deeptwins-engine-3d 0.1.76 → 0.2.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (238) hide show
  1. package/dist/assets/Build/DeepTwins/Image/noise.png +0 -0
  2. package/dist/assets/Build/DeepTwins/Workers/CustomRasterClip.worker.js +1 -2
  3. package/dist/assets/Build/DeepTwins/Workers/MvtVector.worker.js +1 -1
  4. package/dist/assets/Build/Map3d/ThirdParty/Workers/zip-web-worker.js +640 -0
  5. package/dist/assets/Build/Map3d/ThirdParty/wasm_splats_bg.wasm +0 -0
  6. package/dist/assets/Build/Map3d/ThirdParty/zip-module.wasm +0 -0
  7. package/dist/assets/Build/Map3d/Workers/chunk-27NG6PQR.js +456 -0
  8. package/dist/assets/Build/Map3d/Workers/chunk-2JVMMMWT.js +353 -0
  9. package/dist/assets/Build/Map3d/Workers/chunk-2Y2XYQCS.js +1481 -0
  10. package/dist/assets/Build/Map3d/Workers/chunk-34RF3V5G.js +220 -0
  11. package/dist/assets/Build/Map3d/Workers/chunk-35H7BYLJ.js +1800 -0
  12. package/dist/assets/Build/Map3d/Workers/chunk-57OGEF5V.js +435 -0
  13. package/dist/assets/Build/Map3d/Workers/chunk-5PX3DYJA.js +196 -0
  14. package/dist/assets/Build/Map3d/Workers/chunk-7B5XGQRN.js +171 -0
  15. package/dist/assets/Build/Map3d/Workers/chunk-ATLWOZFF.js +39 -0
  16. package/dist/assets/Build/Map3d/Workers/chunk-BMSUECTA.js +1055 -0
  17. package/dist/assets/Build/Map3d/Workers/chunk-C6IA4TKW.js +476 -0
  18. package/dist/assets/Build/Map3d/Workers/chunk-CZ44I32U.js +157 -0
  19. package/dist/assets/Build/Map3d/Workers/chunk-DE6UV44R.js +122 -0
  20. package/dist/assets/Build/Map3d/Workers/chunk-DUCCKVOG.js +834 -0
  21. package/dist/assets/Build/Map3d/Workers/chunk-EBJBPIYX.js +239 -0
  22. package/dist/assets/Build/Map3d/Workers/chunk-EYSYQ2R6.js +138 -0
  23. package/dist/assets/Build/Map3d/Workers/chunk-FMCAAUQI.js +368 -0
  24. package/dist/assets/Build/Map3d/Workers/chunk-GMYZNRRQ.js +2717 -0
  25. package/dist/assets/Build/Map3d/Workers/chunk-GWPNZZV4.js +781 -0
  26. package/dist/assets/Build/Map3d/Workers/chunk-HLP2U4KW.js +758 -0
  27. package/dist/assets/Build/Map3d/Workers/chunk-HSJSUPQV.js +500 -0
  28. package/dist/assets/Build/Map3d/Workers/chunk-I73Q3AG7.js +58 -0
  29. package/dist/assets/Build/Map3d/Workers/chunk-IMZ4YIMV.js +511 -0
  30. package/dist/assets/Build/Map3d/Workers/chunk-IZSK4DVF.js +421 -0
  31. package/dist/assets/Build/Map3d/Workers/chunk-JKLMRPKK.js +75 -0
  32. package/dist/assets/Build/Map3d/Workers/chunk-KGM345JM.js +691 -0
  33. package/dist/assets/Build/Map3d/Workers/chunk-L4IR5U4G.js +102 -0
  34. package/dist/assets/Build/Map3d/Workers/chunk-MG4EVQH2.js +44 -0
  35. package/dist/assets/Build/Map3d/Workers/chunk-NXWEFAZJ.js +300 -0
  36. package/dist/assets/Build/Map3d/Workers/chunk-PDFAJISJ.js +59 -0
  37. package/dist/assets/Build/Map3d/Workers/chunk-PHWZFJR5.js +100 -0
  38. package/dist/assets/Build/Map3d/Workers/chunk-PLE7CHBE.js +101 -0
  39. package/dist/assets/Build/Map3d/Workers/chunk-PN3GIZ5Q.js +163 -0
  40. package/dist/assets/Build/Map3d/Workers/chunk-PXL5XLHV.js +1073 -0
  41. package/dist/assets/Build/Map3d/Workers/chunk-QYXOF5JC.js +959 -0
  42. package/dist/assets/Build/Map3d/Workers/chunk-R2LIFXV3.js +115 -0
  43. package/dist/assets/Build/Map3d/Workers/chunk-R4W6IRJZ.js +10357 -0
  44. package/dist/assets/Build/Map3d/Workers/chunk-R5PZXG56.js +1258 -0
  45. package/dist/assets/Build/Map3d/Workers/chunk-RZQLZIUI.js +629 -0
  46. package/dist/assets/Build/Map3d/Workers/chunk-SIBDD6Y4.js +390 -0
  47. package/dist/assets/Build/Map3d/Workers/chunk-U5NN6JTQ.js +398 -0
  48. package/dist/assets/Build/Map3d/Workers/chunk-UA5RPPP3.js +73 -0
  49. package/dist/assets/Build/Map3d/Workers/chunk-UXLKFS3C.js +305 -0
  50. package/dist/assets/Build/Map3d/Workers/chunk-VUX4BQIM.js +37 -0
  51. package/dist/assets/Build/Map3d/Workers/chunk-WJDUUUJS.js +684 -0
  52. package/dist/assets/Build/Map3d/Workers/chunk-XBJOJHWX.js +139 -0
  53. package/dist/assets/Build/Map3d/Workers/chunk-XJDMTNKD.js +634 -0
  54. package/dist/assets/Build/Map3d/Workers/chunk-XUCXZZE5.js +963 -0
  55. package/dist/assets/Build/Map3d/Workers/chunk-YIKGVMJ5.js +287 -0
  56. package/dist/assets/Build/Map3d/Workers/chunk-YTNCIBPQ.js +262 -0
  57. package/dist/assets/Build/Map3d/Workers/chunk-ZMDUYETO.js +55 -0
  58. package/dist/assets/Build/Map3d/Workers/chunk-ZW52HXFN.js +2857 -0
  59. package/dist/esm/analyze/LineOfSightAnalysis.js +1 -326
  60. package/dist/esm/analyze/SubmergenceAnalysis.js +1 -137
  61. package/dist/esm/analyze/SunLightAnalysis.js +1 -91
  62. package/dist/esm/analyze/TerrainExcavationAnalysis.js +1 -612
  63. package/dist/esm/analyze/ViewshedAnalysis.js +1 -292
  64. package/dist/esm/cameraControl/ModelRoamHistory.js +1 -639
  65. package/dist/esm/cameraControl/ModelRoamRealTime.js +1 -874
  66. package/dist/esm/cameraControl/Roam.js +1 -418
  67. package/dist/esm/cameraControl/Rotate.js +1 -134
  68. package/dist/esm/cameraControl/RotateInPlace.js +1 -99
  69. package/dist/esm/constant.d.ts +90 -0
  70. package/dist/esm/constant.js +1 -1287
  71. package/dist/esm/deepTwins/index.js +1 -121
  72. package/dist/esm/drawCommand/index.js +1 -3
  73. package/dist/esm/drawCommand/viewShed/Event.js +1 -142
  74. package/dist/esm/drawCommand/viewShed/RectangularSensorPrimitive.js +1 -1306
  75. package/dist/esm/drawCommand/viewShed/ViewShadowPrimitive.js +1 -66
  76. package/dist/esm/drawCommand/viewShed/ViewShedAnalyserLayer.js +1 -466
  77. package/dist/esm/drawCommand/viewShed/ViewShedMap.js +1 -1238
  78. package/dist/esm/drawCommand/viewShed/config.js +1 -21
  79. package/dist/esm/drawCommand/volumeCloud/GeometryPrimitive.js +1 -89
  80. package/dist/esm/drawCommand/volumeCloud/ImprovedNoise.js +1 -112
  81. package/dist/esm/drawCommand/volumeCloud/VolumeClouds.js +1 -91
  82. package/dist/esm/drawer/algorithm.js +1 -314
  83. package/dist/esm/drawer/common.js +1 -965
  84. package/dist/esm/drawer/coordinate.js +1 -184
  85. package/dist/esm/drawer/index.d.ts +1 -1
  86. package/dist/esm/drawer/index.js +1 -688
  87. package/dist/esm/drawer/plotUtil.js +1 -266
  88. package/dist/esm/drawer/shape/Assemble.js +1 -415
  89. package/dist/esm/drawer/shape/AttackArrow.js +1 -442
  90. package/dist/esm/drawer/shape/BaseShape.js +1 -383
  91. package/dist/esm/drawer/shape/Bow.js +1 -375
  92. package/dist/esm/drawer/shape/Circle.js +1 -461
  93. package/dist/esm/drawer/shape/Curve.js +1 -386
  94. package/dist/esm/drawer/shape/DragPoint.js +1 -211
  95. package/dist/esm/drawer/shape/Elliptic.js +1 -491
  96. package/dist/esm/drawer/shape/Formation.js +1 -395
  97. package/dist/esm/drawer/shape/PincerArrow.js +1 -445
  98. package/dist/esm/drawer/shape/Point.js +1 -131
  99. package/dist/esm/drawer/shape/Polygon.js +1 -368
  100. package/dist/esm/drawer/shape/Polyline.js +1 -325
  101. package/dist/esm/drawer/shape/RegularPolygon.js +1 -468
  102. package/dist/esm/drawer/shape/RightAngleArrow.js +1 -423
  103. package/dist/esm/drawer/shape/Sector.js +1 -568
  104. package/dist/esm/drawer/shape/StraightArrow.js +1 -422
  105. package/dist/esm/drawer/shape/SwallowtailArrow.js +1 -438
  106. package/dist/esm/drawer/types.js +1 -11
  107. package/dist/esm/drawer/utils.js +1 -381
  108. package/dist/esm/global.css +22 -1
  109. package/dist/esm/graphicLayer/BaseEntity.js +1 -51
  110. package/dist/esm/graphicLayer/BaseLayer.js +1 -730
  111. package/dist/esm/graphicLayer/BasePointPrimitive.js +1 -45
  112. package/dist/esm/graphicLayer/BasePrimitive.js +1 -36
  113. package/dist/esm/graphicLayer/BasePrimitiveInstance.js +1 -37
  114. package/dist/esm/graphicLayer/BaseSource.d.ts +1 -1
  115. package/dist/esm/graphicLayer/BaseSource.js +1 -630
  116. package/dist/esm/graphicLayer/BillboardEntity.js +1 -106
  117. package/dist/esm/graphicLayer/BillboardPrimitive.js +1 -119
  118. package/dist/esm/graphicLayer/BoxEntity.js +1 -99
  119. package/dist/esm/graphicLayer/BoxPrimitive.js +1 -48
  120. package/dist/esm/graphicLayer/BoxPrimitiveInstance.js +1 -91
  121. package/dist/esm/graphicLayer/EllipseEntity.js +1 -110
  122. package/dist/esm/graphicLayer/EllipsePrimitive.js +1 -47
  123. package/dist/esm/graphicLayer/EllipsePrimitiveInstance.js +1 -98
  124. package/dist/esm/graphicLayer/EllipsoidEntity.js +1 -118
  125. package/dist/esm/graphicLayer/EllipsoidPrimitive.js +1 -48
  126. package/dist/esm/graphicLayer/EllipsoidPrimitiveInstance.js +1 -113
  127. package/dist/esm/graphicLayer/GraphicLayerCollection.js +1 -491
  128. package/dist/esm/graphicLayer/HtmlEntity.d.ts +4 -0
  129. package/dist/esm/graphicLayer/HtmlEntity.js +1 -189
  130. package/dist/esm/graphicLayer/LabelEntity.js +1 -110
  131. package/dist/esm/graphicLayer/LabelPrimitive.js +1 -127
  132. package/dist/esm/graphicLayer/ModelEntity.js +1 -122
  133. package/dist/esm/graphicLayer/ModelPrimitive.js +1 -59
  134. package/dist/esm/graphicLayer/ModelPrimitiveInstance.js +1 -86
  135. package/dist/esm/graphicLayer/PointEntity.js +1 -94
  136. package/dist/esm/graphicLayer/PointPrimitive.js +1 -107
  137. package/dist/esm/graphicLayer/PolygonEntity.js +1 -103
  138. package/dist/esm/graphicLayer/PolygonGroundPrimitive.js +1 -49
  139. package/dist/esm/graphicLayer/PolygonGroundPrimitiveImageMaterialInstance.js +1 -87
  140. package/dist/esm/graphicLayer/PolygonPrimitive.js +1 -60
  141. package/dist/esm/graphicLayer/PolygonPrimitiveImageMaterialInstance.js +1 -84
  142. package/dist/esm/graphicLayer/PolygonPrimitiveInstance.js +1 -101
  143. package/dist/esm/graphicLayer/PolylineEntity.js +1 -96
  144. package/dist/esm/graphicLayer/PolylineGroundPrimitive.js +1 -55
  145. package/dist/esm/graphicLayer/PolylineGroundPrimitiveInstance.js +1 -85
  146. package/dist/esm/graphicLayer/PolylinePrimitive.js +1 -53
  147. package/dist/esm/graphicLayer/PolylinePrimitiveInstance.js +1 -85
  148. package/dist/esm/graphicLayer/PolylineVolumeEntity.js +1 -105
  149. package/dist/esm/graphicLayer/PolylineVolumePrimitive.js +1 -47
  150. package/dist/esm/graphicLayer/PolylineVolumePrimitiveInstance.js +1 -94
  151. package/dist/esm/graphicLayer/WallEntity.js +1 -96
  152. package/dist/esm/graphicLayer/WallPrimitive.js +1 -47
  153. package/dist/esm/graphicLayer/WallPrimitiveInstance.js +1 -88
  154. package/dist/esm/index.d.ts +4 -0
  155. package/dist/esm/index.js +1 -175
  156. package/dist/esm/lowAltitude/BarrierLayer.js +1 -172
  157. package/dist/esm/lowAltitude/BaseGridMvtLayer.js +1 -122
  158. package/dist/esm/lowAltitude/FactorLayer.js +1 -199
  159. package/dist/esm/lowAltitude/FlightPlanning.js +1 -411
  160. package/dist/esm/lowAltitude/FlightRiskEvaluation.js +1 -543
  161. package/dist/esm/lowAltitude/GridDraw.js +1 -137
  162. package/dist/esm/lowAltitude/PoiLayer.js +1 -74
  163. package/dist/esm/lowAltitude/RoutePlanning.js +1 -318
  164. package/dist/esm/lowAltitude/VisitLayer.js +1 -180
  165. package/dist/esm/map/Event.js +1 -377
  166. package/dist/esm/map/GroundSkyBox.js +1 -166
  167. package/dist/esm/map/Map.js +1 -881
  168. package/dist/esm/map/Property.js +1 -35
  169. package/dist/esm/material/AtmosphericDispersion.js +1 -569
  170. package/dist/esm/material/GlobalVolumetricCloud.js +1 -377
  171. package/dist/esm/material/VolumeCloud.js +1 -115
  172. package/dist/esm/material/WeatherEffects.js +1 -351
  173. package/dist/esm/material/entity/BaseMaterialProperty.js +1 -51
  174. package/dist/esm/material/entity/CircleWaveMaterialProperty.js +1 -101
  175. package/dist/esm/material/entity/DynamicWallMaterialProperty.js +1 -101
  176. package/dist/esm/material/entity/ImageGlowingMaterialProperty.js +1 -89
  177. package/dist/esm/material/entity/ImageMaterialProperty.js +1 -34
  178. package/dist/esm/material/entity/PolylineTrailLinkMaterialProperty.js +1 -132
  179. package/dist/esm/material/primitive/BaseMaterialAppearance.js +1 -28
  180. package/dist/esm/material/primitive/ImageGlowingMaterialAppearance.js +1 -77
  181. package/dist/esm/material/primitive/ImageMaterialAppearance.js +1 -77
  182. package/dist/esm/measure/Area.js +1 -220
  183. package/dist/esm/measure/BaseDraw.js +1 -105
  184. package/dist/esm/measure/Distance.js +1 -223
  185. package/dist/esm/measure/index.js +1 -266
  186. package/dist/esm/measure/types.js +1 -17
  187. package/dist/esm/measure/utils.js +1 -319
  188. package/dist/esm/particle/BaseParticle.js +1 -196
  189. package/dist/esm/particle/FireParticle.js +1 -65
  190. package/dist/esm/particle/FountainParticle.js +1 -80
  191. package/dist/esm/particle/SmokeParticle.js +1 -65
  192. package/dist/esm/particle/common.js +1 -23
  193. package/dist/esm/particle/index.js +1 -5
  194. package/dist/esm/property/PositionProperty.js +1 -56
  195. package/dist/esm/tileLayer/ArcGisLayer.js +1 -41
  196. package/dist/esm/tileLayer/CustomRasterClipWorkerClient.js +1 -147
  197. package/dist/esm/tileLayer/CustomRasterLayer.js +1 -1136
  198. package/dist/esm/tileLayer/ImageryLayer.js +1 -44
  199. package/dist/esm/tileLayer/MvtVectorLoad.js +1 -1549
  200. package/dist/esm/tileLayer/MvtVectorWorkerClient.js +1 -126
  201. package/dist/esm/tileLayer/RasterLayer.js +1 -23
  202. package/dist/esm/tileLayer/WmsLayer.js +1 -26
  203. package/dist/esm/tileLayer/WmtsLayer.js +1 -23
  204. package/dist/esm/tool/BuildClampedPolygonGrid.js +1 -278
  205. package/dist/esm/tool/Compass.js +1 -282
  206. package/dist/esm/tool/PrimitiveCluster.js +1 -706
  207. package/dist/esm/tool/TimerInterval.js +1 -58
  208. package/dist/esm/tool/common.js +1 -405
  209. package/dist/esm/tool/fetch.js +1 -222
  210. package/dist/esm/tool/heatmap.js +1 -631
  211. package/dist/esm/tool/utils.d.ts +1 -0
  212. package/dist/esm/tool/utils.js +1 -501
  213. package/dist/esm/toolTip/index.js +1 -79
  214. package/dist/esm/videoFusion/BaseVideo.d.ts +7 -0
  215. package/dist/esm/videoFusion/BaseVideo.js +1 -330
  216. package/dist/esm/videoFusion/VideoProject.js +1 -230
  217. package/dist/esm/videoFusion/VideoTexture.js +1 -163
  218. package/dist/esm/visualization/BaseHeatmap.js +1 -271
  219. package/dist/esm/visualization/BoundaryHighlight.d.ts +136 -0
  220. package/dist/esm/visualization/BoundaryHighlight.js +1 -0
  221. package/dist/esm/visualization/DynamicWater.js +1 -289
  222. package/dist/esm/visualization/Frustum.js +1 -248
  223. package/dist/esm/visualization/Heatmap2d.js +1 -97
  224. package/dist/esm/visualization/Heatmap3d.js +1 -281
  225. package/dist/esm/visualization/MigrationEffect.js +1 -397
  226. package/dist/esm/visualization/PointCluster.js +1 -220
  227. package/dist/esm/visualization/RadarScan.js +1 -333
  228. package/dist/esm/visualization/SampledTerrainRiver.d.ts +180 -0
  229. package/dist/esm/visualization/SampledTerrainRiver.js +1 -0
  230. package/dist/esm/visualization/SampledTerrainWater.d.ts +170 -0
  231. package/dist/esm/visualization/SampledTerrainWater.js +1 -0
  232. package/dist/esm/visualization/WindField.d.ts +72 -0
  233. package/dist/esm/visualization/WindField.js +1 -0
  234. package/dist/esm/visualization/windCore.d.ts +161 -0
  235. package/dist/esm/visualization/windCore.js +8 -0
  236. package/dist/umd/deeptwins-engine-3d.min.css +1 -1
  237. package/dist/umd/deeptwins-engine-3d.min.js +1 -1
  238. package/package.json +6 -4
@@ -0,0 +1,476 @@
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+ /**
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+ * @license
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+ * Cesium - https://github.com/CesiumGS/cesium
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+ * Version 0.0.42
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+ *
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+ * Copyright 2011-2022 Cesium Contributors
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+ *
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+ * Licensed under the Apache License, Version 2.0 (the "License");
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+ * you may not use this file except in compliance with the License.
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+ * You may obtain a copy of the License at
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+ *
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+ * http://www.apache.org/licenses/LICENSE-2.0
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+ *
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+ * Unless required by applicable law or agreed to in writing, software
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+ * distributed under the License is distributed on an "AS IS" BASIS,
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+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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+ * See the License for the specific language governing permissions and
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+ * limitations under the License.
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+ *
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+ * Columbus View (Pat. Pend.)
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+ *
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+ * Portions licensed separately.
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+ * See https://github.com/CesiumGS/cesium/blob/main/LICENSE.md for full licensing details.
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+ */
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+
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+ import {
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+ CornerType_default,
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+ PolylineVolumeGeometryLibrary_default
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+ } from "./chunk-KGM345JM.js";
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+ import {
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+ PolylinePipeline_default
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+ } from "./chunk-IZSK4DVF.js";
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+ import {
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+ Quaternion_default
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+ } from "./chunk-R4W6IRJZ.js";
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+ import {
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+ Cartesian3_default,
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+ Matrix3_default
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+ } from "./chunk-ZW52HXFN.js";
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+ import {
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+ Math_default
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+ } from "./chunk-HSJSUPQV.js";
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+ import {
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+ defined_default
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+ } from "./chunk-JKLMRPKK.js";
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+
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+ // packages/engine/Source/Core/CorridorGeometryLibrary.js
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+ var CorridorGeometryLibrary = {};
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+ var scratch1 = new Cartesian3_default();
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+ var scratch2 = new Cartesian3_default();
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+ var scratch3 = new Cartesian3_default();
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+ var scratch4 = new Cartesian3_default();
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+ var scaleArray2 = [new Cartesian3_default(), new Cartesian3_default()];
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+ var cartesian1 = new Cartesian3_default();
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+ var cartesian2 = new Cartesian3_default();
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+ var cartesian3 = new Cartesian3_default();
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+ var cartesian4 = new Cartesian3_default();
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+ var cartesian5 = new Cartesian3_default();
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+ var cartesian6 = new Cartesian3_default();
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+ var cartesian7 = new Cartesian3_default();
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+ var cartesian8 = new Cartesian3_default();
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+ var cartesian9 = new Cartesian3_default();
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+ var cartesian10 = new Cartesian3_default();
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+ var quaterion = new Quaternion_default();
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+ var rotMatrix = new Matrix3_default();
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+ function computeRoundCorner(cornerPoint, startPoint, endPoint, cornerType, leftIsOutside) {
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+ const angle = Cartesian3_default.angleBetween(
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+ Cartesian3_default.subtract(startPoint, cornerPoint, scratch1),
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+ Cartesian3_default.subtract(endPoint, cornerPoint, scratch2)
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+ );
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+ const granularity = cornerType === CornerType_default.BEVELED ? 1 : Math.ceil(angle / Math_default.toRadians(5)) + 1;
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+ const size = granularity * 3;
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+ const array = new Array(size);
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+ array[size - 3] = endPoint.x;
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+ array[size - 2] = endPoint.y;
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+ array[size - 1] = endPoint.z;
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+ let m;
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+ if (leftIsOutside) {
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+ m = Matrix3_default.fromQuaternion(
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+ Quaternion_default.fromAxisAngle(
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+ Cartesian3_default.negate(cornerPoint, scratch1),
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+ angle / granularity,
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+ quaterion
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+ ),
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+ rotMatrix
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+ );
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+ } else {
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+ m = Matrix3_default.fromQuaternion(
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+ Quaternion_default.fromAxisAngle(cornerPoint, angle / granularity, quaterion),
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+ rotMatrix
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+ );
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+ }
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+ let index = 0;
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+ startPoint = Cartesian3_default.clone(startPoint, scratch1);
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+ for (let i = 0; i < granularity; i++) {
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+ startPoint = Matrix3_default.multiplyByVector(m, startPoint, startPoint);
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+ array[index++] = startPoint.x;
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+ array[index++] = startPoint.y;
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+ array[index++] = startPoint.z;
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+ }
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+ return array;
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+ }
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+ function addEndCaps(calculatedPositions) {
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+ let cornerPoint = cartesian1;
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+ let startPoint = cartesian2;
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+ let endPoint = cartesian3;
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+ let leftEdge = calculatedPositions[1];
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+ startPoint = Cartesian3_default.fromArray(
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+ calculatedPositions[1],
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+ leftEdge.length - 3,
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+ startPoint
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+ );
113
+ endPoint = Cartesian3_default.fromArray(calculatedPositions[0], 0, endPoint);
114
+ cornerPoint = Cartesian3_default.midpoint(startPoint, endPoint, cornerPoint);
115
+ const firstEndCap = computeRoundCorner(
116
+ cornerPoint,
117
+ startPoint,
118
+ endPoint,
119
+ CornerType_default.ROUNDED,
120
+ false
121
+ );
122
+ const length = calculatedPositions.length - 1;
123
+ const rightEdge = calculatedPositions[length - 1];
124
+ leftEdge = calculatedPositions[length];
125
+ startPoint = Cartesian3_default.fromArray(
126
+ rightEdge,
127
+ rightEdge.length - 3,
128
+ startPoint
129
+ );
130
+ endPoint = Cartesian3_default.fromArray(leftEdge, 0, endPoint);
131
+ cornerPoint = Cartesian3_default.midpoint(startPoint, endPoint, cornerPoint);
132
+ const lastEndCap = computeRoundCorner(
133
+ cornerPoint,
134
+ startPoint,
135
+ endPoint,
136
+ CornerType_default.ROUNDED,
137
+ false
138
+ );
139
+ return [firstEndCap, lastEndCap];
140
+ }
141
+ function computeMiteredCorner(position, leftCornerDirection, lastPoint, leftIsOutside) {
142
+ let cornerPoint = scratch1;
143
+ if (leftIsOutside) {
144
+ cornerPoint = Cartesian3_default.add(position, leftCornerDirection, cornerPoint);
145
+ } else {
146
+ leftCornerDirection = Cartesian3_default.negate(
147
+ leftCornerDirection,
148
+ leftCornerDirection
149
+ );
150
+ cornerPoint = Cartesian3_default.add(position, leftCornerDirection, cornerPoint);
151
+ }
152
+ return [
153
+ cornerPoint.x,
154
+ cornerPoint.y,
155
+ cornerPoint.z,
156
+ lastPoint.x,
157
+ lastPoint.y,
158
+ lastPoint.z
159
+ ];
160
+ }
161
+ function addShiftedPositions(positions, left, scalar, calculatedPositions) {
162
+ const rightPositions = new Array(positions.length);
163
+ const leftPositions = new Array(positions.length);
164
+ const scaledLeft = Cartesian3_default.multiplyByScalar(left, scalar, scratch1);
165
+ const scaledRight = Cartesian3_default.negate(scaledLeft, scratch2);
166
+ let rightIndex = 0;
167
+ let leftIndex = positions.length - 1;
168
+ for (let i = 0; i < positions.length; i += 3) {
169
+ const pos = Cartesian3_default.fromArray(positions, i, scratch3);
170
+ const rightPos = Cartesian3_default.add(pos, scaledRight, scratch4);
171
+ rightPositions[rightIndex++] = rightPos.x;
172
+ rightPositions[rightIndex++] = rightPos.y;
173
+ rightPositions[rightIndex++] = rightPos.z;
174
+ const leftPos = Cartesian3_default.add(pos, scaledLeft, scratch4);
175
+ leftPositions[leftIndex--] = leftPos.z;
176
+ leftPositions[leftIndex--] = leftPos.y;
177
+ leftPositions[leftIndex--] = leftPos.x;
178
+ }
179
+ calculatedPositions.push(rightPositions, leftPositions);
180
+ return calculatedPositions;
181
+ }
182
+ CorridorGeometryLibrary.addAttribute = function(attribute, value, front, back) {
183
+ const x = value.x;
184
+ const y = value.y;
185
+ const z = value.z;
186
+ if (defined_default(front)) {
187
+ attribute[front] = x;
188
+ attribute[front + 1] = y;
189
+ attribute[front + 2] = z;
190
+ }
191
+ if (defined_default(back)) {
192
+ attribute[back] = z;
193
+ attribute[back - 1] = y;
194
+ attribute[back - 2] = x;
195
+ }
196
+ };
197
+ var scratchForwardProjection = new Cartesian3_default();
198
+ var scratchBackwardProjection = new Cartesian3_default();
199
+ CorridorGeometryLibrary.computePositions = function(params) {
200
+ const granularity = params.granularity;
201
+ const positions = params.positions;
202
+ const ellipsoid = params.ellipsoid;
203
+ const width = params.width / 2;
204
+ const cornerType = params.cornerType;
205
+ const saveAttributes = params.saveAttributes;
206
+ let normal = cartesian1;
207
+ let forward = cartesian2;
208
+ let backward = cartesian3;
209
+ let left = cartesian4;
210
+ let cornerDirection = cartesian5;
211
+ let startPoint = cartesian6;
212
+ let previousPos = cartesian7;
213
+ let rightPos = cartesian8;
214
+ let leftPos = cartesian9;
215
+ let center = cartesian10;
216
+ let calculatedPositions = [];
217
+ const calculatedLefts = saveAttributes ? [] : void 0;
218
+ const calculatedNormals = saveAttributes ? [] : void 0;
219
+ let position = positions[0];
220
+ let nextPosition = positions[1];
221
+ forward = Cartesian3_default.normalize(
222
+ Cartesian3_default.subtract(nextPosition, position, forward),
223
+ forward
224
+ );
225
+ normal = ellipsoid.geodeticSurfaceNormal(position, normal);
226
+ left = Cartesian3_default.normalize(Cartesian3_default.cross(normal, forward, left), left);
227
+ if (saveAttributes) {
228
+ calculatedLefts.push(left.x, left.y, left.z);
229
+ calculatedNormals.push(normal.x, normal.y, normal.z);
230
+ }
231
+ previousPos = Cartesian3_default.clone(position, previousPos);
232
+ position = nextPosition;
233
+ backward = Cartesian3_default.negate(forward, backward);
234
+ let subdividedPositions;
235
+ const corners = [];
236
+ let i;
237
+ const length = positions.length;
238
+ for (i = 1; i < length - 1; i++) {
239
+ normal = ellipsoid.geodeticSurfaceNormal(position, normal);
240
+ nextPosition = positions[i + 1];
241
+ forward = Cartesian3_default.normalize(
242
+ Cartesian3_default.subtract(nextPosition, position, forward),
243
+ forward
244
+ );
245
+ const forwardProjection = Cartesian3_default.multiplyByScalar(
246
+ normal,
247
+ Cartesian3_default.dot(forward, normal),
248
+ scratchForwardProjection
249
+ );
250
+ Cartesian3_default.subtract(forward, forwardProjection, forwardProjection);
251
+ Cartesian3_default.normalize(forwardProjection, forwardProjection);
252
+ const backwardProjection = Cartesian3_default.multiplyByScalar(
253
+ normal,
254
+ Cartesian3_default.dot(backward, normal),
255
+ scratchBackwardProjection
256
+ );
257
+ Cartesian3_default.subtract(backward, backwardProjection, backwardProjection);
258
+ Cartesian3_default.normalize(backwardProjection, backwardProjection);
259
+ const doCorner = !Math_default.equalsEpsilon(
260
+ Math.abs(Cartesian3_default.dot(forwardProjection, backwardProjection)),
261
+ 1,
262
+ Math_default.EPSILON7
263
+ );
264
+ if (doCorner) {
265
+ cornerDirection = Cartesian3_default.normalize(
266
+ Cartesian3_default.add(forward, backward, cornerDirection),
267
+ cornerDirection
268
+ );
269
+ cornerDirection = Cartesian3_default.cross(
270
+ cornerDirection,
271
+ normal,
272
+ cornerDirection
273
+ );
274
+ cornerDirection = Cartesian3_default.cross(
275
+ normal,
276
+ cornerDirection,
277
+ cornerDirection
278
+ );
279
+ cornerDirection = Cartesian3_default.normalize(cornerDirection, cornerDirection);
280
+ const scalar = width / Math.max(
281
+ 0.25,
282
+ Cartesian3_default.magnitude(
283
+ Cartesian3_default.cross(cornerDirection, backward, scratch1)
284
+ )
285
+ );
286
+ const leftIsOutside = PolylineVolumeGeometryLibrary_default.angleIsGreaterThanPi(
287
+ forward,
288
+ backward,
289
+ position,
290
+ ellipsoid
291
+ );
292
+ cornerDirection = Cartesian3_default.multiplyByScalar(
293
+ cornerDirection,
294
+ scalar,
295
+ cornerDirection
296
+ );
297
+ if (leftIsOutside) {
298
+ rightPos = Cartesian3_default.add(position, cornerDirection, rightPos);
299
+ center = Cartesian3_default.add(
300
+ rightPos,
301
+ Cartesian3_default.multiplyByScalar(left, width, center),
302
+ center
303
+ );
304
+ leftPos = Cartesian3_default.add(
305
+ rightPos,
306
+ Cartesian3_default.multiplyByScalar(left, width * 2, leftPos),
307
+ leftPos
308
+ );
309
+ scaleArray2[0] = Cartesian3_default.clone(previousPos, scaleArray2[0]);
310
+ scaleArray2[1] = Cartesian3_default.clone(center, scaleArray2[1]);
311
+ subdividedPositions = PolylinePipeline_default.generateArc({
312
+ positions: scaleArray2,
313
+ granularity,
314
+ ellipsoid
315
+ });
316
+ calculatedPositions = addShiftedPositions(
317
+ subdividedPositions,
318
+ left,
319
+ width,
320
+ calculatedPositions
321
+ );
322
+ if (saveAttributes) {
323
+ calculatedLefts.push(left.x, left.y, left.z);
324
+ calculatedNormals.push(normal.x, normal.y, normal.z);
325
+ }
326
+ startPoint = Cartesian3_default.clone(leftPos, startPoint);
327
+ left = Cartesian3_default.normalize(
328
+ Cartesian3_default.cross(normal, forward, left),
329
+ left
330
+ );
331
+ leftPos = Cartesian3_default.add(
332
+ rightPos,
333
+ Cartesian3_default.multiplyByScalar(left, width * 2, leftPos),
334
+ leftPos
335
+ );
336
+ previousPos = Cartesian3_default.add(
337
+ rightPos,
338
+ Cartesian3_default.multiplyByScalar(left, width, previousPos),
339
+ previousPos
340
+ );
341
+ if (cornerType === CornerType_default.ROUNDED || cornerType === CornerType_default.BEVELED) {
342
+ corners.push({
343
+ leftPositions: computeRoundCorner(
344
+ rightPos,
345
+ startPoint,
346
+ leftPos,
347
+ cornerType,
348
+ leftIsOutside
349
+ )
350
+ });
351
+ } else {
352
+ corners.push({
353
+ leftPositions: computeMiteredCorner(
354
+ position,
355
+ Cartesian3_default.negate(cornerDirection, cornerDirection),
356
+ leftPos,
357
+ leftIsOutside
358
+ )
359
+ });
360
+ }
361
+ } else {
362
+ leftPos = Cartesian3_default.add(position, cornerDirection, leftPos);
363
+ center = Cartesian3_default.add(
364
+ leftPos,
365
+ Cartesian3_default.negate(
366
+ Cartesian3_default.multiplyByScalar(left, width, center),
367
+ center
368
+ ),
369
+ center
370
+ );
371
+ rightPos = Cartesian3_default.add(
372
+ leftPos,
373
+ Cartesian3_default.negate(
374
+ Cartesian3_default.multiplyByScalar(left, width * 2, rightPos),
375
+ rightPos
376
+ ),
377
+ rightPos
378
+ );
379
+ scaleArray2[0] = Cartesian3_default.clone(previousPos, scaleArray2[0]);
380
+ scaleArray2[1] = Cartesian3_default.clone(center, scaleArray2[1]);
381
+ subdividedPositions = PolylinePipeline_default.generateArc({
382
+ positions: scaleArray2,
383
+ granularity,
384
+ ellipsoid
385
+ });
386
+ calculatedPositions = addShiftedPositions(
387
+ subdividedPositions,
388
+ left,
389
+ width,
390
+ calculatedPositions
391
+ );
392
+ if (saveAttributes) {
393
+ calculatedLefts.push(left.x, left.y, left.z);
394
+ calculatedNormals.push(normal.x, normal.y, normal.z);
395
+ }
396
+ startPoint = Cartesian3_default.clone(rightPos, startPoint);
397
+ left = Cartesian3_default.normalize(
398
+ Cartesian3_default.cross(normal, forward, left),
399
+ left
400
+ );
401
+ rightPos = Cartesian3_default.add(
402
+ leftPos,
403
+ Cartesian3_default.negate(
404
+ Cartesian3_default.multiplyByScalar(left, width * 2, rightPos),
405
+ rightPos
406
+ ),
407
+ rightPos
408
+ );
409
+ previousPos = Cartesian3_default.add(
410
+ leftPos,
411
+ Cartesian3_default.negate(
412
+ Cartesian3_default.multiplyByScalar(left, width, previousPos),
413
+ previousPos
414
+ ),
415
+ previousPos
416
+ );
417
+ if (cornerType === CornerType_default.ROUNDED || cornerType === CornerType_default.BEVELED) {
418
+ corners.push({
419
+ rightPositions: computeRoundCorner(
420
+ leftPos,
421
+ startPoint,
422
+ rightPos,
423
+ cornerType,
424
+ leftIsOutside
425
+ )
426
+ });
427
+ } else {
428
+ corners.push({
429
+ rightPositions: computeMiteredCorner(
430
+ position,
431
+ cornerDirection,
432
+ rightPos,
433
+ leftIsOutside
434
+ )
435
+ });
436
+ }
437
+ }
438
+ backward = Cartesian3_default.negate(forward, backward);
439
+ }
440
+ position = nextPosition;
441
+ }
442
+ normal = ellipsoid.geodeticSurfaceNormal(position, normal);
443
+ scaleArray2[0] = Cartesian3_default.clone(previousPos, scaleArray2[0]);
444
+ scaleArray2[1] = Cartesian3_default.clone(position, scaleArray2[1]);
445
+ subdividedPositions = PolylinePipeline_default.generateArc({
446
+ positions: scaleArray2,
447
+ granularity,
448
+ ellipsoid
449
+ });
450
+ calculatedPositions = addShiftedPositions(
451
+ subdividedPositions,
452
+ left,
453
+ width,
454
+ calculatedPositions
455
+ );
456
+ if (saveAttributes) {
457
+ calculatedLefts.push(left.x, left.y, left.z);
458
+ calculatedNormals.push(normal.x, normal.y, normal.z);
459
+ }
460
+ let endPositions;
461
+ if (cornerType === CornerType_default.ROUNDED) {
462
+ endPositions = addEndCaps(calculatedPositions);
463
+ }
464
+ return {
465
+ positions: calculatedPositions,
466
+ corners,
467
+ lefts: calculatedLefts,
468
+ normals: calculatedNormals,
469
+ endPositions
470
+ };
471
+ };
472
+ var CorridorGeometryLibrary_default = CorridorGeometryLibrary;
473
+
474
+ export {
475
+ CorridorGeometryLibrary_default
476
+ };
@@ -0,0 +1,157 @@
1
+ /**
2
+ * @license
3
+ * Cesium - https://github.com/CesiumGS/cesium
4
+ * Version 0.0.42
5
+ *
6
+ * Copyright 2011-2022 Cesium Contributors
7
+ *
8
+ * Licensed under the Apache License, Version 2.0 (the "License");
9
+ * you may not use this file except in compliance with the License.
10
+ * You may obtain a copy of the License at
11
+ *
12
+ * http://www.apache.org/licenses/LICENSE-2.0
13
+ *
14
+ * Unless required by applicable law or agreed to in writing, software
15
+ * distributed under the License is distributed on an "AS IS" BASIS,
16
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
17
+ * See the License for the specific language governing permissions and
18
+ * limitations under the License.
19
+ *
20
+ * Columbus View (Pat. Pend.)
21
+ *
22
+ * Portions licensed separately.
23
+ * See https://github.com/CesiumGS/cesium/blob/main/LICENSE.md for full licensing details.
24
+ */
25
+
26
+ import {
27
+ Intersect_default
28
+ } from "./chunk-XUCXZZE5.js";
29
+ import {
30
+ Cartesian3_default
31
+ } from "./chunk-ZW52HXFN.js";
32
+ import {
33
+ defaultValue_default
34
+ } from "./chunk-ATLWOZFF.js";
35
+ import {
36
+ Check_default
37
+ } from "./chunk-PN3GIZ5Q.js";
38
+ import {
39
+ defined_default
40
+ } from "./chunk-JKLMRPKK.js";
41
+
42
+ // packages/engine/Source/Core/AxisAlignedBoundingBox.js
43
+ function AxisAlignedBoundingBox(minimum, maximum, center) {
44
+ this.minimum = Cartesian3_default.clone(defaultValue_default(minimum, Cartesian3_default.ZERO));
45
+ this.maximum = Cartesian3_default.clone(defaultValue_default(maximum, Cartesian3_default.ZERO));
46
+ if (!defined_default(center)) {
47
+ center = Cartesian3_default.midpoint(this.minimum, this.maximum, new Cartesian3_default());
48
+ } else {
49
+ center = Cartesian3_default.clone(center);
50
+ }
51
+ this.center = center;
52
+ }
53
+ AxisAlignedBoundingBox.fromCorners = function(minimum, maximum, result) {
54
+ Check_default.defined("minimum", minimum);
55
+ Check_default.defined("maximum", maximum);
56
+ if (!defined_default(result)) {
57
+ result = new AxisAlignedBoundingBox();
58
+ }
59
+ result.minimum = Cartesian3_default.clone(minimum, result.minimum);
60
+ result.maximum = Cartesian3_default.clone(maximum, result.maximum);
61
+ result.center = Cartesian3_default.midpoint(minimum, maximum, result.center);
62
+ return result;
63
+ };
64
+ AxisAlignedBoundingBox.fromPoints = function(positions, result) {
65
+ if (!defined_default(result)) {
66
+ result = new AxisAlignedBoundingBox();
67
+ }
68
+ if (!defined_default(positions) || positions.length === 0) {
69
+ result.minimum = Cartesian3_default.clone(Cartesian3_default.ZERO, result.minimum);
70
+ result.maximum = Cartesian3_default.clone(Cartesian3_default.ZERO, result.maximum);
71
+ result.center = Cartesian3_default.clone(Cartesian3_default.ZERO, result.center);
72
+ return result;
73
+ }
74
+ let minimumX = positions[0].x;
75
+ let minimumY = positions[0].y;
76
+ let minimumZ = positions[0].z;
77
+ let maximumX = positions[0].x;
78
+ let maximumY = positions[0].y;
79
+ let maximumZ = positions[0].z;
80
+ const length = positions.length;
81
+ for (let i = 1; i < length; i++) {
82
+ const p = positions[i];
83
+ const x = p.x;
84
+ const y = p.y;
85
+ const z = p.z;
86
+ minimumX = Math.min(x, minimumX);
87
+ maximumX = Math.max(x, maximumX);
88
+ minimumY = Math.min(y, minimumY);
89
+ maximumY = Math.max(y, maximumY);
90
+ minimumZ = Math.min(z, minimumZ);
91
+ maximumZ = Math.max(z, maximumZ);
92
+ }
93
+ const minimum = result.minimum;
94
+ minimum.x = minimumX;
95
+ minimum.y = minimumY;
96
+ minimum.z = minimumZ;
97
+ const maximum = result.maximum;
98
+ maximum.x = maximumX;
99
+ maximum.y = maximumY;
100
+ maximum.z = maximumZ;
101
+ result.center = Cartesian3_default.midpoint(minimum, maximum, result.center);
102
+ return result;
103
+ };
104
+ AxisAlignedBoundingBox.clone = function(box, result) {
105
+ if (!defined_default(box)) {
106
+ return void 0;
107
+ }
108
+ if (!defined_default(result)) {
109
+ return new AxisAlignedBoundingBox(box.minimum, box.maximum, box.center);
110
+ }
111
+ result.minimum = Cartesian3_default.clone(box.minimum, result.minimum);
112
+ result.maximum = Cartesian3_default.clone(box.maximum, result.maximum);
113
+ result.center = Cartesian3_default.clone(box.center, result.center);
114
+ return result;
115
+ };
116
+ AxisAlignedBoundingBox.equals = function(left, right) {
117
+ return left === right || defined_default(left) && defined_default(right) && Cartesian3_default.equals(left.center, right.center) && Cartesian3_default.equals(left.minimum, right.minimum) && Cartesian3_default.equals(left.maximum, right.maximum);
118
+ };
119
+ var intersectScratch = new Cartesian3_default();
120
+ AxisAlignedBoundingBox.intersectPlane = function(box, plane) {
121
+ Check_default.defined("box", box);
122
+ Check_default.defined("plane", plane);
123
+ intersectScratch = Cartesian3_default.subtract(
124
+ box.maximum,
125
+ box.minimum,
126
+ intersectScratch
127
+ );
128
+ const h = Cartesian3_default.multiplyByScalar(
129
+ intersectScratch,
130
+ 0.5,
131
+ intersectScratch
132
+ );
133
+ const normal = plane.normal;
134
+ const e = h.x * Math.abs(normal.x) + h.y * Math.abs(normal.y) + h.z * Math.abs(normal.z);
135
+ const s = Cartesian3_default.dot(box.center, normal) + plane.distance;
136
+ if (s - e > 0) {
137
+ return Intersect_default.INSIDE;
138
+ }
139
+ if (s + e < 0) {
140
+ return Intersect_default.OUTSIDE;
141
+ }
142
+ return Intersect_default.INTERSECTING;
143
+ };
144
+ AxisAlignedBoundingBox.prototype.clone = function(result) {
145
+ return AxisAlignedBoundingBox.clone(this, result);
146
+ };
147
+ AxisAlignedBoundingBox.prototype.intersectPlane = function(plane) {
148
+ return AxisAlignedBoundingBox.intersectPlane(this, plane);
149
+ };
150
+ AxisAlignedBoundingBox.prototype.equals = function(right) {
151
+ return AxisAlignedBoundingBox.equals(this, right);
152
+ };
153
+ var AxisAlignedBoundingBox_default = AxisAlignedBoundingBox;
154
+
155
+ export {
156
+ AxisAlignedBoundingBox_default
157
+ };