cozyclay 2.1.1 → 3.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (577) hide show
  1. package/CHANGELOG.md +60 -0
  2. package/README.md +12 -30
  3. package/bin/agent/agent-routes.mjs +40 -113
  4. package/bin/agent/agent-runner.mjs +9 -10
  5. package/bin/agent/cliproxy-provider.mjs +135 -0
  6. package/bin/agent/credential-store.mjs +30 -7
  7. package/bin/agent/pi-tools.mjs +4 -1
  8. package/bin/agent/provider-keys.mjs +32 -0
  9. package/bin/agent/provider-login.mjs +110 -0
  10. package/bin/agent/provider-routes.mjs +99 -0
  11. package/bin/agent/providers.mjs +19 -97
  12. package/bin/agent/script-tool.mjs +17 -4
  13. package/bin/agent/studio-motion-reference.mjs +23 -0
  14. package/bin/agent/studio-prompt.mjs +1 -1
  15. package/bin/agent/studio-rebase-text.mjs +32 -0
  16. package/bin/agent/studio-rebase.mjs +26 -39
  17. package/bin/agent/studio-tools.mjs +9 -28
  18. package/bin/agent/tool-arguments.mjs +49 -0
  19. package/bin/agent/turn-frames.mjs +66 -0
  20. package/bin/codex-auth.mjs +9 -2
  21. package/bin/cozyclay.mjs +10 -116
  22. package/bin/live/cli.mjs +3 -3
  23. package/bin/mcp-runtime.mjs +2 -12
  24. package/bin/package-signature.mjs +0 -4
  25. package/dist/app/index.html +7 -6
  26. package/dist/assets/EXRLoader-CvVIvGVE.js +1 -0
  27. package/dist/assets/analytics-C9sUnndd.js +1 -0
  28. package/dist/assets/app-CCh--1Hc.js +5087 -0
  29. package/dist/assets/app-f-fkV5uP.css +1 -0
  30. package/dist/assets/compile-worker-CkxiD6lH.js +5 -0
  31. package/dist/assets/fflate.module-KbGj5-H6.js +5 -0
  32. package/dist/assets/{first-shot-handoff-msLI71g1.js → first-shot-handoff-CC4xe4HM.js} +1 -1
  33. package/dist/assets/{landing-ChUvB_zL.js → landing-DjHD8u7k.js} +1 -1
  34. package/dist/assets/scene-asset-sync-Hx_FzdOH.js +20 -0
  35. package/dist/assets/scene-asset-sync-_S8NQl5B.css +1 -0
  36. package/dist/assets/workflow-C4yKH1p4.js +179 -0
  37. package/dist/cozyclay-package.json +1 -1
  38. package/dist/index.html +3 -3
  39. package/dist/sw.js +3 -6
  40. package/dist/workflow/index.html +5 -4
  41. package/mcp/LIVE-PROTOCOL.md +7 -47
  42. package/mcp/README.md +16 -26
  43. package/mcp/live-hub.mjs +6 -10
  44. package/mcp/package.json +1 -3
  45. package/mcp/tool-handlers.mjs +4 -168
  46. package/package.json +3 -22
  47. package/src/App.jsx +150 -2624
  48. package/src/agent-progress.js +79 -0
  49. package/src/agent-turn-mark.js +30 -0
  50. package/src/analytics.js +1 -19
  51. package/src/app-context.js +5 -0
  52. package/src/app-stage.jsx +2 -34
  53. package/src/asset-pane.jsx +6 -5
  54. package/src/camera-block.js +21 -0
  55. package/src/camera-direction.js +120 -0
  56. package/src/character-kind.js +3 -9
  57. package/src/command-bus.js +8 -6
  58. package/src/commands/cast.js +5 -34
  59. package/src/commands/elements/character.js +1 -1
  60. package/src/commands/elements/motion.js +1 -6
  61. package/src/commands/elements/object.js +6 -2
  62. package/src/commands/elements/shot.js +4 -1
  63. package/src/commands/elements.js +38 -14
  64. package/src/commands/index.js +3 -1
  65. package/src/commands/kits.js +37 -0
  66. package/src/commands/motion-timing.js +57 -0
  67. package/src/commands/motion.js +9 -152
  68. package/src/commands/motion3-compile.js +65 -0
  69. package/src/commands/motion3.js +207 -0
  70. package/src/commands/objects.js +6 -4
  71. package/src/commands/shot.js +49 -11
  72. package/src/commands/stage.js +14 -1
  73. package/src/commands/view.js +4 -1
  74. package/src/document-mirrors.js +42 -0
  75. package/src/document-store.js +4 -0
  76. package/src/domains/cast.js +19 -194
  77. package/src/domains/motion/motion-range-pin-rules.js +1 -1
  78. package/src/domains/motion/take-source.js +51 -0
  79. package/src/domains/motion.js +60 -1838
  80. package/src/domains/scenes.js +12 -55
  81. package/src/domains/shots.js +2 -2
  82. package/src/domains/stage.js +4 -2
  83. package/src/draft-ghost.js +46 -0
  84. package/src/draft-ghost.jsx +129 -0
  85. package/src/dualview.jsx +4 -3
  86. package/src/effects/EffectsLayer.jsx +112 -0
  87. package/src/effects/effect-meshes.js +232 -0
  88. package/src/effects/effect-record.js +103 -0
  89. package/src/effects/emitter.js +59 -0
  90. package/src/effects/simulate.js +261 -0
  91. package/src/effects/state.js +59 -0
  92. package/src/execution-telemetry.js +2 -3
  93. package/src/first-success-guide.jsx +5 -5
  94. package/src/ghost-set.js +257 -0
  95. package/src/held-object-edit.jsx +113 -0
  96. package/src/held-object-pose.js +175 -0
  97. package/src/hierarchy-model.js +1 -1
  98. package/src/hierarchy-panel.jsx +1 -1
  99. package/src/imported-mesh.jsx +103 -0
  100. package/src/kits/held.js +84 -0
  101. package/src/kits/index.js +70 -0
  102. package/src/kits/smoking.js +57 -0
  103. package/src/light-blockers.js +93 -0
  104. package/src/motion/beat-board-model.js +84 -0
  105. package/src/motion/beat-board.css +124 -0
  106. package/src/motion/beat-board.jsx +59 -0
  107. package/src/motion/center-of-mass.js +66 -0
  108. package/src/motion/fix-collisions.js +850 -0
  109. package/src/motion/physics-review.js +118 -0
  110. package/src/{ardy → motion}/physics-support.js +1 -76
  111. package/src/motion/rig-snapshot.js +22 -0
  112. package/src/motion/take-segments.jsx +140 -0
  113. package/src/{ardy → motion}/timeline-coordinates.js +0 -21
  114. package/src/{ardy → motion}/timeline.css +1 -2
  115. package/src/{ardy → motion}/timeline.jsx +42 -413
  116. package/src/motion/waypoints.js +76 -0
  117. package/src/motion3/beats.js +83 -0
  118. package/src/motion3/body.js +158 -0
  119. package/src/motion3/bones.js +47 -0
  120. package/src/motion3/carried.js +47 -0
  121. package/src/motion3/compile-job.js +75 -0
  122. package/src/motion3/compile-worker.js +10 -0
  123. package/src/motion3/compiler/anchors.js +105 -0
  124. package/src/motion3/compiler/arm-orient.js +128 -0
  125. package/src/motion3/compiler/channels.js +125 -0
  126. package/src/motion3/compiler/compile.js +205 -0
  127. package/src/motion3/compiler/gait-rhythm.js +97 -0
  128. package/src/motion3/compiler/grip.js +171 -0
  129. package/src/motion3/compiler/head-steady.js +48 -0
  130. package/src/motion3/compiler/hold.js +134 -0
  131. package/src/motion3/compiler/idle.js +113 -0
  132. package/src/motion3/compiler/limbs.js +170 -0
  133. package/src/motion3/compiler/math.js +72 -0
  134. package/src/motion3/compiler/pose.js +162 -0
  135. package/src/motion3/compiler/quat.js +49 -0
  136. package/src/motion3/compiler/skeleton.js +74 -0
  137. package/src/motion3/compiler/validate-common.js +32 -0
  138. package/src/motion3/compiler/validate-goals.js +118 -0
  139. package/src/motion3/compiler/validate-objects.js +143 -0
  140. package/src/motion3/compiler/validate-parts.js +116 -0
  141. package/src/motion3/compiler/validate.js +122 -0
  142. package/src/motion3/compiler/vocab.js +73 -0
  143. package/src/motion3/compiler/walk-pelvis.js +275 -0
  144. package/src/motion3/compiler/walk.js +207 -0
  145. package/src/motion3/compiler/wrist-clamp.js +32 -0
  146. package/src/motion3/delta.js +47 -0
  147. package/src/motion3/describe.js +174 -0
  148. package/src/motion3/docs.js +27 -0
  149. package/src/motion3/edit-carry.js +21 -0
  150. package/src/motion3/fix/ease.js +16 -0
  151. package/src/motion3/fix/ground.js +37 -0
  152. package/src/motion3/fix/index.js +52 -0
  153. package/src/motion3/fix/push.js +71 -0
  154. package/src/motion3/fix/reach.js +46 -0
  155. package/src/motion3/fix/retime.js +79 -0
  156. package/src/motion3/fix/self.js +211 -0
  157. package/src/motion3/fix/slide.js +70 -0
  158. package/src/motion3/fix/turn.js +51 -0
  159. package/src/motion3/follow.js +39 -0
  160. package/src/motion3/free-motion.js +173 -0
  161. package/src/motion3/grip-choice.js +130 -0
  162. package/src/motion3/hold-plan.js +157 -0
  163. package/src/motion3/json-patch.js +77 -0
  164. package/src/motion3/key-aim.js +105 -0
  165. package/src/motion3/key-edit.js +82 -0
  166. package/src/motion3/lenient.js +127 -0
  167. package/src/motion3/object-keys.js +236 -0
  168. package/src/motion3/object-pose.js +182 -0
  169. package/src/motion3/object-tracks.js +12 -0
  170. package/src/motion3/pipeline.js +102 -0
  171. package/src/motion3/playback.js +51 -0
  172. package/src/motion3/probes.js +91 -0
  173. package/src/motion3/qa/body-checks.js +34 -0
  174. package/src/motion3/qa/check-names.js +14 -0
  175. package/src/motion3/qa/checks.js +121 -0
  176. package/src/motion3/qa/contact-checks.js +51 -0
  177. package/src/motion3/qa/explain.js +80 -0
  178. package/src/motion3/qa/fmt.js +5 -0
  179. package/src/motion3/qa/foot-checks.js +72 -0
  180. package/src/motion3/qa/geometry.js +77 -0
  181. package/src/motion3/qa/goals.js +191 -0
  182. package/src/motion3/qa/ground.js +60 -0
  183. package/src/motion3/qa/hints-contact.js +179 -0
  184. package/src/motion3/qa/hints-goal.js +160 -0
  185. package/src/motion3/qa/hints-knee.js +24 -0
  186. package/src/motion3/qa/hints-motion.js +209 -0
  187. package/src/motion3/qa/hints-object.js +91 -0
  188. package/src/motion3/qa/index.js +42 -0
  189. package/src/motion3/qa/key-checks.js +82 -0
  190. package/src/motion3/qa/near.js +96 -0
  191. package/src/motion3/qa/object-checks.js +135 -0
  192. package/src/motion3/qa/patch.js +161 -0
  193. package/src/motion3/qa/severity.js +38 -0
  194. package/src/motion3/qa/spec-checks.js +65 -0
  195. package/src/motion3/qa/style.js +218 -0
  196. package/src/motion3/qa/wrist-checks.js +69 -0
  197. package/src/motion3/qa/wrist-obs.js +60 -0
  198. package/src/motion3/refs.js +120 -0
  199. package/src/motion3/repair-tune.js +121 -0
  200. package/src/motion3/repair.js +83 -0
  201. package/src/motion3/report.js +67 -0
  202. package/src/motion3/rigs/index.js +14 -0
  203. package/src/motion3/rigs/x-bot-tpose-body.json +1 -0
  204. package/src/motion3/rigs/x-bot-tpose.json +1 -0
  205. package/src/motion3/rigs/y-bot-tpose-body.json +1 -0
  206. package/src/motion3/rigs/y-bot-tpose.json +1 -0
  207. package/src/motion3/scene.js +60 -0
  208. package/src/motion3/schema/brief.js +89 -0
  209. package/src/motion3/schema/fields.js +44 -0
  210. package/src/motion3/schema/spec-examples.js +46 -0
  211. package/src/motion3/schema/topics.js +111 -0
  212. package/src/motion3/schema/types.js +147 -0
  213. package/src/motion3/search.js +117 -0
  214. package/src/motion3/second-hand.js +112 -0
  215. package/src/motion3/skills/basic.js +82 -0
  216. package/src/motion3/skills/book.js +76 -0
  217. package/src/motion3/skills/car.js +145 -0
  218. package/src/motion3/skills/frames-auto.js +29 -0
  219. package/src/motion3/skills/index.js +83 -0
  220. package/src/motion3/skills/info.js +65 -0
  221. package/src/motion3/skills/smoke-kit.js +109 -0
  222. package/src/motion3/skills/smoke.js +160 -0
  223. package/src/motion3/spec-store.js +59 -0
  224. package/src/motion3/take-edit.js +155 -0
  225. package/src/motion3/take.js +63 -0
  226. package/src/motion3/timeline.js +127 -0
  227. package/src/motion3/views.js +121 -0
  228. package/src/motion3/walk-plan.js +119 -0
  229. package/src/object-catalog.jsx +7 -1
  230. package/src/object-colors.js +98 -0
  231. package/src/object-gizmo-parts.js +115 -0
  232. package/src/object-gizmo.jsx +37 -122
  233. package/src/object-glow.js +139 -0
  234. package/src/object-hidden.js +33 -0
  235. package/src/object-look.js +196 -0
  236. package/src/object-size.js +10 -0
  237. package/src/object-travel.js +71 -6
  238. package/src/panels/CameraPanel.jsx +7 -7
  239. package/src/panels/HdrEnvironmentControls.jsx +59 -0
  240. package/src/panels/LightPanel.jsx +25 -4
  241. package/src/panels/ObjectLookPanel.jsx +88 -0
  242. package/src/panels/PosePanel.jsx +2 -17
  243. package/src/panels/RigControlPanel.jsx +5 -53
  244. package/src/panels/SubjectBox.jsx +4 -1
  245. package/src/panels/details.css +14 -0
  246. package/src/posestudio.jsx +4 -27
  247. package/src/project-browser.jsx +3 -4
  248. package/src/project-resources.js +18 -31
  249. package/src/project.js +13 -104
  250. package/src/props.jsx +25 -280
  251. package/src/rail-dot-drag.js +23 -0
  252. package/src/render-passes.js +10 -0
  253. package/src/resource-status.jsx +1 -0
  254. package/src/result-modal.jsx +4 -19
  255. package/src/room.jsx +20 -12
  256. package/src/scene-assets.js +8 -6
  257. package/src/scene-light-place.js +72 -0
  258. package/src/scene-lights.jsx +148 -0
  259. package/src/scene-objects.js +31 -139
  260. package/src/scenes.js +15 -105
  261. package/src/semantic-edit.js +2 -5
  262. package/src/set-pieces.jsx +183 -0
  263. package/src/settings-menu.jsx +3 -11
  264. package/src/shell/BottomDock.jsx +9 -51
  265. package/src/shell/DetailsSlot.jsx +16 -200
  266. package/src/shell/GhostsMenuGroup.jsx +74 -0
  267. package/src/shell/LibrarySlot.jsx +1 -3
  268. package/src/shell/MenuBar.jsx +3 -3
  269. package/src/shell/PreferencesDialog.jsx +15 -264
  270. package/src/shell/PreferencesSlot.jsx +2 -8
  271. package/src/shell/TopBar.jsx +5 -84
  272. package/src/shell/ViewportToolbar.jsx +10 -70
  273. package/src/shell/agent-glass.css +19 -6
  274. package/src/shell/details-selection.js +42 -0
  275. package/src/shell/ghosts-menu.css +22 -0
  276. package/src/shell/glass-regions.css +29 -3
  277. package/src/shell/preferences.css +6 -1
  278. package/src/shot-authoring.js +4 -7
  279. package/src/soft-shadows.js +37 -0
  280. package/src/stage-attach-frames.js +12 -12
  281. package/src/stage-canvas-rigs.jsx +3 -3
  282. package/src/stage-capture.jsx +42 -8
  283. package/src/stage-characters.jsx +22 -216
  284. package/src/stage-editor-gizmos.jsx +6 -6
  285. package/src/stage-environment.js +93 -0
  286. package/src/stage-hdr-builtins.js +107 -0
  287. package/src/stage-hdr-image.js +116 -0
  288. package/src/stage-hdr-library.js +70 -0
  289. package/src/stage-hdr-map.js +94 -0
  290. package/src/stage-hdr.js +130 -0
  291. package/src/stage-lighting.js +149 -0
  292. package/src/stage-occlusion.js +210 -0
  293. package/src/stage-sky.jsx +159 -0
  294. package/src/stage-startup-defaults.js +5 -9
  295. package/src/studio-actions.js +12 -14
  296. package/src/studio-agent-commands.js +19 -16
  297. package/src/studio-agent-motion.js +9 -9
  298. package/src/studio-agent-protocol.js +41 -71
  299. package/src/studio-app-binding.js +25 -45
  300. package/src/studio-asset-list.js +17 -0
  301. package/src/studio-contact-sheet.js +37 -5
  302. package/src/studio-elements.js +27 -7
  303. package/src/studio-entity-bounds.js +18 -0
  304. package/src/studio-error-codes.js +8 -0
  305. package/src/studio-export-framing.js +152 -0
  306. package/src/studio-lighting-check.js +103 -0
  307. package/src/studio-motion-visual.js +150 -0
  308. package/src/studio-schema-errors.js +80 -0
  309. package/src/studio-support-gap.js +74 -0
  310. package/src/styles.css +1 -19
  311. package/src/timeline-defaults.js +5 -0
  312. package/src/timeline-extent.js +8 -20
  313. package/src/tutorial-walk.js +17 -0
  314. package/src/ui-scrub.js +1 -1
  315. package/src/use-shot-camera-tracks.js +12 -0
  316. package/src/view-ghosts.js +97 -0
  317. package/src/view-ghosts.jsx +49 -0
  318. package/src/workflow/AgentPanel.jsx +47 -166
  319. package/src/workflow/AgentProgressCard.jsx +107 -0
  320. package/src/workflow/AgentReplyText.jsx +37 -0
  321. package/src/workflow/AgentTurnSteps.jsx +84 -0
  322. package/src/workflow/LoginPanel.jsx +140 -0
  323. package/src/workflow/WorkflowBuilder.jsx +7 -23
  324. package/src/workflow/agent-client.js +54 -51
  325. package/src/workflow/agent-panel.css +71 -1
  326. package/src/workflow/agent-progress-card.css +167 -0
  327. package/src/workflow/agent-progress-view.js +47 -0
  328. package/src/workflow/agent-turn-steps.css +113 -0
  329. package/src/workflow/agent-turn.js +191 -0
  330. package/src/workflow/login-client.js +34 -0
  331. package/src/workflow/motion-input.js +18 -31
  332. package/src/workflow/node-schema.js +1 -1
  333. package/src/workflow/reply-markdown.js +69 -0
  334. package/src/workflow/scene-asset-sync.js +8 -8
  335. package/tools/agent-session-stats.mjs +61 -0
  336. package/tools/dev-full.mjs +5 -56
  337. package/tools/eslint-baseline.json +12 -13
  338. package/tools/knip-baseline.json +0 -179
  339. package/tools/loc-baseline.json +31 -81
  340. package/tools/motion3/extract-body.mjs +103 -0
  341. package/tools/motion3/extract-rig.mjs +85 -0
  342. package/tools/process-supervisor.mjs +0 -88
  343. package/tools/run-tests.mjs +8 -124
  344. package/bin/agent/motion-runtime.mjs +0 -76
  345. package/dist/ardy/cskel27-rest.json +0 -557
  346. package/dist/assets/analytics-C9pMpW7s.js +0 -1
  347. package/dist/assets/app-B_2XB9rw.css +0 -1
  348. package/dist/assets/app-DAuvKPP8.js +0 -4920
  349. package/dist/assets/config-Bx7pYsD9.js +0 -1
  350. package/dist/assets/config-DeoFTYzb.css +0 -1
  351. package/dist/assets/demo-CvKuBgy5.js +0 -1
  352. package/dist/assets/scene-asset-sync-DKkpjKBV.js +0 -19
  353. package/dist/assets/scene-asset-sync-DjJ_cJ2R.css +0 -1
  354. package/dist/assets/ticket-BPk2Ni95.js +0 -1
  355. package/dist/assets/workflow-jJRBR94Z.js +0 -179
  356. package/dist/demo/walk-then-stop.npz +0 -0
  357. package/mcp/ardy-prompts.mjs +0 -218
  358. package/src/ardy/auto-fix-panel.css +0 -108
  359. package/src/ardy/auto-physics.js +0 -1194
  360. package/src/ardy/client.js +0 -153
  361. package/src/ardy/convert.js +0 -313
  362. package/src/ardy/cskel27-neutral.js +0 -39
  363. package/src/ardy/cskel27.js +0 -77
  364. package/src/ardy/export.js +0 -165
  365. package/src/ardy/fix-collisions.js +0 -2257
  366. package/src/ardy/foot-lock.js +0 -230
  367. package/src/ardy/motion-calibration.js +0 -118
  368. package/src/ardy/motion-edit.js +0 -213
  369. package/src/ardy/motion-url.js +0 -55
  370. package/src/ardy/mp4-duration.js +0 -102
  371. package/src/ardy/npz.js +0 -595
  372. package/src/ardy/physics-panel.css +0 -21
  373. package/src/ardy/physics-panel.jsx +0 -89
  374. package/src/ardy/physics-refine.js +0 -111
  375. package/src/ardy/physics-review.js +0 -567
  376. package/src/ardy/physics-temporal.js +0 -54
  377. package/src/ardy/platform-fit-panel.css +0 -64
  378. package/src/ardy/platform-fit-panel.jsx +0 -41
  379. package/src/ardy/platform-fit.js +0 -326
  380. package/src/ardy/playback.js +0 -711
  381. package/src/ardy/pose-pin.js +0 -97
  382. package/src/ardy/prompt-clips.js +0 -30
  383. package/src/ardy/retime.js +0 -211
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  387. package/src/ardy/trim.js +0 -33
  388. package/src/ardy/waypoints.js +0 -369
  389. package/src/ardy-bridge-contract.js +0 -281
  390. package/src/domains/motion/motion-video-capture.js +0 -664
  391. package/src/i2v-motion-client.js +0 -77
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  393. package/src/line-edit.js +0 -1348
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  576. /package/src/{ardy → motion}/playback-clock.js +0 -0
  577. /package/src/{ardy → motion}/range-pin.js +0 -0
@@ -0,0 +1,83 @@
1
+ // C6. Repair: apply the QA patches (qa/patch.js) that make the motion better, round by round.
2
+ // Each round takes the top 3 groups that carry a patch and tries them one at a time, each with
3
+ // the patch the latest compile gives that group. When none is kept, the top 2 groups just past
4
+ // their limit with no patch, or a missed goal, get a small local search (repair-tune.js: the
5
+ // responsible skill's args, the key pair of a speed spike, or for a goal where the body stands
6
+ // and how it leans); the best candidate is the round's change. A change
7
+ // is kept only when the summed severity (qa/severity.js) drops and no goal that held fails, else
8
+ // it is undone. A round that keeps nothing ends the repair. The compiler is deterministic and
9
+ // the candidates come in a fixed order, so the repair is too; no new compile starts after 20 s.
10
+ import { applyPatch } from "./json-patch.js";
11
+ import { groupKey } from "./qa/severity.js";
12
+ import { tuneCandidates } from "./repair-tune.js";
13
+
14
+ const TRIES = 3, TUNE_GROUPS = 2, LIMIT_MS = 20000;
15
+ const groupsOf = r => r?.qa?.groups ?? [];
16
+ const totalOf = r => groupsOf(r).reduce((sum, g) => sum + (g.severity ?? 0), 0);
17
+ const failedOf = r => (r?.qa?.goals ?? []).filter(g => !g.ok).length;
18
+ const groupIn = (r, key) => groupsOf(r).find(g => groupKey(g) === key);
19
+ const heldOf = r => (r?.qa?.goals ?? []).filter(g => g.ok).map(g => g.name);
20
+ /** Lower summed severity, no more failed goals, and every goal that held still holds. */
21
+ const better = (r, than) => totalOf(r) < totalOf(than) - 1e-9 && failedOf(r) <= failedOf(than) && heldOf(than).every(n => heldOf(r).includes(n));
22
+
23
+ /**
24
+ * repairSpec(spec, { rounds }, compile) -> { spec, result, repair }
25
+ * @param {object} spec the agent's spec (patches address it)
26
+ * @param {{ rounds?: number }} opts 1..8 (default 4)
27
+ * @param {(spec: object) => object} compile spec -> pipeline.js compileSpec result (qa.groups[i].patch)
28
+ * @returns {{ spec: object, result: object, repair: { rounds: number, compiles: number,
29
+ * applied: { kind: string, subject: string, patch: object[], severity: number[] }[], rejected: number } }}
30
+ */
31
+ export function repairSpec(spec, opts, compile) {
32
+ const want = Math.min(8, Math.max(1, Math.round(Number(opts?.rounds ?? 4)) || 4)), t0 = performance.now();
33
+ const late = () => performance.now() - t0 >= LIMIT_MS;
34
+ let current = spec, result = compile(spec), compiles = 1, rejected = 0, rounds = 0;
35
+ const applied = [];
36
+ /** Compiles current + patch; null (counted as rejected) when the patch or the spec fails. */
37
+ const attempt = patch => {
38
+ try {
39
+ const next = applyPatch(current, patch);
40
+ compiles += 1;
41
+ return { next, r: compile(next) };
42
+ } catch {
43
+ rejected += 1;
44
+ return null;
45
+ }
46
+ };
47
+ const keep = (g, key, patch, { next, r }) => {
48
+ applied.push({ kind: g.kind, subject: g.subject, patch, severity: [g.severity, groupIn(r, key)?.severity ?? 0] });
49
+ current = next; result = r;
50
+ };
51
+ /** The best tune candidate for group g (repair-tune.js); true when it is kept. */
52
+ const tune = g => {
53
+ let best = null;
54
+ for (const patch of tuneCandidates(g, current)) {
55
+ if (late()) break;
56
+ const t = attempt(patch);
57
+ if (!t) continue;
58
+ if (better(t.r, best?.r ?? result)) { if (best) rejected += 1; best = { ...t, patch }; } else rejected += 1;
59
+ if (best && totalOf(best.r) === 0 && !failedOf(best.r)) break;
60
+ }
61
+ if (best) keep(g, groupKey(g), best.patch, best);
62
+ return Boolean(best);
63
+ };
64
+ while (rounds < want && !late()) {
65
+ const keys = groupsOf(result).filter(g => g.patch).slice(0, TRIES).map(groupKey);
66
+ const near = groupsOf(result).filter(g => tuneCandidates(g, current).length).slice(0, TUNE_GROUPS).map(groupKey);
67
+ if (!keys.length && !near.length) break;
68
+ rounds += 1;
69
+ let kept = 0;
70
+ for (const key of keys) {
71
+ const g = groupIn(result, key);
72
+ if (!g?.patch || late()) continue;
73
+ const t = attempt(g.patch);
74
+ if (t && better(t.r, result)) { keep(g, key, g.patch, t); kept += 1; } else if (t) rejected += 1;
75
+ }
76
+ for (const key of kept ? [] : near) {
77
+ const g = groupIn(result, key);
78
+ if (g && !late() && tune(g)) { kept += 1; break; }
79
+ }
80
+ if (!kept) break;
81
+ }
82
+ return { spec: current, result, repair: { rounds, compiles, applied, rejected } };
83
+ }
@@ -0,0 +1,67 @@
1
+ // C7. Output budget: a motion action's output must fit the receipt (8 KiB, of which the receipt
2
+ // head and readback take about 1.5 KB), so fitOutput keeps the most useful parts within
3
+ // MOTION_OUTPUT_BUDGET bytes of JSON and says what it cut in `more`; the cut parts stay in the
4
+ // spec store (spec-store.js) and motion.report pages through them. Keep order (first = last cut):
5
+ // 1. frames, fps, installed, specId, qa.ok/total/goals, observations, delta, repair (always;
6
+ // observations are bounded: a fixed set of joints and limbs, about 1 KB)
7
+ // 2. the first MIN_FULL qa.groups in full
8
+ // 3. probes
9
+ // 4. timeline (the planted spans go first, then entries from the end)
10
+ // 5. the other groups as one-liners { kind, subject, count, severity, first, last }
11
+ // 6. fixed, search, skills, ms
12
+ // Room left after that turns one-liners back into full groups, from the top.
13
+
14
+ export const MOTION_OUTPUT_BUDGET = 6000;
15
+ const MIN_FULL = 4;
16
+ const size = v => new TextEncoder().encode(JSON.stringify(v)).length;
17
+ const oneLine = g => ({ kind: g.kind, subject: g.subject, count: g.count, severity: g.severity, first: g.first, last: g.last });
18
+
19
+ /**
20
+ * full output -> output within `budget` bytes of JSON. When something was cut it carries
21
+ * more: { specId, groups, timeline, probes }, how many items of each part are missing or
22
+ * shortened; motion.report { specId, part, from } pages the whole part.
23
+ */
24
+ export function fitOutput(full, budget = MOTION_OUTPUT_BUDGET) {
25
+ if (size(full) <= budget) return full;
26
+ const { qa, observations, probes, timeline, fixed, search, skills, ms, ...head } = full;
27
+ const groups = qa?.groups ?? [], more = { specId: full.specId, groups: 0, timeline: 0, probes: 0 };
28
+ const out = { ...head, ...(qa ? { qa: { ...qa, groups: [] } } : {}), ...(observations ? { observations } : {}) };
29
+ // the counts in `more` may still grow by a digit or two after a check
30
+ const fits = extra => size({ ...out, ...extra, more }) <= budget - 32;
31
+ const nFull = Math.min(MIN_FULL, groups.length);
32
+ if (qa) out.qa.groups = groups.slice(0, nFull);
33
+ if (probes) {
34
+ const kept = {};
35
+ for (const [k, v] of Object.entries(probes)) if (fits({ probes: { ...kept, [k]: v } })) kept[k] = v;
36
+ out.probes = kept; more.probes = Object.keys(probes).length - Object.keys(kept).length;
37
+ }
38
+ if (timeline) {
39
+ const lean = timeline.map(({ planted, ...rest }) => rest), list = fits({ timeline }) ? timeline : lean;
40
+ let n = list.length;
41
+ while (n > 0 && !fits({ timeline: list.slice(0, n) })) n--;
42
+ out.timeline = list.slice(0, n);
43
+ more.timeline = list === lean ? timeline.length : timeline.length - n;
44
+ }
45
+ for (let i = nFull; i < groups.length && fits({ qa: { ...out.qa, groups: [...out.qa.groups, oneLine(groups[i])] } }); i++) out.qa.groups.push(oneLine(groups[i]));
46
+ for (const [k, v] of [["fixed", fixed], ["search", search], ["skills", skills], ["ms", ms]]) if (v !== undefined && fits({ [k]: v })) out[k] = v;
47
+ for (let i = nFull; i < out.qa?.groups.length && fits({ qa: { ...out.qa, groups: out.qa.groups.map((g, j) => (j === i ? groups[i] : g)) } }); i++) out.qa.groups[i] = groups[i];
48
+ // last resort (huge hints): full groups become one-liners from the end
49
+ for (let i = nFull - 1; i >= 0 && !fits({}); i--) out.qa.groups[i] = oneLine(groups[i]);
50
+ more.groups = groups.length - (out.qa?.groups ?? []).filter(g => "worst" in g).length;
51
+ return { ...out, more };
52
+ }
53
+
54
+ /**
55
+ * One page of a stored part for motion.report: items from index `from` on, as many as fit the
56
+ * budget (at least one). parts = { groups: [], timeline: [], probes: { name: result } }.
57
+ * @returns {{ specId: string, part: string, from: number, items: any[], next: number | null }}
58
+ */
59
+ export function reportPage(parts, specId, part, from = 0, budget = MOTION_OUTPUT_BUDGET) {
60
+ const all = part === "probes" ? Object.entries(parts?.probes ?? {}).map(([name, r]) => ({ name, ...r })) : parts?.[part] ?? [];
61
+ const page = { specId, part, from, items: [], next: null };
62
+ for (let i = from; i < all.length; i++) {
63
+ if (page.items.length && size({ ...page, items: [...page.items, all[i]], next: i + 1 }) > budget) { page.next = i; break; }
64
+ page.items.push(all[i]);
65
+ }
66
+ return page;
67
+ }
@@ -0,0 +1,14 @@
1
+ // Bind skeletons of the bodies a take can be compiled for (tools/motion3/extract-rig.mjs).
2
+ import xBot from "./x-bot-tpose.json" with { type: "json" };
3
+ import yBot from "./y-bot-tpose.json" with { type: "json" };
4
+ import { createSkeleton } from "../compiler/skeleton.js";
5
+
6
+ const RIGS = { "x-bot-tpose": xBot, "y-bot-tpose": yBot };
7
+ const cache = new Map();
8
+
9
+ /** Skeleton for a character model id, or null for a body motion3 cannot drive. */
10
+ export function skeletonFor(model) {
11
+ if (!RIGS[model]) return null;
12
+ if (!cache.has(model)) cache.set(model, createSkeleton(RIGS[model]));
13
+ return cache.get(model);
14
+ }