deeptwins-engine-3d 0.1.76 → 0.2.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (237) hide show
  1. package/dist/assets/Build/DeepTwins/Image/noise.png +0 -0
  2. package/dist/assets/Build/DeepTwins/Workers/CustomRasterClip.worker.js +1 -2
  3. package/dist/assets/Build/DeepTwins/Workers/MvtVector.worker.js +1 -1
  4. package/dist/assets/Build/Map3d/ThirdParty/Workers/zip-web-worker.js +640 -0
  5. package/dist/assets/Build/Map3d/ThirdParty/wasm_splats_bg.wasm +0 -0
  6. package/dist/assets/Build/Map3d/ThirdParty/zip-module.wasm +0 -0
  7. package/dist/assets/Build/Map3d/Workers/chunk-27NG6PQR.js +456 -0
  8. package/dist/assets/Build/Map3d/Workers/chunk-2JVMMMWT.js +353 -0
  9. package/dist/assets/Build/Map3d/Workers/chunk-2Y2XYQCS.js +1481 -0
  10. package/dist/assets/Build/Map3d/Workers/chunk-34RF3V5G.js +220 -0
  11. package/dist/assets/Build/Map3d/Workers/chunk-35H7BYLJ.js +1800 -0
  12. package/dist/assets/Build/Map3d/Workers/chunk-57OGEF5V.js +435 -0
  13. package/dist/assets/Build/Map3d/Workers/chunk-5PX3DYJA.js +196 -0
  14. package/dist/assets/Build/Map3d/Workers/chunk-7B5XGQRN.js +171 -0
  15. package/dist/assets/Build/Map3d/Workers/chunk-ATLWOZFF.js +39 -0
  16. package/dist/assets/Build/Map3d/Workers/chunk-BMSUECTA.js +1055 -0
  17. package/dist/assets/Build/Map3d/Workers/chunk-C6IA4TKW.js +476 -0
  18. package/dist/assets/Build/Map3d/Workers/chunk-CZ44I32U.js +157 -0
  19. package/dist/assets/Build/Map3d/Workers/chunk-DE6UV44R.js +122 -0
  20. package/dist/assets/Build/Map3d/Workers/chunk-DUCCKVOG.js +834 -0
  21. package/dist/assets/Build/Map3d/Workers/chunk-EBJBPIYX.js +239 -0
  22. package/dist/assets/Build/Map3d/Workers/chunk-EYSYQ2R6.js +138 -0
  23. package/dist/assets/Build/Map3d/Workers/chunk-FMCAAUQI.js +368 -0
  24. package/dist/assets/Build/Map3d/Workers/chunk-GMYZNRRQ.js +2717 -0
  25. package/dist/assets/Build/Map3d/Workers/chunk-GWPNZZV4.js +781 -0
  26. package/dist/assets/Build/Map3d/Workers/chunk-HLP2U4KW.js +758 -0
  27. package/dist/assets/Build/Map3d/Workers/chunk-HSJSUPQV.js +500 -0
  28. package/dist/assets/Build/Map3d/Workers/chunk-I73Q3AG7.js +58 -0
  29. package/dist/assets/Build/Map3d/Workers/chunk-IMZ4YIMV.js +511 -0
  30. package/dist/assets/Build/Map3d/Workers/chunk-IZSK4DVF.js +421 -0
  31. package/dist/assets/Build/Map3d/Workers/chunk-JKLMRPKK.js +75 -0
  32. package/dist/assets/Build/Map3d/Workers/chunk-KGM345JM.js +691 -0
  33. package/dist/assets/Build/Map3d/Workers/chunk-L4IR5U4G.js +102 -0
  34. package/dist/assets/Build/Map3d/Workers/chunk-MG4EVQH2.js +44 -0
  35. package/dist/assets/Build/Map3d/Workers/chunk-NXWEFAZJ.js +300 -0
  36. package/dist/assets/Build/Map3d/Workers/chunk-PDFAJISJ.js +59 -0
  37. package/dist/assets/Build/Map3d/Workers/chunk-PHWZFJR5.js +100 -0
  38. package/dist/assets/Build/Map3d/Workers/chunk-PLE7CHBE.js +101 -0
  39. package/dist/assets/Build/Map3d/Workers/chunk-PN3GIZ5Q.js +163 -0
  40. package/dist/assets/Build/Map3d/Workers/chunk-PXL5XLHV.js +1073 -0
  41. package/dist/assets/Build/Map3d/Workers/chunk-QYXOF5JC.js +959 -0
  42. package/dist/assets/Build/Map3d/Workers/chunk-R2LIFXV3.js +115 -0
  43. package/dist/assets/Build/Map3d/Workers/chunk-R4W6IRJZ.js +10357 -0
  44. package/dist/assets/Build/Map3d/Workers/chunk-R5PZXG56.js +1258 -0
  45. package/dist/assets/Build/Map3d/Workers/chunk-RZQLZIUI.js +629 -0
  46. package/dist/assets/Build/Map3d/Workers/chunk-SIBDD6Y4.js +390 -0
  47. package/dist/assets/Build/Map3d/Workers/chunk-U5NN6JTQ.js +398 -0
  48. package/dist/assets/Build/Map3d/Workers/chunk-UA5RPPP3.js +73 -0
  49. package/dist/assets/Build/Map3d/Workers/chunk-UXLKFS3C.js +305 -0
  50. package/dist/assets/Build/Map3d/Workers/chunk-VUX4BQIM.js +37 -0
  51. package/dist/assets/Build/Map3d/Workers/chunk-WJDUUUJS.js +684 -0
  52. package/dist/assets/Build/Map3d/Workers/chunk-XBJOJHWX.js +139 -0
  53. package/dist/assets/Build/Map3d/Workers/chunk-XJDMTNKD.js +634 -0
  54. package/dist/assets/Build/Map3d/Workers/chunk-XUCXZZE5.js +963 -0
  55. package/dist/assets/Build/Map3d/Workers/chunk-YIKGVMJ5.js +287 -0
  56. package/dist/assets/Build/Map3d/Workers/chunk-YTNCIBPQ.js +262 -0
  57. package/dist/assets/Build/Map3d/Workers/chunk-ZMDUYETO.js +55 -0
  58. package/dist/assets/Build/Map3d/Workers/chunk-ZW52HXFN.js +2857 -0
  59. package/dist/esm/analyze/LineOfSightAnalysis.js +1 -326
  60. package/dist/esm/analyze/SubmergenceAnalysis.js +1 -137
  61. package/dist/esm/analyze/SunLightAnalysis.js +1 -91
  62. package/dist/esm/analyze/TerrainExcavationAnalysis.js +1 -612
  63. package/dist/esm/analyze/ViewshedAnalysis.js +1 -292
  64. package/dist/esm/cameraControl/ModelRoamHistory.js +1 -639
  65. package/dist/esm/cameraControl/ModelRoamRealTime.js +1 -874
  66. package/dist/esm/cameraControl/Roam.js +1 -418
  67. package/dist/esm/cameraControl/Rotate.js +1 -134
  68. package/dist/esm/cameraControl/RotateInPlace.js +1 -99
  69. package/dist/esm/constant.d.ts +90 -0
  70. package/dist/esm/constant.js +1 -1287
  71. package/dist/esm/deepTwins/index.js +1 -121
  72. package/dist/esm/drawCommand/index.js +1 -3
  73. package/dist/esm/drawCommand/viewShed/Event.js +1 -142
  74. package/dist/esm/drawCommand/viewShed/RectangularSensorPrimitive.js +1 -1306
  75. package/dist/esm/drawCommand/viewShed/ViewShadowPrimitive.js +1 -66
  76. package/dist/esm/drawCommand/viewShed/ViewShedAnalyserLayer.js +1 -466
  77. package/dist/esm/drawCommand/viewShed/ViewShedMap.js +1 -1238
  78. package/dist/esm/drawCommand/viewShed/config.js +1 -21
  79. package/dist/esm/drawCommand/volumeCloud/GeometryPrimitive.js +1 -89
  80. package/dist/esm/drawCommand/volumeCloud/ImprovedNoise.js +1 -112
  81. package/dist/esm/drawCommand/volumeCloud/VolumeClouds.js +1 -91
  82. package/dist/esm/drawer/algorithm.js +1 -314
  83. package/dist/esm/drawer/common.js +1 -965
  84. package/dist/esm/drawer/coordinate.js +1 -184
  85. package/dist/esm/drawer/index.js +1 -688
  86. package/dist/esm/drawer/plotUtil.js +1 -266
  87. package/dist/esm/drawer/shape/Assemble.js +1 -415
  88. package/dist/esm/drawer/shape/AttackArrow.js +1 -442
  89. package/dist/esm/drawer/shape/BaseShape.js +1 -383
  90. package/dist/esm/drawer/shape/Bow.js +1 -375
  91. package/dist/esm/drawer/shape/Circle.js +1 -461
  92. package/dist/esm/drawer/shape/Curve.js +1 -386
  93. package/dist/esm/drawer/shape/DragPoint.js +1 -211
  94. package/dist/esm/drawer/shape/Elliptic.js +1 -491
  95. package/dist/esm/drawer/shape/Formation.js +1 -395
  96. package/dist/esm/drawer/shape/PincerArrow.js +1 -445
  97. package/dist/esm/drawer/shape/Point.js +1 -131
  98. package/dist/esm/drawer/shape/Polygon.js +1 -368
  99. package/dist/esm/drawer/shape/Polyline.js +1 -325
  100. package/dist/esm/drawer/shape/RegularPolygon.js +1 -468
  101. package/dist/esm/drawer/shape/RightAngleArrow.js +1 -423
  102. package/dist/esm/drawer/shape/Sector.js +1 -568
  103. package/dist/esm/drawer/shape/StraightArrow.js +1 -422
  104. package/dist/esm/drawer/shape/SwallowtailArrow.js +1 -438
  105. package/dist/esm/drawer/types.js +1 -11
  106. package/dist/esm/drawer/utils.js +1 -381
  107. package/dist/esm/global.css +22 -1
  108. package/dist/esm/graphicLayer/BaseEntity.js +1 -51
  109. package/dist/esm/graphicLayer/BaseLayer.js +1 -730
  110. package/dist/esm/graphicLayer/BasePointPrimitive.js +1 -45
  111. package/dist/esm/graphicLayer/BasePrimitive.js +1 -36
  112. package/dist/esm/graphicLayer/BasePrimitiveInstance.js +1 -37
  113. package/dist/esm/graphicLayer/BaseSource.d.ts +1 -1
  114. package/dist/esm/graphicLayer/BaseSource.js +1 -630
  115. package/dist/esm/graphicLayer/BillboardEntity.js +1 -106
  116. package/dist/esm/graphicLayer/BillboardPrimitive.js +1 -119
  117. package/dist/esm/graphicLayer/BoxEntity.js +1 -99
  118. package/dist/esm/graphicLayer/BoxPrimitive.js +1 -48
  119. package/dist/esm/graphicLayer/BoxPrimitiveInstance.js +1 -91
  120. package/dist/esm/graphicLayer/EllipseEntity.js +1 -110
  121. package/dist/esm/graphicLayer/EllipsePrimitive.js +1 -47
  122. package/dist/esm/graphicLayer/EllipsePrimitiveInstance.js +1 -98
  123. package/dist/esm/graphicLayer/EllipsoidEntity.js +1 -118
  124. package/dist/esm/graphicLayer/EllipsoidPrimitive.js +1 -48
  125. package/dist/esm/graphicLayer/EllipsoidPrimitiveInstance.js +1 -113
  126. package/dist/esm/graphicLayer/GraphicLayerCollection.js +1 -491
  127. package/dist/esm/graphicLayer/HtmlEntity.d.ts +4 -0
  128. package/dist/esm/graphicLayer/HtmlEntity.js +1 -189
  129. package/dist/esm/graphicLayer/LabelEntity.js +1 -110
  130. package/dist/esm/graphicLayer/LabelPrimitive.js +1 -127
  131. package/dist/esm/graphicLayer/ModelEntity.js +1 -122
  132. package/dist/esm/graphicLayer/ModelPrimitive.js +1 -59
  133. package/dist/esm/graphicLayer/ModelPrimitiveInstance.js +1 -86
  134. package/dist/esm/graphicLayer/PointEntity.js +1 -94
  135. package/dist/esm/graphicLayer/PointPrimitive.js +1 -107
  136. package/dist/esm/graphicLayer/PolygonEntity.js +1 -103
  137. package/dist/esm/graphicLayer/PolygonGroundPrimitive.js +1 -49
  138. package/dist/esm/graphicLayer/PolygonGroundPrimitiveImageMaterialInstance.js +1 -87
  139. package/dist/esm/graphicLayer/PolygonPrimitive.js +1 -60
  140. package/dist/esm/graphicLayer/PolygonPrimitiveImageMaterialInstance.js +1 -84
  141. package/dist/esm/graphicLayer/PolygonPrimitiveInstance.js +1 -101
  142. package/dist/esm/graphicLayer/PolylineEntity.js +1 -96
  143. package/dist/esm/graphicLayer/PolylineGroundPrimitive.js +1 -55
  144. package/dist/esm/graphicLayer/PolylineGroundPrimitiveInstance.js +1 -85
  145. package/dist/esm/graphicLayer/PolylinePrimitive.js +1 -53
  146. package/dist/esm/graphicLayer/PolylinePrimitiveInstance.js +1 -85
  147. package/dist/esm/graphicLayer/PolylineVolumeEntity.js +1 -105
  148. package/dist/esm/graphicLayer/PolylineVolumePrimitive.js +1 -47
  149. package/dist/esm/graphicLayer/PolylineVolumePrimitiveInstance.js +1 -94
  150. package/dist/esm/graphicLayer/WallEntity.js +1 -96
  151. package/dist/esm/graphicLayer/WallPrimitive.js +1 -47
  152. package/dist/esm/graphicLayer/WallPrimitiveInstance.js +1 -88
  153. package/dist/esm/index.d.ts +4 -0
  154. package/dist/esm/index.js +1 -175
  155. package/dist/esm/lowAltitude/BarrierLayer.js +1 -172
  156. package/dist/esm/lowAltitude/BaseGridMvtLayer.js +1 -122
  157. package/dist/esm/lowAltitude/FactorLayer.js +1 -199
  158. package/dist/esm/lowAltitude/FlightPlanning.js +1 -411
  159. package/dist/esm/lowAltitude/FlightRiskEvaluation.js +1 -543
  160. package/dist/esm/lowAltitude/GridDraw.js +1 -137
  161. package/dist/esm/lowAltitude/PoiLayer.js +1 -74
  162. package/dist/esm/lowAltitude/RoutePlanning.js +1 -318
  163. package/dist/esm/lowAltitude/VisitLayer.js +1 -180
  164. package/dist/esm/map/Event.js +1 -377
  165. package/dist/esm/map/GroundSkyBox.js +1 -166
  166. package/dist/esm/map/Map.js +1 -881
  167. package/dist/esm/map/Property.js +1 -35
  168. package/dist/esm/material/AtmosphericDispersion.js +1 -569
  169. package/dist/esm/material/GlobalVolumetricCloud.js +1 -377
  170. package/dist/esm/material/VolumeCloud.js +1 -115
  171. package/dist/esm/material/WeatherEffects.js +1 -351
  172. package/dist/esm/material/entity/BaseMaterialProperty.js +1 -51
  173. package/dist/esm/material/entity/CircleWaveMaterialProperty.js +1 -101
  174. package/dist/esm/material/entity/DynamicWallMaterialProperty.js +1 -101
  175. package/dist/esm/material/entity/ImageGlowingMaterialProperty.js +1 -89
  176. package/dist/esm/material/entity/ImageMaterialProperty.js +1 -34
  177. package/dist/esm/material/entity/PolylineTrailLinkMaterialProperty.js +1 -132
  178. package/dist/esm/material/primitive/BaseMaterialAppearance.js +1 -28
  179. package/dist/esm/material/primitive/ImageGlowingMaterialAppearance.js +1 -77
  180. package/dist/esm/material/primitive/ImageMaterialAppearance.js +1 -77
  181. package/dist/esm/measure/Area.js +1 -220
  182. package/dist/esm/measure/BaseDraw.js +1 -105
  183. package/dist/esm/measure/Distance.js +1 -223
  184. package/dist/esm/measure/index.js +1 -266
  185. package/dist/esm/measure/types.js +1 -17
  186. package/dist/esm/measure/utils.js +1 -319
  187. package/dist/esm/particle/BaseParticle.js +1 -196
  188. package/dist/esm/particle/FireParticle.js +1 -65
  189. package/dist/esm/particle/FountainParticle.js +1 -80
  190. package/dist/esm/particle/SmokeParticle.js +1 -65
  191. package/dist/esm/particle/common.js +1 -23
  192. package/dist/esm/particle/index.js +1 -5
  193. package/dist/esm/property/PositionProperty.js +1 -56
  194. package/dist/esm/tileLayer/ArcGisLayer.js +1 -41
  195. package/dist/esm/tileLayer/CustomRasterClipWorkerClient.js +1 -147
  196. package/dist/esm/tileLayer/CustomRasterLayer.js +1 -1136
  197. package/dist/esm/tileLayer/ImageryLayer.js +1 -44
  198. package/dist/esm/tileLayer/MvtVectorLoad.js +1 -1549
  199. package/dist/esm/tileLayer/MvtVectorWorkerClient.js +1 -126
  200. package/dist/esm/tileLayer/RasterLayer.js +1 -23
  201. package/dist/esm/tileLayer/WmsLayer.js +1 -26
  202. package/dist/esm/tileLayer/WmtsLayer.js +1 -23
  203. package/dist/esm/tool/BuildClampedPolygonGrid.js +1 -278
  204. package/dist/esm/tool/Compass.js +1 -282
  205. package/dist/esm/tool/PrimitiveCluster.js +1 -706
  206. package/dist/esm/tool/TimerInterval.js +1 -58
  207. package/dist/esm/tool/common.js +1 -405
  208. package/dist/esm/tool/fetch.js +1 -222
  209. package/dist/esm/tool/heatmap.js +1 -631
  210. package/dist/esm/tool/utils.d.ts +1 -0
  211. package/dist/esm/tool/utils.js +1 -501
  212. package/dist/esm/toolTip/index.js +1 -79
  213. package/dist/esm/videoFusion/BaseVideo.d.ts +7 -0
  214. package/dist/esm/videoFusion/BaseVideo.js +1 -330
  215. package/dist/esm/videoFusion/VideoProject.js +1 -230
  216. package/dist/esm/videoFusion/VideoTexture.js +1 -163
  217. package/dist/esm/visualization/BaseHeatmap.js +1 -271
  218. package/dist/esm/visualization/BoundaryHighlight.d.ts +135 -0
  219. package/dist/esm/visualization/BoundaryHighlight.js +1 -0
  220. package/dist/esm/visualization/DynamicWater.js +1 -289
  221. package/dist/esm/visualization/Frustum.js +1 -248
  222. package/dist/esm/visualization/Heatmap2d.js +1 -97
  223. package/dist/esm/visualization/Heatmap3d.js +1 -281
  224. package/dist/esm/visualization/MigrationEffect.js +1 -397
  225. package/dist/esm/visualization/PointCluster.js +1 -220
  226. package/dist/esm/visualization/RadarScan.js +1 -333
  227. package/dist/esm/visualization/SampledTerrainRiver.d.ts +180 -0
  228. package/dist/esm/visualization/SampledTerrainRiver.js +1 -0
  229. package/dist/esm/visualization/SampledTerrainWater.d.ts +170 -0
  230. package/dist/esm/visualization/SampledTerrainWater.js +1 -0
  231. package/dist/esm/visualization/WindField.d.ts +72 -0
  232. package/dist/esm/visualization/WindField.js +1 -0
  233. package/dist/esm/visualization/windCore.d.ts +161 -0
  234. package/dist/esm/visualization/windCore.js +8 -0
  235. package/dist/umd/deeptwins-engine-3d.min.css +1 -1
  236. package/dist/umd/deeptwins-engine-3d.min.js +1 -1
  237. package/package.json +6 -4
@@ -0,0 +1,511 @@
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+ /**
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+ * @license
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+ * Cesium - https://github.com/CesiumGS/cesium
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+ * Version 0.0.42
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+ *
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+ * Copyright 2011-2022 Cesium Contributors
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+ *
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+ * Licensed under the Apache License, Version 2.0 (the "License");
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+ * you may not use this file except in compliance with the License.
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+ * You may obtain a copy of the License at
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+ *
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+ * http://www.apache.org/licenses/LICENSE-2.0
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+ *
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+ * Unless required by applicable law or agreed to in writing, software
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+ * distributed under the License is distributed on an "AS IS" BASIS,
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+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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+ * See the License for the specific language governing permissions and
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+ * limitations under the License.
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+ *
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+ * Columbus View (Pat. Pend.)
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+ *
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+ * Portions licensed separately.
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+ * See https://github.com/CesiumGS/cesium/blob/main/LICENSE.md for full licensing details.
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+ */
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+
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+ import {
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+ GeometryOffsetAttribute_default
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+ } from "./chunk-VUX4BQIM.js";
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+ import {
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+ VertexFormat_default
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+ } from "./chunk-EYSYQ2R6.js";
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+ import {
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+ IndexDatatype_default
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+ } from "./chunk-XBJOJHWX.js";
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+ import {
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+ GeometryAttributes_default
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+ } from "./chunk-MG4EVQH2.js";
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+ import {
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+ GeometryAttribute_default,
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+ Geometry_default,
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+ PrimitiveType_default
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+ } from "./chunk-NXWEFAZJ.js";
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+ import {
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+ BoundingSphere_default
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+ } from "./chunk-XUCXZZE5.js";
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+ import {
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+ ComponentDatatype_default
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+ } from "./chunk-YTNCIBPQ.js";
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+ import {
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+ Cartesian2_default,
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+ Cartesian3_default,
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+ Ellipsoid_default
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+ } from "./chunk-ZW52HXFN.js";
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+ import {
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+ Math_default
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+ } from "./chunk-HSJSUPQV.js";
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+ import {
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+ defaultValue_default
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+ } from "./chunk-ATLWOZFF.js";
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+ import {
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+ DeveloperError_default
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+ } from "./chunk-PN3GIZ5Q.js";
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+ import {
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+ defined_default
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+ } from "./chunk-JKLMRPKK.js";
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+
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+ // packages/engine/Source/Core/EllipsoidGeometry.js
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+ var scratchPosition = new Cartesian3_default();
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+ var scratchNormal = new Cartesian3_default();
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+ var scratchTangent = new Cartesian3_default();
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+ var scratchBitangent = new Cartesian3_default();
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+ var scratchNormalST = new Cartesian3_default();
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+ var defaultRadii = new Cartesian3_default(1, 1, 1);
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+ var cos = Math.cos;
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+ var sin = Math.sin;
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+ function EllipsoidGeometry(options) {
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+ options = defaultValue_default(options, defaultValue_default.EMPTY_OBJECT);
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+ const radii = defaultValue_default(options.radii, defaultRadii);
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+ const innerRadii = defaultValue_default(options.innerRadii, radii);
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+ const minimumClock = defaultValue_default(options.minimumClock, 0);
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+ const maximumClock = defaultValue_default(options.maximumClock, Math_default.TWO_PI);
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+ const minimumCone = defaultValue_default(options.minimumCone, 0);
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+ const maximumCone = defaultValue_default(options.maximumCone, Math_default.PI);
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+ const stackPartitions = Math.round(defaultValue_default(options.stackPartitions, 64));
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+ const slicePartitions = Math.round(defaultValue_default(options.slicePartitions, 64));
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+ const vertexFormat = defaultValue_default(options.vertexFormat, VertexFormat_default.DEFAULT);
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+ if (slicePartitions < 3) {
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+ throw new DeveloperError_default(
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+ "options.slicePartitions cannot be less than three."
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+ );
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+ }
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+ if (stackPartitions < 3) {
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+ throw new DeveloperError_default(
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+ "options.stackPartitions cannot be less than three."
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+ );
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+ }
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+ this._radii = Cartesian3_default.clone(radii);
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+ this._innerRadii = Cartesian3_default.clone(innerRadii);
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+ this._minimumClock = minimumClock;
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+ this._maximumClock = maximumClock;
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+ this._minimumCone = minimumCone;
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+ this._maximumCone = maximumCone;
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+ this._stackPartitions = stackPartitions;
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+ this._slicePartitions = slicePartitions;
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+ this._vertexFormat = VertexFormat_default.clone(vertexFormat);
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+ this._offsetAttribute = options.offsetAttribute;
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+ this._workerName = "createEllipsoidGeometry";
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+ }
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+ EllipsoidGeometry.packedLength = 2 * Cartesian3_default.packedLength + VertexFormat_default.packedLength + 7;
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+ EllipsoidGeometry.pack = function(value, array, startingIndex) {
111
+ if (!defined_default(value)) {
112
+ throw new DeveloperError_default("value is required");
113
+ }
114
+ if (!defined_default(array)) {
115
+ throw new DeveloperError_default("array is required");
116
+ }
117
+ startingIndex = defaultValue_default(startingIndex, 0);
118
+ Cartesian3_default.pack(value._radii, array, startingIndex);
119
+ startingIndex += Cartesian3_default.packedLength;
120
+ Cartesian3_default.pack(value._innerRadii, array, startingIndex);
121
+ startingIndex += Cartesian3_default.packedLength;
122
+ VertexFormat_default.pack(value._vertexFormat, array, startingIndex);
123
+ startingIndex += VertexFormat_default.packedLength;
124
+ array[startingIndex++] = value._minimumClock;
125
+ array[startingIndex++] = value._maximumClock;
126
+ array[startingIndex++] = value._minimumCone;
127
+ array[startingIndex++] = value._maximumCone;
128
+ array[startingIndex++] = value._stackPartitions;
129
+ array[startingIndex++] = value._slicePartitions;
130
+ array[startingIndex] = defaultValue_default(value._offsetAttribute, -1);
131
+ return array;
132
+ };
133
+ var scratchRadii = new Cartesian3_default();
134
+ var scratchInnerRadii = new Cartesian3_default();
135
+ var scratchVertexFormat = new VertexFormat_default();
136
+ var scratchOptions = {
137
+ radii: scratchRadii,
138
+ innerRadii: scratchInnerRadii,
139
+ vertexFormat: scratchVertexFormat,
140
+ minimumClock: void 0,
141
+ maximumClock: void 0,
142
+ minimumCone: void 0,
143
+ maximumCone: void 0,
144
+ stackPartitions: void 0,
145
+ slicePartitions: void 0,
146
+ offsetAttribute: void 0
147
+ };
148
+ EllipsoidGeometry.unpack = function(array, startingIndex, result) {
149
+ if (!defined_default(array)) {
150
+ throw new DeveloperError_default("array is required");
151
+ }
152
+ startingIndex = defaultValue_default(startingIndex, 0);
153
+ const radii = Cartesian3_default.unpack(array, startingIndex, scratchRadii);
154
+ startingIndex += Cartesian3_default.packedLength;
155
+ const innerRadii = Cartesian3_default.unpack(array, startingIndex, scratchInnerRadii);
156
+ startingIndex += Cartesian3_default.packedLength;
157
+ const vertexFormat = VertexFormat_default.unpack(
158
+ array,
159
+ startingIndex,
160
+ scratchVertexFormat
161
+ );
162
+ startingIndex += VertexFormat_default.packedLength;
163
+ const minimumClock = array[startingIndex++];
164
+ const maximumClock = array[startingIndex++];
165
+ const minimumCone = array[startingIndex++];
166
+ const maximumCone = array[startingIndex++];
167
+ const stackPartitions = array[startingIndex++];
168
+ const slicePartitions = array[startingIndex++];
169
+ const offsetAttribute = array[startingIndex];
170
+ if (!defined_default(result)) {
171
+ scratchOptions.minimumClock = minimumClock;
172
+ scratchOptions.maximumClock = maximumClock;
173
+ scratchOptions.minimumCone = minimumCone;
174
+ scratchOptions.maximumCone = maximumCone;
175
+ scratchOptions.stackPartitions = stackPartitions;
176
+ scratchOptions.slicePartitions = slicePartitions;
177
+ scratchOptions.offsetAttribute = offsetAttribute === -1 ? void 0 : offsetAttribute;
178
+ return new EllipsoidGeometry(scratchOptions);
179
+ }
180
+ result._radii = Cartesian3_default.clone(radii, result._radii);
181
+ result._innerRadii = Cartesian3_default.clone(innerRadii, result._innerRadii);
182
+ result._vertexFormat = VertexFormat_default.clone(vertexFormat, result._vertexFormat);
183
+ result._minimumClock = minimumClock;
184
+ result._maximumClock = maximumClock;
185
+ result._minimumCone = minimumCone;
186
+ result._maximumCone = maximumCone;
187
+ result._stackPartitions = stackPartitions;
188
+ result._slicePartitions = slicePartitions;
189
+ result._offsetAttribute = offsetAttribute === -1 ? void 0 : offsetAttribute;
190
+ return result;
191
+ };
192
+ EllipsoidGeometry.createGeometry = function(ellipsoidGeometry) {
193
+ const radii = ellipsoidGeometry._radii;
194
+ if (radii.x <= 0 || radii.y <= 0 || radii.z <= 0) {
195
+ return;
196
+ }
197
+ const innerRadii = ellipsoidGeometry._innerRadii;
198
+ if (innerRadii.x <= 0 || innerRadii.y <= 0 || innerRadii.z <= 0) {
199
+ return;
200
+ }
201
+ const minimumClock = ellipsoidGeometry._minimumClock;
202
+ const maximumClock = ellipsoidGeometry._maximumClock;
203
+ const minimumCone = ellipsoidGeometry._minimumCone;
204
+ const maximumCone = ellipsoidGeometry._maximumCone;
205
+ const vertexFormat = ellipsoidGeometry._vertexFormat;
206
+ let slicePartitions = ellipsoidGeometry._slicePartitions + 1;
207
+ let stackPartitions = ellipsoidGeometry._stackPartitions + 1;
208
+ slicePartitions = Math.round(
209
+ slicePartitions * Math.abs(maximumClock - minimumClock) / Math_default.TWO_PI
210
+ );
211
+ stackPartitions = Math.round(
212
+ stackPartitions * Math.abs(maximumCone - minimumCone) / Math_default.PI
213
+ );
214
+ if (slicePartitions < 2) {
215
+ slicePartitions = 2;
216
+ }
217
+ if (stackPartitions < 2) {
218
+ stackPartitions = 2;
219
+ }
220
+ let i;
221
+ let j;
222
+ let index = 0;
223
+ const phis = [minimumCone];
224
+ const thetas = [minimumClock];
225
+ for (i = 0; i < stackPartitions; i++) {
226
+ phis.push(
227
+ minimumCone + i * (maximumCone - minimumCone) / (stackPartitions - 1)
228
+ );
229
+ }
230
+ phis.push(maximumCone);
231
+ for (j = 0; j < slicePartitions; j++) {
232
+ thetas.push(
233
+ minimumClock + j * (maximumClock - minimumClock) / (slicePartitions - 1)
234
+ );
235
+ }
236
+ thetas.push(maximumClock);
237
+ const numPhis = phis.length;
238
+ const numThetas = thetas.length;
239
+ let extraIndices = 0;
240
+ let vertexMultiplier = 1;
241
+ const hasInnerSurface = innerRadii.x !== radii.x || innerRadii.y !== radii.y || innerRadii.z !== radii.z;
242
+ let isTopOpen = false;
243
+ let isBotOpen = false;
244
+ let isClockOpen = false;
245
+ if (hasInnerSurface) {
246
+ vertexMultiplier = 2;
247
+ if (minimumCone > 0) {
248
+ isTopOpen = true;
249
+ extraIndices += slicePartitions - 1;
250
+ }
251
+ if (maximumCone < Math.PI) {
252
+ isBotOpen = true;
253
+ extraIndices += slicePartitions - 1;
254
+ }
255
+ if ((maximumClock - minimumClock) % Math_default.TWO_PI) {
256
+ isClockOpen = true;
257
+ extraIndices += (stackPartitions - 1) * 2 + 1;
258
+ } else {
259
+ extraIndices += 1;
260
+ }
261
+ }
262
+ const vertexCount = numThetas * numPhis * vertexMultiplier;
263
+ const positions = new Float64Array(vertexCount * 3);
264
+ const isInner = new Array(vertexCount).fill(false);
265
+ const negateNormal = new Array(vertexCount).fill(false);
266
+ const indexCount = slicePartitions * stackPartitions * vertexMultiplier;
267
+ const numIndices = 6 * (indexCount + extraIndices + 1 - (slicePartitions + stackPartitions) * vertexMultiplier);
268
+ const indices = IndexDatatype_default.createTypedArray(indexCount, numIndices);
269
+ const normals = vertexFormat.normal ? new Float32Array(vertexCount * 3) : void 0;
270
+ const tangents = vertexFormat.tangent ? new Float32Array(vertexCount * 3) : void 0;
271
+ const bitangents = vertexFormat.bitangent ? new Float32Array(vertexCount * 3) : void 0;
272
+ const st = vertexFormat.st ? new Float32Array(vertexCount * 2) : void 0;
273
+ const sinPhi = new Array(numPhis);
274
+ const cosPhi = new Array(numPhis);
275
+ for (i = 0; i < numPhis; i++) {
276
+ sinPhi[i] = sin(phis[i]);
277
+ cosPhi[i] = cos(phis[i]);
278
+ }
279
+ const sinTheta = new Array(numThetas);
280
+ const cosTheta = new Array(numThetas);
281
+ for (j = 0; j < numThetas; j++) {
282
+ cosTheta[j] = cos(thetas[j]);
283
+ sinTheta[j] = sin(thetas[j]);
284
+ }
285
+ for (i = 0; i < numPhis; i++) {
286
+ for (j = 0; j < numThetas; j++) {
287
+ positions[index++] = radii.x * sinPhi[i] * cosTheta[j];
288
+ positions[index++] = radii.y * sinPhi[i] * sinTheta[j];
289
+ positions[index++] = radii.z * cosPhi[i];
290
+ }
291
+ }
292
+ let vertexIndex = vertexCount / 2;
293
+ if (hasInnerSurface) {
294
+ for (i = 0; i < numPhis; i++) {
295
+ for (j = 0; j < numThetas; j++) {
296
+ positions[index++] = innerRadii.x * sinPhi[i] * cosTheta[j];
297
+ positions[index++] = innerRadii.y * sinPhi[i] * sinTheta[j];
298
+ positions[index++] = innerRadii.z * cosPhi[i];
299
+ isInner[vertexIndex] = true;
300
+ if (i > 0 && i !== numPhis - 1 && j !== 0 && j !== numThetas - 1) {
301
+ negateNormal[vertexIndex] = true;
302
+ }
303
+ vertexIndex++;
304
+ }
305
+ }
306
+ }
307
+ index = 0;
308
+ let topOffset;
309
+ let bottomOffset;
310
+ for (i = 1; i < numPhis - 2; i++) {
311
+ topOffset = i * numThetas;
312
+ bottomOffset = (i + 1) * numThetas;
313
+ for (j = 1; j < numThetas - 2; j++) {
314
+ indices[index++] = bottomOffset + j;
315
+ indices[index++] = bottomOffset + j + 1;
316
+ indices[index++] = topOffset + j + 1;
317
+ indices[index++] = bottomOffset + j;
318
+ indices[index++] = topOffset + j + 1;
319
+ indices[index++] = topOffset + j;
320
+ }
321
+ }
322
+ if (hasInnerSurface) {
323
+ const offset = numPhis * numThetas;
324
+ for (i = 1; i < numPhis - 2; i++) {
325
+ topOffset = offset + i * numThetas;
326
+ bottomOffset = offset + (i + 1) * numThetas;
327
+ for (j = 1; j < numThetas - 2; j++) {
328
+ indices[index++] = bottomOffset + j;
329
+ indices[index++] = topOffset + j;
330
+ indices[index++] = topOffset + j + 1;
331
+ indices[index++] = bottomOffset + j;
332
+ indices[index++] = topOffset + j + 1;
333
+ indices[index++] = bottomOffset + j + 1;
334
+ }
335
+ }
336
+ }
337
+ let outerOffset;
338
+ let innerOffset;
339
+ if (hasInnerSurface) {
340
+ if (isTopOpen) {
341
+ innerOffset = numPhis * numThetas;
342
+ for (i = 1; i < numThetas - 2; i++) {
343
+ indices[index++] = i;
344
+ indices[index++] = i + 1;
345
+ indices[index++] = innerOffset + i + 1;
346
+ indices[index++] = i;
347
+ indices[index++] = innerOffset + i + 1;
348
+ indices[index++] = innerOffset + i;
349
+ }
350
+ }
351
+ if (isBotOpen) {
352
+ outerOffset = numPhis * numThetas - numThetas;
353
+ innerOffset = numPhis * numThetas * vertexMultiplier - numThetas;
354
+ for (i = 1; i < numThetas - 2; i++) {
355
+ indices[index++] = outerOffset + i + 1;
356
+ indices[index++] = outerOffset + i;
357
+ indices[index++] = innerOffset + i;
358
+ indices[index++] = outerOffset + i + 1;
359
+ indices[index++] = innerOffset + i;
360
+ indices[index++] = innerOffset + i + 1;
361
+ }
362
+ }
363
+ }
364
+ if (isClockOpen) {
365
+ for (i = 1; i < numPhis - 2; i++) {
366
+ innerOffset = numThetas * numPhis + numThetas * i;
367
+ outerOffset = numThetas * i;
368
+ indices[index++] = innerOffset;
369
+ indices[index++] = outerOffset + numThetas;
370
+ indices[index++] = outerOffset;
371
+ indices[index++] = innerOffset;
372
+ indices[index++] = innerOffset + numThetas;
373
+ indices[index++] = outerOffset + numThetas;
374
+ }
375
+ for (i = 1; i < numPhis - 2; i++) {
376
+ innerOffset = numThetas * numPhis + numThetas * (i + 1) - 1;
377
+ outerOffset = numThetas * (i + 1) - 1;
378
+ indices[index++] = outerOffset + numThetas;
379
+ indices[index++] = innerOffset;
380
+ indices[index++] = outerOffset;
381
+ indices[index++] = outerOffset + numThetas;
382
+ indices[index++] = innerOffset + numThetas;
383
+ indices[index++] = innerOffset;
384
+ }
385
+ }
386
+ const attributes = new GeometryAttributes_default();
387
+ if (vertexFormat.position) {
388
+ attributes.position = new GeometryAttribute_default({
389
+ componentDatatype: ComponentDatatype_default.DOUBLE,
390
+ componentsPerAttribute: 3,
391
+ values: positions
392
+ });
393
+ }
394
+ let stIndex = 0;
395
+ let normalIndex = 0;
396
+ let tangentIndex = 0;
397
+ let bitangentIndex = 0;
398
+ const vertexCountHalf = vertexCount / 2;
399
+ let ellipsoid;
400
+ const ellipsoidOuter = Ellipsoid_default.fromCartesian3(radii);
401
+ const ellipsoidInner = Ellipsoid_default.fromCartesian3(innerRadii);
402
+ if (vertexFormat.st || vertexFormat.normal || vertexFormat.tangent || vertexFormat.bitangent) {
403
+ for (i = 0; i < vertexCount; i++) {
404
+ ellipsoid = isInner[i] ? ellipsoidInner : ellipsoidOuter;
405
+ const position = Cartesian3_default.fromArray(positions, i * 3, scratchPosition);
406
+ const normal = ellipsoid.geodeticSurfaceNormal(position, scratchNormal);
407
+ if (negateNormal[i]) {
408
+ Cartesian3_default.negate(normal, normal);
409
+ }
410
+ if (vertexFormat.st) {
411
+ const normalST = Cartesian2_default.negate(normal, scratchNormalST);
412
+ st[stIndex++] = Math.atan2(normalST.y, normalST.x) / Math_default.TWO_PI + 0.5;
413
+ st[stIndex++] = Math.asin(normal.z) / Math.PI + 0.5;
414
+ }
415
+ if (vertexFormat.normal) {
416
+ normals[normalIndex++] = normal.x;
417
+ normals[normalIndex++] = normal.y;
418
+ normals[normalIndex++] = normal.z;
419
+ }
420
+ if (vertexFormat.tangent || vertexFormat.bitangent) {
421
+ const tangent = scratchTangent;
422
+ let tangetOffset = 0;
423
+ let unit;
424
+ if (isInner[i]) {
425
+ tangetOffset = vertexCountHalf;
426
+ }
427
+ if (!isTopOpen && i >= tangetOffset && i < tangetOffset + numThetas * 2) {
428
+ unit = Cartesian3_default.UNIT_X;
429
+ } else {
430
+ unit = Cartesian3_default.UNIT_Z;
431
+ }
432
+ Cartesian3_default.cross(unit, normal, tangent);
433
+ Cartesian3_default.normalize(tangent, tangent);
434
+ if (vertexFormat.tangent) {
435
+ tangents[tangentIndex++] = tangent.x;
436
+ tangents[tangentIndex++] = tangent.y;
437
+ tangents[tangentIndex++] = tangent.z;
438
+ }
439
+ if (vertexFormat.bitangent) {
440
+ const bitangent = Cartesian3_default.cross(normal, tangent, scratchBitangent);
441
+ Cartesian3_default.normalize(bitangent, bitangent);
442
+ bitangents[bitangentIndex++] = bitangent.x;
443
+ bitangents[bitangentIndex++] = bitangent.y;
444
+ bitangents[bitangentIndex++] = bitangent.z;
445
+ }
446
+ }
447
+ }
448
+ if (vertexFormat.st) {
449
+ attributes.st = new GeometryAttribute_default({
450
+ componentDatatype: ComponentDatatype_default.FLOAT,
451
+ componentsPerAttribute: 2,
452
+ values: st
453
+ });
454
+ }
455
+ if (vertexFormat.normal) {
456
+ attributes.normal = new GeometryAttribute_default({
457
+ componentDatatype: ComponentDatatype_default.FLOAT,
458
+ componentsPerAttribute: 3,
459
+ values: normals
460
+ });
461
+ }
462
+ if (vertexFormat.tangent) {
463
+ attributes.tangent = new GeometryAttribute_default({
464
+ componentDatatype: ComponentDatatype_default.FLOAT,
465
+ componentsPerAttribute: 3,
466
+ values: tangents
467
+ });
468
+ }
469
+ if (vertexFormat.bitangent) {
470
+ attributes.bitangent = new GeometryAttribute_default({
471
+ componentDatatype: ComponentDatatype_default.FLOAT,
472
+ componentsPerAttribute: 3,
473
+ values: bitangents
474
+ });
475
+ }
476
+ }
477
+ if (defined_default(ellipsoidGeometry._offsetAttribute)) {
478
+ const length = positions.length;
479
+ const offsetValue = ellipsoidGeometry._offsetAttribute === GeometryOffsetAttribute_default.NONE ? 0 : 1;
480
+ const applyOffset = new Uint8Array(length / 3).fill(offsetValue);
481
+ attributes.applyOffset = new GeometryAttribute_default({
482
+ componentDatatype: ComponentDatatype_default.UNSIGNED_BYTE,
483
+ componentsPerAttribute: 1,
484
+ values: applyOffset
485
+ });
486
+ }
487
+ return new Geometry_default({
488
+ attributes,
489
+ indices,
490
+ primitiveType: PrimitiveType_default.TRIANGLES,
491
+ boundingSphere: BoundingSphere_default.fromEllipsoid(ellipsoidOuter),
492
+ offsetAttribute: ellipsoidGeometry._offsetAttribute
493
+ });
494
+ };
495
+ var unitEllipsoidGeometry;
496
+ EllipsoidGeometry.getUnitEllipsoid = function() {
497
+ if (!defined_default(unitEllipsoidGeometry)) {
498
+ unitEllipsoidGeometry = EllipsoidGeometry.createGeometry(
499
+ new EllipsoidGeometry({
500
+ radii: new Cartesian3_default(1, 1, 1),
501
+ vertexFormat: VertexFormat_default.POSITION_ONLY
502
+ })
503
+ );
504
+ }
505
+ return unitEllipsoidGeometry;
506
+ };
507
+ var EllipsoidGeometry_default = EllipsoidGeometry;
508
+
509
+ export {
510
+ EllipsoidGeometry_default
511
+ };