hyper-animator-codex 0.7.1 → 0.8.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (321) hide show
  1. package/README.md +67 -4
  2. package/bin/hyper-animator-codex.mjs +1 -1
  3. package/lib/minimax-config.mjs +3 -3
  4. package/package.json +4 -1
  5. package/skills/hyper-animator-codex/SKILL.md +66 -22
  6. package/skills/hyper-animator-codex/agents/openai.yaml +2 -2
  7. package/skills/hyper-animator-codex/contracts/shot-plan.schema.json +280 -0
  8. package/skills/hyper-animator-codex/contracts/workflow-policy.json +97 -0
  9. package/skills/hyper-animator-codex/references/HyperFrames-AI-Generation-Patterns-codex.md +788 -0
  10. package/skills/hyper-animator-codex/references/beat-sync-workflow.md +7 -0
  11. package/skills/hyper-animator-codex/references/examples/shot-plan-dual-catalog.json +99 -0
  12. package/skills/hyper-animator-codex/references/hyperframes-agent-pseudocode.ts +1 -1
  13. package/skills/hyper-animator-codex/references/hyperframes-catalog-map.json +97 -230
  14. package/skills/hyper-animator-codex/references/hyperframes-intent-workflow.md +32 -8
  15. package/skills/hyper-animator-codex/references/minimax-music-workflow.md +24 -4
  16. package/skills/hyper-animator-codex/references/narration-audio-workflow.md +47 -10
  17. package/skills/hyper-animator-codex/references/shotcraft/LICENSE +202 -0
  18. package/skills/hyper-animator-codex/references/shotcraft/cards/ai-stream-response/README.md +46 -0
  19. package/skills/hyper-animator-codex/references/shotcraft/cards/autolayout-gap-dial/README.md +53 -0
  20. package/skills/hyper-animator-codex/references/shotcraft/cards/beat-cut-moves/README.md +54 -0
  21. package/skills/hyper-animator-codex/references/shotcraft/cards/beat-step-list-theme-cycle/README.md +59 -0
  22. package/skills/hyper-animator-codex/references/shotcraft/cards/before-after-slider-scrub/README.md +47 -0
  23. package/skills/hyper-animator-codex/references/shotcraft/cards/bottom-push-stack-wipe/README.md +58 -0
  24. package/skills/hyper-animator-codex/references/shotcraft/cards/brand-frame-snap/README.md +51 -0
  25. package/skills/hyper-animator-codex/references/shotcraft/cards/brand-ink-open/README.md +35 -0
  26. package/skills/hyper-animator-codex/references/shotcraft/cards/bubble-swarm-takeover/README.md +62 -0
  27. package/skills/hyper-animator-codex/references/shotcraft/cards/canvas-materialize-moves/README.md +55 -0
  28. package/skills/hyper-animator-codex/references/shotcraft/cards/card-flip-reveal/README.md +50 -0
  29. package/skills/hyper-animator-codex/references/shotcraft/cards/card-flock-tumble/README.md +54 -0
  30. package/skills/hyper-animator-codex/references/shotcraft/cards/cel-flash-stomp/README.md +54 -0
  31. package/skills/hyper-animator-codex/references/shotcraft/cards/chart-live-moves/README.md +51 -0
  32. package/skills/hyper-animator-codex/references/shotcraft/cards/circle-match-iris/README.md +53 -0
  33. package/skills/hyper-animator-codex/references/shotcraft/cards/cloner-depth-echo/README.md +38 -0
  34. package/skills/hyper-animator-codex/references/shotcraft/cards/collab-cursor-moves/README.md +48 -0
  35. package/skills/hyper-animator-codex/references/shotcraft/cards/color-block-step-wipe/README.md +54 -0
  36. package/skills/hyper-animator-codex/references/shotcraft/cards/command-palette-summon/README.md +45 -0
  37. package/skills/hyper-animator-codex/references/shotcraft/cards/crane-rise-reveal/README.md +47 -0
  38. package/skills/hyper-animator-codex/references/shotcraft/cards/crash-zoom-punch/README.md +38 -0
  39. package/skills/hyper-animator-codex/references/shotcraft/cards/dataviz-landscape-open/README.md +54 -0
  40. package/skills/hyper-animator-codex/references/shotcraft/cards/deck-deal-flyin/README.md +45 -0
  41. package/skills/hyper-animator-codex/references/shotcraft/cards/depth-layer-moves/README.md +40 -0
  42. package/skills/hyper-animator-codex/references/shotcraft/cards/document-typewriter-reveal/README.md +40 -0
  43. package/skills/hyper-animator-codex/references/shotcraft/cards/draw-svg-trace/README.md +50 -0
  44. package/skills/hyper-animator-codex/references/shotcraft/cards/edit-hook-moves/README.md +38 -0
  45. package/skills/hyper-animator-codex/references/shotcraft/cards/element-body-moves/README.md +49 -0
  46. package/skills/hyper-animator-codex/references/shotcraft/cards/fui-hud-moves/README.md +44 -0
  47. package/skills/hyper-animator-codex/references/shotcraft/cards/gauge-readout-moves/README.md +45 -0
  48. package/skills/hyper-animator-codex/references/shotcraft/cards/glow-flyline-moves/README.md +51 -0
  49. package/skills/hyper-animator-codex/references/shotcraft/cards/gradient-word-sweep/README.md +49 -0
  50. package/skills/hyper-animator-codex/references/shotcraft/cards/graze-face-tour/README.md +56 -0
  51. package/skills/hyper-animator-codex/references/shotcraft/cards/hashtag-to-pill-materialize/README.md +57 -0
  52. package/skills/hyper-animator-codex/references/shotcraft/cards/hires-rasterize-3d-text/README.md +34 -0
  53. package/skills/hyper-animator-codex/references/shotcraft/cards/icon-field-colorize/README.md +53 -0
  54. package/skills/hyper-animator-codex/references/shotcraft/cards/icon-performance-moves/README.md +46 -0
  55. package/skills/hyper-animator-codex/references/shotcraft/cards/impact-feedback/README.md +50 -0
  56. package/skills/hyper-animator-codex/references/shotcraft/cards/input-trigger-moves/README.md +49 -0
  57. package/skills/hyper-animator-codex/references/shotcraft/cards/integration-hub-map/README.md +54 -0
  58. package/skills/hyper-animator-codex/references/shotcraft/cards/letterspace-materialize/README.md +52 -0
  59. package/skills/hyper-animator-codex/references/shotcraft/cards/light-play-moves/README.md +49 -0
  60. package/skills/hyper-animator-codex/references/shotcraft/cards/line-boil/README.md +52 -0
  61. package/skills/hyper-animator-codex/references/shotcraft/cards/line-carry-transition/README.md +52 -0
  62. package/skills/hyper-animator-codex/references/shotcraft/cards/list-stack-press/README.md +43 -0
  63. package/skills/hyper-animator-codex/references/shotcraft/cards/magician-card-flourish/README.md +63 -0
  64. package/skills/hyper-animator-codex/references/shotcraft/cards/marker-underline-title/README.md +48 -0
  65. package/skills/hyper-animator-codex/references/shotcraft/cards/montage-rhythm-moves/README.md +55 -0
  66. package/skills/hyper-animator-codex/references/shotcraft/cards/morph-from-primitive/README.md +51 -0
  67. package/skills/hyper-animator-codex/references/shotcraft/cards/neon-frame-forerun/README.md +50 -0
  68. package/skills/hyper-animator-codex/references/shotcraft/cards/neon-frame-orbit-drop/README.md +50 -0
  69. package/skills/hyper-animator-codex/references/shotcraft/cards/neon-triple-marquee/README.md +55 -0
  70. package/skills/hyper-animator-codex/references/shotcraft/cards/odometer-digit-roll/README.md +54 -0
  71. package/skills/hyper-animator-codex/references/shotcraft/cards/outro-group-photo-launch/README.md +39 -0
  72. package/skills/hyper-animator-codex/references/shotcraft/cards/overhead-camera-moves/README.md +50 -0
  73. package/skills/hyper-animator-codex/references/shotcraft/cards/page-turn-transitions/README.md +48 -0
  74. package/skills/hyper-animator-codex/references/shotcraft/cards/page-waterfall-wall/README.md +52 -0
  75. package/skills/hyper-animator-codex/references/shotcraft/cards/panel-grid-moves/README.md +52 -0
  76. package/skills/hyper-animator-codex/references/shotcraft/cards/paper-craft-moves/README.md +46 -0
  77. package/skills/hyper-animator-codex/references/shotcraft/cards/paper-plane-messenger/README.md +62 -0
  78. package/skills/hyper-animator-codex/references/shotcraft/cards/paper-title-card/README.md +36 -0
  79. package/skills/hyper-animator-codex/references/shotcraft/cards/particle-celebrate-hits/README.md +42 -0
  80. package/skills/hyper-animator-codex/references/shotcraft/cards/particle-sand-fill/README.md +39 -0
  81. package/skills/hyper-animator-codex/references/shotcraft/cards/pill-slot-cycle/README.md +57 -0
  82. package/skills/hyper-animator-codex/references/shotcraft/cards/print-texture-transitions/README.md +40 -0
  83. package/skills/hyper-animator-codex/references/shotcraft/cards/rhythm-interrupt-moves/README.md +44 -0
  84. package/skills/hyper-animator-codex/references/shotcraft/cards/riso-print-hits/README.md +54 -0
  85. package/skills/hyper-animator-codex/references/shotcraft/cards/row-embed/README.md +36 -0
  86. package/skills/hyper-animator-codex/references/shotcraft/cards/runway-ground-skim/README.md +52 -0
  87. package/skills/hyper-animator-codex/references/shotcraft/cards/sakuga-timing-shift/README.md +50 -0
  88. package/skills/hyper-animator-codex/references/shotcraft/cards/scene-locked-title/README.md +43 -0
  89. package/skills/hyper-animator-codex/references/shotcraft/cards/scroll-brake-moves/README.md +45 -0
  90. package/skills/hyper-animator-codex/references/shotcraft/cards/segmented-thumb-hero/README.md +57 -0
  91. package/skills/hyper-animator-codex/references/shotcraft/cards/shot-transitions/README.md +60 -0
  92. package/skills/hyper-animator-codex/references/shotcraft/cards/skeleton-reveal/README.md +54 -0
  93. package/skills/hyper-animator-codex/references/shotcraft/cards/slam-entrance-moves/README.md +53 -0
  94. package/skills/hyper-animator-codex/references/shotcraft/cards/smear-multiples/README.md +49 -0
  95. package/skills/hyper-animator-codex/references/shotcraft/cards/space-camera-moves/README.md +53 -0
  96. package/skills/hyper-animator-codex/references/shotcraft/cards/spectrum-morph-ui/README.md +50 -0
  97. package/skills/hyper-animator-codex/references/shotcraft/cards/speed-ramp-freeze/README.md +42 -0
  98. package/skills/hyper-animator-codex/references/shotcraft/cards/split-flap-title/README.md +52 -0
  99. package/skills/hyper-animator-codex/references/shotcraft/cards/spotlight-hero-card/README.md +39 -0
  100. package/skills/hyper-animator-codex/references/shotcraft/cards/spotlight-sweep-moves/README.md +51 -0
  101. package/skills/hyper-animator-codex/references/shotcraft/cards/steep-tilt-glide/README.md +53 -0
  102. package/skills/hyper-animator-codex/references/shotcraft/cards/stroke-segment-build/README.md +43 -0
  103. package/skills/hyper-animator-codex/references/shotcraft/cards/tear-streak-transitions/README.md +43 -0
  104. package/skills/hyper-animator-codex/references/shotcraft/cards/tension-camera-moves/README.md +55 -0
  105. package/skills/hyper-animator-codex/references/shotcraft/cards/text-as-mask/README.md +50 -0
  106. package/skills/hyper-animator-codex/references/shotcraft/cards/text-column-converge/README.md +55 -0
  107. package/skills/hyper-animator-codex/references/shotcraft/cards/theme-switch-moves/README.md +44 -0
  108. package/skills/hyper-animator-codex/references/shotcraft/cards/timeline-travel/README.md +43 -0
  109. package/skills/hyper-animator-codex/references/shotcraft/cards/title-demote-to-label/README.md +58 -0
  110. package/skills/hyper-animator-codex/references/shotcraft/cards/trailer-grammar-moves/README.md +51 -0
  111. package/skills/hyper-animator-codex/references/shotcraft/cards/transition-hidden-cut/README.md +52 -0
  112. package/skills/hyper-animator-codex/references/shotcraft/cards/transition-travel/README.md +48 -0
  113. package/skills/hyper-animator-codex/references/shotcraft/cards/type-and-filter/README.md +37 -0
  114. package/skills/hyper-animator-codex/references/shotcraft/cards/type-assembly-moves/README.md +50 -0
  115. package/skills/hyper-animator-codex/references/shotcraft/cards/type-entrance-moves/README.md +46 -0
  116. package/skills/hyper-animator-codex/references/shotcraft/cards/type-rhythm-sync/README.md +47 -0
  117. package/skills/hyper-animator-codex/references/shotcraft/cards/typewriter-moves/README.md +50 -0
  118. package/skills/hyper-animator-codex/references/shotcraft/cards/ui-strip-away-outro/README.md +63 -0
  119. package/skills/hyper-animator-codex/references/shotcraft/cards/ui-to-brand-morph/README.md +52 -0
  120. package/skills/hyper-animator-codex/references/shotcraft/cards/voice-waveform-live/README.md +52 -0
  121. package/skills/hyper-animator-codex/references/shotcraft/cards/wall-reveal-moves/README.md +53 -0
  122. package/skills/hyper-animator-codex/references/shotcraft/cards/wipe-transitions/README.md +47 -0
  123. package/skills/hyper-animator-codex/references/shotcraft/cards/word-relay-filmstrip/README.md +50 -0
  124. package/skills/hyper-animator-codex/references/shotcraft/catalog.json +3946 -0
  125. package/skills/hyper-animator-codex/references/shotcraft/motion-pack/README.md +32 -0
  126. package/skills/hyper-animator-codex/references/shotcraft/motion-pack/shotcraft-motion-pack.js +178 -0
  127. package/skills/hyper-animator-codex/references/shotcraft/references/aesthetic-rules.md +157 -0
  128. package/skills/hyper-animator-codex/references/shotcraft/references/final-review.md +107 -0
  129. package/skills/hyper-animator-codex/references/shotcraft/references/guided-free-creation.md +197 -0
  130. package/skills/hyper-animator-codex/references/shotcraft/references/music-beat-sync.md +125 -0
  131. package/skills/hyper-animator-codex/references/shotcraft/references/pipeline.md +357 -0
  132. package/skills/hyper-animator-codex/references/shotcraft/references/sound-design.md +126 -0
  133. package/skills/hyper-animator-codex/references/shotcraft/source/assets/lib/Caption.tsx +50 -0
  134. package/skills/hyper-animator-codex/references/shotcraft/source/assets/lib/DigitRoll.tsx +45 -0
  135. package/skills/hyper-animator-codex/references/shotcraft/source/assets/lib/FlashCut.tsx +20 -0
  136. package/skills/hyper-animator-codex/references/shotcraft/source/assets/lib/FlatPanel.tsx +65 -0
  137. package/skills/hyper-animator-codex/references/shotcraft/source/assets/lib/PageCam.tsx +151 -0
  138. package/skills/hyper-animator-codex/references/shotcraft/source/assets/lib/VerticalTicker.tsx +129 -0
  139. package/skills/hyper-animator-codex/references/shotcraft/source/assets/lib/helpers/camera.tsx +75 -0
  140. package/skills/hyper-animator-codex/references/shotcraft/source/assets/lib/helpers/motion.ts +40 -0
  141. package/skills/hyper-animator-codex/references/shotcraft/source/assets/lib/helpers/rand.ts +11 -0
  142. package/skills/hyper-animator-codex/references/shotcraft/source/assets/lib/helpers/shake.ts +10 -0
  143. package/skills/hyper-animator-codex/references/shotcraft/source/demos/_fixtures/Fixtures.tsx +83 -0
  144. package/skills/hyper-animator-codex/references/shotcraft/source/demos/ai-stream-response/StreamResponse.tsx +146 -0
  145. package/skills/hyper-animator-codex/references/shotcraft/source/demos/autolayout-gap-dial/AutolayoutGapDial.tsx +174 -0
  146. package/skills/hyper-animator-codex/references/shotcraft/source/demos/beat-cut-moves/BeatCutAccelerando.tsx +77 -0
  147. package/skills/hyper-animator-codex/references/shotcraft/source/demos/beat-cut-moves/PaparazziFlash.tsx +115 -0
  148. package/skills/hyper-animator-codex/references/shotcraft/source/demos/beat-step-list-theme-cycle/BeatStepListThemeCycle.tsx +98 -0
  149. package/skills/hyper-animator-codex/references/shotcraft/source/demos/before-after-slider-scrub/BeforeAfterSliderScrub.tsx +99 -0
  150. package/skills/hyper-animator-codex/references/shotcraft/source/demos/bottom-push-stack-wipe/BottomPushStackWipe.tsx +79 -0
  151. package/skills/hyper-animator-codex/references/shotcraft/source/demos/brand-frame-snap/BrandFrameSnap.tsx +110 -0
  152. package/skills/hyper-animator-codex/references/shotcraft/source/demos/bubble-swarm-takeover/BubbleSwarmTakeover.tsx +189 -0
  153. package/skills/hyper-animator-codex/references/shotcraft/source/demos/canvas-materialize-moves/DiagramCascadeBuild.tsx +172 -0
  154. package/skills/hyper-animator-codex/references/shotcraft/source/demos/canvas-materialize-moves/PanelToCanvasMaterialize.tsx +254 -0
  155. package/skills/hyper-animator-codex/references/shotcraft/source/demos/card-flip-reveal/CardFlipReveal.tsx +139 -0
  156. package/skills/hyper-animator-codex/references/shotcraft/source/demos/card-flock-tumble/CardFlockTumble.tsx +382 -0
  157. package/skills/hyper-animator-codex/references/shotcraft/source/demos/cel-flash-stomp/CelFlashStomp.tsx +111 -0
  158. package/skills/hyper-animator-codex/references/shotcraft/source/demos/chart-live-moves/AxisRescaleShockV2.tsx +282 -0
  159. package/skills/hyper-animator-codex/references/shotcraft/source/demos/chart-live-moves/OscilloscopeStreamV2.tsx +227 -0
  160. package/skills/hyper-animator-codex/references/shotcraft/source/demos/chart-live-moves/UnitDotSwarmRegroupV2.tsx +248 -0
  161. package/skills/hyper-animator-codex/references/shotcraft/source/demos/circle-match-iris/CircleMatchIris.tsx +124 -0
  162. package/skills/hyper-animator-codex/references/shotcraft/source/demos/cloner-depth-echo/ClonerDepthEcho.tsx +90 -0
  163. package/skills/hyper-animator-codex/references/shotcraft/source/demos/collab-cursor-moves/CursorCastEnsemble.tsx +136 -0
  164. package/skills/hyper-animator-codex/references/shotcraft/source/demos/collab-cursor-moves/CursorDialogueDuet.tsx +145 -0
  165. package/skills/hyper-animator-codex/references/shotcraft/source/demos/color-block-step-wipe/ColorBlockStepWipe.tsx +157 -0
  166. package/skills/hyper-animator-codex/references/shotcraft/source/demos/command-palette-summon/CommandPaletteSummon.tsx +173 -0
  167. package/skills/hyper-animator-codex/references/shotcraft/source/demos/crane-rise-reveal/CraneRiseReveal.tsx +91 -0
  168. package/skills/hyper-animator-codex/references/shotcraft/source/demos/crash-zoom-punch/CrashImpactReal.tsx +63 -0
  169. package/skills/hyper-animator-codex/references/shotcraft/source/demos/crash-zoom-punch/CrashZoomReal.tsx +60 -0
  170. package/skills/hyper-animator-codex/references/shotcraft/source/demos/dataviz-landscape-open/DatavizLandscapeOpen.tsx +401 -0
  171. package/skills/hyper-animator-codex/references/shotcraft/source/demos/depth-layer-moves/DollyZoomReal.tsx +55 -0
  172. package/skills/hyper-animator-codex/references/shotcraft/source/demos/depth-layer-moves/MultiplaneReal.tsx +45 -0
  173. package/skills/hyper-animator-codex/references/shotcraft/source/demos/draw-svg-trace/DrawSvgTrace.tsx +199 -0
  174. package/skills/hyper-animator-codex/references/shotcraft/source/demos/edit-hook-moves/LogoStingButton.tsx +106 -0
  175. package/skills/hyper-animator-codex/references/shotcraft/source/demos/element-body-moves/AxialStretch.tsx +112 -0
  176. package/skills/hyper-animator-codex/references/shotcraft/source/demos/element-body-moves/ContactShadowLift.tsx +117 -0
  177. package/skills/hyper-animator-codex/references/shotcraft/source/demos/fui-hud-moves/LineUnfoldPanel.tsx +125 -0
  178. package/skills/hyper-animator-codex/references/shotcraft/source/demos/fui-hud-moves/ReticleLockOn.tsx +139 -0
  179. package/skills/hyper-animator-codex/references/shotcraft/source/demos/gauge-readout-moves/NeedleSweepSelftest.tsx +146 -0
  180. package/skills/hyper-animator-codex/references/shotcraft/source/demos/gauge-readout-moves/TapeScrollFixedPointer.tsx +120 -0
  181. package/skills/hyper-animator-codex/references/shotcraft/source/demos/glow-flyline-moves/FlylineArc.tsx +158 -0
  182. package/skills/hyper-animator-codex/references/shotcraft/source/demos/glow-flyline-moves/GlowOrbAmbient.tsx +131 -0
  183. package/skills/hyper-animator-codex/references/shotcraft/source/demos/glow-flyline-moves/OrbFlylineRelay.tsx +268 -0
  184. package/skills/hyper-animator-codex/references/shotcraft/source/demos/gradient-word-sweep/GradientWordSweep.tsx +307 -0
  185. package/skills/hyper-animator-codex/references/shotcraft/source/demos/graze-face-tour/GrazeFaceTour.tsx +469 -0
  186. package/skills/hyper-animator-codex/references/shotcraft/source/demos/hashtag-to-pill-materialize/HashtagToPillMaterialize.tsx +166 -0
  187. package/skills/hyper-animator-codex/references/shotcraft/source/demos/icon-field-colorize/IconFieldColorize.tsx +93 -0
  188. package/skills/hyper-animator-codex/references/shotcraft/source/demos/icon-performance-moves/AttentionBounce.tsx +193 -0
  189. package/skills/hyper-animator-codex/references/shotcraft/source/demos/icon-performance-moves/PopBurstConfirm.tsx +162 -0
  190. package/skills/hyper-animator-codex/references/shotcraft/source/demos/impact-feedback/AnimeImpact.tsx +149 -0
  191. package/skills/hyper-animator-codex/references/shotcraft/source/demos/impact-feedback/HitCounter.tsx +147 -0
  192. package/skills/hyper-animator-codex/references/shotcraft/source/demos/input-trigger-moves/CursorPerformancePunchIn.tsx +154 -0
  193. package/skills/hyper-animator-codex/references/shotcraft/source/demos/input-trigger-moves/KeycapSmashCut.tsx +217 -0
  194. package/skills/hyper-animator-codex/references/shotcraft/source/demos/integration-hub-map/IntegrationHubMap.tsx +554 -0
  195. package/skills/hyper-animator-codex/references/shotcraft/source/demos/letterspace-materialize/LetterspaceMaterialize.tsx +85 -0
  196. package/skills/hyper-animator-codex/references/shotcraft/source/demos/light-play-moves/HalationBloom.tsx +139 -0
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  310. package/skills/hyper-animator-codex/references/shotcraft/source-notes.md +10 -0
  311. package/skills/hyper-animator-codex/scripts/generate_minimax_music.mjs +27 -10
  312. package/skills/hyper-animator-codex/scripts/generate_minimax_tts.mjs +142 -13
  313. package/skills/hyper-animator-codex/scripts/generate_subtitles.mjs +42 -3
  314. package/skills/hyper-animator-codex/scripts/git_checkpoint.mjs +2 -2
  315. package/skills/hyper-animator-codex/scripts/minimax_runtime_config.mjs +3 -3
  316. package/skills/hyper-animator-codex/scripts/query_shotcraft.mjs +140 -0
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  318. package/skills/hyper-animator-codex/scripts/validate_provider_policy.mjs +108 -0
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  320. package/skills/hyper-animator-codex/vendor/music-beat-detector/beat_detector/analyzer.py +3 -1
  321. package/skills/hyper-animator-codex/vendor/music-beat-detector/beat_detector/beat.py +37 -1
@@ -0,0 +1,189 @@
1
+ import React from 'react';
2
+ import { AbsoluteFill, Easing, interpolate, useCurrentFrame } from 'remotion';
3
+ import { FakeDashboard, G } from '../_fixtures/Fixtures';
4
+
5
+ // split-flap-flip:机场翻牌字。每字符一个深底翻牌格(上下两半),
6
+ // 逐格翻过 3 个乱码中间态后咔哒停在目标字,左→右 4f 级联成波。
7
+ // 节拍:0–21 建立(整排乱码静止)→ 22 起级联翻牌 → 78 全部停定 → 静止到 140。
8
+
9
+ const TEXT = 'SHIP FASTER';
10
+ const CHARSET = 'ABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789#$%&';
11
+ const START = 22; // 级联起始帧
12
+ const STAGGER = 4; // 字符间级联延迟
13
+ const FLIP = 5; // 单次翻牌时长
14
+ const NFLIP = 3; // 每字符翻 3 次(2 个乱码中间态 + 1 次落到目标字)
15
+ const CELL_W = 118;
16
+ const CELL_H = 156;
17
+
18
+ // seed 正弦哈希(禁 Math.random)
19
+ const rnd = (a: number) => {
20
+ const x = Math.sin(a * 127.3) * 43758.5453;
21
+ return x - Math.floor(x);
22
+ };
23
+ const garble = (i: number, k: number) =>
24
+ CHARSET[Math.floor(rnd(i * 7.13 + k * 3.71 + 1) * CHARSET.length)];
25
+
26
+ const FLAP_BG = '#262624';
27
+ const FLAP_INK = '#f4f4f2';
28
+
29
+ // 半格:上/下半各自 overflow hidden,内部整字定位错半格露出对应一半
30
+ const Half: React.FC<{ ch: string; part: 'top' | 'bottom' }> = ({ ch, part }) => (
31
+ <div
32
+ style={{
33
+ position: 'absolute',
34
+ left: 0,
35
+ top: part === 'top' ? 0 : CELL_H / 2,
36
+ width: CELL_W,
37
+ height: CELL_H / 2,
38
+ overflow: 'hidden',
39
+ background: FLAP_BG,
40
+ borderRadius: part === 'top' ? '10px 10px 0 0' : '0 0 10px 10px',
41
+ }}
42
+ >
43
+ <div
44
+ style={{
45
+ position: 'absolute',
46
+ left: 0,
47
+ top: part === 'top' ? 0 : -CELL_H / 2,
48
+ width: CELL_W,
49
+ height: CELL_H,
50
+ display: 'flex',
51
+ alignItems: 'center',
52
+ justifyContent: 'center',
53
+ fontFamily: 'Helvetica, Arial, sans-serif',
54
+ fontWeight: 800,
55
+ fontSize: 100,
56
+ color: FLAP_INK,
57
+ }}
58
+ >
59
+ {ch}
60
+ </div>
61
+ </div>
62
+ );
63
+
64
+ const FlapCell: React.FC<{ target: string; i: number; frame: number }> = ({
65
+ target,
66
+ i,
67
+ frame,
68
+ }) => {
69
+ // 该格的字符序列:2 个乱码 → 1 个乱码 → 目标字(首态也是乱码,建立段可见)
70
+ const seq = [garble(i, 0), garble(i, 1), garble(i, 2), target];
71
+ const local = frame - (START + i * STAGGER);
72
+ const done = local >= NFLIP * FLIP;
73
+
74
+ // 停定咔哒:整格下沉回弹(1px 肉眼无感,放大到 6px 才有"咔哒")
75
+ const clickY = done
76
+ ? interpolate(local, [15, 17, 19, 22], [0, 6, -1.5, 0], {
77
+ extrapolateLeft: 'clamp',
78
+ extrapolateRight: 'clamp',
79
+ easing: Easing.out(Easing.quad),
80
+ })
81
+ : 0;
82
+
83
+ let topCh = seq[0];
84
+ let bottomCh = seq[0];
85
+ let flap: React.ReactNode = null;
86
+
87
+ if (done) {
88
+ topCh = target;
89
+ bottomCh = target;
90
+ } else if (local > 0) {
91
+ const k = Math.min(NFLIP - 1, Math.floor(local / FLIP));
92
+ const from = seq[k];
93
+ const to = seq[k + 1];
94
+ const p = Easing.in(Easing.quad)((local - k * FLIP) / FLIP); // 重力感:越掉越快
95
+ topCh = to; // 上半静态:翻开后露出下一字符的上半
96
+ bottomCh = from; // 下半静态:保持旧字符直到活动叶盖下来
97
+ if (p < 0.5) {
98
+ // 前半程:旧字符上半叶 0→-90 掉下
99
+ const deg = p * 2 * 90;
100
+ flap = (
101
+ <div
102
+ style={{
103
+ position: 'absolute',
104
+ inset: 0,
105
+ transform: `rotateX(${-deg}deg)`,
106
+ transformOrigin: `center ${CELL_H / 2}px`,
107
+ backfaceVisibility: 'hidden',
108
+ filter: `brightness(${1 - p * 2 * 0.45})`,
109
+ zIndex: 2,
110
+ }}
111
+ >
112
+ <Half ch={from} part="top" />
113
+ </div>
114
+ );
115
+ } else {
116
+ // 后半程:新字符下半叶 90→0 拍下盖住旧下半
117
+ const deg = 90 - (p - 0.5) * 2 * 90;
118
+ flap = (
119
+ <div
120
+ style={{
121
+ position: 'absolute',
122
+ inset: 0,
123
+ transform: `rotateX(${deg}deg)`,
124
+ transformOrigin: `center ${CELL_H / 2}px`,
125
+ backfaceVisibility: 'hidden',
126
+ filter: `brightness(${0.55 + (p - 0.5) * 2 * 0.45})`,
127
+ zIndex: 2,
128
+ }}
129
+ >
130
+ <Half ch={to} part="bottom" />
131
+ </div>
132
+ );
133
+ }
134
+ }
135
+
136
+ return (
137
+ <div
138
+ style={{
139
+ position: 'relative',
140
+ width: CELL_W,
141
+ height: CELL_H,
142
+ transform: `translateY(${clickY}px)`,
143
+ perspective: 420,
144
+ borderRadius: 10,
145
+ boxShadow: '0 6px 18px rgba(0,0,0,0.3)',
146
+ }}
147
+ >
148
+ <Half ch={topCh} part="top" />
149
+ <Half ch={bottomCh} part="bottom" />
150
+ {flap}
151
+ {/* 中缝铰链线 */}
152
+ <div
153
+ style={{
154
+ position: 'absolute',
155
+ left: 0,
156
+ top: CELL_H / 2 - 2,
157
+ width: CELL_W,
158
+ height: 4,
159
+ background: '#141412',
160
+ zIndex: 3,
161
+ }}
162
+ />
163
+ </div>
164
+ );
165
+ };
166
+
167
+ export const SplitFlapFlip: React.FC = () => {
168
+ const frame = useCurrentFrame();
169
+ let letterIdx = 0;
170
+ return (
171
+ <AbsoluteFill style={{ background: G.bg, overflow: 'hidden' }}>
172
+ {/* 背景假页面压暗,突出翻牌板 */}
173
+ <div style={{ position: 'absolute', inset: 0, opacity: 0.3, filter: 'saturate(0.8)' }}>
174
+ <FakeDashboard variant="A" />
175
+ </div>
176
+ <AbsoluteFill style={{ alignItems: 'center', justifyContent: 'center' }}>
177
+ <div style={{ display: 'flex', gap: 12, alignItems: 'center' }}>
178
+ {TEXT.split('').map((ch, idx) => {
179
+ if (ch === ' ') {
180
+ return <div key={idx} style={{ width: 52 }} />;
181
+ }
182
+ const i = letterIdx++;
183
+ return <FlapCell key={idx} target={ch} i={i} frame={frame} />;
184
+ })}
185
+ </div>
186
+ </AbsoluteFill>
187
+ </AbsoluteFill>
188
+ );
189
+ };
@@ -0,0 +1,121 @@
1
+ // corner-spotlight-reveal —— 对标 clickup-30.mp4 41.5–44.6s:
2
+ // 黑场上,左上角径向聚光从小到大扩张,把白色 Inbox 界面逐步"点亮",
3
+ // 照到的区域显影、照不到的沉黑,最终全屏亮起。光即转场。
4
+ import React from 'react';
5
+ import { AbsoluteFill, useCurrentFrame, interpolate, Easing } from 'remotion';
6
+
7
+ const FONT = '"Avenir Next", "Helvetica Neue", Helvetica, sans-serif';
8
+
9
+ // 灰阶 Inbox 界面(自绘,替代真 UI)
10
+ const InboxPanel: React.FC = () => (
11
+ <div
12
+ style={{
13
+ width: 1920,
14
+ height: 1080,
15
+ background: '#f6f6f5',
16
+ fontFamily: FONT,
17
+ padding: '90px 120px',
18
+ boxSizing: 'border-box',
19
+ color: '#2c2c2c',
20
+ }}
21
+ >
22
+ <div style={{ display: 'flex', alignItems: 'center', gap: 26 }}>
23
+ <div style={{ fontSize: 118, fontWeight: 700, letterSpacing: -2 }}>Inbox</div>
24
+ <div
25
+ style={{
26
+ width: 0, height: 0, marginTop: 26,
27
+ borderLeft: '16px solid transparent',
28
+ borderRight: '16px solid transparent',
29
+ borderTop: '20px solid #3a3a3a',
30
+ }}
31
+ />
32
+ </div>
33
+ <div style={{ display: 'flex', gap: 64, marginTop: 90, fontSize: 44, color: '#555' }}>
34
+ <div style={{ background: '#e9e8f6', color: '#5b55c8', padding: '10px 34px', borderRadius: 14, fontWeight: 600 }}>All</div>
35
+ <div style={{ padding: '10px 0' }}>Tasks</div>
36
+ <div style={{ padding: '10px 0' }}>Docs</div>
37
+ <div style={{ padding: '10px 0' }}>People</div>
38
+ <div style={{ padding: '10px 0' }}>Chat</div>
39
+ </div>
40
+ {[0, 1, 2].map((row) => (
41
+ <div key={row} style={{ display: 'flex', alignItems: 'center', gap: 30, marginTop: row === 0 ? 96 : 64 }}>
42
+ <div style={{ width: 42, height: 42, border: '3px solid #c9c9c7', borderRadius: 10 }} />
43
+ <div style={{ width: 14, height: 14, borderRadius: 7, background: '#5b55c8' }} />
44
+ <div style={{ width: 56, height: 56, borderRadius: 28, background: '#efe4e2' }} />
45
+ <div>
46
+ <div style={{ display: 'flex', gap: 22, alignItems: 'center' }}>
47
+ <div style={{ height: 22, width: 220 + ((row * 67) % 90), background: '#3f3f3f', borderRadius: 11 }} />
48
+ <div style={{ width: 8, height: 8, borderRadius: 4, background: '#bbb' }} />
49
+ <div style={{ height: 18, width: 260, background: '#c9c9c7', borderRadius: 9 }} />
50
+ </div>
51
+ <div style={{ display: 'flex', gap: 14, marginTop: 16 }}>
52
+ <div style={{ height: 18, width: 300, background: '#8f8bd8', borderRadius: 9, opacity: 0.75 }} />
53
+ <div style={{ height: 18, width: 340 - ((row * 91) % 120), background: '#d8d8d6', borderRadius: 9 }} />
54
+ </div>
55
+ </div>
56
+ </div>
57
+ ))}
58
+ </div>
59
+ );
60
+
61
+ export const CornerSpotlightReveal: React.FC = () => {
62
+ const frame = useCurrentFrame();
63
+
64
+ // 聚光半径扩张:全程匀速(用户裁决"整个过程要匀速"——严格 linear,无缓动)
65
+ // r+feather=1.85r 是光前沿;1.85*1300≈2400 恰在片尾盖满全屏对角,
66
+ // 保证扩张动作占满全片时长而不是前 1/3 就饱和
67
+ const r = interpolate(frame, [0, 100], [160, 1300], {
68
+ extrapolateLeft: 'clamp',
69
+ extrapolateRight: 'clamp',
70
+ });
71
+
72
+ // 光心沿左上角匀速游移(linear)
73
+ const cx = interpolate(frame, [0, 96], [140, 420], { extrapolateRight: 'clamp' });
74
+ const cy = interpolate(frame, [0, 96], [90, 260], { extrapolateRight: 'clamp' });
75
+
76
+ // 软边宽度:扩张时边缘更羽化
77
+ const feather = r * 0.85;
78
+
79
+ // UI 轻微透视漂移(原片相机贴着界面缓推)
80
+ const drift = interpolate(frame, [0, 100], [0, 1]);
81
+ const scale = 1.75 - 0.28 * drift;
82
+ const tx = -40 + 70 * drift;
83
+ const ty = -30 + 50 * drift;
84
+
85
+ const mask = `radial-gradient(circle ${r + feather}px at ${cx}px ${cy}px, rgba(255,255,255,1) ${Math.max(
86
+ 0,
87
+ ((r - feather * 0.25) / (r + feather)) * 100,
88
+ )}%, rgba(255,255,255,0) 100%)`;
89
+
90
+ return (
91
+ <AbsoluteFill style={{ background: '#000' }}>
92
+ <AbsoluteFill
93
+ style={{
94
+ WebkitMaskImage: mask,
95
+ maskImage: mask,
96
+ transform: `scale(${scale}) translate(${tx}px, ${ty}px) rotate(${-1.2 + 1.2 * drift}deg)`,
97
+ transformOrigin: '18% 12%',
98
+ }}
99
+ >
100
+ <InboxPanel />
101
+ </AbsoluteFill>
102
+ {/* 聚光自身的白热光晕(叠在界面上方,光心最亮) */}
103
+ <div
104
+ style={{
105
+ position: 'absolute',
106
+ left: cx - r * 0.7,
107
+ top: cy - r * 0.7,
108
+ width: r * 1.4,
109
+ height: r * 1.4,
110
+ borderRadius: '50%',
111
+ background: 'radial-gradient(closest-side, rgba(255,255,255,0.85), rgba(255,255,255,0.25) 45%, transparent 75%)',
112
+ filter: 'blur(26px)',
113
+ opacity: interpolate(frame, [0, 10, 60, 90], [0, 0.9, 0.55, 0], {
114
+ extrapolateRight: 'clamp',
115
+ }),
116
+ pointerEvents: 'none',
117
+ }}
118
+ />
119
+ </AbsoluteFill>
120
+ );
121
+ };
@@ -0,0 +1,183 @@
1
+ // glow-wake-sleep-panel v3 —— 扫光方向改为从左向右(用户裁决):
2
+ // 聚光灯从左向右"扫过"斜置面板;一条带辉光的紫色光线贴着 UI 顶边/边框/
3
+ // logo 划过,光到即亮、光走即暗,尾段沉回黑暗(右缘残留蓝紫)。
4
+ import React from 'react';
5
+ import { AbsoluteFill, useCurrentFrame, interpolate } from 'remotion';
6
+
7
+ const W = 1250;
8
+ const H = 860;
9
+ const R = 26;
10
+
11
+ const ink = '#3a3a3a';
12
+ const mid = '#9a9a98';
13
+ const line = '#e2e2e0';
14
+
15
+ const Row: React.FC<{ w: number; icon?: boolean }> = ({ w, icon = true }) => (
16
+ <div style={{ display: 'flex', alignItems: 'center', gap: 12, height: 30 }}>
17
+ {icon && <div style={{ width: 18, height: 18, borderRadius: 5, background: mid }} />}
18
+ <div style={{ height: 11, width: w, background: '#c9c9c7', borderRadius: 6 }} />
19
+ </div>
20
+ );
21
+
22
+ const TaskCard: React.FC<{ seed: number }> = ({ seed }) => (
23
+ <div style={{ display: 'flex', flexDirection: 'column', gap: 9, padding: '14px 0' }}>
24
+ <div style={{ height: 9, width: 150 + (seed % 3) * 22, background: line, borderRadius: 5 }} />
25
+ <div style={{ height: 12, width: 190 + ((seed * 7) % 4) * 18, background: '#b9b9b7', borderRadius: 6 }} />
26
+ <div style={{ width: 15, height: 11, background: '#d9d9d7', borderRadius: 2 }} />
27
+ </div>
28
+ );
29
+
30
+ // 灰阶斜置面板(ClickUp 布局形:侧栏 + Review/Shipped 两列)
31
+ const Panel: React.FC = () => (
32
+ <div style={{
33
+ width: W, height: H, background: '#f6f6f5', borderRadius: R,
34
+ display: 'flex', overflow: 'hidden', boxSizing: 'border-box',
35
+ }}>
36
+ <div style={{ width: 300, borderRight: `2px solid ${line}`, padding: '30px 28px', boxSizing: 'border-box' }}>
37
+ <div style={{ display: 'flex', alignItems: 'center', gap: 12, marginBottom: 34 }}>
38
+ <div style={{ width: 30, height: 30, borderRadius: 8, background: ink }} />
39
+ <div style={{ height: 16, width: 96, background: ink, borderRadius: 7 }} />
40
+ </div>
41
+ <div style={{ display: 'flex', flexDirection: 'column', gap: 14 }}>
42
+ <Row w={72} /><Row w={128} /><Row w={64} />
43
+ </div>
44
+ <div style={{ height: 13, width: 84, background: '#b3b3b1', borderRadius: 6, margin: '34px 0 16px' }} />
45
+ <div style={{ display: 'flex', flexDirection: 'column', gap: 14 }}>
46
+ <Row w={110} /><Row w={140} /><Row w={104} /><Row w={126} />
47
+ </div>
48
+ </div>
49
+ <div style={{ flex: 1, padding: '30px 36px', boxSizing: 'border-box' }}>
50
+ <div style={{ display: 'flex', alignItems: 'center', gap: 14, marginBottom: 30 }}>
51
+ <div style={{ width: 24, height: 20, background: mid, borderRadius: 4 }} />
52
+ <div style={{ height: 17, width: 250, background: '#6f6f6d', borderRadius: 8 }} />
53
+ <div style={{ height: 12, width: 96, background: line, borderRadius: 6, marginLeft: 40 }} />
54
+ <div style={{ height: 12, width: 76, background: line, borderRadius: 6 }} />
55
+ </div>
56
+ <div style={{ display: 'flex', gap: 44 }}>
57
+ {[0, 1].map((col) => (
58
+ <div key={col} style={{ flex: 1 }}>
59
+ <div style={{ borderTop: `4px solid ${col === 0 ? '#b9a44c' : '#6b5bd6'}`, paddingTop: 16, display: 'flex', alignItems: 'center', gap: 10 }}>
60
+ <div style={{ height: 14, width: 88, background: '#5a5a58', borderRadius: 7 }} />
61
+ <div style={{ width: 22, height: 22, borderRadius: 11, border: `2px solid ${line}` }} />
62
+ </div>
63
+ {[0, 1, 2].map((i) => <TaskCard key={i} seed={col * 3 + i + 1} />)}
64
+ </div>
65
+ ))}
66
+ </div>
67
+ </div>
68
+ </div>
69
+ );
70
+
71
+ // 贴边紫色光线(多层辉光:宽糊层+中层+亮芯),水平段,中心在 cx
72
+ const EdgeStreak: React.FC<{ cx: number; y: number; len: number; opacity: number; vertical?: boolean }> =
73
+ ({ cx, y, len, opacity, vertical = false }) => {
74
+ const long = { position: 'absolute' as const, left: 0, top: 0, opacity };
75
+ const grad = (c: string) => vertical
76
+ ? `linear-gradient(180deg, rgba(0,0,0,0) 0%, ${c} 45%, ${c} 55%, rgba(0,0,0,0) 100%)`
77
+ : `linear-gradient(90deg, rgba(0,0,0,0) 0%, ${c} 45%, ${c} 55%, rgba(0,0,0,0) 100%)`;
78
+ if (vertical) {
79
+ return (
80
+ <div style={long}>
81
+ <div style={{ position: 'absolute', left: y - 30, top: cx - len / 2, width: 60, height: len, background: grad('rgba(147,80,235,0.55)'), filter: 'blur(26px)' }} />
82
+ <div style={{ position: 'absolute', left: y - 11, top: cx - len / 2, width: 22, height: len, background: grad('rgba(190,120,255,0.85)'), filter: 'blur(9px)' }} />
83
+ <div style={{ position: 'absolute', left: y - 2.5, top: cx - len * 0.4, width: 5, height: len * 0.8, background: grad('#f0deff'), filter: 'blur(1.4px)' }} />
84
+ </div>
85
+ );
86
+ }
87
+ return (
88
+ <div style={long}>
89
+ <div style={{ position: 'absolute', left: cx - len / 2, top: y - 34, width: len, height: 68, background: grad('rgba(150,82,238,0.60)'), filter: 'blur(26px)' }} />
90
+ <div style={{ position: 'absolute', left: cx - len / 2, top: y - 12, width: len, height: 24, background: grad('rgba(196,126,255,0.9)'), filter: 'blur(9px)' }} />
91
+ <div style={{ position: 'absolute', left: cx - len * 0.4, top: y - 3, width: len * 0.8, height: 6, background: grad('#f4e4ff'), filter: 'blur(1.6px)' }} />
92
+ {/* 粉色偏移层:截图里光带紫中带粉 */}
93
+ <div style={{ position: 'absolute', left: cx - len * 0.3, top: y - 7, width: len * 0.6, height: 12, background: grad('rgba(240,150,230,0.75)'), filter: 'blur(5px)' }} />
94
+ </div>
95
+ );
96
+ };
97
+
98
+ export const GlowWakeSleepPanel: React.FC = () => {
99
+ const frame = useCurrentFrame();
100
+
101
+ // 聚光沿面板顶边从左向右匀速扫过(面板本地座标)
102
+ const sx = interpolate(frame, [4, 120], [-260, W + 260], {
103
+ extrapolateLeft: 'clamp', extrapolateRight: 'clamp',
104
+ });
105
+ const sy = 150; // 聚光照在面板上部
106
+
107
+ // 全局明暗包络:醒 → 展示 → 睡
108
+ const env = interpolate(frame, [0, 16, 100, 130], [0, 1, 1, 0], {
109
+ extrapolateLeft: 'clamp', extrapolateRight: 'clamp',
110
+ });
111
+ // 尾段右缘残光:最后只剩右缘一线蓝紫
112
+ const rightNear = Math.max(0, Math.min(1, (sx - (W - 420)) / 420));
113
+ const tailBlue = interpolate(frame, [100, 116, 132], [0, 0.8, 0.25], {
114
+ extrapolateLeft: 'clamp', extrapolateRight: 'clamp',
115
+ });
116
+
117
+ // logo 描光:聚光经过 logo(本地 x≈60)时点亮
118
+ const logoGlow = Math.exp(-((sx - 60) ** 2) / (2 * 230 ** 2)) * env;
119
+
120
+ // 摄影机慢漂移:面板随扫光从左上往右下走(对应扫光方向)
121
+ const drift = interpolate(frame, [0, 132], [-150, 150]);
122
+ const driftY = interpolate(frame, [0, 132], [-36, 36]);
123
+
124
+ return (
125
+ <AbsoluteFill style={{ background: '#040308', overflow: 'hidden' }}>
126
+ <div style={{ position: 'absolute', inset: 0, perspective: 1700, perspectiveOrigin: '46% 40%' }}>
127
+ <div style={{
128
+ position: 'absolute', left: 400, top: 150,
129
+ transform: `translate(${drift}px, ${driftY}px) scale(1.05) rotateY(-13deg) rotateX(9deg) rotateZ(-17deg)`,
130
+ transformStyle: 'preserve-3d',
131
+ }}>
132
+ {/* 聚光环境雾光:跟随光头,泛在面板后黑场 */}
133
+ <div style={{
134
+ position: 'absolute', left: sx - 520, top: -300, width: 1040, height: 700,
135
+ background: 'radial-gradient(ellipse at 50% 55%, rgba(110,62,205,0.42), rgba(110,62,205,0) 65%)',
136
+ filter: 'blur(34px)', opacity: env,
137
+ }} />
138
+ {/* 后层重影面板(截图④⑤双层) */}
139
+ <div style={{ position: 'absolute', left: -46, top: 34 }}>
140
+ <div style={{ position: 'relative', filter: 'brightness(0.92)' }}>
141
+ <Panel />
142
+ {/* 重影面板同样受聚光范围控制 */}
143
+ <div style={{
144
+ position: 'absolute', inset: 0, borderRadius: R,
145
+ background: `radial-gradient(circle 680px at ${sx - 46}px ${sy + 34}px, rgba(4,3,8,${1 - 0.45 * env}) 0%, rgba(4,3,8,${1 - 0.14 * env}) 55%, rgba(4,3,8,0.99) 88%)`,
146
+ }} />
147
+ </div>
148
+ </div>
149
+ {/* 面板本体:聚光范围内显影,范围外沉黑 */}
150
+ <div style={{ position: 'relative' }}>
151
+ <Panel />
152
+ <div style={{
153
+ position: 'absolute', inset: 0, borderRadius: R,
154
+ background: `radial-gradient(circle 640px at ${sx}px ${sy}px, rgba(4,3,8,${0.12 * (1 - env)}) 0%, rgba(4,3,8,${1 - 0.72 * env}) 58%, rgba(4,3,8,0.985) 92%)`,
155
+ }} />
156
+ {/* 尾段右缘蓝紫残光罩 */}
157
+ <div style={{
158
+ position: 'absolute', inset: 0, borderRadius: R,
159
+ background: 'linear-gradient(260deg, rgba(120,130,235,0.30) 0%, rgba(120,130,235,0) 16%)',
160
+ opacity: tailBlue,
161
+ }} />
162
+ </div>
163
+ {/* 贴顶边划过的紫色光线(本体) */}
164
+ <EdgeStreak cx={sx} y={-2} len={980} opacity={env} />
165
+ {/* 右缘竖直光线:聚光接近右侧时点亮,尾段转蓝紫 */}
166
+ <EdgeStreak cx={260} y={W + 2} len={620} opacity={Math.max(rightNear * env, tailBlue * 0.9)} vertical />
167
+ {/* logo 一圈描光(截图⑤:光经过 logo 时) */}
168
+ <div style={{
169
+ position: 'absolute', left: 8, top: 12, width: 150, height: 66, borderRadius: 16,
170
+ boxShadow: '0 0 26px 8px rgba(196,126,255,0.75), 0 0 60px 22px rgba(150,82,238,0.4)',
171
+ opacity: logoGlow,
172
+ }} />
173
+ {/* 光头本体眩光:贴着顶边的亮团 */}
174
+ <div style={{
175
+ position: 'absolute', left: sx - 190, top: -84, width: 380, height: 170,
176
+ background: 'radial-gradient(ellipse, rgba(236,205,255,0.95), rgba(180,110,250,0.35) 45%, rgba(0,0,0,0) 72%)',
177
+ filter: 'blur(12px)', opacity: env * 0.95,
178
+ }} />
179
+ </div>
180
+ </div>
181
+ </AbsoluteFill>
182
+ );
183
+ };
@@ -0,0 +1,171 @@
1
+ // slide-spotlight-pan v2 —— 按用户截图 clickup03 重做:
2
+ // 紫色光线贴着 UI 面板边缘泛光(先绕左上角竖缘、再沿顶边横走),
3
+ // 聚光头匀速右移,照到处显影、离开处沉暗;面板匀速左滑(相机右摇感)。
4
+ // 用户裁决:"紫色的光线是贴着ui界面泛光的,聚光的移动是匀速的"。
5
+ import React from 'react';
6
+ import { AbsoluteFill, useCurrentFrame, interpolate } from 'remotion';
7
+
8
+ const ink = '#3c3c3a';
9
+ const mid = '#98989a';
10
+ const line = '#e4e4e2';
11
+
12
+ const PW = 3000;
13
+ const PH = 1400;
14
+ const TOP = 150; // 面板顶边在屏幕座标的 y
15
+ const CR = 60; // 面板圆角
16
+
17
+ const SideRow: React.FC<{ w: number }> = ({ w }) => (
18
+ <div style={{ display: 'flex', alignItems: 'center', gap: 16, height: 44 }}>
19
+ <div style={{ width: 26, height: 26, borderRadius: 7, background: mid }} />
20
+ <div style={{ height: 15, width: w, background: '#c6c6c4', borderRadius: 7 }} />
21
+ </div>
22
+ );
23
+
24
+ const Task: React.FC<{ seed: number }> = ({ seed }) => (
25
+ <div style={{ display: 'flex', flexDirection: 'column', gap: 13, padding: '26px 0' }}>
26
+ <div style={{ height: 13, width: 210 + (seed % 3) * 30, background: line, borderRadius: 6 }} />
27
+ <div style={{ height: 17, width: 260 + ((seed * 7) % 4) * 26, background: '#aeaeac', borderRadius: 8 }} />
28
+ <div style={{ width: 22, height: 16, background: '#d6d6d4', borderRadius: 3 }} />
29
+ </div>
30
+ );
31
+
32
+ const Col: React.FC<{ accent: string; seed: number; w: number }> = ({ accent, seed, w }) => (
33
+ <div style={{ width: w, flexShrink: 0 }}>
34
+ <div style={{ borderTop: `6px solid ${accent}`, paddingTop: 24, display: 'flex', alignItems: 'center', gap: 14 }}>
35
+ <div style={{ height: 20, width: 120, background: '#525250', borderRadius: 9 }} />
36
+ <div style={{ width: 32, height: 32, borderRadius: 16, border: `3px solid ${line}` }} />
37
+ <div style={{ marginLeft: 'auto', width: 22, height: 22, background: line, borderRadius: 4 }} />
38
+ </div>
39
+ {[0, 1].map((i) => <Task key={i} seed={seed + i} />)}
40
+ </div>
41
+ );
42
+
43
+ // 超宽面板内容(放大特写级别):侧栏 + 顶栏 + 三列看板
44
+ const WidePanel: React.FC = () => (
45
+ <div style={{
46
+ width: PW, height: PH, background: '#f4f4f3',
47
+ display: 'flex', boxSizing: 'border-box',
48
+ borderRadius: `${CR}px ${CR}px 0 0`,
49
+ }}>
50
+ <div style={{ width: 560, borderRight: `3px solid ${line}`, padding: '52px 48px', boxSizing: 'border-box' }}>
51
+ <div style={{ display: 'flex', alignItems: 'center', gap: 18, marginBottom: 56 }}>
52
+ <div style={{ width: 46, height: 46, borderRadius: 12, background: ink }} />
53
+ <div style={{ height: 26, width: 150, background: ink, borderRadius: 10 }} />
54
+ </div>
55
+ <div style={{ display: 'flex', flexDirection: 'column', gap: 20 }}>
56
+ <SideRow w={110} /><SideRow w={200} /><SideRow w={100} />
57
+ </div>
58
+ <div style={{ height: 20, width: 130, background: '#adadab', borderRadius: 9, margin: '58px 0 24px' }} />
59
+ <div style={{ display: 'flex', flexDirection: 'column', gap: 20 }}>
60
+ <SideRow w={180} /><SideRow w={220} /><SideRow w={170} />
61
+ </div>
62
+ </div>
63
+ <div style={{ flex: 1, padding: '52px 64px', boxSizing: 'border-box' }}>
64
+ <div style={{ display: 'flex', alignItems: 'center', gap: 22, marginBottom: 48 }}>
65
+ <div style={{ width: 36, height: 30, background: mid, borderRadius: 6 }} />
66
+ <div style={{ height: 26, width: 400, background: '#606060', borderRadius: 11 }} />
67
+ <div style={{ height: 18, width: 150, background: line, borderRadius: 8, marginLeft: 64 }} />
68
+ <div style={{ height: 18, width: 120, background: line, borderRadius: 8 }} />
69
+ <div style={{ height: 18, width: 90, background: line, borderRadius: 8 }} />
70
+ </div>
71
+ <div style={{ display: 'flex', gap: 84 }}>
72
+ <Col accent="#c4ad45" seed={1} w={620} />
73
+ <Col accent="#6b5bd6" seed={4} w={620} />
74
+ <Col accent="#4f8f6f" seed={7} w={620} />
75
+ </div>
76
+ </div>
77
+ </div>
78
+ );
79
+
80
+ export const SlideSpotlightPan: React.FC = () => {
81
+ const frame = useCurrentFrame();
82
+ // 面板匀速左滑(相机右摇)——严格 linear
83
+ const slide = interpolate(frame, [0, 132], [180, -1100]);
84
+ // 聚光头在面板本地座标沿顶边匀速右移——严格 linear
85
+ // 起点在左上角竖缘(负值=还在左缘竖直段),随后转过角沿顶边走
86
+ const head = interpolate(frame, [0, 132], [-360, 2600]);
87
+ const onTop = Math.max(0, head); // 顶边段进度
88
+ const cornerT = Math.min(1, Math.max(0, (head + 360) / 360)); // 竖缘段 0→1
89
+ const vertHeadY = TOP + 620 - cornerT * 620; // 左缘光头从下往上爬到角
90
+
91
+ // 屏幕座标的光头位置
92
+ const headScreenX = slide + onTop;
93
+ // 光头在竖缘阶段贴着面板左缘
94
+ const leftEdgeX = slide;
95
+
96
+ // 竖缘光线强度:角前满、转角后衰减
97
+ const vGlow = head < 0 ? 1 : Math.max(0, 1 - head / 900);
98
+ // 顶边光线强度:转角后满
99
+ const hGlow = Math.min(1, Math.max(0, (head + 120) / 240));
100
+
101
+ const grad = (dir: string, c: string) =>
102
+ `linear-gradient(${dir}, rgba(0,0,0,0) 0%, ${c} 42%, ${c} 58%, rgba(0,0,0,0) 100%)`;
103
+
104
+ return (
105
+ <AbsoluteFill style={{ background: '#050409', overflow: 'hidden' }}>
106
+ {/* 面板层:聚光范围内显影 */}
107
+ <div style={{ position: 'absolute', left: 0, top: TOP, transform: `translateX(${slide}px)` }}>
108
+ <WidePanel />
109
+ {/* 贴面泛光:光头下方的紫光晕染进 UI 顶部(贴着界面泛光的关键层) */}
110
+ <div style={{
111
+ position: 'absolute', left: onTop - 620, top: -30, width: 1240, height: 380,
112
+ background: 'radial-gradient(ellipse 620px 190px at 50% 0%, rgba(168,95,245,0.5), rgba(140,75,235,0.16) 55%, rgba(0,0,0,0) 78%)',
113
+ filter: 'blur(6px)', opacity: hGlow,
114
+ }} />
115
+ {/* 左缘贴面泛光(竖缘阶段) */}
116
+ <div style={{
117
+ position: 'absolute', left: -30, top: vertHeadY - TOP - 320, width: 340, height: 780,
118
+ background: 'radial-gradient(ellipse 170px 390px at 0% 50%, rgba(168,95,245,0.45), rgba(140,75,235,0.14) 55%, rgba(0,0,0,0) 78%)',
119
+ filter: 'blur(6px)', opacity: vGlow,
120
+ }} />
121
+ {/* 聚光范围外压暗:以光头为中心的显影罩(面板本地座标,跟光头走) */}
122
+ <div style={{
123
+ position: 'absolute', inset: -60,
124
+ background: `radial-gradient(ellipse 1350px 1000px at ${onTop + 60}px ${(head < 0 ? vertHeadY - TOP : 40) + 260}px, rgba(0,0,0,0) 26%, rgba(0,0,0,0.55) 60%, rgba(5,4,9,0.96) 100%)`,
125
+ }} />
126
+ </div>
127
+
128
+ {/* ===== 贴边紫色光线本体(屏幕层,贴着面板边缘) ===== */}
129
+ {/* 顶边横向光线:三层辉光 + 亮芯,中心=光头 */}
130
+ <div style={{ opacity: hGlow }}>
131
+ <div style={{
132
+ position: 'absolute', left: headScreenX - 640, top: TOP - 56, width: 1280, height: 112,
133
+ background: grad('90deg', 'rgba(150,82,238,0.55)'), filter: 'blur(30px)',
134
+ }} />
135
+ <div style={{
136
+ position: 'absolute', left: headScreenX - 470, top: TOP - 17, width: 940, height: 34,
137
+ background: grad('90deg', 'rgba(196,126,255,0.9)'), filter: 'blur(10px)',
138
+ }} />
139
+ <div style={{
140
+ position: 'absolute', left: headScreenX - 330, top: TOP - 8, width: 660, height: 16,
141
+ background: grad('90deg', 'rgba(240,155,235,0.85)'), filter: 'blur(5px)',
142
+ }} />
143
+ <div style={{
144
+ position: 'absolute', left: headScreenX - 300, top: TOP - 3, width: 600, height: 6,
145
+ background: grad('90deg', '#f6e8ff'), filter: 'blur(1.5px)',
146
+ }} />
147
+ </div>
148
+ {/* 左上角竖缘光线(起始阶段,贴面板左缘) */}
149
+ <div style={{ opacity: vGlow }}>
150
+ <div style={{
151
+ position: 'absolute', left: leftEdgeX - 52, top: vertHeadY - 420, width: 104, height: 840,
152
+ background: grad('180deg', 'rgba(150,82,238,0.5)'), filter: 'blur(28px)',
153
+ }} />
154
+ <div style={{
155
+ position: 'absolute', left: leftEdgeX - 14, top: vertHeadY - 330, width: 28, height: 660,
156
+ background: grad('180deg', 'rgba(196,126,255,0.9)'), filter: 'blur(9px)',
157
+ }} />
158
+ <div style={{
159
+ position: 'absolute', left: leftEdgeX - 3, top: vertHeadY - 260, width: 6, height: 520,
160
+ background: grad('180deg', '#f6e8ff'), filter: 'blur(1.5px)',
161
+ }} />
162
+ </div>
163
+
164
+ {/* 顶上方黑檐:光带以上纯黑(截图里顶边之上是黑场) */}
165
+ <div style={{
166
+ position: 'absolute', left: 0, top: 0, width: 1920, height: TOP - 4,
167
+ background: 'linear-gradient(180deg, #050409 78%, rgba(5,4,9,0) 100%)',
168
+ }} />
169
+ </AbsoluteFill>
170
+ );
171
+ };