deeptwins-engine-3d 0.1.76 → 0.2.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (237) hide show
  1. package/dist/assets/Build/DeepTwins/Image/noise.png +0 -0
  2. package/dist/assets/Build/DeepTwins/Workers/CustomRasterClip.worker.js +1 -2
  3. package/dist/assets/Build/DeepTwins/Workers/MvtVector.worker.js +1 -1
  4. package/dist/assets/Build/Map3d/ThirdParty/Workers/zip-web-worker.js +640 -0
  5. package/dist/assets/Build/Map3d/ThirdParty/wasm_splats_bg.wasm +0 -0
  6. package/dist/assets/Build/Map3d/ThirdParty/zip-module.wasm +0 -0
  7. package/dist/assets/Build/Map3d/Workers/chunk-27NG6PQR.js +456 -0
  8. package/dist/assets/Build/Map3d/Workers/chunk-2JVMMMWT.js +353 -0
  9. package/dist/assets/Build/Map3d/Workers/chunk-2Y2XYQCS.js +1481 -0
  10. package/dist/assets/Build/Map3d/Workers/chunk-34RF3V5G.js +220 -0
  11. package/dist/assets/Build/Map3d/Workers/chunk-35H7BYLJ.js +1800 -0
  12. package/dist/assets/Build/Map3d/Workers/chunk-57OGEF5V.js +435 -0
  13. package/dist/assets/Build/Map3d/Workers/chunk-5PX3DYJA.js +196 -0
  14. package/dist/assets/Build/Map3d/Workers/chunk-7B5XGQRN.js +171 -0
  15. package/dist/assets/Build/Map3d/Workers/chunk-ATLWOZFF.js +39 -0
  16. package/dist/assets/Build/Map3d/Workers/chunk-BMSUECTA.js +1055 -0
  17. package/dist/assets/Build/Map3d/Workers/chunk-C6IA4TKW.js +476 -0
  18. package/dist/assets/Build/Map3d/Workers/chunk-CZ44I32U.js +157 -0
  19. package/dist/assets/Build/Map3d/Workers/chunk-DE6UV44R.js +122 -0
  20. package/dist/assets/Build/Map3d/Workers/chunk-DUCCKVOG.js +834 -0
  21. package/dist/assets/Build/Map3d/Workers/chunk-EBJBPIYX.js +239 -0
  22. package/dist/assets/Build/Map3d/Workers/chunk-EYSYQ2R6.js +138 -0
  23. package/dist/assets/Build/Map3d/Workers/chunk-FMCAAUQI.js +368 -0
  24. package/dist/assets/Build/Map3d/Workers/chunk-GMYZNRRQ.js +2717 -0
  25. package/dist/assets/Build/Map3d/Workers/chunk-GWPNZZV4.js +781 -0
  26. package/dist/assets/Build/Map3d/Workers/chunk-HLP2U4KW.js +758 -0
  27. package/dist/assets/Build/Map3d/Workers/chunk-HSJSUPQV.js +500 -0
  28. package/dist/assets/Build/Map3d/Workers/chunk-I73Q3AG7.js +58 -0
  29. package/dist/assets/Build/Map3d/Workers/chunk-IMZ4YIMV.js +511 -0
  30. package/dist/assets/Build/Map3d/Workers/chunk-IZSK4DVF.js +421 -0
  31. package/dist/assets/Build/Map3d/Workers/chunk-JKLMRPKK.js +75 -0
  32. package/dist/assets/Build/Map3d/Workers/chunk-KGM345JM.js +691 -0
  33. package/dist/assets/Build/Map3d/Workers/chunk-L4IR5U4G.js +102 -0
  34. package/dist/assets/Build/Map3d/Workers/chunk-MG4EVQH2.js +44 -0
  35. package/dist/assets/Build/Map3d/Workers/chunk-NXWEFAZJ.js +300 -0
  36. package/dist/assets/Build/Map3d/Workers/chunk-PDFAJISJ.js +59 -0
  37. package/dist/assets/Build/Map3d/Workers/chunk-PHWZFJR5.js +100 -0
  38. package/dist/assets/Build/Map3d/Workers/chunk-PLE7CHBE.js +101 -0
  39. package/dist/assets/Build/Map3d/Workers/chunk-PN3GIZ5Q.js +163 -0
  40. package/dist/assets/Build/Map3d/Workers/chunk-PXL5XLHV.js +1073 -0
  41. package/dist/assets/Build/Map3d/Workers/chunk-QYXOF5JC.js +959 -0
  42. package/dist/assets/Build/Map3d/Workers/chunk-R2LIFXV3.js +115 -0
  43. package/dist/assets/Build/Map3d/Workers/chunk-R4W6IRJZ.js +10357 -0
  44. package/dist/assets/Build/Map3d/Workers/chunk-R5PZXG56.js +1258 -0
  45. package/dist/assets/Build/Map3d/Workers/chunk-RZQLZIUI.js +629 -0
  46. package/dist/assets/Build/Map3d/Workers/chunk-SIBDD6Y4.js +390 -0
  47. package/dist/assets/Build/Map3d/Workers/chunk-U5NN6JTQ.js +398 -0
  48. package/dist/assets/Build/Map3d/Workers/chunk-UA5RPPP3.js +73 -0
  49. package/dist/assets/Build/Map3d/Workers/chunk-UXLKFS3C.js +305 -0
  50. package/dist/assets/Build/Map3d/Workers/chunk-VUX4BQIM.js +37 -0
  51. package/dist/assets/Build/Map3d/Workers/chunk-WJDUUUJS.js +684 -0
  52. package/dist/assets/Build/Map3d/Workers/chunk-XBJOJHWX.js +139 -0
  53. package/dist/assets/Build/Map3d/Workers/chunk-XJDMTNKD.js +634 -0
  54. package/dist/assets/Build/Map3d/Workers/chunk-XUCXZZE5.js +963 -0
  55. package/dist/assets/Build/Map3d/Workers/chunk-YIKGVMJ5.js +287 -0
  56. package/dist/assets/Build/Map3d/Workers/chunk-YTNCIBPQ.js +262 -0
  57. package/dist/assets/Build/Map3d/Workers/chunk-ZMDUYETO.js +55 -0
  58. package/dist/assets/Build/Map3d/Workers/chunk-ZW52HXFN.js +2857 -0
  59. package/dist/esm/analyze/LineOfSightAnalysis.js +1 -326
  60. package/dist/esm/analyze/SubmergenceAnalysis.js +1 -137
  61. package/dist/esm/analyze/SunLightAnalysis.js +1 -91
  62. package/dist/esm/analyze/TerrainExcavationAnalysis.js +1 -612
  63. package/dist/esm/analyze/ViewshedAnalysis.js +1 -292
  64. package/dist/esm/cameraControl/ModelRoamHistory.js +1 -639
  65. package/dist/esm/cameraControl/ModelRoamRealTime.js +1 -874
  66. package/dist/esm/cameraControl/Roam.js +1 -418
  67. package/dist/esm/cameraControl/Rotate.js +1 -134
  68. package/dist/esm/cameraControl/RotateInPlace.js +1 -99
  69. package/dist/esm/constant.d.ts +90 -0
  70. package/dist/esm/constant.js +1 -1287
  71. package/dist/esm/deepTwins/index.js +1 -121
  72. package/dist/esm/drawCommand/index.js +1 -3
  73. package/dist/esm/drawCommand/viewShed/Event.js +1 -142
  74. package/dist/esm/drawCommand/viewShed/RectangularSensorPrimitive.js +1 -1306
  75. package/dist/esm/drawCommand/viewShed/ViewShadowPrimitive.js +1 -66
  76. package/dist/esm/drawCommand/viewShed/ViewShedAnalyserLayer.js +1 -466
  77. package/dist/esm/drawCommand/viewShed/ViewShedMap.js +1 -1238
  78. package/dist/esm/drawCommand/viewShed/config.js +1 -21
  79. package/dist/esm/drawCommand/volumeCloud/GeometryPrimitive.js +1 -89
  80. package/dist/esm/drawCommand/volumeCloud/ImprovedNoise.js +1 -112
  81. package/dist/esm/drawCommand/volumeCloud/VolumeClouds.js +1 -91
  82. package/dist/esm/drawer/algorithm.js +1 -314
  83. package/dist/esm/drawer/common.js +1 -965
  84. package/dist/esm/drawer/coordinate.js +1 -184
  85. package/dist/esm/drawer/index.js +1 -688
  86. package/dist/esm/drawer/plotUtil.js +1 -266
  87. package/dist/esm/drawer/shape/Assemble.js +1 -415
  88. package/dist/esm/drawer/shape/AttackArrow.js +1 -442
  89. package/dist/esm/drawer/shape/BaseShape.js +1 -383
  90. package/dist/esm/drawer/shape/Bow.js +1 -375
  91. package/dist/esm/drawer/shape/Circle.js +1 -461
  92. package/dist/esm/drawer/shape/Curve.js +1 -386
  93. package/dist/esm/drawer/shape/DragPoint.js +1 -211
  94. package/dist/esm/drawer/shape/Elliptic.js +1 -491
  95. package/dist/esm/drawer/shape/Formation.js +1 -395
  96. package/dist/esm/drawer/shape/PincerArrow.js +1 -445
  97. package/dist/esm/drawer/shape/Point.js +1 -131
  98. package/dist/esm/drawer/shape/Polygon.js +1 -368
  99. package/dist/esm/drawer/shape/Polyline.js +1 -325
  100. package/dist/esm/drawer/shape/RegularPolygon.js +1 -468
  101. package/dist/esm/drawer/shape/RightAngleArrow.js +1 -423
  102. package/dist/esm/drawer/shape/Sector.js +1 -568
  103. package/dist/esm/drawer/shape/StraightArrow.js +1 -422
  104. package/dist/esm/drawer/shape/SwallowtailArrow.js +1 -438
  105. package/dist/esm/drawer/types.js +1 -11
  106. package/dist/esm/drawer/utils.js +1 -381
  107. package/dist/esm/global.css +22 -1
  108. package/dist/esm/graphicLayer/BaseEntity.js +1 -51
  109. package/dist/esm/graphicLayer/BaseLayer.js +1 -730
  110. package/dist/esm/graphicLayer/BasePointPrimitive.js +1 -45
  111. package/dist/esm/graphicLayer/BasePrimitive.js +1 -36
  112. package/dist/esm/graphicLayer/BasePrimitiveInstance.js +1 -37
  113. package/dist/esm/graphicLayer/BaseSource.d.ts +1 -1
  114. package/dist/esm/graphicLayer/BaseSource.js +1 -630
  115. package/dist/esm/graphicLayer/BillboardEntity.js +1 -106
  116. package/dist/esm/graphicLayer/BillboardPrimitive.js +1 -119
  117. package/dist/esm/graphicLayer/BoxEntity.js +1 -99
  118. package/dist/esm/graphicLayer/BoxPrimitive.js +1 -48
  119. package/dist/esm/graphicLayer/BoxPrimitiveInstance.js +1 -91
  120. package/dist/esm/graphicLayer/EllipseEntity.js +1 -110
  121. package/dist/esm/graphicLayer/EllipsePrimitive.js +1 -47
  122. package/dist/esm/graphicLayer/EllipsePrimitiveInstance.js +1 -98
  123. package/dist/esm/graphicLayer/EllipsoidEntity.js +1 -118
  124. package/dist/esm/graphicLayer/EllipsoidPrimitive.js +1 -48
  125. package/dist/esm/graphicLayer/EllipsoidPrimitiveInstance.js +1 -113
  126. package/dist/esm/graphicLayer/GraphicLayerCollection.js +1 -491
  127. package/dist/esm/graphicLayer/HtmlEntity.d.ts +4 -0
  128. package/dist/esm/graphicLayer/HtmlEntity.js +1 -189
  129. package/dist/esm/graphicLayer/LabelEntity.js +1 -110
  130. package/dist/esm/graphicLayer/LabelPrimitive.js +1 -127
  131. package/dist/esm/graphicLayer/ModelEntity.js +1 -122
  132. package/dist/esm/graphicLayer/ModelPrimitive.js +1 -59
  133. package/dist/esm/graphicLayer/ModelPrimitiveInstance.js +1 -86
  134. package/dist/esm/graphicLayer/PointEntity.js +1 -94
  135. package/dist/esm/graphicLayer/PointPrimitive.js +1 -107
  136. package/dist/esm/graphicLayer/PolygonEntity.js +1 -103
  137. package/dist/esm/graphicLayer/PolygonGroundPrimitive.js +1 -49
  138. package/dist/esm/graphicLayer/PolygonGroundPrimitiveImageMaterialInstance.js +1 -87
  139. package/dist/esm/graphicLayer/PolygonPrimitive.js +1 -60
  140. package/dist/esm/graphicLayer/PolygonPrimitiveImageMaterialInstance.js +1 -84
  141. package/dist/esm/graphicLayer/PolygonPrimitiveInstance.js +1 -101
  142. package/dist/esm/graphicLayer/PolylineEntity.js +1 -96
  143. package/dist/esm/graphicLayer/PolylineGroundPrimitive.js +1 -55
  144. package/dist/esm/graphicLayer/PolylineGroundPrimitiveInstance.js +1 -85
  145. package/dist/esm/graphicLayer/PolylinePrimitive.js +1 -53
  146. package/dist/esm/graphicLayer/PolylinePrimitiveInstance.js +1 -85
  147. package/dist/esm/graphicLayer/PolylineVolumeEntity.js +1 -105
  148. package/dist/esm/graphicLayer/PolylineVolumePrimitive.js +1 -47
  149. package/dist/esm/graphicLayer/PolylineVolumePrimitiveInstance.js +1 -94
  150. package/dist/esm/graphicLayer/WallEntity.js +1 -96
  151. package/dist/esm/graphicLayer/WallPrimitive.js +1 -47
  152. package/dist/esm/graphicLayer/WallPrimitiveInstance.js +1 -88
  153. package/dist/esm/index.d.ts +4 -0
  154. package/dist/esm/index.js +1 -175
  155. package/dist/esm/lowAltitude/BarrierLayer.js +1 -172
  156. package/dist/esm/lowAltitude/BaseGridMvtLayer.js +1 -122
  157. package/dist/esm/lowAltitude/FactorLayer.js +1 -199
  158. package/dist/esm/lowAltitude/FlightPlanning.js +1 -411
  159. package/dist/esm/lowAltitude/FlightRiskEvaluation.js +1 -543
  160. package/dist/esm/lowAltitude/GridDraw.js +1 -137
  161. package/dist/esm/lowAltitude/PoiLayer.js +1 -74
  162. package/dist/esm/lowAltitude/RoutePlanning.js +1 -318
  163. package/dist/esm/lowAltitude/VisitLayer.js +1 -180
  164. package/dist/esm/map/Event.js +1 -377
  165. package/dist/esm/map/GroundSkyBox.js +1 -166
  166. package/dist/esm/map/Map.js +1 -881
  167. package/dist/esm/map/Property.js +1 -35
  168. package/dist/esm/material/AtmosphericDispersion.js +1 -569
  169. package/dist/esm/material/GlobalVolumetricCloud.js +1 -377
  170. package/dist/esm/material/VolumeCloud.js +1 -115
  171. package/dist/esm/material/WeatherEffects.js +1 -351
  172. package/dist/esm/material/entity/BaseMaterialProperty.js +1 -51
  173. package/dist/esm/material/entity/CircleWaveMaterialProperty.js +1 -101
  174. package/dist/esm/material/entity/DynamicWallMaterialProperty.js +1 -101
  175. package/dist/esm/material/entity/ImageGlowingMaterialProperty.js +1 -89
  176. package/dist/esm/material/entity/ImageMaterialProperty.js +1 -34
  177. package/dist/esm/material/entity/PolylineTrailLinkMaterialProperty.js +1 -132
  178. package/dist/esm/material/primitive/BaseMaterialAppearance.js +1 -28
  179. package/dist/esm/material/primitive/ImageGlowingMaterialAppearance.js +1 -77
  180. package/dist/esm/material/primitive/ImageMaterialAppearance.js +1 -77
  181. package/dist/esm/measure/Area.js +1 -220
  182. package/dist/esm/measure/BaseDraw.js +1 -105
  183. package/dist/esm/measure/Distance.js +1 -223
  184. package/dist/esm/measure/index.js +1 -266
  185. package/dist/esm/measure/types.js +1 -17
  186. package/dist/esm/measure/utils.js +1 -319
  187. package/dist/esm/particle/BaseParticle.js +1 -196
  188. package/dist/esm/particle/FireParticle.js +1 -65
  189. package/dist/esm/particle/FountainParticle.js +1 -80
  190. package/dist/esm/particle/SmokeParticle.js +1 -65
  191. package/dist/esm/particle/common.js +1 -23
  192. package/dist/esm/particle/index.js +1 -5
  193. package/dist/esm/property/PositionProperty.js +1 -56
  194. package/dist/esm/tileLayer/ArcGisLayer.js +1 -41
  195. package/dist/esm/tileLayer/CustomRasterClipWorkerClient.js +1 -147
  196. package/dist/esm/tileLayer/CustomRasterLayer.js +1 -1136
  197. package/dist/esm/tileLayer/ImageryLayer.js +1 -44
  198. package/dist/esm/tileLayer/MvtVectorLoad.js +1 -1549
  199. package/dist/esm/tileLayer/MvtVectorWorkerClient.js +1 -126
  200. package/dist/esm/tileLayer/RasterLayer.js +1 -23
  201. package/dist/esm/tileLayer/WmsLayer.js +1 -26
  202. package/dist/esm/tileLayer/WmtsLayer.js +1 -23
  203. package/dist/esm/tool/BuildClampedPolygonGrid.js +1 -278
  204. package/dist/esm/tool/Compass.js +1 -282
  205. package/dist/esm/tool/PrimitiveCluster.js +1 -706
  206. package/dist/esm/tool/TimerInterval.js +1 -58
  207. package/dist/esm/tool/common.js +1 -405
  208. package/dist/esm/tool/fetch.js +1 -222
  209. package/dist/esm/tool/heatmap.js +1 -631
  210. package/dist/esm/tool/utils.d.ts +1 -0
  211. package/dist/esm/tool/utils.js +1 -501
  212. package/dist/esm/toolTip/index.js +1 -79
  213. package/dist/esm/videoFusion/BaseVideo.d.ts +7 -0
  214. package/dist/esm/videoFusion/BaseVideo.js +1 -330
  215. package/dist/esm/videoFusion/VideoProject.js +1 -230
  216. package/dist/esm/videoFusion/VideoTexture.js +1 -163
  217. package/dist/esm/visualization/BaseHeatmap.js +1 -271
  218. package/dist/esm/visualization/BoundaryHighlight.d.ts +135 -0
  219. package/dist/esm/visualization/BoundaryHighlight.js +1 -0
  220. package/dist/esm/visualization/DynamicWater.js +1 -289
  221. package/dist/esm/visualization/Frustum.js +1 -248
  222. package/dist/esm/visualization/Heatmap2d.js +1 -97
  223. package/dist/esm/visualization/Heatmap3d.js +1 -281
  224. package/dist/esm/visualization/MigrationEffect.js +1 -397
  225. package/dist/esm/visualization/PointCluster.js +1 -220
  226. package/dist/esm/visualization/RadarScan.js +1 -333
  227. package/dist/esm/visualization/SampledTerrainRiver.d.ts +180 -0
  228. package/dist/esm/visualization/SampledTerrainRiver.js +1 -0
  229. package/dist/esm/visualization/SampledTerrainWater.d.ts +170 -0
  230. package/dist/esm/visualization/SampledTerrainWater.js +1 -0
  231. package/dist/esm/visualization/WindField.d.ts +72 -0
  232. package/dist/esm/visualization/WindField.js +1 -0
  233. package/dist/esm/visualization/windCore.d.ts +161 -0
  234. package/dist/esm/visualization/windCore.js +8 -0
  235. package/dist/umd/deeptwins-engine-3d.min.css +1 -1
  236. package/dist/umd/deeptwins-engine-3d.min.js +1 -1
  237. package/package.json +6 -4
@@ -0,0 +1,959 @@
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+ /**
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+ * @license
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+ * Cesium - https://github.com/CesiumGS/cesium
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+ * Version 0.0.42
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+ *
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+ * Copyright 2011-2022 Cesium Contributors
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+ *
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+ * Licensed under the Apache License, Version 2.0 (the "License");
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+ * you may not use this file except in compliance with the License.
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+ * You may obtain a copy of the License at
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+ *
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+ * http://www.apache.org/licenses/LICENSE-2.0
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+ *
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+ * Unless required by applicable law or agreed to in writing, software
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+ * distributed under the License is distributed on an "AS IS" BASIS,
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+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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+ * See the License for the specific language governing permissions and
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+ * limitations under the License.
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+ *
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+ * Columbus View (Pat. Pend.)
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+ *
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+ * Portions licensed separately.
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+ * See https://github.com/CesiumGS/cesium/blob/main/LICENSE.md for full licensing details.
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+ */
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+
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+ import {
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+ EllipsoidRhumbLine_default
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+ } from "./chunk-27NG6PQR.js";
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+ import {
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+ GeometryAttribute_default,
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+ Geometry_default,
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+ PrimitiveType_default
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+ } from "./chunk-NXWEFAZJ.js";
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+ import {
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+ ComponentDatatype_default
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+ } from "./chunk-YTNCIBPQ.js";
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+ import {
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+ Cartesian2_default,
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+ Cartesian3_default,
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+ Cartographic_default,
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+ Ellipsoid_default
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+ } from "./chunk-ZW52HXFN.js";
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+ import {
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+ Math_default
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+ } from "./chunk-HSJSUPQV.js";
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+ import {
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+ WebGLConstants_default
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+ } from "./chunk-RZQLZIUI.js";
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+ import {
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+ defaultValue_default
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+ } from "./chunk-ATLWOZFF.js";
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+ import {
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+ Check_default
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+ } from "./chunk-PN3GIZ5Q.js";
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+ import {
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+ defined_default
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+ } from "./chunk-JKLMRPKK.js";
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+
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+ // packages/engine/Source/Core/WindingOrder.js
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+ var WindingOrder = {
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+ /**
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+ * Vertices are in clockwise order.
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+ *
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+ * @type {number}
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+ * @constant
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+ */
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+ CLOCKWISE: WebGLConstants_default.CW,
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+ /**
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+ * Vertices are in counter-clockwise order.
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+ *
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+ * @type {number}
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+ * @constant
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+ */
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+ COUNTER_CLOCKWISE: WebGLConstants_default.CCW
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+ };
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+ WindingOrder.validate = function(windingOrder) {
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+ return windingOrder === WindingOrder.CLOCKWISE || windingOrder === WindingOrder.COUNTER_CLOCKWISE;
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+ };
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+ var WindingOrder_default = Object.freeze(WindingOrder);
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+
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+ // node_modules/earcut/src/earcut.js
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+ function earcut(data, holeIndices, dim = 2) {
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+ const hasHoles = holeIndices && holeIndices.length;
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+ const outerLen = hasHoles ? holeIndices[0] * dim : data.length;
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+ let outerNode = linkedList(data, 0, outerLen, dim, true);
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+ const triangles = [];
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+ if (!outerNode || outerNode.next === outerNode.prev) return triangles;
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+ let minX, minY, invSize;
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+ if (hasHoles) outerNode = eliminateHoles(data, holeIndices, outerNode, dim);
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+ if (data.length > 80 * dim) {
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+ minX = data[0];
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+ minY = data[1];
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+ let maxX = minX;
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+ let maxY = minY;
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+ for (let i = dim; i < outerLen; i += dim) {
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+ const x = data[i];
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+ const y = data[i + 1];
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+ if (x < minX) minX = x;
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+ if (y < minY) minY = y;
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+ if (x > maxX) maxX = x;
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+ if (y > maxY) maxY = y;
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+ }
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+ invSize = Math.max(maxX - minX, maxY - minY);
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+ invSize = invSize !== 0 ? 32767 / invSize : 0;
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+ }
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+ earcutLinked(outerNode, triangles, dim, minX, minY, invSize, 0);
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+ return triangles;
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+ }
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+ function linkedList(data, start, end, dim, clockwise) {
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+ let last;
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+ if (clockwise === signedArea(data, start, end, dim) > 0) {
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+ for (let i = start; i < end; i += dim) last = insertNode(i / dim | 0, data[i], data[i + 1], last);
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+ } else {
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+ for (let i = end - dim; i >= start; i -= dim) last = insertNode(i / dim | 0, data[i], data[i + 1], last);
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+ }
116
+ if (last && equals(last, last.next)) {
117
+ removeNode(last);
118
+ last = last.next;
119
+ }
120
+ return last;
121
+ }
122
+ function filterPoints(start, end) {
123
+ if (!start) return start;
124
+ if (!end) end = start;
125
+ let p = start, again;
126
+ do {
127
+ again = false;
128
+ if (!p.steiner && (equals(p, p.next) || area(p.prev, p, p.next) === 0)) {
129
+ removeNode(p);
130
+ p = end = p.prev;
131
+ if (p === p.next) break;
132
+ again = true;
133
+ } else {
134
+ p = p.next;
135
+ }
136
+ } while (again || p !== end);
137
+ return end;
138
+ }
139
+ function earcutLinked(ear, triangles, dim, minX, minY, invSize, pass) {
140
+ if (!ear) return;
141
+ if (!pass && invSize) indexCurve(ear, minX, minY, invSize);
142
+ let stop = ear;
143
+ while (ear.prev !== ear.next) {
144
+ const prev = ear.prev;
145
+ const next = ear.next;
146
+ if (invSize ? isEarHashed(ear, minX, minY, invSize) : isEar(ear)) {
147
+ triangles.push(prev.i, ear.i, next.i);
148
+ removeNode(ear);
149
+ ear = next.next;
150
+ stop = next.next;
151
+ continue;
152
+ }
153
+ ear = next;
154
+ if (ear === stop) {
155
+ if (!pass) {
156
+ earcutLinked(filterPoints(ear), triangles, dim, minX, minY, invSize, 1);
157
+ } else if (pass === 1) {
158
+ ear = cureLocalIntersections(filterPoints(ear), triangles);
159
+ earcutLinked(ear, triangles, dim, minX, minY, invSize, 2);
160
+ } else if (pass === 2) {
161
+ splitEarcut(ear, triangles, dim, minX, minY, invSize);
162
+ }
163
+ break;
164
+ }
165
+ }
166
+ }
167
+ function isEar(ear) {
168
+ const a = ear.prev, b = ear, c = ear.next;
169
+ if (area(a, b, c) >= 0) return false;
170
+ const ax = a.x, bx = b.x, cx = c.x, ay = a.y, by = b.y, cy = c.y;
171
+ const x0 = Math.min(ax, bx, cx), y0 = Math.min(ay, by, cy), x1 = Math.max(ax, bx, cx), y1 = Math.max(ay, by, cy);
172
+ let p = c.next;
173
+ while (p !== a) {
174
+ if (p.x >= x0 && p.x <= x1 && p.y >= y0 && p.y <= y1 && pointInTriangleExceptFirst(ax, ay, bx, by, cx, cy, p.x, p.y) && area(p.prev, p, p.next) >= 0) return false;
175
+ p = p.next;
176
+ }
177
+ return true;
178
+ }
179
+ function isEarHashed(ear, minX, minY, invSize) {
180
+ const a = ear.prev, b = ear, c = ear.next;
181
+ if (area(a, b, c) >= 0) return false;
182
+ const ax = a.x, bx = b.x, cx = c.x, ay = a.y, by = b.y, cy = c.y;
183
+ const x0 = Math.min(ax, bx, cx), y0 = Math.min(ay, by, cy), x1 = Math.max(ax, bx, cx), y1 = Math.max(ay, by, cy);
184
+ const minZ = zOrder(x0, y0, minX, minY, invSize), maxZ = zOrder(x1, y1, minX, minY, invSize);
185
+ let p = ear.prevZ, n = ear.nextZ;
186
+ while (p && p.z >= minZ && n && n.z <= maxZ) {
187
+ if (p.x >= x0 && p.x <= x1 && p.y >= y0 && p.y <= y1 && p !== a && p !== c && pointInTriangleExceptFirst(ax, ay, bx, by, cx, cy, p.x, p.y) && area(p.prev, p, p.next) >= 0) return false;
188
+ p = p.prevZ;
189
+ if (n.x >= x0 && n.x <= x1 && n.y >= y0 && n.y <= y1 && n !== a && n !== c && pointInTriangleExceptFirst(ax, ay, bx, by, cx, cy, n.x, n.y) && area(n.prev, n, n.next) >= 0) return false;
190
+ n = n.nextZ;
191
+ }
192
+ while (p && p.z >= minZ) {
193
+ if (p.x >= x0 && p.x <= x1 && p.y >= y0 && p.y <= y1 && p !== a && p !== c && pointInTriangleExceptFirst(ax, ay, bx, by, cx, cy, p.x, p.y) && area(p.prev, p, p.next) >= 0) return false;
194
+ p = p.prevZ;
195
+ }
196
+ while (n && n.z <= maxZ) {
197
+ if (n.x >= x0 && n.x <= x1 && n.y >= y0 && n.y <= y1 && n !== a && n !== c && pointInTriangleExceptFirst(ax, ay, bx, by, cx, cy, n.x, n.y) && area(n.prev, n, n.next) >= 0) return false;
198
+ n = n.nextZ;
199
+ }
200
+ return true;
201
+ }
202
+ function cureLocalIntersections(start, triangles) {
203
+ let p = start;
204
+ do {
205
+ const a = p.prev, b = p.next.next;
206
+ if (!equals(a, b) && intersects(a, p, p.next, b) && locallyInside(a, b) && locallyInside(b, a)) {
207
+ triangles.push(a.i, p.i, b.i);
208
+ removeNode(p);
209
+ removeNode(p.next);
210
+ p = start = b;
211
+ }
212
+ p = p.next;
213
+ } while (p !== start);
214
+ return filterPoints(p);
215
+ }
216
+ function splitEarcut(start, triangles, dim, minX, minY, invSize) {
217
+ let a = start;
218
+ do {
219
+ let b = a.next.next;
220
+ while (b !== a.prev) {
221
+ if (a.i !== b.i && isValidDiagonal(a, b)) {
222
+ let c = splitPolygon(a, b);
223
+ a = filterPoints(a, a.next);
224
+ c = filterPoints(c, c.next);
225
+ earcutLinked(a, triangles, dim, minX, minY, invSize, 0);
226
+ earcutLinked(c, triangles, dim, minX, minY, invSize, 0);
227
+ return;
228
+ }
229
+ b = b.next;
230
+ }
231
+ a = a.next;
232
+ } while (a !== start);
233
+ }
234
+ function eliminateHoles(data, holeIndices, outerNode, dim) {
235
+ const queue = [];
236
+ for (let i = 0, len = holeIndices.length; i < len; i++) {
237
+ const start = holeIndices[i] * dim;
238
+ const end = i < len - 1 ? holeIndices[i + 1] * dim : data.length;
239
+ const list = linkedList(data, start, end, dim, false);
240
+ if (list === list.next) list.steiner = true;
241
+ queue.push(getLeftmost(list));
242
+ }
243
+ queue.sort(compareXYSlope);
244
+ for (let i = 0; i < queue.length; i++) {
245
+ outerNode = eliminateHole(queue[i], outerNode);
246
+ }
247
+ return outerNode;
248
+ }
249
+ function compareXYSlope(a, b) {
250
+ let result = a.x - b.x;
251
+ if (result === 0) {
252
+ result = a.y - b.y;
253
+ if (result === 0) {
254
+ const aSlope = (a.next.y - a.y) / (a.next.x - a.x);
255
+ const bSlope = (b.next.y - b.y) / (b.next.x - b.x);
256
+ result = aSlope - bSlope;
257
+ }
258
+ }
259
+ return result;
260
+ }
261
+ function eliminateHole(hole, outerNode) {
262
+ const bridge = findHoleBridge(hole, outerNode);
263
+ if (!bridge) {
264
+ return outerNode;
265
+ }
266
+ const bridgeReverse = splitPolygon(bridge, hole);
267
+ filterPoints(bridgeReverse, bridgeReverse.next);
268
+ return filterPoints(bridge, bridge.next);
269
+ }
270
+ function findHoleBridge(hole, outerNode) {
271
+ let p = outerNode;
272
+ const hx = hole.x;
273
+ const hy = hole.y;
274
+ let qx = -Infinity;
275
+ let m;
276
+ if (equals(hole, p)) return p;
277
+ do {
278
+ if (equals(hole, p.next)) return p.next;
279
+ else if (hy <= p.y && hy >= p.next.y && p.next.y !== p.y) {
280
+ const x = p.x + (hy - p.y) * (p.next.x - p.x) / (p.next.y - p.y);
281
+ if (x <= hx && x > qx) {
282
+ qx = x;
283
+ m = p.x < p.next.x ? p : p.next;
284
+ if (x === hx) return m;
285
+ }
286
+ }
287
+ p = p.next;
288
+ } while (p !== outerNode);
289
+ if (!m) return null;
290
+ const stop = m;
291
+ const mx = m.x;
292
+ const my = m.y;
293
+ let tanMin = Infinity;
294
+ p = m;
295
+ do {
296
+ if (hx >= p.x && p.x >= mx && hx !== p.x && pointInTriangle(hy < my ? hx : qx, hy, mx, my, hy < my ? qx : hx, hy, p.x, p.y)) {
297
+ const tan = Math.abs(hy - p.y) / (hx - p.x);
298
+ if (locallyInside(p, hole) && (tan < tanMin || tan === tanMin && (p.x > m.x || p.x === m.x && sectorContainsSector(m, p)))) {
299
+ m = p;
300
+ tanMin = tan;
301
+ }
302
+ }
303
+ p = p.next;
304
+ } while (p !== stop);
305
+ return m;
306
+ }
307
+ function sectorContainsSector(m, p) {
308
+ return area(m.prev, m, p.prev) < 0 && area(p.next, m, m.next) < 0;
309
+ }
310
+ function indexCurve(start, minX, minY, invSize) {
311
+ let p = start;
312
+ do {
313
+ if (p.z === 0) p.z = zOrder(p.x, p.y, minX, minY, invSize);
314
+ p.prevZ = p.prev;
315
+ p.nextZ = p.next;
316
+ p = p.next;
317
+ } while (p !== start);
318
+ p.prevZ.nextZ = null;
319
+ p.prevZ = null;
320
+ sortLinked(p);
321
+ }
322
+ function sortLinked(list) {
323
+ let numMerges;
324
+ let inSize = 1;
325
+ do {
326
+ let p = list;
327
+ let e;
328
+ list = null;
329
+ let tail = null;
330
+ numMerges = 0;
331
+ while (p) {
332
+ numMerges++;
333
+ let q = p;
334
+ let pSize = 0;
335
+ for (let i = 0; i < inSize; i++) {
336
+ pSize++;
337
+ q = q.nextZ;
338
+ if (!q) break;
339
+ }
340
+ let qSize = inSize;
341
+ while (pSize > 0 || qSize > 0 && q) {
342
+ if (pSize !== 0 && (qSize === 0 || !q || p.z <= q.z)) {
343
+ e = p;
344
+ p = p.nextZ;
345
+ pSize--;
346
+ } else {
347
+ e = q;
348
+ q = q.nextZ;
349
+ qSize--;
350
+ }
351
+ if (tail) tail.nextZ = e;
352
+ else list = e;
353
+ e.prevZ = tail;
354
+ tail = e;
355
+ }
356
+ p = q;
357
+ }
358
+ tail.nextZ = null;
359
+ inSize *= 2;
360
+ } while (numMerges > 1);
361
+ return list;
362
+ }
363
+ function zOrder(x, y, minX, minY, invSize) {
364
+ x = (x - minX) * invSize | 0;
365
+ y = (y - minY) * invSize | 0;
366
+ x = (x | x << 8) & 16711935;
367
+ x = (x | x << 4) & 252645135;
368
+ x = (x | x << 2) & 858993459;
369
+ x = (x | x << 1) & 1431655765;
370
+ y = (y | y << 8) & 16711935;
371
+ y = (y | y << 4) & 252645135;
372
+ y = (y | y << 2) & 858993459;
373
+ y = (y | y << 1) & 1431655765;
374
+ return x | y << 1;
375
+ }
376
+ function getLeftmost(start) {
377
+ let p = start, leftmost = start;
378
+ do {
379
+ if (p.x < leftmost.x || p.x === leftmost.x && p.y < leftmost.y) leftmost = p;
380
+ p = p.next;
381
+ } while (p !== start);
382
+ return leftmost;
383
+ }
384
+ function pointInTriangle(ax, ay, bx, by, cx, cy, px, py) {
385
+ return (cx - px) * (ay - py) >= (ax - px) * (cy - py) && (ax - px) * (by - py) >= (bx - px) * (ay - py) && (bx - px) * (cy - py) >= (cx - px) * (by - py);
386
+ }
387
+ function pointInTriangleExceptFirst(ax, ay, bx, by, cx, cy, px, py) {
388
+ return !(ax === px && ay === py) && pointInTriangle(ax, ay, bx, by, cx, cy, px, py);
389
+ }
390
+ function isValidDiagonal(a, b) {
391
+ return a.next.i !== b.i && a.prev.i !== b.i && !intersectsPolygon(a, b) && // doesn't intersect other edges
392
+ (locallyInside(a, b) && locallyInside(b, a) && middleInside(a, b) && // locally visible
393
+ (area(a.prev, a, b.prev) || area(a, b.prev, b)) || // does not create opposite-facing sectors
394
+ equals(a, b) && area(a.prev, a, a.next) > 0 && area(b.prev, b, b.next) > 0);
395
+ }
396
+ function area(p, q, r) {
397
+ return (q.y - p.y) * (r.x - q.x) - (q.x - p.x) * (r.y - q.y);
398
+ }
399
+ function equals(p1, p2) {
400
+ return p1.x === p2.x && p1.y === p2.y;
401
+ }
402
+ function intersects(p1, q1, p2, q2) {
403
+ const o1 = sign(area(p1, q1, p2));
404
+ const o2 = sign(area(p1, q1, q2));
405
+ const o3 = sign(area(p2, q2, p1));
406
+ const o4 = sign(area(p2, q2, q1));
407
+ if (o1 !== o2 && o3 !== o4) return true;
408
+ if (o1 === 0 && onSegment(p1, p2, q1)) return true;
409
+ if (o2 === 0 && onSegment(p1, q2, q1)) return true;
410
+ if (o3 === 0 && onSegment(p2, p1, q2)) return true;
411
+ if (o4 === 0 && onSegment(p2, q1, q2)) return true;
412
+ return false;
413
+ }
414
+ function onSegment(p, q, r) {
415
+ return q.x <= Math.max(p.x, r.x) && q.x >= Math.min(p.x, r.x) && q.y <= Math.max(p.y, r.y) && q.y >= Math.min(p.y, r.y);
416
+ }
417
+ function sign(num) {
418
+ return num > 0 ? 1 : num < 0 ? -1 : 0;
419
+ }
420
+ function intersectsPolygon(a, b) {
421
+ let p = a;
422
+ do {
423
+ if (p.i !== a.i && p.next.i !== a.i && p.i !== b.i && p.next.i !== b.i && intersects(p, p.next, a, b)) return true;
424
+ p = p.next;
425
+ } while (p !== a);
426
+ return false;
427
+ }
428
+ function locallyInside(a, b) {
429
+ return area(a.prev, a, a.next) < 0 ? area(a, b, a.next) >= 0 && area(a, a.prev, b) >= 0 : area(a, b, a.prev) < 0 || area(a, a.next, b) < 0;
430
+ }
431
+ function middleInside(a, b) {
432
+ let p = a;
433
+ let inside = false;
434
+ const px = (a.x + b.x) / 2;
435
+ const py = (a.y + b.y) / 2;
436
+ do {
437
+ if (p.y > py !== p.next.y > py && p.next.y !== p.y && px < (p.next.x - p.x) * (py - p.y) / (p.next.y - p.y) + p.x)
438
+ inside = !inside;
439
+ p = p.next;
440
+ } while (p !== a);
441
+ return inside;
442
+ }
443
+ function splitPolygon(a, b) {
444
+ const a2 = createNode(a.i, a.x, a.y), b2 = createNode(b.i, b.x, b.y), an = a.next, bp = b.prev;
445
+ a.next = b;
446
+ b.prev = a;
447
+ a2.next = an;
448
+ an.prev = a2;
449
+ b2.next = a2;
450
+ a2.prev = b2;
451
+ bp.next = b2;
452
+ b2.prev = bp;
453
+ return b2;
454
+ }
455
+ function insertNode(i, x, y, last) {
456
+ const p = createNode(i, x, y);
457
+ if (!last) {
458
+ p.prev = p;
459
+ p.next = p;
460
+ } else {
461
+ p.next = last.next;
462
+ p.prev = last;
463
+ last.next.prev = p;
464
+ last.next = p;
465
+ }
466
+ return p;
467
+ }
468
+ function removeNode(p) {
469
+ p.next.prev = p.prev;
470
+ p.prev.next = p.next;
471
+ if (p.prevZ) p.prevZ.nextZ = p.nextZ;
472
+ if (p.nextZ) p.nextZ.prevZ = p.prevZ;
473
+ }
474
+ function createNode(i, x, y) {
475
+ return {
476
+ i,
477
+ // vertex index in coordinates array
478
+ x,
479
+ y,
480
+ // vertex coordinates
481
+ prev: null,
482
+ // previous and next vertex nodes in a polygon ring
483
+ next: null,
484
+ z: 0,
485
+ // z-order curve value
486
+ prevZ: null,
487
+ // previous and next nodes in z-order
488
+ nextZ: null,
489
+ steiner: false
490
+ // indicates whether this is a steiner point
491
+ };
492
+ }
493
+ function signedArea(data, start, end, dim) {
494
+ let sum = 0;
495
+ for (let i = start, j = end - dim; i < end; i += dim) {
496
+ sum += (data[j] - data[i]) * (data[i + 1] + data[j + 1]);
497
+ j = i;
498
+ }
499
+ return sum;
500
+ }
501
+
502
+ // packages/engine/Source/Core/PolygonPipeline.js
503
+ var scaleToGeodeticHeightN = new Cartesian3_default();
504
+ var scaleToGeodeticHeightP = new Cartesian3_default();
505
+ var PolygonPipeline = {};
506
+ PolygonPipeline.computeArea2D = function(positions) {
507
+ Check_default.defined("positions", positions);
508
+ Check_default.typeOf.number.greaterThanOrEquals(
509
+ "positions.length",
510
+ positions.length,
511
+ 3
512
+ );
513
+ const length = positions.length;
514
+ let area2 = 0;
515
+ for (let i0 = length - 1, i1 = 0; i1 < length; i0 = i1++) {
516
+ const v0 = positions[i0];
517
+ const v1 = positions[i1];
518
+ area2 += v0.x * v1.y - v1.x * v0.y;
519
+ }
520
+ return area2 * 0.5;
521
+ };
522
+ PolygonPipeline.computeWindingOrder2D = function(positions) {
523
+ const area2 = PolygonPipeline.computeArea2D(positions);
524
+ return area2 > 0 ? WindingOrder_default.COUNTER_CLOCKWISE : WindingOrder_default.CLOCKWISE;
525
+ };
526
+ PolygonPipeline.triangulate = function(positions, holes) {
527
+ Check_default.defined("positions", positions);
528
+ const flattenedPositions = Cartesian2_default.packArray(positions);
529
+ return earcut(flattenedPositions, holes, 2);
530
+ };
531
+ var subdivisionV0Scratch = new Cartesian3_default();
532
+ var subdivisionV1Scratch = new Cartesian3_default();
533
+ var subdivisionV2Scratch = new Cartesian3_default();
534
+ var subdivisionS0Scratch = new Cartesian3_default();
535
+ var subdivisionS1Scratch = new Cartesian3_default();
536
+ var subdivisionS2Scratch = new Cartesian3_default();
537
+ var subdivisionMidScratch = new Cartesian3_default();
538
+ var subdivisionT0Scratch = new Cartesian2_default();
539
+ var subdivisionT1Scratch = new Cartesian2_default();
540
+ var subdivisionT2Scratch = new Cartesian2_default();
541
+ var subdivisionTexcoordMidScratch = new Cartesian2_default();
542
+ PolygonPipeline.computeSubdivision = function(ellipsoid, positions, indices, texcoords, granularity) {
543
+ granularity = defaultValue_default(granularity, Math_default.RADIANS_PER_DEGREE);
544
+ const hasTexcoords = defined_default(texcoords);
545
+ Check_default.typeOf.object("ellipsoid", ellipsoid);
546
+ Check_default.defined("positions", positions);
547
+ Check_default.defined("indices", indices);
548
+ Check_default.typeOf.number.greaterThanOrEquals("indices.length", indices.length, 3);
549
+ Check_default.typeOf.number.equals("indices.length % 3", "0", indices.length % 3, 0);
550
+ Check_default.typeOf.number.greaterThan("granularity", granularity, 0);
551
+ const triangles = indices.slice(0);
552
+ let i;
553
+ const length = positions.length;
554
+ const subdividedPositions = new Array(length * 3);
555
+ const subdividedTexcoords = new Array(length * 2);
556
+ let q = 0;
557
+ let p = 0;
558
+ for (i = 0; i < length; i++) {
559
+ const item = positions[i];
560
+ subdividedPositions[q++] = item.x;
561
+ subdividedPositions[q++] = item.y;
562
+ subdividedPositions[q++] = item.z;
563
+ if (hasTexcoords) {
564
+ const texcoordItem = texcoords[i];
565
+ subdividedTexcoords[p++] = texcoordItem.x;
566
+ subdividedTexcoords[p++] = texcoordItem.y;
567
+ }
568
+ }
569
+ const subdividedIndices = [];
570
+ const edges = {};
571
+ const radius = ellipsoid.maximumRadius;
572
+ const minDistance = Math_default.chordLength(granularity, radius);
573
+ const minDistanceSqrd = minDistance * minDistance;
574
+ while (triangles.length > 0) {
575
+ const i2 = triangles.pop();
576
+ const i1 = triangles.pop();
577
+ const i0 = triangles.pop();
578
+ const v0 = Cartesian3_default.fromArray(
579
+ subdividedPositions,
580
+ i0 * 3,
581
+ subdivisionV0Scratch
582
+ );
583
+ const v1 = Cartesian3_default.fromArray(
584
+ subdividedPositions,
585
+ i1 * 3,
586
+ subdivisionV1Scratch
587
+ );
588
+ const v2 = Cartesian3_default.fromArray(
589
+ subdividedPositions,
590
+ i2 * 3,
591
+ subdivisionV2Scratch
592
+ );
593
+ let t0, t1, t2;
594
+ if (hasTexcoords) {
595
+ t0 = Cartesian2_default.fromArray(
596
+ subdividedTexcoords,
597
+ i0 * 2,
598
+ subdivisionT0Scratch
599
+ );
600
+ t1 = Cartesian2_default.fromArray(
601
+ subdividedTexcoords,
602
+ i1 * 2,
603
+ subdivisionT1Scratch
604
+ );
605
+ t2 = Cartesian2_default.fromArray(
606
+ subdividedTexcoords,
607
+ i2 * 2,
608
+ subdivisionT2Scratch
609
+ );
610
+ }
611
+ const s0 = Cartesian3_default.multiplyByScalar(
612
+ Cartesian3_default.normalize(v0, subdivisionS0Scratch),
613
+ radius,
614
+ subdivisionS0Scratch
615
+ );
616
+ const s1 = Cartesian3_default.multiplyByScalar(
617
+ Cartesian3_default.normalize(v1, subdivisionS1Scratch),
618
+ radius,
619
+ subdivisionS1Scratch
620
+ );
621
+ const s2 = Cartesian3_default.multiplyByScalar(
622
+ Cartesian3_default.normalize(v2, subdivisionS2Scratch),
623
+ radius,
624
+ subdivisionS2Scratch
625
+ );
626
+ const g0 = Cartesian3_default.magnitudeSquared(
627
+ Cartesian3_default.subtract(s0, s1, subdivisionMidScratch)
628
+ );
629
+ const g1 = Cartesian3_default.magnitudeSquared(
630
+ Cartesian3_default.subtract(s1, s2, subdivisionMidScratch)
631
+ );
632
+ const g2 = Cartesian3_default.magnitudeSquared(
633
+ Cartesian3_default.subtract(s2, s0, subdivisionMidScratch)
634
+ );
635
+ const max = Math.max(g0, g1, g2);
636
+ let edge;
637
+ let mid;
638
+ let midTexcoord;
639
+ if (max > minDistanceSqrd) {
640
+ if (g0 === max) {
641
+ edge = `${Math.min(i0, i1)} ${Math.max(i0, i1)}`;
642
+ i = edges[edge];
643
+ if (!defined_default(i)) {
644
+ mid = Cartesian3_default.add(v0, v1, subdivisionMidScratch);
645
+ Cartesian3_default.multiplyByScalar(mid, 0.5, mid);
646
+ subdividedPositions.push(mid.x, mid.y, mid.z);
647
+ i = subdividedPositions.length / 3 - 1;
648
+ edges[edge] = i;
649
+ if (hasTexcoords) {
650
+ midTexcoord = Cartesian2_default.add(t0, t1, subdivisionTexcoordMidScratch);
651
+ Cartesian2_default.multiplyByScalar(midTexcoord, 0.5, midTexcoord);
652
+ subdividedTexcoords.push(midTexcoord.x, midTexcoord.y);
653
+ }
654
+ }
655
+ triangles.push(i0, i, i2);
656
+ triangles.push(i, i1, i2);
657
+ } else if (g1 === max) {
658
+ edge = `${Math.min(i1, i2)} ${Math.max(i1, i2)}`;
659
+ i = edges[edge];
660
+ if (!defined_default(i)) {
661
+ mid = Cartesian3_default.add(v1, v2, subdivisionMidScratch);
662
+ Cartesian3_default.multiplyByScalar(mid, 0.5, mid);
663
+ subdividedPositions.push(mid.x, mid.y, mid.z);
664
+ i = subdividedPositions.length / 3 - 1;
665
+ edges[edge] = i;
666
+ if (hasTexcoords) {
667
+ midTexcoord = Cartesian2_default.add(t1, t2, subdivisionTexcoordMidScratch);
668
+ Cartesian2_default.multiplyByScalar(midTexcoord, 0.5, midTexcoord);
669
+ subdividedTexcoords.push(midTexcoord.x, midTexcoord.y);
670
+ }
671
+ }
672
+ triangles.push(i1, i, i0);
673
+ triangles.push(i, i2, i0);
674
+ } else if (g2 === max) {
675
+ edge = `${Math.min(i2, i0)} ${Math.max(i2, i0)}`;
676
+ i = edges[edge];
677
+ if (!defined_default(i)) {
678
+ mid = Cartesian3_default.add(v2, v0, subdivisionMidScratch);
679
+ Cartesian3_default.multiplyByScalar(mid, 0.5, mid);
680
+ subdividedPositions.push(mid.x, mid.y, mid.z);
681
+ i = subdividedPositions.length / 3 - 1;
682
+ edges[edge] = i;
683
+ if (hasTexcoords) {
684
+ midTexcoord = Cartesian2_default.add(t2, t0, subdivisionTexcoordMidScratch);
685
+ Cartesian2_default.multiplyByScalar(midTexcoord, 0.5, midTexcoord);
686
+ subdividedTexcoords.push(midTexcoord.x, midTexcoord.y);
687
+ }
688
+ }
689
+ triangles.push(i2, i, i1);
690
+ triangles.push(i, i0, i1);
691
+ }
692
+ } else {
693
+ subdividedIndices.push(i0);
694
+ subdividedIndices.push(i1);
695
+ subdividedIndices.push(i2);
696
+ }
697
+ }
698
+ const geometryOptions = {
699
+ attributes: {
700
+ position: new GeometryAttribute_default({
701
+ componentDatatype: ComponentDatatype_default.DOUBLE,
702
+ componentsPerAttribute: 3,
703
+ values: subdividedPositions
704
+ })
705
+ },
706
+ indices: subdividedIndices,
707
+ primitiveType: PrimitiveType_default.TRIANGLES
708
+ };
709
+ if (hasTexcoords) {
710
+ geometryOptions.attributes.st = new GeometryAttribute_default({
711
+ componentDatatype: ComponentDatatype_default.FLOAT,
712
+ componentsPerAttribute: 2,
713
+ values: subdividedTexcoords
714
+ });
715
+ }
716
+ return new Geometry_default(geometryOptions);
717
+ };
718
+ var subdivisionC0Scratch = new Cartographic_default();
719
+ var subdivisionC1Scratch = new Cartographic_default();
720
+ var subdivisionC2Scratch = new Cartographic_default();
721
+ var subdivisionCartographicScratch = new Cartographic_default();
722
+ PolygonPipeline.computeRhumbLineSubdivision = function(ellipsoid, positions, indices, texcoords, granularity) {
723
+ granularity = defaultValue_default(granularity, Math_default.RADIANS_PER_DEGREE);
724
+ const hasTexcoords = defined_default(texcoords);
725
+ Check_default.typeOf.object("ellipsoid", ellipsoid);
726
+ Check_default.defined("positions", positions);
727
+ Check_default.defined("indices", indices);
728
+ Check_default.typeOf.number.greaterThanOrEquals("indices.length", indices.length, 3);
729
+ Check_default.typeOf.number.equals("indices.length % 3", "0", indices.length % 3, 0);
730
+ Check_default.typeOf.number.greaterThan("granularity", granularity, 0);
731
+ const triangles = indices.slice(0);
732
+ let i;
733
+ const length = positions.length;
734
+ const subdividedPositions = new Array(length * 3);
735
+ const subdividedTexcoords = new Array(length * 2);
736
+ let q = 0;
737
+ let p = 0;
738
+ for (i = 0; i < length; i++) {
739
+ const item = positions[i];
740
+ subdividedPositions[q++] = item.x;
741
+ subdividedPositions[q++] = item.y;
742
+ subdividedPositions[q++] = item.z;
743
+ if (hasTexcoords) {
744
+ const texcoordItem = texcoords[i];
745
+ subdividedTexcoords[p++] = texcoordItem.x;
746
+ subdividedTexcoords[p++] = texcoordItem.y;
747
+ }
748
+ }
749
+ const subdividedIndices = [];
750
+ const edges = {};
751
+ const radius = ellipsoid.maximumRadius;
752
+ const minDistance = Math_default.chordLength(granularity, radius);
753
+ const rhumb0 = new EllipsoidRhumbLine_default(void 0, void 0, ellipsoid);
754
+ const rhumb1 = new EllipsoidRhumbLine_default(void 0, void 0, ellipsoid);
755
+ const rhumb2 = new EllipsoidRhumbLine_default(void 0, void 0, ellipsoid);
756
+ while (triangles.length > 0) {
757
+ const i2 = triangles.pop();
758
+ const i1 = triangles.pop();
759
+ const i0 = triangles.pop();
760
+ const v0 = Cartesian3_default.fromArray(
761
+ subdividedPositions,
762
+ i0 * 3,
763
+ subdivisionV0Scratch
764
+ );
765
+ const v1 = Cartesian3_default.fromArray(
766
+ subdividedPositions,
767
+ i1 * 3,
768
+ subdivisionV1Scratch
769
+ );
770
+ const v2 = Cartesian3_default.fromArray(
771
+ subdividedPositions,
772
+ i2 * 3,
773
+ subdivisionV2Scratch
774
+ );
775
+ let t0, t1, t2;
776
+ if (hasTexcoords) {
777
+ t0 = Cartesian2_default.fromArray(
778
+ subdividedTexcoords,
779
+ i0 * 2,
780
+ subdivisionT0Scratch
781
+ );
782
+ t1 = Cartesian2_default.fromArray(
783
+ subdividedTexcoords,
784
+ i1 * 2,
785
+ subdivisionT1Scratch
786
+ );
787
+ t2 = Cartesian2_default.fromArray(
788
+ subdividedTexcoords,
789
+ i2 * 2,
790
+ subdivisionT2Scratch
791
+ );
792
+ }
793
+ const c0 = ellipsoid.cartesianToCartographic(v0, subdivisionC0Scratch);
794
+ const c1 = ellipsoid.cartesianToCartographic(v1, subdivisionC1Scratch);
795
+ const c2 = ellipsoid.cartesianToCartographic(v2, subdivisionC2Scratch);
796
+ rhumb0.setEndPoints(c0, c1);
797
+ const g0 = rhumb0.surfaceDistance;
798
+ rhumb1.setEndPoints(c1, c2);
799
+ const g1 = rhumb1.surfaceDistance;
800
+ rhumb2.setEndPoints(c2, c0);
801
+ const g2 = rhumb2.surfaceDistance;
802
+ const max = Math.max(g0, g1, g2);
803
+ let edge;
804
+ let mid;
805
+ let midHeight;
806
+ let midCartesian3;
807
+ let midTexcoord;
808
+ if (max > minDistance) {
809
+ if (g0 === max) {
810
+ edge = `${Math.min(i0, i1)} ${Math.max(i0, i1)}`;
811
+ i = edges[edge];
812
+ if (!defined_default(i)) {
813
+ mid = rhumb0.interpolateUsingFraction(
814
+ 0.5,
815
+ subdivisionCartographicScratch
816
+ );
817
+ midHeight = (c0.height + c1.height) * 0.5;
818
+ midCartesian3 = Cartesian3_default.fromRadians(
819
+ mid.longitude,
820
+ mid.latitude,
821
+ midHeight,
822
+ ellipsoid,
823
+ subdivisionMidScratch
824
+ );
825
+ subdividedPositions.push(
826
+ midCartesian3.x,
827
+ midCartesian3.y,
828
+ midCartesian3.z
829
+ );
830
+ i = subdividedPositions.length / 3 - 1;
831
+ edges[edge] = i;
832
+ if (hasTexcoords) {
833
+ midTexcoord = Cartesian2_default.add(t0, t1, subdivisionTexcoordMidScratch);
834
+ Cartesian2_default.multiplyByScalar(midTexcoord, 0.5, midTexcoord);
835
+ subdividedTexcoords.push(midTexcoord.x, midTexcoord.y);
836
+ }
837
+ }
838
+ triangles.push(i0, i, i2);
839
+ triangles.push(i, i1, i2);
840
+ } else if (g1 === max) {
841
+ edge = `${Math.min(i1, i2)} ${Math.max(i1, i2)}`;
842
+ i = edges[edge];
843
+ if (!defined_default(i)) {
844
+ mid = rhumb1.interpolateUsingFraction(
845
+ 0.5,
846
+ subdivisionCartographicScratch
847
+ );
848
+ midHeight = (c1.height + c2.height) * 0.5;
849
+ midCartesian3 = Cartesian3_default.fromRadians(
850
+ mid.longitude,
851
+ mid.latitude,
852
+ midHeight,
853
+ ellipsoid,
854
+ subdivisionMidScratch
855
+ );
856
+ subdividedPositions.push(
857
+ midCartesian3.x,
858
+ midCartesian3.y,
859
+ midCartesian3.z
860
+ );
861
+ i = subdividedPositions.length / 3 - 1;
862
+ edges[edge] = i;
863
+ if (hasTexcoords) {
864
+ midTexcoord = Cartesian2_default.add(t1, t2, subdivisionTexcoordMidScratch);
865
+ Cartesian2_default.multiplyByScalar(midTexcoord, 0.5, midTexcoord);
866
+ subdividedTexcoords.push(midTexcoord.x, midTexcoord.y);
867
+ }
868
+ }
869
+ triangles.push(i1, i, i0);
870
+ triangles.push(i, i2, i0);
871
+ } else if (g2 === max) {
872
+ edge = `${Math.min(i2, i0)} ${Math.max(i2, i0)}`;
873
+ i = edges[edge];
874
+ if (!defined_default(i)) {
875
+ mid = rhumb2.interpolateUsingFraction(
876
+ 0.5,
877
+ subdivisionCartographicScratch
878
+ );
879
+ midHeight = (c2.height + c0.height) * 0.5;
880
+ midCartesian3 = Cartesian3_default.fromRadians(
881
+ mid.longitude,
882
+ mid.latitude,
883
+ midHeight,
884
+ ellipsoid,
885
+ subdivisionMidScratch
886
+ );
887
+ subdividedPositions.push(
888
+ midCartesian3.x,
889
+ midCartesian3.y,
890
+ midCartesian3.z
891
+ );
892
+ i = subdividedPositions.length / 3 - 1;
893
+ edges[edge] = i;
894
+ if (hasTexcoords) {
895
+ midTexcoord = Cartesian2_default.add(t2, t0, subdivisionTexcoordMidScratch);
896
+ Cartesian2_default.multiplyByScalar(midTexcoord, 0.5, midTexcoord);
897
+ subdividedTexcoords.push(midTexcoord.x, midTexcoord.y);
898
+ }
899
+ }
900
+ triangles.push(i2, i, i1);
901
+ triangles.push(i, i0, i1);
902
+ }
903
+ } else {
904
+ subdividedIndices.push(i0);
905
+ subdividedIndices.push(i1);
906
+ subdividedIndices.push(i2);
907
+ }
908
+ }
909
+ const geometryOptions = {
910
+ attributes: {
911
+ position: new GeometryAttribute_default({
912
+ componentDatatype: ComponentDatatype_default.DOUBLE,
913
+ componentsPerAttribute: 3,
914
+ values: subdividedPositions
915
+ })
916
+ },
917
+ indices: subdividedIndices,
918
+ primitiveType: PrimitiveType_default.TRIANGLES
919
+ };
920
+ if (hasTexcoords) {
921
+ geometryOptions.attributes.st = new GeometryAttribute_default({
922
+ componentDatatype: ComponentDatatype_default.FLOAT,
923
+ componentsPerAttribute: 2,
924
+ values: subdividedTexcoords
925
+ });
926
+ }
927
+ return new Geometry_default(geometryOptions);
928
+ };
929
+ PolygonPipeline.scaleToGeodeticHeight = function(positions, height, ellipsoid, scaleToSurface) {
930
+ ellipsoid = defaultValue_default(ellipsoid, Ellipsoid_default.default);
931
+ let n = scaleToGeodeticHeightN;
932
+ let p = scaleToGeodeticHeightP;
933
+ height = defaultValue_default(height, 0);
934
+ scaleToSurface = defaultValue_default(scaleToSurface, true);
935
+ if (defined_default(positions)) {
936
+ const length = positions.length;
937
+ for (let i = 0; i < length; i += 3) {
938
+ Cartesian3_default.fromArray(positions, i, p);
939
+ if (scaleToSurface) {
940
+ p = ellipsoid.scaleToGeodeticSurface(p, p);
941
+ }
942
+ if (height !== 0) {
943
+ n = ellipsoid.geodeticSurfaceNormal(p, n);
944
+ Cartesian3_default.multiplyByScalar(n, height, n);
945
+ Cartesian3_default.add(p, n, p);
946
+ }
947
+ positions[i] = p.x;
948
+ positions[i + 1] = p.y;
949
+ positions[i + 2] = p.z;
950
+ }
951
+ }
952
+ return positions;
953
+ };
954
+ var PolygonPipeline_default = PolygonPipeline;
955
+
956
+ export {
957
+ WindingOrder_default,
958
+ PolygonPipeline_default
959
+ };