leaflet-city-mapper 0.0.1 → 0.0.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (629) hide show
  1. package/README.md +61 -13
  2. package/cucumber.mjs +4 -0
  3. package/dist/leaflet-city-mapper.js +3 -1
  4. package/dist/leaflet-city-mapper.js.map +4 -4
  5. package/package.json +3 -4
  6. package/src/archives/decodeDirectory.js +32 -0
  7. package/src/archives/decodeHeader.js +19 -0
  8. package/src/archives/decompress.js +5 -0
  9. package/src/archives/getHeader.js +9 -0
  10. package/src/archives/getZxy.js +75 -0
  11. package/src/archives/loadDirectory.js +7 -0
  12. package/src/archives/loadSource.js +17 -0
  13. package/src/archives/read.js +29 -0
  14. package/src/archives/tileId.js +19 -0
  15. package/src/archives/varint.js +15 -0
  16. package/src/camera/angles.js +6 -0
  17. package/src/camera/animationPoint.js +8 -0
  18. package/src/camera/cameraMapReady.js +8 -0
  19. package/src/camera/cancelCameraAnimation.js +11 -0
  20. package/src/camera/cleanupCameraMap.js +11 -0
  21. package/src/camera/constrainCameraToBounds.js +3 -0
  22. package/src/camera/displayPoint.js +3 -0
  23. package/src/camera/fitCameraBounds.js +48 -0
  24. package/src/camera/groundBounds.js +11 -0
  25. package/src/camera/initializeCameraMap.js +25 -0
  26. package/src/camera/mapAnimateCamera.js +17 -0
  27. package/src/camera/mapCamera.js +123 -0
  28. package/src/camera/mapContainerPointToLayerPoint.js +7 -0
  29. package/src/camera/mapGetBearing.js +1 -0
  30. package/src/camera/mapGetBounds.js +14 -0
  31. package/src/camera/mapGetBoundsCenterZoom.js +7 -0
  32. package/src/camera/mapGetBoundsZoom.js +14 -0
  33. package/src/camera/mapGetCenterLayerPoint.js +5 -0
  34. package/src/camera/mapGetPitch.js +1 -0
  35. package/src/camera/mapLayerPointToContainerPoint.js +7 -0
  36. package/src/camera/mapLimitCenter.js +12 -0
  37. package/src/camera/mapLimitOffset.js +10 -0
  38. package/src/camera/mapPanBy.js +9 -0
  39. package/src/camera/mapPanInside.js +14 -0
  40. package/src/camera/mapResetNorth.js +1 -0
  41. package/src/camera/mapResetNorthPitch.js +1 -0
  42. package/src/camera/mapSetBearing.js +1 -0
  43. package/src/camera/mapSetPitch.js +1 -0
  44. package/src/camera/mapSetPitchAndBearing.js +14 -0
  45. package/src/camera/mapSetZoomAround.js +11 -0
  46. package/src/camera/mapStopPitchBearingAnimation.js +6 -0
  47. package/src/camera/mapTryAnimatedPan.js +9 -0
  48. package/src/camera/mapUpdateCameraOverlays.js +7 -0
  49. package/src/camera/pointOf.js +3 -0
  50. package/src/camera/project.js +20 -0
  51. package/src/camera/runCameraAnimations.js +28 -0
  52. package/src/camera/scheduleCameraAnimation.js +8 -0
  53. package/src/camera/updateSky.js +16 -0
  54. package/src/camera/verticalGroundY.js +4 -0
  55. package/src/collision/collectMeshes.js +5 -0
  56. package/src/collision/collider.js +63 -0
  57. package/src/collision/horizontalRay.js +12 -0
  58. package/src/collision/intersectMeshes.js +133 -0
  59. package/src/collision/sortHits.js +23 -0
  60. package/src/constants/CELL.js +4 -0
  61. package/src/constants/Compass.js +7 -0
  62. package/src/constants/ContainerResize.js +7 -0
  63. package/src/constants/HEIGHT.js +1 -0
  64. package/src/constants/PitchDrag.js +7 -0
  65. package/src/constants/ShiftRotate.js +7 -0
  66. package/src/constants/TILE_RADIUS.js +1 -0
  67. package/src/constants/TILE_SIZE.js +1 -0
  68. package/src/constants/TouchMode.js +6 -0
  69. package/src/constants/accessorSizes.js +1 -0
  70. package/src/constants/accessorTypes.js +8 -0
  71. package/src/constants/attachState.js +1 -0
  72. package/src/constants/cameraControlsState.js +1 -0
  73. package/src/constants/cityMapper.js +6 -0
  74. package/src/constants/colliders.js +2 -0
  75. package/src/constants/dark.js +1 -0
  76. package/src/constants/elevationWGSL.js +27 -0
  77. package/src/constants/glass.js +1 -0
  78. package/src/constants/headlight.js +1 -0
  79. package/src/constants/hull.js +1 -0
  80. package/src/constants/indexState.js +1 -0
  81. package/src/constants/limbs.js +9 -0
  82. package/src/constants/mapCameraState.js +1 -0
  83. package/src/constants/moves.js +11 -0
  84. package/src/constants/nativeEventMaps.js +1 -0
  85. package/src/constants/nativeLayerState.js +1 -0
  86. package/src/constants/nativeMethodHandlers.js +31 -0
  87. package/src/constants/onMapChangeState.js +1 -0
  88. package/src/constants/onZoomAnimState.js +1 -0
  89. package/src/constants/paints.js +10 -0
  90. package/src/constants/parts.js +19 -0
  91. package/src/constants/pendingUpdates.js +1 -0
  92. package/src/constants/pumpState.js +1 -0
  93. package/src/constants/renderers.js +2 -0
  94. package/src/constants/ringDirections.js +10 -0
  95. package/src/constants/roundProfile.js +1 -0
  96. package/src/constants/shirt.js +1 -0
  97. package/src/constants/skin.js +2 -0
  98. package/src/constants/speed.js +3 -0
  99. package/src/constants/taillight.js +1 -0
  100. package/src/constants/trafficShader.js +49 -0
  101. package/src/constants/trousers.js +1 -0
  102. package/src/constants/tyre.js +1 -0
  103. package/src/constants/underEntryState.js +1 -0
  104. package/src/constants/vehicles.js +40 -0
  105. package/src/constants/white.js +1 -0
  106. package/src/controls/acceptPitchDrag.js +4 -0
  107. package/src/controls/acceptRotateDrag.js +3 -0
  108. package/src/controls/adjustCameraDrag.js +10 -0
  109. package/src/controls/cameraControls.js +60 -0
  110. package/src/controls/cameraDragClick.js +9 -0
  111. package/src/controls/cameraDragContextMenu.js +8 -0
  112. package/src/controls/cameraDragDown.js +20 -0
  113. package/src/controls/cameraDragEnd.js +6 -0
  114. package/src/controls/cameraDragMove.js +23 -0
  115. package/src/controls/changeCameraTouch.js +14 -0
  116. package/src/controls/cleanupCameraTouch.js +24 -0
  117. package/src/controls/compassAddHooks.js +15 -0
  118. package/src/controls/compassOrientation.js +6 -0
  119. package/src/controls/compassRemoveHooks.js +5 -0
  120. package/src/controls/containerResizeAddHooks.js +8 -0
  121. package/src/controls/containerResizeRemoveHooks.js +5 -0
  122. package/src/controls/dragCamera.js +22 -0
  123. package/src/controls/editable.js +3 -0
  124. package/src/controls/endAllCameraDrags.js +7 -0
  125. package/src/controls/endAllCameraTouches.js +7 -0
  126. package/src/controls/endCameraTouch.js +11 -0
  127. package/src/controls/endCameraTouchEvent.js +5 -0
  128. package/src/controls/finishCameraDrag.js +9 -0
  129. package/src/controls/finishCompassPermission.js +16 -0
  130. package/src/controls/loadCameraControls.js +9 -0
  131. package/src/controls/moveCameraTouch.js +22 -0
  132. package/src/controls/notifyCameraTouchChange.js +1 -0
  133. package/src/controls/pitchDragAddHooks.js +6 -0
  134. package/src/controls/pitchDragRemoveHooks.js +5 -0
  135. package/src/controls/refreshRotateControl.js +7 -0
  136. package/src/controls/refreshRotateFocus.js +5 -0
  137. package/src/controls/removeCameraDrag.js +23 -0
  138. package/src/controls/resizeMap.js +3 -0
  139. package/src/controls/rotateButtonClick.js +7 -0
  140. package/src/controls/rotateButtonKeydown.js +11 -0
  141. package/src/controls/rotateControl.js +3 -0
  142. package/src/controls/rotateOnAdd.js +38 -0
  143. package/src/controls/rotateOnRemove.js +6 -0
  144. package/src/controls/shiftRotateAddHooks.js +8 -0
  145. package/src/controls/shiftRotateRemoveHooks.js +5 -0
  146. package/src/controls/shiftRotateWheel.js +9 -0
  147. package/src/controls/startCameraTouch.js +23 -0
  148. package/src/core/addImageState.js +7 -0
  149. package/src/core/addRasterImage.js +10 -0
  150. package/src/core/adjustCameraMarkerPan.js +22 -0
  151. package/src/core/beforeNativeRender.js +10 -0
  152. package/src/core/boundsQuad.js +11 -0
  153. package/src/core/bringNativeLayerToBack.js +3 -0
  154. package/src/core/bringNativeLayerToFront.js +3 -0
  155. package/src/core/cameraCircleBounds.js +6 -0
  156. package/src/core/cameraMarkerDrag.js +18 -0
  157. package/src/core/cameraMarkerOnDrag.js +8 -0
  158. package/src/core/cancelGridFade.js +10 -0
  159. package/src/core/closestCameraLayerPoint.js +7 -0
  160. package/src/core/compareNativeHits.js +3 -0
  161. package/src/core/current.js +3 -0
  162. package/src/core/disposeNativeLayer.js +35 -0
  163. package/src/core/fireRasterLoad.js +5 -0
  164. package/src/core/forwardNativeError.js +3 -0
  165. package/src/core/gridlayerGetEvents.js +7 -0
  166. package/src/core/gridlayerGetTiledPixelBounds.js +8 -0
  167. package/src/core/handleNativeMapEvent.js +47 -0
  168. package/src/core/hideTargets.js +16 -0
  169. package/src/core/initNativeGPU.js +21 -0
  170. package/src/core/initializeGridContainer.js +6 -0
  171. package/src/core/initializeNativeLayer.js +42 -0
  172. package/src/core/localPixel.js +5 -0
  173. package/src/core/localPixelForGeometry.js +6 -0
  174. package/src/core/localPosition.js +6 -0
  175. package/src/core/markerCameraIconPoint.js +9 -0
  176. package/src/core/markerGetEvents.js +5 -0
  177. package/src/core/markerInitInteraction.js +8 -0
  178. package/src/core/markerQuadCorners.js +31 -0
  179. package/src/core/markerSetIcon.js +9 -0
  180. package/src/core/markerSetPos.js +14 -0
  181. package/src/core/markerSetRotation.js +7 -0
  182. package/src/core/markerUpdateZIndex.js +8 -0
  183. package/src/core/nativeAddLatLng.js +3 -0
  184. package/src/core/nativeBringToBack.js +3 -0
  185. package/src/core/nativeBringToFront.js +3 -0
  186. package/src/core/nativeEvents.js +26 -0
  187. package/src/core/nativeImageError.js +8 -0
  188. package/src/core/nativeImageRefresh.js +7 -0
  189. package/src/core/nativeLayer.js +97 -0
  190. package/src/core/nativeLayerMethod.js +21 -0
  191. package/src/core/nativeRedraw.js +3 -0
  192. package/src/core/nativeSetBounds.js +3 -0
  193. package/src/core/nativeSetIcon.js +3 -0
  194. package/src/core/nativeSetLatLng.js +3 -0
  195. package/src/core/nativeSetLatLngs.js +3 -0
  196. package/src/core/nativeSetOpacity.js +3 -0
  197. package/src/core/nativeSetRadius.js +3 -0
  198. package/src/core/nativeSetStyle.js +3 -0
  199. package/src/core/nativeSetUrl.js +3 -0
  200. package/src/core/nativeSetZIndex.js +3 -0
  201. package/src/core/nativeSetZIndexOffset.js +3 -0
  202. package/src/core/popupAdjustPan.js +23 -0
  203. package/src/core/popupGetEvents.js +5 -0
  204. package/src/core/popupUpdatePosition.js +14 -0
  205. package/src/core/putNativeMesh.js +33 -0
  206. package/src/core/quadNativeMesh.js +15 -0
  207. package/src/core/readyNativeGPU.js +6 -0
  208. package/src/core/refreshNativeEvent.js +5 -0
  209. package/src/core/refreshNativeLayer.js +29 -0
  210. package/src/core/refreshNativeLayerContract.js +3 -0
  211. package/src/core/rejectNativeReady.js +3 -0
  212. package/src/core/removeImageState.js +8 -0
  213. package/src/core/removeNativeEvents.js +16 -0
  214. package/src/core/removeTargets.js +8 -0
  215. package/src/core/reorderNativeLayer.js +6 -0
  216. package/src/core/resolveNativeReady.js +3 -0
  217. package/src/core/restoreNativeEvents.js +6 -0
  218. package/src/core/runGridFades.js +14 -0
  219. package/src/core/runMarkerPanFrame.js +12 -0
  220. package/src/core/scheduleGridFade.js +9 -0
  221. package/src/core/scheduleMarkerPan.js +8 -0
  222. package/src/core/styleNativeMesh.js +10 -0
  223. package/src/core/syncGridLayer.js +22 -0
  224. package/src/core/syncImageOverlay.js +9 -0
  225. package/src/core/syncMarker.js +12 -0
  226. package/src/core/syncVectorLayer.js +26 -0
  227. package/src/core/synchronizeNativeLayer.js +35 -0
  228. package/src/core/textureFor.js +48 -0
  229. package/src/core/tooltipGetEvents.js +5 -0
  230. package/src/core/tooltipSetPosition.js +8 -0
  231. package/src/core/updateGridOpacity.js +23 -0
  232. package/src/core/updateNativeLayerView.js +6 -0
  233. package/src/core/uploadCanvasTexture.js +19 -0
  234. package/src/geometry/addBridges.js +88 -0
  235. package/src/geometry/below.js +3 -0
  236. package/src/geometry/box.js +3 -0
  237. package/src/geometry/bridgeElevation.js +19 -0
  238. package/src/geometry/bridgeLocal.js +4 -0
  239. package/src/geometry/build.js +19 -0
  240. package/src/geometry/circleAt.js +5 -0
  241. package/src/geometry/clipLine.js +23 -0
  242. package/src/geometry/clipSegment.js +19 -0
  243. package/src/geometry/computeBounds.js +33 -0
  244. package/src/geometry/conformModelToTerrain.js +67 -0
  245. package/src/geometry/cross.js +3 -0
  246. package/src/geometry/disk.js +11 -0
  247. package/src/geometry/diskAt.js +4 -0
  248. package/src/geometry/dot.js +6 -0
  249. package/src/geometry/emitter.js +8 -0
  250. package/src/geometry/lampPostGeometry.js +24 -0
  251. package/src/geometry/lampRing.js +11 -0
  252. package/src/geometry/lightGeometry.js +15 -0
  253. package/src/geometry/line.js +54 -0
  254. package/src/geometry/nativeGeometry.js +55 -0
  255. package/src/geometry/nativeTriangle.js +3 -0
  256. package/src/geometry/polygon.js +22 -0
  257. package/src/geometry/push.js +3 -0
  258. package/src/geometry/quad.js +4 -0
  259. package/src/geometry/roofCoverage.js +52 -0
  260. package/src/geometry/samePoint.js +3 -0
  261. package/src/geometry/segment.js +21 -0
  262. package/src/geometry/setVertexColor.js +15 -0
  263. package/src/geometry/sub.js +6 -0
  264. package/src/geometry/surface.js +17 -0
  265. package/src/geometry/treeGeometry.js +31 -0
  266. package/src/geometry/treeRing.js +14 -0
  267. package/src/geometry/triangle.js +12 -0
  268. package/src/geometry/vertexNormals.js +32 -0
  269. package/src/geometry/visit.js +9 -0
  270. package/src/index.js +98 -65
  271. package/src/lighting/cacheLightGrid.js +23 -0
  272. package/src/lighting/collectLightMeshes.js +6 -0
  273. package/src/lighting/lightGrid.js +42 -0
  274. package/src/lighting/updatePointLights.js +34 -0
  275. package/src/lighting/visitCells.js +15 -0
  276. package/src/lighting/worldLights.js +27 -0
  277. package/src/models/decodeModel.js +45 -0
  278. package/src/models/hasUnsupportedPrimitives.js +10 -0
  279. package/src/models/loadBuffer.js +6 -0
  280. package/src/models/loadImage.js +15 -0
  281. package/src/models/loadModel.js +69 -0
  282. package/src/models/materialFor.js +21 -0
  283. package/src/models/modelNode.js +93 -0
  284. package/src/models/nodeMatrix.js +22 -0
  285. package/src/models/readAccessor.js +53 -0
  286. package/src/models/readAccessorValues.js +16 -0
  287. package/src/models/textureFor.js +35 -0
  288. package/src/models/textureSampler.js +10 -0
  289. package/src/picking/collectVisibleMesh.js +4 -0
  290. package/src/picking/findFeature.js +49 -0
  291. package/src/picking/hit.js +23 -0
  292. package/src/picking/hitMesh.js +30 -0
  293. package/src/picking/onClick.js +13 -0
  294. package/src/picking/onPointerLeave.js +11 -0
  295. package/src/picking/onPointerMove.js +15 -0
  296. package/src/picking/pointerClick.js +5 -0
  297. package/src/picking/pointerLeave.js +5 -0
  298. package/src/picking/pointerMove.js +5 -0
  299. package/src/picking/raycast.js +59 -0
  300. package/src/picking/setHighlight.js +13 -0
  301. package/src/picking/shouldSkipOther.js +3 -0
  302. package/src/picking/showFeature.js +34 -0
  303. package/src/raster/addRasterTile.js +114 -0
  304. package/src/raster/comparePendingTiles.js +5 -0
  305. package/src/raster/createGeometry.js +22 -0
  306. package/src/raster/createRasterMesh.js +47 -0
  307. package/src/raster/finishAttachment.js +11 -0
  308. package/src/raster/finishRasterTile.js +47 -0
  309. package/src/raster/getRasterEvents.js +6 -0
  310. package/src/raster/getRasterTileSize.js +5 -0
  311. package/src/raster/initRaster.js +38 -0
  312. package/src/raster/isLoading.js +5 -0
  313. package/src/raster/loadRasterTile.js +10 -0
  314. package/src/raster/onPMTileAdd.js +10 -0
  315. package/src/raster/onPMTileRemove.js +8 -0
  316. package/src/raster/pruneRasterTiles.js +37 -0
  317. package/src/raster/pumpRasterTiles.js +22 -0
  318. package/src/raster/readyRaster.js +13 -0
  319. package/src/raster/registerTerrainTile.js +12 -0
  320. package/src/raster/releaseRasterTile.js +18 -0
  321. package/src/raster/releaseRasterTiles.js +15 -0
  322. package/src/raster/removeRasterTile.js +13 -0
  323. package/src/raster/reportError.js +6 -0
  324. package/src/raster/setPMTileOpacity.js +7 -0
  325. package/src/raster/setPMTileZIndex.js +7 -0
  326. package/src/raster/setRasterOpacity.js +11 -0
  327. package/src/raster/setRasterTerrain.js +21 -0
  328. package/src/raster/setRasterZIndex.js +11 -0
  329. package/src/raster/updateAttachedTiles.js +10 -0
  330. package/src/raster/updateRasterTiles.js +59 -0
  331. package/src/rendering/collectFrameMeshes.js +31 -0
  332. package/src/rendering/collectMeshes.js +36 -0
  333. package/src/rendering/compareMeshes.js +10 -0
  334. package/src/rendering/compareRoofTiles.js +4 -0
  335. package/src/rendering/composeRoofAtlas.js +52 -0
  336. package/src/rendering/createMesh.js +33 -0
  337. package/src/rendering/createProgram.js +92 -0
  338. package/src/rendering/destroyAfterSubmission.js +8 -0
  339. package/src/rendering/destroyTexture.js +6 -0
  340. package/src/rendering/disposeMesh.js +14 -0
  341. package/src/rendering/drawGeometry.js +129 -0
  342. package/src/rendering/drawSceneMeshes.js +51 -0
  343. package/src/rendering/ensureRoofBlit.js +40 -0
  344. package/src/rendering/prepareFrameMeshes.js +42 -0
  345. package/src/rendering/prepareFrameUniforms.js +49 -0
  346. package/src/rendering/rebuildRoofAtlas.js +67 -0
  347. package/src/rendering/render.js +57 -0
  348. package/src/rendering/reportCompilation.js +17 -0
  349. package/src/rendering/resizeRenderer.js +19 -0
  350. package/src/rendering/sortMeshes.js +6 -0
  351. package/src/rendering/synchronizeZoomView.js +34 -0
  352. package/src/rendering/textureBinding.js +7 -0
  353. package/src/rendering/updateMapCamera.js +32 -0
  354. package/src/rendering/updateRoofRaster.js +32 -0
  355. package/src/scene/attach.js +161 -0
  356. package/src/scene/attachLayer.js +10 -0
  357. package/src/scene/cancelUpdate.js +10 -0
  358. package/src/scene/emptyEvents.js +3 -0
  359. package/src/scene/emptyNode.js +11 -0
  360. package/src/scene/endZoom.js +16 -0
  361. package/src/scene/failAttachment.js +9 -0
  362. package/src/scene/get3DEvents.js +13 -0
  363. package/src/scene/init3D.js +30 -0
  364. package/src/scene/initializeLayer.js +16 -0
  365. package/src/scene/initializerFor.js +14 -0
  366. package/src/scene/layerInitialize.js +38 -0
  367. package/src/scene/layerLayerAdd.js +21 -0
  368. package/src/scene/onAdd3DLayer.js +35 -0
  369. package/src/scene/onMapChange.js +16 -0
  370. package/src/scene/onRemove3DLayer.js +69 -0
  371. package/src/scene/onZoomAnim.js +16 -0
  372. package/src/scene/placeEntry.js +11 -0
  373. package/src/scene/placeUnderEntry.js +8 -0
  374. package/src/scene/ready3D.js +25 -0
  375. package/src/scene/releaseRenderer.js +14 -0
  376. package/src/scene/removeEntry.js +6 -0
  377. package/src/scene/renderPendingMapChange.js +11 -0
  378. package/src/scene/renderPendingUpdates.js +19 -0
  379. package/src/scene/renderPendingZoomAnimation.js +7 -0
  380. package/src/scene/rendererDeviceError.js +10 -0
  381. package/src/scene/rendererDeviceLost.js +11 -0
  382. package/src/scene/replaceEntry.js +7 -0
  383. package/src/scene/reportError.js +3 -0
  384. package/src/scene/requestAdapter.js +12 -0
  385. package/src/scene/requestDevice.js +9 -0
  386. package/src/scene/resolveNextInitialization.js +12 -0
  387. package/src/scene/restoreObject.js +71 -0
  388. package/src/scene/runPlacements.js +7 -0
  389. package/src/scene/setParent.js +7 -0
  390. package/src/scene/showWebGPUWarning.js +16 -0
  391. package/src/scene/startZoom.js +5 -0
  392. package/src/scene/traverse.js +7 -0
  393. package/src/scene/underEntry.js +17 -0
  394. package/src/scene/update.js +19 -0
  395. package/src/scene/updateCamera.js +34 -0
  396. package/src/scene/updateWorldMatrix.js +48 -0
  397. package/src/{utils/shaders.js → shaders/materialShaders.js} +246 -237
  398. package/src/shadows/bindSunlight.js +12 -0
  399. package/src/shadows/drawShadowMeshes.js +48 -0
  400. package/src/shadows/ensureShadowPipeline.js +53 -0
  401. package/src/shadows/renderSunlight.js +46 -0
  402. package/src/shadows/resizeSunlight.js +15 -0
  403. package/src/shadows/shadowBounds.js +32 -0
  404. package/src/shadows/shadowCacheMatches.js +23 -0
  405. package/src/shadows/shadowMatrix.js +39 -0
  406. package/src/sources/addGeneratedTriangle.js +6 -0
  407. package/src/sources/addTriangle.js +17 -0
  408. package/src/sources/attachAreaMesh.js +58 -0
  409. package/src/sources/buildArea.js +42 -0
  410. package/src/sources/buildAreaFeature.js +41 -0
  411. package/src/sources/buildAreaPoint.js +25 -0
  412. package/src/sources/buildAreaPolygon.js +29 -0
  413. package/src/sources/compareAreaDistance.js +4 -0
  414. package/src/sources/generateTreeGeometry.js +11 -0
  415. package/src/sources/groundOffset.js +3 -0
  416. package/src/sources/initializeGeoJSON.js +8 -0
  417. package/src/sources/instanceAreaGeometry.js +29 -0
  418. package/src/sources/projectRing.js +20 -0
  419. package/src/sources/projectedTree.js +13 -0
  420. package/src/sources/pump.js +54 -0
  421. package/src/sources/releaseArea.js +22 -0
  422. package/src/sources/setGeoJSONData.js +12 -0
  423. package/src/sources/setGeoJSONLayerData.js +5 -0
  424. package/src/sources/sourceAreaContext.js +9 -0
  425. package/src/sources/updateArea.js +45 -0
  426. package/src/sources/updateStatus.js +12 -0
  427. package/src/sunlight/addTimeLayer.js +3 -0
  428. package/src/sunlight/addTo.js +10 -0
  429. package/src/sunlight/atmosphere.js +28 -0
  430. package/src/sunlight/horizontalPosition.js +16 -0
  431. package/src/sunlight/initSunlight.js +14 -0
  432. package/src/sunlight/initialize.js +11 -0
  433. package/src/sunlight/mix.js +6 -0
  434. package/src/sunlight/moonPosition.js +17 -0
  435. package/src/sunlight/onAdd.js +5 -0
  436. package/src/sunlight/onAddSun.js +66 -0
  437. package/src/sunlight/projectCelestialBody.js +13 -0
  438. package/src/sunlight/remove.js +7 -0
  439. package/src/sunlight/removeSun.js +15 -0
  440. package/src/sunlight/removeTimeLayer.js +3 -0
  441. package/src/sunlight/render.js +7 -0
  442. package/src/sunlight/rgb.js +6 -0
  443. package/src/sunlight/solarPosition.js +17 -0
  444. package/src/sunlight/styleTimeControl.js +7 -0
  445. package/src/sunlight/tickSun.js +5 -0
  446. package/src/sunlight/updateSky.js +20 -0
  447. package/src/sunlight/updateSun.js +34 -0
  448. package/src/sunlight/useLiveTime.js +6 -0
  449. package/src/sunlight/useSelectedTime.js +20 -0
  450. package/src/terrain/clearLayerTerrain.js +5 -0
  451. package/src/terrain/getElevation.js +10 -0
  452. package/src/terrain/initTerrain.js +20 -0
  453. package/src/terrain/loadReadyTerrain.js +5 -0
  454. package/src/terrain/loadTerrain.js +63 -0
  455. package/src/terrain/loadTerrainTiles.js +13 -0
  456. package/src/terrain/onTerrainAdd.js +21 -0
  457. package/src/terrain/onTerrainChange.js +14 -0
  458. package/src/terrain/onTerrainRemove.js +41 -0
  459. package/src/terrain/readBridges.js +4 -0
  460. package/src/terrain/sample.js +7 -0
  461. package/src/terrain/setLayerTerrain.js +5 -0
  462. package/src/terrain/setTerrainHeight.js +10 -0
  463. package/src/terrain/terrainAtlas.js +23 -0
  464. package/src/terrain/terrainElevation.js +20 -0
  465. package/src/terrain/terrainGrid.js +24 -0
  466. package/src/traffic/addTraffic.js +7 -0
  467. package/src/traffic/along.js +14 -0
  468. package/src/traffic/clockMinutes.js +6 -0
  469. package/src/traffic/compareDepartures.js +5 -0
  470. package/src/traffic/createTrafficMesh.js +7 -0
  471. package/src/traffic/destroyTrafficGpu.js +5 -0
  472. package/src/traffic/disposeTrafficObject.js +13 -0
  473. package/src/traffic/drawTrafficRoute.js +6 -0
  474. package/src/traffic/failTraffic.js +6 -0
  475. package/src/traffic/failedTrafficLoad.js +5 -0
  476. package/src/traffic/fetchTrafficLanes.js +10 -0
  477. package/src/traffic/groundTraffic.js +15 -0
  478. package/src/traffic/initTraffic.js +54 -0
  479. package/src/traffic/loadTraffic.js +15 -0
  480. package/src/traffic/loadedTrafficLanes.js +16 -0
  481. package/src/traffic/locateTraffic.js +9 -0
  482. package/src/traffic/moveTraffic.js +15 -0
  483. package/src/traffic/placeTraffic.js +21 -0
  484. package/src/traffic/prepareTraffic.js +25 -0
  485. package/src/traffic/readyTraffic.js +6 -0
  486. package/src/traffic/rebaseTraffic.js +58 -0
  487. package/src/traffic/rebuildTrafficMesh.js +28 -0
  488. package/src/traffic/removeTraffic.js +17 -0
  489. package/src/traffic/routeColor.js +6 -0
  490. package/src/traffic/routeGeometry.js +31 -0
  491. package/src/traffic/scheduledTrips.js +40 -0
  492. package/src/traffic/startTraffic.js +8 -0
  493. package/src/traffic/tickTraffic.js +57 -0
  494. package/src/traffic/toLanes.js +16 -0
  495. package/src/traffic/tooltip.js +11 -0
  496. package/src/traffic/trafficBounds.js +17 -0
  497. package/src/traffic/trafficNow.js +4 -0
  498. package/src/traffic/trafficStorage.js +5 -0
  499. package/src/traffic/tripsAt.js +27 -0
  500. package/src/traffic/updateTraffic.js +8 -0
  501. package/src/traffic/updateTrafficTerrain.js +12 -0
  502. package/src/traffic/vehicleOffsets.js +11 -0
  503. package/src/triangulation/area.js +9 -0
  504. package/src/triangulation/clean.js +18 -0
  505. package/src/triangulation/containsVertex.js +11 -0
  506. package/src/triangulation/cross.js +3 -0
  507. package/src/triangulation/crossesBoundary.js +8 -0
  508. package/src/triangulation/crossesRing.js +9 -0
  509. package/src/triangulation/equal.js +3 -0
  510. package/src/triangulation/inside.js +10 -0
  511. package/src/triangulation/insideHole.js +7 -0
  512. package/src/triangulation/intersects.js +11 -0
  513. package/src/triangulation/isClockWise.js +13 -0
  514. package/src/triangulation/minimumX.js +6 -0
  515. package/src/triangulation/on.js +4 -0
  516. package/src/triangulation/sortHoles.js +26 -0
  517. package/src/triangulation/triangulate.js +86 -0
  518. package/src/utils/channel.js +4 -0
  519. package/src/utils/compareDistance.js +3 -0
  520. package/src/utils/noOperation.js +1 -0
  521. package/src/utils/parseColor.js +42 -0
  522. package/src/utils/toSRGB.js +3 -0
  523. package/src/utils/wrap.js +3 -0
  524. package/src/vehicles/bicycleModel.js +23 -0
  525. package/src/vehicles/boatBenches.js +8 -0
  526. package/src/vehicles/boatModel.js +27 -0
  527. package/src/vehicles/busModel.js +6 -0
  528. package/src/vehicles/carModel.js +22 -0
  529. package/src/vehicles/carriage.js +19 -0
  530. package/src/vehicles/metroModel.js +9 -0
  531. package/src/vehicles/mirror.js +8 -0
  532. package/src/vehicles/pedestrianModel.js +17 -0
  533. package/src/vehicles/tramModel.js +9 -0
  534. package/src/walk/blocked.js +6 -0
  535. package/src/walk/createWalk.js +60 -0
  536. package/src/walk/initWalk.js +18 -0
  537. package/src/walk/initialize.js +6 -0
  538. package/src/walk/local.js +10 -0
  539. package/src/walk/onAdd.js +4 -0
  540. package/src/walk/onBlur.js +3 -0
  541. package/src/walk/onKey.js +12 -0
  542. package/src/walk/onPointer.js +13 -0
  543. package/src/walk/onRemove.js +4 -0
  544. package/src/walk/onTerrain.js +5 -0
  545. package/src/walk/place.js +18 -0
  546. package/src/walk/start.js +37 -0
  547. package/src/walk/step.js +53 -0
  548. package/src/walk/stop.js +27 -0
  549. package/src/walk/toggle.js +6 -0
  550. package/dist/scene/gpu.js +0 -3
  551. package/dist/scene/gpu.js.map +0 -7
  552. package/dist/scene/lighting.js +0 -9
  553. package/dist/scene/lighting.js.map +0 -7
  554. package/dist/scene/model.js +0 -2
  555. package/dist/scene/model.js.map +0 -7
  556. package/dist/scene/picking.js +0 -2
  557. package/dist/scene/picking.js.map +0 -7
  558. package/dist/scene/pmtiles.js +0 -2
  559. package/dist/scene/pmtiles.js.map +0 -7
  560. package/dist/scene/render.js +0 -15
  561. package/dist/scene/render.js.map +0 -7
  562. package/dist/scene/sources.js +0 -2
  563. package/dist/scene/sources.js.map +0 -7
  564. package/dist/types/3d.js +0 -2
  565. package/dist/types/3d.js.map +0 -7
  566. package/dist/types/geojson.js +0 -2
  567. package/dist/types/geojson.js.map +0 -7
  568. package/dist/types/pmtiles.js +0 -2
  569. package/dist/types/pmtiles.js.map +0 -7
  570. package/dist/types/sunlight.js +0 -2
  571. package/dist/types/sunlight.js.map +0 -7
  572. package/dist/types/terrain.js +0 -24
  573. package/dist/types/terrain.js.map +0 -7
  574. package/dist/types/traffic.js +0 -41
  575. package/dist/types/traffic.js.map +0 -7
  576. package/dist/types/walk.js +0 -2
  577. package/dist/types/walk.js.map +0 -7
  578. package/dist/utils/control.js +0 -2
  579. package/dist/utils/control.js.map +0 -7
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  581. package/dist/utils/geometry.js.map +0 -7
  582. package/dist/utils/lighting.js +0 -2
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  585. package/dist/utils/model.js.map +0 -7
  586. package/dist/utils/picking.js +0 -2
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  588. package/dist/utils/pmtiles.js +0 -2
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  590. package/dist/utils/scene.js +0 -2
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  592. package/dist/utils/shaders.js +0 -203
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  594. package/dist/utils/sun.js +0 -2
  595. package/dist/utils/sun.js.map +0 -7
  596. package/dist/utils/terrain.js +0 -2
  597. package/dist/utils/terrain.js.map +0 -7
  598. package/dist/utils/traffic.js +0 -2
  599. package/dist/utils/traffic.js.map +0 -7
  600. package/dist/utils/vehicles.js +0 -2
  601. package/dist/utils/vehicles.js.map +0 -7
  602. package/dist/utils/walk.js +0 -2
  603. package/dist/utils/walk.js.map +0 -7
  604. package/src/scene/gpu.js +0 -438
  605. package/src/scene/lighting.js +0 -193
  606. package/src/scene/model.js +0 -204
  607. package/src/scene/picking.js +0 -150
  608. package/src/scene/pmtiles.js +0 -94
  609. package/src/scene/render.js +0 -467
  610. package/src/scene/sources.js +0 -265
  611. package/src/types/3d.js +0 -337
  612. package/src/types/geojson.js +0 -42
  613. package/src/types/pmtiles.js +0 -143
  614. package/src/types/sunlight.js +0 -142
  615. package/src/types/terrain.js +0 -331
  616. package/src/types/traffic.js +0 -356
  617. package/src/types/walk.js +0 -219
  618. package/src/utils/control.js +0 -18
  619. package/src/utils/geometry.js +0 -256
  620. package/src/utils/lighting.js +0 -51
  621. package/src/utils/model.js +0 -178
  622. package/src/utils/picking.js +0 -119
  623. package/src/utils/pmtiles.js +0 -79
  624. package/src/utils/scene.js +0 -102
  625. package/src/utils/sun.js +0 -71
  626. package/src/utils/terrain.js +0 -78
  627. package/src/utils/traffic.js +0 -90
  628. package/src/utils/vehicles.js +0 -69
  629. package/src/utils/walk.js +0 -72
@@ -0,0 +1,10 @@
1
+ import { mapCameraState } from '../constants/mapCameraState.js';
2
+ import { project } from './project.js';
3
+
4
+ export function mapLimitOffset(offset, bounds) {
5
+ if (!bounds || !this.getPitch() && !this.getBearing()) return mapCameraState.mapMethods._limitOffset.call(this, offset, bounds);
6
+ const half = this.getSize().divideBy(2), ground = half.subtract(project(this, half.subtract(offset), true));
7
+ const center = this.project(this.getCenter());
8
+ const limited = this.project(this._limitCenter(this.unproject(center.add(ground)), this.getZoom(), bounds));
9
+ return half.subtract(project(this, half.subtract(limited.subtract(center))));
10
+ }
@@ -0,0 +1,9 @@
1
+ import { project } from './project.js';
2
+ import { pointOf } from './pointOf.js';
3
+ import { mapCameraState } from '../constants/mapCameraState.js';
4
+
5
+ export function mapPanBy(offset, options) {
6
+ const half = this.getSize().divideBy(2);
7
+ const ground = half.subtract(project(this, half.subtract(pointOf(offset)), true));
8
+ return mapCameraState.mapMethods.panBy.call(this, ground, options);
9
+ }
@@ -0,0 +1,14 @@
1
+ import { mapCameraState } from '../constants/mapCameraState.js';
2
+ import { pointOf } from './pointOf.js';
3
+
4
+ export function mapPanInside(latlng, options = {}) {
5
+ if (!this.getPitch() && !this.getBearing()) return mapCameraState.mapMethods.panInside.call(this, latlng, options);
6
+ const min = pointOf(options.paddingTopLeft || options.padding || [0, 0]);
7
+ const max = this.getSize().subtract(pointOf(options.paddingBottomRight || options.padding || [0, 0]));
8
+ const screen = this.latLngToContainerPoint(latlng);
9
+ const safe = new L.Point(Math.max(min.x, Math.min(max.x, screen.x)),
10
+ Math.max(min.y, Math.min(max.y, screen.y)));
11
+ if (safe.equals(screen)) return this;
12
+ const delta = this.latLngToLayerPoint(latlng).subtract(this.containerPointToLayerPoint(safe));
13
+ return this.panTo(this.unproject(this.project(this.getCenter()).add(delta)), options);
14
+ }
@@ -0,0 +1 @@
1
+ export function mapResetNorth(options = { animate: true }) { return this.setBearing(0, options); }
@@ -0,0 +1 @@
1
+ export function mapResetNorthPitch(options = { animate: true }) { return this._animateCamera(0, 0, options); }
@@ -0,0 +1 @@
1
+ export function mapSetBearing(bearing, options) { return this._animateCamera(this.getPitch(), bearing, options); }
@@ -0,0 +1 @@
1
+ export function mapSetPitch(pitch, options) { return this._animateCamera(pitch, this.getBearing(), options); }
@@ -0,0 +1,14 @@
1
+ import { updateSky } from './updateSky.js';
2
+
3
+ export function mapSetPitchAndBearing(pitch, bearing) {
4
+ if (!Number.isFinite(pitch) || !Number.isFinite(bearing)) throw new TypeError('Camera angles must be finite numbers');
5
+ const previousPitch = this.getPitch(), previousBearing = this.getBearing();
6
+ this._cameraPitch = Math.max(0, Math.min(85, pitch));
7
+ this._cameraBearing = ((bearing % 360) + 360) % 360;
8
+ if (this._loaded) {
9
+ updateSky.call(this);
10
+ if (previousBearing !== this.getBearing()) this.fire('rotate', { bearing: this.getBearing() });
11
+ if (previousPitch !== this.getPitch()) this.fire('pitch', { pitch: this.getPitch() });
12
+ }
13
+ return this;
14
+ }
@@ -0,0 +1,11 @@
1
+ import { mapCameraState } from '../constants/mapCameraState.js';
2
+
3
+ export function mapSetZoomAround(latlng, zoom, options) {
4
+ if (!this.getPitch() && !this.getBearing()) return mapCameraState.mapMethods.setZoomAround.call(this, latlng, zoom, options);
5
+ zoom = this._limitZoom(zoom);
6
+ const scale = this.getZoomScale(zoom), half = this.getSize().divideBy(2);
7
+ const screen = latlng instanceof L.Point ? latlng : this.latLngToContainerPoint(latlng);
8
+ const center = this.containerPointToLayerPoint(half), anchor = this.containerPointToLayerPoint(screen);
9
+ const next = center.add(anchor.subtract(center).multiplyBy(1 - 1 / scale));
10
+ return this.setView(this.layerPointToLatLng(next), zoom, { zoom: options });
11
+ }
@@ -0,0 +1,6 @@
1
+ import { cancelCameraAnimation } from './cancelCameraAnimation.js';
2
+
3
+ export function mapStopPitchBearingAnimation() {
4
+ cancelCameraAnimation(this);
5
+ return this;
6
+ }
@@ -0,0 +1,9 @@
1
+ import { mapCameraState } from '../constants/mapCameraState.js';
2
+
3
+ export function mapTryAnimatedPan(center, options) {
4
+ // Leaflet's geographic recentering already supplies ground pixels, not screen pixels.
5
+ const offset = this._getCenterOffset(center)._trunc();
6
+ if (options?.animate !== true && !this.getSize().contains(offset)) return false;
7
+ mapCameraState.mapMethods.panBy.call(this, offset, options);
8
+ return true;
9
+ }
@@ -0,0 +1,7 @@
1
+ export function mapUpdateCameraOverlays() {
2
+ let layer;
3
+ for (layer of Object.values(this._layers)) {
4
+ if (layer instanceof L.Marker) layer.update();
5
+ else if (layer instanceof L.Popup || layer instanceof L.Tooltip) layer._updatePosition();
6
+ }
7
+ }
@@ -0,0 +1,3 @@
1
+ export function pointOf(point) {
2
+ return Array.isArray(point) ? new L.Point(point[0], point[1]) : new L.Point(point.x, point.y);
3
+ }
@@ -0,0 +1,20 @@
1
+ import { pointOf } from './pointOf.js';
2
+ import { angles } from './angles.js';
3
+
4
+ export function project(map, point, inverse = false, limit = false) {
5
+ const half = map.getSize().divideBy(2), distance = map.getSize().y * 1.5;
6
+ if (!distance) return pointOf(point);
7
+ const [cos, sin, tilt, rise] = angles(map);
8
+ const p = pointOf(point).subtract(half);
9
+ if (inverse) {
10
+ const far = map.getSize().y * map.options.pitchMaxDistance;
11
+ const denominator = tilt * distance + rise * p.y;
12
+ let v = denominator > 0 ? p.y * distance / denominator : -far;
13
+ if (limit) v = Math.max(-far, Math.min(far, v));
14
+ const u = p.x * (distance - rise * v) / distance;
15
+ return new L.Point(cos * u + sin * v, -sin * u + cos * v).add(half);
16
+ }
17
+ const u = cos * p.x - sin * p.y, v = sin * p.x + cos * p.y;
18
+ const scale = distance / (distance - rise * v);
19
+ return new L.Point(u * scale, tilt * v * scale).add(half);
20
+ }
@@ -0,0 +1,28 @@
1
+ import { mapCameraState } from '../constants/mapCameraState.js';
2
+ import { scheduleCameraAnimation } from './scheduleCameraAnimation.js';
3
+
4
+ export function runCameraAnimations(now) {
5
+ mapCameraState.cameraAnimationFrame = null;
6
+ const pending = [...mapCameraState.cameraAnimations];
7
+ mapCameraState.cameraAnimations.clear();
8
+ let failure;
9
+ let map, animation, progress, eased;
10
+ for ([map, animation] of pending) {
11
+ map._cameraFrame = null;
12
+ if (map._cameraAnimation !== animation) continue;
13
+ progress = animation.duration
14
+ ? Math.min(1, (now - animation.start) / (animation.duration * 1000)) : 1;
15
+ eased = 1 - (1 - progress) ** 3;
16
+ try {
17
+ map._setPitchAndBearing(
18
+ animation.fromPitch + (Math.max(0, Math.min(85, animation.pitch)) - animation.fromPitch) * eased,
19
+ animation.fromBearing + animation.delta * eased,
20
+ );
21
+ if (progress < 1 && map._cameraAnimation === animation) scheduleCameraAnimation(map, animation);
22
+ else if (map._cameraAnimation === animation) map._cameraAnimation = null;
23
+ } catch (error) {
24
+ failure ||= error;
25
+ }
26
+ }
27
+ if (failure) throw failure;
28
+ }
@@ -0,0 +1,8 @@
1
+ import { mapCameraState } from '../constants/mapCameraState.js';
2
+ import { runCameraAnimations } from './runCameraAnimations.js';
3
+
4
+ export function scheduleCameraAnimation(map, animation) {
5
+ mapCameraState.cameraAnimations.set(map, animation);
6
+ if (mapCameraState.cameraAnimationFrame === null) mapCameraState.cameraAnimationFrame = requestAnimationFrame(runCameraAnimations);
7
+ map._cameraFrame = mapCameraState.cameraAnimationFrame;
8
+ }
@@ -0,0 +1,16 @@
1
+ import { mapCameraState } from '../constants/mapCameraState.js';
2
+
3
+ export function updateSky() {
4
+ const height = this.getSize().y, pitch = this.getPitch() * mapCameraState.radians;
5
+ const far = height * this.options.pitchMaxDistance, distance = height * 1.5;
6
+ const top = height / 2 - far * Math.cos(pitch) * distance / (distance + Math.sin(pitch) * far);
7
+ if (top > 0 && !this._pitchSky) {
8
+ this._pitchSky = L.DomUtil.create('div', 'leaflet-pitch-sky', this.getContainer());
9
+ this._pitchSky.setAttribute('aria-hidden', 'true');
10
+ this._pitchSky.style.cssText = 'position:absolute;inset:0 0 auto;height:0;z-index:0;pointer-events:none;background:var(--leaflet-sky-background,linear-gradient(#9ec5e8,#dfe9f0))';
11
+ }
12
+ if (this._pitchSky) {
13
+ this._pitchSky.style.height = `${Math.max(0, Math.ceil(top))}px`;
14
+ this._pitchSky.style.display = top > 0 ? '' : 'none';
15
+ }
16
+ }
@@ -0,0 +1,4 @@
1
+ export function verticalGroundY(y, tilt, distance, rise, far) {
2
+ return tilt * distance + rise * y > 0
3
+ ? Math.max(-far, Math.min(far, y * distance / (tilt * distance + rise * y))) : -far;
4
+ }
@@ -0,0 +1,5 @@
1
+ export function collectMeshes(node, meshes) {
2
+ if (node.geometry?.attributes.position) meshes.push(node);
3
+ let child;
4
+ for (child of node.children) collectMeshes(child, meshes);
5
+ }
@@ -0,0 +1,63 @@
1
+ import { CELL } from '../constants/CELL.js';
2
+ import { colliders } from '../constants/colliders.js';
3
+
4
+
5
+ export function collider(mesh) {
6
+ let c = colliders.get(mesh.geometry);
7
+ if (c) return c;
8
+ const m = mesh.worldMatrix, { position: { data: p }, index, normal, uv } = mesh.geometry.attributes;
9
+
10
+ const count = index ? index.count : p.length / 3, tri = [], nrm = [], cells = new Map(), v = [];
11
+
12
+ let i, first, k, j, x, y, z, ex, ey, ez, fx, fy, fz, nx, nz, ny, length, a, h, t, ix, iz, key;
13
+ for (i = 0; i < count; i += 3) {
14
+ first = index ? index.data[i] : i;
15
+ // Streetlight halos (uv.x <= 2, see scene/picking.js) are light, not matter.
16
+ if (mesh.program.nightLight && uv && uv.data[first * 2] <= 2) {
17
+ continue;
18
+ }
19
+ for (k = 0; k < 3; k++) {
20
+ j = (index ? index.data[i + k] : i + k) * 3, x = p[j], y = p[j + 1], z = p[j + 2];
21
+ v[k * 3] = m[0] * x + m[4] * y + m[8] * z + m[12];
22
+ v[k * 3 + 1] = m[1] * x + m[5] * y + m[9] * z + m[13];
23
+ v[k * 3 + 2] = m[2] * x + m[6] * y + m[10] * z + m[14];
24
+ }
25
+ ex = v[3] - v[0], ey = v[4] - v[1], ez = v[5] - v[2], fx = v[6] - v[0], fy = v[7] - v[1], fz = v[8] - v[2];
26
+
27
+ nx = ey * fz - ez * fy, nz = ex * fy - ey * fx;
28
+
29
+ ny = ez * fx - ex * fz, length = Math.hypot(nx, ny, nz);
30
+
31
+ if (!length || Math.abs(ny) > 0.9 * length) {
32
+ continue;
33
+ }
34
+
35
+ if (normal) {
36
+ // The stored normal tells the outside, whatever the winding.
37
+ j = first * 3, a = normal.data;
38
+ if ((m[0] * a[j] + m[4] * a[j + 1] + m[8] * a[j + 2]) * nx + (m[2] * a[j] + m[6] * a[j + 1] + m[10] * a[j + 2]) * nz < 0) { nx = -nx; nz = -nz; }
39
+ }
40
+
41
+ h = Math.hypot(nx, nz), t = nrm.length / 2;
42
+
43
+ tri.push(...v);
44
+ nrm.push(nx / h, nz / h);
45
+
46
+ for (ix = Math.floor(Math.min(v[0], v[3], v[6]) / CELL); ix <= Math.floor(Math.max(v[0], v[3], v[6]) / CELL); ix++)
47
+ for (iz = Math.floor(Math.min(v[2], v[5], v[8]) / CELL); iz <= Math.floor(Math.max(v[2], v[5], v[8]) / CELL); iz++) {
48
+ key = ix + ',' + iz;
49
+ if (!cells.has(key)) {
50
+ cells.set(key, []);
51
+ }
52
+ cells.get(key).push(t);
53
+ }
54
+ }
55
+ c = {
56
+ tri: Float32Array.from(tri),
57
+ nrm: Float32Array.from(nrm),
58
+ cells,
59
+ origin: [m[12], m[13], m[14]]
60
+ };
61
+ colliders.set(mesh.geometry, c);
62
+ return c;
63
+ }
@@ -0,0 +1,12 @@
1
+ // Möller-Trumbore for the horizontal ray (ox, oy, oz) + d·(dx, 0, dz) against triangle t; returns d or -1.
2
+ export function horizontalRay(v, t, ox, oy, oz, dx, dz) {
3
+ const i = t * 9, ex = v[i + 3] - v[i], ey = v[i + 4] - v[i + 1], ez = v[i + 5] - v[i + 2];
4
+ const fx = v[i + 6] - v[i], fy = v[i + 7] - v[i + 1], fz = v[i + 8] - v[i + 2];
5
+ const px = -dz * fy, py = dz * fx - dx * fz, pz = dx * fy, det = ex * px + ey * py + ez * pz;
6
+ if (Math.abs(det) < 1e-9) return -1;
7
+ const tx = ox - v[i], ty = oy - v[i + 1], tz = oz - v[i + 2], u = (tx * px + ty * py + tz * pz) / det;
8
+ if (u < 0 || u > 1) return -1;
9
+ const qx = ty * ez - tz * ey, qy = tz * ex - tx * ez, qz = tx * ey - ty * ex, w = (dx * qx + dz * qz) / det;
10
+ if (w < 0 || u + w > 1) return -1;
11
+ return (fx * qx + fy * qy + fz * qz) / det;
12
+ }
@@ -0,0 +1,133 @@
1
+ import { computeBounds } from "../geometry/computeBounds.js";
2
+ import { sub } from '../geometry/sub.js';
3
+ import { cross } from '../geometry/cross.js';
4
+ import { dot } from '../geometry/dot.js';
5
+ import { sortHits } from './sortHits.js';
6
+
7
+ /** Nearest triangle hit per mesh, sorted by world-space distance. */
8
+
9
+ export function intersectMeshes(ray, meshes, night = 0) {
10
+ const hits = [],
11
+ a = [0, 0, 0],
12
+ b = [0, 0, 0],
13
+ c = [0, 0, 0];
14
+ let mesh, inverse, inverseValues, value, localOrigin, origin, localDirection, direction;
15
+ let directionLength, near, far, i, a2, b2, position, index, instanceOffset, vertices, closest;
16
+ let faceIndex, vertex, offset, x, y, z, ai, bi, ci, e, f, p, det, t, u, q, v, uv, ids, x2, y2;
17
+ let distance, point, worldPoint;
18
+ for (mesh of meshes) {
19
+ // Test in mesh-local space; compare distances only after returning to shared world space.
20
+ inverse = new DOMMatrix(mesh.worldMatrix).inverse();
21
+ inverseValues = inverse.toFloat64Array();
22
+ for (value of inverseValues) {
23
+ if (!Number.isFinite(value)) throw new Error('Singular 3D transform');
24
+ }
25
+ localOrigin = new DOMPoint(...ray.origin, 1).matrixTransform(inverse);
26
+ origin = [
27
+ localOrigin.x / localOrigin.w,
28
+ localOrigin.y / localOrigin.w,
29
+ localOrigin.z / localOrigin.w
30
+ ];
31
+ localDirection = new DOMPoint(...ray.direction, 0).matrixTransform(inverse);
32
+ direction = [
33
+ localDirection.x,
34
+ localDirection.y,
35
+ localDirection.z
36
+ ];
37
+ directionLength = Math.hypot(...direction) || 1;
38
+ direction[0] /= directionLength;
39
+ direction[1] /= directionLength;
40
+ direction[2] /= directionLength;
41
+ // AABB slab test reuses the same local ray as the triangle test.
42
+ if (!mesh.geometry.bounds) {
43
+ computeBounds(mesh.geometry);
44
+ }
45
+ near = 0, far = Infinity;
46
+ for (i = 0; i < 3; i++) {
47
+ if (Math.abs(direction[i]) < 1e-12) {
48
+ if (origin[i] < mesh.geometry.bounds.min[i] || origin[i] > mesh.geometry.bounds.max[i]) {
49
+ far = -Infinity;
50
+ break;
51
+ }
52
+ } else {
53
+ a2 = (mesh.geometry.bounds.min[i] - origin[i]) / direction[i], b2 = (mesh.geometry.bounds.max[i] - origin[i]) / direction[i];
54
+ near = Math.max(near, Math.min(a2, b2));
55
+ far = Math.min(far, Math.max(a2, b2));
56
+ }
57
+ }
58
+ if (far < near) {
59
+ continue;
60
+ }
61
+ ({ position, index, instanceOffset } = mesh.geometry.attributes);
62
+ vertices = index?.count || position.count;
63
+ closest = Infinity, faceIndex = void 0;
64
+ for (i = 0; i < vertices * (instanceOffset?.count ?? 1); i += 3) {
65
+ vertex = instanceOffset ? i % vertices : i;
66
+ offset = instanceOffset ? Math.floor(i / vertices) * instanceOffset.size : 0;
67
+ x = instanceOffset?.data[offset] ?? 0;
68
+ y = instanceOffset?.data[offset + 1] ?? 0;
69
+ z = instanceOffset?.data[offset + 2] ?? 0;
70
+ ai = (index ? index.data[vertex] : vertex) * position.size;
71
+ bi = (index ? index.data[vertex + 1] : vertex + 1) * position.size;
72
+ ci = (index ? index.data[vertex + 2] : vertex + 2) * position.size;
73
+ a[0] = position.data[ai];
74
+ a[1] = position.data[ai + 1];
75
+ a[2] = position.data[ai + 2];
76
+ b[0] = position.data[bi];
77
+ b[1] = position.data[bi + 1];
78
+ b[2] = position.data[bi + 2];
79
+ c[0] = position.data[ci];
80
+ c[1] = position.data[ci + 1];
81
+ c[2] = position.data[ci + 2];
82
+ if (instanceOffset) {
83
+ a[0] = Math.fround(a[0] + x); a[1] = Math.fround(a[1] + y); a[2] = Math.fround(a[2] + z);
84
+ b[0] = Math.fround(b[0] + x); b[1] = Math.fround(b[1] + y); b[2] = Math.fround(b[2] + z);
85
+ c[0] = Math.fround(c[0] + x); c[1] = Math.fround(c[1] + y); c[2] = Math.fround(c[2] + z);
86
+ }
87
+ // Moller-Trumbore: barycentric triangle coordinates and local ray distance.
88
+ e = sub(b, a), f = sub(c, a), p = cross(direction, f), det = dot(e, p);
89
+ if (mesh.program.cullMode === 'none' || mesh.program.cullFace === null
90
+ ? Math.abs(det) < 1e-9 : det < 1e-9) {
91
+ continue;
92
+ }
93
+ t = sub(origin, a), u = dot(t, p) / det;
94
+ if (u < 0 || u > 1) {
95
+ continue;
96
+ }
97
+ q = cross(t, e), v = dot(direction, q) / det;
98
+ if (v < 0 || u + v > 1) {
99
+ continue;
100
+ }
101
+ if (mesh.program.nightLight) {
102
+ uv = mesh.geometry.attributes.uv.data;
103
+ ids = index ? [index.data[i], index.data[i + 1], index.data[i + 2]] : [i, i + 1, i + 2];
104
+ x2 = uv[ids[0] * 2] * (1 - u - v) + uv[ids[1] * 2] * u + uv[ids[2] * 2] * v;
105
+ y2 = uv[ids[0] * 2 + 1] * (1 - u - v) + uv[ids[1] * 2 + 1] * u + uv[ids[2] * 2 + 1] * v;
106
+ if (x2 <= 2 && (!night || x2 * x2 + y2 * y2 > 0.9)) continue;
107
+ }
108
+ distance = dot(f, q) / det;
109
+ if (distance > 0 && distance < closest) {
110
+ closest = distance; faceIndex = i / 3;
111
+ }
112
+ }
113
+ if (faceIndex === undefined) continue;
114
+ point = new DOMPoint(
115
+ direction[0] * closest + origin[0],
116
+ direction[1] * closest + origin[1],
117
+ direction[2] * closest + origin[2],
118
+ 1
119
+ ).matrixTransform(new DOMMatrix(mesh.worldMatrix));
120
+ worldPoint = [point.x / point.w, point.y / point.w, point.z / point.w];
121
+ hits.push({
122
+ faceIndex,
123
+ object: mesh,
124
+ point: worldPoint,
125
+ distance: Math.hypot(
126
+ worldPoint[0] - ray.origin[0],
127
+ worldPoint[1] - ray.origin[1],
128
+ worldPoint[2] - ray.origin[2]
129
+ )
130
+ });
131
+ }
132
+ return sortHits(hits);
133
+ }
@@ -0,0 +1,23 @@
1
+ export function sortHits(hits) {
2
+ const buffer = new Array(hits.length);
3
+ let source = hits, target = buffer;
4
+ let width, start, middle, end, left, right, output, previous, i;
5
+ for (width = 1; width < hits.length; width *= 2) {
6
+ for (start = 0; start < hits.length; start += width * 2) {
7
+ middle = Math.min(start + width, hits.length), end = Math.min(start + width * 2, hits.length);
8
+ left = start, right = middle;
9
+ for (output = start; output < end; output++) {
10
+ if (left < middle && (right >= end || !(source[right].distance < source[left].distance))) {
11
+ target[output] = source[left++];
12
+ } else {
13
+ target[output] = source[right++];
14
+ }
15
+ }
16
+ }
17
+ previous = source;
18
+ source = target;
19
+ target = previous;
20
+ }
21
+ if (source !== hits) for (i = 0; i < hits.length; i++) hits[i] = source[i];
22
+ return hits;
23
+ }
@@ -0,0 +1,4 @@
1
+ // Walls (non-horizontal triangles) of a mesh in world space, bucketed by 8 m cells; `origin` is the world translation
2
+ // at build time, since layer roots only move vertically with the terrain afterwards.
3
+
4
+ export const CELL = 8;
@@ -0,0 +1,7 @@
1
+ import { compassAddHooks } from '../controls/compassAddHooks.js';
2
+ import { compassRemoveHooks } from '../controls/compassRemoveHooks.js';
3
+
4
+ export const Compass = L.Handler.extend({
5
+ addHooks: compassAddHooks,
6
+ removeHooks: compassRemoveHooks,
7
+ });
@@ -0,0 +1,7 @@
1
+ import { containerResizeAddHooks } from '../controls/containerResizeAddHooks.js';
2
+ import { containerResizeRemoveHooks } from '../controls/containerResizeRemoveHooks.js';
3
+
4
+ export const ContainerResize = L.Handler.extend({
5
+ addHooks: containerResizeAddHooks,
6
+ removeHooks: containerResizeRemoveHooks,
7
+ });
@@ -0,0 +1 @@
1
+ export const HEIGHT = 8;
@@ -0,0 +1,7 @@
1
+ import { pitchDragAddHooks } from '../controls/pitchDragAddHooks.js';
2
+ import { pitchDragRemoveHooks } from '../controls/pitchDragRemoveHooks.js';
3
+
4
+ export const PitchDrag = L.Handler.extend({
5
+ addHooks: pitchDragAddHooks,
6
+ removeHooks: pitchDragRemoveHooks,
7
+ });
@@ -0,0 +1,7 @@
1
+ import { shiftRotateAddHooks } from '../controls/shiftRotateAddHooks.js';
2
+ import { shiftRotateRemoveHooks } from '../controls/shiftRotateRemoveHooks.js';
3
+
4
+ export const ShiftRotate = L.Handler.extend({
5
+ addHooks: shiftRotateAddHooks,
6
+ removeHooks: shiftRotateRemoveHooks,
7
+ });
@@ -0,0 +1 @@
1
+ export const TILE_RADIUS = 6;
@@ -0,0 +1 @@
1
+ export const TILE_SIZE = 256;
@@ -0,0 +1,6 @@
1
+ import { notifyCameraTouchChange } from '../controls/notifyCameraTouchChange.js';
2
+
3
+ export const TouchMode = L.Handler.extend({
4
+ addHooks: notifyCameraTouchChange,
5
+ removeHooks: notifyCameraTouchChange,
6
+ });
@@ -0,0 +1 @@
1
+ export const sizes = { SCALAR: 1, VEC2: 2, VEC3: 3, VEC4: 4 };
@@ -0,0 +1,8 @@
1
+ export const types = {
2
+ 5120: Int8Array,
3
+ 5121: Uint8Array,
4
+ 5122: Int16Array,
5
+ 5123: Uint16Array,
6
+ 5125: Uint32Array,
7
+ 5126: Float32Array,
8
+ };
@@ -0,0 +1 @@
1
+ export const attachState = {};
@@ -0,0 +1 @@
1
+ export const cameraControlsState = {};
@@ -0,0 +1,6 @@
1
+ import { renderers } from './renderers.js';
2
+
3
+ export const cityMapper = {
4
+ renderers,
5
+ nextId: 0,
6
+ };
@@ -0,0 +1,2 @@
1
+
2
+ export const colliders = new WeakMap();
@@ -0,0 +1 @@
1
+ export const dark = [0.08, 0.07, 0.06];
@@ -0,0 +1,27 @@
1
+ /**
2
+ * WGSL twin of getElevation for the vertex shader: bilinear DEM pixels, or the first valid
3
+ * neighbour near no-data (stored as -1e9), else `base`. Expects `dem: texture_2d<f32>`.
4
+ */
5
+ export const elevationWGSL = /* wgsl */ `
6
+ fn demSample(pixel: vec2<i32>) -> f32 {
7
+ if (any(pixel < vec2<i32>(0)) || any(pixel >= vec2<i32>(textureDimensions(dem)))) { return -1e9; }
8
+ return textureLoad(dem, pixel, 0).r;
9
+ }
10
+ fn elevation(pixel: vec2<f32>, base: f32) -> f32 {
11
+ let p = pixel - vec2<f32>(0.5);
12
+ let f = fract(p);
13
+ let i = vec2<i32>(floor(p));
14
+ let v00 = demSample(i);
15
+ let v10 = demSample(i + vec2<i32>(1, 0));
16
+ let v01 = demSample(i + vec2<i32>(0, 1));
17
+ let v11 = demSample(i + vec2<i32>(1, 1));
18
+ if (v00 > -1000.0 && v10 > -1000.0 && v01 > -1000.0 && v11 > -1000.0) {
19
+ return mix(mix(v00, v10, f.x), mix(v01, v11, f.x), f.y);
20
+ }
21
+ if (v00 > -1000.0) { return v00; }
22
+ if (v10 > -1000.0) { return v10; }
23
+ if (v01 > -1000.0) { return v01; }
24
+ if (v11 > -1000.0) { return v11; }
25
+ return base;
26
+ }
27
+ `;
@@ -0,0 +1 @@
1
+ export const glass = [0.12, 0.15, 0.18];
@@ -0,0 +1 @@
1
+ export const headlight = [1.9, 1.85, 1.7];
@@ -0,0 +1 @@
1
+ export const hull = [[-5.5, 30], [5.5, 30], [5.5, -20], [4, -26], [1.5, -30], [-1.5, -30], [-4, -26], [-5.5, -20]];
@@ -0,0 +1 @@
1
+ export const indexState = {};
@@ -0,0 +1,9 @@
1
+ // [part, pivot x, pivot y, swing sign]
2
+
3
+ export const limbs = [
4
+ ['body', 0, 0, 0],
5
+ ['leg', -0.09, 0.9, 1],
6
+ ['leg', 0.09, 0.9, -1],
7
+ ['arm', -0.25, 1.42, -1],
8
+ ['arm', 0.25, 1.42, 1]
9
+ ];
@@ -0,0 +1 @@
1
+ export const mapCameraState = {};
@@ -0,0 +1,11 @@
1
+ // W/S (↑/↓) run forward/back along the heading, A/D (←/→) turn: [forward, turn].
2
+ export const moves = {
3
+ KeyW: [1, 0],
4
+ ArrowUp: [1, 0],
5
+ KeyS: [-1, 0],
6
+ ArrowDown: [-1, 0],
7
+ KeyD: [0, 1],
8
+ ArrowRight: [0, 1],
9
+ KeyA: [0, -1],
10
+ ArrowLeft: [0, -1]
11
+ };
@@ -0,0 +1 @@
1
+ export const nativeEventMaps = new WeakMap();
@@ -0,0 +1 @@
1
+ export const nativeLayerState = {};
@@ -0,0 +1,31 @@
1
+ import { nativeSetLatLng } from '../core/nativeSetLatLng.js';
2
+ import { nativeSetLatLngs } from '../core/nativeSetLatLngs.js';
3
+ import { nativeAddLatLng } from '../core/nativeAddLatLng.js';
4
+ import { nativeSetRadius } from '../core/nativeSetRadius.js';
5
+ import { nativeSetStyle } from '../core/nativeSetStyle.js';
6
+ import { nativeRedraw } from '../core/nativeRedraw.js';
7
+ import { nativeSetIcon } from '../core/nativeSetIcon.js';
8
+ import { nativeSetUrl } from '../core/nativeSetUrl.js';
9
+ import { nativeSetBounds } from '../core/nativeSetBounds.js';
10
+ import { nativeSetOpacity } from '../core/nativeSetOpacity.js';
11
+ import { nativeSetZIndex } from '../core/nativeSetZIndex.js';
12
+ import { nativeSetZIndexOffset } from '../core/nativeSetZIndexOffset.js';
13
+ import { nativeBringToFront } from '../core/nativeBringToFront.js';
14
+ import { nativeBringToBack } from '../core/nativeBringToBack.js';
15
+
16
+ export const nativeMethodHandlers = {
17
+ setLatLng: nativeSetLatLng,
18
+ setLatLngs: nativeSetLatLngs,
19
+ addLatLng: nativeAddLatLng,
20
+ setRadius: nativeSetRadius,
21
+ setStyle: nativeSetStyle,
22
+ redraw: nativeRedraw,
23
+ setIcon: nativeSetIcon,
24
+ setUrl: nativeSetUrl,
25
+ setBounds: nativeSetBounds,
26
+ setOpacity: nativeSetOpacity,
27
+ setZIndex: nativeSetZIndex,
28
+ setZIndexOffset: nativeSetZIndexOffset,
29
+ bringToFront: nativeBringToFront,
30
+ bringToBack: nativeBringToBack,
31
+ };
@@ -0,0 +1 @@
1
+ export const onMapChangeState = {};