isaacscript-common 4.0.2 → 4.0.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (370) hide show
  1. package/callbacks/postPlayerCollectible.lua +4 -2
  2. package/functions/collectibleSet.d.ts +37 -2
  3. package/functions/collectibleSet.lua +62 -15
  4. package/functions/player.lua +3 -4
  5. package/package.json +2 -2
  6. package/cachedClasses.ts +0 -39
  7. package/callbacks/customRevive.ts +0 -215
  8. package/callbacks/itemPickup.ts +0 -101
  9. package/callbacks/postAmbush.ts +0 -73
  10. package/callbacks/postBombExploded.ts +0 -26
  11. package/callbacks/postBombInitLate.ts +0 -36
  12. package/callbacks/postBoneSwing.ts +0 -64
  13. package/callbacks/postCollectibleInitFirst.ts +0 -40
  14. package/callbacks/postCursedTeleport.ts +0 -185
  15. package/callbacks/postCustomDoorEnter.ts +0 -292
  16. package/callbacks/postDiceRoomActivated.ts +0 -60
  17. package/callbacks/postDoorRender.ts +0 -26
  18. package/callbacks/postDoorUpdate.ts +0 -26
  19. package/callbacks/postEffectInitLate.ts +0 -36
  20. package/callbacks/postEffectStateChanged.ts +0 -43
  21. package/callbacks/postEsauJr.ts +0 -109
  22. package/callbacks/postFamiliarInitLate.ts +0 -36
  23. package/callbacks/postFamiliarStateChanged.ts +0 -43
  24. package/callbacks/postFlip.ts +0 -90
  25. package/callbacks/postGreedModeWave.ts +0 -41
  26. package/callbacks/postGridEntity.ts +0 -164
  27. package/callbacks/postGridEntityCollision.ts +0 -69
  28. package/callbacks/postGridEntityRender.ts +0 -26
  29. package/callbacks/postHolyMantleRemoved.ts +0 -55
  30. package/callbacks/postItemDischarged.ts +0 -154
  31. package/callbacks/postKnifeInitLate.ts +0 -36
  32. package/callbacks/postLaserInitLate.ts +0 -36
  33. package/callbacks/postNPCInitLate.ts +0 -36
  34. package/callbacks/postNPCStateChanged.ts +0 -42
  35. package/callbacks/postNewRoomEarly.ts +0 -96
  36. package/callbacks/postPickupCollect.ts +0 -48
  37. package/callbacks/postPickupInitFirst.ts +0 -70
  38. package/callbacks/postPickupInitLate.ts +0 -36
  39. package/callbacks/postPickupStateChanged.ts +0 -43
  40. package/callbacks/postPitRender.ts +0 -26
  41. package/callbacks/postPitUpdate.ts +0 -26
  42. package/callbacks/postPlayerChangeHealth.ts +0 -62
  43. package/callbacks/postPlayerChangeType.ts +0 -56
  44. package/callbacks/postPlayerCollectible.ts +0 -113
  45. package/callbacks/postPlayerFatalDamage.ts +0 -141
  46. package/callbacks/postPlayerInitLate.ts +0 -37
  47. package/callbacks/postPlayerReordered.ts +0 -142
  48. package/callbacks/postPoopRender.ts +0 -26
  49. package/callbacks/postPoopUpdate.ts +0 -26
  50. package/callbacks/postPressurePlateRender.ts +0 -26
  51. package/callbacks/postPressurePlateUpdate.ts +0 -26
  52. package/callbacks/postProjectileInitLate.ts +0 -36
  53. package/callbacks/postPurchase.ts +0 -64
  54. package/callbacks/postRockRender.ts +0 -26
  55. package/callbacks/postRockUpdate.ts +0 -26
  56. package/callbacks/postRoomClearChanged.ts +0 -57
  57. package/callbacks/postSacrifice.ts +0 -64
  58. package/callbacks/postSlotDestroyed.ts +0 -92
  59. package/callbacks/postSlotInitUpdate.ts +0 -68
  60. package/callbacks/postSlotRender.ts +0 -69
  61. package/callbacks/postSpikesRender.ts +0 -26
  62. package/callbacks/postSpikesUpdate.ts +0 -26
  63. package/callbacks/postTNTRender.ts +0 -26
  64. package/callbacks/postTNTUpdate.ts +0 -26
  65. package/callbacks/postTearInitLate.ts +0 -36
  66. package/callbacks/postTearInitVeryLate.ts +0 -41
  67. package/callbacks/postTransformation.ts +0 -59
  68. package/callbacks/postTrinketBreak.ts +0 -112
  69. package/callbacks/preBerserkDeath.ts +0 -49
  70. package/callbacks/preNewLevel.ts +0 -55
  71. package/callbacks/reorderedCallbacks.ts +0 -168
  72. package/callbacks/subscriptions/postAmbushFinished.ts +0 -32
  73. package/callbacks/subscriptions/postAmbushStarted.ts +0 -32
  74. package/callbacks/subscriptions/postBombInitLate.ts +0 -32
  75. package/callbacks/subscriptions/postBoneExploded.ts +0 -32
  76. package/callbacks/subscriptions/postBoneSwing.ts +0 -24
  77. package/callbacks/subscriptions/postCollectibleInitFirst.ts +0 -37
  78. package/callbacks/subscriptions/postCursedTeleport.ts +0 -24
  79. package/callbacks/subscriptions/postCustomDoorEnter.ts +0 -45
  80. package/callbacks/subscriptions/postCustomRevive.ts +0 -36
  81. package/callbacks/subscriptions/postDiceRoomActivated.ts +0 -38
  82. package/callbacks/subscriptions/postDoorRender.ts +0 -35
  83. package/callbacks/subscriptions/postDoorUpdate.ts +0 -35
  84. package/callbacks/subscriptions/postEffectInitLate.ts +0 -32
  85. package/callbacks/subscriptions/postEffectStateChanged.ts +0 -40
  86. package/callbacks/subscriptions/postEsauJr.ts +0 -24
  87. package/callbacks/subscriptions/postFamiliarInitLate.ts +0 -32
  88. package/callbacks/subscriptions/postFamiliarStateChanged.ts +0 -40
  89. package/callbacks/subscriptions/postFirstEsauJr.ts +0 -24
  90. package/callbacks/subscriptions/postFirstFlip.ts +0 -24
  91. package/callbacks/subscriptions/postFlip.ts +0 -22
  92. package/callbacks/subscriptions/postGameStartedReordered.ts +0 -24
  93. package/callbacks/subscriptions/postGreedModeWave.ts +0 -24
  94. package/callbacks/subscriptions/postGridEntityBroken.ts +0 -51
  95. package/callbacks/subscriptions/postGridEntityCollision.ts +0 -54
  96. package/callbacks/subscriptions/postGridEntityInit.ts +0 -51
  97. package/callbacks/subscriptions/postGridEntityRemove.ts +0 -52
  98. package/callbacks/subscriptions/postGridEntityRender.ts +0 -51
  99. package/callbacks/subscriptions/postGridEntityStateChanged.ts +0 -55
  100. package/callbacks/subscriptions/postGridEntityUpdate.ts +0 -51
  101. package/callbacks/subscriptions/postHolyMantleRemoved.ts +0 -48
  102. package/callbacks/subscriptions/postItemDischarged.ts +0 -43
  103. package/callbacks/subscriptions/postItemPickup.ts +0 -64
  104. package/callbacks/subscriptions/postKnifeInitLate.ts +0 -32
  105. package/callbacks/subscriptions/postLaserInitLate.ts +0 -32
  106. package/callbacks/subscriptions/postNPCInitLate.ts +0 -32
  107. package/callbacks/subscriptions/postNPCStateChanged.ts +0 -42
  108. package/callbacks/subscriptions/postNewLevelReordered.ts +0 -22
  109. package/callbacks/subscriptions/postNewRoomEarly.ts +0 -22
  110. package/callbacks/subscriptions/postNewRoomReordered.ts +0 -22
  111. package/callbacks/subscriptions/postPEffectUpdateReordered.ts +0 -40
  112. package/callbacks/subscriptions/postPickupCollect.ts +0 -35
  113. package/callbacks/subscriptions/postPickupInitFirst.ts +0 -32
  114. package/callbacks/subscriptions/postPickupInitLate.ts +0 -32
  115. package/callbacks/subscriptions/postPickupStateChanged.ts +0 -40
  116. package/callbacks/subscriptions/postPitRender.ts +0 -35
  117. package/callbacks/subscriptions/postPitUpdate.ts +0 -35
  118. package/callbacks/subscriptions/postPlayerChangeHealth.ts +0 -49
  119. package/callbacks/subscriptions/postPlayerChangeType.ts +0 -40
  120. package/callbacks/subscriptions/postPlayerCollectibleAdded.ts +0 -38
  121. package/callbacks/subscriptions/postPlayerCollectibleRemoved.ts +0 -38
  122. package/callbacks/subscriptions/postPlayerFatalDamage.ts +0 -68
  123. package/callbacks/subscriptions/postPlayerInitLate.ts +0 -40
  124. package/callbacks/subscriptions/postPlayerInitReordered.ts +0 -40
  125. package/callbacks/subscriptions/postPlayerRenderReordered.ts +0 -40
  126. package/callbacks/subscriptions/postPlayerUpdateReordered.ts +0 -40
  127. package/callbacks/subscriptions/postPoopRender.ts +0 -35
  128. package/callbacks/subscriptions/postPoopUpdate.ts +0 -35
  129. package/callbacks/subscriptions/postPressurePlateRender.ts +0 -37
  130. package/callbacks/subscriptions/postPressurePlateUpdate.ts +0 -37
  131. package/callbacks/subscriptions/postProjectileInitLate.ts +0 -35
  132. package/callbacks/subscriptions/postPurchase.ts +0 -31
  133. package/callbacks/subscriptions/postRockRender.ts +0 -35
  134. package/callbacks/subscriptions/postRockUpdate.ts +0 -35
  135. package/callbacks/subscriptions/postRoomClearChanged.ts +0 -30
  136. package/callbacks/subscriptions/postSacrifice.ts +0 -43
  137. package/callbacks/subscriptions/postSlotAnimationChanged.ts +0 -40
  138. package/callbacks/subscriptions/postSlotDestroyed.ts +0 -55
  139. package/callbacks/subscriptions/postSlotInit.ts +0 -32
  140. package/callbacks/subscriptions/postSlotRender.ts +0 -32
  141. package/callbacks/subscriptions/postSlotUpdate.ts +0 -32
  142. package/callbacks/subscriptions/postSpikesRender.ts +0 -35
  143. package/callbacks/subscriptions/postSpikesUpdate.ts +0 -35
  144. package/callbacks/subscriptions/postTNTRender.ts +0 -35
  145. package/callbacks/subscriptions/postTNTUpdate.ts +0 -35
  146. package/callbacks/subscriptions/postTearInitLate.ts +0 -32
  147. package/callbacks/subscriptions/postTearInitVeryLate.ts +0 -32
  148. package/callbacks/subscriptions/postTransformation.ts +0 -40
  149. package/callbacks/subscriptions/postTrinketBreak.ts +0 -38
  150. package/callbacks/subscriptions/preBerserkDeath.ts +0 -42
  151. package/callbacks/subscriptions/preCustomRevive.ts +0 -46
  152. package/callbacks/subscriptions/preItemPickup.ts +0 -64
  153. package/callbacks/subscriptions/preNewLevel.ts +0 -24
  154. package/classes/DefaultMap.ts +0 -174
  155. package/classes/ModUpgraded.ts +0 -84
  156. package/constants.ts +0 -162
  157. package/constantsFirstLast.ts +0 -217
  158. package/enums/AmbushType.ts +0 -4
  159. package/enums/HealthType.ts +0 -16
  160. package/enums/ModCallbackCustom.ts +0 -1278
  161. package/enums/PocketItemType.ts +0 -8
  162. package/enums/SerializationType.ts +0 -5
  163. package/enums/SlotDestructionType.ts +0 -4
  164. package/enums/private/CopyableIsaacAPIClassType.ts +0 -7
  165. package/enums/private/SaveDataKey.ts +0 -14
  166. package/enums/private/SerializationBrand.ts +0 -42
  167. package/features/characterHealthConversion.ts +0 -111
  168. package/features/characterStats.ts +0 -61
  169. package/features/debugDisplay/debugDisplay.ts +0 -221
  170. package/features/debugDisplay/exports.ts +0 -368
  171. package/features/debugDisplay/v.ts +0 -65
  172. package/features/deployJSONRoom.ts +0 -743
  173. package/features/disableInputs.ts +0 -193
  174. package/features/disableSound.ts +0 -77
  175. package/features/extraConsoleCommands/commandsDisplay.ts +0 -290
  176. package/features/extraConsoleCommands/commandsSubroutines.ts +0 -139
  177. package/features/extraConsoleCommands/init.ts +0 -334
  178. package/features/extraConsoleCommands/listCommands.ts +0 -1299
  179. package/features/extraConsoleCommands/v.ts +0 -14
  180. package/features/fadeInRemover.ts +0 -60
  181. package/features/fastReset.ts +0 -75
  182. package/features/forgottenSwitch.ts +0 -50
  183. package/features/getCollectibleItemPoolType.ts +0 -66
  184. package/features/persistentEntities.ts +0 -183
  185. package/features/playerInventory.ts +0 -135
  186. package/features/ponyDetection.ts +0 -74
  187. package/features/preventCollectibleRotation.ts +0 -115
  188. package/features/runInNFrames.ts +0 -148
  189. package/features/saveDataManager/constants.ts +0 -4
  190. package/features/saveDataManager/exports.ts +0 -229
  191. package/features/saveDataManager/load.ts +0 -99
  192. package/features/saveDataManager/main.ts +0 -195
  193. package/features/saveDataManager/maps.ts +0 -13
  194. package/features/saveDataManager/merge.ts +0 -194
  195. package/features/saveDataManager/save.ts +0 -74
  196. package/features/saveDataManager/serializationBrand.ts +0 -16
  197. package/features/sirenHelpers.ts +0 -129
  198. package/features/taintedLazarusPlayers.ts +0 -113
  199. package/featuresInitialized.ts +0 -20
  200. package/functions/ambush.ts +0 -47
  201. package/functions/array.ts +0 -410
  202. package/functions/benchmark.ts +0 -36
  203. package/functions/bitwise.ts +0 -24
  204. package/functions/bombs.ts +0 -12
  205. package/functions/boss.ts +0 -227
  206. package/functions/cacheFlag.ts +0 -12
  207. package/functions/cards.ts +0 -271
  208. package/functions/challenges.ts +0 -13
  209. package/functions/character.ts +0 -126
  210. package/functions/charge.ts +0 -237
  211. package/functions/chargeBar.ts +0 -67
  212. package/functions/collectibleCacheFlag.ts +0 -90
  213. package/functions/collectibleSet.ts +0 -56
  214. package/functions/collectibleTag.ts +0 -89
  215. package/functions/collectibles.ts +0 -659
  216. package/functions/color.ts +0 -128
  217. package/functions/debug.ts +0 -68
  218. package/functions/deepCopy.ts +0 -535
  219. package/functions/deepCopyTests.ts +0 -386
  220. package/functions/direction.ts +0 -49
  221. package/functions/doors.ts +0 -347
  222. package/functions/easing.ts +0 -182
  223. package/functions/eden.ts +0 -47
  224. package/functions/effects.ts +0 -20
  225. package/functions/entity.ts +0 -439
  226. package/functions/entitySpecific.ts +0 -889
  227. package/functions/entityTypes.ts +0 -6
  228. package/functions/enums.ts +0 -146
  229. package/functions/familiars.ts +0 -106
  230. package/functions/flag.ts +0 -165
  231. package/functions/flying.ts +0 -117
  232. package/functions/globals.ts +0 -242
  233. package/functions/gridEntity.ts +0 -511
  234. package/functions/gridEntitySpecific.ts +0 -112
  235. package/functions/input.ts +0 -139
  236. package/functions/isaacAPIClass.ts +0 -67
  237. package/functions/jsonHelpers.ts +0 -45
  238. package/functions/jsonRoom.ts +0 -100
  239. package/functions/kColor.ts +0 -129
  240. package/functions/language.ts +0 -13
  241. package/functions/level.ts +0 -31
  242. package/functions/log.ts +0 -720
  243. package/functions/map.ts +0 -56
  244. package/functions/math.ts +0 -149
  245. package/functions/mergeTests.ts +0 -288
  246. package/functions/npc.ts +0 -148
  247. package/functions/pickupVariants.ts +0 -60
  248. package/functions/pickups.ts +0 -499
  249. package/functions/pills.ts +0 -205
  250. package/functions/player.ts +0 -1056
  251. package/functions/playerDataStructures.ts +0 -150
  252. package/functions/playerHealth.ts +0 -382
  253. package/functions/playerIndex.ts +0 -195
  254. package/functions/pocketItems.ts +0 -149
  255. package/functions/positionVelocity.ts +0 -188
  256. package/functions/random.ts +0 -77
  257. package/functions/revive.ts +0 -201
  258. package/functions/rng.ts +0 -172
  259. package/functions/roomData.ts +0 -199
  260. package/functions/roomGrid.ts +0 -109
  261. package/functions/roomShape.ts +0 -80
  262. package/functions/rooms.ts +0 -648
  263. package/functions/run.ts +0 -36
  264. package/functions/saveFile.ts +0 -128
  265. package/functions/seeds.ts +0 -19
  266. package/functions/serialization.ts +0 -91
  267. package/functions/set.ts +0 -95
  268. package/functions/sound.ts +0 -9
  269. package/functions/spawnCollectible.ts +0 -104
  270. package/functions/sprite.ts +0 -107
  271. package/functions/stage.ts +0 -125
  272. package/functions/string.ts +0 -47
  273. package/functions/table.ts +0 -189
  274. package/functions/tears.ts +0 -32
  275. package/functions/transformations.ts +0 -131
  276. package/functions/trinketCacheFlag.ts +0 -60
  277. package/functions/trinketGive.ts +0 -157
  278. package/functions/trinkets.ts +0 -215
  279. package/functions/tstlClass.ts +0 -157
  280. package/functions/types.ts +0 -36
  281. package/functions/ui.ts +0 -138
  282. package/functions/utils.ts +0 -189
  283. package/functions/vector.ts +0 -126
  284. package/index.ts +0 -172
  285. package/initCustomCallbacks.ts +0 -132
  286. package/initFeatures.ts +0 -39
  287. package/interfaces/AddCallbackParameterCustom.ts +0 -188
  288. package/interfaces/ChargeBarSprites.ts +0 -12
  289. package/interfaces/JSONDoor.ts +0 -13
  290. package/interfaces/JSONEntity.ts +0 -16
  291. package/interfaces/JSONRoom.ts +0 -36
  292. package/interfaces/JSONRooms.ts +0 -12
  293. package/interfaces/JSONSpawn.ts +0 -14
  294. package/interfaces/PlayerHealth.ts +0 -16
  295. package/interfaces/PocketItemDescription.ts +0 -9
  296. package/interfaces/SaveData.ts +0 -29
  297. package/interfaces/TrinketSituation.ts +0 -9
  298. package/interfaces/private/TSTLClassMetatable.ts +0 -8
  299. package/maps/PHDPillConversions.ts +0 -21
  300. package/maps/cardMap.ts +0 -209
  301. package/maps/characterMap.ts +0 -87
  302. package/maps/collectibleDescriptionMap.ts +0 -732
  303. package/maps/collectibleNameMap.ts +0 -731
  304. package/maps/defaultPlayerStatMap.ts +0 -17
  305. package/maps/falsePHDPillConversions.ts +0 -35
  306. package/maps/gridEntityTypeToBrokenStateMap.ts +0 -50
  307. package/maps/gridEntityXMLMap.ts +0 -176
  308. package/maps/pillEffectMap.ts +0 -88
  309. package/maps/roomShapeToTopLeftWallGridIndexMap.ts +0 -18
  310. package/maps/roomTypeMap.ts +0 -40
  311. package/maps/trinketDescriptionMap.ts +0 -200
  312. package/maps/trinketNameMap.ts +0 -198
  313. package/objects/LRoomShapeToRectangles.ts +0 -44
  314. package/objects/callbackRegisterFunctions.ts +0 -187
  315. package/objects/cardDescriptions.ts +0 -105
  316. package/objects/cardNames.ts +0 -105
  317. package/objects/cardTypes.ts +0 -104
  318. package/objects/challengeNames.ts +0 -52
  319. package/objects/characterNames.ts +0 -48
  320. package/objects/coinSubTypeToValue.ts +0 -14
  321. package/objects/colors.ts +0 -16
  322. package/objects/directionNames.ts +0 -11
  323. package/objects/directionToDegrees.ts +0 -11
  324. package/objects/directionToVector.ts +0 -12
  325. package/objects/doorSlotFlagToDoorSlot.ts +0 -16
  326. package/objects/doorSlotToDirection.ts +0 -14
  327. package/objects/isaacAPIClassTypeToBrand.ts +0 -11
  328. package/objects/isaacAPIClassTypeToCopyFunction.ts +0 -18
  329. package/objects/languageNames.ts +0 -13
  330. package/objects/oppositeDoorSlots.ts +0 -15
  331. package/objects/pillEffectClasses.ts +0 -63
  332. package/objects/pillEffectNames.ts +0 -57
  333. package/objects/pillEffectTypes.ts +0 -62
  334. package/objects/roomShapeBounds.ts +0 -71
  335. package/objects/roomShapeLayoutSizes.ts +0 -45
  336. package/objects/roomShapeToBottomRightPosition.ts +0 -25
  337. package/objects/roomShapeToDoorSlots.ts +0 -83
  338. package/objects/roomShapeToDoorSlotsToGridIndexDelta.ts +0 -127
  339. package/objects/roomShapeToGridWidth.ts +0 -21
  340. package/objects/roomShapeToTopLeftPosition.ts +0 -26
  341. package/objects/roomShapeVolumes.ts +0 -38
  342. package/objects/roomTypeNames.ts +0 -36
  343. package/objects/serializedIsaacAPIClassTypeToIdentityFunction.ts +0 -14
  344. package/objects/stageTypeToLetter.ts +0 -15
  345. package/objects/transformationNames.ts +0 -18
  346. package/patchErrorFunctions.ts +0 -92
  347. package/sets/LRoomShapesSet.ts +0 -8
  348. package/sets/bossSets.ts +0 -470
  349. package/sets/charactersThatStartWithAnActiveItemSet.ts +0 -16
  350. package/sets/charactersWithBlackHeartFromEternalHeartSet.ts +0 -7
  351. package/sets/charactersWithFreeDevilDealsSet.ts +0 -4
  352. package/sets/charactersWithNoRedHeartsSet.ts +0 -17
  353. package/sets/charactersWithNoSoulHeartsSet.ts +0 -14
  354. package/sets/chestPickupVariantsSet.ts +0 -16
  355. package/sets/familiarsThatShootPlayerTearsSet.ts +0 -13
  356. package/sets/lostStyleCharactersSet.ts +0 -13
  357. package/sets/mineShaftRoomSubTypesSet.ts +0 -10
  358. package/sets/redHeartSubTypesSet.ts +0 -7
  359. package/sets/sinEntityTypesSet.ts +0 -11
  360. package/sets/singleUseActiveCollectibleTypesSet.ts +0 -13
  361. package/sets/storyBossesSet.ts +0 -17
  362. package/types/AnyEntity.ts +0 -12
  363. package/types/AwaitingTextInput.d.ts +0 -2
  364. package/types/CollectibleIndex.ts +0 -16
  365. package/types/PickingUpItem.ts +0 -89
  366. package/types/PlayerIndex.ts +0 -13
  367. package/types/private/IsaacAPIClass.ts +0 -3
  368. package/types/private/SerializedIsaacAPIClass.ts +0 -3
  369. package/types/private/TSTLClass.ts +0 -3
  370. package/upgradeMod.ts +0 -55
@@ -1,189 +0,0 @@
1
- import { RenderMode } from "isaac-typescript-definitions";
2
- import { game } from "../cachedClasses";
3
-
4
- const HEX_STRING_LENGTH = 6;
5
-
6
- /**
7
- * Helper function to return an array with the elements from start to end. It is inclusive at the
8
- * start and exclusive at the end. (The "e" stands for exclusive.)
9
- *
10
- * For example, `erange(1, 3)` will return `[1, 2]`.
11
- *
12
- * If only one argument is specified, then it will assume that the start is 0.
13
- */
14
- export function erange(start: int, end?: int): int[] {
15
- if (end === undefined) {
16
- end = start;
17
- start = 0;
18
- }
19
-
20
- const array: int[] = [];
21
- for (let i = start; i < end; i++) {
22
- array.push(i);
23
- }
24
-
25
- return array;
26
- }
27
-
28
- /**
29
- * Helper function to log what is happening in functions that recursively move through nested data
30
- * structures.
31
- */
32
- export function getTraversalDescription(
33
- key: unknown,
34
- traversalDescription: string,
35
- ): string {
36
- if (traversalDescription !== "") {
37
- traversalDescription += " --> ";
38
- }
39
-
40
- traversalDescription += tostring(key);
41
-
42
- return traversalDescription;
43
- }
44
-
45
- /**
46
- * Converts a hex string like "#33aa33" to a KColor object.
47
- *
48
- * @param hexString A hex string like "#ffffff" or "ffffff". (The "#" character is optional.)
49
- */
50
- export function hexToKColor(hexString: string, alpha: float): KColor {
51
- hexString = hexString.replace("#", "");
52
- if (hexString.length !== HEX_STRING_LENGTH) {
53
- error(`Hex strings must be of length ${HEX_STRING_LENGTH}.`);
54
- }
55
-
56
- const rString = hexString.substr(0, 2);
57
- const R = tonumber(`0x${rString}`);
58
- if (R === undefined) {
59
- error(`Failed to convert \`0x${rString}\` to a number.`);
60
- }
61
-
62
- const gString = hexString.substr(2, 2);
63
- const G = tonumber(`0x${gString}`);
64
- if (G === undefined) {
65
- error(`Failed to convert \`0x${gString}\` to a number.`);
66
- }
67
-
68
- const bString = hexString.substr(4, 2);
69
- const B = tonumber(`0x${bString}`);
70
- if (B === undefined) {
71
- error(`Failed to convert \`0x${bString}\` to a number.`);
72
- }
73
-
74
- // KColor values should be between 0 and 1.
75
- const base = 255;
76
- return KColor(R / base, G / base, B / base, alpha);
77
- }
78
-
79
- /**
80
- * Helper function to return an array with the elements from start to end, inclusive. (The "i"
81
- * stands for inclusive.)
82
- *
83
- * For example, `irange(1, 3)` will return `[1, 2, 3]`.
84
- *
85
- * If only one argument is specified, then it will assume that the start is 0.
86
- */
87
- export function irange(start: int, end?: int): int[] {
88
- if (end === undefined) {
89
- end = start;
90
- start = 0;
91
- }
92
-
93
- const array: int[] = [];
94
- for (let i = start; i <= end; i++) {
95
- array.push(i);
96
- }
97
-
98
- return array;
99
- }
100
-
101
- /**
102
- * Since this is a UI element, we do not want to draw it in water reflections. `renderOffset` will
103
- * be a non-zero value in reflections.
104
- */
105
- export function isReflectionRender(): boolean {
106
- const room = game.GetRoom();
107
- const renderMode = room.GetRenderMode();
108
- return renderMode === RenderMode.WATER_REFLECT;
109
- }
110
-
111
- /**
112
- * Helper function to print something to the in-game console. Use this instead of invoking the
113
- * `Isaac.ConsoleOutput` method directly because it will automatically insert a newline at the end
114
- * of the message (which `Isaac.ConsoleOutput` does not do by default).
115
- */
116
- export function printConsole(msg: string): void {
117
- Isaac.ConsoleOutput(`${msg}\n`);
118
- }
119
-
120
- /** Helper function to print whether something was enabled or disabled to the in-game console. */
121
- export function printEnabled(enabled: boolean, description: string): void {
122
- const enabledText = enabled ? "Enabled" : "Disabled";
123
- printConsole(`${enabledText} ${description}.`);
124
- }
125
-
126
- /**
127
- * Helper function to repeat code N times. This is faster to type and cleaner than using a for loop.
128
- *
129
- * For example:
130
- *
131
- * ```ts
132
- * const player = Isaac.GetPlayer();
133
- * repeat(10, () => {
134
- * player.AddCollectible(CollectibleType.STEVEN);
135
- * });
136
- * ```
137
- *
138
- * The repeated function is passed the index of the iteration, if needed:
139
- *
140
- * ```ts
141
- * repeat(3, (i) => {
142
- * print(i); // Prints "0", "1", "2"
143
- * });
144
- * ```
145
- */
146
- export function repeat(n: int, func: (i: int) => void): void {
147
- for (let i = 0; i < n; i++) {
148
- func(i);
149
- }
150
- }
151
-
152
- /**
153
- * Helper function to signify that the enclosing code block is not yet complete. Using this function
154
- * is similar to writing a "TODO" comment, but it has the benefit of preventing ESLint errors due to
155
- * early returns.
156
- *
157
- * When you see this function, it simply means that the programmer intends to add in more code to
158
- * this spot later.
159
- *
160
- * This function does not actually do anything. (It is an "empty" function.)
161
- */
162
- export function todo(): void {}
163
-
164
- /**
165
- * Helper function to sort a two-dimensional array by the first element.
166
- *
167
- * For example:
168
- *
169
- * ```ts
170
- * const myArray = [[1, 2], [2, 3], [3, 4]];
171
- * myArray.sort(twoDimensionalSort);
172
- * ```
173
- *
174
- * From:
175
- * https://stackoverflow.com/questions/16096872/how-to-sort-2-dimensional-array-by-column-value
176
- */
177
- export function twoDimensionalSort<T>(a: T[], b: T[]): -1 | 0 | 1 {
178
- if (a[0] === undefined || b[0] === undefined) {
179
- error(
180
- "Failed to two-dimensional sort since the first element of the array was undefined.",
181
- );
182
- }
183
-
184
- if (a[0] === b[0]) {
185
- return 0;
186
- }
187
-
188
- return a[0] < b[0] ? -1 : 1;
189
- }
@@ -1,126 +0,0 @@
1
- import { Direction } from "isaac-typescript-definitions";
2
- import { SerializationBrand } from "../enums/private/SerializationBrand";
3
- import { SerializationType } from "../enums/SerializationType";
4
- import { angleToDirection } from "./direction";
5
- import { isaacAPIClassEquals, isIsaacAPIClassOfType } from "./isaacAPIClass";
6
- import { copyValuesToTable, getNumbersFromTable, tableHasKeys } from "./table";
7
- import { isTable } from "./types";
8
-
9
- type SerializedVector = LuaTable<string, unknown> & {
10
- readonly __serializedVectorBrand: unique symbol;
11
- };
12
-
13
- interface CopyVectorReturn {
14
- [SerializationType.NONE]: Vector;
15
- [SerializationType.SERIALIZE]: SerializedVector;
16
- [SerializationType.DESERIALIZE]: Vector;
17
- }
18
-
19
- const KEYS = ["X", "Y"];
20
- const OBJECT_NAME = "Vector";
21
-
22
- /**
23
- * Helper function to copy a `Vector` object.
24
- *
25
- * @param vector The vector to copy. In the case of deserialization, this will actually be a Lua
26
- * table instead of an instantiated Vector class.
27
- * @param serializationType Default is `SerializationType.NONE`.
28
- */
29
- export function copyVector<
30
- V extends Vector | SerializedVector,
31
- S extends SerializationType,
32
- >(vector: V, serializationType: S): CopyVectorReturn[S];
33
- export function copyVector<V extends Vector | SerializedVector>(
34
- vector: V,
35
- ): CopyVectorReturn[SerializationType.NONE];
36
- export function copyVector(
37
- vector: Vector | SerializedVector,
38
- serializationType = SerializationType.NONE,
39
- ): CopyVectorReturn[keyof CopyVectorReturn] {
40
- switch (serializationType) {
41
- case SerializationType.NONE: {
42
- if (!isVector(vector)) {
43
- error(
44
- `Failed to copy a ${OBJECT_NAME} object since the provided object was not a userdata ${OBJECT_NAME} class.`,
45
- );
46
- }
47
-
48
- return Vector(vector.X, vector.Y);
49
- }
50
-
51
- case SerializationType.SERIALIZE: {
52
- if (!isVector(vector)) {
53
- error(
54
- `Failed to serialize a ${OBJECT_NAME} object since the provided object was not a userdata ${OBJECT_NAME} class.`,
55
- );
56
- }
57
-
58
- const vectorTable = new LuaTable<string, unknown>();
59
- copyValuesToTable(vector, KEYS, vectorTable);
60
- vectorTable.set(SerializationBrand.VECTOR, "");
61
- return vectorTable as SerializedVector;
62
- }
63
-
64
- case SerializationType.DESERIALIZE: {
65
- if (!isTable(vector)) {
66
- error(
67
- `Failed to deserialize a ${OBJECT_NAME} object since the provided object was not a Lua table.`,
68
- );
69
- }
70
-
71
- const [x, y] = getNumbersFromTable(
72
- vector as LuaTable<string, unknown>,
73
- OBJECT_NAME,
74
- ...KEYS,
75
- );
76
-
77
- if (x === undefined) {
78
- error(
79
- `Failed to deserialize a ${OBJECT_NAME} object since the provided object did not have a value for: x`,
80
- );
81
- }
82
- if (y === undefined) {
83
- error(
84
- `Failed to deserialize a ${OBJECT_NAME} object since the provided object did not have a value for: y`,
85
- );
86
- }
87
-
88
- return Vector(x, y);
89
- }
90
- }
91
- }
92
-
93
- /**
94
- * Used to determine is the given table is a serialized `Vector` object created by the save data
95
- * manager and/or the `deepCopy` function.
96
- */
97
- export function isSerializedVector(
98
- object: unknown,
99
- ): object is SerializedVector {
100
- if (!isTable(object)) {
101
- return false;
102
- }
103
-
104
- return tableHasKeys(object, ...KEYS) && object.has(SerializationBrand.VECTOR);
105
- }
106
-
107
- /** Helper function to check if something is an instantiated Vector object. */
108
- export function isVector(object: unknown): object is Vector {
109
- return isIsaacAPIClassOfType(object, OBJECT_NAME);
110
- }
111
-
112
- export function vectorEquals(vector1: Vector, vector2: Vector): boolean {
113
- return isaacAPIClassEquals(vector1, vector2, KEYS);
114
- }
115
-
116
- /** Helper function for finding out which way a vector is pointing. */
117
- export function vectorToDirection(vector: Vector): Direction {
118
- const angleDegrees = vector.GetAngleDegrees();
119
- return angleToDirection(angleDegrees);
120
- }
121
-
122
- export function vectorToString(vector: Vector, round = false): string {
123
- const x = round ? Math.round(vector.X) : vector.X;
124
- const y = round ? Math.round(vector.Y) : vector.Y;
125
- return `(${x}, ${y})`;
126
- }
package/index.ts DELETED
@@ -1,172 +0,0 @@
1
- /* eslint-disable sort-exports/sort-exports */
2
-
3
- export * from "./cachedClasses";
4
- export {
5
- initCustomDoor,
6
- spawnCustomDoor,
7
- } from "./callbacks/postCustomDoorEnter";
8
- export {
9
- forceNewLevelCallback,
10
- forceNewRoomCallback,
11
- } from "./callbacks/reorderedCallbacks";
12
- export * from "./classes/DefaultMap";
13
- export * from "./classes/ModUpgraded";
14
- export * from "./constants";
15
- export * from "./constantsFirstLast";
16
- export * from "./enums/HealthType";
17
- export * from "./enums/ModCallbackCustom";
18
- export * from "./enums/PocketItemType";
19
- export * from "./enums/SerializationType";
20
- export {
21
- ConversionHeartSubType,
22
- registerCharacterHealthConversion,
23
- } from "./features/characterHealthConversion";
24
- export { registerCharacterStats } from "./features/characterStats";
25
- export * from "./features/debugDisplay/exports";
26
- export {
27
- deployJSONRoom,
28
- deployRandomJSONRoom,
29
- emptyRoom,
30
- } from "./features/deployJSONRoom";
31
- export {
32
- disableAllInputs,
33
- disableAllInputsExceptFor,
34
- disableMovementInputs,
35
- disableShootingInputs,
36
- enableAllInputs,
37
- enableAllInputsExceptFor,
38
- } from "./features/disableInputs";
39
- export { disableAllSound, enableAllSound } from "./features/disableSound";
40
- export {
41
- addConsoleCommand,
42
- enableExtraConsoleCommands,
43
- removeConsoleCommand,
44
- } from "./features/extraConsoleCommands/init";
45
- export { removeFadeIn, restoreFadeIn } from "./features/fadeInRemover";
46
- export { disableFastReset, enableFastReset } from "./features/fastReset";
47
- export { forgottenSwitch } from "./features/forgottenSwitch";
48
- export { getCollectibleItemPoolType } from "./features/getCollectibleItemPoolType";
49
- export {
50
- removePersistentEntity,
51
- spawnPersistentEntity,
52
- } from "./features/persistentEntities";
53
- export { getPlayerInventory } from "./features/playerInventory";
54
- export * from "./features/ponyDetection";
55
- export { preventCollectibleRotation } from "./features/preventCollectibleRotation";
56
- export {
57
- runInNGameFrames,
58
- runInNRenderFrames,
59
- runNextGameFrame,
60
- runNextRenderFrame,
61
- } from "./features/runInNFrames";
62
- export * from "./features/saveDataManager/exports";
63
- export {
64
- hasSirenStolenFamiliar,
65
- setFamiliarNoSirenSteal,
66
- } from "./features/sirenHelpers";
67
- export { getTaintedLazarusSubPlayer } from "./features/taintedLazarusPlayers";
68
- export * from "./functions/ambush";
69
- export * from "./functions/array";
70
- export * from "./functions/benchmark";
71
- export * from "./functions/bitwise";
72
- export * from "./functions/bombs";
73
- export * from "./functions/boss";
74
- export * from "./functions/cacheFlag";
75
- export * from "./functions/cards";
76
- export * from "./functions/challenges";
77
- export * from "./functions/character";
78
- export * from "./functions/charge";
79
- export * from "./functions/chargeBar";
80
- export * from "./functions/collectibleCacheFlag";
81
- export * from "./functions/collectibles";
82
- export * from "./functions/collectibleSet";
83
- export * from "./functions/collectibleTag";
84
- export * from "./functions/color";
85
- export * from "./functions/debug";
86
- export { deepCopy } from "./functions/deepCopy";
87
- export { deepCopyTests } from "./functions/deepCopyTests";
88
- export * from "./functions/direction";
89
- export * from "./functions/doors";
90
- export * from "./functions/easing";
91
- export * from "./functions/eden";
92
- export * from "./functions/effects";
93
- export * from "./functions/entity";
94
- export * from "./functions/entitySpecific";
95
- export * from "./functions/entityTypes";
96
- export * from "./functions/enums";
97
- export * from "./functions/familiars";
98
- export * from "./functions/flag";
99
- export * from "./functions/flying";
100
- export * from "./functions/globals";
101
- export * from "./functions/gridEntity";
102
- export * from "./functions/gridEntitySpecific";
103
- export * from "./functions/input";
104
- export * from "./functions/isaacAPIClass";
105
- export * from "./functions/jsonHelpers";
106
- export * from "./functions/jsonRoom";
107
- export * from "./functions/kColor";
108
- export * from "./functions/language";
109
- export * from "./functions/level";
110
- export * from "./functions/log";
111
- export * from "./functions/map";
112
- export * from "./functions/math";
113
- export { mergeTests } from "./functions/mergeTests";
114
- export * from "./functions/npc";
115
- export * from "./functions/pickups";
116
- export * from "./functions/pickupVariants";
117
- export * from "./functions/pills";
118
- export * from "./functions/player";
119
- export * from "./functions/playerDataStructures";
120
- export * from "./functions/playerHealth";
121
- export * from "./functions/playerIndex";
122
- export * from "./functions/pocketItems";
123
- export * from "./functions/positionVelocity";
124
- export * from "./functions/random";
125
- export * from "./functions/revive";
126
- export * from "./functions/rng";
127
- export * from "./functions/roomData";
128
- export * from "./functions/roomGrid";
129
- export * from "./functions/rooms";
130
- export * from "./functions/roomShape";
131
- export * from "./functions/run";
132
- export * from "./functions/saveFile";
133
- export * from "./functions/seeds";
134
- export * from "./functions/serialization";
135
- export * from "./functions/set";
136
- export * from "./functions/sound";
137
- export * from "./functions/spawnCollectible";
138
- export * from "./functions/sprite";
139
- export * from "./functions/stage";
140
- export * from "./functions/string";
141
- export * from "./functions/table";
142
- export * from "./functions/tears";
143
- export * from "./functions/transformations";
144
- export * from "./functions/trinketCacheFlag";
145
- export * from "./functions/trinketGive";
146
- export * from "./functions/trinkets";
147
- export * from "./functions/tstlClass";
148
- export * from "./functions/types";
149
- export * from "./functions/ui";
150
- export * from "./functions/utils";
151
- export * from "./functions/vector";
152
- export * from "./interfaces/AddCallbackParameterCustom";
153
- export * from "./interfaces/ChargeBarSprites";
154
- export * from "./interfaces/JSONDoor";
155
- export * from "./interfaces/JSONEntity";
156
- export * from "./interfaces/JSONRoom";
157
- export * from "./interfaces/JSONRooms";
158
- export * from "./interfaces/JSONSpawn";
159
- export * from "./interfaces/PlayerHealth";
160
- export * from "./interfaces/PocketItemDescription";
161
- export * from "./interfaces/SaveData";
162
- export * from "./interfaces/TrinketSituation";
163
- export * from "./maps/cardMap";
164
- export * from "./maps/characterMap";
165
- export * from "./maps/pillEffectMap";
166
- export * from "./maps/roomTypeMap";
167
- export * from "./objects/colors";
168
- export * from "./types/AnyEntity";
169
- export * from "./types/CollectibleIndex";
170
- export * from "./types/PickingUpItem";
171
- export * from "./types/PlayerIndex";
172
- export * from "./upgradeMod";
@@ -1,132 +0,0 @@
1
- import { customReviveCallbacksInit } from "./callbacks/customRevive";
2
- import { itemPickupCallbacksInit } from "./callbacks/itemPickup";
3
- import { postAmbushCallbacksInit } from "./callbacks/postAmbush";
4
- import { postBombExplodedInit } from "./callbacks/postBombExploded";
5
- import { postBombInitLateInit } from "./callbacks/postBombInitLate";
6
- import { postBoneSwingInit } from "./callbacks/postBoneSwing";
7
- import { postCollectibleInitFirstInit } from "./callbacks/postCollectibleInitFirst";
8
- import { postCursedTeleportInit } from "./callbacks/postCursedTeleport";
9
- import { postCustomDoorEnterInit } from "./callbacks/postCustomDoorEnter";
10
- import { postDiceRoomActivatedInit } from "./callbacks/postDiceRoomActivated";
11
- import { postDoorRenderInit } from "./callbacks/postDoorRender";
12
- import { postDoorUpdateInit } from "./callbacks/postDoorUpdate";
13
- import { postEffectInitLateInit } from "./callbacks/postEffectInitLate";
14
- import { postEffectStateChangedInit } from "./callbacks/postEffectStateChanged";
15
- import { postEsauJrCallbacksInit } from "./callbacks/postEsauJr";
16
- import { postFamiliarInitLateInit } from "./callbacks/postFamiliarInitLate";
17
- import { postFamiliarStateChangedInit } from "./callbacks/postFamiliarStateChanged";
18
- import { postFlipCallbacksInit } from "./callbacks/postFlip";
19
- import { postGreedModeWaveInit } from "./callbacks/postGreedModeWave";
20
- import { postGridEntityCallbacksInit } from "./callbacks/postGridEntity";
21
- import { postGridEntityCollisionInit } from "./callbacks/postGridEntityCollision";
22
- import { postGridEntityRenderInit } from "./callbacks/postGridEntityRender";
23
- import { postHolyMantleRemovedInit } from "./callbacks/postHolyMantleRemoved";
24
- import { postItemDischargeInit } from "./callbacks/postItemDischarged";
25
- import { postKnifeInitLateInit } from "./callbacks/postKnifeInitLate";
26
- import { postLaserInitLateInit } from "./callbacks/postLaserInitLate";
27
- import { postNPCInitLateInit } from "./callbacks/postNPCInitLate";
28
- import { postNPCStateChangedInit } from "./callbacks/postNPCStateChanged";
29
- import { postPickupCollectInit } from "./callbacks/postPickupCollect";
30
- import { postPickupInitFirstInit } from "./callbacks/postPickupInitFirst";
31
- import { postPickupInitLateInit } from "./callbacks/postPickupInitLate";
32
- import { postPickupStateChangedInit } from "./callbacks/postPickupStateChanged";
33
- import { postPitRenderInit } from "./callbacks/postPitRender";
34
- import { postPitUpdateInit } from "./callbacks/postPitUpdate";
35
- import { postPlayerChangeHealthInit } from "./callbacks/postPlayerChangeHealth";
36
- import { postPlayerChangeTypeInit } from "./callbacks/postPlayerChangeType";
37
- import { postPlayerCollectibleCallbacksInit } from "./callbacks/postPlayerCollectible";
38
- import { postPlayerFatalDamageInit } from "./callbacks/postPlayerFatalDamage";
39
- import { postPlayerInitLateInit } from "./callbacks/postPlayerInitLate";
40
- import { postPlayerReorderedCallbacksInit } from "./callbacks/postPlayerReordered";
41
- import { postPoopRenderInit } from "./callbacks/postPoopRender";
42
- import { postPoopUpdateInit } from "./callbacks/postPoopUpdate";
43
- import { postPressurePlateRenderInit } from "./callbacks/postPressurePlateRender";
44
- import { postPressurePlateUpdateInit } from "./callbacks/postPressurePlateUpdate";
45
- import { postProjectileInitLateInit } from "./callbacks/postProjectileInitLate";
46
- import { postPurchaseInit } from "./callbacks/postPurchase";
47
- import { postRockRenderInit } from "./callbacks/postRockRender";
48
- import { postRockUpdateInit } from "./callbacks/postRockUpdate";
49
- import { postRoomClearChangedInit } from "./callbacks/postRoomClearChanged";
50
- import { postSacrificeInit } from "./callbacks/postSacrifice";
51
- import { postSlotDestroyedInit } from "./callbacks/postSlotDestroyed";
52
- import { postSlotInitUpdateCallbacksInit } from "./callbacks/postSlotInitUpdate";
53
- import { postSlotRenderCallbacksInit } from "./callbacks/postSlotRender";
54
- import { postSpikesRenderInit } from "./callbacks/postSpikesRender";
55
- import { postSpikesUpdateInit } from "./callbacks/postSpikesUpdate";
56
- import { postTearInitLateInit } from "./callbacks/postTearInitLate";
57
- import { postTearInitVeryLateInit } from "./callbacks/postTearInitVeryLate";
58
- import { postTNTRenderInit } from "./callbacks/postTNTRender";
59
- import { postTNTUpdateInit } from "./callbacks/postTNTUpdate";
60
- import { postTransformationInit } from "./callbacks/postTransformation";
61
- import { postTrinketBreakInit } from "./callbacks/postTrinketBreak";
62
- import { preBerserkDeathInit } from "./callbacks/preBerserkDeath";
63
- import { preNewLevelInit } from "./callbacks/preNewLevel";
64
- import { reorderedCallbacksInit } from "./callbacks/reorderedCallbacks";
65
- import { ModUpgraded } from "./classes/ModUpgraded";
66
-
67
- export function initCustomCallbacks(mod: ModUpgraded): void {
68
- customReviveCallbacksInit(mod);
69
- itemPickupCallbacksInit(mod);
70
- postAmbushCallbacksInit(mod);
71
- postBombExplodedInit(mod);
72
- postBombInitLateInit(mod);
73
- postBoneSwingInit(mod);
74
- postCollectibleInitFirstInit(mod);
75
- postCursedTeleportInit(mod);
76
- postCustomDoorEnterInit();
77
- postDiceRoomActivatedInit(mod);
78
- postDoorRenderInit(mod);
79
- postDoorUpdateInit(mod);
80
- postEffectInitLateInit(mod);
81
- postEffectStateChangedInit(mod);
82
- postEsauJrCallbacksInit(mod);
83
- postFamiliarInitLateInit(mod);
84
- postFamiliarStateChangedInit(mod);
85
- postFlipCallbacksInit(mod);
86
- postGreedModeWaveInit(mod);
87
- postGridEntityCallbacksInit(mod);
88
- postGridEntityCollisionInit(mod);
89
- postGridEntityRenderInit(mod);
90
- postHolyMantleRemovedInit(mod);
91
- postItemDischargeInit(mod);
92
- postLaserInitLateInit(mod);
93
- postKnifeInitLateInit(mod);
94
- postNPCInitLateInit(mod);
95
- postNPCStateChangedInit(mod);
96
- postPickupCollectInit(mod);
97
- postPickupInitFirstInit(mod);
98
- postPickupInitLateInit(mod);
99
- postPickupStateChangedInit(mod);
100
- postPitRenderInit(mod);
101
- postPitUpdateInit(mod);
102
- postPlayerChangeHealthInit(mod);
103
- postPlayerChangeTypeInit(mod);
104
- postPlayerCollectibleCallbacksInit(mod);
105
- postPlayerFatalDamageInit(mod);
106
- postPlayerInitLateInit(mod);
107
- postPlayerReorderedCallbacksInit(mod);
108
- postPoopRenderInit(mod);
109
- postPoopUpdateInit(mod);
110
- postPressurePlateRenderInit(mod);
111
- postPressurePlateUpdateInit(mod);
112
- postProjectileInitLateInit(mod);
113
- postPurchaseInit(mod);
114
- postRockRenderInit(mod);
115
- postRockUpdateInit(mod);
116
- postRoomClearChangedInit(mod);
117
- postSacrificeInit(mod);
118
- postSlotDestroyedInit(mod);
119
- postSlotInitUpdateCallbacksInit(mod);
120
- postSlotRenderCallbacksInit(mod);
121
- postSpikesRenderInit(mod);
122
- postSpikesUpdateInit(mod);
123
- postTearInitLateInit(mod);
124
- postTearInitVeryLateInit(mod);
125
- postTNTRenderInit(mod);
126
- postTNTUpdateInit(mod);
127
- postTransformationInit(mod);
128
- postTrinketBreakInit(mod);
129
- preBerserkDeathInit(mod);
130
- preNewLevelInit(mod);
131
- reorderedCallbacksInit(mod);
132
- }
package/initFeatures.ts DELETED
@@ -1,39 +0,0 @@
1
- import { ModUpgraded } from "./classes/ModUpgraded";
2
- import { characterHealthConversionInit } from "./features/characterHealthConversion";
3
- import { characterStatsInit } from "./features/characterStats";
4
- import { deployJSONRoomInit } from "./features/deployJSONRoom";
5
- import { disableInputsInit } from "./features/disableInputs";
6
- import { disableSoundsInit } from "./features/disableSound";
7
- import { fadeInRemoverInit } from "./features/fadeInRemover";
8
- import { fastResetInit } from "./features/fastReset";
9
- import { forgottenSwitchInit } from "./features/forgottenSwitch";
10
- import { getCollectibleItemPoolTypeInit } from "./features/getCollectibleItemPoolType";
11
- import { persistentEntitiesInit } from "./features/persistentEntities";
12
- import { playerInventoryInit } from "./features/playerInventory";
13
- import { ponyDetectionInit } from "./features/ponyDetection";
14
- import { preventCollectibleRotationInit } from "./features/preventCollectibleRotation";
15
- import { runInNFramesInit } from "./features/runInNFrames";
16
- import { sirenHelpersInit } from "./features/sirenHelpers";
17
- import { taintedLazarusPlayersInit } from "./features/taintedLazarusPlayers";
18
-
19
- export function initFeaturesMajor(mod: ModUpgraded): void {
20
- deployJSONRoomInit(mod);
21
- runInNFramesInit(mod);
22
- characterStatsInit(mod);
23
- characterHealthConversionInit(mod);
24
- }
25
-
26
- export function initFeaturesMinor(mod: ModUpgraded): void {
27
- disableInputsInit(mod);
28
- disableSoundsInit(mod);
29
- fadeInRemoverInit(mod);
30
- fastResetInit(mod);
31
- forgottenSwitchInit(mod);
32
- getCollectibleItemPoolTypeInit(mod);
33
- persistentEntitiesInit(mod);
34
- playerInventoryInit(mod);
35
- ponyDetectionInit(mod);
36
- preventCollectibleRotationInit(mod);
37
- sirenHelpersInit(mod);
38
- taintedLazarusPlayersInit(mod);
39
- }