deeptwins-engine-3d 0.1.76 → 0.2.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (238) hide show
  1. package/dist/assets/Build/DeepTwins/Image/noise.png +0 -0
  2. package/dist/assets/Build/DeepTwins/Workers/CustomRasterClip.worker.js +1 -2
  3. package/dist/assets/Build/DeepTwins/Workers/MvtVector.worker.js +1 -1
  4. package/dist/assets/Build/Map3d/ThirdParty/Workers/zip-web-worker.js +640 -0
  5. package/dist/assets/Build/Map3d/ThirdParty/wasm_splats_bg.wasm +0 -0
  6. package/dist/assets/Build/Map3d/ThirdParty/zip-module.wasm +0 -0
  7. package/dist/assets/Build/Map3d/Workers/chunk-27NG6PQR.js +456 -0
  8. package/dist/assets/Build/Map3d/Workers/chunk-2JVMMMWT.js +353 -0
  9. package/dist/assets/Build/Map3d/Workers/chunk-2Y2XYQCS.js +1481 -0
  10. package/dist/assets/Build/Map3d/Workers/chunk-34RF3V5G.js +220 -0
  11. package/dist/assets/Build/Map3d/Workers/chunk-35H7BYLJ.js +1800 -0
  12. package/dist/assets/Build/Map3d/Workers/chunk-57OGEF5V.js +435 -0
  13. package/dist/assets/Build/Map3d/Workers/chunk-5PX3DYJA.js +196 -0
  14. package/dist/assets/Build/Map3d/Workers/chunk-7B5XGQRN.js +171 -0
  15. package/dist/assets/Build/Map3d/Workers/chunk-ATLWOZFF.js +39 -0
  16. package/dist/assets/Build/Map3d/Workers/chunk-BMSUECTA.js +1055 -0
  17. package/dist/assets/Build/Map3d/Workers/chunk-C6IA4TKW.js +476 -0
  18. package/dist/assets/Build/Map3d/Workers/chunk-CZ44I32U.js +157 -0
  19. package/dist/assets/Build/Map3d/Workers/chunk-DE6UV44R.js +122 -0
  20. package/dist/assets/Build/Map3d/Workers/chunk-DUCCKVOG.js +834 -0
  21. package/dist/assets/Build/Map3d/Workers/chunk-EBJBPIYX.js +239 -0
  22. package/dist/assets/Build/Map3d/Workers/chunk-EYSYQ2R6.js +138 -0
  23. package/dist/assets/Build/Map3d/Workers/chunk-FMCAAUQI.js +368 -0
  24. package/dist/assets/Build/Map3d/Workers/chunk-GMYZNRRQ.js +2717 -0
  25. package/dist/assets/Build/Map3d/Workers/chunk-GWPNZZV4.js +781 -0
  26. package/dist/assets/Build/Map3d/Workers/chunk-HLP2U4KW.js +758 -0
  27. package/dist/assets/Build/Map3d/Workers/chunk-HSJSUPQV.js +500 -0
  28. package/dist/assets/Build/Map3d/Workers/chunk-I73Q3AG7.js +58 -0
  29. package/dist/assets/Build/Map3d/Workers/chunk-IMZ4YIMV.js +511 -0
  30. package/dist/assets/Build/Map3d/Workers/chunk-IZSK4DVF.js +421 -0
  31. package/dist/assets/Build/Map3d/Workers/chunk-JKLMRPKK.js +75 -0
  32. package/dist/assets/Build/Map3d/Workers/chunk-KGM345JM.js +691 -0
  33. package/dist/assets/Build/Map3d/Workers/chunk-L4IR5U4G.js +102 -0
  34. package/dist/assets/Build/Map3d/Workers/chunk-MG4EVQH2.js +44 -0
  35. package/dist/assets/Build/Map3d/Workers/chunk-NXWEFAZJ.js +300 -0
  36. package/dist/assets/Build/Map3d/Workers/chunk-PDFAJISJ.js +59 -0
  37. package/dist/assets/Build/Map3d/Workers/chunk-PHWZFJR5.js +100 -0
  38. package/dist/assets/Build/Map3d/Workers/chunk-PLE7CHBE.js +101 -0
  39. package/dist/assets/Build/Map3d/Workers/chunk-PN3GIZ5Q.js +163 -0
  40. package/dist/assets/Build/Map3d/Workers/chunk-PXL5XLHV.js +1073 -0
  41. package/dist/assets/Build/Map3d/Workers/chunk-QYXOF5JC.js +959 -0
  42. package/dist/assets/Build/Map3d/Workers/chunk-R2LIFXV3.js +115 -0
  43. package/dist/assets/Build/Map3d/Workers/chunk-R4W6IRJZ.js +10357 -0
  44. package/dist/assets/Build/Map3d/Workers/chunk-R5PZXG56.js +1258 -0
  45. package/dist/assets/Build/Map3d/Workers/chunk-RZQLZIUI.js +629 -0
  46. package/dist/assets/Build/Map3d/Workers/chunk-SIBDD6Y4.js +390 -0
  47. package/dist/assets/Build/Map3d/Workers/chunk-U5NN6JTQ.js +398 -0
  48. package/dist/assets/Build/Map3d/Workers/chunk-UA5RPPP3.js +73 -0
  49. package/dist/assets/Build/Map3d/Workers/chunk-UXLKFS3C.js +305 -0
  50. package/dist/assets/Build/Map3d/Workers/chunk-VUX4BQIM.js +37 -0
  51. package/dist/assets/Build/Map3d/Workers/chunk-WJDUUUJS.js +684 -0
  52. package/dist/assets/Build/Map3d/Workers/chunk-XBJOJHWX.js +139 -0
  53. package/dist/assets/Build/Map3d/Workers/chunk-XJDMTNKD.js +634 -0
  54. package/dist/assets/Build/Map3d/Workers/chunk-XUCXZZE5.js +963 -0
  55. package/dist/assets/Build/Map3d/Workers/chunk-YIKGVMJ5.js +287 -0
  56. package/dist/assets/Build/Map3d/Workers/chunk-YTNCIBPQ.js +262 -0
  57. package/dist/assets/Build/Map3d/Workers/chunk-ZMDUYETO.js +55 -0
  58. package/dist/assets/Build/Map3d/Workers/chunk-ZW52HXFN.js +2857 -0
  59. package/dist/esm/analyze/LineOfSightAnalysis.js +1 -326
  60. package/dist/esm/analyze/SubmergenceAnalysis.js +1 -137
  61. package/dist/esm/analyze/SunLightAnalysis.js +1 -91
  62. package/dist/esm/analyze/TerrainExcavationAnalysis.js +1 -612
  63. package/dist/esm/analyze/ViewshedAnalysis.js +1 -292
  64. package/dist/esm/cameraControl/ModelRoamHistory.js +1 -639
  65. package/dist/esm/cameraControl/ModelRoamRealTime.js +1 -874
  66. package/dist/esm/cameraControl/Roam.js +1 -418
  67. package/dist/esm/cameraControl/Rotate.js +1 -134
  68. package/dist/esm/cameraControl/RotateInPlace.js +1 -99
  69. package/dist/esm/constant.d.ts +90 -0
  70. package/dist/esm/constant.js +1 -1287
  71. package/dist/esm/deepTwins/index.js +1 -121
  72. package/dist/esm/drawCommand/index.js +1 -3
  73. package/dist/esm/drawCommand/viewShed/Event.js +1 -142
  74. package/dist/esm/drawCommand/viewShed/RectangularSensorPrimitive.js +1 -1306
  75. package/dist/esm/drawCommand/viewShed/ViewShadowPrimitive.js +1 -66
  76. package/dist/esm/drawCommand/viewShed/ViewShedAnalyserLayer.js +1 -466
  77. package/dist/esm/drawCommand/viewShed/ViewShedMap.js +1 -1238
  78. package/dist/esm/drawCommand/viewShed/config.js +1 -21
  79. package/dist/esm/drawCommand/volumeCloud/GeometryPrimitive.js +1 -89
  80. package/dist/esm/drawCommand/volumeCloud/ImprovedNoise.js +1 -112
  81. package/dist/esm/drawCommand/volumeCloud/VolumeClouds.js +1 -91
  82. package/dist/esm/drawer/algorithm.js +1 -314
  83. package/dist/esm/drawer/common.js +1 -965
  84. package/dist/esm/drawer/coordinate.js +1 -184
  85. package/dist/esm/drawer/index.d.ts +1 -1
  86. package/dist/esm/drawer/index.js +1 -688
  87. package/dist/esm/drawer/plotUtil.js +1 -266
  88. package/dist/esm/drawer/shape/Assemble.js +1 -415
  89. package/dist/esm/drawer/shape/AttackArrow.js +1 -442
  90. package/dist/esm/drawer/shape/BaseShape.js +1 -383
  91. package/dist/esm/drawer/shape/Bow.js +1 -375
  92. package/dist/esm/drawer/shape/Circle.js +1 -461
  93. package/dist/esm/drawer/shape/Curve.js +1 -386
  94. package/dist/esm/drawer/shape/DragPoint.js +1 -211
  95. package/dist/esm/drawer/shape/Elliptic.js +1 -491
  96. package/dist/esm/drawer/shape/Formation.js +1 -395
  97. package/dist/esm/drawer/shape/PincerArrow.js +1 -445
  98. package/dist/esm/drawer/shape/Point.js +1 -131
  99. package/dist/esm/drawer/shape/Polygon.js +1 -368
  100. package/dist/esm/drawer/shape/Polyline.js +1 -325
  101. package/dist/esm/drawer/shape/RegularPolygon.js +1 -468
  102. package/dist/esm/drawer/shape/RightAngleArrow.js +1 -423
  103. package/dist/esm/drawer/shape/Sector.js +1 -568
  104. package/dist/esm/drawer/shape/StraightArrow.js +1 -422
  105. package/dist/esm/drawer/shape/SwallowtailArrow.js +1 -438
  106. package/dist/esm/drawer/types.js +1 -11
  107. package/dist/esm/drawer/utils.js +1 -381
  108. package/dist/esm/global.css +22 -1
  109. package/dist/esm/graphicLayer/BaseEntity.js +1 -51
  110. package/dist/esm/graphicLayer/BaseLayer.js +1 -730
  111. package/dist/esm/graphicLayer/BasePointPrimitive.js +1 -45
  112. package/dist/esm/graphicLayer/BasePrimitive.js +1 -36
  113. package/dist/esm/graphicLayer/BasePrimitiveInstance.js +1 -37
  114. package/dist/esm/graphicLayer/BaseSource.d.ts +1 -1
  115. package/dist/esm/graphicLayer/BaseSource.js +1 -630
  116. package/dist/esm/graphicLayer/BillboardEntity.js +1 -106
  117. package/dist/esm/graphicLayer/BillboardPrimitive.js +1 -119
  118. package/dist/esm/graphicLayer/BoxEntity.js +1 -99
  119. package/dist/esm/graphicLayer/BoxPrimitive.js +1 -48
  120. package/dist/esm/graphicLayer/BoxPrimitiveInstance.js +1 -91
  121. package/dist/esm/graphicLayer/EllipseEntity.js +1 -110
  122. package/dist/esm/graphicLayer/EllipsePrimitive.js +1 -47
  123. package/dist/esm/graphicLayer/EllipsePrimitiveInstance.js +1 -98
  124. package/dist/esm/graphicLayer/EllipsoidEntity.js +1 -118
  125. package/dist/esm/graphicLayer/EllipsoidPrimitive.js +1 -48
  126. package/dist/esm/graphicLayer/EllipsoidPrimitiveInstance.js +1 -113
  127. package/dist/esm/graphicLayer/GraphicLayerCollection.js +1 -491
  128. package/dist/esm/graphicLayer/HtmlEntity.d.ts +4 -0
  129. package/dist/esm/graphicLayer/HtmlEntity.js +1 -189
  130. package/dist/esm/graphicLayer/LabelEntity.js +1 -110
  131. package/dist/esm/graphicLayer/LabelPrimitive.js +1 -127
  132. package/dist/esm/graphicLayer/ModelEntity.js +1 -122
  133. package/dist/esm/graphicLayer/ModelPrimitive.js +1 -59
  134. package/dist/esm/graphicLayer/ModelPrimitiveInstance.js +1 -86
  135. package/dist/esm/graphicLayer/PointEntity.js +1 -94
  136. package/dist/esm/graphicLayer/PointPrimitive.js +1 -107
  137. package/dist/esm/graphicLayer/PolygonEntity.js +1 -103
  138. package/dist/esm/graphicLayer/PolygonGroundPrimitive.js +1 -49
  139. package/dist/esm/graphicLayer/PolygonGroundPrimitiveImageMaterialInstance.js +1 -87
  140. package/dist/esm/graphicLayer/PolygonPrimitive.js +1 -60
  141. package/dist/esm/graphicLayer/PolygonPrimitiveImageMaterialInstance.js +1 -84
  142. package/dist/esm/graphicLayer/PolygonPrimitiveInstance.js +1 -101
  143. package/dist/esm/graphicLayer/PolylineEntity.js +1 -96
  144. package/dist/esm/graphicLayer/PolylineGroundPrimitive.js +1 -55
  145. package/dist/esm/graphicLayer/PolylineGroundPrimitiveInstance.js +1 -85
  146. package/dist/esm/graphicLayer/PolylinePrimitive.js +1 -53
  147. package/dist/esm/graphicLayer/PolylinePrimitiveInstance.js +1 -85
  148. package/dist/esm/graphicLayer/PolylineVolumeEntity.js +1 -105
  149. package/dist/esm/graphicLayer/PolylineVolumePrimitive.js +1 -47
  150. package/dist/esm/graphicLayer/PolylineVolumePrimitiveInstance.js +1 -94
  151. package/dist/esm/graphicLayer/WallEntity.js +1 -96
  152. package/dist/esm/graphicLayer/WallPrimitive.js +1 -47
  153. package/dist/esm/graphicLayer/WallPrimitiveInstance.js +1 -88
  154. package/dist/esm/index.d.ts +4 -0
  155. package/dist/esm/index.js +1 -175
  156. package/dist/esm/lowAltitude/BarrierLayer.js +1 -172
  157. package/dist/esm/lowAltitude/BaseGridMvtLayer.js +1 -122
  158. package/dist/esm/lowAltitude/FactorLayer.js +1 -199
  159. package/dist/esm/lowAltitude/FlightPlanning.js +1 -411
  160. package/dist/esm/lowAltitude/FlightRiskEvaluation.js +1 -543
  161. package/dist/esm/lowAltitude/GridDraw.js +1 -137
  162. package/dist/esm/lowAltitude/PoiLayer.js +1 -74
  163. package/dist/esm/lowAltitude/RoutePlanning.js +1 -318
  164. package/dist/esm/lowAltitude/VisitLayer.js +1 -180
  165. package/dist/esm/map/Event.js +1 -377
  166. package/dist/esm/map/GroundSkyBox.js +1 -166
  167. package/dist/esm/map/Map.js +1 -881
  168. package/dist/esm/map/Property.js +1 -35
  169. package/dist/esm/material/AtmosphericDispersion.js +1 -569
  170. package/dist/esm/material/GlobalVolumetricCloud.js +1 -377
  171. package/dist/esm/material/VolumeCloud.js +1 -115
  172. package/dist/esm/material/WeatherEffects.js +1 -351
  173. package/dist/esm/material/entity/BaseMaterialProperty.js +1 -51
  174. package/dist/esm/material/entity/CircleWaveMaterialProperty.js +1 -101
  175. package/dist/esm/material/entity/DynamicWallMaterialProperty.js +1 -101
  176. package/dist/esm/material/entity/ImageGlowingMaterialProperty.js +1 -89
  177. package/dist/esm/material/entity/ImageMaterialProperty.js +1 -34
  178. package/dist/esm/material/entity/PolylineTrailLinkMaterialProperty.js +1 -132
  179. package/dist/esm/material/primitive/BaseMaterialAppearance.js +1 -28
  180. package/dist/esm/material/primitive/ImageGlowingMaterialAppearance.js +1 -77
  181. package/dist/esm/material/primitive/ImageMaterialAppearance.js +1 -77
  182. package/dist/esm/measure/Area.js +1 -220
  183. package/dist/esm/measure/BaseDraw.js +1 -105
  184. package/dist/esm/measure/Distance.js +1 -223
  185. package/dist/esm/measure/index.js +1 -266
  186. package/dist/esm/measure/types.js +1 -17
  187. package/dist/esm/measure/utils.js +1 -319
  188. package/dist/esm/particle/BaseParticle.js +1 -196
  189. package/dist/esm/particle/FireParticle.js +1 -65
  190. package/dist/esm/particle/FountainParticle.js +1 -80
  191. package/dist/esm/particle/SmokeParticle.js +1 -65
  192. package/dist/esm/particle/common.js +1 -23
  193. package/dist/esm/particle/index.js +1 -5
  194. package/dist/esm/property/PositionProperty.js +1 -56
  195. package/dist/esm/tileLayer/ArcGisLayer.js +1 -41
  196. package/dist/esm/tileLayer/CustomRasterClipWorkerClient.js +1 -147
  197. package/dist/esm/tileLayer/CustomRasterLayer.js +1 -1136
  198. package/dist/esm/tileLayer/ImageryLayer.js +1 -44
  199. package/dist/esm/tileLayer/MvtVectorLoad.js +1 -1549
  200. package/dist/esm/tileLayer/MvtVectorWorkerClient.js +1 -126
  201. package/dist/esm/tileLayer/RasterLayer.js +1 -23
  202. package/dist/esm/tileLayer/WmsLayer.js +1 -26
  203. package/dist/esm/tileLayer/WmtsLayer.js +1 -23
  204. package/dist/esm/tool/BuildClampedPolygonGrid.js +1 -278
  205. package/dist/esm/tool/Compass.js +1 -282
  206. package/dist/esm/tool/PrimitiveCluster.js +1 -706
  207. package/dist/esm/tool/TimerInterval.js +1 -58
  208. package/dist/esm/tool/common.js +1 -405
  209. package/dist/esm/tool/fetch.js +1 -222
  210. package/dist/esm/tool/heatmap.js +1 -631
  211. package/dist/esm/tool/utils.d.ts +1 -0
  212. package/dist/esm/tool/utils.js +1 -501
  213. package/dist/esm/toolTip/index.js +1 -79
  214. package/dist/esm/videoFusion/BaseVideo.d.ts +7 -0
  215. package/dist/esm/videoFusion/BaseVideo.js +1 -330
  216. package/dist/esm/videoFusion/VideoProject.js +1 -230
  217. package/dist/esm/videoFusion/VideoTexture.js +1 -163
  218. package/dist/esm/visualization/BaseHeatmap.js +1 -271
  219. package/dist/esm/visualization/BoundaryHighlight.d.ts +136 -0
  220. package/dist/esm/visualization/BoundaryHighlight.js +1 -0
  221. package/dist/esm/visualization/DynamicWater.js +1 -289
  222. package/dist/esm/visualization/Frustum.js +1 -248
  223. package/dist/esm/visualization/Heatmap2d.js +1 -97
  224. package/dist/esm/visualization/Heatmap3d.js +1 -281
  225. package/dist/esm/visualization/MigrationEffect.js +1 -397
  226. package/dist/esm/visualization/PointCluster.js +1 -220
  227. package/dist/esm/visualization/RadarScan.js +1 -333
  228. package/dist/esm/visualization/SampledTerrainRiver.d.ts +180 -0
  229. package/dist/esm/visualization/SampledTerrainRiver.js +1 -0
  230. package/dist/esm/visualization/SampledTerrainWater.d.ts +170 -0
  231. package/dist/esm/visualization/SampledTerrainWater.js +1 -0
  232. package/dist/esm/visualization/WindField.d.ts +72 -0
  233. package/dist/esm/visualization/WindField.js +1 -0
  234. package/dist/esm/visualization/windCore.d.ts +161 -0
  235. package/dist/esm/visualization/windCore.js +8 -0
  236. package/dist/umd/deeptwins-engine-3d.min.css +1 -1
  237. package/dist/umd/deeptwins-engine-3d.min.js +1 -1
  238. package/package.json +6 -4
@@ -0,0 +1,511 @@
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+ /**
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+ * @license
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+ * Cesium - https://github.com/CesiumGS/cesium
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+ * Version 0.0.42
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+ *
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+ * Copyright 2011-2022 Cesium Contributors
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+ *
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+ * Licensed under the Apache License, Version 2.0 (the "License");
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+ * you may not use this file except in compliance with the License.
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+ * You may obtain a copy of the License at
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+ *
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+ * http://www.apache.org/licenses/LICENSE-2.0
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+ *
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+ * Unless required by applicable law or agreed to in writing, software
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+ * distributed under the License is distributed on an "AS IS" BASIS,
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+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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+ * See the License for the specific language governing permissions and
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+ * limitations under the License.
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+ *
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+ * Columbus View (Pat. Pend.)
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+ *
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+ * Portions licensed separately.
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+ * See https://github.com/CesiumGS/cesium/blob/main/LICENSE.md for full licensing details.
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+ */
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+
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+ import {
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+ GeometryOffsetAttribute_default
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+ } from "./chunk-VUX4BQIM.js";
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+ import {
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+ VertexFormat_default
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+ } from "./chunk-EYSYQ2R6.js";
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+ import {
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+ IndexDatatype_default
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+ } from "./chunk-XBJOJHWX.js";
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+ import {
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+ GeometryAttributes_default
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+ } from "./chunk-MG4EVQH2.js";
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+ import {
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+ GeometryAttribute_default,
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+ Geometry_default,
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+ PrimitiveType_default
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+ } from "./chunk-NXWEFAZJ.js";
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+ import {
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+ BoundingSphere_default
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+ } from "./chunk-XUCXZZE5.js";
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+ import {
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+ ComponentDatatype_default
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+ } from "./chunk-YTNCIBPQ.js";
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+ import {
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+ Cartesian2_default,
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+ Cartesian3_default,
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+ Ellipsoid_default
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+ } from "./chunk-ZW52HXFN.js";
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+ import {
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+ Math_default
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+ } from "./chunk-HSJSUPQV.js";
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+ import {
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+ defaultValue_default
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+ } from "./chunk-ATLWOZFF.js";
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+ import {
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+ DeveloperError_default
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+ } from "./chunk-PN3GIZ5Q.js";
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+ import {
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+ defined_default
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+ } from "./chunk-JKLMRPKK.js";
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+
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+ // packages/engine/Source/Core/EllipsoidGeometry.js
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+ var scratchPosition = new Cartesian3_default();
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+ var scratchNormal = new Cartesian3_default();
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+ var scratchTangent = new Cartesian3_default();
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+ var scratchBitangent = new Cartesian3_default();
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+ var scratchNormalST = new Cartesian3_default();
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+ var defaultRadii = new Cartesian3_default(1, 1, 1);
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+ var cos = Math.cos;
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+ var sin = Math.sin;
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+ function EllipsoidGeometry(options) {
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+ options = defaultValue_default(options, defaultValue_default.EMPTY_OBJECT);
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+ const radii = defaultValue_default(options.radii, defaultRadii);
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+ const innerRadii = defaultValue_default(options.innerRadii, radii);
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+ const minimumClock = defaultValue_default(options.minimumClock, 0);
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+ const maximumClock = defaultValue_default(options.maximumClock, Math_default.TWO_PI);
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+ const minimumCone = defaultValue_default(options.minimumCone, 0);
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+ const maximumCone = defaultValue_default(options.maximumCone, Math_default.PI);
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+ const stackPartitions = Math.round(defaultValue_default(options.stackPartitions, 64));
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+ const slicePartitions = Math.round(defaultValue_default(options.slicePartitions, 64));
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+ const vertexFormat = defaultValue_default(options.vertexFormat, VertexFormat_default.DEFAULT);
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+ if (slicePartitions < 3) {
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+ throw new DeveloperError_default(
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+ "options.slicePartitions cannot be less than three."
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+ );
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+ }
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+ if (stackPartitions < 3) {
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+ throw new DeveloperError_default(
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+ "options.stackPartitions cannot be less than three."
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+ );
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+ }
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+ this._radii = Cartesian3_default.clone(radii);
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+ this._innerRadii = Cartesian3_default.clone(innerRadii);
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+ this._minimumClock = minimumClock;
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+ this._maximumClock = maximumClock;
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+ this._minimumCone = minimumCone;
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+ this._maximumCone = maximumCone;
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+ this._stackPartitions = stackPartitions;
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+ this._slicePartitions = slicePartitions;
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+ this._vertexFormat = VertexFormat_default.clone(vertexFormat);
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+ this._offsetAttribute = options.offsetAttribute;
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+ this._workerName = "createEllipsoidGeometry";
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+ }
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+ EllipsoidGeometry.packedLength = 2 * Cartesian3_default.packedLength + VertexFormat_default.packedLength + 7;
110
+ EllipsoidGeometry.pack = function(value, array, startingIndex) {
111
+ if (!defined_default(value)) {
112
+ throw new DeveloperError_default("value is required");
113
+ }
114
+ if (!defined_default(array)) {
115
+ throw new DeveloperError_default("array is required");
116
+ }
117
+ startingIndex = defaultValue_default(startingIndex, 0);
118
+ Cartesian3_default.pack(value._radii, array, startingIndex);
119
+ startingIndex += Cartesian3_default.packedLength;
120
+ Cartesian3_default.pack(value._innerRadii, array, startingIndex);
121
+ startingIndex += Cartesian3_default.packedLength;
122
+ VertexFormat_default.pack(value._vertexFormat, array, startingIndex);
123
+ startingIndex += VertexFormat_default.packedLength;
124
+ array[startingIndex++] = value._minimumClock;
125
+ array[startingIndex++] = value._maximumClock;
126
+ array[startingIndex++] = value._minimumCone;
127
+ array[startingIndex++] = value._maximumCone;
128
+ array[startingIndex++] = value._stackPartitions;
129
+ array[startingIndex++] = value._slicePartitions;
130
+ array[startingIndex] = defaultValue_default(value._offsetAttribute, -1);
131
+ return array;
132
+ };
133
+ var scratchRadii = new Cartesian3_default();
134
+ var scratchInnerRadii = new Cartesian3_default();
135
+ var scratchVertexFormat = new VertexFormat_default();
136
+ var scratchOptions = {
137
+ radii: scratchRadii,
138
+ innerRadii: scratchInnerRadii,
139
+ vertexFormat: scratchVertexFormat,
140
+ minimumClock: void 0,
141
+ maximumClock: void 0,
142
+ minimumCone: void 0,
143
+ maximumCone: void 0,
144
+ stackPartitions: void 0,
145
+ slicePartitions: void 0,
146
+ offsetAttribute: void 0
147
+ };
148
+ EllipsoidGeometry.unpack = function(array, startingIndex, result) {
149
+ if (!defined_default(array)) {
150
+ throw new DeveloperError_default("array is required");
151
+ }
152
+ startingIndex = defaultValue_default(startingIndex, 0);
153
+ const radii = Cartesian3_default.unpack(array, startingIndex, scratchRadii);
154
+ startingIndex += Cartesian3_default.packedLength;
155
+ const innerRadii = Cartesian3_default.unpack(array, startingIndex, scratchInnerRadii);
156
+ startingIndex += Cartesian3_default.packedLength;
157
+ const vertexFormat = VertexFormat_default.unpack(
158
+ array,
159
+ startingIndex,
160
+ scratchVertexFormat
161
+ );
162
+ startingIndex += VertexFormat_default.packedLength;
163
+ const minimumClock = array[startingIndex++];
164
+ const maximumClock = array[startingIndex++];
165
+ const minimumCone = array[startingIndex++];
166
+ const maximumCone = array[startingIndex++];
167
+ const stackPartitions = array[startingIndex++];
168
+ const slicePartitions = array[startingIndex++];
169
+ const offsetAttribute = array[startingIndex];
170
+ if (!defined_default(result)) {
171
+ scratchOptions.minimumClock = minimumClock;
172
+ scratchOptions.maximumClock = maximumClock;
173
+ scratchOptions.minimumCone = minimumCone;
174
+ scratchOptions.maximumCone = maximumCone;
175
+ scratchOptions.stackPartitions = stackPartitions;
176
+ scratchOptions.slicePartitions = slicePartitions;
177
+ scratchOptions.offsetAttribute = offsetAttribute === -1 ? void 0 : offsetAttribute;
178
+ return new EllipsoidGeometry(scratchOptions);
179
+ }
180
+ result._radii = Cartesian3_default.clone(radii, result._radii);
181
+ result._innerRadii = Cartesian3_default.clone(innerRadii, result._innerRadii);
182
+ result._vertexFormat = VertexFormat_default.clone(vertexFormat, result._vertexFormat);
183
+ result._minimumClock = minimumClock;
184
+ result._maximumClock = maximumClock;
185
+ result._minimumCone = minimumCone;
186
+ result._maximumCone = maximumCone;
187
+ result._stackPartitions = stackPartitions;
188
+ result._slicePartitions = slicePartitions;
189
+ result._offsetAttribute = offsetAttribute === -1 ? void 0 : offsetAttribute;
190
+ return result;
191
+ };
192
+ EllipsoidGeometry.createGeometry = function(ellipsoidGeometry) {
193
+ const radii = ellipsoidGeometry._radii;
194
+ if (radii.x <= 0 || radii.y <= 0 || radii.z <= 0) {
195
+ return;
196
+ }
197
+ const innerRadii = ellipsoidGeometry._innerRadii;
198
+ if (innerRadii.x <= 0 || innerRadii.y <= 0 || innerRadii.z <= 0) {
199
+ return;
200
+ }
201
+ const minimumClock = ellipsoidGeometry._minimumClock;
202
+ const maximumClock = ellipsoidGeometry._maximumClock;
203
+ const minimumCone = ellipsoidGeometry._minimumCone;
204
+ const maximumCone = ellipsoidGeometry._maximumCone;
205
+ const vertexFormat = ellipsoidGeometry._vertexFormat;
206
+ let slicePartitions = ellipsoidGeometry._slicePartitions + 1;
207
+ let stackPartitions = ellipsoidGeometry._stackPartitions + 1;
208
+ slicePartitions = Math.round(
209
+ slicePartitions * Math.abs(maximumClock - minimumClock) / Math_default.TWO_PI
210
+ );
211
+ stackPartitions = Math.round(
212
+ stackPartitions * Math.abs(maximumCone - minimumCone) / Math_default.PI
213
+ );
214
+ if (slicePartitions < 2) {
215
+ slicePartitions = 2;
216
+ }
217
+ if (stackPartitions < 2) {
218
+ stackPartitions = 2;
219
+ }
220
+ let i;
221
+ let j;
222
+ let index = 0;
223
+ const phis = [minimumCone];
224
+ const thetas = [minimumClock];
225
+ for (i = 0; i < stackPartitions; i++) {
226
+ phis.push(
227
+ minimumCone + i * (maximumCone - minimumCone) / (stackPartitions - 1)
228
+ );
229
+ }
230
+ phis.push(maximumCone);
231
+ for (j = 0; j < slicePartitions; j++) {
232
+ thetas.push(
233
+ minimumClock + j * (maximumClock - minimumClock) / (slicePartitions - 1)
234
+ );
235
+ }
236
+ thetas.push(maximumClock);
237
+ const numPhis = phis.length;
238
+ const numThetas = thetas.length;
239
+ let extraIndices = 0;
240
+ let vertexMultiplier = 1;
241
+ const hasInnerSurface = innerRadii.x !== radii.x || innerRadii.y !== radii.y || innerRadii.z !== radii.z;
242
+ let isTopOpen = false;
243
+ let isBotOpen = false;
244
+ let isClockOpen = false;
245
+ if (hasInnerSurface) {
246
+ vertexMultiplier = 2;
247
+ if (minimumCone > 0) {
248
+ isTopOpen = true;
249
+ extraIndices += slicePartitions - 1;
250
+ }
251
+ if (maximumCone < Math.PI) {
252
+ isBotOpen = true;
253
+ extraIndices += slicePartitions - 1;
254
+ }
255
+ if ((maximumClock - minimumClock) % Math_default.TWO_PI) {
256
+ isClockOpen = true;
257
+ extraIndices += (stackPartitions - 1) * 2 + 1;
258
+ } else {
259
+ extraIndices += 1;
260
+ }
261
+ }
262
+ const vertexCount = numThetas * numPhis * vertexMultiplier;
263
+ const positions = new Float64Array(vertexCount * 3);
264
+ const isInner = new Array(vertexCount).fill(false);
265
+ const negateNormal = new Array(vertexCount).fill(false);
266
+ const indexCount = slicePartitions * stackPartitions * vertexMultiplier;
267
+ const numIndices = 6 * (indexCount + extraIndices + 1 - (slicePartitions + stackPartitions) * vertexMultiplier);
268
+ const indices = IndexDatatype_default.createTypedArray(indexCount, numIndices);
269
+ const normals = vertexFormat.normal ? new Float32Array(vertexCount * 3) : void 0;
270
+ const tangents = vertexFormat.tangent ? new Float32Array(vertexCount * 3) : void 0;
271
+ const bitangents = vertexFormat.bitangent ? new Float32Array(vertexCount * 3) : void 0;
272
+ const st = vertexFormat.st ? new Float32Array(vertexCount * 2) : void 0;
273
+ const sinPhi = new Array(numPhis);
274
+ const cosPhi = new Array(numPhis);
275
+ for (i = 0; i < numPhis; i++) {
276
+ sinPhi[i] = sin(phis[i]);
277
+ cosPhi[i] = cos(phis[i]);
278
+ }
279
+ const sinTheta = new Array(numThetas);
280
+ const cosTheta = new Array(numThetas);
281
+ for (j = 0; j < numThetas; j++) {
282
+ cosTheta[j] = cos(thetas[j]);
283
+ sinTheta[j] = sin(thetas[j]);
284
+ }
285
+ for (i = 0; i < numPhis; i++) {
286
+ for (j = 0; j < numThetas; j++) {
287
+ positions[index++] = radii.x * sinPhi[i] * cosTheta[j];
288
+ positions[index++] = radii.y * sinPhi[i] * sinTheta[j];
289
+ positions[index++] = radii.z * cosPhi[i];
290
+ }
291
+ }
292
+ let vertexIndex = vertexCount / 2;
293
+ if (hasInnerSurface) {
294
+ for (i = 0; i < numPhis; i++) {
295
+ for (j = 0; j < numThetas; j++) {
296
+ positions[index++] = innerRadii.x * sinPhi[i] * cosTheta[j];
297
+ positions[index++] = innerRadii.y * sinPhi[i] * sinTheta[j];
298
+ positions[index++] = innerRadii.z * cosPhi[i];
299
+ isInner[vertexIndex] = true;
300
+ if (i > 0 && i !== numPhis - 1 && j !== 0 && j !== numThetas - 1) {
301
+ negateNormal[vertexIndex] = true;
302
+ }
303
+ vertexIndex++;
304
+ }
305
+ }
306
+ }
307
+ index = 0;
308
+ let topOffset;
309
+ let bottomOffset;
310
+ for (i = 1; i < numPhis - 2; i++) {
311
+ topOffset = i * numThetas;
312
+ bottomOffset = (i + 1) * numThetas;
313
+ for (j = 1; j < numThetas - 2; j++) {
314
+ indices[index++] = bottomOffset + j;
315
+ indices[index++] = bottomOffset + j + 1;
316
+ indices[index++] = topOffset + j + 1;
317
+ indices[index++] = bottomOffset + j;
318
+ indices[index++] = topOffset + j + 1;
319
+ indices[index++] = topOffset + j;
320
+ }
321
+ }
322
+ if (hasInnerSurface) {
323
+ const offset = numPhis * numThetas;
324
+ for (i = 1; i < numPhis - 2; i++) {
325
+ topOffset = offset + i * numThetas;
326
+ bottomOffset = offset + (i + 1) * numThetas;
327
+ for (j = 1; j < numThetas - 2; j++) {
328
+ indices[index++] = bottomOffset + j;
329
+ indices[index++] = topOffset + j;
330
+ indices[index++] = topOffset + j + 1;
331
+ indices[index++] = bottomOffset + j;
332
+ indices[index++] = topOffset + j + 1;
333
+ indices[index++] = bottomOffset + j + 1;
334
+ }
335
+ }
336
+ }
337
+ let outerOffset;
338
+ let innerOffset;
339
+ if (hasInnerSurface) {
340
+ if (isTopOpen) {
341
+ innerOffset = numPhis * numThetas;
342
+ for (i = 1; i < numThetas - 2; i++) {
343
+ indices[index++] = i;
344
+ indices[index++] = i + 1;
345
+ indices[index++] = innerOffset + i + 1;
346
+ indices[index++] = i;
347
+ indices[index++] = innerOffset + i + 1;
348
+ indices[index++] = innerOffset + i;
349
+ }
350
+ }
351
+ if (isBotOpen) {
352
+ outerOffset = numPhis * numThetas - numThetas;
353
+ innerOffset = numPhis * numThetas * vertexMultiplier - numThetas;
354
+ for (i = 1; i < numThetas - 2; i++) {
355
+ indices[index++] = outerOffset + i + 1;
356
+ indices[index++] = outerOffset + i;
357
+ indices[index++] = innerOffset + i;
358
+ indices[index++] = outerOffset + i + 1;
359
+ indices[index++] = innerOffset + i;
360
+ indices[index++] = innerOffset + i + 1;
361
+ }
362
+ }
363
+ }
364
+ if (isClockOpen) {
365
+ for (i = 1; i < numPhis - 2; i++) {
366
+ innerOffset = numThetas * numPhis + numThetas * i;
367
+ outerOffset = numThetas * i;
368
+ indices[index++] = innerOffset;
369
+ indices[index++] = outerOffset + numThetas;
370
+ indices[index++] = outerOffset;
371
+ indices[index++] = innerOffset;
372
+ indices[index++] = innerOffset + numThetas;
373
+ indices[index++] = outerOffset + numThetas;
374
+ }
375
+ for (i = 1; i < numPhis - 2; i++) {
376
+ innerOffset = numThetas * numPhis + numThetas * (i + 1) - 1;
377
+ outerOffset = numThetas * (i + 1) - 1;
378
+ indices[index++] = outerOffset + numThetas;
379
+ indices[index++] = innerOffset;
380
+ indices[index++] = outerOffset;
381
+ indices[index++] = outerOffset + numThetas;
382
+ indices[index++] = innerOffset + numThetas;
383
+ indices[index++] = innerOffset;
384
+ }
385
+ }
386
+ const attributes = new GeometryAttributes_default();
387
+ if (vertexFormat.position) {
388
+ attributes.position = new GeometryAttribute_default({
389
+ componentDatatype: ComponentDatatype_default.DOUBLE,
390
+ componentsPerAttribute: 3,
391
+ values: positions
392
+ });
393
+ }
394
+ let stIndex = 0;
395
+ let normalIndex = 0;
396
+ let tangentIndex = 0;
397
+ let bitangentIndex = 0;
398
+ const vertexCountHalf = vertexCount / 2;
399
+ let ellipsoid;
400
+ const ellipsoidOuter = Ellipsoid_default.fromCartesian3(radii);
401
+ const ellipsoidInner = Ellipsoid_default.fromCartesian3(innerRadii);
402
+ if (vertexFormat.st || vertexFormat.normal || vertexFormat.tangent || vertexFormat.bitangent) {
403
+ for (i = 0; i < vertexCount; i++) {
404
+ ellipsoid = isInner[i] ? ellipsoidInner : ellipsoidOuter;
405
+ const position = Cartesian3_default.fromArray(positions, i * 3, scratchPosition);
406
+ const normal = ellipsoid.geodeticSurfaceNormal(position, scratchNormal);
407
+ if (negateNormal[i]) {
408
+ Cartesian3_default.negate(normal, normal);
409
+ }
410
+ if (vertexFormat.st) {
411
+ const normalST = Cartesian2_default.negate(normal, scratchNormalST);
412
+ st[stIndex++] = Math.atan2(normalST.y, normalST.x) / Math_default.TWO_PI + 0.5;
413
+ st[stIndex++] = Math.asin(normal.z) / Math.PI + 0.5;
414
+ }
415
+ if (vertexFormat.normal) {
416
+ normals[normalIndex++] = normal.x;
417
+ normals[normalIndex++] = normal.y;
418
+ normals[normalIndex++] = normal.z;
419
+ }
420
+ if (vertexFormat.tangent || vertexFormat.bitangent) {
421
+ const tangent = scratchTangent;
422
+ let tangetOffset = 0;
423
+ let unit;
424
+ if (isInner[i]) {
425
+ tangetOffset = vertexCountHalf;
426
+ }
427
+ if (!isTopOpen && i >= tangetOffset && i < tangetOffset + numThetas * 2) {
428
+ unit = Cartesian3_default.UNIT_X;
429
+ } else {
430
+ unit = Cartesian3_default.UNIT_Z;
431
+ }
432
+ Cartesian3_default.cross(unit, normal, tangent);
433
+ Cartesian3_default.normalize(tangent, tangent);
434
+ if (vertexFormat.tangent) {
435
+ tangents[tangentIndex++] = tangent.x;
436
+ tangents[tangentIndex++] = tangent.y;
437
+ tangents[tangentIndex++] = tangent.z;
438
+ }
439
+ if (vertexFormat.bitangent) {
440
+ const bitangent = Cartesian3_default.cross(normal, tangent, scratchBitangent);
441
+ Cartesian3_default.normalize(bitangent, bitangent);
442
+ bitangents[bitangentIndex++] = bitangent.x;
443
+ bitangents[bitangentIndex++] = bitangent.y;
444
+ bitangents[bitangentIndex++] = bitangent.z;
445
+ }
446
+ }
447
+ }
448
+ if (vertexFormat.st) {
449
+ attributes.st = new GeometryAttribute_default({
450
+ componentDatatype: ComponentDatatype_default.FLOAT,
451
+ componentsPerAttribute: 2,
452
+ values: st
453
+ });
454
+ }
455
+ if (vertexFormat.normal) {
456
+ attributes.normal = new GeometryAttribute_default({
457
+ componentDatatype: ComponentDatatype_default.FLOAT,
458
+ componentsPerAttribute: 3,
459
+ values: normals
460
+ });
461
+ }
462
+ if (vertexFormat.tangent) {
463
+ attributes.tangent = new GeometryAttribute_default({
464
+ componentDatatype: ComponentDatatype_default.FLOAT,
465
+ componentsPerAttribute: 3,
466
+ values: tangents
467
+ });
468
+ }
469
+ if (vertexFormat.bitangent) {
470
+ attributes.bitangent = new GeometryAttribute_default({
471
+ componentDatatype: ComponentDatatype_default.FLOAT,
472
+ componentsPerAttribute: 3,
473
+ values: bitangents
474
+ });
475
+ }
476
+ }
477
+ if (defined_default(ellipsoidGeometry._offsetAttribute)) {
478
+ const length = positions.length;
479
+ const offsetValue = ellipsoidGeometry._offsetAttribute === GeometryOffsetAttribute_default.NONE ? 0 : 1;
480
+ const applyOffset = new Uint8Array(length / 3).fill(offsetValue);
481
+ attributes.applyOffset = new GeometryAttribute_default({
482
+ componentDatatype: ComponentDatatype_default.UNSIGNED_BYTE,
483
+ componentsPerAttribute: 1,
484
+ values: applyOffset
485
+ });
486
+ }
487
+ return new Geometry_default({
488
+ attributes,
489
+ indices,
490
+ primitiveType: PrimitiveType_default.TRIANGLES,
491
+ boundingSphere: BoundingSphere_default.fromEllipsoid(ellipsoidOuter),
492
+ offsetAttribute: ellipsoidGeometry._offsetAttribute
493
+ });
494
+ };
495
+ var unitEllipsoidGeometry;
496
+ EllipsoidGeometry.getUnitEllipsoid = function() {
497
+ if (!defined_default(unitEllipsoidGeometry)) {
498
+ unitEllipsoidGeometry = EllipsoidGeometry.createGeometry(
499
+ new EllipsoidGeometry({
500
+ radii: new Cartesian3_default(1, 1, 1),
501
+ vertexFormat: VertexFormat_default.POSITION_ONLY
502
+ })
503
+ );
504
+ }
505
+ return unitEllipsoidGeometry;
506
+ };
507
+ var EllipsoidGeometry_default = EllipsoidGeometry;
508
+
509
+ export {
510
+ EllipsoidGeometry_default
511
+ };