leaflet-city-mapper 0.0.1 → 0.0.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (629) hide show
  1. package/README.md +61 -13
  2. package/cucumber.mjs +4 -0
  3. package/dist/leaflet-city-mapper.js +3 -1
  4. package/dist/leaflet-city-mapper.js.map +4 -4
  5. package/package.json +3 -4
  6. package/src/archives/decodeDirectory.js +32 -0
  7. package/src/archives/decodeHeader.js +19 -0
  8. package/src/archives/decompress.js +5 -0
  9. package/src/archives/getHeader.js +9 -0
  10. package/src/archives/getZxy.js +75 -0
  11. package/src/archives/loadDirectory.js +7 -0
  12. package/src/archives/loadSource.js +17 -0
  13. package/src/archives/read.js +29 -0
  14. package/src/archives/tileId.js +19 -0
  15. package/src/archives/varint.js +15 -0
  16. package/src/camera/angles.js +6 -0
  17. package/src/camera/animationPoint.js +8 -0
  18. package/src/camera/cameraMapReady.js +8 -0
  19. package/src/camera/cancelCameraAnimation.js +11 -0
  20. package/src/camera/cleanupCameraMap.js +11 -0
  21. package/src/camera/constrainCameraToBounds.js +3 -0
  22. package/src/camera/displayPoint.js +3 -0
  23. package/src/camera/fitCameraBounds.js +48 -0
  24. package/src/camera/groundBounds.js +11 -0
  25. package/src/camera/initializeCameraMap.js +25 -0
  26. package/src/camera/mapAnimateCamera.js +17 -0
  27. package/src/camera/mapCamera.js +123 -0
  28. package/src/camera/mapContainerPointToLayerPoint.js +7 -0
  29. package/src/camera/mapGetBearing.js +1 -0
  30. package/src/camera/mapGetBounds.js +14 -0
  31. package/src/camera/mapGetBoundsCenterZoom.js +7 -0
  32. package/src/camera/mapGetBoundsZoom.js +14 -0
  33. package/src/camera/mapGetCenterLayerPoint.js +5 -0
  34. package/src/camera/mapGetPitch.js +1 -0
  35. package/src/camera/mapLayerPointToContainerPoint.js +7 -0
  36. package/src/camera/mapLimitCenter.js +12 -0
  37. package/src/camera/mapLimitOffset.js +10 -0
  38. package/src/camera/mapPanBy.js +9 -0
  39. package/src/camera/mapPanInside.js +14 -0
  40. package/src/camera/mapResetNorth.js +1 -0
  41. package/src/camera/mapResetNorthPitch.js +1 -0
  42. package/src/camera/mapSetBearing.js +1 -0
  43. package/src/camera/mapSetPitch.js +1 -0
  44. package/src/camera/mapSetPitchAndBearing.js +14 -0
  45. package/src/camera/mapSetZoomAround.js +11 -0
  46. package/src/camera/mapStopPitchBearingAnimation.js +6 -0
  47. package/src/camera/mapTryAnimatedPan.js +9 -0
  48. package/src/camera/mapUpdateCameraOverlays.js +7 -0
  49. package/src/camera/pointOf.js +3 -0
  50. package/src/camera/project.js +20 -0
  51. package/src/camera/runCameraAnimations.js +28 -0
  52. package/src/camera/scheduleCameraAnimation.js +8 -0
  53. package/src/camera/updateSky.js +16 -0
  54. package/src/camera/verticalGroundY.js +4 -0
  55. package/src/collision/collectMeshes.js +5 -0
  56. package/src/collision/collider.js +63 -0
  57. package/src/collision/horizontalRay.js +12 -0
  58. package/src/collision/intersectMeshes.js +133 -0
  59. package/src/collision/sortHits.js +23 -0
  60. package/src/constants/CELL.js +4 -0
  61. package/src/constants/Compass.js +7 -0
  62. package/src/constants/ContainerResize.js +7 -0
  63. package/src/constants/HEIGHT.js +1 -0
  64. package/src/constants/PitchDrag.js +7 -0
  65. package/src/constants/ShiftRotate.js +7 -0
  66. package/src/constants/TILE_RADIUS.js +1 -0
  67. package/src/constants/TILE_SIZE.js +1 -0
  68. package/src/constants/TouchMode.js +6 -0
  69. package/src/constants/accessorSizes.js +1 -0
  70. package/src/constants/accessorTypes.js +8 -0
  71. package/src/constants/attachState.js +1 -0
  72. package/src/constants/cameraControlsState.js +1 -0
  73. package/src/constants/cityMapper.js +6 -0
  74. package/src/constants/colliders.js +2 -0
  75. package/src/constants/dark.js +1 -0
  76. package/src/constants/elevationWGSL.js +27 -0
  77. package/src/constants/glass.js +1 -0
  78. package/src/constants/headlight.js +1 -0
  79. package/src/constants/hull.js +1 -0
  80. package/src/constants/indexState.js +1 -0
  81. package/src/constants/limbs.js +9 -0
  82. package/src/constants/mapCameraState.js +1 -0
  83. package/src/constants/moves.js +11 -0
  84. package/src/constants/nativeEventMaps.js +1 -0
  85. package/src/constants/nativeLayerState.js +1 -0
  86. package/src/constants/nativeMethodHandlers.js +31 -0
  87. package/src/constants/onMapChangeState.js +1 -0
  88. package/src/constants/onZoomAnimState.js +1 -0
  89. package/src/constants/paints.js +10 -0
  90. package/src/constants/parts.js +19 -0
  91. package/src/constants/pendingUpdates.js +1 -0
  92. package/src/constants/pumpState.js +1 -0
  93. package/src/constants/renderers.js +2 -0
  94. package/src/constants/ringDirections.js +10 -0
  95. package/src/constants/roundProfile.js +1 -0
  96. package/src/constants/shirt.js +1 -0
  97. package/src/constants/skin.js +2 -0
  98. package/src/constants/speed.js +3 -0
  99. package/src/constants/taillight.js +1 -0
  100. package/src/constants/trafficShader.js +49 -0
  101. package/src/constants/trousers.js +1 -0
  102. package/src/constants/tyre.js +1 -0
  103. package/src/constants/underEntryState.js +1 -0
  104. package/src/constants/vehicles.js +40 -0
  105. package/src/constants/white.js +1 -0
  106. package/src/controls/acceptPitchDrag.js +4 -0
  107. package/src/controls/acceptRotateDrag.js +3 -0
  108. package/src/controls/adjustCameraDrag.js +10 -0
  109. package/src/controls/cameraControls.js +60 -0
  110. package/src/controls/cameraDragClick.js +9 -0
  111. package/src/controls/cameraDragContextMenu.js +8 -0
  112. package/src/controls/cameraDragDown.js +20 -0
  113. package/src/controls/cameraDragEnd.js +6 -0
  114. package/src/controls/cameraDragMove.js +23 -0
  115. package/src/controls/changeCameraTouch.js +14 -0
  116. package/src/controls/cleanupCameraTouch.js +24 -0
  117. package/src/controls/compassAddHooks.js +15 -0
  118. package/src/controls/compassOrientation.js +6 -0
  119. package/src/controls/compassRemoveHooks.js +5 -0
  120. package/src/controls/containerResizeAddHooks.js +8 -0
  121. package/src/controls/containerResizeRemoveHooks.js +5 -0
  122. package/src/controls/dragCamera.js +22 -0
  123. package/src/controls/editable.js +3 -0
  124. package/src/controls/endAllCameraDrags.js +7 -0
  125. package/src/controls/endAllCameraTouches.js +7 -0
  126. package/src/controls/endCameraTouch.js +11 -0
  127. package/src/controls/endCameraTouchEvent.js +5 -0
  128. package/src/controls/finishCameraDrag.js +9 -0
  129. package/src/controls/finishCompassPermission.js +16 -0
  130. package/src/controls/loadCameraControls.js +9 -0
  131. package/src/controls/moveCameraTouch.js +22 -0
  132. package/src/controls/notifyCameraTouchChange.js +1 -0
  133. package/src/controls/pitchDragAddHooks.js +6 -0
  134. package/src/controls/pitchDragRemoveHooks.js +5 -0
  135. package/src/controls/refreshRotateControl.js +7 -0
  136. package/src/controls/refreshRotateFocus.js +5 -0
  137. package/src/controls/removeCameraDrag.js +23 -0
  138. package/src/controls/resizeMap.js +3 -0
  139. package/src/controls/rotateButtonClick.js +7 -0
  140. package/src/controls/rotateButtonKeydown.js +11 -0
  141. package/src/controls/rotateControl.js +3 -0
  142. package/src/controls/rotateOnAdd.js +38 -0
  143. package/src/controls/rotateOnRemove.js +6 -0
  144. package/src/controls/shiftRotateAddHooks.js +8 -0
  145. package/src/controls/shiftRotateRemoveHooks.js +5 -0
  146. package/src/controls/shiftRotateWheel.js +9 -0
  147. package/src/controls/startCameraTouch.js +23 -0
  148. package/src/core/addImageState.js +7 -0
  149. package/src/core/addRasterImage.js +10 -0
  150. package/src/core/adjustCameraMarkerPan.js +22 -0
  151. package/src/core/beforeNativeRender.js +10 -0
  152. package/src/core/boundsQuad.js +11 -0
  153. package/src/core/bringNativeLayerToBack.js +3 -0
  154. package/src/core/bringNativeLayerToFront.js +3 -0
  155. package/src/core/cameraCircleBounds.js +6 -0
  156. package/src/core/cameraMarkerDrag.js +18 -0
  157. package/src/core/cameraMarkerOnDrag.js +8 -0
  158. package/src/core/cancelGridFade.js +10 -0
  159. package/src/core/closestCameraLayerPoint.js +7 -0
  160. package/src/core/compareNativeHits.js +3 -0
  161. package/src/core/current.js +3 -0
  162. package/src/core/disposeNativeLayer.js +35 -0
  163. package/src/core/fireRasterLoad.js +5 -0
  164. package/src/core/forwardNativeError.js +3 -0
  165. package/src/core/gridlayerGetEvents.js +7 -0
  166. package/src/core/gridlayerGetTiledPixelBounds.js +8 -0
  167. package/src/core/handleNativeMapEvent.js +47 -0
  168. package/src/core/hideTargets.js +16 -0
  169. package/src/core/initNativeGPU.js +21 -0
  170. package/src/core/initializeGridContainer.js +6 -0
  171. package/src/core/initializeNativeLayer.js +42 -0
  172. package/src/core/localPixel.js +5 -0
  173. package/src/core/localPixelForGeometry.js +6 -0
  174. package/src/core/localPosition.js +6 -0
  175. package/src/core/markerCameraIconPoint.js +9 -0
  176. package/src/core/markerGetEvents.js +5 -0
  177. package/src/core/markerInitInteraction.js +8 -0
  178. package/src/core/markerQuadCorners.js +31 -0
  179. package/src/core/markerSetIcon.js +9 -0
  180. package/src/core/markerSetPos.js +14 -0
  181. package/src/core/markerSetRotation.js +7 -0
  182. package/src/core/markerUpdateZIndex.js +8 -0
  183. package/src/core/nativeAddLatLng.js +3 -0
  184. package/src/core/nativeBringToBack.js +3 -0
  185. package/src/core/nativeBringToFront.js +3 -0
  186. package/src/core/nativeEvents.js +26 -0
  187. package/src/core/nativeImageError.js +8 -0
  188. package/src/core/nativeImageRefresh.js +7 -0
  189. package/src/core/nativeLayer.js +97 -0
  190. package/src/core/nativeLayerMethod.js +21 -0
  191. package/src/core/nativeRedraw.js +3 -0
  192. package/src/core/nativeSetBounds.js +3 -0
  193. package/src/core/nativeSetIcon.js +3 -0
  194. package/src/core/nativeSetLatLng.js +3 -0
  195. package/src/core/nativeSetLatLngs.js +3 -0
  196. package/src/core/nativeSetOpacity.js +3 -0
  197. package/src/core/nativeSetRadius.js +3 -0
  198. package/src/core/nativeSetStyle.js +3 -0
  199. package/src/core/nativeSetUrl.js +3 -0
  200. package/src/core/nativeSetZIndex.js +3 -0
  201. package/src/core/nativeSetZIndexOffset.js +3 -0
  202. package/src/core/popupAdjustPan.js +23 -0
  203. package/src/core/popupGetEvents.js +5 -0
  204. package/src/core/popupUpdatePosition.js +14 -0
  205. package/src/core/putNativeMesh.js +33 -0
  206. package/src/core/quadNativeMesh.js +15 -0
  207. package/src/core/readyNativeGPU.js +6 -0
  208. package/src/core/refreshNativeEvent.js +5 -0
  209. package/src/core/refreshNativeLayer.js +29 -0
  210. package/src/core/refreshNativeLayerContract.js +3 -0
  211. package/src/core/rejectNativeReady.js +3 -0
  212. package/src/core/removeImageState.js +8 -0
  213. package/src/core/removeNativeEvents.js +16 -0
  214. package/src/core/removeTargets.js +8 -0
  215. package/src/core/reorderNativeLayer.js +6 -0
  216. package/src/core/resolveNativeReady.js +3 -0
  217. package/src/core/restoreNativeEvents.js +6 -0
  218. package/src/core/runGridFades.js +14 -0
  219. package/src/core/runMarkerPanFrame.js +12 -0
  220. package/src/core/scheduleGridFade.js +9 -0
  221. package/src/core/scheduleMarkerPan.js +8 -0
  222. package/src/core/styleNativeMesh.js +10 -0
  223. package/src/core/syncGridLayer.js +22 -0
  224. package/src/core/syncImageOverlay.js +9 -0
  225. package/src/core/syncMarker.js +12 -0
  226. package/src/core/syncVectorLayer.js +26 -0
  227. package/src/core/synchronizeNativeLayer.js +35 -0
  228. package/src/core/textureFor.js +48 -0
  229. package/src/core/tooltipGetEvents.js +5 -0
  230. package/src/core/tooltipSetPosition.js +8 -0
  231. package/src/core/updateGridOpacity.js +23 -0
  232. package/src/core/updateNativeLayerView.js +6 -0
  233. package/src/core/uploadCanvasTexture.js +19 -0
  234. package/src/geometry/addBridges.js +88 -0
  235. package/src/geometry/below.js +3 -0
  236. package/src/geometry/box.js +3 -0
  237. package/src/geometry/bridgeElevation.js +19 -0
  238. package/src/geometry/bridgeLocal.js +4 -0
  239. package/src/geometry/build.js +19 -0
  240. package/src/geometry/circleAt.js +5 -0
  241. package/src/geometry/clipLine.js +23 -0
  242. package/src/geometry/clipSegment.js +19 -0
  243. package/src/geometry/computeBounds.js +33 -0
  244. package/src/geometry/conformModelToTerrain.js +67 -0
  245. package/src/geometry/cross.js +3 -0
  246. package/src/geometry/disk.js +11 -0
  247. package/src/geometry/diskAt.js +4 -0
  248. package/src/geometry/dot.js +6 -0
  249. package/src/geometry/emitter.js +8 -0
  250. package/src/geometry/lampPostGeometry.js +24 -0
  251. package/src/geometry/lampRing.js +11 -0
  252. package/src/geometry/lightGeometry.js +15 -0
  253. package/src/geometry/line.js +54 -0
  254. package/src/geometry/nativeGeometry.js +55 -0
  255. package/src/geometry/nativeTriangle.js +3 -0
  256. package/src/geometry/polygon.js +22 -0
  257. package/src/geometry/push.js +3 -0
  258. package/src/geometry/quad.js +4 -0
  259. package/src/geometry/roofCoverage.js +52 -0
  260. package/src/geometry/samePoint.js +3 -0
  261. package/src/geometry/segment.js +21 -0
  262. package/src/geometry/setVertexColor.js +15 -0
  263. package/src/geometry/sub.js +6 -0
  264. package/src/geometry/surface.js +17 -0
  265. package/src/geometry/treeGeometry.js +31 -0
  266. package/src/geometry/treeRing.js +14 -0
  267. package/src/geometry/triangle.js +12 -0
  268. package/src/geometry/vertexNormals.js +32 -0
  269. package/src/geometry/visit.js +9 -0
  270. package/src/index.js +98 -65
  271. package/src/lighting/cacheLightGrid.js +23 -0
  272. package/src/lighting/collectLightMeshes.js +6 -0
  273. package/src/lighting/lightGrid.js +42 -0
  274. package/src/lighting/updatePointLights.js +34 -0
  275. package/src/lighting/visitCells.js +15 -0
  276. package/src/lighting/worldLights.js +27 -0
  277. package/src/models/decodeModel.js +45 -0
  278. package/src/models/hasUnsupportedPrimitives.js +10 -0
  279. package/src/models/loadBuffer.js +6 -0
  280. package/src/models/loadImage.js +15 -0
  281. package/src/models/loadModel.js +69 -0
  282. package/src/models/materialFor.js +21 -0
  283. package/src/models/modelNode.js +93 -0
  284. package/src/models/nodeMatrix.js +22 -0
  285. package/src/models/readAccessor.js +53 -0
  286. package/src/models/readAccessorValues.js +16 -0
  287. package/src/models/textureFor.js +35 -0
  288. package/src/models/textureSampler.js +10 -0
  289. package/src/picking/collectVisibleMesh.js +4 -0
  290. package/src/picking/findFeature.js +49 -0
  291. package/src/picking/hit.js +23 -0
  292. package/src/picking/hitMesh.js +30 -0
  293. package/src/picking/onClick.js +13 -0
  294. package/src/picking/onPointerLeave.js +11 -0
  295. package/src/picking/onPointerMove.js +15 -0
  296. package/src/picking/pointerClick.js +5 -0
  297. package/src/picking/pointerLeave.js +5 -0
  298. package/src/picking/pointerMove.js +5 -0
  299. package/src/picking/raycast.js +59 -0
  300. package/src/picking/setHighlight.js +13 -0
  301. package/src/picking/shouldSkipOther.js +3 -0
  302. package/src/picking/showFeature.js +34 -0
  303. package/src/raster/addRasterTile.js +114 -0
  304. package/src/raster/comparePendingTiles.js +5 -0
  305. package/src/raster/createGeometry.js +22 -0
  306. package/src/raster/createRasterMesh.js +47 -0
  307. package/src/raster/finishAttachment.js +11 -0
  308. package/src/raster/finishRasterTile.js +47 -0
  309. package/src/raster/getRasterEvents.js +6 -0
  310. package/src/raster/getRasterTileSize.js +5 -0
  311. package/src/raster/initRaster.js +38 -0
  312. package/src/raster/isLoading.js +5 -0
  313. package/src/raster/loadRasterTile.js +10 -0
  314. package/src/raster/onPMTileAdd.js +10 -0
  315. package/src/raster/onPMTileRemove.js +8 -0
  316. package/src/raster/pruneRasterTiles.js +37 -0
  317. package/src/raster/pumpRasterTiles.js +22 -0
  318. package/src/raster/readyRaster.js +13 -0
  319. package/src/raster/registerTerrainTile.js +12 -0
  320. package/src/raster/releaseRasterTile.js +18 -0
  321. package/src/raster/releaseRasterTiles.js +15 -0
  322. package/src/raster/removeRasterTile.js +13 -0
  323. package/src/raster/reportError.js +6 -0
  324. package/src/raster/setPMTileOpacity.js +7 -0
  325. package/src/raster/setPMTileZIndex.js +7 -0
  326. package/src/raster/setRasterOpacity.js +11 -0
  327. package/src/raster/setRasterTerrain.js +21 -0
  328. package/src/raster/setRasterZIndex.js +11 -0
  329. package/src/raster/updateAttachedTiles.js +10 -0
  330. package/src/raster/updateRasterTiles.js +59 -0
  331. package/src/rendering/collectFrameMeshes.js +31 -0
  332. package/src/rendering/collectMeshes.js +36 -0
  333. package/src/rendering/compareMeshes.js +10 -0
  334. package/src/rendering/compareRoofTiles.js +4 -0
  335. package/src/rendering/composeRoofAtlas.js +52 -0
  336. package/src/rendering/createMesh.js +33 -0
  337. package/src/rendering/createProgram.js +92 -0
  338. package/src/rendering/destroyAfterSubmission.js +8 -0
  339. package/src/rendering/destroyTexture.js +6 -0
  340. package/src/rendering/disposeMesh.js +14 -0
  341. package/src/rendering/drawGeometry.js +129 -0
  342. package/src/rendering/drawSceneMeshes.js +51 -0
  343. package/src/rendering/ensureRoofBlit.js +40 -0
  344. package/src/rendering/prepareFrameMeshes.js +42 -0
  345. package/src/rendering/prepareFrameUniforms.js +49 -0
  346. package/src/rendering/rebuildRoofAtlas.js +67 -0
  347. package/src/rendering/render.js +57 -0
  348. package/src/rendering/reportCompilation.js +17 -0
  349. package/src/rendering/resizeRenderer.js +19 -0
  350. package/src/rendering/sortMeshes.js +6 -0
  351. package/src/rendering/synchronizeZoomView.js +34 -0
  352. package/src/rendering/textureBinding.js +7 -0
  353. package/src/rendering/updateMapCamera.js +32 -0
  354. package/src/rendering/updateRoofRaster.js +32 -0
  355. package/src/scene/attach.js +161 -0
  356. package/src/scene/attachLayer.js +10 -0
  357. package/src/scene/cancelUpdate.js +10 -0
  358. package/src/scene/emptyEvents.js +3 -0
  359. package/src/scene/emptyNode.js +11 -0
  360. package/src/scene/endZoom.js +16 -0
  361. package/src/scene/failAttachment.js +9 -0
  362. package/src/scene/get3DEvents.js +13 -0
  363. package/src/scene/init3D.js +30 -0
  364. package/src/scene/initializeLayer.js +16 -0
  365. package/src/scene/initializerFor.js +14 -0
  366. package/src/scene/layerInitialize.js +38 -0
  367. package/src/scene/layerLayerAdd.js +21 -0
  368. package/src/scene/onAdd3DLayer.js +35 -0
  369. package/src/scene/onMapChange.js +16 -0
  370. package/src/scene/onRemove3DLayer.js +69 -0
  371. package/src/scene/onZoomAnim.js +16 -0
  372. package/src/scene/placeEntry.js +11 -0
  373. package/src/scene/placeUnderEntry.js +8 -0
  374. package/src/scene/ready3D.js +25 -0
  375. package/src/scene/releaseRenderer.js +14 -0
  376. package/src/scene/removeEntry.js +6 -0
  377. package/src/scene/renderPendingMapChange.js +11 -0
  378. package/src/scene/renderPendingUpdates.js +19 -0
  379. package/src/scene/renderPendingZoomAnimation.js +7 -0
  380. package/src/scene/rendererDeviceError.js +10 -0
  381. package/src/scene/rendererDeviceLost.js +11 -0
  382. package/src/scene/replaceEntry.js +7 -0
  383. package/src/scene/reportError.js +3 -0
  384. package/src/scene/requestAdapter.js +12 -0
  385. package/src/scene/requestDevice.js +9 -0
  386. package/src/scene/resolveNextInitialization.js +12 -0
  387. package/src/scene/restoreObject.js +71 -0
  388. package/src/scene/runPlacements.js +7 -0
  389. package/src/scene/setParent.js +7 -0
  390. package/src/scene/showWebGPUWarning.js +16 -0
  391. package/src/scene/startZoom.js +5 -0
  392. package/src/scene/traverse.js +7 -0
  393. package/src/scene/underEntry.js +17 -0
  394. package/src/scene/update.js +19 -0
  395. package/src/scene/updateCamera.js +34 -0
  396. package/src/scene/updateWorldMatrix.js +48 -0
  397. package/src/{utils/shaders.js → shaders/materialShaders.js} +246 -237
  398. package/src/shadows/bindSunlight.js +12 -0
  399. package/src/shadows/drawShadowMeshes.js +48 -0
  400. package/src/shadows/ensureShadowPipeline.js +53 -0
  401. package/src/shadows/renderSunlight.js +46 -0
  402. package/src/shadows/resizeSunlight.js +15 -0
  403. package/src/shadows/shadowBounds.js +32 -0
  404. package/src/shadows/shadowCacheMatches.js +23 -0
  405. package/src/shadows/shadowMatrix.js +39 -0
  406. package/src/sources/addGeneratedTriangle.js +6 -0
  407. package/src/sources/addTriangle.js +17 -0
  408. package/src/sources/attachAreaMesh.js +58 -0
  409. package/src/sources/buildArea.js +42 -0
  410. package/src/sources/buildAreaFeature.js +41 -0
  411. package/src/sources/buildAreaPoint.js +25 -0
  412. package/src/sources/buildAreaPolygon.js +29 -0
  413. package/src/sources/compareAreaDistance.js +4 -0
  414. package/src/sources/generateTreeGeometry.js +11 -0
  415. package/src/sources/groundOffset.js +3 -0
  416. package/src/sources/initializeGeoJSON.js +8 -0
  417. package/src/sources/instanceAreaGeometry.js +29 -0
  418. package/src/sources/projectRing.js +20 -0
  419. package/src/sources/projectedTree.js +13 -0
  420. package/src/sources/pump.js +54 -0
  421. package/src/sources/releaseArea.js +22 -0
  422. package/src/sources/setGeoJSONData.js +12 -0
  423. package/src/sources/setGeoJSONLayerData.js +5 -0
  424. package/src/sources/sourceAreaContext.js +9 -0
  425. package/src/sources/updateArea.js +45 -0
  426. package/src/sources/updateStatus.js +12 -0
  427. package/src/sunlight/addTimeLayer.js +3 -0
  428. package/src/sunlight/addTo.js +10 -0
  429. package/src/sunlight/atmosphere.js +28 -0
  430. package/src/sunlight/horizontalPosition.js +16 -0
  431. package/src/sunlight/initSunlight.js +14 -0
  432. package/src/sunlight/initialize.js +11 -0
  433. package/src/sunlight/mix.js +6 -0
  434. package/src/sunlight/moonPosition.js +17 -0
  435. package/src/sunlight/onAdd.js +5 -0
  436. package/src/sunlight/onAddSun.js +66 -0
  437. package/src/sunlight/projectCelestialBody.js +13 -0
  438. package/src/sunlight/remove.js +7 -0
  439. package/src/sunlight/removeSun.js +15 -0
  440. package/src/sunlight/removeTimeLayer.js +3 -0
  441. package/src/sunlight/render.js +7 -0
  442. package/src/sunlight/rgb.js +6 -0
  443. package/src/sunlight/solarPosition.js +17 -0
  444. package/src/sunlight/styleTimeControl.js +7 -0
  445. package/src/sunlight/tickSun.js +5 -0
  446. package/src/sunlight/updateSky.js +20 -0
  447. package/src/sunlight/updateSun.js +34 -0
  448. package/src/sunlight/useLiveTime.js +6 -0
  449. package/src/sunlight/useSelectedTime.js +20 -0
  450. package/src/terrain/clearLayerTerrain.js +5 -0
  451. package/src/terrain/getElevation.js +10 -0
  452. package/src/terrain/initTerrain.js +20 -0
  453. package/src/terrain/loadReadyTerrain.js +5 -0
  454. package/src/terrain/loadTerrain.js +63 -0
  455. package/src/terrain/loadTerrainTiles.js +13 -0
  456. package/src/terrain/onTerrainAdd.js +21 -0
  457. package/src/terrain/onTerrainChange.js +14 -0
  458. package/src/terrain/onTerrainRemove.js +41 -0
  459. package/src/terrain/readBridges.js +4 -0
  460. package/src/terrain/sample.js +7 -0
  461. package/src/terrain/setLayerTerrain.js +5 -0
  462. package/src/terrain/setTerrainHeight.js +10 -0
  463. package/src/terrain/terrainAtlas.js +23 -0
  464. package/src/terrain/terrainElevation.js +20 -0
  465. package/src/terrain/terrainGrid.js +24 -0
  466. package/src/traffic/addTraffic.js +7 -0
  467. package/src/traffic/along.js +14 -0
  468. package/src/traffic/clockMinutes.js +6 -0
  469. package/src/traffic/compareDepartures.js +5 -0
  470. package/src/traffic/createTrafficMesh.js +7 -0
  471. package/src/traffic/destroyTrafficGpu.js +5 -0
  472. package/src/traffic/disposeTrafficObject.js +13 -0
  473. package/src/traffic/drawTrafficRoute.js +6 -0
  474. package/src/traffic/failTraffic.js +6 -0
  475. package/src/traffic/failedTrafficLoad.js +5 -0
  476. package/src/traffic/fetchTrafficLanes.js +10 -0
  477. package/src/traffic/groundTraffic.js +15 -0
  478. package/src/traffic/initTraffic.js +54 -0
  479. package/src/traffic/loadTraffic.js +15 -0
  480. package/src/traffic/loadedTrafficLanes.js +16 -0
  481. package/src/traffic/locateTraffic.js +9 -0
  482. package/src/traffic/moveTraffic.js +15 -0
  483. package/src/traffic/placeTraffic.js +21 -0
  484. package/src/traffic/prepareTraffic.js +25 -0
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  486. package/src/traffic/rebaseTraffic.js +58 -0
  487. package/src/traffic/rebuildTrafficMesh.js +28 -0
  488. package/src/traffic/removeTraffic.js +17 -0
  489. package/src/traffic/routeColor.js +6 -0
  490. package/src/traffic/routeGeometry.js +31 -0
  491. package/src/traffic/scheduledTrips.js +40 -0
  492. package/src/traffic/startTraffic.js +8 -0
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  495. package/src/traffic/tooltip.js +11 -0
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  503. package/src/triangulation/area.js +9 -0
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  515. package/src/triangulation/on.js +4 -0
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  518. package/src/utils/channel.js +4 -0
  519. package/src/utils/compareDistance.js +3 -0
  520. package/src/utils/noOperation.js +1 -0
  521. package/src/utils/parseColor.js +42 -0
  522. package/src/utils/toSRGB.js +3 -0
  523. package/src/utils/wrap.js +3 -0
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  525. package/src/vehicles/boatBenches.js +8 -0
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  527. package/src/vehicles/busModel.js +6 -0
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  535. package/src/walk/createWalk.js +60 -0
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  537. package/src/walk/initialize.js +6 -0
  538. package/src/walk/local.js +10 -0
  539. package/src/walk/onAdd.js +4 -0
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  544. package/src/walk/onTerrain.js +5 -0
  545. package/src/walk/place.js +18 -0
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  547. package/src/walk/step.js +53 -0
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  627. package/src/utils/traffic.js +0 -90
  628. package/src/utils/vehicles.js +0 -69
  629. package/src/utils/walk.js +0 -72
@@ -1,467 +0,0 @@
1
- import { computeBounds } from '../utils/geometry.js';
2
- import { traverse, updateWorldMatrix, updateCamera } from '../utils/scene.js';
3
-
4
- /** Scene graph, shared camera and frame rendering. */
5
- /** Content changes: render once on the next animation frame. */
6
- export function update(backend) {
7
- const shared = backend._shared;
8
- if (!shared) return backend;
9
- if (shared !== backend) {
10
- shared.update();
11
- return backend;
12
- }
13
- backend._frame ||= requestAnimationFrame(() => {
14
- backend._frame = null;
15
- if (backend._shared === backend && backend.renderer) backend._render();
16
- });
17
- return backend;
18
- }
19
-
20
- /** Map movement: render within the frame of Leaflet's CSS transforms, coalescing same-tick events. */
21
- export function onMapChange(backend) {
22
- if (backend._queued) return;
23
- backend._queued = true;
24
- queueMicrotask(() => {
25
- backend._queued = false;
26
- if (backend._shared !== backend || !backend.renderer) return;
27
- if (backend._map._animatingZoom) backend.update();
28
- else backend._render();
29
- });
30
- }
31
-
32
- /** Find a raster tile's active CSS level to reproduce Leaflet's animated scale/rounding. */
33
- export function getTileLevel(backend) {
34
- let level;
35
- backend._map.eachLayer(layer => {
36
- if (!level && layer instanceof L.TileLayer && layer._levels) {
37
- level = layer._levels[layer._tileZoom];
38
- }
39
- });
40
- return level;
41
- }
42
-
43
- /** Preserve the outgoing tile level before Leaflet changes its logical zoom. */
44
- export function startZoom(backend) {
45
- backend._zoomLevel = backend._getTileLevel();
46
- }
47
-
48
- /** Stop using the outgoing level after zoomend; the next redraw uses current tiles. */
49
- export function endZoom(backend) {
50
- for (const animation of backend._zoomTransitions?.keys() || []) animation.finish();
51
- backend._zoomTransitions = null;
52
- backend._zoomLevel = null;
53
- backend.update();
54
- }
55
-
56
- /**
57
- * Rendering owner: CSS pixels -> scene metres -> perspective camera.
58
- * Lights and transparent sort centers are converted into the current camera space.
59
- * Without raster tiles, logical map projection supplies the same static alignment.
60
- */
61
- export function render(backend) {
62
- cancelAnimationFrame(backend._frame);
63
- backend._frame = null;
64
- if (backend._shared !== backend || !backend.renderer) return;
65
- const map = backend._map;
66
- const size = map.getSize();
67
- if (!size.x || !size.y) return;
68
- if (map._animatingZoom) {
69
- backend._zoomTransitions ||= new Map();
70
- const now = performance.now();
71
- for (const animation of map.getContainer().getAnimations({ subtree: true })) {
72
- if (!(animation instanceof CSSTransition) || animation.transitionProperty !== 'transform' ||
73
- !animation.effect.target.classList.contains('leaflet-zoom-animated') ||
74
- backend._zoomTransitions.has(animation)
75
- ) {
76
- continue;
77
- }
78
- const time = animation.currentTime || 0;
79
- animation.pause();
80
- backend._zoomTransitions.set(animation, { start: now, time });
81
- }
82
- // Freeze CSS between rendered frames: the compositor must not outrun the canvas.
83
- for (const [animation, { start, time }] of backend._zoomTransitions) {
84
- animation.currentTime = Math.min(animation.effect.getComputedTiming().endTime, time + now - start);
85
- }
86
- }
87
- if (!backend._size || !backend._size.equals(size)) {
88
- backend.renderer.width = size.x;
89
- backend.renderer.height = size.y;
90
- backend.renderer.canvas.width = Math.round(size.x * backend.renderer.dpr);
91
- backend.renderer.canvas.height = Math.round(size.y * backend.renderer.dpr);
92
- backend.renderer.canvas.style.width = `${size.x}px`;
93
- backend.renderer.canvas.style.height = `${size.y}px`;
94
- if (backend.renderer.depthTexture) backend._destroyTexture(backend.renderer.depthTexture);
95
- backend.renderer.depthTexture = backend.renderer.device.createTexture({
96
- size: [backend.renderer.canvas.width, backend.renderer.canvas.height],
97
- format: 'depth24plus',
98
- usage: GPUTextureUsage.RENDER_ATTACHMENT,
99
- });
100
- backend._size = size;
101
- }
102
-
103
- // Match the map's CSS camera: a perspective distance of 1.5 viewport heights.
104
- let pixelsPerMeter = map.options.crs.scale(map.getZoom()) / (40075016.68557849 * Math.cos(backend._sceneOrigin.lat * Math.PI / 180));
105
- let origin = map.project(backend._sceneOrigin).subtract(map.getPixelOrigin());
106
- const level = backend._zoomLevel?.el.isConnected ? backend._zoomLevel : backend._getTileLevel();
107
- if (level && map._animatingZoom) {
108
- backend._zoomLevel = level;
109
- }
110
- // Leaflet's logical zoom jumps before its tile CSS transition finishes.
111
- // Use the rendered tile transform, including its rounding, on every animation frame.
112
- if (level) {
113
- const transform = new DOMMatrix(map._animatingZoom ? getComputedStyle(level.el).transform : level.el.style.transform);
114
- const point = map.project(backend._sceneOrigin, level.zoom).subtract(level.origin);
115
- origin = new L.Point(point.x * transform.a + transform.e, point.y * transform.d + transform.f);
116
- pixelsPerMeter *= map.getZoomScale(level.zoom, map.getZoom()) * transform.a;
117
- }
118
- const distance = size.y * 1.5 / pixelsPerMeter;
119
- const center = map.containerPointToLayerPoint(size.divideBy(2));
120
- const target = [
121
- (center.x - origin.x) / pixelsPerMeter,
122
- map._terrain3D?._getElevation(map.getCenter()) ?? 0,
123
- (center.y - origin.y) / pixelsPerMeter
124
- ];
125
- const pitch = map.getPitch() * Math.PI / 180;
126
- const bearing = map.getBearing() * Math.PI / 180;
127
- const camera = backend.camera;
128
- camera.fov = 2 * Math.atan(1 / 3) * 180 / Math.PI;
129
- camera.aspect = size.x / size.y;
130
- camera.near = Math.max(0.1, distance / 10000);
131
- camera.far = Math.max(10000, distance * 10);
132
- camera.position[0] = target[0] + Math.sin(bearing) * Math.sin(pitch) * distance;
133
- camera.position[1] = target[1] + Math.cos(pitch) * distance;
134
- camera.position[2] = target[2] + Math.cos(bearing) * Math.sin(pitch) * distance;
135
- camera.up[0] = -Math.sin(bearing) * Math.cos(pitch);
136
- camera.up[1] = Math.sin(pitch);
137
- camera.up[2] = -Math.cos(bearing) * Math.cos(pitch);
138
- camera.target[0] = target[0]; camera.target[1] = target[1]; camera.target[2] = target[2];
139
- // Refresh the camera view, projection and combined projection-view matrices.
140
- updateCamera(camera);
141
- const sunlight = map._sunlight;
142
- const lightPoint = new DOMPoint(...(sunlight?.direction || [-300, 500, 300]), 0).matrixTransform(new DOMMatrix(camera.viewMatrix));
143
- const lightLength = Math.hypot(lightPoint.x, lightPoint.y, lightPoint.z) || 1;
144
- const light = [lightPoint.x / lightLength, lightPoint.y / lightLength, lightPoint.z / lightLength];
145
- const skyPoint = new DOMPoint(0, 1, 0, 0).matrixTransform(new DOMMatrix(camera.viewMatrix));
146
- const skyLength = Math.hypot(skyPoint.x, skyPoint.y, skyPoint.z) || 1;
147
- const sky = [skyPoint.x / skyLength, skyPoint.y / skyLength, skyPoint.z / skyLength];
148
- const projection = camera.projectionViewMatrix;
149
- const frustum = [
150
- [projection[3] + projection[0], projection[7] + projection[4], projection[11] + projection[8], projection[15] + projection[12]],
151
- [projection[3] - projection[0], projection[7] - projection[4], projection[11] - projection[8], projection[15] - projection[12]],
152
- [projection[3] + projection[1], projection[7] + projection[5], projection[11] + projection[9], projection[15] + projection[13]],
153
- [projection[3] - projection[1], projection[7] - projection[5], projection[11] - projection[9], projection[15] - projection[13]],
154
- [projection[2], projection[6], projection[10], projection[14]],
155
- [projection[3] - projection[2], projection[7] - projection[6], projection[11] - projection[10], projection[15] - projection[14]],
156
- ];
157
- const frustumLengths = [
158
- Math.hypot(frustum[0][0], frustum[0][1], frustum[0][2]),
159
- Math.hypot(frustum[1][0], frustum[1][1], frustum[1][2]),
160
- Math.hypot(frustum[2][0], frustum[2][1], frustum[2][2]),
161
- Math.hypot(frustum[3][0], frustum[3][1], frustum[3][2]),
162
- Math.hypot(frustum[4][0], frustum[4][1], frustum[4][2]),
163
- Math.hypot(frustum[5][0], frustum[5][1], frustum[5][2]),
164
- ];
165
- updateWorldMatrix(backend.scene);
166
- traverse(backend.scene, mesh => {
167
- if (!mesh.visible) return true;
168
- if (mesh.geometry) {
169
- if (!mesh.geometry.bounds) computeBounds(mesh.geometry);
170
- const bounds = mesh.geometry.bounds;
171
- const world = mesh.worldMatrix;
172
- const center = bounds.center;
173
- const x = world[0] * center[0] + world[4] * center[1] + world[8] * center[2] + world[12];
174
- const y = world[1] * center[0] + world[5] * center[1] + world[9] * center[2] + world[13];
175
- const z = world[2] * center[0] + world[6] * center[1] + world[10] * center[2] + world[14];
176
- const radius = bounds.radius * Math.max(
177
- Math.hypot(world[0], world[1], world[2]),
178
- Math.hypot(world[4], world[5], world[6]),
179
- Math.hypot(world[8], world[9], world[10])
180
- );
181
- mesh._visibleInFrame =
182
- frustum[0][0] * x + frustum[0][1] * y + frustum[0][2] * z + frustum[0][3] >= -radius * frustumLengths[0] &&
183
- frustum[1][0] * x + frustum[1][1] * y + frustum[1][2] * z + frustum[1][3] >= -radius * frustumLengths[1] &&
184
- frustum[2][0] * x + frustum[2][1] * y + frustum[2][2] * z + frustum[2][3] >= -radius * frustumLengths[2] &&
185
- frustum[3][0] * x + frustum[3][1] * y + frustum[3][2] * z + frustum[3][3] >= -radius * frustumLengths[3] &&
186
- frustum[4][0] * x + frustum[4][1] * y + frustum[4][2] * z + frustum[4][3] >= -radius * frustumLengths[4] &&
187
- frustum[5][0] * x + frustum[5][1] * y + frustum[5][2] * z + frustum[5][3] >= -radius * frustumLengths[5];
188
- if (!mesh._visibleInFrame) return;
189
- }
190
- if (mesh.program?.transparent) {
191
- if (!mesh.geometry.bounds) computeBounds(mesh.geometry);
192
- const center = mesh.geometry.bounds.center, world = mesh.worldMatrix;
193
- const x = world[0] * center[0] + world[4] * center[1] + world[8] * center[2] + world[12];
194
- const y = world[1] * center[0] + world[5] * center[1] + world[9] * center[2] + world[13];
195
- const z = world[2] * center[0] + world[6] * center[1] + world[10] * center[2] + world[14];
196
- const projection = camera.projectionViewMatrix;
197
- const clipZ = projection[2] * x + projection[6] * y + projection[10] * z + projection[14];
198
- const clipW = projection[3] * x + projection[7] * y + projection[11] * z + projection[15];
199
- mesh._sortDepth = clipZ / clipW;
200
- }
201
- });
202
- const renderer = backend.renderer;
203
- if ([...backend._layers].some(layer => layer.options.roofTexture)) {
204
- const rasters = Object.values(map._layers).filter(layer =>
205
- layer instanceof L.Layer.types.pmtiles && layer._tiles && layer.options.opacity > 0);
206
- const tiles = rasters.flatMap(layer => Object.values(layer._tiles)
207
- .filter(tile => tile.el.done && !tile.el.request.signal.aborted && tile.el.isConnected)
208
- .map(tile => ({ ...tile, layer })));
209
- const signature = tiles.map(({ el, coords, layer }) =>
210
- `${L.Util.stamp(el)}:${coords.z}:${coords.x}:${coords.y}:${layer.options.opacity}:${layer.options.zIndex}`).join('|');
211
- const selection = rasters.map(layer =>
212
- `${L.Util.stamp(layer)}:${layer.options.opacity}:${layer.options.zIndex}`).join('|');
213
- // Retain the geographically aligned atlas until a tile batch finishes loading.
214
- if (!backend._roofRaster || backend._roofRaster.selection !== selection ||
215
- (!rasters.some(layer => layer.isLoading()) && backend._roofRaster.signature !== signature)) {
216
- const zoom = tiles.length ? Math.max(...tiles.map(tile => tile.coords.z)) : map.getZoom();
217
- const bounds = new L.Bounds();
218
- for (const { coords, layer } of tiles) {
219
- const size = layer.getTileSize().multiplyBy(map.getZoomScale(zoom, coords.z));
220
- bounds.extend(new L.Point(coords.x, coords.y).scaleBy(size));
221
- bounds.extend(new L.Point(coords.x + 1, coords.y + 1).scaleBy(size));
222
- }
223
- const min = bounds.min || map.project(backend._sceneOrigin, zoom);
224
- const size = bounds.isValid() ? bounds.getSize() : new L.Point(1, 1);
225
- // ponytail: cap at 4096 px; virtual textures if wide views need native detail.
226
- const limit = 4096;
227
- const scale = Math.min(1, limit / Math.max(size.x, size.y));
228
- const width = Math.max(1, Math.ceil(size.x * scale));
229
- const height = Math.max(1, Math.ceil(size.y * scale));
230
- const origin = map.project(backend._sceneOrigin, zoom);
231
- const pixels = map.options.crs.scale(zoom) / (40075016.68557849 * Math.cos(backend._sceneOrigin.lat * Math.PI / 180));
232
- const matrix = new DOMMatrix();
233
- matrix.m11 = pixels / size.x; matrix.m33 = pixels / size.y;
234
- matrix.m41 = (origin.x - min.x) / size.x; matrix.m43 = (origin.y - min.y) / size.y;
235
- const texture = backend._roofRaster?.texture;
236
- if (texture && (texture.width !== width || texture.height !== height)) {
237
- backend._destroyTexture(texture.texture);
238
- texture.texture = renderer.device.createTexture({
239
- size: [width, height],
240
- format: 'rgba8unorm',
241
- usage: GPUTextureUsage.TEXTURE_BINDING | GPUTextureUsage.COPY_DST | GPUTextureUsage.RENDER_ATTACHMENT,
242
- });
243
- texture.width = width;
244
- texture.height = height;
245
- }
246
- backend._roofRaster = {
247
- signature, selection, matrix: Array.from(matrix.toFloat64Array()),
248
- texture: texture || {
249
- device: renderer.device,
250
- texture: renderer.device.createTexture({
251
- size: [width, height],
252
- format: 'rgba8unorm',
253
- usage: GPUTextureUsage.TEXTURE_BINDING | GPUTextureUsage.COPY_DST | GPUTextureUsage.RENDER_ATTACHMENT,
254
- }),
255
- sampler: renderer.device.createSampler({
256
- addressModeU: 'clamp-to-edge', addressModeV: 'clamp-to-edge',
257
- }),
258
- samplerOptions: { addressModeU: 'clamp-to-edge', addressModeV: 'clamp-to-edge' },
259
- image: null, width, height,
260
- format: 'rgba8unorm', srgb: false, flipY: false, uploaded: null,
261
- },
262
- };
263
- // Compose the atlas on the GPU: re-uploading a large canvas stalls Firefox for hundreds of ms.
264
- const device = renderer.device;
265
- if (!renderer.roofBlit) {
266
- const module = device.createShaderModule({ code: `
267
- @group(0) @binding(0) var source: texture_2d<f32>;
268
- @group(0) @binding(1) var sourceSampler: sampler;
269
- @group(0) @binding(2) var<uniform> opacity: f32;
270
- struct Varyings { @builtin(position) position: vec4f, @location(0) uv: vec2f };
271
- @vertex fn vertexMain(@builtin(vertex_index) index: u32) -> Varyings {
272
- let uv = vec2f(f32(index & 1u), f32(index >> 1u));
273
- return Varyings(vec4f(uv.x * 2.0 - 1.0, 1.0 - uv.y * 2.0, 0.0, 1.0), uv);
274
- }
275
- @fragment fn fragmentMain(input: Varyings) -> @location(0) vec4f {
276
- let color = textureSample(source, sourceSampler, input.uv);
277
- return vec4f(color.rgb, color.a * opacity);
278
- }
279
- ` });
280
- renderer.roofBlit = {
281
- pipeline: device.createRenderPipeline({
282
- layout: 'auto',
283
- vertex: { module, entryPoint: 'vertexMain' },
284
- fragment: {
285
- module,
286
- entryPoint: 'fragmentMain',
287
- targets: [{
288
- format: 'rgba8unorm',
289
- blend: {
290
- color: { srcFactor: 'src-alpha', dstFactor: 'one-minus-src-alpha', operation: 'add' },
291
- alpha: { srcFactor: 'one', dstFactor: 'one-minus-src-alpha', operation: 'add' },
292
- },
293
- }],
294
- },
295
- primitive: { topology: 'triangle-strip' },
296
- }),
297
- sampler: device.createSampler({ magFilter: 'linear', minFilter: 'linear' }),
298
- };
299
- }
300
- // Raster tiles keep their GPU copy; terrain meshes already own one for the same image.
301
- const roofTiles = backend._roofTiles ||= new Map();
302
- for (const [el, source] of roofTiles) {
303
- if (!tiles.some(tile => tile.el === el) || map._terrain3D?._rasterTiles.has(el)) {
304
- source.texture.destroy();
305
- roofTiles.delete(el);
306
- }
307
- }
308
- const opacities = new Float32Array(Math.max(1, tiles.length) * 64);
309
- const opacityBuffer = device.createBuffer({
310
- size: opacities.byteLength,
311
- usage: GPUBufferUsage.UNIFORM | GPUBufferUsage.COPY_DST,
312
- });
313
- const encoder = device.createCommandEncoder();
314
- const atlasPass = encoder.beginRenderPass({
315
- colorAttachments: [{
316
- view: backend._roofRaster.texture.texture.createView(),
317
- clearValue: { r: 0, g: 0, b: 0, a: 0 },
318
- loadOp: 'clear',
319
- storeOp: 'store',
320
- }],
321
- });
322
- atlasPass.setPipeline(renderer.roofBlit.pipeline);
323
- tiles.sort((a, b) => (a.layer.options.zIndex || 0) - (b.layer.options.zIndex || 0) || a.coords.z - b.coords.z);
324
- for (const [i, { coords, el, layer }] of tiles.entries()) {
325
- let source = map._terrain3D?._rasterTiles.get(el)?.texture || roofTiles.get(el);
326
- if (!source) {
327
- source = {
328
- texture: device.createTexture({
329
- size: [el.naturalWidth, el.naturalHeight],
330
- format: 'rgba8unorm',
331
- usage: GPUTextureUsage.TEXTURE_BINDING | GPUTextureUsage.COPY_DST | GPUTextureUsage.RENDER_ATTACHMENT,
332
- }),
333
- image: el, uploaded: null,
334
- };
335
- roofTiles.set(el, source);
336
- }
337
- if (source.uploaded !== source.image) {
338
- device.queue.copyExternalImageToTexture({ source: el }, { texture: source.texture },
339
- [source.texture.width, source.texture.height]);
340
- source.uploaded = source.image;
341
- }
342
- opacities[i * 64] = layer.options.opacity;
343
- const tileSize = layer.getTileSize().multiplyBy(map.getZoomScale(zoom, coords.z));
344
- const offset = new L.Point(coords.x, coords.y).scaleBy(tileSize).subtract(min);
345
- const x = offset.x * width / size.x, y = offset.y * height / size.y;
346
- atlasPass.setViewport(x, y, Math.min(tileSize.x * width / size.x, width - x),
347
- Math.min(tileSize.y * height / size.y, height - y), 0, 1);
348
- atlasPass.setBindGroup(0, device.createBindGroup({
349
- layout: renderer.roofBlit.pipeline.getBindGroupLayout(0),
350
- entries: [
351
- { binding: 0, resource: source.texture.createView() },
352
- { binding: 1, resource: renderer.roofBlit.sampler },
353
- { binding: 2, resource: { buffer: opacityBuffer, offset: i * 256, size: 4 } },
354
- ],
355
- }));
356
- atlasPass.draw(4);
357
- }
358
- atlasPass.end();
359
- device.queue.writeBuffer(opacityBuffer, 0, opacities);
360
- device.queue.submit([encoder.finish()]);
361
- opacityBuffer.destroy();
362
- }
363
- } else if (backend._roofRaster) {
364
- backend._destroyTexture(backend._roofRaster.texture.texture);
365
- backend._roofRaster = null;
366
- for (const source of backend._roofTiles?.values() || []) source.texture.destroy();
367
- backend._roofTiles = null;
368
- }
369
- // Visible meshes: opaque first, transparent surfaces back-to-front.
370
- const meshes = [];
371
- traverse(backend.scene, mesh => { if (!mesh.visible) return true; if (mesh.geometry && mesh._visibleInFrame) meshes.push(mesh); });
372
- meshes.sort((a, b) => Number(a.program.transparent) - Number(b.program.transparent) ||
373
- (a.program.transparent
374
- ? (a.renderOrder || 0) - (b.renderOrder || 0) ||
375
- b._sortDepth - a._sortDepth || a.id - b.id
376
- : a.id - b.id)
377
- );
378
- const encoder = renderer.device.createCommandEncoder();
379
- const pendingRasterTiles = [];
380
- // One uniform upload per frame: per-mesh writeBuffer calls dominate Firefox's GPU process.
381
- // Slot 0 holds the camera; 256-byte mesh slots follow (double-sided meshes use two).
382
- const shadowMeshes = [];
383
- if (sunlight?.altitude >= 3) {
384
- for (const layer of backend._layers) {
385
- if (layer instanceof L.Layer.types.terrain) continue;
386
- traverse(layer.root, mesh => {
387
- if (!mesh.visible) return true;
388
- if (mesh.geometry && !mesh.tile && !mesh.program.nightLight && mesh.program.depthTest !== false) shadowMeshes.push(mesh);
389
- });
390
- }
391
- }
392
- if (!renderer.uniformBuffer || renderer.uniformBuffer.size < (meshes.length * 2 + shadowMeshes.length + 1) * 256) {
393
- if (renderer.uniformBuffer) backend._destroyTexture(renderer.uniformBuffer);
394
- renderer.uniformBuffer = renderer.device.createBuffer({
395
- size: Math.max(64, meshes.length * 4 + shadowMeshes.length * 2) * 256,
396
- usage: GPUBufferUsage.UNIFORM | GPUBufferUsage.COPY_DST,
397
- });
398
- renderer.uniformData = new Float32Array(renderer.uniformBuffer.size / 4);
399
- }
400
- const frameData = renderer.uniformData;
401
- frameData.set(camera.viewMatrix, 0);
402
- frameData.set(camera.projectionMatrix, 16);
403
- frameData.set(backend._roofRaster?.matrix || [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1], 32);
404
- frameData.set(light, 48);
405
- frameData[51] = sunlight && sunlight.altitude <= 0 ? 0 : 1;
406
- frameData.set(sky, 52);
407
- const night = sunlight ? Math.max(0, Math.min(1, (3 - sunlight.altitude) / 9)) : 0;
408
- frameData[55] = night * night * (3 - 2 * night);
409
- frameData.set(sunlight?.tint || [1, 1, 1], 56);
410
- frameData[59] = 0;
411
- if (night > 0) backend._updatePointLights();
412
- renderer.uniformSlot = 1;
413
- backend._renderSunlight(encoder, shadowMeshes, sunlight);
414
- const pass = encoder.beginRenderPass({
415
- colorAttachments: [{
416
- view: renderer.context.getCurrentTexture().createView(),
417
- clearValue: { r: 0, g: 0, b: 0, a: 0 },
418
- loadOp: 'clear',
419
- storeOp: 'store',
420
- }],
421
- depthStencilAttachment: {
422
- view: renderer.depthTexture.createView(),
423
- depthClearValue: 1,
424
- depthLoadOp: 'clear',
425
- depthStoreOp: 'store',
426
- },
427
- });
428
- pass.setViewport(0, 0, renderer.canvas.width, renderer.canvas.height, 0, 1);
429
- pass.setBindGroup(1, renderer.sunlight.bindGroup);
430
- for (const mesh of meshes) {
431
- if (mesh.tile && mesh.tile.style.visibility !== 'hidden') pendingRasterTiles.push(mesh.tile);
432
- const world = mesh.worldMatrix;
433
- if (mesh.texture) {
434
- mesh.program.uniforms.baseTexture.value = mesh.texture;
435
- mesh.program.uniforms.opacity.value = mesh.opacity;
436
- }
437
- const uniforms = mesh.program.uniforms;
438
- if (uniforms.roofTexture) uniforms.roofTexture.value = backend._roofRaster?.texture || renderer.roofFallbackTexture;
439
- const determinant = world[0] * (world[5] * world[10] - world[6] * world[9]) -
440
- world[4] * (world[1] * world[10] - world[2] * world[9]) +
441
- world[8] * (world[1] * world[6] - world[2] * world[5]);
442
- if (!Number.isFinite(determinant) || determinant === 0) {
443
- throw new Error('Singular 3D transform');
444
- }
445
- const frontFace = determinant < 0 ? 'cw' : 'ccw';
446
- const program = mesh.program;
447
- if (program.transparent && program._layerMaterial.doubleSided) {
448
- backend._drawGeometry(mesh, pass, 'front', frontFace);
449
- backend._drawGeometry(mesh, pass, 'back', frontFace);
450
- } else {
451
- backend._drawGeometry(mesh, pass, program.cullMode, frontFace);
452
- }
453
- }
454
- pass.end();
455
- renderer.device.queue.writeBuffer(renderer.uniformBuffer, 0, renderer.uniformData, 0, renderer.uniformSlot * 64);
456
- renderer.device.queue.submit([encoder.finish()]);
457
- if (pendingRasterTiles.length) {
458
- renderer.device.queue.onSubmittedWorkDone().then(() => {
459
- for (const tile of pendingRasterTiles) {
460
- if (tile.isConnected && tile._terrainVisibility !== undefined) tile.style.visibility = 'hidden';
461
- }
462
- }, error => {
463
- for (const layer of backend._layers || []) layer.fire('error', { error });
464
- });
465
- }
466
- if (map._animatingZoom) backend.update();
467
- }