deeptwins-engine-3d 0.1.76 → 0.2.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (238) hide show
  1. package/dist/assets/Build/DeepTwins/Image/noise.png +0 -0
  2. package/dist/assets/Build/DeepTwins/Workers/CustomRasterClip.worker.js +1 -2
  3. package/dist/assets/Build/DeepTwins/Workers/MvtVector.worker.js +1 -1
  4. package/dist/assets/Build/Map3d/ThirdParty/Workers/zip-web-worker.js +640 -0
  5. package/dist/assets/Build/Map3d/ThirdParty/wasm_splats_bg.wasm +0 -0
  6. package/dist/assets/Build/Map3d/ThirdParty/zip-module.wasm +0 -0
  7. package/dist/assets/Build/Map3d/Workers/chunk-27NG6PQR.js +456 -0
  8. package/dist/assets/Build/Map3d/Workers/chunk-2JVMMMWT.js +353 -0
  9. package/dist/assets/Build/Map3d/Workers/chunk-2Y2XYQCS.js +1481 -0
  10. package/dist/assets/Build/Map3d/Workers/chunk-34RF3V5G.js +220 -0
  11. package/dist/assets/Build/Map3d/Workers/chunk-35H7BYLJ.js +1800 -0
  12. package/dist/assets/Build/Map3d/Workers/chunk-57OGEF5V.js +435 -0
  13. package/dist/assets/Build/Map3d/Workers/chunk-5PX3DYJA.js +196 -0
  14. package/dist/assets/Build/Map3d/Workers/chunk-7B5XGQRN.js +171 -0
  15. package/dist/assets/Build/Map3d/Workers/chunk-ATLWOZFF.js +39 -0
  16. package/dist/assets/Build/Map3d/Workers/chunk-BMSUECTA.js +1055 -0
  17. package/dist/assets/Build/Map3d/Workers/chunk-C6IA4TKW.js +476 -0
  18. package/dist/assets/Build/Map3d/Workers/chunk-CZ44I32U.js +157 -0
  19. package/dist/assets/Build/Map3d/Workers/chunk-DE6UV44R.js +122 -0
  20. package/dist/assets/Build/Map3d/Workers/chunk-DUCCKVOG.js +834 -0
  21. package/dist/assets/Build/Map3d/Workers/chunk-EBJBPIYX.js +239 -0
  22. package/dist/assets/Build/Map3d/Workers/chunk-EYSYQ2R6.js +138 -0
  23. package/dist/assets/Build/Map3d/Workers/chunk-FMCAAUQI.js +368 -0
  24. package/dist/assets/Build/Map3d/Workers/chunk-GMYZNRRQ.js +2717 -0
  25. package/dist/assets/Build/Map3d/Workers/chunk-GWPNZZV4.js +781 -0
  26. package/dist/assets/Build/Map3d/Workers/chunk-HLP2U4KW.js +758 -0
  27. package/dist/assets/Build/Map3d/Workers/chunk-HSJSUPQV.js +500 -0
  28. package/dist/assets/Build/Map3d/Workers/chunk-I73Q3AG7.js +58 -0
  29. package/dist/assets/Build/Map3d/Workers/chunk-IMZ4YIMV.js +511 -0
  30. package/dist/assets/Build/Map3d/Workers/chunk-IZSK4DVF.js +421 -0
  31. package/dist/assets/Build/Map3d/Workers/chunk-JKLMRPKK.js +75 -0
  32. package/dist/assets/Build/Map3d/Workers/chunk-KGM345JM.js +691 -0
  33. package/dist/assets/Build/Map3d/Workers/chunk-L4IR5U4G.js +102 -0
  34. package/dist/assets/Build/Map3d/Workers/chunk-MG4EVQH2.js +44 -0
  35. package/dist/assets/Build/Map3d/Workers/chunk-NXWEFAZJ.js +300 -0
  36. package/dist/assets/Build/Map3d/Workers/chunk-PDFAJISJ.js +59 -0
  37. package/dist/assets/Build/Map3d/Workers/chunk-PHWZFJR5.js +100 -0
  38. package/dist/assets/Build/Map3d/Workers/chunk-PLE7CHBE.js +101 -0
  39. package/dist/assets/Build/Map3d/Workers/chunk-PN3GIZ5Q.js +163 -0
  40. package/dist/assets/Build/Map3d/Workers/chunk-PXL5XLHV.js +1073 -0
  41. package/dist/assets/Build/Map3d/Workers/chunk-QYXOF5JC.js +959 -0
  42. package/dist/assets/Build/Map3d/Workers/chunk-R2LIFXV3.js +115 -0
  43. package/dist/assets/Build/Map3d/Workers/chunk-R4W6IRJZ.js +10357 -0
  44. package/dist/assets/Build/Map3d/Workers/chunk-R5PZXG56.js +1258 -0
  45. package/dist/assets/Build/Map3d/Workers/chunk-RZQLZIUI.js +629 -0
  46. package/dist/assets/Build/Map3d/Workers/chunk-SIBDD6Y4.js +390 -0
  47. package/dist/assets/Build/Map3d/Workers/chunk-U5NN6JTQ.js +398 -0
  48. package/dist/assets/Build/Map3d/Workers/chunk-UA5RPPP3.js +73 -0
  49. package/dist/assets/Build/Map3d/Workers/chunk-UXLKFS3C.js +305 -0
  50. package/dist/assets/Build/Map3d/Workers/chunk-VUX4BQIM.js +37 -0
  51. package/dist/assets/Build/Map3d/Workers/chunk-WJDUUUJS.js +684 -0
  52. package/dist/assets/Build/Map3d/Workers/chunk-XBJOJHWX.js +139 -0
  53. package/dist/assets/Build/Map3d/Workers/chunk-XJDMTNKD.js +634 -0
  54. package/dist/assets/Build/Map3d/Workers/chunk-XUCXZZE5.js +963 -0
  55. package/dist/assets/Build/Map3d/Workers/chunk-YIKGVMJ5.js +287 -0
  56. package/dist/assets/Build/Map3d/Workers/chunk-YTNCIBPQ.js +262 -0
  57. package/dist/assets/Build/Map3d/Workers/chunk-ZMDUYETO.js +55 -0
  58. package/dist/assets/Build/Map3d/Workers/chunk-ZW52HXFN.js +2857 -0
  59. package/dist/esm/analyze/LineOfSightAnalysis.js +1 -326
  60. package/dist/esm/analyze/SubmergenceAnalysis.js +1 -137
  61. package/dist/esm/analyze/SunLightAnalysis.js +1 -91
  62. package/dist/esm/analyze/TerrainExcavationAnalysis.js +1 -612
  63. package/dist/esm/analyze/ViewshedAnalysis.js +1 -292
  64. package/dist/esm/cameraControl/ModelRoamHistory.js +1 -639
  65. package/dist/esm/cameraControl/ModelRoamRealTime.js +1 -874
  66. package/dist/esm/cameraControl/Roam.js +1 -418
  67. package/dist/esm/cameraControl/Rotate.js +1 -134
  68. package/dist/esm/cameraControl/RotateInPlace.js +1 -99
  69. package/dist/esm/constant.d.ts +90 -0
  70. package/dist/esm/constant.js +1 -1287
  71. package/dist/esm/deepTwins/index.js +1 -121
  72. package/dist/esm/drawCommand/index.js +1 -3
  73. package/dist/esm/drawCommand/viewShed/Event.js +1 -142
  74. package/dist/esm/drawCommand/viewShed/RectangularSensorPrimitive.js +1 -1306
  75. package/dist/esm/drawCommand/viewShed/ViewShadowPrimitive.js +1 -66
  76. package/dist/esm/drawCommand/viewShed/ViewShedAnalyserLayer.js +1 -466
  77. package/dist/esm/drawCommand/viewShed/ViewShedMap.js +1 -1238
  78. package/dist/esm/drawCommand/viewShed/config.js +1 -21
  79. package/dist/esm/drawCommand/volumeCloud/GeometryPrimitive.js +1 -89
  80. package/dist/esm/drawCommand/volumeCloud/ImprovedNoise.js +1 -112
  81. package/dist/esm/drawCommand/volumeCloud/VolumeClouds.js +1 -91
  82. package/dist/esm/drawer/algorithm.js +1 -314
  83. package/dist/esm/drawer/common.js +1 -965
  84. package/dist/esm/drawer/coordinate.js +1 -184
  85. package/dist/esm/drawer/index.d.ts +1 -1
  86. package/dist/esm/drawer/index.js +1 -688
  87. package/dist/esm/drawer/plotUtil.js +1 -266
  88. package/dist/esm/drawer/shape/Assemble.js +1 -415
  89. package/dist/esm/drawer/shape/AttackArrow.js +1 -442
  90. package/dist/esm/drawer/shape/BaseShape.js +1 -383
  91. package/dist/esm/drawer/shape/Bow.js +1 -375
  92. package/dist/esm/drawer/shape/Circle.js +1 -461
  93. package/dist/esm/drawer/shape/Curve.js +1 -386
  94. package/dist/esm/drawer/shape/DragPoint.js +1 -211
  95. package/dist/esm/drawer/shape/Elliptic.js +1 -491
  96. package/dist/esm/drawer/shape/Formation.js +1 -395
  97. package/dist/esm/drawer/shape/PincerArrow.js +1 -445
  98. package/dist/esm/drawer/shape/Point.js +1 -131
  99. package/dist/esm/drawer/shape/Polygon.js +1 -368
  100. package/dist/esm/drawer/shape/Polyline.js +1 -325
  101. package/dist/esm/drawer/shape/RegularPolygon.js +1 -468
  102. package/dist/esm/drawer/shape/RightAngleArrow.js +1 -423
  103. package/dist/esm/drawer/shape/Sector.js +1 -568
  104. package/dist/esm/drawer/shape/StraightArrow.js +1 -422
  105. package/dist/esm/drawer/shape/SwallowtailArrow.js +1 -438
  106. package/dist/esm/drawer/types.js +1 -11
  107. package/dist/esm/drawer/utils.js +1 -381
  108. package/dist/esm/global.css +22 -1
  109. package/dist/esm/graphicLayer/BaseEntity.js +1 -51
  110. package/dist/esm/graphicLayer/BaseLayer.js +1 -730
  111. package/dist/esm/graphicLayer/BasePointPrimitive.js +1 -45
  112. package/dist/esm/graphicLayer/BasePrimitive.js +1 -36
  113. package/dist/esm/graphicLayer/BasePrimitiveInstance.js +1 -37
  114. package/dist/esm/graphicLayer/BaseSource.d.ts +1 -1
  115. package/dist/esm/graphicLayer/BaseSource.js +1 -630
  116. package/dist/esm/graphicLayer/BillboardEntity.js +1 -106
  117. package/dist/esm/graphicLayer/BillboardPrimitive.js +1 -119
  118. package/dist/esm/graphicLayer/BoxEntity.js +1 -99
  119. package/dist/esm/graphicLayer/BoxPrimitive.js +1 -48
  120. package/dist/esm/graphicLayer/BoxPrimitiveInstance.js +1 -91
  121. package/dist/esm/graphicLayer/EllipseEntity.js +1 -110
  122. package/dist/esm/graphicLayer/EllipsePrimitive.js +1 -47
  123. package/dist/esm/graphicLayer/EllipsePrimitiveInstance.js +1 -98
  124. package/dist/esm/graphicLayer/EllipsoidEntity.js +1 -118
  125. package/dist/esm/graphicLayer/EllipsoidPrimitive.js +1 -48
  126. package/dist/esm/graphicLayer/EllipsoidPrimitiveInstance.js +1 -113
  127. package/dist/esm/graphicLayer/GraphicLayerCollection.js +1 -491
  128. package/dist/esm/graphicLayer/HtmlEntity.d.ts +4 -0
  129. package/dist/esm/graphicLayer/HtmlEntity.js +1 -189
  130. package/dist/esm/graphicLayer/LabelEntity.js +1 -110
  131. package/dist/esm/graphicLayer/LabelPrimitive.js +1 -127
  132. package/dist/esm/graphicLayer/ModelEntity.js +1 -122
  133. package/dist/esm/graphicLayer/ModelPrimitive.js +1 -59
  134. package/dist/esm/graphicLayer/ModelPrimitiveInstance.js +1 -86
  135. package/dist/esm/graphicLayer/PointEntity.js +1 -94
  136. package/dist/esm/graphicLayer/PointPrimitive.js +1 -107
  137. package/dist/esm/graphicLayer/PolygonEntity.js +1 -103
  138. package/dist/esm/graphicLayer/PolygonGroundPrimitive.js +1 -49
  139. package/dist/esm/graphicLayer/PolygonGroundPrimitiveImageMaterialInstance.js +1 -87
  140. package/dist/esm/graphicLayer/PolygonPrimitive.js +1 -60
  141. package/dist/esm/graphicLayer/PolygonPrimitiveImageMaterialInstance.js +1 -84
  142. package/dist/esm/graphicLayer/PolygonPrimitiveInstance.js +1 -101
  143. package/dist/esm/graphicLayer/PolylineEntity.js +1 -96
  144. package/dist/esm/graphicLayer/PolylineGroundPrimitive.js +1 -55
  145. package/dist/esm/graphicLayer/PolylineGroundPrimitiveInstance.js +1 -85
  146. package/dist/esm/graphicLayer/PolylinePrimitive.js +1 -53
  147. package/dist/esm/graphicLayer/PolylinePrimitiveInstance.js +1 -85
  148. package/dist/esm/graphicLayer/PolylineVolumeEntity.js +1 -105
  149. package/dist/esm/graphicLayer/PolylineVolumePrimitive.js +1 -47
  150. package/dist/esm/graphicLayer/PolylineVolumePrimitiveInstance.js +1 -94
  151. package/dist/esm/graphicLayer/WallEntity.js +1 -96
  152. package/dist/esm/graphicLayer/WallPrimitive.js +1 -47
  153. package/dist/esm/graphicLayer/WallPrimitiveInstance.js +1 -88
  154. package/dist/esm/index.d.ts +4 -0
  155. package/dist/esm/index.js +1 -175
  156. package/dist/esm/lowAltitude/BarrierLayer.js +1 -172
  157. package/dist/esm/lowAltitude/BaseGridMvtLayer.js +1 -122
  158. package/dist/esm/lowAltitude/FactorLayer.js +1 -199
  159. package/dist/esm/lowAltitude/FlightPlanning.js +1 -411
  160. package/dist/esm/lowAltitude/FlightRiskEvaluation.js +1 -543
  161. package/dist/esm/lowAltitude/GridDraw.js +1 -137
  162. package/dist/esm/lowAltitude/PoiLayer.js +1 -74
  163. package/dist/esm/lowAltitude/RoutePlanning.js +1 -318
  164. package/dist/esm/lowAltitude/VisitLayer.js +1 -180
  165. package/dist/esm/map/Event.js +1 -377
  166. package/dist/esm/map/GroundSkyBox.js +1 -166
  167. package/dist/esm/map/Map.js +1 -881
  168. package/dist/esm/map/Property.js +1 -35
  169. package/dist/esm/material/AtmosphericDispersion.js +1 -569
  170. package/dist/esm/material/GlobalVolumetricCloud.js +1 -377
  171. package/dist/esm/material/VolumeCloud.js +1 -115
  172. package/dist/esm/material/WeatherEffects.js +1 -351
  173. package/dist/esm/material/entity/BaseMaterialProperty.js +1 -51
  174. package/dist/esm/material/entity/CircleWaveMaterialProperty.js +1 -101
  175. package/dist/esm/material/entity/DynamicWallMaterialProperty.js +1 -101
  176. package/dist/esm/material/entity/ImageGlowingMaterialProperty.js +1 -89
  177. package/dist/esm/material/entity/ImageMaterialProperty.js +1 -34
  178. package/dist/esm/material/entity/PolylineTrailLinkMaterialProperty.js +1 -132
  179. package/dist/esm/material/primitive/BaseMaterialAppearance.js +1 -28
  180. package/dist/esm/material/primitive/ImageGlowingMaterialAppearance.js +1 -77
  181. package/dist/esm/material/primitive/ImageMaterialAppearance.js +1 -77
  182. package/dist/esm/measure/Area.js +1 -220
  183. package/dist/esm/measure/BaseDraw.js +1 -105
  184. package/dist/esm/measure/Distance.js +1 -223
  185. package/dist/esm/measure/index.js +1 -266
  186. package/dist/esm/measure/types.js +1 -17
  187. package/dist/esm/measure/utils.js +1 -319
  188. package/dist/esm/particle/BaseParticle.js +1 -196
  189. package/dist/esm/particle/FireParticle.js +1 -65
  190. package/dist/esm/particle/FountainParticle.js +1 -80
  191. package/dist/esm/particle/SmokeParticle.js +1 -65
  192. package/dist/esm/particle/common.js +1 -23
  193. package/dist/esm/particle/index.js +1 -5
  194. package/dist/esm/property/PositionProperty.js +1 -56
  195. package/dist/esm/tileLayer/ArcGisLayer.js +1 -41
  196. package/dist/esm/tileLayer/CustomRasterClipWorkerClient.js +1 -147
  197. package/dist/esm/tileLayer/CustomRasterLayer.js +1 -1136
  198. package/dist/esm/tileLayer/ImageryLayer.js +1 -44
  199. package/dist/esm/tileLayer/MvtVectorLoad.js +1 -1549
  200. package/dist/esm/tileLayer/MvtVectorWorkerClient.js +1 -126
  201. package/dist/esm/tileLayer/RasterLayer.js +1 -23
  202. package/dist/esm/tileLayer/WmsLayer.js +1 -26
  203. package/dist/esm/tileLayer/WmtsLayer.js +1 -23
  204. package/dist/esm/tool/BuildClampedPolygonGrid.js +1 -278
  205. package/dist/esm/tool/Compass.js +1 -282
  206. package/dist/esm/tool/PrimitiveCluster.js +1 -706
  207. package/dist/esm/tool/TimerInterval.js +1 -58
  208. package/dist/esm/tool/common.js +1 -405
  209. package/dist/esm/tool/fetch.js +1 -222
  210. package/dist/esm/tool/heatmap.js +1 -631
  211. package/dist/esm/tool/utils.d.ts +1 -0
  212. package/dist/esm/tool/utils.js +1 -501
  213. package/dist/esm/toolTip/index.js +1 -79
  214. package/dist/esm/videoFusion/BaseVideo.d.ts +7 -0
  215. package/dist/esm/videoFusion/BaseVideo.js +1 -330
  216. package/dist/esm/videoFusion/VideoProject.js +1 -230
  217. package/dist/esm/videoFusion/VideoTexture.js +1 -163
  218. package/dist/esm/visualization/BaseHeatmap.js +1 -271
  219. package/dist/esm/visualization/BoundaryHighlight.d.ts +136 -0
  220. package/dist/esm/visualization/BoundaryHighlight.js +1 -0
  221. package/dist/esm/visualization/DynamicWater.js +1 -289
  222. package/dist/esm/visualization/Frustum.js +1 -248
  223. package/dist/esm/visualization/Heatmap2d.js +1 -97
  224. package/dist/esm/visualization/Heatmap3d.js +1 -281
  225. package/dist/esm/visualization/MigrationEffect.js +1 -397
  226. package/dist/esm/visualization/PointCluster.js +1 -220
  227. package/dist/esm/visualization/RadarScan.js +1 -333
  228. package/dist/esm/visualization/SampledTerrainRiver.d.ts +180 -0
  229. package/dist/esm/visualization/SampledTerrainRiver.js +1 -0
  230. package/dist/esm/visualization/SampledTerrainWater.d.ts +170 -0
  231. package/dist/esm/visualization/SampledTerrainWater.js +1 -0
  232. package/dist/esm/visualization/WindField.d.ts +72 -0
  233. package/dist/esm/visualization/WindField.js +1 -0
  234. package/dist/esm/visualization/windCore.d.ts +161 -0
  235. package/dist/esm/visualization/windCore.js +8 -0
  236. package/dist/umd/deeptwins-engine-3d.min.css +1 -1
  237. package/dist/umd/deeptwins-engine-3d.min.js +1 -1
  238. package/package.json +6 -4
@@ -0,0 +1,398 @@
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+ /**
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+ * @license
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+ * Cesium - https://github.com/CesiumGS/cesium
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+ * Version 0.0.42
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+ *
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+ * Copyright 2011-2022 Cesium Contributors
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+ *
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+ * Licensed under the Apache License, Version 2.0 (the "License");
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+ * you may not use this file except in compliance with the License.
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+ * You may obtain a copy of the License at
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+ *
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+ * http://www.apache.org/licenses/LICENSE-2.0
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+ *
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+ * Unless required by applicable law or agreed to in writing, software
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+ * distributed under the License is distributed on an "AS IS" BASIS,
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+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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+ * See the License for the specific language governing permissions and
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+ * limitations under the License.
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+ *
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+ * Columbus View (Pat. Pend.)
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+ *
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+ * Portions licensed separately.
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+ * See https://github.com/CesiumGS/cesium/blob/main/LICENSE.md for full licensing details.
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+ */
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+
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+ import {
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+ CylinderGeometryLibrary_default
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+ } from "./chunk-UA5RPPP3.js";
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+ import {
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+ GeometryOffsetAttribute_default
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+ } from "./chunk-VUX4BQIM.js";
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+ import {
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+ VertexFormat_default
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+ } from "./chunk-EYSYQ2R6.js";
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+ import {
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+ IndexDatatype_default
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+ } from "./chunk-XBJOJHWX.js";
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+ import {
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+ GeometryAttributes_default
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+ } from "./chunk-MG4EVQH2.js";
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+ import {
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+ GeometryAttribute_default,
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+ Geometry_default,
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+ PrimitiveType_default
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+ } from "./chunk-NXWEFAZJ.js";
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+ import {
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+ BoundingSphere_default
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+ } from "./chunk-XUCXZZE5.js";
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+ import {
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+ ComponentDatatype_default
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+ } from "./chunk-YTNCIBPQ.js";
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+ import {
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+ Cartesian2_default,
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+ Cartesian3_default
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+ } from "./chunk-ZW52HXFN.js";
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+ import {
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+ Math_default
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+ } from "./chunk-HSJSUPQV.js";
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+ import {
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+ defaultValue_default
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+ } from "./chunk-ATLWOZFF.js";
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+ import {
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+ DeveloperError_default
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+ } from "./chunk-PN3GIZ5Q.js";
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+ import {
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+ defined_default
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+ } from "./chunk-JKLMRPKK.js";
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+
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+ // packages/engine/Source/Core/CylinderGeometry.js
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+ var radiusScratch = new Cartesian2_default();
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+ var normalScratch = new Cartesian3_default();
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+ var bitangentScratch = new Cartesian3_default();
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+ var tangentScratch = new Cartesian3_default();
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+ var positionScratch = new Cartesian3_default();
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+ function CylinderGeometry(options) {
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+ options = defaultValue_default(options, defaultValue_default.EMPTY_OBJECT);
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+ const length = options.length;
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+ const topRadius = options.topRadius;
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+ const bottomRadius = options.bottomRadius;
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+ const vertexFormat = defaultValue_default(options.vertexFormat, VertexFormat_default.DEFAULT);
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+ const slices = defaultValue_default(options.slices, 128);
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+ if (!defined_default(length)) {
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+ throw new DeveloperError_default("options.length must be defined.");
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+ }
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+ if (!defined_default(topRadius)) {
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+ throw new DeveloperError_default("options.topRadius must be defined.");
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+ }
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+ if (!defined_default(bottomRadius)) {
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+ throw new DeveloperError_default("options.bottomRadius must be defined.");
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+ }
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+ if (slices < 3) {
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+ throw new DeveloperError_default(
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+ "options.slices must be greater than or equal to 3."
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+ );
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+ }
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+ if (defined_default(options.offsetAttribute) && options.offsetAttribute === GeometryOffsetAttribute_default.TOP) {
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+ throw new DeveloperError_default(
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+ "GeometryOffsetAttribute.TOP is not a supported options.offsetAttribute for this geometry."
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+ );
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+ }
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+ this._length = length;
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+ this._topRadius = topRadius;
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+ this._bottomRadius = bottomRadius;
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+ this._vertexFormat = VertexFormat_default.clone(vertexFormat);
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+ this._slices = slices;
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+ this._offsetAttribute = options.offsetAttribute;
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+ this._workerName = "createCylinderGeometry";
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+ }
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+ CylinderGeometry.packedLength = VertexFormat_default.packedLength + 5;
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+ CylinderGeometry.pack = function(value, array, startingIndex) {
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+ if (!defined_default(value)) {
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+ throw new DeveloperError_default("value is required");
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+ }
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+ if (!defined_default(array)) {
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+ throw new DeveloperError_default("array is required");
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+ }
117
+ startingIndex = defaultValue_default(startingIndex, 0);
118
+ VertexFormat_default.pack(value._vertexFormat, array, startingIndex);
119
+ startingIndex += VertexFormat_default.packedLength;
120
+ array[startingIndex++] = value._length;
121
+ array[startingIndex++] = value._topRadius;
122
+ array[startingIndex++] = value._bottomRadius;
123
+ array[startingIndex++] = value._slices;
124
+ array[startingIndex] = defaultValue_default(value._offsetAttribute, -1);
125
+ return array;
126
+ };
127
+ var scratchVertexFormat = new VertexFormat_default();
128
+ var scratchOptions = {
129
+ vertexFormat: scratchVertexFormat,
130
+ length: void 0,
131
+ topRadius: void 0,
132
+ bottomRadius: void 0,
133
+ slices: void 0,
134
+ offsetAttribute: void 0
135
+ };
136
+ CylinderGeometry.unpack = function(array, startingIndex, result) {
137
+ if (!defined_default(array)) {
138
+ throw new DeveloperError_default("array is required");
139
+ }
140
+ startingIndex = defaultValue_default(startingIndex, 0);
141
+ const vertexFormat = VertexFormat_default.unpack(
142
+ array,
143
+ startingIndex,
144
+ scratchVertexFormat
145
+ );
146
+ startingIndex += VertexFormat_default.packedLength;
147
+ const length = array[startingIndex++];
148
+ const topRadius = array[startingIndex++];
149
+ const bottomRadius = array[startingIndex++];
150
+ const slices = array[startingIndex++];
151
+ const offsetAttribute = array[startingIndex];
152
+ if (!defined_default(result)) {
153
+ scratchOptions.length = length;
154
+ scratchOptions.topRadius = topRadius;
155
+ scratchOptions.bottomRadius = bottomRadius;
156
+ scratchOptions.slices = slices;
157
+ scratchOptions.offsetAttribute = offsetAttribute === -1 ? void 0 : offsetAttribute;
158
+ return new CylinderGeometry(scratchOptions);
159
+ }
160
+ result._vertexFormat = VertexFormat_default.clone(vertexFormat, result._vertexFormat);
161
+ result._length = length;
162
+ result._topRadius = topRadius;
163
+ result._bottomRadius = bottomRadius;
164
+ result._slices = slices;
165
+ result._offsetAttribute = offsetAttribute === -1 ? void 0 : offsetAttribute;
166
+ return result;
167
+ };
168
+ CylinderGeometry.createGeometry = function(cylinderGeometry) {
169
+ let length = cylinderGeometry._length;
170
+ const topRadius = cylinderGeometry._topRadius;
171
+ const bottomRadius = cylinderGeometry._bottomRadius;
172
+ const vertexFormat = cylinderGeometry._vertexFormat;
173
+ const slices = cylinderGeometry._slices;
174
+ if (length <= 0 || topRadius < 0 || bottomRadius < 0 || topRadius === 0 && bottomRadius === 0) {
175
+ return;
176
+ }
177
+ const twoSlices = slices + slices;
178
+ const threeSlices = slices + twoSlices;
179
+ const numVertices = twoSlices + twoSlices;
180
+ const positions = CylinderGeometryLibrary_default.computePositions(
181
+ length,
182
+ topRadius,
183
+ bottomRadius,
184
+ slices,
185
+ true
186
+ );
187
+ const st = vertexFormat.st ? new Float32Array(numVertices * 2) : void 0;
188
+ const normals = vertexFormat.normal ? new Float32Array(numVertices * 3) : void 0;
189
+ const tangents = vertexFormat.tangent ? new Float32Array(numVertices * 3) : void 0;
190
+ const bitangents = vertexFormat.bitangent ? new Float32Array(numVertices * 3) : void 0;
191
+ let i;
192
+ const computeNormal = vertexFormat.normal || vertexFormat.tangent || vertexFormat.bitangent;
193
+ if (computeNormal) {
194
+ const computeTangent = vertexFormat.tangent || vertexFormat.bitangent;
195
+ let normalIndex = 0;
196
+ let tangentIndex = 0;
197
+ let bitangentIndex = 0;
198
+ const theta = Math.atan2(bottomRadius - topRadius, length);
199
+ const normal = normalScratch;
200
+ normal.z = Math.sin(theta);
201
+ const normalScale = Math.cos(theta);
202
+ let tangent = tangentScratch;
203
+ let bitangent = bitangentScratch;
204
+ for (i = 0; i < slices; i++) {
205
+ const angle = i / slices * Math_default.TWO_PI;
206
+ const x = normalScale * Math.cos(angle);
207
+ const y = normalScale * Math.sin(angle);
208
+ if (computeNormal) {
209
+ normal.x = x;
210
+ normal.y = y;
211
+ if (computeTangent) {
212
+ tangent = Cartesian3_default.normalize(
213
+ Cartesian3_default.cross(Cartesian3_default.UNIT_Z, normal, tangent),
214
+ tangent
215
+ );
216
+ }
217
+ if (vertexFormat.normal) {
218
+ normals[normalIndex++] = normal.x;
219
+ normals[normalIndex++] = normal.y;
220
+ normals[normalIndex++] = normal.z;
221
+ normals[normalIndex++] = normal.x;
222
+ normals[normalIndex++] = normal.y;
223
+ normals[normalIndex++] = normal.z;
224
+ }
225
+ if (vertexFormat.tangent) {
226
+ tangents[tangentIndex++] = tangent.x;
227
+ tangents[tangentIndex++] = tangent.y;
228
+ tangents[tangentIndex++] = tangent.z;
229
+ tangents[tangentIndex++] = tangent.x;
230
+ tangents[tangentIndex++] = tangent.y;
231
+ tangents[tangentIndex++] = tangent.z;
232
+ }
233
+ if (vertexFormat.bitangent) {
234
+ bitangent = Cartesian3_default.normalize(
235
+ Cartesian3_default.cross(normal, tangent, bitangent),
236
+ bitangent
237
+ );
238
+ bitangents[bitangentIndex++] = bitangent.x;
239
+ bitangents[bitangentIndex++] = bitangent.y;
240
+ bitangents[bitangentIndex++] = bitangent.z;
241
+ bitangents[bitangentIndex++] = bitangent.x;
242
+ bitangents[bitangentIndex++] = bitangent.y;
243
+ bitangents[bitangentIndex++] = bitangent.z;
244
+ }
245
+ }
246
+ }
247
+ for (i = 0; i < slices; i++) {
248
+ if (vertexFormat.normal) {
249
+ normals[normalIndex++] = 0;
250
+ normals[normalIndex++] = 0;
251
+ normals[normalIndex++] = -1;
252
+ }
253
+ if (vertexFormat.tangent) {
254
+ tangents[tangentIndex++] = 1;
255
+ tangents[tangentIndex++] = 0;
256
+ tangents[tangentIndex++] = 0;
257
+ }
258
+ if (vertexFormat.bitangent) {
259
+ bitangents[bitangentIndex++] = 0;
260
+ bitangents[bitangentIndex++] = -1;
261
+ bitangents[bitangentIndex++] = 0;
262
+ }
263
+ }
264
+ for (i = 0; i < slices; i++) {
265
+ if (vertexFormat.normal) {
266
+ normals[normalIndex++] = 0;
267
+ normals[normalIndex++] = 0;
268
+ normals[normalIndex++] = 1;
269
+ }
270
+ if (vertexFormat.tangent) {
271
+ tangents[tangentIndex++] = 1;
272
+ tangents[tangentIndex++] = 0;
273
+ tangents[tangentIndex++] = 0;
274
+ }
275
+ if (vertexFormat.bitangent) {
276
+ bitangents[bitangentIndex++] = 0;
277
+ bitangents[bitangentIndex++] = 1;
278
+ bitangents[bitangentIndex++] = 0;
279
+ }
280
+ }
281
+ }
282
+ const numIndices = 12 * slices - 12;
283
+ const indices = IndexDatatype_default.createTypedArray(numVertices, numIndices);
284
+ let index = 0;
285
+ let j = 0;
286
+ for (i = 0; i < slices - 1; i++) {
287
+ indices[index++] = j;
288
+ indices[index++] = j + 2;
289
+ indices[index++] = j + 3;
290
+ indices[index++] = j;
291
+ indices[index++] = j + 3;
292
+ indices[index++] = j + 1;
293
+ j += 2;
294
+ }
295
+ indices[index++] = twoSlices - 2;
296
+ indices[index++] = 0;
297
+ indices[index++] = 1;
298
+ indices[index++] = twoSlices - 2;
299
+ indices[index++] = 1;
300
+ indices[index++] = twoSlices - 1;
301
+ for (i = 1; i < slices - 1; i++) {
302
+ indices[index++] = twoSlices + i + 1;
303
+ indices[index++] = twoSlices + i;
304
+ indices[index++] = twoSlices;
305
+ }
306
+ for (i = 1; i < slices - 1; i++) {
307
+ indices[index++] = threeSlices;
308
+ indices[index++] = threeSlices + i;
309
+ indices[index++] = threeSlices + i + 1;
310
+ }
311
+ let textureCoordIndex = 0;
312
+ if (vertexFormat.st) {
313
+ const rad = Math.max(topRadius, bottomRadius);
314
+ for (i = 0; i < numVertices; i++) {
315
+ const position = Cartesian3_default.fromArray(positions, i * 3, positionScratch);
316
+ st[textureCoordIndex++] = (position.x + rad) / (2 * rad);
317
+ st[textureCoordIndex++] = (position.y + rad) / (2 * rad);
318
+ }
319
+ }
320
+ const attributes = new GeometryAttributes_default();
321
+ if (vertexFormat.position) {
322
+ attributes.position = new GeometryAttribute_default({
323
+ componentDatatype: ComponentDatatype_default.DOUBLE,
324
+ componentsPerAttribute: 3,
325
+ values: positions
326
+ });
327
+ }
328
+ if (vertexFormat.normal) {
329
+ attributes.normal = new GeometryAttribute_default({
330
+ componentDatatype: ComponentDatatype_default.FLOAT,
331
+ componentsPerAttribute: 3,
332
+ values: normals
333
+ });
334
+ }
335
+ if (vertexFormat.tangent) {
336
+ attributes.tangent = new GeometryAttribute_default({
337
+ componentDatatype: ComponentDatatype_default.FLOAT,
338
+ componentsPerAttribute: 3,
339
+ values: tangents
340
+ });
341
+ }
342
+ if (vertexFormat.bitangent) {
343
+ attributes.bitangent = new GeometryAttribute_default({
344
+ componentDatatype: ComponentDatatype_default.FLOAT,
345
+ componentsPerAttribute: 3,
346
+ values: bitangents
347
+ });
348
+ }
349
+ if (vertexFormat.st) {
350
+ attributes.st = new GeometryAttribute_default({
351
+ componentDatatype: ComponentDatatype_default.FLOAT,
352
+ componentsPerAttribute: 2,
353
+ values: st
354
+ });
355
+ }
356
+ radiusScratch.x = length * 0.5;
357
+ radiusScratch.y = Math.max(bottomRadius, topRadius);
358
+ const boundingSphere = new BoundingSphere_default(
359
+ Cartesian3_default.ZERO,
360
+ Cartesian2_default.magnitude(radiusScratch)
361
+ );
362
+ if (defined_default(cylinderGeometry._offsetAttribute)) {
363
+ length = positions.length;
364
+ const offsetValue = cylinderGeometry._offsetAttribute === GeometryOffsetAttribute_default.NONE ? 0 : 1;
365
+ const applyOffset = new Uint8Array(length / 3).fill(offsetValue);
366
+ attributes.applyOffset = new GeometryAttribute_default({
367
+ componentDatatype: ComponentDatatype_default.UNSIGNED_BYTE,
368
+ componentsPerAttribute: 1,
369
+ values: applyOffset
370
+ });
371
+ }
372
+ return new Geometry_default({
373
+ attributes,
374
+ indices,
375
+ primitiveType: PrimitiveType_default.TRIANGLES,
376
+ boundingSphere,
377
+ offsetAttribute: cylinderGeometry._offsetAttribute
378
+ });
379
+ };
380
+ var unitCylinderGeometry;
381
+ CylinderGeometry.getUnitCylinder = function() {
382
+ if (!defined_default(unitCylinderGeometry)) {
383
+ unitCylinderGeometry = CylinderGeometry.createGeometry(
384
+ new CylinderGeometry({
385
+ topRadius: 1,
386
+ bottomRadius: 1,
387
+ length: 1,
388
+ vertexFormat: VertexFormat_default.POSITION_ONLY
389
+ })
390
+ );
391
+ }
392
+ return unitCylinderGeometry;
393
+ };
394
+ var CylinderGeometry_default = CylinderGeometry;
395
+
396
+ export {
397
+ CylinderGeometry_default
398
+ };
@@ -0,0 +1,73 @@
1
+ /**
2
+ * @license
3
+ * Cesium - https://github.com/CesiumGS/cesium
4
+ * Version 0.0.42
5
+ *
6
+ * Copyright 2011-2022 Cesium Contributors
7
+ *
8
+ * Licensed under the Apache License, Version 2.0 (the "License");
9
+ * you may not use this file except in compliance with the License.
10
+ * You may obtain a copy of the License at
11
+ *
12
+ * http://www.apache.org/licenses/LICENSE-2.0
13
+ *
14
+ * Unless required by applicable law or agreed to in writing, software
15
+ * distributed under the License is distributed on an "AS IS" BASIS,
16
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
17
+ * See the License for the specific language governing permissions and
18
+ * limitations under the License.
19
+ *
20
+ * Columbus View (Pat. Pend.)
21
+ *
22
+ * Portions licensed separately.
23
+ * See https://github.com/CesiumGS/cesium/blob/main/LICENSE.md for full licensing details.
24
+ */
25
+
26
+ import {
27
+ Math_default
28
+ } from "./chunk-HSJSUPQV.js";
29
+
30
+ // packages/engine/Source/Core/CylinderGeometryLibrary.js
31
+ var CylinderGeometryLibrary = {};
32
+ CylinderGeometryLibrary.computePositions = function(length, topRadius, bottomRadius, slices, fill) {
33
+ const topZ = length * 0.5;
34
+ const bottomZ = -topZ;
35
+ const twoSlice = slices + slices;
36
+ const size = fill ? 2 * twoSlice : twoSlice;
37
+ const positions = new Float64Array(size * 3);
38
+ let i;
39
+ let index = 0;
40
+ let tbIndex = 0;
41
+ const bottomOffset = fill ? twoSlice * 3 : 0;
42
+ const topOffset = fill ? (twoSlice + slices) * 3 : slices * 3;
43
+ for (i = 0; i < slices; i++) {
44
+ const angle = i / slices * Math_default.TWO_PI;
45
+ const x = Math.cos(angle);
46
+ const y = Math.sin(angle);
47
+ const bottomX = x * bottomRadius;
48
+ const bottomY = y * bottomRadius;
49
+ const topX = x * topRadius;
50
+ const topY = y * topRadius;
51
+ positions[tbIndex + bottomOffset] = bottomX;
52
+ positions[tbIndex + bottomOffset + 1] = bottomY;
53
+ positions[tbIndex + bottomOffset + 2] = bottomZ;
54
+ positions[tbIndex + topOffset] = topX;
55
+ positions[tbIndex + topOffset + 1] = topY;
56
+ positions[tbIndex + topOffset + 2] = topZ;
57
+ tbIndex += 3;
58
+ if (fill) {
59
+ positions[index++] = bottomX;
60
+ positions[index++] = bottomY;
61
+ positions[index++] = bottomZ;
62
+ positions[index++] = topX;
63
+ positions[index++] = topY;
64
+ positions[index++] = topZ;
65
+ }
66
+ }
67
+ return positions;
68
+ };
69
+ var CylinderGeometryLibrary_default = CylinderGeometryLibrary;
70
+
71
+ export {
72
+ CylinderGeometryLibrary_default
73
+ };