelBounds.js +8 -0
- package/src/core/handleNativeMapEvent.js +47 -0
- package/src/core/hideTargets.js +16 -0
- package/src/core/initNativeGPU.js +21 -0
- package/src/core/initializeGridContainer.js +6 -0
- package/src/core/initializeNativeLayer.js +42 -0
- package/src/core/localPixel.js +5 -0
- package/src/core/localPixelForGeometry.js +6 -0
- package/src/core/localPosition.js +6 -0
- package/src/core/markerCameraIconPoint.js +9 -0
- package/src/core/markerGetEvents.js +5 -0
- package/src/core/markerInitInteraction.js +8 -0
- package/src/core/markerQuadCorners.js +31 -0
- package/src/core/markerSetIcon.js +9 -0
- package/src/core/markerSetPos.js +14 -0
- package/src/core/markerSetRotation.js +7 -0
- package/src/core/markerUpdateZIndex.js +8 -0
- package/src/core/nativeAddLatLng.js +3 -0
- package/src/core/nativeBringToBack.js +3 -0
- package/src/core/nativeBringToFront.js +3 -0
- package/src/core/nativeEvents.js +26 -0
- package/src/core/nativeImageError.js +8 -0
- package/src/core/nativeImageRefresh.js +7 -0
- package/src/core/nativeLayer.js +97 -0
- package/src/core/nativeLayerMethod.js +21 -0
- package/src/core/nativeRedraw.js +3 -0
- package/src/core/nativeSetBounds.js +3 -0
- package/src/core/nativeSetIcon.js +3 -0
- package/src/core/nativeSetLatLng.js +3 -0
- package/src/core/nativeSetLatLngs.js +3 -0
- package/src/core/nativeSetOpacity.js +3 -0
- package/src/core/nativeSetRadius.js +3 -0
- package/src/core/nativeSetStyle.js +3 -0
- package/src/core/nativeSetUrl.js +3 -0
- package/src/core/nativeSetZIndex.js +3 -0
- package/src/core/nativeSetZIndexOffset.js +3 -0
- package/src/core/popupAdjustPan.js +23 -0
- package/src/core/popupGetEvents.js +5 -0
- package/src/core/popupUpdatePosition.js +14 -0
- package/src/core/putNativeMesh.js +33 -0
- package/src/core/quadNativeMesh.js +15 -0
- package/src/core/readyNativeGPU.js +6 -0
- package/src/core/refreshNativeEvent.js +5 -0
- package/src/core/refreshNativeLayer.js +29 -0
- package/src/core/refreshNativeLayerContract.js +3 -0
- package/src/core/rejectNativeReady.js +3 -0
- package/src/core/removeImageState.js +8 -0
- package/src/core/removeNativeEvents.js +16 -0
- package/src/core/removeTargets.js +8 -0
- package/src/core/reorderNativeLayer.js +6 -0
- package/src/core/resolveNativeReady.js +3 -0
- package/src/core/restoreNativeEvents.js +6 -0
- package/src/core/runGridFades.js +14 -0
- package/src/core/runMarkerPanFrame.js +12 -0
- package/src/core/scheduleGridFade.js +9 -0
- package/src/core/scheduleMarkerPan.js +8 -0
- package/src/core/styleNativeMesh.js +10 -0
- package/src/core/syncGridLayer.js +22 -0
- package/src/core/syncImageOverlay.js +9 -0
- package/src/core/syncMarker.js +12 -0
- package/src/core/syncVectorLayer.js +26 -0
- package/src/core/synchronizeNativeLayer.js +35 -0
- package/src/core/textureFor.js +48 -0
- package/src/core/tooltipGetEvents.js +5 -0
- package/src/core/tooltipSetPosition.js +8 -0
- package/src/core/updateGridOpacity.js +23 -0
- package/src/core/updateNativeLayerView.js +6 -0
- package/src/core/uploadCanvasTexture.js +19 -0
- package/src/geometry/addBridges.js +88 -0
- package/src/geometry/below.js +3 -0
- package/src/geometry/box.js +3 -0
- package/src/geometry/bridgeElevation.js +19 -0
- package/src/geometry/bridgeLocal.js +4 -0
- package/src/geometry/build.js +19 -0
- package/src/geometry/circleAt.js +5 -0
- package/src/geometry/clipLine.js +23 -0
- package/src/geometry/clipSegment.js +19 -0
- package/src/geometry/computeBounds.js +33 -0
- package/src/geometry/conformModelToTerrain.js +67 -0
- package/src/geometry/cross.js +3 -0
- package/src/geometry/disk.js +11 -0
- package/src/geometry/diskAt.js +4 -0
- package/src/geometry/dot.js +6 -0
- package/src/geometry/emitter.js +8 -0
- package/src/geometry/lampPostGeometry.js +24 -0
- package/src/geometry/lampRing.js +11 -0
- package/src/geometry/lightGeometry.js +15 -0
- package/src/geometry/line.js +54 -0
- package/src/geometry/nativeGeometry.js +55 -0
- package/src/geometry/nativeTriangle.js +3 -0
- package/src/geometry/polygon.js +22 -0
- package/src/geometry/push.js +3 -0
- package/src/geometry/quad.js +4 -0
- package/src/geometry/roofCoverage.js +52 -0
- package/src/geometry/samePoint.js +3 -0
- package/src/geometry/segment.js +21 -0
- package/src/geometry/setVertexColor.js +15 -0
- package/src/geometry/sub.js +6 -0
- package/src/geometry/surface.js +17 -0
- package/src/geometry/treeGeometry.js +31 -0
- package/src/geometry/treeRing.js +14 -0
- package/src/geometry/triangle.js +12 -0
- package/src/geometry/vertexNormals.js +32 -0
- package/src/geometry/visit.js +9 -0
- package/src/index.js +98 -65
- package/src/lighting/cacheLightGrid.js +23 -0
- package/src/lighting/collectLightMeshes.js +6 -0
- package/src/lighting/lightGrid.js +42 -0
- package/src/lighting/updatePointLights.js +34 -0
- package/src/lighting/visitCells.js +15 -0
- package/src/lighting/worldLights.js +27 -0
- package/src/models/decodeModel.js +45 -0
- package/src/models/hasUnsupportedPrimitives.js +10 -0
- package/src/models/loadBuffer.js +6 -0
- package/src/models/loadImage.js +15 -0
- package/src/models/loadModel.js +69 -0
- package/src/models/materialFor.js +21 -0
- package/src/models/modelNode.js +93 -0
- package/src/models/nodeMatrix.js +22 -0
- package/src/models/readAccessor.js +53 -0
- package/src/models/readAccessorValues.js +16 -0
- package/src/models/textureFor.js +35 -0
- package/src/models/textureSampler.js +10 -0
- package/src/picking/collectVisibleMesh.js +4 -0
- package/src/picking/findFeature.js +49 -0
- package/src/picking/hit.js +23 -0
- package/src/picking/hitMesh.js +30 -0
- package/src/picking/onClick.js +13 -0
- package/src/picking/onPointerLeave.js +11 -0
- package/src/picking/onPointerMove.js +15 -0
- package/src/picking/pointerClick.js +5 -0
- package/src/picking/pointerLeave.js +5 -0
- package/src/picking/pointerMove.js +5 -0
- package/src/picking/raycast.js +59 -0
- package/src/picking/setHighlight.js +13 -0
- package/src/picking/shouldSkipOther.js +3 -0
- package/src/picking/showFeature.js +34 -0
- package/src/raster/addRasterTile.js +114 -0
- package/src/raster/comparePendingTiles.js +5 -0
- package/src/raster/createGeometry.js +22 -0
- package/src/raster/createRasterMesh.js +47 -0
- package/src/raster/finishAttachment.js +11 -0
- package/src/raster/finishRasterTile.js +47 -0
- package/src/raster/getRasterEvents.js +6 -0
- package/src/raster/getRasterTileSize.js +5 -0
- package/src/raster/initRaster.js +38 -0
- package/src/raster/isLoading.js +5 -0
- package/src/raster/loadRasterTile.js +10 -0
- package/src/raster/onPMTileAdd.js +10 -0
- package/src/raster/onPMTileRemove.js +8 -0
- package/src/raster/pruneRasterTiles.js +37 -0
- package/src/raster/pumpRasterTiles.js +22 -0
- package/src/raster/readyRaster.js +13 -0
- package/src/raster/registerTerrainTile.js +12 -0
- package/src/raster/releaseRasterTile.js +18 -0
- package/src/raster/releaseRasterTiles.js +15 -0
- package/src/raster/removeRasterTile.js +13 -0
- package/src/raster/reportError.js +6 -0
- package/src/raster/setPMTileOpacity.js +7 -0
- package/src/raster/setPMTileZIndex.js +7 -0
- package/src/raster/setRasterOpacity.js +11 -0
- package/src/raster/setRasterTerrain.js +21 -0
- package/src/raster/setRasterZIndex.js +11 -0
- package/src/raster/updateAttachedTiles.js +10 -0
- package/src/raster/updateRasterTiles.js +59 -0
- package/src/rendering/collectFrameMeshes.js +31 -0
- package/src/rendering/collectMeshes.js +36 -0
- package/src/rendering/compareMeshes.js +10 -0
- package/src/rendering/compareRoofTiles.js +4 -0
- package/src/rendering/composeRoofAtlas.js +52 -0
- package/src/rendering/createMesh.js +33 -0
- package/src/rendering/createProgram.js +92 -0
- package/src/rendering/destroyAfterSubmission.js +8 -0
- package/src/rendering/destroyTexture.js +6 -0
- package/src/rendering/disposeMesh.js +14 -0
- package/src/rendering/drawGeometry.js +129 -0
- package/src/rendering/drawSceneMeshes.js +51 -0
- package/src/rendering/ensureRoofBlit.js +40 -0
- package/src/rendering/prepareFrameMeshes.js +42 -0
- package/src/rendering/prepareFrameUniforms.js +49 -0
- package/src/rendering/rebuildRoofAtlas.js +67 -0
- package/src/rendering/render.js +57 -0
- package/src/rendering/reportCompilation.js +17 -0
- package/src/rendering/resizeRenderer.js +19 -0
- package/src/rendering/sortMeshes.js +6 -0
- package/src/rendering/synchronizeZoomView.js +34 -0
- package/src/rendering/textureBinding.js +7 -0
- package/src/rendering/updateMapCamera.js +32 -0
- package/src/rendering/updateRoofRaster.js +32 -0
- package/src/scene/attach.js +161 -0
- package/src/scene/attachLayer.js +10 -0
- package/src/scene/cancelUpdate.js +10 -0
- package/src/scene/emptyEvents.js +3 -0
- package/src/scene/emptyNode.js +11 -0
- package/src/scene/endZoom.js +16 -0
- package/src/scene/failAttachment.js +9 -0
- package/src/scene/get3DEvents.js +13 -0
- package/src/scene/init3D.js +30 -0
- package/src/scene/initializeLayer.js +16 -0
- package/src/scene/initializerFor.js +14 -0
- package/src/scene/layerInitialize.js +38 -0
- package/src/scene/layerLayerAdd.js +21 -0
- package/src/scene/onAdd3DLayer.js +35 -0
- package/src/scene/onMapChange.js +16 -0
- package/src/scene/onRemove3DLayer.js +69 -0
- package/src/scene/onZoomAnim.js +16 -0
- package/src/scene/placeEntry.js +11 -0
- package/src/scene/placeUnderEntry.js +8 -0
- package/src/scene/ready3D.js +25 -0
- package/src/scene/releaseRenderer.js +14 -0
- package/src/scene/removeEntry.js +6 -0
- package/src/scene/renderPendingMapChange.js +11 -0
- package/src/scene/renderPendingUpdates.js +19 -0
- package/src/scene/renderPendingZoomAnimation.js +7 -0
- package/src/scene/rendererDeviceError.js +10 -0
- package/src/scene/rendererDeviceLost.js +11 -0
- package/src/scene/replaceEntry.js +7 -0
- package/src/scene/reportError.js +3 -0
- package/src/scene/requestAdapter.js +12 -0
- package/src/scene/requestDevice.js +9 -0
- package/src/scene/resolveNextInitialization.js +12 -0
- package/src/scene/restoreObject.js +71 -0
- package/src/scene/runPlacements.js +7 -0
- package/src/scene/setParent.js +7 -0
- package/src/scene/showWebGPUWarning.js +16 -0
- package/src/scene/startZoom.js +5 -0
- package/src/scene/traverse.js +7 -0
- package/src/scene/underEntry.js +17 -0
- package/src/scene/update.js +19 -0
- package/src/scene/updateCamera.js +34 -0
- package/src/scene/updateWorldMatrix.js +48 -0
- package/src/{utils/shaders.js → shaders/materialShaders.js} +246 -237
- package/src/shadows/bindSunlight.js +12 -0
- package/src/shadows/drawShadowMeshes.js +48 -0
- package/src/shadows/ensureShadowPipeline.js +53 -0
- package/src/shadows/renderSunlight.js +46 -0
- package/src/shadows/resizeSunlight.js +15 -0
- package/src/shadows/shadowBounds.js +32 -0
- package/src/shadows/shadowCacheMatches.js +23 -0
- package/src/shadows/shadowMatrix.js +39 -0
- package/src/sources/addGeneratedTriangle.js +6 -0
- package/src/sources/addTriangle.js +17 -0
- package/src/sources/attachAreaMesh.js +58 -0
- package/src/sources/buildArea.js +42 -0
- package/src/sources/buildAreaFeature.js +41 -0
- package/src/sources/buildAreaPoint.js +25 -0
- package/src/sources/buildAreaPolygon.js +29 -0
- package/src/sources/compareAreaDistance.js +4 -0
- package/src/sources/generateTreeGeometry.js +11 -0
- package/src/sources/groundOffset.js +3 -0
- package/src/sources/initializeGeoJSON.js +8 -0
- package/src/sources/instanceAreaGeometry.js +29 -0
- package/src/sources/projectRing.js +20 -0
- package/src/sources/projectedTree.js +13 -0
- package/src/sources/pump.js +54 -0
- package/src/sources/releaseArea.js +22 -0
- package/src/sources/setGeoJSONData.js +12 -0
- package/src/sources/setGeoJSONLayerData.js +5 -0
- package/src/sources/sourceAreaContext.js +9 -0
- package/src/sources/updateArea.js +45 -0
- package/src/sources/updateStatus.js +12 -0
- package/src/sunlight/addTimeLayer.js +3 -0
- package/src/sunlight/addTo.js +10 -0
- package/src/sunlight/atmosphere.js +28 -0
- package/src/sunlight/horizontalPosition.js +16 -0
- package/src/sunlight/initSunlight.js +14 -0
- package/src/sunlight/initialize.js +11 -0
- package/src/sunlight/mix.js +6 -0
- package/src/sunlight/moonPosition.js +17 -0
- package/src/sunlight/onAdd.js +5 -0
- package/src/sunlight/onAddSun.js +66 -0
- package/src/sunlight/projectCelestialBody.js +13 -0
- package/src/sunlight/remove.js +7 -0
- package/src/sunlight/removeSun.js +15 -0
- package/src/sunlight/removeTimeLayer.js +3 -0
- package/src/sunlight/render.js +7 -0
- package/src/sunlight/rgb.js +6 -0
- package/src/sunlight/solarPosition.js +17 -0
- package/src/sunlight/styleTimeControl.js +7 -0
- package/src/sunlight/tickSun.js +5 -0
- package/src/sunlight/updateSky.js +20 -0
- package/src/sunlight/updateSun.js +34 -0
- package/src/sunlight/useLiveTime.js +6 -0
- package/src/sunlight/useSelectedTime.js +20 -0
- package/src/terrain/clearLayerTerrain.js +5 -0
- package/src/terrain/getElevation.js +10 -0
- package/src/terrain/initTerrain.js +20 -0
- package/src/terrain/loadReadyTerrain.js +5 -0
- package/src/terrain/loadTerrain.js +63 -0
- package/src/terrain/loadTerrainTiles.js +13 -0
- package/src/terrain/onTerrainAdd.js +21 -0
- package/src/terrain/onTerrainChange.js +14 -0
- package/src/terrain/onTerrainRemove.js +41 -0
- package/src/terrain/readBridges.js +4 -0
- package/src/terrain/sample.js +7 -0
- package/src/terrain/setLayerTerrain.js +5 -0
- package/src/terrain/setTerrainHeight.js +10 -0
- package/src/terrain/terrainAtlas.js +23 -0
- package/src/terrain/terrainElevation.js +20 -0
- package/src/terrain/terrainGrid.js +24 -0
- package/src/traffic/addTraffic.js +7 -0
- package/src/traffic/along.js +14 -0
- package/src/traffic/clockMinutes.js +6 -0
- package/src/traffic/compareDepartures.js +5 -0
- package/src/traffic/createTrafficMesh.js +7 -0
- package/src/traffic/destroyTrafficGpu.js +5 -0
- package/src/traffic/disposeTrafficObject.js +13 -0
- package/src/traffic/drawTrafficRoute.js +6 -0
- package/src/traffic/failTraffic.js +6 -0
- package/src/traffic/failedTrafficLoad.js +5 -0
- package/src/traffic/fetchTrafficLanes.js +10 -0
- package/src/traffic/groundTraffic.js +15 -0
- package/src/traffic/initTraffic.js +54 -0
- package/src/traffic/loadTraffic.js +15 -0
- package/src/traffic/loadedTrafficLanes.js +16 -0
- package/src/traffic/locateTraffic.js +9 -0
- package/src/traffic/moveTraffic.js +15 -0
- package/src/traffic/placeTraffic.js +21 -0
- package/src/traffic/prepareTraffic.js +25 -0
- package/src/traffic/readyTraffic.js +6 -0
- package/src/traffic/rebaseTraffic.js +58 -0
- package/src/traffic/rebuildTrafficMesh.js +28 -0
- package/src/traffic/removeTraffic.js +17 -0
- package/src/traffic/routeColor.js +6 -0
- package/src/traffic/routeGeometry.js +31 -0
- package/src/traffic/scheduledTrips.js +40 -0
- package/src/traffic/startTraffic.js +8 -0
- package/src/traffic/tickTraffic.js +57 -0
- package/src/traffic/toLanes.js +16 -0
- package/src/traffic/tooltip.js +11 -0
- package/src/traffic/trafficBounds.js +17 -0
- package/src/traffic/trafficNow.js +4 -0
- package/src/traffic/trafficStorage.js +5 -0
- package/src/traffic/tripsAt.js +27 -0
- package/src/traffic/updateTraffic.js +8 -0
- package/src/traffic/updateTrafficTerrain.js +12 -0
- package/src/traffic/vehicleOffsets.js +11 -0
- package/src/triangulation/area.js +9 -0
- package/src/triangulation/clean.js +18 -0
- package/src/triangulation/containsVertex.js +11 -0
- package/src/triangulation/cross.js +3 -0
- package/src/triangulation/crossesBoundary.js +8 -0
- package/src/triangulation/crossesRing.js +9 -0
- package/src/triangulation/equal.js +3 -0
- package/src/triangulation/inside.js +10 -0
- package/src/triangulation/insideHole.js +7 -0
- package/src/triangulation/intersects.js +11 -0
- package/src/triangulation/isClockWise.js +13 -0
- package/src/triangulation/minimumX.js +6 -0
- package/src/triangulation/on.js +4 -0
- package/src/triangulation/sortHoles.js +26 -0
- package/src/triangulation/triangulate.js +86 -0
- package/src/utils/channel.js +4 -0
- package/src/utils/compareDistance.js +3 -0
- package/src/utils/noOperation.js +1 -0
- package/src/utils/parseColor.js +42 -0
- package/src/utils/toSRGB.js +3 -0
- package/src/utils/wrap.js +3 -0
- package/src/vehicles/bicycleModel.js +23 -0
- package/src/vehicles/boatBenches.js +8 -0
- package/src/vehicles/boatModel.js +27 -0
- package/src/vehicles/busModel.js +6 -0
- package/src/vehicles/carModel.js +22 -0
- package/src/vehicles/carriage.js +19 -0
- package/src/vehicles/metroModel.js +9 -0
- package/src/vehicles/mirror.js +8 -0
- package/src/vehicles/pedestrianModel.js +17 -0
- package/src/vehicles/tramModel.js +9 -0
- package/src/walk/blocked.js +6 -0
- package/src/walk/createWalk.js +60 -0
- package/src/walk/initWalk.js +18 -0
- package/src/walk/initialize.js +6 -0
- package/src/walk/local.js +10 -0
- package/src/walk/onAdd.js +4 -0
- package/src/walk/onBlur.js +3 -0
- package/src/walk/onKey.js +12 -0
- package/src/walk/onPointer.js +13 -0
- package/src/walk/onRemove.js +4 -0
- package/src/walk/onTerrain.js +5 -0
- package/src/walk/place.js +18 -0
- package/src/walk/start.js +37 -0
- package/src/walk/step.js +53 -0
- package/src/walk/stop.js +27 -0
- package/src/walk/toggle.js +6 -0
- package/dist/scene/gpu.js +0 -3
- package/dist/scene/gpu.js.map +0 -7
- package/dist/scene/lighting.js +0 -9
- package/dist/scene/lighting.js.map +0 -7
- package/dist/scene/model.js +0 -2
- package/dist/scene/model.js.map +0 -7
- package/dist/scene/picking.js +0 -2
- package/dist/scene/picking.js.map +0 -7
- package/dist/scene/pmtiles.js +0 -2
- package/dist/scene/pmtiles.js.map +0 -7
- package/dist/scene/render.js +0 -15
- package/dist/scene/render.js.map +0 -7
- package/dist/scene/sources.js +0 -2
- package/dist/scene/sources.js.map +0 -7
- package/dist/types/3d.js +0 -2
- package/dist/types/3d.js.map +0 -7
- package/dist/types/geojson.js +0 -2
- package/dist/types/geojson.js.map +0 -7
- package/dist/types/pmtiles.js +0 -2
- package/dist/types/pmtiles.js.map +0 -7
- package/dist/types/sunlight.js +0 -2
- package/dist/types/sunlight.js.map +0 -7
- package/dist/types/terrain.js +0 -24
- package/dist/types/terrain.js.map +0 -7
- package/dist/types/traffic.js +0 -41
- package/dist/types/traffic.js.map +0 -7
- package/dist/types/walk.js +0 -2
- package/dist/types/walk.js.map +0 -7
- package/dist/utils/control.js +0 -2
- package/dist/utils/control.js.map +0 -7
- package/dist/utils/geometry.js +0 -2
- package/dist/utils/geometry.js.map +0 -7
- package/dist/utils/lighting.js +0 -2
- package/dist/utils/lighting.js.map +0 -7
- package/dist/utils/model.js +0 -2
- package/dist/utils/model.js.map +0 -7
- package/dist/utils/picking.js +0 -2
- package/dist/utils/picking.js.map +0 -7
- package/dist/utils/pmtiles.js +0 -2
- package/dist/utils/pmtiles.js.map +0 -7
- package/dist/utils/scene.js +0 -2
- package/dist/utils/scene.js.map +0 -7
- package/dist/utils/shaders.js +0 -203
- package/dist/utils/shaders.js.map +0 -7
- package/dist/utils/sun.js +0 -2
- package/dist/utils/sun.js.map +0 -7
- package/dist/utils/terrain.js +0 -2
- package/dist/utils/terrain.js.map +0 -7
- package/dist/utils/traffic.js +0 -2
- package/dist/utils/traffic.js.map +0 -7
- package/dist/utils/vehicles.js +0 -2
- package/dist/utils/vehicles.js.map +0 -7
- package/dist/utils/walk.js +0 -2
- package/dist/utils/walk.js.map +0 -7
- package/src/scene/gpu.js +0 -438
- package/src/scene/lighting.js +0 -193
- package/src/scene/model.js +0 -204
- package/src/scene/picking.js +0 -150
- package/src/scene/pmtiles.js +0 -94
- package/src/scene/render.js +0 -467
- package/src/scene/sources.js +0 -265
- package/src/types/3d.js +0 -337
- package/src/types/geojson.js +0 -42
- package/src/types/pmtiles.js +0 -143
- package/src/types/sunlight.js +0 -142
- package/src/types/terrain.js +0 -331
- package/src/types/traffic.js +0 -356
- package/src/types/walk.js +0 -219
- package/src/utils/control.js +0 -18
- package/src/utils/geometry.js +0 -256
- package/src/utils/lighting.js +0 -51
- package/src/utils/model.js +0 -178
- package/src/utils/picking.js +0 -119
- package/src/utils/pmtiles.js +0 -79
- package/src/utils/scene.js +0 -102
- package/src/utils/sun.js +0 -71
- package/src/utils/terrain.js +0 -78
- package/src/utils/traffic.js +0 -90
- package/src/utils/vehicles.js +0 -69
- package/src/utils/walk.js +0 -72
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export function sample(tiles, px, py) {
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const tileX = Math.floor(px / 256), tileY = Math.floor(py / 256);
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const tile = tiles.get(`${tileX}/${tileY}`);
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if (!tile) return null;
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const elevation = tile[(py - tileY * 256) * 256 + px - tileX * 256];
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return Number.isFinite(elevation) && elevation > -1000 ? elevation : null;
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}
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import { getElevation } from './getElevation.js';
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export function setTerrainHeight(layer) {
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if (!layer.root || !layer.location) return;
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layer._terrainBaseY ??= layer.root.position[1];
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const terrain = layer._map?._terrain3D;
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const elevation = terrain && getElevation(terrain, layer.location);
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const offset = Number.isFinite(elevation) ? layer.options.terrainOffset ?? 0 : 0;
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layer.root.position[1] = layer._terrainBaseY + (elevation ?? 0) + offset;
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}
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/** Float32 DEM atlas; missing samples retain the shader no-data sentinel. */
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export function terrainAtlas(tiles, bounds) {
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const columns = bounds.max.x - bounds.min.x + 1, rows = bounds.max.y - bounds.min.y + 1;
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const elevations = new Float32Array(columns * rows * 65536).fill(-1e9);
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let low = Infinity, high = -Infinity;
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let key, values, coordinates, x, y, start, row, column, value;
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for ([key, values] of tiles) {
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coordinates = key.split('/');
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x = Number(coordinates[0]), y = Number(coordinates[1]);
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start = (y - bounds.min.y) * 256 * columns * 256 + (x - bounds.min.x) * 256;
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for (row = 0; row < 256; row++) {
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for (column = 0; column < 256; column++) {
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value = values[row * 256 + column];
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if (!Number.isFinite(value) || value <= -1000) continue;
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elevations[start + row * columns * 256 + column] = value;
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low = Math.min(low, value);
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high = Math.max(high, value);
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}
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}
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}
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return { elevations, low, high };
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}
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import { sample } from './sample.js';
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/** Bilinear DEM sampling, with the original first-valid-neighbour no-data rule. */
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export function terrainElevation(point, tiles) {
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const x = point.x - 0.5, y = point.y - 0.5;
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const x0 = Math.floor(x), y0 = Math.floor(y);
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const fx = x - x0, fy = y - y0;
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const values = [sample(tiles, x0, y0), sample(tiles, x0 + 1, y0), sample(tiles, x0, y0 + 1), sample(tiles, x0 + 1, y0 + 1)];
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let valid = 0, first = null;
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let value;
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for (value of values) {
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if (!Number.isFinite(value)) continue;
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if (!valid) first = value;
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valid++;
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}
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if (valid < 4) return first;
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return (values[0] * (1 - fx) + values[1] * fx) * (1 - fy) +
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(values[2] * (1 - fx) + values[3] * fx) * fy;
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}
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1
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/** Unit tile grid; the vertex shader supplies the elevation. */
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export function terrainGrid(divisions) {
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const positions = [], normals = [], uvs = [], indices = [];
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let row, column, a, b, c, d;
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for (row = 0; row <= divisions; row++) {
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for (column = 0; column <= divisions; column++) {
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positions.push(column / divisions, 0, row / divisions);
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normals.push(0, 1, 0);
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uvs.push(column / divisions, row / divisions);
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if (row < divisions && column < divisions) {
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a = row * (divisions + 1) + column;
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b = a + 1, c = a + divisions + 1, d = c + 1;
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indices.push(a, c, b, b, c, d);
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}
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}
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}
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return {
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position: { size: 3, data: new Float32Array(positions) },
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normal: { size: 3, data: new Float32Array(normals) },
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uv: { size: 2, data: new Float32Array(uvs) },
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index: { data: new Uint16Array(indices) },
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};
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}
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/** Point and unit direction at distance `s` along `points` ([x, z, y?]) with cumulative `lengths`. */
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export function along(points, lengths, s) {
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let i = 1, end = lengths.length - 1;
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let middle;
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while (i < end) {
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middle = i + Math.floor((end - i) / 2);
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if (lengths[middle] < s) i = middle + 1;
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else end = middle;
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}
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const a = points[i - 1], b = points[i], d = lengths[i] - lengths[i - 1] || 1;
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const t = (s - lengths[i - 1]) / d;
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return { x: a[0] + (b[0] - a[0]) * t, y: (a[2] ?? 0) + ((b[2] ?? 0) - (a[2] ?? 0)) * t, z: a[1] + (b[1] - a[1]) * t, dx: (b[0] - a[0]) / d, dz: (b[1] - a[1]) / d };
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14
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}
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import * as createMeshApi from '../rendering/createMesh.js';
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|
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3
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export function createTrafficMesh(state, data, featureFaces, material, usage = 0) {
|
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4
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const result = createMeshApi.createMesh(state.layer, data, material, usage);
|
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5
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result.extras.featureFaces = featureFaces;
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return result;
|
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7
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}
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import * as disposeMesh from '../rendering/disposeMesh.js';
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import * as setHighlight from '../picking/setHighlight.js';
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3
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import * as showFeature from '../picking/showFeature.js';
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4
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+
|
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5
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export function disposeTrafficObject(state, object) {
|
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6
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+
if (!object) return;
|
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7
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+
if (state.layer.highlightedFeature?.mesh === object) {
|
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8
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+
setHighlight.setHighlight(state.layer, null);
|
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9
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state.layer.hoveredFeature = null;
|
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10
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+
showFeature.showFeature(state.layer, null);
|
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11
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};
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12
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disposeMesh.disposeMesh(state.layer, object);
|
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13
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}
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@@ -0,0 +1,10 @@
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1
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export async function fetchTrafficLanes(state, time, signal) {
|
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2
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+
const href = new URL(state.url, document.baseURI).href;
|
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3
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+
if (/\.m?js(?:[?#]|$)/i.test(state.url)) return (await import(href)).default(time, state.layer, signal);
|
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4
|
+
if (!state.file) {
|
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5
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+
const response = await fetch(href, { signal });
|
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6
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+
if (!response.ok) throw new Error(`HTTP ${response.status}`);
|
|
7
|
+
state.file = await response.json();
|
|
8
|
+
}
|
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9
|
+
return state.file;
|
|
10
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+
}
|
|
@@ -0,0 +1,15 @@
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1
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+
import { getElevation } from '../terrain/getElevation.js';
|
|
2
|
+
|
|
3
|
+
export function groundTraffic(state) {
|
|
4
|
+
const { layer, lanes } = state;
|
|
5
|
+
const terrain = layer._map._terrain3D?._terrainReady && layer._map._terrain3D, base = layer.root.position[1];
|
|
6
|
+
let lane, i, elevation;
|
|
7
|
+
for (lane of lanes) {
|
|
8
|
+
for (i = 0; i < lane.points.length; i++) {
|
|
9
|
+
elevation = terrain && (lane.elevation ?? getElevation(terrain, lane.latlngs[i]));
|
|
10
|
+
lane.points[i][2] = Number.isFinite(elevation) && Number.isFinite(base) ? elevation - base : 0;
|
|
11
|
+
}
|
|
12
|
+
}
|
|
13
|
+
state.lanesDirty = true;
|
|
14
|
+
state.nextCheck = -Infinity;
|
|
15
|
+
}
|
|
@@ -0,0 +1,54 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* Vehicles moving along GeoJSON lanes; a compute pass places them on the GPU every frame.
|
|
3
|
+
* Source options:
|
|
4
|
+
* - `url`: GeoJSON (Multi)LineStrings, or a JS module whose default export `(time, layer, signal)` returns them (time-dependent data);
|
|
5
|
+
* - `vehicle`: 'car' (default), 'boat', 'bus', 'tram', 'metro', 'bicycle' or 'pedestrian'; `side`: offset right of the lane centreline in metres (vehicle default);
|
|
6
|
+
* - `speed`: m/s of `flow` lanes; `outline`: draw the lanes.
|
|
7
|
+
* Lane properties: `flow` (vehicles/h) or `timetable` (see scheduledTrips.js), optional fixed `elevation`
|
|
8
|
+
* in metres, `name`/`description` for the default tooltip. The status line (count and vehicle type) sits under the layer's entry in the layers control.
|
|
9
|
+
* L.Control.Time on the same map drives the time; without one, vehicles run live.
|
|
10
|
+
*/
|
|
11
|
+
import { build } from '../geometry/build.js';
|
|
12
|
+
import { init3D } from '../scene/init3D.js';
|
|
13
|
+
import { tooltip } from './tooltip.js';
|
|
14
|
+
import { speed } from '../constants/speed.js';
|
|
15
|
+
import { vehicles } from '../constants/vehicles.js';
|
|
16
|
+
import { trafficShader } from '../constants/trafficShader.js';
|
|
17
|
+
import { addTraffic } from './addTraffic.js';
|
|
18
|
+
import { placeTraffic } from './placeTraffic.js';
|
|
19
|
+
import { removeTraffic } from './removeTraffic.js';
|
|
20
|
+
import { readyTraffic } from './readyTraffic.js';
|
|
21
|
+
import { tickTraffic } from './tickTraffic.js';
|
|
22
|
+
import { updateTraffic } from './updateTraffic.js';
|
|
23
|
+
import { updateTrafficTerrain } from './updateTrafficTerrain.js';
|
|
24
|
+
|
|
25
|
+
export function initTraffic(layer, { url, vehicle = 'car', side, outline, speed: velocity = speed, ...options } = {}) {
|
|
26
|
+
const { model, lights, side: defaultSide } = vehicles[vehicle];
|
|
27
|
+
side ??= defaultSide;
|
|
28
|
+
init3D(layer, {
|
|
29
|
+
tooltip,
|
|
30
|
+
nightLight: Boolean(lights),
|
|
31
|
+
...options,
|
|
32
|
+
});
|
|
33
|
+
const status = L.DomUtil.create('small', 'traffic-status');
|
|
34
|
+
status.style.cssText = 'display:block;max-width:200px;margin:0 0 4px 20px;color:#555;';
|
|
35
|
+
const template = build(model(0)), stride = template.position.length, vertices = stride / 3;
|
|
36
|
+
const params = new ArrayBuffer(16), paramFloats = new Float32Array(params), paramInts = new Uint32Array(params);
|
|
37
|
+
const state = {
|
|
38
|
+
layer, url, model, lights, side, outline, velocity, vehicle, status, template, stride, vertices,
|
|
39
|
+
params, paramFloats, paramInts,
|
|
40
|
+
ready: false, frame: undefined, request: undefined, lanes: [], tripsKey: undefined,
|
|
41
|
+
mesh: undefined, route: undefined, litAt: -Infinity,
|
|
42
|
+
trips: [], rebasedAt: 0, nextCheck: -Infinity, elapsed: 0, gpu: null,
|
|
43
|
+
lanesDirty: true, stale: false, loaded: undefined, file: undefined,
|
|
44
|
+
};
|
|
45
|
+
// Lane points are [x, z, ground, cumulative length]. Mirrors along() and place().
|
|
46
|
+
state.shader = trafficShader;
|
|
47
|
+
state.tick = tickTraffic.bind(null, state);
|
|
48
|
+
state.update = updateTraffic.bind(null, state);
|
|
49
|
+
state.terrain = updateTrafficTerrain.bind(null, state);
|
|
50
|
+
layer._beforeRaycast = placeTraffic.bind(null, state);
|
|
51
|
+
layer.on('ready', readyTraffic.bind(null, state));
|
|
52
|
+
layer.on('add', addTraffic.bind(null, state));
|
|
53
|
+
layer.on('remove', removeTraffic.bind(null, state));
|
|
54
|
+
}
|
|
@@ -0,0 +1,15 @@
|
|
|
1
|
+
import { trafficNow } from './trafficNow.js';
|
|
2
|
+
import { fetchTrafficLanes } from './fetchTrafficLanes.js';
|
|
3
|
+
import { loadedTrafficLanes } from './loadedTrafficLanes.js';
|
|
4
|
+
import { failedTrafficLoad } from './failedTrafficLoad.js';
|
|
5
|
+
|
|
6
|
+
export function loadTraffic(state) {
|
|
7
|
+
const { time } = trafficNow(state);
|
|
8
|
+
if (!Number.isFinite(time?.getTime())) return;
|
|
9
|
+
state.request?.abort();
|
|
10
|
+
const { signal } = state.request = new AbortController();
|
|
11
|
+
fetchTrafficLanes(state, time, signal).then(
|
|
12
|
+
loadedTrafficLanes.bind(null, state, signal),
|
|
13
|
+
failedTrafficLoad.bind(null, state, signal),
|
|
14
|
+
);
|
|
15
|
+
}
|
|
@@ -0,0 +1,16 @@
|
|
|
1
|
+
import { toLanes } from './toLanes.js';
|
|
2
|
+
import { prepareTraffic } from './prepareTraffic.js';
|
|
3
|
+
|
|
4
|
+
export function loadedTrafficLanes(state, signal, data) {
|
|
5
|
+
if (signal.aborted || !state.layer._map) return;
|
|
6
|
+
state.error = null;
|
|
7
|
+
if (data === state.loaded) {
|
|
8
|
+
state.nextCheck = -Infinity;
|
|
9
|
+
if (!state.frame) state.tick();
|
|
10
|
+
return;
|
|
11
|
+
}
|
|
12
|
+
state.loaded = data;
|
|
13
|
+
state.lanes = toLanes(data);
|
|
14
|
+
prepareTraffic(state);
|
|
15
|
+
if (!state.frame) state.tick();
|
|
16
|
+
}
|
|
@@ -0,0 +1,9 @@
|
|
|
1
|
+
import { along } from './along.js';
|
|
2
|
+
|
|
3
|
+
export function locateTraffic(state, trip) {
|
|
4
|
+
const { points, lengths, length } = trip.lane;
|
|
5
|
+
let distance = trip.distance + state.elapsed * trip.speed;
|
|
6
|
+
distance -= length * Math.floor(distance / length);
|
|
7
|
+
const { x, y, z, dx, dz } = along(points, lengths, distance);
|
|
8
|
+
return { x: x - dz * state.side, y, z: z + dx * state.side, dx, dz };
|
|
9
|
+
}
|
|
@@ -0,0 +1,15 @@
|
|
|
1
|
+
export function moveTraffic(state, seconds) {
|
|
2
|
+
const { device } = state.gpu;
|
|
3
|
+
state.paramFloats[0] = state.elapsed = seconds;
|
|
4
|
+
state.paramFloats[1] = state.side;
|
|
5
|
+
state.paramInts[2] = state.vertices;
|
|
6
|
+
state.paramInts[3] = state.trips.length * state.vertices;
|
|
7
|
+
device.queue.writeBuffer(state.gpu.params, 0, state.params);
|
|
8
|
+
const encoder = device.createCommandEncoder(), pass = encoder.beginComputePass();
|
|
9
|
+
pass.setPipeline(state.gpu.pipeline);
|
|
10
|
+
pass.setBindGroup(0, state.gpu.bindGroup);
|
|
11
|
+
pass.dispatchWorkgroups(state.trips.length);
|
|
12
|
+
pass.end();
|
|
13
|
+
device.queue.submit([encoder.finish()]);
|
|
14
|
+
state.stale = true;
|
|
15
|
+
}
|
|
@@ -0,0 +1,21 @@
|
|
|
1
|
+
import { locateTraffic } from './locateTraffic.js';
|
|
2
|
+
|
|
3
|
+
export function placeTraffic(state) {
|
|
4
|
+
if (!state.mesh || !state.stale) return;
|
|
5
|
+
state.stale = false;
|
|
6
|
+
const { position, normal } = state.mesh.geometry.attributes;
|
|
7
|
+
let i, trip, cx, y, cz, dx, dz, k, o, lx, lz, nx, nz;
|
|
8
|
+
for (i = 0; i < state.trips.length; i++) {
|
|
9
|
+
trip = state.trips[i];
|
|
10
|
+
({ x: cx, y, z: cz, dx, dz } = locateTraffic(state, trip));
|
|
11
|
+
for (k = 0, o = i * state.stride; k < state.stride; k += 3, o += 3) {
|
|
12
|
+
lx = state.template.position[k], lz = state.template.position[k + 2], nx = state.template.normal[k], nz = state.template.normal[k + 2];
|
|
13
|
+
position.data[o] = cx - lx * dz - lz * dx;
|
|
14
|
+
position.data[o + 1] = y + state.template.position[k + 1];
|
|
15
|
+
position.data[o + 2] = cz + lx * dx - lz * dz;
|
|
16
|
+
normal.data[o] = -nx * dz - nz * dx;
|
|
17
|
+
normal.data[o + 1] = state.template.normal[k + 1];
|
|
18
|
+
normal.data[o + 2] = nx * dx - nz * dz;
|
|
19
|
+
}
|
|
20
|
+
}
|
|
21
|
+
}
|
|
@@ -0,0 +1,25 @@
|
|
|
1
|
+
import { disposeTrafficObject } from './disposeTrafficObject.js';
|
|
2
|
+
import { groundTraffic } from './groundTraffic.js';
|
|
3
|
+
|
|
4
|
+
export function prepareTraffic(state) {
|
|
5
|
+
const { layer, lanes } = state;
|
|
6
|
+
const crs = layer._map.options.crs, origin = crs.project(layer.location);
|
|
7
|
+
const metres = Math.cos(layer.location.lat * Math.PI / 180);
|
|
8
|
+
let lane, lat, lng, point, i;
|
|
9
|
+
for (lane of lanes) {
|
|
10
|
+
lane.points = [];
|
|
11
|
+
for ([lat, lng] of lane.latlngs) {
|
|
12
|
+
point = crs.project(new L.LatLng(lat, lng));
|
|
13
|
+
lane.points.push([(point.x - origin.x) * metres, -(point.y - origin.y) * metres, 0]);
|
|
14
|
+
}
|
|
15
|
+
lane.lengths = [0];
|
|
16
|
+
for (i = 1; i < lane.points.length; i++) {
|
|
17
|
+
lane.lengths.push(lane.lengths[i - 1] + Math.hypot(lane.points[i][0] - lane.points[i - 1][0], lane.points[i][1] - lane.points[i - 1][1]));
|
|
18
|
+
}
|
|
19
|
+
lane.length = lane.lengths.at(-1);
|
|
20
|
+
}
|
|
21
|
+
groundTraffic(state);
|
|
22
|
+
disposeTrafficObject(state, state.route);
|
|
23
|
+
state.route = null;
|
|
24
|
+
state.tripsKey = null;
|
|
25
|
+
}
|
|
@@ -0,0 +1,58 @@
|
|
|
1
|
+
import { destroyTrafficGpu } from './destroyTrafficGpu.js';
|
|
2
|
+
import { trafficStorage } from './trafficStorage.js';
|
|
3
|
+
|
|
4
|
+
export function rebaseTraffic(state) {
|
|
5
|
+
const { device } = state.layer.renderer;
|
|
6
|
+
if (state.gpu?.device !== device) {
|
|
7
|
+
destroyTrafficGpu(state);
|
|
8
|
+
state.gpu = {
|
|
9
|
+
device,
|
|
10
|
+
pipeline: device.createComputePipeline({ layout: 'auto', compute: { module: device.createShaderModule({ code: state.shader }), entryPoint: 'main' } }),
|
|
11
|
+
params: device.createBuffer({ size: 16, usage: GPUBufferUsage.UNIFORM | GPUBufferUsage.COPY_DST }),
|
|
12
|
+
template: trafficStorage(device, new Float32Array([...state.template.position, ...state.template.normal])),
|
|
13
|
+
};
|
|
14
|
+
state.lanesDirty = true;
|
|
15
|
+
}
|
|
16
|
+
let lane, i, point, trip, binding;
|
|
17
|
+
if (state.lanesDirty) {
|
|
18
|
+
let count = 0;
|
|
19
|
+
for (lane of state.lanes) count += lane.points.length;
|
|
20
|
+
const data = new Float32Array(count * 4);
|
|
21
|
+
let offset = 0;
|
|
22
|
+
for (lane of state.lanes) {
|
|
23
|
+
lane.start = offset / 4;
|
|
24
|
+
for (i = 0; i < lane.points.length; i++) {
|
|
25
|
+
point = lane.points[i];
|
|
26
|
+
data[offset++] = point[0];
|
|
27
|
+
data[offset++] = point[1];
|
|
28
|
+
data[offset++] = point[2];
|
|
29
|
+
data[offset++] = lane.lengths[i];
|
|
30
|
+
}
|
|
31
|
+
}
|
|
32
|
+
state.gpu.points?.destroy();
|
|
33
|
+
state.gpu.points = trafficStorage(device, data);
|
|
34
|
+
state.lanesDirty = false;
|
|
35
|
+
}
|
|
36
|
+
const data = new Float32Array(state.trips.length * 4), index = new Uint32Array(data.buffer);
|
|
37
|
+
for (i = 0; i < state.trips.length; i++) {
|
|
38
|
+
trip = state.trips[i];
|
|
39
|
+
index[i * 4] = trip.lane.start;
|
|
40
|
+
index[i * 4 + 1] = trip.lane.points.length;
|
|
41
|
+
data[i * 4 + 2] = trip.distance;
|
|
42
|
+
data[i * 4 + 3] = trip.speed;
|
|
43
|
+
state.mesh.extras.featureFaces[i].properties = trip.properties;
|
|
44
|
+
}
|
|
45
|
+
if (state.gpu.vehicles?.size >= data.byteLength) device.queue.writeBuffer(state.gpu.vehicles, 0, data);
|
|
46
|
+
else {
|
|
47
|
+
state.gpu.vehicles?.destroy();
|
|
48
|
+
state.gpu.vehicles = trafficStorage(device, data);
|
|
49
|
+
}
|
|
50
|
+
const { position, normal } = state.mesh.geometry.attributes;
|
|
51
|
+
const buffers = [state.gpu.params, state.gpu.template, state.gpu.points, state.gpu.vehicles, position.buffer, normal.buffer];
|
|
52
|
+
const entries = [];
|
|
53
|
+
for (binding = 0; binding < buffers.length; binding++) entries.push({ binding, resource: { buffer: buffers[binding] } });
|
|
54
|
+
state.gpu.bindGroup = device.createBindGroup({
|
|
55
|
+
layout: state.gpu.pipeline.getBindGroupLayout(0),
|
|
56
|
+
entries,
|
|
57
|
+
});
|
|
58
|
+
}
|
|
@@ -0,0 +1,28 @@
|
|
|
1
|
+
import { build } from '../geometry/build.js';
|
|
2
|
+
import { createTrafficMesh } from './createTrafficMesh.js';
|
|
3
|
+
import { disposeTrafficObject } from './disposeTrafficObject.js';
|
|
4
|
+
import { trafficBounds } from './trafficBounds.js';
|
|
5
|
+
|
|
6
|
+
export function rebuildTrafficMesh(state) {
|
|
7
|
+
const { trips, model, vertices } = state;
|
|
8
|
+
disposeTrafficObject(state, state.mesh);
|
|
9
|
+
state.mesh = null;
|
|
10
|
+
if (!trips.length) return;
|
|
11
|
+
const color = [], featureFaces = [];
|
|
12
|
+
let i, trip, component;
|
|
13
|
+
for (i = 0; i < trips.length; i++) {
|
|
14
|
+
trip = trips[i];
|
|
15
|
+
for (component of build(model(i, trip.properties)).color) color.push(component);
|
|
16
|
+
featureFaces.push({
|
|
17
|
+
id: trip.id, properties: trip.properties, faceStart: i * vertices / 3, faceEnd: (i + 1) * vertices / 3,
|
|
18
|
+
vertexStart: i * vertices, vertexEnd: (i + 1) * vertices
|
|
19
|
+
});
|
|
20
|
+
}
|
|
21
|
+
const count = color.length / 3;
|
|
22
|
+
state.mesh = createTrafficMesh(state, {
|
|
23
|
+
position: new Array(color.length).fill(0), normal: new Array(color.length).fill(0), color,
|
|
24
|
+
}, featureFaces, {}, GPUBufferUsage.STORAGE | GPUBufferUsage.COPY_SRC);
|
|
25
|
+
state.mesh.geometry.drawRange.count = count;
|
|
26
|
+
state.mesh.extras.dynamicLights = true;
|
|
27
|
+
trafficBounds(state);
|
|
28
|
+
}
|
|
@@ -0,0 +1,17 @@
|
|
|
1
|
+
import { disposeTrafficObject } from './disposeTrafficObject.js';
|
|
2
|
+
import { destroyTrafficGpu } from './destroyTrafficGpu.js';
|
|
3
|
+
|
|
4
|
+
export function removeTraffic(state) {
|
|
5
|
+
state.request?.abort();
|
|
6
|
+
cancelAnimationFrame(state.frame);
|
|
7
|
+
state.frame = undefined;
|
|
8
|
+
state.layer._map.off('simulationtimechange layerremove', state.update).off('terrainchange', state.terrain);
|
|
9
|
+
disposeTrafficObject(state, state.mesh);
|
|
10
|
+
disposeTrafficObject(state, state.route);
|
|
11
|
+
state.mesh = state.route = null;
|
|
12
|
+
delete state.layer._beforeRaycast;
|
|
13
|
+
destroyTrafficGpu(state);
|
|
14
|
+
state.lanes = [];
|
|
15
|
+
state.trips = [];
|
|
16
|
+
state.tripsKey = state.loaded = null;
|
|
17
|
+
}
|
|
@@ -0,0 +1,6 @@
|
|
|
1
|
+
export function routeColor(properties) {
|
|
2
|
+
const color = properties?.route_color;
|
|
3
|
+
if (!/^[\da-f]{6}$/i.test(color)) return [0.1, 0.55, 0.65];
|
|
4
|
+
const value = Number.parseInt(color, 16);
|
|
5
|
+
return [(value >> 16 & 255) / 255, (value >> 8 & 255) / 255, (value & 255) / 255];
|
|
6
|
+
}
|
|
@@ -0,0 +1,31 @@
|
|
|
1
|
+
/** Dashed lane outline, in layer-local metres. */
|
|
2
|
+
|
|
3
|
+
export function routeGeometry(lanes) {
|
|
4
|
+
const position = [], normal = [], color = [];
|
|
5
|
+
let points, lengths, properties, raw, rgb, tint, i, a, b, dx, dz, length, x, z, distance, start, end;
|
|
6
|
+
let p, q, point;
|
|
7
|
+
for ({ points, lengths, properties } of lanes) {
|
|
8
|
+
raw = properties?.route_color;
|
|
9
|
+
rgb = /^[\da-f]{6}$/i.test(raw) ? Number.parseInt(raw, 16) : null;
|
|
10
|
+
tint = rgb === null ? [0.08, 0.7, 0.85]
|
|
11
|
+
: [(rgb >> 16 & 255) / 255, (rgb >> 8 & 255) / 255, (rgb & 255) / 255];
|
|
12
|
+
for (i = 1; i < points.length; i++) {
|
|
13
|
+
a = points[i - 1], b = points[i];
|
|
14
|
+
dx = b[0] - a[0], dz = b[1] - a[1], length = lengths[i] - lengths[i - 1];
|
|
15
|
+
if (!length) continue;
|
|
16
|
+
x = -dz / length * 2.5, z = dx / length * 2.5;
|
|
17
|
+
for (distance = Math.floor(lengths[i - 1] / 30) * 30; distance < lengths[i]; distance += 30) {
|
|
18
|
+
start = Math.max(0, (distance - lengths[i - 1]) / length);
|
|
19
|
+
end = Math.min(1, (distance + 18 - lengths[i - 1]) / length);
|
|
20
|
+
if (end <= start) continue;
|
|
21
|
+
p = [a[0] + dx * start, a[1] + dz * start, a[2] + (b[2] - a[2]) * start + 0.4];
|
|
22
|
+
q = [a[0] + dx * end, a[1] + dz * end, a[2] + (b[2] - a[2]) * end + 0.4];
|
|
23
|
+
for (point of [[p[0] - x, p[2], p[1] - z], [p[0] + x, p[2], p[1] + z], [q[0] + x, q[2], q[1] + z],
|
|
24
|
+
[p[0] - x, p[2], p[1] - z], [q[0] + x, q[2], q[1] + z], [q[0] - x, q[2], q[1] - z]]) {
|
|
25
|
+
position.push(...point); normal.push(0, 1, 0); color.push(...tint);
|
|
26
|
+
}
|
|
27
|
+
}
|
|
28
|
+
}
|
|
29
|
+
}
|
|
30
|
+
return { position, normal, color };
|
|
31
|
+
}
|
|
@@ -0,0 +1,40 @@
|
|
|
1
|
+
import { clockMinutes } from './clockMinutes.js';
|
|
2
|
+
import { compareDepartures } from './compareDepartures.js';
|
|
3
|
+
|
|
4
|
+
/**
|
|
5
|
+
* Trips of a frequency-based timetable (like GTFS frequencies.txt) underway at `date`, in the timetable's local time.
|
|
6
|
+
* @param {{timeZone: string, duration: number, services: Array<{from: string, to: string, every?: number, months?: number[], weekdays?: number[]}>}} timetable
|
|
7
|
+
* `duration` and `every` are minutes; `from`/`to` are 'HH:MM' first/last departures; months are 1-12, weekdays 0 (Sunday)-6.
|
|
8
|
+
* @returns {Array<{id: string, departure: string, progress: number}>} `progress` is 0-1 along the lane.
|
|
9
|
+
*/
|
|
10
|
+
|
|
11
|
+
export function scheduledTrips(date, { timeZone, duration, services }) {
|
|
12
|
+
const time = new Date(date);
|
|
13
|
+
if (!Number.isFinite(time.getTime())) throw new Error('Invalid date');
|
|
14
|
+
const clock = new Intl.DateTimeFormat('en-GB', {
|
|
15
|
+
timeZone, year: 'numeric', month: '2-digit', day: '2-digit',
|
|
16
|
+
hour: '2-digit', minute: '2-digit', second: '2-digit', hourCycle: 'h23',
|
|
17
|
+
});
|
|
18
|
+
const parts = {};
|
|
19
|
+
let part, from, to, every, months, weekdays, departure;
|
|
20
|
+
for (part of clock.formatToParts(time)) {
|
|
21
|
+
if (part.type !== 'literal') parts[part.type] = Number(part.value);
|
|
22
|
+
}
|
|
23
|
+
const minute = parts.hour * 60 + parts.minute + (parts.second + time.getUTCMilliseconds() / 1000) / 60;
|
|
24
|
+
const weekday = new Date(Date.UTC(parts.year, parts.month - 1, parts.day)).getUTCDay();
|
|
25
|
+
const departures = [];
|
|
26
|
+
for ({ from, to, every = Infinity, months, weekdays } of services) {
|
|
27
|
+
if (months?.includes(parts.month) === false || weekdays?.includes(weekday) === false) continue;
|
|
28
|
+
for (departure = clockMinutes(from); departure <= clockMinutes(to); departure += every) departures.push(departure);
|
|
29
|
+
}
|
|
30
|
+
departures.sort(compareDepartures);
|
|
31
|
+
const trips = [];
|
|
32
|
+
for (departure of departures) {
|
|
33
|
+
if (minute >= departure && minute < departure + duration) trips.push({
|
|
34
|
+
id: `${parts.year}-${parts.month}-${parts.day}-${departure}`,
|
|
35
|
+
departure: `${String(Math.floor(departure / 60)).padStart(2, '0')}:${String(departure % 60).padStart(2, '0')}`,
|
|
36
|
+
progress: (minute - departure) / duration,
|
|
37
|
+
});
|
|
38
|
+
}
|
|
39
|
+
return trips;
|
|
40
|
+
}
|
|
@@ -0,0 +1,8 @@
|
|
|
1
|
+
import { underEntry } from '../scene/underEntry.js';
|
|
2
|
+
|
|
3
|
+
export function startTraffic(state) {
|
|
4
|
+
state.layer._map.off('simulationtimechange layerremove', state.update).on('simulationtimechange layerremove', state.update);
|
|
5
|
+
state.layer._map.off('terrainchange', state.terrain).on('terrainchange', state.terrain);
|
|
6
|
+
underEntry(state.layer, state.status);
|
|
7
|
+
state.update();
|
|
8
|
+
}
|
|
@@ -0,0 +1,57 @@
|
|
|
1
|
+
import { update as updateScene } from '../scene/update.js';
|
|
2
|
+
import { tripsAt } from './tripsAt.js';
|
|
3
|
+
import { trafficNow } from './trafficNow.js';
|
|
4
|
+
import { failTraffic } from './failTraffic.js';
|
|
5
|
+
import { drawTrafficRoute } from './drawTrafficRoute.js';
|
|
6
|
+
import { rebuildTrafficMesh } from './rebuildTrafficMesh.js';
|
|
7
|
+
import { rebaseTraffic } from './rebaseTraffic.js';
|
|
8
|
+
import { moveTraffic } from './moveTraffic.js';
|
|
9
|
+
import { locateTraffic } from './locateTraffic.js';
|
|
10
|
+
|
|
11
|
+
export function tickTraffic(state) {
|
|
12
|
+
state.frame = undefined;
|
|
13
|
+
if (!state.ready || !state.layer._map) return;
|
|
14
|
+
if (!state.layer.renderer) { state.frame = requestAnimationFrame(state.tick); return; }
|
|
15
|
+
if (state.mesh && !(state.mesh.geometry.attributes.position.buffer.usage & GPUBufferUsage.STORAGE)) {
|
|
16
|
+
state.tripsKey = null;
|
|
17
|
+
state.nextCheck = -Infinity;
|
|
18
|
+
}
|
|
19
|
+
const { live, time } = trafficNow(state), ms = time?.getTime(), valid = Number.isFinite(ms);
|
|
20
|
+
let changed = false;
|
|
21
|
+
let trip, x, y, z, dx, dz, lx, ly, lz, light;
|
|
22
|
+
if (!live || !valid || !(ms >= state.rebasedAt && ms < state.nextCheck)) {
|
|
23
|
+
let text;
|
|
24
|
+
try {
|
|
25
|
+
state.trips = valid ? tripsAt(time, state.lanes, state.velocity) : [];
|
|
26
|
+
text = !valid ? 'Select a valid simulation date' : !state.loaded ? 'Loading…' :
|
|
27
|
+
`${state.trips.length} ${state.vehicle === 'boat' ? 'boats' : state.vehicle}`;
|
|
28
|
+
} catch (error) { return failTraffic(state, error); }
|
|
29
|
+
state.rebasedAt = ms;
|
|
30
|
+
state.nextCheck = ms + 1000;
|
|
31
|
+
const ids = [];
|
|
32
|
+
for (trip of state.trips) ids.push(trip.id);
|
|
33
|
+
const key = ids.join();
|
|
34
|
+
changed = key !== state.tripsKey || (state.outline && !state.route && state.lanes.length);
|
|
35
|
+
if (state.outline && !state.route && state.lanes.length) drawTrafficRoute(state);
|
|
36
|
+
if (key !== state.tripsKey) { rebuildTrafficMesh(state); state.tripsKey = key; }
|
|
37
|
+
if (state.mesh) rebaseTraffic(state);
|
|
38
|
+
if (!state.error) {
|
|
39
|
+
if (state.status.textContent !== text) state.status.textContent = text;
|
|
40
|
+
state.status.removeAttribute('role');
|
|
41
|
+
}
|
|
42
|
+
}
|
|
43
|
+
if (state.mesh) moveTraffic(state, (ms - state.rebasedAt) / 1000);
|
|
44
|
+
if (state.mesh && state.lights && (!live || !(performance.now() - state.litAt < 100))) {
|
|
45
|
+
state.litAt = performance.now();
|
|
46
|
+
const lights = [];
|
|
47
|
+
for (trip of state.trips) {
|
|
48
|
+
({ x, y, z, dx, dz } = locateTraffic(state, trip));
|
|
49
|
+
for ({ position: [lx, ly, lz], ...light } of state.lights) {
|
|
50
|
+
lights.push({ ...light, position: [x - lx * dz - lz * dx, y + ly, z + lx * dx - lz * dz] });
|
|
51
|
+
}
|
|
52
|
+
}
|
|
53
|
+
state.mesh.extras.lights = lights;
|
|
54
|
+
}
|
|
55
|
+
if (state.mesh || changed) updateScene(state.layer);
|
|
56
|
+
if (live && valid) state.frame = requestAnimationFrame(state.tick);
|
|
57
|
+
}
|