deeptwins-engine-3d 0.1.76 → 0.2.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (237) hide show
  1. package/dist/assets/Build/DeepTwins/Image/noise.png +0 -0
  2. package/dist/assets/Build/DeepTwins/Workers/CustomRasterClip.worker.js +1 -2
  3. package/dist/assets/Build/DeepTwins/Workers/MvtVector.worker.js +1 -1
  4. package/dist/assets/Build/Map3d/ThirdParty/Workers/zip-web-worker.js +640 -0
  5. package/dist/assets/Build/Map3d/ThirdParty/wasm_splats_bg.wasm +0 -0
  6. package/dist/assets/Build/Map3d/ThirdParty/zip-module.wasm +0 -0
  7. package/dist/assets/Build/Map3d/Workers/chunk-27NG6PQR.js +456 -0
  8. package/dist/assets/Build/Map3d/Workers/chunk-2JVMMMWT.js +353 -0
  9. package/dist/assets/Build/Map3d/Workers/chunk-2Y2XYQCS.js +1481 -0
  10. package/dist/assets/Build/Map3d/Workers/chunk-34RF3V5G.js +220 -0
  11. package/dist/assets/Build/Map3d/Workers/chunk-35H7BYLJ.js +1800 -0
  12. package/dist/assets/Build/Map3d/Workers/chunk-57OGEF5V.js +435 -0
  13. package/dist/assets/Build/Map3d/Workers/chunk-5PX3DYJA.js +196 -0
  14. package/dist/assets/Build/Map3d/Workers/chunk-7B5XGQRN.js +171 -0
  15. package/dist/assets/Build/Map3d/Workers/chunk-ATLWOZFF.js +39 -0
  16. package/dist/assets/Build/Map3d/Workers/chunk-BMSUECTA.js +1055 -0
  17. package/dist/assets/Build/Map3d/Workers/chunk-C6IA4TKW.js +476 -0
  18. package/dist/assets/Build/Map3d/Workers/chunk-CZ44I32U.js +157 -0
  19. package/dist/assets/Build/Map3d/Workers/chunk-DE6UV44R.js +122 -0
  20. package/dist/assets/Build/Map3d/Workers/chunk-DUCCKVOG.js +834 -0
  21. package/dist/assets/Build/Map3d/Workers/chunk-EBJBPIYX.js +239 -0
  22. package/dist/assets/Build/Map3d/Workers/chunk-EYSYQ2R6.js +138 -0
  23. package/dist/assets/Build/Map3d/Workers/chunk-FMCAAUQI.js +368 -0
  24. package/dist/assets/Build/Map3d/Workers/chunk-GMYZNRRQ.js +2717 -0
  25. package/dist/assets/Build/Map3d/Workers/chunk-GWPNZZV4.js +781 -0
  26. package/dist/assets/Build/Map3d/Workers/chunk-HLP2U4KW.js +758 -0
  27. package/dist/assets/Build/Map3d/Workers/chunk-HSJSUPQV.js +500 -0
  28. package/dist/assets/Build/Map3d/Workers/chunk-I73Q3AG7.js +58 -0
  29. package/dist/assets/Build/Map3d/Workers/chunk-IMZ4YIMV.js +511 -0
  30. package/dist/assets/Build/Map3d/Workers/chunk-IZSK4DVF.js +421 -0
  31. package/dist/assets/Build/Map3d/Workers/chunk-JKLMRPKK.js +75 -0
  32. package/dist/assets/Build/Map3d/Workers/chunk-KGM345JM.js +691 -0
  33. package/dist/assets/Build/Map3d/Workers/chunk-L4IR5U4G.js +102 -0
  34. package/dist/assets/Build/Map3d/Workers/chunk-MG4EVQH2.js +44 -0
  35. package/dist/assets/Build/Map3d/Workers/chunk-NXWEFAZJ.js +300 -0
  36. package/dist/assets/Build/Map3d/Workers/chunk-PDFAJISJ.js +59 -0
  37. package/dist/assets/Build/Map3d/Workers/chunk-PHWZFJR5.js +100 -0
  38. package/dist/assets/Build/Map3d/Workers/chunk-PLE7CHBE.js +101 -0
  39. package/dist/assets/Build/Map3d/Workers/chunk-PN3GIZ5Q.js +163 -0
  40. package/dist/assets/Build/Map3d/Workers/chunk-PXL5XLHV.js +1073 -0
  41. package/dist/assets/Build/Map3d/Workers/chunk-QYXOF5JC.js +959 -0
  42. package/dist/assets/Build/Map3d/Workers/chunk-R2LIFXV3.js +115 -0
  43. package/dist/assets/Build/Map3d/Workers/chunk-R4W6IRJZ.js +10357 -0
  44. package/dist/assets/Build/Map3d/Workers/chunk-R5PZXG56.js +1258 -0
  45. package/dist/assets/Build/Map3d/Workers/chunk-RZQLZIUI.js +629 -0
  46. package/dist/assets/Build/Map3d/Workers/chunk-SIBDD6Y4.js +390 -0
  47. package/dist/assets/Build/Map3d/Workers/chunk-U5NN6JTQ.js +398 -0
  48. package/dist/assets/Build/Map3d/Workers/chunk-UA5RPPP3.js +73 -0
  49. package/dist/assets/Build/Map3d/Workers/chunk-UXLKFS3C.js +305 -0
  50. package/dist/assets/Build/Map3d/Workers/chunk-VUX4BQIM.js +37 -0
  51. package/dist/assets/Build/Map3d/Workers/chunk-WJDUUUJS.js +684 -0
  52. package/dist/assets/Build/Map3d/Workers/chunk-XBJOJHWX.js +139 -0
  53. package/dist/assets/Build/Map3d/Workers/chunk-XJDMTNKD.js +634 -0
  54. package/dist/assets/Build/Map3d/Workers/chunk-XUCXZZE5.js +963 -0
  55. package/dist/assets/Build/Map3d/Workers/chunk-YIKGVMJ5.js +287 -0
  56. package/dist/assets/Build/Map3d/Workers/chunk-YTNCIBPQ.js +262 -0
  57. package/dist/assets/Build/Map3d/Workers/chunk-ZMDUYETO.js +55 -0
  58. package/dist/assets/Build/Map3d/Workers/chunk-ZW52HXFN.js +2857 -0
  59. package/dist/esm/analyze/LineOfSightAnalysis.js +1 -326
  60. package/dist/esm/analyze/SubmergenceAnalysis.js +1 -137
  61. package/dist/esm/analyze/SunLightAnalysis.js +1 -91
  62. package/dist/esm/analyze/TerrainExcavationAnalysis.js +1 -612
  63. package/dist/esm/analyze/ViewshedAnalysis.js +1 -292
  64. package/dist/esm/cameraControl/ModelRoamHistory.js +1 -639
  65. package/dist/esm/cameraControl/ModelRoamRealTime.js +1 -874
  66. package/dist/esm/cameraControl/Roam.js +1 -418
  67. package/dist/esm/cameraControl/Rotate.js +1 -134
  68. package/dist/esm/cameraControl/RotateInPlace.js +1 -99
  69. package/dist/esm/constant.d.ts +90 -0
  70. package/dist/esm/constant.js +1 -1287
  71. package/dist/esm/deepTwins/index.js +1 -121
  72. package/dist/esm/drawCommand/index.js +1 -3
  73. package/dist/esm/drawCommand/viewShed/Event.js +1 -142
  74. package/dist/esm/drawCommand/viewShed/RectangularSensorPrimitive.js +1 -1306
  75. package/dist/esm/drawCommand/viewShed/ViewShadowPrimitive.js +1 -66
  76. package/dist/esm/drawCommand/viewShed/ViewShedAnalyserLayer.js +1 -466
  77. package/dist/esm/drawCommand/viewShed/ViewShedMap.js +1 -1238
  78. package/dist/esm/drawCommand/viewShed/config.js +1 -21
  79. package/dist/esm/drawCommand/volumeCloud/GeometryPrimitive.js +1 -89
  80. package/dist/esm/drawCommand/volumeCloud/ImprovedNoise.js +1 -112
  81. package/dist/esm/drawCommand/volumeCloud/VolumeClouds.js +1 -91
  82. package/dist/esm/drawer/algorithm.js +1 -314
  83. package/dist/esm/drawer/common.js +1 -965
  84. package/dist/esm/drawer/coordinate.js +1 -184
  85. package/dist/esm/drawer/index.js +1 -688
  86. package/dist/esm/drawer/plotUtil.js +1 -266
  87. package/dist/esm/drawer/shape/Assemble.js +1 -415
  88. package/dist/esm/drawer/shape/AttackArrow.js +1 -442
  89. package/dist/esm/drawer/shape/BaseShape.js +1 -383
  90. package/dist/esm/drawer/shape/Bow.js +1 -375
  91. package/dist/esm/drawer/shape/Circle.js +1 -461
  92. package/dist/esm/drawer/shape/Curve.js +1 -386
  93. package/dist/esm/drawer/shape/DragPoint.js +1 -211
  94. package/dist/esm/drawer/shape/Elliptic.js +1 -491
  95. package/dist/esm/drawer/shape/Formation.js +1 -395
  96. package/dist/esm/drawer/shape/PincerArrow.js +1 -445
  97. package/dist/esm/drawer/shape/Point.js +1 -131
  98. package/dist/esm/drawer/shape/Polygon.js +1 -368
  99. package/dist/esm/drawer/shape/Polyline.js +1 -325
  100. package/dist/esm/drawer/shape/RegularPolygon.js +1 -468
  101. package/dist/esm/drawer/shape/RightAngleArrow.js +1 -423
  102. package/dist/esm/drawer/shape/Sector.js +1 -568
  103. package/dist/esm/drawer/shape/StraightArrow.js +1 -422
  104. package/dist/esm/drawer/shape/SwallowtailArrow.js +1 -438
  105. package/dist/esm/drawer/types.js +1 -11
  106. package/dist/esm/drawer/utils.js +1 -381
  107. package/dist/esm/global.css +22 -1
  108. package/dist/esm/graphicLayer/BaseEntity.js +1 -51
  109. package/dist/esm/graphicLayer/BaseLayer.js +1 -730
  110. package/dist/esm/graphicLayer/BasePointPrimitive.js +1 -45
  111. package/dist/esm/graphicLayer/BasePrimitive.js +1 -36
  112. package/dist/esm/graphicLayer/BasePrimitiveInstance.js +1 -37
  113. package/dist/esm/graphicLayer/BaseSource.d.ts +1 -1
  114. package/dist/esm/graphicLayer/BaseSource.js +1 -630
  115. package/dist/esm/graphicLayer/BillboardEntity.js +1 -106
  116. package/dist/esm/graphicLayer/BillboardPrimitive.js +1 -119
  117. package/dist/esm/graphicLayer/BoxEntity.js +1 -99
  118. package/dist/esm/graphicLayer/BoxPrimitive.js +1 -48
  119. package/dist/esm/graphicLayer/BoxPrimitiveInstance.js +1 -91
  120. package/dist/esm/graphicLayer/EllipseEntity.js +1 -110
  121. package/dist/esm/graphicLayer/EllipsePrimitive.js +1 -47
  122. package/dist/esm/graphicLayer/EllipsePrimitiveInstance.js +1 -98
  123. package/dist/esm/graphicLayer/EllipsoidEntity.js +1 -118
  124. package/dist/esm/graphicLayer/EllipsoidPrimitive.js +1 -48
  125. package/dist/esm/graphicLayer/EllipsoidPrimitiveInstance.js +1 -113
  126. package/dist/esm/graphicLayer/GraphicLayerCollection.js +1 -491
  127. package/dist/esm/graphicLayer/HtmlEntity.d.ts +4 -0
  128. package/dist/esm/graphicLayer/HtmlEntity.js +1 -189
  129. package/dist/esm/graphicLayer/LabelEntity.js +1 -110
  130. package/dist/esm/graphicLayer/LabelPrimitive.js +1 -127
  131. package/dist/esm/graphicLayer/ModelEntity.js +1 -122
  132. package/dist/esm/graphicLayer/ModelPrimitive.js +1 -59
  133. package/dist/esm/graphicLayer/ModelPrimitiveInstance.js +1 -86
  134. package/dist/esm/graphicLayer/PointEntity.js +1 -94
  135. package/dist/esm/graphicLayer/PointPrimitive.js +1 -107
  136. package/dist/esm/graphicLayer/PolygonEntity.js +1 -103
  137. package/dist/esm/graphicLayer/PolygonGroundPrimitive.js +1 -49
  138. package/dist/esm/graphicLayer/PolygonGroundPrimitiveImageMaterialInstance.js +1 -87
  139. package/dist/esm/graphicLayer/PolygonPrimitive.js +1 -60
  140. package/dist/esm/graphicLayer/PolygonPrimitiveImageMaterialInstance.js +1 -84
  141. package/dist/esm/graphicLayer/PolygonPrimitiveInstance.js +1 -101
  142. package/dist/esm/graphicLayer/PolylineEntity.js +1 -96
  143. package/dist/esm/graphicLayer/PolylineGroundPrimitive.js +1 -55
  144. package/dist/esm/graphicLayer/PolylineGroundPrimitiveInstance.js +1 -85
  145. package/dist/esm/graphicLayer/PolylinePrimitive.js +1 -53
  146. package/dist/esm/graphicLayer/PolylinePrimitiveInstance.js +1 -85
  147. package/dist/esm/graphicLayer/PolylineVolumeEntity.js +1 -105
  148. package/dist/esm/graphicLayer/PolylineVolumePrimitive.js +1 -47
  149. package/dist/esm/graphicLayer/PolylineVolumePrimitiveInstance.js +1 -94
  150. package/dist/esm/graphicLayer/WallEntity.js +1 -96
  151. package/dist/esm/graphicLayer/WallPrimitive.js +1 -47
  152. package/dist/esm/graphicLayer/WallPrimitiveInstance.js +1 -88
  153. package/dist/esm/index.d.ts +4 -0
  154. package/dist/esm/index.js +1 -175
  155. package/dist/esm/lowAltitude/BarrierLayer.js +1 -172
  156. package/dist/esm/lowAltitude/BaseGridMvtLayer.js +1 -122
  157. package/dist/esm/lowAltitude/FactorLayer.js +1 -199
  158. package/dist/esm/lowAltitude/FlightPlanning.js +1 -411
  159. package/dist/esm/lowAltitude/FlightRiskEvaluation.js +1 -543
  160. package/dist/esm/lowAltitude/GridDraw.js +1 -137
  161. package/dist/esm/lowAltitude/PoiLayer.js +1 -74
  162. package/dist/esm/lowAltitude/RoutePlanning.js +1 -318
  163. package/dist/esm/lowAltitude/VisitLayer.js +1 -180
  164. package/dist/esm/map/Event.js +1 -377
  165. package/dist/esm/map/GroundSkyBox.js +1 -166
  166. package/dist/esm/map/Map.js +1 -881
  167. package/dist/esm/map/Property.js +1 -35
  168. package/dist/esm/material/AtmosphericDispersion.js +1 -569
  169. package/dist/esm/material/GlobalVolumetricCloud.js +1 -377
  170. package/dist/esm/material/VolumeCloud.js +1 -115
  171. package/dist/esm/material/WeatherEffects.js +1 -351
  172. package/dist/esm/material/entity/BaseMaterialProperty.js +1 -51
  173. package/dist/esm/material/entity/CircleWaveMaterialProperty.js +1 -101
  174. package/dist/esm/material/entity/DynamicWallMaterialProperty.js +1 -101
  175. package/dist/esm/material/entity/ImageGlowingMaterialProperty.js +1 -89
  176. package/dist/esm/material/entity/ImageMaterialProperty.js +1 -34
  177. package/dist/esm/material/entity/PolylineTrailLinkMaterialProperty.js +1 -132
  178. package/dist/esm/material/primitive/BaseMaterialAppearance.js +1 -28
  179. package/dist/esm/material/primitive/ImageGlowingMaterialAppearance.js +1 -77
  180. package/dist/esm/material/primitive/ImageMaterialAppearance.js +1 -77
  181. package/dist/esm/measure/Area.js +1 -220
  182. package/dist/esm/measure/BaseDraw.js +1 -105
  183. package/dist/esm/measure/Distance.js +1 -223
  184. package/dist/esm/measure/index.js +1 -266
  185. package/dist/esm/measure/types.js +1 -17
  186. package/dist/esm/measure/utils.js +1 -319
  187. package/dist/esm/particle/BaseParticle.js +1 -196
  188. package/dist/esm/particle/FireParticle.js +1 -65
  189. package/dist/esm/particle/FountainParticle.js +1 -80
  190. package/dist/esm/particle/SmokeParticle.js +1 -65
  191. package/dist/esm/particle/common.js +1 -23
  192. package/dist/esm/particle/index.js +1 -5
  193. package/dist/esm/property/PositionProperty.js +1 -56
  194. package/dist/esm/tileLayer/ArcGisLayer.js +1 -41
  195. package/dist/esm/tileLayer/CustomRasterClipWorkerClient.js +1 -147
  196. package/dist/esm/tileLayer/CustomRasterLayer.js +1 -1136
  197. package/dist/esm/tileLayer/ImageryLayer.js +1 -44
  198. package/dist/esm/tileLayer/MvtVectorLoad.js +1 -1549
  199. package/dist/esm/tileLayer/MvtVectorWorkerClient.js +1 -126
  200. package/dist/esm/tileLayer/RasterLayer.js +1 -23
  201. package/dist/esm/tileLayer/WmsLayer.js +1 -26
  202. package/dist/esm/tileLayer/WmtsLayer.js +1 -23
  203. package/dist/esm/tool/BuildClampedPolygonGrid.js +1 -278
  204. package/dist/esm/tool/Compass.js +1 -282
  205. package/dist/esm/tool/PrimitiveCluster.js +1 -706
  206. package/dist/esm/tool/TimerInterval.js +1 -58
  207. package/dist/esm/tool/common.js +1 -405
  208. package/dist/esm/tool/fetch.js +1 -222
  209. package/dist/esm/tool/heatmap.js +1 -631
  210. package/dist/esm/tool/utils.d.ts +1 -0
  211. package/dist/esm/tool/utils.js +1 -501
  212. package/dist/esm/toolTip/index.js +1 -79
  213. package/dist/esm/videoFusion/BaseVideo.d.ts +7 -0
  214. package/dist/esm/videoFusion/BaseVideo.js +1 -330
  215. package/dist/esm/videoFusion/VideoProject.js +1 -230
  216. package/dist/esm/videoFusion/VideoTexture.js +1 -163
  217. package/dist/esm/visualization/BaseHeatmap.js +1 -271
  218. package/dist/esm/visualization/BoundaryHighlight.d.ts +135 -0
  219. package/dist/esm/visualization/BoundaryHighlight.js +1 -0
  220. package/dist/esm/visualization/DynamicWater.js +1 -289
  221. package/dist/esm/visualization/Frustum.js +1 -248
  222. package/dist/esm/visualization/Heatmap2d.js +1 -97
  223. package/dist/esm/visualization/Heatmap3d.js +1 -281
  224. package/dist/esm/visualization/MigrationEffect.js +1 -397
  225. package/dist/esm/visualization/PointCluster.js +1 -220
  226. package/dist/esm/visualization/RadarScan.js +1 -333
  227. package/dist/esm/visualization/SampledTerrainRiver.d.ts +180 -0
  228. package/dist/esm/visualization/SampledTerrainRiver.js +1 -0
  229. package/dist/esm/visualization/SampledTerrainWater.d.ts +170 -0
  230. package/dist/esm/visualization/SampledTerrainWater.js +1 -0
  231. package/dist/esm/visualization/WindField.d.ts +72 -0
  232. package/dist/esm/visualization/WindField.js +1 -0
  233. package/dist/esm/visualization/windCore.d.ts +161 -0
  234. package/dist/esm/visualization/windCore.js +8 -0
  235. package/dist/umd/deeptwins-engine-3d.min.css +1 -1
  236. package/dist/umd/deeptwins-engine-3d.min.js +1 -1
  237. package/package.json +6 -4
@@ -0,0 +1,1055 @@
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+ /**
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+ * @license
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+ * Cesium - https://github.com/CesiumGS/cesium
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+ * Version 0.0.42
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+ *
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+ * Copyright 2011-2022 Cesium Contributors
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+ *
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+ * Licensed under the Apache License, Version 2.0 (the "License");
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+ * you may not use this file except in compliance with the License.
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+ * You may obtain a copy of the License at
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+ *
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+ * http://www.apache.org/licenses/LICENSE-2.0
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+ *
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+ * Unless required by applicable law or agreed to in writing, software
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+ * distributed under the License is distributed on an "AS IS" BASIS,
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+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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+ * See the License for the specific language governing permissions and
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+ * limitations under the License.
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+ *
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+ * Columbus View (Pat. Pend.)
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+ *
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+ * Portions licensed separately.
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+ * See https://github.com/CesiumGS/cesium/blob/main/LICENSE.md for full licensing details.
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+ */
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+
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+ import {
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+ ArcType_default
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+ } from "./chunk-ZMDUYETO.js";
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+ import {
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+ GeometryPipeline_default
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+ } from "./chunk-GMYZNRRQ.js";
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+ import {
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+ PolygonPipeline_default,
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+ WindingOrder_default
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+ } from "./chunk-QYXOF5JC.js";
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+ import {
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+ arrayRemoveDuplicates_default
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+ } from "./chunk-PHWZFJR5.js";
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+ import {
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+ EllipsoidRhumbLine_default
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+ } from "./chunk-27NG6PQR.js";
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+ import {
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+ IntersectionTests_default
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+ } from "./chunk-R5PZXG56.js";
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+ import {
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+ Plane_default
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+ } from "./chunk-7B5XGQRN.js";
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+ import {
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+ IndexDatatype_default
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+ } from "./chunk-XBJOJHWX.js";
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+ import {
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+ GeometryAttributes_default
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+ } from "./chunk-MG4EVQH2.js";
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+ import {
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+ GeometryAttribute_default,
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+ Geometry_default,
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+ PrimitiveType_default
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+ } from "./chunk-NXWEFAZJ.js";
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+ import {
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+ Quaternion_default
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+ } from "./chunk-R4W6IRJZ.js";
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+ import {
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+ ComponentDatatype_default
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+ } from "./chunk-YTNCIBPQ.js";
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+ import {
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+ Cartesian2_default,
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+ Cartesian3_default,
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+ Cartographic_default,
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+ Ellipsoid_default,
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+ Matrix3_default
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+ } from "./chunk-ZW52HXFN.js";
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+ import {
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+ Math_default
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+ } from "./chunk-HSJSUPQV.js";
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+ import {
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+ defaultValue_default
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+ } from "./chunk-ATLWOZFF.js";
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+ import {
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+ defined_default
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+ } from "./chunk-JKLMRPKK.js";
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+
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+ // packages/engine/Source/Core/PolygonHierarchy.js
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+ function PolygonHierarchy(positions, holes) {
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+ this.positions = defined_default(positions) ? positions : [];
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+ this.holes = defined_default(holes) ? holes : [];
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+ }
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+ var PolygonHierarchy_default = PolygonHierarchy;
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+
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+ // packages/engine/Source/Core/Queue.js
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+ function Queue() {
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+ this._array = [];
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+ this._offset = 0;
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+ this._length = 0;
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+ }
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+ Object.defineProperties(Queue.prototype, {
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+ /**
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+ * The length of the queue.
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+ *
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+ * @memberof Queue.prototype
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+ *
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+ * @type {number}
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+ * @readonly
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+ */
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+ length: {
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+ get: function() {
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+ return this._length;
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+ }
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+ }
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+ });
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+ Queue.prototype.enqueue = function(item) {
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+ this._array.push(item);
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+ this._length++;
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+ };
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+ Queue.prototype.dequeue = function() {
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+ if (this._length === 0) {
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+ return void 0;
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+ }
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+ const array = this._array;
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+ let offset = this._offset;
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+ const item = array[offset];
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+ array[offset] = void 0;
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+ offset++;
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+ if (offset > 10 && offset * 2 > array.length) {
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+ this._array = array.slice(offset);
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+ offset = 0;
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+ }
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+ this._offset = offset;
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+ this._length--;
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+ return item;
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+ };
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+ Queue.prototype.peek = function() {
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+ if (this._length === 0) {
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+ return void 0;
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+ }
135
+ return this._array[this._offset];
136
+ };
137
+ Queue.prototype.contains = function(item) {
138
+ return this._array.indexOf(item) !== -1;
139
+ };
140
+ Queue.prototype.clear = function() {
141
+ this._array.length = this._offset = this._length = 0;
142
+ };
143
+ Queue.prototype.sort = function(compareFunction) {
144
+ if (this._offset > 0) {
145
+ this._array = this._array.slice(this._offset);
146
+ this._offset = 0;
147
+ }
148
+ this._array.sort(compareFunction);
149
+ };
150
+ var Queue_default = Queue;
151
+
152
+ // packages/engine/Source/Core/PolygonGeometryLibrary.js
153
+ var PolygonGeometryLibrary = {};
154
+ PolygonGeometryLibrary.computeHierarchyPackedLength = function(polygonHierarchy, CartesianX) {
155
+ let numComponents = 0;
156
+ const stack = [polygonHierarchy];
157
+ while (stack.length > 0) {
158
+ const hierarchy = stack.pop();
159
+ if (!defined_default(hierarchy)) {
160
+ continue;
161
+ }
162
+ numComponents += 2;
163
+ const positions = hierarchy.positions;
164
+ const holes = hierarchy.holes;
165
+ if (defined_default(positions) && positions.length > 0) {
166
+ numComponents += positions.length * CartesianX.packedLength;
167
+ }
168
+ if (defined_default(holes)) {
169
+ const length = holes.length;
170
+ for (let i = 0; i < length; ++i) {
171
+ stack.push(holes[i]);
172
+ }
173
+ }
174
+ }
175
+ return numComponents;
176
+ };
177
+ PolygonGeometryLibrary.packPolygonHierarchy = function(polygonHierarchy, array, startingIndex, CartesianX) {
178
+ const stack = [polygonHierarchy];
179
+ while (stack.length > 0) {
180
+ const hierarchy = stack.pop();
181
+ if (!defined_default(hierarchy)) {
182
+ continue;
183
+ }
184
+ const positions = hierarchy.positions;
185
+ const holes = hierarchy.holes;
186
+ array[startingIndex++] = defined_default(positions) ? positions.length : 0;
187
+ array[startingIndex++] = defined_default(holes) ? holes.length : 0;
188
+ if (defined_default(positions)) {
189
+ const positionsLength = positions.length;
190
+ for (let i = 0; i < positionsLength; ++i, startingIndex += CartesianX.packedLength) {
191
+ CartesianX.pack(positions[i], array, startingIndex);
192
+ }
193
+ }
194
+ if (defined_default(holes)) {
195
+ const holesLength = holes.length;
196
+ for (let j = 0; j < holesLength; ++j) {
197
+ stack.push(holes[j]);
198
+ }
199
+ }
200
+ }
201
+ return startingIndex;
202
+ };
203
+ PolygonGeometryLibrary.unpackPolygonHierarchy = function(array, startingIndex, CartesianX) {
204
+ const positionsLength = array[startingIndex++];
205
+ const holesLength = array[startingIndex++];
206
+ const positions = new Array(positionsLength);
207
+ const holes = holesLength > 0 ? new Array(holesLength) : void 0;
208
+ for (let i = 0; i < positionsLength; ++i, startingIndex += CartesianX.packedLength) {
209
+ positions[i] = CartesianX.unpack(array, startingIndex);
210
+ }
211
+ for (let j = 0; j < holesLength; ++j) {
212
+ holes[j] = PolygonGeometryLibrary.unpackPolygonHierarchy(
213
+ array,
214
+ startingIndex,
215
+ CartesianX
216
+ );
217
+ startingIndex = holes[j].startingIndex;
218
+ delete holes[j].startingIndex;
219
+ }
220
+ return {
221
+ positions,
222
+ holes,
223
+ startingIndex
224
+ };
225
+ };
226
+ var distance2DScratch = new Cartesian2_default();
227
+ function getPointAtDistance2D(p0, p1, distance, length) {
228
+ Cartesian2_default.subtract(p1, p0, distance2DScratch);
229
+ Cartesian2_default.multiplyByScalar(
230
+ distance2DScratch,
231
+ distance / length,
232
+ distance2DScratch
233
+ );
234
+ Cartesian2_default.add(p0, distance2DScratch, distance2DScratch);
235
+ return [distance2DScratch.x, distance2DScratch.y];
236
+ }
237
+ var distanceScratch = new Cartesian3_default();
238
+ function getPointAtDistance(p0, p1, distance, length) {
239
+ Cartesian3_default.subtract(p1, p0, distanceScratch);
240
+ Cartesian3_default.multiplyByScalar(
241
+ distanceScratch,
242
+ distance / length,
243
+ distanceScratch
244
+ );
245
+ Cartesian3_default.add(p0, distanceScratch, distanceScratch);
246
+ return [distanceScratch.x, distanceScratch.y, distanceScratch.z];
247
+ }
248
+ PolygonGeometryLibrary.subdivideLineCount = function(p0, p1, minDistance) {
249
+ const distance = Cartesian3_default.distance(p0, p1);
250
+ const n = distance / minDistance;
251
+ const countDivide = Math.max(0, Math.ceil(Math_default.log2(n)));
252
+ return Math.pow(2, countDivide);
253
+ };
254
+ var scratchCartographic0 = new Cartographic_default();
255
+ var scratchCartographic1 = new Cartographic_default();
256
+ var scratchCartographic2 = new Cartographic_default();
257
+ var scratchCartesian0 = new Cartesian3_default();
258
+ var scratchRhumbLine = new EllipsoidRhumbLine_default();
259
+ PolygonGeometryLibrary.subdivideRhumbLineCount = function(ellipsoid, p0, p1, minDistance) {
260
+ const c0 = ellipsoid.cartesianToCartographic(p0, scratchCartographic0);
261
+ const c1 = ellipsoid.cartesianToCartographic(p1, scratchCartographic1);
262
+ const rhumb = new EllipsoidRhumbLine_default(c0, c1, ellipsoid);
263
+ const n = rhumb.surfaceDistance / minDistance;
264
+ const countDivide = Math.max(0, Math.ceil(Math_default.log2(n)));
265
+ return Math.pow(2, countDivide);
266
+ };
267
+ PolygonGeometryLibrary.subdivideTexcoordLine = function(t0, t1, p0, p1, minDistance, result) {
268
+ const subdivisions = PolygonGeometryLibrary.subdivideLineCount(
269
+ p0,
270
+ p1,
271
+ minDistance
272
+ );
273
+ const length2D = Cartesian2_default.distance(t0, t1);
274
+ const distanceBetweenCoords = length2D / subdivisions;
275
+ const texcoords = result;
276
+ texcoords.length = subdivisions * 2;
277
+ let index = 0;
278
+ for (let i = 0; i < subdivisions; i++) {
279
+ const t = getPointAtDistance2D(t0, t1, i * distanceBetweenCoords, length2D);
280
+ texcoords[index++] = t[0];
281
+ texcoords[index++] = t[1];
282
+ }
283
+ return texcoords;
284
+ };
285
+ PolygonGeometryLibrary.subdivideLine = function(p0, p1, minDistance, result) {
286
+ const numVertices = PolygonGeometryLibrary.subdivideLineCount(
287
+ p0,
288
+ p1,
289
+ minDistance
290
+ );
291
+ const length = Cartesian3_default.distance(p0, p1);
292
+ const distanceBetweenVertices = length / numVertices;
293
+ if (!defined_default(result)) {
294
+ result = [];
295
+ }
296
+ const positions = result;
297
+ positions.length = numVertices * 3;
298
+ let index = 0;
299
+ for (let i = 0; i < numVertices; i++) {
300
+ const p = getPointAtDistance(p0, p1, i * distanceBetweenVertices, length);
301
+ positions[index++] = p[0];
302
+ positions[index++] = p[1];
303
+ positions[index++] = p[2];
304
+ }
305
+ return positions;
306
+ };
307
+ PolygonGeometryLibrary.subdivideTexcoordRhumbLine = function(t0, t1, ellipsoid, p0, p1, minDistance, result) {
308
+ const c0 = ellipsoid.cartesianToCartographic(p0, scratchCartographic0);
309
+ const c1 = ellipsoid.cartesianToCartographic(p1, scratchCartographic1);
310
+ scratchRhumbLine.setEndPoints(c0, c1);
311
+ const n = scratchRhumbLine.surfaceDistance / minDistance;
312
+ const countDivide = Math.max(0, Math.ceil(Math_default.log2(n)));
313
+ const subdivisions = Math.pow(2, countDivide);
314
+ const length2D = Cartesian2_default.distance(t0, t1);
315
+ const distanceBetweenCoords = length2D / subdivisions;
316
+ const texcoords = result;
317
+ texcoords.length = subdivisions * 2;
318
+ let index = 0;
319
+ for (let i = 0; i < subdivisions; i++) {
320
+ const t = getPointAtDistance2D(t0, t1, i * distanceBetweenCoords, length2D);
321
+ texcoords[index++] = t[0];
322
+ texcoords[index++] = t[1];
323
+ }
324
+ return texcoords;
325
+ };
326
+ PolygonGeometryLibrary.subdivideRhumbLine = function(ellipsoid, p0, p1, minDistance, result) {
327
+ const c0 = ellipsoid.cartesianToCartographic(p0, scratchCartographic0);
328
+ const c1 = ellipsoid.cartesianToCartographic(p1, scratchCartographic1);
329
+ const rhumb = new EllipsoidRhumbLine_default(c0, c1, ellipsoid);
330
+ if (!defined_default(result)) {
331
+ result = [];
332
+ }
333
+ if (rhumb.surfaceDistance <= minDistance) {
334
+ result.length = 3;
335
+ result[0] = p0.x;
336
+ result[1] = p0.y;
337
+ result[2] = p0.z;
338
+ return result;
339
+ }
340
+ const n = rhumb.surfaceDistance / minDistance;
341
+ const countDivide = Math.max(0, Math.ceil(Math_default.log2(n)));
342
+ const numVertices = Math.pow(2, countDivide);
343
+ const distanceBetweenVertices = rhumb.surfaceDistance / numVertices;
344
+ const positions = result;
345
+ positions.length = numVertices * 3;
346
+ let index = 0;
347
+ for (let i = 0; i < numVertices; i++) {
348
+ const c = rhumb.interpolateUsingSurfaceDistance(
349
+ i * distanceBetweenVertices,
350
+ scratchCartographic2
351
+ );
352
+ const p = ellipsoid.cartographicToCartesian(c, scratchCartesian0);
353
+ positions[index++] = p.x;
354
+ positions[index++] = p.y;
355
+ positions[index++] = p.z;
356
+ }
357
+ return positions;
358
+ };
359
+ var scaleToGeodeticHeightN1 = new Cartesian3_default();
360
+ var scaleToGeodeticHeightN2 = new Cartesian3_default();
361
+ var scaleToGeodeticHeightP1 = new Cartesian3_default();
362
+ var scaleToGeodeticHeightP2 = new Cartesian3_default();
363
+ PolygonGeometryLibrary.scaleToGeodeticHeightExtruded = function(geometry, maxHeight, minHeight, ellipsoid, perPositionHeight) {
364
+ ellipsoid = defaultValue_default(ellipsoid, Ellipsoid_default.default);
365
+ const n1 = scaleToGeodeticHeightN1;
366
+ let n2 = scaleToGeodeticHeightN2;
367
+ const p = scaleToGeodeticHeightP1;
368
+ let p2 = scaleToGeodeticHeightP2;
369
+ if (defined_default(geometry) && defined_default(geometry.attributes) && defined_default(geometry.attributes.position)) {
370
+ const positions = geometry.attributes.position.values;
371
+ const length = positions.length / 2;
372
+ for (let i = 0; i < length; i += 3) {
373
+ Cartesian3_default.fromArray(positions, i, p);
374
+ ellipsoid.geodeticSurfaceNormal(p, n1);
375
+ p2 = ellipsoid.scaleToGeodeticSurface(p, p2);
376
+ n2 = Cartesian3_default.multiplyByScalar(n1, minHeight, n2);
377
+ n2 = Cartesian3_default.add(p2, n2, n2);
378
+ positions[i + length] = n2.x;
379
+ positions[i + 1 + length] = n2.y;
380
+ positions[i + 2 + length] = n2.z;
381
+ if (perPositionHeight) {
382
+ p2 = Cartesian3_default.clone(p, p2);
383
+ }
384
+ n2 = Cartesian3_default.multiplyByScalar(n1, maxHeight, n2);
385
+ n2 = Cartesian3_default.add(p2, n2, n2);
386
+ positions[i] = n2.x;
387
+ positions[i + 1] = n2.y;
388
+ positions[i + 2] = n2.z;
389
+ }
390
+ }
391
+ return geometry;
392
+ };
393
+ PolygonGeometryLibrary.polygonOutlinesFromHierarchy = function(polygonHierarchy, scaleToEllipsoidSurface, ellipsoid) {
394
+ const polygons = [];
395
+ const queue = new Queue_default();
396
+ queue.enqueue(polygonHierarchy);
397
+ let i;
398
+ let j;
399
+ let length;
400
+ while (queue.length !== 0) {
401
+ const outerNode = queue.dequeue();
402
+ let outerRing = outerNode.positions;
403
+ if (scaleToEllipsoidSurface) {
404
+ length = outerRing.length;
405
+ for (i = 0; i < length; i++) {
406
+ ellipsoid.scaleToGeodeticSurface(outerRing[i], outerRing[i]);
407
+ }
408
+ }
409
+ outerRing = arrayRemoveDuplicates_default(
410
+ outerRing,
411
+ Cartesian3_default.equalsEpsilon,
412
+ true
413
+ );
414
+ if (outerRing.length < 3) {
415
+ continue;
416
+ }
417
+ const numChildren = outerNode.holes ? outerNode.holes.length : 0;
418
+ for (i = 0; i < numChildren; i++) {
419
+ const hole = outerNode.holes[i];
420
+ let holePositions = hole.positions;
421
+ if (scaleToEllipsoidSurface) {
422
+ length = holePositions.length;
423
+ for (j = 0; j < length; ++j) {
424
+ ellipsoid.scaleToGeodeticSurface(holePositions[j], holePositions[j]);
425
+ }
426
+ }
427
+ holePositions = arrayRemoveDuplicates_default(
428
+ holePositions,
429
+ Cartesian3_default.equalsEpsilon,
430
+ true
431
+ );
432
+ if (holePositions.length < 3) {
433
+ continue;
434
+ }
435
+ polygons.push(holePositions);
436
+ let numGrandchildren = 0;
437
+ if (defined_default(hole.holes)) {
438
+ numGrandchildren = hole.holes.length;
439
+ }
440
+ for (j = 0; j < numGrandchildren; j++) {
441
+ queue.enqueue(hole.holes[j]);
442
+ }
443
+ }
444
+ polygons.push(outerRing);
445
+ }
446
+ return polygons;
447
+ };
448
+ var scratchRhumbIntersection = new Cartographic_default();
449
+ function computeEquatorIntersectionRhumb(start, end, ellipsoid) {
450
+ const c0 = ellipsoid.cartesianToCartographic(start, scratchCartographic0);
451
+ const c1 = ellipsoid.cartesianToCartographic(end, scratchCartographic1);
452
+ if (Math.sign(c0.latitude) === Math.sign(c1.latitude)) {
453
+ return;
454
+ }
455
+ scratchRhumbLine.setEndPoints(c0, c1);
456
+ const intersection = scratchRhumbLine.findIntersectionWithLatitude(
457
+ 0,
458
+ scratchRhumbIntersection
459
+ );
460
+ if (!defined_default(intersection)) {
461
+ return;
462
+ }
463
+ let minLongitude = Math.min(c0.longitude, c1.longitude);
464
+ let maxLongitude = Math.max(c0.longitude, c1.longitude);
465
+ if (Math.abs(maxLongitude - minLongitude) > Math_default.PI) {
466
+ const swap = minLongitude;
467
+ minLongitude = maxLongitude;
468
+ maxLongitude = swap;
469
+ }
470
+ if (intersection.longitude < minLongitude || intersection.longitude > maxLongitude) {
471
+ return;
472
+ }
473
+ return ellipsoid.cartographicToCartesian(intersection);
474
+ }
475
+ function computeEquatorIntersection(start, end, ellipsoid, arcType) {
476
+ if (arcType === ArcType_default.RHUMB) {
477
+ return computeEquatorIntersectionRhumb(start, end, ellipsoid);
478
+ }
479
+ const intersection = IntersectionTests_default.lineSegmentPlane(
480
+ start,
481
+ end,
482
+ Plane_default.ORIGIN_XY_PLANE
483
+ );
484
+ if (!defined_default(intersection)) {
485
+ return;
486
+ }
487
+ return ellipsoid.scaleToGeodeticSurface(intersection, intersection);
488
+ }
489
+ var scratchCartographic = new Cartographic_default();
490
+ function computeEdgesOnPlane(positions, ellipsoid, arcType) {
491
+ const edgesOnPlane = [];
492
+ let startPoint, endPoint, type, next, intersection, i = 0;
493
+ while (i < positions.length) {
494
+ startPoint = positions[i];
495
+ endPoint = positions[(i + 1) % positions.length];
496
+ type = Math_default.sign(startPoint.z);
497
+ next = Math_default.sign(endPoint.z);
498
+ const getLongitude = (position) => {
499
+ const cartographic = ellipsoid.cartesianToCartographic(
500
+ position,
501
+ scratchCartographic
502
+ );
503
+ return cartographic.longitude;
504
+ };
505
+ if (type === 0) {
506
+ edgesOnPlane.push({
507
+ position: i,
508
+ type,
509
+ visited: false,
510
+ next,
511
+ theta: getLongitude(startPoint)
512
+ });
513
+ } else if (next !== 0) {
514
+ intersection = computeEquatorIntersection(
515
+ startPoint,
516
+ endPoint,
517
+ ellipsoid,
518
+ arcType
519
+ );
520
+ ++i;
521
+ if (!defined_default(intersection)) {
522
+ continue;
523
+ }
524
+ positions.splice(i, 0, intersection);
525
+ edgesOnPlane.push({
526
+ position: i,
527
+ type,
528
+ visited: false,
529
+ next,
530
+ theta: getLongitude(intersection)
531
+ });
532
+ }
533
+ ++i;
534
+ }
535
+ return edgesOnPlane;
536
+ }
537
+ function wirePolygon(polygons, polygonIndex, positions, edgesOnPlane, toDelete, startIndex, abovePlane) {
538
+ const polygon = [];
539
+ let i = startIndex;
540
+ const getMatchingEdge = (i2) => (edge) => edge.position === i2;
541
+ const polygonsToWire = [];
542
+ do {
543
+ const position = positions[i];
544
+ polygon.push(position);
545
+ const edgeIndex = edgesOnPlane.findIndex(getMatchingEdge(i));
546
+ const edge = edgesOnPlane[edgeIndex];
547
+ if (!defined_default(edge)) {
548
+ ++i;
549
+ continue;
550
+ }
551
+ const { visited: hasBeenVisited, type, next } = edge;
552
+ edge.visited = true;
553
+ if (type === 0) {
554
+ if (next === 0) {
555
+ const previousEdge = edgesOnPlane[edgeIndex - (abovePlane ? 1 : -1)];
556
+ if (previousEdge?.position === i + 1) {
557
+ previousEdge.visited = true;
558
+ } else {
559
+ ++i;
560
+ continue;
561
+ }
562
+ }
563
+ if (!hasBeenVisited && abovePlane && next > 0 || startIndex === i && !abovePlane && next < 0) {
564
+ ++i;
565
+ continue;
566
+ }
567
+ }
568
+ const followEdge = abovePlane ? type >= 0 : type <= 0;
569
+ if (!followEdge) {
570
+ ++i;
571
+ continue;
572
+ }
573
+ if (!hasBeenVisited) {
574
+ polygonsToWire.push(i);
575
+ }
576
+ const nextEdgeIndex = edgeIndex + (abovePlane ? 1 : -1);
577
+ const nextEdge = edgesOnPlane[nextEdgeIndex];
578
+ if (!defined_default(nextEdge)) {
579
+ ++i;
580
+ continue;
581
+ }
582
+ i = nextEdge.position;
583
+ } while (i < positions.length && i >= 0 && i !== startIndex && polygon.length < positions.length);
584
+ polygons.splice(polygonIndex, toDelete, polygon);
585
+ for (const index of polygonsToWire) {
586
+ polygonIndex = wirePolygon(
587
+ polygons,
588
+ ++polygonIndex,
589
+ positions,
590
+ edgesOnPlane,
591
+ 0,
592
+ index,
593
+ !abovePlane
594
+ );
595
+ }
596
+ return polygonIndex;
597
+ }
598
+ PolygonGeometryLibrary.splitPolygonsOnEquator = function(outerRings, ellipsoid, arcType, result) {
599
+ if (!defined_default(result)) {
600
+ result = [];
601
+ }
602
+ result.splice(0, 0, ...outerRings);
603
+ result.length = outerRings.length;
604
+ let currentPolygon = 0;
605
+ while (currentPolygon < result.length) {
606
+ const outerRing = result[currentPolygon];
607
+ const positions = outerRing.slice();
608
+ if (outerRing.length < 3) {
609
+ result[currentPolygon] = positions;
610
+ ++currentPolygon;
611
+ continue;
612
+ }
613
+ const edgesOnPlane = computeEdgesOnPlane(positions, ellipsoid, arcType);
614
+ if (positions.length === outerRing.length || edgesOnPlane.length <= 1) {
615
+ result[currentPolygon] = positions;
616
+ ++currentPolygon;
617
+ continue;
618
+ }
619
+ edgesOnPlane.sort((a, b) => {
620
+ return a.theta - b.theta;
621
+ });
622
+ const north = positions[0].z >= 0;
623
+ currentPolygon = wirePolygon(
624
+ result,
625
+ currentPolygon,
626
+ positions,
627
+ edgesOnPlane,
628
+ 1,
629
+ 0,
630
+ north
631
+ );
632
+ }
633
+ return result;
634
+ };
635
+ PolygonGeometryLibrary.polygonsFromHierarchy = function(polygonHierarchy, keepDuplicates, projectPointsTo2D, scaleToEllipsoidSurface, ellipsoid, splitPolygons) {
636
+ const hierarchy = [];
637
+ const polygons = [];
638
+ const queue = new Queue_default();
639
+ queue.enqueue(polygonHierarchy);
640
+ let split = defined_default(splitPolygons);
641
+ while (queue.length !== 0) {
642
+ const outerNode = queue.dequeue();
643
+ let outerRing = outerNode.positions;
644
+ const holes = outerNode.holes;
645
+ let i;
646
+ let length;
647
+ if (scaleToEllipsoidSurface) {
648
+ length = outerRing.length;
649
+ for (i = 0; i < length; i++) {
650
+ ellipsoid.scaleToGeodeticSurface(outerRing[i], outerRing[i]);
651
+ }
652
+ }
653
+ if (!keepDuplicates) {
654
+ outerRing = arrayRemoveDuplicates_default(
655
+ outerRing,
656
+ Cartesian3_default.equalsEpsilon,
657
+ true
658
+ );
659
+ }
660
+ if (outerRing.length < 3) {
661
+ continue;
662
+ }
663
+ let positions2D = projectPointsTo2D(outerRing);
664
+ if (!defined_default(positions2D)) {
665
+ continue;
666
+ }
667
+ const holeIndices = [];
668
+ let originalWindingOrder = PolygonPipeline_default.computeWindingOrder2D(positions2D);
669
+ if (originalWindingOrder === WindingOrder_default.CLOCKWISE) {
670
+ positions2D.reverse();
671
+ outerRing = outerRing.slice().reverse();
672
+ }
673
+ if (split) {
674
+ split = false;
675
+ let polygons2 = [outerRing];
676
+ polygons2 = splitPolygons(polygons2, polygons2);
677
+ if (polygons2.length > 1) {
678
+ for (const positions2 of polygons2) {
679
+ queue.enqueue(new PolygonHierarchy_default(positions2, holes));
680
+ }
681
+ continue;
682
+ }
683
+ }
684
+ let positions = outerRing.slice();
685
+ const numChildren = defined_default(holes) ? holes.length : 0;
686
+ const polygonHoles = [];
687
+ let j;
688
+ for (i = 0; i < numChildren; i++) {
689
+ const hole = holes[i];
690
+ let holePositions = hole.positions;
691
+ if (scaleToEllipsoidSurface) {
692
+ length = holePositions.length;
693
+ for (j = 0; j < length; ++j) {
694
+ ellipsoid.scaleToGeodeticSurface(holePositions[j], holePositions[j]);
695
+ }
696
+ }
697
+ if (!keepDuplicates) {
698
+ holePositions = arrayRemoveDuplicates_default(
699
+ holePositions,
700
+ Cartesian3_default.equalsEpsilon,
701
+ true
702
+ );
703
+ }
704
+ if (holePositions.length < 3) {
705
+ continue;
706
+ }
707
+ const holePositions2D = projectPointsTo2D(holePositions);
708
+ if (!defined_default(holePositions2D)) {
709
+ continue;
710
+ }
711
+ originalWindingOrder = PolygonPipeline_default.computeWindingOrder2D(holePositions2D);
712
+ if (originalWindingOrder === WindingOrder_default.CLOCKWISE) {
713
+ holePositions2D.reverse();
714
+ holePositions = holePositions.slice().reverse();
715
+ }
716
+ polygonHoles.push(holePositions);
717
+ holeIndices.push(positions.length);
718
+ positions = positions.concat(holePositions);
719
+ positions2D = positions2D.concat(holePositions2D);
720
+ let numGrandchildren = 0;
721
+ if (defined_default(hole.holes)) {
722
+ numGrandchildren = hole.holes.length;
723
+ }
724
+ for (j = 0; j < numGrandchildren; j++) {
725
+ queue.enqueue(hole.holes[j]);
726
+ }
727
+ }
728
+ hierarchy.push({
729
+ outerRing,
730
+ holes: polygonHoles
731
+ });
732
+ polygons.push({
733
+ positions,
734
+ positions2D,
735
+ holes: holeIndices
736
+ });
737
+ }
738
+ return {
739
+ hierarchy,
740
+ polygons
741
+ };
742
+ };
743
+ var computeBoundingRectangleCartesian2 = new Cartesian2_default();
744
+ var computeBoundingRectangleCartesian3 = new Cartesian3_default();
745
+ var computeBoundingRectangleQuaternion = new Quaternion_default();
746
+ var computeBoundingRectangleMatrix3 = new Matrix3_default();
747
+ PolygonGeometryLibrary.computeBoundingRectangle = function(planeNormal, projectPointTo2D, positions, angle, result) {
748
+ const rotation = Quaternion_default.fromAxisAngle(
749
+ planeNormal,
750
+ angle,
751
+ computeBoundingRectangleQuaternion
752
+ );
753
+ const textureMatrix = Matrix3_default.fromQuaternion(
754
+ rotation,
755
+ computeBoundingRectangleMatrix3
756
+ );
757
+ let minX = Number.POSITIVE_INFINITY;
758
+ let maxX = Number.NEGATIVE_INFINITY;
759
+ let minY = Number.POSITIVE_INFINITY;
760
+ let maxY = Number.NEGATIVE_INFINITY;
761
+ const length = positions.length;
762
+ for (let i = 0; i < length; ++i) {
763
+ const p = Cartesian3_default.clone(
764
+ positions[i],
765
+ computeBoundingRectangleCartesian3
766
+ );
767
+ Matrix3_default.multiplyByVector(textureMatrix, p, p);
768
+ const st = projectPointTo2D(p, computeBoundingRectangleCartesian2);
769
+ if (defined_default(st)) {
770
+ minX = Math.min(minX, st.x);
771
+ maxX = Math.max(maxX, st.x);
772
+ minY = Math.min(minY, st.y);
773
+ maxY = Math.max(maxY, st.y);
774
+ }
775
+ }
776
+ result.x = minX;
777
+ result.y = minY;
778
+ result.width = maxX - minX;
779
+ result.height = maxY - minY;
780
+ return result;
781
+ };
782
+ PolygonGeometryLibrary.createGeometryFromPositions = function(ellipsoid, polygon, textureCoordinates, granularity, perPositionHeight, vertexFormat, arcType) {
783
+ let indices = PolygonPipeline_default.triangulate(polygon.positions2D, polygon.holes);
784
+ if (indices.length < 3) {
785
+ indices = [0, 1, 2];
786
+ }
787
+ const positions = polygon.positions;
788
+ const hasTexcoords = defined_default(textureCoordinates);
789
+ const texcoords = hasTexcoords ? textureCoordinates.positions : void 0;
790
+ if (perPositionHeight) {
791
+ const length = positions.length;
792
+ const flattenedPositions = new Array(length * 3);
793
+ let index = 0;
794
+ for (let i = 0; i < length; i++) {
795
+ const p = positions[i];
796
+ flattenedPositions[index++] = p.x;
797
+ flattenedPositions[index++] = p.y;
798
+ flattenedPositions[index++] = p.z;
799
+ }
800
+ const geometryOptions = {
801
+ attributes: {
802
+ position: new GeometryAttribute_default({
803
+ componentDatatype: ComponentDatatype_default.DOUBLE,
804
+ componentsPerAttribute: 3,
805
+ values: flattenedPositions
806
+ })
807
+ },
808
+ indices,
809
+ primitiveType: PrimitiveType_default.TRIANGLES
810
+ };
811
+ if (hasTexcoords) {
812
+ geometryOptions.attributes.st = new GeometryAttribute_default({
813
+ componentDatatype: ComponentDatatype_default.FLOAT,
814
+ componentsPerAttribute: 2,
815
+ values: Cartesian2_default.packArray(texcoords)
816
+ });
817
+ }
818
+ const geometry = new Geometry_default(geometryOptions);
819
+ if (vertexFormat.normal) {
820
+ return GeometryPipeline_default.computeNormal(geometry);
821
+ }
822
+ return geometry;
823
+ }
824
+ if (arcType === ArcType_default.GEODESIC) {
825
+ return PolygonPipeline_default.computeSubdivision(
826
+ ellipsoid,
827
+ positions,
828
+ indices,
829
+ texcoords,
830
+ granularity
831
+ );
832
+ } else if (arcType === ArcType_default.RHUMB) {
833
+ return PolygonPipeline_default.computeRhumbLineSubdivision(
834
+ ellipsoid,
835
+ positions,
836
+ indices,
837
+ texcoords,
838
+ granularity
839
+ );
840
+ }
841
+ };
842
+ var computeWallTexcoordsSubdivided = [];
843
+ var computeWallIndicesSubdivided = [];
844
+ var p1Scratch = new Cartesian3_default();
845
+ var p2Scratch = new Cartesian3_default();
846
+ PolygonGeometryLibrary.computeWallGeometry = function(positions, textureCoordinates, ellipsoid, granularity, perPositionHeight, arcType) {
847
+ let edgePositions;
848
+ let topEdgeLength;
849
+ let i;
850
+ let p1;
851
+ let p2;
852
+ let t1;
853
+ let t2;
854
+ let edgeTexcoords;
855
+ let topEdgeTexcoordLength;
856
+ let length = positions.length;
857
+ let index = 0;
858
+ let textureIndex = 0;
859
+ const hasTexcoords = defined_default(textureCoordinates);
860
+ const texcoords = hasTexcoords ? textureCoordinates.positions : void 0;
861
+ if (!perPositionHeight) {
862
+ const minDistance = Math_default.chordLength(
863
+ granularity,
864
+ ellipsoid.maximumRadius
865
+ );
866
+ let numVertices = 0;
867
+ if (arcType === ArcType_default.GEODESIC) {
868
+ for (i = 0; i < length; i++) {
869
+ numVertices += PolygonGeometryLibrary.subdivideLineCount(
870
+ positions[i],
871
+ positions[(i + 1) % length],
872
+ minDistance
873
+ );
874
+ }
875
+ } else if (arcType === ArcType_default.RHUMB) {
876
+ for (i = 0; i < length; i++) {
877
+ numVertices += PolygonGeometryLibrary.subdivideRhumbLineCount(
878
+ ellipsoid,
879
+ positions[i],
880
+ positions[(i + 1) % length],
881
+ minDistance
882
+ );
883
+ }
884
+ }
885
+ topEdgeLength = (numVertices + length) * 3;
886
+ edgePositions = new Array(topEdgeLength * 2);
887
+ if (hasTexcoords) {
888
+ topEdgeTexcoordLength = (numVertices + length) * 2;
889
+ edgeTexcoords = new Array(topEdgeTexcoordLength * 2);
890
+ }
891
+ for (i = 0; i < length; i++) {
892
+ p1 = positions[i];
893
+ p2 = positions[(i + 1) % length];
894
+ let tempPositions;
895
+ let tempTexcoords;
896
+ if (hasTexcoords) {
897
+ t1 = texcoords[i];
898
+ t2 = texcoords[(i + 1) % length];
899
+ }
900
+ if (arcType === ArcType_default.GEODESIC) {
901
+ tempPositions = PolygonGeometryLibrary.subdivideLine(
902
+ p1,
903
+ p2,
904
+ minDistance,
905
+ computeWallIndicesSubdivided
906
+ );
907
+ if (hasTexcoords) {
908
+ tempTexcoords = PolygonGeometryLibrary.subdivideTexcoordLine(
909
+ t1,
910
+ t2,
911
+ p1,
912
+ p2,
913
+ minDistance,
914
+ computeWallTexcoordsSubdivided
915
+ );
916
+ }
917
+ } else if (arcType === ArcType_default.RHUMB) {
918
+ tempPositions = PolygonGeometryLibrary.subdivideRhumbLine(
919
+ ellipsoid,
920
+ p1,
921
+ p2,
922
+ minDistance,
923
+ computeWallIndicesSubdivided
924
+ );
925
+ if (hasTexcoords) {
926
+ tempTexcoords = PolygonGeometryLibrary.subdivideTexcoordRhumbLine(
927
+ t1,
928
+ t2,
929
+ ellipsoid,
930
+ p1,
931
+ p2,
932
+ minDistance,
933
+ computeWallTexcoordsSubdivided
934
+ );
935
+ }
936
+ }
937
+ const tempPositionsLength = tempPositions.length;
938
+ for (let j = 0; j < tempPositionsLength; ++j, ++index) {
939
+ edgePositions[index] = tempPositions[j];
940
+ edgePositions[index + topEdgeLength] = tempPositions[j];
941
+ }
942
+ edgePositions[index] = p2.x;
943
+ edgePositions[index + topEdgeLength] = p2.x;
944
+ ++index;
945
+ edgePositions[index] = p2.y;
946
+ edgePositions[index + topEdgeLength] = p2.y;
947
+ ++index;
948
+ edgePositions[index] = p2.z;
949
+ edgePositions[index + topEdgeLength] = p2.z;
950
+ ++index;
951
+ if (hasTexcoords) {
952
+ const tempTexcoordsLength = tempTexcoords.length;
953
+ for (let k = 0; k < tempTexcoordsLength; ++k, ++textureIndex) {
954
+ edgeTexcoords[textureIndex] = tempTexcoords[k];
955
+ edgeTexcoords[textureIndex + topEdgeTexcoordLength] = tempTexcoords[k];
956
+ }
957
+ edgeTexcoords[textureIndex] = t2.x;
958
+ edgeTexcoords[textureIndex + topEdgeTexcoordLength] = t2.x;
959
+ ++textureIndex;
960
+ edgeTexcoords[textureIndex] = t2.y;
961
+ edgeTexcoords[textureIndex + topEdgeTexcoordLength] = t2.y;
962
+ ++textureIndex;
963
+ }
964
+ }
965
+ } else {
966
+ topEdgeLength = length * 3 * 2;
967
+ edgePositions = new Array(topEdgeLength * 2);
968
+ if (hasTexcoords) {
969
+ topEdgeTexcoordLength = length * 2 * 2;
970
+ edgeTexcoords = new Array(topEdgeTexcoordLength * 2);
971
+ }
972
+ for (i = 0; i < length; i++) {
973
+ p1 = positions[i];
974
+ p2 = positions[(i + 1) % length];
975
+ edgePositions[index] = edgePositions[index + topEdgeLength] = p1.x;
976
+ ++index;
977
+ edgePositions[index] = edgePositions[index + topEdgeLength] = p1.y;
978
+ ++index;
979
+ edgePositions[index] = edgePositions[index + topEdgeLength] = p1.z;
980
+ ++index;
981
+ edgePositions[index] = edgePositions[index + topEdgeLength] = p2.x;
982
+ ++index;
983
+ edgePositions[index] = edgePositions[index + topEdgeLength] = p2.y;
984
+ ++index;
985
+ edgePositions[index] = edgePositions[index + topEdgeLength] = p2.z;
986
+ ++index;
987
+ if (hasTexcoords) {
988
+ t1 = texcoords[i];
989
+ t2 = texcoords[(i + 1) % length];
990
+ edgeTexcoords[textureIndex] = edgeTexcoords[textureIndex + topEdgeTexcoordLength] = t1.x;
991
+ ++textureIndex;
992
+ edgeTexcoords[textureIndex] = edgeTexcoords[textureIndex + topEdgeTexcoordLength] = t1.y;
993
+ ++textureIndex;
994
+ edgeTexcoords[textureIndex] = edgeTexcoords[textureIndex + topEdgeTexcoordLength] = t2.x;
995
+ ++textureIndex;
996
+ edgeTexcoords[textureIndex] = edgeTexcoords[textureIndex + topEdgeTexcoordLength] = t2.y;
997
+ ++textureIndex;
998
+ }
999
+ }
1000
+ }
1001
+ length = edgePositions.length;
1002
+ const indices = IndexDatatype_default.createTypedArray(
1003
+ length / 3,
1004
+ length - positions.length * 6
1005
+ );
1006
+ let edgeIndex = 0;
1007
+ length /= 6;
1008
+ for (i = 0; i < length; i++) {
1009
+ const UL = i;
1010
+ const UR = UL + 1;
1011
+ const LL = UL + length;
1012
+ const LR = LL + 1;
1013
+ p1 = Cartesian3_default.fromArray(edgePositions, UL * 3, p1Scratch);
1014
+ p2 = Cartesian3_default.fromArray(edgePositions, UR * 3, p2Scratch);
1015
+ if (Cartesian3_default.equalsEpsilon(
1016
+ p1,
1017
+ p2,
1018
+ Math_default.EPSILON10,
1019
+ Math_default.EPSILON10
1020
+ )) {
1021
+ continue;
1022
+ }
1023
+ indices[edgeIndex++] = UL;
1024
+ indices[edgeIndex++] = LL;
1025
+ indices[edgeIndex++] = UR;
1026
+ indices[edgeIndex++] = UR;
1027
+ indices[edgeIndex++] = LL;
1028
+ indices[edgeIndex++] = LR;
1029
+ }
1030
+ const geometryOptions = {
1031
+ attributes: new GeometryAttributes_default({
1032
+ position: new GeometryAttribute_default({
1033
+ componentDatatype: ComponentDatatype_default.DOUBLE,
1034
+ componentsPerAttribute: 3,
1035
+ values: edgePositions
1036
+ })
1037
+ }),
1038
+ indices,
1039
+ primitiveType: PrimitiveType_default.TRIANGLES
1040
+ };
1041
+ if (hasTexcoords) {
1042
+ geometryOptions.attributes.st = new GeometryAttribute_default({
1043
+ componentDatatype: ComponentDatatype_default.FLOAT,
1044
+ componentsPerAttribute: 2,
1045
+ values: edgeTexcoords
1046
+ });
1047
+ }
1048
+ const geometry = new Geometry_default(geometryOptions);
1049
+ return geometry;
1050
+ };
1051
+ var PolygonGeometryLibrary_default = PolygonGeometryLibrary;
1052
+
1053
+ export {
1054
+ PolygonGeometryLibrary_default
1055
+ };