cozyclay 2.1.1 → 3.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (577) hide show
  1. package/CHANGELOG.md +60 -0
  2. package/README.md +12 -30
  3. package/bin/agent/agent-routes.mjs +40 -113
  4. package/bin/agent/agent-runner.mjs +9 -10
  5. package/bin/agent/cliproxy-provider.mjs +135 -0
  6. package/bin/agent/credential-store.mjs +30 -7
  7. package/bin/agent/pi-tools.mjs +4 -1
  8. package/bin/agent/provider-keys.mjs +32 -0
  9. package/bin/agent/provider-login.mjs +110 -0
  10. package/bin/agent/provider-routes.mjs +99 -0
  11. package/bin/agent/providers.mjs +19 -97
  12. package/bin/agent/script-tool.mjs +17 -4
  13. package/bin/agent/studio-motion-reference.mjs +23 -0
  14. package/bin/agent/studio-prompt.mjs +1 -1
  15. package/bin/agent/studio-rebase-text.mjs +32 -0
  16. package/bin/agent/studio-rebase.mjs +26 -39
  17. package/bin/agent/studio-tools.mjs +9 -28
  18. package/bin/agent/tool-arguments.mjs +49 -0
  19. package/bin/agent/turn-frames.mjs +66 -0
  20. package/bin/codex-auth.mjs +9 -2
  21. package/bin/cozyclay.mjs +10 -116
  22. package/bin/live/cli.mjs +3 -3
  23. package/bin/mcp-runtime.mjs +2 -12
  24. package/bin/package-signature.mjs +0 -4
  25. package/dist/app/index.html +7 -6
  26. package/dist/assets/EXRLoader-CvVIvGVE.js +1 -0
  27. package/dist/assets/analytics-C9sUnndd.js +1 -0
  28. package/dist/assets/app-CCh--1Hc.js +5087 -0
  29. package/dist/assets/app-f-fkV5uP.css +1 -0
  30. package/dist/assets/compile-worker-CkxiD6lH.js +5 -0
  31. package/dist/assets/fflate.module-KbGj5-H6.js +5 -0
  32. package/dist/assets/{first-shot-handoff-msLI71g1.js → first-shot-handoff-CC4xe4HM.js} +1 -1
  33. package/dist/assets/{landing-ChUvB_zL.js → landing-DjHD8u7k.js} +1 -1
  34. package/dist/assets/scene-asset-sync-Hx_FzdOH.js +20 -0
  35. package/dist/assets/scene-asset-sync-_S8NQl5B.css +1 -0
  36. package/dist/assets/workflow-C4yKH1p4.js +179 -0
  37. package/dist/cozyclay-package.json +1 -1
  38. package/dist/index.html +3 -3
  39. package/dist/sw.js +3 -6
  40. package/dist/workflow/index.html +5 -4
  41. package/mcp/LIVE-PROTOCOL.md +7 -47
  42. package/mcp/README.md +16 -26
  43. package/mcp/live-hub.mjs +6 -10
  44. package/mcp/package.json +1 -3
  45. package/mcp/tool-handlers.mjs +4 -168
  46. package/package.json +3 -22
  47. package/src/App.jsx +150 -2624
  48. package/src/agent-progress.js +79 -0
  49. package/src/agent-turn-mark.js +30 -0
  50. package/src/analytics.js +1 -19
  51. package/src/app-context.js +5 -0
  52. package/src/app-stage.jsx +2 -34
  53. package/src/asset-pane.jsx +6 -5
  54. package/src/camera-block.js +21 -0
  55. package/src/camera-direction.js +120 -0
  56. package/src/character-kind.js +3 -9
  57. package/src/command-bus.js +8 -6
  58. package/src/commands/cast.js +5 -34
  59. package/src/commands/elements/character.js +1 -1
  60. package/src/commands/elements/motion.js +1 -6
  61. package/src/commands/elements/object.js +6 -2
  62. package/src/commands/elements/shot.js +4 -1
  63. package/src/commands/elements.js +38 -14
  64. package/src/commands/index.js +3 -1
  65. package/src/commands/kits.js +37 -0
  66. package/src/commands/motion-timing.js +57 -0
  67. package/src/commands/motion.js +9 -152
  68. package/src/commands/motion3-compile.js +65 -0
  69. package/src/commands/motion3.js +207 -0
  70. package/src/commands/objects.js +6 -4
  71. package/src/commands/shot.js +49 -11
  72. package/src/commands/stage.js +14 -1
  73. package/src/commands/view.js +4 -1
  74. package/src/document-mirrors.js +42 -0
  75. package/src/document-store.js +4 -0
  76. package/src/domains/cast.js +19 -194
  77. package/src/domains/motion/motion-range-pin-rules.js +1 -1
  78. package/src/domains/motion/take-source.js +51 -0
  79. package/src/domains/motion.js +60 -1838
  80. package/src/domains/scenes.js +12 -55
  81. package/src/domains/shots.js +2 -2
  82. package/src/domains/stage.js +4 -2
  83. package/src/draft-ghost.js +46 -0
  84. package/src/draft-ghost.jsx +129 -0
  85. package/src/dualview.jsx +4 -3
  86. package/src/effects/EffectsLayer.jsx +112 -0
  87. package/src/effects/effect-meshes.js +232 -0
  88. package/src/effects/effect-record.js +103 -0
  89. package/src/effects/emitter.js +59 -0
  90. package/src/effects/simulate.js +261 -0
  91. package/src/effects/state.js +59 -0
  92. package/src/execution-telemetry.js +2 -3
  93. package/src/first-success-guide.jsx +5 -5
  94. package/src/ghost-set.js +257 -0
  95. package/src/held-object-edit.jsx +113 -0
  96. package/src/held-object-pose.js +175 -0
  97. package/src/hierarchy-model.js +1 -1
  98. package/src/hierarchy-panel.jsx +1 -1
  99. package/src/imported-mesh.jsx +103 -0
  100. package/src/kits/held.js +84 -0
  101. package/src/kits/index.js +70 -0
  102. package/src/kits/smoking.js +57 -0
  103. package/src/light-blockers.js +93 -0
  104. package/src/motion/beat-board-model.js +84 -0
  105. package/src/motion/beat-board.css +124 -0
  106. package/src/motion/beat-board.jsx +59 -0
  107. package/src/motion/center-of-mass.js +66 -0
  108. package/src/motion/fix-collisions.js +850 -0
  109. package/src/motion/physics-review.js +118 -0
  110. package/src/{ardy → motion}/physics-support.js +1 -76
  111. package/src/motion/rig-snapshot.js +22 -0
  112. package/src/motion/take-segments.jsx +140 -0
  113. package/src/{ardy → motion}/timeline-coordinates.js +0 -21
  114. package/src/{ardy → motion}/timeline.css +1 -2
  115. package/src/{ardy → motion}/timeline.jsx +42 -413
  116. package/src/motion/waypoints.js +76 -0
  117. package/src/motion3/beats.js +83 -0
  118. package/src/motion3/body.js +158 -0
  119. package/src/motion3/bones.js +47 -0
  120. package/src/motion3/carried.js +47 -0
  121. package/src/motion3/compile-job.js +75 -0
  122. package/src/motion3/compile-worker.js +10 -0
  123. package/src/motion3/compiler/anchors.js +105 -0
  124. package/src/motion3/compiler/arm-orient.js +128 -0
  125. package/src/motion3/compiler/channels.js +125 -0
  126. package/src/motion3/compiler/compile.js +205 -0
  127. package/src/motion3/compiler/gait-rhythm.js +97 -0
  128. package/src/motion3/compiler/grip.js +171 -0
  129. package/src/motion3/compiler/head-steady.js +48 -0
  130. package/src/motion3/compiler/hold.js +134 -0
  131. package/src/motion3/compiler/idle.js +113 -0
  132. package/src/motion3/compiler/limbs.js +170 -0
  133. package/src/motion3/compiler/math.js +72 -0
  134. package/src/motion3/compiler/pose.js +162 -0
  135. package/src/motion3/compiler/quat.js +49 -0
  136. package/src/motion3/compiler/skeleton.js +74 -0
  137. package/src/motion3/compiler/validate-common.js +32 -0
  138. package/src/motion3/compiler/validate-goals.js +118 -0
  139. package/src/motion3/compiler/validate-objects.js +143 -0
  140. package/src/motion3/compiler/validate-parts.js +116 -0
  141. package/src/motion3/compiler/validate.js +122 -0
  142. package/src/motion3/compiler/vocab.js +73 -0
  143. package/src/motion3/compiler/walk-pelvis.js +275 -0
  144. package/src/motion3/compiler/walk.js +207 -0
  145. package/src/motion3/compiler/wrist-clamp.js +32 -0
  146. package/src/motion3/delta.js +47 -0
  147. package/src/motion3/describe.js +174 -0
  148. package/src/motion3/docs.js +27 -0
  149. package/src/motion3/edit-carry.js +21 -0
  150. package/src/motion3/fix/ease.js +16 -0
  151. package/src/motion3/fix/ground.js +37 -0
  152. package/src/motion3/fix/index.js +52 -0
  153. package/src/motion3/fix/push.js +71 -0
  154. package/src/motion3/fix/reach.js +46 -0
  155. package/src/motion3/fix/retime.js +79 -0
  156. package/src/motion3/fix/self.js +211 -0
  157. package/src/motion3/fix/slide.js +70 -0
  158. package/src/motion3/fix/turn.js +51 -0
  159. package/src/motion3/follow.js +39 -0
  160. package/src/motion3/free-motion.js +173 -0
  161. package/src/motion3/grip-choice.js +130 -0
  162. package/src/motion3/hold-plan.js +157 -0
  163. package/src/motion3/json-patch.js +77 -0
  164. package/src/motion3/key-aim.js +105 -0
  165. package/src/motion3/key-edit.js +82 -0
  166. package/src/motion3/lenient.js +127 -0
  167. package/src/motion3/object-keys.js +236 -0
  168. package/src/motion3/object-pose.js +182 -0
  169. package/src/motion3/object-tracks.js +12 -0
  170. package/src/motion3/pipeline.js +102 -0
  171. package/src/motion3/playback.js +51 -0
  172. package/src/motion3/probes.js +91 -0
  173. package/src/motion3/qa/body-checks.js +34 -0
  174. package/src/motion3/qa/check-names.js +14 -0
  175. package/src/motion3/qa/checks.js +121 -0
  176. package/src/motion3/qa/contact-checks.js +51 -0
  177. package/src/motion3/qa/explain.js +80 -0
  178. package/src/motion3/qa/fmt.js +5 -0
  179. package/src/motion3/qa/foot-checks.js +72 -0
  180. package/src/motion3/qa/geometry.js +77 -0
  181. package/src/motion3/qa/goals.js +191 -0
  182. package/src/motion3/qa/ground.js +60 -0
  183. package/src/motion3/qa/hints-contact.js +179 -0
  184. package/src/motion3/qa/hints-goal.js +160 -0
  185. package/src/motion3/qa/hints-knee.js +24 -0
  186. package/src/motion3/qa/hints-motion.js +209 -0
  187. package/src/motion3/qa/hints-object.js +91 -0
  188. package/src/motion3/qa/index.js +42 -0
  189. package/src/motion3/qa/key-checks.js +82 -0
  190. package/src/motion3/qa/near.js +96 -0
  191. package/src/motion3/qa/object-checks.js +135 -0
  192. package/src/motion3/qa/patch.js +161 -0
  193. package/src/motion3/qa/severity.js +38 -0
  194. package/src/motion3/qa/spec-checks.js +65 -0
  195. package/src/motion3/qa/style.js +218 -0
  196. package/src/motion3/qa/wrist-checks.js +69 -0
  197. package/src/motion3/qa/wrist-obs.js +60 -0
  198. package/src/motion3/refs.js +120 -0
  199. package/src/motion3/repair-tune.js +121 -0
  200. package/src/motion3/repair.js +83 -0
  201. package/src/motion3/report.js +67 -0
  202. package/src/motion3/rigs/index.js +14 -0
  203. package/src/motion3/rigs/x-bot-tpose-body.json +1 -0
  204. package/src/motion3/rigs/x-bot-tpose.json +1 -0
  205. package/src/motion3/rigs/y-bot-tpose-body.json +1 -0
  206. package/src/motion3/rigs/y-bot-tpose.json +1 -0
  207. package/src/motion3/scene.js +60 -0
  208. package/src/motion3/schema/brief.js +89 -0
  209. package/src/motion3/schema/fields.js +44 -0
  210. package/src/motion3/schema/spec-examples.js +46 -0
  211. package/src/motion3/schema/topics.js +111 -0
  212. package/src/motion3/schema/types.js +147 -0
  213. package/src/motion3/search.js +117 -0
  214. package/src/motion3/second-hand.js +112 -0
  215. package/src/motion3/skills/basic.js +82 -0
  216. package/src/motion3/skills/book.js +76 -0
  217. package/src/motion3/skills/car.js +145 -0
  218. package/src/motion3/skills/frames-auto.js +29 -0
  219. package/src/motion3/skills/index.js +83 -0
  220. package/src/motion3/skills/info.js +65 -0
  221. package/src/motion3/skills/smoke-kit.js +109 -0
  222. package/src/motion3/skills/smoke.js +160 -0
  223. package/src/motion3/spec-store.js +59 -0
  224. package/src/motion3/take-edit.js +155 -0
  225. package/src/motion3/take.js +63 -0
  226. package/src/motion3/timeline.js +127 -0
  227. package/src/motion3/views.js +121 -0
  228. package/src/motion3/walk-plan.js +119 -0
  229. package/src/object-catalog.jsx +7 -1
  230. package/src/object-colors.js +98 -0
  231. package/src/object-gizmo-parts.js +115 -0
  232. package/src/object-gizmo.jsx +37 -122
  233. package/src/object-glow.js +139 -0
  234. package/src/object-hidden.js +33 -0
  235. package/src/object-look.js +196 -0
  236. package/src/object-size.js +10 -0
  237. package/src/object-travel.js +71 -6
  238. package/src/panels/CameraPanel.jsx +7 -7
  239. package/src/panels/HdrEnvironmentControls.jsx +59 -0
  240. package/src/panels/LightPanel.jsx +25 -4
  241. package/src/panels/ObjectLookPanel.jsx +88 -0
  242. package/src/panels/PosePanel.jsx +2 -17
  243. package/src/panels/RigControlPanel.jsx +5 -53
  244. package/src/panels/SubjectBox.jsx +4 -1
  245. package/src/panels/details.css +14 -0
  246. package/src/posestudio.jsx +4 -27
  247. package/src/project-browser.jsx +3 -4
  248. package/src/project-resources.js +18 -31
  249. package/src/project.js +13 -104
  250. package/src/props.jsx +25 -280
  251. package/src/rail-dot-drag.js +23 -0
  252. package/src/render-passes.js +10 -0
  253. package/src/resource-status.jsx +1 -0
  254. package/src/result-modal.jsx +4 -19
  255. package/src/room.jsx +20 -12
  256. package/src/scene-assets.js +8 -6
  257. package/src/scene-light-place.js +72 -0
  258. package/src/scene-lights.jsx +148 -0
  259. package/src/scene-objects.js +31 -139
  260. package/src/scenes.js +15 -105
  261. package/src/semantic-edit.js +2 -5
  262. package/src/set-pieces.jsx +183 -0
  263. package/src/settings-menu.jsx +3 -11
  264. package/src/shell/BottomDock.jsx +9 -51
  265. package/src/shell/DetailsSlot.jsx +16 -200
  266. package/src/shell/GhostsMenuGroup.jsx +74 -0
  267. package/src/shell/LibrarySlot.jsx +1 -3
  268. package/src/shell/MenuBar.jsx +3 -3
  269. package/src/shell/PreferencesDialog.jsx +15 -264
  270. package/src/shell/PreferencesSlot.jsx +2 -8
  271. package/src/shell/TopBar.jsx +5 -84
  272. package/src/shell/ViewportToolbar.jsx +10 -70
  273. package/src/shell/agent-glass.css +19 -6
  274. package/src/shell/details-selection.js +42 -0
  275. package/src/shell/ghosts-menu.css +22 -0
  276. package/src/shell/glass-regions.css +29 -3
  277. package/src/shell/preferences.css +6 -1
  278. package/src/shot-authoring.js +4 -7
  279. package/src/soft-shadows.js +37 -0
  280. package/src/stage-attach-frames.js +12 -12
  281. package/src/stage-canvas-rigs.jsx +3 -3
  282. package/src/stage-capture.jsx +42 -8
  283. package/src/stage-characters.jsx +22 -216
  284. package/src/stage-editor-gizmos.jsx +6 -6
  285. package/src/stage-environment.js +93 -0
  286. package/src/stage-hdr-builtins.js +107 -0
  287. package/src/stage-hdr-image.js +116 -0
  288. package/src/stage-hdr-library.js +70 -0
  289. package/src/stage-hdr-map.js +94 -0
  290. package/src/stage-hdr.js +130 -0
  291. package/src/stage-lighting.js +149 -0
  292. package/src/stage-occlusion.js +210 -0
  293. package/src/stage-sky.jsx +159 -0
  294. package/src/stage-startup-defaults.js +5 -9
  295. package/src/studio-actions.js +12 -14
  296. package/src/studio-agent-commands.js +19 -16
  297. package/src/studio-agent-motion.js +9 -9
  298. package/src/studio-agent-protocol.js +41 -71
  299. package/src/studio-app-binding.js +25 -45
  300. package/src/studio-asset-list.js +17 -0
  301. package/src/studio-contact-sheet.js +37 -5
  302. package/src/studio-elements.js +27 -7
  303. package/src/studio-entity-bounds.js +18 -0
  304. package/src/studio-error-codes.js +8 -0
  305. package/src/studio-export-framing.js +152 -0
  306. package/src/studio-lighting-check.js +103 -0
  307. package/src/studio-motion-visual.js +150 -0
  308. package/src/studio-schema-errors.js +80 -0
  309. package/src/studio-support-gap.js +74 -0
  310. package/src/styles.css +1 -19
  311. package/src/timeline-defaults.js +5 -0
  312. package/src/timeline-extent.js +8 -20
  313. package/src/tutorial-walk.js +17 -0
  314. package/src/ui-scrub.js +1 -1
  315. package/src/use-shot-camera-tracks.js +12 -0
  316. package/src/view-ghosts.js +97 -0
  317. package/src/view-ghosts.jsx +49 -0
  318. package/src/workflow/AgentPanel.jsx +47 -166
  319. package/src/workflow/AgentProgressCard.jsx +107 -0
  320. package/src/workflow/AgentReplyText.jsx +37 -0
  321. package/src/workflow/AgentTurnSteps.jsx +84 -0
  322. package/src/workflow/LoginPanel.jsx +140 -0
  323. package/src/workflow/WorkflowBuilder.jsx +7 -23
  324. package/src/workflow/agent-client.js +54 -51
  325. package/src/workflow/agent-panel.css +71 -1
  326. package/src/workflow/agent-progress-card.css +167 -0
  327. package/src/workflow/agent-progress-view.js +47 -0
  328. package/src/workflow/agent-turn-steps.css +113 -0
  329. package/src/workflow/agent-turn.js +191 -0
  330. package/src/workflow/login-client.js +34 -0
  331. package/src/workflow/motion-input.js +18 -31
  332. package/src/workflow/node-schema.js +1 -1
  333. package/src/workflow/reply-markdown.js +69 -0
  334. package/src/workflow/scene-asset-sync.js +8 -8
  335. package/tools/agent-session-stats.mjs +61 -0
  336. package/tools/dev-full.mjs +5 -56
  337. package/tools/eslint-baseline.json +12 -13
  338. package/tools/knip-baseline.json +0 -179
  339. package/tools/loc-baseline.json +31 -81
  340. package/tools/motion3/extract-body.mjs +103 -0
  341. package/tools/motion3/extract-rig.mjs +85 -0
  342. package/tools/process-supervisor.mjs +0 -88
  343. package/tools/run-tests.mjs +8 -124
  344. package/bin/agent/motion-runtime.mjs +0 -76
  345. package/dist/ardy/cskel27-rest.json +0 -557
  346. package/dist/assets/analytics-C9pMpW7s.js +0 -1
  347. package/dist/assets/app-B_2XB9rw.css +0 -1
  348. package/dist/assets/app-DAuvKPP8.js +0 -4920
  349. package/dist/assets/config-Bx7pYsD9.js +0 -1
  350. package/dist/assets/config-DeoFTYzb.css +0 -1
  351. package/dist/assets/demo-CvKuBgy5.js +0 -1
  352. package/dist/assets/scene-asset-sync-DKkpjKBV.js +0 -19
  353. package/dist/assets/scene-asset-sync-DjJ_cJ2R.css +0 -1
  354. package/dist/assets/ticket-BPk2Ni95.js +0 -1
  355. package/dist/assets/workflow-jJRBR94Z.js +0 -179
  356. package/dist/demo/walk-then-stop.npz +0 -0
  357. package/mcp/ardy-prompts.mjs +0 -218
  358. package/src/ardy/auto-fix-panel.css +0 -108
  359. package/src/ardy/auto-physics.js +0 -1194
  360. package/src/ardy/client.js +0 -153
  361. package/src/ardy/convert.js +0 -313
  362. package/src/ardy/cskel27-neutral.js +0 -39
  363. package/src/ardy/cskel27.js +0 -77
  364. package/src/ardy/export.js +0 -165
  365. package/src/ardy/fix-collisions.js +0 -2257
  366. package/src/ardy/foot-lock.js +0 -230
  367. package/src/ardy/motion-calibration.js +0 -118
  368. package/src/ardy/motion-edit.js +0 -213
  369. package/src/ardy/motion-url.js +0 -55
  370. package/src/ardy/mp4-duration.js +0 -102
  371. package/src/ardy/npz.js +0 -595
  372. package/src/ardy/physics-panel.css +0 -21
  373. package/src/ardy/physics-panel.jsx +0 -89
  374. package/src/ardy/physics-refine.js +0 -111
  375. package/src/ardy/physics-review.js +0 -567
  376. package/src/ardy/physics-temporal.js +0 -54
  377. package/src/ardy/platform-fit-panel.css +0 -64
  378. package/src/ardy/platform-fit-panel.jsx +0 -41
  379. package/src/ardy/platform-fit.js +0 -326
  380. package/src/ardy/playback.js +0 -711
  381. package/src/ardy/pose-pin.js +0 -97
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@@ -1,382 +0,0 @@
1
- """Image and physical terms for the deterministic cskel27 clip fit.
2
-
3
- No image renderer is needed: exterior signed-DT samples prevent spill, and a
4
- foreground-to-surface Chamfer prevents shrinkage. Nearest-neighbour selection
5
- is discrete; its selected squared distance retains the exact local gradient.
6
- """
7
- from __future__ import annotations
8
-
9
- import numpy as np
10
- import torch
11
- from scipy.ndimage import distance_transform_edt
12
-
13
- from rig import State, cskel27_fk, studio_skin
14
- from scene import (FOOT_JOINTS, SceneBoxes, camera_center, foot_points, penetration_loss,
15
- ray_occlusion, skate_loss, support_height)
16
-
17
- # Face landmarks have no cskel27 counterpart and receive zero data weight.
18
- COCO_JOINTS = [5, 5, 5, 5, 5, 14, 8, 15, 9, 16, 10, 23, 19, 24, 20, 25, 21]
19
- # Bilateral Shoulder, Arm, ForeArm, Hand; exclude HandEnd/Thumb on both sides.
20
- ARM_TRUST_JOINTS = [7, 8, 9, 10, 13, 14, 15, 16]
21
- JOINT_CAPS_DEG = [180, 65, 65, 65, 90, 90, 180,
22
- 90, 175, 175, 110, 150, 180,
23
- 90, 175, 175, 110, 150, 180,
24
- 160, 175, 100, 80, 160, 175, 100, 80]
25
-
26
- # --track-ablate levels. Each level adds one component to the previous one;
27
- # keypoints and priors (acceleration, limits, endpoints, nuisance) are always
28
- # on, and weights/schedule are identical at every level. 'occlusion' is the
29
- # ray/box visibility of keypoints and surface samples in the fit.
30
- ABLATIONS = {
31
- 'kp-only': frozenset(),
32
- 'silhouette': frozenset({'silhouette'}),
33
- 'viterbi': frozenset({'silhouette', 'viterbi'}),
34
- 'contacts': frozenset({'silhouette', 'viterbi', 'contacts'}),
35
- 'full': frozenset({'silhouette', 'viterbi', 'contacts', 'occlusion'}),
36
- }
37
-
38
-
39
- def huber(x, delta=1.0):
40
- return torch.where(x <= delta, 0.5 * x.square(), delta * (x - 0.5 * delta))
41
-
42
-
43
- def project(points, camera, nuisance):
44
- """OpenCV projection; nuisance = scale offset, yaw/pitch degrees, focal %."""
45
- xyz = points @ camera[0].T + camera[1]
46
- yaw, pitch = nuisance[1:3] * (np.pi / 180)
47
- cy, sy, cp, sp = yaw.cos(), yaw.sin(), pitch.cos(), pitch.sin()
48
- x, y, z = xyz.unbind(-1)
49
- x, z = cy * x + sy * z, -sy * x + cy * z
50
- y, z = cp * y - sp * z, sp * y + cp * z
51
- xy = torch.stack((x, y), -1) / z.clamp_min(1e-3).unsqueeze(-1)
52
- K = camera[2]
53
- return xy * torch.stack((K[0, 0], K[1, 1])) * (1 + nuisance[3] / 100) + K[:2, 2], z
54
-
55
-
56
- def camera_tensors(camera, device):
57
- w = torch.tensor(camera['worldToCamera'], dtype=torch.float32, device=device)
58
- return w[:3, :3], w[:3, 3], torch.tensor(camera['K'], dtype=torch.float32, device=device)
59
-
60
-
61
- def slice_boxes(boxes, start, end):
62
- return SceneBoxes(boxes.centers[:, start:end], boxes.half, boxes.yaw[:, start:end])
63
-
64
-
65
- class MaskEvidence:
66
- def __init__(self, prob, width, height, count=1000):
67
- self.binary = np.asarray(prob) >= 0.5
68
- self.ratio = np.array([prob.shape[2] / width, prob.shape[1] / height], np.float32)
69
- rng = np.random.default_rng(0)
70
- distances, targets, valid = [], [], []
71
- for mask in self.binary:
72
- distances.append(distance_transform_edt(~mask) - distance_transform_edt(mask))
73
- y, x = np.nonzero(mask)
74
- if len(x):
75
- # Stratification avoids over-representing a dense image region.
76
- idx = np.minimum(((np.arange(count) + rng.random(count)) * len(x) / count).astype(int), len(x) - 1)
77
- targets.append(np.stack((x[idx] + 0.5, y[idx] + 0.5), -1))
78
- valid.append(True)
79
- else:
80
- targets.append(np.zeros((count, 2)))
81
- valid.append(False)
82
- self.dt = np.asarray(distances, np.float32)
83
- self.targets = np.asarray(targets, np.float32)
84
- self.valid = np.asarray(valid)
85
-
86
- def window(self, start, end, device):
87
- return tuple(torch.as_tensor(x, device=device) for x in
88
- (self.dt[start:end], self.targets[start:end], self.valid[start:end], self.ratio))
89
-
90
-
91
- def bilinear_dt(dt, uv):
92
- """Pixel centres are at n+0.5. Include off-image distance (no border escape)."""
93
- h, w = dt.shape[-2:]
94
- q = uv - 0.5
95
- x, y = q[..., 0].clamp(0, w - 1.001), q[..., 1].clamp(0, h - 1.001)
96
- ix, iy = x.long(), y.long()
97
- fx, fy = x - ix, y - iy
98
- flat = dt.flatten(1)
99
- at = lambda dx, dy: flat.gather(1, (iy + dy) * w + ix + dx)
100
- d = (1 - fy) * ((1 - fx) * at(0, 0) + fx * at(1, 0)) + fy * ((1 - fx) * at(0, 1) + fx * at(1, 1))
101
- return d + (q - torch.stack((x, y), -1)).norm(dim=-1)
102
-
103
-
104
- def coverage_loss(uv, visible, target, frame_valid, delta):
105
- # Query tiles bound scratch to 240*64*2000 floats (<118 MiB), with no
106
- # T*foreground*surface autograd graph. All 1000 queries still participate.
107
- indices = []
108
- with torch.no_grad():
109
- detached = uv.detach()
110
- vv = detached.square().sum(-1)[:, None]
111
- for chunk in target.split(64, dim=1):
112
- distance = chunk.square().sum(-1, keepdim=True) + vv - 2 * (chunk @ detached.transpose(1, 2))
113
- distance.masked_fill_(~visible[:, None], float('inf'))
114
- indices.append(distance.argmin(-1))
115
- idx = torch.cat(indices, 1)
116
- nearest = uv.gather(1, idx[..., None].expand(-1, -1, 2))
117
- active = (visible.any(-1) & frame_valid).float()
118
- loss = huber((nearest - target).norm(dim=-1) / delta).mean(-1)
119
- return (loss * active).sum() / active.sum().clamp_min(1)
120
-
121
-
122
- def surface_samples(rig, count=2000):
123
- """Fixed area-stratified face samples, reused across frames and all runs."""
124
- v = rig.dec_vertices.detach().cpu().numpy()
125
- f = rig.dec_faces.cpu().numpy()
126
- area = np.linalg.norm(np.cross(v[f[:, 1]] - v[f[:, 0]], v[f[:, 2]] - v[f[:, 0]]), axis=-1)
127
- rng = np.random.default_rng(0)
128
- cdf = np.cumsum(area) / area.sum()
129
- selected = np.searchsorted(cdf, (np.arange(count) + rng.random(count)) / count)
130
- a, b = np.sqrt(rng.random(count)), rng.random(count)
131
- bary = np.stack((1 - a, a * (1 - b), a * b), -1)
132
- return (torch.as_tensor(f[selected], device=rig.dec_vertices.device),
133
- torch.tensor(bary, dtype=rig.dec_vertices.dtype, device=rig.dec_vertices.device))
134
-
135
-
136
- def trust_region_loss(root, rotations, initial_root, initial_rotations):
137
- """Bounded G5 tether: retain trajectory shape, not its placement error.
138
-
139
- A 25 cm centred path deviation or 30 degree rotation has unit squared
140
- residual. Saturation lets persistent image evidence escape a bad G5 basin.
141
- """
142
- shift = root - initial_root
143
- path_squared = ((shift - shift.mean(0)) / 0.25).square().sum(-1)
144
- angle_squared = (rotations - initial_rotations).square().sum((-1, -2)) / (8 * np.sin(np.pi / 12) ** 2)
145
- weights = rotations.new_ones(27)
146
- weights[0] = 2
147
- weights[ARM_TRUST_JOINTS] = 4
148
- return (2 * (path_squared / (1 + path_squared)).mean()
149
- + (weights * angle_squared / (1 + angle_squared)).mean())
150
-
151
-
152
- @torch.no_grad()
153
- def articulation_reliability(projected, assigned, seen, delta):
154
- """G5 shape disagreement, excluding common image translation and L/R swaps.
155
-
156
- Residuals within detector noise are fully trusted. Beyond that band use
157
- Geman-McClure influence weights; confidence/visibility can only reduce them.
158
- These labels are frozen per block, not learned by fitting the bad keypoint.
159
- """
160
- offset = projected - assigned[..., :2]
161
- valid = seen & (assigned[..., 2] >= 0.5)
162
- body = offset[:, 5:].masked_fill(~valid[:, 5:, None], float('inf'))
163
- # Same lower median as nanmedian, without its nondeterministic CUDA
164
- # indices kernel. No-evidence frames use zero common translation.
165
- ordered = body.sort(dim=1, stable=True).values
166
- count = valid[:, 5:].sum(-1)
167
- middle = ((count - 1) // 2).clamp_min(0)
168
- center = ordered.gather(1, middle[:, None, None].expand(-1, 1, 2)).squeeze(1)
169
- center = torch.where(count[:, None] > 0, center, torch.zeros_like(center))
170
- excess = ((offset - center[:, None]).norm(dim=-1) / delta - 1).relu() / 2
171
- return assigned[..., 2] * seen / (1 + excess.square()).square()
172
-
173
-
174
- def articulation_trust_loss(rotations, initial_rotations, uncertainty):
175
- """Local rotations only; 15-degree Huber scale, no root/placement tether."""
176
- chord = (rotations[:, 1:] - initial_rotations[:, 1:]).norm(dim=(-1, -2))
177
- return (huber(chord / np.sqrt(8 * np.sin(np.pi / 24) ** 2)) * uncertainty).mean()
178
-
179
-
180
- def heading_rate_loss(root_rotations, fps):
181
- """World-Y twist increments, circularly unwrapped rather than Euler-smoothed.
182
-
183
- Ordinary turns below 3 rad/s are free; excess rate is Huber-robust at
184
- 3 rad/s. Near a 180-degree tilt yaw is undefined, so omit only those pairs.
185
- No absolute heading is prescribed, and L/R assignment remains independent.
186
- """
187
- cs = torch.stack((root_rotations[:, 0, 0] + root_rotations[:, 2, 2],
188
- root_rotations[:, 0, 2] - root_rotations[:, 2, 0]), -1)
189
- defined = cs.square().sum(-1) > 1e-4
190
- cs = torch.where(defined[:, None], cs, cs.new_tensor([1, 0]))
191
- cosine = (cs[1:] * cs[:-1]).sum(-1)
192
- sine = cs[1:, 1] * cs[:-1, 0] - cs[1:, 0] * cs[:-1, 1]
193
- rate = torch.atan2(sine, cosine).abs() * fps
194
- active = defined[1:] & defined[:-1]
195
- return (huber((rate - 3).relu() / 3) * active).sum() / active.sum().clamp_min(1)
196
-
197
-
198
- class ClipObjective:
199
- def __init__(self, rig, bone_scale, camera, boxes, masks, kp, fps, delta_px, endpoints, initializer, components=ABLATIONS['full']):
200
- self.rig, self.bone_scale = rig, bone_scale
201
- self.components = components
202
- self.camera = camera_tensors(camera, rig.neutral.device)
203
- self.camera_pos = camera_center(camera)
204
- self.boxes, self.masks, self.kp = boxes, masks, kp
205
- self.fps, self.delta = fps, delta_px
206
- self.endpoints = endpoints
207
- self.initial_root = initializer.transl.detach().clone()
208
- self.initial_rotations = initializer.local_rot_mats().detach().clone()
209
- self.initial_local6d = initializer.local6d.detach().clone()
210
- # An observed joint constrains the local chain leading to it. Leaves
211
- # without their own keypoint inherit their parent's evidence, not root.
212
- influence = np.zeros((27, 17), np.float32)
213
- for coco, joint in enumerate(COCO_JOINTS[5:], start=5):
214
- while joint > 0:
215
- influence[joint, coco] = 1
216
- joint = rig.parents[joint]
217
- for joint in range(1, 27):
218
- if not influence[joint].any():
219
- influence[joint] = influence[rig.parents[joint]]
220
- influence = influence[1:] / np.maximum(1, influence[1:].sum(-1, keepdims=True))
221
- self.articulation_influence = torch.as_tensor(influence, device=rig.neutral.device)
222
- self.faces, self.bary = surface_samples(rig)
223
- self.foot_vertices = [torch.nonzero(
224
- rig.dec_weights[:, [rig.prep_bone[j] for j in foot]].sum(-1) > 0.5).flatten()
225
- for foot in FOOT_JOINTS]
226
- # Generous rest-relative caps preserve stylised motion. Root is free.
227
- self.caps = torch.tensor(JOINT_CAPS_DEG, device=rig.neutral.device) * (np.pi / 180)
228
-
229
- def geometry(self, state, nuisance):
230
- joints, globals_ = cskel27_fk(state, self.bone_scale, self.rig)
231
- _, verts = studio_skin(globals_, joints, self.rig, bone_scale=self.bone_scale)
232
- root = state.transl[:, None]
233
- joints = root + (joints - root) * (1 + nuisance[0])
234
- verts = root + (verts - root) * (1 + nuisance[0])
235
- return joints, verts
236
-
237
- @torch.no_grad()
238
- def articulation_observation(self, state, nuisance, assigned):
239
- # Keep G5 articulation but let the fitted root and global orientation
240
- # explain camera placement. Never tether the global pose to this prior.
241
- reference = State(state.transl, state.root6d, self.initial_local6d)
242
- joints, _ = cskel27_fk(reference, self.bone_scale, self.rig)
243
- joints = state.transl[:, None] + (joints - state.transl[:, None]) * (1 + nuisance[0])
244
- projected, depth = project(joints[:, COCO_JOINTS], self.camera, nuisance)
245
- seen = depth > 0
246
- if 'occlusion' in self.components:
247
- seen &= ~ray_occlusion(joints[:, COCO_JOINTS], self.camera_pos, self.boxes)
248
- reliable = articulation_reliability(projected, assigned, seen, self.delta)
249
- uncertainty = (1 - reliable).square() @ self.articulation_influence.T
250
- # Retain a weak escape route from a wrong G5 pose; do not renormalize
251
- # these attenuated data weights back to a full observation's strength.
252
- return 0.1 + 0.9 * reliable, uncertainty
253
-
254
- def sole_points(self, vertices):
255
- """Lowest four skinned foot vertices, not an ankle-as-sole offset."""
256
- soles = []
257
- for indices in self.foot_vertices:
258
- foot = vertices[:, indices]
259
- lowest = foot[..., 1].topk(4, dim=1, largest=False).indices
260
- soles.append(foot.gather(1, lowest[..., None].expand(-1, -1, 3)))
261
- return torch.stack(soles, 1)
262
-
263
- @torch.no_grad()
264
- def support_observation(self, state, nuisance, assigned, stance, hidden):
265
- """Freeze reliable stance/support labels between blocks; no ankle ray pin.
266
-
267
- The HMM is relative to a clip percentile and alone can label hovering
268
- or a jump apex as stance. Require absolute proximity, two quiet motion
269
- intervals and a consistent confident ankle observation as well.
270
- """
271
- joints, vertices = self.geometry(state, nuisance)
272
- sole = self.sole_points(vertices)
273
- height = support_height(sole.flatten(1, 2), self.boxes).reshape(sole.shape[:-1])
274
- support = height.mean(-1)
275
- clearance = sole[..., 1].mean(-1) - support
276
- uv, depth = project(joints[:, [25, 21]], self.camera, nuisance)
277
- ankle = assigned[:, [15, 16]]
278
- active = (stance & (depth > 0) & (ankle[..., 2] >= 0.5)
279
- & ((uv - ankle[..., :2]).norm(dim=-1) <= 2 * self.delta)
280
- & (clearance >= -0.03) & (clearance <= 0.10)
281
- & (height.amax(-1) - height.amin(-1) <= 0.02))
282
- if 'occlusion' in self.components:
283
- active &= ~hidden[:, [25, 21]]
284
- # Stable ankle OR toe across both adjacent intervals. A moving foot
285
- # is not evidence of ground contact, even if the HMM calls it stance.
286
- velocity = (foot_points(joints)[1:] - foot_points(joints)[:-1]) * self.fps
287
- quiet = ((velocity[..., [0, 2]].norm(dim=-1) <= 0.10)
288
- & (velocity[..., 1].abs() <= 0.15)).any(-1)
289
- stable = torch.zeros_like(active)
290
- stable[1:-1] = (active[:-2] & active[1:-1] & active[2:]
291
- & quiet[:-1] & quiet[1:])
292
- return support, stable
293
-
294
- def __call__(self, state, nuisance, start, end, assigned, stance, penetration_weight,
295
- trust_weight, support=None, articulation=None):
296
- joints, vertices = self.geometry(state, nuisance)
297
- boxes = slice_boxes(self.boxes, start, end)
298
- occlusion = 'occlusion' in self.components
299
- projected, depth = project(joints[:, COCO_JOINTS], self.camera, nuisance)
300
- seen = depth > 0
301
- if occlusion:
302
- seen = ~ray_occlusion(joints[:, COCO_JOINTS], self.camera_pos, boxes) & seen
303
- weights = assigned[..., 2] * seen.float()
304
- residual = (projected - assigned[..., :2]).norm(dim=-1) / self.delta
305
- kp_terms = huber(residual) * weights
306
- if articulation is not None:
307
- kp_terms = kp_terms * articulation[0]
308
- kp_loss = kp_terms.sum() / weights.sum().clamp_min(1)
309
- zero = kp_loss * 0
310
- silhouette = zero
311
- if 'silhouette' in self.components:
312
- samples = (vertices[:, self.faces] * self.bary[None, :, :, None]).sum(-2)
313
- uv, sz = project(samples, self.camera, nuisance)
314
- visible = sz > 0
315
- if occlusion:
316
- visible = ~ray_occlusion(samples, self.camera_pos, boxes) & visible
317
- dt, target, valid, ratio = self.masks
318
- uv = uv * ratio
319
- d = bilinear_dt(dt, uv).relu() / (self.delta * ratio.mean())
320
- active = visible & valid[:, None]
321
- boundary = (huber(d) * active).sum() / active.sum().clamp_min(1)
322
- coverage = coverage_loss(uv, visible, target, valid, self.delta * ratio.mean())
323
- silhouette = (boundary + coverage) / 2
324
- # Second differences at the clip's sampling rate, robust above 3 m/s^2;
325
- # no velocity damping of freely moving limbs.
326
- if len(joints) > 2:
327
- acc = (joints[2:] - 2 * joints[1:-1] + joints[:-2]) * self.fps ** 2
328
- acceleration = huber(acc.norm(dim=-1) / 3).mean()
329
- else:
330
- acceleration = zero
331
- rotations = state.local_rot_mats()
332
- heading = heading_rate_loss(rotations[:, 0], self.fps)
333
- articulation_trust = zero if articulation is None else articulation_trust_loss(
334
- rotations, self.initial_rotations[start:end], articulation[1])
335
- trust = trust_region_loss(state.transl, rotations, self.initial_root[start:end],
336
- self.initial_rotations[start:end]) if trust_weight else zero
337
- cos = ((rotations.diagonal(dim1=-2, dim2=-1).sum(-1) - 1) / 2).clamp(-1 + 1e-6, 1 - 1e-6)
338
- limits = (cos.acos() - self.caps).relu().square().mean()
339
- skate = penetration = zero
340
- if 'contacts' in self.components:
341
- feet = foot_points(joints)
342
- skate = skate_loss(feet, stance, self.fps) / max(1, (end - start - 1) * 4)
343
- pen = penetration_loss(vertices, boxes)
344
- # Metres -> a 1 cm residual; normalise by points rather than active
345
- # collisions, so there is no discontinuity when a vertex exits a solid.
346
- penetration = (pen['box'] + pen['floor']) / (vertices.shape[0] * vertices.shape[1] * 0.01 ** 2)
347
- support_loss = zero
348
- if support is not None:
349
- target_height, reliable = support
350
- sole_height = self.sole_points(vertices)[..., 1].mean(-1)
351
- support_loss = (huber((sole_height - target_height).abs() / 0.03)
352
- * reliable).sum() / reliable.sum().clamp_min(1)
353
- endpoint = zero
354
- for frame, pose in self.endpoints.items():
355
- if start <= frame < end:
356
- i = frame - start
357
- endpoint = endpoint + ((state.transl[i] - pose[0]) / 0.05).square().mean() + (rotations[i] - pose[1]).square().mean()
358
- nuisance_prior = ((nuisance / nuisance.new_tensor([0.01, 0.3, 0.3, 0.3])) ** 2).sum()
359
- terms = dict(keypoints=kp_loss, silhouette=silhouette, acceleration=acceleration,
360
- trust=trust, headingRate=heading,
361
- limits=limits, skate=skate, penetration=penetration,
362
- endpoints=endpoint, nuisance=nuisance_prior)
363
- if articulation is not None:
364
- terms['articulationTrust'] = articulation_trust
365
- terms['articulationUncertainty'] = articulation[1].mean()
366
- terms['keypointReliabilityWeight'] = articulation[0][:, 5:].mean()
367
- if support is not None:
368
- terms['supportHeight'] = support_loss
369
- terms['supportFootFrames'] = support[1].sum()
370
- # Disabled terms are not evaluated, so they are not reported as zeros.
371
- if 'silhouette' not in self.components:
372
- del terms['silhouette']
373
- if 'contacts' not in self.components:
374
- del terms['skate'], terms['penetration']
375
- # Keep the silhouette depth support; bounded G5 trust discourages
376
- # unsupported articulation/path excursions without pinning placement.
377
- total = (kp_loss + 6.0 * silhouette + 0.05 * acceleration
378
- + trust_weight * trust + articulation_trust + 0.2 * heading
379
- + 0.3 * support_loss
380
- + 0.1 * limits + skate + penetration_weight * penetration
381
- + 0.2 * endpoint + nuisance_prior)
382
- return total, terms