flockbay 0.10.49 → 0.10.52
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +60 -60
- package/bin/flockbay-mcp.mjs +62 -62
- package/bin/flockbay.mjs +95 -95
- package/dist/{index-r3VTdgFI.cjs → index-IntvnrmZ.cjs} +71 -14
- package/dist/{index-D8AeVbvv.mjs → index-wkeSi0iC.mjs} +70 -13
- package/dist/index.cjs +2 -2
- package/dist/index.mjs +2 -2
- package/dist/lib.cjs +1 -1
- package/dist/lib.mjs +1 -1
- package/dist/{migratePlugin-CEvGPul8.mjs → migratePlugin-C71hAoc5.mjs} +12 -2
- package/dist/{migratePlugin-wFK-k3Wk.cjs → migratePlugin-D1XjjWFq.cjs} +12 -2
- package/dist/{runCodex-DuyuYqoB.cjs → runCodex-B7i_ICoQ.cjs} +34 -23
- package/dist/{runCodex-ZfUyhHF6.mjs → runCodex-BSx-hCu6.mjs} +34 -23
- package/dist/{runGemini-DBU1mMdp.mjs → runGemini-Dwyh7_WI.mjs} +2 -2
- package/dist/{runGemini-D7j5Y5TF.cjs → runGemini-gBKR3rdL.cjs} +2 -2
- package/dist/{types-DNr0xwSy.cjs → types-5z8UADAi.cjs} +224 -15
- package/dist/{types-BRJuZQj_.mjs → types-Bgzap7qR.mjs} +224 -16
- package/package.json +131 -131
- package/scripts/claude_local_launcher.cjs +72 -72
- package/scripts/claude_remote_launcher.cjs +15 -15
- package/scripts/claude_version_utils.cjs +445 -445
- package/scripts/ripgrep_launcher.cjs +32 -32
- package/scripts/run-with-root-env.mjs +37 -32
- package/scripts/session_hook_forwarder.cjs +49 -49
- package/scripts/test-codex-abort-history.mjs +77 -77
- package/scripts/unpack-tools.cjs +244 -244
- package/tools/licenses/difftastic-LICENSE +21 -21
- package/tools/licenses/ripgrep-LICENSE +3 -3
- package/tools/unreal-mcp/UPSTREAM_VERSION.md +8 -8
- package/tools/unreal-mcp/upstream/Docs/README.md +8 -8
- package/tools/unreal-mcp/upstream/Docs/Tools/README.md +6 -6
- package/tools/unreal-mcp/upstream/Docs/Tools/actor_tools.md +183 -183
- package/tools/unreal-mcp/upstream/Docs/Tools/blueprint_tools.md +268 -268
- package/tools/unreal-mcp/upstream/Docs/Tools/editor_tools.md +104 -104
- package/tools/unreal-mcp/upstream/Docs/Tools/node_tools.md +274 -274
- package/tools/unreal-mcp/upstream/MCPGameProject/Plugins/FlockbayMCP/Config/FilterPlugin.ini +8 -8
- package/tools/unreal-mcp/upstream/MCPGameProject/Plugins/FlockbayMCP/FlockbayMCP.uplugin +36 -36
- package/tools/unreal-mcp/upstream/MCPGameProject/Plugins/FlockbayMCP/Source/FlockbayMCP/FlockbayMCP.Build.cs +82 -82
- package/tools/unreal-mcp/upstream/MCPGameProject/Plugins/FlockbayMCP/Source/FlockbayMCP/Private/Commands/UnrealMCPBlueprintCommands.cpp +1364 -1364
- package/tools/unreal-mcp/upstream/MCPGameProject/Plugins/FlockbayMCP/Source/FlockbayMCP/Private/Commands/UnrealMCPBlueprintNodeCommands.cpp +1310 -1310
- package/tools/unreal-mcp/upstream/MCPGameProject/Plugins/FlockbayMCP/Source/FlockbayMCP/Private/Commands/UnrealMCPCommandSchema.cpp +756 -756
- package/tools/unreal-mcp/upstream/MCPGameProject/Plugins/FlockbayMCP/Source/FlockbayMCP/Private/Commands/UnrealMCPCommonUtils.cpp +1177 -1177
- package/tools/unreal-mcp/upstream/MCPGameProject/Plugins/FlockbayMCP/Source/FlockbayMCP/Private/Commands/UnrealMCPEditorCommands.cpp +2618 -2618
- package/tools/unreal-mcp/upstream/MCPGameProject/Plugins/FlockbayMCP/Source/FlockbayMCP/Private/Commands/UnrealMCPProjectCommands.cpp +71 -71
- package/tools/unreal-mcp/upstream/MCPGameProject/Plugins/FlockbayMCP/Source/FlockbayMCP/Private/Commands/UnrealMCPUMGCommands.cpp +543 -543
- package/tools/unreal-mcp/upstream/MCPGameProject/Plugins/FlockbayMCP/Source/FlockbayMCP/Private/MCPServerRunnable.cpp +372 -372
- package/tools/unreal-mcp/upstream/MCPGameProject/Plugins/FlockbayMCP/Source/FlockbayMCP/Private/UnrealMCPBridge.cpp +457 -457
- package/tools/unreal-mcp/upstream/MCPGameProject/Plugins/FlockbayMCP/Source/FlockbayMCP/Private/UnrealMCPModule.cpp +21 -21
- package/tools/unreal-mcp/upstream/MCPGameProject/Plugins/FlockbayMCP/Source/FlockbayMCP/Public/Commands/UnrealMCPBlueprintCommands.h +35 -35
- package/tools/unreal-mcp/upstream/MCPGameProject/Plugins/FlockbayMCP/Source/FlockbayMCP/Public/Commands/UnrealMCPBlueprintNodeCommands.h +30 -30
- package/tools/unreal-mcp/upstream/MCPGameProject/Plugins/FlockbayMCP/Source/FlockbayMCP/Public/Commands/UnrealMCPCommandSchema.h +41 -41
- package/tools/unreal-mcp/upstream/MCPGameProject/Plugins/FlockbayMCP/Source/FlockbayMCP/Public/Commands/UnrealMCPCommonUtils.h +59 -59
- package/tools/unreal-mcp/upstream/MCPGameProject/Plugins/FlockbayMCP/Source/FlockbayMCP/Public/Commands/UnrealMCPEditorCommands.h +61 -61
- package/tools/unreal-mcp/upstream/MCPGameProject/Plugins/FlockbayMCP/Source/FlockbayMCP/Public/Commands/UnrealMCPProjectCommands.h +20 -20
- package/tools/unreal-mcp/upstream/MCPGameProject/Plugins/FlockbayMCP/Source/FlockbayMCP/Public/Commands/UnrealMCPUMGCommands.h +82 -82
- package/tools/unreal-mcp/upstream/MCPGameProject/Plugins/FlockbayMCP/Source/FlockbayMCP/Public/MCPServerRunnable.h +33 -33
- package/tools/unreal-mcp/upstream/MCPGameProject/Plugins/FlockbayMCP/Source/FlockbayMCP/Public/UnrealMCPBridge.h +64 -64
- package/tools/unreal-mcp/upstream/MCPGameProject/Plugins/FlockbayMCP/Source/FlockbayMCP/Public/UnrealMCPModule.h +22 -22
- package/tools/unreal-mcp/upstream/Python/README.md +39 -39
- package/tools/unreal-mcp/upstream/Python/pyproject.toml +22 -22
- package/tools/unreal-mcp/upstream/Python/scripts/actors/test_cube.py +202 -202
- package/tools/unreal-mcp/upstream/Python/scripts/blueprints/test_create_and_spawn_blueprints_with_different_components.py +496 -496
- package/tools/unreal-mcp/upstream/Python/scripts/blueprints/test_create_and_spawn_cube_blueprint.py +193 -193
- package/tools/unreal-mcp/upstream/Python/scripts/node/test_component_reference.py +266 -266
- package/tools/unreal-mcp/upstream/Python/scripts/node/test_create_bird_blueprint_with_input_and_camera.py +617 -617
- package/tools/unreal-mcp/upstream/Python/scripts/node/test_input_mapping.py +365 -365
- package/tools/unreal-mcp/upstream/Python/scripts/node/test_physics_variables.py +389 -389
- package/tools/unreal-mcp/upstream/Python/tools/blueprint_tools.py +419 -419
- package/tools/unreal-mcp/upstream/Python/tools/editor_tools.py +369 -369
- package/tools/unreal-mcp/upstream/Python/tools/node_tools.py +429 -429
- package/tools/unreal-mcp/upstream/Python/tools/project_tools.py +63 -63
- package/tools/unreal-mcp/upstream/Python/tools/umg_tools.py +332 -332
- package/tools/unreal-mcp/upstream/Python/unreal_mcp_server.py +398 -398
- package/tools/unreal-mcp/upstream/Python/uv.lock +521 -521
package/scripts/unpack-tools.cjs
CHANGED
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#!/usr/bin/env node
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/**
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* Unpacks platform-specific binaries from compressed archives
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* This script extracts the necessary tools for the current platform
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*/
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const fs = require('fs');
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const path = require('path');
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const zlib = require('zlib');
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const tar = require('tar');
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const os = require('os');
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const https = require('https');
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/**
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* Get the platform-specific directory name
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*/
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function getPlatformDir() {
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const platform = os.platform();
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const arch = os.arch();
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if (platform === 'darwin') {
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if (arch === 'arm64') return 'arm64-darwin';
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if (arch === 'x64') return 'x64-darwin';
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} else if (platform === 'linux') {
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if (arch === 'arm64') return 'arm64-linux';
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if (arch === 'x64') return 'x64-linux';
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} else if (platform === 'win32') {
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if (arch === 'x64') return 'x64-win32';
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throw new Error(
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[
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'Unsupported platform: arm64-win32 (Windows ARM64).',
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'',
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'Flockbay currently bundles tools only for:',
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'- darwin: arm64, x64',
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'- linux: arm64, x64',
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'- win32: x64',
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'',
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'Fix: use Windows x64, or run the CLI on a supported platform.',
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].join('\n'),
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);
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}
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throw new Error(
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`Unsupported platform: ${arch}-${platform}`,
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'',
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'Supported:',
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'- darwin: arm64, x64',
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'- linux: arm64, x64',
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'- win32: x64',
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].join('\n'),
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);
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}
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/**
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* Get the root tools directory
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function getToolsDir() {
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// Handle both direct execution and require() calls
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const scriptDir = __dirname;
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return path.resolve(scriptDir, '..', 'tools');
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}
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function getToolsBaseUrl() {
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// Allow override for development/testing or alternative mirrors.
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// Default points at our public Cloudflare Worker path that serves R2 objects.
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return (process.env.FLOCKBAY_TOOLS_BASE_URL || 'https://api.flockbay.com/bootstrap/tools').replace(/\/+$/, '');
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downloadFile(nextUrl, destPath, redirectCount + 1).then(resolve).catch(reject);
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async function unpackTools() {
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const url = `${baseUrl}/ripgrep-${platformDir}.tar.gz`;
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console.log(`Downloading ripgrep archive: ${url}`);
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}
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await unpackArchive(ripgrepArchive, unpackedPath);
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console.error('Failed to unpack tools:', error.message);
|
|
227
|
-
throw error;
|
|
228
|
-
}
|
|
229
|
-
}
|
|
230
|
-
|
|
231
|
-
// Export for use as module
|
|
232
|
-
module.exports = { unpackTools, getPlatformDir, getToolsDir };
|
|
233
|
-
|
|
234
|
-
// Run if executed directly
|
|
235
|
-
if (require.main === module) {
|
|
236
|
-
unpackTools()
|
|
237
|
-
.then(result => {
|
|
238
|
-
process.exit(0);
|
|
239
|
-
})
|
|
240
|
-
.catch(error => {
|
|
241
|
-
console.error('Error:', error);
|
|
242
|
-
process.exit(1);
|
|
243
|
-
});
|
|
244
|
-
}
|
|
1
|
+
#!/usr/bin/env node
|
|
2
|
+
|
|
3
|
+
/**
|
|
4
|
+
* Unpacks platform-specific binaries from compressed archives
|
|
5
|
+
* This script extracts the necessary tools for the current platform
|
|
6
|
+
*/
|
|
7
|
+
|
|
8
|
+
const fs = require('fs');
|
|
9
|
+
const path = require('path');
|
|
10
|
+
const zlib = require('zlib');
|
|
11
|
+
const tar = require('tar');
|
|
12
|
+
const os = require('os');
|
|
13
|
+
const https = require('https');
|
|
14
|
+
|
|
15
|
+
/**
|
|
16
|
+
* Get the platform-specific directory name
|
|
17
|
+
*/
|
|
18
|
+
function getPlatformDir() {
|
|
19
|
+
const platform = os.platform();
|
|
20
|
+
const arch = os.arch();
|
|
21
|
+
|
|
22
|
+
if (platform === 'darwin') {
|
|
23
|
+
if (arch === 'arm64') return 'arm64-darwin';
|
|
24
|
+
if (arch === 'x64') return 'x64-darwin';
|
|
25
|
+
} else if (platform === 'linux') {
|
|
26
|
+
if (arch === 'arm64') return 'arm64-linux';
|
|
27
|
+
if (arch === 'x64') return 'x64-linux';
|
|
28
|
+
} else if (platform === 'win32') {
|
|
29
|
+
if (arch === 'x64') return 'x64-win32';
|
|
30
|
+
if (arch === 'arm64') {
|
|
31
|
+
throw new Error(
|
|
32
|
+
[
|
|
33
|
+
'Unsupported platform: arm64-win32 (Windows ARM64).',
|
|
34
|
+
'',
|
|
35
|
+
'Flockbay currently bundles tools only for:',
|
|
36
|
+
'- darwin: arm64, x64',
|
|
37
|
+
'- linux: arm64, x64',
|
|
38
|
+
'- win32: x64',
|
|
39
|
+
'',
|
|
40
|
+
'Fix: use Windows x64, or run the CLI on a supported platform.',
|
|
41
|
+
].join('\n'),
|
|
42
|
+
);
|
|
43
|
+
}
|
|
44
|
+
}
|
|
45
|
+
|
|
46
|
+
throw new Error(
|
|
47
|
+
[
|
|
48
|
+
`Unsupported platform: ${arch}-${platform}`,
|
|
49
|
+
'',
|
|
50
|
+
'Supported:',
|
|
51
|
+
'- darwin: arm64, x64',
|
|
52
|
+
'- linux: arm64, x64',
|
|
53
|
+
'- win32: x64',
|
|
54
|
+
].join('\n'),
|
|
55
|
+
);
|
|
56
|
+
}
|
|
57
|
+
|
|
58
|
+
/**
|
|
59
|
+
* Get the root tools directory
|
|
60
|
+
*/
|
|
61
|
+
function getToolsDir() {
|
|
62
|
+
// Handle both direct execution and require() calls
|
|
63
|
+
const scriptDir = __dirname;
|
|
64
|
+
return path.resolve(scriptDir, '..', 'tools');
|
|
65
|
+
}
|
|
66
|
+
|
|
67
|
+
function getToolsBaseUrl() {
|
|
68
|
+
// Allow override for development/testing or alternative mirrors.
|
|
69
|
+
// Default points at our public Cloudflare Worker path that serves R2 objects.
|
|
70
|
+
return (process.env.FLOCKBAY_TOOLS_BASE_URL || 'https://api.flockbay.com/bootstrap/tools').replace(/\/+$/, '');
|
|
71
|
+
}
|
|
72
|
+
|
|
73
|
+
function downloadFile(url, destPath, redirectCount = 0) {
|
|
74
|
+
return new Promise((resolve, reject) => {
|
|
75
|
+
if (redirectCount > 5) {
|
|
76
|
+
reject(new Error(`Too many redirects while downloading: ${url}`));
|
|
77
|
+
return;
|
|
78
|
+
}
|
|
79
|
+
|
|
80
|
+
const req = https.get(url, (res) => {
|
|
81
|
+
const statusCode = res.statusCode || 0;
|
|
82
|
+
|
|
83
|
+
if (statusCode >= 300 && statusCode < 400 && res.headers.location) {
|
|
84
|
+
const nextUrl = new URL(res.headers.location, url).toString();
|
|
85
|
+
res.resume();
|
|
86
|
+
downloadFile(nextUrl, destPath, redirectCount + 1).then(resolve).catch(reject);
|
|
87
|
+
return;
|
|
88
|
+
}
|
|
89
|
+
|
|
90
|
+
if (statusCode !== 200) {
|
|
91
|
+
res.resume();
|
|
92
|
+
reject(new Error(`Download failed (${statusCode}) for ${url}`));
|
|
93
|
+
return;
|
|
94
|
+
}
|
|
95
|
+
|
|
96
|
+
const tmpPath = `${destPath}.tmp`;
|
|
97
|
+
const out = fs.createWriteStream(tmpPath);
|
|
98
|
+
res.pipe(out);
|
|
99
|
+
out.on('finish', () => {
|
|
100
|
+
out.close(() => {
|
|
101
|
+
fs.renameSync(tmpPath, destPath);
|
|
102
|
+
resolve();
|
|
103
|
+
});
|
|
104
|
+
});
|
|
105
|
+
out.on('error', (err) => {
|
|
106
|
+
try { fs.unlinkSync(tmpPath); } catch {}
|
|
107
|
+
reject(err);
|
|
108
|
+
});
|
|
109
|
+
});
|
|
110
|
+
|
|
111
|
+
req.on('error', reject);
|
|
112
|
+
});
|
|
113
|
+
}
|
|
114
|
+
|
|
115
|
+
/**
|
|
116
|
+
* Check if tools are already unpacked for current platform
|
|
117
|
+
*/
|
|
118
|
+
function areToolsUnpacked(toolsDir) {
|
|
119
|
+
const unpackedPath = path.join(toolsDir, 'unpacked');
|
|
120
|
+
|
|
121
|
+
if (!fs.existsSync(unpackedPath)) {
|
|
122
|
+
return false;
|
|
123
|
+
}
|
|
124
|
+
|
|
125
|
+
// Check for expected binaries
|
|
126
|
+
const isWin = os.platform() === 'win32';
|
|
127
|
+
const difftBinary = isWin ? 'difft.exe' : 'difft';
|
|
128
|
+
const rgBinary = isWin ? 'rg.exe' : 'rg';
|
|
129
|
+
|
|
130
|
+
const expectedFiles = [
|
|
131
|
+
path.join(unpackedPath, difftBinary),
|
|
132
|
+
path.join(unpackedPath, rgBinary)
|
|
133
|
+
];
|
|
134
|
+
|
|
135
|
+
return expectedFiles.every(file => fs.existsSync(file));
|
|
136
|
+
}
|
|
137
|
+
|
|
138
|
+
/**
|
|
139
|
+
* Unpack a tar.gz archive to a destination directory
|
|
140
|
+
*/
|
|
141
|
+
async function unpackArchive(archivePath, destDir) {
|
|
142
|
+
return new Promise((resolve, reject) => {
|
|
143
|
+
// Ensure destination directory exists
|
|
144
|
+
if (!fs.existsSync(destDir)) {
|
|
145
|
+
fs.mkdirSync(destDir, { recursive: true });
|
|
146
|
+
}
|
|
147
|
+
|
|
148
|
+
// Create read stream and extract
|
|
149
|
+
fs.createReadStream(archivePath)
|
|
150
|
+
.pipe(zlib.createGunzip())
|
|
151
|
+
.pipe(tar.extract({
|
|
152
|
+
cwd: destDir,
|
|
153
|
+
preserveMode: true,
|
|
154
|
+
preserveOwner: false
|
|
155
|
+
}))
|
|
156
|
+
.on('finish', () => {
|
|
157
|
+
// Set executable permissions for Unix systems
|
|
158
|
+
if (os.platform() !== 'win32') {
|
|
159
|
+
const files = fs.readdirSync(destDir);
|
|
160
|
+
files.forEach(file => {
|
|
161
|
+
const filePath = path.join(destDir, file);
|
|
162
|
+
const stats = fs.statSync(filePath);
|
|
163
|
+
if (stats.isFile() && !file.endsWith('.node')) {
|
|
164
|
+
// Make binary files executable
|
|
165
|
+
fs.chmodSync(filePath, 0o755);
|
|
166
|
+
}
|
|
167
|
+
});
|
|
168
|
+
}
|
|
169
|
+
resolve();
|
|
170
|
+
})
|
|
171
|
+
.on('error', reject);
|
|
172
|
+
});
|
|
173
|
+
}
|
|
174
|
+
|
|
175
|
+
/**
|
|
176
|
+
* Main unpacking function
|
|
177
|
+
*/
|
|
178
|
+
async function unpackTools() {
|
|
179
|
+
try {
|
|
180
|
+
const platformDir = getPlatformDir();
|
|
181
|
+
const toolsDir = getToolsDir();
|
|
182
|
+
const archivesDir = path.join(toolsDir, 'archives');
|
|
183
|
+
const unpackedPath = path.join(toolsDir, 'unpacked');
|
|
184
|
+
const baseUrl = getToolsBaseUrl();
|
|
185
|
+
|
|
186
|
+
// Check if already unpacked
|
|
187
|
+
if (areToolsUnpacked(toolsDir)) {
|
|
188
|
+
console.log(`Tools already unpacked for ${platformDir}`);
|
|
189
|
+
return { success: true, alreadyUnpacked: true };
|
|
190
|
+
}
|
|
191
|
+
|
|
192
|
+
console.log(`Unpacking tools for ${platformDir}...`);
|
|
193
|
+
|
|
194
|
+
// Create unpacked directory
|
|
195
|
+
if (!fs.existsSync(unpackedPath)) {
|
|
196
|
+
fs.mkdirSync(unpackedPath, { recursive: true });
|
|
197
|
+
}
|
|
198
|
+
|
|
199
|
+
// Ensure archives directory exists (archives are downloaded on-demand in npm installs)
|
|
200
|
+
if (!fs.existsSync(archivesDir)) {
|
|
201
|
+
fs.mkdirSync(archivesDir, { recursive: true });
|
|
202
|
+
}
|
|
203
|
+
|
|
204
|
+
// Unpack difftastic
|
|
205
|
+
const difftasticArchive = path.join(archivesDir, `difftastic-${platformDir}.tar.gz`);
|
|
206
|
+
if (!fs.existsSync(difftasticArchive)) {
|
|
207
|
+
const url = `${baseUrl}/difftastic-${platformDir}.tar.gz`;
|
|
208
|
+
console.log(`Downloading difftastic archive: ${url}`);
|
|
209
|
+
await downloadFile(url, difftasticArchive);
|
|
210
|
+
}
|
|
211
|
+
await unpackArchive(difftasticArchive, unpackedPath);
|
|
212
|
+
|
|
213
|
+
// Unpack ripgrep
|
|
214
|
+
const ripgrepArchive = path.join(archivesDir, `ripgrep-${platformDir}.tar.gz`);
|
|
215
|
+
if (!fs.existsSync(ripgrepArchive)) {
|
|
216
|
+
const url = `${baseUrl}/ripgrep-${platformDir}.tar.gz`;
|
|
217
|
+
console.log(`Downloading ripgrep archive: ${url}`);
|
|
218
|
+
await downloadFile(url, ripgrepArchive);
|
|
219
|
+
}
|
|
220
|
+
await unpackArchive(ripgrepArchive, unpackedPath);
|
|
221
|
+
|
|
222
|
+
console.log(`Tools unpacked successfully to ${unpackedPath}`);
|
|
223
|
+
return { success: true, alreadyUnpacked: false };
|
|
224
|
+
|
|
225
|
+
} catch (error) {
|
|
226
|
+
console.error('Failed to unpack tools:', error.message);
|
|
227
|
+
throw error;
|
|
228
|
+
}
|
|
229
|
+
}
|
|
230
|
+
|
|
231
|
+
// Export for use as module
|
|
232
|
+
module.exports = { unpackTools, getPlatformDir, getToolsDir };
|
|
233
|
+
|
|
234
|
+
// Run if executed directly
|
|
235
|
+
if (require.main === module) {
|
|
236
|
+
unpackTools()
|
|
237
|
+
.then(result => {
|
|
238
|
+
process.exit(0);
|
|
239
|
+
})
|
|
240
|
+
.catch(error => {
|
|
241
|
+
console.error('Error:', error);
|
|
242
|
+
process.exit(1);
|
|
243
|
+
});
|
|
244
|
+
}
|
|
@@ -1,21 +1,21 @@
|
|
|
1
|
-
MIT License
|
|
2
|
-
|
|
3
|
-
Copyright (c) 2021-2025 Wilfred Hughes
|
|
4
|
-
|
|
5
|
-
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
6
|
-
of this software and associated documentation files (the "Software"), to deal
|
|
7
|
-
in the Software without restriction, including without limitation the rights
|
|
8
|
-
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
9
|
-
copies of the Software, and to permit persons to whom the Software is
|
|
10
|
-
furnished to do so, subject to the following conditions:
|
|
11
|
-
|
|
12
|
-
The above copyright notice and this permission notice shall be included in all
|
|
13
|
-
copies or substantial portions of the Software.
|
|
14
|
-
|
|
15
|
-
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
16
|
-
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
17
|
-
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
18
|
-
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
19
|
-
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
20
|
-
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
21
|
-
SOFTWARE.
|
|
1
|
+
MIT License
|
|
2
|
+
|
|
3
|
+
Copyright (c) 2021-2025 Wilfred Hughes
|
|
4
|
+
|
|
5
|
+
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
6
|
+
of this software and associated documentation files (the "Software"), to deal
|
|
7
|
+
in the Software without restriction, including without limitation the rights
|
|
8
|
+
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
9
|
+
copies of the Software, and to permit persons to whom the Software is
|
|
10
|
+
furnished to do so, subject to the following conditions:
|
|
11
|
+
|
|
12
|
+
The above copyright notice and this permission notice shall be included in all
|
|
13
|
+
copies or substantial portions of the Software.
|
|
14
|
+
|
|
15
|
+
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
16
|
+
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
17
|
+
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
18
|
+
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
19
|
+
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
20
|
+
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
21
|
+
SOFTWARE.
|
|
@@ -1,3 +1,3 @@
|
|
|
1
|
-
This project is dual-licensed under the Unlicense and MIT licenses.
|
|
2
|
-
|
|
3
|
-
You may use this code under the terms of either license.
|
|
1
|
+
This project is dual-licensed under the Unlicense and MIT licenses.
|
|
2
|
+
|
|
3
|
+
You may use this code under the terms of either license.
|
|
@@ -1,8 +1,8 @@
|
|
|
1
|
-
# Upstream Snapshot
|
|
2
|
-
|
|
3
|
-
Repository: `https://github.com/chongdashu/unreal-mcp`
|
|
4
|
-
|
|
5
|
-
Pinned commit: `4e5f00da50733190481311e254d16d137a84ef33`
|
|
6
|
-
|
|
7
|
-
Snapshot location: `tools/unreal-mcp/upstream/`
|
|
8
|
-
|
|
1
|
+
# Upstream Snapshot
|
|
2
|
+
|
|
3
|
+
Repository: `https://github.com/chongdashu/unreal-mcp`
|
|
4
|
+
|
|
5
|
+
Pinned commit: `4e5f00da50733190481311e254d16d137a84ef33`
|
|
6
|
+
|
|
7
|
+
Snapshot location: `tools/unreal-mcp/upstream/`
|
|
8
|
+
|
|
@@ -1,8 +1,8 @@
|
|
|
1
|
-
# Unreal Engine MCP Documentation
|
|
2
|
-
|
|
3
|
-
Welcome to the documentation for the Unreal Engine Model Context Protocol (MCP) integration. This documentation will help you understand, set up, and use the MCP system with Unreal Engine.
|
|
4
|
-
|
|
5
|
-
## Contents
|
|
6
|
-
|
|
7
|
-
- [Tools](Tools/README.md) - All the tools that are available.
|
|
8
|
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# Unreal Engine MCP Documentation
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Welcome to the documentation for the Unreal Engine Model Context Protocol (MCP) integration. This documentation will help you understand, set up, and use the MCP system with Unreal Engine.
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## Contents
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- [Tools](Tools/README.md) - All the tools that are available.
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# Unreal MCP Tools
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This document is an index to all the tools supported.
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- [Actor Tools](actor_tools.md)
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- [Editor Tools](editor_tools.md)
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# Unreal MCP Tools
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This document is an index to all the tools supported.
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- [Actor Tools](actor_tools.md)
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- [Editor Tools](editor_tools.md)
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- [Blueprint Tools](blueprint_tools.md)
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